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schema.graphql
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"""Marks an element of a GraphQL schema as no longer supported."""
directive @deprecated(
"""
Explains why this element was deprecated, usually also including a suggestion for how to access supported similar data. Formatted using the Markdown syntax (as specified by [CommonMark](https://commonmark.org/).
"""
reason: String = "No longer supported"
) on ENUM_VALUE | FIELD_DEFINITION
"""
Directs the executor to include this field or fragment only when the `if` argument is true.
"""
directive @include(
"""Included when true."""
if: Boolean!
) on FIELD | FRAGMENT_SPREAD | INLINE_FRAGMENT
"""
Directs the executor to skip this field or fragment when the `if` argument is true.
"""
directive @skip(
"""Skipped when true."""
if: Boolean!
) on FIELD | FRAGMENT_SPREAD | INLINE_FRAGMENT
"""
A Directive provides a way to describe alternate runtime execution and type validation behavior in a GraphQL document.
In some cases, you need to provide options to alter GraphQL's execution behavior in ways field arguments will not suffice, such as conditionally including or skipping a field. Directives provide this by describing additional information to the executor.
"""
type __Directive {
name: String!
description: String
isRepeatable: Boolean!
locations: [__DirectiveLocation!]!
args(includeDeprecated: Boolean = false): [__InputValue!]!
}
"""
A Directive can be adjacent to many parts of the GraphQL language, a __DirectiveLocation describes one such possible adjacencies.
"""
enum __DirectiveLocation {
"""Location adjacent to a query operation."""
QUERY
"""Location adjacent to a mutation operation."""
MUTATION
"""Location adjacent to a subscription operation."""
SUBSCRIPTION
"""Location adjacent to a field."""
FIELD
"""Location adjacent to a fragment definition."""
FRAGMENT_DEFINITION
"""Location adjacent to a fragment spread."""
FRAGMENT_SPREAD
"""Location adjacent to an inline fragment."""
INLINE_FRAGMENT
"""Location adjacent to a variable definition."""
VARIABLE_DEFINITION
"""Location adjacent to a schema definition."""
SCHEMA
"""Location adjacent to a scalar definition."""
SCALAR
"""Location adjacent to an object type definition."""
OBJECT
"""Location adjacent to a field definition."""
FIELD_DEFINITION
"""Location adjacent to an argument definition."""
ARGUMENT_DEFINITION
"""Location adjacent to an interface definition."""
INTERFACE
"""Location adjacent to a union definition."""
UNION
"""Location adjacent to an enum definition."""
ENUM
"""Location adjacent to an enum value definition."""
ENUM_VALUE
"""Location adjacent to an input object type definition."""
INPUT_OBJECT
"""Location adjacent to an input object field definition."""
INPUT_FIELD_DEFINITION
}
"""
One possible value for a given Enum. Enum values are unique values, not a placeholder for a string or numeric value. However an Enum value is returned in a JSON response as a string.
"""
type __EnumValue {
name: String!
description: String
isDeprecated: Boolean!
deprecationReason: String
}
"""
Object and Interface types are described by a list of Fields, each of which has a name, potentially a list of arguments, and a return type.
"""
type __Field {
name: String!
description: String
args(includeDeprecated: Boolean = false): [__InputValue!]!
type: __Type!
isDeprecated: Boolean!
deprecationReason: String
}
"""
Arguments provided to Fields or Directives and the input fields of an InputObject are represented as Input Values which describe their type and optionally a default value.
"""
type __InputValue {
name: String!
description: String
type: __Type!
"""
A GraphQL-formatted string representing the default value for this input value.
"""
defaultValue: String
isDeprecated: Boolean!
deprecationReason: String
}
"""
A GraphQL Schema defines the capabilities of a GraphQL server. It exposes all available types and directives on the server, as well as the entry points for query, mutation, and subscription operations.
"""
type __Schema {
description: String
"""A list of all types supported by this server."""
types: [__Type!]!
"""The type that query operations will be rooted at."""
queryType: __Type!
"""
If this server supports mutation, the type that mutation operations will be rooted at.
"""
mutationType: __Type
"""
If this server support subscription, the type that subscription operations will be rooted at.
"""
subscriptionType: __Type
"""A list of all directives supported by this server."""
directives: [__Directive!]!
}
"""
The fundamental unit of any GraphQL Schema is the type. There are many kinds of types in GraphQL as represented by the `__TypeKind` enum.
Depending on the kind of a type, certain fields describe information about that type. Scalar types provide no information beyond a name, description and optional `specifiedByURL`, while Enum types provide their values. Object and Interface types provide the fields they describe. Abstract types, Union and Interface, provide the Object types possible at runtime. List and NonNull types compose other types.
"""
type __Type {
kind: __TypeKind!
name: String
description: String
specifiedByURL: String
fields(includeDeprecated: Boolean = false): [__Field!]
interfaces: [__Type!]
possibleTypes: [__Type!]
enumValues(includeDeprecated: Boolean = false): [__EnumValue!]
inputFields(includeDeprecated: Boolean = false): [__InputValue!]
ofType: __Type
isOneOf: Boolean
}
"""An enum describing what kind of type a given `__Type` is."""
enum __TypeKind {
"""Indicates this type is a scalar."""
SCALAR
"""
Indicates this type is an object. `fields` and `interfaces` are valid fields.
"""
OBJECT
"""
Indicates this type is an interface. `fields`, `interfaces`, and `possibleTypes` are valid fields.
"""
INTERFACE
"""Indicates this type is a union. `possibleTypes` is a valid field."""
UNION
"""Indicates this type is an enum. `enumValues` is a valid field."""
ENUM
"""
Indicates this type is an input object. `inputFields` is a valid field.
"""
INPUT_OBJECT
"""Indicates this type is a list. `ofType` is a valid field."""
LIST
"""Indicates this type is a non-null. `ofType` is a valid field."""
NON_NULL
}
schema {
query: Query
}
type ArchonViewModels {
ability(id: Int): JSON
aboutPage: JSON
accountPage: JSON
adPlacements: JSON
announcementPage: JSON
article(articleCategorySlug: String, articleSlug: String, siteName: String): JSON
articleCategories: JSON
articleCategory(articleCategorySlug: String): JSON
articleIndexPage: JSON
articleSlugs(articleCategorySlug: String, siteName: String): JSON
authErrorPage: JSON
buildsClassesAndSpecsPage(gameSlug: String): JSON
buildsSpecPage(affixesSlug: String, categorySlug: String, classSlug: String, difficultySlug: String, encounterSlug: String, gameSlug: String, specSlug: String, zoneTypeSlug: String): JSON
buildsSpecPageSlugs: JSON
buildsZonePage(affixesSlug: String, difficultySlug: String, encounterSlug: String, gameSlug: String, rankingsSlug: String, zoneTypeSlug: String): JSON
buildsZonePageSlugs: JSON
characterPage(characterId: Int!): JSON
characterPageData(characterId: Int!, userId: Int): JSON
cmsNavigation(currentSlug: String): JSON
contactPage: JSON
fightPage(fightId: Int!, reportCode: String!, userId: Int): JSON
footer: JSON
game: JSON
gamePage: JSON
gameSlugs: JSON
googleAnalytics: JSON
header(gameSlug: String): JSON
headerTitle: JSON
indexPage: JSON
pageOfArticlePreviews(articleCategorySlug: String, pageNumber: Int, siteName: String): JSON
playwireAds: JSON
privacyPolicyPage: JSON
reportPage(reportCode: String!, userId: Int): JSON
signInPage: JSON
signOutPage: JSON
snippets(snippetSlugs: [String]): JSON
translations(keys: [String]): JSON
user: JSON
}
"""
A bracket description for a given raid zone. Brackets have a minimum value, maximum value, and a bucket that can be used to establish all of the possible brackets. The type field indicates what the brackets represent, e.g., item levels or game patches, etc.
"""
type Bracket {
"""
A float representing the value to increment when moving from bracket 1 to bracket N, etc.
"""
bucket: Float!
"""
An integer representing the value used by bracket N when there are a total of N brackets, etc.
"""
max: Float!
"""
An integer representing the minimum value used by bracket number 1, etc.
"""
min: Float!
"""The localized name of the bracket type."""
type: String
}
"""
A player character. Characters can earn individual rankings and appear in reports.
"""
type Character {
"""
The canonical ID of the character. If a character renames or transfers, then the canonical id can be used to identify the most recent version of the character.
"""
canonicalID: Int!
"""
Whether this character is claimed by the current user. Only accessible if accessed via the user API with the "view-user-profile" scope.
"""
claimed: Boolean
"""
Encounter rankings information for a character, filterable to specific zones, bosses, metrics, etc. This data is not considered frozen, and it can change without notice. Use at your own risk.
"""
encounterRankings(
"""
Optional. Whether or not to use bracket rankings instead of overall rankings. For WoW, brackets are item levels or keystones. For FF, brackets are patches.
"""
byBracket: Boolean = false
"""
Optional. The slug for a specific class. Whether or not to filter rankings to a specific class. Only used by games that support multiple classes on a single character..
"""
className: String = "Any"
"""
Optional. Whether or not to compare against rankings (best scores across the entire tier) or two weeks worth of parses (more representative of real-world performance).
"""
compare: RankingCompareType = Rankings
"""
Optional. Whether or not to filter the rankings to a specific difficulty. If omitted, the highest difficulty is used.
"""
difficulty: Int = 0
"""Required. The specific encounter whose rankings should be fetched."""
encounterID: Int
"""
Optional. Whether or not to include detailed combatant info such as gear in the results.
"""
includeCombatantInfo: Boolean = false
"""
Optional. Whether or not to include private logs in the results. This option is only available if using the user GraphQL endpoint.
"""
includePrivateLogs: Boolean = false
"""
Optional. You can filter to a specific character metric like dps or hps. If omitted, an appropriate default metric for the zone will be chosen.
"""
metric: CharacterRankingMetricType = default
"""
Optional. Whether or not to filter the rankings to a specific partition. By default, the latest partition is chosen. A special value of -1 can be passed to fetch data from all partitions.
"""
partition: Int = 0
"""
Optional. The slug for a specific role. This allow you to only fetch ranks for the healing role, dps role or tank role.
"""
role: RoleType
"""
Optional. Whether or not to filter rankings to a specific size. If omitted, the first valid raid size will be used.
"""
size: Int = 0
"""
Optional. The slug for a specific spec. Whether or not to filter rankings to a specific spec. If omitted, data for all specs will be used.
"""
specName: String = "Any"
"""
Optional. Whether or not the returned report rankings should be compared against today's rankings or historical rankings around the time the fight occurred.
"""
timeframe: RankingTimeframeType = Historical
): JSON
"""
Cached game data such as gear for the character. This data was fetched from the appropriate source (Blizzard APIs for WoW, Lodestone for FF). This call will only return a cached copy of the data if it exists already. It will not go out to Blizzard or Lodestone to fetch a new copy.
"""
gameData(
"""
Optional. Whether or not to force the updating of the character before returning the game data.
"""
forceUpdate: Boolean = false
"""
Optional. A specific spec ID to retrieve information for. If omitted, the last observed spec on Armory (WoW) or Lodestone (FF) will be used.
"""
specID: Int = 0
): JSON
"""
The guild rank of the character in their primary guild. This is not the user rank on the site, but the rank according to the game data, e.g., a Warcraft guild rank or an FFXIV Free Company rank.
"""
guildRank: Int!
"""All guilds that the character belongs to."""
guilds: [Guild]
"""Whether or not the character has all its rankings hidden."""
hidden: Boolean!
"""The ID of the character."""
id: Int!
"""
The lodestone id of the character. This can be used to obtain the character information on the Lodestone.
"""
lodestoneID: Int!
"""The name of the character."""
name: String!
"""Recent reports for the character."""
recentReports(
"""
Optional. The number of recent reports to retrieve. If omitted, defaults to 10. The maximum allowed value is 100, and minimum allowed value is 1.
"""
limit: Int = 10
"""
Optional. The page of paginated data to retrieve. If omitted, defaults to the first page.
"""
page: Int = 1
): ReportPagination
"""The server that the character belongs to."""
server: Server!
"""
Rankings information for a character, filterable to specific zones, bosses, metrics, etc. This data is not considered frozen, and it can change without notice. Use at your own risk.
"""
zoneRankings(
"""
Optional. Whether or not to use bracket rankings instead of overall rankings. For WoW, brackets are item levels or keystones. For FF, brackets are patches.
"""
byBracket: Boolean = false
"""
Optional. The slug for a specific class. Whether or not to filter rankings to a specific class. Only used by games that support multiple classes on a single character..
"""
className: String = "Any"
"""
Optional. Whether or not to compare against rankings (best scores across the entire tier) or two weeks worth of parses (more representative of real-world performance).
"""
compare: RankingCompareType = Rankings
"""
Optional. Whether or not to filter the rankings to a specific difficulty. If omitted, the highest difficulty is used.
"""
difficulty: Int = 0
"""
Optional. Whether or not to include private logs in the results. This option is only available if using the user GraphQL endpoint.
"""
includePrivateLogs: Boolean = false
"""
Optional. You can filter to a specific character metric like dps or hps. If omitted, an appropriate default metric for the zone will be chosen.
"""
metric: CharacterRankingMetricType = default
"""
Optional. Whether or not to filter the rankings to a specific partition. By default, the latest partition is chosen. A special value of -1 can be passed to fetch data from all partitions.
"""
partition: Int = 0
"""
Optional. The slug for a specific role. This allow you to only fetch ranks for the healing role, dps role or tank role.
"""
role: RoleType
"""
Optional. Whether or not to filter rankings to a specific size. If omitted, the first valid raid size will be used.
"""
size: Int = 0
"""
Optional. The slug for a specific spec. Whether or not to filter rankings to a specific spec. If omitted, data for all specs will be used.
"""
specName: String = "Any"
"""
Optional. Whether or not the returned report rankings should be compared against today's rankings or historical rankings around the time the fight occurred.
"""
timeframe: RankingTimeframeType = Historical
"""Optional. If not specified, the latest unfrozen zone will be used."""
zoneID: Int = 0
): JSON
}
"""
The CharacterData object enables the retrieval of single characters or filtered collections of characters.
"""
type CharacterData {
"""
Obtain a specific character either by id or by name/server_slug/server_region.
"""
character(
"""Optional. The ID of a single character to retrieve."""
id: Int
"""
Optional. The name of a specific character. Must be used in conjunction with serverSlug and serverRegion to uniquely identify a character.
"""
name: String
"""
Optional. The region for a specific character. Must be used in conjunction with name and serverRegion to uniquely identify a character.
"""
serverRegion: String
"""
Optional. The slug of a specific server. Must be used in conjunction with name and serverRegion to uniquely identify a character.
"""
serverSlug: String
): Character
"""A collection of characters for a specific guild."""
characters(
"""
Required. The ID of a specific guild. Characters from that guild will be fetched.
"""
guildID: Int
"""
Optional. The number of characters to retrieve per page. If omitted, defaults to 100. The maximum allowed value is 100, and minimum allowed value is 1.
"""
limit: Int = 100
"""
Optional. The page of paginated data to retrieve. If omitted, defaults to the first page.
"""
page: Int = 1
): CharacterPagination
}
type CharacterPagination {
"""Current page of the cursor"""
current_page: Int!
"""List of items on the current page"""
data: [Character]
"""Number of the first item returned"""
from: Int
"""Determines if cursor has more pages after the current page"""
has_more_pages: Boolean!
"""The last page (number of pages)"""
last_page: Int!
"""Number of items returned per page"""
per_page: Int!
"""Number of the last item returned"""
to: Int
"""Number of total items selected by the query"""
total: Int!
}
"""All the possible metrics."""
enum CharacterRankingMetricType {
"""
Boss cDPS is unique to FFXIV and is damage done to the boss adjusted for raid-contributing buffs and debuffs.
"""
bosscdps
"""Boss damage per second."""
bossdps
"""
Boss nDPS is unique to FFXIV and is damage done to the boss adjusted for raid-contributing buffs and debuffs.
"""
bossndps
"""
Boss rDPS is unique to FFXIV and is damage done to the boss adjusted for raid-contributing buffs and debuffs.
"""
bossrdps
"""
cDPS is unique to FFXIV and is damage done adjusted for raid-contributing buffs and debuffs.
"""
cdps
"""
Choose an appropriate default depending on the other selected parameters.
"""
default
"""Damage per second."""
dps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedbosscdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedbossdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedbossndps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedbossrdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedcdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombineddps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedndps
"""
Unique to FFXIV. Represents the combined ranking for a pair of healers in eight player content.
"""
healercombinedrdps
"""Healing per second."""
hps
"""
Survivability ranking for tanks. Deprecated. Only supported for some older WoW zones.
"""
krsi
"""
nDPS is unique to FFXIV and is damage done adjusted for raid-contributing buffs and debuffs.
"""
ndps
"""Score. Used by WoW Mythic dungeons and by ESO trials."""
playerscore
"""Speed. Not supported by every zone."""
playerspeed
"""
rDPS is unique to FFXIV and is damage done adjusted for raid-contributing buffs and debuffs.
"""
rdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedbosscdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedbossdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedbossndps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedbossrdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedcdps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombineddps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedndps
"""
Unique to FFXIV. Represents the combined ranking for a pair of tanks in eight player content.
"""
tankcombinedrdps
"""Healing done per second to tanks."""
tankhps
"""
Weighted damage per second. Unique to WoW currently. Used to remove pad damage and reward damage done to high priority targets.
"""
wdps
}
"""
A single difficulty for a given raid zone. Difficulties have an integer value representing the actual difficulty, a localized name that describes the difficulty level, and a list of valid sizes for the difficulty level.
"""
type Difficulty {
"""
An integer representing a specific difficulty level within a zone. For example, in World of Warcraft, this could be Mythic. In FF, it could be Savage, etc.
"""
id: Int!
"""The localized name for the difficulty level."""
name: String!
"""
A list of supported sizes for the difficulty level. An empty result means that the difficulty level has a flexible raid size.
"""
sizes: [Int]
}
"""A single encounter for the game."""
type Encounter {
"""
Player rankings information for a zone. This data is not considered frozen, and it can change without notice. Use at your own risk.
"""
characterRankings(
"""
Optional. A specific bracket (e.g., item level range) to use instead of overall rankings. For WoW, brackets are item levels or keystones. For FF, brackets are patches.
"""
bracket: Int = 0
"""
Optional. The slug for a specific class. Whether or not to filter rankings to a specific class. If omitted, data for all classes will be used.
"""
className: String = "Any"
"""
Optional. A specific difficulty to fetch rankings for. If omitted, the highest difficulty is used.
"""
difficulty: Int = 0
"""
Optional. Controls whether to include ranks with/without external buffs. Most games and zones do not support this filter and will quietly ignore it.
"""
externalBuffs: ExternalBuffRankFilter = Any
"""
Optional. A filter string for advanced searching. The syntax matches the one used on the web site exactly, so you can filter encounter rankings on the site to figure out the string to use.
"""
filter: String = ""
"""
Optional. Filters ranks to a specific hard mode (0-5) or any hard mode level (-1). Most encounters do not have variable hard mode levels. Use `difficulty` for ESO Veteran Hard Modes.
"""
hardModeLevel: HardModeLevelRankFilter = Any
"""
Optional. Whether or not to include detailed combatant info such as gear in the results.
"""
includeCombatantInfo: Boolean = false
"""
Optional. Controls whether to include ranks without backing logs in games & content types that support this. Ignored if unsupported.
"""
leaderboard: LeaderboardRank = Any
"""
Optional. You can filter to a specific player metric like dps or hps. If omitted, an appropriate default player metric for the zone will be chosen.
"""
metric: CharacterRankingMetricType = default
"""
Optional. Which page of rankings to fetch. By default the first page is used.
"""
page: Int = 1
"""
Optional. Whether or not to filter the rankings to a specific partition. By default, the latest partition is chosen.
"""
partition: Int = 0
"""
Optional. The short name of a region to filter to. If paired with a server slug, will uniquely identify a server. If used by itself, rankings for that specific region will be fetched.
"""
serverRegion: String = ""
"""
Optional. The slug for a specific server. Whether or not to filter rankings to a specific server. If omitted, data for all servers will be used.
"""
serverSlug: String = ""
"""
Optional. Whether or not to filter rankings to a specific size. If omitted, the first valid raid size will be used.
"""
size: Int = 0
"""
Optional. The slug for a specific spec. Whether or not to filter rankings to a specific spec. If omitted, data for all specs will be used.
"""
specName: String = "Any"
): JSON
"""
Fight rankings information for a zone. This data is not considered frozen, and it can change without notice. Use at your own risk.
"""
fightRankings(
"""
Optional. A specific bracket (e.g., item level range) to use instead of overall rankings. For WoW, brackets are item levels or keystones. For FF, brackets are patches.
"""
bracket: Int = 0
"""
Optional. A specific difficulty to fetch rankings for. If omitted, the highest difficulty is used.
"""
difficulty: Int = 0
"""
Optional. A filter string for advanced searching. The syntax matches the one used on the web site exactly, so you can filter encounter rankings on the site to figure out the string to use.
"""
filter: String = ""
"""
Optional. Filters ranks to a specific hard mode (0-5) or any hard mode level (-1). Most encounters do not have variable hard mode levels. Use `difficulty` for ESO Veteran Hard Modes.
"""
hardModeLevel: HardModeLevelRankFilter = Any
"""
Optional. Controls whether to include ranks without backing logs in games & content types that support this. Ignored if unsupported.
"""
leaderboard: LeaderboardRank = Any
"""
Optional. You can filter to a specific fight metric like speed or execution. If omitted, an appropriate default fight metric for the zone will be chosen.
"""
metric: FightRankingMetricType = default
"""
Optional. Which page of rankings to fetch. By default the first page is used.
"""
page: Int = 1
"""
Optional. Whether or not to filter the rankings to a specific partition. By default, the latest partition is chosen.
"""
partition: Int = 0
"""
Optional. The short name of a region to filter to. If paired with a server slug, will uniquely identify a server. If used by itself, rankings for that specific region will be fetched.
"""
serverRegion: String = ""
"""
Optional. The slug for a specific server. Whether or not to filter rankings to a specific server. If omitted, data for all servers will be used.
"""
serverSlug: String = ""
"""
Optional. Whether or not to filter rankings to a specific size. If omitted, the first valid raid size will be used.
"""
size: Int = 0
): JSON
"""The ID of the encounter."""
id: Int!
"""The localized name of the encounter."""
name: String!
"""The zone that this encounter is found in."""
zone: Zone!
}
type EncounterPhases {
encounterID: Int!
"""Phase metadata for all phases in this encounter."""
phases: [PhaseMetadata!]
"""Whether the phases can be used to separate wipes in the report UI."""
separatesWipes: Boolean
}
"""The type of events or tables to examine."""
enum EventDataType {
"""All Events"""
All
"""Buffs."""
Buffs
"""Casts."""
Casts
"""Combatant info events (includes gear)."""
CombatantInfo
"""Damage done."""
DamageDone
"""Damage taken."""
DamageTaken
"""Deaths."""
Deaths
"""Debuffs."""
Debuffs
"""Dispels."""
Dispels
"""Healing done."""
Healing
"""Interrupts."""
Interrupts
"""Resources."""
Resources
"""Summons"""
Summons
"""Threat."""
Threat
}
"""A single expansion for the game."""
type Expansion {
"""The ID of the expansion."""
id: Int!
"""The localized name of the expansion."""
name: String!
"""The zones (e.g., raids and dungeons) supported for this expansion."""
zones: [Zone]
}
"""
Whether to include ranks with major external buffs. Not all metrics, zones and games support this. It will be ignored if unsupported.
"""
enum ExternalBuffRankFilter {
"""Include all ranks, regardless of external buffs."""
Any
"""Only include ranks that DO NOT CONTAIN external buffs."""
Exclude
"""Only include ranks that DO CONTAIN external buffs."""
Require
}
"""All the possible metrics."""
enum FightRankingMetricType {
"""
Choose an appropriate default depending on the other selected parameters.
"""
default
"""A metric that rewards minimizing deaths and damage taken."""
execution
"""Feats of strength in WoW or Challenges in FF."""
feats
"""Progress metric, based off when the fight was defeated."""
progress
"""
For Mythic+ dungeons in WoW, represents the team's score. Used for ESO trials and dungeons also.
"""
score
"""Speed metric, based off the duration of the fight."""
speed
}
"""A single ability for the game."""
type GameAbility {
"""A description for the ability if it is available."""
description: String
"""The icon for the ability."""
icon: String
"""The ID of the ability."""
id: Int!
"""
The localized name of the ability. Will be null if no localization information exists for the ability.
"""
name: String
}
type GameAbilityPagination {
"""Current page of the cursor"""
current_page: Int!
"""List of items on the current page"""
data: [GameAbility]
"""Number of the first item returned"""
from: Int
"""Determines if cursor has more pages after the current page"""
has_more_pages: Boolean!
"""The last page (number of pages)"""
last_page: Int!
"""Number of items returned per page"""
per_page: Int!
"""Number of the last item returned"""
to: Int
"""Number of total items selected by the query"""
total: Int!
}
"""A single achievement for the game."""
type GameAchievement {
"""The icon for the achievement."""
icon: String
"""The ID of the achievement."""
id: Int!
"""
The localized name of the achievement. Will be null if no localization information exists for the achievement.
"""
name: String
}
"""A single affix for Mythic Keystone dungeons."""
type GameAffix {
"""The icon for the affix."""
icon: String
"""The ID of the affix."""
id: Int!
"""
The localized name of the affix. Will be null if no localization information exists for the affix.
"""
name: String
}
"""A single player class for the game."""
type GameClass {
"""An integer used to identify the class."""
id: Int!
"""The localized name of the class."""
name: String!
"""A slug used to identify the class."""
slug: String!
"""The specs supported by the class."""
specs: [GameSpec]
}
"""
The game object contains collections of data such as NPCs, classes, abilities, items, maps, etc. Game data only changes when major game patches are released, so you should cache results for as long as possible and only update when new content is released for the game.
"""
type GameData {
"""The player and enemy abilities for the game."""
abilities(
"""
Optional. The number of abilities to retrieve per page. If omitted, defaults to 100. The maximum allowed value is 100, and minimum allowed value is 1.
"""
limit: Int = 100
"""
Optional. The page of paginated data to retrieve. If omitted, defaults to the first page.
"""
page: Int = 1
): GameAbilityPagination
"""Obtain a single ability for the game."""
ability(
"""Required. Specify a specific ability to retrieve by its id."""
id: Int
): GameAbility
"""Obtain a single class for the game."""
class(
"""
Optional. Specify which faction you are retrieving the set of classes for. If the game has faction-specific classes, then the correct slugs and names will be returned for that faction.
"""
faction_id: Int
"""Required. Specify a specific class to retrieve by its id."""
id: Int
"""
Optional. Specify which zone you are retrieving the set of classes for. The classes that existed at the time the zone was relevant will be returned.
"""
zone_id: Int
): GameClass
"""Obtain the supported classes for the game."""
classes(
"""
Optional. Specify which faction you are retrieving the set of classes for. If the game has faction-specific classes, then the correct slugs and names will be returned for that faction.
"""
faction_id: Int
"""
Optional. Specify which zone you are retrieving the set of classes for. The classes that existed at the time the zone was relevant will be returned.
"""
zone_id: Int
): [GameClass]
"""Obtain all the factions that guilds and players can belong to."""
factions: [GameFaction]
"""Obtain a single item for the game."""
item(
"""Required. Specify a specific item to retrieve by its id."""
id: Int
): GameItem
"""Items for the game."""
items(
"""
Optional. The number of items to retrieve per page. If omitted, defaults to 100. The maximum allowed value is 100, and minimum allowed value is 1.
"""
limit: Int = 100
"""
Optional. The page of paginated data to retrieve. If omitted, defaults to the first page.
"""
page: Int = 1
): GameItemPagination
"""Obtain a single map for the game."""
map(
"""Required. Specify a specific map to retrieve by its id."""
id: Int
): GameMap
"""Maps for the game."""
maps(
"""
Optional. The number of maps to retrieve per page. If omitted, defaults to 100. The maximum allowed value is 100, and minimum allowed value is 1.
"""
limit: Int = 100
"""
Optional. The page of paginated data to retrieve. If omitted, defaults to the first page.
"""
page: Int = 1
): GameMapPagination
}
"""A single enchant for the game."""
type GameEnchant {
"""The ID of the enchant."""
id: Int!
"""
The localized name of the enchant. Will be null if no localization information exists for the enchant.
"""
name: String
}
"""
A faction that a player or guild can belong to. Factions have an integer id used to identify them throughout the API and a localized name describing the faction.
"""