diff --git a/code/game/say.dm b/code/game/say.dm index 7cd4a82b1224a..e7e5db8454e10 100644 --- a/code/game/say.dm +++ b/code/game/say.dm @@ -149,7 +149,7 @@ GLOBAL_LIST_INIT(freqtospan, list( var/namepart var/list/stored_name = list(null) SEND_SIGNAL(speaker, COMSIG_MOVABLE_MESSAGE_GET_NAME_PART, stored_name, visible_name) - namepart = stored_name[NAME_PART_INDEX] || "[speaker.GetVoice()]" + namepart = "[stored_name[NAME_PART_INDEX] || speaker.GetVoice()]" // Bandastation Addition: span with color //End name span. var/endspanpart = "" @@ -230,7 +230,7 @@ GLOBAL_LIST_INIT(freqtospan, list( processed_input = attach_spans(processed_input, spans) var/processed_say_mod = say_emphasis(say_mod) - + return "[processed_say_mod], \"[processed_input]\"" /// Transforms the speech emphasis mods from [/atom/movable/proc/say_emphasis] into the appropriate HTML tags. Includes escaping.