diff --git a/.github/PULL_REQUEST_TEMPLATE.md b/.github/PULL_REQUEST_TEMPLATE.md
index 3c8e7d04fd65b..9d11a11473320 100644
--- a/.github/PULL_REQUEST_TEMPLATE.md
+++ b/.github/PULL_REQUEST_TEMPLATE.md
@@ -11,7 +11,7 @@
## Changelog
-
+
:cl:
add: Added new mechanics or gameplay changes
diff --git a/.github/guides/AUTODOC.md b/.github/guides/AUTODOC.md
index bcc92e10e59f3..fef5d62c668e2 100644
--- a/.github/guides/AUTODOC.md
+++ b/.github/guides/AUTODOC.md
@@ -40,7 +40,7 @@ public functions rely on to implement logic
When documenting a proc, we give a short one line description (as this is shown
next to the proc definition in the list of all procs for a type or global
namespace), then a longer paragraph which will be shown when the user clicks on
-the proc to jump to it's definition
+the proc to jump to its definition
```
/**
* Short description of the proc
@@ -59,7 +59,7 @@ just going to be the typepath of the class, as dmdoc uses that by default
Then we give a short oneline description of the class
-Finally we give a longer multi paragraph description of the class and it's details
+Finally we give a longer multi paragraph description of the class and its details
```
/**
* # Classname (Can be omitted if it's just going to be the typepath)
diff --git a/.github/guides/STANDARDS.md b/.github/guides/STANDARDS.md
index 4716fa1b655c4..9c6496e0c4dc9 100644
--- a/.github/guides/STANDARDS.md
+++ b/.github/guides/STANDARDS.md
@@ -100,11 +100,11 @@ While we normally encourage (and in some cases, even require) bringing out of da
### RegisterSignal()
#### PROC_REF Macros
-When referencing procs in RegisterSignal, Callback and other procs you should use PROC_REF, TYPE_PROC_REF and GLOBAL_PROC_REF macros.
+When referencing procs in RegisterSignal, Callback and other procs you should use PROC_REF, TYPE_PROC_REF and GLOBAL_PROC_REF macros.
They ensure compilation fails if the reffered to procs change names or get removed.
The macro to be used depends on how the proc you're in relates to the proc you want to use:
-PROC_REF if the proc you want to use is defined on the current proc type or any of it's ancestor types.
+PROC_REF if the proc you want to use is defined on the current proc type or any of its ancestor types.
Example:
```
/mob/proc/funny()
@@ -129,7 +129,7 @@ Example:
/mob/subtype/proc/do_something()
var/obj/thing/x = new()
// we're referring to /obj/thing proc inside /mob/subtype proc
- RegisterSignal(x, COMSIG_FAKE, TYPE_PROC_REF(/obj/thing, funny))
+ RegisterSignal(x, COMSIG_FAKE, TYPE_PROC_REF(/obj/thing, funny))
```
GLOBAL_PROC_REF if the proc you want to use is a global proc.
@@ -154,7 +154,7 @@ All procs that are registered to listen for signals using `RegisterSignal()` mus
```
This is to ensure that it is clear the proc handles signals and turns on a lint to ensure it does not sleep.
-Any sleeping behaviour that you need to perform inside a `SIGNAL_HANDLER` proc must be called asynchronously (e.g. with `INVOKE_ASYNC()`) or be redone to work asynchronously.
+Any sleeping behaviour that you need to perform inside a `SIGNAL_HANDLER` proc must be called asynchronously (e.g. with `INVOKE_ASYNC()`) or be redone to work asynchronously.
#### `override`
@@ -280,7 +280,7 @@ Good:
off_overlay = iconstate2appearance(icon, "off")
broken_overlay = icon2appearance(broken_icon)
if (stat & broken)
- add_overlay(broken_overlay)
+ add_overlay(broken_overlay)
return
if (is_on)
add_overlay(on_overlay)
@@ -304,7 +304,7 @@ Bad:
if (isnull(our_overlays))
our_overlays = list("on" = iconstate2appearance(overlay_icon, "on"), "off" = iconstate2appearance(overlay_icon, "off"), "broken" = iconstate2appearance(overlay_icon, "broken"))
if (stat & broken)
- add_overlay(our_overlays["broken"])
+ add_overlay(our_overlays["broken"])
return
...
```
@@ -391,7 +391,7 @@ At its best, it can make some very common patterns easy to use, and harder to me
some_code()
if (do_something_else())
. = TRUE // Uh oh, what's going on!
-
+
// even
// more
// code
@@ -468,7 +468,7 @@ Meaning:
to_chat(world, uh_oh())
```
-...will print `woah!`.
+...will print `woah!`.
For this reason, it is acceptable for `.` to be used in places where consumers can reasonably continue in the event of a runtime.
@@ -494,7 +494,7 @@ If you are using `.` in this case (or for another case that might be acceptable,
. = ..()
if (. == BIGGER_SUPER_ATTACK)
return BIGGER_SUPER_ATTACK // More readable than `.`
-
+
// Due to how common it is, most uses of `. = ..()` do not need a trailing `return .`
```
diff --git a/.github/labeler.yml b/.github/labeler.yml
index fe140d58e1e74..473bd2c6dcb82 100644
--- a/.github/labeler.yml
+++ b/.github/labeler.yml
@@ -1,40 +1,65 @@
'TGUI':
- changed-files:
- - any-glob-to-any-file: 'tgui/**'
+ - any-glob-to-any-file: 'tgui/**'
-'Звук':
+':sound: Звук':
- changed-files:
- - any-glob-to-any-file: '**/*.ogg'
+ - any-glob-to-any-file: '**/*.ogg'
-'Спрайты':
+':world_map: Изменение Карты':
+ - all:
+ - changed-files:
+ - any-glob-to-any-file: '**/*.dmm'
+
+':paintbrush: Спрайты':
- changed-files:
- - any-glob-to-any-file: ['**/*.dmi', '**/*.png']
+ - any-glob-to-any-file: '**/*.dmi'
-'Изменение Карты':
+':guitar: Инструменты':
- changed-files:
- - any-glob-to-any-file: '**/*.dmm'
+ - any-glob-to-any-file: ['.gihub/**', 'tools/**', '.vscode/**', '.bin/**']
-'НЕ МОДУЛЬНО':
+':floppy_disk: Изменение конфига':
+ - changed-files:
+ - any-glob-to-any-file: 'config/**'
+
+':neckbeard: Документация':
+ - changed-files:
+ - any-glob-to-any-file: '**/*.md'
+
+':cd: SQL':
+ - changed-files:
+ - any-glob-to-any-file: 'SQL/**'
+
+':feelsgood: Частичная модульность':
+ - all:
+ - changed-files:
+ - any-glob-to-any-file: ['code/**', 'icons/**', 'sounds/**', '_maps/map_files/**', 'tgui/**']
+ - any-glob-to-any-file: 'modular_bandastation/**'
+ - base-branch: 'master'
+ - head-branch: '!merge-upstream'
+
+':finnadie: НЕ МОДУЛЬНО':
+ - all:
+ - changed-files:
+ - any-glob-to-any-file: ['code/**', 'icons/**', 'sounds/**', '_maps/map_files/**']
+ - all-globs-to-all-files: '!modular_bandastation/**'
+ - base-branch: 'master'
+ - head-branch: '!merge-upstream'
+
+':pray: Слияние с восходящим потоком':
- all:
- - changed-files:
- - any-glob-to-any-file: 'code/**'
- base-branch: 'master'
+ - head-branch: 'merge-upstream'
-'Перевод':
+':pencil: Перевод':
- base-branch: 'translate'
-'Инструменты':
- - changed-files:
- - any-glob-to-any-file: ['.gihub/workflows/**', 'tools/**']
-
-'Изменение конфига':
- - changed-files:
- - any-glob-to-any-file: 'config/**'
+':wrench: Фикс':
+ - head-branch: ['^fix', 'fix']
-'Документация':
- - changed-files:
- - any-glob-to-any-file: '**/*.md'
+':trollface: Фича':
+ - head-branch: ['^feat', 'feat']
-'SQL':
- - changed-files:
- - any-glob-to-any-file: 'SQL/**'
+':shipit: Улучшение':
+ - head-branch: ['^tweak', 'tweak']
diff --git a/.github/workflows/run_integration_tests.yml b/.github/workflows/run_integration_tests.yml
index 7b544fef2a66c..3485b90d47489 100644
--- a/.github/workflows/run_integration_tests.yml
+++ b/.github/workflows/run_integration_tests.yml
@@ -46,9 +46,9 @@ jobs:
- name: Install rust-g
run: |
bash tools/ci/install_rust_g.sh
- - name: Install auxlua
+ - name: Install dreamluau
run: |
- bash tools/ci/install_auxlua.sh
+ bash tools/ci/install_dreamluau.sh
- name: Configure version
run: |
echo "BYOND_MAJOR=${{ inputs.major }}" >> $GITHUB_ENV
diff --git a/.github/workflows/update_tgs_dmapi.yml b/.github/workflows/update_tgs_dmapi.yml
index 15d45b7935f05..8dfdee90e36a0 100644
--- a/.github/workflows/update_tgs_dmapi.yml
+++ b/.github/workflows/update_tgs_dmapi.yml
@@ -28,8 +28,8 @@ jobs:
- name: Commit and Push
continue-on-error: true
run: |
- git config user.name tgstation-server
- git config user.email tgstation-server@users.noreply.github.com
+ git config user.name "tgstation-server-ci[bot]"
+ git config user.email "161980869+tgstation-server-ci[bot]@users.noreply.github.com"
git add .
git commit -m 'Update TGS DMAPI'
git push -f -u origin tgs-dmapi-update
diff --git a/.gitignore b/.gitignore
index c70ebf608b965..8ef9946abc935 100644
--- a/.gitignore
+++ b/.gitignore
@@ -214,7 +214,7 @@ Temporary Items
# Built auxtools libraries and intermediate files
aux*.dll
libaux*.so
-aux*.pdb
+*.pdb
# byond-tracy, we intentionally do not ship this and do not want to maintain it
# https://github.com/mafemergency/byond-tracy/
diff --git a/SQL/bandastation/bandastation_update.sql b/SQL/bandastation/bandastation_update.sql
index d3883dc403d45..20cccf09541a5 100644
--- a/SQL/bandastation/bandastation_update.sql
+++ b/SQL/bandastation/bandastation_update.sql
@@ -38,3 +38,20 @@ CREATE TABLE `admin_wl` (
PRIMARY KEY (`id`),
KEY `ckey` (`ckey`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
+
+--
+-- Table structure for table `budget`
+--
+DROP TABLE IF EXISTS `budget`;
+CREATE TABLE `budget` (
+ `id` INT(11) NOT NULL AUTO_INCREMENT,
+ `date` DATETIME NOT NULL DEFAULT current_timestamp(),
+ `ckey` VARCHAR(32) NULL DEFAULT NULL COLLATE 'utf8mb4_unicode_ci',
+ `amount` INT(10) UNSIGNED NOT NULL,
+ `source` VARCHAR(32) NOT NULL COLLATE 'utf8mb4_general_ci',
+ `date_start` DATETIME NOT NULL DEFAULT current_timestamp(),
+ `date_end` DATETIME NULL DEFAULT (current_timestamp() + interval 1 month),
+ `is_valid` TINYINT(1) NOT NULL DEFAULT '1',
+ `discord_id` bigint(20) DEFAULT NULL,
+ PRIMARY KEY (`id`) USING BTREE
+) COLLATE='utf8mb4_general_ci' ENGINE=InnoDB;
diff --git a/SQL/bandastation/database_changelog.md b/SQL/bandastation/database_changelog.md
index 74e7053c6a622..b4e6f76b2b51d 100644
--- a/SQL/bandastation/database_changelog.md
+++ b/SQL/bandastation/database_changelog.md
@@ -2,17 +2,35 @@ Any time you make a change to the schema files, remember to increment the databa
Make sure to also update `DB_MAJOR_VERSION_220` and `DB_MINOR_VERSION_220`, which can be found in `code/modular_bandastation/_defines220/code/defines/subsystems.dm`.
-The latest database version is 1.1; The query to update the schema revision table is:
+The latest database version is 1.2; The query to update the schema revision table is:
```sql
-INSERT INTO `schema_revision_220` (`major`, `minor`) VALUES (1, 1);
+INSERT INTO `schema_revision_220` (`major`, `minor`) VALUES (1, 2);
```
or
```sql
-INSERT INTO `SS13_schema_revision_220` (`major`, `minor`) VALUES (1, 1);
+INSERT INTO `SS13_schema_revision_220` (`major`, `minor`) VALUES (1, 2);
```
+-----------------------------------------------------
+Version 1.2, 22 July 2024, by larentoun
+Created the table: budget
+
+```sql
+CREATE TABLE `budget` (
+ `id` INT(11) NOT NULL AUTO_INCREMENT,
+ `date` DATETIME NOT NULL DEFAULT current_timestamp(),
+ `ckey` VARCHAR(32) NULL DEFAULT NULL COLLATE 'utf8mb4_unicode_ci',
+ `amount` INT(10) UNSIGNED NOT NULL,
+ `source` VARCHAR(32) NOT NULL COLLATE 'utf8mb4_general_ci',
+ `date_start` DATETIME NOT NULL DEFAULT current_timestamp(),
+ `date_end` DATETIME NULL DEFAULT (current_timestamp() + interval 1 month),
+ `is_valid` TINYINT(1) NOT NULL DEFAULT '1',
+ `discord_id` bigint(20) DEFAULT NULL,
+ PRIMARY KEY (`id`) USING BTREE
+) COLLATE='utf8mb4_general_ci' ENGINE=InnoDB;
+```
-----------------------------------------------------
Version 1.1, 17 April 2024, by larentoun
Created the tables: schema_revision220, ckey_whitelist, admin_wl
diff --git a/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_plasma_facility.dmm b/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_plasma_facility.dmm
index 96dec4af7207d..0bfcc133f0c98 100644
--- a/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_plasma_facility.dmm
+++ b/_maps/RandomRuins/IceRuins/icemoon_underground_abandoned_plasma_facility.dmm
@@ -25,8 +25,8 @@
/obj/item/clothing/shoes/galoshes{
pixel_y = -5
},
-/obj/item/flashlight/eyelight{
- pixel_y = 11
+/obj/item/flashlight{
+ pixel_y = 8
},
/turf/open/floor/plating/icemoon,
/area/ruin/plasma_facility/operations)
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
index 13a82feee1d21..6df974f9ea279 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1.dmm
@@ -4426,6 +4426,9 @@
/obj/item/stack/sheet/plastitaniumglass{
amount = 15
},
+/obj/item/holosign_creator/atmos,
+/obj/item/circuitboard/machine/thermomachine,
+/obj/item/circuitboard/machine/thermomachine,
/turf/open/floor/iron,
/area/ruin/syndicate_lava_base/engineering)
"YP" = (
diff --git a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1/mistake_inevitable.dmm b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1/mistake_inevitable.dmm
index 1c4f402f49d1f..7e885840c40e5 100644
--- a/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1/mistake_inevitable.dmm
+++ b/_maps/RandomRuins/LavaRuins/lavaland_surface_syndicate_base1/mistake_inevitable.dmm
@@ -211,7 +211,9 @@
/obj/item/storage/toolbox/syndicate,
/obj/item/pipe_dispenser,
/obj/item/rpd_upgrade/unwrench,
+/obj/item/circuitboard/machine/emitter,
/obj/structure/rack,
+/obj/item/circuitboard/machine/emitter,
/turf/open/floor/iron/dark,
/area/ruin/syndicate_lava_base/testlab)
"uT" = (
diff --git a/_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm b/_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
index f8ec15738e1dc..512888b5e24ab 100644
--- a/_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
+++ b/_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
@@ -72,7 +72,7 @@
/turf/open/floor/iron/smooth_edge,
/area/ruin/space/has_grav/derelictsulaco)
"dk" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/item/stack/sheet/mineral/sandbags{
amount = 2
},
@@ -1110,7 +1110,7 @@
/area/template_noop)
"KS" = (
/obj/machinery/door/window/brigdoor/left/directional/east,
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/obj/structure/barricade/sandbags,
/turf/open/floor/iron/stairs{
dir = 8
diff --git a/_maps/RandomRuins/SpaceRuins/hauntedtradingpost.dmm b/_maps/RandomRuins/SpaceRuins/hauntedtradingpost.dmm
new file mode 100644
index 0000000000000..50e0bffd56727
--- /dev/null
+++ b/_maps/RandomRuins/SpaceRuins/hauntedtradingpost.dmm
@@ -0,0 +1,7592 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"ad" = (
+/obj/structure/table/wood,
+/obj/item/c_tube{
+ pixel_y = 8
+ },
+/obj/item/gun/ballistic/shotgun/toy/crossbow,
+/obj/machinery/light/warm/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"ah" = (
+/obj/structure/cable/layer1,
+/obj/machinery/camera/xray/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_vault_lasertrap";
+ suicide_pact = 1;
+ suicide_pact_id = "donk_vault_lasertrap"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"am" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"ap" = (
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"au" = (
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"aw" = (
+/obj/structure/window/reinforced/fulltile,
+/obj/effect/spawner/random/structure/grille,
+/obj/effect/mapping_helpers/damaged_window,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"aD" = (
+/obj/effect/decal/cleanable/robot_debris/old,
+/obj/item/assembly/igniter{
+ pixel_x = -7;
+ pixel_y = -11
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"aH" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"aM" = (
+/obj/structure/rack,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"aO" = (
+/obj/structure/grille/broken,
+/obj/effect/mapping_helpers/damaged_window,
+/obj/structure/window/reinforced/fulltile,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"aP" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"ba" = (
+/obj/structure/grille,
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space)
+"bd" = (
+/obj/structure/table/wood,
+/obj/structure/cable/layer1,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"be" = (
+/obj/structure/rack,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bf" = (
+/obj/structure/table/wood,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/item/toner/large{
+ pixel_y = 8;
+ pixel_x = 4
+ },
+/obj/item/toner/large{
+ pixel_y = -4;
+ pixel_x = 4
+ },
+/obj/item/toner/large{
+ pixel_y = 2;
+ pixel_x = 4
+ },
+/obj/item/food/grown/onion/red{
+ pixel_y = 5;
+ pixel_x = -12
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"bn" = (
+/obj/structure/table/wood,
+/obj/effect/overloader_trap{
+ uses_remaining = 2;
+ shock_damage = 45;
+ trigger_cooldown_duration = 30
+ },
+/obj/machinery/coffeemaker,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"bo" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ space_dir = 4;
+ name = "Dock 4 External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_4"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bq" = (
+/obj/structure/cable/layer1,
+/obj/machinery/vending/sovietsoda{
+ onstation_override = 1
+ },
+/obj/structure/sign/poster/contraband/clown/directional/east,
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/broken_machine,
+/obj/machinery/camera/autoname/directional/east{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"br" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/machinery/recharger{
+ pixel_y = 8;
+ pixel_x = -4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"bt" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/oil/streak{
+ pixel_y = -7
+ },
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"bu" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"bx" = (
+/obj/item/rack_parts,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/catwalk_floor/iron_smooth/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bz" = (
+/obj/structure/chair/sofa/right/brown{
+ dir = 1
+ },
+/obj/structure/sign/poster/ripped/directional/south,
+/obj/machinery/light/warm/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"bA" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/spawner/random/trash/cigbutt,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bC" = (
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bI" = (
+/obj/effect/spawner/random/trash/crushed_can,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bQ" = (
+/obj/structure/cable/layer1,
+/obj/effect/spawner/random/trash/bin,
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/machinery/duct,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bU" = (
+/obj/structure/rack,
+/obj/item/tank/internals/oxygen/yellow,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"bV" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/light_switch/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"bY" = (
+/obj/machinery/door/airlock/highsecurity{
+ desc = "It's labelled AI CORE - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_aicore_door_bolts";
+ name = "Secure Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"bZ" = (
+/obj/structure/table/wood,
+/obj/structure/desk_bell,
+/obj/machinery/duct,
+/obj/effect/decal/cleanable/wrapping,
+/obj/structure/curtain/cloth/fancy,
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"ca" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/oil/slippery,
+/obj/machinery/camera/xray/directional/west,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"cb" = (
+/obj/item/clothing/neck/stethoscope,
+/obj/item/reagent_containers/syringe/contraband/methamphetamine,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"ch" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE B"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"cm" = (
+/obj/structure/rack,
+/obj/item/toy/nuke{
+ pixel_y = 8;
+ pixel_x = 7
+ },
+/obj/item/toy/figure/syndie{
+ pixel_x = 8
+ },
+/obj/item/toy/figure/syndie,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"co" = (
+/obj/structure/cable/layer1,
+/obj/structure/chair/office{
+ dir = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"cq" = (
+/obj/structure/closet/crate/bin,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"ct" = (
+/obj/structure/table/wood,
+/obj/machinery/microwave,
+/obj/effect/decal/cleanable/oil/streak,
+/obj/structure/cable/layer1,
+/obj/effect/overloader_trap{
+ trigger_delay = 10
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"cv" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"cB" = (
+/obj/item/throwing_star/toy{
+ pixel_y = -6;
+ pixel_x = -7
+ },
+/obj/item/barcodescanner,
+/obj/item/ammo_casing/foam_dart{
+ dir = 8;
+ pixel_x = 7;
+ pixel_y = 12
+ },
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/mob/living/basic/mouse/rat,
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"cC" = (
+/obj/structure/cable/layer1,
+/obj/effect/spawner/random/trash/bin,
+/obj/effect/spawner/random/trash/food_packaging,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/firealarm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"cF" = (
+/obj/structure/chair/wood{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable/layer1,
+/obj/machinery/camera/xray/directional/east,
+/obj/machinery/button/door/invisible_tripwire{
+ donk_ai_slave = 1;
+ suicide_pact = 1;
+ suicide_pact_id = "donk_office_trap_shutters";
+ id = "donk_office_trap_shutters";
+ sync_doors = 0
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"cL" = (
+/obj/structure/cable/layer1,
+/obj/structure/reagent_dispensers/water_cooler,
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"cN" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"cO" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE D - EMPLOYEES ONLY.";
+ id_tag = "donk_door_bolts"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"cQ" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"cT" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/storage/belt/utility{
+ desc = "The tool storage solution that hangs around your waist. This one has 'VLAD' embroidered on it."
+ },
+/obj/structure/sign/poster/contraband/interdyne_gene_clinics/directional/north,
+/obj/machinery/light/warm/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"cV" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"cY" = (
+/obj/effect/spawner/random/entertainment/arcade,
+/obj/effect/decal/cleanable/cobweb,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"db" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"dc" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/fuel_pool,
+/obj/structure/sign/poster/contraband/energy_swords/directional/north,
+/obj/machinery/duct,
+/obj/structure/chair/sofa/left/maroon,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"dj" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Glass Airlock"
+ },
+/obj/structure/cable/layer1,
+/obj/machinery/door/firedoor,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"dt" = (
+/obj/structure/chair/sofa/left/brown{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"du" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/machinery/light/red/dim/directional/east,
+/obj/item/circuitboard/machine/microwave,
+/obj/item/multitool/circuit{
+ pixel_y = 2;
+ pixel_x = -8
+ },
+/obj/item/clothing/neck/stethoscope,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"dv" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/item/radio{
+ pixel_x = -6;
+ pixel_y = 8
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"dw" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"dx" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/item/stamp/syndicate{
+ pixel_y = 11;
+ pixel_x = 4
+ },
+/obj/item/stamp/denied{
+ pixel_y = 11;
+ pixel_x = -7
+ },
+/obj/effect/spawner/random/entertainment/cigar,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"dC" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/lattice/catwalk,
+/obj/structure/cable/layer1,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"dD" = (
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"dE" = (
+/obj/structure/closet/crate/trashcart,
+/obj/item/storage/bag/trash/filled,
+/mob/living/basic/mouse/rat,
+/obj/item/screwdriver/red,
+/obj/item/crowbar,
+/obj/item/multitool,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"dH" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/ash/large{
+ pixel_y = -9;
+ pixel_x = -9
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/item/chair/wood{
+ pixel_y = 2;
+ pixel_x = 2
+ },
+/obj/machinery/button/door/invisible_tripwire{
+ donk_ai_slave = 1;
+ suicide_pact = 1;
+ suicide_pact_id = "donk_office_trap_shutters";
+ id = "donk_office_trap_shutters";
+ sync_doors = 0
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"dN" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/airalarm/directional/south,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"dU" = (
+/obj/structure/cable/layer1,
+/obj/machinery/vending/cigarette/syndicate{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/broken_machine,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"ef" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"ej" = (
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"ek" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/vending/clothing{
+ onstation_override = 1
+ },
+/obj/machinery/firealarm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"en" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/machinery/light/red/dim/directional/west,
+/obj/item/mod/construction/broken_core,
+/obj/item/mod/module/storage/large_capacity,
+/obj/item/mod/module/visor/night,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"eB" = (
+/obj/structure/cable/layer1,
+/obj/structure/reagent_dispensers/water_cooler,
+/obj/effect/decal/cleanable/cobweb,
+/obj/machinery/duct,
+/obj/machinery/firealarm/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"eE" = (
+/obj/structure/secure_safe/directional/north{
+ pixel_y = 44
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/sink/directional/south,
+/obj/machinery/button/door{
+ pixel_y = 22;
+ pixel_x = -12;
+ id = "donk_market";
+ name = "shutter button"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"eN" = (
+/obj/structure/cable/layer1,
+/obj/item/dualsaber/toy,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"fg" = (
+/obj/structure/rack,
+/obj/effect/spawner/random/engineering/tool_advanced,
+/obj/structure/sign/clock/directional/north,
+/obj/machinery/light/warm/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"fk" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"fu" = (
+/obj/structure/table/wood,
+/obj/item/dice/d10{
+ pixel_y = 2;
+ pixel_x = 6
+ },
+/obj/item/dice/d10{
+ pixel_y = 1;
+ pixel_x = -8
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"fA" = (
+/obj/item/vending_refill/donksoft{
+ pixel_y = -6;
+ pixel_x = -6
+ },
+/obj/item/vending_refill/donksnackvendor{
+ pixel_x = 10;
+ pixel_y = -6
+ },
+/obj/item/vending_refill/sustenance{
+ pixel_x = -6;
+ pixel_y = 8
+ },
+/obj/item/vending_refill/youtool{
+ pixel_y = 8;
+ pixel_x = 10
+ },
+/obj/effect/turf_decal/bot_red,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/closet/crate/large{
+ desc = "A hefty wooden crate labelled 'VENDOR REFILLS'. You'll need a crowbar to get it open."
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"fE" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"fK" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"fT" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/lattice/catwalk,
+/obj/structure/cable/layer1,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"fW" = (
+/obj/structure/rack,
+/obj/item/melee/skateboard,
+/obj/machinery/light/small/dim/directional/east,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"fZ" = (
+/obj/effect/decal/cleanable/oil/streak,
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"ga" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 1 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_1"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gb" = (
+/obj/machinery/light/red/dim/directional/east,
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"gh" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/mob/living/basic/mouse/rat,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"gn" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/coin/titanium{
+ pixel_x = 12;
+ pixel_y = 11
+ },
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gv" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gz" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"gH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/light/broken/directional/south,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gK" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ space_dir = 8;
+ name = "Dock 1 External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_1"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gS" = (
+/obj/machinery/door/poddoor,
+/obj/structure/fans/tiny,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"gT" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 8
+ },
+/obj/effect/spawner/random/trash/garbage,
+/turf/open/floor/wood/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"gV" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/obj/machinery/door/airlock/wood{
+ desc = "It's labelled MANAGERS OFFICE - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_office_entrance";
+ name = "Executive Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"gW" = (
+/obj/machinery/light/warm/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"hd" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/trash/candy{
+ pixel_y = 9;
+ pixel_x = -6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/item/book/random,
+/obj/structure/sign/poster/contraband/cybersun_six_hundred/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"hf" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/poster/contraband/syndicate_pistol/directional/west,
+/mob/living/simple_animal/bot/secbot{
+ faction = list("Syndicate");
+ bot_cover_flags = 4;
+ baton_type = /obj/item/melee/baton/security/cattleprod;
+ name = "\improper Syndicate Securitron";
+ desc = "A little security robot, reprogrammed by the syndicate. He looks downright surly."
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"hi" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/mob/living/basic/viscerator,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"hl" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"hr" = (
+/obj/structure/table/wood,
+/obj/item/pen/fountain,
+/obj/structure/curtain/cloth/fancy,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"hw" = (
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/airalarm/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"hx" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/east{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"hF" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE E - EMPLOYEES ONLY."
+ },
+/obj/effect/mapping_helpers/airlock/abandoned,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"hH" = (
+/obj/structure/table/wood,
+/obj/machinery/microwave,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"hK" = (
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/obj/structure/safe,
+/obj/item/mail/junkmail,
+/obj/item/market_uplink/blackmarket,
+/obj/item/clothing/suit/armor/bulletproof{
+ desc = "A Type II heavy bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent."
+ },
+/obj/item/coin/gold,
+/obj/item/vending_refill/donksnackvendor,
+/obj/item/circuitboard/machine/vending/donksnackvendor,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"hL" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/poster/official/moth_epi/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"hO" = (
+/obj/item/stack/sheet/iron/twenty,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"hT" = (
+/obj/effect/mapping_helpers/damaged_window,
+/obj/structure/window/reinforced/fulltile,
+/obj/effect/spawner/random/structure/grille,
+/turf/open/floor/plating/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"hV" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"hW" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"hX" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/carpet/orange/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"ia" = (
+/obj/structure/safe/floor,
+/obj/item/fishing_hook/shiny{
+ desc = "A fancy fishing hook made out of gold.";
+ name = "fancy gold fishing hook"
+ },
+/obj/item/food/bait/natural,
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/stack/spacecash/c1000,
+/obj/item/stack/spacecash/c1000,
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_vault_lasertrap";
+ suicide_pact = 1;
+ suicide_pact_id = "donk_vault_lasertrap"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"ic" = (
+/obj/effect/spawner/random/trash/mess,
+/obj/item/stack/sheet/glass{
+ pixel_y = 7;
+ pixel_x = 7;
+ amount = 15
+ },
+/obj/item/stack/sheet/iron/ten,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"ij" = (
+/obj/machinery/light/warm/directional/east,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"ik" = (
+/obj/structure/closet/crate/preopen,
+/obj/item/rack_parts,
+/obj/item/stack/wrapping_paper/xmas,
+/obj/item/radio/off,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"in" = (
+/obj/machinery/light/broken/directional/south,
+/obj/item/storage/wallet/random,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"ip" = (
+/obj/structure/cable/layer1,
+/obj/structure/closet/crate/bin,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/machinery/duct,
+/obj/machinery/firealarm/directional/east,
+/obj/machinery/light/broken/directional/east,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"iu" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"iv" = (
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"ix" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 6;
+ pixel_x = 8
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"iz" = (
+/obj/machinery/porta_turret/syndicate/donk,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"iC" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"iD" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"iE" = (
+/obj/item/chair/wood{
+ pixel_y = -7;
+ pixel_x = 2
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_entrance_trap_gamma"
+ },
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_office_entrance_trap_gamma";
+ donk_ai_slave = 1;
+ multiuse = 1;
+ resets_self = 1
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"iH" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 4 Internal Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/welded,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_4"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/door/firedoor/closed{
+ ignore_alarms = 1;
+ welded = 1;
+ alarm_type = null
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"iS" = (
+/obj/effect/decal/cleanable/plastic,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"iU" = (
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_trap_shutters"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"iW" = (
+/obj/effect/mapping_helpers/airlock/abandoned,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled WORKSTATION - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"iX" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"iY" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/plastic,
+/obj/item/stack/sheet/plastic/five{
+ pixel_y = 8;
+ pixel_x = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - MISC' and has the Donk Co. logo stamped on it."
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/item/stack/sheet/iron/twenty,
+/obj/item/electronics/apc{
+ pixel_x = -5;
+ pixel_y = 3
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"jd" = (
+/obj/structure/cable/layer1,
+/obj/item/restraints/handcuffs/cable/zipties/used,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"je" = (
+/obj/effect/mine/shrapnel/sting,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"jk" = (
+/obj/structure/cable/layer1,
+/obj/structure/rack,
+/obj/item/flashlight/seclite{
+ name = "syndicate flashlight";
+ desc = "A robust flashlight used by syndicate security."
+ },
+/obj/item/megaphone{
+ inhand_icon_state = "megaphone-cargo";
+ icon_state = "megaphone-cargo";
+ desc = "A device used to project your voice. Loudly. It has 'PROPERTY OF DONK CO' written on the side.";
+ name = "donk co megaphone"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"jq" = (
+/obj/structure/closet/crate/trashcart,
+/obj/item/ammo_casing/foam_dart{
+ dir = 4;
+ pixel_x = 7;
+ pixel_y = 6
+ },
+/obj/effect/spawner/random/trash/food_packaging,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/effect/spawner/random/mod/maint,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"jF" = (
+/obj/structure/chair/wood{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/east,
+/obj/machinery/button/door/invisible_tripwire{
+ donk_ai_slave = 1;
+ suicide_pact = 1;
+ suicide_pact_id = "donk_office_trap_shutters";
+ id = "donk_office_trap_shutters";
+ sync_doors = 0
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"jK" = (
+/obj/structure/cable/layer1,
+/obj/machinery/porta_turret/syndicate/energy/cybersun,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"jL" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/item/reagent_containers/condiment/donksauce{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/item/instrument/banjo,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"jY" = (
+/obj/structure/cable/layer1,
+/obj/structure/noticeboard/directional/north,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/warning,
+/obj/machinery/duct,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/oldnote,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/officememo,
+/obj/structure/chair/sofa/right/maroon,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"ka" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/obj/machinery/navbeacon{
+ location = "breakroom1";
+ codes_txt = "patrol;next_patrol=hall1"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"kl" = (
+/mob/living/basic/viscerator,
+/obj/effect/turf_decal/bot_red,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"km" = (
+/obj/structure/closet/crate/bin,
+/obj/effect/spawner/random/trash/food_packaging,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/sign/departments/custodian/directional/west,
+/obj/machinery/firealarm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"kp" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"kq" = (
+/obj/structure/filingcabinet/chestdrawer/wheeled,
+/obj/item/folder,
+/obj/item/folder,
+/obj/item/paper/pamphlet/violent_video_games,
+/obj/item/folder,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming/eureka,
+/obj/item/storage/box/gum/nicotine,
+/obj/item/folder/yellow,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming/eureka3,
+/obj/item/folder/yellow,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/camera/xray/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"kr" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/open/space/basic,
+/area/space)
+"kx" = (
+/mob/living/basic/bot/dedbot{
+ bot_mode_flags = 29
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"kz" = (
+/obj/item/food/badrecipe/moldy/bacteria{
+ pixel_x = 8;
+ pixel_y = 14
+ },
+/obj/effect/decal/cleanable/ash,
+/obj/machinery/light/warm/dim/directional/east,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"kD" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/poster/official/moth_hardhat/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"kE" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/robot_debris/limb,
+/obj/structure/sign/departments/cargo/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/reagent_dispensers/water_cooler,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"kG" = (
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/obj/structure/cable/layer1,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"kI" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"kR" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood/fancy/orange,
+/obj/machinery/microwave,
+/obj/structure/sign/poster/contraband/donk_co/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"kV" = (
+/obj/structure/table/wood,
+/obj/item/c_tube,
+/obj/structure/curtain/cloth/fancy,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"kX" = (
+/obj/structure/table/wood,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/officememo{
+ pixel_y = 12;
+ pixel_x = -2
+ },
+/obj/item/storage/box/donkpockets/donkpocketpizza,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"la" = (
+/obj/structure/chair/comfy/black{
+ dir = 1
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"lc" = (
+/obj/structure/chair/comfy/brown,
+/obj/structure/sign/poster/contraband/donk_co/directional/north,
+/obj/machinery/light/warm/directional/north,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"lx" = (
+/obj/structure/chair/comfy/black,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"lA" = (
+/mob/living/basic/viscerator,
+/obj/effect/turf_decal/bot_red,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"lD" = (
+/obj/structure/bookcase/random/reference,
+/obj/item/book/random{
+ pixel_x = 2;
+ pixel_y = 9
+ },
+/obj/item/book/random{
+ pixel_y = -7;
+ pixel_x = 6
+ },
+/obj/item/book/bible{
+ pixel_y = 8;
+ pixel_x = -6
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"lG" = (
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"lI" = (
+/obj/machinery/photocopier/gratis,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/overloader_trap{
+ shock_damage = 40;
+ uses_remaining = 3;
+ trigger_delay = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"lQ" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"lR" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"lT" = (
+/obj/machinery/vending/cola/black{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/broken_machine,
+/obj/effect/decal/cleanable/glass,
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"lW" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"me" = (
+/obj/item/bodypart/leg/left/skeleton{
+ pixel_y = 8;
+ pixel_x = -12
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_waste"
+ },
+/obj/structure/plasticflaps/opaque,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"mf" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 2 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_2"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"mh" = (
+/obj/item/circuitboard/machine/vendatray{
+ pixel_y = 15
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"mn" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/airalarm/directional/south,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"mp" = (
+/obj/structure/sign/departments/restroom/directional/south,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_toilet"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"mt" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"mz" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light_switch/directional/south,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"mB" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 4 Internal Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/welded,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_4"
+ },
+/obj/machinery/door/firedoor/closed{
+ ignore_alarms = 1;
+ welded = 1;
+ alarm_type = null
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"mL" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"mR" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/food/fortunecookie{
+ pixel_x = -2;
+ pixel_y = 2
+ },
+/obj/item/food/fortunecookie{
+ pixel_x = -6
+ },
+/obj/item/food/mozzarella_sticks{
+ pixel_x = 8;
+ pixel_y = 8
+ },
+/obj/machinery/camera/xray/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"mT" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"mV" = (
+/obj/effect/mapping_helpers/damaged_window,
+/obj/structure/window/reinforced/fulltile,
+/obj/structure/grille/broken,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"nb" = (
+/obj/machinery/door/firedoor,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STAFFROOM - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"nf" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 1 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_1"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"nh" = (
+/obj/structure/cable/layer1,
+/obj/machinery/space_heater,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"nk" = (
+/obj/effect/decal/cleanable/robot_debris,
+/obj/machinery/duct,
+/obj/machinery/firealarm/directional/south,
+/obj/item/food/deadmouse,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"nu" = (
+/obj/structure/reagent_dispensers/plumbed{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"nC" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"nD" = (
+/obj/machinery/space_heater,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"nE" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"nF" = (
+/obj/structure/cable/layer1,
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"nG" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"nJ" = (
+/obj/structure/cable/layer1,
+/obj/structure/rack,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/item/language_manual/roundstart_species/unlimited,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/west{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"nZ" = (
+/obj/structure/chair/office{
+ dir = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"od" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"og" = (
+/obj/structure/chair/office{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/wrapping,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"ok" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"ot" = (
+/obj/machinery/porta_turret/syndicate/energy/cybersun,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"ox" = (
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - MISC' and has the Donk Co. logo stamped on it."
+ },
+/obj/item/card/id/away/donk{
+ pixel_x = 3;
+ pixel_y = 8
+ },
+/obj/item/card/id/away/donk{
+ pixel_y = 1;
+ pixel_x = -1
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"oy" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/decal/cleanable/cobweb,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/maintenance/no_decals,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"oz" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"oB" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/item/pen/red{
+ pixel_x = 10;
+ pixel_y = 8
+ },
+/obj/item/cigbutt/cigarbutt{
+ pixel_y = 8;
+ pixel_x = -4
+ },
+/obj/effect/spawner/random/bureaucracy/paper,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"oC" = (
+/obj/machinery/light/warm/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"oF" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"oJ" = (
+/obj/structure/table/wood,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/item/storage/wallet/money{
+ pixel_y = -5;
+ desc = "It can hold a few small and personal things. This one is monogrammed 'S.C.'."
+ },
+/obj/machinery/camera/autoname/directional/west{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"oN" = (
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"oO" = (
+/obj/structure/cable/layer1,
+/obj/structure/extinguisher_cabinet/directional/east,
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"oT" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"oW" = (
+/obj/structure/chair/office{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"pb" = (
+/obj/structure/cable/multilayer,
+/obj/structure/cable/layer1,
+/obj/structure/safe/floor,
+/obj/item/sticker/syndicate/apc,
+/obj/item/grenade/empgrenade,
+/obj/item/book/granter/crafting_recipe/donk_secret_recipe,
+/obj/item/ai_module/core/full/cybersun,
+/obj/item/reagent_containers/condiment/donksauce,
+/mob/living/basic/cybersun_ai_core{
+ donk_ai_master = 1
+ },
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"pc" = (
+/obj/structure/table/wood,
+/obj/item/cardpack/series_one{
+ pixel_y = -8;
+ pixel_x = -11;
+ card_count = 4;
+ guaranteed_count = 0;
+ desc = "Contains six cards of varying rarity from the 2560 Core Set. Collect them all! This pack seems to have been resealed..."
+ },
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"pg" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/item/trash/ready_donk{
+ pixel_x = 6;
+ pixel_y = -16
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"pj" = (
+/obj/effect/spawner/random/entertainment/coin,
+/mob/living/basic/mad_piano{
+ faction = list("Syndicate")
+ },
+/obj/item/card/id/away/donk/boss{
+ pixel_y = 11
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"pm" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/structure/furniture_parts,
+/obj/structure/noticeboard/directional/north,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/nomodsuits,
+/obj/item/universal_scanner,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"pn" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/poddoor/shutters{
+ id_tag = "donk_office_trap_shutters";
+ id = "donk_office_trap_shutters"
+ },
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"pw" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"py" = (
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/obj/structure/cable/layer1,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"pz" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"pB" = (
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_trap_shutters"
+ },
+/obj/structure/cable/layer1,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"pG" = (
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/structure/electrified_grille{
+ spawn_list = list(/obj/structure/grille,/obj/structure/cable/layer1)
+ },
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"pN" = (
+/obj/structure/cable/layer1,
+/obj/structure/window/reinforced/fulltile,
+/obj/effect/mapping_helpers/damaged_window,
+/obj/structure/grille/broken,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"pO" = (
+/mob/living/basic/mouse/brown,
+/obj/structure/cable/layer1,
+/obj/structure/sink/directional/east,
+/obj/structure/mirror/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/sign/poster/official/cleanliness/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"pS" = (
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/item/screwdriver/power{
+ pixel_y = 8
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"pT" = (
+/obj/item/restraints/handcuffs/cable/zipties/used,
+/obj/item/restraints/handcuffs/cable/zipties/used,
+/obj/machinery/light/warm/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"pX" = (
+/obj/structure/cable/layer1,
+/obj/structure/rack,
+/obj/item/storage/medkit/fire{
+ pixel_x = -2;
+ pixel_y = -3
+ },
+/obj/item/storage/medkit/brute{
+ pixel_x = 3;
+ pixel_y = 6
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"qb" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/vending/assist{
+ onstation_override = 1
+ },
+/obj/machinery/camera/xray/directional/west,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"qi" = (
+/obj/effect/decal/cleanable/fuel_pool,
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/item/toy/plush/donkpocket{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"qp" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/effect/mine/shrapnel/sting,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"qB" = (
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - TOY STOCK' and has the Donk Co. logo stamped on it."
+ },
+/obj/item/instrument/musicalmoth,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"qF" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/robot_debris/down,
+/obj/item/ammo_casing/foam_dart{
+ pixel_x = 2
+ },
+/obj/effect/decal/cleanable/glass/plastitanium/screws{
+ desc = "These screws are pretty loose."
+ },
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"qK" = (
+/obj/structure/cable/layer1,
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield{
+ desc = "A fragile holographic energy field projected by an AI core. It blocks movement. Excels at blocking lethal projectiles."
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/circuit/red,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"qL" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/warning/directional/south,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/camera/xray/directional/south,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"qM" = (
+/obj/structure/rack,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/item/tank/internals/oxygen/yellow,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"qP" = (
+/obj/structure/bed/maint,
+/obj/machinery/light/broken/directional/west,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"qQ" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"qR" = (
+/turf/open/space/basic,
+/area/space)
+"qY" = (
+/obj/item/tank/jetpack/oxygen/security{
+ name = "red jetpack (oxygen)"
+ },
+/obj/item/tank/internals/oxygen/red,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"ra" = (
+/obj/machinery/light/warm/directional/south,
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"rd" = (
+/obj/machinery/door/airlock/highsecurity{
+ desc = "It's labelled AI CORE - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_aicore_door_bolts";
+ name = "Secure Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/locked{
+ id_tag = "donk_aicore_door_bolts"
+ },
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"rg" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/blood/old,
+/obj/item/restraints/legcuffs/beartrap/prearmed,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"rk" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/structure/cable/layer1,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"rr" = (
+/obj/structure/table/wood,
+/obj/item/toy/figure/ninja{
+ pixel_y = 8;
+ pixel_x = 8;
+ name = "\improper Evil Underlord action figure";
+ toysay = "For my dark master!"
+ },
+/obj/item/toy/figure/ninja{
+ toysay = "Slaughter them all! For the Dark God!";
+ name = "\improper Shadow Knight action figure"
+ },
+/obj/item/toy/figure/ninja{
+ toysay = "Slaughter them all! For the Dark God!";
+ name = "\improper Shadow Knight action figure";
+ pixel_x = -10;
+ pixel_y = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"rs" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"ru" = (
+/obj/structure/cable/layer1,
+/obj/machinery/recharger{
+ pixel_x = -9;
+ pixel_y = 10
+ },
+/obj/structure/table/wood,
+/obj/item/food/cubannachos{
+ pixel_x = 5;
+ pixel_y = 8
+ },
+/obj/item/food/donkpocket/warm/pizza{
+ pixel_y = 12;
+ pixel_x = 5
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable/layer1,
+/obj/machinery/cell_charger{
+ pixel_y = -7
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"rv" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"rx" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_toilet_window"
+ },
+/obj/machinery/atmospherics/pipe/layer_manifold/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"rI" = (
+/obj/machinery/light_switch/directional/east,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"rN" = (
+/obj/structure/chair/sofa/corner/brown{
+ dir = 8
+ },
+/obj/structure/extinguisher_cabinet/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"rV" = (
+/obj/effect/turf_decal/stripes/red/line,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"se" = (
+/obj/structure/sink/directional/south,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"sh" = (
+/obj/structure/frame/machine,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"sk" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Glass Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"sr" = (
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/item/storage/toolbox/syndicate{
+ pixel_x = 2;
+ pixel_y = 6
+ },
+/obj/machinery/light/red/dim/directional/west,
+/obj/effect/decal/cleanable/cobweb,
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"ss" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/effect/spawner/random/exotic/technology,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/item/gun/energy/laser/carbine/cybersun,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/south{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"su" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/radio/intercom/directional/south{
+ frequency = 1463
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/obj/machinery/camera/xray/directional/south,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"sv" = (
+/obj/structure/table/wood,
+/obj/structure/sign/poster/contraband/donk_co/directional/north,
+/obj/item/trash/ready_donk,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"sx" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/machinery/porta_turret/syndicate/donk,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"sy" = (
+/obj/structure/sign/poster/contraband/blasto_detergent/directional/east,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"sB" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/machinery/cell_charger,
+/obj/machinery/button/door{
+ pixel_y = 23;
+ pixel_x = 10;
+ id = "donk_office_peek";
+ name = "shutter button"
+ },
+/obj/item/stock_parts/power_store/cell/bluespace{
+ pixel_y = 2
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"sD" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"sH" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"sM" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/south{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"sN" = (
+/obj/structure/sign/poster/contraband/energy_swords/directional/east,
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 19;
+ pixel_x = -2
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"sQ" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/machinery/door/airlock/wood{
+ desc = "It's labelled WAITING ROOM - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_office_entrance";
+ name = "Executive Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"sR" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood/fancy/orange,
+/obj/item/kirbyplants/organic{
+ pixel_y = 14
+ },
+/obj/item/stack/spacecash/c10,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"sT" = (
+/obj/effect/mine/shrapnel/sting,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"sU" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/curatorsnote{
+ pixel_y = -2;
+ pixel_x = -6
+ },
+/obj/structure/desk_bell{
+ pixel_x = 4
+ },
+/obj/item/radio{
+ pixel_y = 14;
+ pixel_x = 6
+ },
+/obj/item/gps/spaceruin{
+ pixel_y = 10;
+ pixel_x = -7
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"sW" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"sY" = (
+/obj/structure/fans/tiny,
+/obj/machinery/door/poddoor,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"ta" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"tb" = (
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"tj" = (
+/obj/structure/cable/layer1,
+/obj/item/universal_scanner,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"tl" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"tm" = (
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"tw" = (
+/obj/machinery/light/warm/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"tG" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"tJ" = (
+/obj/structure/sign/poster/contraband/eat/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/item/book/random,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"tK" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"tL" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"tP" = (
+/obj/structure/closet/crate/secure/trashcart/filled,
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/caution/white{
+ dir = 4
+ },
+/obj/machinery/light/small/dim/directional/north,
+/obj/item/mop,
+/obj/item/food/badrecipe/moldy/bacteria,
+/obj/effect/spawner/random/maintenance/no_decals,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"tQ" = (
+/obj/structure/rack,
+/obj/item/analyzer,
+/obj/item/radio,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"tW" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"tZ" = (
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/cable/layer1,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"uj" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"uq" = (
+/obj/structure/rack,
+/obj/item/food/peanuts/random,
+/obj/item/circuitboard/machine/microwave,
+/obj/item/hand_labeler,
+/obj/effect/spawner/random/entertainment/coin,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"ur" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"uA" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_vault_lasertrap"
+ },
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"uE" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Glass Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"uF" = (
+/mob/living/basic/mouse/rat,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"uH" = (
+/turf/open/floor/carpet/orange/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"uT" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"uZ" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"va" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/lattice/catwalk,
+/obj/structure/cable/layer1,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"ve" = (
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"vf" = (
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"vg" = (
+/obj/structure/rack,
+/obj/item/analyzer,
+/obj/item/radio,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"vm" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/ammo_casing/foam_dart{
+ pixel_x = 4;
+ pixel_y = -2
+ },
+/obj/item/ammo_casing/foam_dart{
+ dir = 4;
+ pixel_x = 7;
+ pixel_y = 6
+ },
+/obj/machinery/light/broken/directional/east,
+/obj/item/toy/snappop{
+ pixel_y = 21;
+ pixel_x = -5
+ },
+/obj/item/toy/snappop{
+ pixel_y = 12;
+ pixel_x = -8
+ },
+/obj/item/ammo_box/magazine/toy/pistol{
+ pixel_x = -2;
+ pixel_y = 7
+ },
+/obj/machinery/duct,
+/obj/machinery/camera/xray/directional/east,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"vr" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"vv" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/vending/cola/shamblers{
+ onstation_override = 1
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"vw" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"vx" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"vA" = (
+/obj/structure/door_assembly/door_assembly_ext{
+ anchored = 1
+ },
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/carpet/orange/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"vD" = (
+/obj/structure/cable/layer1,
+/obj/item/wrench/caravan{
+ pixel_x = -8
+ },
+/obj/structure/table/wood,
+/obj/item/crowbar/hammer{
+ pixel_x = -4
+ },
+/obj/item/screwdriver/nuke{
+ pixel_y = -4
+ },
+/obj/structure/sign/poster/contraband/pwr_game/directional/south,
+/obj/machinery/light/warm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"vH" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/item/restraints/legcuffs/beartrap/prearmed{
+ trap_damage = 30
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"vM" = (
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"vY" = (
+/obj/structure/extinguisher_cabinet/directional/east,
+/obj/machinery/light/warm/directional/east,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"vZ" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/south,
+/obj/effect/overloader_trap{
+ uses_remaining = 1;
+ shock_damage = 60;
+ trigger_cooldown_duration = 30;
+ shock_range = 0;
+ trigger_range = 0;
+ machine_overload_damage = 200
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"wg" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/duct,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STAFF MEETING ROOM - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"wk" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"wn" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"ws" = (
+/obj/machinery/light/warm/directional/west,
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 9;
+ pixel_x = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"wy" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"wz" = (
+/obj/item/storage/box/donkpockets{
+ pixel_y = 8;
+ pixel_x = -8
+ },
+/obj/item/storage/box/donkpockets{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/item/storage/box/donkpockets/donkpockethonk{
+ pixel_x = -8
+ },
+/obj/item/storage/box/donkpockets/donkpockethonk{
+ pixel_y = -4;
+ pixel_x = -8
+ },
+/obj/item/storage/box/donkpockets/donkpocketpizza{
+ pixel_y = 8;
+ pixel_x = 8
+ },
+/obj/item/storage/box/donkpockets/donkpocketpizza{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/item/storage/box/donkpockets/donkpocketspicy{
+ pixel_x = 8
+ },
+/obj/item/storage/box/donkpockets/donkpocketspicy{
+ pixel_x = 8;
+ pixel_y = -4
+ },
+/obj/structure/closet/crate/large{
+ desc = "A hefty wooden crate labelled 'DONK POCKETS BOX BULK' You'll need a crowbar to get it open."
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"wA" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/storage/cans/sixsoda,
+/obj/machinery/light/warm/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"wD" = (
+/obj/machinery/porta_turret/syndicate/donk,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"wE" = (
+/obj/structure/table/wood,
+/obj/item/storage/dice{
+ pixel_y = 10;
+ pixel_x = 6
+ },
+/obj/item/dice/d100{
+ pixel_y = 12;
+ pixel_x = -9
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/rpgrules{
+ pixel_y = -2;
+ pixel_x = -8
+ },
+/obj/item/toy/figure/dsquad{
+ toysay = "Kneel before me!";
+ name = "\improper Evil Overlord action figure";
+ pixel_x = 3;
+ pixel_y = -5
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"wH" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"wK" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled... something. Whatever it said has been scratched out and painted over.";
+ id_tag = "donk_door_bolts"
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/structure/cable/layer1,
+/obj/structure/barricade/wooden/crude,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"wQ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"wX" = (
+/obj/structure/table/wood,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"xg" = (
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"xn" = (
+/obj/structure/cable/layer1,
+/obj/structure/frame/machine/secured,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"xr" = (
+/obj/structure/closet/crate/large{
+ desc = "A hefty wooden crate labelled 'REJECT - DEFECTIVE'. You'll need a crowbar to get it open."
+ },
+/obj/item/ammo_casing/shotgun/ion{
+ pixel_y = 4;
+ pixel_x = -4
+ },
+/obj/item/ammo_casing/shotgun/ion,
+/obj/item/ammo_casing/shotgun/ion{
+ pixel_y = 4;
+ pixel_x = 4
+ },
+/obj/machinery/duct,
+/obj/item/gun/ballistic/shotgun/musket{
+ pixel_y = -7
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"xs" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/machinery/light/warm/directional/south,
+/obj/item/toy/plush/donkpocket{
+ pixel_x = 5;
+ pixel_y = 3
+ },
+/obj/item/kitchen/tongs{
+ pixel_y = 4;
+ pixel_x = -7
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"xu" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_trap_shutters"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"xE" = (
+/obj/machinery/light/broken/directional/east,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"xG" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/corner{
+ dir = 8
+ },
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"xN" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"xO" = (
+/obj/machinery/duct,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"xT" = (
+/obj/effect/spawner/random/trash/cigbutt,
+/obj/effect/spawner/random/trash/mess,
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/obj/effect/spawner/random/entertainment/lighter,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"xU" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"xV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"xW" = (
+/obj/machinery/light/small/dim/directional/west,
+/obj/structure/cable/layer1,
+/obj/machinery/light_switch/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"xY" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"yb" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"yi" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"ys" = (
+/obj/structure/cable/layer1,
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"yz" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/obj/machinery/porta_turret/syndicate/donk,
+/turf/open/floor/plating/reinforced,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"yE" = (
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - DECO' and has the Donk Co. logo stamped on it."
+ },
+/obj/item/poster/random_contraband{
+ pixel_x = 8;
+ pixel_y = 1
+ },
+/obj/item/poster/random_contraband{
+ pixel_x = 2;
+ pixel_y = -1
+ },
+/obj/item/poster/random_contraband{
+ pixel_x = -5;
+ pixel_y = -2
+ },
+/obj/item/poster/random_contraband{
+ pixel_x = 6;
+ pixel_y = 6
+ },
+/obj/item/poster/traitor{
+ pixel_y = 4;
+ pixel_x = -1
+ },
+/obj/effect/turf_decal/bot_red,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"yF" = (
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"yI" = (
+/obj/structure/cable/layer1,
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"yK" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"yS" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/lattice,
+/turf/open/space/basic,
+/area/space)
+"yU" = (
+/obj/item/rack_parts{
+ pixel_y = 8;
+ pixel_x = 2
+ },
+/obj/effect/turf_decal/bot_red,
+/obj/item/storage/toolbox/syndicate{
+ pixel_y = -4;
+ pixel_x = -2
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"zb" = (
+/obj/effect/mapping_helpers/airlock/abandoned,
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE D - EMPLOYEES ONLY."
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"zd" = (
+/obj/effect/spawner/random/trash/cigbutt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"zg" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/oil,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"zi" = (
+/obj/machinery/door/firedoor,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STAFF MEETING ROOM - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"zm" = (
+/obj/structure/closet/cardboard/metal{
+ desc = "An iron alternative to the ubiquitous cardboard box. This one is labelled 'Do Not Open - Live Snakes Inside'."
+ },
+/obj/item/toy/plush/snakeplushie,
+/mob/living/basic/snake/banded,
+/mob/living/basic/snake/banded,
+/mob/living/basic/snake/banded,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"zq" = (
+/obj/item/cardboard_cutout,
+/obj/item/ammo_casing/foam_dart{
+ pixel_x = 10;
+ pixel_y = 7;
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"zt" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/light_switch/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"zz" = (
+/obj/structure/table/wood,
+/obj/item/laser_pointer/red,
+/obj/item/pen/red{
+ pixel_y = 9;
+ pixel_x = 5
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"zO" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/south{
+ cable_layer = 1
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"zQ" = (
+/mob/living/basic/viscerator,
+/obj/effect/turf_decal/bot_red,
+/obj/machinery/button/door{
+ pixel_y = 23;
+ pixel_x = 8;
+ normaldoorcontrol = 1;
+ specialfunctions = 4;
+ id = "donk_aicore_door_bolts";
+ name = "Door Bolt Button";
+ skin = "-warning";
+ silicon_access_disabled = 1
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Ab" = (
+/obj/effect/spawner/random/trash/cigbutt,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"Af" = (
+/obj/structure/safe/floor,
+/obj/structure/mannequin/wood,
+/obj/item/circuitboard/computer/slot_machine,
+/obj/item/circuitboard/computer/slot_machine,
+/obj/item/circuitboard/machine/chem_dispenser/drinks/fullupgrade,
+/obj/item/roulette_wheel_beacon,
+/obj/item/coin/iron,
+/obj/item/coin/iron,
+/obj/item/coin/silver,
+/obj/item/card/id/away/donk/boss,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Aj" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Aq" = (
+/obj/structure/table/wood,
+/obj/item/food/ready_donk/mac_n_cheese{
+ pixel_y = -2;
+ pixel_x = -6
+ },
+/obj/item/food/ready_donk/mac_n_cheese{
+ pixel_y = 2;
+ pixel_x = -6
+ },
+/obj/item/kitchen/fork/plastic{
+ pixel_x = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"At" = (
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/structure/electrified_grille{
+ spawn_list = list(/obj/structure/grille,/obj/structure/cable/layer1)
+ },
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
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+/obj/machinery/door/firedoor,
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/machinery/door/airlock/wood{
+ name = "Executive Airlock";
+ desc = "It's labelled MANAGEMENT - SENIOR EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
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+/obj/effect/turf_decal/stripes/red/line,
+/obj/machinery/light/red/dim/directional/south,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"AG" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/machinery/door/airlock/highsecurity{
+ desc = "It's labelled SYSTEM CONTROL - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_door_bolts";
+ name = "Secure Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
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+/obj/item/circuitboard/machine/vendor,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/camera/autoname/directional/south{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/obj/machinery/navbeacon{
+ location = "workhall";
+ codes_txt = "patrol;next_patrol=securehall"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Bb" = (
+/obj/machinery/navbeacon{
+ location = "cybersun_ai_core"
+ },
+/obj/structure/cable/layer1,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Bc" = (
+/obj/machinery/light/warm/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Bg" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/item/stack/sheet/plastitaniumglass/fifty,
+/obj/item/stack/sheet/mineral/plastitanium{
+ pixel_y = 8;
+ amount = 50
+ },
+/obj/machinery/light_switch/directional/south,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Bi" = (
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+/turf/open/space/basic,
+/area/space)
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+/obj/effect/spawner/random/medical/minor_healing,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Bo" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Br" = (
+/obj/structure/rack,
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+/obj/effect/spawner/random/decoration/glowstick,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Bx" = (
+/obj/machinery/navbeacon{
+ location = "hall2";
+ codes_txt = "patrol;next_patrol=hall3"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"BE" = (
+/obj/structure/cable/layer1,
+/obj/machinery/power/terminal{
+ dir = 1;
+ cable_layer = 1
+ },
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"BH" = (
+/obj/structure/cable/layer1,
+/obj/machinery/navbeacon{
+ location = "managers";
+ codes_txt = "patrol;next_patrol=workhall"
+ },
+/mob/living/basic/bot/dedbot,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"BI" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled DISPOSALS - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"BJ" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STALL 3 - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"BP" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 6;
+ pixel_x = 8
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"BS" = (
+/mob/living/basic/cockroach,
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/arrows/white{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Ct" = (
+/obj/structure/cable/layer1,
+/obj/item/cigbutt,
+/obj/machinery/light_switch/directional/east,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/south{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Cz" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"CD" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/structure/lattice/catwalk,
+/obj/structure/cable/layer1,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"CF" = (
+/obj/structure/sink/directional/south,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"CJ" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"CR" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"CS" = (
+/obj/structure/table/wood,
+/obj/structure/desk_bell,
+/obj/machinery/duct,
+/obj/structure/curtain/cloth/fancy,
+/obj/structure/cable/layer1,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"CU" = (
+/obj/structure/chair/wood,
+/obj/structure/sign/poster/contraband/syndicate_recruitment/directional/north,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_entrance_trap_alpha"
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_office_entrance_trap_alpha";
+ resets_self = 1;
+ donk_ai_slave = 1;
+ multiuse = 1
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
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+/obj/structure/cable/layer1,
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+"Db" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/machinery/door/airlock/highsecurity{
+ desc = "It's labelled SYSTEM CONTROL - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_door_bolts";
+ name = "Secure Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Dg" = (
+/obj/structure/table/wood,
+/obj/item/reagent_containers/cup/soda_cans/shamblers{
+ pixel_x = 8;
+ pixel_y = 2
+ },
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming{
+ pixel_x = -5
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
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+/obj/structure/rack,
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+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Dm" = (
+/obj/structure/filingcabinet,
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+/obj/item/food/candy/bronx,
+/obj/item/lipstick,
+/obj/item/grenade/frag,
+/obj/item/sticker/heart,
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+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Dn" = (
+/obj/effect/spawner/random/trash/food_packaging,
+/obj/item/stack/sheet/mineral/wood/fifty{
+ amount = 42
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
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+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
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+"Dt" = (
+/obj/structure/rack,
+/obj/item/tank/internals/oxygen/yellow,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Dz" = (
+/obj/machinery/door/poddoor/shutters/preopen,
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+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"DI" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Glass Airlock"
+ },
+/obj/machinery/door/firedoor,
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+"DM" = (
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"DP" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/item/radio/intercom/directional/south{
+ frequency = 1463
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
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+/obj/machinery/door/firedoor,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
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+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"DY" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/machinery/conveyor_switch/oneway{
+ id = "Donk_Trash_Chute"
+ },
+/obj/machinery/light/small/dim/directional/west,
+/obj/machinery/button/door{
+ pixel_y = 10;
+ pixel_x = -23;
+ id = "donk_waste"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"El" = (
+/obj/structure/cable/layer1,
+/obj/machinery/recharger{
+ pixel_x = -9;
+ pixel_y = -8
+ },
+/obj/structure/table/wood,
+/obj/item/stock_parts/matter_bin{
+ pixel_x = 6;
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/oldnote/aiclue,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Ep" = (
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Et" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/airalarm/directional/east,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Eu" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/south,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"EC" = (
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/structure/electrified_grille{
+ spawn_list = list(/obj/structure/grille,/obj/structure/cable/layer1)
+ },
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"EK" = (
+/obj/item/coin/plastic{
+ pixel_y = -9;
+ pixel_x = -9
+ },
+/obj/item/ammo_casing/foam_dart{
+ dir = 4;
+ pixel_x = 7;
+ pixel_y = 6
+ },
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_waste"
+ },
+/obj/structure/plasticflaps/opaque,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"EQ" = (
+/obj/structure/cable/layer1,
+/obj/structure/sink/directional/east,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"EX" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"EZ" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Fc" = (
+/obj/structure/easel{
+ anchored = 1;
+ name = "spreadsheet stand";
+ desc = "Only for the finest of spreadsheets!"
+ },
+/obj/machinery/holopad,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Fd" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Fh" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"Fp" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Ft" = (
+/obj/structure/cable/layer1,
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - DECO' and has the Donk Co. logo stamped on it."
+ },
+/obj/item/tank/internals/emergency_oxygen,
+/obj/item/universal_scanner,
+/obj/item/laser_pointer/red,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Fx" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Fy" = (
+/obj/effect/decal/cleanable/glass,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/vending/custom,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"FB" = (
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"FE" = (
+/obj/structure/grille/broken,
+/obj/effect/spawner/random/trash/crushed_can,
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/random/trash/crushed_can,
+/obj/structure/cable/layer1,
+/obj/effect/spawner/random/trash/food_packaging,
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"FI" = (
+/mob/living/basic/mouse/rat,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"FL" = (
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 6;
+ pixel_x = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"FO" = (
+/obj/machinery/photocopier/gratis,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/duct,
+/obj/effect/overloader_trap{
+ shock_damage = 40;
+ uses_remaining = 3;
+ trigger_delay = 10
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"FT" = (
+/obj/machinery/duct,
+/obj/structure/noticeboard/directional/south,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/rpgclub,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/warning/turrets,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"FY" = (
+/obj/item/food/donut/meat{
+ pixel_x = -2;
+ pixel_y = 1;
+ name = "meaty ring";
+ desc = "A dog treat. It's in the shape of a bagel, and is made of processed meaty giblets."
+ },
+/obj/item/food/bowled/wish{
+ pixel_y = -14;
+ pixel_x = -10;
+ desc = "92% tap water, 7% canine backwash, 1% other.";
+ name = "water bowl"
+ },
+/obj/structure/bed/dogbed,
+/mob/living/basic/pet/dog/bullterrier/guarddog{
+ faction = list("Syndicate")
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Ga" = (
+/obj/effect/spawner/random/entertainment/arcade,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_refuel_window";
+ donk_ai_slave = 1
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Ge" = (
+/obj/item/food/badrecipe/moldy{
+ pixel_x = -5;
+ pixel_y = -6
+ },
+/mob/living/basic/mouse/white,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_waste"
+ },
+/obj/structure/plasticflaps/opaque,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Gg" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_office_peek"
+ },
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Gk" = (
+/turf/open/floor/circuit/red,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Gp" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/corner,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Gq" = (
+/obj/structure/rack,
+/obj/item/analyzer,
+/obj/item/radio,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Gs" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/poster/contraband/revolver/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Gw" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ space_dir = 8;
+ name = "Dock 2 External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_2"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Gy" = (
+/obj/structure/table/wood,
+/obj/structure/desk_bell,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"GA" = (
+/obj/structure/chair/office{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"GC" = (
+/obj/structure/safe/floor,
+/obj/structure/cable/layer1,
+/obj/item/stack/sheet/mineral/uranium/five,
+/obj/item/storage/box/donkpockets/donkpocketgondola,
+/obj/item/toy/basketball{
+ name = "autographed basketball";
+ desc = "A basketball that has been signed by legendary basketball player Richard E. Durkis."
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/item/stack/sheet/mineral/diamond{
+ amount = 10
+ },
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_vault_lasertrap";
+ suicide_pact = 1;
+ suicide_pact_id = "donk_vault_lasertrap"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"GG" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"GS" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Hb" = (
+/obj/effect/mapping_helpers/damaged_window,
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"He" = (
+/obj/structure/rack,
+/obj/effect/spawner/random/entertainment/money_medium,
+/obj/item/storage/bag/money{
+ pixel_x = 5
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Hh" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Hj" = (
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/item/weldingtool/hugetank,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Hp" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STALL 1 - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Hq" = (
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Ht" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/north{
+ cable_layer = 1
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Hu" = (
+/obj/structure/table/wood,
+/obj/item/trash/boritos/red{
+ pixel_y = 12;
+ pixel_x = 6
+ },
+/obj/item/paper/crumpled{
+ pixel_x = 10;
+ desc = "Ew, it's been used as a napkin..."
+ },
+/obj/item/food/grown/grapes/green{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Hw" = (
+/obj/structure/chair/office{
+ dir = 8
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Hz" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"HA" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/caution/white{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"HB" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"HD" = (
+/obj/structure/table/wood/fancy/orange,
+/obj/item/food/beef_wellington{
+ pixel_y = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"HF" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/west,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/airalarm/directional/west,
+/obj/structure/rack,
+/obj/item/hand_labeler_refill,
+/obj/item/hand_labeler,
+/obj/effect/spawner/random/bureaucracy/pen,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"HG" = (
+/obj/item/broken_bottle,
+/obj/item/cane/white,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"HK" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE A"
+ },
+/obj/structure/cable/layer1,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"HL" = (
+/obj/item/toy/basketball{
+ pixel_y = 8;
+ pixel_x = 1
+ },
+/obj/item/toy/dodgeball{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/item/toy/dodgeball{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/item/toy/dodgeball,
+/obj/structure/rack,
+/obj/item/toy/basketball{
+ pixel_y = -4;
+ pixel_x = -6
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"HR" = (
+/obj/structure/chair/sofa/right/brown{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/wrapping,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"HV" = (
+/obj/structure/shipping_container/donk_co,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"HX" = (
+/obj/structure/rack,
+/obj/item/shard,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Ic" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 3 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_3"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Ie" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 8
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Ii" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/line,
+/obj/machinery/light/red/dim/directional/south,
+/obj/machinery/camera/xray/directional/south,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Im" = (
+/obj/effect/turf_decal/stripes/red/line,
+/obj/machinery/button/door{
+ pixel_y = -23;
+ pixel_x = -8;
+ normaldoorcontrol = 1;
+ specialfunctions = 4;
+ id = "donk_aicore_door_bolts";
+ name = "Door Bolt Button";
+ skin = "-warning";
+ silicon_access_disabled = 1
+ },
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Ip" = (
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Iv" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/airalarm/directional/north,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"IA" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 6;
+ pixel_x = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"IL" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/red/dim/directional/west,
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield,
+/turf/open/floor/circuit/red,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"IN" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"IQ" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/robot_debris,
+/mob/living/basic/mouse/rat,
+/obj/effect/decal/cleanable/oil/streak{
+ pixel_y = -7
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"IR" = (
+/obj/structure/closet/cardboard{
+ desc = "A typical example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013' and has the Donk Co. logo stamped on it."
+ },
+/obj/effect/decal/cleanable/oil/slippery,
+/obj/item/trash/popcorn/salty,
+/obj/item/ammo_casing/shotgun/fletchette{
+ pixel_x = 8;
+ pixel_y = 4
+ },
+/obj/item/ammo_casing/shotgun/fletchette{
+ pixel_x = -2;
+ pixel_y = -7
+ },
+/obj/item/ammo_casing/shotgun/fletchette{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/machinery/camera/xray/directional/east,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"IT" = (
+/obj/structure/chair/wood{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/ash{
+ pixel_y = -6;
+ pixel_x = 5
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/structure/cable/layer1,
+/obj/machinery/button/door/invisible_tripwire{
+ donk_ai_slave = 1;
+ suicide_pact = 1;
+ suicide_pact_id = "donk_office_trap_shutters";
+ id = "donk_office_trap_shutters";
+ sync_doors = 0
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"IX" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Jj" = (
+/obj/structure/showerframe{
+ pixel_y = -2;
+ pixel_x = -8
+ },
+/obj/structure/sinkframe{
+ pixel_x = 2
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"Jw" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Jx" = (
+/obj/structure/cable/layer1,
+/obj/structure/frame/machine/secured,
+/obj/structure/sign/poster/ripped/directional/east,
+/obj/machinery/duct,
+/obj/item/shard,
+/obj/machinery/camera/autoname/directional/east{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"JE" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"JG" = (
+/obj/structure/sink/directional/west,
+/turf/open/floor/carpet/donk,
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+/obj/item/paper/fluff/ruins/hauntedtradingpost/receipt/alternate,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
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+/obj/structure/cable/layer1,
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+ dir = 4
+ },
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+/obj/machinery/atmospherics/components/unary/vent_scrubber/layer4{
+ dir = 8
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/firealarm/directional/east,
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+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 4
+ },
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+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
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+/obj/structure/chair/comfy/black{
+ dir = 1
+ },
+/obj/effect/decal/cleanable/dirt,
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+/obj/item/toy/ammo/gun,
+/obj/item/toy/gun,
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+/obj/structure/cable/layer1,
+/obj/machinery/vending/donksnack{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/obj/machinery/camera/autoname/directional/west{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
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+/obj/item/plunger{
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+ pixel_y = 18
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+/obj/machinery/light/small/directional/north,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/button/door{
+ pixel_y = 25;
+ pixel_x = 12;
+ id = "donk_toilet"
+ },
+/obj/machinery/button/door{
+ pixel_y = 25;
+ pixel_x = -12;
+ id = "donk_toilet_window";
+ name = "window shutter button"
+ },
+/obj/machinery/airalarm/directional/south,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/toilet/secret{
+ secret_type = /obj/item/toy/plush/nukeplushie;
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
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+/obj/structure/cable/layer1,
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+ },
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield,
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+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
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+/obj/effect/decal/cleanable/blood/splatter,
+/obj/machinery/navbeacon{
+ codes_txt = "patrol;next_patrol=breakroom1";
+ location = "lounge"
+ },
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+/obj/structure/rack,
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+/obj/structure/rack,
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+/obj/effect/decal/cleanable/dirt/dust,
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+/turf/closed/wall/r_wall,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/item/restraints/legcuffs/beartrap/prearmed{
+ trap_damage = 30
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
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+/obj/structure/cable/layer1,
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+ pixel_x = 2;
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+ },
+/obj/machinery/light/red/dim/directional/east,
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+"LF" = (
+/obj/structure/cable/layer1,
+/obj/structure/bookcase,
+/obj/item/book/granter/crafting_recipe/death_sandwich{
+ pixel_x = 6;
+ pixel_y = -7
+ },
+/obj/item/book/granter/crafting_recipe/cooking_sweets_101{
+ pixel_x = 10;
+ pixel_y = 10
+ },
+/obj/item/book/manual/wiki/cooking_to_serve_man{
+ pixel_x = -5;
+ pixel_y = -3
+ },
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+ pixel_x = -8;
+ pixel_y = 4
+ },
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+/obj/item/paper/fluff/ruins/hauntedtradingpost/receipt,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/wood,
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+/obj/item/circuitboard/machine/vending/donksofttoyvendor{
+ pixel_y = -2;
+ pixel_x = -6
+ },
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+/obj/structure/chair/comfy/black,
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+/obj/structure/sign/poster/contraband/donut_corp/directional/west,
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+/obj/effect/decal/cleanable/dirt,
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+/obj/structure/cable/layer1,
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+/obj/item/trash/syndi_cakes{
+ pixel_y = 4;
+ pixel_x = -8
+ },
+/obj/item/clothing/shoes/sneakers/orange,
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+"LS" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/stock_parts/micro_laser/ultra{
+ pixel_x = 2;
+ pixel_y = 3
+ },
+/obj/item/stock_parts/micro_laser/ultra{
+ pixel_x = -8;
+ pixel_y = -12
+ },
+/obj/item/stock_parts/micro_laser/ultra{
+ pixel_x = -4;
+ pixel_y = -4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
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+/obj/structure/filingcabinet/chestdrawer/wheeled,
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+/obj/item/healthanalyzer,
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+/obj/item/storage/fancy/cigarettes/cigpack_shadyjims,
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+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Mc" = (
+/obj/item/trash/boritos/red{
+ pixel_y = -12
+ },
+/obj/machinery/navbeacon{
+ location = "securehall";
+ codes_txt = "patrol;next_patrol=managers"
+ },
+/turf/open/floor/carpet/donk,
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+/obj/structure/cable/layer1,
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+"Mf" = (
+/obj/structure/table/wood,
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+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Mg" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_refuel_window"
+ },
+/turf/open/floor/plating,
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+"Mh" = (
+/obj/structure/cable/layer1,
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+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Mr" = (
+/obj/machinery/camera/autoname/directional/west{
+ camera_construction_state = 1;
+ camera_enabled = 0
+ },
+/turf/open/floor/wood,
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+"Mu" = (
+/obj/effect/mapping_helpers/bombable_wall,
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+"Mx" = (
+/obj/effect/decal/cleanable/blood/drip,
+/obj/machinery/navbeacon{
+ location = "hall1";
+ codes_txt = "patrol;next_patrol=hall2"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"MJ" = (
+/obj/structure/cable/layer1,
+/obj/structure/chair/office/tactical{
+ dir = 4
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
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+"MN" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/wirecutters{
+ pixel_y = -6
+ },
+/obj/item/circuitboard/machine/microwave{
+ pixel_x = 9;
+ pixel_y = 6
+ },
+/obj/effect/decal/cleanable/cobweb,
+/obj/item/multitool/circuit{
+ pixel_y = 2;
+ pixel_x = -8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/west{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
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+"MO" = (
+/obj/machinery/duct,
+/obj/machinery/vending/snack{
+ onstation_override = 1
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"MR" = (
+/turf/closed/wall/r_wall/syndicate/nodiagonal{
+ desc = "An ominous looking wall.";
+ name = "reinforced wall"
+ },
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Ne" = (
+/obj/effect/decal/cleanable/dirt/dust,
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+"Ng" = (
+/obj/structure/cable/layer1,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/spawner/random/maintenance/no_decals,
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+"Ni" = (
+/obj/effect/spawner/structure/window/reinforced/indestructible,
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+"Nk" = (
+/obj/structure/table/wood,
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+/obj/machinery/camera/xray/directional/west,
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+"Nr" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STAFFROOM - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
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+/obj/structure/cable/layer1,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
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+"NB" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/reinforced/plastitaniumglass,
+/obj/item/stock_parts/capacitor/super{
+ pixel_y = 5
+ },
+/obj/machinery/button/door{
+ pixel_y = 23;
+ pixel_x = -10;
+ id = "donk_corridor_peek";
+ name = "shutter button"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"NH" = (
+/obj/machinery/door/airlock/public/glass{
+ name = "Glass Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/cable/layer1,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"NM" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"NS" = (
+/obj/structure/lattice,
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+/area/space)
+"NY" = (
+/obj/structure/cable/layer1,
+/obj/machinery/vending/coffee{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"NZ" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 2 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_2"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Of" = (
+/obj/structure/cable/layer1,
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+/obj/effect/turf_decal/stripes/red/line,
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+"Oi" = (
+/obj/structure/table/wood,
+/obj/item/toy/cards/deck/cas{
+ pixel_y = 1;
+ pixel_x = -6
+ },
+/obj/item/toy/cards/deck/cas/black{
+ pixel_y = 10;
+ pixel_x = -6
+ },
+/obj/machinery/duct,
+/obj/machinery/light_switch/directional/south,
+/obj/item/universal_scanner{
+ pixel_y = 12;
+ pixel_x = 5
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
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+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
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+"OE" = (
+/obj/structure/cable/layer1,
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE C - EMPLOYEES ONLY."
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"OL" = (
+/obj/effect/decal/cleanable/dirt,
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+"OP" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
+/obj/item/screwdriver{
+ pixel_y = -12
+ },
+/obj/item/vending_refill/custom,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"OR" = (
+/obj/machinery/atmospherics/components/tank/air{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"OS" = (
+/obj/structure/cable/layer1,
+/obj/item/trash/ready_donk,
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/closet/crate/bin,
+/obj/machinery/firealarm/directional/east,
+/obj/structure/sign/clock/directional/north,
+/obj/item/trash/syndi_cakes,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Pd" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/machinery/duct,
+/obj/item/toy/snappop{
+ pixel_y = 6;
+ pixel_x = 6
+ },
+/obj/item/weldingtool{
+ pixel_y = 3;
+ pixel_x = -5
+ },
+/obj/item/storage/toolbox/electrical,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Pe" = (
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/obj/item/book/random,
+/obj/item/food/badrecipe/moldy{
+ pixel_y = -6
+ },
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Pg" = (
+/obj/structure/safe,
+/obj/item/pet_carrier,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/item/food/ready_donk/donkrange_chicken,
+/obj/item/gun/ballistic/rifle/boltaction/donkrifle,
+/obj/item/tank/internals/emergency_oxygen/engi,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Pk" = (
+/obj/structure/cable/layer1,
+/obj/machinery/vending/tool{
+ onstation_override = 1
+ },
+/obj/structure/sign/poster/contraband/donk_co/directional/west,
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Pq" = (
+/obj/item/mail/junkmail,
+/obj/item/folder/red,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/paper/fluff/ruins/hauntedtradingpost/officememo,
+/obj/structure/filingcabinet/chestdrawer/wheeled,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/light_switch/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Pv" = (
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Px" = (
+/obj/structure/chair/wood,
+/obj/structure/sign/poster/contraband/gorlex_recruitment/directional/north,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "donk_office_entrance_trap_beta"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/button/door/invisible_tripwire{
+ id = "donk_office_entrance_trap_beta";
+ resets_self = 1;
+ donk_ai_slave = 1;
+ multiuse = 1
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"PA" = (
+/obj/effect/decal/cleanable/fuel_pool,
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"PD" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"PE" = (
+/obj/structure/cable/layer1,
+/obj/structure/closet/crate/bin,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/structure/sign/poster/contraband/hacking_guide/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"PU" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/camera/xray/directional/north,
+/mob/living/basic/mouse/rat,
+/obj/item/food/badrecipe/moldy/bacteria,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"PX" = (
+/obj/structure/cable/layer1,
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield,
+/turf/open/floor/circuit/red,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Qc" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ desc = "It's labelled STORAGE E - EMPLOYEES ONLY."
+ },
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"Qe" = (
+/obj/structure/sign/poster/contraband/donk_co/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Qr" = (
+/obj/structure/cable/layer1,
+/obj/structure/extinguisher_cabinet/directional/west,
+/obj/machinery/light/warm/directional/west,
+/obj/machinery/duct,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Qw" = (
+/obj/structure/chair/office{
+ dir = 1
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Qy" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/north{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"QA" = (
+/obj/structure/sign/warning,
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"QF" = (
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"QM" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/vending/sovietsoda{
+ onstation_override = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"QV" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/broken/directional/north,
+/obj/machinery/duct,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"QX" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/light_switch/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Ra" = (
+/obj/structure/cable/layer1,
+/obj/item/chair/plastic,
+/obj/item/chair/plastic{
+ pixel_y = 4
+ },
+/obj/item/chair/plastic{
+ pixel_y = 8
+ },
+/obj/item/chair/plastic{
+ pixel_y = 16
+ },
+/obj/item/chair/plastic{
+ pixel_y = 12
+ },
+/obj/item/chair/plastic{
+ pixel_y = 16
+ },
+/obj/structure/rack,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Rb" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Re" = (
+/obj/structure/table/wood/fancy/orange,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Ri" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/east{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Rj" = (
+/obj/structure/sign/warning/pods/directional/west,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Ro" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Rq" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Rv" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/line{
+ dir = 4
+ },
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/mineral/plastitanium,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Rx" = (
+/obj/structure/rack,
+/obj/structure/cable/layer1,
+/obj/item/storage/box/mothic_rations,
+/obj/structure/sign/poster/contraband/mothic_rations/directional/north,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Ry" = (
+/obj/effect/decal/cleanable/glass/plastitanium/screws{
+ desc = "Someone's got a screw loose! Or 41 screws loose."
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"RA" = (
+/obj/item/shield/buckler,
+/obj/item/grenade/barrier,
+/obj/effect/decal/cleanable/plastic,
+/obj/machinery/light/warm/dim/directional/west,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"RC" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/firealarm/directional/east,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/north{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"RH" = (
+/obj/docking_port/stationary{
+ dir = 8;
+ dwidth = 11;
+ height = 24;
+ name = "Donk Co Trading Outpost: Dock 2";
+ shuttle_id = "whiteship_home";
+ width = 35
+ },
+/turf/open/space/basic,
+/area/space)
+"RI" = (
+/obj/structure/chair/sofa/left/brown{
+ dir = 1
+ },
+/obj/machinery/light/warm/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"RN" = (
+/obj/structure/closet/l3closet,
+/obj/item/soap/syndie,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"RR" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/door/airlock/grunge{
+ desc = "It's labelled STALL 2 - EMPLOYEES ONLY"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"RU" = (
+/obj/structure/table/wood,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"RW" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate,
+/obj/machinery/door/airlock/wood{
+ desc = "It's labelled MANAGERS OFFICE - SENIOR EMPLOYEES ONLY";
+ name = "Ecevutive Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_vault"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"RX" = (
+/obj/item/stack/medical/suture{
+ amount = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Sh" = (
+/obj/item/trash/ready_donk,
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Sj" = (
+/obj/effect/spawner/random/trash/mopbucket,
+/obj/item/wrench,
+/obj/item/crowbar,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"Sl" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/obj/machinery/meter,
+/obj/effect/spawner/random/maintenance/no_decals,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"Sx" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/west{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"Sy" = (
+/obj/effect/spawner/random/structure/grille,
+/obj/effect/decal/cleanable/glass,
+/turf/open/floor/plating/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"SA" = (
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"SF" = (
+/obj/item/target/clown{
+ pixel_y = 3
+ },
+/obj/item/bikehorn,
+/obj/item/soap/syndie{
+ pixel_y = -9
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"SK" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/red/dim/directional/east,
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield,
+/turf/open/floor/circuit/red,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"SO" = (
+/obj/item/ammo_box/foambox{
+ pixel_x = -10;
+ pixel_y = 7
+ },
+/obj/item/mod/module/recycler/donk/safe{
+ pixel_y = -3;
+ pixel_x = 7
+ },
+/obj/item/gun/ballistic/automatic/pistol/toy{
+ pixel_y = -6;
+ pixel_x = -5
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"SQ" = (
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"SX" = (
+/obj/machinery/button/door{
+ pixel_y = 24;
+ pixel_x = 9;
+ id = "donk_office_trap_shutters";
+ name = "shutter button";
+ sync_doors = 0
+ },
+/obj/machinery/button/door/selfdestructs{
+ normaldoorcontrol = 1;
+ id = "donk_door_bolts";
+ specialfunctions = 4;
+ pixel_x = -9;
+ pixel_y = 24;
+ desc = "A button for unbolting doors throughout the facility.";
+ name = "door bolt override"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"SY" = (
+/obj/structure/cable/layer1,
+/obj/effect/turf_decal/stripes/red/line,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Ti" = (
+/obj/structure/sign/poster/ripped/directional/north,
+/obj/structure/reagent_dispensers/fueltank/large,
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Tl" = (
+/obj/structure/cable/layer1,
+/obj/structure/frame/machine/secured,
+/obj/machinery/light/red/dim/directional/north,
+/obj/item/circuitboard/machine/smes,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"Tp" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_corridor_peek"
+ },
+/obj/structure/cable/layer1,
+/obj/effect/spawner/structure/window/reinforced/plasma/plastitanium,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"Tz" = (
+/obj/structure/table/wood,
+/obj/item/hourglass{
+ pixel_x = 10;
+ pixel_y = 7
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"TB" = (
+/obj/structure/rack,
+/turf/open/floor/catwalk_floor/iron_smooth/airless,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"TC" = (
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/structure/closet/crate/secure/trashcart/filled,
+/obj/item/food/badrecipe/moldy/bacteria,
+/obj/item/food/fishmeat/donkfish,
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/obj/item/card/id/away/donk{
+ pixel_y = -4;
+ pixel_x = -8
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"TF" = (
+/obj/effect/mapping_helpers/bombable_wall,
+/turf/closed/wall/r_wall,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"TH" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/light/warm/directional/south,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"TI" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"TK" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/duct,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"TP" = (
+/obj/effect/decal/cleanable/dirt,
+/mob/living/basic/bot/cleanbot{
+ additional_access = /datum/id_trim/away/hauntedtradingpost;
+ bot_mode_flags = 0;
+ name = "\improper Henry";
+ unique_name = 1;
+ desc = "A dusty and dented old cleaning robot. Despite his scars and his aging body, he determinedly stands by to cleanse the galaxy. One stain at a time.";
+ req_one_access = list("syndicate")
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"TR" = (
+/obj/structure/sign/poster/ripped/directional/south,
+/obj/structure/cable/layer1,
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - DECO' and has the Donk Co. logo stamped on it."
+ },
+/obj/effect/spawner/random/maintenance/no_decals/two,
+/obj/item/toy/snappop{
+ pixel_x = 5
+ },
+/obj/item/assembly/prox_sensor{
+ pixel_y = -3;
+ pixel_x = -6
+ },
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"TT" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/components/unary/passive_vent{
+ dir = 4;
+ name = "external vent"
+ },
+/turf/open/space/basic,
+/area/space)
+"TU" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"TY" = (
+/obj/structure/table/wood,
+/obj/item/paper_bin,
+/obj/item/pen/red,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"Uf" = (
+/obj/machinery/door/firedoor,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Uk" = (
+/obj/structure/bed/maint,
+/obj/item/pen,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"Uu" = (
+/obj/structure/table/wood,
+/obj/item/pen/red{
+ pixel_y = -3;
+ pixel_x = -6
+ },
+/obj/item/poster/random_contraband{
+ pixel_y = 8
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Ux" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/departments/custodian/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Uy" = (
+/obj/structure/cable/layer1,
+/obj/structure/chair/comfy/black{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/mapping_helpers/airalarm/syndicate_access,
+/obj/machinery/duct,
+/obj/machinery/airalarm/directional/west,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"UD" = (
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/machinery/door/airlock/wood{
+ desc = "It's labelled CONFERENCE ROOM - SENIOR EMPLOYEES ONLY";
+ name = "Executive Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"UO" = (
+/obj/structure/chair/sofa/corner/brown{
+ dir = 1
+ },
+/obj/structure/extinguisher_cabinet/directional/south,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"UV" = (
+/obj/effect/decal/cleanable/fuel_pool,
+/obj/item/lighter{
+ pixel_y = 8;
+ pixel_x = 14
+ },
+/obj/effect/decal/cleanable/oil/slippery{
+ pixel_y = 6;
+ pixel_x = 6
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"UW" = (
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/machinery/vending/medical{
+ onstation_override = 1;
+ name = "\improper CyberMed +"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"UZ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/wood{
+ desc = "It's labelled CONFERENCE ROOM - SENIOR EMPLOYEES ONLY";
+ name = "Executive Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_vault"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Vf" = (
+/obj/effect/spawner/random/structure/furniture_parts,
+/obj/effect/spawner/random/entertainment/musical_instrument,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Vj" = (
+/obj/structure/table/wood,
+/obj/item/food/cornchips{
+ pixel_x = -6;
+ pixel_y = 10
+ },
+/obj/item/food/chocolatebar{
+ pixel_y = 6;
+ pixel_x = 5
+ },
+/obj/item/toy/figure/ian{
+ name = "\improper Dire-Corgi action figure";
+ pixel_x = 2;
+ pixel_y = -13;
+ toysay = "ARF!!!"
+ },
+/obj/item/reagent_containers/cup/glass/mug/tea{
+ pixel_y = -2;
+ pixel_x = -8
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Vl" = (
+/obj/structure/table/wood,
+/obj/item/toy/figure/wizard{
+ pixel_y = 9;
+ pixel_x = -4;
+ toysay = "CLANG!";
+ toysound = 'sound/effects/clang.ogg'
+ },
+/obj/item/toy/figure/warden{
+ name = "\improper Knight action figure";
+ toysay = "Upon my oath, Armoria will not fall!"
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Vm" = (
+/obj/structure/table/wood,
+/obj/machinery/microwave,
+/obj/structure/sign/poster/contraband/microwave/directional/north,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Vq" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood,
+/obj/item/circuitboard/machine/vendor,
+/obj/item/circuitboard/machine/vendor{
+ pixel_y = 12
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/structure/cable/layer1,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"Vw" = (
+/obj/structure/closet/crate/cardboard{
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'OUTLET 6013 - MISC' and has the Donk Co. logo stamped on it."
+ },
+/obj/item/stack/sheet/cardboard/fifty{
+ pixel_y = 4
+ },
+/obj/item/paper_bin/bundlenatural{
+ pixel_x = 6
+ },
+/obj/item/paper_bin/bundlenatural{
+ pixel_x = -5
+ },
+/obj/machinery/duct,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"VA" = (
+/obj/effect/decal/cleanable/oil/streak,
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"VJ" = (
+/obj/structure/cable/layer1,
+/obj/effect/mapping_helpers/apc/syndicate_access,
+/obj/effect/mapping_helpers/apc/full_charge,
+/obj/machinery/power/apc/auto_name/directional/west{
+ cable_layer = 1
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"VP" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/navbeacon{
+ location = "hall3";
+ codes_txt = "patrol;next_patrol=hall4"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"VQ" = (
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"VW" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation)
+"VX" = (
+/obj/structure/cable/layer1,
+/obj/structure/rack,
+/obj/item/gun/ballistic/automatic/pistol/toy,
+/obj/effect/decal/cleanable/fuel_pool,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Wa" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/blood/drip{
+ pixel_y = 6;
+ pixel_x = 8
+ },
+/obj/machinery/navbeacon{
+ location = "hall4";
+ codes_txt = "patrol;next_patrol=lounge"
+ },
+/mob/living/basic/bot/firebot{
+ additional_access = /datum/id_trim/away/hauntedtradingpost;
+ bot_mode_flags = 3;
+ req_one_access = list("syndicate");
+ faction = list("Syndicate")
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Wf" = (
+/obj/structure/lattice/catwalk,
+/obj/effect/spawner/structure/electrified_grille{
+ spawn_list = list(/obj/structure/grille,/obj/structure/cable/layer1)
+ },
+/turf/open/space/basic,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Wg" = (
+/obj/structure/rack,
+/obj/item/card/emagfake{
+ pixel_x = 1;
+ pixel_y = 8
+ },
+/obj/item/card/emagfake{
+ pixel_y = 2
+ },
+/obj/item/card/emagfake{
+ pixel_y = -4;
+ pixel_x = -1
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage)
+"Wn" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/broken/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Wo" = (
+/obj/structure/closet/crate/cardboard/mothic{
+ name = "cardboard box";
+ desc = "A fine example of the ubiquitous cardboard box. Handy if you want to store things. This box is labelled 'ORDER #494316' and has the seal of the nomadic moth fleet stamped on it."
+ },
+/obj/item/food/grown/herbs{
+ pixel_x = 10;
+ pixel_y = 4
+ },
+/obj/item/food/grown/herbs{
+ pixel_x = -6;
+ pixel_y = 1
+ },
+/obj/item/food/grown/herbs,
+/obj/effect/spawner/random/trash/deluxe_garbage,
+/obj/effect/spawner/random/trash/food_packaging,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Wu" = (
+/obj/structure/cable/layer1,
+/obj/machinery/light/warm/directional/west,
+/obj/machinery/duct,
+/obj/structure/closet/crate/bin,
+/obj/machinery/firealarm/directional/west,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Wv" = (
+/obj/structure/fireaxecabinet/empty/directional/north,
+/turf/open/floor/wood/large,
+/area/ruin/space/has_grav/hauntedtradingpost/office)
+"Ww" = (
+/obj/machinery/vending/coffee{
+ onstation_override = 1
+ },
+/obj/structure/cable/layer1,
+/obj/machinery/duct,
+/obj/effect/mapping_helpers/broken_machine,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"WA" = (
+/obj/machinery/door/airlock/highsecurity{
+ desc = "It's labelled AI CORE - SENIOR EMPLOYEES ONLY";
+ id_tag = "donk_aicore_door_bolts";
+ name = "Secure Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/effect/mapping_helpers/airlock/access/all/away/command,
+/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
+/turf/open/floor/circuit/red/off,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"WD" = (
+/obj/structure/rack,
+/obj/item/tank/internals/oxygen/yellow,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"WF" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Dock 3 Internal Airlock"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_3"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"WN" = (
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage)
+"WO" = (
+/obj/structure/cable/layer1,
+/obj/machinery/power/smes/magical/cybersun{
+ cable_layer = 1;
+ donk_ai_slave = 1;
+ input_level = 180000;
+ output_level = 200000
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/aicore)
+"WP" = (
+/obj/effect/spawner/structure/window/reinforced/indestructible,
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"WV" = (
+/obj/structure/cable/layer1,
+/obj/structure/sign/poster/ripped/directional/north,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"WW" = (
+/obj/item/electronics/firelock{
+ pixel_x = 8
+ },
+/obj/item/trash/ready_donk{
+ pixel_y = 10;
+ pixel_x = -9
+ },
+/obj/effect/turf_decal/arrows/red{
+ dir = 8
+ },
+/obj/machinery/conveyor{
+ dir = 8;
+ id = "Donk_Trash_Chute"
+ },
+/turf/open/floor/plating,
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals)
+"Xe" = (
+/obj/structure/cable/layer1,
+/obj/machinery/vending/cola/shamblers{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/obj/effect/overloader_trap,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Xh" = (
+/obj/structure/extinguisher_cabinet/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"Xj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/spawner/random/bureaucracy/briefcase,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom)
+"Xu" = (
+/obj/item/ammo_casing/foam_dart{
+ pixel_x = 10;
+ pixel_y = 14;
+ dir = 4
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/employees)
+"Xy" = (
+/obj/structure/cable/layer1,
+/obj/structure/table/wood/fancy/orange,
+/obj/item/storage/box/donkpockets{
+ pixel_y = 12;
+ pixel_x = 8
+ },
+/obj/item/storage/box/donkpockets{
+ pixel_y = 12;
+ pixel_x = -6
+ },
+/obj/item/food/dankpocket{
+ pixel_x = -10
+ },
+/obj/item/food/dankpocket,
+/obj/item/food/dankpocket{
+ pixel_x = 10
+ },
+/obj/machinery/light/warm/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom)
+"Xz" = (
+/obj/structure/table/wood,
+/obj/machinery/microwave,
+/obj/machinery/door/poddoor/shutters{
+ id = "donk_market"
+ },
+/turf/open/floor/carpet/donk,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"XB" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/spawner/random/structure/furniture_parts,
+/obj/item/stock_parts/capacitor/super,
+/obj/item/stock_parts/capacitor/super,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor)
+"XC" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ space_dir = 4;
+ name = "Dock 3 External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "donk_dock_3"
+ },
+/turf/open/floor/carpet/orange,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"XJ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/effect/decal/cleanable/wrapping,
+/turf/open/floor/wood,
+/area/ruin/space/has_grav/hauntedtradingpost/public)
+"XK" = (
+/obj/machinery/vending/donksnack{
+ onstation_override = 1
+ },
+/obj/machinery/duct,
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"XR" = (
+/obj/structure/cable/layer1,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/ruin/space/has_grav/hauntedtradingpost/maint)
+"XT" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+ pipe_color = "#FF7B00";
+ color = "#FF7B00"
+ },
+/turf/open/floor/catwalk_floor/iron_smooth,
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor)
+"XU" = (
+/obj/structure/table/wood,
+/obj/item/coffee_cartridge{
+ pixel_y = -2;
+ pixel_x = -12
+ },
+/obj/item/reagent_containers/cup/glass/mug/britcup{
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+ik
+yi
+qR
+"}
+(24,1,1) = {"
+ur
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+ej
+FY
+xY
+vZ
+ur
+ur
+pz
+pz
+pz
+pz
+pz
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+LD
+Yg
+Wu
+KH
+lT
+pg
+gv
+Wn
+yi
+CZ
+nD
+yi
+qR
+"}
+(25,1,1) = {"
+ur
+YT
+ej
+dv
+sH
+BH
+ur
+jK
+pz
+kq
+ap
+lR
+Fc
+Xj
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+GA
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+iu
+zi
+yK
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+QF
+fk
+iD
+QF
+Bx
+fK
+HK
+Zi
+TI
+yi
+qR
+"}
+(26,1,1) = {"
+ur
+ur
+SX
+dx
+xY
+kp
+ur
+uA
+pz
+LW
+ap
+lx
+Uu
+la
+oC
+pz
+pz
+se
+YK
+Nt
+Nt
+kE
+wy
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+kI
+Ga
+sy
+pT
+tG
+xV
+XT
+tG
+xV
+tG
+sD
+tG
+cq
+mn
+yi
+yi
+yi
+yi
+NS
+"}
+(27,1,1) = {"
+pG
+ur
+lc
+oB
+sH
+su
+ur
+ia
+pz
+bn
+ap
+LL
+Dg
+la
+ap
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+UD
+YX
+kR
+Xy
+yF
+yF
+cO
+yF
+yF
+Mg
+yF
+pw
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+Ic
+Pv
+Pv
+WF
+Pv
+iH
+Pv
+Pv
+mB
+mV
+NS
+Bi
+NS
+NS
+"}
+(28,1,1) = {"
+pG
+Dz
+ej
+br
+xY
+EX
+RW
+XX
+pz
+XU
+ap
+LL
+Tz
+KF
+ap
+Ng
+yF
+yF
+yF
+yF
+yF
+xW
+Fh
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+Sl
+wH
+yF
+NS
+Pv
+wQ
+vg
+WD
+mt
+Hb
+oN
+HX
+bx
+hX
+KI
+NS
+Zu
+qR
+qR
+"}
+(29,1,1) = {"
+pG
+JY
+CR
+Re
+Qw
+dN
+ur
+ah
+UZ
+fE
+ap
+LL
+zz
+la
+ap
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+Fh
+Fh
+LP
+yF
+OR
+nu
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+Pv
+QF
+IN
+LG
+QF
+Pv
+uH
+gT
+JZ
+uH
+Sy
+qR
+Zu
+qR
+qR
+"}
+(30,1,1) = {"
+pG
+JY
+vr
+vf
+vf
+vr
+ur
+GC
+pz
+jL
+ap
+au
+SA
+au
+ap
+YF
+yF
+HV
+SF
+HV
+KG
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+qB
+yF
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+sY
+yF
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+qQ
+Pv
+uH
+Di
+TB
+uH
+hT
+qR
+Bi
+qR
+qR
+"}
+(31,1,1) = {"
+pG
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+pB
+iU
+YZ
+xu
+ur
+uA
+pz
+wA
+YM
+JE
+YM
+ZI
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+xs
+yF
+SQ
+SQ
+SQ
+HL
+hi
+Wg
+yF
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+qR
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+Pv
+XC
+Pv
+Pv
+XC
+Pv
+bo
+Pv
+aO
+vA
+aw
+qR
+kr
+qR
+qR
+"}
+(32,1,1) = {"
+FE
+pN
+IT
+jF
+cF
+dH
+pn
+jK
+pz
+RC
+Et
+DX
+TU
+DX
+DX
+iz
+yF
+SQ
+SO
+SQ
+fW
+SQ
+cm
+yF
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+"}
+(33,1,1) = {"
+fT
+ur
+ur
+ur
+ur
+ur
+ur
+ur
+pz
+pz
+pz
+py
+yI
+yI
+pz
+pz
+yF
+yF
+yF
+yF
+yF
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+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+"}
+(34,1,1) = {"
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+tZ
+dC
+Wf
+Wf
+Wf
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+qR
+"}
diff --git a/_maps/RandomRuins/SpaceRuins/infested_frigate.dmm b/_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
index 64e7be0705b6b..21b981191aeb3 100644
--- a/_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
+++ b/_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
@@ -856,7 +856,7 @@
icon_state = "floor5-old"
},
/obj/item/ammo_casing/spent,
-/obj/item/gun/ballistic/automatic/plastikov,
+/obj/item/gun/ballistic/automatic/smartgun,
/obj/effect/mob_spawn/corpse/human/syndicatepilot,
/turf/open/floor/mineral/plastitanium/red,
/area/ruin/space/has_grav/infested_frigate)
@@ -2790,7 +2790,7 @@
icon_state = "plastitaniumtiny"
},
/mob/living/basic/alien/queen/large{
- loot = list(/obj/effect/gibspawner/xeno,/obj/item/ammo_box/magazine/plastikov9mm,/obj/effect/mob_spawn/corpse/human/syndicatecommando/soft_suit);
+ loot = list(/obj/effect/gibspawner/xeno,/obj/item/ammo_box/magazine/smartgun,/obj/effect/mob_spawn/corpse/human/syndicatecommando/soft_suit);
desc = "What you saw in your dreams last night.";
faction = list("syndicate","xenomorph")
},
diff --git a/_maps/RandomRuins/SpaceRuins/oldstation.dmm b/_maps/RandomRuins/SpaceRuins/oldstation.dmm
index ade5d068b6ebc..55f0f884f165a 100644
--- a/_maps/RandomRuins/SpaceRuins/oldstation.dmm
+++ b/_maps/RandomRuins/SpaceRuins/oldstation.dmm
@@ -417,6 +417,7 @@
},
/obj/effect/decal/cleanable/dirt,
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hall)
"ce" = (
@@ -724,10 +725,13 @@
/area/ruin/space/ancientstation/delta/hall)
"dj" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 6
},
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/turf/open/floor/iron/dark,
/area/ruin/space/ancientstation/beta/mining)
"dk" = (
/obj/effect/decal/cleanable/dirt,
@@ -958,6 +962,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
dir = 4
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"em" = (
@@ -970,6 +975,7 @@
/obj/effect/turf_decal/tile/yellow/half/contrasted{
dir = 4
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"eo" = (
@@ -1698,6 +1704,11 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hydro)
+"hJ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/ruin/space/ancientstation/charlie/engie)
"hM" = (
/obj/structure/sign/departments/science,
/turf/closed/wall,
@@ -1788,6 +1799,7 @@
dir = 4
},
/obj/machinery/duct,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hall)
"ic" = (
@@ -2059,6 +2071,10 @@
},
/turf/open/floor/iron,
/area/ruin/space/ancientstation/delta/rnd)
+"iY" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/iron/dark,
+/area/ruin/space/ancientstation/charlie/engie)
"jc" = (
/obj/effect/turf_decal/stripes/corner{
dir = 4
@@ -2874,6 +2890,12 @@
dir = 1
},
/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
/turf/open/floor/iron,
/area/ruin/space/ancientstation/beta/mining)
"mC" = (
@@ -2935,10 +2957,8 @@
/area/ruin/space/ancientstation/beta/mining)
"mP" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
-/turf/open/floor/catwalk_floor,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"mR" = (
/obj/effect/decal/cleanable/dirt,
@@ -3029,6 +3049,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
dir = 4
},
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hall)
"nc" = (
@@ -3057,6 +3078,7 @@
dir = 10
},
/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hall)
"nf" = (
@@ -3496,6 +3518,7 @@
dir = 1
},
/obj/machinery/computer/apc_control/away,
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"pK" = (
@@ -3607,8 +3630,11 @@
/area/ruin/space/ancientstation/delta/hall)
"qx" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"qF" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/visible/layer2{
@@ -3640,11 +3666,9 @@
"qQ" = (
/obj/structure/cable,
/obj/effect/decal/cleanable/dirt,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
/obj/machinery/door/airlock/external/glass/ruin,
-/turf/open/floor/catwalk_floor,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/charlie/engie)
"rc" = (
/obj/effect/decal/cleanable/dirt,
@@ -3732,6 +3756,10 @@
/obj/effect/mapping_helpers/apc/away_general_access,
/turf/open/floor/engine/airless,
/area/ruin/space/ancientstation/beta/supermatter)
+"rL" = (
+/obj/machinery/atmospherics/components/unary/airlock_pump,
+/turf/open/floor/iron/dark,
+/area/ruin/space/ancientstation/beta/mining)
"rN" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -3797,6 +3825,13 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/hall)
+"rY" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/catwalk_floor/airless,
+/area/ruin/space/ancientstation/beta/supermatter)
"si" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb,
@@ -4237,6 +4272,10 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/plating/airless,
/area/ruin/space/ancientstation/beta/hall)
+"vs" = (
+/obj/machinery/light/small/red/directional/east,
+/turf/open/floor/iron/dark,
+/area/ruin/space/ancientstation/charlie/engie)
"vv" = (
/obj/machinery/light/small/directional/south,
/obj/structure/closet/crate,
@@ -4491,7 +4530,10 @@
"wR" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/components/unary/airlock_pump{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
/area/ruin/space/ancientstation/charlie/engie)
"wS" = (
/obj/item/stack/rods,
@@ -4619,10 +4661,11 @@
/turf/open/floor/iron/cafeteria,
/area/ruin/space/ancientstation/charlie/kitchen)
"yk" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/components/binary/pump{
- dir = 1
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 1;
+ name = "Air to Distro"
},
+/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/ruin/space/ancientstation/charlie/hall)
"yq" = (
@@ -4723,6 +4766,7 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
/turf/open/floor/iron/white/textured_large,
/area/ruin/space/ancientstation/delta/biolab)
"zm" = (
@@ -4843,6 +4887,7 @@
dir = 4
},
/obj/machinery/firealarm/directional/east,
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"zZ" = (
@@ -4851,6 +4896,7 @@
/obj/effect/turf_decal/tile/yellow/half/contrasted{
dir = 4
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"Aa" = (
@@ -5084,6 +5130,7 @@
/obj/effect/turf_decal/tile/yellow/anticorner/contrasted{
dir = 1
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"Bz" = (
@@ -5126,6 +5173,7 @@
/area/ruin/space/ancientstation/delta/rnd)
"BP" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/engine/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"BR" = (
@@ -5494,6 +5542,14 @@
/obj/machinery/duct,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/delta/hall)
+"EI" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/ruin/space/ancientstation/delta/hall)
"EP" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
@@ -5753,6 +5809,12 @@
/area/ruin/space/ancientstation/delta/hall)
"Gt" = (
/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
/turf/open/floor/plating,
/area/ruin/space/ancientstation/charlie/engie)
"Gv" = (
@@ -5778,6 +5840,10 @@
/area/ruin/space/ancientstation/delta/hall)
"GJ" = (
/obj/machinery/light/small/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/engine/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"GK" = (
@@ -5995,6 +6061,7 @@
/obj/machinery/light_switch/directional/west{
pixel_x = -24
},
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/engine/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"Ip" = (
@@ -6290,6 +6357,8 @@
/area/ruin/space/ancientstation/delta/hall)
"JR" = (
/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/catwalk_floor,
/area/ruin/space/ancientstation/delta/hall)
"JT" = (
@@ -6527,6 +6596,17 @@
/obj/structure/window/reinforced/spawner/directional/south,
/turf/open/floor/engine/o2,
/area/ruin/space/ancientstation/beta/atmos)
+"Li" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
+/turf/open/floor/catwalk_floor,
+/area/ruin/space/ancientstation/charlie/engie)
"Lm" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -6833,7 +6913,10 @@
"Ni" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/sign/poster/official/safety_internals/directional/north,
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/components/unary/airlock_pump{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
/area/ruin/space/ancientstation/delta/hall)
"Np" = (
/obj/effect/decal/cleanable/blood/xtracks{
@@ -6879,7 +6962,10 @@
/turf/open/floor/iron/airless,
/area/ruin/space/ancientstation/beta/medbay)
"NC" = (
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/components/unary/airlock_pump{
+ dir = 1
+ },
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"ND" = (
/obj/structure/window/reinforced/spawner/directional/west,
@@ -7154,10 +7240,8 @@
/area/ruin/space/ancientstation/charlie/sec)
"Po" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
-/turf/open/floor/catwalk_floor,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/delta/hall)
"Pq" = (
/obj/machinery/door/airlock/science,
@@ -7395,6 +7479,18 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
+"Rd" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
+/turf/open/floor/plating,
+/area/ruin/space/ancientstation/charlie/engie)
"Rf" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/stripes/line{
@@ -7653,6 +7749,12 @@
dir = 8
},
/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
/turf/open/floor/plating,
/area/ruin/space/ancientstation/charlie/engie)
"Tg" = (
@@ -7816,10 +7918,9 @@
/area/ruin/space/solars/ancientstation/charlie/solars)
"Ui" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/dark,
/area/ruin/space/ancientstation/delta/hall)
"Uj" = (
/obj/structure/girder,
@@ -7861,6 +7962,12 @@
/turf/open/floor/iron/white,
/area/ruin/space/ancientstation/charlie/hall)
"Us" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
/turf/open/floor/catwalk_floor,
/area/ruin/space/ancientstation/beta/mining)
"Uu" = (
@@ -7891,6 +7998,10 @@
"UN" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/firealarm/directional/south,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/engine/airless,
/area/ruin/space/ancientstation/beta/supermatter)
"UP" = (
@@ -8016,8 +8127,8 @@
/area/ruin/space/ancientstation/beta/supermatter)
"VU" = (
/obj/machinery/door/airlock/external/glass/ruin,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/turf/open/floor/catwalk_floor,
+/obj/effect/mapping_helpers/airlock/access/all/away/general,
+/turf/open/floor/iron/dark/airless,
/area/ruin/space/ancientstation/beta/mining)
"VV" = (
/turf/open/floor/plating,
@@ -8028,12 +8139,15 @@
/area/ruin/space/ancientstation/delta/biolab)
"Wa" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
/obj/structure/cable,
/obj/machinery/door/airlock/external/glass/ruin,
-/turf/open/floor/catwalk_floor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
+/turf/open/floor/iron/dark,
/area/ruin/space/ancientstation/charlie/engie)
"Wd" = (
/obj/effect/decal/cleanable/blood/xtracks{
@@ -8057,6 +8171,7 @@
/obj/effect/turf_decal/stripes/corner{
dir = 8
},
+/obj/structure/sign/warning/vacuum/directional/west,
/turf/open/floor/iron,
/area/ruin/space/ancientstation/charlie/engie)
"Wp" = (
@@ -8239,6 +8354,12 @@
"XJ" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4{
+ dir = 5
+ },
/turf/open/floor/plating,
/area/ruin/space/ancientstation/charlie/engie)
"XK" = (
@@ -8593,6 +8714,14 @@
},
/turf/open/floor/iron,
/area/ruin/space/ancientstation/delta/hall)
+"ZN" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
+ dir = 10
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/engine/airless,
+/area/ruin/space/ancientstation/beta/supermatter)
"ZP" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
@@ -10593,9 +10722,9 @@ iv
Qi
ZD
Hj
-Hj
+ZN
qx
-NC
+rY
NC
mP
Jg
@@ -11164,11 +11293,11 @@ aa
aa
aa
VU
-Us
+rL
Us
dj
mB
-mG
+cm
cm
gh
mM
@@ -11177,10 +11306,10 @@ mZ
RR
aa
aa
-aa
-aa
-aa
-aa
+JB
+JB
+JB
+my
dH
dH
my
@@ -11250,7 +11379,7 @@ aa
my
aa
aa
-my
+aa
aa
Jg
aa
@@ -11316,7 +11445,7 @@ aa
my
aa
aa
-JB
+aa
aa
Jg
aa
@@ -11377,12 +11506,12 @@ aa
aa
aa
aa
-aa
+eI
Ma
qQ
-Ma
+eI
+aa
aa
-JB
aa
Jg
aa
@@ -11443,12 +11572,12 @@ aa
aa
aa
aa
-aa
Ma
+iY
wR
Ma
aa
-JB
+aa
aa
Jg
aa
@@ -11509,9 +11638,9 @@ aa
aa
aa
aa
-aa
Ma
-wR
+vs
+Li
Ma
aa
aa
@@ -11575,7 +11704,7 @@ aa
Ma
Ma
eI
-Ma
+dl
eI
Wa
eI
@@ -11771,11 +11900,11 @@ mS
kQ
oy
em
-em
+kJ
em
fe
fE
-fE
+Rd
fE
fe
em
@@ -11837,7 +11966,7 @@ mY
kQ
AX
em
-ju
+hJ
eM
pn
fF
@@ -14019,7 +14148,7 @@ MS
EE
cD
Dg
-cD
+EI
yq
cD
TA
diff --git a/_maps/RandomRuins/SpaceRuins/waystation.dmm b/_maps/RandomRuins/SpaceRuins/waystation.dmm
index 38f8fcbac8cdd..312eb4d9bca59 100644
--- a/_maps/RandomRuins/SpaceRuins/waystation.dmm
+++ b/_maps/RandomRuins/SpaceRuins/waystation.dmm
@@ -1264,7 +1264,7 @@
},
/obj/structure/table/reinforced,
/obj/machinery/button/door/directional/north{
- desc = "A door remote control switch. From the looks of it, It seems to be broken after being pressed too hard, it's bloody handprint still visible.";
+ desc = "A door remote control switch. From the looks of it, It seems to be broken after being pressed too hard, its bloody handprint still visible.";
name = "Vault Lockdown"
},
/obj/item/modular_computer/laptop/preset/civilian,
diff --git a/_maps/RandomZLevels/SnowCabin.dmm b/_maps/RandomZLevels/SnowCabin.dmm
index 3b5c32345c0e3..bfbc5a18c56a1 100644
--- a/_maps/RandomZLevels/SnowCabin.dmm
+++ b/_maps/RandomZLevels/SnowCabin.dmm
@@ -598,7 +598,7 @@
/turf/open/floor/iron/freezer,
/area/awaymission/cabin)
"cH" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowcabin,
/obj/structure/cable,
/turf/open/floor/wood,
/area/awaymission/cabin)
@@ -660,7 +660,7 @@
/turf/open/floor/iron/white,
/area/awaymission/cabin)
"cQ" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowcabin,
/obj/structure/cable,
/turf/open/floor/carpet,
/area/awaymission/cabin)
@@ -2904,7 +2904,7 @@
/area/awaymission/cabin/snowforest)
"rk" = (
/obj/machinery/light/directional/south,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowcabin,
/obj/structure/sign/poster/official/report_crimes/directional/south,
/obj/structure/cable,
/turf/open/floor/carpet,
diff --git a/_maps/RandomZLevels/TheBeach.dmm b/_maps/RandomZLevels/TheBeach.dmm
index c7a097a02ad17..64cdcbb6d362e 100644
--- a/_maps/RandomZLevels/TheBeach.dmm
+++ b/_maps/RandomZLevels/TheBeach.dmm
@@ -1688,7 +1688,7 @@
"vq" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/mapping_helpers/broken_floor,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/beach,
/turf/open/floor/plating,
/area/awaymission/beach)
"vx" = (
@@ -3586,7 +3586,7 @@
/area/awaymission/beach)
"SB" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/beach,
/turf/open/floor/plating,
/area/awaymission/beach)
"SI" = (
diff --git a/_maps/RandomZLevels/caves.dmm b/_maps/RandomZLevels/caves.dmm
index c64aa99d1aab6..a21d64d505b63 100644
--- a/_maps/RandomZLevels/caves.dmm
+++ b/_maps/RandomZLevels/caves.dmm
@@ -480,7 +480,7 @@
/turf/open/floor/plating,
/area/awaymission/caves/research)
"cR" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/plating,
/area/awaymission/caves/research)
"cS" = (
@@ -610,7 +610,7 @@
"dw" = (
/obj/structure/bed,
/obj/item/bedsheet,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/iron,
/area/awaymission/caves/bmp_asteroid/level_two)
"dx" = (
@@ -653,7 +653,7 @@
"dH" = (
/obj/structure/bed,
/obj/item/bedsheet,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/wood,
/area/awaymission/caves/northblock)
"dI" = (
@@ -705,7 +705,7 @@
/obj/structure/bed,
/obj/item/bedsheet,
/obj/effect/decal/cleanable/cobweb/cobweb2,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/wood,
/area/awaymission/caves/northblock)
"ea" = (
@@ -714,7 +714,7 @@
/area/awaymission/caves/northblock)
"ed" = (
/obj/structure/bed,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/wood,
/area/awaymission/caves/northblock)
"ee" = (
@@ -849,7 +849,7 @@
/turf/open/floor/iron,
/area/awaymission/caves/listeningpost)
"eO" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/floor/iron,
/area/awaymission/caves/listeningpost)
"eP" = (
@@ -1584,7 +1584,7 @@
},
/area/awaymission/caves/bmp_asteroid/level_two)
"Bs" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/caves,
/turf/open/misc/asteroid/basalt{
initial_gas_mix = "n2=23;o2=14;TEMP=2.7"
},
diff --git a/_maps/RandomZLevels/moonoutpost19.dmm b/_maps/RandomZLevels/moonoutpost19.dmm
index 3a4e4c8affed6..a8f52784b343a 100644
--- a/_maps/RandomZLevels/moonoutpost19.dmm
+++ b/_maps/RandomZLevels/moonoutpost19.dmm
@@ -1903,14 +1903,14 @@
/turf/open/floor/mineral/titanium/yellow,
/area/awaymission/moonoutpost19/arrivals)
"ms" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/moonoutpost,
/turf/open/floor/mineral/titanium/blue,
/area/awaymission/moonoutpost19/arrivals)
"mt" = (
/obj/structure/chair{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/moonoutpost,
/turf/open/floor/mineral/titanium/blue,
/area/awaymission/moonoutpost19/arrivals)
"mu" = (
@@ -1955,7 +1955,7 @@
/turf/open/floor/mineral/titanium/yellow,
/area/awaymission/moonoutpost19/arrivals)
"mI" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/moonoutpost,
/turf/open/floor/mineral/titanium/yellow,
/area/awaymission/moonoutpost19/arrivals)
"mJ" = (
@@ -1965,7 +1965,7 @@
icon_state = "beacon";
name = "tracking beacon"
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/moonoutpost,
/turf/open/floor/mineral/titanium/yellow,
/area/awaymission/moonoutpost19/arrivals)
"mK" = (
diff --git a/_maps/RandomZLevels/museum.dmm b/_maps/RandomZLevels/museum.dmm
index 2937250b1f9ba..afd0cd888fdcd 100644
--- a/_maps/RandomZLevels/museum.dmm
+++ b/_maps/RandomZLevels/museum.dmm
@@ -1426,7 +1426,7 @@
/turf/open/indestructible/plating,
/area/awaymission/museum)
"lz" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/museum,
/obj/structure/flora/bush/sparsegrass/style_random,
/turf/open/floor/grass,
/area/awaymission/museum)
@@ -3095,7 +3095,7 @@
/turf/open/floor/iron/smooth_large,
/area/awaymission/museum)
"zd" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/museum,
/turf/open/floor/grass,
/area/awaymission/museum)
"zg" = (
@@ -4503,7 +4503,7 @@
},
/area/awaymission/museum)
"KN" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/museum,
/obj/effect/turf_decal/siding/wood{
dir = 1
},
diff --git a/_maps/RandomZLevels/research.dmm b/_maps/RandomZLevels/research.dmm
index 1e84014fa0e1b..ae1814b7d7096 100644
--- a/_maps/RandomZLevels/research.dmm
+++ b/_maps/RandomZLevels/research.dmm
@@ -389,7 +389,7 @@
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
"bR" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
"bS" = (
@@ -438,7 +438,7 @@
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
"bZ" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/obj/effect/turf_decal/stripes/line,
/obj/structure/cable,
/turf/open/floor/iron/dark,
@@ -481,12 +481,12 @@
/area/awaymission/research/interior/gateway)
"cj" = (
/obj/structure/window/reinforced/spawner/directional/south,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
"ck" = (
/obj/machinery/door/window/right/directional/south,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
@@ -1761,7 +1761,7 @@
/obj/structure/toilet{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/obj/machinery/light/small/directional/east,
/turf/open/floor/iron/freezer,
/area/awaymission/research/interior/bathroom)
@@ -2007,7 +2007,7 @@
"jU" = (
/obj/structure/bed,
/obj/item/bedsheet/blue,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/turf/open/floor/wood,
/area/awaymission/research/interior/dorm)
"jV" = (
@@ -2505,7 +2505,7 @@
"lT" = (
/obj/structure/bed,
/obj/item/bedsheet/patriot,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/turf/open/floor/wood,
/area/awaymission/research/interior/dorm)
"lX" = (
@@ -2976,7 +2976,7 @@
/area/awaymission/research/interior)
"sM" = (
/obj/structure/window/reinforced/spawner/directional/south,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/research,
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/awaymission/research/interior/gateway)
diff --git a/_maps/RandomZLevels/snowdin.dmm b/_maps/RandomZLevels/snowdin.dmm
index d66be7f5614ff..6f565143e790e 100644
--- a/_maps/RandomZLevels/snowdin.dmm
+++ b/_maps/RandomZLevels/snowdin.dmm
@@ -181,7 +181,7 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/item/bedsheet/purple,
/turf/open/floor/wood,
/area/awaymission/snowdin/post/dorm)
@@ -213,7 +213,7 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/turf/open/floor/wood,
/area/awaymission/snowdin/post/dorm)
"aY" = (
@@ -239,7 +239,7 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/item/paper/crumpled/ruins/snowdin/dontdeadopeninside,
/obj/item/bedsheet/green,
/turf/open/floor/wood,
@@ -414,7 +414,7 @@
/turf/open/floor/iron/freezer,
/area/awaymission/snowdin/post/kitchen)
"bM" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron/freezer,
/area/awaymission/snowdin/post/kitchen)
@@ -1092,7 +1092,7 @@
"eh" = (
/obj/structure/bed,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/item/bedsheet/red,
/obj/effect/mapping_helpers/broken_floor,
/turf/open/floor/wood,
@@ -2073,12 +2073,12 @@
/area/awaymission/snowdin/post/gateway)
"hR" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/gateway)
"hS" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/turf_decal/loading_area,
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
@@ -2086,7 +2086,7 @@
/area/awaymission/snowdin/post/gateway)
"hT" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer4,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/gateway)
@@ -2302,7 +2302,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 5
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/gateway)
"iB" = (
@@ -2310,7 +2310,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 10
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/machinery/holopad,
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
@@ -2318,7 +2318,7 @@
/area/awaymission/snowdin/post/gateway)
"iC" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/gateway)
"iD" = (
@@ -2579,14 +2579,14 @@
/turf/open/floor/iron/white,
/area/awaymission/snowdin/post/minipost)
"ju" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/gateway)
"jv" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/turf_decal/stripes/line,
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable,
@@ -2650,7 +2650,7 @@
/obj/structure/chair{
dir = 4
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer4,
/turf/open/floor/iron,
@@ -3523,7 +3523,7 @@
/obj/structure/chair{
dir = 8
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/awaymission/snowdin/post/garage)
@@ -7044,7 +7044,7 @@
},
/area/awaymission/snowdin/cave)
"Be" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/effect/turf_decal/tile/neutral/anticorner/contrasted{
dir = 8
},
@@ -7500,7 +7500,7 @@
/obj/structure/bed{
dir = 4
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/snowdin,
/obj/item/bedsheet/nanotrasen{
dir = 4
},
diff --git a/_maps/RandomZLevels/undergroundoutpost45.dmm b/_maps/RandomZLevels/undergroundoutpost45.dmm
index 7d8b1cd028d46..16cc8924aae9b 100644
--- a/_maps/RandomZLevels/undergroundoutpost45.dmm
+++ b/_maps/RandomZLevels/undergroundoutpost45.dmm
@@ -101,14 +101,14 @@
/turf/open/floor/iron/dark,
/area/awaymission/undergroundoutpost45/central)
"ax" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/underground,
/turf/open/floor/iron,
/area/awaymission/undergroundoutpost45/central)
"ay" = (
/obj/structure/chair/comfy/beige{
dir = 4
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/underground,
/turf/open/floor/iron/grimy,
/area/awaymission/undergroundoutpost45/central)
"az" = (
@@ -118,7 +118,7 @@
icon_state = "beacon";
name = "tracking beacon"
},
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/underground,
/obj/effect/turf_decal/tile/neutral/half/contrasted{
dir = 4
},
@@ -126,7 +126,7 @@
/area/awaymission/undergroundoutpost45/central)
"aB" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/underground,
/obj/effect/turf_decal/tile/neutral/half/contrasted{
dir = 4
},
@@ -218,7 +218,7 @@
/turf/open/floor/iron,
/area/awaymission/undergroundoutpost45/central)
"aT" = (
-/obj/effect/landmark/awaystart,
+/obj/effect/landmark/awaystart/underground,
/turf/open/floor/iron/grimy,
/area/awaymission/undergroundoutpost45/central)
"aU" = (
diff --git a/_maps/bandastation/automapper/automapper_config.toml b/_maps/bandastation/automapper/automapper_config.toml
new file mode 100644
index 0000000000000..4bf2809b4d828
--- /dev/null
+++ b/_maps/bandastation/automapper/automapper_config.toml
@@ -0,0 +1,18 @@
+# Automapper configuration
+# [templates.example_template] - example_template should be replaced with the name of your map template.
+# directory - The direct path to our map files.
+# map_files - These are the names of the map files, including the extension, that will be loaded. Supports multiple for randomness.
+# required_map - This is the name of the required map that needs to be loaded in order for this template to load.
+# coordinates - The coordinates of the map template placement. (X, Y, Z). PLEASE NOTE: The Z coordinate is the same as would be shown in SDMM. NOT IN GAME.
+# leave it at 1 if it is not a multi-z map. It is relative to the map file Z, not the one loaded in game.
+# trait_name - The name of the Z level trait that will be used to determine what Z level we use.
+# Traits - Station (for station relatied edits), CentCom (for edits on the CC map), Mining (for edits on Lavaland)
+# More can be found in code\__DEFINES\maps.dm
+
+# Metastation Cryo
+# [templates.metastation_cryo]
+# map_files = ["metastation_cryo.dmm"]
+# directory = "_maps/bandastation/automapper/templates/metastation/"
+# required_map = "MetaStation.dmm"
+# coordinates = [133, 182, 1]
+# trait_name = "Station"
diff --git a/_maps/bandastation/automapper/templates/metastation/metastation_cryo.dmm b/_maps/bandastation/automapper/templates/metastation/metastation_cryo.dmm
new file mode 100644
index 0000000000000..473c0b647fc60
--- /dev/null
+++ b/_maps/bandastation/automapper/templates/metastation/metastation_cryo.dmm
@@ -0,0 +1,124 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/template_noop,
+/area/template_noop)
+"e" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/machinery/light/directional/west,
+/turf/open/floor/iron/white,
+/area/station/common/cryopods)
+"i" = (
+/obj/machinery/airalarm/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/common/cryopods)
+"j" = (
+/obj/effect/spawner/structure/window,
+/turf/open/floor/plating,
+/area/station/common/cryopods)
+"p" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/turf/open/floor/iron/dark,
+/area/station/common/cryopods)
+"q" = (
+/obj/structure/cable,
+/obj/machinery/power/apc/auto_name/directional/south,
+/turf/open/floor/iron/dark,
+/area/station/common/cryopods)
+"v" = (
+/turf/open/floor/iron/dark,
+/area/station/common/cryopods)
+"x" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/airlock/public/glass{
+ name = "Cryopods"
+ },
+/obj/effect/landmark/navigate_destination,
+/turf/open/floor/iron/white,
+/area/station/common/cryopods)
+"C" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/station/common/cryopods)
+"I" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/common/cryopods)
+"L" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron/white/side{
+ dir = 1
+ },
+/area/station/commons/fitness)
+"N" = (
+/turf/closed/wall,
+/area/station/common/cryopods)
+"O" = (
+/obj/machinery/airalarm/directional/west,
+/turf/template_noop,
+/area/template_noop)
+"U" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white/side{
+ dir = 9
+ },
+/area/station/commons/fitness)
+"V" = (
+/obj/effect/turf_decal/trimline/dark_red/mid_joiner,
+/obj/effect/turf_decal/trimline/dark_red/line,
+/obj/structure/cable,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron/white/smooth_half,
+/area/station/commons/fitness)
+
+(1,1,1) = {"
+N
+C
+N
+C
+N
+"}
+(2,1,1) = {"
+N
+v
+e
+i
+N
+"}
+(3,1,1) = {"
+N
+p
+I
+q
+N
+"}
+(4,1,1) = {"
+N
+j
+x
+N
+N
+"}
+(5,1,1) = {"
+a
+a
+U
+O
+a
+"}
+(6,1,1) = {"
+a
+V
+L
+a
+a
+"}
diff --git a/_maps/map_files/Birdshot/birdshot.dmm b/_maps/map_files/Birdshot/birdshot.dmm
index 7816e8a9be688..00961dbd7f5d6 100644
--- a/_maps/map_files/Birdshot/birdshot.dmm
+++ b/_maps/map_files/Birdshot/birdshot.dmm
@@ -160,6 +160,10 @@
},
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/visible/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/dark/visible,
+/obj/machinery/airlock_controller/incinerator_atmos{
+ pixel_x = -40;
+ pixel_y = -8
+ },
/turf/open/floor/engine,
/area/station/maintenance/disposal/incinerator)
"aem" = (
@@ -205,8 +209,15 @@
/obj/machinery/atmospherics/components/trinary/filter/flipped/layer2{
dir = 4
},
-/obj/structure/extinguisher_cabinet/directional/north,
/obj/machinery/light/small/directional/north,
+/obj/machinery/button/door/incinerator_vent_atmos_aux{
+ pixel_x = 8;
+ pixel_y = 24
+ },
+/obj/machinery/button/door/incinerator_vent_atmos_main{
+ pixel_x = 8;
+ pixel_y = 36
+ },
/turf/open/floor/plating,
/area/station/maintenance/disposal/incinerator)
"aeX" = (
@@ -2626,7 +2637,7 @@
"bah" = (
/obj/structure/cable,
/obj/item/kirbyplants/organic/applebush,
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/iron/dark/textured_corner{
dir = 4
},
@@ -2661,7 +2672,7 @@
dir = 1
},
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"baP" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -4399,6 +4410,7 @@
cycle_id = "atmos_airlock_1"
},
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
/turf/open/floor/iron,
/area/station/engineering/atmos/office)
"bJK" = (
@@ -4949,7 +4961,7 @@
dir = 4
},
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"bWs" = (
/obj/effect/turf_decal/stripes/line{
dir = 6
@@ -4958,8 +4970,9 @@
/turf/open/floor/iron,
/area/station/science/xenobiology)
"bXb" = (
-/obj/effect/turf_decal/sand/plating,
-/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
/turf/open/floor/plating,
/area/station/maintenance/department/electrical)
"bXi" = (
@@ -5135,6 +5148,7 @@
/obj/structure/disposalpipe/segment{
dir = 8
},
+/obj/effect/mapping_helpers/airlock/access/all/engineering/atmos,
/turf/open/floor/iron,
/area/station/engineering/atmos/office)
"cam" = (
@@ -5317,6 +5331,9 @@
},
/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-south"
+ },
/turf/open/floor/catwalk_floor/iron_dark,
/area/station/tcommsat/server)
"ccG" = (
@@ -5718,7 +5735,7 @@
dir = 1;
name = "Plasma to Pure"
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green{
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
dir = 4
},
/turf/open/floor/iron,
@@ -7333,6 +7350,7 @@
/obj/machinery/door/airlock/engineering/glass{
name = "Engineering Storage"
},
+/obj/effect/mapping_helpers/airlock/access/all/engineering/engine_equipment,
/turf/open/floor/iron/smooth_half{
dir = 8
},
@@ -7552,7 +7570,7 @@
/obj/structure/chair/stool/bar/directional/south,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"cUH" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
dir = 1
@@ -7760,11 +7778,10 @@
dir = 4
},
/obj/effect/turf_decal/tile/neutral/opposingcorners,
-/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"cYt" = (
/obj/structure/cable,
/turf/open/floor/plating,
@@ -8397,7 +8414,7 @@
/obj/structure/chair/stool/bar/directional/south,
/obj/effect/landmark/start/hangover,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"diI" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/tile/neutral,
@@ -9245,6 +9262,7 @@
/area/station/maintenance/starboard/aft)
"dzH" = (
/obj/machinery/portable_atmospherics/canister/plasma,
+/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible,
/turf/open/floor/engine/plasma,
/area/station/engineering/atmos)
"dAn" = (
@@ -9582,10 +9600,8 @@
/turf/open/floor/engine,
/area/station/engineering/supermatter)
"dGV" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/closed/wall,
+/obj/structure/closet/emcloset,
+/turf/open/floor/catwalk_floor,
/area/station/engineering/atmos/storage/gas)
"dHk" = (
/obj/effect/turf_decal/tile/blue/half/contrasted{
@@ -10738,6 +10754,10 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/iron,
/area/station/hallway/primary/central/aft)
+"efn" = (
+/obj/effect/spawner/random/structure/crate_loot,
+/turf/open/floor/plating,
+/area/station/maintenance/department/electrical)
"efy" = (
/obj/item/kirbyplants/organic/plant21,
/obj/machinery/status_display/ai/directional/west,
@@ -12438,6 +12458,9 @@
"eKd" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden,
/obj/machinery/light/small/directional/west,
+/obj/machinery/airlock_sensor/incinerator_atmos{
+ pixel_y = -20
+ },
/turf/open/floor/engine,
/area/station/maintenance/disposal/incinerator)
"eKf" = (
@@ -12468,9 +12491,6 @@
/obj/effect/landmark/start/hangover,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"eKU" = (
-/turf/closed/wall/r_wall/rust,
-/area/station/engineering/atmos/pumproom)
"eKW" = (
/obj/machinery/door/airlock/maintenance{
name = "Bathroom"
@@ -12628,7 +12648,7 @@
/obj/machinery/airalarm/directional/east,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"eOY" = (
/obj/machinery/atmospherics/pipe/smart/simple/cyan/visible{
dir = 4
@@ -13154,6 +13174,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/textured,
/area/station/ai_monitored/turret_protected/ai)
+"fai" = (
+/obj/effect/turf_decal/stripes/corner,
+/turf/closed/wall,
+/area/station/engineering/atmos/storage/gas)
"fap" = (
/obj/machinery/atmospherics/pipe/smart/manifold/scrubbers/visible{
dir = 1
@@ -13237,7 +13261,7 @@
/obj/item/aicard,
/obj/item/pai_card,
/obj/item/circuitboard/aicore,
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = -5
},
/obj/machinery/button/door/directional/north{
@@ -13756,6 +13780,11 @@
c_tag = "Engineering - Canister Storage"
},
/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/landmark/start/atmospheric_technician,
+/obj/structure/chair/plastic,
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
/turf/open/floor/iron/small,
/area/station/engineering/atmos/storage/gas)
"flM" = (
@@ -14379,9 +14408,7 @@
/area/station/science/xenobiology)
"fxp" = (
/obj/effect/spawner/structure/window/reinforced/plasma,
-/obj/machinery/atmospherics/pipe/smart/simple/orange{
- dir = 1
- },
+/obj/machinery/atmospherics/pipe/smart/simple/orange/visible,
/turf/open/floor/plating,
/area/station/engineering/supermatter/room)
"fxF" = (
@@ -14752,11 +14779,16 @@
/turf/open/floor/iron/smooth,
/area/station/ai_monitored/turret_protected/aisat_interior)
"fDO" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 10
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
+/obj/machinery/door/airlock/command/glass{
+ name = "Telecommunications Server Room"
},
-/turf/closed/wall,
-/area/station/engineering/atmos/storage/gas)
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-south"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/tcommsat/server)
"fDQ" = (
/obj/machinery/flasher/directional/north,
/turf/open/floor/iron/dark/smooth_large,
@@ -15174,6 +15206,7 @@
cycle_id = "sci-entrance"
},
/obj/structure/disposalpipe/segment,
+/obj/machinery/scanner_gate/preset_guns,
/turf/open/floor/iron/textured_half,
/area/station/security/brig/entrance)
"fKx" = (
@@ -16382,7 +16415,7 @@
/obj/machinery/computer/security/hos{
dir = 4
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/carpet/red,
/area/station/command/heads_quarters/hos)
"gfb" = (
@@ -16479,6 +16512,10 @@
/obj/machinery/camera/autoname/directional/west,
/turf/open/floor/iron,
/area/station/hallway/primary/aft)
+"ggr" = (
+/obj/item/pickaxe,
+/turf/open/floor/plating,
+/area/station/maintenance/department/electrical)
"ggw" = (
/obj/effect/turf_decal/stripes/white/end{
dir = 1
@@ -16676,7 +16713,7 @@
},
/obj/effect/turf_decal/tile/neutral/opposingcorners,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"gjE" = (
/obj/structure/cable,
/obj/effect/decal/cleanable/dirt/dust,
@@ -18841,7 +18878,7 @@
dir = 4
},
/turf/closed/wall/r_wall,
-/area/station/engineering/atmos/pumproom)
+/area/station/maintenance/department/engine/atmos)
"gUV" = (
/obj/structure/cable,
/obj/structure/chair/stool/directional/south{
@@ -19665,7 +19702,7 @@
dir = 4
},
/turf/closed/wall/r_wall,
-/area/station/engineering/atmos/pumproom)
+/area/station/maintenance/department/engine/atmos)
"hhL" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -20146,8 +20183,8 @@
},
/area/station/science/lobby)
"hqH" = (
-/obj/structure/reagent_dispensers/watertank,
/obj/item/reagent_containers/cup/watering_can/wood,
+/obj/structure/table,
/turf/open/floor/plating,
/area/station/maintenance/starboard/greater)
"hqM" = (
@@ -20985,7 +21022,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/landmark/start/hangover,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"hED" = (
/obj/structure/cable,
/obj/structure/disposalpipe/segment,
@@ -21059,6 +21096,12 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/station/maintenance/disposal/incinerator)
+"hGa" = (
+/obj/machinery/camera/directional/east{
+ c_tag = "Atmospherics Tank - Mix"
+ },
+/turf/open/floor/engine/vacuum,
+/area/station/engineering/atmos)
"hGb" = (
/turf/closed/wall/r_wall,
/area/station/science/ordnance/storage)
@@ -21868,7 +21911,7 @@
/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
dir = 4
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green,
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible,
/turf/open/floor/iron,
/area/station/engineering/atmos)
"hWk" = (
@@ -22199,7 +22242,7 @@
dir = 4
},
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"ibI" = (
/obj/effect/turf_decal/siding/white/corner{
dir = 8
@@ -23305,7 +23348,7 @@
/obj/machinery/atmospherics/pipe/bridge_pipe/yellow/visible{
dir = 4
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green,
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible,
/turf/open/floor/iron,
/area/station/engineering/atmos)
"itw" = (
@@ -25623,13 +25666,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
/area/station/maintenance/port/greater)
-"jbE" = (
-/obj/effect/spawner/structure/window/reinforced/plasma,
-/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
"jbV" = (
/obj/machinery/photocopier,
/turf/open/floor/iron/dark,
@@ -26258,14 +26294,21 @@
/turf/open/floor/iron,
/area/station/cargo/sorting)
"jnB" = (
-/obj/structure/chair/plastic{
- dir = 8
+/obj/structure/table/reinforced,
+/obj/item/folder/yellow{
+ pixel_x = 4
},
-/obj/effect/turf_decal/stripes/corner,
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
- dir = 4
+/obj/item/storage/pill_bottle/potassiodide{
+ pixel_y = 12;
+ pixel_x = -6
},
-/obj/effect/landmark/start/atmospheric_technician,
+/obj/item/pen/screwdriver,
+/obj/item/radio/intercom/directional/west,
+/obj/item/geiger_counter{
+ pixel_x = 7;
+ pixel_y = 14
+ },
+/obj/effect/turf_decal/stripes/corner,
/turf/open/floor/iron/small,
/area/station/engineering/atmos/storage/gas)
"jnI" = (
@@ -26677,6 +26720,17 @@
/obj/structure/cable,
/turf/open/floor/iron/dark/small,
/area/station/command/heads_quarters/captain/private)
+"jvm" = (
+/obj/machinery/door/airlock/engineering/glass/critical{
+ heat_proof = 1;
+ name = "Supermatter Chamber"
+ },
+/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/turf/open/floor/engine,
+/area/station/engineering/supermatter)
"jvB" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
@@ -27814,7 +27868,7 @@
/obj/machinery/atmospherics/components/binary/pump/off{
name = "O2 To Pure"
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green{
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
dir = 4
},
/turf/open/floor/iron,
@@ -28099,7 +28153,6 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/machinery/light_switch/directional/north,
/turf/open/floor/iron/stairs/old{
dir = 4
},
@@ -28238,7 +28291,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/camera/autoname/directional/east,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"jTD" = (
/obj/machinery/atmospherics/components/trinary/filter/atmos/o2{
dir = 8
@@ -28501,6 +28554,9 @@
name = "Telecommunications Server Room"
},
/obj/machinery/atmospherics/pipe/heat_exchanging/junction,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-north"
+ },
/turf/open/floor/catwalk_floor/iron_dark,
/area/station/tcommsat/server)
"jXA" = (
@@ -30872,6 +30928,7 @@
cycle_id = "sci-entrance"
},
/obj/structure/disposalpipe/segment,
+/obj/machinery/scanner_gate/preset_guns,
/turf/open/floor/iron/textured_half,
/area/station/security/brig/entrance)
"kKD" = (
@@ -30967,9 +31024,6 @@
/area/station/maintenance/starboard/fore)
"kNv" = (
/obj/machinery/air_sensor/mix_tank,
-/obj/machinery/camera/directional/east{
- c_tag = "Atmospherics Tank - Mix"
- },
/turf/open/floor/engine/vacuum,
/area/station/engineering/atmos)
"kNx" = (
@@ -32164,6 +32218,10 @@
/obj/item/camera,
/turf/open/floor/iron,
/area/station/security/prison/workout)
+"lhd" = (
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
+/area/station/security/prison/garden)
"lhi" = (
/obj/machinery/airalarm/directional/north,
/obj/machinery/button/door/directional/north{
@@ -32318,6 +32376,15 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating/rust,
/area/station/maintenance/department/engine/atmos)
+"ljc" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/maintenance/starboard/fore)
"ljg" = (
/obj/effect/turf_decal/weather/snow/corner{
dir = 1
@@ -33208,9 +33275,6 @@
/obj/machinery/camera/autoname/directional/west,
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
-"lwK" = (
-/turf/closed/wall/r_wall/rust,
-/area/station/engineering/atmos/storage)
"lwO" = (
/obj/machinery/door/airlock/highsecurity{
name = "Engine Room"
@@ -33675,6 +33739,9 @@
},
/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-south"
+ },
/turf/open/floor/catwalk_floor/iron_dark,
/area/station/tcommsat/server)
"lDo" = (
@@ -33890,7 +33957,6 @@
"lGO" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/sink/directional/west,
/turf/open/floor/iron,
/area/station/security/prison/garden)
"lGT" = (
@@ -35208,7 +35274,7 @@
/obj/machinery/computer/communications{
dir = 1
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/wood/large,
/area/station/command/heads_quarters/captain)
"mau" = (
@@ -36619,13 +36685,6 @@
/obj/structure/cable,
/turf/open/floor/plating,
/area/station/maintenance/department/engine)
-"mDb" = (
-/obj/effect/turf_decal/sand/plating,
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/plating,
-/area/station/maintenance/department/electrical)
"mDf" = (
/obj/structure/chair/wood{
dir = 8
@@ -37255,10 +37314,6 @@
/obj/structure/broken_flooring/singular/directional/east,
/turf/open/floor/plating,
/area/station/maintenance/starboard/aft)
-"mMF" = (
-/obj/structure/sign/warning/pods/directional/north,
-/turf/open/floor/plating,
-/area/station/maintenance/department/electrical)
"mMN" = (
/obj/structure/chair/office{
dir = 8
@@ -38013,6 +38068,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/station/maintenance/port/lesser)
+"nbN" = (
+/obj/effect/spawner/random/structure/girder,
+/turf/open/floor/plating,
+/area/station/maintenance/department/electrical)
"ncb" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table/wood,
@@ -38179,10 +38238,6 @@
},
/turf/open/floor/iron,
/area/station/security)
-"ngd" = (
-/obj/effect/turf_decal/tile/neutral/opposingcorners,
-/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
"ngq" = (
/obj/structure/cable,
/obj/structure/disposalpipe/segment{
@@ -39089,7 +39144,7 @@
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"nuY" = (
/obj/structure/broken_flooring/pile/directional/east,
/obj/structure/alien/weeds/node,
@@ -39191,7 +39246,7 @@
/obj/machinery/modular_computer/preset/id{
dir = 1
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/wood,
/area/station/command/heads_quarters/qm)
"nxX" = (
@@ -39932,9 +39987,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 5
},
-/obj/machinery/atmospherics/pipe/smart/simple/orange{
- dir = 1
- },
+/obj/machinery/atmospherics/pipe/smart/simple/orange/visible,
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
"nKj" = (
@@ -40886,6 +40939,7 @@
},
/obj/machinery/power/apc/auto_name/directional/west,
/obj/structure/cable,
+/obj/machinery/light/small/directional/west,
/turf/open/floor/iron/dark,
/area/station/engineering/atmos/storage)
"odh" = (
@@ -43408,6 +43462,10 @@
},
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
+"oYf" = (
+/obj/machinery/button/ignition/incinerator/atmos,
+/turf/closed/wall/r_wall,
+/area/station/maintenance/disposal/incinerator)
"oYi" = (
/obj/effect/turf_decal/trimline/neutral/line,
/obj/effect/turf_decal/trimline/neutral/line{
@@ -44319,6 +44377,7 @@
/area/station/service/chapel)
"pnO" = (
/obj/structure/cable,
+/obj/machinery/airalarm/directional/south,
/turf/open/floor/plating,
/area/station/maintenance/disposal/incinerator)
"pnQ" = (
@@ -44545,6 +44604,10 @@
/obj/item/kirbyplants/random,
/turf/open/floor/iron/white,
/area/station/medical/medbay/lobby)
+"prd" = (
+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron/smooth_large,
+/area/station/engineering/supermatter/room)
"prf" = (
/obj/structure/cable,
/obj/effect/spawner/structure/window/reinforced,
@@ -45870,9 +45933,6 @@
},
/turf/open/floor/wood/parquet,
/area/station/service/library)
-"pOT" = (
-/turf/closed/wall,
-/area/station/holodeck/rec_center)
"pOX" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 1
@@ -46118,11 +46178,10 @@
name = "Maintenance"
},
/obj/effect/mapping_helpers/airlock/access/any/service/maintenance,
-/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/plating,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"pTq" = (
/obj/machinery/door/airlock/maintenance{
name = "Crematorium Maintenance"
@@ -46148,7 +46207,7 @@
/obj/effect/spawner/random/entertainment/arcade,
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"pTZ" = (
/obj/effect/turf_decal/siding/wideplating/dark{
dir = 8
@@ -46468,7 +46527,6 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
-/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/plating,
@@ -46681,6 +46739,7 @@
pixel_x = -6;
pixel_y = 6
},
+/obj/machinery/light_switch/directional/north,
/turf/open/floor/iron/smooth,
/area/station/engineering/break_room)
"qcf" = (
@@ -46954,7 +47013,7 @@
dir = 1;
name = "CO2 to Pure"
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green{
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
dir = 4
},
/turf/open/floor/iron,
@@ -49754,7 +49813,7 @@
/turf/open/floor/wood/tile,
/area/station/maintenance/central/lesser)
"rdH" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/mineral/titanium,
/area/station/command/heads_quarters/ce)
"rdM" = (
@@ -50653,6 +50712,7 @@
name = "Engine Airlock"
},
/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
/turf/open/floor/plating,
/area/station/engineering/supermatter/room)
"ruS" = (
@@ -52918,7 +52978,7 @@
/obj/effect/turf_decal/tile/neutral/opposingcorners,
/obj/structure/chair/stool/bar/directional/north,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"sjl" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -53432,7 +53492,7 @@
/area/station/maintenance/port/greater)
"srw" = (
/turf/closed/wall/r_wall/rust,
-/area/station/engineering/atmospherics_engine)
+/area/station/maintenance/department/electrical)
"srx" = (
/obj/machinery/power/port_gen/pacman,
/obj/effect/turf_decal/bot{
@@ -53464,6 +53524,9 @@
name = "Telecommunications Server Room"
},
/obj/machinery/atmospherics/pipe/smart/simple/dark/hidden,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-south"
+ },
/turf/open/floor/catwalk_floor/iron_dark,
/area/station/tcommsat/server)
"srH" = (
@@ -53603,7 +53666,7 @@
},
/obj/effect/landmark/start/hangover,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"sul" = (
/obj/effect/turf_decal/siding{
dir = 1
@@ -54396,6 +54459,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/grimy,
/area/station/commons/vacant_room/office)
+"sJf" = (
+/obj/structure/water_source/puddle,
+/turf/open/misc/asteroid,
+/area/station/maintenance/starboard/greater)
"sJg" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/general/hidden,
/obj/machinery/door/airlock/command{
@@ -56174,11 +56241,9 @@
"tlJ" = (
/obj/effect/turf_decal/tile/neutral/opposingcorners,
/obj/item/kirbyplants/random,
-/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/power/apc/auto_name/directional/east,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"tlX" = (
/obj/structure/cable,
/obj/effect/turf_decal/tile/blue/fourcorners,
@@ -56502,6 +56567,12 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/wood,
/area/station/commons/fitness/recreation)
+"tqn" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/light/small/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/engineering/atmospherics_engine)
"tqo" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
@@ -58664,6 +58735,9 @@
},
/turf/open/floor/iron,
/area/station/engineering/atmos/project)
+"uct" = (
+/turf/open/floor/engine/vacuum,
+/area/station/engineering/atmos)
"ucy" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/siding/red{
@@ -59942,7 +60016,7 @@
/obj/effect/turf_decal/tile/neutral/opposingcorners,
/obj/effect/spawner/random/entertainment/arcade,
/turf/open/floor/iron,
-/area/station/holodeck/rec_center)
+/area/station/commons/fitness/recreation/entertainment)
"uwB" = (
/obj/effect/turf_decal/tile/dark_red/half/contrasted{
dir = 4
@@ -60085,19 +60159,6 @@
/obj/machinery/airalarm/directional/west,
/turf/open/floor/wood/tile,
/area/station/command/bridge)
-"uAM" = (
-/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/turf_decal/bot{
- dir = 1
- },
-/obj/structure/closet/firecloset,
-/turf/open/floor/engine,
-/area/station/engineering/supermatter/room)
"uAY" = (
/turf/open/floor/plating,
/area/station/maintenance/department/bridge)
@@ -61705,10 +61766,6 @@
},
/turf/open/floor/iron/dark,
/area/station/security/interrogation)
-"vcm" = (
-/obj/item/pickaxe,
-/turf/open/misc/asteroid,
-/area/station/maintenance/department/electrical)
"vcB" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -63890,7 +63947,7 @@
/obj/machinery/door/airlock/engineering{
name = "Engineering Office"
},
-/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/engine_equipment,
/turf/open/floor/iron/smooth_half{
dir = 8
},
@@ -64562,6 +64619,20 @@
},
/turf/open/floor/iron,
/area/station/hallway/primary/aft)
+"vSM" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/airlock/command{
+ name = "Telecomms Server Room"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-north"
+ },
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/tcommsat/server)
"vSW" = (
/obj/effect/spawner/random/engineering/atmospherics_portable,
/turf/open/floor/plating,
@@ -64584,22 +64655,16 @@
/turf/open/floor/engine/vacuum,
/area/station/science/ordnance/freezerchamber)
"vTg" = (
-/obj/structure/table/reinforced,
-/obj/item/folder/yellow{
- pixel_x = 4
- },
-/obj/item/storage/pill_bottle/potassiodide{
- pixel_y = 12;
- pixel_x = -6
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/engineering/tcoms,
+/obj/machinery/door/airlock/command/glass{
+ name = "Telecommunications Server Room"
},
-/obj/item/pen/screwdriver,
-/obj/item/radio/intercom/directional/west,
-/obj/item/geiger_counter{
- pixel_x = 7;
- pixel_y = 14
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "comms-entrance-north"
},
-/turf/open/floor/iron/small,
-/area/station/engineering/atmos/storage/gas)
+/turf/open/floor/catwalk_floor/iron_dark,
+/area/station/tcommsat/server)
"vTj" = (
/obj/effect/spawner/random/maintenance,
/obj/effect/decal/cleanable/dirt/dust,
@@ -65416,14 +65481,6 @@
"wfr" = (
/turf/closed/wall/r_wall,
/area/station/medical/pharmacy)
-"wfB" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/spawner/random/structure/steam_vent,
-/turf/open/floor/plating,
-/area/station/maintenance/department/electrical)
"wfG" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/firealarm/directional/west,
@@ -66236,6 +66293,9 @@
name = "AI Upload"
},
/obj/effect/mapping_helpers/airlock/access/all/command/ai_upload,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
/turf/open/floor/iron/dark/textured_half,
/area/station/ai_monitored/turret_protected/ai_upload)
"wtv" = (
@@ -67670,10 +67730,10 @@
/obj/machinery/atmospherics/components/binary/pump/on{
name = "O2 to Airmix"
},
-/obj/machinery/atmospherics/pipe/bridge_pipe/green{
+/obj/machinery/light/no_nightlight/directional/north,
+/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
dir = 4
},
-/obj/machinery/light/no_nightlight/directional/north,
/turf/open/floor/iron,
/area/station/engineering/atmos)
"wPP" = (
@@ -67782,6 +67842,7 @@
name = "Secure Network Access"
},
/obj/effect/mapping_helpers/airlock/access/all/command/ai_upload,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/iron/dark/textured_half,
/area/station/ai_monitored/turret_protected/ai_upload_foyer)
"wQT" = (
@@ -68045,7 +68106,7 @@
pixel_x = 6;
req_access = list("medical")
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/turf/open/floor/wood/parquet,
/area/station/command/heads_quarters/cmo)
"wTX" = (
@@ -70256,6 +70317,10 @@
heat_proof = 1;
name = "Supermatter Chamber"
},
+/obj/effect/mapping_helpers/airlock/access/any/engineering/general,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
/turf/open/floor/engine,
/area/station/engineering/supermatter)
"xAA" = (
@@ -72280,7 +72345,7 @@
/area/station/hallway/primary/starboard)
"yei" = (
/obj/machinery/door/airlock/maintenance{
- name = "Transit Tube Station"
+ name = "Atmospherics Maintenance"
},
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
@@ -81857,7 +81922,7 @@ wBo
sRf
wBo
hFO
-wBo
+oYf
mPB
wWm
nlR
@@ -83950,7 +84015,7 @@ kjW
fcE
ceN
cDV
-kUN
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ybs
knv
knv
@@ -84176,8 +84241,8 @@ wzv
wzv
fjh
dfd
-ybO
-jbE
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+ooo
ukP
ooo
jZl
@@ -84188,7 +84253,7 @@ wmq
vMI
pKW
kiP
-wmq
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dYv
jZl
feu
@@ -84207,7 +84272,7 @@ tKn
eWr
xcW
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-kUN
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knv
aJq
@@ -84433,7 +84498,7 @@ wzv
wzv
fjh
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kNv
gAy
@@ -84464,7 +84529,7 @@ hBi
bzF
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svd
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jqd
lxP
@@ -84690,10 +84755,10 @@ pWm
pWm
uEH
dfd
-ybO
-ybO
-ybO
-ybO
+pnl
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jZl
bEG
rCk
@@ -84721,7 +84786,7 @@ isC
bPd
vDG
rry
-kUN
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olj
cmf
gBh
@@ -84946,11 +85011,11 @@ wzv
wzv
wzv
yil
-yil
-wfB
-kNn
-yil
-kNn
+wzv
+pnl
+uct
+hGa
+uct
jZl
oqq
tmK
@@ -84978,7 +85043,7 @@ uqg
cjS
gqS
kmL
-eKU
+ecq
olj
gBh
gBh
@@ -85199,15 +85264,15 @@ dDB
aWx
tdY
qcF
-wzv
+kNn
yil
xnL
yil
-pWm
-pWm
-pWm
-mMF
-mDb
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+pnl
+pnl
srw
tXF
qaU
@@ -85235,7 +85300,7 @@ hMQ
tNm
nWa
iua
-kUN
+bNq
bJK
dez
gBh
@@ -85456,13 +85521,13 @@ pWm
pWm
pWm
pWm
-pWm
rjo
pWm
pWm
pWm
-bvt
-bvt
+bXb
+bXb
+bXb
bXb
yil
fTJ
@@ -85492,7 +85557,7 @@ kti
iwR
oQK
dFG
-kUN
+bNq
cvJ
olj
knv
@@ -85711,18 +85776,18 @@ dDB
dDB
tYT
aJq
-aJq
-pWm
+gcs
ako
mmT
vtJ
acg
pWm
-bvt
-bvt
-vcm
+efn
+wzv
+wzv
+wzv
oii
-jZl
+pnl
sZP
wvZ
mDS
@@ -85749,7 +85814,7 @@ lkN
rjw
vSt
kOH
-kUN
+bNq
cvJ
aIk
knv
@@ -85968,8 +86033,7 @@ dDB
dDB
tYT
aJq
-aJq
-pWm
+gcs
arN
wOz
viE
@@ -85977,9 +86041,10 @@ bOa
pWm
bvt
bvt
-bvt
+nbN
+ggr
oii
-jZl
+pnl
gmv
jrD
jrD
@@ -86006,7 +86071,7 @@ vuV
xLS
lfq
cHt
-kUN
+bNq
xxt
liX
knv
@@ -86156,7 +86221,7 @@ xjz
xjz
xjz
xjz
-dDB
+xjz
dDB
blb
blb
@@ -86225,8 +86290,7 @@ dDB
dDB
tYT
aJq
-aJq
-pWm
+gcs
pWm
hDg
qMG
@@ -86235,17 +86299,18 @@ bvt
bvt
bvt
bvt
+bvt
yil
-jZl
+pnl
wFZ
oLc
jDi
jDi
jDi
-jZl
+pnl
srw
-jZl
-jZl
+pnl
+pnl
jZl
xck
cag
@@ -86253,17 +86318,17 @@ xck
bJH
xck
cGV
-cGV
-cGV
-lwK
-cGV
-kUN
+bNq
+bNq
+ecq
+bNq
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hhr
-kUN
+bNq
gUQ
-kUN
-kUN
-kUN
+bNq
+bNq
+bNq
knv
tZE
knv
@@ -86412,7 +86477,7 @@ hJC
aHJ
wmy
tBm
-xjz
+tBm
xjz
blb
blb
@@ -86484,22 +86549,22 @@ dDB
tYT
aJq
bvt
-bvt
fiw
oIf
pWm
bvt
bvt
bvt
+bvt
pWm
oii
-jZl
+pnl
jDi
jDi
jDi
jDi
jDi
-jZl
+pnl
oCE
oCE
lYH
@@ -86669,7 +86734,7 @@ aWt
sis
sis
sis
-tBm
+lhd
xjz
blb
dDB
@@ -86750,13 +86815,13 @@ bvt
bvt
pWm
yil
-jZl
+pnl
urP
kLr
wkj
tuu
kHd
-jZl
+pnl
oCE
pWm
pWm
@@ -87008,11 +87073,11 @@ bvt
pWm
qjp
kNn
-jZl
-jZl
-jZl
+pnl
+pnl
+pnl
srw
-jZl
+pnl
tOc
oCE
pWm
@@ -90351,7 +90416,7 @@ szg
tpW
pUM
kMe
-kMe
+prd
fGf
ayK
izf
@@ -91628,7 +91693,7 @@ cBd
cBd
dyI
ozQ
-xAx
+jvm
brA
dyI
oer
@@ -92410,8 +92475,8 @@ yjE
rNG
whK
cTK
-jKU
-jKU
+fai
+dGV
jRU
iqB
ahW
@@ -92659,15 +92724,15 @@ buI
kjs
xUK
vni
-uAM
+nHH
lHd
nHH
xTr
yjE
-dGV
-fDO
jKU
-vTg
+jKU
+jKU
+jKU
jKU
nQB
pVM
@@ -112253,13 +112318,13 @@ cvk
nFW
uvG
siN
-ngd
+jpp
nuV
sue
-ngd
+jpp
cUB
baO
-pOT
+pzd
gMz
rem
rQA
@@ -112512,11 +112577,11 @@ pTA
hEw
bWp
gjn
-ngd
+jpp
ibF
diG
baO
-pOT
+pzd
ycQ
rem
nvB
@@ -112765,13 +112830,13 @@ eav
eav
nFW
nFW
-pOT
-pOT
+pzd
+pzd
tlJ
cYp
jTC
eOX
-pOT
+pzd
xQJ
xQJ
xQJ
@@ -113023,12 +113088,12 @@ tLj
wOp
fsq
iRl
-pOT
-pOT
+pzd
+pzd
pTk
-pOT
-pOT
-pOT
+pzd
+pzd
+pzd
xqs
xMO
xQJ
@@ -113282,7 +113347,7 @@ fLg
tHi
tfc
wOp
-mTc
+ljc
xQJ
ejn
vJx
@@ -113539,7 +113604,7 @@ pot
rUq
lyq
wOp
-mTc
+ljc
xQJ
mbV
vJx
@@ -119491,7 +119556,7 @@ xok
qID
iHM
uSB
-lDc
+vSM
qxB
nKj
jXr
@@ -119751,7 +119816,7 @@ gDB
ccF
gMe
nRr
-pJu
+vTg
rqm
vwx
rYp
@@ -119766,7 +119831,7 @@ woD
qCY
toh
tAT
-pJu
+fDO
ldx
gMe
ccF
@@ -129016,7 +129081,7 @@ ylD
hqH
vzv
brz
-cgM
+sJf
ylD
wyj
dYR
diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index f4691cfb2ab04..8959abab5589d 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -4050,6 +4050,29 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/station/maintenance/solars/port/fore)
+"aYN" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig"
+ },
+/obj/structure/cable,
+/obj/effect/landmark/navigate_destination,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/brig)
"aYO" = (
/obj/structure/chair/pew/right,
/turf/open/floor/iron/chapel{
@@ -10367,14 +10390,12 @@
/area/station/command/corporate_showroom)
"czg" = (
/obj/machinery/hydroponics/soil,
-/obj/effect/decal/cleanable/dirt,
/obj/item/plant_analyzer,
/obj/machinery/camera/directional/east{
c_tag = "Permabrig - Garden";
network = list("ss13","prison")
},
-/obj/effect/mapping_helpers/burnt_floor,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"czi" = (
/obj/effect/decal/cleanable/dirt,
@@ -18863,7 +18884,7 @@
/obj/structure/sign/nanotrasen{
pixel_x = 32
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/effect/turf_decal/tile/purple,
/obj/effect/turf_decal/tile/neutral/opposingcorners{
dir = 1
@@ -19590,10 +19611,8 @@
/area/station/engineering/atmos)
"eQx" = (
/obj/machinery/hydroponics/soil,
-/obj/effect/decal/cleanable/dirt,
/obj/item/shovel/spade,
-/obj/effect/mapping_helpers/burnt_floor,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"eQB" = (
/obj/machinery/door/airlock/public/glass{
@@ -22260,7 +22279,7 @@
/turf/open/floor/iron,
/area/station/service/kitchen)
"fyH" = (
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_x = 6
},
/obj/machinery/light_switch/directional/south{
@@ -22838,12 +22857,6 @@
},
/turf/open/floor/iron,
/area/station/security/checkpoint/medical/medsci)
-"fGn" = (
-/obj/machinery/deepfryer,
-/obj/effect/turf_decal/bot,
-/obj/structure/extinguisher_cabinet/directional/south,
-/turf/open/floor/iron/cafeteria,
-/area/station/service/kitchen)
"fGt" = (
/obj/structure/table/wood,
/obj/effect/decal/cleanable/dirt,
@@ -25546,7 +25559,7 @@
/turf/open/floor/iron,
/area/station/maintenance/starboard/aft)
"goc" = (
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_y = -38
},
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
@@ -27275,7 +27288,7 @@
pixel_y = -6;
req_access = list("hos")
},
-/obj/machinery/keycard_auth/directional/east{
+/obj/machinery/keycard_auth/wall_mounted/directional/east{
pixel_x = 38;
pixel_y = 6
},
@@ -27544,10 +27557,8 @@
"gLT" = (
/obj/machinery/hydroponics/soil,
/obj/item/cultivator,
-/obj/effect/decal/cleanable/dirt,
/obj/structure/sign/warning/electric_shock/directional/west,
-/obj/effect/mapping_helpers/burnt_floor,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"gMd" = (
/obj/structure/window/reinforced/spawner/directional/west,
@@ -30860,23 +30871,10 @@
/turf/open/floor/iron,
/area/station/commons/vacant_room/commissary)
"hHi" = (
-/obj/structure/closet/crate/hydroponics,
-/obj/item/paper/guides/jobs/hydroponics,
-/obj/item/seeds/onion,
-/obj/item/seeds/garlic,
-/obj/item/seeds/potato,
-/obj/item/seeds/tomato,
-/obj/item/seeds/carrot,
-/obj/item/seeds/grass,
-/obj/item/seeds/ambrosia,
-/obj/item/seeds/wheat,
-/obj/item/seeds/pumpkin,
-/obj/effect/spawner/random/contraband/prison,
/obj/structure/window/spawner/directional/south,
-/obj/effect/decal/cleanable/dirt,
-/obj/item/seeds/tower,
/obj/structure/sign/poster/official/random/directional/north,
-/turf/open/floor/iron,
+/obj/structure/water_source/puddle,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"hHo" = (
/obj/structure/disposalpipe/trunk,
@@ -32151,7 +32149,7 @@
/area/station/science/research/abandoned)
"hXQ" = (
/obj/machinery/door/window/left/directional/east{
- name = "'Monkey Pen";
+ name = "Monkey Pen";
req_access = list("genetics")
},
/obj/structure/flora/bush/lavendergrass,
@@ -42744,6 +42742,24 @@
/obj/item/storage/crayons,
/turf/open/floor/wood,
/area/station/service/library/abandoned)
+"kEp" = (
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance"
+ },
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/brig)
"kEw" = (
/obj/structure/cable,
/obj/structure/reagent_dispensers/plumbed{
@@ -50644,28 +50660,6 @@
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/engineering/atmos)
-"mEB" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security/glass{
- name = "Brig"
- },
-/obj/structure/cable,
-/obj/effect/landmark/navigate_destination,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/turf/open/floor/iron/dark,
-/area/station/security/brig)
"mEH" = (
/obj/structure/table/wood,
/obj/effect/decal/cleanable/dirt,
@@ -59519,13 +59513,23 @@
/area/station/service/chapel)
"oWp" = (
/obj/structure/window/spawner/directional/south,
-/obj/structure/sink/directional/south,
-/obj/structure/reagent_dispensers/watertank,
-/obj/item/reagent_containers/cup/watering_can,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/cobweb,
/obj/structure/cable,
/obj/machinery/power/apc/auto_name/directional/west,
+/obj/structure/closet/crate/hydroponics,
+/obj/item/seeds/tower,
+/obj/effect/spawner/random/contraband/prison,
+/obj/item/seeds/pumpkin,
+/obj/item/seeds/wheat,
+/obj/item/seeds/ambrosia,
+/obj/item/seeds/grass,
+/obj/item/seeds/carrot,
+/obj/item/seeds/tomato,
+/obj/item/seeds/potato,
+/obj/item/seeds/garlic,
+/obj/item/seeds/onion,
+/obj/item/paper/guides/jobs/hydroponics,
/turf/open/floor/iron,
/area/station/security/prison/garden)
"oWt" = (
@@ -72704,6 +72708,11 @@
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/engineering/main)
+"shc" = (
+/obj/structure/extinguisher_cabinet/directional/south,
+/obj/machinery/smartfridge/drying,
+/turf/open/floor/iron/cafeteria,
+/area/station/service/kitchen)
"shm" = (
/obj/effect/spawner/random/structure/table_or_rack,
/obj/machinery/airalarm/directional/north,
@@ -74136,7 +74145,7 @@
pixel_x = 38;
pixel_y = 3
},
-/obj/machinery/keycard_auth/directional/east{
+/obj/machinery/keycard_auth/wall_mounted/directional/east{
pixel_x = 40;
pixel_y = -8
},
@@ -76961,7 +76970,7 @@
/area/station/command/bridge)
"tns" = (
/obj/structure/table/wood,
-/obj/machinery/keycard_auth/directional/west,
+/obj/machinery/keycard_auth/wall_mounted/directional/west,
/obj/item/flashlight/lamp,
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
@@ -78591,11 +78600,9 @@
/area/station/command/corporate_showroom)
"tGW" = (
/obj/machinery/hydroponics/soil,
-/obj/effect/decal/cleanable/dirt,
/obj/item/radio/intercom/directional/east,
-/obj/effect/mapping_helpers/burnt_floor,
/obj/machinery/light/small/directional/east,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"tHc" = (
/obj/structure/table/wood/fancy,
@@ -79856,10 +79863,8 @@
dir = 1
},
/obj/machinery/firealarm/directional/west,
-/obj/effect/turf_decal/tile/green{
- dir = 8
- },
-/turf/open/floor/iron,
+/obj/structure/water_source/puddle,
+/turf/open/misc/sandy_dirt,
/area/station/service/hydroponics/garden)
"tXe" = (
/obj/effect/turf_decal/loading_area/red{
@@ -80350,23 +80355,6 @@
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron,
/area/station/security/checkpoint/escape)
-"ucz" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance"
- },
-/obj/machinery/door/airlock/security/glass{
- name = "Brig"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/turf/open/floor/iron/dark,
-/area/station/security/brig)
"ucA" = (
/obj/effect/turf_decal/siding/wood{
dir = 4
@@ -84677,6 +84665,7 @@
/obj/machinery/hydroponics/constructable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/tile/green,
+/obj/item/reagent_containers/cup/watering_can,
/turf/open/floor/iron,
/area/station/security/prison/garden)
"veD" = (
@@ -90300,10 +90289,8 @@
"wAt" = (
/obj/machinery/hydroponics/soil,
/obj/item/cultivator,
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/airalarm/directional/east,
-/obj/effect/mapping_helpers/burnt_floor,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"wAz" = (
/obj/structure/table/wood,
@@ -90611,7 +90598,7 @@
/obj/machinery/modular_computer/preset/id{
dir = 1
},
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_x = -5
},
/obj/machinery/button/door/directional/south{
@@ -91827,11 +91814,9 @@
/area/space)
"wVy" = (
/obj/machinery/hydroponics/soil,
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/light/small/directional/west,
-/obj/effect/mapping_helpers/burnt_floor,
/obj/structure/sign/poster/contraband/ambrosia_vulgaris/directional/west,
-/turf/open/floor/plating,
+/turf/open/misc/sandy_dirt,
/area/station/security/prison/garden)
"wVJ" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
@@ -127687,7 +127672,7 @@ spq
nyp
vmh
rEJ
-fGn
+shc
xtp
hBF
jUU
@@ -146989,9 +146974,9 @@ hOz
hOz
hOz
dzw
-mEB
+aYN
hOz
-ucz
+kEp
mTA
mTA
tNZ
diff --git a/_maps/map_files/IceBoxStation/IceBoxStation.dmm b/_maps/map_files/IceBoxStation/IceBoxStation.dmm
index 748b501c75f9e..b88647d4934a0 100644
--- a/_maps/map_files/IceBoxStation/IceBoxStation.dmm
+++ b/_maps/map_files/IceBoxStation/IceBoxStation.dmm
@@ -1,4 +1,21 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aac" = (
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Security Checkpoint"
+ },
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brigoutpost"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark/textured_edge{
+ dir = 8
+ },
+/area/station/security/brig/entrance)
"aap" = (
/obj/effect/spawner/random/engineering/tracking_beacon,
/turf/open/floor/iron,
@@ -859,9 +876,6 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/commons/dorms)
-"aoC" = (
-/turf/open/openspace,
-/area/icemoon/underground/explored)
"apb" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 8
@@ -950,7 +964,7 @@
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral/fourcorners,
/obj/machinery/light/small/directional/north,
-/obj/machinery/computer/security/telescreen/engine/directional/north,
+/obj/machinery/incident_display/delam/directional/north,
/turf/open/floor/iron/dark,
/area/station/engineering/engine_smes)
"apS" = (
@@ -1157,7 +1171,7 @@
dir = 4
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"asM" = (
/obj/machinery/light/directional/east,
@@ -7906,6 +7920,13 @@
/obj/structure/closet/firecloset,
/turf/open/floor/plating,
/area/station/maintenance/aft/lesser)
+"cmd" = (
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/obj/machinery/smartfridge/drying,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/service/kitchen)
"cmg" = (
/obj/effect/turf_decal/tile/green/opposingcorners{
dir = 1
@@ -9015,6 +9036,9 @@
/obj/effect/turf_decal/tile/neutral/half/contrasted{
dir = 4
},
+/obj/effect/turf_decal/siding/wood{
+ dir = 4
+ },
/turf/open/floor/iron,
/area/station/service/hydroponics/garden)
"cBG" = (
@@ -14249,7 +14273,7 @@
dir = 1
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"egj" = (
/obj/structure/rack,
@@ -14353,7 +14377,7 @@
/turf/open/floor/iron,
/area/station/commons/locker)
"ehy" = (
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
dir = 1
},
@@ -14569,7 +14593,7 @@
dir = 1
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"ekW" = (
/obj/structure/cable,
@@ -15737,6 +15761,7 @@
/obj/item/analyzer,
/obj/item/pipe_dispenser,
/obj/item/flashlight,
+/obj/machinery/incident_display/delam/directional/north,
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
"eEm" = (
@@ -15774,22 +15799,6 @@
/obj/effect/mapping_helpers/burnt_floor,
/turf/open/floor/plating,
/area/station/maintenance/aft/lesser)
-"eEZ" = (
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Security Checkpoint"
- },
-/obj/structure/cable,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brigoutpost"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron/dark/textured_edge{
- dir = 8
- },
-/area/station/security/brig/entrance)
"eFd" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/poddoor/preopen{
@@ -18818,22 +18827,6 @@
/obj/effect/mapping_helpers/airlock/access/all/security/general,
/turf/open/floor/plating,
/area/station/security/processing)
-"fEC" = (
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Security Checkpoint"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brigoutpost"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron/dark/textured_edge{
- dir = 4
- },
-/area/station/security/brig/entrance)
"fER" = (
/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible{
dir = 4
@@ -24782,10 +24775,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/visible,
/turf/open/floor/plating,
/area/station/maintenance/port/aft)
-"hto" = (
-/obj/structure/girder,
-/turf/closed/wall,
-/area/station/maintenance/starboard/aft)
"htp" = (
/obj/machinery/door/poddoor/preopen{
id = "xenobio2";
@@ -27817,7 +27806,7 @@
pixel_y = 4
},
/obj/item/folder/yellow,
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_x = -25;
pixel_y = -5
},
@@ -29297,7 +29286,7 @@
/obj/item/bedsheet/cmo,
/obj/machinery/light_switch/directional/south,
/obj/effect/landmark/start/chief_medical_officer,
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/machinery/camera{
c_tag = "Chief Medical Officer Bedroom";
dir = 4;
@@ -29369,8 +29358,12 @@
pixel_y = 2
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
-/area/station/science/cytology)
+/obj/machinery/camera/directional/south{
+ c_tag = "Ordnance Lower Mix Lab";
+ network = list("ss13","rd")
+ },
+/turf/open/openspace/icemoon,
+/area/icemoon/underground/explored)
"iPP" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/landmark/start/bartender,
@@ -29672,7 +29665,7 @@
},
/obj/machinery/holopad,
/obj/effect/landmark/start/depsec/medical,
-/obj/machinery/computer/security/telescreen/cmo/directional/east,
+/obj/machinery/computer/security/telescreen/med_sec/directional/east,
/turf/open/floor/iron/dark/smooth_large,
/area/station/security/checkpoint/medical)
"iTJ" = (
@@ -33584,7 +33577,7 @@
dir = 1
},
/obj/structure/railing,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"kdT" = (
/obj/machinery/iv_drip,
@@ -35656,6 +35649,23 @@
dir = 1
},
/area/station/commons/storage/art)
+"kGJ" = (
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Security Checkpoint"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brigoutpost"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark/textured_edge{
+ dir = 4
+ },
+/area/station/security/brig/entrance)
"kGP" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/turf_decal/tile/red{
@@ -38876,10 +38886,6 @@
dir = 1
},
/area/station/hallway/secondary/service)
-"lEc" = (
-/obj/structure/stairs/east,
-/turf/open/misc/asteroid/snow,
-/area/station/science/ordnance)
"lEg" = (
/obj/machinery/door/window/left/directional/north{
name = "AI Core Door";
@@ -40954,7 +40960,7 @@
dir = 5
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"mnC" = (
/obj/structure/grille,
@@ -41848,7 +41854,6 @@
/obj/effect/turf_decal/tile/blue/half/contrasted{
dir = 1
},
-/obj/machinery/incident_display/bridge/directional/north,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
"mDw" = (
@@ -42046,7 +42051,7 @@
/turf/open/floor/iron/white,
/area/station/medical/medbay/aft)
"mGV" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/iron,
/area/station/command/heads_quarters/ce)
"mHd" = (
@@ -42532,7 +42537,7 @@
dir = 8
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"mRr" = (
/obj/structure/cable,
@@ -43352,7 +43357,7 @@
/area/station/service/hydroponics)
"nce" = (
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"nci" = (
/obj/structure/cable,
@@ -43686,7 +43691,7 @@
dir = 1
},
/obj/structure/window/reinforced/spawner/directional/west,
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/machinery/camera/autoname/directional/south{
c_tag = "Research Director's Office";
network = list("ss13","rd")
@@ -43788,6 +43793,7 @@
/obj/structure/cable,
/obj/machinery/power/apc/auto_name/directional/south,
/obj/item/radio/intercom/directional/west,
+/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/iron,
/area/station/service/hydroponics/garden)
"nhT" = (
@@ -44617,6 +44623,13 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
+"nsH" = (
+/obj/effect/turf_decal/siding/white{
+ dir = 1
+ },
+/obj/machinery/deepfryer,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/service/kitchen)
"nsK" = (
/obj/effect/turf_decal/stripes/line,
/obj/machinery/atmospherics/pipe/smart/manifold4w/cyan/visible,
@@ -46176,7 +46189,7 @@
dir = 9
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"nOb" = (
/obj/machinery/door/airlock/external{
@@ -49539,6 +49552,10 @@
/obj/effect/mapping_helpers/broken_floor,
/turf/open/floor/wood,
/area/station/maintenance/aft/lesser)
+"oNW" = (
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
+/area/station/security/prison/garden)
"oNX" = (
/obj/machinery/airalarm/directional/west,
/turf/open/floor/iron/dark,
@@ -52111,14 +52128,6 @@
/obj/structure/flora/tree/jungle/small/style_random,
/turf/open/floor/grass,
/area/station/security/warden)
-"pBS" = (
-/obj/structure/window/reinforced/spawner/directional/east,
-/obj/effect/turf_decal/siding/white{
- dir = 1
- },
-/obj/item/kirbyplants/organic/applebush,
-/turf/open/floor/iron/white/smooth_large,
-/area/station/service/kitchen)
"pBV" = (
/obj/structure/chair/office/light,
/turf/open/floor/iron/dark,
@@ -52418,6 +52427,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
/turf/open/floor/iron/dark,
/area/station/service/hydroponics/garden)
"pGJ" = (
@@ -53787,8 +53799,8 @@
dir = 8
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
-/area/station/science/cytology)
+/turf/open/openspace/icemoon,
+/area/icemoon/underground/explored)
"qbA" = (
/obj/structure/cable,
/obj/machinery/airalarm/directional/east,
@@ -54279,10 +54291,10 @@
/turf/open/floor/iron,
/area/station/command/heads_quarters/qm)
"qiT" = (
-/obj/structure/reagent_dispensers/watertank,
/obj/effect/turf_decal/tile/green/anticorner/contrasted{
dir = 4
},
+/obj/item/kirbyplants/random,
/turf/open/floor/iron/dark,
/area/station/service/hydroponics/garden)
"qjb" = (
@@ -54346,6 +54358,13 @@
/obj/structure/girder,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
+"qjs" = (
+/obj/machinery/camera/directional/south{
+ c_tag = "Ordnance Lower Mix Lab";
+ network = list("ss13","rd")
+ },
+/turf/open/misc/asteroid/snow/icemoon,
+/area/icemoon/underground/explored)
"qjx" = (
/obj/structure/cable,
/obj/machinery/holopad/secure,
@@ -57076,14 +57095,6 @@
/obj/effect/spawner/random/food_or_drink/booze,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
-"qWf" = (
-/obj/structure/window/reinforced/spawner/directional/west,
-/obj/effect/turf_decal/siding/white{
- dir = 1
- },
-/obj/machinery/deepfryer,
-/turf/open/floor/iron/white/smooth_large,
-/area/station/service/kitchen)
"qWh" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -58111,6 +58122,7 @@
/obj/item/stock_parts/power_store/cell/high/empty,
/obj/machinery/cell_charger,
/obj/effect/turf_decal/tile/brown/fourcorners,
+/obj/item/radio/intercom/directional/west,
/turf/open/floor/iron/dark,
/area/station/engineering/lobby)
"rlS" = (
@@ -61849,7 +61861,7 @@
/area/station/maintenance/department/medical/central)
"sqU" = (
/obj/machinery/newscaster/directional/west,
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/wood,
/area/station/command/heads_quarters/captain)
"sqW" = (
@@ -63816,7 +63828,7 @@
/turf/open/floor/iron/white,
/area/station/medical/chemistry)
"sSS" = (
-/obj/item/radio/intercom/directional/north,
+/obj/machinery/incident_display/delam/directional/north,
/turf/open/floor/iron/dark,
/area/station/engineering/lobby)
"sTe" = (
@@ -66997,7 +67009,7 @@
dir = 4
},
/obj/structure/lattice/catwalk,
-/turf/open/openspace,
+/turf/open/openspace/icemoon,
/area/icemoon/underground/explored)
"tTL" = (
/obj/structure/chair,
@@ -67386,7 +67398,6 @@
/obj/machinery/modular_computer/preset/civilian{
dir = 8
},
-/obj/structure/sign/poster/official/build/directional/north,
/turf/open/floor/iron/dark,
/area/station/engineering/lobby)
"tZR" = (
@@ -73909,7 +73920,6 @@
/turf/open/floor/iron/large,
/area/station/command/heads_quarters/ce)
"wcz" = (
-/obj/structure/sink/directional/south,
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
/obj/effect/turf_decal/tile/green/half/contrasted{
dir = 1
@@ -74285,8 +74295,8 @@
/area/station/medical/virology)
"wiM" = (
/obj/machinery/computer/station_alert,
-/obj/item/radio/intercom/directional/north,
/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/computer/security/telescreen/engine/directional/north,
/turf/open/floor/iron/dark,
/area/station/engineering/engine_smes)
"wiO" = (
@@ -74300,7 +74310,7 @@
/obj/machinery/computer/cargo{
dir = 4
},
-/obj/machinery/keycard_auth/directional/west,
+/obj/machinery/keycard_auth/wall_mounted/directional/west,
/obj/effect/turf_decal/tile/blue/anticorner/contrasted{
dir = 8
},
@@ -77696,15 +77706,12 @@
/turf/open/floor/carpet/blue,
/area/station/hallway/secondary/entry)
"xhg" = (
-/obj/effect/turf_decal/siding/wood{
- dir = 1
- },
/obj/machinery/camera/directional/east{
c_tag = "Garden"
},
-/obj/item/kirbyplants/random,
/obj/machinery/status_display/ai/directional/east,
-/turf/open/floor/iron/dark,
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
/area/station/service/hydroponics/garden)
"xhk" = (
/turf/open/floor/iron/dark,
@@ -79380,9 +79387,14 @@
/turf/open/floor/iron/dark,
/area/station/medical/morgue)
"xFM" = (
-/obj/machinery/incident_display/delam,
-/turf/closed/wall/r_wall,
-/area/station/engineering/supermatter/room)
+/obj/effect/turf_decal/bot{
+ dir = 1
+ },
+/obj/machinery/suit_storage_unit/engine,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/radio/intercom/directional/west,
+/turf/open/floor/iron/dark/textured,
+/area/station/engineering/engine_smes)
"xFT" = (
/obj/effect/turf_decal/trimline/green/filled/corner,
/obj/effect/turf_decal/trimline/blue/filled/warning/corner,
@@ -80714,6 +80726,10 @@
},
/obj/structure/cable,
/obj/machinery/power/apc/auto_name/directional/south,
+/obj/machinery/camera/directional/south{
+ c_tag = "Ordnance Lower Mix Lab";
+ network = list("ss13","rd")
+ },
/turf/open/floor/iron/smooth_large,
/area/station/science/cytology)
"ybf" = (
@@ -129266,7 +129282,7 @@ iDt
iDt
iDt
iDt
-iDt
+qjs
fIt
fIt
oSU
@@ -167752,7 +167768,7 @@ jlF
jNf
dpC
cGQ
-whr
+oNW
nmr
hVY
gjq
@@ -168267,7 +168283,7 @@ jNf
qIo
tau
dWK
-ozX
+whr
hVY
gjq
gjq
@@ -193514,9 +193530,9 @@ thA
thA
xMq
xMq
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
kdJ
iDt
iDt
@@ -193771,11 +193787,11 @@ thA
thA
xMq
xMq
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
kdJ
-aoC
+lvt
wnp
wnp
sjD
@@ -194027,10 +194043,10 @@ thA
thA
thA
xMq
-aoC
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
+lvt
mRp
qbz
wnp
@@ -194284,9 +194300,9 @@ thA
thA
thA
rcY
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
nNV
ege
iPK
@@ -194541,9 +194557,9 @@ thA
tjo
tjo
rcY
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
ekN
nce
qcl
@@ -194798,9 +194814,9 @@ thA
tjo
tjo
rcY
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
mnB
tTK
rSZ
@@ -195055,10 +195071,10 @@ thA
tjo
tjo
rcY
-aoC
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
+lvt
asG
qcl
qcl
@@ -195313,12 +195329,12 @@ tjo
tjo
qZG
ebX
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
kdJ
-aoC
-aoC
+lvt
+lvt
wnp
wnp
dqt
@@ -195572,11 +195588,11 @@ tjo
qZG
kNC
ebX
-aoC
+lvt
kdJ
-aoC
-aoC
-aoC
+lvt
+lvt
+lvt
wnp
qcl
qcl
@@ -195584,7 +195600,7 @@ wnp
uIf
odm
odm
-lEc
+odm
odm
nqy
jGR
@@ -240591,7 +240607,7 @@ gTK
gTK
myX
sSJ
-xFM
+gka
eEh
fab
eDC
@@ -240844,7 +240860,7 @@ mNY
wiM
tMD
ehJ
-rpF
+xFM
twt
tXB
sSJ
@@ -241022,7 +241038,7 @@ iiH
teP
teP
teP
-fEC
+kGJ
gMK
fng
rHc
@@ -241536,7 +241552,7 @@ uwB
lvS
xLO
fGM
-eEZ
+aac
nUJ
qbA
csB
@@ -251069,7 +251085,7 @@ fkk
fkk
fkk
spj
-pBS
+cmd
vrw
jlT
lso
@@ -251840,7 +251856,7 @@ cki
gtw
gtw
aHZ
-qWf
+nsH
vrw
jlT
lso
@@ -259605,7 +259621,7 @@ lXi
vzD
vzD
vzD
-hto
+vzD
jOj
vzD
daT
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index f37d9a419f73e..a719ae4c67114 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -7125,7 +7125,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/spawner/random/structure/crate,
/obj/structure/disposalpipe/segment{
- dir = 6
+ dir = 4
},
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
@@ -9494,7 +9494,6 @@
/obj/structure/cable,
/obj/effect/spawner/random/maintenance,
/obj/machinery/recharge_station,
-/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
"dvn" = (
@@ -9634,16 +9633,6 @@
/obj/effect/turf_decal/stripes/corner{
dir = 4
},
-/obj/structure/table,
-/obj/item/storage/box/bandages{
- pixel_y = 6;
- pixel_x = 4
- },
-/obj/effect/spawner/random/entertainment/deck,
-/obj/effect/spawner/random/entertainment/cigarette_pack{
- pixel_x = -6;
- pixel_y = 8
- },
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
"dxq" = (
@@ -10607,9 +10596,7 @@
},
/obj/effect/turf_decal/tile/red/fourcorners,
/obj/machinery/light/small/directional/west,
-/obj/machinery/computer/security/telescreen/cmo/directional/west{
- name = "Medbay Monitor"
- },
+/obj/machinery/computer/security/telescreen/med_sec/directional/west,
/turf/open/floor/iron/dark,
/area/station/security/checkpoint/medical)
"dQO" = (
@@ -12952,6 +12939,20 @@
},
/turf/open/floor/iron,
/area/station/hallway/primary/aft)
+"eEa" = (
+/obj/structure/extinguisher_cabinet/directional/south,
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/smartfridge/drying,
+/obj/effect/turf_decal/bot,
+/obj/effect/turf_decal/trimline/brown/warning{
+ dir = 9
+ },
+/turf/open/floor/iron/cafeteria,
+/area/station/service/kitchen)
"eEf" = (
/obj/machinery/camera/directional/north{
c_tag = "Bar - Backroom"
@@ -13805,7 +13806,7 @@
/obj/effect/turf_decal/siding/wood{
dir = 9
},
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = -5
},
/turf/open/floor/wood/large,
@@ -14534,6 +14535,8 @@
/mob/living/simple_animal/bot/mulebot{
name = "Leaping Rabbit"
},
+/obj/structure/disposalpipe/segment,
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
"fhp" = (
@@ -15262,25 +15265,6 @@
/obj/machinery/light/small/directional/west,
/turf/open/floor/iron,
/area/station/engineering/atmos)
-"frH" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Brig"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/flasher/directional/east{
- id = "secentranceflasher"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron,
-/area/station/security/brig)
"frZ" = (
/obj/effect/turf_decal/delivery,
/obj/machinery/atmospherics/components/binary/pump{
@@ -15553,13 +15537,10 @@
/turf/open/floor/plating/airless,
/area/station/solars/port/fore)
"fzr" = (
-/obj/structure/table,
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/spawner/random/food_or_drink/seed{
- spawn_all_loot = 1;
- spawn_random_offset = 1
- },
-/turf/open/floor/iron,
+/obj/structure/window/spawner/directional/south,
+/obj/structure/window/spawner/directional/west,
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
/area/station/service/hydroponics/garden)
"fzE" = (
/obj/structure/sign/warning/vacuum/external/directional/north,
@@ -16175,20 +16156,6 @@
/obj/machinery/power/tracker,
/turf/open/floor/plating/airless,
/area/station/solars/starboard/fore)
-"fLS" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Brig"
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable,
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance"
- },
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron,
-/area/station/security/brig)
"fMf" = (
/obj/structure/chair/office{
dir = 1
@@ -16902,7 +16869,7 @@
/obj/machinery/computer/crew{
dir = 4
},
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_x = 6
},
/obj/machinery/button/door/directional/south{
@@ -22009,7 +21976,7 @@
/turf/open/floor/wood,
/area/station/command/heads_quarters/captain/private)
"hSt" = (
-/obj/machinery/keycard_auth/directional/west,
+/obj/machinery/keycard_auth/wall_mounted/directional/west,
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/command/heads_quarters/ce)
@@ -24145,7 +24112,7 @@
dir = 8
},
/obj/machinery/status_display/ai/directional/north,
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/turf/open/floor/wood,
/area/station/command/heads_quarters/captain/private)
"iDq" = (
@@ -25498,6 +25465,26 @@
},
/turf/open/floor/iron,
/area/station/engineering/atmos)
+"jau" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Brig"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/flasher/directional/east{
+ id = "secentranceflasher"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"jay" = (
/obj/structure/chair{
dir = 4
@@ -27075,10 +27062,13 @@
/area/station/cargo/miningoffice)
"jBp" = (
/obj/effect/turf_decal/tile/brown/half/contrasted,
-/obj/machinery/conveyor_switch/oneway{
- id = "mining";
+/obj/effect/turf_decal/bot,
+/obj/structure/disposalpipe/trunk{
dir = 1
},
+/obj/machinery/disposal/bin{
+ name = "Jim Norton's Quebecois Coffee disposal unit"
+ },
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
"jBu" = (
@@ -35020,7 +35010,7 @@
/obj/machinery/computer/records/security{
dir = 4
},
-/obj/machinery/keycard_auth/directional/west,
+/obj/machinery/keycard_auth/wall_mounted/directional/west,
/obj/machinery/requests_console/directional/north{
department = "Head of Security's Desk";
name = "Head of Security Requests Console"
@@ -36122,20 +36112,6 @@
/obj/effect/turf_decal/tile/neutral/half/contrasted,
/turf/open/floor/iron/dark,
/area/station/security/range)
-"mPZ" = (
-/obj/structure/extinguisher_cabinet/directional/south,
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/deepfryer,
-/obj/effect/turf_decal/bot,
-/obj/effect/turf_decal/trimline/brown/warning{
- dir = 9
- },
-/turf/open/floor/iron/cafeteria,
-/area/station/service/kitchen)
"mQa" = (
/obj/machinery/camera/directional/north{
c_tag = "Port Primary Hallway - Middle"
@@ -39009,6 +38985,7 @@
/obj/effect/turf_decal/trimline/green/filled/line{
dir = 9
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/station/security/prison/garden)
"nNw" = (
@@ -39547,6 +39524,10 @@
/obj/structure/table,
/obj/structure/extinguisher_cabinet/directional/west,
/obj/effect/turf_decal/stripes/line,
+/obj/effect/spawner/random/food_or_drink/seed{
+ spawn_all_loot = 1;
+ spawn_random_offset = 1
+ },
/turf/open/floor/iron,
/area/station/service/hydroponics/garden)
"nYU" = (
@@ -40297,6 +40278,9 @@
"omV" = (
/obj/effect/spawner/random/structure/grille,
/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
/turf/open/floor/plating,
/area/station/maintenance/port/fore)
"onf" = (
@@ -40425,7 +40409,6 @@
/obj/machinery/hydroponics/soil,
/obj/item/cultivator,
/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable,
/turf/open/floor/grass,
/area/station/security/prison/garden)
"opG" = (
@@ -42574,6 +42557,21 @@
/obj/machinery/duct,
/turf/open/floor/iron,
/area/station/maintenance/starboard/greater)
+"pdI" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Brig"
+ },
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"pdT" = (
/obj/effect/spawner/random/vending/colavend,
/obj/effect/turf_decal/delivery,
@@ -43416,7 +43414,7 @@
/turf/open/floor/wood,
/area/station/command/heads_quarters/hos)
"psy" = (
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/turf/open/floor/carpet,
/area/station/command/heads_quarters/hop)
"psz" = (
@@ -44982,13 +44980,16 @@
/area/station/security/brig)
"pVV" = (
/obj/effect/turf_decal/tile/brown/half/contrasted,
-/obj/machinery/disposal/bin{
- name = "Jim Norton's Quebecois Coffee disposal unit"
+/obj/structure/table,
+/obj/item/storage/box/bandages{
+ pixel_y = 6;
+ pixel_x = 4
},
-/obj/effect/turf_decal/bot,
-/obj/structure/disposalpipe/trunk{
- dir = 1
+/obj/effect/spawner/random/entertainment/cigarette_pack{
+ pixel_x = -6;
+ pixel_y = 8
},
+/obj/effect/spawner/random/entertainment/deck,
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
"pVZ" = (
@@ -46937,18 +46938,9 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
-/obj/structure/table,
-/obj/item/flashlight/lamp{
- pixel_x = -7;
- pixel_y = 9
- },
-/obj/item/folder/yellow{
- pixel_y = -5;
- pixel_x = 5
- },
-/obj/item/pen/blue{
- pixel_x = 4;
- pixel_y = -3
+/obj/machinery/conveyor_switch/oneway{
+ id = "mining";
+ dir = 1
},
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
@@ -47476,6 +47468,9 @@
department = "Mining";
name = "Mining Requests Console"
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
"qPs" = (
@@ -48534,7 +48529,7 @@
/area/station/command/teleporter)
"rhL" = (
/obj/machinery/computer/security/mining,
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/obj/item/radio/intercom/directional/north{
pixel_y = 34
},
@@ -50763,8 +50758,6 @@
/turf/open/floor/iron/white,
/area/station/medical/virology)
"rVb" = (
-/obj/structure/sink/directional/west,
-/obj/item/reagent_containers/cup/watering_can,
/obj/effect/turf_decal/trimline/green/filled/line{
dir = 4
},
@@ -51197,7 +51190,6 @@
"sbX" = (
/obj/machinery/hydroponics/soil,
/obj/effect/decal/cleanable/dirt,
-/obj/structure/cable,
/obj/item/plant_analyzer,
/turf/open/floor/grass,
/area/station/security/prison/garden)
@@ -54064,7 +54056,7 @@
/obj/item/aicard,
/obj/item/pai_card,
/obj/item/circuitboard/aicore,
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = -5
},
/obj/machinery/button/door/directional/north{
@@ -55378,6 +55370,7 @@
/obj/effect/turf_decal/trimline/green/filled/line{
dir = 8
},
+/obj/structure/cable,
/turf/open/floor/iron,
/area/station/security/prison/garden)
"tCF" = (
@@ -63874,6 +63867,12 @@
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/iron,
/area/station/science/robotics/mechbay)
+"wsG" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/water_source/puddle,
+/obj/item/reagent_containers/cup/watering_can,
+/turf/open/floor/grass,
+/area/station/security/prison/garden)
"wsI" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
@@ -65142,7 +65141,6 @@
/turf/open/floor/iron/white,
/area/station/science/robotics/lab)
"wRF" = (
-/obj/structure/window/spawner/directional/west,
/obj/structure/flora/rock/pile,
/turf/open/floor/grass,
/area/station/service/hydroponics/garden)
@@ -87407,7 +87405,7 @@ aaa
lMJ
aaa
aaa
-aaa
+cmB
cmB
cmB
cmB
@@ -87665,7 +87663,7 @@ lMJ
aaa
aaa
cmB
-cmB
+wsG
opF
sbX
jTi
@@ -87691,7 +87689,7 @@ hJO
duG
omV
fhn
-jXu
+cuh
jBp
wsk
qHt
@@ -87948,7 +87946,7 @@ bkJ
iIE
cAf
dve
-cuh
+jXu
pVV
qqr
iId
@@ -97205,7 +97203,7 @@ uok
bzV
ezg
uVv
-fLS
+pdI
pjh
gpc
gGo
@@ -97719,7 +97717,7 @@ lsP
vYF
eaP
lTj
-frH
+jau
afj
qGs
gCD
@@ -105467,7 +105465,7 @@ mal
bDK
oRs
pem
-mPZ
+eEa
huG
huG
huG
diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm
index 5bc3a711a1b03..01234def93289 100644
--- a/_maps/map_files/Mining/Lavaland.dmm
+++ b/_maps/map_files/Mining/Lavaland.dmm
@@ -82,6 +82,12 @@
/obj/item/clothing/glasses/meson,
/turf/open/floor/iron/dark,
/area/mine/storage/public)
+"as" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"av" = (
/obj/machinery/computer/arcade/orion_trail{
dir = 4
@@ -93,6 +99,16 @@
/obj/structure/cable,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"aF" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
+"aH" = (
+/obj/structure/railing{
+ dir = 10
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"aM" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
cycle_id = "lavaland_living_east_maint"
@@ -137,6 +153,20 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/mine/maintenance/service)
+"aX" = (
+/obj/effect/turf_decal/sand/plating/volcanic,
+/obj/structure/railing{
+ dir = 9
+ },
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
+"ba" = (
+/obj/structure/chair/sofa/middle{
+ dir = 1;
+ color = "#AA4A44"
+ },
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"bb" = (
/obj/structure/closet/crate/internals,
/obj/item/tank/internals/emergency_oxygen,
@@ -154,6 +184,13 @@
dir = 4
},
/area/mine/laborcamp/production)
+"be" = (
+/obj/machinery/door/airlock/external/glass{
+ name = "Raptor Ranch External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lobby/raptor)
"bf" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/smooth_large,
@@ -197,6 +234,10 @@
},
/turf/open/floor/plating,
/area/mine/maintenance/production)
+"bE" = (
+/obj/structure/table/wood,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"bH" = (
/obj/structure/table,
/obj/item/book/manual/chef_recipes{
@@ -344,11 +385,10 @@
/turf/open/floor/plating,
/area/mine/maintenance/service)
"ct" = (
-/obj/structure/railing/wooden_fence{
- dir = 6
- },
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/obj/effect/turf_decal/sand/plating/volcanic,
+/obj/structure/marker_beacon/purple,
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"cw" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -506,6 +546,13 @@
},
/turf/open/floor/iron/white,
/area/mine/cafeteria)
+"de" = (
+/obj/structure/railing{
+ dir = 6
+ },
+/obj/structure/lattice/catwalk/mining,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
"dh" = (
/obj/machinery/mech_bay_recharge_port{
dir = 2
@@ -581,6 +628,19 @@
/obj/structure/lattice/catwalk/mining,
/turf/open/lava/smooth/lava_land_surface,
/area/lavaland/surface/outdoors)
+"dF" = (
+/obj/structure/table/wood,
+/obj/item/food/meat/slab,
+/obj/item/food/meat/slab{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
+"dI" = (
+/obj/machinery/light/small/directional/east,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lobby/raptor)
"dJ" = (
/obj/structure/lattice/catwalk,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -628,6 +688,12 @@
/obj/item/soap/homemade,
/turf/open/floor/iron/freezer,
/area/mine/laborcamp)
+"ej" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"eo" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -713,6 +779,18 @@
dir = 8
},
/area/mine/cafeteria)
+"eL" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
+"eN" = (
+/obj/structure/chair/wood{
+ dir = 1
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"eP" = (
/obj/structure/chair/sofa/left/brown,
/obj/effect/turf_decal/tile/bar/opposingcorners{
@@ -754,6 +832,9 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/mine/laborcamp/security/maintenance)
+"fa" = (
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"fb" = (
/obj/structure/railing/corner{
dir = 4
@@ -855,6 +936,11 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/mine/maintenance/service)
+"fK" = (
+/obj/effect/turf_decal/sand/plating/volcanic,
+/obj/structure/railing,
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"fL" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -1197,6 +1283,10 @@
/obj/structure/sign/poster/official/cleanliness/directional/north,
/turf/open/floor/iron/freezer,
/area/mine/living_quarters)
+"hl" = (
+/obj/structure/tank_holder/extinguisher,
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"hn" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
dir = 9
@@ -1315,8 +1405,12 @@
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
"hM" = (
-/turf/closed/wall/mineral/wood/nonmetal,
-/area/lavaland/surface)
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/machinery/light/directional/south,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"hR" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -1418,7 +1512,7 @@
"il" = (
/obj/item/flashlight/lantern/on,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"io" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -1523,6 +1617,13 @@
dir = 1
},
/area/mine/living_quarters)
+"jb" = (
+/obj/structure/railing{
+ dir = 10
+ },
+/obj/structure/lattice/catwalk/mining,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
"jc" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -1598,6 +1699,10 @@
},
/turf/open/lava/smooth/lava_land_surface,
/area/lavaland/surface/outdoors)
+"jt" = (
+/obj/structure/fireplace,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"jw" = (
/obj/structure/disposalpipe/segment{
dir = 9
@@ -1642,6 +1747,11 @@
},
/turf/open/lava/smooth/lava_land_surface,
/area/lavaland/surface/outdoors)
+"jJ" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"jL" = (
/obj/structure/stone_tile/surrounding_tile,
/obj/structure/stone_tile/surrounding_tile{
@@ -1692,11 +1802,12 @@
},
/area/mine/production)
"jX" = (
-/obj/structure/railing/wooden_fence{
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
dir = 1
},
-/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/lavaland/surface/outdoors)
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"ka" = (
/obj/structure/table,
/obj/machinery/newscaster/directional/north,
@@ -1707,9 +1818,19 @@
},
/turf/open/floor/iron/checker,
/area/mine/cafeteria)
+"kf" = (
+/obj/structure/railing{
+ dir = 9
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"kg" = (
/turf/closed/wall/r_wall,
/area/mine/laborcamp)
+"ki" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lobby/raptor)
"kk" = (
/obj/structure/stone_tile/block{
dir = 8
@@ -1959,10 +2080,7 @@
/turf/open/lava/smooth/lava_land_surface,
/area/lavaland/surface/outdoors)
"lt" = (
-/obj/structure/railing/wooden_fence{
- dir = 5
- },
-/turf/open/misc/asteroid/basalt/lava_land_surface,
+/turf/open/misc/hay/lavaland,
/area/lavaland/surface/outdoors)
"lv" = (
/obj/structure/stone_tile/block/cracked{
@@ -2100,6 +2218,10 @@
/obj/machinery/light/directional/east,
/turf/open/floor/iron,
/area/mine/lounge)
+"lP" = (
+/obj/item/flashlight/lantern/on,
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"lQ" = (
/obj/structure/stone_tile/surrounding/cracked{
dir = 6
@@ -2200,7 +2322,7 @@
},
/obj/item/raptor_dex,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"ml" = (
/obj/structure/stone_tile/block/cracked{
dir = 8
@@ -2613,6 +2735,12 @@
/obj/effect/spawner/random/trash/food_packaging,
/turf/open/floor/iron/checker,
/area/mine/laborcamp)
+"nO" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"nP" = (
/obj/effect/decal/cleanable/dirt,
/obj/machinery/portable_atmospherics/scrubber,
@@ -2789,6 +2917,15 @@
/obj/effect/turf_decal/trimline/green/filled/line,
/turf/open/floor/iron/dark,
/area/mine/laborcamp)
+"oO" = (
+/obj/machinery/door/airlock/external/glass{
+ name = "Mining External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lobby/raptor)
"oS" = (
/obj/machinery/door/airlock/external/glass{
name = "Mining External Airlock"
@@ -2935,6 +3072,12 @@
},
/turf/open/floor/plating,
/area/mine/laborcamp)
+"pF" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"pH" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -2960,6 +3103,10 @@
/obj/structure/sign/poster/official/cleanliness/directional/north,
/turf/open/floor/iron/freezer,
/area/mine/laborcamp/quarters)
+"pM" = (
+/obj/structure/bookcase/random/reference,
+/turf/open/floor/wood,
+/area/mine/lobby/raptor)
"pO" = (
/obj/machinery/shower/directional/south,
/obj/machinery/door/window/left/directional/south,
@@ -3051,12 +3198,6 @@
dir = 4
},
/area/mine/laborcamp/quarters)
-"qi" = (
-/obj/structure/railing/wooden_fence{
- dir = 4
- },
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
"qo" = (
/obj/machinery/door/airlock/glass{
name = "Equipment Storage"
@@ -3125,6 +3266,11 @@
},
/turf/open/floor/iron/dark,
/area/mine/laborcamp/security)
+"qB" = (
+/obj/machinery/smartfridge/drying/rack,
+/obj/item/food/cheese/firm_cheese,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"qH" = (
/obj/machinery/door/airlock{
id_tag = "miningbathroomprivate";
@@ -3184,6 +3330,35 @@
},
/turf/open/floor/plating/lavaland_atmos,
/area/lavaland/surface/outdoors)
+"rf" = (
+/obj/machinery/airalarm/directional/north,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
+"rj" = (
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = -1;
+ pixel_x = 5
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 9;
+ pixel_x = 8
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 9;
+ pixel_x = 2
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?"
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"rm" = (
/obj/structure/sign/warning/gas_mask/directional/west,
/obj/effect/decal/cleanable/dirt,
@@ -3225,6 +3400,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/mine/maintenance/service)
+"rB" = (
+/obj/structure/chair/sofa/corner{
+ dir = 1;
+ color = "#AA4A44"
+ },
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"rF" = (
/turf/closed/wall/r_wall,
/area/mine/maintenance/labor)
@@ -3299,7 +3481,7 @@
/obj/structure/table/wood,
/obj/item/flashlight/lantern/on,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"se" = (
/turf/open/floor/iron/dark/textured_large,
/area/mine/eva)
@@ -3399,7 +3581,7 @@
"sQ" = (
/obj/structure/ore_container/food_trough/raptor_trough,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"sR" = (
/obj/machinery/light/small/directional/west,
/obj/effect/decal/cleanable/dirt,
@@ -3473,6 +3655,13 @@
dir = 4
},
/area/mine/cafeteria)
+"tf" = (
+/obj/structure/chair/sofa/corner{
+ dir = 8;
+ color = "#AA4A44"
+ },
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"tg" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/door/airlock/maintenance{
@@ -3628,6 +3817,12 @@
/obj/item/crowbar/large/emergency,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"up" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"uq" = (
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
@@ -3654,7 +3849,7 @@
"uw" = (
/obj/effect/spawner/random/lavaland_mob/raptor,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"ux" = (
/obj/machinery/door/airlock{
id_tag = "miningdorm1";
@@ -3701,11 +3896,11 @@
/area/mine/lounge)
"uT" = (
/obj/structure/lattice/catwalk,
-/obj/machinery/atmospherics/components/unary/passive_vent/layer2{
+/obj/machinery/atmospherics/components/unary/outlet_injector/layer2{
dir = 1
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/lavaland/surface/outdoors)
+/area/mine/maintenance/service)
"uU" = (
/turf/closed/mineral/random/labormineral/volcanic,
/area/lavaland/surface/outdoors)
@@ -3817,6 +4012,12 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/mine/hydroponics)
+"vr" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"vu" = (
/obj/structure/bed/medical/emergency,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -3885,6 +4086,14 @@
/obj/item/cigbutt,
/turf/open/floor/iron/smooth,
/area/mine/laborcamp)
+"vM" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"vN" = (
/obj/machinery/computer/records/security,
/obj/structure/cable,
@@ -3936,6 +4145,12 @@
/obj/effect/turf_decal/siding/wideplating_new,
/turf/open/floor/iron/checker,
/area/mine/laborcamp)
+"wa" = (
+/obj/machinery/camera/autoname/directional/north{
+ network = list("mine")
+ },
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"wb" = (
/obj/structure/chair{
dir = 8
@@ -4225,6 +4440,12 @@
dir = 1
},
/area/mine/storage/public)
+"xW" = (
+/obj/structure/railing/corner/end{
+ dir = 4
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"yc" = (
/obj/docking_port/stationary{
dir = 2;
@@ -4399,8 +4620,7 @@
/turf/open/floor/plating,
/area/mine/maintenance/service)
"ze" = (
-/obj/effect/spawner/random/lavaland_mob/raptor,
-/turf/open/misc/asteroid/basalt/lava_land_surface,
+/turf/open/misc/ashplanet/rocky,
/area/lavaland/surface/outdoors)
"zf" = (
/obj/machinery/door/airlock{
@@ -4459,9 +4679,12 @@
/turf/open/floor/iron/smooth,
/area/mine/laborcamp)
"zs" = (
-/obj/structure/railing/wooden_fence,
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/obj/structure/railing{
+ dir = 5
+ },
+/obj/structure/lattice/catwalk/mining,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
"zw" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -4552,6 +4775,13 @@
/obj/structure/cable,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"zX" = (
+/obj/structure/chair/wood{
+ dir = 1
+ },
+/obj/machinery/light/directional/south,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"Ae" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -4567,6 +4797,13 @@
},
/turf/open/floor/plating,
/area/mine/laborcamp/production)
+"Ah" = (
+/obj/machinery/microwave{
+ pixel_y = 6
+ },
+/obj/structure/table/wood,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"Ai" = (
/obj/structure/stone_tile/cracked{
dir = 1
@@ -4602,11 +4839,21 @@
/obj/effect/mapping_helpers/airlock/access/any/supply/mining_station,
/turf/open/floor/iron/dark/textured_large,
/area/mine/production)
+"Av" = (
+/obj/structure/railing{
+ dir = 9
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"Ax" = (
/obj/item/pickaxe,
/obj/effect/mob_spawn/corpse/human/miner,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"Az" = (
+/obj/item/flashlight/lantern/on,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"AA" = (
/obj/structure/lattice/catwalk,
/obj/structure/disposalpipe/segment,
@@ -4620,6 +4867,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/smooth,
/area/mine/laborcamp)
+"AF" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
"AI" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -4797,12 +5051,31 @@
},
/turf/open/floor/iron/checker,
/area/mine/cafeteria)
-"Cv" = (
-/obj/structure/railing/wooden_fence{
- dir = 5
+"Cn" = (
+/obj/structure/table/wood,
+/obj/item/plate{
+ pixel_x = 6;
+ pixel_y = 7
},
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/obj/item/plate{
+ pixel_x = -6;
+ pixel_y = -6
+ },
+/obj/item/reagent_containers/cup/glass/mug/tea{
+ pixel_x = 8;
+ pixel_y = -3
+ },
+/obj/effect/turf_decal/siding/wood/end{
+ dir = 8
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
+"Cv" = (
+/obj/effect/turf_decal/sand/plating/volcanic,
+/obj/structure/marker_beacon/purple,
+/obj/effect/turf_decal/sand/plating/volcanic,
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"Cz" = (
/obj/machinery/door/airlock/medical/glass{
name = "Infirmary"
@@ -4901,6 +5174,9 @@
/obj/structure/curtain,
/turf/open/floor/iron/freezer,
/area/mine/living_quarters)
+"CV" = (
+/turf/closed/wall/mineral/iron,
+/area/mine/lobby/raptor)
"CX" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -4978,10 +5254,9 @@
/turf/closed/wall,
/area/mine/medical)
"DB" = (
-/obj/structure/railing/wooden_fence{
- dir = 8
- },
-/turf/open/misc/asteroid/basalt/lava_land_surface,
+/obj/structure/marker_beacon/purple,
+/obj/effect/turf_decal/sand/plating/volcanic,
+/turf/open/floor/plating/lavaland_atmos,
/area/lavaland/surface/outdoors)
"DF" = (
/obj/structure/cable,
@@ -5149,6 +5424,10 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating,
/area/mine/maintenance/service)
+"EL" = (
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lounge)
"EM" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 1
@@ -5162,6 +5441,12 @@
dir = 1
},
/area/mine/production)
+"EP" = (
+/obj/structure/railing{
+ dir = 4
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"EQ" = (
/turf/open/floor/iron/smooth_edge{
dir = 8
@@ -5216,6 +5501,12 @@
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"Fo" = (
+/obj/effect/turf_decal/siding/wood/end{
+ dir = 4
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"Fp" = (
/obj/structure/table,
/obj/machinery/recharger,
@@ -5224,6 +5515,13 @@
},
/turf/open/floor/iron/dark,
/area/mine/laborcamp/security)
+"Fr" = (
+/obj/machinery/door/airlock/external/glass{
+ name = "Mining Shuttle Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/access/any/supply/mining,
+/turf/open/floor/iron/dark/textured_large,
+/area/mine/production)
"Fs" = (
/obj/effect/turf_decal/sand/plating/volcanic,
/obj/effect/spawner/random/maintenance/two,
@@ -5267,6 +5565,10 @@
"FH" = (
/turf/closed/wall,
/area/lavaland/surface/outdoors)
+"FI" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"FL" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/light/small/directional/west,
@@ -5388,11 +5690,8 @@
},
/area/mine/production)
"GG" = (
-/obj/structure/railing/wooden_fence{
- dir = 9
- },
-/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/lavaland/surface/outdoors)
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"GH" = (
/obj/machinery/door/airlock/glass{
name = "Arrival Lounge"
@@ -5402,6 +5701,12 @@
/obj/effect/turf_decal/tile/blue/fourcorners,
/turf/open/floor/iron,
/area/mine/lounge)
+"GI" = (
+/obj/structure/rack,
+/obj/item/stack/sheet/mineral/wood/fifty,
+/obj/item/lighter,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"GL" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -5464,6 +5769,18 @@
/obj/machinery/power/apc/auto_name/directional/north,
/turf/open/floor/plating,
/area/mine/maintenance/public/north)
+"Hj" = (
+/obj/machinery/door/airlock/external/glass{
+ name = "Mining External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lounge)
+"Hl" = (
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lounge)
"Hp" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
/obj/effect/turf_decal/trimline/brown/filled/line{
@@ -5781,6 +6098,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/smooth,
/area/mine/laborcamp)
+"Jg" = (
+/obj/effect/turf_decal/sand/plating/volcanic,
+/obj/structure/railing{
+ dir = 10
+ },
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"Jh" = (
/obj/structure/cable,
/obj/machinery/light/small/directional/east,
@@ -5950,6 +6274,13 @@
dir = 1
},
/area/mine/living_quarters)
+"JQ" = (
+/obj/machinery/door/airlock/external/glass{
+ name = "Raptor Ranch External Airlock"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lounge)
"JR" = (
/obj/structure/stone_tile,
/obj/structure/stone_tile{
@@ -6031,6 +6362,41 @@
/obj/structure/girder,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"Km" = (
+/obj/structure/rack,
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?"
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 9
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 9;
+ pixel_x = 2
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 6
+ },
+/obj/item/food/grown/grass/fairy{
+ name = "weird hay";
+ desc = "Somehow, somewhere, this tells you it should increase your friendship level with your animals. Too bad that doesn't work, right?";
+ pixel_y = 6;
+ pixel_x = 9
+ },
+/obj/item/crowbar/large,
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"Kn" = (
/obj/machinery/telecomms/relay/preset/mining,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -6123,6 +6489,12 @@
},
/turf/open/floor/iron/checker,
/area/mine/cafeteria)
+"KO" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"KV" = (
/obj/structure/table,
/obj/machinery/light/directional/east,
@@ -6243,6 +6615,15 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/mine/storage)
+"Lv" = (
+/obj/machinery/power/apc/auto_name/directional/south,
+/obj/structure/cable,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/wood,
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"Lw" = (
/obj/effect/turf_decal/sand/plating/volcanic,
/obj/effect/turf_decal/stripes/line{
@@ -6348,6 +6729,13 @@
},
/turf/open/floor/plating/lavaland_atmos,
/area/lavaland/surface/outdoors)
+"LV" = (
+/obj/structure/railing{
+ dir = 9
+ },
+/obj/structure/lattice/catwalk/mining,
+/turf/open/lava/smooth/lava_land_surface,
+/area/lavaland/surface/outdoors)
"LY" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 8
@@ -6392,6 +6780,10 @@
dir = 8
},
/area/mine/lounge)
+"Mf" = (
+/obj/item/kirbyplants/random,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"Mr" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
@@ -6574,6 +6966,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/smooth_large,
/area/mine/laborcamp/production)
+"Ns" = (
+/obj/structure/flora/ash/fireblossom,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"Nt" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/light/small/directional/west,
@@ -6627,11 +7023,8 @@
/turf/open/floor/iron/dark,
/area/mine/production)
"NK" = (
-/obj/structure/railing/wooden_fence{
- dir = 1
- },
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/turf/open/misc/ashplanet/ash,
+/area/lavaland/surface/outdoors)
"NL" = (
/obj/structure/railing,
/obj/structure/lattice/catwalk/mining,
@@ -6641,6 +7034,13 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/mine/laborcamp/security/maintenance)
+"NP" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/turf/open/floor/plating/lavaland_atmos,
+/area/mine/lobby/raptor)
"NR" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
dir = 1
@@ -6652,7 +7052,7 @@
/area/mine/laborcamp/production)
"NS" = (
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"NT" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -6747,6 +7147,13 @@
},
/turf/open/floor/iron,
/area/mine/lounge)
+"Oo" = (
+/obj/structure/railing{
+ dir = 5
+ },
+/obj/item/reagent_containers/cup/bucket/wooden,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"Op" = (
/obj/structure/stone_tile/slab,
/turf/open/misc/asteroid/basalt/lava_land_surface,
@@ -6768,6 +7175,16 @@
dir = 4
},
/area/mine/laborcamp/security)
+"OE" = (
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/structure/chair/wood{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"OH" = (
/obj/item/storage/fancy/cigarettes/cigpack_robust{
pixel_x = -8;
@@ -6824,7 +7241,7 @@
},
/obj/item/soap/deluxe,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"OZ" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -6834,6 +7251,10 @@
dir = 1
},
/area/mine/mechbay)
+"Pb" = (
+/obj/structure/water_source/puddle,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"Pc" = (
/obj/structure/closet/crate/grave,
/turf/open/misc/asteroid/basalt/lava_land_surface,
@@ -6844,6 +7265,13 @@
/obj/effect/turf_decal/stripes/corner,
/turf/open/floor/plating/lavaland_atmos,
/area/lavaland/surface/outdoors)
+"Pe" = (
+/obj/structure/lattice/catwalk/mining,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"Pi" = (
/obj/machinery/light/small/directional/south,
/obj/effect/turf_decal/trimline/red/filled/line,
@@ -6881,6 +7309,12 @@
/obj/effect/spawner/structure/window,
/turf/open/floor/plating,
/area/mine/cafeteria)
+"Pn" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/plating/lavaland_atmos,
+/area/lavaland/surface/outdoors)
"Po" = (
/obj/structure/table,
/obj/item/paper/guides/jobs/security/labor_camp,
@@ -7187,6 +7621,28 @@
},
/turf/open/floor/iron/dark,
/area/mine/production)
+"Ri" = (
+/obj/item/canvas/twentythree_nineteen,
+/obj/structure/easel,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
+"Rj" = (
+/obj/machinery/suit_storage_unit/mining,
+/obj/effect/turf_decal/trimline/brown/filled/line{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark/smooth_edge{
+ dir = 8
+ },
+/area/mine/eva)
+"Rm" = (
+/obj/structure/bed,
+/obj/effect/spawner/random/bedsheet,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"Ro" = (
/obj/effect/turf_decal/loading_area,
/obj/effect/turf_decal/trimline/brown/filled/line{
@@ -7271,6 +7727,13 @@
/obj/structure/lattice/catwalk,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"RO" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/mine/eva)
"RV" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 4
@@ -7332,6 +7795,11 @@
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"Sj" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"Sm" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
/obj/effect/turf_decal/siding/yellow,
@@ -7345,6 +7813,14 @@
},
/turf/open/floor/iron/dark,
/area/mine/hydroponics)
+"Sp" = (
+/obj/structure/easel,
+/obj/item/canvas/fortyfive_twentyseven,
+/obj/item/canvas/thirtysix_twentyfour,
+/obj/item/canvas/twentythree_nineteen,
+/obj/item/paint_palette,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"Sq" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
/obj/structure/cable,
@@ -7517,17 +7993,22 @@
},
/area/mine/production)
"Tt" = (
-/obj/structure/railing/wooden_fence{
- dir = 10
+/obj/item/kirbyplants/random,
+/obj/effect/turf_decal/siding/wood/end{
+ dir = 4
},
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"Tu" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/smooth,
/area/mine/laborcamp)
+"Tw" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"Tx" = (
/obj/machinery/light/small/directional/north,
/obj/effect/decal/cleanable/dirt,
@@ -7706,6 +8187,10 @@
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"Uz" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"UD" = (
/obj/structure/toilet{
dir = 8
@@ -7713,9 +8198,7 @@
/turf/open/floor/iron/freezer,
/area/mine/living_quarters)
"UI" = (
-/obj/structure/railing/wooden_fence{
- dir = 4
- },
+/obj/structure/flora/ash/stem_shroom,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
"UK" = (
@@ -7796,11 +8279,9 @@
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
"Vd" = (
-/obj/structure/railing/wooden_fence{
- dir = 9
- },
+/obj/structure/railing,
/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/area/mine/lobby/raptor)
"Ve" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/textured_large,
@@ -7922,6 +8403,15 @@
},
/turf/open/floor/iron/checker,
/area/mine/laborcamp)
+"VI" = (
+/obj/effect/spawner/random/food_or_drink/donkpockets,
+/obj/effect/spawner/random/food_or_drink/donkpockets{
+ pixel_x = 6;
+ pixel_y = 5
+ },
+/obj/structure/table/wood,
+/turf/open/floor/carpet/red,
+/area/mine/lobby/raptor)
"VJ" = (
/obj/structure/closet/crate,
/obj/item/food/mint,
@@ -7945,11 +8435,11 @@
/turf/open/floor/plating,
/area/mine/maintenance/labor)
"VP" = (
-/obj/structure/railing/wooden_fence{
+/obj/effect/turf_decal/siding/wood/end{
dir = 8
},
-/turf/open/misc/hay/lavaland,
-/area/lavaland/surface)
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"VS" = (
/obj/machinery/hydroponics/constructable,
/obj/effect/decal/cleanable/dirt,
@@ -7959,6 +8449,12 @@
/obj/item/seeds/potato,
/turf/open/floor/iron/dark,
/area/mine/laborcamp)
+"VU" = (
+/obj/structure/railing/corner/end{
+ dir = 8
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"VX" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/stripes/line{
@@ -7989,6 +8485,18 @@
/obj/effect/turf_decal/sand/plating/volcanic,
/turf/open/floor/plating/lavaland_atmos,
/area/mine/lounge)
+"Wh" = (
+/obj/structure/railing{
+ dir = 8
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
+"Wk" = (
+/obj/structure/railing{
+ dir = 1
+ },
+/turf/open/misc/asteroid/basalt/lava_land_surface,
+/area/lavaland/surface/outdoors)
"Wl" = (
/obj/machinery/door/airlock/external/glass{
name = "Mining External Airlock"
@@ -8008,6 +8516,12 @@
dir = 1
},
/area/mine/laborcamp/security)
+"Wq" = (
+/obj/structure/railing{
+ dir = 5
+ },
+/turf/open/misc/hay/lavaland,
+/area/mine/lobby/raptor)
"Wt" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
/obj/structure/disposalpipe/segment,
@@ -8174,6 +8688,10 @@
dir = 4
},
/area/mine/production)
+"Xk" = (
+/obj/effect/spawner/random/lavaland_mob/raptor,
+/turf/open/misc/hay/lavaland,
+/area/lavaland/surface/outdoors)
"Xp" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -8265,7 +8783,7 @@
/area/mine/laborcamp)
"XM" = (
/obj/structure/sign/directions/evac/directional/south{
- pixel_x = 32;
+ pixel_x = -32;
pixel_y = 0
},
/turf/open/floor/iron/dark/textured_large,
@@ -8360,6 +8878,8 @@
/area/mine/lounge)
"Yg" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
/turf/open/floor/iron/dark/textured_large,
/area/mine/eva)
"Yk" = (
@@ -8438,6 +8958,14 @@
/obj/structure/barricade/wooden,
/turf/open/misc/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
+"YP" = (
+/obj/structure/bookcase/random/reference,
+/obj/effect/turf_decal/siding/wood,
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/turf/open/floor/wood/large,
+/area/mine/lobby/raptor)
"YR" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -8520,6 +9048,10 @@
},
/turf/open/floor/iron/smooth,
/area/mine/laborcamp/production)
+"Zs" = (
+/obj/structure/closet/secure_closet/personal/cabinet,
+/turf/open/floor/wood/parquet,
+/area/mine/lobby/raptor)
"Zt" = (
/turf/closed/wall,
/area/mine/laborcamp)
@@ -8559,6 +9091,18 @@
dir = 8
},
/area/mine/lounge)
+"ZB" = (
+/obj/effect/turf_decal/siding/wood{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/wood,
+/turf/open/floor/wood/large,
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"ZH" = (
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/obj/effect/turf_decal/trimline/red/filled/line{
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/obj/structure/extinguisher_cabinet/directional/west,
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"ZM" = (
/obj/structure/railing{
dir = 8
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/obj/effect/mapping_helpers/airlock/access/any/engineering/maintenance,
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/area/mine/maintenance/public/north)
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diff --git a/_maps/map_files/NorthStar/north_star.dmm b/_maps/map_files/NorthStar/north_star.dmm
index 081edcaf67701..b4168c7d54d93 100644
--- a/_maps/map_files/NorthStar/north_star.dmm
+++ b/_maps/map_files/NorthStar/north_star.dmm
@@ -838,7 +838,7 @@
id = "captain_privacy";
name = "Privacy Shutters"
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/structure/table/wood,
/obj/item/book/manual/wiki/security_space_law,
/obj/item/hand_tele,
@@ -1564,6 +1564,26 @@
/obj/structure/extinguisher_cabinet/directional/east,
/turf/open/floor/wood/large,
/area/station/service/library/artgallery)
+"atP" = (
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance-aft"
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Brig Aft Entrance"
+ },
+/obj/machinery/door/poddoor/preopen{
+ id = "briglockdown";
+ name = "Brig Lockdown"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/brig)
"atT" = (
/obj/structure/window/reinforced/spawner/directional/west,
/obj/structure/flora/bush/flowers_br/style_random,
@@ -10201,17 +10221,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron/dark/side,
/area/station/hallway/floor1/fore)
-"cBl" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Brig Fore Entrance"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment,
-/obj/effect/turf_decal/tile/red/fourcorners,
-/obj/effect/mapping_helpers/airlock/access/all/security/general,
-/turf/open/floor/iron/dark,
-/area/station/security/checkpoint)
"cBq" = (
/obj/structure/table/wood/poker,
/obj/item/toy/cards/deck,
@@ -13509,6 +13518,11 @@
},
/turf/open/floor/iron/white,
/area/station/medical/medbay/aft)
+"dvB" = (
+/obj/machinery/light/directional/east,
+/obj/machinery/smartfridge/drying,
+/turf/open/floor/iron/kitchen,
+/area/station/service/kitchen)
"dvC" = (
/obj/machinery/door/airlock/public/glass{
name = "Garden"
@@ -14978,6 +14992,18 @@
"dPH" = (
/turf/closed/wall/r_wall,
/area/station/security/brig)
+"dPS" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig Fore Entrance"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/firedoor,
+/obj/structure/disposalpipe/segment,
+/obj/effect/turf_decal/tile/red/fourcorners,
+/obj/effect/mapping_helpers/airlock/access/all/security/general,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint)
"dPT" = (
/obj/machinery/light/small/red/directional/east,
/obj/effect/spawner/random/trash/mess,
@@ -18330,6 +18356,18 @@
/obj/machinery/duct,
/turf/open/floor/iron/dark,
/area/station/hallway/floor3/fore)
+"eJy" = (
+/obj/effect/turf_decal/weather/dirt{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/dark_blue,
+/obj/effect/turf_decal/weather/dirt{
+ dir = 1
+ },
+/turf/open/floor/iron/dark/side{
+ dir = 8
+ },
+/area/station/security/prison/garden)
"eJF" = (
/obj/machinery/airalarm/directional/south,
/obj/item/kirbyplants/random,
@@ -20870,6 +20908,24 @@
name = "boxing ring"
},
/area/station/commons/fitness)
+"fvA" = (
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig-entrance-aft"
+ },
+/obj/machinery/door/airlock/security/glass{
+ id_tag = "outerbrig";
+ name = "Brig Aft Entrance"
+ },
+/obj/machinery/door/firedoor,
+/obj/machinery/door/poddoor/preopen{
+ id = "briglockdown";
+ name = "Brig Lockdown"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/brig)
"fvD" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -29585,7 +29641,7 @@
/obj/structure/railing{
dir = 4
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/item/kirbyplants/random,
/turf/open/floor/wood/large,
/area/station/command/heads_quarters/hop)
@@ -29778,23 +29834,6 @@
dir = 1
},
/area/station/hallway/floor4/fore)
-"hLN" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance-aft"
- },
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Brig Aft Entrance"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/poddoor/preopen{
- id = "briglockdown";
- name = "Brig Lockdown"
- },
-/obj/structure/disposalpipe/segment,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron/dark,
-/area/station/security/brig)
"hLP" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -30216,7 +30255,7 @@
name = "Privacy Shutters Control";
pixel_y = 6
},
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_y = -8
},
/turf/open/floor/wood,
@@ -35046,25 +35085,6 @@
},
/turf/open/floor/iron,
/area/station/cargo/miningdock)
-"jfr" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig-entrance-aft"
- },
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security/glass{
- id_tag = "outerbrig";
- name = "Brig Aft Entrance"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "briglockdown";
- name = "Brig Lockdown"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/cable,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron/dark,
-/area/station/security/brig)
"jfs" = (
/obj/docking_port/stationary/laborcamp_home/kilo{
dir = 2
@@ -42269,7 +42289,7 @@
/turf/open/floor/carpet,
/area/station/command/heads_quarters/captain)
"kWD" = (
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = -22
},
/obj/effect/turf_decal/tile/blue/fourcorners,
@@ -45069,7 +45089,7 @@
/obj/effect/turf_decal/tile/neutral/opposingcorners{
dir = 8
},
-/obj/machinery/keycard_auth/directional/east{
+/obj/machinery/keycard_auth/wall_mounted/directional/east{
pixel_x = 25;
pixel_y = 16
},
@@ -53936,6 +53956,21 @@
/obj/machinery/light/floor,
/turf/open/floor/iron/dark,
/area/station/hallway/floor4/aft)
+"nQY" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig Fore Entrance"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/red/fourcorners,
+/obj/effect/mapping_helpers/airlock/access/all/security/general,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron/dark,
+/area/station/security/checkpoint)
"nQZ" = (
/obj/effect/turf_decal/trimline/yellow/corner,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -54084,7 +54119,9 @@
/area/station/maintenance/floor1/starboard)
"nSz" = (
/obj/effect/decal/cleanable/dirt,
-/obj/structure/sink/kitchen/directional/south,
+/obj/effect/turf_decal/weather/dirt{
+ dir = 8
+ },
/turf/open/floor/iron/dark/side{
dir = 5
},
@@ -55310,20 +55347,6 @@
},
/turf/open/floor/iron/dark,
/area/station/service/library/lounge)
-"ojB" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Brig Fore Entrance"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/obj/machinery/door/firedoor,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/cable,
-/obj/effect/turf_decal/tile/red/fourcorners,
-/obj/effect/mapping_helpers/airlock/access/all/security/general,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/iron/dark,
-/area/station/security/checkpoint)
"ojM" = (
/obj/structure/chair/comfy{
dir = 4
@@ -58519,11 +58542,6 @@
dir = 4
},
/area/station/science/robotics/lab)
-"pbr" = (
-/obj/machinery/light/directional/east,
-/obj/machinery/deepfryer,
-/turf/open/floor/iron/kitchen,
-/area/station/service/kitchen)
"pbt" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -59387,6 +59405,10 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/pod/light,
/area/station/maintenance/floor1/starboard/aft)
+"ppf" = (
+/obj/effect/turf_decal/weather/sand/light,
+/turf/closed/wall/r_wall,
+/area/station/security/execution/education)
"ppi" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/table,
@@ -63314,7 +63336,7 @@
/obj/structure/chair/wood{
dir = 4
},
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/turf/open/floor/carpet,
/area/station/command/heads_quarters/captain)
"qoJ" = (
@@ -64259,15 +64281,9 @@
/turf/open/floor/iron/dark,
/area/station/command/teleporter)
"qzQ" = (
-/obj/effect/turf_decal/weather/dirt{
- dir = 8
- },
-/obj/item/reagent_containers/cup/watering_can,
-/obj/effect/turf_decal/tile/dark_blue,
/obj/machinery/newscaster/directional/north,
-/turf/open/floor/iron/dark/side{
- dir = 9
- },
+/obj/structure/water_source/puddle,
+/turf/open/misc/dirt/jungle,
/area/station/security/prison/garden)
"qzX" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
@@ -64973,7 +64989,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_x = 6
},
/obj/effect/landmark/start/chief_engineer,
@@ -68260,6 +68276,7 @@
/obj/effect/mapping_helpers/broken_floor,
/obj/effect/turf_decal/tile/dark_blue/opposingcorners,
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/obj/item/reagent_containers/cup/watering_can,
/turf/open/floor/iron/dark/corner{
dir = 4
},
@@ -75262,7 +75279,7 @@
/obj/machinery/computer/security/qm{
dir = 8
},
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/turf/open/floor/wood/large,
/area/station/command/heads_quarters/qm)
"tun" = (
@@ -91844,7 +91861,7 @@
/turf/open/floor/iron/smooth,
/area/station/cargo/sorting)
"xEv" = (
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = 9
},
/obj/machinery/button/door/directional/north{
@@ -251970,7 +251987,7 @@ vhd
fAz
gyr
gyr
-pbr
+dvB
sFt
sxt
sal
@@ -318006,7 +318023,7 @@ gYS
gir
tnj
tEv
-cBl
+dPS
xFp
dGF
kHR
@@ -318263,7 +318280,7 @@ aBV
kyj
dfm
xnY
-ojB
+nQY
xyw
xyw
tnR
@@ -322375,7 +322392,7 @@ txa
mlH
vOE
nYZ
-jfr
+atP
hxz
vES
uyX
@@ -322889,7 +322906,7 @@ cmM
bVy
tnV
daD
-hLN
+fvA
kkK
fDA
emk
@@ -329833,7 +329850,7 @@ oyh
oyh
oyh
fkA
-fkA
+ppf
wmD
fkA
kUZ
@@ -331377,7 +331394,7 @@ oyh
wMF
wMF
qzQ
-pfL
+eJy
pfL
pfL
yfr
diff --git a/_maps/map_files/debug/gateway_test.dmm b/_maps/map_files/debug/gateway_test.dmm
index d3cc2563d47e5..d136530a07bdf 100644
--- a/_maps/map_files/debug/gateway_test.dmm
+++ b/_maps/map_files/debug/gateway_test.dmm
@@ -215,10 +215,10 @@
/obj/effect/turf_decal/stripes/line{
dir = 8
},
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_y = 7
},
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_y = -7
},
/turf/open/indestructible,
diff --git a/_maps/map_files/debug/runtimestation.dmm b/_maps/map_files/debug/runtimestation.dmm
index 1b1fdf387396f..6c38b33783521 100644
--- a/_maps/map_files/debug/runtimestation.dmm
+++ b/_maps/map_files/debug/runtimestation.dmm
@@ -61,63 +61,32 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/engineering/main)
-"at" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/obj/machinery/power/terminal{
- dir = 8
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/gravity_generator)
"av" = (
/turf/open/floor/iron/dark,
/area/station/engineering/gravity_generator)
"aw" = (
/turf/open/floor/plating,
/area/station/engineering/atmos)
-"aA" = (
-/turf/open/floor/iron,
-/area/station/engineering/main)
-"aB" = (
+"ax" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"aC" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
-/obj/machinery/door/airlock/external/glass/ruin,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/engineering/main)
-"aD" = (
-/turf/open/floor/iron,
-/area/station/security/brig)
-"aE" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 6
+"ay" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L7"
},
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
-/area/station/engineering/main)
-"aF" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
+/area/station/commons/storage/primary)
+"aA" = (
/turf/open/floor/iron,
/area/station/engineering/main)
-"aG" = (
-/obj/machinery/light/directional/west,
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/structure/closet/radiation,
-/obj/structure/cable,
+"aD" = (
/turf/open/floor/iron,
-/area/station/engineering/gravity_generator)
+/area/station/security/brig)
"aH" = (
/obj/machinery/light/directional/east,
/obj/machinery/recharge_station,
@@ -150,12 +119,6 @@
},
/turf/open/floor/iron,
/area/station/engineering/atmos)
-"aP" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
"aS" = (
/obj/structure/table,
/obj/item/flashlight{
@@ -165,36 +128,6 @@
/obj/item/stock_parts/power_store/cell/infinite,
/turf/open/floor/iron,
/area/station/engineering/main)
-"aT" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 8
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/main)
-"aU" = (
-/obj/machinery/door/airlock/engineering/glass{
- name = "Gravity Generator"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/gravity_generator)
-"aV" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/gravity_generator)
"aX" = (
/obj/machinery/door/airlock/engineering/glass{
name = "Gravity Generator"
@@ -208,10 +141,6 @@
/obj/machinery/light/directional/east,
/turf/open/floor/iron/dark,
/area/station/engineering/gravity_generator)
-"ba" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
"bb" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 4
@@ -235,11 +164,6 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/engineering/main)
-"be" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/main)
"bf" = (
/obj/machinery/suit_storage_unit/captain,
/turf/open/floor/iron,
@@ -258,19 +182,6 @@
},
/turf/open/floor/iron,
/area/station/engineering/gravity_generator)
-"bk" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/machinery/door/airlock,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
-"bl" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/meter,
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
"bm" = (
/obj/machinery/atmospherics/components/binary/valve/on{
dir = 4
@@ -305,11 +216,6 @@
/obj/machinery/announcement_system,
/turf/open/floor/iron,
/area/station/engineering/gravity_generator)
-"bt" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/science)
"bu" = (
/turf/closed/wall/r_wall,
/area/station/command/bridge)
@@ -321,12 +227,6 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/security/brig)
-"bx" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/engineering/main)
"by" = (
/turf/closed/wall/r_wall,
/area/station/medical/medbay)
@@ -353,10 +253,6 @@
/obj/machinery/computer/rdconsole,
/turf/open/floor/iron,
/area/station/science)
-"bH" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/turf/open/floor/iron,
-/area/station/security/brig)
"bI" = (
/obj/structure/table,
/obj/item/card/emag,
@@ -395,10 +291,6 @@
},
/turf/open/floor/iron,
/area/station/command/bridge)
-"bN" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
"bO" = (
/obj/machinery/door/poddoor,
/turf/open/floor/engine,
@@ -425,35 +317,6 @@
},
/turf/open/floor/iron,
/area/station/security/brig)
-"bV" = (
-/obj/machinery/light/directional/north,
-/mob/living/carbon/human,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
-"bW" = (
-/obj/machinery/camera/directional/north,
-/mob/living/carbon/human,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
-"bX" = (
-/obj/machinery/sleeper/syndie/fullupgrade,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
"bY" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -489,18 +352,6 @@
},
/turf/open/floor/iron,
/area/station/command/bridge)
-"ch" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 8
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/medical/chemistry)
-"ci" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/security/brig)
"cj" = (
/obj/structure/cable,
/turf/open/floor/iron,
@@ -536,11 +387,6 @@
},
/turf/open/floor/iron,
/area/station/command/bridge)
-"cq" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/effect/turf_decal/tile/blue/half/contrasted,
-/turf/open/floor/iron,
-/area/station/command/bridge)
"cr" = (
/obj/machinery/light/directional/south,
/obj/structure/closet/secure_closet/hos{
@@ -553,107 +399,6 @@
/obj/machinery/light/directional/west,
/turf/open/floor/iron,
/area/station/medical/chemistry)
-"cu" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
-"cw" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/open/floor/iron,
-/area/station/command/bridge)
-"cx" = (
-/obj/machinery/door/airlock/public/glass,
-/turf/open/floor/iron,
-/area/station/medical/medbay)
-"cy" = (
-/obj/effect/turf_decal/loading_area{
- dir = 8
- },
-/turf/open/floor/iron,
-/area/station/medical/medbay)
-"cz" = (
-/obj/structure/fans/tiny,
-/turf/open/floor/plating,
-/area/station/medical/medbay)
-"cA" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
-"cB" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/light/directional/north,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
-"cC" = (
-/obj/machinery/camera/directional/north,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue/half/contrasted{
- dir = 1
- },
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
-"cD" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue/half/contrasted{
- dir = 1
- },
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
-"cE" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/station/medical/chemistry)
-"cF" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/medical/chemistry)
-"cG" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/station/medical/medbay)
-"cH" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/table,
-/obj/item/gun/magic/wand/resurrection/debug,
-/obj/item/gun/magic/wand/death/debug{
- pixel_y = 10
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/item/debug/human_spawner{
- pixel_x = 6;
- pixel_y = -4
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
"cI" = (
/obj/machinery/power/apc/auto_name/directional/east,
/obj/structure/cable,
@@ -668,62 +413,16 @@
},
/turf/open/floor/iron/cafeteria,
/area/station/medical/medbay)
-"cK" = (
-/obj/machinery/light/directional/south,
-/obj/structure/table/glass,
-/obj/item/disk/surgery/debug,
-/obj/item/storage/box/monkeycubes{
- pixel_x = 6;
- pixel_y = 1
- },
-/obj/item/storage/box/monkeycubes{
- pixel_x = -6;
- pixel_y = 2
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/item/disk/data/debug{
- pixel_y = 9;
- pixel_x = 7
- },
-/turf/open/floor/iron/white/corner,
-/area/station/medical/medbay)
-"cL" = (
-/obj/item/surgery_tray/full/advanced,
-/obj/structure/table/glass,
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/iron/white/corner,
-/area/station/medical/medbay)
"cN" = (
/turf/closed/wall/r_wall,
/area/station/construction)
-"cP" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/closed/wall/r_wall,
-/area/station/construction)
"cS" = (
/turf/closed/wall/r_wall,
/area/station/commons/storage/primary)
-"cT" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/open/floor/iron,
-/area/station/medical/chemistry)
"cV" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
-"cX" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/construction)
"cY" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/iron,
@@ -734,10 +433,6 @@
},
/turf/open/floor/iron,
/area/station/construction)
-"da" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/closed/wall/r_wall,
-/area/station/commons/storage/primary)
"db" = (
/turf/closed/wall/mineral/plastitanium,
/area/station/hallway/secondary/entry)
@@ -766,14 +461,6 @@
/obj/machinery/light/small/directional/west,
/turf/open/floor/plating,
/area/station/hallway/secondary/entry)
-"dk" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 10
- },
-/obj/effect/turf_decal/stripes/corner,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"dl" = (
/turf/open/floor/plating,
/area/station/commons/storage/primary)
@@ -856,13 +543,6 @@
},
/turf/open/floor/iron,
/area/station/construction)
-"dA" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"dB" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/iron,
@@ -884,20 +564,10 @@
},
/turf/open/floor/iron,
/area/station/commons/storage/primary)
-"dF" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"dG" = (
/obj/machinery/door/airlock,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
-"dH" = (
-/obj/machinery/door/airlock,
-/turf/open/floor/plating,
-/area/station/maintenance/department/bridge)
"dI" = (
/obj/effect/landmark/start,
/turf/open/floor/iron,
@@ -923,18 +593,6 @@
},
/turf/open/floor/iron,
/area/station/construction)
-"dN" = (
-/obj/machinery/vending/subtype_vendor,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"dO" = (
-/obj/structure/table,
-/obj/machinery/light/directional/south,
-/obj/item/storage/medkit/regular,
-/obj/item/healthanalyzer/advanced,
-/obj/item/debug/omnitool/item_spawner,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"dP" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -960,16 +618,6 @@
/obj/machinery/camera/directional/north,
/turf/open/floor/iron/dark,
/area/station/engineering/gravity_generator)
-"dU" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/camera/directional/north,
-/obj/effect/turf_decal/tile/blue/half/contrasted{
- dir = 1
- },
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
"dV" = (
/turf/open/floor/plating,
/area/station/hallway/secondary/entry)
@@ -1022,30 +670,13 @@
/obj/machinery/door/airlock,
/turf/open/floor/iron,
/area/station/construction)
-"eg" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/security/brig)
"eh" = (
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"ei" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"ej" = (
/obj/machinery/light/directional/north,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"ek" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"el" = (
/obj/structure/fans/tiny/invisible,
/turf/open/floor/engine,
@@ -1057,13 +688,18 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/hallway/secondary/entry)
-"ep" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 8
+"er" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
+/obj/structure/closet/secure_closet/medical3{
+ locked = 0
+ },
+/obj/item/healthanalyzer/advanced,
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
"es" = (
/obj/machinery/dna_scannernew,
/obj/effect/turf_decal/tile/blue/opposingcorners{
@@ -1081,11 +717,6 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/station/cargo/storage)
-"ew" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/sign/warning/vacuum,
-/turf/open/floor/plating,
-/area/station/cargo/storage)
"ex" = (
/obj/machinery/door/airlock/external/ruin{
name = "Escape Pod One"
@@ -1093,17 +724,6 @@
/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/station/hallway/secondary/entry)
-"ez" = (
-/obj/machinery/camera/autoname/directional/east,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"eA" = (
/obj/machinery/conveyor{
dir = 1;
@@ -1111,6 +731,14 @@
},
/turf/open/floor/iron,
/area/station/cargo/storage)
+"eB" = (
+/obj/machinery/door/airlock/external/glass/ruin,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/effect/turf_decal/stripes/full,
+/turf/open/floor/iron,
+/area/station/engineering/main)
"eC" = (
/obj/machinery/conveyor{
dir = 8;
@@ -1135,14 +763,6 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"eH" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"eJ" = (
/obj/docking_port/stationary{
dir = 4;
@@ -1154,10 +774,6 @@
},
/turf/open/space/basic,
/area/space)
-"eL" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"eN" = (
/obj/machinery/conveyor{
dir = 9;
@@ -1177,36 +793,6 @@
},
/turf/open/floor/iron,
/area/station/cargo/storage)
-"eR" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 4
- },
-/obj/machinery/door/airlock/external/ruin{
- name = "Supply Dock Airlock"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/cargo/storage)
-"eS" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
-/obj/machinery/door/airlock/external/ruin{
- name = "Supply Dock Airlock"
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/iron,
-/area/station/cargo/storage)
"eT" = (
/obj/machinery/conveyor{
dir = 5;
@@ -1235,19 +821,6 @@
},
/turf/open/floor/plating,
/area/station/cargo/storage)
-"eZ" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/cargo/storage)
-"fa" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/iron,
-/area/station/cargo/storage)
"fb" = (
/obj/machinery/door/airlock/external/ruin{
name = "Departure Lounge Airlock"
@@ -1267,23 +840,6 @@
},
/turf/open/floor/plating,
/area/station/cargo/storage)
-"fe" = (
-/obj/machinery/computer/cargo{
- dir = 8
- },
-/obj/effect/turf_decal/bot,
-/obj/machinery/button/door/directional/east{
- id = "cargounload";
- name = "Loading Doors";
- pixel_y = 8
- },
-/obj/machinery/button/door/directional/east{
- id = "cargoload";
- name = "Loading Doors";
- pixel_y = -8
- },
-/turf/open/floor/iron,
-/area/station/cargo/storage)
"ff" = (
/obj/docking_port/stationary{
dir = 2;
@@ -1365,125 +921,21 @@
/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/station/hallway/secondary/entry)
-"ft" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/hallway/primary/central)
-"fw" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/effect/turf_decal/stripes/corner,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fx" = (
-/obj/effect/turf_decal/plaque{
- icon_state = "L1"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fy" = (
-/obj/machinery/light/directional/north,
-/obj/effect/turf_decal/plaque{
- icon_state = "L3"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fz" = (
-/obj/effect/turf_decal/plaque{
- icon_state = "L5"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fA" = (
-/obj/effect/turf_decal/plaque{
- icon_state = "L7"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"fB" = (
/obj/machinery/status_display/supply,
/turf/closed/wall/r_wall,
/area/station/cargo/storage)
-"fC" = (
-/obj/effect/turf_decal/plaque{
- icon_state = "L9"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fD" = (
-/obj/machinery/light/directional/north,
-/obj/machinery/camera/directional/north,
-/obj/effect/turf_decal/plaque{
- icon_state = "L11"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fE" = (
-/obj/effect/turf_decal/plaque{
- icon_state = "L13"
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
-"fF" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/effect/turf_decal/caution/stand_clear,
-/obj/structure/fans/tiny,
-/turf/open/floor/iron,
-/area/station/cargo/storage)
-"fH" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/commons/storage/primary)
"fI" = (
/obj/machinery/door/airlock,
/turf/open/floor/plating,
/area/station/maintenance/aft)
-"fK" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 5
+"fL" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
},
-/obj/structure/cable,
+/obj/item/storage/part_replacer/bluespace/tier4,
/turf/open/floor/iron,
-/area/station/commons/storage/primary)
+/area/station/cargo/bitrunning/den)
"fM" = (
/obj/structure/sign/directions/supply{
dir = 4;
@@ -1500,20 +952,12 @@
},
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"fN" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/commons/storage/primary)
"fO" = (
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
"fP" = (
/obj/machinery/light/directional/north,
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
"fQ" = (
@@ -1523,24 +967,11 @@
},
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"fR" = (
-/obj/machinery/door/airlock,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/station/commons/storage/primary)
"fS" = (
/obj/machinery/power/apc/auto_name/directional/north,
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"fW" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 6
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/exit/departure_lounge)
"fX" = (
/obj/structure/sign/directions/supply{
dir = 4;
@@ -1562,21 +993,9 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/cargo/storage)
-"fZ" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 9
- },
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"ga" = (
/turf/closed/wall/r_wall,
/area/station/hallway/secondary/exit/departure_lounge)
-"gb" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/turf/open/floor/iron,
-/area/station/hallway/secondary/exit/departure_lounge)
"gc" = (
/obj/machinery/door/airlock/external/ruin{
name = "Auxiliary Airlock"
@@ -1608,75 +1027,24 @@
},
/turf/open/floor/plating,
/area/station/commons/storage/primary)
-"gk" = (
+"gi" = (
+/obj/structure/table,
+/obj/item/storage/toolbox/syndicate,
+/obj/item/debug/omnitool,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"gk" = (
/obj/structure/sign/departments/evac,
/turf/closed/wall/r_wall,
/area/station/hallway/secondary/exit/departure_lounge)
-"gl" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/iron,
-/area/station/cargo/miningoffice)
-"gm" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 10
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/cargo/miningoffice)
"gn" = (
/obj/machinery/camera/directional/north,
/turf/open/floor/iron,
/area/station/security/brig)
-"go" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/cargo/miningoffice)
-"gp" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/closed/wall/r_wall,
-/area/station/cargo/miningoffice)
-"gq" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"gr" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 5
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"gu" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"gv" = (
/obj/machinery/light/directional/south,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
-"gw" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/light/directional/south,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"gx" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/light/directional/south,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
"gy" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -1687,30 +1055,9 @@
"gz" = (
/obj/structure/table,
/obj/item/card/id/advanced/gold/captains_spare,
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"gB" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/obj/machinery/light/directional/north,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"gC" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/light/directional/north,
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"gD" = (
-/obj/structure/cable,
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/iron,
-/area/station/cargo/miningoffice)
"gE" = (
/obj/machinery/camera/directional/north,
/turf/open/floor/iron,
@@ -1726,6 +1073,10 @@
/obj/machinery/light/directional/west,
/turf/open/floor/iron,
/area/station/construction)
+"gH" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/catwalk_floor,
+/area/station/cargo/storage)
"gI" = (
/obj/machinery/light/directional/north,
/obj/machinery/camera/directional/north,
@@ -1742,25 +1093,23 @@
/obj/structure/sign/warning/radiation/rad_area/directional/north,
/turf/open/floor/plating,
/area/station/engineering/gravity_generator)
-"gY" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/science)
"hm" = (
/obj/machinery/airalarm/directional/west,
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/plating,
/area/station/engineering/atmos)
-"hv" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
+"hp" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 1
},
-/obj/item/storage/part_replacer/bluespace/tier4,
/turf/open/floor/iron,
-/area/station/cargo/bitrunning/den)
+/area/station/hallway/primary/central)
+"hr" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
"hD" = (
/obj/structure/closet/secure_closet/chemical/heisenberg{
locked = 0
@@ -1774,32 +1123,69 @@
/obj/machinery/light_switch/directional/west,
/turf/open/floor/iron,
/area/station/construction)
-"is" = (
-/obj/structure/sign/warning/vacuum/external/directional/east,
-/obj/machinery/vending/subtype_vendor,
-/turf/open/floor/iron,
-/area/station/medical/medbay)
-"jb" = (
+"io" = (
/obj/machinery/door/airlock,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/command/bridge)
+"jg" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L1"
+ },
/obj/structure/cable,
/turf/open/floor/iron,
-/area/station/science)
-"jE" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+/area/station/commons/storage/primary)
+"jk" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
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+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"jz" = (
+/obj/structure/table/glass,
+/obj/item/disk/surgery/debug,
+/obj/item/storage/box/monkeycubes{
+ pixel_x = 6;
+ pixel_y = 1
+ },
+/obj/item/storage/box/monkeycubes{
+ pixel_x = -6;
+ pixel_y = 2
+ },
+/obj/effect/turf_decal/tile/blue{
dir = 8
},
-/turf/open/floor/plating,
-/area/station/engineering/atmos)
+/obj/item/disk/data/debug{
+ pixel_y = 9;
+ pixel_x = 7
+ },
+/turf/open/floor/iron/white/corner,
+/area/station/medical/medbay)
+"jL" = (
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"jU" = (
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/obj/item/melee/energy/axe,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
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-/obj/structure/cable,
+"jZ" = (
+/obj/machinery/sleeper/syndie/fullupgrade,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/structure/extinguisher_cabinet/directional/north,
+/obj/machinery/camera/directional/north,
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
+"kf" = (
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/turf/open/floor/iron,
-/area/station/cargo/miningoffice)
+/area/station/commons/storage/primary)
"kn" = (
/obj/machinery/light/directional/north,
/turf/open/floor/iron,
@@ -1808,129 +1194,191 @@
/obj/structure/server,
/turf/open/floor/iron/dark,
/area/station/science/explab)
-"kQ" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
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- },
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+"kS" = (
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"lc" = (
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/area/station/hallway/secondary/entry)
-"lg" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
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- },
-/obj/structure/cable,
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-/area/station/engineering/main)
-"lH" = (
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- },
-/turf/open/floor/iron,
-/area/station/hallway/secondary/exit/departure_lounge)
-"lX" = (
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},
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-/obj/machinery/light/directional/north,
+"mb" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
/turf/open/floor/iron,
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-"mE" = (
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+"mk" = (
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-/area/station/medical/chemistry)
-"nn" = (
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},
-/turf/open/floor/iron/dark,
-/area/station/science/explab)
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/engineering/gravity_generator)
+"ng" = (
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"nq" = (
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},
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-"ny" = (
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-/obj/item/storage/toolbox/syndicate,
-/obj/item/debug/omnitool,
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+/obj/item/storage/medkit/regular,
+/obj/item/healthanalyzer/advanced,
+/obj/item/debug/omnitool/item_spawner,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
-"nI" = (
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"od" = (
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},
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-"oV" = (
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+/area/station/science/explab)
+"ou" = (
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},
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-/area/station/medical/chemistry)
+/area/station/construction)
+"oK" = (
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+"pe" = (
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+"pr" = (
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"pv" = (
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-"pA" = (
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-/area/station/science)
-"pI" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+"pw" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L9"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+"pL" = (
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},
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+/turf/open/floor/iron,
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+"pZ" = (
+/obj/machinery/light/directional/north,
+/obj/machinery/camera/directional/north,
+/obj/effect/turf_decal/plaque{
+ icon_state = "L11"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
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+/turf/open/floor/iron,
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"qb" = (
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/turf/open/floor/plating,
/area/station/engineering/atmos)
+"qg" = (
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+"qv" = (
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+"qw" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"qx" = (
/obj/machinery/airalarm/directional/west,
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/iron,
/area/station/cargo/storage)
+"qH" = (
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+/turf/open/floor/iron,
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"qQ" = (
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/area/station/cargo/miningoffice)
-"rn" = (
+"rh" = (
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/obj/structure/cable,
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/science)
+"ru" = (
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dir = 4
},
+/obj/machinery/light/directional/north,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
+"rC" = (
+/obj/machinery/light/directional/north,
+/obj/effect/turf_decal/plaque{
+ icon_state = "L3"
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"rK" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/iron,
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-"rL" = (
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-/obj/structure/cable,
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-/area/station/hallway/primary/central)
"rT" = (
/turf/open/floor/circuit/green,
/area/station/cargo/bitrunning/den)
@@ -1938,6 +1386,29 @@
/obj/machinery/door/airlock/shell,
/turf/open/floor/iron/dark,
/area/station/construction)
+"sN" = (
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
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+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"sT" = (
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+/turf/open/floor/plating,
+/area/station/engineering/main)
+"tn" = (
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+/area/station/medical/chemistry)
+"tz" = (
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+/turf/closed/wall/r_wall,
+/area/station/commons/storage/primary)
"tE" = (
/obj/machinery/door/airlock/research,
/turf/open/floor/iron/dark,
@@ -1949,6 +1420,13 @@
},
/turf/open/space/basic,
/area/space)
+"tQ" = (
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+/obj/structure/cable,
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+/turf/open/floor/iron,
+/area/station/medical/chemistry)
"tV" = (
/obj/structure/bot,
/turf/open/floor/iron/dark,
@@ -1974,6 +1452,11 @@
/obj/machinery/light/directional/north,
/turf/open/floor/plating,
/area/station/engineering/atmos)
+"uL" = (
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+/turf/open/floor/iron,
+/area/station/cargo/bitrunning/den)
"uO" = (
/obj/machinery/door/airlock/public/glass,
/obj/structure/cable,
@@ -1995,11 +1478,6 @@
},
/turf/open/floor/iron/dark,
/area/station/science/explab)
-"vb" = (
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-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/turf/open/floor/iron,
-/area/station/cargo/bitrunning/den)
"vm" = (
/mob/living/circuit_drone,
/turf/open/floor/iron/dark,
@@ -2014,43 +1492,127 @@
},
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
-"vP" = (
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},
-/obj/machinery/door/airlock/public/glass,
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+"vQ" = (
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-"wb" = (
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+"vS" = (
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},
-/obj/machinery/light/directional/north,
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+/turf/open/floor/iron,
+/area/station/engineering/main)
+"wa" = (
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+ dir = 8
+ },
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},
+/area/station/medical/medbay)
+"wc" = (
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+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
/turf/open/floor/iron,
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+/area/station/science)
+"wk" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/iron/cafeteria,
+/area/station/medical/medbay)
+"wl" = (
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+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
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+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+"wp" = (
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"wB" = (
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},
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-"wM" = (
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+/area/station/cargo/miningoffice)
"wU" = (
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+"xD" = (
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+"xK" = (
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+"xY" = (
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+/turf/open/floor/iron,
+/area/station/engineering/atmos)
+"ya" = (
+/obj/machinery/atmospherics/components/unary/airlock_pump{
+ dir = 8
+ },
+/obj/machinery/light/small/red/dim/directional/east,
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+"yi" = (
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+/turf/open/floor/iron,
+/area/station/cargo/miningoffice)
+"yl" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"yA" = (
/obj/docking_port/stationary/laborcamp_home{
dir = 8
},
/turf/open/space/basic,
/area/space)
+"yH" = (
+/obj/effect/turf_decal/stripes/full,
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Medbay Airlock"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+/area/station/medical/medbay)
"yK" = (
/obj/structure/fans/tiny/invisible,
/obj/effect/turf_decal/stripes/line{
@@ -2063,6 +1625,12 @@
/obj/machinery/power/rtg/debug,
/turf/open/floor/plating/airless,
/area/space/nearstation)
+"zg" = (
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+/area/station/commons/storage/primary)
"zo" = (
/obj/machinery/power/apc/auto_name/directional/south,
/obj/structure/cable,
@@ -2073,16 +1641,57 @@
/obj/machinery/airalarm/directional/north,
/turf/open/floor/iron,
/area/station/science)
+"zY" = (
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"Aj" = (
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-"AP" = (
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+"Ao" = (
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},
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-/area/station/science)
+/area/station/cargo/storage)
+"AD" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit/departure_lounge)
+"Bp" = (
+/obj/machinery/light/directional/west,
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/power/terminal{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/engineering/gravity_generator)
+"Bz" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
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+"BB" = (
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+/turf/open/floor/catwalk_floor,
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"BD" = (
/obj/structure/closet/secure_closet/chief_medical{
locked = 0
@@ -2096,13 +1705,44 @@
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/iron,
/area/station/command/bridge)
+"BM" = (
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"Ce" = (
/turf/open/floor/iron,
/area/station/medical/chemistry)
+"Cg" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/miningoffice)
"Ct" = (
/obj/structure/closet/syndicate/resources/everything,
/turf/open/floor/iron,
/area/station/science)
+"CF" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white/corner,
+/area/station/medical/medbay)
+"CG" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"CJ" = (
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Medbay Airlock"
+ },
+/obj/effect/turf_decal/stripes/full,
+/turf/open/floor/iron/dark,
+/area/station/medical/medbay)
"CQ" = (
/obj/machinery/light/directional/south,
/obj/effect/turf_decal/stripes/line{
@@ -2114,11 +1754,6 @@
/obj/machinery/component_printer,
/turf/open/floor/iron/dark,
/area/station/science/explab)
-"CV" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/medical/chemistry)
"Df" = (
/obj/machinery/light/directional/east,
/obj/item/integrated_circuit/loaded/hello_world,
@@ -2126,6 +1761,35 @@
/obj/structure/rack,
/turf/open/floor/iron/dark,
/area/station/science/explab)
+"DC" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/corner,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
+"DD" = (
+/mob/living/carbon/human,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
+"DO" = (
+/obj/machinery/light/directional/north,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"DT" = (
+/obj/machinery/door/airlock/external/glass/ruin,
+/obj/effect/turf_decal/stripes/full,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
"DW" = (
/obj/machinery/computer/scan_consolenew{
dir = 1
@@ -2135,15 +1799,19 @@
},
/turf/open/floor/iron/white/corner,
/area/station/medical/medbay)
-"EA" = (
+"Ef" = (
+/obj/machinery/light/directional/north,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"Es" = (
/obj/effect/turf_decal/stripes/line,
/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron,
/area/station/construction)
-"EB" = (
-/obj/structure/extinguisher_cabinet/directional/north,
-/turf/open/floor/iron,
-/area/station/medical/medbay)
"EG" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -2166,13 +1834,21 @@
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
-"ES" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
+"EN" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/meter/layer4,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"ER" = (
+/mob/living/carbon/human,
+/obj/effect/turf_decal/tile/blue{
dir = 4
},
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/hallway/primary/central)
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
"EX" = (
/obj/structure/table,
/obj/item/screwdriver{
@@ -2196,6 +1872,70 @@
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/iron,
/area/station/command/bridge)
+"Fy" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/exit/departure_lounge)
+"FA" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"FC" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"FE" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"GC" = (
+/obj/machinery/atmospherics/pipe/layer_manifold{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"GN" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 4
+ },
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"GQ" = (
+/obj/machinery/door/airlock,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/security/brig)
+"GV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/catwalk_floor,
+/area/station/cargo/storage)
+"GZ" = (
+/obj/machinery/chem_mass_spec,
+/turf/open/floor/iron,
+/area/station/medical/chemistry)
+"Hb" = (
+/obj/machinery/door/airlock,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron,
+/area/station/construction)
+"Hc" = (
+/obj/machinery/camera/directional/north,
+/obj/effect/turf_decal/tile/blue/half/contrasted{
+ dir = 1
+ },
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
+"Hg" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L5"
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"HW" = (
/obj/machinery/airalarm/directional/east,
/obj/effect/mapping_helpers/airalarm/unlocked,
@@ -2213,6 +1953,11 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/science/explab)
+"Is" = (
+/obj/machinery/door/airlock,
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/station/commons/storage/primary)
"Iy" = (
/obj/structure/closet/secure_closet/research_director{
locked = 0
@@ -2220,24 +1965,6 @@
/obj/effect/turf_decal/tile/blue/half/contrasted,
/turf/open/floor/iron,
/area/station/command/bridge)
-"IB" = (
-/obj/structure/cable,
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/structure/table,
-/obj/item/debug/omnitool{
- pixel_x = -4;
- pixel_y = 6
- },
-/obj/item/debug/omnitool/item_spawner{
- pixel_x = 4;
- pixel_y = -6
- },
-/turf/open/floor/iron/white/corner{
- dir = 1
- },
-/area/station/medical/medbay)
"IF" = (
/obj/machinery/power/apc/auto_name/directional/north,
/obj/structure/cable,
@@ -2259,25 +1986,52 @@
},
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
+"IV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/medical/chemistry)
+"IX" = (
+/obj/machinery/conveyor{
+ dir = 1;
+ id = "cargounload"
+ },
+/obj/structure/sign/warning/vacuum/directional/east,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"Jd" = (
+/obj/machinery/door/airlock,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/plating,
+/area/station/commons/storage/primary)
"Jp" = (
/obj/machinery/gravity_generator/main,
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/engineering/gravity_generator)
-"JF" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
+"JV" = (
+/obj/machinery/camera/autoname/directional/east,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
},
+/obj/structure/cable,
/turf/open/floor/iron,
-/area/station/medical/chemistry)
-"JS" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
- },
-/obj/machinery/airalarm/directional/north,
-/obj/effect/mapping_helpers/airalarm/unlocked,
+/area/station/commons/storage/primary)
+"Kg" = (
+/obj/machinery/door/airlock/external/glass/ruin,
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/full,
/turf/open/floor/iron,
-/area/station/hallway/primary/central)
+/area/station/engineering/main)
+"Ks" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/door/airlock,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
"Kx" = (
/obj/structure/table,
/obj/item/analyzer,
@@ -2285,45 +2039,87 @@
/obj/machinery/light/directional/south,
/turf/open/floor/plating,
/area/station/engineering/atmos)
+"Lb" = (
+/obj/machinery/door/airlock,
+/turf/open/floor/plating,
+/area/station/medical/medbay)
+"Lq" = (
+/obj/effect/turf_decal/stripes/full,
+/obj/machinery/door/airlock/external/glass/ruin{
+ name = "Medbay Airlock"
+ },
+/turf/open/floor/iron,
+/area/station/medical/medbay)
"Ly" = (
/obj/machinery/chem_dispenser/chem_synthesizer,
/turf/open/floor/iron/dark,
/area/station/medical/chemistry)
-"LH" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 4
+"LD" = (
+/obj/item/surgery_tray/full/advanced,
+/obj/structure/table/glass,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
},
-/obj/machinery/door/airlock/research,
-/turf/open/floor/iron/dark,
-/area/station/science/explab)
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron/white/corner,
+/area/station/medical/medbay)
"LS" = (
/obj/machinery/quantum_server,
/turf/open/floor/iron,
/area/station/cargo/bitrunning/den)
+"LU" = (
+/obj/machinery/vending/subtype_vendor,
+/turf/open/floor/iron,
+/area/station/medical/chemistry)
"LW" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/iron,
/area/station/hallway/secondary/entry)
+"Ma" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/engineering/main)
+"Mg" = (
+/obj/machinery/door/airlock/public/glass,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/medical/medbay)
"Mh" = (
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
+"Ml" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"My" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/science)
"ME" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
},
/turf/open/floor/iron,
/area/station/cargo/miningoffice)
+"MM" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"MN" = (
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/engineering/gravity_generator)
-"MY" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
-/obj/structure/cable,
-/turf/open/floor/iron,
-/area/station/engineering/atmos)
"Nb" = (
/obj/machinery/bci_implanter,
/turf/open/floor/iron/dark,
@@ -2332,11 +2128,26 @@
/obj/machinery/chem_recipe_debug,
/turf/open/floor/iron,
/area/station/medical/chemistry)
+"Ni" = (
+/obj/structure/cable,
+/obj/machinery/power/apc/auto_name/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark,
+/area/station/science/explab)
"Ns" = (
/obj/machinery/door/airlock/public/glass,
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/medical/medbay)
+"Nu" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"NG" = (
+/obj/structure/cable,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
"NZ" = (
/obj/machinery/rnd/production/protolathe/department,
/turf/open/floor/iron,
@@ -2362,15 +2173,58 @@
/obj/item/stock_parts/power_store/cell/bluespace,
/turf/open/floor/iron/dark,
/area/station/science/explab)
+"OF" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"OI" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/light/directional/north,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
+"OO" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/explab)
+"OS" = (
+/obj/machinery/airalarm/directional/north,
+/obj/effect/mapping_helpers/airalarm/unlocked,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
"OU" = (
/obj/item/disk/tech_disk/debug,
/turf/open/floor/iron,
/area/station/science)
+"Pc" = (
+/obj/effect/turf_decal/plaque{
+ icon_state = "L13"
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/commons/storage/primary)
"Pk" = (
/obj/machinery/airalarm/directional/north,
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/iron/dark,
/area/station/science/explab)
+"Pr" = (
+/obj/machinery/atmospherics/components/unary/airlock_pump{
+ dir = 8
+ },
+/obj/machinery/light/small/red/dim/directional/east,
+/turf/open/floor/iron/dark,
+/area/station/medical/medbay)
+"Pv" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/meter/layer2,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
"Px" = (
/obj/structure/table,
/obj/machinery/reagentgrinder,
@@ -2383,19 +2237,11 @@
/obj/effect/mapping_helpers/airalarm/unlocked,
/turf/open/floor/iron,
/area/station/security/brig)
-"Qi" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
- dir = 8
- },
-/turf/open/floor/iron,
-/area/station/hallway/secondary/entry)
-"Qt" = (
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+"PK" = (
+/obj/effect/turf_decal/tile/blue{
dir = 4
},
-/obj/machinery/door/airlock/external/glass/ruin,
-/turf/open/floor/plating,
+/turf/open/floor/iron/white/corner,
/area/station/medical/medbay)
"Qu" = (
/obj/docking_port/stationary/mining_home{
@@ -2403,6 +2249,35 @@
},
/turf/open/floor/engine,
/area/station/cargo/miningoffice)
+"QM" = (
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/science)
+"QP" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/button/door/directional/east{
+ id = "cargoload";
+ name = "Loading Doors";
+ pixel_y = -9
+ },
+/obj/machinery/button/door/directional/east{
+ id = "cargounload";
+ name = "Unloading Doors";
+ pixel_y = 8
+ },
+/obj/machinery/computer/cargo{
+ dir = 8
+ },
+/turf/open/floor/iron,
+/area/station/cargo/storage)
+"QV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/hallway/primary/central)
"QY" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -2421,6 +2296,41 @@
/obj/machinery/byteforge,
/turf/open/floor/circuit/green,
/area/station/cargo/bitrunning/den)
+"Ru" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/plating,
+/area/station/engineering/atmos)
+"Rx" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
+ },
+/obj/structure/closet/radiation,
+/turf/open/floor/iron,
+/area/station/engineering/gravity_generator)
+"RD" = (
+/obj/structure/cable,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/structure/table,
+/obj/item/debug/omnitool{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/debug/omnitool/item_spawner{
+ pixel_x = 4;
+ pixel_y = -6
+ },
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
+"RE" = (
+/obj/machinery/door/airlock/external/glass/ruin,
+/obj/effect/turf_decal/stripes/full,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron,
+/area/station/cargo/storage)
"RM" = (
/obj/structure/closet/secure_closet/hop{
locked = 0
@@ -2449,6 +2359,14 @@
/obj/item/bitrunning_debug,
/turf/open/floor/iron,
/area/station/cargo/bitrunning/den)
+"SU" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron,
+/area/station/security/brig)
+"SX" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
+/turf/open/floor/iron,
+/area/station/hallway/secondary/entry)
"Td" = (
/obj/machinery/light/directional/east,
/obj/effect/turf_decal/stripes/line{
@@ -2460,28 +2378,50 @@
/obj/machinery/door/poddoor,
/turf/open/floor/engine,
/area/station/hallway/secondary/entry)
+"Ts" = (
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Gravity Generator"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
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"Tt" = (
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/area/station/maintenance/aft)
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"TR" = (
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-"TV" = (
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-/obj/structure/cable,
+/obj/machinery/netpod,
/turf/open/floor/iron,
-/area/station/construction)
+/area/station/cargo/bitrunning/den)
+"TT" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/components/unary/passive_vent/layer2{
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+ },
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"Ue" = (
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/area/station/cargo/bitrunning/den)
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-/obj/item/healthanalyzer/advanced,
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/area/station/medical/medbay)
+"Uy" = (
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"Va" = (
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-"Vr" = (
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-"VA" = (
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"We" = (
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@@ -2522,32 +2449,20 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/engineering/atmos)
-"Wq" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
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-"Wx" = (
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"WK" = (
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-"WT" = (
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"Xg" = (
/obj/machinery/light/directional/east,
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@@ -2563,10 +2478,44 @@
},
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/area/station/engineering/atmos)
+"Xy" = (
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+/area/station/hallway/primary/central)
+"XA" = (
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"XC" = (
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/science)
+"XF" = (
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+ dir = 1;
+ id = "cargoload"
+ },
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+/area/station/cargo/storage)
+"XG" = (
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+"XK" = (
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"XN" = (
/obj/structure/table,
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@@ -2580,12 +2529,6 @@
},
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-"XR" = (
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"XU" = (
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@@ -2609,6 +2552,11 @@
},
/turf/open/floor/iron/dark,
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"Yy" = (
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@@ -2616,6 +2564,11 @@
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/area/station/science)
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"YL" = (
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dir = 1
@@ -2628,6 +2581,28 @@
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/area/station/hallway/secondary/exit/departure_lounge)
+"Zl" = (
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+"Zo" = (
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+/obj/item/gun/magic/wand/death/debug{
+ pixel_y = 10
+ },
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/item/debug/human_spawner{
+ pixel_x = 6;
+ pixel_y = -4
+ },
+/turf/open/floor/iron/white/corner{
+ dir = 1
+ },
+/area/station/medical/medbay)
"Zz" = (
/obj/machinery/power/apc/auto_name/directional/west,
/obj/effect/turf_decal/stripes/line,
@@ -2636,6 +2611,12 @@
/obj/effect/mapping_helpers/airalarm/unlocked,
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/area/station/commons/storage/primary)
+"ZB" = (
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"ZD" = (
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@@ -8122,8 +8103,8 @@ dJ
dJ
cS
fS
-lH
-gb
+fO
+AD
fO
gk
aa
@@ -8192,30 +8173,30 @@ MN
MN
av
by
-bW
-cm
-cm
+ER
cm
cm
cm
-cL
+Un
+WL
+LD
by
-dk
-eH
-eH
-eH
-eH
-fH
-fw
-eH
-eH
-eH
-eH
-fH
-fR
-fW
-lH
-fO
+DC
+Bz
+Bz
+Bz
+Bz
+wl
+DC
+MM
+MM
+MM
+MM
+qw
+pe
+pr
+Fy
+Fy
fO
ga
aa
@@ -8284,21 +8265,21 @@ aY
av
av
by
-bX
+jZ
+cm
cm
-is
-cy
-Ut
cm
-cK
+cm
+WL
+jz
by
dB
dx
dl
dl
gg
-ez
-dB
+JV
+zY
dl
dl
dl
@@ -8376,12 +8357,12 @@ ak
ak
ak
by
-by
-dH
-by
-Qt
-by
-EB
+er
+cm
+cm
+cm
+cm
+WL
DW
by
cS
@@ -8389,9 +8370,9 @@ cS
cS
cS
cS
-fN
-vv
-cS
+Is
+Jd
+tz
cS
cS
cS
@@ -8467,13 +8448,13 @@ af
af
af
af
-af
-af
-af
-by
-cz
-by
-cm
+Lb
+wk
+PK
+PK
+CF
+XA
+vB
es
by
eu
@@ -8481,8 +8462,8 @@ eu
qx
eP
fY
-eZ
-eu
+NG
+vQ
fq
fr
eu
@@ -8559,13 +8540,13 @@ ad
ad
ad
ad
-ad
-ad
-ad
by
-pI
by
by
+Lq
+yH
+by
+ck
by
by
eu
@@ -8573,8 +8554,8 @@ eu
eu
eQ
eu
-fa
-eu
+CG
+vQ
eu
eu
fo
@@ -8651,25 +8632,25 @@ fg
fg
fg
fg
-fg
-fg
-fg
-fg
-fg
-fg
-fg
-fg
-et
+aa
+aa
+ck
+mC
+BB
+Yz
+mC
+mC
+by
ev
eA
eA
-eA
+IX
eN
-ev
-fe
-ev
+Ao
+QP
+pL
eT
-fm
+XF
fm
ev
et
@@ -8745,23 +8726,23 @@ aa
aa
aa
aa
-aa
-aa
-aa
-aa
-aa
-aa
+ck
+mC
+mC
+Pr
+mC
+mC
+by
et
-fB
-fh
fh
fh
+et
eY
-eR
-fh
-eR
+DT
+et
+RE
fc
-fh
+et
fh
fh
et
@@ -8837,23 +8818,23 @@ aa
aa
aa
aa
+by
+ck
+ck
+by
+CJ
+CJ
+by
aa
aa
aa
-aa
-aa
-aa
-aa
-aa
-aa
-aa
-ew
+fh
eC
-fF
-fB
-fF
+gH
+ng
+GV
fl
-ew
+fh
aa
aa
aa
@@ -8940,11 +8921,11 @@ aa
aa
aa
fh
-eY
-eS
-fh
-eS
-fc
+eC
+An
+ya
+An
+fl
fh
aa
aa
@@ -9031,13 +9012,13 @@ aa
aa
aa
aa
-aa
-aa
-eJ
-aa
-aa
-aa
-aa
+et
+eY
+qg
+fB
+qg
+fc
+et
aa
aa
aa
@@ -9125,7 +9106,7 @@ aa
aa
aa
aa
-aa
+eJ
aa
aa
aa
diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm
index 2346e028c49e9..1d1e21590b7e2 100644
--- a/_maps/map_files/generic/CentCom.dmm
+++ b/_maps/map_files/generic/CentCom.dmm
@@ -6978,9 +6978,8 @@
/area/centcom/tdome/observation)
"Ga" = (
/obj/structure/table/reinforced,
-/obj/item/book/manual/wiki/security_space_law,
-/obj/item/taperecorder,
/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/fax,
/turf/open/floor/iron/dark,
/area/centcom/central_command_areas/ferry)
"Gb" = (
@@ -9594,7 +9593,7 @@
/turf/open/floor/iron,
/area/centcom/tdome/arena)
"TO" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/structure/table/reinforced,
/obj/item/stack/package_wrap{
pixel_y = 11;
@@ -10390,7 +10389,7 @@
/turf/open/floor/wood,
/area/centcom/central_command_areas/admin)
"Xr" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/structure/table/reinforced,
/obj/machinery/recharger,
/obj/machinery/button/door/indestructible{
diff --git a/_maps/map_files/tramstation/tramstation.dmm b/_maps/map_files/tramstation/tramstation.dmm
index f7d2f203ba1fa..469e5ec80fb3d 100644
--- a/_maps/map_files/tramstation/tramstation.dmm
+++ b/_maps/map_files/tramstation/tramstation.dmm
@@ -5316,7 +5316,7 @@
},
/obj/machinery/light/warm/directional/north,
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"aMM" = (
@@ -6789,7 +6789,7 @@
/area/station/command/bridge)
"bpn" = (
/mob/living/carbon/human/species/monkey,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"bpu" = (
/obj/structure/cable,
@@ -7177,7 +7177,7 @@
"bwU" = (
/obj/structure/window/reinforced/spawner/directional/west,
/obj/structure/flora/bush/fullgrass/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"bxd" = (
/obj/structure/table,
@@ -8220,6 +8220,7 @@
},
/obj/machinery/vending/modularpc,
/obj/structure/table,
+/obj/machinery/light/small/directional/north,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
"bNI" = (
@@ -8386,6 +8387,10 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/iron,
/area/station/engineering/atmos)
+"bRl" = (
+/obj/structure/water_source/puddle,
+/turf/open/misc/asteroid,
+/area/station/security/prison/workout)
"bRE" = (
/obj/structure/lattice/catwalk,
/turf/open/floor/plating/airless,
@@ -8609,7 +8614,7 @@
/area/station/engineering/gravity_generator)
"bWb" = (
/obj/machinery/suit_storage_unit/hos,
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/turf/open/floor/carpet,
/area/station/command/heads_quarters/hos)
"bWi" = (
@@ -8748,7 +8753,7 @@
/obj/effect/turf_decal/trimline/brown/filled/line{
dir = 4
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/button/door/directional/east{
@@ -9748,6 +9753,7 @@
pixel_y = 11
},
/obj/item/stock_parts/power_store/cell/high,
+/obj/machinery/light/small/directional/south,
/turf/open/floor/iron,
/area/station/commons/storage/primary)
"cpl" = (
@@ -10192,7 +10198,7 @@
name = "The Monkey Pit";
req_access = list("science")
},
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"cxc" = (
/obj/structure/chair,
@@ -10802,14 +10808,13 @@
/turf/open/floor/iron,
/area/station/security/brig)
"cGm" = (
-/obj/effect/turf_decal/bot,
-/obj/structure/reagent_dispensers/watertank,
/obj/machinery/airalarm/directional/east,
/obj/effect/turf_decal/trimline/neutral/line,
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
},
-/turf/open/floor/iron,
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
/area/station/service/hydroponics/garden)
"cGy" = (
/obj/structure/chair/stool/directional/north,
@@ -11262,12 +11267,6 @@
},
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
-"cON" = (
-/obj/machinery/deepfryer,
-/turf/open/floor/iron/white/side{
- dir = 8
- },
-/area/station/service/kitchen)
"cPg" = (
/obj/machinery/power/smes/engineering,
/obj/structure/sign/warning/electric_shock/directional/west,
@@ -12943,7 +12942,7 @@
/obj/machinery/modular_computer/preset/id{
dir = 8
},
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/obj/machinery/button/door/directional/north{
name = "CMO Privacy Shutters";
pixel_y = 38;
@@ -16425,6 +16424,7 @@
},
/obj/structure/sign/clock/directional/east,
/obj/effect/landmark/event_spawn,
+/obj/machinery/light/directional/east,
/turf/open/floor/iron/smooth,
/area/station/commons/storage/primary)
"eHr" = (
@@ -18853,7 +18853,7 @@
/area/station/engineering/storage/tech)
"fEM" = (
/obj/machinery/light/warm/directional/south,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"fEQ" = (
/obj/structure/cable,
@@ -18985,7 +18985,7 @@
"fGK" = (
/mob/living/carbon/human/species/monkey,
/obj/structure/window/reinforced/spawner/directional/west,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"fHg" = (
/obj/structure/chair{
@@ -20544,7 +20544,7 @@
name = "The Monkey Pit";
req_access = list("science")
},
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"gkQ" = (
/obj/machinery/computer/atmos_control/mix_tank{
@@ -22572,7 +22572,7 @@
/area/station/security/checkpoint/supply)
"gXo" = (
/obj/structure/flora/bush/fullgrass/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"gXA" = (
/obj/effect/turf_decal/trimline/blue/filled/corner,
@@ -25178,6 +25178,25 @@
/obj/machinery/light/directional/north,
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
+"hZq" = (
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 4
+ },
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig";
+ id_tag = "outerbrigleft"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig_left"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"hZr" = (
/turf/closed/wall/r_wall,
/area/station/engineering/atmos)
@@ -32262,24 +32281,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/commons/fitness/recreation)
-"ktX" = (
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 8
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 4
- },
-/obj/machinery/door/airlock/security/glass{
- name = "Brig";
- id_tag = "outerbrigleft"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig_left"
- },
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron,
-/area/station/security/brig)
"kul" = (
/obj/structure/table/reinforced,
/obj/structure/window/reinforced/spawner/directional/south,
@@ -33571,7 +33572,7 @@
pixel_x = 5;
pixel_y = 16
},
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"kQX" = (
/obj/machinery/computer/security{
@@ -33620,7 +33621,7 @@
/turf/open/floor/wood,
/area/station/service/bar/backroom)
"kRR" = (
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"kRW" = (
/obj/effect/decal/cleanable/dirt,
@@ -35621,6 +35622,25 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron/white,
/area/station/medical/virology)
+"lAx" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig";
+ id_tag = "outerbrigright"
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig_right"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"lAA" = (
/obj/structure/chair/stool/bar/directional/west,
/turf/open/floor/iron,
@@ -37882,7 +37902,7 @@
/area/station/command/meeting_room)
"mmy" = (
/obj/structure/flora/bush/jungle/c/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"mmH" = (
/obj/effect/turf_decal/delivery,
@@ -41329,7 +41349,7 @@
"nzO" = (
/mob/living/carbon/human/species/monkey,
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"nzR" = (
@@ -41994,7 +42014,7 @@
/area/station/engineering/supermatter/room)
"nNh" = (
/obj/structure/flora/bush/sunny/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"nNi" = (
/obj/structure/table/wood,
@@ -42224,7 +42244,7 @@
"nRd" = (
/obj/structure/window/reinforced/spawner/directional/north,
/obj/structure/flora/bush/fullgrass/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"nRw" = (
/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
@@ -43030,7 +43050,7 @@
id = "hopqueuestart";
req_access = list("kitchen")
},
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_x = 26
},
/obj/machinery/button/door/directional/south{
@@ -44702,7 +44722,7 @@
/area/station/ai_monitored/command/nuke_storage)
"oQU" = (
/obj/structure/window/reinforced/spawner/directional/north,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"oQW" = (
/obj/effect/turf_decal/siding/thinplating{
@@ -46702,7 +46722,6 @@
/area/station/hallway/secondary/exit)
"pzw" = (
/obj/effect/turf_decal/bot,
-/obj/structure/reagent_dispensers/watertank,
/obj/machinery/power/apc/auto_name/directional/east,
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 4
@@ -47364,28 +47383,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron/dark,
/area/station/service/chapel)
-"pLg" = (
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 4
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 8
- },
-/obj/machinery/door/airlock/security/glass{
- name = "Brig";
- id_tag = "outerbrigright"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig_right"
- },
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/effect/landmark/navigate_destination/sec,
-/turf/open/floor/iron,
-/area/station/security/brig)
"pLs" = (
/obj/structure/transport/linear/tram,
/obj/structure/tram/split,
@@ -47449,10 +47446,10 @@
/turf/open/floor/iron/white,
/area/station/science/lower)
"pMz" = (
-/obj/structure/table/glass,
/obj/effect/turf_decal/trimline/neutral/filled/line{
dir = 5
},
+/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/iron,
/area/station/service/hydroponics/garden)
"pMG" = (
@@ -47798,7 +47795,7 @@
"pTj" = (
/obj/structure/flora/bush/fullgrass/style_random,
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"pTl" = (
@@ -50258,7 +50255,7 @@
/area/station/science/server)
"qKW" = (
/obj/structure/table/reinforced,
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/item/rcl/pre_loaded,
/obj/machinery/computer/security/telescreen/ce/directional/west,
/obj/effect/turf_decal/trimline/yellow/filled/line{
@@ -53586,24 +53583,6 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/iron/white,
/area/station/science/xenobiology)
-"rUd" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Brig";
- id_tag = "outerbrigright"
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 8
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 4
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig_right"
- },
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/turf/open/floor/iron,
-/area/station/security/brig)
"rUe" = (
/obj/machinery/holopad,
/obj/structure/cable,
@@ -55665,7 +55644,7 @@
/area/station/cargo/miningdock)
"sGF" = (
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"sGG" = (
@@ -55894,6 +55873,12 @@
/obj/effect/turf_decal/tile/red,
/turf/open/floor/iron,
/area/station/command/bridge)
+"sKD" = (
+/obj/machinery/smartfridge/drying,
+/turf/open/floor/iron/white/side{
+ dir = 8
+ },
+/area/station/service/kitchen)
"sKN" = (
/obj/effect/turf_decal/trimline/neutral/filled/corner{
dir = 4
@@ -56580,7 +56565,7 @@
/obj/machinery/computer/communications{
dir = 8
},
-/obj/machinery/keycard_auth/directional/north{
+/obj/machinery/keycard_auth/wall_mounted/directional/north{
pixel_x = 26
},
/obj/machinery/status_display/ai/directional/north,
@@ -56791,6 +56776,29 @@
/obj/effect/turf_decal/tile/bar/opposingcorners,
/turf/open/floor/iron,
/area/station/cargo/miningdock/cafeteria)
+"taL" = (
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 8
+ },
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig";
+ id_tag = "outerbrigright"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig_right"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/effect/landmark/navigate_destination/sec,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"taP" = (
/obj/structure/lattice,
/turf/open/openspace,
@@ -56951,7 +56959,7 @@
"tdY" = (
/obj/structure/flora/bush/jungle/c/style_random,
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"tdZ" = (
@@ -62532,7 +62540,7 @@
"uVa" = (
/obj/structure/window/reinforced/spawner/directional/west,
/obj/structure/flora/bush/jungle/c/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"uVb" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -64486,7 +64494,7 @@
/area/station/engineering/atmos)
"vCY" = (
/obj/structure/flora/tree/palm/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"vCZ" = (
/turf/closed/wall,
@@ -64526,7 +64534,7 @@
/obj/structure/flora/bush/fullgrass/style_random,
/obj/effect/landmark/event_spawn,
/turf/open/misc/dirt/jungle{
- baseturfs = /turf/open/misc/dirt
+ baseturfs = /turf/open/misc/dirt/station
},
/area/station/science/explab)
"vDu" = (
@@ -64576,7 +64584,7 @@
/area/station/maintenance/central/greater)
"vEl" = (
/obj/structure/window/reinforced/spawner/directional/west,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"vEq" = (
/obj/machinery/atmospherics/components/unary/thermomachine/freezer{
@@ -64807,6 +64815,26 @@
},
/turf/open/floor/iron,
/area/station/commons/dorms)
+"vHT" = (
+/obj/machinery/door/airlock/security/glass{
+ name = "Brig";
+ id_tag = "outerbrigleft"
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 8
+ },
+/obj/effect/turf_decal/trimline/red/filled/line{
+ dir = 4
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
+ cycle_id = "brig_left"
+ },
+/obj/machinery/door/firedoor,
+/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
+/obj/structure/disposalpipe/segment,
+/obj/machinery/scanner_gate/preset_guns,
+/turf/open/floor/iron,
+/area/station/security/brig)
"vIa" = (
/obj/machinery/vending/cigarette,
/obj/effect/turf_decal/trimline/yellow/filled/line{
@@ -66138,25 +66166,6 @@
/obj/effect/turf_decal/trimline/white/warning,
/turf/open/floor/iron,
/area/station/maintenance/tram/right)
-"wiI" = (
-/obj/machinery/door/airlock/security/glass{
- name = "Brig";
- id_tag = "outerbrigleft"
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 8
- },
-/obj/effect/turf_decal/trimline/red/filled/line{
- dir = 4
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper_multi{
- cycle_id = "brig_left"
- },
-/obj/machinery/door/firedoor,
-/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/iron,
-/area/station/security/brig)
"wiU" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -66687,7 +66696,7 @@
/obj/structure/window/reinforced/spawner/directional/west,
/obj/structure/flora/tree/palm/style_random,
/obj/structure/flora/coconuts,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"wtS" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
@@ -67992,7 +68001,7 @@
/area/station/commons/dorms)
"wSp" = (
/obj/structure/flora/bush/jungle/b/style_random,
-/turf/open/misc/grass/jungle,
+/turf/open/misc/grass/jungle/station,
/area/station/science/explab)
"wSx" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
@@ -88119,7 +88128,7 @@ abM
aal
lPV
kPC
-lFk
+bRl
lFk
lFk
mAB
@@ -153423,7 +153432,7 @@ jGL
jed
oIz
gnW
-wiI
+vHT
mcD
pDy
tWn
@@ -153937,7 +153946,7 @@ iUE
rxE
jyR
lMR
-ktX
+hZq
pqd
kdV
acr
@@ -157021,7 +157030,7 @@ fph
sHw
kil
axp
-rUd
+lAx
njR
joB
lTV
@@ -157535,7 +157544,7 @@ aBN
sDO
jFh
msW
-pLg
+taL
nSV
aPk
sGG
@@ -170386,7 +170395,7 @@ eSx
llj
whs
fEG
-cON
+sKD
mkl
fxS
eSx
diff --git a/_maps/map_files/wawastation/wawastation.dmm b/_maps/map_files/wawastation/wawastation.dmm
index 3ba9e257a7f63..fa4ea9e4b3263 100644
--- a/_maps/map_files/wawastation/wawastation.dmm
+++ b/_maps/map_files/wawastation/wawastation.dmm
@@ -174,6 +174,12 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/orange/visible,
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
+"acN" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/holosign_creator/atmos,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"acY" = (
/obj/structure/cable,
/obj/structure/railing/corner{
@@ -254,14 +260,6 @@
/obj/machinery/light/small/directional/east,
/turf/open/floor/iron,
/area/station/security/brig)
-"aek" = (
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/portable_atmospherics/scrubber,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"aem" = (
/obj/structure/table,
/obj/effect/turf_decal/tile/blue/fourcorners,
@@ -972,11 +970,6 @@
/obj/machinery/door/firedoor,
/turf/open/floor/iron,
/area/station/cargo/storage)
-"apD" = (
-/obj/structure/barricade/wooden,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plating,
-/area/station/maintenance/department/science)
"apH" = (
/obj/structure/chair/comfy/beige{
dir = 1
@@ -1158,18 +1151,6 @@
/obj/structure/closet/firecloset,
/turf/open/floor/iron/white,
/area/station/hallway/secondary/entry)
-"atb" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 1
- },
-/obj/effect/turf_decal/box/red,
-/obj/structure/disposalpipe/segment{
- dir = 6
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"ath" = (
/obj/machinery/door/window/left/directional/west,
/turf/open/floor/grass,
@@ -1418,12 +1399,6 @@
/obj/machinery/light_switch/directional/west,
/turf/open/floor/iron,
/area/station/maintenance/disposal/incinerator)
-"awS" = (
-/obj/machinery/air_sensor/oxygen_tank{
- chamber_id = "o2ordance"
- },
-/turf/open/floor/engine/o2,
-/area/station/science/ordnance)
"awW" = (
/obj/effect/decal/cleanable/glass,
/obj/effect/decal/cleanable/dirt,
@@ -1638,16 +1613,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/engineering/gravity_generator)
-"azM" = (
-/obj/machinery/computer/camera_advanced/xenobio{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/item/storage/box/monkeycubes,
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"azQ" = (
/obj/structure/disposalpipe/segment{
dir = 10
@@ -2463,6 +2428,7 @@
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/scanner_gate/preset_guns,
/turf/open/floor/iron,
/area/station/security/brig/entrance)
"aNR" = (
@@ -2553,15 +2519,6 @@
/obj/effect/spawner/structure/window/plasma,
/turf/open/floor/engine,
/area/station/medical/chemistry)
-"aPG" = (
-/obj/machinery/door/poddoor/shutters/window/preopen{
- id = "ordstorage"
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/caution/stand_clear/red,
-/obj/structure/cable,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"aPI" = (
/obj/machinery/meter,
/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
@@ -3418,6 +3375,10 @@
},
/turf/open/floor/iron,
/area/station/hallway/primary/central)
+"bhq" = (
+/obj/item/radio/intercom/directional/south,
+/turf/open/floor/catwalk_floor/iron_white,
+/area/station/science/ordnance/testlab)
"bhv" = (
/obj/structure/window/reinforced/plasma/spawner/directional/south,
/obj/machinery/power/energy_accumulator/tesla_coil/anchored,
@@ -3505,14 +3466,6 @@
"biS" = (
/turf/closed/wall/r_wall/rust,
/area/station/ai_monitored/turret_protected/ai_upload)
-"biT" = (
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8
- },
-/obj/effect/turf_decal/box/red,
-/obj/item/radio/intercom/directional/south,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"bjb" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/item/kirbyplants/random/dead,
@@ -4506,7 +4459,7 @@
/obj/machinery/computer/security/mining{
dir = 8
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
dir = 4
},
@@ -4645,6 +4598,15 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
+"bEz" = (
+/obj/structure/closet/crate/science,
+/obj/item/wrench,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/machinery/firealarm/directional/west,
+/obj/effect/spawner/random/maintenance,
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"bEW" = (
/obj/structure/table/wood,
/obj/effect/spawner/random/decoration/microwave{
@@ -4667,7 +4629,7 @@
/area/station/commons/toilet/restrooms)
"bFe" = (
/obj/machinery/suit_storage_unit/hos,
-/obj/machinery/keycard_auth/directional/east{
+/obj/machinery/keycard_auth/wall_mounted/directional/east{
pixel_y = -12
},
/turf/open/floor/iron/dark,
@@ -5236,13 +5198,6 @@
},
/turf/open/floor/iron/dark,
/area/station/medical/morgue)
-"bQA" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/obj/structure/cable,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"bQT" = (
/obj/machinery/power/apc/auto_name/directional/south,
/obj/effect/turf_decal/trimline/blue/filled/line,
@@ -5777,13 +5732,6 @@
/obj/machinery/camera/autoname/directional/east,
/turf/open/floor/iron/dark,
/area/station/command/bridge)
-"cba" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/machinery/light_switch/directional/east,
-/obj/structure/cable,
-/obj/machinery/power/apc/auto_name/directional/north,
-/turf/open/floor/iron/white/smooth_large,
-/area/station/science/ordnance/storage)
"cbc" = (
/obj/machinery/door/airlock/highsecurity{
name = "AI Upload"
@@ -5866,12 +5814,6 @@
dir = 8
},
/area/station/science/research)
-"ccz" = (
-/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible{
- dir = 1
- },
-/turf/closed/wall/r_wall,
-/area/station/science/ordnance/storage)
"ccI" = (
/obj/effect/turf_decal/tile/red/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners{
@@ -6490,12 +6432,6 @@
dir = 4
},
/area/station/hallway/secondary/exit/departure_lounge)
-"cqf" = (
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/effect/mapping_helpers/broken_floor,
-/obj/effect/decal/cleanable/dirt/dust,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"cqm" = (
/obj/structure/cable,
/obj/machinery/camera/autoname/directional/south{
@@ -6926,6 +6862,15 @@
},
/turf/open/floor/iron/dark,
/area/station/science/ordnance)
+"czC" = (
+/obj/effect/turf_decal/bot,
+/obj/machinery/button/door/directional/east{
+ name = "shutter control";
+ id = "ordauxgarage"
+ },
+/obj/structure/closet/firecloset,
+/turf/open/floor/plating,
+/area/station/science/ordnance)
"czD" = (
/obj/item/stack/tile/iron/white,
/obj/effect/decal/cleanable/dirt/dust,
@@ -7099,6 +7044,19 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron/dark/small,
/area/station/engineering/transit_tube)
+"cCr" = (
+/obj/machinery/light/directional/north,
+/obj/structure/table,
+/obj/item/pen{
+ pixel_x = 9;
+ pixel_y = 4
+ },
+/obj/item/hand_labeler{
+ pixel_y = 10;
+ pixel_x = -13
+ },
+/turf/open/floor/glass/reinforced,
+/area/station/science/xenobiology)
"cCv" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/siding/white{
@@ -7118,16 +7076,6 @@
/obj/item/radio/intercom/directional/north,
/turf/open/floor/iron/dark/textured_large,
/area/station/science/xenobiology)
-"cCM" = (
-/obj/structure/table,
-/obj/machinery/reagentgrinder{
- pixel_y = 8
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"cCP" = (
/obj/effect/turf_decal/trimline/blue/filled/corner{
dir = 1
@@ -7941,12 +7889,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/catwalk_floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"cSc" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/siphon/monitored/oxygen_output{
- chamber_id = "o2ordance"
- },
-/turf/open/floor/engine/o2,
-/area/station/science/ordnance)
"cSd" = (
/obj/structure/cable,
/obj/effect/turf_decal/trimline/yellow/filled/line{
@@ -8371,6 +8313,12 @@
/obj/effect/turf_decal/sand/plating,
/turf/open/floor/plating/reinforced/airless,
/area/space/nearstation)
+"cZs" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
+ dir = 8
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"cZE" = (
/turf/open/openspace,
/area/station/command/meeting_room)
@@ -9125,11 +9073,6 @@
/obj/effect/mapping_helpers/airlock/access/all/science/general,
/turf/open/floor/iron/white,
/area/station/science/research)
-"dmG" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/components/tank/oxygen,
-/turf/open/floor/plating,
-/area/station/maintenance/department/science)
"dmH" = (
/obj/effect/turf_decal/siding/white{
dir = 4
@@ -9330,6 +9273,13 @@
},
/turf/open/floor/iron,
/area/station/security/interrogation)
+"dpA" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/mapping_helpers/broken_floor,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/landmark/blobstart,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"dpH" = (
/obj/effect/turf_decal/tile/neutral/half/contrasted{
color = "#000000"
@@ -10318,16 +10268,28 @@
/area/station/service/theater)
"dGs" = (
/obj/structure/table/reinforced,
-/obj/item/storage/pill_bottle/epinephrine,
-/obj/item/stack/sheet/mineral/plasma{
- pixel_y = 12
- },
/obj/effect/turf_decal/trimline/yellow/filled/line{
dir = 4
},
/obj/effect/turf_decal/trimline/yellow/filled/mid_joiner{
dir = 4
},
+/obj/item/hand_labeler{
+ pixel_x = 3;
+ pixel_y = 5
+ },
+/obj/item/storage/pill_bottle/epinephrine{
+ pixel_x = -9;
+ pixel_y = 1
+ },
+/obj/item/stack/sheet/mineral/plasma{
+ pixel_y = 14;
+ pixel_x = 3
+ },
+/obj/item/hand_labeler_refill{
+ pixel_x = 10;
+ pixel_y = -2
+ },
/turf/open/floor/iron/white/smooth_edge{
dir = 4
},
@@ -10480,14 +10442,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"dIN" = (
-/obj/machinery/processor/slime,
-/obj/effect/turf_decal/bot_red,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"dIR" = (
/obj/machinery/power/apc/auto_name/directional/north,
/obj/structure/cable,
@@ -11061,7 +11015,7 @@
/obj/effect/turf_decal/stripes/line{
dir = 5
},
-/obj/structure/reagent_dispensers/watertank,
+/obj/structure/reagent_dispensers/watertank/high,
/turf/open/floor/iron/large,
/area/station/engineering/atmos/upper)
"dTA" = (
@@ -11715,6 +11669,14 @@
/obj/machinery/light_switch/directional/west,
/turf/open/floor/iron/kitchen,
/area/station/service/kitchen)
+"efF" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/bot,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"efJ" = (
/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible/layer2{
dir = 1
@@ -11743,6 +11705,15 @@
},
/turf/open/floor/iron/dark,
/area/station/security/courtroom)
+"egt" = (
+/obj/structure/barricade/wooden,
+/obj/effect/decal/cleanable/dirt,
+/obj/item/flashlight/glowstick/blue{
+ start_on = 1;
+ light_range = 2
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"egv" = (
/obj/effect/turf_decal/siding/wood{
dir = 4
@@ -11832,6 +11803,20 @@
},
/turf/open/floor/iron/white/smooth_large,
/area/station/science/xenobiology/hallway)
+"eih" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = -2;
+ pixel_y = 8
+ },
+/obj/item/storage/toolbox/mechanical{
+ pixel_x = 3;
+ pixel_y = -2
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"ein" = (
/obj/effect/turf_decal/tile/red/half/contrasted,
/obj/structure/disposalpipe/segment{
@@ -12249,10 +12234,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
/area/station/maintenance/department/engine)
-"epZ" = (
-/obj/effect/spawner/structure/window/reinforced/plasma,
-/turf/open/floor/plating,
-/area/station/science/ordnance)
"eqp" = (
/obj/effect/spawner/random/vending/snackvend,
/obj/effect/turf_decal/trimline/yellow/filled/line{
@@ -12546,7 +12527,7 @@
/obj/effect/turf_decal/trimline/dark_blue/filled/line{
dir = 6
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/obj/machinery/button/door/directional/east{
pixel_y = 12;
name = "privacy shutter control";
@@ -16630,14 +16611,6 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/iron,
/area/station/security/brig/entrance)
-"fTf" = (
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/item/radio/intercom/directional/north,
-/obj/machinery/light_switch/directional/east,
-/obj/machinery/disposal/bin,
-/obj/structure/disposalpipe/trunk,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"fTj" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/machinery/door/airlock/hatch{
@@ -17315,6 +17288,7 @@
/area/station/science/research)
"ggl" = (
/obj/machinery/camera/autoname/directional/west,
+/obj/structure/water_source/puddle,
/turf/open/floor/grass,
/area/station/service/hydroponics/garden)
"ggu" = (
@@ -17341,17 +17315,6 @@
},
/turf/open/floor/iron,
/area/station/maintenance/department/medical/central)
-"ggN" = (
-/obj/machinery/camera/autoname/directional/north{
- network = list("ss13","rd")
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/components/trinary/mixer{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"ggP" = (
/obj/structure/cable,
/obj/effect/turf_decal/trimline/yellow/filled/corner{
@@ -17747,16 +17710,6 @@
/obj/effect/spawner/random/structure/crate,
/turf/open/floor/plating,
/area/station/maintenance/department/medical/central)
-"gop" = (
-/obj/effect/landmark/blobstart,
-/obj/structure/closet/crate/science{
- opened = 1;
- icon_state = "scicrateopen"
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"goB" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/effect/decal/cleanable/blood/tracks,
@@ -18433,14 +18386,6 @@
/obj/effect/turf_decal/tile/blue/fourcorners,
/turf/open/floor/iron/white,
/area/station/medical/treatment_center)
-"gzF" = (
-/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
- dir = 8
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"gzL" = (
/obj/machinery/light/small/directional/south,
/turf/open/floor/plating,
@@ -18478,6 +18423,13 @@
/mob/living/basic/carp/pet/lia,
/turf/open/floor/carpet/red,
/area/station/command/heads_quarters/hos)
+"gAV" = (
+/obj/structure/tank_dispenser,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/radio/intercom/directional/north,
+/obj/machinery/light_switch/directional/east,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"gAZ" = (
/obj/machinery/atmospherics/components/binary/pump/off{
dir = 8;
@@ -19652,15 +19604,6 @@
/obj/machinery/door/firedoor/border_only,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"gWv" = (
-/obj/effect/turf_decal/tile/neutral/opposingcorners{
- dir = 1
- },
-/obj/effect/turf_decal/siding/purple{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/command/heads_quarters/rd)
"gWG" = (
/obj/structure/cable,
/obj/machinery/door/airlock/security/glass{
@@ -19845,6 +19788,11 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron/dark,
/area/station/security/checkpoint/science)
+"gZF" = (
+/obj/effect/turf_decal/sand/plating,
+/obj/machinery/portable_atmospherics/canister,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"gZI" = (
/obj/structure/dresser,
/obj/machinery/airalarm/directional/west,
@@ -20315,6 +20263,17 @@
/obj/structure/lattice,
/turf/open/misc/asteroid/airless,
/area/space/nearstation)
+"hhd" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "ordauxgarage";
+ dir = 1
+ },
+/obj/effect/turf_decal/sand/plating,
+/obj/effect/turf_decal/stripes/asteroid/end{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/station/science/ordnance)
"hhC" = (
/obj/structure/railing{
dir = 5
@@ -20822,10 +20781,6 @@
/obj/structure/sign/poster/official/random/directional/south,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
-"hqA" = (
-/obj/machinery/light/small/directional/north,
-/turf/open/floor/engine/o2,
-/area/station/science/ordnance)
"hqF" = (
/obj/machinery/conveyor/auto/inverted{
dir = 6;
@@ -21643,6 +21598,14 @@
/obj/machinery/atmospherics/components/tank/plasma,
/turf/open/misc/asteroid,
/area/station/maintenance/disposal/incinerator)
+"hFz" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/structure/cable,
+/obj/machinery/light/directional/east,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"hFA" = (
/obj/machinery/light/small/directional/south,
/obj/effect/turf_decal/stripes/asteroid/line{
@@ -22531,6 +22494,15 @@
"hVB" = (
/turf/open/floor/plating,
/area/station/engineering/supermatter/room)
+"hVC" = (
+/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"hVL" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
dir = 8
@@ -22677,6 +22649,15 @@
/obj/structure/cable,
/turf/open/floor/iron/textured_large,
/area/station/engineering/storage/tech)
+"hYG" = (
+/obj/machinery/atmospherics/pipe/smart/manifold/yellow/visible{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"hYP" = (
/obj/machinery/modular_computer/preset/id{
dir = 1
@@ -22923,6 +22904,11 @@
/obj/effect/turf_decal/sand/plating,
/turf/open/floor/plating,
/area/station/cargo/miningoffice)
+"ief" = (
+/obj/machinery/airalarm/directional/west,
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/ordnance/storage)
"iej" = (
/obj/effect/turf_decal/siding/white{
dir = 1
@@ -23006,6 +22992,18 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/medical/storage)
+"ifv" = (
+/obj/machinery/atmospherics/components/trinary/mixer{
+ dir = 4
+ },
+/obj/machinery/camera/autoname/directional/north{
+ network = list("ss13","rd")
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"ifE" = (
/obj/machinery/vending/medical,
/obj/effect/turf_decal/tile/blue/fourcorners,
@@ -23420,11 +23418,6 @@
},
/turf/open/floor/iron,
/area/station/hallway/secondary/command)
-"ioL" = (
-/obj/item/radio/intercom/directional/east,
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"ioP" = (
/obj/structure/cable/multilayer/multiz,
/obj/effect/decal/cleanable/dirt,
@@ -24812,15 +24805,6 @@
/obj/effect/turf_decal/trimline/yellow/filled/corner,
/turf/open/floor/iron,
/area/station/engineering/lobby)
-"iOZ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/machinery/light/small/directional/south,
-/obj/machinery/portable_atmospherics/canister,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"iPd" = (
/obj/machinery/firealarm/directional/north,
/turf/open/floor/carpet/executive,
@@ -24915,13 +24899,6 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/station/engineering/main)
-"iQK" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/monitored/oxygen_input{
- dir = 4;
- chamber_id = "o2ordance"
- },
-/turf/open/floor/engine/o2,
-/area/station/science/ordnance)
"iQS" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -24945,6 +24922,14 @@
/obj/item/newspaper,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/turret_protected/aisat/foyer)
+"iRy" = (
+/obj/machinery/door/airlock/command{
+ name = "Research Director's Observatory"
+ },
+/obj/effect/mapping_helpers/airlock/access/all/science/rd,
+/obj/machinery/door/firedoor,
+/turf/open/floor/plating,
+/area/station/command/heads_quarters/rd)
"iRB" = (
/obj/effect/turf_decal/tile/dark_blue/half/contrasted{
dir = 1
@@ -25344,16 +25329,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"jbr" = (
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/disposalpipe/segment{
- dir = 9
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"jbG" = (
/obj/effect/turf_decal/trimline/blue/filled/line{
dir = 1
@@ -25544,12 +25519,6 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/command/storage/eva)
-"jeR" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"jeY" = (
/obj/structure/railing/corner{
dir = 1
@@ -25784,14 +25753,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/wood,
/area/station/service/theater)
-"jiI" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/components/binary/valve/digital{
- dir = 8
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"jiN" = (
/obj/docking_port/stationary/syndicate,
/turf/open/space/openspace,
@@ -26604,14 +26565,6 @@
/obj/structure/chair/stool/directional/south,
/turf/open/floor/iron/dark,
/area/station/command/corporate_showroom)
-"jxn" = (
-/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
- dir = 10
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"jxq" = (
/obj/effect/turf_decal/siding/wood{
dir = 4
@@ -27122,17 +27075,6 @@
},
/turf/open/floor/engine,
/area/station/medical/chemistry)
-"jEw" = (
-/obj/effect/mapping_helpers/broken_floor,
-/obj/structure/closet/crate/science{
- opened = 1;
- icon_state = "scicrateopen"
- },
-/obj/item/tank,
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"jED" = (
/obj/machinery/camera/autoname/directional/east,
/turf/open/floor/iron/freezer,
@@ -27322,23 +27264,6 @@
},
/turf/open/floor/plating,
/area/station/maintenance/department/engine)
-"jHU" = (
-/obj/machinery/door/poddoor/shutters/window/preopen{
- id = "ordstorage"
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/button/door/directional/east{
- req_access = list("ordnance");
- name = "Ordnance Storage Shutter Control";
- id = "ordstorage"
- },
-/obj/effect/turf_decal/caution/stand_clear/red,
-/obj/effect/turf_decal/stripes/corner{
- dir = 4
- },
-/obj/structure/cable,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"jIc" = (
/obj/machinery/light/warm/directional/east,
/obj/effect/turf_decal/siding/wood/corner{
@@ -27588,6 +27513,13 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/cargo/warehouse/upper)
+"jLY" = (
+/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
+ dir = 1
+ },
+/obj/machinery/meter,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"jMa" = (
/obj/machinery/light/dim/directional/south,
/obj/machinery/atmospherics/pipe/smart/simple/scrubbers/visible{
@@ -27607,11 +27539,6 @@
},
/turf/open/floor/iron,
/area/station/service/cafeteria)
-"jMh" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/structure/cable,
-/turf/open/floor/iron/dark,
-/area/station/command/heads_quarters/rd)
"jMy" = (
/obj/structure/railing/corner{
dir = 1
@@ -28280,16 +28207,12 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/station/maintenance/department/cargo)
-"jZu" = (
-/obj/machinery/light/directional/north,
-/obj/structure/table,
-/obj/item/hand_labeler{
- pixel_y = 10;
- pixel_x = -13
- },
-/obj/item/folder,
-/turf/open/floor/glass/reinforced,
-/area/station/science/xenobiology)
+"jZv" = (
+/obj/machinery/power/apc/auto_name/directional/west,
+/obj/structure/cable,
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/ordnance/storage)
"jZx" = (
/obj/structure/closet/emcloset,
/turf/open/floor/iron/textured,
@@ -28767,16 +28690,6 @@
dir = 1
},
/area/station/cargo/bitrunning/den)
-"khj" = (
-/obj/effect/turf_decal/tile/neutral/opposingcorners{
- dir = 1
- },
-/obj/effect/turf_decal/siding/purple{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/turf/open/floor/iron/dark,
-/area/station/command/heads_quarters/rd)
"khA" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/disposalpipe/trunk{
@@ -28967,15 +28880,6 @@
/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
/turf/open/floor/plating,
/area/station/maintenance/department/cargo)
-"kkh" = (
-/obj/structure/window/spawner/directional/east,
-/obj/machinery/power/apc/auto_name/directional/south{
- areastring = "/area/station/science/ordnance/burnchamber"
- },
-/obj/structure/cable,
-/obj/machinery/portable_atmospherics/pump,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"kki" = (
/obj/machinery/fax{
fax_name = "Quartermaster's Office";
@@ -30038,14 +29942,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
/area/station/maintenance/port/lesser)
-"kAI" = (
-/obj/machinery/door/airlock/maintenance_hatch,
-/obj/effect/mapping_helpers/airlock/access/all/science/ordnance,
-/obj/machinery/atmospherics/pipe/smart/simple/green/visible{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/station/science/ordnance/testlab)
"kAW" = (
/obj/effect/mapping_helpers/broken_floor,
/obj/effect/decal/cleanable/dirt/dust,
@@ -30303,16 +30199,6 @@
},
/turf/open/floor/iron/freezer,
/area/station/commons/toilet/restrooms)
-"kEM" = (
-/obj/effect/turf_decal/box/corners{
- dir = 4
- },
-/obj/structure/cable,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"kFi" = (
/obj/effect/turf_decal/tile/neutral{
dir = 8
@@ -30413,15 +30299,6 @@
dir = 8
},
/area/station/hallway/secondary/exit/departure_lounge)
-"kGK" = (
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
- dir = 8
- },
-/obj/machinery/meter,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"kGS" = (
/turf/closed/wall/rust,
/area/station/maintenance/department/medical)
@@ -30680,6 +30557,16 @@
luminosity = 2
},
/area/station/science/ordnance/bomb)
+"kMl" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 1
+ },
+/obj/effect/turf_decal/box/red,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"kMr" = (
/obj/structure/transport/linear/public,
/obj/machinery/elevator_control_panel/directional/north{
@@ -30835,13 +30722,6 @@
/obj/machinery/firealarm/directional/east,
/turf/open/floor/iron,
/area/station/hallway/secondary/command)
-"kPx" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/obj/machinery/portable_atmospherics/scrubber/huge/movable,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"kQa" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -31292,16 +31172,6 @@
/obj/machinery/computer/records/security,
/turf/open/floor/iron,
/area/station/command/bridge)
-"kXT" = (
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/door/poddoor/shutters/window/preopen{
- id = "ordstorage"
- },
-/obj/effect/turf_decal/caution/stand_clear/red,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/cable,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"kXV" = (
/obj/structure/cable,
/obj/structure/plaque/static_plaque/golden/commission/wawa,
@@ -31346,10 +31216,6 @@
},
/turf/open/floor/iron/white,
/area/station/medical/chemistry/minisat)
-"kYt" = (
-/obj/structure/cable,
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"kYu" = (
/turf/closed/wall/r_wall,
/area/station/ai_monitored/turret_protected/aisat/teleporter)
@@ -31364,18 +31230,6 @@
},
/turf/open/floor/iron/herringbone,
/area/station/hallway/primary/central)
-"kYS" = (
-/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
- dir = 5
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 6
- },
-/obj/machinery/computer/atmos_control/oxygen_tank{
- atmos_chambers = list(o2ordance="Oxygen Supply")
- },
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"kYT" = (
/turf/closed/wall/r_wall,
/area/station/maintenance/department/medical)
@@ -31471,6 +31325,16 @@
/obj/machinery/door/firedoor,
/turf/open/floor/iron,
/area/station/service/hydroponics)
+"kZW" = (
+/obj/machinery/door/airlock/research{
+ glass = 1;
+ name = "Slime Euthanization Chamber";
+ opacity = 0
+ },
+/obj/effect/turf_decal/tile/blue/fourcorners,
+/obj/effect/mapping_helpers/airlock/access/all/science/xenobio,
+/turf/open/floor/glass/reinforced,
+/area/station/science/xenobiology)
"laf" = (
/obj/effect/spawner/random/structure/chair_comfy{
dir = 4
@@ -31507,6 +31371,11 @@
/obj/effect/landmark/start/lawyer,
/turf/open/floor/iron/dark,
/area/station/security/office)
+"laD" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"laF" = (
/obj/structure/closet{
name = "evidence closet 1"
@@ -32300,12 +32169,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/engineering/break_room)
-"lrA" = (
-/obj/machinery/atmospherics/pipe/smart/simple/purple/visible{
- dir = 5
- },
-/turf/closed/wall/r_wall,
-/area/station/science/ordnance/storage)
"lrF" = (
/obj/effect/turf_decal/siding/red{
dir = 10
@@ -33252,16 +33115,6 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4,
/turf/open/floor/iron,
/area/station/hallway/secondary/exit/departure_lounge)
-"lIF" = (
-/obj/structure/table,
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/item/pipe_dispenser{
- pixel_x = 3;
- pixel_y = 7
- },
-/obj/item/pipe_dispenser,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"lIZ" = (
/obj/effect/turf_decal/sand/plating,
/obj/machinery/vending/boozeomat/all_access,
@@ -33432,6 +33285,16 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/carpet/blue,
/area/station/command/heads_quarters/cmo)
+"lMC" = (
+/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"lMI" = (
/obj/effect/spawner/random/structure/closet_maintenance,
/turf/open/floor/plating,
@@ -34229,16 +34092,6 @@
/obj/structure/cable,
/turf/open/floor/plating,
/area/station/security/lockers)
-"mbQ" = (
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"mbZ" = (
/obj/effect/mapping_helpers/broken_floor,
/obj/effect/decal/cleanable/dirt/dust,
@@ -34335,11 +34188,6 @@
/obj/item/electronics/airlock,
/turf/open/floor/catwalk_floor/iron_dark,
/area/station/ai_monitored/turret_protected/aisat/uppersouth)
-"meI" = (
-/obj/effect/turf_decal/stripes/corner,
-/obj/structure/closet/firecloset,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"meL" = (
/obj/effect/landmark/event_spawn,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -34738,6 +34586,11 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
/turf/open/floor/iron,
/area/station/command/gateway)
+"mkV" = (
+/obj/machinery/power/apc/auto_name/directional/west,
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/testlab)
"mkX" = (
/obj/structure/lattice/catwalk,
/obj/structure/railing{
@@ -35047,13 +34900,6 @@
/obj/effect/spawner/random/structure/steam_vent,
/turf/open/floor/plating,
/area/station/maintenance/central/greater)
-"mqb" = (
-/obj/structure/cable,
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"mqc" = (
/obj/structure/closet/crate/freezer,
/obj/item/food/icecreamsandwich,
@@ -35627,6 +35473,15 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating,
/area/station/maintenance/department/engine)
+"mAC" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/machinery/camera/autoname/directional/north{
+ network = list("ss13","rd")
+ },
+/obj/machinery/disposal/bin,
+/obj/structure/disposalpipe/trunk,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"mAF" = (
/obj/effect/turf_decal/sand/plating,
/obj/effect/mapping_helpers/airlock/access/all/engineering/general,
@@ -36470,15 +36325,6 @@
/obj/effect/spawner/random/trash/garbage,
/turf/open/floor/iron,
/area/station/maintenance/department/medical/central)
-"mQd" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
- dir = 8
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"mQk" = (
/obj/effect/spawner/random/vending/colavend,
/obj/effect/turf_decal/trimline/yellow/filled/line,
@@ -36559,6 +36405,16 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/iron,
/area/station/engineering/main)
+"mSe" = (
+/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
+ dir = 10
+ },
+/obj/structure/railing/corner,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"mSf" = (
/obj/machinery/mass_driver{
dir = 1;
@@ -36574,14 +36430,6 @@
/obj/item/clothing/head/fedora,
/turf/open/floor/wood,
/area/station/commons/lounge)
-"mSG" = (
-/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
- dir = 1
- },
-/obj/machinery/meter,
-/obj/structure/cable,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"mSK" = (
/turf/open/floor/iron/white,
/area/station/commons/fitness/recreation)
@@ -36597,6 +36445,18 @@
},
/turf/open/floor/engine,
/area/station/science/explab)
+"mTg" = (
+/obj/effect/turf_decal/caution/stand_clear/red,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ id = "ordstorage"
+ },
+/obj/structure/cable,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"mTs" = (
/obj/machinery/holopad,
/obj/effect/landmark/event_spawn,
@@ -37086,12 +36946,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/space/basic,
/area/space/nearstation)
-"nbF" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
- dir = 1
- },
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"nbG" = (
/obj/effect/turf_decal/trimline/blue/filled/line{
dir = 8
@@ -37129,13 +36983,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
/area/station/engineering/supermatter/room)
-"ncB" = (
-/obj/machinery/power/apc/auto_name/directional/west,
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/testlab)
"ncM" = (
/obj/structure/railing{
dir = 1
@@ -37213,6 +37060,11 @@
},
/turf/closed/wall,
/area/station/service/bar)
+"ndE" = (
+/obj/machinery/door/airlock/maintenance_hatch,
+/obj/effect/mapping_helpers/airlock/access/all/science/ordnance,
+/turf/open/floor/plating,
+/area/station/science/ordnance/testlab)
"ndI" = (
/obj/structure/table,
/obj/item/hand_labeler,
@@ -37258,6 +37110,20 @@
/obj/machinery/digital_clock/directional/west,
/turf/open/floor/iron/white,
/area/station/medical/paramedic)
+"neb" = (
+/obj/structure/table,
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/item/pipe_dispenser{
+ pixel_x = 3;
+ pixel_y = 7
+ },
+/obj/item/pipe_dispenser,
+/obj/machinery/power/apc/auto_name/directional/south{
+ areastring = "/area/station/science/ordnance/burnchamber"
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"nee" = (
/turf/open/floor/iron/dark/corner{
dir = 4
@@ -37789,7 +37655,7 @@
id = "qmprivacy";
name = "Privacy Shutters Control"
},
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_y = 12
},
/turf/open/floor/wood,
@@ -37933,19 +37799,6 @@
},
/turf/open/floor/iron/white/smooth_large,
/area/station/medical/treatment_center)
-"npE" = (
-/obj/structure/table,
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/item/storage/toolbox/mechanical{
- pixel_x = -2;
- pixel_y = 8
- },
-/obj/item/storage/toolbox/mechanical{
- pixel_x = 3;
- pixel_y = -2
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"npH" = (
/obj/machinery/door/airlock/maintenance_hatch,
/obj/effect/mapping_helpers/airlock/access/all/engineering/maintenance,
@@ -37987,6 +37840,12 @@
},
/turf/open/floor/iron/white,
/area/station/security/medical)
+"nqi" = (
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"nql" = (
/obj/effect/turf_decal/tile/red{
dir = 1
@@ -38710,17 +38569,6 @@
},
/turf/open/floor/iron/white,
/area/station/command/heads_quarters/cmo)
-"nFN" = (
-/obj/effect/turf_decal/caution/stand_clear/red,
-/obj/effect/turf_decal/stripes/line,
-/obj/machinery/door/poddoor/shutters/window/preopen{
- id = "ordstorage"
- },
-/obj/effect/turf_decal/stripes/corner{
- dir = 1
- },
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"nFS" = (
/obj/structure/closet/wardrobe/white,
/obj/item/restraints/handcuffs/cable/zipties,
@@ -38755,15 +38603,6 @@
},
/turf/open/floor/engine/co2,
/area/station/engineering/atmos)
-"nGt" = (
-/obj/effect/turf_decal/bot,
-/obj/machinery/button/door/directional/east{
- name = "shutter control";
- id = "ordauxgarage"
- },
-/obj/structure/tank_dispenser,
-/turf/open/floor/plating,
-/area/station/science/ordnance)
"nGv" = (
/obj/machinery/door/airlock/maintenance_hatch,
/obj/effect/mapping_helpers/airlock/access/all/supply/general,
@@ -38778,6 +38617,16 @@
},
/turf/open/floor/iron,
/area/station/security/prison)
+"nGV" = (
+/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible{
+ dir = 8
+ },
+/obj/structure/disposalpipe/trunk/multiz{
+ dir = 1
+ },
+/obj/item/radio/intercom/directional/west,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"nHj" = (
/obj/structure/cable,
/turf/open/floor/catwalk_floor/iron,
@@ -39079,15 +38928,6 @@
/obj/machinery/light/directional/south,
/turf/open/openspace,
/area/station/science/xenobiology)
-"nMh" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/effect/turf_decal/box,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8;
- name = "Oxygen Chamber Injection Port"
- },
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"nMj" = (
/obj/effect/turf_decal/sand/plating,
/obj/effect/mapping_helpers/broken_floor,
@@ -39220,6 +39060,10 @@
/obj/effect/turf_decal/tile/dark_blue,
/turf/open/floor/iron,
/area/station/command/bridge)
+"nPw" = (
+/obj/structure/water_source/puddle,
+/turf/open/floor/grass,
+/area/station/security/prison/garden)
"nPM" = (
/obj/effect/turf_decal/trimline/yellow/filled/line{
dir = 4
@@ -39374,13 +39218,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
-"nTZ" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/components/unary/vent_pump/on/layer4{
- dir = 8
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"nUi" = (
/obj/structure/table/reinforced/rglass,
/obj/item/clipboard,
@@ -39416,6 +39253,16 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron/dark,
/area/station/science/xenobiology)
+"nVm" = (
+/obj/machinery/computer/camera_advanced/xenobio{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/item/storage/box/monkeycubes,
+/turf/open/floor/iron/white/textured_large,
+/area/station/science/xenobiology)
"nVp" = (
/obj/effect/turf_decal/tile/red/half/contrasted{
dir = 8
@@ -39609,6 +39456,13 @@
dir = 8
},
/area/station/engineering/atmos/storage/gas)
+"nZW" = (
+/obj/structure/barricade/wooden,
+/obj/machinery/atmospherics/components/binary/pump/on/green/visible{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"nZY" = (
/obj/effect/mapping_helpers/broken_floor,
/obj/structure/reagent_dispensers/watertank,
@@ -39622,6 +39476,26 @@
/obj/machinery/digital_clock/directional/south,
/turf/open/floor/iron/dark/textured,
/area/station/science/robotics/lab)
+"oag" = (
+/obj/structure/table,
+/obj/item/paper_bin{
+ pixel_x = -4;
+ pixel_y = 6
+ },
+/obj/item/pen{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/obj/item/storage/box/beakers{
+ pixel_x = 24;
+ pixel_y = 6
+ },
+/obj/item/storage/box/syringes{
+ pixel_x = 11;
+ pixel_y = 4
+ },
+/turf/open/floor/glass/reinforced,
+/area/station/science/xenobiology)
"oas" = (
/obj/structure/table,
/obj/item/phone{
@@ -39800,6 +39674,7 @@
/obj/machinery/door/firedoor,
/obj/effect/mapping_helpers/airlock/access/all/security/entrance,
/obj/structure/disposalpipe/segment,
+/obj/machinery/scanner_gate/preset_guns,
/turf/open/floor/iron,
/area/station/security/brig/entrance)
"odG" = (
@@ -39878,18 +39753,6 @@
/obj/machinery/recharger,
/turf/open/floor/iron,
/area/station/security)
-"oeX" = (
-/obj/structure/table,
-/obj/item/paper_bin{
- pixel_x = -5;
- pixel_y = 6
- },
-/obj/item/pen{
- pixel_x = 9;
- pixel_y = 4
- },
-/turf/open/floor/glass/reinforced,
-/area/station/science/xenobiology)
"ofc" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
@@ -40076,6 +39939,22 @@
},
/turf/open/floor/wood,
/area/station/service/lawoffice)
+"okf" = (
+/obj/machinery/light/directional/south,
+/obj/structure/table,
+/obj/item/clothing/mask/gas{
+ pixel_x = 8
+ },
+/obj/item/clothing/mask/gas{
+ pixel_y = 5;
+ pixel_x = 16
+ },
+/obj/item/clothing/mask/gas{
+ pixel_x = 12;
+ pixel_y = 2
+ },
+/turf/open/floor/glass/reinforced,
+/area/station/science/xenobiology)
"okg" = (
/obj/machinery/holopad,
/obj/effect/landmark/event_spawn,
@@ -40552,6 +40431,13 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/plating,
/area/station/maintenance/department/bridge)
+"otJ" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/structure/cable,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"otY" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/effect/spawner/random/structure/closet_empty/crate,
@@ -40618,10 +40504,6 @@
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/station/service/cafeteria)
-"ouM" = (
-/obj/structure/railing/corner,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"ouQ" = (
/obj/structure/closet/crate/engineering,
/obj/item/stack/sheet/mineral/plasma/five,
@@ -40889,11 +40771,6 @@
},
/turf/open/openspace,
/area/station/science/lobby)
-"oAt" = (
-/obj/machinery/portable_atmospherics/canister,
-/obj/structure/cable,
-/turf/open/floor/iron/white/smooth_large,
-/area/station/science/ordnance/storage)
"oAH" = (
/obj/effect/turf_decal/tile/brown{
dir = 4
@@ -41144,6 +41021,15 @@
/obj/effect/spawner/random/maintenance,
/turf/open/floor/plating,
/area/station/maintenance/port/greater)
+"oEP" = (
+/obj/structure/window/spawner/directional/east,
+/obj/machinery/portable_atmospherics/pump,
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"oEZ" = (
/obj/machinery/atmospherics/pipe/bridge_pipe/yellow/visible,
/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible{
@@ -42625,16 +42511,6 @@
/obj/machinery/holopad,
/turf/open/floor/iron,
/area/station/engineering/main)
-"pfX" = (
-/obj/machinery/portable_atmospherics/canister/oxygen,
-/obj/machinery/airalarm/directional/north,
-/obj/effect/turf_decal/box,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 8;
- name = "Oxygen Chamber Injection Port"
- },
-/turf/open/floor/iron/white/smooth_large,
-/area/station/science/ordnance/storage)
"pgd" = (
/obj/structure/chair{
dir = 1;
@@ -43389,6 +43265,13 @@
},
/turf/open/floor/engine,
/area/station/engineering/supermatter/room)
+"psQ" = (
+/obj/effect/mapping_helpers/broken_floor,
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/portable_atmospherics/pipe_scrubber,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"psT" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -44265,6 +44148,16 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron,
/area/station/cargo/warehouse/upper)
+"pIk" = (
+/obj/structure/closet/crate/science{
+ opened = 1;
+ icon_state = "scicrateopen"
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/obj/effect/turf_decal/stripes/line,
+/obj/item/tank,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"pIp" = (
/obj/structure/railing{
dir = 4
@@ -45808,6 +45701,12 @@
/obj/structure/window/spawner/directional/north,
/turf/open/misc/grass,
/area/station/ai_monitored/turret_protected/aisat/foyer)
+"qjs" = (
+/obj/machinery/camera/autoname/directional/south{
+ network = list("ss13","rd")
+ },
+/turf/open/floor/catwalk_floor/iron_white,
+/area/station/science/ordnance/testlab)
"qjw" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/iron,
@@ -46140,11 +46039,6 @@
/obj/effect/mapping_helpers/mob_buckler,
/turf/open/floor/iron/checker,
/area/station/maintenance/department/medical)
-"qqd" = (
-/obj/effect/turf_decal/sand/plating,
-/obj/structure/broken_flooring/pile,
-/turf/open/floor/plating,
-/area/station/science/ordnance)
"qqh" = (
/obj/machinery/computer/apc_control{
dir = 1
@@ -46298,6 +46192,13 @@
/obj/machinery/air_sensor/nitrous_tank,
/turf/open/floor/engine/n2o,
/area/station/engineering/atmos)
+"qsj" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/atmospherics/components/tank/oxygen{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"qsu" = (
/obj/machinery/light/directional/north,
/obj/machinery/rnd/production/protolathe/department/engineering,
@@ -46779,6 +46680,18 @@
},
/turf/open/floor/carpet,
/area/station/medical/psychology)
+"qDM" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 1
+ },
+/obj/machinery/portable_atmospherics/canister,
+/obj/effect/turf_decal/box/red,
+/obj/machinery/light/directional/south,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"qDP" = (
/obj/structure/lattice/catwalk,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -46912,20 +46825,21 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/station/ai_monitored/command/storage/eva)
-"qGr" = (
-/obj/machinery/door/poddoor/shutters/window/preopen{
- id = "ordstorage"
- },
-/obj/effect/turf_decal/stripes/line,
-/obj/structure/cable,
-/obj/effect/turf_decal/caution/stand_clear/red,
-/turf/open/floor/iron/white,
-/area/station/science/ordnance/storage)
"qGB" = (
/obj/machinery/ticket_machine/directional/north,
/obj/structure/chair/sofa/bench,
/turf/open/floor/iron/white,
/area/station/medical/exam_room)
+"qGD" = (
+/obj/structure/table,
+/obj/machinery/reagentgrinder{
+ pixel_y = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron/white/textured_large,
+/area/station/science/xenobiology)
"qGN" = (
/obj/structure/table/wood,
/obj/effect/spawner/random/entertainment/deck,
@@ -47419,13 +47333,6 @@
/obj/structure/flora/coconuts,
/turf/open/floor/grass,
/area/station/science/genetics)
-"qQG" = (
-/obj/machinery/light/directional/north,
-/obj/machinery/atmospherics/components/trinary/mixer{
- dir = 4
- },
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"qQK" = (
/obj/machinery/light/small/directional/east,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -47595,6 +47502,14 @@
/obj/effect/decal/cleanable/glass,
/turf/open/floor/plating,
/area/station/maintenance/department/engine)
+"qUi" = (
+/obj/machinery/processor/slime,
+/obj/effect/turf_decal/bot_red,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/iron/white/textured_large,
+/area/station/science/xenobiology)
"qUl" = (
/obj/effect/turf_decal/tile/neutral,
/obj/structure/table,
@@ -47637,13 +47552,6 @@
dir = 1
},
/area/station/engineering/atmos)
-"qVB" = (
-/obj/structure/cable,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"qVD" = (
/obj/structure/railing,
/obj/structure/table,
@@ -47762,14 +47670,6 @@
/obj/effect/turf_decal/tile/brown/fourcorners,
/turf/open/floor/iron,
/area/station/cargo/storage)
-"qWZ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/decal/cleanable/dirt/dust,
-/obj/machinery/portable_atmospherics/canister,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"qXa" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -47808,6 +47708,12 @@
/obj/effect/spawner/random/techstorage/security_all,
/turf/open/floor/iron/textured,
/area/station/engineering/storage/tech)
+"qXE" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/structure/sign/poster/official/wtf_is_co2/directional/north,
+/obj/machinery/light_switch/directional/east,
+/turf/open/floor/iron/white/smooth_large,
+/area/station/science/ordnance/storage)
"qXK" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/landmark/event_spawn,
@@ -48132,6 +48038,11 @@
/obj/machinery/firealarm/directional/south,
/turf/open/floor/iron,
/area/station/security/mechbay)
+"rcH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/wrench,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"rcP" = (
/obj/effect/turf_decal/stripes/asteroid/corner,
/turf/open/misc/asteroid,
@@ -48269,16 +48180,6 @@
},
/turf/open/floor/iron/white,
/area/station/medical/exam_room)
-"reH" = (
-/obj/machinery/door/airlock/research{
- glass = 1;
- name = "Slime Euthanization Chamber";
- opacity = 0
- },
-/obj/effect/turf_decal/tile/blue/fourcorners,
-/obj/effect/mapping_helpers/airlock/access/all/science/xenobio,
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"reI" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -48811,18 +48712,6 @@
},
/turf/open/floor/iron,
/area/station/engineering/atmos/upper)
-"rlP" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 1
- },
-/obj/effect/turf_decal/box/red,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"rlU" = (
/obj/structure/railing/corner,
/turf/open/floor/iron,
@@ -50215,11 +50104,6 @@
/obj/effect/mapping_helpers/airlock/access/all/security/detective,
/turf/open/floor/carpet,
/area/station/security/detectives_office)
-"rJQ" = (
-/obj/machinery/portable_atmospherics/canister,
-/obj/structure/sign/poster/official/wtf_is_co2/directional/north,
-/turf/open/floor/iron/white/smooth_large,
-/area/station/science/ordnance/storage)
"rJW" = (
/obj/machinery/computer/shuttle/labor{
dir = 8
@@ -50312,11 +50196,6 @@
dir = 1
},
/area/station/science/breakroom)
-"rLX" = (
-/obj/effect/turf_decal/tile/purple/fourcorners,
-/obj/machinery/light/small/directional/north,
-/turf/open/floor/iron,
-/area/station/command/heads_quarters/rd)
"rMj" = (
/obj/structure/closet/secure_closet/hydroponics,
/obj/effect/turf_decal/stripes/line,
@@ -50398,6 +50277,12 @@
/obj/item/holosign_creator/robot_seat/restaurant,
/turf/open/floor/iron/kitchen,
/area/station/service/kitchen)
+"rPh" = (
+/obj/effect/turf_decal/sand/plating,
+/obj/machinery/light/small/directional/south,
+/obj/structure/broken_flooring/pile,
+/turf/open/floor/plating,
+/area/station/science/ordnance)
"rPi" = (
/obj/structure/flora/bush/flowers_br/style_random,
/obj/structure/window/spawner/directional/west,
@@ -50460,6 +50345,11 @@
/obj/structure/sign/poster/contraband/random/directional/north,
/turf/open/floor/iron/white,
/area/station/maintenance/department/medical)
+"rPV" = (
+/obj/effect/turf_decal/tile/purple/fourcorners,
+/obj/machinery/light/small/directional/north,
+/turf/open/floor/iron,
+/area/station/science/ordnance)
"rQb" = (
/obj/effect/turf_decal/siding/thinplating_new/end,
/obj/effect/decal/cleanable/dirt/dust,
@@ -50616,14 +50506,6 @@
dir = 1
},
/area/station/engineering/atmos)
-"rSB" = (
-/obj/machinery/atmospherics/pipe/smart/manifold/yellow/visible{
- dir = 1
- },
-/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
-/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"rSF" = (
/obj/effect/turf_decal/siding,
/obj/structure/table,
@@ -50921,7 +50803,7 @@
/turf/open/floor/iron,
/area/station/cargo/storage)
"rWI" = (
-/obj/structure/reagent_dispensers/watertank,
+/obj/structure/reagent_dispensers/watertank/high,
/obj/effect/turf_decal/bot{
dir = 1
},
@@ -50969,6 +50851,14 @@
/obj/structure/cable,
/turf/open/floor/plating,
/area/station/command/heads_quarters/qm)
+"rXf" = (
+/obj/structure/table,
+/obj/item/paper_bin{
+ pixel_x = -5;
+ pixel_y = 6
+ },
+/turf/open/floor/glass/reinforced,
+/area/station/science/xenobiology)
"rXg" = (
/obj/structure/spirit_board,
/obj/item/storage/box/bodybags{
@@ -51184,6 +51074,14 @@
/obj/machinery/holopad,
/turf/open/floor/iron,
/area/station/service/hydroponics)
+"rZE" = (
+/obj/machinery/portable_atmospherics/pump,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/decal/cleanable/dirt/dust,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"rZJ" = (
/obj/effect/turf_decal/siding/thinplating_new,
/obj/effect/decal/cleanable/dirt/dust,
@@ -51407,7 +51305,7 @@
/turf/closed/wall,
/area/station/cargo/storage)
"sdn" = (
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/glass/reinforced/plasma,
/area/station/command/heads_quarters/rd)
"sdA" = (
@@ -51417,6 +51315,12 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/security/execution/transfer)
+"sdB" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/machinery/light/small/broken/directional/north,
+/obj/machinery/portable_atmospherics/canister,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"sdW" = (
/obj/structure/railing{
dir = 9
@@ -51933,6 +51837,15 @@
/obj/structure/cable,
/turf/open/floor/iron,
/area/station/hallway/primary/starboard)
+"smH" = (
+/obj/machinery/atmospherics/components/binary/valve/digital{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"smM" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -52123,15 +52036,6 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2,
/turf/open/floor/iron,
/area/station/hallway/primary/central)
-"sqc" = (
-/obj/structure/window/spawner/directional/east,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/structure/cable,
-/obj/machinery/portable_atmospherics/pump,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"sqk" = (
/obj/machinery/biogenerator,
/obj/effect/turf_decal/siding/wood{
@@ -52387,6 +52291,14 @@
},
/turf/open/floor/engine/xenobio,
/area/station/science/xenobiology)
+"suo" = (
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ id = "ordstorage"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/caution/stand_clear/red,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"suq" = (
/obj/effect/landmark/start/station_engineer,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -53623,14 +53535,6 @@
},
/turf/open/floor/iron/dark/smooth_large,
/area/station/science/xenobiology)
-"sQU" = (
-/obj/machinery/light/directional/south,
-/obj/structure/table,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/obj/item/clothing/mask/gas,
-/turf/open/floor/glass/reinforced,
-/area/station/science/xenobiology)
"sRj" = (
/obj/structure/sign/poster/official/random/directional/east,
/obj/effect/turf_decal/siding/purple{
@@ -54074,10 +53978,6 @@
},
/turf/open/floor/iron/white,
/area/station/medical/paramedic)
-"sZp" = (
-/obj/machinery/camera/autoname/directional/west,
-/turf/open/floor/catwalk_floor/iron_white,
-/area/station/science/ordnance/testlab)
"sZs" = (
/obj/effect/landmark/event_spawn,
/obj/effect/turf_decal/siding/wood,
@@ -54402,17 +54302,6 @@
/obj/machinery/airalarm/directional/north,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/command/storage/satellite)
-"tgS" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/pipe/smart/simple/green/visible{
- dir = 6
- },
-/obj/item/flashlight/glowstick/blue{
- start_on = 1;
- light_range = 2
- },
-/turf/open/floor/plating,
-/area/station/maintenance/department/science)
"tgW" = (
/obj/machinery/door/airlock/medical{
name = "Primary Surgical Theatre"
@@ -55317,11 +55206,6 @@
},
/turf/open/floor/iron/dark,
/area/station/science/ordnance)
-"tvQ" = (
-/obj/structure/chair/sofa/bench,
-/obj/effect/landmark/start/prisoner,
-/turf/open/floor/iron,
-/area/station/security/prison)
"twf" = (
/obj/machinery/door/poddoor/shutters/radiation/preopen{
id = "soup";
@@ -55441,17 +55325,6 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/iron,
/area/station/service/cafeteria)
-"tzv" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 1
- },
-/obj/effect/turf_decal/box/red,
-/obj/machinery/light/directional/south,
-/turf/open/floor/iron/dark/smooth_large,
-/area/station/science/ordnance)
"tzw" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -56184,13 +56057,6 @@
/obj/effect/turf_decal/tile/bar/opposingcorners,
/turf/open/floor/iron,
/area/station/commons/lounge)
-"tLL" = (
-/obj/effect/turf_decal/tile/neutral/fourcorners,
-/obj/structure/table,
-/obj/item/holosign_creator/atmos,
-/obj/machinery/light/directional/east,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"tLO" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable,
@@ -56616,6 +56482,13 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/iron,
/area/station/security/brig/entrance)
+"tRZ" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/portable_atmospherics/scrubber,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"tSc" = (
/obj/machinery/light/directional/north,
/turf/open/floor/iron,
@@ -56736,7 +56609,7 @@
/obj/structure/table/wood,
/obj/item/flashlight/lamp,
/obj/machinery/camera/autoname/directional/north,
-/obj/machinery/keycard_auth/directional/north,
+/obj/machinery/keycard_auth/wall_mounted/directional/north,
/turf/open/floor/carpet/green,
/area/station/command/heads_quarters/hop)
"tUG" = (
@@ -57055,6 +56928,17 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/plating,
/area/station/maintenance/department/science)
+"uaw" = (
+/obj/effect/turf_decal/tile/neutral/opposingcorners{
+ dir = 1
+ },
+/obj/effect/turf_decal/siding/purple{
+ dir = 4
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/turf/open/floor/iron/dark,
+/area/station/command/heads_quarters/rd)
"uay" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/stripes/white/line{
@@ -57991,7 +57875,7 @@
dir = 10
},
/obj/structure/cable,
-/obj/machinery/keycard_auth/directional/west{
+/obj/machinery/keycard_auth/wall_mounted/directional/west{
pixel_y = -10
},
/obj/item/pen/screwdriver,
@@ -58377,6 +58261,15 @@
},
/turf/open/floor/iron/dark/corner,
/area/station/engineering/atmos)
+"uya" = (
+/obj/effect/turf_decal/box/corners{
+ dir = 4
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"uyc" = (
/obj/machinery/light/cold/directional/west,
/obj/effect/turf_decal/tile/neutral/fourcorners,
@@ -58583,6 +58476,16 @@
/obj/effect/turf_decal/sand/plating,
/turf/open/floor/plating/airless,
/area/station/asteroid)
+"uBU" = (
+/obj/effect/turf_decal/tile/neutral/fourcorners,
+/obj/structure/cable,
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"uCj" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/red/opposingcorners{
@@ -58698,16 +58601,6 @@
/obj/machinery/door/firedoor,
/turf/open/floor/iron/showroomfloor,
/area/station/science/research)
-"uDT" = (
-/obj/machinery/atmospherics/pipe/smart/manifold/purple/visible{
- dir = 8
- },
-/obj/structure/disposalpipe/trunk/multiz{
- dir = 1
- },
-/obj/structure/extinguisher_cabinet/directional/west,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"uDZ" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -58863,12 +58756,6 @@
/obj/machinery/camera/autoname/directional/north,
/turf/open/floor/iron/white,
/area/station/hallway/secondary/entry)
-"uHz" = (
-/obj/structure/lattice/catwalk,
-/turf/open/openspace{
- initial_gas_mix = "n2=100;TEMP=80"
- },
-/area/station/science/xenobiology)
"uHA" = (
/obj/effect/turf_decal/tile/red/half/contrasted{
dir = 8
@@ -58974,9 +58861,7 @@
"uJq" = (
/obj/machinery/computer/records/medical,
/obj/effect/turf_decal/tile/red/fourcorners,
-/obj/machinery/computer/security/telescreen/cmo/directional/north{
- name = "Medbay Monitor"
- },
+/obj/machinery/computer/security/telescreen/med_sec/directional/north,
/turf/open/floor/iron/dark,
/area/station/security/checkpoint/medical)
"uJt" = (
@@ -60471,10 +60356,6 @@
/obj/machinery/light/directional/south,
/turf/open/openspace,
/area/station/security/warden)
-"vlz" = (
-/obj/structure/cable,
-/turf/open/floor/iron/dark,
-/area/station/science/ordnance)
"vlD" = (
/obj/structure/table/wood,
/obj/machinery/light_switch/directional/north,
@@ -60545,6 +60426,12 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/station/construction/mining/aux_base)
+"vmH" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/fluff/broken_canister_frame,
+/obj/structure/sign/poster/random/directional/west,
+/turf/open/floor/plating,
+/area/station/maintenance/department/science)
"vnb" = (
/obj/machinery/door/poddoor/incinerator_atmos_aux,
/turf/open/floor/engine/airless,
@@ -61231,6 +61118,15 @@
dir = 8
},
/area/station/science/xenobiology)
+"vBN" = (
+/obj/structure/window/spawner/directional/east,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/portable_atmospherics/scrubber,
+/turf/open/floor/iron/dark/smooth_large,
+/area/station/science/ordnance)
"vBV" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -61332,10 +61228,6 @@
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/monitored/plasma_output,
/turf/open/floor/engine/plasma,
/area/station/engineering/atmos)
-"vEA" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/openspace/xenobio,
-/area/station/science/xenobiology)
"vEE" = (
/obj/structure/cable,
/obj/effect/decal/cleanable/dirt,
@@ -61468,6 +61360,12 @@
},
/turf/open/floor/iron/white,
/area/station/medical/medbay/lobby)
+"vFL" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
+ },
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"vFM" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
@@ -61941,14 +61839,6 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
/turf/open/floor/plating,
/area/station/hallway/primary/central)
-"vOp" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/machinery/atmospherics/components/unary/portables_connector/visible{
- dir = 1
- },
-/obj/effect/turf_decal/box/red,
-/turf/open/floor/plating,
-/area/station/maintenance/department/science)
"vOs" = (
/obj/machinery/airalarm/directional/south,
/obj/structure/tank_holder/extinguisher,
@@ -62108,9 +61998,6 @@
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/command/storage/eva)
-"vRp" = (
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-/area/station/command/heads_quarters/rd)
"vRt" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -62208,14 +62095,6 @@
/obj/machinery/camera/autoname/directional/west,
/turf/open/floor/iron/dark,
/area/station/hallway/secondary/exit/departure_lounge)
-"vSF" = (
-/obj/machinery/door/airlock/command{
- name = "Research Director's Observatory"
- },
-/obj/effect/mapping_helpers/airlock/access/all/science/rd,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/station/science/ordnance/testlab)
"vSH" = (
/obj/machinery/atmospherics/components/binary/pump{
name = "Plasma to Pure"
@@ -62299,6 +62178,16 @@
},
/turf/open/floor/iron/solarpanel/airless,
/area/station/solars/port)
+"vUk" = (
+/obj/machinery/atmospherics/components/trinary/mixer{
+ dir = 4
+ },
+/obj/machinery/light/directional/north,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/structure/cable,
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+/area/station/science/ordnance)
"vUn" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -63182,6 +63071,19 @@
/obj/machinery/light/small/directional/east,
/turf/open/floor/iron/textured_large,
/area/station/service/hydroponics/garden)
+"wlO" = (
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 1
+ },
+/obj/effect/turf_decal/box/red,
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/obj/structure/cable,
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+/area/station/science/ordnance)
"wlR" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden,
/turf/open/floor/plating,
@@ -63664,6 +63566,12 @@
/obj/effect/mapping_helpers/mail_sorting/service/hydroponics,
/turf/open/floor/wood/tile,
/area/station/service/bar)
+"wvs" = (
+/obj/structure/chair/sofa/bench,
+/obj/effect/landmark/start/prisoner,
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+/turf/open/floor/iron,
+/area/station/security/prison)
"wvt" = (
/obj/machinery/door/airlock/maintenance_hatch,
/obj/effect/mapping_helpers/airlock/access/any/supply/maintenance,
@@ -64538,6 +64446,10 @@
"wKO" = (
/turf/open/floor/glass,
/area/station/maintenance/department/medical)
+"wKR" = (
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"wKT" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/smart/simple/green/visible{
@@ -64666,11 +64578,6 @@
/obj/effect/turf_decal/siding,
/turf/open/floor/iron/textured,
/area/station/science/lobby)
-"wMC" = (
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-/area/station/command/heads_quarters/rd)
"wME" = (
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dir = 8
@@ -64913,6 +64820,13 @@
},
/turf/open/floor/iron,
/area/station/security/brig/entrance)
+"wRL" = (
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"wRN" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/smart/simple/cyan/visible{
@@ -66525,6 +66439,22 @@
/obj/machinery/atmospherics/pipe/bridge_pipe/green/visible,
/turf/open/floor/iron,
/area/station/engineering/atmos)
+"xvo" = (
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ id = "ordstorage"
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/button/door/directional/east{
+ req_access = list("ordnance");
+ name = "Ordnance Storage Shutter Control";
+ id = "ordstorage"
+ },
+/obj/effect/turf_decal/caution/stand_clear/red,
+/obj/effect/turf_decal/stripes/corner{
+ dir = 4
+ },
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"xvr" = (
/obj/machinery/computer/prisoner/management{
dir = 1
@@ -66655,6 +66585,11 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron,
/area/station/engineering/atmos)
+"xxN" = (
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+/obj/machinery/atmospherics/components/unary/passive_vent,
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"xxO" = (
/obj/structure/window/reinforced/spawner/directional/north,
/obj/structure/flora/bush/fullgrass/style_random,
@@ -66679,6 +66614,15 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
/turf/open/floor/wood,
/area/station/service/library)
+"xxY" = (
+/obj/machinery/atmospherics/pipe/smart/simple/dark/visible{
+ dir = 8
+ },
+/obj/structure/cable,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden/layer4,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"xyG" = (
/obj/effect/decal/cleanable/dirt/dust,
/obj/machinery/power/apc/auto_name/directional/south,
@@ -67183,10 +67127,6 @@
},
/turf/open/floor/iron/white,
/area/station/medical/treatment_center)
-"xHo" = (
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"xHB" = (
/obj/machinery/atmospherics/pipe/multiz/supply/hidden/layer4,
/obj/machinery/atmospherics/pipe/multiz/scrubbers/visible/layer2,
@@ -67279,6 +67219,15 @@
},
/turf/open/floor/circuit,
/area/station/ai_monitored/turret_protected/ai_upload)
+"xJK" = (
+/obj/effect/turf_decal/stripes/line,
+/obj/machinery/door/poddoor/shutters/window/preopen{
+ id = "ordstorage"
+ },
+/obj/effect/turf_decal/caution/stand_clear/red,
+/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
+/turf/open/floor/iron/white,
+/area/station/science/ordnance/storage)
"xJQ" = (
/obj/effect/turf_decal/trimline/blue/filled/line{
dir = 4
@@ -67290,6 +67239,14 @@
},
/turf/open/floor/iron/white,
/area/station/medical/exam_room)
+"xJR" = (
+/obj/machinery/portable_atmospherics/canister,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible{
+ dir = 8
+ },
+/obj/effect/turf_decal/box/red,
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"xJT" = (
/obj/effect/turf_decal/tile/yellow/half/contrasted{
dir = 8
@@ -67420,7 +67377,7 @@
name = "Captain's Fax Machine"
},
/obj/structure/table/reinforced,
-/obj/machinery/keycard_auth/directional/south{
+/obj/machinery/keycard_auth/wall_mounted/directional/south{
pixel_y = -24;
pixel_x = 8
},
@@ -67703,12 +67660,14 @@
/obj/machinery/door/firedoor,
/turf/open/floor/iron/dark/textured_half,
/area/station/cargo/storage)
-"xSO" = (
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-/obj/machinery/atmospherics/components/tank/oxygen,
-/turf/open/floor/plating,
-/area/station/maintenance/department/science)
+"xSW" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer2{
+ dir = 1
+ },
+/turf/open/floor/iron/white/smooth_half{
+ dir = 8
+ },
+/area/station/science/xenobiology)
"xTa" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/poddoor/preopen{
@@ -68024,6 +67983,12 @@
/obj/machinery/firealarm/directional/west,
/turf/open/floor/iron/dark,
/area/station/service/bar)
+"xYE" = (
+/obj/machinery/atmospherics/pipe/smart/simple/yellow/visible{
+ dir = 5
+ },
+/turf/open/floor/iron/dark,
+/area/station/science/ordnance)
"xYG" = (
/obj/effect/turf_decal/trimline/blue/filled/line{
dir = 4
@@ -68116,17 +68081,11 @@
/obj/effect/turf_decal/tile/neutral/fourcorners,
/turf/open/floor/iron/dark,
/area/station/science/ordnance/testlab)
-"yav" = (
-/obj/structure/table,
-/obj/item/storage/box/syringes{
- pixel_x = -8;
- pixel_y = 11
- },
-/obj/item/storage/box/beakers{
- pixel_x = 4
- },
-/turf/open/floor/glass/reinforced,
-/area/station/science/xenobiology)
+"yaH" = (
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+/area/station/science/ordnance/storage)
"yaM" = (
/obj/effect/turf_decal/siding/wood,
/obj/effect/decal/cleanable/dirt,
@@ -68186,14 +68145,6 @@
/obj/machinery/shower/directional/north,
/turf/open/floor/iron/showroomfloor,
/area/station/engineering/main)
-"ybW" = (
-/obj/effect/turf_decal/stripes/line{
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- },
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-/area/station/science/ordnance)
"yca" = (
/obj/machinery/door/airlock/research/glass{
name = "Chemistry Lab"
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-iAM
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+hEi
+hEi
+hEi
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+hEi
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iFN
rEv
vjQ
@@ -178411,14 +178362,14 @@ mNZ
mNZ
mNZ
mNZ
-kxB
-kxB
-kxB
-kxB
-kxB
-kxB
-moe
-vSF
+mNZ
+mNZ
+ivx
+ivx
+ivx
+ivx
+wkG
+bhq
iFN
iFN
iFN
@@ -178671,11 +178622,11 @@ mNZ
mNZ
mNZ
ivx
+moe
wkG
-jYT
-xHo
-sZp
-rIJ
+wkG
+wkG
+qjs
moe
vxX
vxX
@@ -178930,9 +178881,9 @@ mNZ
gEA
wkG
jYT
-wkG
-wkG
-wkG
+jYT
+jYT
+rIJ
moe
vxX
vxX
@@ -179188,9 +179139,9 @@ ivx
wkG
jYT
wkG
-ivx
-ivx
-ivx
+wkG
+wkG
+moe
vxX
vxX
vxX
@@ -186138,11 +186089,11 @@ cVs
cUf
qXj
lKY
-dIN
-vEA
-kvd
-kvd
-uHz
+qUi
+wmO
+ybO
+ybO
+ybO
wmO
rmi
lKY
@@ -186395,11 +186346,11 @@ jQS
uVe
qXj
avA
-azM
-vEA
-kvd
-kvd
-uHz
+nVm
+wmO
+ybO
+ybO
+ybO
wmO
xGG
uBm
@@ -186652,11 +186603,11 @@ jQS
qZX
qXj
lKY
-cCM
-vEA
-kvd
-kvd
-uHz
+qGD
+wmO
+ybO
+ybO
+ybO
wmO
bLI
lKY
@@ -186909,10 +186860,10 @@ jQS
iXn
mMe
cWL
-vEA
-nCm
-vEA
-reH
+tMz
+jQS
+wmO
+kZW
jgA
jQS
tMz
@@ -187162,21 +187113,21 @@ hhX
hhX
fZF
jQS
-oeX
+rXf
jEt
aMf
rdn
-nbF
-nCm
-nCm
-nCm
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+wnA
+wnA
+wnA
wnA
viT
bUl
cNh
mjY
jEt
-yav
+oag
jQS
fZF
hhX
@@ -187419,21 +187370,21 @@ hhX
hhX
fZF
jQS
-jZu
+cCr
fXW
xCs
awy
-kYt
-kYt
-kYt
-kYt
+awy
+awy
+awy
+awy
awy
awy
awy
awy
oVS
mCT
-sQU
+okf
jQS
fZF
hhX
diff --git a/_maps/safehouses/ice.dmm b/_maps/safehouses/ice.dmm
index f7faa99739652..96d689339ab87 100644
--- a/_maps/safehouses/ice.dmm
+++ b/_maps/safehouses/ice.dmm
@@ -148,7 +148,7 @@
},
/obj/effect/decal/cleanable/dirt/dust,
/obj/machinery/light/small/directional/west,
-/obj/machinery/smartfridge/drying_rack,
+/obj/machinery/smartfridge/drying/rack,
/turf/open/floor/iron,
/area/virtual_domain/safehouse)
"O" = (
diff --git a/_maps/shuttles/emergency_kilo.dmm b/_maps/shuttles/emergency_kilo.dmm
index 4ebd7843239aa..1c8148a774a9e 100644
--- a/_maps/shuttles/emergency_kilo.dmm
+++ b/_maps/shuttles/emergency_kilo.dmm
@@ -325,7 +325,7 @@
/obj/structure/chair/comfy/shuttle{
dir = 8
},
-/obj/machinery/keycard_auth/directional/east,
+/obj/machinery/keycard_auth/wall_mounted/directional/east,
/turf/open/floor/mineral/plastitanium,
/area/shuttle/escape)
"bZ" = (
@@ -962,7 +962,7 @@
/obj/structure/chair/comfy/shuttle{
dir = 4
},
-/obj/machinery/keycard_auth/directional/west,
+/obj/machinery/keycard_auth/wall_mounted/directional/west,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
diff --git a/_maps/shuttles/emergency_tranquility.dmm b/_maps/shuttles/emergency_tranquility.dmm
index 3019f72a1d2da..4563d89631cd6 100644
--- a/_maps/shuttles/emergency_tranquility.dmm
+++ b/_maps/shuttles/emergency_tranquility.dmm
@@ -1696,7 +1696,7 @@
/obj/effect/turf_decal/siding/wood{
dir = 4
},
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/turf/open/floor/carpet/royalblue,
/area/shuttle/escape)
"Gh" = (
@@ -2129,7 +2129,7 @@
/area/shuttle/escape)
"NZ" = (
/obj/machinery/status_display/evac/directional/west,
-/obj/machinery/keycard_auth/directional/south,
+/obj/machinery/keycard_auth/wall_mounted/directional/south,
/obj/machinery/light/floor,
/turf/open/floor/carpet/royalblue,
/area/shuttle/escape)
diff --git a/_maps/templates/lazy_templates/voidwalker_void.dmm b/_maps/templates/lazy_templates/voidwalker_void.dmm
new file mode 100644
index 0000000000000..2f4dadf760098
--- /dev/null
+++ b/_maps/templates/lazy_templates/voidwalker_void.dmm
@@ -0,0 +1,1101 @@
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"a" = (
+/turf/open/floor/black,
+/area/centcom/voidwalker_void)
+"z" = (
+/obj/effect/wisp_food,
+/turf/open/floor/black,
+/area/centcom/voidwalker_void)
+"W" = (
+/obj/effect/landmark/voidwalker_void,
+/turf/open/floor/black,
+/area/centcom/voidwalker_void)
+
+(1,1,1) = {"
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+(3,1,1) = {"
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+(4,1,1) = {"
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+(5,1,1) = {"
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+(6,1,1) = {"
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+(7,1,1) = {"
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+(8,1,1) = {"
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+(9,1,1) = {"
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+(10,1,1) = {"
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+(14,1,1) = {"
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+(15,1,1) = {"
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+(17,1,1) = {"
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+(19,1,1) = {"
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+(20,1,1) = {"
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+(21,1,1) = {"
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+(23,1,1) = {"
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+(27,1,1) = {"
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+(28,1,1) = {"
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+(29,1,1) = {"
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+(30,1,1) = {"
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+(31,1,1) = {"
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+(32,1,1) = {"
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diff --git a/_maps/virtual_domains/abductor_ship.dmm b/_maps/virtual_domains/abductor_ship.dmm
index 35bf563eb45c4..b182c50ed6683 100644
--- a/_maps/virtual_domains/abductor_ship.dmm
+++ b/_maps/virtual_domains/abductor_ship.dmm
@@ -1,7 +1,7 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"bK" = (
/turf/closed/wall/mineral/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cp" = (
/obj/structure/table/abductor,
/obj/item/food/soylentgreen{
@@ -9,7 +9,7 @@
pixel_y = 5
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cr" = (
/obj/item/flashlight/lantern{
pixel_x = 4;
@@ -31,7 +31,7 @@
"fk" = (
/obj/effect/mob_spawn/corpse/human/abductor,
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ge" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
@@ -40,7 +40,7 @@
desc = "A funky looking disc, built into the floor."
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"gO" = (
/obj/structure/table/abductor,
/obj/item/poster/random_abductor{
@@ -48,7 +48,7 @@
pixel_y = 3
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ih" = (
/obj/structure/table/abductor,
/obj/item/storage/belt/military/abductor{
@@ -60,7 +60,7 @@
pixel_y = -1
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kl" = (
/obj/structure/table_frame/abductor,
/obj/item/organ/internal/lungs{
@@ -72,7 +72,7 @@
pixel_y = 1
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kt" = (
/obj/structure/table/abductor,
/obj/item/multitool/abductor{
@@ -84,11 +84,11 @@
pixel_x = -1
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kN" = (
/obj/machinery/fat_sucker,
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lC" = (
/obj/structure/table/abductor,
/obj/item/clothing/head/helmet/abductor{
@@ -100,10 +100,10 @@
pixel_y = -4
},
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lN" = (
-/turf/open/floor/holofloor/hyperspace,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/turf/closed/indestructible/binary,
+/area/virtual_domain/fullbright)
"lR" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -111,11 +111,11 @@
"lW" = (
/obj/machinery/iv_drip,
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mR" = (
/obj/machinery/abductor/pad,
/turf/open/floor/plating/abductor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"nT" = (
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@@ -123,19 +123,18 @@
pixel_y = -1
},
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"pT" = (
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"rw" = (
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@@ -143,7 +142,7 @@
pixel_y = 8
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@@ -158,14 +157,14 @@
pixel_y = -3
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@@ -177,35 +176,35 @@
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@@ -213,58 +212,62 @@
},
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"JR" = (
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},
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@@ -277,40 +280,40 @@
pixel_y = 7
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@@ -327,17 +330,17 @@
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@@ -385,7 +388,7 @@
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"}
-(26,1,1) = {"
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+(22,1,1) = {"
lN
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MC
@@ -1484,17 +1239,13 @@ NW
WS
NW
YV
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-YV
-KX
-Qp
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+pL
"}
-(27,1,1) = {"
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+(23,1,1) = {"
lN
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YV
bK
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@@ -1525,18 +1276,14 @@ bK
AG
YV
YV
-bK
-YV
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-Qp
-Qp
+pL
"}
-(28,1,1) = {"
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+(24,1,1) = {"
lN
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@@ -1565,20 +1312,16 @@ YV
YV
YV
YV
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-YV
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+pL
Qp
"}
-(29,1,1) = {"
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lN
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lN
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@@ -1605,22 +1348,18 @@ UX
WS
MC
YV
-bK
-YV
-YV
-KX
-KX
+pL
Qp
Qp
"}
-(30,1,1) = {"
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+(26,1,1) = {"
lN
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lN
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WS
@@ -1645,24 +1384,20 @@ WS
WS
WS
YV
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-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
"}
-(31,1,1) = {"
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+(27,1,1) = {"
lN
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+KX
lN
-YV
-YV
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+Qp
+Qp
+pL
YV
gF
WS
@@ -1685,26 +1420,22 @@ WS
WS
gF
YV
-YV
-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
Qp
"}
-(32,1,1) = {"
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+(28,1,1) = {"
lN
lN
+KX
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lN
-YV
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-YV
+Qp
+Qp
+Qp
+pL
YV
lW
oL
@@ -1725,28 +1456,24 @@ WS
WS
lW
YV
-YV
-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
Qp
Qp
"}
-(33,1,1) = {"
+(29,1,1) = {"
Qp
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lN
lN
lN
lN
-YV
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YV
WS
WS
@@ -1765,11 +1492,7 @@ WS
WS
oL
YV
-YV
-YV
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-KX
-KX
+pL
Qp
Qp
Qp
@@ -1777,18 +1500,18 @@ Qp
Qp
Qp
"}
-(34,1,1) = {"
+(30,1,1) = {"
Qp
Qp
-KX
-KX
-lN
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YV
WS
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@@ -1805,11 +1528,7 @@ WS
WS
WS
YV
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-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
@@ -1818,19 +1537,19 @@ Qp
Qp
Qp
"}
-(35,1,1) = {"
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Qp
Qp
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YV
WS
WS
@@ -1845,11 +1564,7 @@ WS
WS
WS
YV
-YV
-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
@@ -1859,7 +1574,7 @@ Qp
Qp
Qp
"}
-(36,1,1) = {"
+(32,1,1) = {"
Qp
Qp
Qp
@@ -1868,11 +1583,11 @@ Qp
Qp
Qp
Qp
-KX
-KX
-YV
-YV
-YV
+Qp
+Qp
+Qp
+Qp
+pL
YV
zX
WS
@@ -1885,11 +1600,7 @@ GX
WS
zX
YV
-YV
-YV
-YV
-KX
-KX
+pL
Qp
Qp
Qp
@@ -1900,7 +1611,7 @@ Qp
Qp
Qp
"}
-(37,1,1) = {"
+(33,1,1) = {"
Qp
Qp
Qp
@@ -1910,11 +1621,11 @@ Qp
Qp
Qp
Qp
-KX
-KX
-YV
-YV
-YV
+Qp
+Qp
+Qp
+Qp
+pL
YV
Sd
sv
@@ -1925,11 +1636,7 @@ Sd
kt
Sd
YV
-YV
-YV
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-KX
-KX
+pL
Qp
Qp
Qp
@@ -1941,7 +1648,7 @@ Qp
Qp
Qp
"}
-(38,1,1) = {"
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Qp
Qp
Qp
@@ -1952,14 +1659,11 @@ Qp
Qp
Qp
Qp
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@@ -1968,213 +1672,7 @@ YV
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-"}
-(39,1,1) = {"
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-"}
-(40,1,1) = {"
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-"}
-(41,1,1) = {"
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-"}
-(42,1,1) = {"
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-"}
-(43,1,1) = {"
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-Qp
-Qp
-Qp
+pL
Qp
Qp
Qp
@@ -2187,19 +1685,7 @@ Qp
Qp
Qp
"}
-(44,1,1) = {"
-Qp
-Qp
-Qp
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-Qp
-Qp
-Qp
-Qp
-Qp
-Qp
-Qp
-Qp
+(35,1,1) = {"
Qp
Qp
Qp
@@ -2215,6 +1701,14 @@ Qp
Qp
Qp
Qp
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+pL
+pL
+pL
+pL
+pL
+pL
Qp
Qp
Qp
diff --git a/_maps/virtual_domains/ash_drake.dmm b/_maps/virtual_domains/ash_drake.dmm
index f789e44fbc69f..e4189071fbba0 100644
--- a/_maps/virtual_domains/ash_drake.dmm
+++ b/_maps/virtual_domains/ash_drake.dmm
@@ -34,6 +34,10 @@
/obj/structure/marker_beacon/bronze,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
+"p" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/mineral/volcanic/lava_land_surface,
+/area/lavaland/surface/outdoors/virtual_domain)
"q" = (
/mob/living/simple_animal/hostile/megafauna/dragon,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
@@ -42,12 +46,8 @@
/turf/closed/mineral/volcanic/lava_land_surface,
/area/lavaland/surface/outdoors/virtual_domain)
"u" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
-"v" = (
/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
+/area/virtual_domain/fullbright)
"G" = (
/obj/structure/marker_beacon/purple,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
@@ -71,56 +71,55 @@
/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
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u
"}
(2,1,1) = {"
-v
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s
s
@@ -164,10 +163,11 @@ s
s
s
s
-v
+p
+u
"}
(3,1,1) = {"
-v
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s
s
@@ -212,10 +212,10 @@ s
J
J
s
-v
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"}
(4,1,1) = {"
-v
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s
s
J
@@ -260,10 +260,10 @@ J
J
J
s
-v
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(5,1,1) = {"
-v
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s
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@@ -308,10 +308,10 @@ J
J
s
s
-v
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"}
(6,1,1) = {"
-v
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s
J
@@ -356,10 +356,10 @@ J
J
s
s
-v
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(7,1,1) = {"
-v
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s
s
J
@@ -404,10 +404,10 @@ J
J
J
s
-v
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"}
(8,1,1) = {"
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s
s
J
@@ -452,10 +452,10 @@ J
J
s
s
-v
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"}
(9,1,1) = {"
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+u
s
J
J
@@ -500,10 +500,10 @@ a
J
J
s
-v
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(10,1,1) = {"
-v
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s
J
J
@@ -548,10 +548,10 @@ a
J
J
s
-v
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"}
(11,1,1) = {"
-v
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s
s
J
@@ -596,10 +596,10 @@ a
J
J
s
-v
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"}
(12,1,1) = {"
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+u
s
s
J
@@ -644,10 +644,10 @@ J
J
J
s
-v
+u
"}
(13,1,1) = {"
-v
+u
s
s
J
@@ -692,10 +692,10 @@ a
J
J
s
-v
+u
"}
(14,1,1) = {"
-v
+u
s
s
J
@@ -740,10 +740,10 @@ a
J
J
s
-v
+u
"}
(15,1,1) = {"
-v
+u
s
J
J
@@ -788,10 +788,10 @@ a
J
J
s
-v
+u
"}
(16,1,1) = {"
-v
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s
J
J
@@ -836,10 +836,10 @@ a
J
J
s
-v
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(17,1,1) = {"
-v
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s
s
J
@@ -884,10 +884,10 @@ a
J
J
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-v
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(18,1,1) = {"
-v
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s
s
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@@ -932,10 +932,10 @@ J
J
s
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-v
+u
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(19,1,1) = {"
-v
+u
s
J
J
@@ -980,10 +980,10 @@ a
J
J
s
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(20,1,1) = {"
-v
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J
J
@@ -1028,10 +1028,10 @@ a
J
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(21,1,1) = {"
-v
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s
J
@@ -1076,10 +1076,10 @@ a
J
s
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-v
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"}
(22,1,1) = {"
-v
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s
J
@@ -1124,10 +1124,10 @@ a
J
s
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-v
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"}
(23,1,1) = {"
-v
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s
J
J
@@ -1172,10 +1172,10 @@ a
J
s
s
-v
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(24,1,1) = {"
-v
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s
J
J
@@ -1220,10 +1220,10 @@ a
J
J
s
-v
+u
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(25,1,1) = {"
-v
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s
s
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@@ -1268,10 +1268,10 @@ J
J
J
s
-v
+u
"}
(26,1,1) = {"
-v
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s
s
J
@@ -1316,10 +1316,10 @@ a
J
J
s
-v
+u
"}
(27,1,1) = {"
-v
+u
s
s
J
@@ -1364,10 +1364,10 @@ a
J
J
s
-v
+u
"}
(28,1,1) = {"
-v
+u
s
J
J
@@ -1412,10 +1412,10 @@ J
J
J
s
-v
+u
"}
(29,1,1) = {"
-v
+u
s
J
J
@@ -1460,10 +1460,10 @@ J
J
s
s
-v
+u
"}
(30,1,1) = {"
-v
+u
s
s
J
@@ -1508,10 +1508,10 @@ J
J
s
s
-v
+u
"}
(31,1,1) = {"
-v
+u
s
s
a
@@ -1556,10 +1556,10 @@ J
J
J
s
-v
+u
"}
(32,1,1) = {"
-v
+u
s
s
a
@@ -1604,10 +1604,10 @@ J
J
J
s
-v
+u
"}
(33,1,1) = {"
-v
+u
s
s
s
@@ -1652,10 +1652,10 @@ J
J
J
s
-v
+u
"}
(34,1,1) = {"
-v
+u
s
s
s
@@ -1700,53 +1700,53 @@ s
s
s
s
-v
+u
"}
(35,1,1) = {"
-v
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"}
diff --git a/_maps/virtual_domains/beach_bar.dmm b/_maps/virtual_domains/beach_bar.dmm
index 5e1c6f753b8ac..0b3a037c463f1 100644
--- a/_maps/virtual_domains/beach_bar.dmm
+++ b/_maps/virtual_domains/beach_bar.dmm
@@ -169,9 +169,6 @@
},
/turf/open/floor/wood,
/area/virtual_domain/fullbright)
-"iz" = (
-/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
"iR" = (
/obj/structure/table,
/obj/item/book/manual/wiki/barman_recipes,
@@ -213,9 +210,8 @@
/turf/open/floor/sepia,
/area/virtual_domain/fullbright)
"kv" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
+/area/virtual_domain/fullbright)
"kG" = (
/obj/structure/table,
/obj/machinery/reagentgrinder,
@@ -498,9 +494,6 @@
/obj/item/clothing/glasses/sunglasses,
/turf/open/floor/wood,
/area/virtual_domain/fullbright)
-"xW" = (
-/turf/open/space/basic,
-/area/space)
"ya" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/pill/zoom,
@@ -1015,6 +1008,10 @@
/obj/machinery/computer/slot_machine,
/turf/open/floor/wood,
/area/virtual_domain/fullbright)
+"VE" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/mineral/random/volcanic,
+/area/lavaland/surface/outdoors/virtual_domain)
"VH" = (
/obj/machinery/light/directional/west,
/turf/open/floor/wood,
@@ -1129,42 +1126,42 @@ pr
pr
pr
pr
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
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-iz
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-iz
-iz
-iz
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+kv
+kv
+kv
kv
"}
(2,1,1) = {"
@@ -1172,8 +1169,7 @@ pr
pr
pr
pr
-iz
-Al
+kv
Al
Al
Al
@@ -1208,14 +1204,15 @@ Al
Al
Al
Al
-iz
+VE
+kv
"}
(3,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1251,14 +1248,14 @@ gl
gl
gl
Al
-iz
+kv
"}
(4,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1294,14 +1291,14 @@ gl
gl
gl
Al
-iz
+kv
"}
(5,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1337,14 +1334,14 @@ gl
gl
gl
Al
-iz
+kv
"}
(6,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1380,14 +1377,14 @@ gl
gl
gl
Al
-iz
+kv
"}
(7,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1423,14 +1420,14 @@ ml
FM
gl
Al
-iz
+kv
"}
(8,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1466,14 +1463,14 @@ ml
ml
gl
Al
-iz
+kv
"}
(9,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
gl
gl
@@ -1509,14 +1506,14 @@ ml
ml
gl
Al
-iz
+kv
"}
(10,1,1) = {"
pr
pr
pr
pr
-iz
+kv
Al
Al
Al
@@ -1552,14 +1549,14 @@ ml
ml
gl
Al
-iz
+kv
"}
(11,1,1) = {"
-iz
-iz
-iz
-iz
-iz
+kv
+kv
+kv
+kv
+kv
Al
Al
Al
@@ -1595,10 +1592,10 @@ ml
ml
gl
Al
-iz
+kv
"}
(12,1,1) = {"
-iz
+kv
Al
Al
Al
@@ -1638,10 +1635,10 @@ ml
ml
gl
Al
-iz
+kv
"}
(13,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -1681,10 +1678,10 @@ ml
sT
gl
Al
-iz
+kv
"}
(14,1,1) = {"
-iz
+kv
Al
Fn
VA
@@ -1724,10 +1721,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(15,1,1) = {"
-iz
+kv
Al
Fn
VA
@@ -1767,10 +1764,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(16,1,1) = {"
-iz
+kv
Al
Fn
pC
@@ -1810,10 +1807,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(17,1,1) = {"
-iz
+kv
Al
Fn
Mw
@@ -1853,10 +1850,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(18,1,1) = {"
-iz
+kv
Al
Fn
Mz
@@ -1896,10 +1893,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(19,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -1939,10 +1936,10 @@ gl
gl
gl
Al
-iz
+kv
"}
(20,1,1) = {"
-iz
+kv
Al
Fn
zU
@@ -1982,10 +1979,10 @@ gl
Al
gl
Al
-iz
+kv
"}
(21,1,1) = {"
-iz
+kv
Al
Fn
wD
@@ -2025,10 +2022,10 @@ Al
Al
Al
Al
-iz
+kv
"}
(22,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -2060,18 +2057,18 @@ Ww
dj
Fn
Al
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
"}
(23,1,1) = {"
-iz
+kv
Al
xb
Fn
@@ -2103,7 +2100,8 @@ Ww
dj
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2111,10 +2109,9 @@ pr
pr
pr
pr
-xW
"}
(24,1,1) = {"
-iz
+kv
Al
xb
Fn
@@ -2146,7 +2143,8 @@ Ww
pZ
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2154,10 +2152,9 @@ pr
pr
pr
pr
-xW
"}
(25,1,1) = {"
-iz
+kv
Al
xb
Fn
@@ -2189,7 +2186,8 @@ Ww
dj
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2197,10 +2195,9 @@ pr
pr
pr
pr
-xW
"}
(26,1,1) = {"
-iz
+kv
Al
xb
Fn
@@ -2232,7 +2229,8 @@ Ww
dj
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2240,10 +2238,9 @@ pr
pr
pr
pr
-xW
"}
(27,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -2275,7 +2272,8 @@ KZ
dj
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2283,10 +2281,9 @@ pr
pr
pr
pr
-xW
"}
(28,1,1) = {"
-iz
+kv
Al
Fn
Nr
@@ -2318,7 +2315,8 @@ Ww
pZ
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2326,10 +2324,9 @@ pr
pr
pr
pr
-xW
"}
(29,1,1) = {"
-iz
+kv
Al
Fn
wD
@@ -2361,7 +2358,8 @@ Bu
Xt
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2369,10 +2367,9 @@ pr
pr
pr
pr
-xW
"}
(30,1,1) = {"
-iz
+kv
Al
Fn
Ds
@@ -2404,7 +2401,8 @@ Fn
Fn
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2412,10 +2410,9 @@ pr
pr
pr
pr
-xW
"}
(31,1,1) = {"
-iz
+kv
Al
Fn
TG
@@ -2447,7 +2444,8 @@ Fn
Al
Al
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2455,10 +2453,9 @@ pr
pr
pr
pr
-xW
"}
(32,1,1) = {"
-iz
+kv
Al
Fn
TG
@@ -2490,7 +2487,8 @@ Fn
Fn
Al
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2498,10 +2496,9 @@ pr
pr
pr
pr
-xW
"}
(33,1,1) = {"
-iz
+kv
Al
Fn
EP
@@ -2533,7 +2530,8 @@ OW
Fn
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2541,10 +2539,9 @@ pr
pr
pr
pr
-xW
"}
(34,1,1) = {"
-iz
+kv
Al
Fn
Xv
@@ -2576,7 +2573,8 @@ aE
jg
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2584,10 +2582,9 @@ pr
pr
pr
pr
-xW
"}
(35,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -2619,7 +2616,8 @@ aE
NM
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2627,10 +2625,9 @@ pr
pr
pr
pr
-xW
"}
(36,1,1) = {"
-iz
+kv
Al
Fn
kK
@@ -2662,7 +2659,8 @@ aE
uk
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2670,10 +2668,9 @@ pr
pr
pr
pr
-xW
"}
(37,1,1) = {"
-iz
+kv
Al
Fn
Ia
@@ -2705,7 +2702,8 @@ Cv
Fn
Fn
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2713,10 +2711,9 @@ pr
pr
pr
pr
-xW
"}
(38,1,1) = {"
-iz
+kv
Al
Fn
tZ
@@ -2748,7 +2745,8 @@ Fn
Fn
Al
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2756,10 +2754,9 @@ pr
pr
pr
pr
-xW
"}
(39,1,1) = {"
-iz
+kv
Al
Fn
Fn
@@ -2791,7 +2788,8 @@ Al
Al
Al
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2799,10 +2797,9 @@ pr
pr
pr
pr
-xW
"}
(40,1,1) = {"
-iz
+kv
Al
Al
Al
@@ -2834,7 +2831,8 @@ Al
Al
Al
Al
-iz
+kv
+pr
pr
pr
pr
@@ -2842,48 +2840,47 @@ pr
pr
pr
pr
-xW
"}
(41,1,1) = {"
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-iz
-pr
-pr
-pr
-pr
-pr
-pr
-pr
-xW
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+kv
+pr
+pr
+pr
+pr
+pr
+pr
+pr
+pr
"}
diff --git a/_maps/virtual_domains/blood_drunk_miner.dmm b/_maps/virtual_domains/blood_drunk_miner.dmm
index 7fffbabfc0b62..e8f55523670fa 100644
--- a/_maps/virtual_domains/blood_drunk_miner.dmm
+++ b/_maps/virtual_domains/blood_drunk_miner.dmm
@@ -13,9 +13,8 @@
/turf/template_noop,
/area/virtual_domain/safehouse)
"d" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
+/area/virtual_domain/fullbright)
"f" = (
/obj/structure/stone_tile{
dir = 1
@@ -85,9 +84,6 @@
/obj/structure/stone_tile/cracked,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
-"v" = (
-/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
"w" = (
/obj/structure/stone_tile/block/cracked{
dir = 4
@@ -117,6 +113,10 @@
/obj/effect/mob_spawn/corpse/human/miner,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
+"D" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/mineral/volcanic/lava_land_surface,
+/area/lavaland/surface/outdoors/virtual_domain)
"G" = (
/obj/structure/stone_tile{
dir = 4
@@ -208,56 +208,55 @@
/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
d
"}
(2,1,1) = {"
-v
-s
+d
s
s
s
@@ -301,10 +300,11 @@ s
s
s
s
-v
+D
+d
"}
(3,1,1) = {"
-v
+d
s
s
s
@@ -349,10 +349,10 @@ s
J
J
s
-v
+d
"}
(4,1,1) = {"
-v
+d
s
s
J
@@ -397,10 +397,10 @@ J
J
J
s
-v
+d
"}
(5,1,1) = {"
-v
+d
s
s
J
@@ -445,10 +445,10 @@ J
J
s
s
-v
+d
"}
(6,1,1) = {"
-v
+d
s
s
J
@@ -493,10 +493,10 @@ J
J
s
s
-v
+d
"}
(7,1,1) = {"
-v
+d
s
s
J
@@ -541,10 +541,10 @@ J
J
J
s
-v
+d
"}
(8,1,1) = {"
-v
+d
s
s
J
@@ -589,10 +589,10 @@ J
J
s
s
-v
+d
"}
(9,1,1) = {"
-v
+d
s
J
J
@@ -637,10 +637,10 @@ a
J
J
s
-v
+d
"}
(10,1,1) = {"
-v
+d
s
J
J
@@ -685,10 +685,10 @@ a
J
J
s
-v
+d
"}
(11,1,1) = {"
-v
+d
s
s
J
@@ -733,10 +733,10 @@ a
J
J
s
-v
+d
"}
(12,1,1) = {"
-v
+d
s
s
J
@@ -781,10 +781,10 @@ J
J
J
s
-v
+d
"}
(13,1,1) = {"
-v
+d
s
s
J
@@ -829,10 +829,10 @@ a
J
J
s
-v
+d
"}
(14,1,1) = {"
-v
+d
s
s
J
@@ -877,10 +877,10 @@ a
J
J
s
-v
+d
"}
(15,1,1) = {"
-v
+d
s
J
J
@@ -925,10 +925,10 @@ a
J
J
s
-v
+d
"}
(16,1,1) = {"
-v
+d
s
J
J
@@ -973,10 +973,10 @@ a
J
J
s
-v
+d
"}
(17,1,1) = {"
-v
+d
s
s
J
@@ -1021,10 +1021,10 @@ a
J
J
s
-v
+d
"}
(18,1,1) = {"
-v
+d
s
s
J
@@ -1069,10 +1069,10 @@ J
J
s
s
-v
+d
"}
(19,1,1) = {"
-v
+d
s
J
J
@@ -1117,10 +1117,10 @@ a
J
J
s
-v
+d
"}
(20,1,1) = {"
-v
+d
s
J
J
@@ -1165,10 +1165,10 @@ a
J
J
s
-v
+d
"}
(21,1,1) = {"
-v
+d
s
s
J
@@ -1213,10 +1213,10 @@ a
J
s
s
-v
+d
"}
(22,1,1) = {"
-v
+d
s
s
J
@@ -1261,10 +1261,10 @@ a
J
s
s
-v
+d
"}
(23,1,1) = {"
-v
+d
s
J
J
@@ -1309,10 +1309,10 @@ a
J
s
s
-v
+d
"}
(24,1,1) = {"
-v
+d
s
J
J
@@ -1357,10 +1357,10 @@ a
J
J
s
-v
+d
"}
(25,1,1) = {"
-v
+d
s
s
J
@@ -1405,10 +1405,10 @@ J
J
J
s
-v
+d
"}
(26,1,1) = {"
-v
+d
s
s
J
@@ -1453,10 +1453,10 @@ a
J
J
s
-v
+d
"}
(27,1,1) = {"
-v
+d
s
s
J
@@ -1501,10 +1501,10 @@ a
J
J
s
-v
+d
"}
(28,1,1) = {"
-v
+d
s
J
J
@@ -1549,10 +1549,10 @@ J
J
J
s
-v
+d
"}
(29,1,1) = {"
-v
+d
s
J
J
@@ -1597,10 +1597,10 @@ J
J
s
s
-v
+d
"}
(30,1,1) = {"
-v
+d
s
s
J
@@ -1645,10 +1645,10 @@ J
J
s
s
-v
+d
"}
(31,1,1) = {"
-v
+d
s
s
a
@@ -1693,10 +1693,10 @@ J
J
J
s
-v
+d
"}
(32,1,1) = {"
-v
+d
s
s
a
@@ -1741,10 +1741,10 @@ J
J
J
s
-v
+d
"}
(33,1,1) = {"
-v
+d
s
s
s
@@ -1789,10 +1789,10 @@ J
J
J
s
-v
+d
"}
(34,1,1) = {"
-v
+d
s
s
s
@@ -1837,53 +1837,53 @@ s
s
s
s
-v
+d
"}
(35,1,1) = {"
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
-v
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
+d
"}
diff --git a/_maps/virtual_domains/breeze_bay.dmm b/_maps/virtual_domains/breeze_bay.dmm
index a0b8a7b036a63..5fa537bccdecb 100644
--- a/_maps/virtual_domains/breeze_bay.dmm
+++ b/_maps/virtual_domains/breeze_bay.dmm
@@ -13,6 +13,10 @@
"e" = (
/turf/open/floor/carpet/red,
/area/virtual_domain/fullbright)
+"f" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/water/beach,
+/area/virtual_domain/fullbright)
"g" = (
/obj/item/toy/beach_ball/branded,
/turf/open/misc/beach/sand,
@@ -174,10 +178,6 @@
/obj/machinery/light/small/directional/west,
/turf/open/misc/beach/sand,
/area/virtual_domain/fullbright)
-"Z" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/indestructible/binary,
-/area/virtual_domain/fullbright)
(1,1,1) = {"
a
@@ -204,7 +204,7 @@ a
a
a
a
-Z
+a
"}
(2,1,1) = {"
a
@@ -230,7 +230,7 @@ i
Q
i
i
-i
+f
a
"}
(3,1,1) = {"
diff --git a/_maps/virtual_domains/bubblegum.dmm b/_maps/virtual_domains/bubblegum.dmm
index ef6957448925a..5343fe7d17b77 100644
--- a/_maps/virtual_domains/bubblegum.dmm
+++ b/_maps/virtual_domains/bubblegum.dmm
@@ -46,9 +46,6 @@
/mob/living/simple_animal/hostile/megafauna/bubblegum,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
-"F" = (
-/turf/open/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
"G" = (
/obj/structure/marker_beacon/violet,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
@@ -61,10 +58,13 @@
/obj/structure/marker_beacon/indigo,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
-"R" = (
+"N" = (
/obj/effect/baseturf_helper/virtual_domain,
-/turf/open/indestructible/binary,
+/turf/closed/mineral/volcanic/lava_land_surface,
/area/lavaland/surface/outdoors/virtual_domain)
+"R" = (
+/turf/open/indestructible/binary,
+/area/virtual_domain)
"S" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
@@ -91,66 +91,65 @@
/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
-F
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
+R
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(2,1,1) = {"
-F
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@@ -204,10 +203,11 @@ Z
Z
Z
Z
-F
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+R
"}
(3,1,1) = {"
-F
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@@ -262,10 +262,10 @@ Z
Z
Z
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-F
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(4,1,1) = {"
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@@ -287,7 +287,7 @@ Z
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@@ -303,7 +303,7 @@ Z
Z
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@@ -320,10 +320,10 @@ Z
Z
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(5,1,1) = {"
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@@ -378,10 +378,10 @@ Z
Z
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(6,1,1) = {"
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@@ -436,13 +436,13 @@ Z
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(7,1,1) = {"
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@@ -494,13 +494,13 @@ Z
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(8,1,1) = {"
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@@ -552,13 +552,13 @@ Z
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(9,1,1) = {"
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@@ -610,10 +610,10 @@ Z
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(10,1,1) = {"
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@@ -666,12 +666,12 @@ Z
Z
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-F
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(11,1,1) = {"
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@@ -724,12 +724,12 @@ Z
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-F
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(12,1,1) = {"
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@@ -784,10 +784,10 @@ Z
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(13,1,1) = {"
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@@ -842,10 +842,10 @@ Z
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(14,1,1) = {"
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@@ -900,10 +900,10 @@ Z
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(15,1,1) = {"
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@@ -958,10 +958,10 @@ Z
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(16,1,1) = {"
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(17,1,1) = {"
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@@ -1074,10 +1074,10 @@ Z
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(18,1,1) = {"
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(19,1,1) = {"
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(20,1,1) = {"
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(21,1,1) = {"
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(22,1,1) = {"
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@@ -1364,10 +1364,10 @@ Z
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(23,1,1) = {"
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@@ -1422,10 +1422,10 @@ Z
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(24,1,1) = {"
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@@ -1480,13 +1480,13 @@ Z
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(25,1,1) = {"
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@@ -1538,10 +1538,10 @@ Z
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(26,1,1) = {"
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@@ -1595,11 +1595,11 @@ Z
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-F
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(27,1,1) = {"
-F
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@@ -1654,10 +1654,10 @@ Z
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(28,1,1) = {"
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@@ -1712,10 +1712,10 @@ Z
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-F
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(29,1,1) = {"
-F
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@@ -1770,10 +1770,10 @@ Z
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-F
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(30,1,1) = {"
-F
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@@ -1828,10 +1828,10 @@ Z
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(31,1,1) = {"
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@@ -1886,10 +1886,10 @@ Z
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(32,1,1) = {"
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@@ -1944,10 +1944,10 @@ Z
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(33,1,1) = {"
-F
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@@ -2002,10 +2002,10 @@ Z
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(34,1,1) = {"
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@@ -2060,10 +2060,10 @@ Z
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(35,1,1) = {"
-F
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@@ -2118,10 +2118,10 @@ Z
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(36,1,1) = {"
-F
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@@ -2176,10 +2176,10 @@ Z
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(37,1,1) = {"
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@@ -2234,10 +2234,10 @@ Z
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(38,1,1) = {"
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@@ -2292,10 +2292,10 @@ Z
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(39,1,1) = {"
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@@ -2350,10 +2350,10 @@ Z
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(40,1,1) = {"
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@@ -2408,10 +2408,10 @@ Z
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(41,1,1) = {"
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@@ -2466,13 +2466,13 @@ Z
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(42,1,1) = {"
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@@ -2524,10 +2524,10 @@ Z
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(43,1,1) = {"
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@@ -2582,10 +2582,10 @@ Z
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(44,1,1) = {"
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@@ -2640,10 +2640,10 @@ Z
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(45,1,1) = {"
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@@ -2698,10 +2698,10 @@ Z
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(46,1,1) = {"
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@@ -2756,10 +2756,10 @@ Z
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(47,1,1) = {"
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@@ -2814,10 +2814,10 @@ Z
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(48,1,1) = {"
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@@ -2872,10 +2872,10 @@ Z
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(49,1,1) = {"
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@@ -2925,15 +2925,15 @@ Z
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(50,1,1) = {"
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@@ -2988,10 +2988,10 @@ Z
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(51,1,1) = {"
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@@ -3046,18 +3046,18 @@ Z
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(52,1,1) = {"
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@@ -3070,7 +3070,7 @@ Z
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@@ -3093,7 +3093,7 @@ Z
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@@ -3104,10 +3104,10 @@ Z
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(53,1,1) = {"
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@@ -3143,7 +3143,7 @@ Z
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@@ -3162,10 +3162,10 @@ Z
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(54,1,1) = {"
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@@ -3203,7 +3203,7 @@ Z
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@@ -3215,68 +3215,68 @@ Z
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(55,1,1) = {"
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diff --git a/_maps/virtual_domains/clown_planet.dmm b/_maps/virtual_domains/clown_planet.dmm
index 72cc1280b63cc..37e00bd45fcbf 100644
--- a/_maps/virtual_domains/clown_planet.dmm
+++ b/_maps/virtual_domains/clown_planet.dmm
@@ -7,15 +7,15 @@
/obj/machinery/light/small/directional/west,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"aI" = (
/obj/item/bikehorn/airhorn,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"aM" = (
/obj/item/bikehorn,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"aP" = (
/obj/structure/disposalpipe/segment{
dir = 10
@@ -23,7 +23,7 @@
/obj/effect/decal/cleanable/food/pie_smudge,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ba" = (
/obj/structure/mecha_wreckage/honker,
/obj/structure/disposalpipe/segment{
@@ -31,7 +31,7 @@
invisibility = 101
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bi" = (
/obj/item/bikehorn,
/obj/structure/disposalpipe/segment{
@@ -39,19 +39,20 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bp" = (
/turf/open/indestructible/light,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bq" = (
/obj/structure/disposalpipe/segment{
dir = 10
},
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"by" = (
+/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bQ" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -59,26 +60,26 @@
},
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bR" = (
/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/hope,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/mapping_helpers/no_lava,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"bU" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"cw" = (
/obj/structure/disposalpipe/segment{
dir = 6
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"cM" = (
/obj/structure/disposalpipe/trunk{
dir = 8
@@ -87,7 +88,7 @@
dir = 1
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"cW" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/disposalpipe/segment{
@@ -95,21 +96,21 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ed" = (
/obj/structure/disposalpipe/segment{
invisibility = 101
},
/obj/machinery/light/small/directional/west,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"eE" = (
/obj/structure/window/reinforced/spawner/directional/south,
/obj/structure/disposalpipe/segment{
invisibility = 101
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"fh" = (
/obj/effect/mob_spawn/corpse/human/damaged,
/obj/effect/decal/cleanable/blood/old,
@@ -118,7 +119,13 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
+"gd" = (
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
+/turf/closed/indestructible/binary,
+/area/virtual_domain/fullbright)
"gr" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -127,25 +134,24 @@
/obj/structure/disposalpipe/segment{
dir = 5
},
-/obj/effect/baseturf_helper/virtual_domain,
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"gH" = (
/obj/item/bikehorn,
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"gK" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"hK" = (
/obj/item/clothing/head/cone,
/obj/effect/mapping_helpers/no_lava,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"hY" = (
/turf/template_noop,
/area/template_noop)
@@ -157,24 +163,24 @@
dir = 4
},
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ik" = (
/turf/open/lava/smooth,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"iR" = (
/obj/structure/disposalpipe/segment{
dir = 4;
invisibility = 101
},
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ki" = (
/obj/structure/disposalpipe/segment{
dir = 4;
invisibility = 101
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"kn" = (
/obj/structure/disposalpipe/segment{
dir = 5
@@ -182,7 +188,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"lj" = (
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -191,14 +197,14 @@
dir = 8
},
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"lm" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/obj/machinery/light/small/directional/east,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"lr" = (
/obj/item/bikehorn,
/obj/effect/decal/cleanable/dirt,
@@ -207,60 +213,63 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"lx" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ly" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"lP" = (
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"mD" = (
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"mE" = (
/obj/structure/disposalpipe/segment,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"mF" = (
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"nE" = (
/obj/effect/mapping_helpers/no_lava,
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"oA" = (
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"oI" = (
/obj/structure/table/glass,
/obj/item/grown/bananapeel/bluespace,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"pl" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ps" = (
/obj/structure/disposalpipe/segment{
dir = 6
},
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
+"qg" = (
+/turf/closed/wall/r_wall,
+/area/lavaland/surface/outdoors/virtual_domain)
"qM" = (
/obj/structure/disposalpipe/segment{
invisibility = 101
@@ -268,7 +277,7 @@
/obj/machinery/light/small/directional/north,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"rg" = (
/obj/item/coin/bananium,
/obj/item/coin/bananium,
@@ -276,19 +285,13 @@
/obj/item/coin/bananium,
/obj/machinery/light/small/directional/west,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"rh" = (
/obj/structure/disposalpipe/segment{
dir = 6
},
/turf/open/indestructible/white,
-/area/virtual_domain)
-"rr" = (
-/obj/structure/disposalpipe/segment{
- dir = 5
- },
-/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"rH" = (
/obj/structure/disposalpipe/junction/yjunction{
dir = 1;
@@ -297,46 +300,39 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
-"rT" = (
-/obj/structure/disposalpipe/segment{
- dir = 6
- },
-/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"sq" = (
/obj/machinery/light/directional/north,
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"sT" = (
/obj/structure/disposalpipe/sorting/mail/flip{
dir = 1
},
/obj/effect/mapping_helpers/mail_sorting/supply/qm_office,
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"tq" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"tt" = (
/obj/structure/disposalpipe/segment{
dir = 4;
invisibility = 101
},
/turf/open/indestructible/light,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"tv" = (
/obj/effect/mob_spawn/corpse/human/damaged,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"tF" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"tI" = (
/obj/item/coin/bananium,
/obj/item/coin/bananium,
@@ -344,15 +340,15 @@
/obj/item/coin/bananium,
/obj/machinery/light/small/directional/east,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"uX" = (
/obj/effect/mapping_helpers/no_lava,
/mob/living/basic/clown,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"uY" = (
/turf/closed/mineral/bananium,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"uZ" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -362,13 +358,13 @@
/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/escape,
/obj/item/pen/fourcolor,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"wz" = (
/obj/machinery/light/small/directional/south,
/obj/effect/mapping_helpers/no_lava,
/mob/living/basic/clown,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"xt" = (
/obj/modular_map_root/safehouse{
key = "mine"
@@ -379,17 +375,17 @@
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"yz" = (
/obj/structure/disposalpipe/segment{
dir = 10
},
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"yS" = (
/obj/structure/marker_beacon/yellow,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"yZ" = (
/obj/structure/disposalpipe/segment{
dir = 9
@@ -397,16 +393,16 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"zm" = (
/obj/effect/decal/cleanable/cobweb,
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"zA" = (
/obj/structure/statue/bananium/clown,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"zF" = (
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -415,14 +411,14 @@
dir = 8
},
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Aa" = (
/obj/structure/disposalpipe/segment{
dir = 9
},
/obj/effect/turf_decal/tile/red/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Bi" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -431,7 +427,7 @@
/obj/effect/decal/cleanable/cobweb,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Cp" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -439,7 +435,7 @@
},
/obj/machinery/light/small/directional/west,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Cs" = (
/obj/item/bikehorn,
/obj/structure/disposalpipe/segment{
@@ -448,7 +444,7 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Do" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -456,7 +452,7 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"DL" = (
/obj/structure/disposalpipe/segment{
dir = 5
@@ -464,35 +460,42 @@
/obj/item/bikehorn,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ex" = (
/obj/structure/disposalpipe/segment{
dir = 10
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
+"Fb" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4;
+ invisibility = 101
+ },
+/turf/closed/indestructible/binary,
+/area/virtual_domain/fullbright)
"FI" = (
/obj/item/reagent_containers/cup/glass/trophy/gold_cup,
/obj/structure/table/glass,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Gg" = (
/obj/structure/table/glass,
/obj/item/gun/magic/staff/honk,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Hq" = (
/obj/structure/disposalpipe/segment{
dir = 6
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Hr" = (
/obj/structure/table/glass,
/obj/item/clothing/shoes/clown_shoes/banana_shoes,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"HQ" = (
/obj/structure/disposalpipe/segment{
dir = 10
@@ -500,10 +503,13 @@
/obj/machinery/light/small/directional/east,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ie" = (
+/obj/structure/disposalpipe/segment{
+ invisibility = 101
+ },
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"Iz" = (
/obj/structure/disposalpipe/segment{
dir = 10
@@ -511,20 +517,20 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"IN" = (
/obj/structure/disposalpipe/segment{
dir = 6
},
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"IY" = (
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Jv" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"JB" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -533,28 +539,28 @@
/obj/machinery/light/small/directional/north,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ka" = (
/obj/effect/decal/cleanable/food/pie_smudge,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Kh" = (
/obj/effect/mob_spawn/corpse/human/damaged,
/obj/effect/decal/cleanable/blood/old,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"KG" = (
/obj/item/pickaxe,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"KI" = (
/obj/structure/disposalpipe/segment{
dir = 4;
invisibility = 101
},
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Lv" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -562,18 +568,18 @@
},
/obj/machinery/light/small/directional/east,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Nv" = (
/obj/effect/decal/cleanable/cobweb,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"NB" = (
/obj/machinery/disposal/delivery_chute,
/obj/structure/disposalpipe/trunk{
dir = 1
},
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"NL" = (
/obj/machinery/disposal/delivery_chute{
desc = "The following is engraved upon the chute: A FATE WORSE THAN DEATH LIES WITHIN";
@@ -583,12 +589,12 @@
/obj/structure/disposalpipe/trunk,
/obj/effect/mapping_helpers/no_lava,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"NW" = (
/obj/structure/table/glass,
/obj/item/reagent_containers/spray/waterflower/superlube,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ok" = (
/obj/item/bikehorn,
/obj/structure/disposalpipe/segment{
@@ -596,7 +602,7 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ov" = (
/obj/structure/disposalpipe/segment{
dir = 6
@@ -604,7 +610,7 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"PJ" = (
/obj/structure/disposalpipe/trunk,
/obj/structure/disposaloutlet{
@@ -612,10 +618,10 @@
},
/obj/effect/mapping_helpers/no_lava,
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"PM" = (
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"PQ" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -623,20 +629,20 @@
},
/obj/item/pickaxe,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"QP" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
"QX" = (
/obj/structure/closet/crate/secure/bitrunning/encrypted,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Rh" = (
/obj/structure/disposalpipe/segment{
dir = 5
},
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Rx" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -645,13 +651,7 @@
/obj/structure/table,
/obj/item/flashlight/lamp/bananalamp,
/turf/open/indestructible/white,
-/area/virtual_domain)
-"RU" = (
-/obj/structure/disposalpipe/segment{
- invisibility = 101
- },
-/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Sg" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -660,13 +660,13 @@
/obj/effect/decal/cleanable/food/pie_smudge,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Sm" = (
/obj/structure/disposalpipe/segment{
dir = 5
},
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Tm" = (
/obj/effect/decal/cleanable/food/pie_smudge,
/obj/structure/disposalpipe/segment{
@@ -674,13 +674,13 @@
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Tx" = (
/obj/structure/disposalpipe/segment{
invisibility = 101
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"TH" = (
/obj/structure/disposalpipe/trunk{
dir = 4
@@ -689,60 +689,59 @@
dir = 8
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"TK" = (
/obj/structure/disposalpipe/segment{
invisibility = 101
},
/turf/closed/wall/r_wall,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ug" = (
/obj/machinery/light/small/directional/north,
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"UL" = (
/obj/effect/decal/cleanable/oil,
/obj/structure/disposalpipe/segment{
dir = 10
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"UN" = (
/obj/structure/disposalpipe/segment{
dir = 10
},
/turf/open/floor/plating,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"UQ" = (
/obj/structure/disposalpipe/segment{
invisibility = 101
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"UY" = (
/obj/structure/disposalpipe/segment{
dir = 5
},
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Vx" = (
/obj/structure/disposalpipe/segment{
- dir = 4;
- invisibility = 101
+ dir = 5
},
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"VI" = (
/obj/structure/disposalpipe/segment{
dir = 10
},
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"VQ" = (
/turf/open/floor/noslip,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Ww" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -751,40 +750,42 @@
/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/tile/yellow/fourcorners,
/turf/open/indestructible/permalube,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"WB" = (
/obj/machinery/disposal/delivery_chute{
dir = 1
},
/obj/structure/disposalpipe/trunk,
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"WT" = (
-/obj/machinery/door/airlock/bananium,
+/obj/machinery/door/airlock/bananium{
+ use_power = 0
+ },
/turf/open/floor/carpet,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"WX" = (
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Xp" = (
/obj/machinery/light/directional/south,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"XB" = (
/obj/machinery/light/directional/north,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"Yb" = (
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/indestructible/honk,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"YP" = (
/obj/structure/disposalpipe/segment{
dir = 4;
invisibility = 101
},
/turf/open/indestructible/white,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
"ZR" = (
/obj/structure/disposalpipe/trunk{
dir = 8
@@ -793,44 +794,44 @@
dir = 4
},
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/virtual_domain)
+/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
-Ie
-Ie
-rT
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-rr
hY
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+tF
hY
hY
hY
@@ -842,9 +843,9 @@ hY
hY
"}
(2,1,1) = {"
-Ie
-Ie
-Vx
+hY
+tF
+gd
Ie
Ie
Ie
@@ -876,7 +877,7 @@ Ie
Ie
Ie
Vx
-hY
+tF
hY
hY
hY
@@ -888,41 +889,41 @@ hY
hY
"}
(3,1,1) = {"
-Ie
-Ie
-Vx
-Ie
-Ie
-Ie
-Ie
-Ie
-by
-by
-by
-by
-by
-by
-by
-Ie
-Ie
-Ie
-Ie
-Ie
-Ie
-Ie
-by
-by
-by
-by
-by
-Ie
-Ie
-Ie
-Ie
-Ie
-Ie
-Vx
hY
+tF
+Fb
+tF
+tF
+tF
+tF
+tF
+qg
+qg
+qg
+qg
+qg
+qg
+qg
+tF
+tF
+tF
+tF
+tF
+tF
+tF
+qg
+qg
+qg
+qg
+qg
+tF
+tF
+tF
+tF
+tF
+tF
+Fb
+tF
hY
hY
hY
@@ -934,41 +935,41 @@ hY
hY
"}
(4,1,1) = {"
-Ie
-Ie
-Vx
-Ie
-Ie
-Ie
-by
-by
-by
+hY
+tF
+Fb
+tF
+tF
+tF
+qg
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ik
ik
ik
ik
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hY
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hY
hY
hY
@@ -980,13 +981,13 @@ hY
hY
"}
(5,1,1) = {"
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ik
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@@ -995,26 +996,26 @@ Sm
Hq
Sm
ik
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hY
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@@ -1026,12 +1027,12 @@ hY
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(6,1,1) = {"
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IN
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Nv
IY
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ik
ik
ik
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hY
hY
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@@ -1072,14 +1073,14 @@ hY
hY
"}
(7,1,1) = {"
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ik
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cw
UQ
@@ -1088,11 +1089,11 @@ UQ
UY
KI
ik
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IY
Jv
IY
-by
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IY
Jv
Kh
@@ -1102,11 +1103,11 @@ ik
tq
ik
ik
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-Ie
-Ie
-Vx
-hY
+qg
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hY
hY
hY
@@ -1118,11 +1119,11 @@ hY
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"}
(8,1,1) = {"
-Ie
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-Vx
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ik
IN
Tm
@@ -1133,7 +1134,7 @@ UQ
Sm
KI
KI
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zm
oA
IY
@@ -1144,15 +1145,15 @@ Jv
IY
IY
IY
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ik
mD
ik
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hY
hY
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@@ -1164,10 +1165,10 @@ hY
hY
"}
(9,1,1) = {"
-Ie
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-Vx
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ik
ik
UN
@@ -1180,14 +1181,14 @@ KI
YP
Cp
uY
-by
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sq
oA
IY
-by
-by
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Jv
-by
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IY
IY
IY
@@ -1195,25 +1196,25 @@ tq
ik
ik
ik
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"}
(10,1,1) = {"
-Ie
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ik
IN
UQ
@@ -1227,8 +1228,8 @@ YP
YP
KG
uY
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oA
IY
IY
@@ -1238,28 +1239,28 @@ IY
gH
Jv
Xp
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ik
ik
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KI
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by
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(11,1,1) = {"
-Ie
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ik
yz
fh
@@ -1277,7 +1278,7 @@ oA
oA
oA
IY
-by
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IY
IY
Jv
@@ -1287,8 +1288,8 @@ IY
ik
tq
ik
-by
-by
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iR
PM
PM
@@ -1298,14 +1299,14 @@ PM
PM
PM
PM
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"}
(12,1,1) = {"
-Ie
-Ie
-Vx
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ik
Hq
TK
@@ -1319,12 +1320,12 @@ PQ
tt
bp
uY
-by
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oA
oA
IY
IY
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IY
IY
IY
@@ -1334,7 +1335,7 @@ ik
tq
ik
ik
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iR
yS
PM
@@ -1344,14 +1345,14 @@ PM
PM
yS
PM
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"}
(13,1,1) = {"
-Ie
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ik
UN
UQ
@@ -1364,23 +1365,23 @@ KI
YP
Lv
WX
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oA
IY
IY
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IY
IY
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IY
Jv
ik
mD
tq
ik
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iR
PM
PM
@@ -1390,12 +1391,12 @@ PM
PM
PM
PM
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+tF
"}
(14,1,1) = {"
-Ie
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KI
nE
nE
@@ -1412,12 +1413,12 @@ KI
ps
TK
Sm
-by
-by
-by
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zA
rg
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XB
IY
Jv
@@ -1426,7 +1427,7 @@ IY
ik
tq
ik
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iR
PM
QP
@@ -1436,16 +1437,16 @@ QP
QP
xt
PM
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"}
(15,1,1) = {"
-Ie
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ij
hK
nE
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yz
UQ
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@@ -1458,13 +1459,13 @@ Do
Iz
kn
Ww
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FI
mF
mF
mF
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IY
Jv
Jv
@@ -1472,7 +1473,7 @@ IY
ik
tq
ik
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ZR
PM
QP
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QP
QP
PM
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"}
(16,1,1) = {"
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VQ
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@@ -1505,20 +1506,20 @@ pl
Do
Ex
UY
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Ug
oI
NW
mF
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Jv
IY
IY
ik
tq
ik
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PM
PM
QP
@@ -1528,16 +1529,16 @@ QP
QP
QP
PM
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"}
(17,1,1) = {"
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bR
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Hq
UQ
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@@ -1560,11 +1561,11 @@ WT
IY
Jv
IY
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ik
tq
ik
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PM
PM
QP
@@ -1574,12 +1575,12 @@ QP
QP
QP
PM
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"}
(18,1,1) = {"
-Ie
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VQ
uX
PJ
@@ -1597,12 +1598,12 @@ Ok
mE
rH
pl
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mF
Hr
Gg
mF
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IY
IY
IY
@@ -1610,7 +1611,7 @@ IY
ik
tq
ik
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PM
PM
QP
@@ -1620,17 +1621,17 @@ QP
QP
QP
PM
-by
-Ie
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+tF
"}
(19,1,1) = {"
-Ie
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zF
uX
nE
-by
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Ww
Ww
Ww
@@ -1643,12 +1644,12 @@ UY
Ka
KI
tv
-by
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FI
mF
mF
QX
-by
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IY
IY
IY
@@ -1656,7 +1657,7 @@ IY
ik
tq
ik
-by
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lj
PM
QP
@@ -1666,34 +1667,34 @@ QP
QP
QP
PM
-by
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+tF
"}
(20,1,1) = {"
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nE
nE
ik
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Cs
Do
Do
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bQ
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ba
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IY
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zA
tI
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XB
IY
Jv
@@ -1702,7 +1703,7 @@ IY
ik
tq
ik
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iR
PM
QP
@@ -1712,17 +1713,17 @@ QP
QP
gr
PM
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"}
(21,1,1) = {"
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ik
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Do
Do
Do
@@ -1732,13 +1733,13 @@ KI
rh
ed
gK
-by
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UL
Sm
IY
IY
-by
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Kh
IY
IY
@@ -1748,7 +1749,7 @@ ik
tq
mD
ik
-by
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iR
PM
PM
@@ -1758,17 +1759,17 @@ PM
PM
PM
PM
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"}
(22,1,1) = {"
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ik
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JB
Sg
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@@ -1779,12 +1780,12 @@ YP
bp
bp
uY
-by
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bQ
oA
IY
IY
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IY
Jv
IY
@@ -1794,7 +1795,7 @@ ik
tq
ik
ik
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iR
PM
PM
@@ -1804,14 +1805,14 @@ PM
PM
PM
PM
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"}
(23,1,1) = {"
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ik
cM
eE
@@ -1827,7 +1828,7 @@ bp
WB
TK
Aa
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IY
IY
Jv
@@ -1836,11 +1837,11 @@ Jv
IY
aM
Xp
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tq
ik
-by
-by
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iR
PM
PM
@@ -1850,17 +1851,17 @@ PM
PM
PM
PM
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"}
(24,1,1) = {"
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ik
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lP
Do
Do
@@ -1871,7 +1872,7 @@ bq
Rh
WX
uY
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oA
oA
IY
@@ -1880,33 +1881,33 @@ Jv
Jv
IY
IY
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ik
mD
ik
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KI
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"}
(25,1,1) = {"
-Ie
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ik
-by
-by
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+qg
pl
Do
KI
@@ -1916,7 +1917,7 @@ KI
rh
lm
uY
-by
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sq
oA
IY
@@ -1924,35 +1925,35 @@ IY
IY
IY
IY
-by
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IY
IY
ik
mD
ik
ik
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"}
(26,1,1) = {"
-Ie
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-Vx
-by
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ik
ik
-by
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yd
Do
Do
@@ -1960,8 +1961,8 @@ Do
Ex
lx
KI
-by
-by
+qg
+qg
oA
oA
IY
@@ -1972,15 +1973,15 @@ aM
IY
IY
IY
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ik
tq
ik
-by
-by
-Ie
-Vx
-hY
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+qg
+tF
+Fb
+tF
hY
hY
hY
@@ -1992,41 +1993,41 @@ hY
hY
"}
(27,1,1) = {"
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ik
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Ex
lx
HQ
UQ
UQ
bU
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ik
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Yb
IY
IY
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IY
IY
-by
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IY
IY
ik
mD
ik
ik
-by
-Ie
-Ie
-Vx
-hY
+qg
+tF
+tF
+Fb
+tF
hY
hY
hY
@@ -2038,27 +2039,27 @@ hY
hY
"}
(28,1,1) = {"
-Ie
-Ie
-Vx
-Ie
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ik
ik
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mD
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Ka
lP
mD
-by
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ik
-by
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-by
-by
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+qg
+qg
+qg
IY
IY
IY
@@ -2067,12 +2068,12 @@ ik
ik
ik
ik
-by
-by
-Ie
-Ie
-Vx
-hY
+qg
+qg
+tF
+tF
+Fb
+tF
hY
hY
hY
@@ -2084,41 +2085,41 @@ hY
hY
"}
(29,1,1) = {"
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ik
ik
ik
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ik
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ik
ik
mD
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ik
ik
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+tF
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hY
hY
hY
@@ -2130,41 +2131,41 @@ hY
hY
"}
(30,1,1) = {"
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-Ie
-Vx
-Ie
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ik
ik
ik
ik
ik
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ik
ik
ik
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hY
+tF
+Fb
+tF
hY
hY
hY
@@ -2176,41 +2177,41 @@ hY
hY
"}
(31,1,1) = {"
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hY
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+tF
+tF
+tF
+tF
+Fb
+tF
hY
hY
hY
@@ -2222,56 +2223,9 @@ hY
hY
"}
(32,1,1) = {"
-Ie
-Ie
-VI
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
-RU
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-RU
-ly
-hY
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-hY
hY
-hY
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-hY
-hY
-"}
-(33,1,1) = {"
-Ie
-Ie
-Ie
-Ie
+tF
+VI
Ie
Ie
Ie
@@ -2302,7 +2256,54 @@ Ie
Ie
Ie
Ie
+ly
+tF
+hY
+hY
+hY
+hY
+hY
+hY
+hY
+hY
+hY
+"}
+(33,1,1) = {"
hY
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hY
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hY
diff --git a/_maps/virtual_domains/colossus.dmm b/_maps/virtual_domains/colossus.dmm
index 19570e13daf81..d246ad52fa1e7 100644
--- a/_maps/virtual_domains/colossus.dmm
+++ b/_maps/virtual_domains/colossus.dmm
@@ -34,9 +34,8 @@
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
"q" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/open/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
+/area/virtual_domain/fullbright)
"r" = (
/obj/machinery/light/small/blacklight/directional/south,
/obj/effect/baseturf_helper/virtual_domain,
@@ -45,13 +44,14 @@
"s" = (
/turf/open/lava/smooth/lava_land_surface,
/area/lavaland/surface/outdoors/virtual_domain)
+"t" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/mineral/volcanic/lava_land_surface,
+/area/lavaland/surface/outdoors/virtual_domain)
"u" = (
/obj/structure/marker_beacon/indigo,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
-"v" = (
-/turf/open/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
"x" = (
/obj/structure/marker_beacon/purple,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
@@ -91,56 +91,55 @@
/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
-v
-v
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q
"}
(2,1,1) = {"
-v
-k
+q
k
k
k
@@ -184,10 +183,11 @@ k
k
k
k
-v
+t
+q
"}
(3,1,1) = {"
-v
+q
k
a
a
@@ -232,10 +232,10 @@ a
k
k
k
-v
+q
"}
(4,1,1) = {"
-v
+q
k
a
a
@@ -280,10 +280,10 @@ a
a
a
k
-v
+q
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(5,1,1) = {"
-v
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k
a
a
@@ -328,10 +328,10 @@ a
a
s
k
-v
+q
"}
(6,1,1) = {"
-v
+q
k
a
a
@@ -376,10 +376,10 @@ a
s
s
k
-v
+q
"}
(7,1,1) = {"
-v
+q
k
a
a
@@ -424,10 +424,10 @@ a
a
s
k
-v
+q
"}
(8,1,1) = {"
-v
+q
k
a
a
@@ -472,10 +472,10 @@ a
a
k
k
-v
+q
"}
(9,1,1) = {"
-v
+q
k
a
a
@@ -520,10 +520,10 @@ a
a
k
k
-v
+q
"}
(10,1,1) = {"
-v
+q
k
k
a
@@ -568,10 +568,10 @@ a
a
k
k
-v
+q
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(11,1,1) = {"
-v
+q
k
k
a
@@ -616,10 +616,10 @@ a
a
a
k
-v
+q
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(12,1,1) = {"
-v
+q
k
k
a
@@ -664,10 +664,10 @@ a
a
a
k
-v
+q
"}
(13,1,1) = {"
-v
+q
k
k
a
@@ -712,10 +712,10 @@ a
a
a
k
-v
+q
"}
(14,1,1) = {"
-v
+q
k
a
a
@@ -760,10 +760,10 @@ a
a
a
k
-v
+q
"}
(15,1,1) = {"
-v
+q
k
a
a
@@ -808,10 +808,10 @@ a
a
a
k
-v
+q
"}
(16,1,1) = {"
-v
+q
k
a
a
@@ -856,10 +856,10 @@ a
a
a
k
-v
+q
"}
(17,1,1) = {"
-v
+q
k
a
a
@@ -904,10 +904,10 @@ a
a
a
k
-v
+q
"}
(18,1,1) = {"
-v
+q
k
a
a
@@ -952,10 +952,10 @@ a
a
a
k
-v
+q
"}
(19,1,1) = {"
-v
+q
k
a
a
@@ -1000,10 +1000,10 @@ a
a
a
k
-v
+q
"}
(20,1,1) = {"
-v
+q
k
a
a
@@ -1048,10 +1048,10 @@ a
a
a
k
-v
+q
"}
(21,1,1) = {"
-v
+q
k
a
a
@@ -1096,10 +1096,10 @@ U
N
a
k
-v
+q
"}
(22,1,1) = {"
-v
+q
k
a
a
@@ -1144,10 +1144,10 @@ U
U
a
k
-v
+q
"}
(23,1,1) = {"
-v
+q
k
a
a
@@ -1192,10 +1192,10 @@ U
U
a
k
-v
+q
"}
(24,1,1) = {"
-v
+q
k
a
a
@@ -1240,10 +1240,10 @@ U
U
a
k
-v
+q
"}
(25,1,1) = {"
-v
+q
k
a
a
@@ -1288,10 +1288,10 @@ U
U
a
k
-v
+q
"}
(26,1,1) = {"
-v
+q
k
a
a
@@ -1336,10 +1336,10 @@ U
U
a
k
-v
+q
"}
(27,1,1) = {"
-v
+q
k
a
a
@@ -1384,10 +1384,10 @@ U
D
a
k
-v
+q
"}
(28,1,1) = {"
-v
+q
k
a
a
@@ -1432,10 +1432,10 @@ a
a
a
k
-v
+q
"}
(29,1,1) = {"
-v
+q
k
a
a
@@ -1480,10 +1480,10 @@ a
a
a
k
-v
+q
"}
(30,1,1) = {"
-v
+q
k
a
a
@@ -1528,10 +1528,10 @@ a
a
a
k
-v
+q
"}
(31,1,1) = {"
-v
+q
k
a
a
@@ -1576,10 +1576,10 @@ a
a
a
k
-v
+q
"}
(32,1,1) = {"
-v
+q
k
a
a
@@ -1624,10 +1624,10 @@ a
a
a
k
-v
+q
"}
(33,1,1) = {"
-v
+q
k
a
a
@@ -1672,10 +1672,10 @@ a
a
a
k
-v
+q
"}
(34,1,1) = {"
-v
+q
k
k
a
@@ -1720,10 +1720,10 @@ a
a
a
k
-v
+q
"}
(35,1,1) = {"
-v
+q
k
k
a
@@ -1768,10 +1768,10 @@ a
a
a
k
-v
+q
"}
(36,1,1) = {"
-v
+q
k
k
a
@@ -1816,10 +1816,10 @@ a
a
a
k
-v
+q
"}
(37,1,1) = {"
-v
+q
k
k
a
@@ -1864,10 +1864,10 @@ a
a
k
k
-v
+q
"}
(38,1,1) = {"
-v
+q
k
a
a
@@ -1912,10 +1912,10 @@ a
a
k
k
-v
+q
"}
(39,1,1) = {"
-v
+q
k
a
a
@@ -1960,10 +1960,10 @@ a
a
a
k
-v
+q
"}
(40,1,1) = {"
-v
+q
k
a
a
@@ -2008,10 +2008,10 @@ a
a
a
k
-v
+q
"}
(41,1,1) = {"
-v
+q
k
a
a
@@ -2056,10 +2056,10 @@ a
a
a
k
-v
+q
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(42,1,1) = {"
-v
+q
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a
a
@@ -2104,10 +2104,10 @@ a
a
a
k
-v
+q
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(43,1,1) = {"
-v
+q
k
a
k
@@ -2152,10 +2152,10 @@ k
a
a
k
-v
+q
"}
(44,1,1) = {"
-v
+q
k
k
k
@@ -2200,53 +2200,53 @@ k
k
k
k
-v
+q
"}
(45,1,1) = {"
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"}
diff --git a/_maps/virtual_domains/fredingtonfastingbear.dmm b/_maps/virtual_domains/fredingtonfastingbear.dmm
index 4da8210c90e1a..422395c72bc97 100644
--- a/_maps/virtual_domains/fredingtonfastingbear.dmm
+++ b/_maps/virtual_domains/fredingtonfastingbear.dmm
@@ -1,11 +1,11 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aV" = (
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bu" = (
/obj/machinery/oven/range,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bL" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -14,7 +14,7 @@
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/greenglow,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bP" = (
/obj/structure/sign/poster/official/report_crimes,
/turf/closed/indestructible/reinforced,
@@ -23,7 +23,7 @@
/obj/machinery/chem_dispenser/drinks/beer,
/obj/structure/table/wood,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bW" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -32,7 +32,7 @@
pixel_y = 6
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cn" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -41,40 +41,41 @@
pixel_y = 2
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cp" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/mob/living/basic/bear/snow,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cY" = (
/obj/structure/sign/poster/official/no_erp/directional/north,
/obj/structure/sign/poster/official/no_erp/directional/north,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dl" = (
/obj/structure/sign/poster/contraband/blood_geometer/directional/south,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dz" = (
/obj/structure/table/wood,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dN" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/blood/xtracks,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dV" = (
/obj/structure/table/glass,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ex" = (
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/obj/structure/sign/poster/contraband/bountyhunters/directional/south,
+/turf/template_noop,
+/area/virtual_domain)
"eE" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -83,28 +84,28 @@
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"eW" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fd" = (
/obj/structure/table/wood/poker,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fo" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/cup/glass/shaker{
pixel_x = 5
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fy" = (
/obj/machinery/stove,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fz" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -114,15 +115,15 @@
pixel_y = 6
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fU" = (
/obj/effect/decal/cleanable/blood/footprints,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"gl" = (
/obj/structure/sign/poster/contraband/blasto_detergent,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"gL" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -132,7 +133,7 @@
},
/obj/machinery/light/built/directional/east,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hq" = (
/obj/structure/table/reinforced,
/obj/item/flashlight/seclite{
@@ -147,11 +148,11 @@
"hI" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hK" = (
/obj/item/trash/popcorn,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hR" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -160,7 +161,7 @@
/obj/effect/decal/cleanable/confetti,
/obj/effect/decal/cleanable/insectguts,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"jE" = (
/obj/structure/sign/poster/abductor/ayy_over_tizira,
/obj/structure/sign/poster/official/the_owl,
@@ -174,71 +175,71 @@
dir = 4
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kf" = (
/obj/structure/chair/stool/bar/directional/east,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"km" = (
/obj/structure/chair/sofa/corp/left{
dir = 1
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kL" = (
/obj/machinery/light/built/directional/west,
/obj/item/light/tube/broken,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lc" = (
/obj/machinery/vending/boozeomat,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lL" = (
/obj/structure/table,
/obj/item/kitchen/rollingpin/illegal,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lP" = (
/obj/machinery/vending/sovietsoda,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lS" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/cobweb/cobweb2,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ma" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/structure/table,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ms" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mC" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/structure/table,
/obj/item/food/pizza,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mX" = (
/obj/machinery/computer/arcade/amputation{
dir = 1
},
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ng" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"nF" = (
/obj/effect/spawner/structure/window/reinforced/indestructible,
/turf/open/floor/iron,
@@ -251,11 +252,11 @@
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/item/clothing/mask/animal/small/bear/cursed,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"nX" = (
/obj/structure/chair/sofa/corp/left,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ob" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -263,12 +264,12 @@
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/decal/cleanable/greenglow,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"of" = (
/obj/structure/railing,
/obj/effect/decal/cleanable/fuel_pool/hivis,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"oO" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -276,23 +277,23 @@
dir = 4
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pr" = (
/obj/machinery/light/built/directional/east,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pK" = (
/obj/effect/decal/cleanable/blood/tracks{
dir = 4
},
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pX" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/item/restraints/legcuffs/beartrap/prearmed,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ql" = (
/obj/structure/table/reinforced,
/obj/item/toy/plush/nukeplushie{
@@ -307,20 +308,20 @@
/area/virtual_domain/protected_space/fullbright)
"qK" = (
/turf/closed/indestructible/fakedoor,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rc" = (
/obj/structure/chair/comfy/black{
dir = 8
},
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"re" = (
/obj/structure/chair/comfy/black{
dir = 8
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ri" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -329,14 +330,14 @@
},
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rB" = (
/obj/item/trash/boritos/green{
pixel_x = 4;
pixel_y = 11
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rD" = (
/obj/machinery/door/poddoor{
id = "door2"
@@ -350,21 +351,20 @@
dir = 4
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sg" = (
-/obj/structure/sign/poster/contraband/bountyhunters/directional/south,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/turf/template_noop,
+/area/virtual_domain)
"si" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/structure/table,
/obj/item/balloon_mallet,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sk" = (
/obj/machinery/computer/slot_machine,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sl" = (
/obj/effect/spawner/structure/window/reinforced/indestructible,
/obj/structure/sign/poster/contraband/space_cola/directional/north,
@@ -375,28 +375,28 @@
dir = 1
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"td" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/decal/chempuff,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"to" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"tC" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/structure/table,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"tI" = (
/obj/item/trash/can,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"tN" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -405,7 +405,7 @@
/obj/structure/table/wood/poker,
/obj/item/trash/ready_donk,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ud" = (
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/cafeteria,
@@ -415,40 +415,40 @@
dir = 1
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"uZ" = (
/obj/effect/decal/cleanable/food/salt,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ve" = (
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vk" = (
/obj/structure/railing,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vm" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vs" = (
/obj/structure/closet/secure_closet/freezer/cream_pie,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vw" = (
/mob/living/basic/bear/butter,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vy" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/decal/cleanable/blood/gibs/down,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vz" = (
/obj/effect/spawner/structure/window/reinforced/plasma,
/turf/open/floor/iron,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vF" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -458,18 +458,18 @@
id = "door2"
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vG" = (
/obj/structure/closet/secure_closet/freezer/kitchen,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vR" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/structure/table,
/obj/item/trash/tray,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vT" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -478,7 +478,7 @@
},
/obj/effect/decal/cleanable/insectguts,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"wM" = (
/obj/item/toy/balloon/heart,
/obj/machinery/light/built/directional/west,
@@ -486,47 +486,47 @@
dir = 1
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xa" = (
/obj/structure/railing,
/obj/structure/curtain/cloth/fancy/mechanical/start_closed,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xk" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/structure/table,
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xv" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/structure/sign/poster/official/moth_hardhat/directional/west,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xY" = (
/obj/effect/decal/cleanable/insectguts,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yz" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yB" = (
/obj/structure/railing,
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"zU" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ag" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -534,11 +534,11 @@
dir = 4
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ak" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"AF" = (
/obj/structure/table/wood,
/obj/item/reagent_containers/cup/glass/bottle/goldschlager{
@@ -549,23 +549,23 @@
pixel_x = -4
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Bc" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
"Bf" = (
/obj/effect/spawner/random/trash/graffiti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Bj" = (
/obj/machinery/computer/arcade/amputation,
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Bo" = (
/obj/machinery/door/airlock,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"BU" = (
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron/cafeteria,
@@ -578,16 +578,16 @@
},
/obj/effect/decal/cleanable/blood/gibs/up,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Cm" = (
/turf/template_noop,
-/area/space)
+/area/template_noop)
"Ct" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/machinery/light/built/directional/east,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Dx" = (
/obj/effect/decal/cleanable/fuel_pool,
/obj/effect/decal/cleanable/confetti,
@@ -596,7 +596,7 @@
"Dz" = (
/mob/living/basic/bear/fightpit,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"DV" = (
/obj/machinery/door/airlock,
/turf/open/floor/iron/cafeteria,
@@ -609,14 +609,14 @@
},
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"EP" = (
/obj/structure/railing{
dir = 4
},
/obj/effect/decal/cleanable/leaper_sludge,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Fc" = (
/turf/closed/indestructible/reinforced,
/area/virtual_domain/protected_space/fullbright)
@@ -625,29 +625,29 @@
/obj/machinery/light/built/directional/west,
/obj/structure/fake_stairs/wood,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"FA" = (
/obj/effect/decal/cleanable/food/flour,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Gb" = (
/obj/item/trash/peanuts,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Gn" = (
/obj/machinery/light/built/directional/east,
/obj/effect/decal/cleanable/food/tomato_smudge,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"GD" = (
/obj/effect/decal/cleanable/blood,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"GK" = (
/obj/structure/closet/crate/trashcart/filled,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Hi" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -655,12 +655,12 @@
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ho" = (
/obj/effect/decal/cleanable/fuel_pool/hivis,
/mob/living/basic/bear/fightpit,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"HE" = (
/obj/structure/table/reinforced,
/obj/item/gun/energy/laser{
@@ -685,11 +685,11 @@
"HG" = (
/obj/structure/curtain/cloth/fancy/mechanical,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"If" = (
/mob/living/basic/bear/russian,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Io" = (
/obj/structure/closet/crate/trashcart/filled,
/turf/open/misc/dirt/jungle,
@@ -697,12 +697,12 @@
"IX" = (
/obj/machinery/computer/arcade/amputation,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"IY" = (
/obj/structure/table/wood/poker,
/obj/item/toy/cards/deck/syndicate,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Jh" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -712,13 +712,13 @@
pixel_y = 8
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"JD" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"JF" = (
/obj/modular_map_root/safehouse{
key = "wood"
@@ -735,11 +735,11 @@
},
/obj/item/trash/pistachios,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"KJ" = (
/mob/living/basic/bear/fightpit,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ln" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -748,11 +748,11 @@
},
/obj/effect/decal/cleanable/confetti,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"LP" = (
/obj/item/trash/shrimp_chips,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"LU" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
@@ -762,7 +762,7 @@
id = "door1"
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Mc" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
@@ -774,24 +774,24 @@
dir = 8
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Mm" = (
/obj/structure/chair/stool/bar/directional/north,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Mq" = (
/obj/structure/sign/poster/contraband/ambrosia_vulgaris/directional/west,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ML" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"MO" = (
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"MS" = (
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
/obj/effect/turf_decal/tile/dark_red/opposingcorners,
@@ -800,84 +800,84 @@
pixel_y = 2
},
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ne" = (
/turf/closed/indestructible/binary,
-/area/space)
+/area/virtual_domain/fullbright)
"Nz" = (
/obj/structure/sign/poster/official/pda_ad/directional/north,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"NA" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"NE" = (
/obj/structure/sign/poster/abductor/ayy_cops/directional/north,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Od" = (
/obj/structure/table/wood/poker,
/obj/item/toy/cards/deck,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ox" = (
/obj/structure/sign/poster/official/the_owl,
/turf/closed/indestructible/reinforced,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"OB" = (
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"OD" = (
/mob/living/basic/bear/russian,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"OM" = (
/obj/structure/table,
/obj/effect/decal/cleanable/food/salt,
/turf/open/floor/iron/kitchen/small,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Pm" = (
/obj/structure/chair/sofa/corp/right,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"PK" = (
/obj/structure/curtain/cloth/fancy/mechanical,
/obj/effect/decal/cleanable/blood/tracks,
/turf/open/floor/wood,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Qg" = (
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/effect/turf_decal/tile/blue/opposingcorners,
/obj/item/toy/balloon/heart,
/obj/machinery/light/built/directional/west,
/turf/open/floor/iron/kitchen,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"RB" = (
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/effect/turf_decal/tile/bar/opposingcorners,
/obj/machinery/light/built/directional/west,
/obj/effect/decal/cleanable/glass/plastitanium,
/turf/open/floor/iron/kitchen,
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pixel_y = 6
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ve
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"}
-(33,1,1) = {"
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Cm
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ve
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@@ -2674,122 +2033,47 @@ Ne
Ne
Ne
Ne
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-vs
-Gn
-bu
-ve
Ne
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"}
-(34,1,1) = {"
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-(35,1,1) = {"
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ve
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Cm
Cm
Cm
@@ -2799,19 +2083,18 @@ Cm
Cm
Cm
"}
-(36,1,1) = {"
+(23,1,1) = {"
+Cm
Cm
Cm
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Cm
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-Ne
ve
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-Ux
-Ux
-Ux
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+OD
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Ux
Ux
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@@ -2823,58 +2106,6 @@ Ux
Ux
Ux
ve
-Ne
-Ne
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-Ne
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-"}
-(37,1,1) = {"
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-qK
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-ve
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-Ne
Cm
Cm
Cm
@@ -2899,36 +2130,35 @@ Cm
Cm
Cm
"}
-(38,1,1) = {"
-Cm
-Cm
-Cm
+(24,1,1) = {"
Cm
-Ne
-Ne
-Ne
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Cm
Cm
Cm
@@ -2946,19 +2176,36 @@ Cm
Cm
Cm
Cm
+"}
+(25,1,1) = {"
Cm
Cm
-"}
-(39,1,1) = {"
Cm
Cm
Cm
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Cm
Cm
Cm
@@ -2976,11 +2223,36 @@ Cm
Cm
Cm
Cm
+"}
+(26,1,1) = {"
Cm
Cm
Cm
Cm
Cm
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+Ux
+Ux
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+Mm
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+aV
+OM
+ve
Cm
Cm
Cm
@@ -2999,15 +2271,35 @@ Cm
Cm
Cm
"}
-(40,1,1) = {"
+(27,1,1) = {"
Cm
Cm
Cm
Cm
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Cm
Cm
Cm
@@ -3025,12 +2317,36 @@ Cm
Cm
Cm
Cm
+"}
+(28,1,1) = {"
Cm
Cm
Cm
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Cm
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+aV
+fy
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Cm
Cm
Cm
@@ -3049,13 +2365,12 @@ Cm
Cm
Cm
"}
-(41,1,1) = {"
+(29,1,1) = {"
Cm
Cm
Cm
Cm
Cm
-Ne
Cm
Cm
Cm
@@ -3064,12 +2379,21 @@ Cm
Cm
Cm
Cm
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Cm
Cm
Cm
Cm
Cm
Cm
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+Gn
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Cm
Cm
Cm
@@ -3087,19 +2411,41 @@ Cm
Cm
Cm
Cm
+"}
+(30,1,1) = {"
Cm
Cm
Cm
Cm
Cm
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Cm
Cm
Cm
Cm
Cm
-"}
-(42,1,1) = {"
Cm
Cm
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@@ -3112,11 +2458,30 @@ Cm
Cm
Cm
Cm
+"}
+(31,1,1) = {"
Cm
Cm
Cm
Cm
Cm
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Cm
Cm
Cm
@@ -3140,16 +2505,33 @@ Cm
Cm
Cm
Cm
+"}
+(32,1,1) = {"
Cm
Cm
Cm
Cm
Cm
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Cm
Cm
Cm
-"}
-(43,1,1) = {"
Cm
Cm
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@@ -3170,11 +2552,30 @@ Cm
Cm
Cm
Cm
+"}
+(33,1,1) = {"
Cm
Cm
Cm
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Cm
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diff --git a/_maps/virtual_domains/gondola_asteroid.dmm b/_maps/virtual_domains/gondola_asteroid.dmm
index 6ed8763f9a6f5..d01ab29e14032 100644
--- a/_maps/virtual_domains/gondola_asteroid.dmm
+++ b/_maps/virtual_domains/gondola_asteroid.dmm
@@ -1,38 +1,39 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"c" = (
/turf/open/space/basic,
-/area/space)
+/area/space/virtual_domain)
"e" = (
-/turf/open/misc/asteroid/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/mineral/random,
+/area/virtual_domain)
"g" = (
/obj/structure/marker_beacon{
light_color = "#FFE8AA";
light_range = 20
},
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"h" = (
/turf/closed/mineral/random,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"m" = (
/obj/structure/closet/crate/secure/bitrunning/encrypted/gondola,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"n" = (
/obj/structure/flora/bush/fullgrass/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"o" = (
/turf/template_noop,
/area/template_noop)
"q" = (
/obj/structure/flora/tree/palm,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"r" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -40,22 +41,25 @@
"s" = (
/obj/structure/flora/bush/sparsegrass/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"t" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
+"v" = (
+/turf/open/misc/asteroid/airless,
+/area/virtual_domain)
"w" = (
/obj/structure/water_source/puddle,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"y" = (
/obj/structure/flora/bush/stalky/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"z" = (
/mob/living/basic/pet/gondola/virtual_domain,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"A" = (
/obj/structure/chair/wood{
dir = 8
@@ -64,27 +68,23 @@
/area/virtual_domain/safehouse)
"C" = (
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"D" = (
/obj/structure/flora/bush/flowers_br/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"F" = (
/obj/structure/flora/bush/grassy/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"I" = (
/obj/structure/flora/bush/reed/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"J" = (
/obj/structure/flora/bush/flowers_yw/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
-"K" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"M" = (
/obj/structure/table/wood,
/obj/item/storage/bag/tray,
@@ -95,7 +95,7 @@
"N" = (
/obj/structure/flora/bush/large/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"O" = (
/obj/modular_map_root/safehouse{
key = "shuttle_space"
@@ -105,19 +105,19 @@
"Q" = (
/obj/structure/flora/bush/lavendergrass/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"T" = (
/obj/structure/flora/bush/sunny/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"V" = (
/obj/structure/flora/coconuts,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"W" = (
/obj/structure/flora/bush/ferny/style_random,
/turf/open/floor/grass,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
(1,1,1) = {"
o
@@ -245,7 +245,7 @@ h
h
a
a
-K
+a
o
o
o
@@ -469,7 +469,7 @@ h
h
h
h
-e
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a
a
a
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h
h
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c
c
c
@@ -559,7 +559,7 @@ C
h
h
h
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c
c
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h
h
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c
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c
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(21,1,1) = {"
a
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(22,1,1) = {"
a
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(23,1,1) = {"
a
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@@ -1156,8 +1156,8 @@ a
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(24,1,1) = {"
a
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h
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@@ -1202,8 +1202,8 @@ a
(25,1,1) = {"
a
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h
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@@ -1247,8 +1247,8 @@ a
(26,1,1) = {"
o
a
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h
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@@ -1292,8 +1292,8 @@ a
(27,1,1) = {"
o
a
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h
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@@ -1337,8 +1337,8 @@ a
(28,1,1) = {"
o
a
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h
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@@ -1383,8 +1383,8 @@ a
o
a
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h
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@@ -1428,8 +1428,8 @@ a
o
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h
h
C
@@ -1457,8 +1457,8 @@ C
h
h
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-e
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c
c
c
@@ -1473,7 +1473,7 @@ a
o
o
a
-e
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h
h
C
@@ -1501,9 +1501,9 @@ C
h
h
h
-e
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-e
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c
c
c
@@ -1545,9 +1545,9 @@ h
h
h
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h
h
a
@@ -1590,8 +1590,8 @@ h
h
h
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h
h
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@@ -1664,11 +1664,11 @@ h
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h
h
diff --git a/_maps/virtual_domains/hierophant.dmm b/_maps/virtual_domains/hierophant.dmm
index 997dfa74faceb..89035dc714910 100644
--- a/_maps/virtual_domains/hierophant.dmm
+++ b/_maps/virtual_domains/hierophant.dmm
@@ -9,6 +9,10 @@
},
/turf/open/indestructible/hierophant/two,
/area/lavaland/surface/outdoors/virtual_domain)
+"g" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
+/area/lavaland/surface/outdoors/virtual_domain)
"h" = (
/obj/effect/light_emitter{
set_cap = 3;
@@ -33,9 +37,6 @@
"w" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
-"y" = (
-/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
"E" = (
/mob/living/simple_animal/hostile/megafauna/hierophant,
/turf/open/indestructible/hierophant/two,
@@ -59,55 +60,54 @@
/turf/open/indestructible/hierophant,
/area/lavaland/surface/outdoors/virtual_domain)
"W" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/lavaland/surface/outdoors/virtual_domain)
+/area/virtual_domain/fullbright)
"Y" = (
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
/area/lavaland/surface/outdoors/virtual_domain)
(1,1,1) = {"
-y
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"}
(2,1,1) = {"
-y
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r
r
r
@@ -131,11 +131,10 @@ r
r
r
r
-y
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o
o
-y
-Y
+W
Y
Y
Y
@@ -144,10 +143,11 @@ Y
Y
Y
Y
-y
+g
+W
"}
(3,1,1) = {"
-y
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r
a
a
@@ -171,10 +171,10 @@ a
a
a
r
-y
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o
o
-y
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Y
Y
Y
@@ -184,10 +184,10 @@ Y
Y
Y
Y
-y
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"}
(4,1,1) = {"
-y
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r
a
a
@@ -211,10 +211,10 @@ a
a
a
r
-y
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+W
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Y
Y
Y
@@ -224,10 +224,10 @@ Y
Y
Y
Y
-y
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"}
(5,1,1) = {"
-y
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r
a
a
@@ -253,8 +253,8 @@ a
a
r
r
-y
-y
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Y
Y
Y
@@ -264,10 +264,10 @@ Y
Y
Y
Y
-y
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"}
(6,1,1) = {"
-y
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r
a
h
@@ -294,7 +294,7 @@ a
a
a
r
-y
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Y
Y
Y
@@ -304,10 +304,10 @@ Y
Y
Y
Y
-y
+W
"}
(7,1,1) = {"
-y
+W
r
a
h
@@ -344,10 +344,10 @@ Y
Y
Y
Y
-y
+W
"}
(8,1,1) = {"
-y
+W
r
a
a
@@ -384,10 +384,10 @@ Y
Y
Y
Y
-y
+W
"}
(9,1,1) = {"
-y
+W
r
a
a
@@ -411,7 +411,7 @@ a
a
a
r
-y
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r
S
a
@@ -424,10 +424,10 @@ Y
Y
Y
Y
-y
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"}
(10,1,1) = {"
-y
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r
a
a
@@ -451,8 +451,8 @@ a
a
a
r
-y
-y
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+W
r
a
a
@@ -464,10 +464,10 @@ w
w
H
Y
-y
+W
"}
(11,1,1) = {"
-y
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r
a
r
@@ -491,9 +491,9 @@ a
r
a
r
-y
-y
-y
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r
a
a
@@ -504,10 +504,10 @@ w
w
w
Y
-y
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"}
(12,1,1) = {"
-y
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r
a
a
@@ -531,9 +531,9 @@ a
a
a
r
-y
-y
-y
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+W
r
a
a
@@ -544,10 +544,10 @@ w
w
w
Y
-y
+W
"}
(13,1,1) = {"
-y
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r
h
a
@@ -571,9 +571,9 @@ a
a
h
r
-y
-y
-y
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+W
r
a
a
@@ -584,10 +584,10 @@ w
w
w
Y
-y
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"}
(14,1,1) = {"
-y
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r
a
a
@@ -611,9 +611,9 @@ a
a
a
r
-y
-y
-y
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+W
r
a
a
@@ -624,10 +624,10 @@ w
w
w
Y
-y
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"}
(15,1,1) = {"
-y
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r
a
r
@@ -651,9 +651,9 @@ a
r
a
r
-y
-y
-y
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+W
+W
r
a
a
@@ -664,10 +664,10 @@ w
w
w
Y
-y
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"}
(16,1,1) = {"
-y
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r
a
a
@@ -691,8 +691,8 @@ a
a
a
r
-y
-y
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r
a
a
@@ -704,10 +704,10 @@ w
w
u
Y
-y
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"}
(17,1,1) = {"
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r
a
a
@@ -731,7 +731,7 @@ a
a
a
r
-y
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r
a
a
@@ -744,10 +744,10 @@ Y
Y
Y
Y
-y
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"}
(18,1,1) = {"
-y
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r
a
a
@@ -784,10 +784,10 @@ Y
Y
Y
Y
-y
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"}
(19,1,1) = {"
-y
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r
a
h
@@ -824,10 +824,10 @@ Y
Y
Y
Y
-y
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"}
(20,1,1) = {"
-y
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r
a
h
@@ -854,7 +854,7 @@ a
a
a
r
-y
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Y
Y
Y
@@ -864,10 +864,10 @@ Y
Y
Y
Y
-y
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"}
(21,1,1) = {"
-y
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r
a
a
@@ -893,8 +893,8 @@ a
a
r
r
-y
-y
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Y
Y
Y
@@ -904,10 +904,10 @@ Y
Y
Y
Y
-y
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"}
(22,1,1) = {"
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r
a
a
@@ -931,10 +931,10 @@ a
a
a
r
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Y
Y
Y
@@ -944,10 +944,10 @@ Y
Y
Y
Y
-y
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"}
(23,1,1) = {"
-y
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r
a
a
@@ -971,10 +971,10 @@ a
a
a
r
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o
o
-y
+W
Y
Y
Y
@@ -984,10 +984,10 @@ Y
Y
Y
Y
-y
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"}
(24,1,1) = {"
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r
r
r
@@ -1011,10 +1011,10 @@ r
r
r
r
-y
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o
o
-y
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Y
Y
Y
@@ -1024,45 +1024,45 @@ Y
Y
Y
Y
-y
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"}
(25,1,1) = {"
-y
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o
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"}
diff --git a/_maps/virtual_domains/island_brawl.dmm b/_maps/virtual_domains/island_brawl.dmm
index 2c8a12c6c5793..fa04316b9b626 100644
--- a/_maps/virtual_domains/island_brawl.dmm
+++ b/_maps/virtual_domains/island_brawl.dmm
@@ -442,6 +442,10 @@
/obj/machinery/food_cart,
/turf/open/floor/plating,
/area/virtual_domain)
+"eZ" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/water/beach,
+/area/virtual_domain/fullbright)
"fe" = (
/obj/effect/turf_decal/siding/wood{
dir = 8
@@ -1145,10 +1149,6 @@
},
/turf/open/floor/wood/large,
/area/virtual_domain)
-"oX" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/indestructible/binary,
-/area/virtual_domain/fullbright)
"oZ" = (
/obj/effect/turf_decal/sand,
/obj/effect/turf_decal/siding/wood{
@@ -3466,12 +3466,7 @@
/area/virtual_domain/fullbright)
"Rk" = (
/obj/structure/table/glass,
-/obj/machinery/fax{
- fax_name = "Beach Hotel Fax";
- name = "Beach Hotel's Fax Machine";
- pixel_y = 8;
- visible_to_network = 0
- },
+/obj/item/storage/box/donkpockets,
/turf/open/floor/iron/dark/diagonal,
/area/virtual_domain)
"Rs" = (
@@ -5695,7 +5690,7 @@ SR
SR
SR
SR
-oX
+SR
"}
(19,1,1) = {"
SR
@@ -5776,7 +5771,7 @@ cO
cO
cO
cO
-cO
+eZ
SR
"}
(20,1,1) = {"
diff --git a/_maps/virtual_domains/pipedream.dmm b/_maps/virtual_domains/pipedream.dmm
index 5ad31be02be2e..a455ee49aa534 100644
--- a/_maps/virtual_domains/pipedream.dmm
+++ b/_maps/virtual_domains/pipedream.dmm
@@ -24,7 +24,7 @@
/area/virtual_domain)
"aK" = (
/turf/open/space/basic,
-/area/virtual_domain)
+/area/space/virtual_domain)
"aL" = (
/obj/effect/turf_decal/tile/yellow/half/contrasted,
/turf/open/floor/iron,
@@ -744,7 +744,7 @@
"wl" = (
/obj/item/shard,
/turf/open/space/basic,
-/area/virtual_domain)
+/area/space/virtual_domain)
"wm" = (
/obj/effect/turf_decal/tile/yellow/half/contrasted{
dir = 1
@@ -831,7 +831,7 @@
"xF" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"xM" = (
/obj/effect/turf_decal/trimline/yellow/line{
dir = 4
@@ -897,7 +897,7 @@
"Av" = (
/obj/item/stack/rods/two,
/turf/open/space/basic,
-/area/virtual_domain)
+/area/space/virtual_domain)
"Aw" = (
/obj/structure/lattice/catwalk{
name = "industrial lift"
@@ -1528,9 +1528,13 @@
/obj/machinery/disposal/bin,
/turf/open/floor/iron,
/area/virtual_domain)
+"RI" = (
+/obj/effect/smooths_with_walls,
+/turf/closed/indestructible/binary,
+/area/virtual_domain/fullbright)
"RJ" = (
/turf/closed/indestructible/binary,
-/area/virtual_domain)
+/area/virtual_domain/fullbright)
"RK" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/iron,
@@ -1921,7 +1925,7 @@ RJ
RJ
RJ
RJ
-RJ
+RI
RJ
RJ
RJ
@@ -2107,7 +2111,7 @@ yQ
yQ
yQ
yQ
-RJ
+RI
eg
eg
eg
@@ -2353,7 +2357,7 @@ yQ
yQ
yQ
RJ
-RJ
+RI
RJ
RJ
RJ
@@ -2443,8 +2447,8 @@ yQ
yQ
yQ
yQ
-RJ
-RJ
+yQ
+yQ
RJ
eg
eg
@@ -2493,7 +2497,7 @@ yQ
yQ
yQ
yQ
-RJ
+yQ
RJ
RJ
eg
@@ -2543,7 +2547,7 @@ yQ
yQ
yQ
yQ
-RJ
+yQ
RJ
kU
kU
@@ -3126,7 +3130,7 @@ eg
eg
rO
rO
-RJ
+RI
RJ
rO
rO
@@ -3170,7 +3174,7 @@ RJ
RJ
RJ
RJ
-RJ
+RI
RJ
RJ
RJ
@@ -3215,7 +3219,7 @@ Cv
Nu
eg
RJ
-RJ
+yQ
yQ
yQ
yQ
@@ -3652,7 +3656,7 @@ yQ
yQ
yQ
yQ
-RJ
+yQ
RJ
RJ
RJ
diff --git a/_maps/virtual_domains/pirates.dmm b/_maps/virtual_domains/pirates.dmm
index 5ad9c23595d64..31b4c359ba6ae 100644
--- a/_maps/virtual_domains/pirates.dmm
+++ b/_maps/virtual_domains/pirates.dmm
@@ -121,6 +121,11 @@
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
/area/virtual_domain/fullbright)
+"gc" = (
+/obj/structure/flora/rock/pile/jungle/style_2,
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/misc/dirt/jungle,
+/area/virtual_domain/protected_space)
"gf" = (
/obj/effect/turf_decal/weather/sand{
dir = 5
@@ -146,6 +151,10 @@
icon_state = "wood_large"
},
/area/virtual_domain/fullbright)
+"gD" = (
+/obj/item/flashlight/flare/torch,
+/turf/open/misc/beach/sand,
+/area/virtual_domain/fullbright)
"gK" = (
/obj/structure/flora/bush/flowers_br/style_random,
/obj/structure/flora/bush/ferny,
@@ -216,10 +225,6 @@
dir = 4
},
/area/virtual_domain/fullbright)
-"mR" = (
-/obj/machinery/smartfridge/drying_rack,
-/turf/open/misc/beach/sand,
-/area/virtual_domain/fullbright)
"nb" = (
/obj/structure/fermenting_barrel{
pixel_x = 6;
@@ -267,6 +272,10 @@
/obj/structure/flora/bush/flowers_br/style_random,
/turf/open/misc/grass,
/area/virtual_domain/fullbright)
+"ps" = (
+/obj/machinery/smartfridge/drying/rack,
+/turf/open/misc/beach/sand,
+/area/virtual_domain/fullbright)
"py" = (
/turf/closed/indestructible/binary,
/area/virtual_domain/protected_space/fullbright)
@@ -341,6 +350,9 @@
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/wood/parquet,
/area/virtual_domain)
+"tA" = (
+/turf/closed/mineral/random/jungle,
+/area/virtual_domain/protected_space)
"tH" = (
/obj/structure/closet/cabinet,
/obj/item/clothing/head/costume/pirate/armored,
@@ -437,6 +449,13 @@
"xp" = (
/turf/open/water/beach,
/area/virtual_domain/fullbright)
+"yF" = (
+/obj/effect/light_emitter{
+ set_cap = 3;
+ set_luminosity = 5
+ },
+/turf/open/misc/beach/coast,
+/area/virtual_domain/fullbright)
"zc" = (
/obj/item/gun/energy/laser/hellgun{
pixel_y = 10
@@ -639,6 +658,10 @@
dir = 1
},
/area/virtual_domain/fullbright)
+"KP" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/indestructible/binary,
+/area/virtual_domain/protected_space/fullbright)
"KS" = (
/obj/effect/turf_decal/siding/wood{
dir = 8
@@ -647,6 +670,13 @@
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/carpet/blue,
/area/virtual_domain)
+"KU" = (
+/obj/effect/light_emitter{
+ set_cap = 3;
+ set_luminosity = 5
+ },
+/turf/open/water/beach,
+/area/virtual_domain/fullbright)
"KV" = (
/obj/structure/flora/rock/pile/jungle/style_3{
pixel_x = -15;
@@ -730,10 +760,6 @@
/obj/effect/decal/cleanable/dirt/dust,
/turf/open/floor/carpet/blue,
/area/virtual_domain)
-"Oz" = (
-/obj/structure/flora/rock/pile/jungle/style_2,
-/turf/open/misc/dirt/jungle,
-/area/virtual_domain/protected_space)
"OD" = (
/obj/effect/turf_decal/weather/sand{
dir = 6
@@ -921,9 +947,6 @@
/obj/effect/turf_decal/siding/wood,
/turf/open/floor/wood,
/area/virtual_domain/protected_space/fullbright)
-"WW" = (
-/turf/template_noop,
-/area/virtual_domain/fullbright)
"Xn" = (
/obj/modular_map_root/safehouse{
key = "wood"
@@ -1244,7 +1267,7 @@ DM
DM
hb
hb
-hb
+fR
py
py
py
@@ -1474,13 +1497,13 @@ nQ
bI
VE
py
-hb
-hb
-hb
-hb
-hb
-hb
-fR
+py
+py
+py
+py
+py
+py
+KP
"}
(12,1,1) = {"
xg
@@ -1524,7 +1547,7 @@ ub
ub
ub
Xn
-hb
+py
"}
(13,1,1) = {"
hb
@@ -1568,7 +1591,7 @@ ub
ub
ub
ub
-hb
+py
"}
(14,1,1) = {"
hb
@@ -1578,7 +1601,7 @@ Ul
Ul
Ul
Hn
-mR
+ps
eS
eS
eS
@@ -1612,7 +1635,7 @@ ub
ub
ub
ub
-hb
+py
"}
(15,1,1) = {"
hb
@@ -1656,7 +1679,7 @@ ub
ub
ub
ub
-hb
+py
"}
(16,1,1) = {"
hb
@@ -1700,7 +1723,7 @@ ub
ub
ub
ub
-hb
+py
"}
(17,1,1) = {"
hb
@@ -1744,7 +1767,7 @@ ub
ub
ub
ub
-hb
+py
"}
(18,1,1) = {"
hb
@@ -1788,7 +1811,7 @@ ub
ub
ub
zR
-hb
+py
"}
(19,1,1) = {"
hb
@@ -1826,13 +1849,13 @@ au
nQ
fw
au
-xp
-xp
-xp
-xp
-xp
-hb
-hb
+au
+au
+au
+au
+au
+py
+py
"}
(20,1,1) = {"
hb
@@ -1870,12 +1893,12 @@ au
Uw
cr
vR
-xp
-xp
-xp
-xp
-xp
-hb
+au
+au
+au
+au
+au
+py
xg
"}
(21,1,1) = {"
@@ -1914,12 +1937,12 @@ af
nQ
LK
fw
-xp
-xp
-xp
-xp
-xp
-hb
+au
+au
+au
+au
+au
+py
xg
"}
(22,1,1) = {"
@@ -1958,12 +1981,12 @@ au
oM
VE
eO
-xp
-xp
-xp
-xp
-xp
-hb
+au
+au
+au
+au
+au
+py
xg
"}
(23,1,1) = {"
@@ -2002,12 +2025,12 @@ au
au
au
au
-xp
-xp
-xp
-DM
-DM
-hb
+au
+au
+au
+Li
+Li
+py
xg
"}
(24,1,1) = {"
@@ -2046,12 +2069,12 @@ au
au
au
au
-xp
-xp
-xp
-DM
-DM
-hb
+au
+au
+au
+Li
+Li
+py
xg
"}
(25,1,1) = {"
@@ -2071,9 +2094,9 @@ eS
eS
nr
eS
-eS
-SK
-xp
+gD
+yF
+KU
xp
xp
xp
@@ -2090,12 +2113,12 @@ au
au
au
au
-xp
-xp
-DM
-DM
-DM
-hb
+au
+au
+Li
+Li
+Li
+py
xg
"}
(26,1,1) = {"
@@ -2114,12 +2137,12 @@ DM
DM
DM
DM
-DM
-DM
+tA
+tA
eP
sb
-DM
-DM
+tA
+tA
hb
hb
xp
@@ -2134,12 +2157,12 @@ au
au
au
au
-hb
-DM
-DM
-DM
-DM
-hb
+py
+Li
+Li
+Li
+Li
+py
xg
"}
(27,1,1) = {"
@@ -2147,7 +2170,7 @@ xg
xg
xg
xg
-WW
+xg
hb
DM
DM
@@ -2159,10 +2182,10 @@ DM
DM
DM
DM
-DM
+tA
fd
OW
-DM
+tA
DM
DM
hb
@@ -2178,12 +2201,12 @@ au
au
au
py
-hb
-DM
-DM
-DM
-hb
-hb
+py
+Li
+Li
+Li
+py
+py
xg
"}
(28,1,1) = {"
@@ -2203,11 +2226,11 @@ DM
DM
DM
DM
-DM
+tA
KV
OW
-DM
-DM
+tA
+tA
DM
DM
hb
@@ -2222,11 +2245,11 @@ au
au
py
py
-hb
-hb
-hb
-hb
-hb
+py
+py
+py
+py
+py
xg
xg
"}
@@ -2247,13 +2270,13 @@ DM
DM
DM
DM
-DM
+tA
qk
IW
sb
-DM
-DM
-DM
+tA
+tA
+tA
DM
DM
DM
@@ -2291,16 +2314,16 @@ DM
DM
DM
DM
-DM
+tA
Gl
qk
IW
hn
sb
-DM
-DM
-DM
-DM
+tA
+tA
+tA
+tA
DM
hb
hb
@@ -2335,17 +2358,17 @@ hb
DM
DM
DM
-DM
-DM
+tA
+tA
qk
qk
Oi
OW
sb
be
-Oz
-DM
-DM
+gc
+tA
+tA
DM
hb
hb
@@ -2380,8 +2403,8 @@ hb
DM
DM
DM
-DM
-DM
+tA
+tA
qk
CL
IW
@@ -2389,8 +2412,8 @@ sb
QG
qk
rm
-DM
-DM
+tA
+tA
DM
hb
xg
@@ -2425,7 +2448,7 @@ hb
DM
DM
DM
-DM
+tA
oB
qk
wu
@@ -2434,7 +2457,7 @@ QF
BX
qk
rm
-DM
+tA
DM
hb
xg
@@ -2469,8 +2492,8 @@ hb
hb
DM
DM
-DM
-DM
+tA
+tA
qk
qk
NU
@@ -2478,7 +2501,7 @@ db
hq
zc
ID
-DM
+tA
DM
hb
xg
@@ -2514,15 +2537,15 @@ hb
hb
hb
DM
-DM
-DM
-DM
-DM
-DM
-DM
-DM
-DM
-DM
+tA
+tA
+tA
+tA
+tA
+tA
+tA
+tA
+tA
DM
hb
xg
diff --git a/_maps/virtual_domains/psyker_shuffle.dmm b/_maps/virtual_domains/psyker_shuffle.dmm
index e53ec600e8a3a..c3434167bb18f 100644
--- a/_maps/virtual_domains/psyker_shuffle.dmm
+++ b/_maps/virtual_domains/psyker_shuffle.dmm
@@ -2,16 +2,16 @@
"a" = (
/obj/structure/closet/crate/secure,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"b" = (
/obj/item/restraints/legcuffs/beartrap/prearmed,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"e" = (
/obj/item/gun/ballistic/shotgun/lethal,
/obj/structure/closet/crate/preopen,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"h" = (
/obj/structure/closet/crate/preopen,
/obj/item/gun/ballistic/automatic/mini_uzi,
@@ -49,61 +49,61 @@
/obj/item/gun/ballistic/revolver,
/turf/template_noop,
/area/virtual_domain/safehouse)
-"k" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+"i" = (
+/obj/effect/landmark/bitrunning/crate_replacer,
+/turf/open/indestructible/dark,
+/area/virtual_domain)
"m" = (
/obj/item/toy/gun{
pixel_y = 3
},
/obj/structure/closet/crate/wooden,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"o" = (
/turf/template_noop,
/area/template_noop)
-"q" = (
-/obj/effect/landmark/bitrunning/crate_replacer,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
"r" = (
/mob/living/simple_animal/hostile/mimic,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"s" = (
/mob/living/simple_animal/hostile/mimic/crate,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"t" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
+"u" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/indestructible/dark,
+/area/virtual_domain)
"v" = (
/obj/structure/closet/crate/hydroponics,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"x" = (
/obj/item/gun/ballistic/shotgun/lethal,
/obj/item/gun/ballistic/revolver/mateba,
/obj/structure/closet/crate/preopen,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"B" = (
-/turf/template_noop,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/turf/open/space,
+/area/space/virtual_domain)
"F" = (
/obj/structure/closet/crate/internals,
/obj/item/gun/ballistic/revolver/mateba,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"K" = (
/obj/structure/closet/crate/eva,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"M" = (
/obj/machinery/door/airlock/abductor,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"N" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -111,23 +111,23 @@
"O" = (
/obj/structure/closet/crate/freezer/surplus_limbs,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"P" = (
/obj/structure/closet/crate/wooden,
/obj/item/gun/ballistic/revolver/mateba,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Q" = (
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"R" = (
/obj/structure/closet/crate/secure/loot,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"S" = (
/obj/structure/closet/crate/secure/bitrunning/encrypted,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"U" = (
/obj/modular_map_root/safehouse{
key = "bathroom"
@@ -141,14 +141,15 @@
/obj/projectile/bullet/shotgun_frag12,
/obj/projectile/bullet/shotgun_frag12,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Y" = (
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
(1,1,1) = {"
o
o
+o
Y
Y
Y
@@ -162,9 +163,8 @@ Y
Y
Y
Y
-Y
-Y
-k
+o
+o
o
o
o
@@ -177,7 +177,7 @@ o
(2,1,1) = {"
o
o
-Y
+o
Y
Q
Q
@@ -192,7 +192,7 @@ Q
a
Y
Y
-Y
+o
o
o
o
@@ -205,7 +205,7 @@ o
(3,1,1) = {"
o
o
-Y
+o
Y
Y
K
@@ -218,8 +218,7 @@ Q
Q
Q
Q
-Q
-Y
+u
Y
o
o
@@ -229,6 +228,7 @@ o
o
o
o
+o
"}
(4,1,1) = {"
o
@@ -246,8 +246,7 @@ Y
Q
Q
Q
-Q
-Y
+i
Y
o
o
@@ -257,6 +256,7 @@ o
o
o
o
+o
"}
(5,1,1) = {"
o
@@ -920,7 +920,7 @@ Y
Y
Y
Y
-q
+Y
o
o
o
diff --git a/_maps/virtual_domains/psyker_zombies.dmm b/_maps/virtual_domains/psyker_zombies.dmm
index 1d4307ebdcef8..4ca97f8ef6315 100644
--- a/_maps/virtual_domains/psyker_zombies.dmm
+++ b/_maps/virtual_domains/psyker_zombies.dmm
@@ -1,21 +1,25 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"b" = (
/obj/item/pizzabox/bomb/armed,
/obj/structure/rack,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"c" = (
/obj/structure/sign/warning/directional/west,
/turf/open/chasm,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"e" = (
/obj/effect/mob_spawn/corpse/human/cyber_police,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
+"f" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/open/indestructible/dark,
+/area/virtual_domain/protected_space)
"h" = (
/obj/structure/rack,
/turf/open/indestructible/dark,
@@ -23,7 +27,7 @@
"i" = (
/obj/structure/sign/warning/directional/east,
/turf/open/chasm,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"o" = (
/turf/template_noop,
/area/template_noop)
@@ -39,7 +43,7 @@
pixel_y = 1
},
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"r" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -51,16 +55,16 @@
/obj/effect/mapping_helpers/airlock/locked,
/obj/machinery/door/airlock/abductor,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"A" = (
/obj/effect/spawner/random/trash/caution_sign,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"B" = (
/obj/machinery/door/airlock/abductor,
/obj/effect/mapping_helpers/airlock/abandoned,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"D" = (
/turf/open/indestructible/dark,
/area/virtual_domain/protected_space)
@@ -68,9 +72,6 @@
/obj/structure/mystery_box/guns,
/turf/open/indestructible/dark,
/area/virtual_domain/protected_space)
-"I" = (
-/turf/closed/indestructible/binary,
-/area/virtual_domain/protected_space)
"J" = (
/obj/machinery/door/airlock/abductor,
/turf/open/indestructible/dark,
@@ -78,11 +79,11 @@
"K" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"M" = (
/obj/effect/mob_spawn/corpse/human/zombie,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"O" = (
/obj/modular_map_root/safehouse{
key = "bathroom"
@@ -91,34 +92,34 @@
/area/virtual_domain/safehouse)
"Q" = (
/turf/open/chasm,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"R" = (
/obj/effect/mine/explosive/light,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"T" = (
/obj/machinery/door/airlock/abductor,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"U" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"V" = (
/obj/structure/sign/warning/directional/east,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"W" = (
/obj/effect/mob_spawn/corpse/human/cyber_police,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"X" = (
/mob/living/simple_animal/hostile/zombie,
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Y" = (
/turf/open/indestructible/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
(1,1,1) = {"
o
@@ -540,10 +541,10 @@ Y
Y
a
Y
-I
-I
-I
-I
+a
+a
+a
+a
a
a
a
@@ -567,10 +568,10 @@ Y
Y
Y
Y
-I
+a
h
D
-D
+f
t
t
t
@@ -594,7 +595,7 @@ X
Y
Y
Y
-I
+a
F
D
D
@@ -621,7 +622,7 @@ a
Y
Y
Y
-I
+a
D
D
D
@@ -675,7 +676,7 @@ Y
R
Y
Y
-I
+a
D
D
D
@@ -702,7 +703,7 @@ Y
Y
Y
Y
-I
+a
F
D
D
@@ -729,7 +730,7 @@ a
a
Y
Y
-I
+a
h
D
D
@@ -756,10 +757,10 @@ a
a
a
Y
-I
-I
-I
-I
+a
+a
+a
+a
a
a
a
diff --git a/_maps/virtual_domains/stairs_and_cliffs.dmm b/_maps/virtual_domains/stairs_and_cliffs.dmm
index accdf93bf00be..4c1d364d7778d 100644
--- a/_maps/virtual_domains/stairs_and_cliffs.dmm
+++ b/_maps/virtual_domains/stairs_and_cliffs.dmm
@@ -144,6 +144,10 @@
},
/turf/template_noop,
/area/virtual_domain/safehouse)
+"wZ" = (
+/obj/effect/baseturf_helper/virtual_domain,
+/turf/closed/indestructible/rock/snow/ice,
+/area/icemoon/underground/explored/virtual_domain)
"xB" = (
/obj/structure/railing/corner{
dir = 4
@@ -173,9 +177,6 @@
},
/turf/open/floor/wood,
/area/icemoon/underground/explored/virtual_domain)
-"Am" = (
-/turf/closed/indestructible/binary,
-/area/icemoon/underground/explored/virtual_domain)
"AI" = (
/obj/structure/flora/grass/green/style_random,
/turf/open/floor/plating/snowed/smoothed,
@@ -283,9 +284,8 @@
/turf/closed/indestructible/rock/snow/ice,
/area/icemoon/underground/explored/virtual_domain)
"RD" = (
-/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/icemoon/underground/explored/virtual_domain)
+/area/virtual_domain/fullbright)
"Tz" = (
/obj/item/pickaxe/mini,
/turf/open/misc/asteroid/snow,
@@ -309,85 +309,84 @@
/area/virtual_domain/safehouse)
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@@ -2539,10 +2539,10 @@ pL
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(30,1,1) = {"
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@@ -2616,10 +2616,10 @@ pL
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(31,1,1) = {"
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@@ -2693,10 +2693,10 @@ dR
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(32,1,1) = {"
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@@ -2770,10 +2770,10 @@ dR
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(33,1,1) = {"
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@@ -2847,10 +2847,10 @@ dR
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(34,1,1) = {"
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@@ -2924,10 +2924,10 @@ dR
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(35,1,1) = {"
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@@ -3001,10 +3001,10 @@ YT
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vz
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(36,1,1) = {"
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@@ -3078,10 +3078,10 @@ YT
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(37,1,1) = {"
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(38,1,1) = {"
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(39,1,1) = {"
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(44,1,1) = {"
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(45,1,1) = {"
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(46,1,1) = {"
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@@ -3848,10 +3848,10 @@ dR
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(48,1,1) = {"
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@@ -4002,10 +4002,10 @@ dR
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(49,1,1) = {"
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@@ -4079,10 +4079,10 @@ sw
dR
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(50,1,1) = {"
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@@ -4156,10 +4156,10 @@ eB
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(51,1,1) = {"
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sa
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(52,1,1) = {"
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(53,1,1) = {"
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@@ -4387,10 +4387,10 @@ Qv
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(54,1,1) = {"
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@@ -4464,10 +4464,10 @@ Qv
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(55,1,1) = {"
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@@ -4541,10 +4541,10 @@ dR
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(56,1,1) = {"
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@@ -4618,10 +4618,10 @@ dR
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(57,1,1) = {"
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@@ -4695,10 +4695,10 @@ dR
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(58,1,1) = {"
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@@ -4772,10 +4772,10 @@ sa
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(59,1,1) = {"
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@@ -4849,10 +4849,10 @@ dR
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(60,1,1) = {"
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(62,1,1) = {"
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(63,1,1) = {"
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(64,1,1) = {"
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(65,1,1) = {"
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diff --git a/_maps/virtual_domains/syndicate_assault.dmm b/_maps/virtual_domains/syndicate_assault.dmm
index a40945410c11b..00c7f84dbca20 100644
--- a/_maps/virtual_domains/syndicate_assault.dmm
+++ b/_maps/virtual_domains/syndicate_assault.dmm
@@ -3,7 +3,7 @@
/obj/item/storage/backpack/duffelbag/syndie/surgery,
/obj/structure/table/reinforced,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"aw" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
dir = 4
@@ -11,7 +11,7 @@
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"aN" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
@@ -30,10 +30,10 @@
"aO" = (
/obj/machinery/recharge_station,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bh" = (
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bD" = (
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -41,7 +41,7 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bG" = (
/turf/open/floor/pod/dark,
/area/virtual_domain/protected_space)
@@ -51,7 +51,7 @@
},
/obj/effect/spawner/random/clothing/costume,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cj" = (
/obj/structure/transit_tube/crossing,
/turf/closed/wall/r_wall/syndicate,
@@ -67,7 +67,7 @@
},
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cw" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -83,7 +83,7 @@
/obj/item/clothing/mask/gas/syndicate,
/obj/item/clothing/under/syndicate/skirt,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cy" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
@@ -97,7 +97,7 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cB" = (
/obj/machinery/camera/xray{
c_tag = "Medbay";
@@ -106,11 +106,11 @@
screen_loc = ""
},
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cR" = (
/obj/machinery/light/small/directional/south,
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"cZ" = (
/obj/structure/table/reinforced,
/obj/item/gun/ballistic/automatic/l6_saw/unrestricted,
@@ -120,11 +120,11 @@
"da" = (
/obj/machinery/stasis,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dd" = (
/obj/structure/sign/warning/vacuum/external,
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"di" = (
/obj/machinery/power/terminal{
dir = 1
@@ -132,18 +132,18 @@
/obj/structure/cable,
/obj/item/paper/fluff/ruins/forgottenship/powerissues,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dp" = (
/turf/open/floor/mineral/plastitanium,
/area/virtual_domain/protected_space)
"dw" = (
/obj/machinery/light/small/directional/south,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dz" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"dU" = (
/obj/structure/cable,
/obj/structure/fans/tiny,
@@ -152,7 +152,7 @@
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"eB" = (
/obj/machinery/camera/xray{
c_tag = "Cargo pod";
@@ -179,19 +179,19 @@
},
/obj/machinery/light/directional/south,
/turf/open/floor/iron,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fJ" = (
/obj/machinery/light/small/directional/north,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fV" = (
/obj/machinery/atmospherics/components/unary/vent_pump,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"gD" = (
/obj/effect/mob_spawn/ghost_role/human/virtual_domain/syndie,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hg" = (
/obj/structure/window/reinforced/plasma/plastitanium,
/obj/machinery/door/poddoor{
@@ -200,28 +200,28 @@
state_open = 1
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hy" = (
/obj/structure/table/reinforced,
/obj/item/paper/fluff/ruins/forgottenship/missionobj,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hA" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hD" = (
/obj/structure/table/reinforced,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ip" = (
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"iB" = (
/obj/machinery/light/directional/north,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"iL" = (
/obj/structure/sign/departments/cargo,
/turf/closed/wall/r_wall/syndicate,
@@ -242,7 +242,7 @@
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"iX" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
@@ -254,25 +254,25 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ja" = (
/obj/machinery/door/window/left/directional/north{
name = "Spare Equipment";
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"jl" = (
/obj/structure/bodycontainer/crematorium{
id = "fscremate"
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"jA" = (
/obj/structure/cable,
/mob/living/basic/trooper/syndicate/melee/space/stormtrooper,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"jJ" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
@@ -281,7 +281,7 @@
/turf/open/floor/iron/dark/side{
dir = 1
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kh" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
@@ -295,13 +295,13 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kI" = (
/obj/machinery/computer/atmos_alert{
dir = 8
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"kJ" = (
/obj/modular_map_root/safehouse{
key = "shuttle_space"
@@ -325,7 +325,7 @@
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lo" = (
/obj/structure/fans/tiny,
/obj/machinery/door/airlock/external/ruin{
@@ -333,17 +333,17 @@
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lN" = (
/obj/machinery/light/small/directional/east,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mo" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2{
dir = 8
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mA" = (
/obj/machinery/light/small/directional/south,
/turf/open/floor/mineral/plastitanium,
@@ -354,7 +354,7 @@
},
/obj/item/wrench,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"mL" = (
/obj/structure/tank_dispenser/oxygen,
/turf/open/floor/mineral/plastitanium,
@@ -364,36 +364,36 @@
/obj/effect/mapping_helpers/apc/syndicate_access,
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"nn" = (
/turf/closed/mineral/random,
/area/virtual_domain/protected_space)
"nB" = (
/turf/closed/mineral/random,
-/area/space)
+/area/ruin/space/virtual_domain)
"nG" = (
/obj/machinery/light/directional/south,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"nU" = (
/obj/structure/sign/poster/contraband/syndicate_pistol,
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"og" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/cup/glass/trophy/silver_cup,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"oM" = (
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pl" = (
/obj/machinery/atmospherics/components/tank/air{
dir = 8
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pz" = (
/obj/machinery/computer/security{
desc = "Used to access interrogation room camera.";
@@ -403,38 +403,38 @@
screen_loc = ""
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pH" = (
/obj/structure/table/reinforced,
/obj/item/toy/plush/nukeplushie,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pM" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pS" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 6
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"pU" = (
/obj/machinery/shower/directional/north,
/obj/machinery/light/directional/south,
/turf/open/floor/iron,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"qf" = (
/obj/structure/table/optable,
/obj/machinery/light/small/directional/north,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"qx" = (
/turf/open/space/basic,
-/area/space)
+/area/space/virtual_domain)
"qU" = (
/obj/structure/sign/poster/contraband/c20r,
/turf/closed/wall/r_wall/syndicate,
@@ -443,22 +443,22 @@
/obj/machinery/light/small/directional/south,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/iron/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rm" = (
/obj/machinery/button/crematorium{
id = "fscremate";
pixel_x = -32
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ru" = (
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rH" = (
/obj/machinery/airalarm/directional/north,
/obj/effect/mapping_helpers/airalarm/syndicate_access,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rM" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -470,12 +470,12 @@
},
/obj/effect/spawner/random/contraband/armory,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rP" = (
/obj/machinery/light/small/directional/south,
/obj/effect/mob_spawn/ghost_role/human/virtual_domain/syndie,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sg" = (
/obj/machinery/ore_silo,
/turf/open/floor/mineral/plastitanium,
@@ -486,13 +486,13 @@
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sz" = (
/obj/machinery/atmospherics/components/unary/vent_pump{
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sH" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -505,7 +505,7 @@
/obj/item/ammo_box/c9mm,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sK" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
@@ -521,7 +521,7 @@
"sL" = (
/obj/structure/chair/comfy,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"sM" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
@@ -533,7 +533,7 @@
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"tI" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
dir = 4
@@ -542,48 +542,48 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"uP" = (
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vp" = (
/obj/structure/table/reinforced,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vD" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vK" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"vU" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"wb" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible/layer2,
/obj/machinery/portable_atmospherics/scrubber{
anchored = 1
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"we" = (
/turf/closed/mineral/random/high_chance,
-/area/space)
+/area/ruin/space/virtual_domain)
"wK" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/iron/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"wL" = (
/obj/structure/table/reinforced,
/obj/item/storage/medkit/regular,
@@ -601,10 +601,10 @@
},
/obj/item/ammo_box/c9mm,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xS" = (
/turf/closed/wall/r_wall/syndicate/nodiagonal,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yl" = (
/obj/machinery/door/airlock/grunge{
name = "Captain's Room"
@@ -616,12 +616,12 @@
state_open = 1
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yJ" = (
/obj/structure/table/reinforced,
/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yR" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
@@ -631,39 +631,39 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yT" = (
/obj/item/ai_module/core/full/cybersun,
/obj/structure/table/reinforced,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yV" = (
/obj/structure/table/reinforced,
/obj/item/assembly/prox_sensor,
/obj/item/assembly/prox_sensor,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"yZ" = (
/turf/closed/mineral,
-/area/space)
+/area/ruin/space/virtual_domain)
"zi" = (
/obj/machinery/vending/cigarette/syndicate,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"zt" = (
/obj/structure/cable,
/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2{
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"zN" = (
/turf/closed/wall/r_wall/syndicate,
/area/virtual_domain/protected_space)
"Aa" = (
/obj/structure/chair/comfy/shuttle,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Bm" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/syndicate,
@@ -672,7 +672,7 @@
/obj/structure/lattice/catwalk,
/obj/structure/cable,
/turf/open/space/basic,
-/area/space)
+/area/space/virtual_domain)
"BN" = (
/obj/structure/transit_tube/crossing,
/turf/template_noop,
@@ -680,7 +680,7 @@
"Cf" = (
/obj/machinery/light/directional/south,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ci" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -695,7 +695,7 @@
/obj/item/ammo_box/magazine/m9mm_aps,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Cn" = (
/obj/machinery/camera/xray/directional/east{
c_tag = "Conference room";
@@ -703,14 +703,14 @@
screen_loc = ""
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"CK" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/mob/living/basic/trooper/syndicate/ranged/smg/pilot,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"CR" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -725,14 +725,14 @@
/obj/item/storage/box/firingpins/syndicate,
/obj/item/storage/box/firingpins/syndicate,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"De" = (
/obj/machinery/door/airlock/grunge{
name = "Syndicate Ship Airlock"
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Dj" = (
/obj/structure/table/reinforced,
/obj/item/ammo_box/magazine/smgm45,
@@ -748,7 +748,7 @@
/obj/effect/spawner/random/maintenance,
/obj/effect/spawner/random/maintenance,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"EB" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2,
@@ -756,11 +756,11 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Fp" = (
/obj/structure/tank_dispenser/oxygen,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"FN" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
dir = 4
@@ -769,13 +769,13 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Gn" = (
/obj/structure/chair/comfy{
dir = 1
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Gs" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
@@ -783,7 +783,7 @@
},
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"GB" = (
/obj/structure/cable,
/obj/machinery/door/airlock/external/ruin{
@@ -791,17 +791,17 @@
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"GZ" = (
/obj/machinery/door/airlock/external/ruin{
name = "Syndicate Ship Airlock"
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Hq" = (
/turf/closed/indestructible/binary,
-/area/space)
+/area/virtual_domain/fullbright)
"HU" = (
/obj/machinery/door/airlock/grunge{
name = "Bridge"
@@ -811,17 +811,17 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ia" = (
/obj/effect/mob_spawn/ghost_role/human/virtual_domain/syndie,
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Id" = (
/obj/machinery/power/shuttle_engine/huge{
dir = 8
},
/turf/open/space/basic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"If" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
dir = 4
@@ -831,7 +831,7 @@
},
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ig" = (
/obj/machinery/porta_turret/syndicate/energy{
dir = 4;
@@ -840,23 +840,23 @@
shot_delay = 10
},
/turf/closed/wall/r_wall/syndicate/nodiagonal,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Im" = (
/obj/structure/table/reinforced,
/obj/item/ammo_box/c9mm,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Io" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"IC" = (
/obj/structure/table/reinforced,
/obj/item/paper,
/obj/item/pen,
/obj/machinery/computer/security/telescreen/forgotten_ship/sci/directional/south,
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"IH" = (
/obj/machinery/door/airlock/external/ruin{
name = "Syndicate Ship Airlock"
@@ -872,23 +872,23 @@
},
/obj/effect/mapping_helpers/airlock/access/all/syndicate/general,
/turf/open/floor/plating,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Jg" = (
/obj/machinery/light/small/directional/south,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Jz" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 5
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"JA" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"JN" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/scrubbers/hidden/layer2{
@@ -898,14 +898,14 @@
dir = 5
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"JP" = (
/obj/structure/sink/directional/south,
/turf/open/floor/iron/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Kz" = (
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Lk" = (
/obj/structure/transit_tube/crossing,
/turf/closed/mineral/random,
@@ -917,7 +917,7 @@
req_access = list("syndicate")
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"LB" = (
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium,
@@ -936,7 +936,7 @@
/obj/item/ammo_box/magazine/m9mm,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Mm" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -954,14 +954,14 @@
/obj/item/clothing/gloves/combat,
/obj/item/clothing/shoes/combat,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"MR" = (
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 4
},
/obj/machinery/light/small/directional/south,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Nm" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
@@ -991,7 +991,7 @@
"Ox" = (
/obj/machinery/atmospherics/components/unary/vent_pump,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"OH" = (
/obj/structure/cable,
/obj/structure/table/reinforced,
@@ -1005,7 +1005,7 @@
},
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"PR" = (
/obj/machinery/door/password/voice/sfc{
password = null
@@ -1024,7 +1024,7 @@
suit_type = /obj/item/clothing/suit/space/syndicate/black
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Qi" = (
/obj/item/stack/sheet/mineral/uranium{
amount = 15
@@ -1032,7 +1032,7 @@
/obj/structure/cable,
/obj/machinery/light/small/directional/north,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"QF" = (
/obj/structure/table/reinforced,
/obj/item/dualsaber/green,
@@ -1042,23 +1042,23 @@
"QG" = (
/obj/structure/tank_dispenser/oxygen,
/turf/closed/mineral/random,
-/area/space)
+/area/ruin/space/virtual_domain)
"QX" = (
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Ra" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/layer2,
/obj/machinery/light/small/directional/north,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"RQ" = (
/obj/structure/cable,
/obj/machinery/atmospherics/pipe/smart/manifold4w/supply/hidden{
dir = 4
},
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"RU" = (
/obj/machinery/suit_storage_unit/syndicate,
/turf/open/floor/mineral/plastitanium,
@@ -1070,7 +1070,7 @@
dir = 4
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Sd" = (
/obj/structure/closet/syndicate{
anchored = 1;
@@ -1086,33 +1086,33 @@
/obj/machinery/light/small/directional/north,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Sq" = (
/obj/machinery/power/smes,
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Sv" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
},
/obj/effect/spawner/random/food_or_drink/donkpockets,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Sz" = (
/turf/open/floor/iron/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"SX" = (
/obj/machinery/vending/medical/syndicate_access/cybersun,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"TB" = (
/turf/closed/indestructible/syndicate,
/area/virtual_domain/protected_space)
"UQ" = (
/obj/structure/sign/poster/contraband/syndicate_recruitment,
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Vg" = (
/turf/open/space/basic,
/area/virtual_domain/protected_space)
@@ -1124,7 +1124,7 @@
shot_delay = 10
},
/turf/closed/wall/r_wall/syndicate,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Vq" = (
/obj/structure/transit_tube/station/dispenser/reverse{
dir = 8
@@ -1143,21 +1143,21 @@
amount = 19
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"WR" = (
/obj/machinery/power/port_gen/pacman/super{
anchored = 1
},
/obj/structure/cable,
/turf/open/floor/mineral/plastitanium/red,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Xp" = (
/turf/open/space/basic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"XS" = (
/obj/machinery/light/directional/north,
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Yb" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
@@ -1169,7 +1169,7 @@
"Yi" = (
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Yj" = (
/obj/structure/closet/crate/secure/gear{
req_access = list("syndicate")
@@ -1178,7 +1178,7 @@
amount = 3
},
/turf/open/floor/mineral/plastitanium,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Yk" = (
/obj/machinery/door/airlock/grunge{
name = "Captain's Room"
@@ -1190,7 +1190,7 @@
state_open = 1
},
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Yr" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -1198,25 +1198,25 @@
"Yu" = (
/obj/structure/chair/comfy/black,
/turf/open/floor/carpet/royalblack,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"YV" = (
/obj/structure/sink/directional/south,
/obj/structure/mirror/directional/west,
/turf/open/floor/iron/dark,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Za" = (
/obj/machinery/computer/operating,
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Zb" = (
/turf/open/floor/plastic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ZA" = (
/obj/machinery/power/shuttle_engine/propulsion{
dir = 8
},
/turf/open/space/basic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
(1,1,1) = {"
Hq
diff --git a/_maps/virtual_domains/vaporwave.dmm b/_maps/virtual_domains/vaporwave.dmm
index 4d5b3ab57ada0..569a65a812baa 100644
--- a/_maps/virtual_domains/vaporwave.dmm
+++ b/_maps/virtual_domains/vaporwave.dmm
@@ -5,20 +5,24 @@
/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"bs" = (
/obj/effect/turf_decal/sand,
/turf/open/floor/iron/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"bF" = (
/obj/effect/turf_decal/sand/plating,
/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
+"bJ" = (
+/turf/closed/wall/rust,
+/area/virtual_domain)
"cz" = (
+/obj/effect/baseturf_helper/virtual_domain,
/turf/open/misc/asteroid/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"cL" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/cup/glass/drinkingglass{
@@ -31,39 +35,39 @@
pixel_y = 8
},
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"df" = (
/obj/effect/turf_decal/sand,
/turf/open/floor/iron/airless{
icon_state = "stairs-l"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"eF" = (
/turf/closed/indestructible/binary,
/area/space)
"fx" = (
/obj/item/statuebust,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"fQ" = (
/obj/structure/flora/tree/palm,
/turf/open/floor/holofloor/beach,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"gM" = (
/obj/structure/table/reinforced,
/obj/item/clothing/glasses/sunglasses/big{
name = "aesthetic sunglasses"
},
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"hN" = (
/turf/open/floor/holofloor/beach,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"il" = (
/obj/effect/turf_decal/sand,
/obj/effect/turf_decal/sand,
/turf/open/floor/iron/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"iP" = (
/obj/machinery/suit_storage_unit/standard_unit,
/turf/template_noop,
@@ -72,7 +76,7 @@
/obj/structure/window/spawner/directional/east,
/obj/structure/closet/crate/secure/bitrunning/encrypted,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"ku" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
@@ -81,14 +85,15 @@
/turf/open/floor/iron/airless{
icon_state = "stairs-r"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"ll" = (
/obj/structure/sign/poster/contraband/clown/directional/north,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lu" = (
+/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/wall/rust,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"lB" = (
/obj/item/tank/internals/emergency_oxygen,
/obj/item/tank/internals/emergency_oxygen,
@@ -99,15 +104,15 @@
/obj/structure/table/reinforced,
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"qm" = (
/obj/structure/flora/tree/palm,
/obj/machinery/light/directional/west,
/turf/open/floor/holofloor/beach,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"qu" = (
/turf/open/floor/holofloor/beach/water,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"rn" = (
/obj/structure/statue/sandstone/venus{
anchored = 1;
@@ -117,82 +122,74 @@
/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"xb" = (
/obj/structure/chair/stool/directional/west,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xp" = (
/obj/structure/table/reinforced,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"xK" = (
/turf/closed/wall,
-/area/ruin/space/has_grav/powered/virtual_domain)
-"ym" = (
-/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space)
+/area/virtual_domain)
"AX" = (
/obj/effect/turf_decal/stripes/asteroid/line,
/obj/effect/turf_decal/sand/plating,
/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"Cq" = (
/obj/item/instrument/eguitar,
/turf/open/floor/holofloor/beach,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"CR" = (
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Dk" = (
/obj/structure/window/spawner/directional/east,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Es" = (
/obj/structure/chair/comfy/black{
dir = 4
},
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
-"Fd" = (
-/obj/effect/baseturf_helper/virtual_domain,
-/turf/closed/wall/rust,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Hf" = (
/obj/effect/turf_decal/sand,
/turf/open/floor/iron/airless{
icon_state = "recharge_floor_asteroid"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"HA" = (
/turf/open/floor/holofloor/beach/coast,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"HV" = (
/obj/structure/chair/comfy/black{
dir = 4
},
/obj/machinery/light/small/directional/north,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Jr" = (
/obj/structure/window/spawner/directional/west,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"KO" = (
/obj/structure/chair/comfy/black{
dir = 8
},
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"KY" = (
/obj/effect/turf_decal/sand,
/turf/open/floor/iron/airless{
icon_state = "stairs-m"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"LG" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -200,26 +197,30 @@
"LJ" = (
/obj/structure/lattice,
/turf/open/misc/asteroid/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"LP" = (
/obj/structure/flora/tree/palm,
/obj/machinery/light/directional/east,
/turf/open/floor/holofloor/beach,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Nz" = (
/obj/structure/window/spawner/directional/east,
/obj/structure/table/reinforced,
/obj/item/storage/fancy/cigarettes/cigars/havana,
/obj/effect/spawner/random/entertainment/lighter,
/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"NT" = (
+/obj/effect/baseturf_helper/virtual_domain,
/turf/open/space/basic,
-/area/space)
+/area/space/virtual_domain)
+"Pv" = (
+/turf/open/space/basic,
+/area/space/virtual_domain)
"Qh" = (
/obj/structure/closet/crate/bin,
/turf/open/misc/asteroid/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"Uy" = (
/obj/modular_map_root/safehouse{
key = "shuttle_space"
@@ -232,20 +233,23 @@
/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"UV" = (
/obj/structure/lattice,
/turf/open/floor/plating/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"Vc" = (
/obj/structure/flora/tree/palm,
/turf/open/misc/asteroid/airless,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
+"Vp" = (
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-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Yo" = (
/obj/structure/statue/sandstone/venus{
anchored = 1;
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/turf/open/floor/plating{
initial_gas_mix = "TEMP=2.7"
},
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/ruin/space/virtual_domain)
"YE" = (
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/turf/open/floor/iron/vaporwave,
-/area/ruin/space/has_grav/powered/virtual_domain)
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/obj/structure/window/spawner/directional/west,
/turf/open/floor/iron/vaporwave,
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diff --git a/_maps/virtual_domains/wendigo.dmm b/_maps/virtual_domains/wendigo.dmm
index 57c002c148c6f..34dc74685bd17 100644
--- a/_maps/virtual_domains/wendigo.dmm
+++ b/_maps/virtual_domains/wendigo.dmm
@@ -40,9 +40,6 @@
initial_gas_mix = "ICEMOON_ATMOS"
},
/area/icemoon/underground/explored/virtual_domain)
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},
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/turf/closed/indestructible/binary,
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initial_gas_mix = "ICEMOON_ATMOS"
},
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ae
ae
ae
-ai
+aL
"}
(27,1,1) = {"
-ai
-ai
+aL
+aL
ae
au
ae
@@ -1404,7 +1404,7 @@ ae
ae
ar
ae
-ai
+aL
ae
ae
ae
@@ -1413,12 +1413,12 @@ ae
ae
ae
ae
-ai
+aL
"}
(28,1,1) = {"
aS
-ai
-ai
+aL
+aL
ae
au
ae
@@ -1442,8 +1442,8 @@ ae
ae
ae
ae
-ai
-ai
+aL
+aL
ae
ae
ae
@@ -1452,13 +1452,13 @@ ae
ae
ae
ae
-ai
+aL
"}
(29,1,1) = {"
aS
aS
-ai
-ai
+aL
+aL
ae
ae
ae
@@ -1480,25 +1480,25 @@ ae
ae
ar
ae
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
"}
(30,1,1) = {"
aS
aS
aS
-ai
-ai
+aL
+aL
ae
ae
ae
@@ -1518,8 +1518,8 @@ ae
ae
ae
ae
-ai
-ai
+aL
+aL
aS
aS
aS
@@ -1537,8 +1537,8 @@ aS
aS
aS
aS
-ai
-ai
+aL
+aL
ae
ae
ae
@@ -1556,8 +1556,8 @@ ae
ae
ae
ae
-ai
-ai
+aL
+aL
aS
aS
aS
@@ -1577,8 +1577,8 @@ aS
aS
aS
aS
-ai
-ai
+aL
+aL
ae
ae
ae
@@ -1594,8 +1594,8 @@ ae
ae
ae
ae
-ai
-ai
+aL
+aL
aS
aS
aS
@@ -1617,23 +1617,23 @@ aS
aS
aS
aS
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
-ai
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
+aL
aS
aS
aS
diff --git a/_maps/virtual_domains/xeno_nest.dmm b/_maps/virtual_domains/xeno_nest.dmm
index 65f183d69c401..895ba5e84c37c 100644
--- a/_maps/virtual_domains/xeno_nest.dmm
+++ b/_maps/virtual_domains/xeno_nest.dmm
@@ -2,31 +2,32 @@
"a" = (
/turf/template_noop,
/area/template_noop)
+"b" = (
+/obj/structure/alien/weeds,
+/obj/structure/alien/resin/wall,
+/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
+/area/virtual_domain)
"c" = (
/obj/structure/alien/weeds,
/obj/structure/alien/resin/wall,
/obj/structure/alien/resin/wall,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
-"d" = (
-/obj/structure/alien/resin/wall,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"e" = (
/obj/structure/alien/weeds,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"f" = (
/obj/structure/alien/weeds,
/obj/structure/alien/egg/burst,
/obj/effect/decal/cleanable/blood,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"h" = (
/obj/structure/alien/weeds,
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"i" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
@@ -35,7 +36,7 @@
/obj/item/clothing/under/syndicate,
/obj/item/clothing/glasses/night,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"j" = (
/obj/machinery/suit_storage_unit/spaceruin,
/turf/template_noop,
@@ -44,18 +45,18 @@
/obj/structure/alien/weeds/node,
/obj/structure/alien/resin/wall,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"l" = (
/obj/structure/alien/weeds,
/obj/structure/alien/resin/wall,
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"m" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
/obj/structure/alien/resin/wall,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"n" = (
/turf/template_noop,
/area/virtual_domain/safehouse)
@@ -63,18 +64,18 @@
/obj/structure/alien/weeds,
/obj/effect/decal/cleanable/blood/gibs,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"p" = (
/obj/structure/alien/weeds,
/mob/living/basic/alien/drone{
can_plant_weeds = 0
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"q" = (
/obj/structure/alien/resin/wall,
-/turf/open/space/basic,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
+/area/virtual_domain)
"r" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/template_noop,
@@ -85,17 +86,17 @@
can_plant_weeds = 0
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"t" = (
/obj/structure/alien/weeds,
/obj/structure/alien/weeds,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"u" = (
/obj/structure/alien/weeds/node,
/obj/effect/decal/cleanable/blood,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"v" = (
/obj/modular_map_root/safehouse{
key = "shuttle"
@@ -107,37 +108,37 @@
/obj/structure/bed/nest,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"y" = (
/obj/structure/alien/weeds/node,
/obj/effect/landmark/bitrunning/mob_segment,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"z" = (
/obj/structure/alien/weeds,
/obj/structure/alien/resin/wall,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"A" = (
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"B" = (
/obj/structure/alien/weeds,
/obj/effect/decal/cleanable/blood,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"C" = (
/obj/structure/alien/weeds,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"D" = (
/obj/structure/alien/weeds,
/obj/structure/alien/weeds,
/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"E" = (
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"F" = (
/obj/structure/table/greyscale,
/obj/item/gun/energy/xray,
@@ -155,7 +156,7 @@
/obj/structure/alien/resin/wall,
/obj/structure/alien/weeds,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"H" = (
/obj/structure/table/greyscale,
/obj/machinery/recharger{
@@ -172,7 +173,7 @@
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"J" = (
/obj/structure/alien/weeds,
/mob/living/basic/alien/queen/large{
@@ -182,12 +183,12 @@
can_plant_weeds = 0
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"K" = (
/obj/structure/alien/weeds,
/obj/effect/landmark/bitrunning/cache_spawn,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"L" = (
/obj/item/storage/medkit/regular,
/obj/item/storage/medkit/regular,
@@ -196,12 +197,10 @@
"M" = (
/obj/structure/alien/weeds,
/obj/structure/alien/resin/wall{
- move_force = 1000;
- move_resist = 3000;
- pull_force = 1000
+ move_resist = 3000
},
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"N" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
@@ -211,48 +210,48 @@
/obj/item/melee/baton/security/loaded,
/obj/item/clothing/head/helmet,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"O" = (
/obj/effect/baseturf_helper/virtual_domain,
/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain/fullbright)
"P" = (
/obj/structure/alien/weeds/node,
/mob/living/basic/alien,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Q" = (
/obj/structure/alien/resin/wall,
/obj/structure/alien/resin/wall,
-/turf/closed/indestructible/binary,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/turf/open/misc/asteroid/basalt/lava_land_surface/no_ruins,
+/area/virtual_domain)
"S" = (
/obj/structure/alien/weeds,
/mob/living/basic/alien,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"T" = (
/obj/structure/alien/weeds,
/obj/structure/alien/egg/burst,
/obj/effect/decal/cleanable/blood/gibs,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"U" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
/obj/effect/decal/cleanable/blood/gibs,
/obj/item/gun/ballistic/automatic/pistol,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"V" = (
/obj/structure/alien/weeds/node,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"W" = (
/obj/structure/alien/weeds,
/obj/structure/alien/egg/burst,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
"Z" = (
/obj/structure/alien/weeds,
/obj/structure/bed/nest,
@@ -262,12 +261,13 @@
/obj/item/clothing/mask/gas,
/obj/item/clothing/head/helmet/space/syndicate/orange,
/turf/open/misc/asteroid/basalt/lava_land_surface,
-/area/ruin/space/has_grav/powered/virtual_domain)
+/area/virtual_domain)
(1,1,1) = {"
a
a
a
+a
E
E
E
@@ -278,8 +278,7 @@ E
E
E
E
-E
-E
+a
a
a
a
@@ -309,7 +308,7 @@ a
a
a
a
-E
+a
E
z
z
@@ -656,16 +655,16 @@ a
a
a
a
+a
+a
+a
E
E
E
E
E
E
-E
-E
-E
-E
+a
a
a
a
@@ -697,8 +696,8 @@ a
a
a
a
-E
-E
+a
+a
E
E
z
@@ -738,7 +737,7 @@ a
a
a
a
-E
+a
E
E
z
@@ -760,7 +759,7 @@ a
a
a
a
-E
+a
E
z
z
@@ -779,7 +778,7 @@ a
a
a
a
-E
+a
E
z
z
@@ -801,7 +800,7 @@ a
a
a
a
-E
+a
E
E
z
@@ -817,8 +816,8 @@ a
a
a
a
-E
-E
+a
+a
E
E
E
@@ -853,12 +852,12 @@ z
z
E
E
-E
-E
-E
-E
-E
-E
+a
+a
+a
+a
+a
+a
E
E
z
@@ -952,7 +951,7 @@ z
E
E
E
-E
+a
a
a
a
@@ -1029,12 +1028,12 @@ e
z
E
E
-E
-E
-E
+a
+a
+a
E
Q
-d
+q
q
q
q
@@ -1069,7 +1068,7 @@ t
z
z
E
-E
+a
a
a
a
@@ -1110,7 +1109,7 @@ e
z
E
E
-E
+a
a
a
a
@@ -1150,8 +1149,8 @@ e
e
z
E
-E
-E
+a
+a
a
a
a
@@ -1191,7 +1190,7 @@ e
z
z
E
-E
+a
a
a
a
@@ -1233,12 +1232,12 @@ z
E
E
E
+a
+a
+a
+a
E
-E
-E
-E
-E
-d
+q
C
C
A
@@ -1279,7 +1278,7 @@ E
E
E
E
-z
+b
C
C
C
@@ -1647,7 +1646,7 @@ a
E
z
E
-d
+q
q
C
C
@@ -1688,7 +1687,7 @@ a
E
E
E
-d
+q
q
A
A
@@ -1729,7 +1728,7 @@ a
a
a
E
-d
+q
q
A
C
@@ -1745,8 +1744,8 @@ a
a
a
a
-E
-E
+a
+a
E
E
z
@@ -1770,7 +1769,7 @@ a
a
a
E
-d
+q
q
A
A
@@ -1786,7 +1785,7 @@ a
a
a
a
-E
+a
E
E
z
@@ -1811,7 +1810,7 @@ a
a
a
E
-d
+q
q
A
A
@@ -1827,7 +1826,7 @@ a
a
a
a
-E
+a
E
z
z
@@ -1925,7 +1924,7 @@ E
E
E
E
-E
+a
a
a
a
@@ -2001,8 +2000,8 @@ z
z
E
E
-E
-E
+a
+a
a
a
a
diff --git a/auxlua.dll b/auxlua.dll
deleted file mode 100644
index 4f712c26d82ee..0000000000000
Binary files a/auxlua.dll and /dev/null differ
diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm
index c75793dfe34b6..4756b80f02737 100644
--- a/code/__DEFINES/DNA.dm
+++ b/code/__DEFINES/DNA.dm
@@ -19,7 +19,7 @@
//Mutation classes. Normal being on them, extra being additional mutations with instability and other being stuff you dont want people to fuck with like wizard mutate
/// A mutation that can be activated and deactived by completing a sequence
#define MUT_NORMAL 1
-/// A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console
+/// A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before its name in the mutation section of the dna console
#define MUT_EXTRA 2
/// Cannot be interacted with by players through normal means. I.E. wizards mutate
#define MUT_OTHER 3
@@ -60,9 +60,15 @@
#define DNA_MOTH_MARKINGS_BLOCK 13
#define DNA_MUSHROOM_CAPS_BLOCK 14
#define DNA_POD_HAIR_BLOCK 15
-#define DNA_MONKEY_TAIL_BLOCK 16
-#define DNA_FEATURE_BLOCKS 16
+// Hey! Listen up if you're here because you're adding a species feature!
+//
+// You don't need to add a DNA block for EVERY species feature!
+// You ONLY need DNA blocks if you intend to allow players to change it via GENETICS!
+// (Which means having a DNA block for a feature tied to a mob without DNA is entirely pointless.)
+
+/// Total amount of DNA blocks, must be equal to the highest DNA block number
+#define DNA_FEATURE_BLOCKS 15
#define DNA_SEQUENCE_LENGTH 4
#define DNA_MUTATION_BLOCKS 8
@@ -86,6 +92,8 @@
#define ORGAN_SLOT_MONSTER_CORE "monstercore"
#define ORGAN_SLOT_RIGHT_ARM_AUG "r_arm_device"
#define ORGAN_SLOT_LEFT_ARM_AUG "l_arm_device" //This one ignores alphabetical order cause the arms should be together
+#define ORGAN_SLOT_RIGHT_ARM_MUSCLE "r_arm_muscle"
+#define ORGAN_SLOT_LEFT_ARM_MUSCLE "l_arm_muscle" //same as above
#define ORGAN_SLOT_SPINE "spine"
#define ORGAN_SLOT_STOMACH "stomach"
#define ORGAN_SLOT_STOMACH_AID "stomach_aid"
@@ -137,6 +145,8 @@ GLOBAL_LIST_INIT(organ_process_order, list(
ORGAN_SLOT_APPENDIX,
ORGAN_SLOT_RIGHT_ARM_AUG,
ORGAN_SLOT_LEFT_ARM_AUG,
+ ORGAN_SLOT_LEFT_ARM_MUSCLE,
+ ORGAN_SLOT_RIGHT_ARM_MUSCLE,
ORGAN_SLOT_STOMACH,
ORGAN_SLOT_STOMACH_AID,
ORGAN_SLOT_BREATHING_TUBE,
diff --git a/code/__DEFINES/_flags.dm b/code/__DEFINES/_flags.dm
index 55e706ce06d03..cbc17654078bf 100644
--- a/code/__DEFINES/_flags.dm
+++ b/code/__DEFINES/_flags.dm
@@ -11,6 +11,8 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define DF_USE_TAG (1<<0)
#define DF_VAR_EDITED (1<<1)
#define DF_ISPROCESSING (1<<2)
+/// Placed on datums that have a static, constant reference. Primarily only used for turfs.
+#define DF_STATIC_OBJECT (1<<3)
//FLAGS BITMASK
// scroll down before changing the numbers on these
@@ -136,6 +138,8 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define VIRTUAL_SAFE_AREA (1<<16)
/// This area does not allow the Binary channel
#define BINARY_JAMMING (1<<17)
+/// This area prevents Bag of Holding rifts from being opened.
+#define NO_BOH (1<<18)
/*
These defines are used specifically with the atom/pass_flags bitmask
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index 84b0229a97612..66f34f5f57b37 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -73,6 +73,8 @@
#define ADMIN_LUAVIEW_CHUNK(state, log_index) "(VIEW CODE)"
/// Displays "(SHOW)" in the chat, when clicked it tries to show atom(paper). First you need to set the request_state variable to TRUE for the paper.
#define ADMIN_SHOW_PAPER(atom) "(SHOW)"
+/// Displays "(PRINT)" in the chat, when clicked it will try to print the atom(paper) on the CentCom fax machine.
+#define ADMIN_PRINT_FAX(atom, fax_name) "(PRINT)"
/// Displays "(PLAY)" in the chat, when clicked it tries to play internet sounds from the request.
#define ADMIN_PLAY_INTERNET(text, credit) "(PLAY)"
/// Displays "(SEE Z-LEVEL LAYOUT)" in the chat, when clicked it shows the z-level layouts for the current world state.
@@ -87,7 +89,7 @@
if(!drop_atom)
return //not a valid atom.
var/turf/drop_turf = get_step(drop_atom, 0) //resolve where the thing is.
- if(!drop_turf) //incase it's inside a valid drop container, inside another container. ie if a mech picked up a closet and has it inside it's internal storage.
+ if(!drop_turf) //incase it's inside a valid drop container, inside another container. ie if a mech picked up a closet and has it inside its internal storage.
var/atom/last_try = drop_atom.loc?.drop_location() //one last try, otherwise fuck it.
if(last_try)
drop_turf = get_step(last_try, 0)
diff --git a/code/__DEFINES/ai/ai_blackboard.dm b/code/__DEFINES/ai/ai_blackboard.dm
index 90a9b55ba1749..4374288b07c5b 100644
--- a/code/__DEFINES/ai/ai_blackboard.dm
+++ b/code/__DEFINES/ai/ai_blackboard.dm
@@ -24,6 +24,8 @@
///the list of interactions we can have with the owner
#define BB_INTERACTIONS_WITH_OWNER "BB_interactions_with_owner"
+///The trait checked by ai_behavior/find_potential_targets/prioritize_trait to return a target with a trait over the rest.
+#define BB_TARGET_PRIORITY_TRAIT "target_priority_trait"
/// Store a single or list of emotes at this key
#define BB_EMOTE_KEY "BB_emotes"
@@ -91,7 +93,7 @@
#define BB_TARGETLESS_TIME "BB_targetless_time"
///Tipped blackboards
-///Bool that means a basic mob will start reacting to being tipped in it's planning
+///Bool that means a basic mob will start reacting to being tipped in its planning
#define BB_BASIC_MOB_TIP_REACTING "BB_basic_tip_reacting"
///the motherfucker who tipped us
#define BB_BASIC_MOB_TIPPER "BB_basic_tip_tipper"
diff --git a/code/__DEFINES/ai/monsters.dm b/code/__DEFINES/ai/monsters.dm
index f80eb85735da6..fb6952eb08491 100644
--- a/code/__DEFINES/ai/monsters.dm
+++ b/code/__DEFINES/ai/monsters.dm
@@ -10,6 +10,16 @@
/// Key where we keep the spine traps ability
#define BB_METEOR_HEART_SPINE_TRAPS "BB_meteor_spine_traps"
+// Cybersun AI core AI keys
+///key for lightning strike attack
+#define BB_CYBERSUN_CORE_LIGHTNING "BB_lightning_strike"
+///key for big laser attack
+#define BB_CYBERSUN_CORE_BARRAGE "BB_cybersun_barrage"
+
+// Donk Exenteration Drone keys
+// key for aoe slash attack
+#define BB_DEDBOT_SLASH "BB_dedbot_exenterate"
+
// Spider AI keys
/// Key where we store a turf to put webs on
#define BB_SPIDER_WEB_TARGET "BB_spider_web_target"
@@ -60,6 +70,11 @@
#define BB_LOBSTROSITY_TARGET_LIMB "BB_lobstrosity_target_limb"
/// We increment this counter every time we try to move while dragging an arm and if we go too long we'll give up trying to get out of line of sight and just eat the fingers
#define BB_LOBSTROSITY_FINGER_LUST "BB_lobstrosity_finger_lust"
+/// Does this carp still target lying mobs even if they aren't stunned, and flee from sary fishermen?
+#define BB_LOBSTROSITY_NAIVE_HUNTER "BB_lobstrosity_naive_hunter"
+
+/// Does this carp run from scary fishermen?
+#define BB_CARPS_FEAR_FISHERMAN "BB_carp_fear_fisherman"
// eyeball keys
///the death glare ability
diff --git a/code/__DEFINES/art.dm b/code/__DEFINES/art.dm
index b6e9b885d9132..2f6fd95523148 100644
--- a/code/__DEFINES/art.dm
+++ b/code/__DEFINES/art.dm
@@ -14,3 +14,16 @@
#define CRAYON_COST_SMALL 0.5
#define CRAYON_COST_DEFAULT 1
#define CRAYON_COST_LARGE 5
+
+/**
+ * Patronage thresholds for paintings.
+ * Different cosmetic frames become available as more credits are spent on the patronage.
+ * These also influence the artistic value (read: positive moodlets) of a painting.
+ */
+#define PATRONAGE_OK_FRAME (PAYCHECK_CREW * 3) // 150 credits, as of march 2022
+#define PATRONAGE_NICE_FRAME (PATRONAGE_OK_FRAME * 2.5)
+#define PATRONAGE_GREAT_FRAME (PATRONAGE_NICE_FRAME * 2)
+#define PATRONAGE_EXCELLENT_FRAME (PATRONAGE_GREAT_FRAME * 2)
+#define PATRONAGE_AMAZING_FRAME (PATRONAGE_EXCELLENT_FRAME * 2)
+#define PATRONAGE_SUPERB_FRAME (PATRONAGE_AMAZING_FRAME * 2)
+#define PATRONAGE_LEGENDARY_FRAME (PATRONAGE_SUPERB_FRAME * 2)
diff --git a/code/__DEFINES/atmospherics/atmos_mob_interaction.dm b/code/__DEFINES/atmospherics/atmos_mob_interaction.dm
index dbd8bbc5610b0..75dcebc72d963 100644
--- a/code/__DEFINES/atmospherics/atmos_mob_interaction.dm
+++ b/code/__DEFINES/atmospherics/atmos_mob_interaction.dm
@@ -64,13 +64,13 @@
/// The maximum number of degrees that your body can heat up in 1 tick, due to the environment, when in a hot area.
#define BODYTEMP_HEATING_MAX 30
/// The body temperature limit the human body can take before it starts taking damage from heat.
-/// This also affects how fast the body normalises it's temperature when hot.
+/// This also affects how fast the body normalises its temperature when hot.
/// 340k is about 66c, and rather high for a human.
#define BODYTEMP_HEAT_DAMAGE_LIMIT (BODYTEMP_NORMAL + 30)
/// A temperature limit which is above the maximum lavaland temperature
#define BODYTEMP_HEAT_LAVALAND_SAFE (LAVALAND_MAX_TEMPERATURE + 5)
/// The body temperature limit the human body can take before it starts taking damage from cold.
-/// This also affects how fast the body normalises it's temperature when cold.
+/// This also affects how fast the body normalises its temperature when cold.
/// 270k is about -3c, that is below freezing and would hurt over time.
#define BODYTEMP_COLD_DAMAGE_LIMIT (BODYTEMP_NORMAL - 40)
/// A temperature limit which is above the minimum icebox temperature
diff --git a/code/__DEFINES/atmospherics/atmos_piping.dm b/code/__DEFINES/atmospherics/atmos_piping.dm
index 3870a7aed34ac..521dbd02579ec 100644
--- a/code/__DEFINES/atmospherics/atmos_piping.dm
+++ b/code/__DEFINES/atmospherics/atmos_piping.dm
@@ -91,6 +91,8 @@
#define PIPING_ALL_COLORS (1<<4)
/// can bridge over pipenets
#define PIPING_BRIDGE (1<<5)
+/// intended to connect with layers 2 and 4 only
+#define PIPING_DISTRO_AND_WASTE_LAYERS (1<<6)
// Ventcrawling bitflags, handled in var/vent_movement
///Allows for ventcrawling to occur. All atmospheric machines have this flag on by default. Cryo is the exception
diff --git a/code/__DEFINES/atom_hud.dm b/code/__DEFINES/atom_hud.dm
index 86de96f07a1d1..1af3003bb8577 100644
--- a/code/__DEFINES/atom_hud.dm
+++ b/code/__DEFINES/atom_hud.dm
@@ -58,8 +58,8 @@
#define DATA_HUD_SECURITY_ADVANCED 2
#define DATA_HUD_MEDICAL_BASIC 3
#define DATA_HUD_MEDICAL_ADVANCED 4
-#define DATA_HUD_DIAGNOSTIC_BASIC 5
-#define DATA_HUD_DIAGNOSTIC_ADVANCED 6
+#define DATA_HUD_DIAGNOSTIC 5
+#define DATA_HUD_BOT_PATH 6
#define DATA_HUD_ABDUCTOR 7
#define DATA_HUD_SENTIENT_DISEASE 8
#define DATA_HUD_AI_DETECT 9
diff --git a/code/__DEFINES/bandastation/ru_jobs.dm b/code/__DEFINES/bandastation/ru_jobs.dm
index 19550d141d7f9..fb2f94945ae3f 100644
--- a/code/__DEFINES/bandastation/ru_jobs.dm
+++ b/code/__DEFINES/bandastation/ru_jobs.dm
@@ -1,6 +1,6 @@
// Keep this in sync with JOBS_RU from tgui\packages\tgui\bandastation\ru_jobs.tsx
//No department
-#define JOB_ASSISTANT_RU "Гражданский"
+#define JOB_ASSISTANT_RU "Ассистент"
#define JOB_PRISONER_RU "Заключенный"
//Command
#define JOB_CAPTAIN_RU "Капитан"
@@ -113,16 +113,14 @@ GLOBAL_LIST_INIT(job_titles_ru, list(
JOB_PSYCHOLOGIST = JOB_PSYCHOLOGIST_RU,
))
+GLOBAL_LIST_EMPTY(job_titles_ru_to_en)
+
// Use it ONLY for display!!
-/proc/job_title_ru(title)
- var/job_ru_title = GLOB.job_titles_ru[title]
- if(job_ru_title)
- return job_ru_title
- return title
+/proc/job_title_ru(en_title)
+ return GLOB.job_titles_ru[en_title] || en_title
-/proc/job_title_ru_to_en(title)
- GLOB.job_titles_ru.Find("")
- for(var/en_title in GLOB.job_titles_ru)
- if(GLOB.job_titles_ru[en_title] == title)
- return en_title
- return title
+/proc/job_title_ru_to_en(ru_title)
+ if(!length(GLOB.job_titles_ru_to_en))
+ for(var/key in GLOB.job_titles_ru)
+ GLOB.job_titles_ru_to_en[GLOB.job_titles_ru[key]] = key
+ return GLOB.job_titles_ru_to_en[ru_title] || ru_title
diff --git a/code/__DEFINES/basic_mobs.dm b/code/__DEFINES/basic_mobs.dm
index ae74872cd7302..e519fb25240be 100644
--- a/code/__DEFINES/basic_mobs.dm
+++ b/code/__DEFINES/basic_mobs.dm
@@ -70,5 +70,3 @@ GLOBAL_VAR_INIT(gutlunch_count, 0)
#define BB_RAPTOR_TROUGH_TARGET "raptor_trough_target"
#define MAX_RAPTOR_POP 64
-
-
diff --git a/code/__DEFINES/cargo.dm b/code/__DEFINES/cargo.dm
index 1d34ed6b3cff8..d136f35a69ffb 100644
--- a/code/__DEFINES/cargo.dm
+++ b/code/__DEFINES/cargo.dm
@@ -1,33 +1,9 @@
-#define STYLE_STANDARD 1
-#define STYLE_BLUESPACE 2
-#define STYLE_CENTCOM 3
-#define STYLE_SYNDICATE 4
-#define STYLE_BLUE 5
-#define STYLE_CULT 6
-#define STYLE_MISSILE 7
-#define STYLE_RED_MISSILE 8
-#define STYLE_BOX 9
-#define STYLE_HONK 10
-#define STYLE_FRUIT 11
-#define STYLE_INVISIBLE 12
-#define STYLE_GONDOLA 13
-#define STYLE_SEETHROUGH 14
-
-#define POD_SHAPE 1
-#define POD_BASE 2
-#define POD_DOOR 3
-#define POD_DECAL 4
-#define POD_GLOW 5
-#define POD_RUBBLE_TYPE 6
-#define POD_NAME 7
-#define POD_DESC 8
-
#define RUBBLE_NONE 1
#define RUBBLE_NORMAL 2
#define RUBBLE_WIDE 3
#define RUBBLE_THIN 4
-#define POD_SHAPE_NORML 1
+#define POD_SHAPE_NORMAL 1
#define POD_SHAPE_OTHER 2
#define POD_TRANSIT "1"
diff --git a/code/__DEFINES/colors.dm b/code/__DEFINES/colors.dm
index 72159bde0540e..5a95d4f77d7d2 100644
--- a/code/__DEFINES/colors.dm
+++ b/code/__DEFINES/colors.dm
@@ -435,3 +435,8 @@ GLOBAL_LIST_INIT(cable_colors, list(
))
#define HUSK_COLOR_TONE rgb(96, 88, 80)
+
+#define CM_COLOR_SAT_MIN 0.6
+#define CM_COLOR_SAT_MAX 0.7
+#define CM_COLOR_LUM_MIN 0.65
+#define CM_COLOR_LUM_MAX 0.75
diff --git a/code/__DEFINES/cult.dm b/code/__DEFINES/cult.dm
index 005b0ca27eef8..4f77e2966ca39 100644
--- a/code/__DEFINES/cult.dm
+++ b/code/__DEFINES/cult.dm
@@ -58,5 +58,5 @@ GLOBAL_LIST(sacrificed)
// Used to keep track of items rewarded after a heretic is sacked.
#define CURSED_BLADE_UNLOCKED "Cursed Blade"
-#define CRIMSON_FOCUS_UNLOCKED "Crimson Focus"
+#define CRIMSON_MEDALLION_UNLOCKED "Crimson Medallion"
#define PROTEON_ORB_UNLOCKED "Proteon Orb"
diff --git a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_main.dm b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_main.dm
index c612d174ac354..3282c9387a1e5 100644
--- a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_main.dm
+++ b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_main.dm
@@ -68,7 +68,7 @@
#define COMSIG_ATOM_EXITED "atom_exited"
///from base of atom/movable/Moved(): (atom/movable/gone, direction)
#define COMSIG_ATOM_ABSTRACT_EXITED "atom_abstract_exited"
-///from base of atom/Bumped(): (/atom/movable)
+///from base of atom/Bumped(): (/atom/movable) (the one that gets bumped)
#define COMSIG_ATOM_BUMPED "atom_bumped"
///from base of atom/has_gravity(): (turf/location, list/forced_gravities)
#define COMSIG_ATOM_HAS_GRAVITY "atom_has_gravity"
@@ -140,3 +140,6 @@
/// From /obj/effect/particle_effect/sparks/proc/sparks_touched(datum/source, atom/movable/singed)
#define COMSIG_ATOM_TOUCHED_SPARKS "atom_touched_sparks"
#define COMSIG_ATOM_TOUCHED_HAZARDOUS_SPARKS "atom_touched_hazardous_sparks"
+
+/// From whoever has been revealed (atom/revealed)
+#define COMSIG_ATOM_REVEAL "atom_reveal"
diff --git a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movable.dm b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movable.dm
index bc73dbf32914a..d75d8bacec73a 100644
--- a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movable.dm
+++ b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movable.dm
@@ -9,10 +9,12 @@
#define COMSIG_MOVABLE_MOVED "movable_moved"
///from base of atom/movable/Cross(): (/atom/movable)
#define COMSIG_MOVABLE_CROSS "movable_cross"
+ #define COMPONENT_BLOCK_CROSS (1<<0)
///from base of atom/movable/Move(): (/atom/movable)
#define COMSIG_MOVABLE_CROSS_OVER "movable_cross_am"
///from base of atom/movable/Bump(): (/atom)
#define COMSIG_MOVABLE_BUMP "movable_bump"
+ #define COMPONENT_INTERCEPT_BUMPED (1<<0)
///from base of atom/movable/newtonian_move(): (inertia_direction, start_delay)
#define COMSIG_MOVABLE_NEWTONIAN_MOVE "movable_newtonian_move"
#define COMPONENT_MOVABLE_NEWTONIAN_BLOCK (1<<0)
@@ -72,7 +74,7 @@
#define COMSIG_MOVABLE_DISPOSING "movable_disposing"
// called when movable is expelled from a disposal pipe, bin or outlet on obj/pipe_eject: (direction)
#define COMSIG_MOVABLE_PIPE_EJECTING "movable_pipe_ejecting"
-///called when the movable sucessfully has it's anchored var changed, from base atom/movable/set_anchored(): (value)
+///called when the movable sucessfully has its anchored var changed, from base atom/movable/set_anchored(): (value)
#define COMSIG_MOVABLE_SET_ANCHORED "movable_set_anchored"
///from base of atom/movable/setGrabState(): (newstate)
#define COMSIG_MOVABLE_SET_GRAB_STATE "living_set_grab_state"
@@ -123,3 +125,4 @@
#define COMSIG_MOVABLE_BUMP_PUSHED "movable_bump_pushed"
/// Stop it from moving
#define COMPONENT_NO_PUSH (1<<0)
+
diff --git a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movement.dm b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movement.dm
index 5836a0be65a39..63ad7655be7ee 100644
--- a/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movement.dm
+++ b/code/__DEFINES/dcs/signals/signals_atom/signals_atom_movement.dm
@@ -19,7 +19,12 @@
#define COMSIG_ATOM_START_PULL "movable_start_pull"
/// called on /atom when something attempts to pass through it (atom/movable/source, atom/movable/passing, dir)
#define COMSIG_ATOM_TRIED_PASS "atom_tried_pass"
- #define COMSIG_COMPONENT_PERMIT_PASSAGE (1 << 0)
+/// called on /movable when something attempts to pass through it (atom/movable/source, atom/movable/passing, dir) AND WHEN general_movement = FALSE for some fucking reason
+#define COMSIG_MOVABLE_CAN_PASS_THROUGH "movable_can_pass_through"
+/// If given, we permit passage through
+#define COMSIG_COMPONENT_PERMIT_PASSAGE (1 << 0)
+/// If given, we DONT permit passage through
+#define COMSIG_COMPONENT_REFUSE_PASSAGE (1 << 1)
///called on /living when someone starts pulling (atom/movable/pulled, state, force)
#define COMSIG_LIVING_START_PULL "living_start_pull"
///called on /living when someone is pulled (mob/living/puller)
diff --git a/code/__DEFINES/dcs/signals/signals_clothing.dm b/code/__DEFINES/dcs/signals/signals_clothing.dm
index 03b695aca4c3e..eeb40ade8aae5 100644
--- a/code/__DEFINES/dcs/signals/signals_clothing.dm
+++ b/code/__DEFINES/dcs/signals/signals_clothing.dm
@@ -1,5 +1,5 @@
// /obj/item/clothing
-/// (/obj/item/clothing, visor_state) - When a clothing gets it's visor toggled.
+/// (/obj/item/clothing, visor_state) - When a clothing gets its visor toggled.
#define COMSIG_CLOTHING_VISOR_TOGGLE "clothing_visor_toggle"
/// From an undersuit being adjusted: ()
#define COMSIG_CLOTHING_UNDER_ADJUSTED "clothing_under_adjusted"
diff --git a/code/__DEFINES/dcs/signals/signals_datum.dm b/code/__DEFINES/dcs/signals/signals_datum.dm
index 0c998be19219f..81224e7a58d81 100644
--- a/code/__DEFINES/dcs/signals/signals_datum.dm
+++ b/code/__DEFINES/dcs/signals/signals_datum.dm
@@ -45,3 +45,6 @@
///from /datum/bank_account/pay_debt(), after a portion or all the debt has been paid.
#define COMSIG_BANK_ACCOUNT_DEBT_PAID "bank_account_debt_paid"
+
+///from /datum/component/on_hit_effect/send_signal(): (user, target, hit_zone)
+#define COMSIG_ON_HIT_EFFECT "comsig_on_hit_effect"
diff --git a/code/__DEFINES/dcs/signals/signals_fish.dm b/code/__DEFINES/dcs/signals/signals_fish.dm
index 5b01bd7d61299..2fbf99446ab94 100644
--- a/code/__DEFINES/dcs/signals/signals_fish.dm
+++ b/code/__DEFINES/dcs/signals/signals_fish.dm
@@ -21,11 +21,15 @@
/// Fishing challenge completed
#define COMSIG_FISHING_CHALLENGE_COMPLETED "fishing_completed"
/// Sent to the fisherman when the reward is dispensed: (reward)
-#define COMSIG_MOB_FISHING_REWARD_DISPENSED "mob_fishing_reward_dispensed"
+#define COMSIG_FISH_SOURCE_REWARD_DISPENSED "mob_fish_source_reward_dispensed"
/// Called when you try to use fishing rod on anything
#define COMSIG_PRE_FISHING "pre_fishing"
+/// Called when an ai-controlled mob interacts with the fishing spot
+#define COMSIG_NPC_FISHING "npc_fishing"
+ #define NPC_FISHING_SPOT 1
+
/// Sent by the target of the fishing rod cast
#define COMSIG_FISHING_ROD_CAST "fishing_rod_cast"
#define FISHING_ROD_CAST_HANDLED (1 << 0)
@@ -42,3 +46,9 @@
/// From /obj/item/fish_analyzer/proc/analyze_status: (fish, user)
#define COMSIG_FISH_ANALYZER_ANALYZE_STATUS "fish_analyzer_analyze_status"
+
+/// From /datum/component/fish_growth/on_fish_life: (seconds_per_tick)
+#define COMSIG_FISH_BEFORE_GROWING "fish_before_growing"
+ #define COMPONENT_DONT_GROW (1 << 0)
+/// From /datum/component/fish_growth/finish_growing: (result)
+#define COMSIG_FISH_FINISH_GROWING "fish_finish_growing"
diff --git a/code/__DEFINES/dcs/signals/signals_blackmarket.dm b/code/__DEFINES/dcs/signals/signals_market.dm
similarity index 100%
rename from code/__DEFINES/dcs/signals/signals_blackmarket.dm
rename to code/__DEFINES/dcs/signals/signals_market.dm
diff --git a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_living.dm b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_living.dm
index 4c79c9ad8147d..285c0b0ac4e2a 100644
--- a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_living.dm
+++ b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_living.dm
@@ -223,11 +223,6 @@
/// From /obj/effect/temp_visual/resonance/burst() : (mob/creator, mob/living/hit_living)
#define COMSIG_LIVING_RESONATOR_BURST "living_resonator_burst"
-/// From /obj/projectile/attempt_parry() : (obj/projectile/parried_projectile)
-#define COMSIG_LIVING_PROJECTILE_PARRYING "living_projectile_parrying"
- /// Return to allow the parry to happen
- #define ALLOW_PARRY (1<<0)
-
/// From /obj/projectile/on_parry() : (obj/projectile/parried_projectile)
#define COMSIG_LIVING_PROJECTILE_PARRIED "living_projectile_parried"
/// Return to prevent the projectile from executing any code in on_parry()
@@ -277,6 +272,9 @@
#define COMSIG_LIVING_GRAB "living_grab"
// Return COMPONENT_CANCEL_ATTACK_CHAIN / COMPONENT_SKIP_ATTACK_CHAIN to stop the grab
+///Called when living finish eat (/datum/component/edible/proc/On_Consume)
+#define COMSIG_LIVING_FINISH_EAT "living_finish_eat"
+
/// From /datum/element/basic_eating/try_eating()
#define COMSIG_MOB_PRE_EAT "mob_pre_eat"
///cancel eating attempt
@@ -291,3 +289,8 @@
#define COMSIG_MOB_HAPPINESS_CHANGE "happiness_change"
/// From /obj/item/melee/baton/baton_effect(): (datum/source, mob/living/user, /obj/item/melee/baton)
#define COMSIG_MOB_BATONED "mob_batoned"
+
+/// Sent to the mob when their mind is slaved
+#define COMSIG_MOB_ENSLAVED_TO "mob_enslaved_to"
+/// From /obj/item/proc/attack_atom: (mob/living/attacker, atom/attacked)
+#define COMSIG_LIVING_ATTACK_ATOM "living_attack_atom"
diff --git a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_main.dm b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_main.dm
index 8be5b1fdb64aa..dfbfe68ad52cd 100644
--- a/code/__DEFINES/dcs/signals/signals_mob/signals_mob_main.dm
+++ b/code/__DEFINES/dcs/signals/signals_mob/signals_mob_main.dm
@@ -243,5 +243,8 @@
/// from /mob/proc/slip(): (knockdown_amonut, obj/slipped_on, lube_flags [mobs.dm], paralyze, force_drop)
#define COMSIG_MOB_SLIPPED "mob_slipped"
+/// From the base of /datum/component/callouts/proc/callout_picker(mob/user, atom/clicked_atom): (datum/callout_option/callout, atom/target)
+#define COMSIG_MOB_CREATED_CALLOUT "mob_created_callout"
+
/// from /mob/proc/key_down(): (key, client/client, full_key)
#define COMSIG_MOB_KEYDOWN "mob_key_down"
diff --git a/code/__DEFINES/dcs/signals/signals_object.dm b/code/__DEFINES/dcs/signals/signals_object.dm
index d34de1e356792..45b671141a380 100644
--- a/code/__DEFINES/dcs/signals/signals_object.dm
+++ b/code/__DEFINES/dcs/signals/signals_object.dm
@@ -389,10 +389,16 @@
///sent to targets during the process_hit proc of projectiles
#define COMSIG_PROJECTILE_PREHIT "com_proj_prehit"
#define PROJECTILE_INTERRUPT_HIT (1<<0)
+///from /obj/projectile/pixel_move(): ()
+#define COMSIG_PROJECTILE_PIXEL_STEP "projectile_pixel_step"
+///sent to self during the process_hit proc of projectiles
+#define COMSIG_PROJECTILE_SELF_PREHIT "com_proj_prehit"
///from the base of /obj/projectile/Range(): ()
#define COMSIG_PROJECTILE_RANGE "projectile_range"
///from the base of /obj/projectile/on_range(): ()
#define COMSIG_PROJECTILE_RANGE_OUT "projectile_range_out"
+///from the base of /obj/projectile/process(): ()
+#define COMSIG_PROJECTILE_BEFORE_MOVE "projectile_before_move"
///from [/obj/item/proc/tryEmbed] sent when trying to force an embed (mainly for projectiles and eating glass)
#define COMSIG_EMBED_TRY_FORCE "item_try_embed"
#define COMPONENT_EMBED_SUCCESS (1<<1)
@@ -526,5 +532,5 @@
/// Sent from /obj/item/update_weight_class(). (old_w_class, new_w_class)
#define COMSIG_ITEM_WEIGHT_CLASS_CHANGED "item_weight_class_changed"
-/// Sent from /obj/item/update_weight_class(), to it's loc. (obj/item/changed_item, old_w_class, new_w_class)
+/// Sent from /obj/item/update_weight_class(), to its loc. (obj/item/changed_item, old_w_class, new_w_class)
#define COMSIG_ATOM_CONTENTS_WEIGHT_CLASS_CHANGED "atom_contents_weight_class_changed"
diff --git a/code/__DEFINES/dcs/signals/signals_spell.dm b/code/__DEFINES/dcs/signals/signals_spell.dm
index 4502997438589..d9ef98527e25c 100644
--- a/code/__DEFINES/dcs/signals/signals_spell.dm
+++ b/code/__DEFINES/dcs/signals/signals_spell.dm
@@ -74,6 +74,10 @@
#define COMSIG_MOB_EJECTED_FROM_JAUNT "spell_mob_eject_jaunt"
/// Sent from datum/action/cooldown/spell/jaunt/exit_jaunt, after the mob exited jaunt: (datum/action/cooldown/spell/spell)
#define COMSIG_MOB_AFTER_EXIT_JAUNT "spell_mob_after_exit_jaunt"
+/// Sent from /obj/effect/dummy/phased_mob/proc/phased_check when moving to the holder object: (/obj/effect/dummy/phased_mob, mob/living/phaser, turf/newloc)
+#define COMSIG_MOB_PHASED_CHECK "mob_phased_check"
+ /// Return this to cancel the phased move
+ #define COMPONENT_BLOCK_PHASED_MOVE (1 << 0)
/// Sent from/datum/action/cooldown/spell/jaunt/bloodcrawl/slaughter_demon/try_enter_jaunt,
/// to any unconscious / critical mobs being dragged when the jaunter enters blood:
diff --git a/code/__DEFINES/dcs/signals/signals_voidwalker.dm b/code/__DEFINES/dcs/signals/signals_voidwalker.dm
new file mode 100644
index 0000000000000..013e6173d867c
--- /dev/null
+++ b/code/__DEFINES/dcs/signals/signals_voidwalker.dm
@@ -0,0 +1,2 @@
+/// Called from /datum/component/space_kidnap/succesful_kidnap() : (mob/living/carbon/human/voidwalker, mob/living/carbon/human/victim)
+#define COMSIG_VOIDWALKER_SUCCESFUL_KIDNAP "voidwalker_succesful_kidnap"
diff --git a/code/__DEFINES/fish.dm b/code/__DEFINES/fish.dm
index 36903049e895b..3671ff3d8cdc6 100644
--- a/code/__DEFINES/fish.dm
+++ b/code/__DEFINES/fish.dm
@@ -161,3 +161,6 @@
#define FISH_BEAUTY_GOOD 450
#define FISH_BEAUTY_GREAT 600
#define FISH_BEAUTY_EXCELLENT 700
+
+//Fish breeding stops if fish count exceeds this.
+#define AQUARIUM_MAX_BREEDING_POPULATION 20
diff --git a/code/__DEFINES/interaction_flags.dm b/code/__DEFINES/interaction_flags.dm
index 615fe5c4cbda2..fd66cee5bb93e 100644
--- a/code/__DEFINES/interaction_flags.dm
+++ b/code/__DEFINES/interaction_flags.dm
@@ -26,6 +26,8 @@
#define INTERACT_ATOM_MOUSEDROP_IGNORE_USABILITY (1<<12)
/// Bypass all adjacency and other checks for mouse drop
#define INTERACT_ATOM_MOUSEDROP_IGNORE_CHECKS (INTERACT_ATOM_MOUSEDROP_IGNORE_ADJACENT | INTERACT_ATOM_MOUSEDROP_IGNORE_USABILITY)
+/// calls try_interact() on attack_paw() and returns that.
+#define INTERACT_ATOM_ATTACK_PAW (1<<13)
/// attempt pickup on attack_hand for items
#define INTERACT_ITEM_ATTACK_HAND_PICKUP (1<<0)
diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm
index 6d96f895eb588..aaf1a22b41239 100644
--- a/code/__DEFINES/inventory.dm
+++ b/code/__DEFINES/inventory.dm
@@ -106,6 +106,8 @@ DEFINE_BITFIELD(no_equip_flags, list(
#define HIDESNOUT (1<<12)
///hides mutant/moth wings, does not apply to functional wings
#define HIDEMUTWINGS (1<<13)
+///hides belts and riggings
+#define HIDEBELT (1<<14)
//bitflags for clothing coverage - also used for limbs
#define HEAD (1<<0)
diff --git a/code/__DEFINES/lazy_templates.dm b/code/__DEFINES/lazy_templates.dm
index 8a469af4deeda..1e8dca9a7a110 100644
--- a/code/__DEFINES/lazy_templates.dm
+++ b/code/__DEFINES/lazy_templates.dm
@@ -3,6 +3,7 @@
#define LAZY_TEMPLATE_KEY_NINJA_HOLDING_FACILITY "LT_NINJAHOLDING"
#define LAZY_TEMPLATE_KEY_ABDUCTOR_SHIPS "LT_ABDUCTORSHIPS"
#define LAZY_TEMPLATE_KEY_HERETIC_SACRIFICE "LT_HERETICSACRIFICE"
+#define LAZY_TEMPLATE_KEY_VOIDWALKER_VOID "LT_VOIDWALKERVOID"
#define LAZY_TEMPLATE_KEY_LIST_ALL(...) list( \
"Nukie Base" = LAZY_TEMPLATE_KEY_NUKIEBASE, \
@@ -10,4 +11,5 @@
"Ninja Holding" = LAZY_TEMPLATE_KEY_NINJA_HOLDING_FACILITY, \
"Abductor Ships" = LAZY_TEMPLATE_KEY_ABDUCTOR_SHIPS, \
"Heretic Sacrifice Level" = LAZY_TEMPLATE_KEY_HERETIC_SACRIFICE, \
+ "Voidwalker Void" = LAZY_TEMPLATE_KEY_VOIDWALKER_VOID, \
)
diff --git a/code/__DEFINES/machines.dm b/code/__DEFINES/machines.dm
index 2c63f2568dcf3..d7245d8b6f362 100644
--- a/code/__DEFINES/machines.dm
+++ b/code/__DEFINES/machines.dm
@@ -33,7 +33,7 @@
#define BASE_MACHINE_ACTIVE_CONSUMPTION (BASE_MACHINE_IDLE_CONSUMPTION * 10)
/// Bitflags for a machine's preferences on when it should start processing. For use with machinery's `processing_flags` var.
-#define START_PROCESSING_ON_INIT (1<<0) /// Indicates the machine will automatically start processing right after it's `Initialize()` is ran.
+#define START_PROCESSING_ON_INIT (1<<0) /// Indicates the machine will automatically start processing right after its `Initialize()` is ran.
#define START_PROCESSING_MANUALLY (1<<1) /// Machines with this flag will not start processing when it's spawned. Use this if you want to manually control when a machine starts processing.
//bitflags for door switches.
diff --git a/code/__DEFINES/maps.dm b/code/__DEFINES/maps.dm
index c76ba60911355..3c87195e99076 100644
--- a/code/__DEFINES/maps.dm
+++ b/code/__DEFINES/maps.dm
@@ -222,3 +222,13 @@ Always compile, always use that verb, and always make sure that it works for wha
/// Checks the job changes in the map config for the passed change key.
#define CHECK_MAP_JOB_CHANGE(job, change) SSmapping.config.job_changes?[job]?[change]
+
+///Identifiers for away mission spawnpoints
+#define AWAYSTART_BEACH "AWAYSTART_BEACH"
+#define AWAYSTART_MUSEUM "AWAYSTART_MUSEUM"
+#define AWAYSTART_RESEARCH "AWAYSTART_RESEARCH"
+#define AWAYSTART_CAVES "AWAYSTART_CAVES"
+#define AWAYSTART_MOONOUTPOST "AWAYSTART_MOONOUTPOST"
+#define AWAYSTART_SNOWCABIN "AWAYSTART_SNOWCABIN"
+#define AWAYSTART_SNOWDIN "AWAYSTART_SNOWDIN"
+#define AWAYSTART_UNDERGROUND "AWAYSTART_UNDERGROUND"
diff --git a/code/__DEFINES/blackmarket.dm b/code/__DEFINES/market.dm
similarity index 100%
rename from code/__DEFINES/blackmarket.dm
rename to code/__DEFINES/market.dm
diff --git a/code/__DEFINES/mining.dm b/code/__DEFINES/mining.dm
index 4b233a5d4f171..d0fa97062b1a2 100644
--- a/code/__DEFINES/mining.dm
+++ b/code/__DEFINES/mining.dm
@@ -5,10 +5,11 @@
#define BOULDER_SIZE_MEDIUM 10
/// Durability of a small size boulder from a small size vent.
#define BOULDER_SIZE_SMALL 5
-/// How many boulders can a single ore vent have on it's tile before it stops producing more?
+/// How many boulders can a single ore vent have on its tile before it stops producing more?
#define MAX_BOULDERS_PER_VENT 10
/// Time multiplier
#define INATE_BOULDER_SPEED_MULTIPLIER 3
+
// Vent type
/// Large vents, giving large boulders.
#define LARGE_VENT_TYPE "large"
@@ -17,6 +18,14 @@
/// Small vents, giving small boulders.
#define SMALL_VENT_TYPE "small"
+// Timers for the ore vents to perform wave defense.
+/// Duration for wave defense for a small vent.
+#define WAVE_DURATION_SMALL 60 SECONDS
+/// Duration for wave defense for a medium vent.
+#define WAVE_DURATION_MEDIUM 90 SECONDS
+/// Duration for wave defense for a large vent.
+#define WAVE_DURATION_LARGE 150 SECONDS
+
/// Proximity to a vent that a wall ore needs to be for 5 ore to be mined.
#define VENT_PROX_VERY_HIGH 3
/// Proximity to a vent that a wall ore needs to be for 4 ore to be mined.
diff --git a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm
index f690304fd5f0c..b722c1a96155b 100644
--- a/code/__DEFINES/mobs.dm
+++ b/code/__DEFINES/mobs.dm
@@ -10,6 +10,8 @@
#define MOVE_INTENT_WALK "walk"
#define MOVE_INTENT_RUN "run"
+/// Amount of oxyloss that KOs a human
+#define OXYLOSS_PASSOUT_THRESHOLD 50
//Blood levels
#define BLOOD_VOLUME_MAX_LETHAL 2150
#define BLOOD_VOLUME_EXCESS 2100
@@ -130,6 +132,7 @@
#define SPECIES_ZOMBIE "zombie"
#define SPECIES_ZOMBIE_INFECTIOUS "memezombie"
#define SPECIES_ZOMBIE_KROKODIL "krokodil_zombie"
+#define SPECIES_VOIDWALKER "voidwalker"
// Like species IDs, but not specifically attached a species.
#define BODYPART_ID_ALIEN "alien"
@@ -466,6 +469,9 @@
#define ROBOTIC_BRUTE_EXAMINE_TEXT "denting"
#define ROBOTIC_BURN_EXAMINE_TEXT "charring"
+#define GLASSY_BRUTE_EXAMINE_TEXT "cracking"
+#define GLASSY_BURN_EXAMINE_TEXT "deformation"
+
#define GRAB_PIXEL_SHIFT_PASSIVE 6
#define GRAB_PIXEL_SHIFT_AGGRESSIVE 12
#define GRAB_PIXEL_SHIFT_NECK 16
diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm
index 6f8fa60d48ae1..5997015d85c8a 100644
--- a/code/__DEFINES/preferences.dm
+++ b/code/__DEFINES/preferences.dm
@@ -74,7 +74,7 @@
#define EXP_TYPE_ADMIN "Admin"
//Flags in the players table in the db
-#define DB_FLAG_EXEMPT 1
+#define DB_FLAG_EXEMPT (1<<0)
#define DEFAULT_CYBORG_NAME "Default Cyborg Name"
diff --git a/code/__DEFINES/projectiles.dm b/code/__DEFINES/projectiles.dm
index ed4c66b799c59..28b7b6f3d1be5 100644
--- a/code/__DEFINES/projectiles.dm
+++ b/code/__DEFINES/projectiles.dm
@@ -14,8 +14,10 @@
#define CALIBER_A7MM "a7mm"
/// The caliber used by the [security auto-rifle][/obj/item/gun/ballistic/automatic/wt550].
#define CALIBER_46X30MM "4.6x30mm"
-/// The caliber used by the Nanotrasen Saber SMG, PP-95 SMG and Type U3 Uzi. Also used as the default caliber for pistols but only the stechkin APS machine pistol doesn't override it.
+/// The caliber used by the Nanotrasen Saber SMG and Type U3 Uzi. Also used as the default caliber for pistols but only the stechkin APS machine pistol doesn't override it.
#define CALIBER_9MM "9mm"
+/// The caliber used by smart SMG ammunition
+#define CALIBER_160SMART ".160 Smart"
/// The caliber used as the default for ballistic guns. Only not overridden for the [surplus rifle][/obj/item/gun/ballistic/automatic/surplus].
#define CALIBER_10MM "10mm"
/// The caliber used by most revolver variants.
diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
index a758aa4170c73..314d8f5ecf2ee 100644
--- a/code/__DEFINES/reagents.dm
+++ b/code/__DEFINES/reagents.dm
@@ -127,7 +127,7 @@
#define REACTION_COMPETITIVE (1<<5)
///Used to force pH changes to be constant regardless of volume
#define REACTION_PH_VOL_CONSTANT (1<<6)
-///If a reaction will generate it's impure/inverse reagents in the middle of a reaction, as apposed to being determined on ingestion/on reaction completion
+///If a reaction will generate its impure/inverse reagents in the middle of a reaction, as apposed to being determined on ingestion/on reaction completion
#define REACTION_REAL_TIME_SPLIT (1<<7)
///Used for overheat_temp - This sets the overheat so high it effectively has no overheat temperature.
@@ -161,7 +161,7 @@
#define REACTION_TAG_HEALING (1<<4)
/// This reagent primarily damages
#define REACTION_TAG_DAMAGING (1<<5)
-/// This reagent explodes as a part of it's intended effect (i.e. not overheated/impure)
+/// This reagent explodes as a part of its intended effect (i.e. not overheated/impure)
#define REACTION_TAG_EXPLOSIVE (1<<6)
/// This reagent does things that are unique and special
#define REACTION_TAG_OTHER (1<<7)
diff --git a/code/__DEFINES/robots.dm b/code/__DEFINES/robots.dm
index 123fd4814356f..a2af6533334e9 100644
--- a/code/__DEFINES/robots.dm
+++ b/code/__DEFINES/robots.dm
@@ -176,17 +176,17 @@ DEFINE_BITFIELD(bot_cover_flags, list(
/// Medibots - Healing people
#define BOT_HEALING "Healing"
/// MULEbot - Moving to deliver
-#define BOT_DELIVER "Navigating to Delivery Location"
+#define BOT_DELIVER "Delivering"
/// MULEbot - Returning to home
-#define BOT_GO_HOME "Proceeding to work site"
+#define BOT_GO_HOME "Returning"
/// MULEbot - Blocked
-#define BOT_BLOCKED "No Route"
+#define BOT_BLOCKED "Blocked"
/// MULEbot - Computing navigation
-#define BOT_NAV "Unable to reach destination"
+#define BOT_NAV "Unreachable"
/// MULEbot - Waiting for nav computation
-#define BOT_WAIT_FOR_NAV "Calculating navigation path"
+#define BOT_WAIT_FOR_NAV "Calculating"
/// MULEbot - No destination beacon found (or no route)
-#define BOT_NO_ROUTE "Navigating to Home"
+#define BOT_NO_ROUTE "Returning Home"
//Secbot and ED209 judgement criteria bitflag values
#define JUDGE_EMAGGED (1<<0)
@@ -257,7 +257,18 @@ DEFINE_BITFIELD(firebot_mode_flags, list(
"FIREBOT_EXTINGUISH_FLAMES" = FIREBOT_EXTINGUISH_FLAMES,
))
-
+///auto return to home after delivery
+#define MULEBOT_RETURN_MODE (1<<0)
+///autopickups at beacons
+#define MULEBOT_AUTO_PICKUP_MODE (1<<1)
+///announce every delivery we make
+#define MULEBOT_REPORT_DELIVERY_MODE (1<<2)
+
+DEFINE_BITFIELD(mulebot_delivery_flags, list(
+ "MULEBOT_RETURN_MODE" = MULEBOT_RETURN_MODE,
+ "MULEBOT_AUTO_PICKUP_MODE" = MULEBOT_AUTO_PICKUP_MODE,
+ "MULEBOT_REPORT_DELIVERY_MODE" = MULEBOT_REPORT_DELIVERY_MODE,
+))
//cleanBOT defines on what to clean
#define CLEANBOT_CLEAN_BLOOD (1<<0)
diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm
index 88e64164acd4b..bc8987b4539d5 100644
--- a/code/__DEFINES/role_preferences.dm
+++ b/code/__DEFINES/role_preferences.dm
@@ -37,6 +37,7 @@
#define ROLE_SPACE_DRAGON "Space Dragon"
#define ROLE_SPIDER "Spider"
#define ROLE_WIZARD_MIDROUND "Wizard (Midround)"
+#define ROLE_VOIDWALKER "Voidwalker"
// Latejoin roles
#define ROLE_HERETIC_SMUGGLER "Heretic Smuggler"
@@ -153,6 +154,7 @@ GLOBAL_LIST_INIT(special_roles, list(
ROLE_SPACE_DRAGON = 0,
ROLE_SPIDER = 0,
ROLE_WIZARD_MIDROUND = 14,
+ ROLE_VOIDWALKER = 0,
// Latejoin
ROLE_HERETIC_SMUGGLER = 0,
diff --git a/code/__DEFINES/roundend.dm b/code/__DEFINES/roundend.dm
index a210d034015dc..d25204336444f 100644
--- a/code/__DEFINES/roundend.dm
+++ b/code/__DEFINES/roundend.dm
@@ -31,7 +31,7 @@
#define REVS_LOSE 18
/// The wizard was killed by the crew
#define WIZARD_KILLED 19
-/// The station was destroyed by it's own self-destruct nuclear device
+/// The station was destroyed by its own self-destruct nuclear device
#define STATION_NUKED 20
/// The station was destroyed by the supermatter cascade
#define SUPERMATTER_CASCADE 21
diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm
index 5db7227521a3f..eacdd868a9556 100644
--- a/code/__DEFINES/say.dm
+++ b/code/__DEFINES/say.dm
@@ -76,7 +76,7 @@
#define SPAN_SINGING "singing"
#define SPAN_TAPE_RECORDER "tape_recorder"
#define SPAN_SMALL_VOICE "small"
-
+#define SPAN_SOAPBOX "soapbox"
//bitflag #defines for return value of the radio() proc.
/// Makes the message use italics
#define ITALICS (1<<0)
diff --git a/code/__DEFINES/span.dm b/code/__DEFINES/span.dm
index 0447e87f532fe..fadd00053156d 100644
--- a/code/__DEFINES/span.dm
+++ b/code/__DEFINES/span.dm
@@ -120,6 +120,7 @@
#define span_small(str) ("" + str + "")
#define span_smallnotice(str) ("" + str + "")
#define span_smallnoticeital(str) ("" + str + "")
+#define span_soapbox(str) ("" + str + "")
#define span_spiderbroodmother(str) ("" + str + "")
#define span_spiderscout(str) ("" + str + "")
#define span_spiderbreacher(str) ("" + str + "")
diff --git a/code/__DEFINES/subsystems.dm b/code/__DEFINES/subsystems.dm
index 8d460c3aecb6f..e24ea5e862e4d 100644
--- a/code/__DEFINES/subsystems.dm
+++ b/code/__DEFINES/subsystems.dm
@@ -155,6 +155,7 @@
#define INIT_ORDER_AI_CONTROLLERS 55 //So the controller can get the ref
#define INIT_ORDER_TICKER 55
#define INIT_ORDER_TCG 55
+#define INIT_ORDER_AUTOMAPPER 51 // BANDASTATION EDIT ADDITION
#define INIT_ORDER_MAPPING 50
#define INIT_ORDER_EARLY_ASSETS 48
#define INIT_ORDER_RESEARCH 47
@@ -298,9 +299,14 @@
#define SSEXPLOSIONS_THROWS 3
// Machines subsystem subtasks.
-#define SSMACHINES_APCS_EARLY 1
-#define SSMACHINES_MACHINES 2
-#define SSMACHINES_APCS_LATE 3
+#define SSMACHINES_MACHINES_EARLY 1
+#define SSMACHINES_APCS_EARLY 2
+#define SSMACHINES_APCS_ENVIRONMENT 3
+#define SSMACHINES_APCS_LIGHTS 4
+#define SSMACHINES_APCS_EQUIPMENT 5
+#define SSMACHINES_APCS_LATE 6
+#define SSMACHINES_MACHINES 7
+#define SSMACHINES_MACHINES_LATE 8
// Wardrobe subsystem tasks
#define SSWARDROBE_STOCK 1
diff --git a/code/__DEFINES/tgs.dm b/code/__DEFINES/tgs.dm
index e2c89df90e9bf..17464b44dae81 100644
--- a/code/__DEFINES/tgs.dm
+++ b/code/__DEFINES/tgs.dm
@@ -1,6 +1,6 @@
// tgstation-server DMAPI
-#define TGS_DMAPI_VERSION "7.1.2"
+#define TGS_DMAPI_VERSION "7.1.3"
// All functions and datums outside this document are subject to change with any version and should not be relied on.
diff --git a/code/__DEFINES/traits/declarations.dm b/code/__DEFINES/traits/declarations.dm
index 1c03ecac2ee16..294d32ddc3b0f 100644
--- a/code/__DEFINES/traits/declarations.dm
+++ b/code/__DEFINES/traits/declarations.dm
@@ -72,7 +72,6 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
// Trait added to the user of a hippocratic oath status effect
#define TRAIT_HIPPOCRATIC_OATH "hippocratic_oath"
#define TRAIT_IGNORESLOWDOWN "ignoreslow"
-#define TRAIT_IGNOREDAMAGESLOWDOWN "ignoredamageslowdown"
/// Makes it so the mob can use guns regardless of tool user status
#define TRAIT_GUN_NATURAL "gunnatural"
/// Causes death-like unconsciousness
@@ -138,6 +137,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
/// Prevents plasmamen from self-igniting if only their helmet is missing
#define TRAIT_NOSELFIGNITION_HEAD_ONLY "no_selfignition_head_only"
#define TRAIT_NOGUNS "no_guns"
+///Can toss a guns like a badass, causing additional damage/effect to their enemies
+#define TRAIT_TOSS_GUN_HARD "toss_gun_hard"
/// Species with this trait are genderless
#define TRAIT_AGENDER "agender"
/// Species with this trait have a blood clan mechanic
@@ -224,6 +225,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_REVEAL_FISH "reveal_fish"
///This trait gets you a list of fishes that can be caught when examining a fishing spot.
#define TRAIT_EXAMINE_FISHING_SPOT "examine_fishing_spot"
+///lobstrosities and carps will prioritize/flee from those that have this trait (given by the skill-locked hat)
+#define TRAIT_SCARY_FISHERMAN "scary_fisherman"
///Trait given to turfs or objects that can be fished from
#define TRAIT_FISHING_SPOT "fishing_spot"
///Trait given to mobs that can fish without a rod
@@ -232,6 +235,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_EXAMINE_FITNESS "reveal_power_level"
/// These mobs have particularly hygienic tongues
#define TRAIT_WOUND_LICKER "wound_licker"
+/// Mobs with this trait are allowed to use silicon emotes
+#define TRAIT_SILICON_EMOTES_ALLOWED "silicon_emotes_allowed"
/// This trait designate that the mob was originally a monkey
#define TRAIT_BORN_MONKEY "born_as_a_monkey"
@@ -333,6 +338,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_SECURITY_HUD "sec_hud"
/// for something granting you a diagnostic hud
#define TRAIT_DIAGNOSTIC_HUD "diag_hud"
+#define TRAIT_BOT_PATH_HUD "bot_path_hud"
/// Is a medbot healing you
#define TRAIT_MEDIBOTCOMINGTHROUGH "medbot"
#define TRAIT_PASSTABLE "passtable"
@@ -698,6 +704,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_HONKSPAMMING "trait_honkspamming"
/// Required by the waddling element since there are multiple sources of it.
#define TRAIT_WADDLING "trait_waddling"
+/// Required by the on_hit_effect element, which is in turn added by other elements.
+#define TRAIT_ON_HIT_EFFECT "trait_on_hit_effect"
///Used for managing KEEP_TOGETHER in [/atom/var/appearance_flags]
#define TRAIT_KEEP_TOGETHER "keep-together"
@@ -741,6 +749,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_GREAT_QUALITY_BAIT "great_quality_bait"
/// Baits with this trait will ignore bait preferences and related fish traits.
#define TRAIT_OMNI_BAIT "omni_bait"
+/// The bait won't be consumed when used
+#define TRAIT_BAIT_UNCONSUMABLE "bait_unconsumabe"
/// Plants that were mutated as a result of passive instability, not a mutation threshold.
#define TRAIT_PLANT_WILDMUTATE "wildmutation"
/// If you hit an APC with exposed internals with this item it will try to shock you
@@ -767,7 +777,7 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
#define TRAIT_DANGEROUS_OBJECT "dangerous_object"
/// determines whether or not objects are haunted and teleport/attack randomly
#define TRAIT_HAUNTED "haunted"
-/// An item that, if it has contents, will ignore it's contents when scanning for contraband.
+/// An item that, if it has contents, will ignore its contents when scanning for contraband.
#define TRAIT_CONTRABAND_BLOCKER "contraband_blocker"
//quirk traits
@@ -970,9 +980,14 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
/// changelings with this trait can no longer talk over the hivemind
#define TRAIT_CHANGELING_HIVEMIND_MUTE "ling_mute"
+/// This guy is a hulk! (Bulky and green, lacks tact)
#define TRAIT_HULK "hulk"
/// Isn't attacked harmfully by blob structures
#define TRAIT_BLOB_ALLY "blob_ally"
+/// Has the chuuni component
+#define TRAIT_CHUUNIBYOU "chuunibyou"
+/// Has splattercasting
+#define TRAIT_SPLATTERCASTER "splattercaster"
///Traits given by station traits
#define STATION_TRAIT_ASSISTANT_GIMMICKS "station_trait_assistant_gimmicks"
@@ -1112,6 +1127,9 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
///Trait given to limb by /mob/living/basic/living_limb_flesh
#define TRAIT_IGNORED_BY_LIVING_FLESH "livingflesh_ignored"
+///Trait given to organs that have been inside a living being previously
+#define TRAIT_USED_ORGAN "used_organ"
+
/// Trait given while using /datum/action/cooldown/mob_cooldown/wing_buffet
#define TRAIT_WING_BUFFET "wing_buffet"
/// Trait given while tired after using /datum/action/cooldown/mob_cooldown/wing_buffet
@@ -1119,8 +1137,8 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
/// Trait given to a dragon who fails to defend their rifts
#define TRAIT_RIFT_FAILURE "fail_dragon_loser"
-///this mob is able to relay happiness, given by /datum/component/happiness
-#define TRAIT_MOB_RELAY_HAPPINESS "mob_relay_happiness"
+///this trait hides most visible fluff and interactions of happiness, likely temporarily.
+#define TRAIT_MOB_HIDE_HAPPINESS "mob_hide_happiness"
///trait determines if this mob can breed given by /datum/component/breeding
#define TRAIT_MOB_BREEDER "mob_breeder"
///trait given to mobs that are hatched
@@ -1171,6 +1189,11 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
/// Trait given to anything linked to, not necessarily allied to, the mansus
#define TRAIT_MANSUS_TOUCHED "mansus_touched"
+/// Appiled when wizard buy (/datum/spellbook_entry/perks/spalls_lottery) perk.
+/// Give 50/25% chance not spend a spellbook charge on 1/2 cost spell.
+/// Appiled it wizard can't refund any spells.
+#define TRAIT_SPELLS_LOTTERY "spell_for_sale"
+
/// Trait given to mobs wearing the clown mask
#define TRAIT_PERCEIVED_AS_CLOWN "perceived_as_clown"
/// Does this item bypass ranged armor checks?
@@ -1198,5 +1221,13 @@ Remember to update _globalvars/traits.dm if you're adding/removing/renaming trai
///Trait given to a turf that should not be allowed to be terraformed, such as turfs holding ore vents.
#define TRAIT_NO_TERRAFORM "no_terraform"
+///Mobs with these trait do not get italicized/quiet speech when speaking in low pressure
+#define TRAIT_SPEECH_BOOSTER "speech_booster"
+
+/// Given to a mob that can throw to make them not able to throw
+#define TRAIT_NO_THROWING "no_throwing"
+
+///Trait which allows mobs to parry mining mob projectiles
+#define TRAIT_MINING_PARRYING "mining_parrying"
// END TRAIT DEFINES
diff --git a/code/__DEFINES/traits/sources.dm b/code/__DEFINES/traits/sources.dm
index 759101dc2abd5..f11cc50dbbd58 100644
--- a/code/__DEFINES/traits/sources.dm
+++ b/code/__DEFINES/traits/sources.dm
@@ -225,8 +225,6 @@
#define SPEED_TRAIT "speed_trait"
/// Trait given to mobs that have been autopsied
#define AUTOPSY_TRAIT "autopsy_trait"
-/// Trait given by [/datum/status_effect/blessing_of_insanity]
-#define MAD_WIZARD_TRAIT "mad_wizard_trait"
///From the market_crash event
#define MARKET_CRASH_EVENT_TRAIT "crashed_market_event"
@@ -294,3 +292,6 @@
/// Trait when a drink was renamed by a shaker
#define SHAKER_LABEL_TRAIT "shaker_trait"
+
+/// Trait added by style component
+#define STYLE_TRAIT "style"
diff --git a/code/__DEFINES/turfs.dm b/code/__DEFINES/turfs.dm
index 545767289e0b5..47a1a5a9a5924 100644
--- a/code/__DEFINES/turfs.dm
+++ b/code/__DEFINES/turfs.dm
@@ -116,3 +116,10 @@
#define LARGE_TURF_SMOOTHING_X_OFFSET -9
/// Defines the y offset to apply to larger smoothing turfs (such as grass).
#define LARGE_TURF_SMOOTHING_Y_OFFSET -9
+
+/// Defines a consistent light power for our various basalt turfs
+#define BASALT_LIGHT_POWER 0.6
+/// Defines a consistent light range for basalt turfs that have a bigger area of lava
+#define BASALT_LIGHT_RANGE_BRIGHT 2
+/// Defines a consistent light range for basalt turfs that have a smaller area of lava
+#define BASALT_LIGHT_RANGE_DIM 1.4
diff --git a/code/__DEFINES/uplink.dm b/code/__DEFINES/uplink.dm
index 67df6fc0e6295..cdfdf4680f792 100644
--- a/code/__DEFINES/uplink.dm
+++ b/code/__DEFINES/uplink.dm
@@ -42,3 +42,6 @@
#define SPY_LOWER_COST_THRESHOLD 5
/// Upper threshold for which an uplink items's TC cost is considered "high" for spy bounties picking rewards
#define SPY_UPPER_COST_THRESHOLD 12
+
+/// Minimal cost for an item to be eligible for a discount
+#define TRAITOR_DISCOUNT_MIN_PRICE 4
diff --git a/code/__HELPERS/_auxtools_api.dm b/code/__HELPERS/_auxtools_api.dm
index 0117ded4c5195..a907be8ecf8fb 100644
--- a/code/__HELPERS/_auxtools_api.dm
+++ b/code/__HELPERS/_auxtools_api.dm
@@ -1,38 +1,3 @@
-#define AUXTOOLS_FULL_INIT 2
-#define AUXTOOLS_PARTIAL_INIT 1
-
-GLOBAL_LIST_EMPTY(auxtools_initialized)
-GLOBAL_PROTECT(auxtools_initialized)
-
-#define AUXTOOLS_CHECK(LIB)\
- if (!CONFIG_GET(flag/auxtools_enabled)) {\
- CRASH("Auxtools is not enabled in config!");\
- }\
- if (GLOB.auxtools_initialized[LIB] != AUXTOOLS_FULL_INIT) {\
- if (fexists(LIB)) {\
- var/string = call_ext(LIB,"auxtools_init")();\
- if(findtext(string, "SUCCESS")) {\
- GLOB.auxtools_initialized[LIB] = AUXTOOLS_FULL_INIT;\
- } else {\
- CRASH(string);\
- }\
- } else {\
- CRASH("No file named [LIB] found!")\
- }\
- }\
-
-#define AUXTOOLS_SHUTDOWN(LIB)\
- if (GLOB.auxtools_initialized[LIB] == AUXTOOLS_FULL_INIT && fexists(LIB)){\
- call_ext(LIB,"auxtools_shutdown")();\
- GLOB.auxtools_initialized[LIB] = AUXTOOLS_PARTIAL_INIT;\
- }\
-
-#define AUXTOOLS_FULL_SHUTDOWN(LIB)\
- if (GLOB.auxtools_initialized[LIB] && fexists(LIB)){\
- call_ext(LIB,"auxtools_full_shutdown")();\
- GLOB.auxtools_initialized[LIB] = FALSE;\
- }
-
/proc/auxtools_stack_trace(msg)
CRASH(msg)
diff --git a/code/__HELPERS/_dreamluau.dm b/code/__HELPERS/_dreamluau.dm
new file mode 100644
index 0000000000000..76d38effd19a2
--- /dev/null
+++ b/code/__HELPERS/_dreamluau.dm
@@ -0,0 +1,295 @@
+#define DREAMLUAU (world.system_type == MS_WINDOWS ? "dreamluau.dll" : "libdreamluau.so")
+
+#define DREAMLUAU_CALL(func) call_ext(DREAMLUAU, "byond:[#func]")
+
+/**
+ * All of the following functions will return a string if the underlying rust code returns an error or a wrapped panic.
+ * The return values specified for each function are what they will return if successful.
+ */
+
+/**
+ * As of 515.1631, byondapi does not provide direct access to `usr`.
+ * Use this function to pass `usr` into the dreamluau binary so that luau scripts can retrieve it.
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_USR DREAMLUAU_CALL(set_usr)(usr)
+
+
+/**
+ * Sets the execution limit, in milliseconds.
+ *
+ * @param limit the new execution limit
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_EXECUTION_LIMIT_MILLIS(limit) DREAMLUAU_CALL(set_execution_limit_millis)((limit))
+
+/**
+ * Sets the execution limit, in seconds.
+ *
+ * @param limit the new execution limit
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_EXECUTION_LIMIT_SECS(limit) DREAMLUAU_CALL(set_execution_limit_secs)((limit))
+
+/**
+ * Clears the execution limit, allowing scripts to run as long as they need to.
+ *
+ * WARNING: This allows infinite loops to block Dream Daemon indefinitely, with no safety checks.
+ * Do not use this if you have no reason for scripts to run arbitrarily long.
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_CLEAR_EXECUTION_LIMIT DREAMLUAU_CALL(clear_execution_limit)
+
+//Wrapper setters/clearers
+
+/**
+ * Set the wrapper for instancing new datums with `dm.new`.
+ * Clears it if the argument is null.
+ * If unset, the object will be instantiated using the default `new` instruction.
+ *
+ * The wrapper must be a proc with the signature `(type as path, list/arguments)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_NEW_WRAPPER(wrapper) DREAMLUAU_CALL(set_new_wrapper)((wrapper))
+
+/**
+ * Set the wrapper for reading the vars of an object.
+ * Clears it if the argument is null.
+ * If unset, the var will be read directly, without any safety checks.
+ *
+ * The wrapper must be a proc with the signature `(target, var)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_VAR_GET_WRAPPER(wrapper) DREAMLUAU_CALL(set_var_get_wrapper)((wrapper))
+
+/**
+ * Set the wrapper for writing the vars of an object.
+ * Clears it if the argument is null.
+ * If unset, the var will be modified directly, without any safety checks.
+ *
+ * The wrapper must be a proc with the signature `(target, var, value)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_VAR_SET_WRAPPER(wrapper) DREAMLUAU_CALL(set_var_set_wrapper)((wrapper))
+
+/**
+ * Set the wrapper for calling a proc on an object.
+ * Clears it if the argument is null.
+ * If unset, the proc will be called directly, without any safety checks.
+ *
+ * The wrapper must be a proc with the signature `(target, procname as text, list/arguments)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_OBJECT_CALL_WRAPPER(wrapper) DREAMLUAU_CALL(set_object_call_wrapper)((wrapper))
+
+/**
+ * Set the wrapper for calling a global proc.
+ * Clears it if the argument is null.
+ * If unset, the proc will be called directly, without any safety checks.
+ *
+ * The wrapper must be a proc with the signature `(procname as text, list/arguments)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_GLOBAL_CALL_WRAPPER(wrapper) DREAMLUAU_CALL(set_global_call_wrapper)((wrapper))
+
+/**
+ * Set the wrapper for printing with the `print` function.
+ * Clears it if the argument is null.
+ * If unset, `print` will raise an error.
+ *
+ * The wrapper must be a proc with the signature `(list/arguments)`.
+ *
+ * @param wrapper the path to the proc to use as the new wrapper
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_SET_PRINT_WRAPPER(wrapper) DREAMLUAU_CALL(set_print_wrapper)((wrapper))
+
+
+
+/**
+ * Create a new luau state.
+ *
+ * @return a handle to the created state.
+ */
+#define DREAMLUAU_NEW_STATE DREAMLUAU_CALL(new_state)
+
+/**
+ * Some of the following functions return values that cannot be cleanly converted from luau to DM.
+ * To account for this, these functions also return a list of variant specifiers, equivalent to
+ * an array of objects of the type described beloe:
+ * ```
+ * type Variants = {
+ * key?: "error"|Array
+ * value?: "error"|Array
+ * }
+ * ```
+ */
+
+/**
+ * The following 4 functions execute luau code and return
+ * an associative list containing information about the result.
+ * This list has the following params.
+ *
+ * - "status": either "finished", "sleep", "yield", or "error"
+ * - "return_values": if "status" is "finished" or "yield", contains a list of the return values
+ * - "variants": a list of variant specifiers for the "return_values" param
+ * - "message": if "status" is "error", contains the error message
+ * - "name": the name of the executed code, according to the `what` field of `debug.getinfo`
+ */
+
+/**
+ * Load and execute a luau script.
+ *
+ * @param state the handle to the state
+ * @param code the source code of the script to run
+ * @param name an optional name to give to the script, for debugging purposes
+ *
+ * @return an associative list containing result information as specified above
+ */
+#define DREAMLUAU_LOAD DREAMLUAU_CALL(load)
+
+/**
+ * Awaken the thread at the front of the specified state's sleeping thread queue.
+ *
+ * @param state the handle to the state
+ *
+ * @return an associative list containing result information as specified above
+ */
+#define DREAMLUAU_AWAKEN(state) DREAMLUAU_CALL(awaken)((state))
+
+/**
+ * Resume one of the state's yielded threads.
+ *
+ * @param state the handle to the state
+ * @param index the index of the thread in the state's yielded threads list
+ * @param ...arguments arguments that will be returned by the `coroutine.yield` that yielded the thread
+ *
+ * @return an associative list containing result information as specified above
+ */
+#define DREAMLUAU_RESUME DREAMLUAU_CALL(resume)
+
+/**
+ * Call a function accessible from the global table.
+ *
+ * @param state the handle to the state
+ * @param function a list of nested indices from the global table to the specified function
+ * @param ...arguments arguments to pass to the function
+ *
+ * @return an associative list containing result information as specified above
+ */
+#define DREAMLUAU_CALL_FUNCTION DREAMLUAU_CALL(call_function)
+
+// State information collection functions
+
+/**
+ * Obtain a copy of the state's global table, converted to DM.
+ *
+ * @param state the handle to the state
+ *
+ * @return an associative list with the follwing entries:
+ * - "values": The actual values of the global table
+ * - "variants": Variant specifiers for "values"
+ */
+#define DREAMLUAU_GET_GLOBALS(state) DREAMLUAU_CALL(get_globals)((state))
+
+/**
+ * List the names of all sleeping or yielded threads for the state.
+ *
+ * @param state the handle to the state
+ *
+ * @return an associative list with the following entries:
+ * - "sleeps": A list of sleeping threads
+ * - "yields": A list of yielded threads
+ */
+#define DREAMLUAU_LIST_THREADS(state) DREAMLUAU_CALL(list_threads)((state))
+
+// Cleanup functions
+
+/**
+ * Run garbage collection on the state.
+ *
+ * This may be necessary to prevent hanging references, as some
+ * hard references may persist in unreachable luau objects that
+ * would be collected after a garbage collection cycle or two.
+ *
+ * @param state the handle to the state
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_COLLECT_GARBAGE(state) DREAMLUAU_CALL(collect_garbage)((state))
+
+/**
+ * Remove a sleeping thread from the sleep queue, without executing it.
+ *
+ * @param state the handle to the state
+ * @param thread the index in the sleep queue to the target thread
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_KILL_SLEEPING_THREAD(state, thread) DREAMLUAU_CALL(kill_sleeping_thread)((state), (thread))
+
+/**
+ * Remove a yielded thread from the yield table, without executing it.
+ *
+ * @param state the handle to the state
+ * @param thread the index in the yield table to the target thread
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_KILL_YIELDED_THREAD(state, thread) DREAMLUAU_CALL(kill_yielded_thread)((state), (thread))
+
+/**
+ * Delete a state. The state's handle will be freed for any new states created afterwards.
+ *
+ * @param state the handle to the state
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_KILL_STATE(state) DREAMLUAU_CALL(kill_state)((state))
+
+/**
+ * Retrieve lua traceback info, containing every lua stack frame between the lua entrypoint and the re-entry to dm code.
+ *
+ * @param level the level of lua execution to get the traceback for,
+ * with 1 being the lua code that executed the dm code that called this function,
+ * 2 being the lua code that executed the dm code that executed the lua code
+ * that executed the dm code that called this function, etc.
+ *
+ * @return the callstack of the specified lua level if valid, null if invalid
+ */
+#define DREAMLUAU_GET_TRACEBACK(index) DREAMLUAU_CALL(get_traceback)((index))
+
+/**
+ * Luau userdata corresponding to a ref-counted DM type counts as a hard reference for BYOND's garbage collector.
+ * If you need to delete a DM object, and you cannot be certain that there are no references to it in any luau state,
+ * call this function before deleting that object to disassociate it from any userdata in any luau state.
+ *
+ * Hard deleting an object without clearing userdata corresponding to it leaves the userdata to become associated with
+ * the next DM object to receive the old object's reference ID, which may be undesirable behavior.
+ *
+ * @param object the object to disassociate from userdata.
+ *
+ * @return null on success
+ */
+#define DREAMLUAU_CLEAR_REF_USERDATA(object) DREAMLUAU_CALL(clear_ref_userdata)((object))
+
diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm
index 6811a31284aa4..f8a0dc6d7d551 100644
--- a/code/__HELPERS/_lists.dm
+++ b/code/__HELPERS/_lists.dm
@@ -850,7 +850,7 @@
used_key_list[input_key] = 1
return input_key
-///Flattens a keyed list into a list of it's contents
+///Flattens a keyed list into a list of its contents
/proc/flatten_list(list/key_list)
if(!islist(key_list))
return null
@@ -978,53 +978,57 @@
else
return element
-/// Returns a copy of the list where any element that is a datum or the world is converted into a ref
-/proc/refify_list(list/target_list, list/visited, path_accumulator = "list")
+/**
+ * Intermediate step for preparing lists to be passed into the lua editor tgui.
+ * Resolves weakrefs, converts some values without a standard textual representation to text,
+ * and can handle self-referential lists and potential duplicate output keys.
+ */
+/proc/prepare_lua_editor_list(list/target_list, list/visited)
if(!visited)
visited = list()
var/list/ret = list()
- visited[target_list] = path_accumulator
+ visited[target_list] = ret
+ var/list/duplicate_keys = list()
for(var/i in 1 to target_list.len)
var/key = target_list[i]
var/new_key = key
if(isweakref(key))
var/datum/weakref/ref = key
- var/resolved = ref.resolve()
- if(resolved)
- new_key = "[resolved] [REF(resolved)]"
- else
- new_key = "null weakref [REF(key)]"
- else if(isdatum(key))
- new_key = "[key] [REF(key)]"
+ new_key = ref.resolve() || "null weakref"
else if(key == world)
- new_key = "world [REF(world)]"
+ new_key = world.name
+ else if(ref(key) == "\[0xe000001\]")
+ new_key = "global"
else if(islist(key))
- if(visited.Find(key))
+ if(visited[key])
new_key = visited[key]
else
- new_key = refify_list(key, visited, path_accumulator + "\[[i]\]")
+ new_key = prepare_lua_editor_list(key, visited)
var/value
- if(istext(key) || islist(key) || ispath(key) || isdatum(key) || key == world)
+ if(!isnull(key) && !isnum(key))
value = target_list[key]
if(isweakref(value))
var/datum/weakref/ref = value
- var/resolved = ref.resolve()
- if(resolved)
- value = "[resolved] [REF(resolved)]"
- else
- value = "null weakref [REF(key)]"
- else if(isdatum(value))
- value = "[value] [REF(value)]"
- else if(value == world)
- value = "world [REF(world)]"
+ value = ref.resolve() || "null weakref"
+ if(value == world)
+ value = "world"
+ else if(ref(value) == "\[0xe000001\]")
+ value = "global"
else if(islist(value))
- if(visited.Find(value))
+ if(visited[value])
value = visited[value]
else
- value = refify_list(value, visited, path_accumulator + "\[[key]\]")
- var/list/to_add = list(new_key)
- if(value)
- to_add[new_key] = value
+ value = prepare_lua_editor_list(value, visited)
+ var/list/to_add = list()
+ if(!isnull(value))
+ var/final_key = new_key
+ while(duplicate_keys[final_key])
+ duplicate_keys[new_key]++
+ final_key = "[new_key] ([duplicate_keys[new_key]])"
+ duplicate_keys[final_key] = 1
+ to_add[final_key] = value
+ else
+ to_add += list(new_key)
ret += to_add
if(i < target_list.len)
CHECK_TICK
@@ -1033,29 +1037,31 @@
/**
* Converts a list into a list of assoc lists of the form ("key" = key, "value" = value)
* so that list keys that are themselves lists can be fully json-encoded
+ * and that unique objects with the same string representation do not
+ * produce duplicate keys that are clobbered by the standard JavaScript JSON.parse function
*/
-/proc/kvpify_list(list/target_list, depth = INFINITY, list/visited, path_accumulator = "list")
+/proc/kvpify_list(list/target_list, depth = INFINITY, list/visited)
if(!visited)
visited = list()
var/list/ret = list()
- visited[target_list] = path_accumulator
+ visited[target_list] = ret
for(var/i in 1 to target_list.len)
var/key = target_list[i]
var/new_key = key
if(islist(key) && depth)
- if(visited.Find(key))
+ if(visited[key])
new_key = visited[key]
else
- new_key = kvpify_list(key, depth-1, visited, path_accumulator + "\[[i]\]")
+ new_key = kvpify_list(key, depth-1, visited)
var/value
- if(istext(key) || islist(key) || ispath(key) || isdatum(key) || key == world)
+ if(!isnull(key) && !isnum(key))
value = target_list[key]
if(islist(value) && depth)
- if(visited.Find(value))
+ if(visited[value])
value = visited[value]
else
- value = kvpify_list(value, depth-1, visited, path_accumulator + "\[[key]\]")
- if(value)
+ value = kvpify_list(value, depth-1, visited)
+ if(!isnull(value))
ret += list(list("key" = new_key, "value" = value))
else
ret += list(list("key" = i, "value" = new_key))
@@ -1065,12 +1071,12 @@
/// Compares 2 lists, returns TRUE if they are the same
/proc/deep_compare_list(list/list_1, list/list_2)
- if(!islist(list_1) || !islist(list_2))
- return FALSE
-
if(list_1 == list_2)
return TRUE
+ if(!islist(list_1) || !islist(list_2))
+ return FALSE
+
if(list_1.len != list_2.len)
return FALSE
@@ -1093,11 +1099,11 @@
return TRUE
/// Returns a copy of the list where any element that is a datum is converted into a weakref
-/proc/weakrefify_list(list/target_list, list/visited, path_accumulator = "list")
+/proc/weakrefify_list(list/target_list, list/visited)
if(!visited)
visited = list()
var/list/ret = list()
- visited[target_list] = path_accumulator
+ visited[target_list] = ret
for(var/i in 1 to target_list.len)
var/key = target_list[i]
var/new_key = key
@@ -1107,62 +1113,19 @@
if(visited.Find(key))
new_key = visited[key]
else
- new_key = weakrefify_list(key, visited, path_accumulator + "\[[i]\]")
+ new_key = weakrefify_list(key, visited)
var/value
- if(istext(key) || islist(key) || ispath(key) || isdatum(key) || key == world)
+ if(!isnull(key) && !isnum(key))
value = target_list[key]
if(isdatum(value))
value = WEAKREF(value)
else if(islist(value))
- if(visited.Find(value))
+ if(visited[value])
value = visited[value]
else
- value = weakrefify_list(value, visited, path_accumulator + "\[[key]\]")
- var/list/to_add = list(new_key)
- if(value)
- to_add[new_key] = value
- ret += to_add
- if(i < target_list.len)
- CHECK_TICK
- return ret
-
-/// Returns a copy of a list where text values (except assoc-keys and string representations of lua-only values) are
-/// wrapped in quotes and existing quote marks are escaped,
-/// and nulls are replaced with the string "null"
-/proc/encode_text_and_nulls(list/target_list, list/visited)
- var/static/regex/lua_reference_regex
- if(!lua_reference_regex)
- lua_reference_regex = regex(@"^((function)|(table)|(thread)|(userdata)): 0x[0-9a-fA-F]+$")
- if(!visited)
- visited = list()
- var/list/ret = list()
- visited[target_list] = TRUE
- for(var/i in 1 to target_list.len)
- var/key = target_list[i]
- var/new_key = key
- if(istext(key) && !target_list[key] && !lua_reference_regex.Find(key))
- new_key = "\"[replacetext(key, "\"", "\\\"")]\""
- else if(islist(key))
- var/found_index = visited.Find(key)
- if(found_index)
- new_key = visited[found_index]
- else
- new_key = encode_text_and_nulls(key, visited)
- else if(isnull(key))
- new_key = "null"
- var/value
- if(istext(key) || islist(key) || ispath(key) || isdatum(key) || key == world)
- value = target_list[key]
- if(istext(value) && !lua_reference_regex.Find(value))
- value = "\"[replacetext(value, "\"", "\\\"")]\""
- else if(islist(value))
- var/found_index = visited.Find(value)
- if(found_index)
- value = visited[found_index]
- else
- value = encode_text_and_nulls(value, visited)
+ value = weakrefify_list(value, visited)
var/list/to_add = list(new_key)
- if(value)
+ if(!isnull(value))
to_add[new_key] = value
ret += to_add
if(i < target_list.len)
@@ -1188,3 +1151,155 @@
if("x" in coords)
return locate(coords["x"], coords["y"], coords["z"])
return locate(coords[1], coords[2], coords[3])
+
+/**
+ * Given a list and a list of its variant hints, appends variants that aren't explicitly required by dreamluau,
+ * but are required by the lua editor tgui.
+ */
+/proc/add_lua_editor_variants(list/values, list/variants, list/visited, path = "")
+ if(!islist(visited))
+ visited = list()
+ visited[values] = "\[\]"
+ if(!islist(values) || !islist(variants))
+ return
+ if(values.len != variants.len)
+ CRASH("values and variants must be the same length")
+ for(var/i in 1 to variants.len)
+ var/pair = variants[i]
+ var/pair_modified = FALSE
+ if(isnull(pair))
+ pair = list("key", "value")
+ var/key = values[i]
+ if(islist(key))
+ if(visited[key])
+ pair["key"] = list("cycle", visited[key])
+ else
+ var/list/key_variants = pair["key"]
+ var/new_path = path + "\[[i], \"key\"\],"
+ visited[key] = new_path
+ add_lua_editor_variants(key, key_variants, visited, new_path)
+ visited -= key
+ pair["key"] = list("list", key_variants)
+ pair_modified = TRUE
+ else if(isdatum(key) || key == world || ref(key) == "\[0xe000001\]")
+ pair["key"] = list("ref", ref(key))
+ pair_modified = TRUE
+ var/value
+ if(!isnull(key) && !isnum(key))
+ value = values[key]
+ if(islist(value))
+ if(visited[value])
+ pair["value"] = list("cycle", visited[value])
+ else
+ var/list/value_variants = pair["value"]
+ var/new_path = path + "\[[i], \"value\"\],"
+ visited[value] = new_path
+ add_lua_editor_variants(value, value_variants, visited, new_path)
+ visited -= value
+ pair["value"] = list("list", value_variants)
+ pair_modified = TRUE
+ else if(isdatum(value) || value == world || ref(value) == "\[0xe000001\]")
+ pair["value"] = list("ref", ref(value))
+ pair_modified = TRUE
+ if(pair_modified && pair != variants[i])
+ variants[i] = pair
+ if(i < variants.len)
+ CHECK_TICK
+
+/proc/add_lua_return_value_variants(list/values, list/variants)
+ if(!islist(values) || !islist(variants))
+ return
+ if(values.len != variants.len)
+ CRASH("values and variants must be the same length")
+ for(var/i in 1 to values.len)
+ var/value = values[i]
+ if(islist(value))
+ add_lua_editor_variants(value, variants[i])
+ else if(isdatum(value) || value == world || ref(value) == "\[0xe000001\]")
+ variants[i] = list("ref", ref(value))
+
+/proc/deep_copy_without_cycles(list/values, list/visited)
+ if(!islist(visited))
+ visited = list()
+ if(!islist(values))
+ return values
+ var/list/ret = list()
+ var/cycle_count = 0
+ visited[values] = TRUE
+ for(var/i in 1 to values.len)
+ var/key = values[i]
+ var/out_key = key
+ if(islist(key))
+ if(visited[key])
+ do
+ out_key = "\[cyclical reference[cycle_count ? " (i)" : ""]\]"
+ cycle_count++
+ while(values.Find(out_key))
+ else
+ visited[key] = TRUE
+ out_key = deep_copy_without_cycles(key, visited)
+ visited -= key
+ var/value
+ if(!isnull(key) && !isnum(key))
+ value = values[key]
+ var/out_value = value
+ if(islist(value))
+ if(visited[value])
+ out_value = "\[cyclical reference\]"
+ else
+ visited[value] = TRUE
+ out_value = deep_copy_without_cycles(value, visited)
+ visited -= value
+ var/list/to_add = list(out_key)
+ if(!isnull(out_value))
+ to_add[out_key] = out_value
+ ret += to_add
+ if(i < values.len)
+ CHECK_TICK
+ return ret
+
+/**
+ * Given a list and a list of its variant hints, removes any list key/values that are represent lua values that could not be directly converted to DM.
+ */
+/proc/remove_non_dm_variants(list/return_values, list/variants, list/visited)
+ if(!islist(visited))
+ visited = list()
+ if(!islist(return_values) || !islist(variants) || visited[return_values])
+ return
+ visited[return_values] = TRUE
+ if(return_values.len != variants.len)
+ CRASH("return_values and variants must be the same length")
+ for(var/i in 1 to variants.len)
+ var/pair = variants[i]
+ if(!islist(variants))
+ continue
+ var/key = return_values[i]
+ if(pair["key"])
+ if(!islist(pair["key"]))
+ return_values[i] = null
+ continue
+ remove_non_dm_variants(key, pair["key"], visited)
+ if(pair["value"])
+ if(!islist(pair["value"]))
+ return_values[key] = null
+ continue
+ remove_non_dm_variants(return_values[key], pair["value"], visited)
+
+/proc/compare_lua_logs(list/log_1, list/log_2)
+ if(log_1 == log_2)
+ return TRUE
+ for(var/field in list("status", "name", "message", "chunk"))
+ if(log_1[field] != log_2[field])
+ return FALSE
+ switch(log_1["status"])
+ if("finished", "yield")
+ return deep_compare_list(
+ recursive_list_resolve(log_1["return_values"]),
+ recursive_list_resolve(log_2["return_values"])
+ ) && deep_compare_list(log_1["variants"], log_2["variants"])
+ if("runtime")
+ return log_1["file"] == log_2["file"]\
+ && log_1["line"] == log_2["line"]\
+ && deep_compare_list(log_1["stack"], log_2["stack"])
+ else
+ return TRUE
diff --git a/code/__HELPERS/colors.dm b/code/__HELPERS/colors.dm
index 9c70cef798eac..3a20e5ad60c09 100644
--- a/code/__HELPERS/colors.dm
+++ b/code/__HELPERS/colors.dm
@@ -101,5 +101,50 @@
return output
+/**
+ * Gets a color for a name, will return the same color for a given string consistently within a round.atom
+ *
+ * Note that this proc aims to produce pastel-ish colors using the HSL colorspace. These seem to be favorable for displaying on the map.
+ *
+ * Arguments:
+ * * name - The name to generate a color for
+ * * sat_shift - A value between 0 and 1 that will be multiplied against the saturation
+ * * lum_shift - A value between 0 and 1 that will be multiplied against the luminescence
+ */
+/proc/colorize_string(name, sat_shift = 1, lum_shift = 1)
+ // seed to help randomness
+ var/static/rseed = rand(1,26)
+
+ // get hsl using the selected 6 characters of the md5 hash
+ var/hash = copytext(md5(name + GLOB.round_id), rseed, rseed + 6)
+ var/h = hex2num(copytext(hash, 1, 3)) * (360 / 255)
+ var/s = (hex2num(copytext(hash, 3, 5)) >> 2) * ((CM_COLOR_SAT_MAX - CM_COLOR_SAT_MIN) / 63) + CM_COLOR_SAT_MIN
+ var/l = (hex2num(copytext(hash, 5, 7)) >> 2) * ((CM_COLOR_LUM_MAX - CM_COLOR_LUM_MIN) / 63) + CM_COLOR_LUM_MIN
+
+ // adjust for shifts
+ s = clamp(s * sat_shift, 0, 1)
+ l = clamp(l * lum_shift, 0, 1)
+
+ // convert to rgb
+ var/h_int = round(h/60) // mapping each section of H to 60 degree sections
+ var/c = (1 - abs(2 * l - 1)) * s
+ var/x = c * (1 - abs((h / 60) % 2 - 1))
+ var/m = l - c * 0.5
+ x = (x + m) * 255
+ c = (c + m) * 255
+ m *= 255
+ switch(h_int)
+ if(0)
+ return "#[num2hex(c, 2)][num2hex(x, 2)][num2hex(m, 2)]"
+ if(1)
+ return "#[num2hex(x, 2)][num2hex(c, 2)][num2hex(m, 2)]"
+ if(2)
+ return "#[num2hex(m, 2)][num2hex(c, 2)][num2hex(x, 2)]"
+ if(3)
+ return "#[num2hex(m, 2)][num2hex(x, 2)][num2hex(c, 2)]"
+ if(4)
+ return "#[num2hex(x, 2)][num2hex(m, 2)][num2hex(c, 2)]"
+ if(5)
+ return "#[num2hex(c, 2)][num2hex(m, 2)][num2hex(x, 2)]"
#define RANDOM_COLOUR (rgb(rand(0,255),rand(0,255),rand(0,255)))
diff --git a/code/__HELPERS/game.dm b/code/__HELPERS/game.dm
index 9d72d7c432041..6012645bced1c 100644
--- a/code/__HELPERS/game.dm
+++ b/code/__HELPERS/game.dm
@@ -214,16 +214,16 @@
if(istype(atom_to_find, type))
return atom_to_find
- while(!istype(atom_to_find.loc, type))
+ while(!istype(atom_to_find, type))
if(!atom_to_find.loc)
return
atom_to_find = atom_to_find.loc
else if(isatom(type))
atom_to_find = target
- if(atom_to_find.loc == type)
+ if(atom_to_find == type)
return atom_to_find
- while(atom_to_find.loc != type)
+ while(atom_to_find != type)
if(!atom_to_find.loc)
return
atom_to_find = atom_to_find.loc
diff --git a/code/__HELPERS/generators.dm b/code/__HELPERS/generators.dm
index d50df7deba198..85f6de3a090d4 100644
--- a/code/__HELPERS/generators.dm
+++ b/code/__HELPERS/generators.dm
@@ -5,7 +5,7 @@
* * Note: this means things like "list(1,2,3)" will need to be processed
*/
/proc/return_generator_args(generator/target)
- var/string_repr = "[target]" //the name of the generator is the string representation of it's _binobj, which also contains it's args
+ var/string_repr = "[target]" //the name of the generator is the string representation of its _binobj, which also contains its args
string_repr = copytext(string_repr, 11, length(string_repr)) // strips extraneous data
string_repr = replacetext(string_repr, "\"", "") // removes the " around the type
return splittext(string_repr, ", ")
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index bd991f29d014a..1bacd0ce2c774 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -178,7 +178,7 @@ GLOBAL_LIST_INIT(WALLITEMS_INTERIOR, typecacheof(list(
/obj/machinery/defibrillator_mount,
/obj/machinery/firealarm,
/obj/machinery/flasher,
- /obj/machinery/keycard_auth,
+ /obj/machinery/keycard_auth/wall_mounted,
/obj/machinery/light_switch,
/obj/machinery/newscaster,
/obj/machinery/power/apc,
diff --git a/code/__HELPERS/icons.dm b/code/__HELPERS/icons.dm
index d5b3ecb16aff2..8d8727a90b052 100644
--- a/code/__HELPERS/icons.dm
+++ b/code/__HELPERS/icons.dm
@@ -1135,7 +1135,7 @@ GLOBAL_LIST_EMPTY(transformation_animation_objects)
if((x_dimension == world.icon_size) && (y_dimension == world.icon_size))
return image_to_center
- //Offset the image so that it's bottom left corner is shifted this many pixels
+ //Offset the image so that its bottom left corner is shifted this many pixels
//This makes it infinitely easier to draw larger inhands/images larger than world.iconsize
//but still use them in game
var/x_offset = -((x_dimension / world.icon_size) - 1) * (world.icon_size * 0.5)
diff --git a/code/__HELPERS/matrices.dm b/code/__HELPERS/matrices.dm
index 68b94fc2fe654..8a5534e3827b8 100644
--- a/code/__HELPERS/matrices.dm
+++ b/code/__HELPERS/matrices.dm
@@ -40,8 +40,7 @@
decompose_matrix.rotation = arctan(cossine, sine) * flip_sign
/matrix/proc/TurnTo(old_angle, new_angle)
- . = new_angle - old_angle
- Turn(.) //BYOND handles cases such as -270, 360, 540 etc. DOES NOT HANDLE 180 TURNS WELL, THEY TWEEN AND LOOK LIKE SHIT
+ return Turn(new_angle - old_angle) //BYOND handles cases such as -270, 360, 540 etc. DOES NOT HANDLE 180 TURNS WELL, THEY TWEEN AND LOOK LIKE SHIT
/**
* Shear the transform on either or both axes.
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index dd81fff2a97ee..322e7d5342870 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -632,7 +632,7 @@ GLOBAL_LIST_INIT(skin_tone_names, list(
else
return zone
-///Takes a zone and returns it's "parent" zone, if it has one.
+///Takes a zone and returns its "parent" zone, if it has one.
/proc/deprecise_zone(precise_zone)
switch(precise_zone)
if(BODY_ZONE_PRECISE_GROIN)
diff --git a/code/__HELPERS/names.dm b/code/__HELPERS/names.dm
index 3a82c8dc1a66c..c1561fa77ee9c 100644
--- a/code/__HELPERS/names.dm
+++ b/code/__HELPERS/names.dm
@@ -76,7 +76,7 @@ GLOBAL_VAR(command_name)
if (GLOB.command_name)
return GLOB.command_name
- var/name = "Central Command"
+ var/name = "Центральное Командование"
GLOB.command_name = name
return name
diff --git a/code/__HELPERS/piping_colors_lists.dm b/code/__HELPERS/piping_colors_lists.dm
index c198e569635e7..8b92e2d530a3d 100644
--- a/code/__HELPERS/piping_colors_lists.dm
+++ b/code/__HELPERS/piping_colors_lists.dm
@@ -4,7 +4,7 @@ GLOBAL_LIST_INIT(pipe_paint_colors, list(
"green" = COLOR_VIBRANT_LIME,
"blue" = COLOR_BLUE,
"red" = COLOR_RED,
- "orange" = COLOR_TAN_ORANGE,
+ "orange" = COLOR_ENGINEERING_ORANGE,
"cyan" = COLOR_CYAN,
"dark" = COLOR_DARK,
"yellow" = COLOR_YELLOW,
@@ -23,7 +23,7 @@ GLOBAL_LIST_INIT(pipe_colors_ordered, sort_list(list(
COLOR_DARK = -2,
COLOR_VIBRANT_LIME = -1,
COLOR_VERY_LIGHT_GRAY = 0,
- COLOR_TAN_ORANGE = 1,
+ COLOR_ENGINEERING_ORANGE = 1,
COLOR_PURPLE = 2,
COLOR_RED = 3,
COLOR_STRONG_VIOLET = 4,
@@ -36,7 +36,7 @@ GLOBAL_LIST_INIT(pipe_color_name, sort_list(list(
COLOR_BLUE = "blue",
COLOR_RED = "red",
COLOR_VIBRANT_LIME = "green",
- COLOR_TAN_ORANGE = "orange",
+ COLOR_ENGINEERING_ORANGE = "orange",
COLOR_CYAN = "cyan",
COLOR_DARK = "dark",
COLOR_YELLOW = "yellow",
diff --git a/code/__HELPERS/priority_announce.dm b/code/__HELPERS/priority_announce.dm
index 4ced6fac8d573..b70f73f1244b6 100644
--- a/code/__HELPERS/priority_announce.dm
+++ b/code/__HELPERS/priority_announce.dm
@@ -201,7 +201,7 @@
/// SS220 TTS START
var/mob/living/silicon/ai/active_ai = DEFAULTPICK(active_ais(TRUE, null), null)
- var/datum/tts_seed/announcement_tts_seed = active_ai ? active_ai.get_tts_seed() : /datum/tts_seed/silero/glados
+ var/datum/tts_seed/announcement_tts_seed = active_ai ? active_ai.get_tts_seed() : /datum/tts_seed/silero/glados
INVOKE_ASYNC(
SStts220, \
TYPE_PROC_REF(/datum/controller/subsystem/tts220, get_tts), \
@@ -210,7 +210,6 @@
announcement, \
announcement_tts_seed, \
FALSE, \
- /datum/singleton/sound_effect/radio_robot, \
)
/// SS220 TTS END
diff --git a/code/__HELPERS/spawns.dm b/code/__HELPERS/spawns.dm
index 2c93e4ba19e56..c72c5a555de5a 100644
--- a/code/__HELPERS/spawns.dm
+++ b/code/__HELPERS/spawns.dm
@@ -29,7 +29,13 @@
if(!ispath(path))
path.forceMove(pod)
else
- path = new path(pod)
+ var/amount_to_spawn = paths_to_spawn[path] || 1
+ if(!isnum(amount_to_spawn))
+ stack_trace("amount to spawn for path \"[path]\" is not a number, defaulting to 1")
+ amount_to_spawn = 1
+
+ for(var/item_number in 1 to amount_to_spawn)
+ new path(pod)
//remove non var edits from specifications
specifications -= "target"
diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm
index b8e0113696ad2..feea67939f836 100644
--- a/code/__HELPERS/text.dm
+++ b/code/__HELPERS/text.dm
@@ -121,7 +121,7 @@
if(isnull(user_input)) // User pressed cancel
return
if(no_trim)
- return copytext(html_encode(user_input), 1, max_length)
+ return copytext_char(html_encode(user_input), 1, max_length)
else
return trim(html_encode(user_input), max_length) //trim is "outside" because html_encode can expand single symbols into multiple symbols (such as turning < into <)
@@ -140,7 +140,7 @@
if(isnull(user_input)) // User pressed cancel
return
if(no_trim)
- return copytext(html_encode(user_input), 1, max_length)
+ return copytext_char(html_encode(user_input), 1, max_length)
else
return trim(html_encode(user_input), max_length)
@@ -368,7 +368,7 @@
*/
/proc/truncate(text, max_length)
if(length(text) > max_length)
- return copytext(text, 1, max_length)
+ return copytext_char(text, 1, max_length)
return text
//Returns a string with reserved characters and spaces before the first word and after the last word removed.
@@ -1228,6 +1228,13 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
var/input_length = LAZYLEN(ending)
return !!findtext(input_text, ending, -input_length)
+/// Returns TRUE if the input_text starts with any of the beginnings
+/proc/starts_with_any(input_text, list/beginnings)
+ for(var/beginning in beginnings)
+ if(!!findtext(input_text, beginning, 1, LAZYLEN(beginning)+1))
+ return TRUE
+ return FALSE
+
/// Generate a grawlix string of length of the text argument.
/proc/grawlix(text)
var/grawlix = ""
diff --git a/code/__HELPERS/turfs.dm b/code/__HELPERS/turfs.dm
index 01ad88e68f4c3..93da26ef292f8 100644
--- a/code/__HELPERS/turfs.dm
+++ b/code/__HELPERS/turfs.dm
@@ -210,7 +210,7 @@ Turf and target are separate in case you want to teleport some distance from a t
* if the bounds are odd, the true middle turf of the atom is returned
**/
/proc/get_turf_pixel(atom/checked_atom)
- var/turf/atom_turf = get_turf(checked_atom) //use checked_atom's turfs, as it's coords are the same as checked_atom's AND checked_atom's coords are lost if it is inside another atom
+ var/turf/atom_turf = get_turf(checked_atom) //use checked_atom's turfs, as its coords are the same as checked_atom's AND checked_atom's coords are lost if it is inside another atom
if(!atom_turf)
return null
if(checked_atom.flags_1 & IGNORE_TURF_PIXEL_OFFSET_1)
@@ -227,7 +227,7 @@ Turf and target are separate in case you want to teleport some distance from a t
* Icon width/height
**/
/proc/get_visual_offset(atom/checked_atom)
- //Find checked_atom's matrix so we can use it's X/Y pixel shifts
+ //Find checked_atom's matrix so we can use its X/Y pixel shifts
var/matrix/atom_matrix = matrix(checked_atom.transform)
var/pixel_x_offset = checked_atom.pixel_x + checked_atom.pixel_w + atom_matrix.get_x_shift()
diff --git a/code/__byond_version_compat.dm b/code/__byond_version_compat.dm
index 87d4348580e29..0f19332934d09 100644
--- a/code/__byond_version_compat.dm
+++ b/code/__byond_version_compat.dm
@@ -16,7 +16,7 @@
// We use wrappers for this in case some part of the api ever changes, and to make their function more clear
// For the record: GLOBAL_VERB_REF would be useless as verbs can't be global.
-/// Call by name proc references, checks if the proc exists on either this type or as a global proc.
+/// Call by name proc references, checks if the proc exists on either this type () (AND ONLY THIS TYPE) or as a global proc.
#define PROC_REF(X) (nameof(.proc/##X))
/// Call by name verb references, checks if the verb exists on either this type or as a global verb.
#define VERB_REF(X) (nameof(.verb/##X))
diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm
index ea1b16d71cef8..27c0d27ec2e92 100644
--- a/code/_globalvars/bitfields.dm
+++ b/code/_globalvars/bitfields.dm
@@ -64,6 +64,7 @@ DEFINE_BITFIELD(area_flags, list(
"UNIQUE_AREA" = UNIQUE_AREA,
"VALID_TERRITORY" = VALID_TERRITORY,
"XENOBIOLOGY_COMPATIBLE" = XENOBIOLOGY_COMPATIBLE,
+ "NO_BOH" = NO_BOH,
))
DEFINE_BITFIELD(turf_flags, list(
@@ -199,6 +200,7 @@ DEFINE_BITFIELD(flags_inv, list(
"HIDEHEADGEAR" = HIDEHEADGEAR,
"HIDEJUMPSUIT" = HIDEJUMPSUIT,
"HIDEMASK" = HIDEMASK,
+ "HIDEBELT" = HIDEBELT,
"HIDENECK" = HIDENECK,
"HIDESHOES" = HIDESHOES,
"HIDESNOUT" = HIDESNOUT,
diff --git a/code/_globalvars/lists/ambience.dm b/code/_globalvars/lists/ambience.dm
index 6dd4935817fea..12a389cf081f8 100644
--- a/code/_globalvars/lists/ambience.dm
+++ b/code/_globalvars/lists/ambience.dm
@@ -127,6 +127,11 @@ GLOBAL_LIST_INIT(maint_ambience,list(
'sound/ambience/ambimaint5.ogg',
'sound/ambience/ambimaint6.ogg',
'sound/ambience/ambimaint7.ogg',
+ 'sound/ambience/ambimaint8.ogg',
+ 'sound/ambience/ambimaint9.ogg',
+ 'sound/ambience/ambimaint10.ogg',
+ 'sound/ambience/ambimaint11.ogg',
+ 'sound/ambience/ambimaint12.ogg',
'sound/ambience/ambitech2.ogg',
'sound/voice/lowHiss1.ogg',
'sound/voice/lowHiss2.ogg',
diff --git a/code/_globalvars/lists/cargo.dm b/code/_globalvars/lists/cargo.dm
index 5e4766fc7c3ff..1a41609d25ce7 100644
--- a/code/_globalvars/lists/cargo.dm
+++ b/code/_globalvars/lists/cargo.dm
@@ -15,20 +15,3 @@ GLOBAL_LIST_INIT(pack_discount_odds, list(
))
GLOBAL_LIST_EMPTY(supplypod_loading_bays)
-
-GLOBAL_LIST_INIT(podstyles, list(\
- list(POD_SHAPE_NORML, "pod", TRUE, "default", "yellow", RUBBLE_NORMAL, "supply pod", "A Nanotrasen supply drop pod."),\
- list(POD_SHAPE_NORML, "advpod", TRUE, "bluespace", "blue", RUBBLE_NORMAL, "bluespace supply pod" , "A Nanotrasen Bluespace supply pod. Teleports back to CentCom after delivery."),\
- list(POD_SHAPE_NORML, "advpod", TRUE, "centcom", "blue", RUBBLE_NORMAL, "\improper CentCom supply pod", "A Nanotrasen supply pod, this one has been marked with Central Command's designations. Teleports back to CentCom after delivery."),\
- list(POD_SHAPE_NORML, "darkpod", TRUE, "syndicate", "red", RUBBLE_NORMAL, "blood-red supply pod", "An intimidating supply pod, covered in the blood-red markings of the Syndicate. It's probably best to stand back from this."),\
- list(POD_SHAPE_NORML, "darkpod", TRUE, "deathsquad", "blue", RUBBLE_NORMAL, "\improper Deathsquad drop pod", "A Nanotrasen drop pod. This one has been marked the markings of Nanotrasen's elite strike team."),\
- list(POD_SHAPE_NORML, "pod", TRUE, "cultist", "red", RUBBLE_NORMAL, "bloody supply pod", "A Nanotrasen supply pod covered in scratch-marks, blood, and strange runes."),\
- list(POD_SHAPE_OTHER, "missile", FALSE, FALSE, FALSE, RUBBLE_THIN, "cruise missile", "A big ass missile that didn't seem to fully detonate. It was likely launched from some far-off deep space missile silo. There appears to be an auxillery payload hatch on the side, though manually opening it is likely impossible."),\
- list(POD_SHAPE_OTHER, "smissile", FALSE, FALSE, FALSE, RUBBLE_THIN, "\improper Syndicate cruise missile", "A big ass, blood-red missile that didn't seem to fully detonate. It was likely launched from some deep space Syndicate missile silo. There appears to be an auxillery payload hatch on the side, though manually opening it is likely impossible."),\
- list(POD_SHAPE_OTHER, "box", TRUE, FALSE, FALSE, RUBBLE_WIDE, "\improper Aussec supply crate", "An incredibly sturdy supply crate, designed to withstand orbital re-entry. Has 'Aussec Armory - 2532' engraved on the side."),\
- list(POD_SHAPE_NORML, "clownpod", TRUE, "clown", "green", RUBBLE_NORMAL, "\improper HONK pod", "A brightly-colored supply pod. It likely originated from the Clown Federation."),\
- list(POD_SHAPE_OTHER, "orange", TRUE, FALSE, FALSE, RUBBLE_NONE, "\improper Orange", "An angry orange."),\
- list(POD_SHAPE_OTHER, FALSE, FALSE, FALSE, FALSE, RUBBLE_NONE, "\improper S.T.E.A.L.T.H. pod MKVII", "A supply pod that, under normal circumstances, is completely invisible to conventional methods of detection. How are you even seeing this?"),\
- list(POD_SHAPE_OTHER, "gondola", FALSE, FALSE, FALSE, RUBBLE_NONE, "gondola", "The silent walker. This one seems to be part of a delivery agency."),\
- list(POD_SHAPE_OTHER, FALSE, FALSE, FALSE, FALSE, RUBBLE_NONE, FALSE, FALSE, "rl_click", "give_po")\
-))
diff --git a/code/_globalvars/lists/maintenance_loot.dm b/code/_globalvars/lists/maintenance_loot.dm
index 76c69425bf54b..e44516d2f2873 100644
--- a/code/_globalvars/lists/maintenance_loot.dm
+++ b/code/_globalvars/lists/maintenance_loot.dm
@@ -312,7 +312,7 @@ GLOBAL_LIST_INIT(rarity_loot, list(//rare: really good items
list(//equipment
/obj/item/clothing/glasses/hud/security = 1,
/obj/item/clothing/glasses/sunglasses = 1,
- /obj/item/clothing/gloves/color/black = 1,
+ /obj/item/clothing/gloves/color/black/security = 1,
/obj/item/clothing/gloves/color/yellow = 1,
/obj/item/clothing/gloves/tackler/combat = 1,
/obj/item/clothing/head/helmet/toggleable/justice = 1,
diff --git a/code/_globalvars/lists/names.dm b/code/_globalvars/lists/names.dm
index dce2dc69a50ae..f9f70a2c7069f 100644
--- a/code/_globalvars/lists/names.dm
+++ b/code/_globalvars/lists/names.dm
@@ -31,6 +31,7 @@ GLOBAL_LIST_INIT(guardian_first_names, world.file2list("strings/names/guardian_d
GLOBAL_LIST_INIT(guardian_tech_surnames, world.file2list("strings/names/guardian_gamepieces.txt"))
GLOBAL_LIST_INIT(guardian_fantasy_surnames, world.file2list("strings/names/guardian_tarot.txt"))
GLOBAL_LIST_INIT(operative_aliases, world.file2list("strings/names/operative_alias.txt"))
+GLOBAL_LIST_INIT(voidwalker_names, world.file2list("strings/names/voidwalker.txt"))
GLOBAL_LIST_INIT(verbs, world.file2list("strings/names/verbs.txt"))
GLOBAL_LIST_INIT(ing_verbs, world.file2list("strings/names/ing_verbs.txt"))
diff --git a/code/_globalvars/lists/typecache.dm b/code/_globalvars/lists/typecache.dm
index 07e0eabf01f62..805cea677a092 100644
--- a/code/_globalvars/lists/typecache.dm
+++ b/code/_globalvars/lists/typecache.dm
@@ -22,7 +22,7 @@ GLOBAL_LIST_INIT(typecache_elevated_structures, typecacheof(list(
/obj/structure/table,
//Kitchen
/obj/machinery/smartfridge,
- /obj/machinery/smartfridge/drying_rack, // Redundant, given above, but this is for the sake of explicitness.
+ /obj/machinery/smartfridge/drying, // Redundant, given above, but this is for the sake of explicitness.
/obj/structure/bonfire,
/obj/machinery/grill,
/obj/machinery/griddle,
diff --git a/code/_globalvars/traits/_traits.dm b/code/_globalvars/traits/_traits.dm
index 592ceda2eac97..dcda2365c4b0f 100644
--- a/code/_globalvars/traits/_traits.dm
+++ b/code/_globalvars/traits/_traits.dm
@@ -58,7 +58,9 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_NOT_ENGRAVABLE" = TRAIT_NOT_ENGRAVABLE,
"TRAIT_SPELLS_TRANSFER_TO_LOC" = TRAIT_SPELLS_TRANSFER_TO_LOC,
"TRAIT_ODD_CUSTOMIZABLE_FOOD_INGREDIENT" = TRAIT_ODD_CUSTOMIZABLE_FOOD_INGREDIENT,
+ "TRAIT_ON_HIT_EFFECT" = TRAIT_ON_HIT_EFFECT,
"TRAIT_RUNECHAT_HIDDEN" = TRAIT_RUNECHAT_HIDDEN,
+ "TRAIT_SCARY_FISHERMAN" = TRAIT_SCARY_FISHERMAN,
"TRAIT_SECLUDED_LOCATION" = TRAIT_SECLUDED_LOCATION,
"TRAIT_SNOWSTORM_IMMUNE" = TRAIT_SNOWSTORM_IMMUNE,
"TRAIT_TELEKINESIS_CONTROLLED" = TRAIT_TELEKINESIS_CONTROLLED,
@@ -152,7 +154,6 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_BOMBIMMUNE" = TRAIT_BOMBIMMUNE,
"TRAIT_BONSAI" = TRAIT_BONSAI,
"TRAIT_BOOZE_SLIDER" = TRAIT_BOOZE_SLIDER,
- "TRAIT_BOXING_READY" = TRAIT_BOXING_READY,
"TRAIT_BORN_MONKEY" = TRAIT_BORN_MONKEY,
"TRAIT_BOXING_READY" = TRAIT_BOXING_READY,
"TRAIT_BRAINWASHING" = TRAIT_BRAINWASHING,
@@ -173,6 +174,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_CHEF_KISS" = TRAIT_CHEF_KISS,
"TRAIT_CHUNKYFINGERS" = TRAIT_CHUNKYFINGERS,
"TRAIT_CHUNKYFINGERS_IGNORE_BATON" = TRAIT_CHUNKYFINGERS_IGNORE_BATON,
+ "TRAIT_CHUUNIBYOU" = TRAIT_CHUUNIBYOU,
"TRAIT_CLEANBOT_WHISPERER" = TRAIT_CLEANBOT_WHISPERER,
"TRAIT_CLIFF_WALKER" = TRAIT_CLIFF_WALKER,
"TRAIT_CLOWN_ENJOYER" = TRAIT_CLOWN_ENJOYER,
@@ -189,6 +191,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_DETECTIVES_TASTE" = TRAIT_DETECTIVES_TASTE,
"TRAIT_DETECT_STORM" = TRAIT_DETECT_STORM,
"TRAIT_DIAGNOSTIC_HUD" = TRAIT_DIAGNOSTIC_HUD,
+ "TRAIT_BOT_PATH_HUD" = TRAIT_BOT_PATH_HUD,
"TRAIT_DISCOORDINATED_TOOL_USER" = TRAIT_DISCOORDINATED_TOOL_USER,
"TRAIT_DISEASELIKE_SEVERITY_MEDIUM" = TRAIT_DISEASELIKE_SEVERITY_MEDIUM,
"TRAIT_DISFIGURED" = TRAIT_DISFIGURED,
@@ -210,7 +213,6 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_ECHOLOCATION_RECEIVER" = TRAIT_ECHOLOCATION_RECEIVER,
"TRAIT_ELDRITCH_PAINTING_EXAMINE" = TRAIT_ELDRITCH_PAINTING_EXAMINE,
"TRAIT_ELITE_CHALLENGER" = TRAIT_ELITE_CHALLENGER,
- "TRAIT_EMOTEMUTE " = TRAIT_EMOTEMUTE,
"TRAIT_EMOTEMUTE" = TRAIT_EMOTEMUTE,
"TRAIT_EMPATH" = TRAIT_EMPATH,
"TRAIT_ENTRAILS_READER" = TRAIT_ENTRAILS_READER,
@@ -274,7 +276,6 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_HUSK" = TRAIT_HUSK,
"TRAIT_ID_APPRAISER" = TRAIT_ID_APPRAISER,
"TRAIT_IGNORE_ELEVATION" = TRAIT_IGNORE_ELEVATION,
- "TRAIT_IGNOREDAMAGESLOWDOWN" = TRAIT_IGNOREDAMAGESLOWDOWN,
"TRAIT_IGNORESLOWDOWN" = TRAIT_IGNORESLOWDOWN,
"TRAIT_IGNORING_GRAVITY" = TRAIT_IGNORING_GRAVITY,
"TRAIT_ILLITERATE" = TRAIT_ILLITERATE,
@@ -313,7 +314,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_MOB_BREEDER" = TRAIT_MOB_BREEDER,
"TRAIT_MOB_EATER" = TRAIT_MOB_EATER,
"TRAIT_MOB_HATCHED" = TRAIT_MOB_HATCHED,
- "TRAIT_MOB_RELAY_HAPPINESS" = TRAIT_MOB_RELAY_HAPPINESS,
+ "TRAIT_MOB_HIDE_HAPPINESS" = TRAIT_MOB_HIDE_HAPPINESS,
"TRAIT_MOB_TIPPED" = TRAIT_MOB_TIPPED,
"TRAIT_MORBID" = TRAIT_MORBID,
"TRAIT_MULTIZ_SUIT_SENSORS" = TRAIT_MULTIZ_SUIT_SENSORS,
@@ -338,6 +339,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_NOFIRE_SPREAD" = TRAIT_NOFIRE_SPREAD,
"TRAIT_NOFLASH" = TRAIT_NOFLASH,
"TRAIT_NOGUNS" = TRAIT_NOGUNS,
+ "TRAIT_TOSS_GUN_HARD" = TRAIT_TOSS_GUN_HARD,
"TRAIT_NOHARDCRIT" = TRAIT_NOHARDCRIT,
"TRAIT_NOHUNGER" = TRAIT_NOHUNGER,
"TRAIT_NOLIMBDISABLE" = TRAIT_NOLIMBDISABLE,
@@ -365,6 +367,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_NO_SOUL" = TRAIT_NO_SOUL,
"TRAIT_NO_STAGGER" = TRAIT_NO_STAGGER,
"TRAIT_NO_STRIP" = TRAIT_NO_STRIP,
+ "TRAIT_NO_THROWING" = TRAIT_NO_THROWING,
"TRAIT_NO_TRANSFORM" = TRAIT_NO_TRANSFORM,
"TRAIT_NO_TWOHANDING" = TRAIT_NO_TWOHANDING,
"TRAIT_NO_UNDERWEAR" = TRAIT_NO_UNDERWEAR,
@@ -439,6 +442,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_SHOCKIMMUNE" = TRAIT_SHOCKIMMUNE,
"TRAIT_SIGN_LANG" = TRAIT_SIGN_LANG,
"TRAIT_SILENT_FOOTSTEPS" = TRAIT_SILENT_FOOTSTEPS,
+ "TRAIT_SILICON_EMOTES_ALLOWED" = TRAIT_SILICON_EMOTES_ALLOWED,
"TRAIT_SIXTHSENSE" = TRAIT_SIXTHSENSE,
"TRAIT_SKITTISH" = TRAIT_SKITTISH,
"TRAIT_SLEEPIMMUNE" = TRAIT_SLEEPIMMUNE,
@@ -452,8 +456,10 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_SPARRING" = TRAIT_SPARRING,
"TRAIT_SPEAKS_CLEARLY" = TRAIT_SPEAKS_CLEARLY,
"TRAIT_SPECIAL_TRAUMA_BOOST" = TRAIT_SPECIAL_TRAUMA_BOOST,
+ "TRAIT_SPELLS_LOTTERY" = TRAIT_SPELLS_LOTTERY,
"TRAIT_SPIDER_CONSUMED" = TRAIT_SPIDER_CONSUMED,
"TRAIT_SPIRITUAL" = TRAIT_SPIRITUAL,
+ "TRAIT_SPLATTERCASTER" = TRAIT_SPLATTERCASTER,
"TRAIT_SPRAY_PAINTABLE" = TRAIT_SPRAY_PAINTABLE,
"TRAIT_STABLEHEART" = TRAIT_STABLEHEART,
"TRAIT_STABLELIVER" = TRAIT_STABLELIVER,
@@ -523,9 +529,12 @@ GLOBAL_LIST_INIT(traits_by_type, list(
"TRAIT_XENO_IMMUNE" = TRAIT_XENO_IMMUNE,
"TRAIT_XRAY_HEARING" = TRAIT_XRAY_HEARING,
"TRAIT_XRAY_VISION" = TRAIT_XRAY_VISION,
+ "TRAIT_SPEECH_BOOSTER" = TRAIT_SPEECH_BOOSTER,
+ "TRAIT_MINING_PARRYING" = TRAIT_MINING_PARRYING,
),
/obj/item = list(
"TRAIT_APC_SHOCKING" = TRAIT_APC_SHOCKING,
+ "TRAIT_BAIT_UNCONSUMABLE" = TRAIT_BAIT_UNCONSUMABLE,
"TRAIT_BAKEABLE" = TRAIT_BAKEABLE,
"TRAIT_BASIC_QUALITY_BAIT" = TRAIT_BASIC_QUALITY_BAIT,
"TRAIT_BLIND_TOOL" = TRAIT_BLIND_TOOL,
@@ -602,6 +611,7 @@ GLOBAL_LIST_INIT(traits_by_type, list(
),
/obj/item/organ = list(
"TRAIT_LIVING_HEART" = TRAIT_LIVING_HEART,
+ "TRAIT_USED_ORGAN" = TRAIT_USED_ORGAN,
),
/obj/item/organ/internal/liver = list(
"TRAIT_BALLMER_SCIENTIST" = TRAIT_BALLMER_SCIENTIST,
diff --git a/code/_globalvars/traits/admin_tooling.dm b/code/_globalvars/traits/admin_tooling.dm
index 25766e5bc69fc..98c3fd6ab1fca 100644
--- a/code/_globalvars/traits/admin_tooling.dm
+++ b/code/_globalvars/traits/admin_tooling.dm
@@ -1,6 +1,6 @@
// This file contains any stuff related to admin-visible traits.
// There's likely more than a few traits missing from this file, do consult the `_traits.dm` file in this folder to see every global trait that exists.
-// quirks have it's own panel so we don't need them here.
+// quirks have their own panel so we don't need them here.
GLOBAL_LIST_INIT(admin_visible_traits, list(
/atom = list(
@@ -18,6 +18,7 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_MOVE_VENTCRAWLING" = TRAIT_MOVE_VENTCRAWLING,
"TRAIT_MOVE_UPSIDE_DOWN" = TRAIT_MOVE_UPSIDE_DOWN,
"TRAIT_RUNECHAT_HIDDEN" = TRAIT_RUNECHAT_HIDDEN,
+ "TRAIT_SCARY_FISHERMAN" = TRAIT_SCARY_FISHERMAN,
"TRAIT_SNOWSTORM_IMMUNE" = TRAIT_SNOWSTORM_IMMUNE,
"TRAIT_VOIDSTORM_IMMUNE" = TRAIT_VOIDSTORM_IMMUNE,
"TRAIT_WEATHER_IMMUNE" = TRAIT_WEATHER_IMMUNE,
@@ -29,14 +30,21 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_AGENDER" = TRAIT_AGENDER,
"TRAIT_AGEUSIA" = TRAIT_AGEUSIA,
"TRAIT_ALCOHOL_TOLERANCE" = TRAIT_ALCOHOL_TOLERANCE,
+ "TRAIT_ALLOW_HERETIC_CASTING" = TRAIT_ALLOW_HERETIC_CASTING,
+ "TRAIT_ALWAYS_NO_ACCESS" = TRAIT_ALWAYS_NO_ACCESS,
+ "TRAIT_ALWAYS_WANTED" = TRAIT_ALWAYS_WANTED,
"TRAIT_ANOSMIA" = TRAIT_ANOSMIA,
+ "TRAIT_ANTENNAE" = TRAIT_ANTENNAE,
"TRAIT_ANTIMAGIC" = TRAIT_ANTIMAGIC,
+ "TRAIT_ANTIMAGIC_NO_SELFBLOCK" = TRAIT_ANTIMAGIC_NO_SELFBLOCK,
"TRAIT_ANXIOUS" = TRAIT_ANXIOUS,
"TRAIT_BADDNA" = TRAIT_BADDNA,
"TRAIT_BADTOUCH" = TRAIT_BADTOUCH,
"TRAIT_BALD" = TRAIT_BALD,
+ "TRAIT_BALLOON_SUTRA" = TRAIT_BALLOON_SUTRA,
"TRAIT_BATON_RESISTANCE" = TRAIT_BATON_RESISTANCE,
"TRAIT_BEAST_EMPATHY" = TRAIT_BEAST_EMPATHY,
+ "TRAIT_BLOB_ALLY" = TRAIT_BLOB_ALLY,
"TRAIT_BLOCK_SHUTTLE_MOVEMENT" = TRAIT_BLOCK_SHUTTLE_MOVEMENT,
"TRAIT_BLOOD_CLANS" = TRAIT_BLOOD_CLANS,
"TRAIT_BLOODSHOT_EYES" = TRAIT_BLOODSHOT_EYES,
@@ -45,21 +53,29 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_BOOZE_SLIDER" = TRAIT_BOOZE_SLIDER,
"TRAIT_BYPASS_MEASURES" = TRAIT_BYPASS_MEASURES,
"TRAIT_CAN_HOLD_ITEMS" = TRAIT_CAN_HOLD_ITEMS,
+ "TRAIT_CAN_STRIP" = TRAIT_CAN_STRIP,
+ "TRAIT_CAN_USE_NUKE" = TRAIT_CAN_USE_NUKE,
"TRAIT_CANNOT_BE_UNBUCKLED" = TRAIT_CANNOT_BE_UNBUCKLED,
"TRAIT_CANNOT_OPEN_PRESENTS" = TRAIT_CANNOT_OPEN_PRESENTS,
+ "TRAIT_CATLIKE_GRACE" = TRAIT_CATLIKE_GRACE,
"TRAIT_CHASM_DESTROYED" = TRAIT_CHASM_DESTROYED,
"TRAIT_CHUNKYFINGERS_IGNORE_BATON" = TRAIT_CHUNKYFINGERS_IGNORE_BATON,
"TRAIT_CHUNKYFINGERS" = TRAIT_CHUNKYFINGERS,
+ "TRAIT_CLEANBOT_WHISPERER" = TRAIT_CLEANBOT_WHISPERER,
+ "TRAIT_CLIFF_WALKER" = TRAIT_CLIFF_WALKER,
"TRAIT_CLOWN_ENJOYER" = TRAIT_CLOWN_ENJOYER,
"TRAIT_CLUMSY" = TRAIT_CLUMSY,
"TRAIT_COMMISSIONED" = TRAIT_COMMISSIONED,
+ "TRAIT_CORPSELOCKED" = TRAIT_CORPSELOCKED,
"TRAIT_CRITICAL_CONDITION" = TRAIT_CRITICAL_CONDITION,
"TRAIT_CULT_HALO" = TRAIT_CULT_HALO,
"TRAIT_DEAF" = TRAIT_DEAF,
"TRAIT_DEATHCOMA" = TRAIT_DEATHCOMA,
"TRAIT_DEFIB_BLACKLISTED" = TRAIT_DEFIB_BLACKLISTED,
"TRAIT_DEPRESSION" = TRAIT_DEPRESSION,
+ "TRAIT_DETECT_STORM" = TRAIT_DETECT_STORM,
"TRAIT_DIAGNOSTIC_HUD" = TRAIT_DIAGNOSTIC_HUD,
+ "TRAIT_BOT_PATH_HUD" = TRAIT_BOT_PATH_HUD,
"TRAIT_DISCOORDINATED_TOOL_USER" = TRAIT_DISCOORDINATED_TOOL_USER,
"TRAIT_DISFIGURED" = TRAIT_DISFIGURED,
"TRAIT_DISK_VERIFIER" = TRAIT_DISK_VERIFIER,
@@ -69,43 +85,59 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_DWARF" = TRAIT_DWARF,
"TRAIT_EASILY_WOUNDED" = TRAIT_EASILY_WOUNDED,
"TRAIT_EASYDISMEMBER" = TRAIT_EASYDISMEMBER,
- "TRAIT_EMOTEMUTE " = TRAIT_EMOTEMUTE,
+ "TRAIT_EMOTEMUTE" = TRAIT_EMOTEMUTE,
"TRAIT_EMPATH" = TRAIT_EMPATH,
+ "TRAIT_ENTRAILS_READER" = TRAIT_ENTRAILS_READER,
+ "TRAIT_EXAMINE_FISHING_SPOT" = TRAIT_EXAMINE_FISHING_SPOT,
"TRAIT_EXAMINE_FITNESS" = TRAIT_EXAMINE_FITNESS,
"TRAIT_EXPANDED_FOV" = TRAIT_EXPANDED_FOV,
"TRAIT_EXPERT_FISHER" = TRAIT_EXPERT_FISHER,
+ "TRAIT_EXTROVERT" = TRAIT_EXTROVERT,
"TRAIT_FAKEDEATH" = TRAIT_FAKEDEATH,
+ "TRAIT_FASTMED" = TRAIT_FASTMED,
"TRAIT_FAST_CUFFING" = TRAIT_FAST_CUFFING,
+ "TRAIT_FAST_TYING" = TRAIT_FAST_TYING,
"TRAIT_FAT" = TRAIT_FAT,
"TRAIT_FEARLESS" = TRAIT_FEARLESS,
"TRAIT_FENCE_CLIMBER" = TRAIT_FENCE_CLIMBER,
"TRAIT_FIST_MINING" = TRAIT_FIST_MINING,
"TRAIT_FIXED_HAIRCOLOR" = TRAIT_FIXED_HAIRCOLOR,
"TRAIT_FIXED_MUTANT_COLORS" = TRAIT_FIXED_MUTANT_COLORS,
+ "TRAIT_FLESH_DESIRE" = TRAIT_FLESH_DESIRE,
"TRAIT_FLOORED" = TRAIT_FLOORED,
+ "TRAIT_FORBID_MINING_SHUTTLE_CONSOLE_OUTSIDE_STATION" = TRAIT_FORBID_MINING_SHUTTLE_CONSOLE_OUTSIDE_STATION,
"TRAIT_FORCED_STANDING" = TRAIT_FORCED_STANDING,
"TRAIT_FREERUNNING" = TRAIT_FREERUNNING,
+ "TRAIT_FREE_FLOAT_MOVEMENT" = TRAIT_FREE_FLOAT_MOVEMENT,
+ "TRAIT_FREE_HYPERSPACE_MOVEMENT" = TRAIT_FREE_HYPERSPACE_MOVEMENT,
+ "TRAIT_FREE_HYPERSPACE_SOFTCORDON_MOVEMENT" = TRAIT_FREE_HYPERSPACE_SOFTCORDON_MOVEMENT,
"TRAIT_FRIENDLY" = TRAIT_FRIENDLY,
"TRAIT_GAMER" = TRAIT_GAMER,
"TRAIT_GAMERGOD" = TRAIT_GAMERGOD,
+ "TRAIT_GARLIC_BREATH" = TRAIT_GARLIC_BREATH,
"TRAIT_GENELESS" = TRAIT_GENELESS,
"TRAIT_GIANT" = TRAIT_GIANT,
"TRAIT_GOOD_HEARING" = TRAIT_GOOD_HEARING,
"TRAIT_GRABWEAKNESS" = TRAIT_GRABWEAKNESS,
"TRAIT_GREENTEXT_CURSED" = TRAIT_GREENTEXT_CURSED,
"TRAIT_GUNFLIP" = TRAIT_GUNFLIP,
+ "TRAIT_GUN_NATURAL" = TRAIT_GUN_NATURAL,
"TRAIT_HANDS_BLOCKED" = TRAIT_HANDS_BLOCKED,
"TRAIT_HARDLY_WOUNDED" = TRAIT_HARDLY_WOUNDED,
+ "TRAIT_HATED_BY_DOGS" = TRAIT_HATED_BY_DOGS,
+ "TRAIT_HEAVY_DRINKER" = TRAIT_HEAVY_DRINKER,
"TRAIT_HEAVY_SLEEPER" = TRAIT_HEAVY_SLEEPER,
"TRAIT_HIDE_EXTERNAL_ORGANS" = TRAIT_HIDE_EXTERNAL_ORGANS,
+ "TRAIT_HIGH_VALUE_RANSOM" = TRAIT_HIGH_VALUE_RANSOM,
"TRAIT_HOLY" = TRAIT_HOLY,
"TRAIT_HUSK" = TRAIT_HUSK,
+ "TRAIT_ID_APPRAISER" = TRAIT_ID_APPRAISER,
"TRAIT_IGNORE_ELEVATION" = TRAIT_IGNORE_ELEVATION,
- "TRAIT_IGNOREDAMAGESLOWDOWN" = TRAIT_IGNOREDAMAGESLOWDOWN,
"TRAIT_IGNORESLOWDOWN" = TRAIT_IGNORESLOWDOWN,
"TRAIT_ILLITERATE" = TRAIT_ILLITERATE,
"TRAIT_IMMOBILIZED" = TRAIT_IMMOBILIZED,
"TRAIT_INCAPACITATED" = TRAIT_INCAPACITATED,
+ "TRAIT_INTROVERT" = TRAIT_INTROVERT,
"TRAIT_INVISIBLE_MAN" = TRAIT_INVISIBLE_MAN,
"TRAIT_IWASBATONED" = TRAIT_IWASBATONED,
"TRAIT_JOLLY" = TRAIT_JOLLY,
@@ -113,22 +145,28 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_KNOCKEDOUT" = TRAIT_KNOCKEDOUT,
"TRAIT_KNOW_ENGI_WIRES" = TRAIT_KNOW_ENGI_WIRES,
"TRAIT_KNOW_ROBO_WIRES" = TRAIT_KNOW_ROBO_WIRES,
+ "TRAIT_LIGHTBULB_REMOVER" = TRAIT_LIGHTBULB_REMOVER,
"TRAIT_LIGHT_DRINKER" = TRAIT_LIGHT_DRINKER,
"TRAIT_LIGHT_STEP" = TRAIT_LIGHT_STEP,
"TRAIT_LIGHTBULB_REMOVER" = TRAIT_LIGHTBULB_REMOVER,
"TRAIT_LIMBATTACHMENT" = TRAIT_LIMBATTACHMENT,
"TRAIT_LITERATE" = TRAIT_LITERATE,
"TRAIT_LIVERLESS_METABOLISM" = TRAIT_LIVERLESS_METABOLISM,
+ "TRAIT_MADNESS_IMMUNE" = TRAIT_MADNESS_IMMUNE,
"TRAIT_MAGICALLY_GIFTED" = TRAIT_MAGICALLY_GIFTED,
+ "TRAIT_MARTIAL_ARTS_IMMUNE" = TRAIT_MARTIAL_ARTS_IMMUNE,
"TRAIT_MEDICAL_HUD" = TRAIT_MEDICAL_HUD,
"TRAIT_MIME_FAN" = TRAIT_MIME_FAN,
"TRAIT_MIMING" = TRAIT_MIMING,
"TRAIT_MINDSHIELD" = TRAIT_MINDSHIELD,
+ "TRAIT_MOB_HIDE_HAPPINESS" = TRAIT_MOB_HIDE_HAPPINESS,
"TRAIT_MORBID" = TRAIT_MORBID,
+ "TRAIT_MULTIZ_SUIT_SENSORS" = TRAIT_MULTIZ_SUIT_SENSORS,
"TRAIT_MUSICIAN" = TRAIT_MUSICIAN,
"TRAIT_MUTANT_COLORS" = TRAIT_MUTANT_COLORS,
"TRAIT_MUTE" = TRAIT_MUTE,
"TRAIT_NAIVE" = TRAIT_NAIVE,
+ "TRAIT_NEGATES_GRAVITY" = TRAIT_NEGATES_GRAVITY,
"TRAIT_NEVER_WOUNDED" = TRAIT_NEVER_WOUNDED,
"TRAIT_NICE_SHOT" = TRAIT_NICE_SHOT,
"TRAIT_NIGHT_VISION" = TRAIT_NIGHT_VISION,
@@ -137,13 +175,18 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_NO_DNA_COPY" = TRAIT_NO_DNA_COPY,
"TRAIT_NO_EXTINGUISH" = TRAIT_NO_EXTINGUISH,
"TRAIT_NO_GLIDE" = TRAIT_NO_GLIDE,
+ "TRAIT_NO_GUN_AKIMBO" = TRAIT_NO_GUN_AKIMBO,
+ "TRAIT_NO_MINDSWAP" = TRAIT_NO_MINDSWAP,
+ "TRAIT_NO_MIRROR_REFLECTION" = TRAIT_NO_MIRROR_REFLECTION,
"TRAIT_NO_PLASMA_TRANSFORM" = TRAIT_NO_PLASMA_TRANSFORM,
"TRAIT_NO_SLIP_ALL" = TRAIT_NO_SLIP_ALL,
"TRAIT_NO_SLIP_ICE" = TRAIT_NO_SLIP_ICE,
"TRAIT_NO_SLIP_SLIDE" = TRAIT_NO_SLIP_SLIDE,
"TRAIT_NO_SLIP_WATER" = TRAIT_NO_SLIP_WATER,
"TRAIT_NO_SOUL" = TRAIT_NO_SOUL,
+ "TRAIT_NO_STAGGER" = TRAIT_NO_STAGGER,
"TRAIT_NO_TRANSFORM" = TRAIT_NO_TRANSFORM,
+ "TRAIT_NO_TWOHANDING" = TRAIT_NO_TWOHANDING,
"TRAIT_NO_UNDERWEAR" = TRAIT_NO_UNDERWEAR,
"TRAIT_NO_ZOMBIFY" = TRAIT_NO_ZOMBIFY,
"TRAIT_NOBLOOD" = TRAIT_NOBLOOD,
@@ -152,15 +195,21 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_NOCRITOVERLAY" = TRAIT_NOCRITOVERLAY,
"TRAIT_NODEATH" = TRAIT_NODEATH,
"TRAIT_NODISMEMBER" = TRAIT_NODISMEMBER,
+ "TRAIT_NOFAT" = TRAIT_NOFAT,
+ "TRAIT_NOFEAR_HOLDUPS" = TRAIT_NOFEAR_HOLDUPS,
"TRAIT_NOFIRE" = TRAIT_NOFIRE,
+ "TRAIT_NOFIRE_SPREAD" = TRAIT_NOFIRE_SPREAD,
"TRAIT_NOFLASH" = TRAIT_NOFLASH,
"TRAIT_NOGUNS" = TRAIT_NOGUNS,
+ "TRAIT_TOSS_GUN_HARD" = TRAIT_TOSS_GUN_HARD,
"TRAIT_NOHARDCRIT" = TRAIT_NOHARDCRIT,
"TRAIT_NOHUNGER" = TRAIT_NOHUNGER,
"TRAIT_NOLIMBDISABLE" = TRAIT_NOLIMBDISABLE,
"TRAIT_NOMOBSWAP" = TRAIT_NOMOBSWAP,
"TRAIT_NOSOFTCRIT" = TRAIT_NOSOFTCRIT,
+ "TRAIT_OFF_BALANCE_TACKLER" = TRAIT_OFF_BALANCE_TACKLER,
"TRAIT_OIL_FRIED" = TRAIT_OIL_FRIED,
+ "TRAIT_OVERDOSEIMMUNE" = TRAIT_OVERDOSEIMMUNE,
"TRAIT_OVERWATCH_IMMUNE" = TRAIT_OVERWATCH_IMMUNE,
"TRAIT_PACIFISM" = TRAIT_PACIFISM,
"TRAIT_HIPPOCRATIC_OATH" = TRAIT_HIPPOCRATIC_OATH,
@@ -172,6 +221,7 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_PASSTABLE" = TRAIT_PASSTABLE,
"TRAIT_PASSWINDOW" = TRAIT_PASSWINDOW,
"TRAIT_PERFECT_ATTACKER" = TRAIT_PERFECT_ATTACKER,
+ "TRAIT_PERMANENTLY_MORTAL" = TRAIT_PERMANENTLY_MORTAL,
"TRAIT_PHOTOGRAPHER" = TRAIT_PHOTOGRAPHER,
"TRAIT_PIERCEIMMUNE" = TRAIT_PIERCEIMMUNE,
"TRAIT_PLANT_SAFE" = TRAIT_PLANT_SAFE,
@@ -182,16 +232,22 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_PROSOPAGNOSIA" = TRAIT_PROSOPAGNOSIA,
"TRAIT_PULL_BLOCKED" = TRAIT_PULL_BLOCKED,
"TRAIT_PUSHIMMUNE" = TRAIT_PUSHIMMUNE,
+ "TRAIT_QUICK_BUILD" = TRAIT_QUICK_BUILD,
"TRAIT_QUICK_CARRY" = TRAIT_QUICK_CARRY,
"TRAIT_QUICKER_CARRY" = TRAIT_QUICKER_CARRY,
"TRAIT_RADIMMUNE" = TRAIT_RADIMMUNE,
+ "TRAIT_REMOTE_TASTING" = TRAIT_REMOTE_TASTING,
"TRAIT_RESISTCOLD" = TRAIT_RESISTCOLD,
"TRAIT_RESISTHEAT" = TRAIT_RESISTHEAT,
"TRAIT_RESISTHEATHANDS" = TRAIT_RESISTHEATHANDS,
"TRAIT_RESISTHIGHPRESSURE" = TRAIT_RESISTHIGHPRESSURE,
"TRAIT_RESISTLOWPRESSURE" = TRAIT_RESISTLOWPRESSURE,
"TRAIT_RESTRAINED" = TRAIT_RESTRAINED,
+ "TRAIT_REVEAL_FISH" = TRAIT_REVEAL_FISH,
+ "TRAIT_ROCK_STONER" = TRAIT_ROCK_STONER,
+ "TRAIT_ROD_SUPLEX" = TRAIT_ROD_SUPLEX,
"TRAIT_ROUGHRIDER" = TRAIT_ROUGHRIDER,
+ "TRAIT_SABRAGE_PRO" = TRAIT_SABRAGE_PRO,
"TRAIT_SECURITY_HUD" = TRAIT_SECURITY_HUD,
"TRAIT_SELF_AWARE" = TRAIT_SELF_AWARE,
"TRAIT_SETTLER" = TRAIT_SETTLER,
@@ -199,29 +255,35 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_SHOCKIMMUNE" = TRAIT_SHOCKIMMUNE,
"TRAIT_SIGN_LANG" = TRAIT_SIGN_LANG,
"TRAIT_SILENT_FOOTSTEPS" = TRAIT_SILENT_FOOTSTEPS,
+ "TRAIT_SILICON_EMOTES_ALLOWED" = TRAIT_SILICON_EMOTES_ALLOWED,
"TRAIT_SIXTHSENSE" = TRAIT_SIXTHSENSE,
"TRAIT_SKITTISH" = TRAIT_SKITTISH,
"TRAIT_SLEEPIMMUNE" = TRAIT_SLEEPIMMUNE,
"TRAIT_SLOW_FLIP" = TRAIT_SLOW_FLIP,
"TRAIT_SMOKER" = TRAIT_SMOKER,
"TRAIT_SNOB" = TRAIT_SNOB,
+ "TRAIT_SOFTSPOKEN" = TRAIT_SOFTSPOKEN,
"TRAIT_SOOTHED_THROAT" = TRAIT_SOOTHED_THROAT,
"TRAIT_SPACEWALK" = TRAIT_SPACEWALK,
"TRAIT_SPECIAL_TRAUMA_BOOST" = TRAIT_SPECIAL_TRAUMA_BOOST,
"TRAIT_SPIRITUAL" = TRAIT_SPIRITUAL,
"TRAIT_STABLEHEART" = TRAIT_STABLEHEART,
"TRAIT_STABLELIVER" = TRAIT_STABLELIVER,
+ "TRAIT_STRENGTH" = TRAIT_STRENGTH,
"TRAIT_STRONG_GRABBER" = TRAIT_STRONG_GRABBER,
"TRAIT_STRONG_STOMACH" = TRAIT_STRONG_STOMACH,
"TRAIT_STUBBY_BODY" = TRAIT_STUBBY_BODY,
"TRAIT_STUNIMMUNE" = TRAIT_STUNIMMUNE,
"TRAIT_STURDY_FRAME" = TRAIT_STURDY_FRAME,
+ "TRAIT_SUPERMATTER_SOOTHER" = TRAIT_SUPERMATTER_SOOTHER,
"TRAIT_SURGEON" = TRAIT_SURGEON,
"TRAIT_SURGICALLY_ANALYZED" = TRAIT_SURGICALLY_ANALYZED,
"TRAIT_TAGGER" = TRAIT_TAGGER,
"TRAIT_TENTACLE_IMMUNE" = TRAIT_TENTACLE_IMMUNE,
"TRAIT_TESLA_SHOCKIMMUNE" = TRAIT_TESLA_SHOCKIMMUNE,
"TRAIT_THERMAL_VISION" = TRAIT_THERMAL_VISION,
+ "TRAIT_THROWINGARM" = TRAIT_THROWINGARM,
+ "TRAIT_TIME_STOP_IMMUNE" = TRAIT_TIME_STOP_IMMUNE,
"TRAIT_TOXIMMUNE" = TRAIT_TOXIMMUNE,
"TRAIT_TOXINLOVER" = TRAIT_TOXINLOVER,
"TRAIT_TRAIT_MEDIBOTCOMINGTHROUGH" = TRAIT_MEDIBOTCOMINGTHROUGH,
@@ -237,7 +299,10 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_UNSTABLE" = TRAIT_UNSTABLE,
"TRAIT_USED_DNA_VAULT" = TRAIT_USED_DNA_VAULT,
"TRAIT_USES_SKINTONES" = TRAIT_USES_SKINTONES,
+ "TRAIT_VENTCRAWLER_ALWAYS" = TRAIT_VENTCRAWLER_ALWAYS,
+ "TRAIT_VENTCRAWLER_NUDE" = TRAIT_VENTCRAWLER_NUDE,
"TRAIT_VIRUSIMMUNE" = TRAIT_VIRUSIMMUNE,
+ "TRAIT_VIRUS_RESISTANCE" = TRAIT_VIRUS_RESISTANCE,
"TRAIT_VORACIOUS" = TRAIT_VORACIOUS,
"TRAIT_WOUND_LICKER" = TRAIT_WOUND_LICKER,
"TRAIT_WEAK_SOUL" = TRAIT_WEAK_SOUL,
@@ -248,6 +313,7 @@ GLOBAL_LIST_INIT(admin_visible_traits, list(
"TRAIT_XENO_IMMUNE" = TRAIT_XENO_IMMUNE,
"TRAIT_XRAY_HEARING" = TRAIT_XRAY_HEARING,
"TRAIT_XRAY_VISION" = TRAIT_XRAY_VISION,
+ "TRAIT_MINING_PARRYING" = TRAIT_MINING_PARRYING,
),
/obj/item = list(
"TRAIT_APC_SHOCKING" = TRAIT_APC_SHOCKING,
diff --git a/code/_onclick/cyborg.dm b/code/_onclick/cyborg.dm
index 4e9777ae9cd8d..a2dda93f4011f 100644
--- a/code/_onclick/cyborg.dm
+++ b/code/_onclick/cyborg.dm
@@ -31,7 +31,10 @@
MiddleClickOn(A, params)
return
if(LAZYACCESS(modifiers, ALT_CLICK)) // alt and alt-gr (rightalt)
- A.borg_click_alt(src)
+ if(LAZYACCESS(modifiers, RIGHT_CLICK))
+ AltClickSecondaryOn(A)
+ else
+ A.borg_click_alt(src)
return
if(LAZYACCESS(modifiers, CTRL_CLICK))
CtrlClickOn(A)
diff --git a/code/_onclick/hud/alert.dm b/code/_onclick/hud/alert.dm
index b4dcfd64d5785..dab8b67350f97 100644
--- a/code/_onclick/hud/alert.dm
+++ b/code/_onclick/hud/alert.dm
@@ -549,9 +549,9 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
construct_owner = null
// construct track
- if(construct_owner?.seeking && construct_owner.master)
- blood_target = construct_owner.master
- desc = "Your blood sense is leading you to [construct_owner.master]"
+ if(construct_owner?.seeking && construct_owner.construct_master)
+ blood_target = construct_owner.construct_master
+ desc = "Your blood sense is leading you to [construct_owner.construct_master]"
// cult track
var/datum/antagonist/cult/antag = owner.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
diff --git a/code/_onclick/hud/alien.dm b/code/_onclick/hud/alien.dm
index c3b91173a45f5..476140acb1edd 100644
--- a/code/_onclick/hud/alien.dm
+++ b/code/_onclick/hud/alien.dm
@@ -79,6 +79,7 @@
using = new /atom/movable/screen/resist(null, src)
using.icon = ui_style
using.screen_loc = ui_above_movement
+ using.update_appearance()
hotkeybuttons += using
throw_icon = new /atom/movable/screen/throw_catch(null, src)
diff --git a/code/_onclick/hud/movable_screen_objects.dm b/code/_onclick/hud/movable_screen_objects.dm
index 7a0937974bd36..2910a9f0cc829 100644
--- a/code/_onclick/hud/movable_screen_objects.dm
+++ b/code/_onclick/hud/movable_screen_objects.dm
@@ -6,7 +6,7 @@
//Movable Screen Object
-//Not tied to the grid, places it's center where the cursor is
+//Not tied to the grid, places its center where the cursor is
/atom/movable/screen/movable
mouse_drag_pointer = 'icons/effects/mouse_pointers/screen_drag.dmi'
diff --git a/code/_onclick/hud/new_player.dm b/code/_onclick/hud/new_player.dm
index 5fa44b7f0542b..371341aec0bf5 100644
--- a/code/_onclick/hud/new_player.dm
+++ b/code/_onclick/hud/new_player.dm
@@ -63,8 +63,7 @@
///Set the HUD in New, as lobby screens are made before Atoms are Initialized.
/atom/movable/screen/lobby/New(loc, datum/hud/our_hud, ...)
- if(our_hud)
- hud = our_hud
+ set_new_hud(our_hud)
return ..()
///Run sleeping actions after initialize
diff --git a/code/_onclick/hud/parallax/parallax.dm b/code/_onclick/hud/parallax/parallax.dm
index bcdcd0e74fed1..0a3732e134fc4 100644
--- a/code/_onclick/hud/parallax/parallax.dm
+++ b/code/_onclick/hud/parallax/parallax.dm
@@ -275,7 +275,7 @@ INITIALIZE_IMMEDIATE(/atom/movable/screen/parallax_layer)
. = ..()
// Parallax layers are independant of hud, they care about client
// Not doing this will just create a bunch of hard deletes
- hud = null
+ set_new_hud(hud_owner = null)
if(template)
return
diff --git a/code/_onclick/hud/radial.dm b/code/_onclick/hud/radial.dm
index 6c7377c382543..dc425083ad896 100644
--- a/code/_onclick/hud/radial.dm
+++ b/code/_onclick/hud/radial.dm
@@ -7,6 +7,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
icon = 'icons/hud/radial.dmi'
plane = ABOVE_HUD_PLANE
vis_flags = VIS_INHERIT_PLANE
+ var/click_on_hover = FALSE
var/datum/radial_menu/parent
/atom/movable/screen/radial/proc/set_parent(new_value)
@@ -39,6 +40,8 @@ GLOBAL_LIST_EMPTY(radial_menus)
icon_state = "[parent.radial_slice_icon]_focus"
if(tooltips)
openToolTip(usr, src, params, title = name)
+ if (click_on_hover && !isnull(usr) && !isnull(parent))
+ Click(location, control, params)
/atom/movable/screen/radial/slice/MouseExited(location, control, params)
. = ..()
@@ -146,7 +149,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
starting_angle = 180
ending_angle = 45
-/datum/radial_menu/proc/setup_menu(use_tooltips, set_page = 1)
+/datum/radial_menu/proc/setup_menu(use_tooltips, set_page = 1, click_on_hover = FALSE)
if(ending_angle > starting_angle)
zone = ending_angle - starting_angle
else
@@ -183,18 +186,26 @@ GLOBAL_LIST_EMPTY(radial_menus)
page_data[page] = current
pages = page
current_page = clamp(set_page, 1, pages)
- update_screen_objects(anim = entry_animation)
+ update_screen_objects(entry_animation, click_on_hover)
-/datum/radial_menu/proc/update_screen_objects(anim = FALSE)
+/datum/radial_menu/proc/update_screen_objects(anim = FALSE, click_on_hover = FALSE)
var/list/page_choices = page_data[current_page]
var/angle_per_element = round(zone / page_choices.len)
for(var/i in 1 to elements.len)
- var/atom/movable/screen/radial/E = elements[i]
+ var/atom/movable/screen/radial/element = elements[i]
var/angle = WRAP(starting_angle + (i - 1) * angle_per_element,0,360)
if(i > page_choices.len)
- HideElement(E)
+ HideElement(element)
+ element.click_on_hover = FALSE
else
- SetElement(E,page_choices[i],angle,anim = anim,anim_order = i)
+ SetElement(element,page_choices[i],angle,anim = anim,anim_order = i)
+ // Only activate click on hover after the animation plays
+ if (!click_on_hover)
+ continue
+ if (anim)
+ addtimer(VARSET_CALLBACK(element, click_on_hover, TRUE), i * 0.5)
+ else
+ element.click_on_hover = TRUE
/datum/radial_menu/proc/HideElement(atom/movable/screen/radial/slice/E)
E.cut_overlays()
@@ -272,7 +283,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
/datum/radial_menu/proc/get_next_id()
return "c_[choices.len]"
-/datum/radial_menu/proc/set_choices(list/new_choices, use_tooltips, set_page = 1)
+/datum/radial_menu/proc/set_choices(list/new_choices, use_tooltips, click_on_hover = FALSE, set_page = 1)
if(choices.len)
Reset()
for(var/E in new_choices)
@@ -286,7 +297,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
if (istype(new_choices[E], /datum/radial_menu_choice))
choice_datums[id] = new_choices[E]
- setup_menu(use_tooltips, set_page)
+ setup_menu(use_tooltips, set_page, click_on_hover)
/datum/radial_menu/proc/extract_image(to_extract_from)
if (istype(to_extract_from, /datum/radial_menu_choice))
@@ -345,7 +356,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
Choices should be a list where list keys are movables or text used for element names and return value
and list values are movables/icons/images used for element icons
*/
-/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE, no_repeat_close = FALSE, radial_slice_icon = "radial_slice", autopick_single_option = TRUE)
+/proc/show_radial_menu(mob/user, atom/anchor, list/choices, uniqueid, radius, datum/callback/custom_check, require_near = FALSE, tooltips = FALSE, no_repeat_close = FALSE, radial_slice_icon = "radial_slice", autopick_single_option = TRUE, entry_animation = TRUE, click_on_hover = FALSE)
if(!user || !anchor || !length(choices))
return
@@ -362,6 +373,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
return
var/datum/radial_menu/menu = new
+ menu.entry_animation = entry_animation
GLOB.radial_menus[uniqueid] = menu
if(radius)
menu.radius = radius
@@ -370,7 +382,7 @@ GLOBAL_LIST_EMPTY(radial_menus)
menu.anchor = anchor
menu.radial_slice_icon = radial_slice_icon
menu.check_screen_border(user) //Do what's needed to make it look good near borders or on hud
- menu.set_choices(choices, tooltips)
+ menu.set_choices(choices, tooltips, click_on_hover)
menu.show_to(user)
menu.wait(user, anchor, require_near)
var/answer = menu.selected_choice
diff --git a/code/_onclick/hud/rendering/_render_readme.md b/code/_onclick/hud/rendering/_render_readme.md
index 2c1cd559a58db..2c5e9875801b6 100644
--- a/code/_onclick/hud/rendering/_render_readme.md
+++ b/code/_onclick/hud/rendering/_render_readme.md
@@ -8,7 +8,7 @@
## Byond internal functionality
This part of the guide will assume that you have read the byond reference entry for rendering at www.byond.com/docs/ref//#/{notes}/renderer
-When you create an atom, this will always create an internal byond structure called an "appearance". This appearance you will likely be familiar with, as it is exposed through the /atom/var/appearance var. This appearance var holds data on how to render the object, ie what icon/icon_state/color etc it is using. Note that appearance vars will always copy, and do not hold a reference. When you update a var, for example lets pretend we add a filter, the appearance will be updated to include the filter. Note that, however, vis_contents objets are uniquely excluded from appearances. Then, when the filter is updated, the appearance will be recreated, and the atom marked as "dirty". After it has been updated, the SendMaps() function (sometimes also called maptick), which is a internal byond function that iterates over all objects in a clients view and in the clients.mob.contents, checks for "dirty" atoms, then resends any "dirty" appearances to clients as needed and unmarks them as dirty. This function is notoriosly slow, but we can see it's tick usage through the world.map_cpu var. We can also avoid more complex checks checking whether an object is visible on a clients screen by using the TILE_BOUND appearance flag.
+When you create an atom, this will always create an internal byond structure called an "appearance". This appearance you will likely be familiar with, as it is exposed through the /atom/var/appearance var. This appearance var holds data on how to render the object, ie what icon/icon_state/color etc it is using. Note that appearance vars will always copy, and do not hold a reference. When you update a var, for example lets pretend we add a filter, the appearance will be updated to include the filter. Note that, however, vis_contents objets are uniquely excluded from appearances. Then, when the filter is updated, the appearance will be recreated, and the atom marked as "dirty". After it has been updated, the SendMaps() function (sometimes also called maptick), which is a internal byond function that iterates over all objects in a clients view and in the clients.mob.contents, checks for "dirty" atoms, then resends any "dirty" appearances to clients as needed and unmarks them as dirty. This function is notoriosly slow, but we can see its tick usage through the world.map_cpu var. We can also avoid more complex checks checking whether an object is visible on a clients screen by using the TILE_BOUND appearance flag.
Finally, we arrive at clientside behavior, where we have two main clientside functions: GetMapIcons, and Render. GetMapIcons is repsonsible for actual rendering calculations on the clientside, such as "Group Icons and Set bounds", which performs clientside calculations for transform matrixes. Note that particles here are handled in a separate thread and are not diplayed in the clientside profiler. Render handles the actual drawing of the screen.
diff --git a/code/_onclick/hud/rendering/render_plate.dm b/code/_onclick/hud/rendering/render_plate.dm
index e84663529825b..e4cdc41ca1cfb 100644
--- a/code/_onclick/hud/rendering/render_plate.dm
+++ b/code/_onclick/hud/rendering/render_plate.dm
@@ -6,7 +6,7 @@
/**
- * Render relay object assigned to a plane master to be able to relay it's render onto other planes that are not it's own
+ * Render relay object assigned to a plane master to be able to relay its render onto other planes that are not its own
*/
/atom/movable/render_plane_relay
screen_loc = "CENTER"
diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm
index 8cc29740870ca..d0f6426254936 100644
--- a/code/_onclick/hud/screen_objects.dm
+++ b/code/_onclick/hud/screen_objects.dm
@@ -45,8 +45,9 @@
/atom/movable/screen/Initialize(mapload, datum/hud/hud_owner)
. = ..()
- if(hud_owner && istype(hud_owner))
- hud = hud_owner
+ if(isnull(hud_owner)) //some screens set their hud owners on /new, this prevents overriding them with null post atoms init
+ return
+ set_new_hud(hud_owner)
/atom/movable/screen/Destroy()
master_ref = null
@@ -72,10 +73,25 @@
/atom/movable/screen/proc/component_click(atom/movable/screen/component_button/component, params)
return
+///setter used to set our new hud
+/atom/movable/screen/proc/set_new_hud(datum/hud/hud_owner)
+ if(hud)
+ UnregisterSignal(hud, COMSIG_QDELETING)
+ if(isnull(hud_owner))
+ hud = null
+ return
+ hud = hud_owner
+ RegisterSignal(hud, COMSIG_QDELETING, PROC_REF(on_hud_delete))
+
/// Returns the mob this is being displayed to, if any
/atom/movable/screen/proc/get_mob()
return hud?.mymob
+/atom/movable/screen/proc/on_hud_delete(datum/source)
+ SIGNAL_HANDLER
+
+ set_new_hud(hud_owner = null)
+
/atom/movable/screen/text
icon = null
icon_state = null
@@ -466,8 +482,26 @@
return TRUE
+/atom/movable/screen/storage/cell
+
+/atom/movable/screen/storage/cell/mouse_drop_receive(atom/target, mob/living/user, params)
+ var/datum/storage/storage = master_ref?.resolve()
+
+ if (isnull(storage) || !istype(user) || storage != user.active_storage)
+ return
+
+ if (!user.can_perform_action(storage.parent, FORBID_TELEKINESIS_REACH))
+ return
+
+ if (target.loc != storage.real_location)
+ return
+
+ /// Due to items in storage ignoring transparency for click hitboxes, this only can happen if we drag onto a free cell - aka after all current contents
+ storage.real_location.contents -= target
+ storage.real_location.contents += target
+ storage.refresh_views()
+
/atom/movable/screen/storage/corner
- name = "storage"
icon_state = "storage_corner_topleft"
/atom/movable/screen/storage/corner/top_right
diff --git a/code/_onclick/item_attack.dm b/code/_onclick/item_attack.dm
index a5c2035b9394d..17de9f9d5cb77 100644
--- a/code/_onclick/item_attack.dm
+++ b/code/_onclick/item_attack.dm
@@ -200,14 +200,12 @@
* * params - Click params of this attack
*/
/obj/item/proc/attack(mob/living/target_mob, mob/living/user, params)
- var/signal_return = SEND_SIGNAL(src, COMSIG_ITEM_ATTACK, target_mob, user, params)
+ var/signal_return = SEND_SIGNAL(src, COMSIG_ITEM_ATTACK, target_mob, user, params) || SEND_SIGNAL(user, COMSIG_MOB_ITEM_ATTACK, target_mob, user, params)
if(signal_return & COMPONENT_CANCEL_ATTACK_CHAIN)
return TRUE
if(signal_return & COMPONENT_SKIP_ATTACK)
return FALSE
- SEND_SIGNAL(user, COMSIG_MOB_ITEM_ATTACK, target_mob, user, params)
-
if(item_flags & NOBLUDGEON)
return FALSE
@@ -253,7 +251,7 @@
/// The equivalent of the standard version of [/obj/item/proc/attack] but for non mob targets.
/obj/item/proc/attack_atom(atom/attacked_atom, mob/living/user, params)
- var/signal_return = SEND_SIGNAL(src, COMSIG_ITEM_ATTACK_ATOM, attacked_atom, user)
+ var/signal_return = SEND_SIGNAL(src, COMSIG_ITEM_ATTACK_ATOM, attacked_atom, user) | SEND_SIGNAL(user, COMSIG_LIVING_ATTACK_ATOM, attacked_atom)
if(signal_return & COMPONENT_SKIP_ATTACK)
return TRUE
if(signal_return & COMPONENT_CANCEL_ATTACK_CHAIN)
diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm
index 0dd8ee0a582f6..2f1465ac4ffe2 100644
--- a/code/_onclick/other_mobs.dm
+++ b/code/_onclick/other_mobs.dm
@@ -200,7 +200,8 @@
/atom/proc/attack_paw(mob/user, list/modifiers)
if(SEND_SIGNAL(src, COMSIG_ATOM_ATTACK_PAW, user, modifiers) & COMPONENT_CANCEL_ATTACK_CHAIN)
return TRUE
- return FALSE
+ if(interaction_flags_atom & INTERACT_ATOM_ATTACK_PAW)
+ . = _try_interact(user)
/*
diff --git a/code/controllers/configuration/entries/game_options.dm b/code/controllers/configuration/entries/game_options.dm
index 30fdfe389ffe4..72df7ceeb9777 100644
--- a/code/controllers/configuration/entries/game_options.dm
+++ b/code/controllers/configuration/entries/game_options.dm
@@ -70,6 +70,7 @@
/// Determines how fast traitors scale in general.
/datum/config_entry/number/traitor_scaling_multiplier
default = 1
+ integer = FALSE
min_val = 0.01
/// Determines how many potential objectives a traitor can have.
@@ -265,7 +266,7 @@
/datum/config_entry/flag/roundstart_away //Will random away mission be loaded.
/datum/config_entry/number/gateway_delay //How long the gateway takes before it activates. Default is half an hour. Only matters if roundstart_away is enabled.
- default = 18000
+ default = 30 MINUTES
integer = FALSE
min_val = 0
@@ -274,6 +275,16 @@
min_val = 0
max_val = 100
+///An override to gateway_delay for specific maps or start points
+/datum/config_entry/keyed_list/gateway_delays_by_id
+ default = list(
+ AWAYSTART_BEACH = 5 MINUTES, //Chill RP zone
+ AWAYSTART_MUSEUM = 12 MINUTES, //Chill place with some cool puzzles and effects.
+ )
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM
+ lowercase_key = FALSE //The macros are written the exact same way as their values, only without the quotation marks.
+
/datum/config_entry/flag/ghost_interaction
/datum/config_entry/flag/near_death_experience //If carbons can hear ghosts when unconscious and very close to death
diff --git a/code/controllers/master.dm b/code/controllers/master.dm
index a7dbc38f68bcd..109a82a697e47 100644
--- a/code/controllers/master.dm
+++ b/code/controllers/master.dm
@@ -278,7 +278,7 @@ ADMIN_VERB(cmd_controller_view_ui, R_SERVER|R_DEBUG, "Controller Overview", "Vie
Initialize(20, TRUE, FALSE)
// Please don't stuff random bullshit here,
-// Make a subsystem, give it the SS_NO_FIRE flag, and do your work in it's Initialize()
+// Make a subsystem, give it the SS_NO_FIRE flag, and do your work in its Initialize()
/datum/controller/master/Initialize(delay, init_sss, tgs_prime)
set waitfor = 0
diff --git a/code/controllers/subsystem/blackbox.dm b/code/controllers/subsystem/blackbox.dm
index be70843f930ec..080343de01058 100644
--- a/code/controllers/subsystem/blackbox.dm
+++ b/code/controllers/subsystem/blackbox.dm
@@ -190,7 +190,7 @@ feedback data can be recorded in 5 formats:
used to track the number of occurances of multiple related values i.e. how many times each type of gun is fired
further calls to the same key will:
add or subtract from the saved value of the data key if it already exists
- append the key and it's value if it doesn't exist
+ append the key and its value if it doesn't exist
calls: SSblackbox.record_feedback("tally", "example", 1, "sample data")
SSblackbox.record_feedback("tally", "example", 4, "sample data")
SSblackbox.record_feedback("tally", "example", 2, "other data")
@@ -202,7 +202,7 @@ feedback data can be recorded in 5 formats:
all data list elements must be strings
further calls to the same key will:
add or subtract from the saved value of the data key if it already exists in the same multi-dimensional position
- append the key and it's value if it doesn't exist
+ append the key and its value if it doesn't exist
calls: SSblackbox.record_feedback("nested tally", "example", 1, list("fruit", "orange", "apricot"))
SSblackbox.record_feedback("nested tally", "example", 2, list("fruit", "orange", "orange"))
SSblackbox.record_feedback("nested tally", "example", 3, list("fruit", "orange", "apricot"))
diff --git a/code/controllers/subsystem/discord.dm b/code/controllers/subsystem/discord.dm
index 7efdbfcda6a55..5fd1db1fd074d 100644
--- a/code/controllers/subsystem/discord.dm
+++ b/code/controllers/subsystem/discord.dm
@@ -140,9 +140,9 @@ SUBSYSTEM_DEF(discord)
* ```
*
* Notes:
- * * The token is guaranteed to unique during it's validity period
+ * * The token is guaranteed to unique during its validity period
* * The validity period is currently set at 4 hours
- * * a token may not be unique outside it's validity window (to reduce conflicts)
+ * * a token may not be unique outside its validity window (to reduce conflicts)
*
* Arguments:
* * ckey_for a string representing the ckey this token is for
diff --git a/code/controllers/subsystem/dynamic/dynamic.dm b/code/controllers/subsystem/dynamic/dynamic.dm
index 42db40c948ca5..6fe31e962d109 100644
--- a/code/controllers/subsystem/dynamic/dynamic.dm
+++ b/code/controllers/subsystem/dynamic/dynamic.dm
@@ -530,6 +530,8 @@ SUBSYSTEM_DEF(dynamic)
//To new_player and such, and we want the datums to just free when the roundstart work is done
var/list/roundstart_rules = init_rulesets(/datum/dynamic_ruleset/roundstart)
+ var/security = 0 // BANDASTATION EDIT - Force players to play Sec
+
SSjob.DivideOccupations(pure = TRUE, allow_all = TRUE)
for(var/i in GLOB.new_player_list)
var/mob/dead/new_player/player = i
@@ -545,12 +547,26 @@ SUBSYSTEM_DEF(dynamic)
else
roundstart_pop_ready++
candidates.Add(player)
+ // BANDASTATION EDIT START - Force players to play Sec
+ if(player.mind?.assigned_role?.departments_list?.Find(/datum/job_department/security))
+ security++
+ // BANDASTATION EDIT END
SSjob.ResetOccupations()
log_dynamic("Listing [roundstart_rules.len] round start rulesets, and [candidates.len] players ready.")
if (candidates.len <= 0)
log_dynamic("[candidates.len] candidates.")
return TRUE
+ // BANDASTATION EDIT START - Force players to play Sec
+ if(security < CONFIG_GET(number/roundstart_security_for_threat))
+ var/roundstart_budget_low_sec = security / CONFIG_GET(number/roundstart_security_for_threat) * round_start_budget
+ var/transfer_to_midround = round_start_budget - roundstart_budget_low_sec
+ mid_round_budget += transfer_to_midround
+ round_start_budget = roundstart_budget_low_sec
+ initial_round_start_budget = roundstart_budget_low_sec
+ log_dynamic("Not enough security; forcing roundstart budget to [roundstart_budget_low_sec]")
+ // BANDASTATION EDIT END
+
if(GLOB.dynamic_forced_roundstart_ruleset.len > 0)
rigged_roundstart()
else
@@ -1003,7 +1019,7 @@ SUBSYSTEM_DEF(dynamic)
#define MAXIMUM_DYN_DISTANCE 5
/**
- * Returns the comulative distribution of threat centre and width, and a random location of -0.5 to 0.5
+ * Returns the comulative distribution of threat centre and width, and a random location of -5 to 5
* plus or minus the otherwise unattainable lower and upper percentiles. All multiplied by the maximum
* threat and then rounded to the nearest interval.
* rand() calls without arguments returns a value between 0 and 1, allowing for smaller intervals.
diff --git a/code/controllers/subsystem/dynamic/dynamic_rulesets_midround.dm b/code/controllers/subsystem/dynamic/dynamic_rulesets_midround.dm
index e19855f6fd114..30c572dba7716 100644
--- a/code/controllers/subsystem/dynamic/dynamic_rulesets_midround.dm
+++ b/code/controllers/subsystem/dynamic/dynamic_rulesets_midround.dm
@@ -327,7 +327,7 @@
new_malf_ai.mind.special_role = antag_flag
new_malf_ai.mind.add_antag_datum(malf_antag_datum)
if(prob(MALF_ION_PROB))
- priority_announce("Вблизи станции обнаружен ионный шторм. Пожалуйста, проверьте все оборудование, управляемое ИИ, на наличие ошибок.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_IONSTORM)
+ priority_announce("Вблизи станции обнаружен ионный шторм. Пожалуйста, проверьте все оборудование, управляемое ИИ, на наличие ошибок.", "Обнаружена аномалия", ANNOUNCER_IONSTORM)
if(prob(REPLACE_LAW_WITH_ION_PROB))
new_malf_ai.replace_random_law(generate_ion_law(), list(LAW_INHERENT, LAW_SUPPLIED, LAW_ION), LAW_ION)
else
@@ -615,7 +615,7 @@
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Space Dragon by the midround ruleset.")
log_dynamic("[key_name(S)] was spawned as a Space Dragon by the midround ruleset.")
- priority_announce("Зафиксирован большой поток органической энергии вблизи станции [station_name()]. Будьте наготове.", "Внимание: неопознанные формы жизни")
+ priority_announce("Зафиксирован большой поток органической энергии вблизи станции [station_name()]. Будьте наготове.", "Неопознанные формы жизни")
return S
/datum/dynamic_ruleset/midround/from_ghosts/abductors
@@ -949,3 +949,44 @@
#undef MALF_ION_PROB
#undef REPLACE_LAW_WITH_ION_PROB
+
+/// Midround Voidwalker Ruleset (From Ghosts)
+/datum/dynamic_ruleset/midround/from_ghosts/voidwalker
+ name = "Voidwalker"
+ midround_ruleset_style = MIDROUND_RULESET_STYLE_LIGHT
+ antag_datum = /datum/antagonist/voidwalker
+ antag_flag = ROLE_VOIDWALKER
+ antag_flag_override = ROLE_VOIDWALKER
+ ruleset_category = parent_type::ruleset_category | RULESET_CATEGORY_NO_WITTING_CREW_ANTAGONISTS
+ required_enemies = list(2,2,1,1,1,1,1,0,0,0)
+ required_candidates = 1
+ weight = 2
+ cost = 5
+ minimum_players = 40
+ repeatable = TRUE
+ signup_item_path = /obj/item/cosmic_skull
+ ruleset_lazy_templates = list(LAZY_TEMPLATE_KEY_VOIDWALKER_VOID)
+ /// The space turf we find in acceptable(), cached for ease
+ var/space_turf
+
+/datum/dynamic_ruleset/midround/from_ghosts/voidwalker/acceptable(population = 0, threat_level = 0)
+ space_turf = find_space_spawn()
+ // Space only antag and will die on planetary gravity.
+ if(SSmapping.is_planetary() || !space_turf)
+ return FALSE
+ return ..()
+
+/datum/dynamic_ruleset/midround/from_ghosts/voidwalker/generate_ruleset_body(mob/applicant)
+ var/datum/mind/player_mind = new /datum/mind(applicant.key)
+ player_mind.active = TRUE
+
+ var/mob/living/carbon/human/voidwalker = new (space_turf)
+ player_mind.transfer_to(voidwalker)
+ player_mind.set_assigned_role(SSjob.GetJobType(/datum/job/voidwalker))
+ player_mind.special_role = antag_flag
+ player_mind.add_antag_datum(antag_datum)
+
+ playsound(voidwalker, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
+ message_admins("[ADMIN_LOOKUPFLW(voidwalker)] has been made into a Voidwalker by the midround ruleset.")
+ log_dynamic("[key_name(voidwalker)] was spawned as a Voidwalker by the midround ruleset.")
+ return voidwalker
diff --git a/code/controllers/subsystem/events.dm b/code/controllers/subsystem/events.dm
index b117a35718196..897bf0c4549ba 100644
--- a/code/controllers/subsystem/events.dm
+++ b/code/controllers/subsystem/events.dm
@@ -66,7 +66,7 @@ SUBSYSTEM_DEF(events)
scheduled = world.time + rand(frequency_lower, max(frequency_lower,frequency_upper))
/**
- * Selects a random event based on whether it can occur and it's 'weight'(probability)
+ * Selects a random event based on whether it can occur and its 'weight'(probability)
*
* Arguments:
* * excluded_event - The event path we will be foregoing, if present.
diff --git a/code/controllers/subsystem/garbage.dm b/code/controllers/subsystem/garbage.dm
index 706b4e51d690f..ad1b9e4132fed 100644
--- a/code/controllers/subsystem/garbage.dm
+++ b/code/controllers/subsystem/garbage.dm
@@ -346,6 +346,7 @@ SUBSYSTEM_DEF(garbage)
/// Datums passed to this will be given a chance to clean up references to allow the GC to collect them.
/proc/qdel(datum/to_delete, force = FALSE)
if(!istype(to_delete))
+ DREAMLUAU_CLEAR_REF_USERDATA(to_delete)
del(to_delete)
return
diff --git a/code/controllers/subsystem/job.dm b/code/controllers/subsystem/job.dm
index 697beaee19b39..b1629237dc6bf 100644
--- a/code/controllers/subsystem/job.dm
+++ b/code/controllers/subsystem/job.dm
@@ -741,9 +741,11 @@ SUBSYSTEM_DEF(job)
if(!spawn_turf)
SendToLateJoin(living_mob)
else
- var/obj/structure/closet/supplypod/centcompod/toLaunch = new()
- living_mob.forceMove(toLaunch)
- new /obj/effect/pod_landingzone(spawn_turf, toLaunch)
+ podspawn(list(
+ "target" = spawn_turf,
+ "path" = /obj/structure/closet/supplypod/centcompod,
+ "spawn" = living_mob
+ ))
/// Returns a list of minds of all heads of staff who are alive
/datum/controller/subsystem/job/proc/get_living_heads()
diff --git a/code/controllers/subsystem/lighting.dm b/code/controllers/subsystem/lighting.dm
index 59ff294e959a2..24d871d2f09c4 100644
--- a/code/controllers/subsystem/lighting.dm
+++ b/code/controllers/subsystem/lighting.dm
@@ -26,6 +26,19 @@ SUBSYSTEM_DEF(lighting)
return SS_INIT_SUCCESS
+
+/datum/controller/subsystem/lighting/proc/create_all_lighting_objects()
+ for(var/area/area as anything in GLOB.areas)
+ if(!area.static_lighting)
+ continue
+ for (var/list/zlevel_turfs as anything in area.get_zlevel_turf_lists())
+ for(var/turf/area_turf as anything in zlevel_turfs)
+ if(area_turf.space_lit)
+ continue
+ new /datum/lighting_object(area_turf)
+ CHECK_TICK
+ CHECK_TICK
+
/datum/controller/subsystem/lighting/fire(resumed, init_tick_checks)
MC_SPLIT_TICK_INIT(3)
if(!init_tick_checks)
diff --git a/code/controllers/subsystem/lua.dm b/code/controllers/subsystem/lua.dm
index 1ab88a01746b7..99df8cf335490 100644
--- a/code/controllers/subsystem/lua.dm
+++ b/code/controllers/subsystem/lua.dm
@@ -2,7 +2,6 @@ SUBSYSTEM_DEF(lua)
name = "Lua Scripting"
runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
wait = 0.1 SECONDS
- flags = SS_OK_TO_FAIL_INIT
/// A list of all lua states
var/list/datum/lua_state/states = list()
@@ -18,31 +17,19 @@ SUBSYSTEM_DEF(lua)
var/list/current_run = list()
var/list/current_states_run = list()
- /// Protects return values from getting GCed before getting converted to lua values
- /// Gets cleared every tick.
- var/list/gc_guard = list()
+ var/list/needs_gc_cycle = list()
/datum/controller/subsystem/lua/Initialize()
- if(!CONFIG_GET(flag/auxtools_enabled))
- warning("SSlua requires auxtools to be enabled to run.")
- return SS_INIT_NO_NEED
-
- try
- // Initialize the auxtools library
- AUXTOOLS_CHECK(AUXLUA)
-
- // Set the wrappers for setting vars and calling procs
- __lua_set_set_var_wrapper("/proc/wrap_lua_set_var")
- __lua_set_datum_proc_call_wrapper("/proc/wrap_lua_datum_proc_call")
- __lua_set_global_proc_call_wrapper("/proc/wrap_lua_global_proc_call")
- __lua_set_print_wrapper("/proc/wrap_lua_print")
- return SS_INIT_SUCCESS
- catch(var/exception/e)
- // Something went wrong, best not allow the subsystem to run
- var/crash_message = "Error initializing SSlua: [e.name]"
- initialization_failure_message = crash_message
- warning(crash_message)
- return SS_INIT_FAILURE
+ DREAMLUAU_SET_EXECUTION_LIMIT_SECS(5)
+ // Set wrappers to ensure that lua scripts are subject to the same safety restrictions as other admin tooling
+ DREAMLUAU_SET_NEW_WRAPPER("/proc/_new")
+ DREAMLUAU_SET_VAR_GET_WRAPPER("/proc/wrap_lua_get_var")
+ DREAMLUAU_SET_VAR_SET_WRAPPER("/proc/wrap_lua_set_var")
+ DREAMLUAU_SET_OBJECT_CALL_WRAPPER("/proc/wrap_lua_datum_proc_call")
+ DREAMLUAU_SET_GLOBAL_CALL_WRAPPER("/proc/wrap_lua_global_proc_call")
+ // Set the print wrapper, as otherwise, the print function is meaningless
+ DREAMLUAU_SET_PRINT_WRAPPER("/proc/wrap_lua_print")
+ return SS_INIT_SUCCESS
/datum/controller/subsystem/lua/OnConfigLoad()
// Read the paths from the config file
@@ -52,9 +39,6 @@ SUBSYSTEM_DEF(lua)
lua_path += path
world.SetConfig("env", "LUAU_PATH", jointext(lua_path, ";"))
-/datum/controller/subsystem/lua/Shutdown()
- AUXTOOLS_FULL_SHUTDOWN(AUXLUA)
-
/datum/controller/subsystem/lua/proc/queue_resume(datum/lua_state/state, index, arguments)
if(!initialized)
return
@@ -64,36 +48,33 @@ SUBSYSTEM_DEF(lua)
arguments = list()
else if(!islist(arguments))
arguments = list(arguments)
+ else
+ var/list/args_list = arguments
+ arguments = args_list.Copy()
resumes += list(list("state" = state, "index" = index, "arguments" = arguments))
-/datum/controller/subsystem/lua/proc/kill_task(datum/lua_state/state, list/task_info)
+/datum/controller/subsystem/lua/proc/kill_task(datum/lua_state/state, is_sleep, index)
if(!istype(state))
return
- if(!islist(task_info))
- return
- if(!(istext(task_info["name"]) && istext(task_info["status"]) && isnum(task_info["index"])))
- return
- switch(task_info["status"])
- if("sleep")
- var/task_index = task_info["index"]
- var/state_index = 1
-
- // Get the nth sleep in the sleep list corresponding to the target state
- for(var/i in 1 to length(sleeps))
- var/datum/lua_state/sleeping_state = sleeps[i]
- if(sleeping_state == state)
- if(state_index == task_index)
- sleeps.Cut(i, i+1)
- break
- state_index++
- if("yield")
- // Remove the resumt from the resumt list
- for(var/i in 1 to length(resumes))
- var/resume = resumes[i]
- if(resume["state"] == state && resume["index"] == task_info["index"])
- resumes.Cut(i, i+1)
+ if(is_sleep)
+ var/state_index = 1
+
+ // Get the nth sleep in the sleep list corresponding to the target state
+ for(var/i in 1 to length(sleeps))
+ var/datum/lua_state/sleeping_state = sleeps[i]
+ if(sleeping_state == state)
+ if(state_index == index)
+ sleeps.Cut(i, i+1)
break
- state.kill_task(task_info)
+ state_index++
+ else
+ // Remove the resumt from the resumt list
+ for(var/i in 1 to length(resumes))
+ var/resume = resumes[i]
+ if(resume["state"] == state && resume["index"] == index)
+ resumes.Cut(i, i+1)
+ break
+ state.kill_task(is_sleep, index)
/datum/controller/subsystem/lua/fire(resumed)
// Each fire of SSlua awakens every sleeping task in the order they slept,
@@ -104,7 +85,6 @@ SUBSYSTEM_DEF(lua)
sleeps.Cut()
resumes.Cut()
- gc_guard.Cut()
var/list/current_sleeps = current_run["sleeps"]
var/list/affected_states = list()
while(length(current_sleeps))
@@ -147,6 +127,32 @@ SUBSYSTEM_DEF(lua)
if(MC_TICK_CHECK)
break
+ while(length(needs_gc_cycle))
+ var/datum/lua_state/state = needs_gc_cycle[needs_gc_cycle.len]
+ needs_gc_cycle.len--
+ state.collect_garbage()
+
// Update every lua editor TGUI open for each state that had a task awakened or resumed
for(var/datum/lua_state/state in affected_states)
INVOKE_ASYNC(state, TYPE_PROC_REF(/datum/lua_state, update_editors))
+
+/datum/controller/subsystem/lua/proc/log_involved_runtime(exception/runtime, list/desclines, list/lua_stacks)
+ var/list/json_data = list("status" = "runtime", "file" = runtime.file, "line" = runtime.line, "message" = runtime.name, "stack" = list())
+ var/level = 1
+ for(var/line in desclines)
+ line = copytext(line, 3)
+ if(starts_with_any(line, list(
+ "/datum/lua_state (/datum/lua_state): load script",
+ "/datum/lua_state (/datum/lua_state): call function",
+ "/datum/lua_state (/datum/lua_state): awaken",
+ "/datum/lua_state (/datum/lua_state): resume"
+ )))
+ json_data["stack"] += lua_stacks[level]
+ level++
+ json_data["stack"] += line
+ for(var/datum/weakref/state_ref as anything in GLOB.lua_state_stack)
+ var/datum/lua_state/state = state_ref.resolve()
+ if(!state)
+ continue
+ state.log_result(json_data)
+ return
diff --git a/code/controllers/subsystem/machines.dm b/code/controllers/subsystem/machines.dm
index 3e07eca8a2e87..a9950f1f4d865 100644
--- a/code/controllers/subsystem/machines.dm
+++ b/code/controllers/subsystem/machines.dm
@@ -11,10 +11,19 @@ SUBSYSTEM_DEF(machines)
VAR_PRIVATE/list/all_machines = list()
var/list/processing = list()
+ var/list/processing_early = list()
+ var/list/processing_late = list()
+ var/list/processing_apcs = list()
+
var/list/currentrun = list()
- var/list/apc_early_processing = list()
- var/list/apc_late_processing = list()
- var/current_part = SSMACHINES_APCS_EARLY
+ var/current_part = SSMACHINES_MACHINES_EARLY
+ var/list/apc_steps = list(
+ SSMACHINES_APCS_EARLY,
+ SSMACHINES_APCS_ENVIRONMENT,
+ SSMACHINES_APCS_LIGHTS,
+ SSMACHINES_APCS_EQUIPMENT,
+ SSMACHINES_APCS_LATE
+ )
///List of all powernets on the server.
var/list/datum/powernet/powernets = list()
@@ -82,25 +91,53 @@ SUBSYSTEM_DEF(machines)
if (!resumed)
for(var/datum/powernet/powernet as anything in powernets)
powernet.reset() //reset the power state.
- current_part = SSMACHINES_APCS_EARLY
- src.currentrun = apc_early_processing.Copy()
+ current_part = SSMACHINES_MACHINES_EARLY
+ src.currentrun = processing_early.Copy()
- //APC early processing. Draws static power usages from their grids.
- if(current_part == SSMACHINES_APCS_EARLY)
+ //Processing machines that get the priority power draw
+ if(current_part == SSMACHINES_MACHINES_EARLY)
+ //cache for sanic speed (lists are references anyways)
+ var/list/currentrun = src.currentrun
+ while(currentrun.len)
+ var/obj/machinery/thing = currentrun[currentrun.len]
+ currentrun.len--
+ if(QDELETED(thing) || thing.process_early(wait * 0.1) == PROCESS_KILL)
+ processing_early -= thing
+ thing.datum_flags &= ~DF_ISPROCESSING
+ if (MC_TICK_CHECK)
+ return
+ current_part = apc_steps[1]
+ src.currentrun = processing_apcs.Copy()
+
+ //Processing APCs
+ while(current_part in apc_steps)
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/obj/machinery/power/apc/apc = currentrun[currentrun.len]
currentrun.len--
- if(QDELETED(apc) || apc.early_process(wait * 0.1) == PROCESS_KILL)
- apc_early_processing -= apc
+ if(QDELETED(apc))
+ processing_apcs -= apc
apc.datum_flags &= ~DF_ISPROCESSING
+ switch(current_part)
+ if(SSMACHINES_APCS_EARLY)
+ apc.early_process(wait * 0.1)
+ if(SSMACHINES_APCS_LATE)
+ apc.charge_channel(null, wait * 0.1)
+ apc.late_process(wait * 0.1)
+ else
+ apc.charge_channel(current_part, wait * 0.1)
if(MC_TICK_CHECK)
return
- current_part = SSMACHINES_MACHINES
- src.currentrun = processing.Copy()
-
- //General machine processing. Their power usage can be dynamic and based on surplus power, so they come after static power usage have been applied.
+ var/next_index = apc_steps.Find(current_part) + 1
+ if (next_index > apc_steps.len)
+ current_part = SSMACHINES_MACHINES
+ src.currentrun = processing.Copy()
+ break
+ current_part = apc_steps[next_index]
+ src.currentrun = processing_apcs.Copy()
+
+ //Processing all machines
if(current_part == SSMACHINES_MACHINES)
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
@@ -112,21 +149,20 @@ SUBSYSTEM_DEF(machines)
thing.datum_flags &= ~DF_ISPROCESSING
if (MC_TICK_CHECK)
return
- current_part = SSMACHINES_APCS_LATE
- src.currentrun = apc_late_processing.Copy()
+ current_part = SSMACHINES_MACHINES_LATE
+ src.currentrun = processing_late.Copy()
- //APC late processing. APCs will use the remaining power on the grid to charge their cells if needed.
- //This is applied at the end so charging APCs don't cause others to discharge by taking all the power from the grid before machines use power.
- if(current_part == SSMACHINES_APCS_LATE)
+ //Processing machines that record the power usage statistics
+ if(current_part == SSMACHINES_MACHINES_LATE)
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
- var/obj/machinery/power/apc/apc = currentrun[currentrun.len]
+ var/obj/machinery/thing = currentrun[currentrun.len]
currentrun.len--
- if(QDELETED(apc) || apc.late_process(wait * 0.1) == PROCESS_KILL)
- apc_late_processing -= apc
- apc.datum_flags &= ~DF_ISPROCESSING
- if(MC_TICK_CHECK)
+ if(QDELETED(thing) || thing.process_late(wait * 0.1) == PROCESS_KILL)
+ processing_late -= thing
+ thing.datum_flags &= ~DF_ISPROCESSING
+ if (MC_TICK_CHECK)
return
/datum/controller/subsystem/machines/proc/setup_template_powernets(list/cables)
diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm
index 548bd2cf1ed7e..5c1a32d099c1e 100644
--- a/code/controllers/subsystem/mapping.dm
+++ b/code/controllers/subsystem/mapping.dm
@@ -407,14 +407,22 @@ Used by the AI doomsday and the self-destruct nuke.
add_new_zlevel("[name][i ? " [i + 1]" : ""]", level, contain_turfs = FALSE)
++i
+ SSautomapper.preload_templates_from_toml(files) // BANDASTATION EDIT ADDITION - We need to load our templates AFTER the Z level exists, otherwise, there is no z level to preload.
+ var/turf_blacklist = SSautomapper.get_turf_blacklists(files) // BANDASTATION EDIT ADDITION - We use blacklisted turfs to carve out places for our templates.
+
// load the maps
for (var/P in parsed_maps)
var/datum/parsed_map/pm = P
+ pm.turf_blacklist = turf_blacklist // BANDASTATION EDIT ADDITION - apply blacklist
var/bounds = pm.bounds
var/x_offset = bounds ? round(world.maxx / 2 - bounds[MAP_MAXX] / 2) + 1 : 1
var/y_offset = bounds ? round(world.maxy / 2 - bounds[MAP_MAXY] / 2) + 1 : 1
if (!pm.load(x_offset, y_offset, start_z + parsed_maps[P], no_changeturf = TRUE, new_z = TRUE))
errorList |= pm.original_path
+ // BANDASTATION EDIT ADDITION BEGIN - We need to load our templates from cache after our space has been carved out.
+ if(!LAZYLEN(errorList))
+ SSautomapper.load_templates_from_cache(files)
+ // BANDASTATION EDIT ADDITION END
if(!silent)
INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!")
return parsed_maps
diff --git a/code/controllers/subsystem/blackmarket.dm b/code/controllers/subsystem/market.dm
similarity index 65%
rename from code/controllers/subsystem/blackmarket.dm
rename to code/controllers/subsystem/market.dm
index 5c88177583b2f..0c134d5691570 100644
--- a/code/controllers/subsystem/blackmarket.dm
+++ b/code/controllers/subsystem/market.dm
@@ -1,5 +1,5 @@
-SUBSYSTEM_DEF(blackmarket)
- name = "Blackmarket"
+SUBSYSTEM_DEF(market)
+ name = "Market"
flags = SS_BACKGROUND
init_order = INIT_ORDER_DEFAULT
@@ -18,27 +18,27 @@ SUBSYSTEM_DEF(blackmarket)
/// Currently queued purchases.
var/list/queued_purchases = list()
-/datum/controller/subsystem/blackmarket/Initialize()
+/datum/controller/subsystem/market/Initialize()
for(var/market in subtypesof(/datum/market))
markets[market] += new market
- for(var/datum/market_item/item as anything in subtypesof(/datum/market_item))
- if(!initial(item.item))
- continue
- if(!prob(initial(item.availability_prob)))
- continue
-
- var/datum/market_item/item_instance = new item()
- for(var/potential_market in item_instance.markets)
- if(!markets[potential_market])
- stack_trace("SSblackmarket: Item [item_instance] available in market that does not exist.")
- continue
- // If this fails the market item will just be GC'd
- markets[potential_market].add_item(item_instance)
+ for(var/path in subtypesof(/datum/market_item))
+ initialize_item(path)
return SS_INIT_SUCCESS
-/datum/controller/subsystem/blackmarket/fire(resumed)
+/datum/controller/subsystem/market/proc/initialize_item(datum/market_item/path, list/market_whitelist)
+ if(!path::item || !prob(path::availability_prob))
+ return
+ var/datum/market_item/item_instance = new path()
+ for(var/potential_market in item_instance.markets)
+ if(!markets[potential_market])
+ stack_trace("SSmarket: Item [item_instance] available in market that does not exist.")
+ continue
+ if(isnull(market_whitelist) || (potential_market in market_whitelist))
+ markets[potential_market].add_item(item_instance)
+
+/datum/controller/subsystem/market/fire(resumed)
while(length(queued_purchases))
var/datum/market_purchase/purchase = queued_purchases[1]
queued_purchases.Cut(1,2)
@@ -55,9 +55,9 @@ SUBSYSTEM_DEF(blackmarket)
// The time left of the shortest cooldown amongst all telepads.
var/lowest_timeleft = INFINITY
for(var/obj/machinery/ltsrbt/pad as anything in telepads)
- if(!COOLDOWN_FINISHED(pad, recharge_cooldown))
- var/timeleft = COOLDOWN_TIMELEFT(pad, recharge_cooldown)
- if(timeleft < lowest_timeleft)
+ if(!COOLDOWN_FINISHED(pad, recharge_cooldown) || (pad.machine_stat & NOPOWER))
+ var/timeleft = pad.machine_stat & NOPOWER ? INFINITY - 1 : COOLDOWN_TIMELEFT(pad, recharge_cooldown)
+ if(timeleft <= lowest_timeleft)
lowest_cd_pad = pad
lowest_timeleft = timeleft
continue
@@ -79,7 +79,7 @@ SUBSYSTEM_DEF(blackmarket)
to_chat(buyer, span_notice("[purchase.uplink] flashes a message noting that the order is being teleported to [get_area(targetturf)] in 60 seconds."))
// do_teleport does not want to teleport items from nullspace, so it just forceMoves and does sparks.
- addtimer(CALLBACK(src, TYPE_PROC_REF(/datum/controller/subsystem/blackmarket, fake_teleport), purchase, targetturf), 60 SECONDS)
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/datum/controller/subsystem/market, fake_teleport), purchase, targetturf), 60 SECONDS)
// Get the current location of the uplink if it exists, then throws the item from space at the station from a random direction.
if(SHIPPING_METHOD_LAUNCH)
@@ -95,9 +95,11 @@ SUBSYSTEM_DEF(blackmarket)
qdel(purchase)
if(SHIPPING_METHOD_SUPPLYPOD)
- var/obj/structure/closet/supplypod/back_to_station/pod = new()
- purchase.entry.spawn_item(pod, purchase)
- new /obj/effect/pod_landingzone(get_turf(purchase.uplink), pod)
+ var/obj/structure/closet/supplypod/spawned_pod = podspawn(list(
+ "target" = get_turf(purchase.uplink),
+ "path" = /obj/structure/closet/supplypod/back_to_station,
+ ))
+ purchase.entry.spawn_item(spawned_pod, purchase)
to_chat(buyer, span_notice("[purchase.uplink] flashes a message noting the order is being launched at your location. Right here, right now!"))
qdel(purchase)
@@ -106,7 +108,7 @@ SUBSYSTEM_DEF(blackmarket)
break
/// Used to make a teleportation effect as do_teleport does not like moving items from nullspace.
-/datum/controller/subsystem/blackmarket/proc/fake_teleport(datum/market_purchase/purchase, turf/target)
+/datum/controller/subsystem/market/proc/fake_teleport(datum/market_purchase/purchase, turf/target)
// Oopsie, whoopsie, the item is gone. So long, and thanks for all the money.
if(QDELETED(purchase))
return
@@ -119,9 +121,31 @@ SUBSYSTEM_DEF(blackmarket)
qdel(purchase)
/// Used to add /datum/market_purchase to queued_purchases var. Returns TRUE when queued.
-/datum/controller/subsystem/blackmarket/proc/queue_item(datum/market_purchase/purchase)
+/datum/controller/subsystem/market/proc/queue_item(datum/market_purchase/purchase)
if((purchase.method == SHIPPING_METHOD_LTSRBT && !telepads.len) || isnull(purchase.uplink))
qdel(purchase)
return FALSE
queued_purchases += purchase
return TRUE
+
+///A proc that restocks one or more markets, or all if the market_whitelist is null.
+/datum/controller/subsystem/market/proc/restock(list/market_whitelist)
+ var/market_name = "Markets"
+ if(market_whitelist && !islist(market_whitelist))
+ var/datum/market/market_path = market_whitelist
+ market_name = market_path::name
+ market_whitelist = list(market_path)
+
+ var/list/existing_types = list()
+ for(var/path in markets)
+ if(isnull(market_whitelist) || (path in market_whitelist))
+ markets[path].restock(existing_types)
+
+ for(var/datum/market_item/path as anything in (subtypesof(/datum/market_item) - existing_types))
+ if(!path::restockable)
+ continue
+ initialize_item(path, market_whitelist)
+
+ for(var/obj/machinery/ltsrbt/pad as anything in telepads)
+ pad.say("[market_name] restocked!")
+ playsound(src, 'sound/effects/cashregister.ogg', 40, FALSE)
diff --git a/code/controllers/subsystem/minor_mapping.dm b/code/controllers/subsystem/minor_mapping.dm
index 6acbbc1894e25..4aed29be350b6 100644
--- a/code/controllers/subsystem/minor_mapping.dm
+++ b/code/controllers/subsystem/minor_mapping.dm
@@ -49,6 +49,8 @@ SUBSYSTEM_DEF(minor_mapping)
///List of areas where satchels should not be placed.
var/list/blacklisted_area_types = list(
/area/station/holodeck,
+ /area/space/nearstation,
+ /area/station/solars,
)
while(turfs.len && satchel_amount > 0)
diff --git a/code/controllers/subsystem/movement/movement_types.dm b/code/controllers/subsystem/movement/movement_types.dm
index 50864f731e21a..ec0136bc8c178 100644
--- a/code/controllers/subsystem/movement/movement_types.dm
+++ b/code/controllers/subsystem/movement/movement_types.dm
@@ -703,7 +703,7 @@
y_rate = 1
/**
- * Wrapper for walk_towards, not reccomended, as it's movement ends up being a bit stilted
+ * Wrapper for walk_towards, not reccomended, as its movement ends up being a bit stilted
*
* Returns TRUE if the loop sucessfully started, or FALSE if it failed
*
diff --git a/code/controllers/subsystem/parallax.dm b/code/controllers/subsystem/parallax.dm
index 212af9076bda6..28ebd80560f82 100644
--- a/code/controllers/subsystem/parallax.dm
+++ b/code/controllers/subsystem/parallax.dm
@@ -97,4 +97,12 @@ SUBSYSTEM_DEF(parallax)
/datum/controller/subsystem/parallax/proc/post_station_setup()
random_layer?.apply_global_effects()
+/// Return the most dominant color, if we have a colored background (mostly nebula gas)
+/datum/controller/subsystem/parallax/proc/get_parallax_color()
+ var/atom/movable/screen/parallax_layer/random/space_gas/gas = random_layer
+ if(!istype(gas))
+ return
+
+ return gas.parallax_color
+
#undef PARALLAX_NONE
diff --git a/code/controllers/subsystem/persistence/counter_tram_hits.dm b/code/controllers/subsystem/persistence/counter_tram_hits.dm
index 806d5d5b5c2cc..8f1db7dd1524f 100644
--- a/code/controllers/subsystem/persistence/counter_tram_hits.dm
+++ b/code/controllers/subsystem/persistence/counter_tram_hits.dm
@@ -58,7 +58,7 @@
tram_hits_last_round = text2num(file2text(TRAM_COUNT_FILEPATH))
/datum/controller/subsystem/persistence/proc/save_tram_counter()
- rustg_file_write("[tram_hits_this_round]", TRAM_COUNT_FILEPATH)
+ rustg_file_write("[tram_hits_this_round]", TRAM_COUNT_FILEPATH)
#undef TRAM_COUNT_FILEPATH
#undef MAX_TRAM_SAVES
diff --git a/code/controllers/subsystem/persistent_paintings.dm b/code/controllers/subsystem/persistent_paintings.dm
index af0644a9a0d52..7da30fd477239 100644
--- a/code/controllers/subsystem/persistent_paintings.dm
+++ b/code/controllers/subsystem/persistent_paintings.dm
@@ -1,14 +1,5 @@
#define PAINTINGS_DATA_FORMAT_VERSION 3
-// Patronage thresholds for paintings. Different cosmetic frames become available as more credits are spent on the patronage.
-#define PATRONAGE_OK_FRAME (PAYCHECK_CREW * 3) // 150 credits, as of march 2022
-#define PATRONAGE_NICE_FRAME (PATRONAGE_OK_FRAME * 2.5)
-#define PATRONAGE_GREAT_FRAME (PATRONAGE_NICE_FRAME * 2)
-#define PATRONAGE_EXCELLENT_FRAME (PATRONAGE_GREAT_FRAME * 2)
-#define PATRONAGE_AMAZING_FRAME (PATRONAGE_EXCELLENT_FRAME * 2)
-#define PATRONAGE_SUPERB_FRAME (PATRONAGE_AMAZING_FRAME * 2)
-#define PATRONAGE_LEGENDARY_FRAME (PATRONAGE_SUPERB_FRAME * 2)
-
/*
{
"version":2
@@ -334,11 +325,3 @@ SUBSYSTEM_DEF(persistent_paintings)
cache_paintings()
#undef PAINTINGS_DATA_FORMAT_VERSION
-#undef PATRONAGE_OK_FRAME
-#undef PATRONAGE_NICE_FRAME
-#undef PATRONAGE_GREAT_FRAME
-#undef PATRONAGE_EXCELLENT_FRAME
-#undef PATRONAGE_AMAZING_FRAME
-#undef PATRONAGE_SUPERB_FRAME
-#undef PATRONAGE_LEGENDARY_FRAME
-
diff --git a/code/controllers/subsystem/polling.dm b/code/controllers/subsystem/polling.dm
index cbbcca59fa6e2..fa219cd3da9f0 100644
--- a/code/controllers/subsystem/polling.dm
+++ b/code/controllers/subsystem/polling.dm
@@ -206,6 +206,12 @@ SUBSYSTEM_DEF(polling)
return
for(var/mob/dead/observer/ghost_player in GLOB.player_list)
candidates += ghost_player
+
+#ifdef TESTING
+ for(var/mob/dude in GLOB.player_list)
+ candidates |= dude
+#endif
+
return poll_candidates(question, role, check_jobban, poll_time, ignore_category, flashwindow, candidates, alert_pic, jump_target, role_name_text, custom_response_messages, start_signed_up, amount_to_pick, chat_text_border_icon, announce_chosen)
/datum/controller/subsystem/polling/proc/poll_ghosts_for_target(
diff --git a/code/controllers/subsystem/research.dm b/code/controllers/subsystem/research.dm
index db3f9aa3a0db5..7bb83fa133d50 100644
--- a/code/controllers/subsystem/research.dm
+++ b/code/controllers/subsystem/research.dm
@@ -36,7 +36,7 @@ SUBSYSTEM_DEF(research)
var/list/techweb_nodes_experimental = list()
///path = list(point type = value)
var/list/techweb_point_items = list(
- /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = 10000)
+ /obj/item/assembly/signaler/anomaly = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_5_POINTS)
)
var/list/errored_datums = list()
///Associated list of all point types that techwebs will have and their respective 'abbreviated' name.
@@ -102,6 +102,14 @@ SUBSYSTEM_DEF(research)
techweb_list.last_income = world.time
+ if(length(techweb_list.research_queue_nodes))
+ techweb_list.research_node_id(techweb_list.research_queue_nodes[1]) // Attempt to research the first node in queue if possible
+
+ for(var/node_id in techweb_list.research_queue_nodes)
+ var/datum/techweb_node/node = SSresearch.techweb_node_by_id(node_id)
+ if(node.is_free(techweb_list)) // Automatically research all free nodes in queue if any
+ techweb_list.research_node(node)
+
/datum/controller/subsystem/research/proc/autosort_categories()
for(var/i in techweb_nodes)
var/datum/techweb_node/I = techweb_nodes[i]
diff --git a/code/controllers/subsystem/spatial_gridmap.dm b/code/controllers/subsystem/spatial_gridmap.dm
index 76aa484bf92ce..65bcb0ec365b0 100644
--- a/code/controllers/subsystem/spatial_gridmap.dm
+++ b/code/controllers/subsystem/spatial_gridmap.dm
@@ -412,7 +412,7 @@ SUBSYSTEM_DEF(spatial_grid)
return intersecting_cell
/**
- * find the spatial map cell that target used to belong to, then remove the target (and sometimes it's important_recusive_contents) from it.
+ * find the spatial map cell that target used to belong to, then remove the target (and sometimes its important_recusive_contents) from it.
* make sure to provide the turf old_target used to be "in"
*
* * old_target - the thing we want to remove from the spatial grid cell
diff --git a/code/controllers/subsystem/sprite_accessories.dm b/code/controllers/subsystem/sprite_accessories.dm
index f381df80df6da..21bafd5330c97 100644
--- a/code/controllers/subsystem/sprite_accessories.dm
+++ b/code/controllers/subsystem/sprite_accessories.dm
@@ -87,23 +87,23 @@ SUBSYSTEM_DEF(accessories) // just 'accessories' for brevity
socks_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/socks)[DEFAULT_SPRITE_LIST]
- lizard_markings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/lizard_markings)[DEFAULT_SPRITE_LIST]
+ lizard_markings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/lizard_markings, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
tails_list_human = init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
- tails_list_lizard = init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
- tails_list_monkey = init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
+ tails_list_lizard = init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard)[DEFAULT_SPRITE_LIST]
+ tails_list_monkey = init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey)[DEFAULT_SPRITE_LIST]
snouts_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/snouts)[DEFAULT_SPRITE_LIST]
- horns_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/horns)[DEFAULT_SPRITE_LIST]
- ears_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/ears)[DEFAULT_SPRITE_LIST]
- wings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/wings)[DEFAULT_SPRITE_LIST]
+ horns_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/horns, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
+ ears_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/ears, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
+ wings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
wings_open_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/wings_open)[DEFAULT_SPRITE_LIST]
- frills_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/frills)[DEFAULT_SPRITE_LIST]
- spines_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/spines)[DEFAULT_SPRITE_LIST]
- tail_spines_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/tail_spines)[DEFAULT_SPRITE_LIST]
+ frills_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/frills, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
+ spines_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/spines, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
+ tail_spines_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/tail_spines, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
legs_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/legs)[DEFAULT_SPRITE_LIST]
caps_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/caps)[DEFAULT_SPRITE_LIST]
moth_wings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings)[DEFAULT_SPRITE_LIST]
moth_antennae_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_antennae)[DEFAULT_SPRITE_LIST]
- moth_markings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_markings)[DEFAULT_SPRITE_LIST]
+ moth_markings_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_markings, add_blank = TRUE)[DEFAULT_SPRITE_LIST]
pod_hair_list = init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair)[DEFAULT_SPRITE_LIST]
/// This proc just intializes all /datum/sprite_accessory/hair_gradient into an list indexed by gradient-style name
diff --git a/code/controllers/subsystem/stock_market.dm b/code/controllers/subsystem/stock_market.dm
index e486776a082c9..7d0e0ea9262ee 100644
--- a/code/controllers/subsystem/stock_market.dm
+++ b/code/controllers/subsystem/stock_market.dm
@@ -9,7 +9,7 @@ SUBSYSTEM_DEF(stock_market)
var/list/materials_prices = list()
/// Associated list of materials alongside their market trends. 1 is up, 0 is stable, -1 is down.
var/list/materials_trends = list()
- /// Associated list of materials alongside the life of it's current trend. After it's life is up, it will change to a new trend.
+ /// Associated list of materials alongside the life of its current trend. After its life is up, it will change to a new trend.
var/list/materials_trend_life = list()
/// Associated list of materials alongside their available quantity. This is used to determine how much of a material is available to buy, and how much buying and selling affects the price.
var/list/materials_quantity = list()
diff --git a/code/controllers/subsystem/throwing.dm b/code/controllers/subsystem/throwing.dm
index 6990a142e4e2d..fc0375f4f0b6a 100644
--- a/code/controllers/subsystem/throwing.dm
+++ b/code/controllers/subsystem/throwing.dm
@@ -53,7 +53,7 @@ SUBSYSTEM_DEF(throwing)
var/target_zone
///The initial direction of the thrower of the thrownthing for building the trajectory of the throw.
var/init_dir
- ///The maximum number of turfs that the thrownthing will travel to reach it's target.
+ ///The maximum number of turfs that the thrownthing will travel to reach its target.
var/maxrange
///Turfs to travel per tick
var/speed
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index efca8dd19b5cc..ff76464bee56a 100644
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -26,7 +26,7 @@ SUBSYSTEM_DEF(ticker)
var/list/datum/mind/minds = list() //The characters in the game. Used for objective tracking.
- var/delay_end = FALSE //if set true, the round will not restart on it's own
+ var/delay_end = FALSE //if set true, the round will not restart on its own
var/admin_delay_notice = "" //a message to display to anyone who tries to restart the world after a delay
var/ready_for_reboot = FALSE //all roundend preparation done with, all that's left is reboot
diff --git a/code/controllers/subsystem/timer.dm b/code/controllers/subsystem/timer.dm
index bc894de9beee8..8ecb0c9dc6a56 100644
--- a/code/controllers/subsystem/timer.dm
+++ b/code/controllers/subsystem/timer.dm
@@ -645,7 +645,7 @@ SUBSYSTEM_DEF(timer)
hash_timer.hash = null // but keep it from accidentally deleting us
else
if (flags & TIMER_OVERRIDE)
- hash_timer.hash = null // no need having it delete it's hash if we are going to replace it
+ hash_timer.hash = null // no need having it delete its hash if we are going to replace it
qdel(hash_timer)
else
if (hash_timer.flags & TIMER_STOPPABLE)
diff --git a/code/controllers/subsystem/transport.dm b/code/controllers/subsystem/transport.dm
index 2f870eb674035..928b6a03d58f2 100644
--- a/code/controllers/subsystem/transport.dm
+++ b/code/controllers/subsystem/transport.dm
@@ -98,7 +98,7 @@ PROCESSING_SUBSYSTEM_DEF(transport)
// We've made it this far, tram is physically fine so let's trip plan
// This is based on the destination nav beacon, the logical location
// If Something Happens and the location the controller thinks it's at
- // gets out of sync with it's actual physical location, it can be reset
+ // gets out of sync with its actual physical location, it can be reset
// Since players can set the platform ID themselves, make sure it's a valid platform we're aware of
var/network = LAZYACCESS(nav_beacons, transport_id)
diff --git a/code/datums/actions/mobs/charge.dm b/code/datums/actions/mobs/charge.dm
index 43fcbd57f69ba..43cbb05c939ff 100644
--- a/code/datums/actions/mobs/charge.dm
+++ b/code/datums/actions/mobs/charge.dm
@@ -227,14 +227,19 @@
id = "tired_post_charge"
duration = 1 SECONDS
alert_type = null
+ var/tired_movespeed = /datum/movespeed_modifier/status_effect/tired_post_charge
/datum/status_effect/tired_post_charge/on_apply()
. = ..()
- owner.add_movespeed_modifier(/datum/movespeed_modifier/status_effect/tired_post_charge)
+ owner.add_movespeed_modifier(tired_movespeed)
/datum/status_effect/tired_post_charge/on_remove()
. = ..()
- owner.remove_movespeed_modifier(/datum/movespeed_modifier/status_effect/tired_post_charge)
+ owner.remove_movespeed_modifier(tired_movespeed)
+
+/datum/status_effect/tired_post_charge/lesser
+ id = "tired_post_charge_easy"
+ tired_movespeed = /datum/movespeed_modifier/status_effect/tired_post_charge/lesser
/datum/action/cooldown/mob_cooldown/charge/triple_charge
name = "Triple Charge"
diff --git a/code/datums/actions/mobs/ground_slam.dm b/code/datums/actions/mobs/ground_slam.dm
index e00799196b589..4adadef04e7c7 100644
--- a/code/datums/actions/mobs/ground_slam.dm
+++ b/code/datums/actions/mobs/ground_slam.dm
@@ -6,7 +6,7 @@
cooldown_time = 10 SECONDS
/// The range of the slam
var/range = 5
- /// The delay before the shockwave expands it's range
+ /// The delay before the shockwave expands its range
var/delay = 3
/// How far hit targets are thrown
var/throw_range = 8
diff --git a/code/datums/ai/basic_mobs/basic_ai_behaviors/targeted_mob_ability.dm b/code/datums/ai/basic_mobs/basic_ai_behaviors/targeted_mob_ability.dm
index 2d2ad013aa2c6..c2e9fe515c40f 100644
--- a/code/datums/ai/basic_mobs/basic_ai_behaviors/targeted_mob_ability.dm
+++ b/code/datums/ai/basic_mobs/basic_ai_behaviors/targeted_mob_ability.dm
@@ -50,8 +50,8 @@
* Attempts to move into the provided range and then use a mob's cooldown ability on a target
*/
/datum/ai_behavior/targeted_mob_ability/min_range
- required_distance = 6
behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT
+ required_distance = 6
/datum/ai_behavior/targeted_mob_ability/min_range/setup(datum/ai_controller/controller, ability_key, target_key)
. = ..()
@@ -59,3 +59,6 @@
if(QDELETED(target))
return FALSE
set_movement_target(controller, target)
+
+/datum/ai_behavior/targeted_mob_ability/min_range/short
+ required_distance = 3
diff --git a/code/datums/ai/basic_mobs/basic_ai_behaviors/targeting.dm b/code/datums/ai/basic_mobs/basic_ai_behaviors/targeting.dm
index 4cf04039e8535..7673551a65319 100644
--- a/code/datums/ai/basic_mobs/basic_ai_behaviors/targeting.dm
+++ b/code/datums/ai/basic_mobs/basic_ai_behaviors/targeting.dm
@@ -152,3 +152,15 @@ GLOBAL_LIST_INIT(target_interested_atoms, typecacheof(list(/mob, /obj/machinery/
/// Returns the desired final target from the filtered list of targets
/datum/ai_behavior/find_potential_targets/proc/pick_final_target(datum/ai_controller/controller, list/filtered_targets)
return pick(filtered_targets)
+
+/// Targets with the trait specified by the BB_TARGET_PRIORITY_TRAIT blackboard key will be prioritized over the rest.
+/datum/ai_behavior/find_potential_targets/prioritize_trait
+
+/datum/ai_behavior/find_potential_targets/prioritize_trait/pick_final_target(datum/ai_controller/controller, list/filtered_targets)
+ var/priority_targets = list()
+ for(var/atom/target as anything in filtered_targets)
+ if(HAS_TRAIT(target, controller.blackboard[BB_TARGET_PRIORITY_TRAIT]))
+ priority_targets += target
+ if(length(priority_targets))
+ return pick(priority_targets)
+ return ..()
diff --git a/code/datums/ai/basic_mobs/basic_subtrees/find_targets_prioritize_traits.dm b/code/datums/ai/basic_mobs/basic_subtrees/find_targets_prioritize_traits.dm
new file mode 100644
index 0000000000000..6c83469960ad3
--- /dev/null
+++ b/code/datums/ai/basic_mobs/basic_subtrees/find_targets_prioritize_traits.dm
@@ -0,0 +1,6 @@
+/// Find something with a specific trait to run from
+/datum/ai_planning_subtree/find_target_prioritize_traits
+
+/datum/ai_planning_subtree/find_target_prioritize_traits/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ . = ..()
+ controller.queue_behavior(/datum/ai_behavior/find_potential_targets/prioritize_trait, BB_BASIC_MOB_CURRENT_TARGET, BB_TARGETING_STRATEGY, BB_BASIC_MOB_CURRENT_TARGET_HIDING_LOCATION, BB_TARGET_PRIORITY_TRAIT)
diff --git a/code/datums/ai/basic_mobs/basic_subtrees/flee_target.dm b/code/datums/ai/basic_mobs/basic_subtrees/flee_target.dm
index 4a2f5b476c759..3ed8b2df2b26d 100644
--- a/code/datums/ai/basic_mobs/basic_subtrees/flee_target.dm
+++ b/code/datums/ai/basic_mobs/basic_subtrees/flee_target.dm
@@ -10,7 +10,7 @@
/datum/ai_planning_subtree/flee_target/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
. = ..()
var/atom/flee_from = controller.blackboard[target_key]
- if (controller.blackboard[BB_BASIC_MOB_STOP_FLEEING] || QDELETED(flee_from))
+ if(!should_flee(controller, flee_from))
return
var/flee_distance = controller.blackboard[BB_BASIC_MOB_FLEE_DISTANCE] || DEFAULT_BASIC_FLEE_DISTANCE
if (get_dist(controller.pawn, flee_from) >= flee_distance)
@@ -19,8 +19,21 @@
controller.queue_behavior(flee_behaviour, target_key, hiding_place_key)
return SUBTREE_RETURN_FINISH_PLANNING //we gotta get out of here.
+/datum/ai_planning_subtree/flee_target/proc/should_flee(datum/ai_controller/controller, atom/flee_from)
+ if (controller.blackboard[BB_BASIC_MOB_STOP_FLEEING] || QDELETED(flee_from))
+ return FALSE
+ return TRUE
+
/// Try to escape from your current target, without performing any other actions.
/// Reads from some fleeing-specific targeting keys rather than the current mob target.
/datum/ai_planning_subtree/flee_target/from_flee_key
target_key = BB_BASIC_MOB_FLEE_TARGET
hiding_place_key = BB_BASIC_MOB_FLEE_TARGET_HIDING_LOCATION
+
+/// A subtype that forces the mob to flee from targets with the scary fisherman trait anyway.
+/datum/ai_planning_subtree/flee_target/from_fisherman
+
+/datum/ai_planning_subtree/flee_target/from_fisherman/should_flee(datum/ai_controller/controller, atom/flee_from)
+ if (!QDELETED(flee_from) && HAS_TRAIT(flee_from, TRAIT_SCARY_FISHERMAN))
+ return TRUE
+ return ..()
diff --git a/code/datums/ai/basic_mobs/basic_subtrees/simple_attack_target.dm b/code/datums/ai/basic_mobs/basic_subtrees/simple_attack_target.dm
index 5b1f5ffbff9ed..f764568d4ba74 100644
--- a/code/datums/ai/basic_mobs/basic_subtrees/simple_attack_target.dm
+++ b/code/datums/ai/basic_mobs/basic_subtrees/simple_attack_target.dm
@@ -22,3 +22,12 @@
return
controller.queue_behavior(ranged_attack_behavior, BB_BASIC_MOB_CURRENT_TARGET, BB_TARGETING_STRATEGY, BB_BASIC_MOB_CURRENT_TARGET_HIDING_LOCATION)
return SUBTREE_RETURN_FINISH_PLANNING //we are going into battle...no distractions.
+
+/datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman
+
+/datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ var/atom/movable/target = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
+ if(QDELETED(target))
+ return ..()
+ if(!HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ return ..()
diff --git a/code/datums/ai/basic_mobs/basic_subtrees/simple_find_target.dm b/code/datums/ai/basic_mobs/basic_subtrees/simple_find_target.dm
index 1c7d8de9120ba..42608730f9891 100644
--- a/code/datums/ai/basic_mobs/basic_subtrees/simple_find_target.dm
+++ b/code/datums/ai/basic_mobs/basic_subtrees/simple_find_target.dm
@@ -12,4 +12,3 @@
if(watcher.stat != DEAD)
return
return ..()
-
diff --git a/code/datums/ai/basic_mobs/pet_commands/pet_use_targeted_ability.dm b/code/datums/ai/basic_mobs/pet_commands/pet_use_targeted_ability.dm
index 3c8c06b009962..c90ffa785900f 100644
--- a/code/datums/ai/basic_mobs/pet_commands/pet_use_targeted_ability.dm
+++ b/code/datums/ai/basic_mobs/pet_commands/pet_use_targeted_ability.dm
@@ -22,3 +22,18 @@
/datum/ai_behavior/pet_use_ability/finish_action(datum/ai_controller/controller, succeeded, ability_key, target_key)
. = ..()
controller.clear_blackboard_key(target_key)
+
+/datum/ai_behavior/pet_use_ability/then_attack
+
+/datum/ai_behavior/pet_use_ability/then_attack/finish_action(datum/ai_controller/controller, succeeded, ability_key, target_key)
+ . = ..()
+ if(succeeded)
+ controller.queue_behavior(/datum/ai_behavior/basic_melee_attack, target_key, BB_PET_TARGETING_STRATEGY)
+
+/datum/ai_behavior/pet_use_ability/then_attack/short_ranged
+ behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT
+ required_distance = 4
+
+/datum/ai_behavior/pet_use_ability/then_attack/long_ranged
+ behavior_flags = AI_BEHAVIOR_REQUIRE_MOVEMENT
+ required_distance = 8
diff --git a/code/datums/ai/basic_mobs/targeting_strategies/_targeting_strategy.dm b/code/datums/ai/basic_mobs/targeting_strategies/_targeting_strategy.dm
new file mode 100644
index 0000000000000..dbd2028081b7e
--- /dev/null
+++ b/code/datums/ai/basic_mobs/targeting_strategies/_targeting_strategy.dm
@@ -0,0 +1,20 @@
+///Datum for basic mobs to define what they can attack,
+///Global, just like ai_behaviors
+/datum/targeting_strategy
+
+///Returns true or false depending on if the target can be attacked by the mob
+/datum/targeting_strategy/proc/can_attack(mob/living/living_mob, atom/target, vision_range)
+ return
+
+///Returns something the target might be hiding inside of
+/datum/targeting_strategy/proc/find_hidden_mobs(mob/living/living_mob, atom/target)
+ var/atom/target_hiding_location
+ if(istype(target.loc, /obj/structure/closet) || istype(target.loc, /obj/machinery/disposal) || istype(target.loc, /obj/machinery/sleeper))
+ target_hiding_location = target.loc
+ return target_hiding_location
+
+///A very simple targeting strategy that checks that the target is a valid fishing spot.
+/datum/targeting_strategy/fishing
+
+/datum/targeting_strategy/fishing/can_attack(mob/living/living_mob, atom/target, vision_range)
+ return HAS_TRAIT(target, TRAIT_FISHING_SPOT)
diff --git a/code/datums/ai/basic_mobs/targeting_strategies/basic_targeting_strategy.dm b/code/datums/ai/basic_mobs/targeting_strategies/basic_targeting_strategy.dm
index 07b544bc0a296..2394f2a38623b 100644
--- a/code/datums/ai/basic_mobs/targeting_strategies/basic_targeting_strategy.dm
+++ b/code/datums/ai/basic_mobs/targeting_strategies/basic_targeting_strategy.dm
@@ -1,18 +1,3 @@
-///Datum for basic mobs to define what they can attack.GET_TARGETING_STRATEGY\((/[^,]*)\),
-///Global, just like ai_behaviors
-/datum/targeting_strategy
-
-///Returns true or false depending on if the target can be attacked by the mob
-/datum/targeting_strategy/proc/can_attack(mob/living/living_mob, atom/target, vision_range)
- return
-
-///Returns something the target might be hiding inside of
-/datum/targeting_strategy/proc/find_hidden_mobs(mob/living/living_mob, atom/target)
- var/atom/target_hiding_location
- if(istype(target.loc, /obj/structure/closet) || istype(target.loc, /obj/machinery/disposal) || istype(target.loc, /obj/machinery/sleeper))
- target_hiding_location = target.loc
- return target_hiding_location
-
/datum/targeting_strategy/basic
/// When we do our basic faction check, do we look for exact faction matches?
var/check_factions_exactly = FALSE
diff --git a/code/datums/ai/hunting_behavior/hunting_behaviors.dm b/code/datums/ai/hunting_behavior/hunting_behaviors.dm
index 609138c113270..ba2da1c2d04e8 100644
--- a/code/datums/ai/hunting_behavior/hunting_behaviors.dm
+++ b/code/datums/ai/hunting_behavior/hunting_behaviors.dm
@@ -139,6 +139,10 @@
/datum/ai_behavior/hunt_target/unarmed_attack_target/reset_target
always_reset_target = TRUE
+/datum/ai_behavior/hunt_target/unarmed_attack_target/reset_target_combat_mode
+ always_reset_target = TRUE
+ switch_combat_mode = TRUE
+
/datum/ai_behavior/hunt_target/use_ability_on_target
always_reset_target = TRUE
///the ability we will use
diff --git a/code/datums/ai/objects/vending_machines/vending_machine_behaviors.dm b/code/datums/ai/objects/vending_machines/vending_machine_behaviors.dm
index d6310bfc9f3b1..d0c4f68db5c6f 100644
--- a/code/datums/ai/objects/vending_machines/vending_machine_behaviors.dm
+++ b/code/datums/ai/objects/vending_machines/vending_machine_behaviors.dm
@@ -23,10 +23,10 @@
/datum/ai_behavior/vendor_crush/proc/tiltonmob(datum/ai_controller/controller, turf/target_turf)
var/obj/machinery/vending/vendor_pawn = controller.pawn
if(vendor_pawn.tilt(target_turf, 0) & SUCCESSFULLY_CRUSHED_MOB) //We hit something
- vendor_pawn.say(pick("Supersize this!", "Eat my shiny metal ass!", "Want to consume some of my products?", "SMASH!", "Don't you love these smashing prices!"))
+ vendor_pawn.say(pick("Как тебе размерчик?!", "Поцелуй мой блестящий металлический зад!", "Хочешь попробовать мои товары?", "В ЛЕПЁШКУ!", "Разве вам не нравятся эти сногсшибательные цены?!"))
controller.set_blackboard_key(BB_VENDING_LAST_HIT_SUCCESFUL, TRUE)
else
- vendor_pawn.say(pick("Get back here!", "Don't you want my well priced love?"))
+ vendor_pawn.say(pick("А ну вернись!", "Разве тебе не хочется моей хорошо оценённой любви?"))
controller.set_blackboard_key(BB_VENDING_LAST_HIT_SUCCESFUL, FALSE)
finish_action(controller, TRUE)
diff --git a/code/datums/bodypart_overlays/bodypart_overlay.dm b/code/datums/bodypart_overlays/bodypart_overlay.dm
index 22f2b15f2ccd0..15b1e01114943 100644
--- a/code/datums/bodypart_overlays/bodypart_overlay.dm
+++ b/code/datums/bodypart_overlays/bodypart_overlay.dm
@@ -9,11 +9,22 @@
///Key of the icon states of all the sprite_datums for easy caching
var/cache_key = ""
+ /// Whether the overlay blocks emissive light
+ var/blocks_emissive = EMISSIVE_BLOCK_UNIQUE
+
///Wrapper for getting the proper image, colored and everything
/datum/bodypart_overlay/proc/get_overlay(layer, obj/item/bodypart/limb)
layer = bitflag_to_layer(layer)
- . = get_image(layer, limb)
- color_image(., layer, limb)
+ var/image/main_image = get_image(layer, limb)
+ color_image(main_image, layer, limb)
+ if(blocks_emissive == EMISSIVE_BLOCK_NONE || !limb)
+ return main_image
+
+ var/list/all_images = list(
+ main_image,
+ emissive_blocker(main_image.icon, main_image.icon_state, limb, layer = main_image.layer, alpha = main_image.alpha)
+ )
+ return all_images
///Generate the image. Needs to be overriden
/datum/bodypart_overlay/proc/get_image(layer, obj/item/bodypart/limb)
@@ -68,3 +79,7 @@
///Generate a unique identifier to cache with. If you change something about the image, but the icon cache stays the same, it'll simply pull the unchanged image out of the cache
/datum/bodypart_overlay/proc/generate_icon_cache()
return list()
+
+/// Additionally color or texture the limb
+/datum/bodypart_overlay/proc/modify_bodypart_appearance(datum/appearance)
+ return
diff --git a/code/datums/bodypart_overlays/markings_bodypart_overlay.dm b/code/datums/bodypart_overlays/markings_bodypart_overlay.dm
index c2c6f54d861d3..5c11fe9f70334 100644
--- a/code/datums/bodypart_overlays/markings_bodypart_overlay.dm
+++ b/code/datums/bodypart_overlays/markings_bodypart_overlay.dm
@@ -15,7 +15,7 @@
/datum/bodypart_overlay/simple/body_marking/get_image(layer, obj/item/bodypart/limb)
var/gender_string = (use_gender && limb.is_dimorphic) ? (limb.gender == MALE ? MALE : FEMALE + "_") : "" //we only got male and female sprites
- return image(icon, gender_string + icon_state + "_" + limb.body_zone, layer = layer)
+ return mutable_appearance(icon, gender_string + icon_state + "_" + limb.body_zone, layer = layer)
/datum/bodypart_overlay/simple/body_marking/moth
dna_feature_key = "moth_markings"
diff --git a/code/datums/bodypart_overlays/mutant_bodypart_overlay.dm b/code/datums/bodypart_overlays/mutant_bodypart_overlay.dm
index 57c11814c022d..3115e3ad62ea2 100644
--- a/code/datums/bodypart_overlays/mutant_bodypart_overlay.dm
+++ b/code/datums/bodypart_overlays/mutant_bodypart_overlay.dm
@@ -8,7 +8,7 @@
///The color this organ draws with. Updated by bodypart/inherit_color()
var/draw_color
- ///Where does this organ inherit it's color from?
+ ///Where does this organ inherit its color from?
var/color_source = ORGAN_COLOR_INHERIT
///Take on the dna/preference from whoever we're gonna be inserted in
var/imprint_on_next_insertion = TRUE
@@ -28,13 +28,16 @@
sprite_datum = get_random_appearance()
///Grab a random appearance datum (thats not locked)
-/datum/bodypart_overlay/mutant/proc/get_random_appearance()
+/datum/bodypart_overlay/mutant/proc/get_random_appearance() as /datum/sprite_accessory
+ RETURN_TYPE(/datum/sprite_accessory)
var/list/valid_restyles = list()
var/list/feature_list = get_global_feature_list()
for(var/accessory in feature_list)
var/datum/sprite_accessory/accessory_datum = feature_list[accessory]
if(initial(accessory_datum.locked)) //locked is for stuff that shouldn't appear here
continue
+ if(!initial(accessory_datum.natural_spawn))
+ continue
valid_restyles += accessory_datum
return pick(valid_restyles)
diff --git a/code/datums/bodypart_overlays/simple_bodypart_overlay.dm b/code/datums/bodypart_overlays/simple_bodypart_overlay.dm
index 7f52d21de5398..6c9eb4240ecd0 100644
--- a/code/datums/bodypart_overlays/simple_bodypart_overlay.dm
+++ b/code/datums/bodypart_overlays/simple_bodypart_overlay.dm
@@ -9,7 +9,7 @@
var/draw_color
/datum/bodypart_overlay/simple/get_image(layer, obj/item/bodypart/limb)
- return image(icon, icon_state, layer = layer)
+ return mutable_appearance(icon, icon_state, layer = layer)
/datum/bodypart_overlay/simple/color_image(image/overlay, layer, obj/item/bodypart/limb)
diff --git a/code/datums/bodypart_overlays/texture_bodypart_overlay.dm b/code/datums/bodypart_overlays/texture_bodypart_overlay.dm
new file mode 100644
index 0000000000000..83c8ce5f12121
--- /dev/null
+++ b/code/datums/bodypart_overlays/texture_bodypart_overlay.dm
@@ -0,0 +1,24 @@
+/// Bodypart overlays focused on texturing limbs
+/datum/bodypart_overlay/texture
+ /// icon file for the texture
+ var/texture_icon
+ /// icon state for the texture
+ var/texture_icon_state
+ /// Cache the icon so we dont have to make a new one each time
+ var/cached_texture_icon
+
+/datum/bodypart_overlay/texture/New()
+ . = ..()
+
+ cached_texture_icon = icon(texture_icon, texture_icon_state)
+
+/datum/bodypart_overlay/texture/modify_bodypart_appearance(datum/appearance)
+ appearance.add_filter("bodypart_texture_[texture_icon_state]", 1, layering_filter(icon = cached_texture_icon,blend_mode = BLEND_INSET_OVERLAY))
+
+/datum/bodypart_overlay/texture/generate_icon_cache()
+ return "[type]"
+
+/datum/bodypart_overlay/texture/spacey
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+ texture_icon_state = "spacey"
+ texture_icon = 'icons/mob/human/textures.dmi'
diff --git a/code/datums/callback.dm b/code/datums/callback.dm
index cf90582115dd6..c2941c9202986 100644
--- a/code/datums/callback.dm
+++ b/code/datums/callback.dm
@@ -26,7 +26,7 @@
* ## PROC TYPEPATH SHORTCUTS
* (these operate on paths, not types, so to these shortcuts, datum is NOT a parent of atom, etc...)
*
- * ### proc defined on current(src) object OR overridden at src or any of it's parents:
+ * ### proc defined on current(src) object OR overridden at src or any of its parents:
* PROC_REF(procname)
*
* `CALLBACK(src, PROC_REF(some_proc_here))`
@@ -111,7 +111,7 @@
else
calling_arguments = args
if(datum_flags & DF_VAR_EDITED)
- if(usr != GLOB.AdminProcCallHandler && !usr?.client?.ckey) //This happens when a timer or the MC invokes a callback
+ if(usr != GLOB.AdminProcCallHandler && !(usr && usr?.client?.ckey)) //This happens when a timer or the MC invokes a callback
return HandleUserlessProcCall(usr, object, delegate, calling_arguments)
return WrapAdminProcCall(object, delegate, calling_arguments)
if (object == GLOBAL_PROC)
@@ -148,7 +148,7 @@
else
calling_arguments = args
if(datum_flags & DF_VAR_EDITED)
- if(usr != GLOB.AdminProcCallHandler && !usr?.client?.ckey) //This happens when a timer or the MC invokes a callback
+ if(usr != GLOB.AdminProcCallHandler && !(usr && usr?.client?.ckey)) //This happens when a timer or the MC invokes a callback
return HandleUserlessProcCall(usr, object, delegate, calling_arguments)
return WrapAdminProcCall(object, delegate, calling_arguments)
if (object == GLOBAL_PROC)
diff --git a/code/datums/chatmessage.dm b/code/datums/chatmessage.dm
index d300fcc371349..998c10a3b9b44 100644
--- a/code/datums/chatmessage.dm
+++ b/code/datums/chatmessage.dm
@@ -324,59 +324,6 @@
else
new /datum/chatmessage(raw_message, speaker, src, message_language, spans)
-// Tweak these defines to change the available color ranges
-#define CM_COLOR_SAT_MIN 0.6
-#define CM_COLOR_SAT_MAX 0.7
-#define CM_COLOR_LUM_MIN 0.65
-#define CM_COLOR_LUM_MAX 0.75
-
-/**
- * Gets a color for a name, will return the same color for a given string consistently within a round.atom
- *
- * Note that this proc aims to produce pastel-ish colors using the HSL colorspace. These seem to be favorable for displaying on the map.
- *
- * Arguments:
- * * name - The name to generate a color for
- * * sat_shift - A value between 0 and 1 that will be multiplied against the saturation
- * * lum_shift - A value between 0 and 1 that will be multiplied against the luminescence
- */
-/datum/chatmessage/proc/colorize_string(name, sat_shift = 1, lum_shift = 1)
- // seed to help randomness
- var/static/rseed = rand(1,26)
-
- // get hsl using the selected 6 characters of the md5 hash
- var/hash = copytext(md5(name + GLOB.round_id), rseed, rseed + 6)
- var/h = hex2num(copytext(hash, 1, 3)) * (360 / 255)
- var/s = (hex2num(copytext(hash, 3, 5)) >> 2) * ((CM_COLOR_SAT_MAX - CM_COLOR_SAT_MIN) / 63) + CM_COLOR_SAT_MIN
- var/l = (hex2num(copytext(hash, 5, 7)) >> 2) * ((CM_COLOR_LUM_MAX - CM_COLOR_LUM_MIN) / 63) + CM_COLOR_LUM_MIN
-
- // adjust for shifts
- s *= clamp(sat_shift, 0, 1)
- l *= clamp(lum_shift, 0, 1)
-
- // convert to rgb
- var/h_int = round(h/60) // mapping each section of H to 60 degree sections
- var/c = (1 - abs(2 * l - 1)) * s
- var/x = c * (1 - abs((h / 60) % 2 - 1))
- var/m = l - c * 0.5
- x = (x + m) * 255
- c = (c + m) * 255
- m *= 255
- switch(h_int)
- if(0)
- return "#[num2hex(c, 2)][num2hex(x, 2)][num2hex(m, 2)]"
- if(1)
- return "#[num2hex(x, 2)][num2hex(c, 2)][num2hex(m, 2)]"
- if(2)
- return "#[num2hex(m, 2)][num2hex(c, 2)][num2hex(x, 2)]"
- if(3)
- return "#[num2hex(m, 2)][num2hex(x, 2)][num2hex(c, 2)]"
- if(4)
- return "#[num2hex(x, 2)][num2hex(m, 2)][num2hex(c, 2)]"
- if(5)
- return "#[num2hex(c, 2)][num2hex(m, 2)][num2hex(x, 2)]"
-
-
#undef CHAT_LAYER_MAX_Z
#undef CHAT_LAYER_Z_STEP
#undef CHAT_MESSAGE_APPROX_LHEIGHT
@@ -388,7 +335,3 @@
#undef CHAT_MESSAGE_LIFESPAN
#undef CHAT_MESSAGE_SPAWN_TIME
#undef CHAT_MESSAGE_WIDTH
-#undef CM_COLOR_LUM_MAX
-#undef CM_COLOR_LUM_MIN
-#undef CM_COLOR_SAT_MAX
-#undef CM_COLOR_SAT_MIN
diff --git a/code/datums/components/README.md b/code/datums/components/README.md
index db8bf10a327f6..34aea1176e430 100644
--- a/code/datums/components/README.md
+++ b/code/datums/components/README.md
@@ -2,8 +2,8 @@
## Concept
-Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a `SendSignal()` call. Now every component that want's to can also know about this happening.
+Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward its arguments with a `SendSignal()` call. Now every component that want's to can also know about this happening.
-### [HackMD page for an introduction to the system as a whole.](https://hackmd.io/@tgstation/SignalsComponentsElements)
+### [HackMD page for an introduction to the system as a whole.](https://hackmd.io/@tgstation/SignalsComponentsElements)
### See/Define signals and their arguments in [__DEFINES\components.dm](../../__DEFINES/components.dm)
diff --git a/code/datums/components/_component.dm b/code/datums/components/_component.dm
index b258abed65dda..f78e2af6be17d 100644
--- a/code/datums/components/_component.dm
+++ b/code/datums/components/_component.dm
@@ -4,7 +4,7 @@
* The component datum
*
* A component should be a single standalone unit
- * of functionality, that works by receiving signals from it's parent
+ * of functionality, that works by receiving signals from its parent
* object to provide some single functionality (i.e a slippery component)
* that makes the object it's attached to cause people to slip over.
* Useful when you want shared behaviour independent of type inheritance
diff --git a/code/datums/components/anti_magic.dm b/code/datums/components/anti_magic.dm
index 48e5b10b25f19..e7d18f8208173 100644
--- a/code/datums/components/anti_magic.dm
+++ b/code/datums/components/anti_magic.dm
@@ -41,13 +41,27 @@
datum/callback/expiration,
)
- if(isitem(parent))
- RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, PROC_REF(on_equip))
- RegisterSignal(parent, COMSIG_ITEM_DROPPED, PROC_REF(on_drop))
- RegisterSignals(parent, list(COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_ATOM), PROC_REF(on_attack))
- else if(ismob(parent))
- register_antimagic_signals(parent)
- else
+
+ var/atom/movable/movable = parent
+ if(!istype(movable))
+ return COMPONENT_INCOMPATIBLE
+
+ var/compatible = FALSE
+ if(isitem(movable))
+ RegisterSignal(movable, COMSIG_ITEM_EQUIPPED, PROC_REF(on_equip))
+ RegisterSignal(movable, COMSIG_ITEM_DROPPED, PROC_REF(on_drop))
+ RegisterSignals(movable, list(COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_ATOM), PROC_REF(on_attack))
+ compatible = TRUE
+ else if(ismob(movable))
+ register_antimagic_signals(movable)
+ compatible = TRUE
+
+ if(movable.can_buckle)
+ RegisterSignal(movable, COMSIG_MOVABLE_BUCKLE, PROC_REF(on_buckle))
+ RegisterSignal(movable, COMSIG_MOVABLE_UNBUCKLE, PROC_REF(on_unbuckle))
+ compatible = TRUE
+
+ if(!compatible)
return COMPONENT_INCOMPATIBLE
src.antimagic_flags = antimagic_flags
@@ -68,6 +82,14 @@
/datum/component/anti_magic/proc/unregister_antimagic_signals(datum/on_what)
UnregisterSignal(on_what, list(COMSIG_MOB_RECEIVE_MAGIC, COMSIG_MOB_RESTRICT_MAGIC))
+/datum/component/anti_magic/proc/on_buckle(atom/movable/source, mob/living/bucklee)
+ SIGNAL_HANDLER
+ register_antimagic_signals(bucklee)
+
+/datum/component/anti_magic/proc/on_unbuckle(atom/movable/source, mob/living/bucklee)
+ SIGNAL_HANDLER
+ unregister_antimagic_signals(bucklee)
+
/datum/component/anti_magic/proc/on_equip(atom/movable/source, mob/equipper, slot)
SIGNAL_HANDLER
diff --git a/code/datums/components/banned_from_space.dm b/code/datums/components/banned_from_space.dm
new file mode 100644
index 0000000000000..ae1d6701dd701
--- /dev/null
+++ b/code/datums/components/banned_from_space.dm
@@ -0,0 +1,37 @@
+/// Following recent tomfoolery, we've decided to ban you from space.
+/datum/component/banned_from_space
+ /// List of recent tiles we walked on that aren't space
+ var/list/tiles = list()
+ /// The max amount of tiles we store
+ var/max_tile_list_size = 4
+
+/datum/component/banned_from_space/Initialize(...)
+ if(!ismovable(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ RegisterSignal(parent, COMSIG_ATOM_ENTERING, PROC_REF(check_if_space))
+
+/datum/component/banned_from_space/proc/check_if_space(atom/source, atom/new_location)
+ SIGNAL_HANDLER
+
+ if(!isturf(new_location))
+ return
+
+ if(isspaceturf(new_location))
+ send_back(parent)
+
+ else
+ tiles.Add(new_location)
+ if(tiles.len > max_tile_list_size)
+ tiles.Cut(1, 2)
+
+/datum/component/banned_from_space/proc/send_back(atom/movable/parent)
+ var/new_turf
+
+ if(tiles.len)
+ new_turf = tiles[1]
+ new /obj/effect/temp_visual/portal_animation(parent.loc, new_turf, parent)
+ else
+ new_turf = get_random_station_turf()
+
+ parent.forceMove(new_turf)
diff --git a/code/datums/components/boomerang.dm b/code/datums/components/boomerang.dm
index eec7b4112aa69..23dd63d146712 100644
--- a/code/datums/components/boomerang.dm
+++ b/code/datums/components/boomerang.dm
@@ -1,7 +1,7 @@
-///The cooldown period between last_boomerang_throw and it's methods of implementing a rebound proc.
+///The cooldown period between last_boomerang_throw and its methods of implementing a rebound proc.
#define BOOMERANG_REBOUND_INTERVAL (1 SECONDS)
/**
- * If an ojvect is given the boomerang component, it should be thrown back to the thrower after either hitting it's target, or landing on the thrown tile.
+ * If an ojvect is given the boomerang component, it should be thrown back to the thrower after either hitting its target, or landing on the thrown tile.
* Thrown objects should be thrown back to the original thrower with this component, a number of tiles defined by boomerang_throw_range.
*/
/datum/component/boomerang
diff --git a/code/datums/components/callouts.dm b/code/datums/components/callouts.dm
new file mode 100644
index 0000000000000..24e7f081fbe78
--- /dev/null
+++ b/code/datums/components/callouts.dm
@@ -0,0 +1,177 @@
+#define CALLOUT_TIME (5 SECONDS)
+#define CALLOUT_COOLDOWN 3 SECONDS
+
+/// Component that allows its owner/owner's wearer to use callouts system - their pointing is replaced with a fancy radial which allows them to summon glowing markers
+/datum/component/callouts
+ /// If parent is clothing, slot on which this component activates
+ var/item_slot
+ /// If we are currently active
+ var/active = TRUE
+ /// Current user of this component
+ var/mob/cur_user
+ /// Whenever the user should shout the voiceline
+ var/voiceline = FALSE
+ /// If voiceline is true, what prefix the user should use
+ var/radio_prefix = null
+ /// List of all callout options
+ var/static/list/callout_options = typecacheof(subtypesof(/datum/callout_option))
+ /// Text displayed when parent is examined
+ var/examine_text = null
+ /// Cooldown for callouts
+ COOLDOWN_DECLARE(callout_cooldown)
+
+/datum/component/callouts/Initialize(item_slot = null, voiceline = FALSE, radio_prefix = null, examine_text = null)
+ if (!isitem(parent) && !ismob(parent))
+ return COMPONENT_INCOMPATIBLE
+ src.item_slot = item_slot
+ src.voiceline = voiceline
+ src.radio_prefix = radio_prefix
+ src.examine_text = examine_text
+
+ if (ismob(parent))
+ cur_user = parent
+ return
+
+ var/atom/atom_parent = parent
+
+ if (!ismob(atom_parent.loc))
+ return
+
+ var/mob/user = atom_parent.loc
+ if (!isnull(item_slot) && user.get_item_by_slot(item_slot) != parent)
+ return
+
+ RegisterSignal(atom_parent.loc, COMSIG_MOB_CLICKON, PROC_REF(on_click))
+ cur_user = atom_parent.loc
+
+/datum/component/callouts/Destroy(force)
+ cur_user = null
+ . = ..()
+
+/datum/component/callouts/RegisterWithParent()
+ RegisterSignal(parent, COMSIG_MOB_CLICKON, PROC_REF(on_click))
+ RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, PROC_REF(on_equipped))
+ RegisterSignal(parent, COMSIG_ITEM_DROPPED, PROC_REF(on_dropped))
+ RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(on_examines))
+ RegisterSignal(parent, COMSIG_CLICK_CTRL, PROC_REF(on_ctrl_click))
+
+/datum/component/callouts/UnregisterFromParent()
+ UnregisterSignal(parent, list(COMSIG_MOB_CLICKON, COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED, COMSIG_ATOM_EXAMINE, COMSIG_CLICK_CTRL))
+
+/datum/component/callouts/proc/on_ctrl_click(datum/source, mob/living/user)
+ SIGNAL_HANDLER
+
+ if(!isitem(parent))
+ return
+
+ var/obj/item/item_parent = parent
+ active = !active
+ item_parent.balloon_alert(user, active ? "callouts enabled" : "callouts disabled")
+
+/datum/component/callouts/proc/on_equipped(datum/source, mob/equipper, slot)
+ SIGNAL_HANDLER
+
+ if (item_slot & slot)
+ RegisterSignal(equipper, COMSIG_MOB_CLICKON, PROC_REF(on_click))
+ cur_user = equipper
+ else if (cur_user == equipper)
+ UnregisterSignal(cur_user, COMSIG_MOB_CLICKON, PROC_REF(on_click))
+ cur_user = null
+
+/datum/component/callouts/proc/on_dropped(datum/source, mob/user)
+ SIGNAL_HANDLER
+
+ if (cur_user == user)
+ UnregisterSignal(cur_user, COMSIG_MOB_CLICKON, PROC_REF(on_click))
+ cur_user = null
+
+/datum/component/callouts/proc/on_examines(mob/source, mob/user, list/examine_list)
+ SIGNAL_HANDLER
+ if (!isnull(examine_text))
+ examine_list += examine_text
+
+/datum/component/callouts/proc/on_click(mob/user, atom/clicked_atom, list/modifiers)
+ SIGNAL_HANDLER
+
+ if (!LAZYACCESS(modifiers, SHIFT_CLICK) || !LAZYACCESS(modifiers, MIDDLE_CLICK))
+ return
+
+ if (!active)
+ return
+
+ if (!COOLDOWN_FINISHED(src, callout_cooldown))
+ clicked_atom.balloon_alert(user, "callout is on cooldown!")
+ return COMSIG_MOB_CANCEL_CLICKON
+
+ INVOKE_ASYNC(src, PROC_REF(callout_picker), user, clicked_atom)
+ return COMSIG_MOB_CANCEL_CLICKON
+
+/datum/component/callouts/proc/callout_picker(mob/user, atom/clicked_atom)
+ var/list/callout_items = list()
+ for(var/datum/callout_option/callout_option as anything in callout_options)
+ callout_items[callout_option] = image(icon = 'icons/hud/radial.dmi', icon_state = callout_option::icon_state)
+
+ var/datum/callout_option/selection = show_radial_menu(user, get_turf(clicked_atom), callout_items, entry_animation = FALSE, click_on_hover = TRUE)
+ if (!selection)
+ return
+
+ COOLDOWN_START(src, callout_cooldown, CALLOUT_COOLDOWN)
+ new /obj/effect/temp_visual/callout(get_turf(user), user, selection, clicked_atom)
+ SEND_SIGNAL(user, COMSIG_MOB_CREATED_CALLOUT, selection, clicked_atom)
+ if (voiceline)
+ user.say((!isnull(radio_prefix) ? radio_prefix : "") + selection::voiceline, forced = src)
+
+/obj/effect/temp_visual/callout
+ name = "callout"
+ icon = 'icons/effects/callouts.dmi'
+ icon_state = "point"
+ plane = ABOVE_LIGHTING_PLANE
+ duration = CALLOUT_TIME
+
+/obj/effect/temp_visual/callout/Initialize(mapload, mob/creator, datum/callout_option/callout, atom/target)
+ . = ..()
+ if (isnull(creator))
+ return
+ icon_state = callout::icon_state
+ color = colorize_string(creator.GetVoice(), 2, 0.9)
+ update_appearance()
+ var/turf/target_loc = get_turf(target)
+ animate(src, pixel_x = (target_loc.x - loc.x) * world.icon_size + target.pixel_x, pixel_y = (target_loc.y - loc.y) * world.icon_size + target.pixel_y, time = 0.2 SECONDS, easing = EASE_OUT)
+
+/datum/callout_option
+ var/name = "ERROR"
+ var/icon_state = "point"
+ var/voiceline = "Something has gone wrong!"
+
+/datum/callout_option/point
+ name = "Point"
+ icon_state = "point"
+ voiceline = "Here!"
+
+/datum/callout_option/danger
+ name = "Danger"
+ icon_state = "danger"
+ voiceline = "Danger there!"
+
+/datum/callout_option/guard
+ name = "Guard"
+ icon_state = "guard"
+ voiceline = "Hold this position!"
+
+/datum/callout_option/attack
+ name = "Attack"
+ icon_state = "attack"
+ voiceline = "Attack there!"
+
+/datum/callout_option/mine
+ name = "Mine"
+ icon_state = "mine"
+ voiceline = "Dig here!"
+
+/datum/callout_option/move
+ name = "Move"
+ icon_state = "move"
+ voiceline = "Reposition there!"
+
+#undef CALLOUT_TIME
+#undef CALLOUT_COOLDOWN
diff --git a/code/datums/components/chuunibyou.dm b/code/datums/components/chuunibyou.dm
index 57428bc422358..4e06f0fd47486 100644
--- a/code/datums/components/chuunibyou.dm
+++ b/code/datums/components/chuunibyou.dm
@@ -47,6 +47,7 @@
RegisterSignal(parent, COMSIG_MOB_PRE_INVOCATION, PROC_REF(on_pre_invocation))
RegisterSignal(parent, COMSIG_MOB_TRY_SPEECH, PROC_REF(on_try_speech))
RegisterSignal(parent, COMSIG_MOB_AFTER_SPELL_CAST, PROC_REF(on_after_spell_cast))
+ ADD_TRAIT(parent, TRAIT_CHUUNIBYOU, REF(src))
/datum/component/chuunibyou/UnregisterFromParent()
. = ..()
@@ -56,6 +57,7 @@
COMSIG_MOB_TRY_SPEECH,
COMSIG_MOB_AFTER_SPELL_CAST,
))
+ REMOVE_TRAIT(parent, TRAIT_CHUUNIBYOU, REF(src))
/// signal sent when the parent tries to speak. we let speech pass if we are casting a spell so mimes still chuuni their spellcasts
/// (this may end in the mime dying)
diff --git a/code/datums/components/crafting/atmospheric.dm b/code/datums/components/crafting/atmospheric.dm
index b2993012e82b0..6674ee1059a9f 100644
--- a/code/datums/components/crafting/atmospheric.dm
+++ b/code/datums/components/crafting/atmospheric.dm
@@ -359,3 +359,26 @@
/obj/item/stack/sheet/iron = 30,
)
category = CAT_STRUCTURE
+
+/datum/crafting_recipe/airlock_pump
+ name = "External Airlock Pump"
+ tool_behaviors = list(TOOL_WRENCH, TOOL_WELDER)
+ result = /obj/item/pipe/directional/airlock_pump
+ reqs = list(
+ /obj/item/pipe = 1,
+ /obj/item/stack/sheet/iron = 5,
+ /obj/item/stack/cable_coil = 5,
+ /obj/item/analyzer = 1,
+ )
+ time = 2 SECONDS
+ category = CAT_ATMOSPHERIC
+
+/datum/crafting_recipe/airlock_pump/check_requirements(mob/user, list/collected_requirements)
+ return atmos_pipe_check(user, collected_requirements)
+
+/datum/crafting_recipe/airlock_pump/on_craft_completion(mob/user, atom/result)
+ var/obj/item/pipe/crafted_pipe = result
+ crafted_pipe.pipe_type = /obj/machinery/atmospherics/components/unary/airlock_pump
+ crafted_pipe.pipe_color = COLOR_VERY_LIGHT_GRAY
+ crafted_pipe.setDir(user.dir)
+ crafted_pipe.update()
diff --git a/code/datums/components/crafting/equipment.dm b/code/datums/components/crafting/equipment.dm
index eeea4205a4d29..75b257156084e 100644
--- a/code/datums/components/crafting/equipment.dm
+++ b/code/datums/components/crafting/equipment.dm
@@ -23,6 +23,17 @@
time = 4 SECONDS
category = CAT_EQUIPMENT
+/datum/crafting_recipe/improvisedshield
+ name = "Moonflower Shield"
+ result = /obj/item/shield/buckler/moonflower
+ reqs = list(
+ /obj/item/seeds/sunflower/moonflower = 3,
+ /obj/item/grown/log/steel = 3,
+ )
+ time = 4 SECONDS
+ category = CAT_EQUIPMENT
+
+
/datum/crafting_recipe/radiogloves
name = "Radio Gloves"
result = /obj/item/clothing/gloves/radio
diff --git a/code/datums/components/crafting/melee_weapon.dm b/code/datums/components/crafting/melee_weapon.dm
index 594ff7aefd387..018d99d870352 100644
--- a/code/datums/components/crafting/melee_weapon.dm
+++ b/code/datums/components/crafting/melee_weapon.dm
@@ -191,3 +191,13 @@
)
time = 10 SECONDS
category = CAT_WEAPON_MELEE
+
+/datum/crafting_recipe/bambostaff
+ name = "Bamboo Bo Staff"
+ result = /obj/item/bambostaff
+ reqs = list(
+ /obj/item/stack/sheet/mineral/bamboo = 4,
+ /obj/item/grown/log/steel = 2,
+ )
+ time = 8 SECONDS
+ category = CAT_WEAPON_MELEE
diff --git a/code/datums/components/crafting/misc.dm b/code/datums/components/crafting/misc.dm
index 606cf1fc29262..52c66253e824b 100644
--- a/code/datums/components/crafting/misc.dm
+++ b/code/datums/components/crafting/misc.dm
@@ -35,6 +35,17 @@
tool_paths = list(/obj/item/stamp/head/captain)
category = CAT_MISC
+/datum/crafting_recipe/clipboard
+ name = "Clipboard"
+ result = /obj/item/clipboard
+ time = 3 SECONDS
+ reqs = list(
+ /obj/item/stack/sheet/mineral/wood = 1,
+ /obj/item/stack/rods = 1,
+ )
+ tool_behaviors = list(TOOL_WIRECUTTER)
+ category = CAT_MISC
+
/datum/crafting_recipe/cardboard_id
name = "Cardboard ID Card"
tool_behaviors = list(TOOL_WIRECUTTER)
diff --git a/code/datums/components/crafting/tailoring.dm b/code/datums/components/crafting/tailoring.dm
index 2bcec49aeb504..3c498f74416bd 100644
--- a/code/datums/components/crafting/tailoring.dm
+++ b/code/datums/components/crafting/tailoring.dm
@@ -6,6 +6,61 @@
time = 5 SECONDS
category = CAT_CLOTHING
+/datum/crafting_recipe/durathread_robe
+ name = "Durathread Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread
+ reqs = list(
+ /obj/item/stack/sheet/durathread = 3,
+ /obj/item/stack/sheet/leather = 6,
+ )
+ time = 5 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/durathread_robe_fire
+ name = "Durathread Pyromancer Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread/fire
+ reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
+ /obj/item/grown/novaflower = 1,
+ /obj/item/seeds/chili = 3)
+ time = 2 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/durathread_robe_ice
+ name = "Durathread Ice-o-mancer Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread/ice
+ reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
+ /obj/item/seeds/chili/ice = 1,
+ /obj/item/food/grown/herbs = 3)
+ time = 2 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/durathread_robe_electric
+ name = "Durathread Electromancer Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread/electric
+ reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
+ /obj/item/food/grown/mushroom/jupitercup = 1,
+ /obj/item/food/grown/sunflower = 3)
+ time = 2 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/durathread_robe_earth
+ name = "Durathread Geomancer Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread/earth
+ reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
+ /obj/item/food/grown/cahnroot = 1,
+ /obj/item/food/grown/potato = 3)
+ time = 2 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/durathread_robe_necro
+ name = "Durathread Necromancer Robe"
+ result = /obj/item/clothing/suit/wizrobe/durathread/necro
+ reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
+ /obj/item/food/grown/cannabis/death = 2,
+ /obj/item/food/grown/mushroom/angel = 2)
+ time = 2 SECONDS
+ category = CAT_CLOTHING
+
/datum/crafting_recipe/durathread_helmet
name = "Durathread Helmet"
result = /obj/item/clothing/head/helmet/durathread
@@ -14,6 +69,62 @@
time = 4 SECONDS
category = CAT_CLOTHING
+/datum/crafting_recipe/watermelon_armour
+ name = "Watermelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/watermelon
+ reqs = list(/obj/item/clothing/head/helmet/durability/watermelon = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/watermelon_armour_fr
+ name = "Watermelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/watermelon/fire_resist
+ reqs = list(/obj/item/clothing/head/helmet/durability/watermelon/fire_resist = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/holymelon_armour
+ name = "Holymelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/holymelon
+ reqs = list(/obj/item/clothing/head/helmet/durability/holymelon = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/holymelonmelon_armour_fr
+ name = "Holymelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/holymelon/fire_resist
+ reqs = list(/obj/item/clothing/head/helmet/durability/holymelon/fire_resist = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/barrelmelon_armour
+ name = "Barrelmelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/barrelmelon
+ reqs = list(/obj/item/clothing/head/helmet/durability/barrelmelon = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/barrelmelon_armour_fr
+ name = "Barrelmelon Armour"
+ result = /obj/item/clothing/suit/armor/durability/barrelmelon/fire_resist
+ reqs = list(/obj/item/clothing/head/helmet/durability/barrelmelon/fire_resist = 3,
+ /obj/item/stack/sheet/durathread = 1)
+ time = 4 SECONDS
+ category = CAT_CLOTHING
+
+/datum/crafting_recipe/grass_sheath
+ name = "Grass Sabre Sheath"
+ result = /obj/item/storage/belt/grass_sabre
+ reqs = list(/obj/item/food/grown/grass = 4,
+ /obj/item/food/grown/grass/fairy = 2)
+ time = 4 SECONDS
+ category = CAT_CONTAINERS
+
/datum/crafting_recipe/fannypack
name = "Fannypack"
result = /obj/item/storage/belt/fannypack
diff --git a/code/datums/components/crafting/weapon_ammo.dm b/code/datums/components/crafting/weapon_ammo.dm
index 2ba01802e7cdd..9a3448bc803a3 100644
--- a/code/datums/components/crafting/weapon_ammo.dm
+++ b/code/datums/components/crafting/weapon_ammo.dm
@@ -127,6 +127,28 @@
category = CAT_WEAPON_AMMO
crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_MUST_BE_LEARNED
+/datum/crafting_recipe/sticky_arrow
+ name = "Sticky arrow"
+ result = /obj/item/ammo_casing/arrow/sticky
+ reqs = list(
+ /obj/item/ammo_casing/arrow = 1,
+ /obj/item/food/honeycomb = 3,
+ )
+ time = 5 SECONDS
+ category = CAT_WEAPON_AMMO
+ crafting_flags = CRAFT_CHECK_DENSITY
+
+/datum/crafting_recipe/poison_arrow
+ name = "Poison arrow"
+ result = /obj/item/ammo_casing/arrow/poison
+ reqs = list(
+ /obj/item/ammo_casing/arrow = 1,
+ /obj/item/food/grown/berries/poison = 5,
+ )
+ time = 5 SECONDS
+ category = CAT_WEAPON_AMMO
+ crafting_flags = CRAFT_CHECK_DENSITY
+
/datum/crafting_recipe/plastic_arrow
name = "Plastic Arrow"
result = /obj/item/ammo_casing/arrow/plastic
diff --git a/code/datums/components/dejavu.dm b/code/datums/components/dejavu.dm
index c7b3e3f2ff55b..8a1902526c42a 100644
--- a/code/datums/components/dejavu.dm
+++ b/code/datums/components/dejavu.dm
@@ -85,7 +85,7 @@
master.forceMove(starting_turf)
rewinds_remaining --
- if(rewinds_remaining)
+ if(rewinds_remaining || rewinds_remaining < 0)
addtimer(CALLBACK(src, rewind_type), rewind_interval)
else
to_chat(parent, span_notice(no_rewinds_message))
diff --git a/code/datums/components/echolocation.dm b/code/datums/components/echolocation.dm
index 020c47ad875e1..51ab89a2be564 100644
--- a/code/datums/components/echolocation.dm
+++ b/code/datums/components/echolocation.dm
@@ -32,7 +32,7 @@
/// Cooldown for the echolocation.
COOLDOWN_DECLARE(cooldown_last)
-/datum/component/echolocation/Initialize(echo_range, cooldown_time, image_expiry_time, fade_in_time, fade_out_time, images_are_static, blocking_trait, echo_group, echo_icon = "echo", color_path)
+/datum/component/echolocation/Initialize(echo_range, cooldown_time, image_expiry_time, fade_in_time, fade_out_time, images_are_static, blocking_trait, echo_group, echo_icon, color_path)
. = ..()
var/mob/living/echolocator = parent
if(!istype(echolocator))
diff --git a/code/datums/components/fish_growth.dm b/code/datums/components/fish_growth.dm
new file mode 100644
index 0000000000000..bc7c8a9869e44
--- /dev/null
+++ b/code/datums/components/fish_growth.dm
@@ -0,0 +1,57 @@
+///A simple component that manages raising things from aquarium fish.
+/datum/component/fish_growth
+ dupe_mode = COMPONENT_DUPE_SELECTIVE
+ ///the type of the movable that's spawned when the fish grows up.
+ var/result_type
+ ///The progress, from 0 to 100
+ var/maturation
+ ///How much maturation is gained per tick
+ var/growth_rate
+ ///Is the result moved on the nearest drop location?
+ var/use_drop_loc
+ ///Is the parent deleted once the result is spawned?
+ var/del_on_grow
+
+/datum/component/fish_growth/Initialize(result_type, growth_rate, use_drop_loc = TRUE, del_on_grow = TRUE)
+ . = ..()
+ if(!isfish(parent))
+ return COMPONENT_INCOMPATIBLE
+ RegisterSignal(parent, COMSIG_FISH_LIFE, PROC_REF(on_fish_life))
+ src.result_type = result_type
+ src.growth_rate = growth_rate
+ src.use_drop_loc = use_drop_loc
+ src.del_on_grow = del_on_grow
+
+/datum/component/fish_growth/CheckDupeComponent(result_type, growth_rate, use_drop_loc = TRUE, del_on_grow = TRUE)
+ if(result_type == src.result_type)
+ src.growth_rate = growth_rate
+ return TRUE //copy the growth rate and kill the new component
+ return FALSE
+
+/datum/component/fish_growth/proc/on_fish_life(obj/item/fish/source, seconds_per_tick)
+ SIGNAL_HANDLER
+ if(SEND_SIGNAL(source, COMSIG_FISH_BEFORE_GROWING, seconds_per_tick) & COMPONENT_DONT_GROW)
+ return
+ maturation += growth_rate * seconds_per_tick
+ if(maturation >= 100)
+ finish_growing(source)
+
+/datum/component/fish_growth/proc/finish_growing(obj/item/fish/source)
+ var/atom/location = use_drop_loc ? source.drop_location() : source.loc
+ var/atom/movable/result = new result_type (location)
+ if(location != source.loc)
+ result.visible_message(span_boldnotice("\A [result] jumps out of [source.loc]!"))
+ playsound(result, 'sound/effects/fish_splash.ogg', 60)
+ if(isbasicmob(result))
+ for(var/trait_type in source.fish_traits)
+ var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
+ trait.apply_to_mob(result)
+
+ addtimer(CALLBACK(result, TYPE_PROC_REF(/mob/living/basic, hop_on_nearby_turf)), 0.1 SECONDS)
+
+ SEND_SIGNAL(source, COMSIG_FISH_FINISH_GROWING, result)
+
+ if(del_on_grow)
+ qdel(parent)
+ else
+ maturation = 0
diff --git a/code/datums/components/fishing_spot.dm b/code/datums/components/fishing_spot.dm
index 481f965059f52..6638c822ff6a5 100644
--- a/code/datums/components/fishing_spot.dm
+++ b/code/datums/components/fishing_spot.dm
@@ -17,6 +17,8 @@
RegisterSignal(parent, COMSIG_FISHING_ROD_CAST, PROC_REF(handle_cast))
RegisterSignal(parent, COMSIG_ATOM_EXAMINE, PROC_REF(on_examined))
RegisterSignal(parent, COMSIG_ATOM_EXAMINE_MORE, PROC_REF(on_examined_more))
+ RegisterSignal(parent, COMSIG_NPC_FISHING, PROC_REF(return_fishing_spot))
+ RegisterSignal(parent, COMSIG_ATOM_EX_ACT, PROC_REF(explosive_fishing))
ADD_TRAIT(parent, TRAIT_FISHING_SPOT, REF(src))
/datum/component/fishing_spot/Destroy()
@@ -95,3 +97,10 @@
var/datum/fishing_challenge/challenge = new(src, result, rod, user)
fish_source.pre_challenge_started(rod, user, challenge)
challenge.start(user)
+
+/datum/component/fishing_spot/proc/return_fishing_spot(datum/source, list/fish_spot_container)
+ fish_spot_container[NPC_FISHING_SPOT] = fish_source
+
+/datum/component/fishing_spot/proc/explosive_fishing(atom/location, severity)
+ SIGNAL_HANDLER
+ fish_source.spawn_reward_from_explosion(location, severity)
diff --git a/code/datums/components/food/edible.dm b/code/datums/components/food/edible.dm
index d4b80ea1dd8ab..056f1e5791e6c 100644
--- a/code/datums/components/food/edible.dm
+++ b/code/datums/components/food/edible.dm
@@ -641,6 +641,7 @@ Behavior that's still missing from this component that original food items had t
///Delete the item when it is fully eaten
/datum/component/edible/proc/On_Consume(mob/living/eater, mob/living/feeder)
SEND_SIGNAL(parent, COMSIG_FOOD_CONSUMED, eater, feeder)
+ SEND_SIGNAL(eater, COMSIG_LIVING_FINISH_EAT, parent, feeder)
on_consume?.Invoke(eater, feeder)
if (QDELETED(parent)) // might be destroyed by the callback
diff --git a/code/datums/components/glass_passer.dm b/code/datums/components/glass_passer.dm
new file mode 100644
index 0000000000000..f96300341b0c4
--- /dev/null
+++ b/code/datums/components/glass_passer.dm
@@ -0,0 +1,50 @@
+/// Allows us to move through glass but not electrified glass. Can also do a little slowdown before passing through
+/datum/component/glass_passer
+ /// How long does it take us to move into glass?
+ var/pass_time = 0 SECONDS
+
+/datum/component/glass_passer/Initialize(pass_time)
+ if(!ismob(parent)) //if its not a mob then just directly use passwindow
+ return COMPONENT_INCOMPATIBLE
+
+ src.pass_time = pass_time
+
+ if(!pass_time)
+ passwindow_on(parent, type)
+ else
+ RegisterSignal(parent, COMSIG_MOVABLE_BUMP, PROC_REF(bumped))
+
+ var/mob/mobbers = parent
+ mobbers.generic_canpass = FALSE
+ RegisterSignal(parent, COMSIG_MOVABLE_CROSS_OVER, PROC_REF(cross_over))
+
+/datum/component/glass_passer/Destroy()
+ . = ..()
+ if(parent)
+ passwindow_off(parent, type)
+
+/datum/component/glass_passer/proc/cross_over(mob/passer, atom/crosser)
+ SIGNAL_HANDLER
+
+ if(istype(crosser, /obj/structure/grille))
+ var/obj/structure/grille/grillefriend = crosser
+ if(grillefriend.is_shocked()) //prevent passage of shocked
+ crosser.balloon_alert(passer, "is shocked!")
+ return COMPONENT_BLOCK_CROSS
+
+ return null
+
+/datum/component/glass_passer/proc/bumped(mob/living/owner, atom/bumpee)
+ SIGNAL_HANDLER
+
+ if(!istype(bumpee, /obj/structure/window))
+ return
+
+ INVOKE_ASYNC(src, PROC_REF(phase_through_glass), owner, bumpee)
+
+/datum/component/glass_passer/proc/phase_through_glass(mob/living/owner, atom/bumpee)
+ if(!do_after(owner, pass_time, bumpee))
+ return
+ passwindow_on(owner, type)
+ try_move_adjacent(owner, get_dir(owner, bumpee))
+ passwindow_off(owner, type)
diff --git a/code/datums/components/growth_and_differentiation.dm b/code/datums/components/growth_and_differentiation.dm
index bcf6722492251..182fd9b28ef48 100644
--- a/code/datums/components/growth_and_differentiation.dm
+++ b/code/datums/components/growth_and_differentiation.dm
@@ -11,6 +11,8 @@
var/growth_time
/// Integer - Probability we grow per SPT_PROB
var/growth_probability
+ /// Stores the growth_probability the component had when it was Initialized
+ var/initial_growth_probability
/// Integer - The lower bound for the percentage we have to grow before we can differentiate.
var/lower_growth_value
/// Integer - The upper bound for the percentage we have to grow before we can differentiate.
@@ -47,7 +49,7 @@
src.growth_path = growth_path
src.growth_time = growth_time
- src.growth_probability = growth_probability
+ initial_growth_probability = src.growth_probability = growth_probability
src.lower_growth_value = lower_growth_value
src.upper_growth_value = upper_growth_value
src.optional_checks = optional_checks
@@ -56,10 +58,9 @@
if(islist(signals_to_kill_on))
src.signals_to_kill_on = signals_to_kill_on
RegisterSignals(parent, src.signals_to_kill_on, PROC_REF(stop_component_processing_entirely))
-
+
if(scale_with_happiness)
- if(!HAS_TRAIT(parent, TRAIT_MOB_RELAY_HAPPINESS))
- AddComponent(/datum/component/happiness)
+ parent.AddComponent(/datum/component/happiness)
RegisterSignal(parent, COMSIG_MOB_HAPPINESS_CHANGE, PROC_REF(on_happiness_change))
// If we haven't started the round, we can't do timer stuff. Let's wait in case we're mapped in or something.
@@ -117,13 +118,16 @@
return
if(SPT_PROB(growth_probability, seconds_per_tick))
- percent_grown += rand(lower_growth_value, upper_growth_value)
+ if(lower_growth_value == upper_growth_value)
+ percent_grown += upper_growth_value
+ else
+ percent_grown += rand(lower_growth_value, upper_growth_value)
/datum/component/growth_and_differentiation/proc/on_happiness_change(datum/source, happiness_percentage)
SIGNAL_HANDLER
- var/probability_to_add = initial(growth_probability) * happiness_percentage
- growth_probability = min(initial(growth_probability) + probability_to_add, 100)
+ var/probability_to_add = initial_growth_probability * happiness_percentage
+ growth_probability = min(initial_growth_probability + probability_to_add, 100)
/// Grows the mob into its new form.
/datum/component/growth_and_differentiation/proc/grow(silent)
diff --git a/code/datums/components/happiness.dm b/code/datums/components/happiness.dm
index 0a6274611923b..a131e86960eb3 100644
--- a/code/datums/components/happiness.dm
+++ b/code/datums/components/happiness.dm
@@ -6,6 +6,7 @@
* A component that allows mobs to have happiness levels
*/
/datum/component/happiness
+ dupe_mode = COMPONENT_DUPE_UNIQUE //Prioritize the old comp over, which may have callbacks and stuff specific to the mob.
///our current happiness level
var/happiness_level
///our maximum happiness level
@@ -53,11 +54,9 @@
if(on_eat_change)
RegisterSignal(parent, COMSIG_MOB_ATE, PROC_REF(on_eat))
RegisterSignal(parent, COMSIG_SHIFT_CLICKED_ON, PROC_REF(view_happiness))
- ADD_TRAIT(parent, TRAIT_MOB_RELAY_HAPPINESS, REF(src))
/datum/component/happiness/UnregisterFromParent()
UnregisterSignal(parent, list(COMSIG_HOSTILE_PRE_ATTACKINGTARGET, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_MOB_ATE))
- REMOVE_TRAIT(parent, TRAIT_MOB_RELAY_HAPPINESS, REF(src))
happiness_callback = null
/datum/component/happiness/proc/on_eat(datum/source)
@@ -69,6 +68,11 @@
SIGNAL_HANDLER
if(!COOLDOWN_FINISHED(src, groom_cooldown))
return
+
+ var/mob/living/living_parent = parent
+ if (living_parent.stat != CONSCIOUS)
+ return
+
COOLDOWN_START(src, groom_cooldown, GROOM_COOLDOWN)
increase_happiness_level(on_groom_change)
@@ -76,15 +80,12 @@
SIGNAL_HANDLER
if(!LAZYACCESS(modifiers, LEFT_CLICK) || petter.combat_mode)
return
- pet_animal()
-/datum/component/happiness/proc/on_animal_petted(datum/source, mob/living/petter)
- SIGNAL_HANDLER
-
- if(petter.combat_mode)
+ var/mob/living/living_parent = parent
+ if (living_parent.stat != CONSCIOUS)
return
+
pet_animal()
- return COMSIG_BASIC_ATTACK_CANCEL_CHAIN
/datum/component/happiness/proc/pet_animal()
if(!COOLDOWN_FINISHED(src, pet_cooldown))
@@ -95,13 +96,14 @@
/datum/component/happiness/proc/increase_happiness_level(amount)
happiness_level = min(happiness_level + amount, maximum_happiness)
- var/mob/living/living_parent = parent
- new /obj/effect/temp_visual/heart(living_parent.loc)
- living_parent.spin(spintime = 2 SECONDS, speed = 1)
+ if(!HAS_TRAIT(parent, TRAIT_MOB_HIDE_HAPPINESS))
+ var/mob/living/living_parent = parent
+ new /obj/effect/temp_visual/heart(living_parent.loc)
+ living_parent.spin(spintime = 2 SECONDS, speed = 1)
START_PROCESSING(SSprocessing, src)
/datum/component/happiness/proc/view_happiness(mob/living/source, mob/living/clicker)
- if(!istype(clicker) || !COOLDOWN_FINISHED(src, happiness_inspect) || !clicker.CanReach(source))
+ if(HAS_TRAIT(source, TRAIT_MOB_HIDE_HAPPINESS) || !istype(clicker) || !COOLDOWN_FINISHED(src, happiness_inspect) || !clicker.CanReach(source))
return
var/list/offset_to_add = get_icon_dimensions(source.icon)
var/y_position = offset_to_add["height"] + 1
diff --git a/code/datums/components/heart_eater.dm b/code/datums/components/heart_eater.dm
new file mode 100644
index 0000000000000..507090b9452b0
--- /dev/null
+++ b/code/datums/components/heart_eater.dm
@@ -0,0 +1,121 @@
+/datum/component/heart_eater
+ /// Check if we fully ate whole heart and reset when we start eat new one.
+ var/bites_taken = 0
+ /// Remember the number of species damage_modifier.
+ var/remember_modifier = 0
+ /// Remember last heart we ate and reset bites_taken counter if we start eat new one
+ var/datum/weakref/last_heart_we_ate
+ /// List of all mutations allowed to get.
+ var/static/list/datum/mutation/human/mutations_list = list(
+ /datum/mutation/human/adaptation/cold,
+ /datum/mutation/human/adaptation/heat,
+ /datum/mutation/human/adaptation/pressure,
+ /datum/mutation/human/adaptation/thermal,
+ /datum/mutation/human/chameleon,
+ /datum/mutation/human/cryokinesis,
+ /datum/mutation/human/cryokinesis/pyrokinesis,
+ /datum/mutation/human/dwarfism,
+ /datum/mutation/human/geladikinesis/ash,
+ /datum/mutation/human/insulated,
+ /datum/mutation/human/telekinesis,
+ /datum/mutation/human/telepathy,
+ /datum/mutation/human/thermal,
+ /datum/mutation/human/tongue_spike,
+ /datum/mutation/human/webbing,
+ /datum/mutation/human/xray,
+ )
+
+/datum/component/heart_eater/Initialize(...)
+ . = ..()
+ if(!ishuman(parent))
+ return COMPONENT_INCOMPATIBLE
+ prepare_species(parent)
+
+/datum/component/heart_eater/RegisterWithParent()
+ . = ..()
+ RegisterSignal(parent, COMSIG_SPECIES_GAIN, PROC_REF(on_species_change))
+ RegisterSignal(parent, COMSIG_LIVING_FINISH_EAT, PROC_REF(eat_eat_eat))
+
+/datum/component/heart_eater/UnregisterFromParent()
+ . = ..()
+ UnregisterSignal(parent, COMSIG_LIVING_FINISH_EAT)
+ UnregisterSignal(parent, COMSIG_SPECIES_GAIN)
+
+/datum/component/heart_eater/proc/prepare_species(mob/living/carbon/human/eater)
+ if(eater.get_liked_foodtypes() & GORE)
+ return
+ var/obj/item/organ/internal/tongue/eater_tongue = eater.get_organ_slot(ORGAN_SLOT_TONGUE)
+ if(!eater_tongue)
+ return
+ eater_tongue.disliked_foodtypes &= ~GORE
+ eater_tongue.liked_foodtypes |= GORE
+
+/datum/component/heart_eater/proc/on_species_change(mob/living/carbon/human/eater, datum/species/new_species, datum/species/old_species)
+ SIGNAL_HANDLER
+
+ eater.dna?.species?.damage_modifier += remember_modifier
+ prepare_species(eater)
+
+/// Proc called when we finish eat somthing.
+/datum/component/heart_eater/proc/eat_eat_eat(mob/living/carbon/human/eater, datum/what_we_ate)
+ SIGNAL_HANDLER
+
+ if(get_area(eater) == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ if(!istype(what_we_ate, /obj/item/organ/internal/heart))
+ return
+ var/obj/item/organ/internal/heart/we_ate_heart = what_we_ate
+ var/obj/item/organ/internal/heart/previous_heart = last_heart_we_ate?.resolve()
+ if(we_ate_heart == previous_heart)
+ return
+ if (!HAS_TRAIT(we_ate_heart, TRAIT_USED_ORGAN))
+ to_chat(eater, span_warning("This heart is utterly lifeless, you won't receive any boons from consuming it!"))
+ return
+ bites_taken = 0
+
+ last_heart_we_ate = WEAKREF(we_ate_heart)
+ bites_taken++
+ if(bites_taken < (we_ate_heart.reagents.total_volume/2))
+ return
+ if(prob(50))
+ perfect_heart(eater)
+ return
+ not_perfect_heart(eater)
+
+///Perfect heart give our +10 damage modifier(Max. 80).
+/datum/component/heart_eater/proc/perfect_heart(mob/living/carbon/human/eater)
+ if(eater.dna?.species?.damage_modifier >= 80)
+ healing_heart(eater)
+ return
+ eater.dna?.species?.damage_modifier += 10
+ remember_modifier += 10
+ healing_heart(eater)
+ to_chat(eater, span_warning("This heart is perfect. You feel a surge of vital energy."))
+
+///Not Perfect heart give random mutation.
+/datum/component/heart_eater/proc/not_perfect_heart(mob/living/carbon/human/eater)
+ var/datum/mutation/human/new_mutation
+ var/list/datum/mutation/human/shuffle_mutation_list = shuffle(mutations_list)
+ for(var/mutation_in_list in shuffle_mutation_list)
+ if(is_type_in_list(mutation_in_list, eater.dna.mutations))
+ continue
+ new_mutation = mutation_in_list
+ break
+ if(isnull(new_mutation))
+ healing_heart(eater)
+ return
+ eater.dna.add_mutation(new_mutation)
+ healing_heart(eater)
+ to_chat(eater, span_warning("This heart is not right for you. You now have [new_mutation.name] mutation."))
+
+///Heart eater give also strong healing from hearts.
+/datum/component/heart_eater/proc/healing_heart(mob/living/carbon/human/eater)
+ for(var/heal_organ in eater.organs)
+ eater.adjustOrganLoss(heal_organ, -50)
+ for(var/datum/wound/heal_wound in eater.all_wounds)
+ heal_wound.remove_wound()
+ eater.adjustBruteLoss(-50)
+ eater.adjustFireLoss(-50)
+ eater.adjustToxLoss(-50)
+ eater.adjustOxyLoss(-50)
+ eater.adjustStaminaLoss(-50)
diff --git a/code/datums/components/jukebox.dm b/code/datums/components/jukebox.dm
index 545b9daab0b1e..7d453f8033db9 100644
--- a/code/datums/components/jukebox.dm
+++ b/code/datums/components/jukebox.dm
@@ -130,7 +130,7 @@
var/datum/track/one_song = songs[song_name]
UNTYPED_LIST_ADD(songs_data, list( \
"name" = song_name, \
- "length" = DisplayTimeText(one_song.song_length), \
+ "length" = one_song.song_length /* BANDASTATION EDIT - ORIGINAL: DisplayTimeText(one_song.song_length) */, \
"beat" = one_song.song_beat, \
))
diff --git a/code/datums/components/mob_chain.dm b/code/datums/components/mob_chain.dm
index a258fe3f5be60..e2f90eed16ee8 100644
--- a/code/datums/components/mob_chain.dm
+++ b/code/datums/components/mob_chain.dm
@@ -88,7 +88,7 @@
var/mob/living/body = parent
body.update_appearance(UPDATE_ICON_STATE)
-/// Called when something sets us as IT'S front
+/// Called when something sets us as ITS front
/datum/component/mob_chain/proc/on_gained_tail(mob/living/body, mob/living/tail)
SIGNAL_HANDLER
back = tail
diff --git a/code/datums/components/object_possession.dm b/code/datums/components/object_possession.dm
index c62f0905068b1..2a423e0016c79 100644
--- a/code/datums/components/object_possession.dm
+++ b/code/datums/components/object_possession.dm
@@ -8,7 +8,7 @@
/**
* back up of the real name during user possession
*
- * When a user possesses an object it's real name is set to the user name and this
+ * When a user possesses an object its real name is set to the user name and this
* stores whatever the real name was previously. When possession ends, the real name
* is reset to this value
*/
diff --git a/code/datums/components/on_hit_effect.dm b/code/datums/components/on_hit_effect.dm
deleted file mode 100644
index 9d1d047429069..0000000000000
--- a/code/datums/components/on_hit_effect.dm
+++ /dev/null
@@ -1,93 +0,0 @@
-/**
- * ## On Hit Effect Component!
- *
- * Component for other elements/components to rely on for on-hit effects without duplicating the on-hit code.
- * See Lifesteal, or bane for examples.
- *
- * THIS COULD EASILY SUPPORT COMPONENT_DUPE_ALLOWED but the getcomponent makes it throw errors. if you can figure that out feel free to readd the dupe types
- */
-/datum/component/on_hit_effect
- ///callback used by other components to apply effects
- var/datum/callback/on_hit_callback
- ///callback optionally used for more checks
- var/datum/callback/extra_check_callback
- ///optionally should we also apply the effect if thrown at something?
- var/thrown_effect
-
-/datum/component/on_hit_effect/Initialize(on_hit_callback, extra_check_callback, thrown_effect = FALSE)
- src.on_hit_callback = on_hit_callback
- src.extra_check_callback = extra_check_callback
- if(!(ismachinery(parent) || isstructure(parent) || isgun(parent) || isprojectilespell(parent) || isitem(parent) || isanimal_or_basicmob(parent) || isprojectile(parent)))
- return ELEMENT_INCOMPATIBLE
- src.thrown_effect = thrown_effect
-
-/datum/component/on_hit_effect/Destroy(force)
- on_hit_callback = null
- extra_check_callback = null
- return ..()
-
-/datum/component/on_hit_effect/RegisterWithParent()
- if(ismachinery(parent) || isstructure(parent) || isgun(parent) || isprojectilespell(parent))
- RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, PROC_REF(on_projectile_hit))
- else if(isitem(parent))
- RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, PROC_REF(item_afterattack))
- else if(isanimal_or_basicmob(parent))
- RegisterSignal(parent, COMSIG_HOSTILE_POST_ATTACKINGTARGET, PROC_REF(hostile_attackingtarget))
- else if(isprojectile(parent))
- RegisterSignal(parent, COMSIG_PROJECTILE_SELF_ON_HIT, PROC_REF(on_projectile_self_hit))
-
- if(thrown_effect)
- RegisterSignal(parent, COMSIG_MOVABLE_IMPACT, PROC_REF(on_thrown_hit))
-
-/datum/component/on_hit_effect/UnregisterFromParent()
- UnregisterSignal(parent, list(
- COMSIG_PROJECTILE_ON_HIT,
- COMSIG_ITEM_AFTERATTACK,
- COMSIG_HOSTILE_POST_ATTACKINGTARGET,
- COMSIG_PROJECTILE_SELF_ON_HIT,
- COMSIG_MOVABLE_IMPACT,
- ))
-
-/datum/component/on_hit_effect/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
- SIGNAL_HANDLER
-
- if(!proximity_flag)
- return
-
- if(extra_check_callback)
- if(!extra_check_callback.Invoke(user, target, source))
- return
- on_hit_callback.Invoke(source, user, target, user.zone_selected)
-
-/datum/component/on_hit_effect/proc/hostile_attackingtarget(mob/living/attacker, atom/target, success)
- SIGNAL_HANDLER
-
- if(!success)
- return
-
- if(extra_check_callback)
- if(!extra_check_callback.Invoke(attacker, target))
- return
- on_hit_callback.Invoke(attacker, attacker, target, attacker.zone_selected)
-
-/datum/component/on_hit_effect/proc/on_projectile_hit(datum/fired_from, atom/movable/firer, atom/target, angle, body_zone)
- SIGNAL_HANDLER
-
- if(extra_check_callback)
- if(!extra_check_callback.Invoke(firer, target))
- return
- on_hit_callback.Invoke(fired_from, firer, target, body_zone)
-
-/datum/component/on_hit_effect/proc/on_projectile_self_hit(datum/source, mob/firer, atom/target, angle, body_zone)
- SIGNAL_HANDLER
-
- if(extra_check_callback)
- if(!extra_check_callback.Invoke(firer, target))
- return
- on_hit_callback.Invoke(source, firer, target, body_zone)
-
-/datum/component/on_hit_effect/proc/on_thrown_hit(datum/source, atom/hit_atom, datum/thrownthing/throwingdatum)
- SIGNAL_HANDLER
- if(extra_check_callback && !extra_check_callback.Invoke(source, hit_atom))
- return
- on_hit_callback.Invoke(source, source, hit_atom, null)
diff --git a/code/datums/components/overlay_lighting.dm b/code/datums/components/overlay_lighting.dm
index 19c7528db8bf3..258b8f87972e0 100644
--- a/code/datums/components/overlay_lighting.dm
+++ b/code/datums/components/overlay_lighting.dm
@@ -62,7 +62,7 @@
var/directional = FALSE
///Whether we're a beam light
var/beam = FALSE
- ///A cone overlay for directional light, it's alpha and color are dependant on the light
+ ///A cone overlay for directional light, its alpha and color are dependant on the light
var/image/cone
///Current tracked direction for the directional cast behaviour
var/current_direction
diff --git a/code/datums/components/parry.dm b/code/datums/components/parry.dm
index fedfcb77d15ea..a2cfe789cba4f 100644
--- a/code/datums/components/parry.dm
+++ b/code/datums/components/parry.dm
@@ -1,38 +1,121 @@
-/// Add to a living mob to allow them to "parry" projectiles by clicking on their tile, sending them back at the firer.
-/datum/component/projectile_parry
- /// typecache of valid projectiles to be able to parry
- var/list/parryable_projectiles
+/// Add to a projectile to allow it to be parried by mobs with a certain trait (TRAIT_MINING_PARRYING by default)
+/datum/component/parriable_projectile
+ /// List of all turfs the projectile passed on its last loop and we assigned comsigs to
+ var/list/turf/parry_turfs = list()
+ /// List of all mobs who have clicked on a parry turf in last moveloop
+ var/list/mob/parriers = list()
+ /// When the projectile was created
+ var/fire_time = 0
+ /// If this projectile has been parried
+ var/parried = FALSE
+ /// How much this projectile is sped up when parried
+ var/parry_speed_mult
+ /// How much this projectile's damage is increased when parried
+ var/parry_damage_mult
+ /// How much this projectile is sped up when boosted (parried by owner)
+ var/boost_speed_mult
+ /// How much this projectile's damage is increased when boosted (parried by owner)
+ var/boost_damage_mult
+ /// Trait required to be able to parry this projectile
+ var/parry_trait
+ /// For how long do valid tiles persist? Acts as clientside lag compensation
+ var/grace_period
+ /// Callback for special effects upon parrying
+ var/datum/callback/parry_callback
-
-/datum/component/projectile_parry/Initialize(list/projectiles_to_parry)
- if(!isliving(parent))
+/datum/component/parriable_projectile/Initialize(parry_speed_mult = 0.8, parry_damage_mult = 1.15, boost_speed_mult = 0.6, boost_damage_mult = 1.5, parry_trait = TRAIT_MINING_PARRYING, grace_period = 0.25 SECONDS, datum/callback/parry_callback = null)
+ if(!isprojectile(parent))
return COMPONENT_INCOMPATIBLE
+ src.parry_speed_mult = parry_speed_mult
+ src.parry_damage_mult = parry_damage_mult
+ src.boost_speed_mult = boost_speed_mult
+ src.boost_damage_mult = boost_damage_mult
+ src.parry_trait = parry_trait
+ src.grace_period = grace_period
+ src.parry_callback = parry_callback
+ fire_time = world.time
+
+/datum/component/parriable_projectile/Destroy(force)
+ for (var/turf/parry_turf as anything in parry_turfs)
+ UnregisterSignal(parry_turf, COMSIG_CLICK)
+ . = ..()
- parryable_projectiles = typecacheof(projectiles_to_parry)
+/datum/component/parriable_projectile/RegisterWithParent()
+ RegisterSignal(parent, COMSIG_PROJECTILE_PIXEL_STEP, PROC_REF(on_moved))
+ RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(before_move))
+ RegisterSignal(parent, COMSIG_PROJECTILE_BEFORE_MOVE, PROC_REF(before_move))
+ RegisterSignal(parent, COMSIG_PROJECTILE_SELF_PREHIT, PROC_REF(before_hit))
+/datum/component/parriable_projectile/UnregisterFromParent()
+ UnregisterSignal(parent, list(COMSIG_PROJECTILE_PIXEL_STEP, COMSIG_MOVABLE_MOVED, COMSIG_PROJECTILE_BEFORE_MOVE, COMSIG_PROJECTILE_SELF_PREHIT))
-/datum/component/projectile_parry/RegisterWithParent()
- RegisterSignal(parent, COMSIG_LIVING_PROJECTILE_PARRYING, PROC_REF(parrying_projectile))
- RegisterSignal(parent, COMSIG_LIVING_PROJECTILE_PARRIED, PROC_REF(parried_projectile))
+/datum/component/parriable_projectile/proc/before_move(obj/projectile/source)
+ SIGNAL_HANDLER
+ var/list/turfs_to_remove = list()
+ for (var/turf/parry_turf as anything in parry_turfs)
+ if (parry_turfs[parry_turf] < world.time)
+ turfs_to_remove += parry_turf
-/datum/component/projectile_parry/UnregisterFromParent()
- UnregisterSignal(parent, list(COMSIG_LIVING_PROJECTILE_PARRYING, COMSIG_LIVING_PROJECTILE_PARRIED))
+ for (var/turf/parry_turf as anything in turfs_to_remove)
+ parry_turfs -= parry_turf
+ UnregisterSignal(parry_turf, COMSIG_CLICK)
+ var/list/parriers_to_remove = list()
+ for (var/mob/parrier as anything in parriers)
+ if (parriers[parrier] < world.time)
+ parriers_to_remove += parrier
-/datum/component/projectile_parry/proc/parrying_projectile(datum/source, obj/projectile/parried_projectile)
- SIGNAL_HANDLER
+ for (var/mob/parrier as anything in parriers_to_remove)
+ parriers_to_remove -= parrier
- if(is_type_in_typecache(parried_projectile, parryable_projectiles))
- return ALLOW_PARRY
+/datum/component/parriable_projectile/proc/on_moved(obj/projectile/source)
+ SIGNAL_HANDLER
+ if (!isturf(source.loc))
+ return
+ parry_turfs[source.loc] = world.time + grace_period
+ RegisterSignal(source.loc, COMSIG_CLICK, PROC_REF(on_turf_click))
+/datum/component/parriable_projectile/proc/on_turf_click(turf/source, atom/location, control, list/params, mob/user)
+ SIGNAL_HANDLER
+ if (!HAS_TRAIT(user, parry_trait))
+ return
+ var/obj/projectile/proj_parent = parent
+ if (proj_parent.firer == user && (fire_time + grace_period > world.time) && !parried)
+ attempt_parry(proj_parent, user)
+ return
+ parriers[user] = world.time + grace_period
-/datum/component/projectile_parry/proc/parried_projectile(datum/source, obj/projectile/parried_projectile)
+/datum/component/parriable_projectile/proc/before_hit(obj/projectile/source, list/bullet_args)
SIGNAL_HANDLER
- var/mob/living/living_parent = parent
+ var/mob/user = bullet_args[2]
+ if (!istype(user) || !parriers[user] || parried)
+ return
+ parriers -= user
+ attempt_parry(source, user)
+
+/datum/component/parriable_projectile/proc/attempt_parry(obj/projectile/source, mob/user)
+ if (SEND_SIGNAL(user, COMSIG_LIVING_PROJECTILE_PARRIED, source) & INTERCEPT_PARRY_EFFECTS)
+ return
+
+ parried = TRUE
+ if (source.firer != user)
+ if (abs(source.Angle - dir2angle(user)) < 15)
+ source.set_angle((source.Angle + 180) % 360 + rand(-3, 3))
+ else
+ source.set_angle(dir2angle(user) + rand(-3, 3))
+ user.visible_message(span_warning("[user] expertly parries [source] with [user.p_their()] bare hand!"), span_warning("You parry [source] with your hand!"))
+ else
+ user.visible_message(span_warning("[user] boosts [source] with [user.p_their()] bare hand!"), span_warning("You boost [source] with your hand!"))
+ source.firer = user
+ source.speed *= (source.firer == user) ? boost_speed_mult : parry_speed_mult
+ source.damage *= (source.firer == user) ? boost_damage_mult : parry_damage_mult
+ source.add_atom_colour(COLOR_RED_LIGHT, TEMPORARY_COLOUR_PRIORITY)
+ if (!isnull(parry_callback))
+ parry_callback.Invoke(user)
- living_parent.playsound_local(get_turf(parried_projectile), 'sound/effects/parry.ogg', 50, TRUE)
- living_parent.overlay_fullscreen("projectile_parry", /atom/movable/screen/fullscreen/crit/projectile_parry, 2)
- addtimer(CALLBACK(living_parent, TYPE_PROC_REF(/mob, clear_fullscreen), "projectile_parry"), 0.25 SECONDS)
- living_parent.visible_message(span_warning("[living_parent] expertly parries [parried_projectile] with [living_parent.p_their()] bare hand!"), span_warning("You parry [parried_projectile] with your hand!"))
+ user.playsound_local(source.loc, 'sound/effects/parry.ogg', 50, TRUE)
+ user.overlay_fullscreen("projectile_parry", /atom/movable/screen/fullscreen/crit/projectile_parry, 2)
+ addtimer(CALLBACK(user, TYPE_PROC_REF(/mob, clear_fullscreen), "projectile_parry"), 0.25 SECONDS)
+ return PROJECTILE_INTERRUPT_HIT
diff --git a/code/datums/components/pet_commands/pet_command.dm b/code/datums/components/pet_commands/pet_command.dm
index cf376b21001e8..5d5691a10a344 100644
--- a/code/datums/components/pet_commands/pet_command.dm
+++ b/code/datums/components/pet_commands/pet_command.dm
@@ -18,6 +18,8 @@
var/radial_icon_state
/// Speech strings to listen out for
var/list/speech_commands = list()
+ /// Callout that triggers this command
+ var/callout_type
/// Shown above the mob's head when it hears you
var/command_feedback
/// How close a mob needs to be to a target to respond to a command
@@ -31,10 +33,11 @@
/datum/pet_command/proc/add_new_friend(mob/living/tamer)
RegisterSignal(tamer, COMSIG_MOB_SAY, PROC_REF(respond_to_command))
RegisterSignal(tamer, COMSIG_MOB_AUTOMUTE_CHECK, PROC_REF(waive_automute))
+ RegisterSignal(tamer, COMSIG_MOB_CREATED_CALLOUT, PROC_REF(respond_to_callout))
/// Stop listening to a guy
/datum/pet_command/proc/remove_friend(mob/living/unfriended)
- UnregisterSignal(unfriended, list(COMSIG_MOB_SAY, COMSIG_MOB_AUTOMUTE_CHECK))
+ UnregisterSignal(unfriended, list(COMSIG_MOB_SAY, COMSIG_MOB_AUTOMUTE_CHECK, COMSIG_MOB_CREATED_CALLOUT))
/// Stop the automute from triggering for commands (unless the spoken text is suspiciously longer than the command)
/datum/pet_command/proc/waive_automute(mob/living/speaker, client/client, last_message, mute_type)
@@ -59,15 +62,43 @@
try_activate_command(speaker)
+/// Respond to a callout
+/datum/pet_command/proc/respond_to_callout(mob/living/caller, datum/callout_option/callout, atom/target)
+ SIGNAL_HANDLER
+
+ if (isnull(callout_type) || !ispath(callout, callout_type))
+ return
+
+ var/mob/living/parent = weak_parent.resolve()
+ if (!parent)
+ return
+
+ if (!valid_callout_target(caller, callout, target))
+ var/found_new_target = FALSE
+ for (var/atom/new_target in range(2, target))
+ if (valid_callout_target(caller, callout, new_target))
+ target = new_target
+ found_new_target = TRUE
+
+ if (!found_new_target)
+ return
+
+ if (try_activate_command(caller))
+ look_for_target(parent, target)
+
+/// Does this callout with this target trigger this command?
+/datum/pet_command/proc/valid_callout_target(mob/living/caller, datum/callout_option/callout, atom/target)
+ return TRUE
+
/**
* Returns true if we find any of our spoken commands in the text.
* if check_verbosity is true, skip the match if there spoken_text is way longer than the match
*/
/datum/pet_command/proc/find_command_in_text(spoken_text, check_verbosity = FALSE)
for (var/command as anything in speech_commands)
- if (!findtext(spoken_text, command))
+ if (!findtext_char(spoken_text, command))
continue
- if(check_verbosity && length(spoken_text) > length(command) + MAX_NAME_LEN)
+ if(check_verbosity && length_char(spoken_text) > length_char(command) + MAX_NAME_LEN)
continue
return TRUE
return FALSE
@@ -76,14 +107,35 @@
/datum/pet_command/proc/try_activate_command(mob/living/commander)
var/mob/living/parent = weak_parent.resolve()
if (!parent)
- return
+ return FALSE
if (!parent.ai_controller) // We stopped having a brain at some point
- return
+ return FALSE
if (IS_DEAD_OR_INCAP(parent)) // Probably can't hear them if we're dead
- return
+ return FALSE
if (parent.ai_controller.blackboard[BB_ACTIVE_PET_COMMAND] == src) // We're already doing it
- return
+ return FALSE
set_command_active(parent, commander)
+ return TRUE
+
+/// Target the pointed atom for actions
+/datum/pet_command/proc/look_for_target(mob/living/friend, atom/pointed_atom)
+ var/mob/living/parent = weak_parent.resolve()
+ if (!parent)
+ return FALSE
+ if (!parent.ai_controller)
+ return FALSE
+ if (IS_DEAD_OR_INCAP(parent))
+ return FALSE
+ if (parent.ai_controller.blackboard[BB_ACTIVE_PET_COMMAND] != src) // We're not listening right now
+ return FALSE
+ if (parent.ai_controller.blackboard[BB_CURRENT_PET_TARGET] == pointed_atom) // That's already our target
+ return FALSE
+ if (!can_see(parent, pointed_atom, sense_radius))
+ return FALSE
+
+ parent.ai_controller.CancelActions()
+ set_command_target(parent, pointed_atom)
+ return TRUE
/// Activate the command, extend to add visible messages and the like
/datum/pet_command/proc/set_command_active(mob/living/parent, mob/living/commander)
@@ -97,6 +149,7 @@
/// Store the target for the AI blackboard
/datum/pet_command/proc/set_command_target(mob/living/parent, atom/target)
parent.ai_controller.set_blackboard_key(BB_CURRENT_PET_TARGET, target)
+ return TRUE
/// Provide information about how to display this command in a radial menu
/datum/pet_command/proc/provide_radial_data()
@@ -133,33 +186,22 @@
/datum/pet_command/point_targeting/add_new_friend(mob/living/tamer)
. = ..()
- RegisterSignal(tamer, COMSIG_MOB_POINTED, PROC_REF(look_for_target))
+ RegisterSignal(tamer, COMSIG_MOB_POINTED, PROC_REF(on_point))
/datum/pet_command/point_targeting/remove_friend(mob/living/unfriended)
. = ..()
UnregisterSignal(unfriended, COMSIG_MOB_POINTED)
/// Target the pointed atom for actions
-/datum/pet_command/point_targeting/proc/look_for_target(mob/living/friend, atom/pointed_atom)
+/datum/pet_command/point_targeting/proc/on_point(mob/living/friend, atom/pointed_atom)
SIGNAL_HANDLER
var/mob/living/parent = weak_parent.resolve()
if (!parent)
return FALSE
- if (!parent.ai_controller)
- return FALSE
- if (IS_DEAD_OR_INCAP(parent))
- return FALSE
- if (parent.ai_controller.blackboard[BB_ACTIVE_PET_COMMAND] != src) // We're not listening right now
- return FALSE
- if (parent.ai_controller.blackboard[BB_CURRENT_PET_TARGET] == pointed_atom) // That's already our target
- return FALSE
- if (!can_see(parent, pointed_atom, sense_radius))
- return FALSE
parent.ai_controller.CancelActions()
- // Deciding if they can actually do anything with this target is the behaviour's job
- set_command_target(parent, pointed_atom)
- // These are usually hostile actions so should have a record in chat
- parent.visible_message(span_warning("[parent] follows [friend]'s gesture towards [pointed_atom] [pointed_reaction]!"))
- return TRUE
+ if (look_for_target(friend, pointed_atom) && set_command_target(parent, pointed_atom))
+ parent.visible_message(span_warning("[parent] follows [friend]'s gesture towards [pointed_atom] [pointed_reaction]!"))
+ return TRUE
+ return FALSE
diff --git a/code/datums/components/pet_commands/pet_commands_basic.dm b/code/datums/components/pet_commands/pet_commands_basic.dm
index 77b9efaab54b4..dbc63320598d7 100644
--- a/code/datums/components/pet_commands/pet_commands_basic.dm
+++ b/code/datums/components/pet_commands/pet_commands_basic.dm
@@ -41,6 +41,7 @@
radial_icon = 'icons/testing/turf_analysis.dmi'
radial_icon_state = "red_arrow"
speech_commands = list("heel", "follow", "за мной", "след", "охран", "к ноге", "ко мне")
+ callout_type = /datum/callout_option/move
///the behavior we use to follow
var/follow_behavior = /datum/ai_behavior/pet_follow_friend
@@ -124,6 +125,7 @@
radial_icon = 'icons/effects/effects.dmi'
radial_icon_state = "bite"
+ callout_type = /datum/callout_option/attack
speech_commands = list("attack", "sic", "kill", "апорт", "фас", "бить", "атак")
command_feedback = "growl"
pointed_reaction = "and growls"
@@ -202,6 +204,8 @@
pointed_reaction = "and growls"
/// Blackboard key where a reference to some kind of mob ability is stored
var/pet_ability_key
+ /// The AI behavior to use for the ability
+ var/ability_behavior = /datum/ai_behavior/pet_use_ability
/datum/pet_command/point_targeting/use_ability/execute_action(datum/ai_controller/controller)
if (!pet_ability_key)
@@ -211,13 +215,14 @@
return
// We don't check if the target exists because we want to 'sit attentively' if we've been instructed to attack but not given one yet
// We also don't check if the cooldown is over because there's no way a pet owner can know that, the behaviour will handle it
- controller.queue_behavior(/datum/ai_behavior/pet_use_ability, pet_ability_key, BB_CURRENT_PET_TARGET)
+ controller.queue_behavior(ability_behavior, pet_ability_key, BB_CURRENT_PET_TARGET)
return SUBTREE_RETURN_FINISH_PLANNING
/datum/pet_command/protect_owner
command_name = "Protect owner"
command_desc = "Your pet will run to your aid."
hidden = TRUE
+ callout_type = /datum/callout_option/guard
///the range our owner needs to be in for us to protect him
var/protect_range = 9
///the behavior we will use when he is attacked
@@ -248,6 +253,9 @@
. = ..()
set_command_target(parent, victim)
+/datum/pet_command/protect_owner/valid_callout_target(mob/living/caller, datum/callout_option/callout, atom/target)
+ return target == caller || get_dist(caller, target) <= 1
+
/datum/pet_command/protect_owner/proc/set_attacking_target(atom/source, mob/living/attacker)
SIGNAL_HANDLER
@@ -266,3 +274,29 @@
return
if(isliving(attacker) && can_see(owner, attacker, protect_range))
set_command_active(owner, attacker)
+
+/**
+ * # Fish command: command the mob to fish at the next fishing spot you point at. Requires the profound fisher component
+ */
+/datum/pet_command/point_targeting/fish
+ command_name = "Fish"
+ command_desc = "Command your pet to try fishing at a nearby fishing spot."
+ radial_icon = 'icons/obj/aquarium/fish.dmi'
+ radial_icon_state = "goldfish"
+ speech_commands = list("fish")
+
+// Refuse to target things we can't target, chiefly other friends
+/datum/pet_command/point_targeting/fish/set_command_target(mob/living/parent, atom/target)
+ if (!target)
+ return
+ if(!parent.ai_controller || !HAS_TRAIT(parent, TRAIT_PROFOUND_FISHER))
+ return
+ var/datum/targeting_strategy/targeter = GET_TARGETING_STRATEGY(/datum/targeting_strategy/fishing)
+ if (!targeter?.can_attack(parent, target))
+ parent.balloon_alert_to_viewers("shakes head!")
+ return
+ return ..()
+
+/datum/pet_command/point_targeting/fish/execute_action(datum/ai_controller/controller)
+ controller.queue_behavior(/datum/ai_behavior/hunt_target/unarmed_attack_target/reset_target_combat_mode, BB_CURRENT_PET_TARGET)
+ return SUBTREE_RETURN_FINISH_PLANNING
diff --git a/code/datums/components/plumbing/_plumbing.dm b/code/datums/components/plumbing/_plumbing.dm
index 490f88d39b25e..c59be2ed27651 100644
--- a/code/datums/components/plumbing/_plumbing.dm
+++ b/code/datums/components/plumbing/_plumbing.dm
@@ -302,7 +302,7 @@
demand_connects = new_demand_connects
supply_connects = new_supply_connects
-///Give the direction of a pipe, and it'll return wich direction it originally was when it's object pointed SOUTH
+///Give the direction of a pipe, and it'll return wich direction it originally was when its object pointed SOUTH
/datum/component/plumbing/proc/get_original_direction(dir)
var/atom/movable/parent_movable = parent
return turn(dir, dir2angle(parent_movable.dir) - 180)
diff --git a/code/datums/components/profound_fisher.dm b/code/datums/components/profound_fisher.dm
index ec839e265f2f0..4485115db06e6 100644
--- a/code/datums/components/profound_fisher.dm
+++ b/code/datums/components/profound_fisher.dm
@@ -2,14 +2,11 @@
/datum/component/profound_fisher
///the fishing rod this mob will use
var/obj/item/fishing_rod/mob_fisher/our_rod
- ///if controlled by an AI, the things this mob can "pretend" fish
- var/list/npc_fishing_preset
/datum/component/profound_fisher/Initialize(list/npc_fishing_preset = list())
if(!isliving(parent))
return
our_rod = new(parent)
- src.npc_fishing_preset = npc_fishing_preset
ADD_TRAIT(parent, TRAIT_PROFOUND_FISHER, REF(src))
/datum/component/profound_fisher/RegisterWithParent()
@@ -29,7 +26,7 @@
if(!HAS_TRAIT(target, TRAIT_FISHING_SPOT))
return NONE
var/mob/living/living_parent = parent
- if(!living_parent.CanReach(target))
+ if(living_parent.combat_mode || !living_parent.CanReach(target))
return NONE
if(living_parent.client)
INVOKE_ASYNC(our_rod, TYPE_PROC_REF(/obj/item, melee_attack_chain), parent, target)
@@ -38,27 +35,29 @@
return COMPONENT_HOSTILE_NO_ATTACK
/datum/component/profound_fisher/proc/pretend_fish(atom/target)
- var/fishing_type
- for(var/type in npc_fishing_preset)
- if(!istype(target, type))
- continue
- fishing_type = npc_fishing_preset[type]
- break
- var/datum/fish_source/fish_spot = GLOB.preset_fish_sources[fishing_type]
+ var/mob/living/living_parent = parent
+ if(DOING_INTERACTION_WITH_TARGET(living_parent, target))
+ return
+ var/list/fish_spot_container[NPC_FISHING_SPOT]
+ SEND_SIGNAL(target, COMSIG_NPC_FISHING, fish_spot_container)
+ var/datum/fish_source/fish_spot = fish_spot_container[NPC_FISHING_SPOT]
if(isnull(fish_spot))
return null
var/obj/effect/fishing_lure/lure = new(get_turf(target), target)
- var/mob/living/living_parent = parent
- if(!do_after(living_parent, 10 SECONDS, target = target))
+ playsound(lure, 'sound/effects/splash.ogg', 100)
+ var/happiness_percentage = living_parent.ai_controller?.blackboard[BB_BASIC_HAPPINESS] / 100
+ var/fishing_speed = 10 SECONDS - round(4 SECONDS * happiness_percentage)
+ if(!do_after(living_parent, fishing_speed, target = target) && !QDELETED(fish_spot))
qdel(lure)
return
var/reward_loot = fish_spot.roll_reward(our_rod, parent)
- if(ispath(reward_loot))
- fish_spot.dispense_reward(reward_loot, parent, target)
+ fish_spot.dispense_reward(reward_loot, parent, target)
+ playsound(lure, 'sound/effects/bigsplash.ogg', 100)
qdel(lure)
/obj/item/fishing_rod/mob_fisher
display_fishing_line = FALSE
line = /obj/item/fishing_line/reinforced
+ bait = /obj/item/food/bait/doughball/synthetic/unconsumable
diff --git a/code/datums/components/riding/riding_vehicle.dm b/code/datums/components/riding/riding_vehicle.dm
index 561d0c87218d3..5555369c67ae8 100644
--- a/code/datums/components/riding/riding_vehicle.dm
+++ b/code/datums/components/riding/riding_vehicle.dm
@@ -243,14 +243,53 @@
/datum/component/riding/vehicle/scooter/skateboard/hover/proc/hover_check(is_moving = FALSE)
var/atom/movable/movable = parent
if(!is_space_or_openspace(movable.loc))
- override_allow_spacemove = TRUE
+ on_hover_enabled()
return
var/turf/open/our_turf = movable.loc
- var/turf/turf_below = GET_TURF_BELOW(our_turf)
- if(our_turf.zPassOut(DOWN) && (isnull(turf_below) || (is_space_or_openspace(turf_below) && turf_below.zPassIn(DOWN) && turf_below.zPassOut(DOWN))))
- override_allow_spacemove = FALSE
- if(turf_below)
- our_turf.zFall(movable, falling_from_move = is_moving)
+ var/turf/below = GET_TURF_BELOW(our_turf)
+
+ if(!check_space_turf(our_turf))
+ on_hover_fail()
+ return
+ //it's open space without support and the turf below is null or space without lattice, or if it'd fall several z-levels.
+ if(isopenspaceturf(our_turf) && our_turf.zPassOut(DOWN) && (isnull(below) || !check_space_turf(below) || (below.zPassOut(DOWN) && below.zPassIn(DOWN))))
+ on_hover_fail(our_turf, below, is_moving)
+ return
+ on_hover_enabled()
+
+///Part of the hover_check proc that returns false if it's a space turf without lattice or such.
+/datum/component/riding/vehicle/scooter/skateboard/hover/proc/check_space_turf(turf/turf)
+ if(!isspaceturf(turf))
+ return TRUE
+ for(var/obj/object in turf.contents)
+ if(object.obj_flags & BLOCK_Z_OUT_DOWN)
+ return TRUE
+ return FALSE
+
+///Called by hover_check() when the hoverboard is on a valid turf.
+/datum/component/riding/vehicle/scooter/skateboard/hover/proc/on_hover_enabled()
+ override_allow_spacemove = TRUE
+
+///Called by hover_check() when the hoverboard is on space or open space turf without a support underneath it.
+/datum/component/riding/vehicle/scooter/skateboard/hover/proc/on_hover_fail(turf/open/our_turf, turf/turf_below, is_moving)
+ override_allow_spacemove = FALSE
+ if(turf_below)
+ our_turf.zFall(parent, falling_from_move = is_moving)
+
+/datum/component/riding/vehicle/scooter/skateboard/hover/holy
+ var/is_slown_down = FALSE
+
+/datum/component/riding/vehicle/scooter/skateboard/hover/holy/on_hover_enabled()
+ if(!is_slown_down)
+ return
+ is_slown_down = FALSE
+ vehicle_move_delay -= 1
+
+/datum/component/riding/vehicle/scooter/skateboard/hover/holy/on_hover_fail(turf/open/our_turf, turf/turf_below, is_moving)
+ if(is_slown_down)
+ return
+ is_slown_down = TRUE
+ vehicle_move_delay += 1
/datum/component/riding/vehicle/scooter/skateboard/wheelys
vehicle_move_delay = 0
diff --git a/code/datums/components/slime_friends.dm b/code/datums/components/slime_friends.dm
new file mode 100644
index 0000000000000..d2b751d092ea9
--- /dev/null
+++ b/code/datums/components/slime_friends.dm
@@ -0,0 +1,61 @@
+/datum/component/slime_friends
+ /// Slime maker timer.
+ var/timer
+ /// List to pick from when we need slime colour.
+ var/static/colours = list(
+ /datum/slime_type/adamantine,
+ /datum/slime_type/black,
+ /datum/slime_type/blue,
+ /datum/slime_type/bluespace,
+ /datum/slime_type/cerulean,
+ /datum/slime_type/darkblue,
+ /datum/slime_type/darkpurple,
+ /datum/slime_type/gold,
+ /datum/slime_type/green,
+ /datum/slime_type/grey,
+ /datum/slime_type/lightpink,
+ /datum/slime_type/metal,
+ /datum/slime_type/oil,
+ /datum/slime_type/orange,
+ /datum/slime_type/pink,
+ /datum/slime_type/purple,
+ /datum/slime_type/pyrite,
+ /datum/slime_type/rainbow,
+ /datum/slime_type/red,
+ /datum/slime_type/sepia,
+ /datum/slime_type/silver,
+ /datum/slime_type/yellow,
+ )
+
+/datum/component/slime_friends/Initialize(...)
+ . = ..()
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+ var/mob/living/living_parent = parent
+ living_parent.faction |= FACTION_SLIME
+ RegisterSignal(living_parent, COMSIG_ENTER_AREA, PROC_REF(start_slime_prodaction))
+
+/datum/component/slime_friends/Destroy(force)
+ . = ..()
+ var/mob/living/living_parent = parent
+ living_parent.faction -= FACTION_SLIME
+ timer = null
+
+/// Start slime prodaction when we leave wizden.
+/datum/component/slime_friends/proc/start_slime_prodaction(mob/living/friend, area/new_area)
+ if(new_area == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ timer = addtimer(CALLBACK(src, PROC_REF(make_slime_friend), friend), 20 SECONDS)
+ UnregisterSignal(friend, COMSIG_ENTER_AREA)
+
+/// Slime prodactor proc.
+/datum/component/slime_friends/proc/make_slime_friend(mob/living/friend)
+ timer = addtimer(CALLBACK(src, PROC_REF(make_slime_friend), friend), 20 SECONDS)
+ if(get_area(friend) == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ var/turf/where = get_turf(friend)
+ var/new_colour = pick(colours)
+ var/mob/living/basic/slime/new_friend = new(where, new_colour, SLIME_LIFE_STAGE_ADULT)
+ new_friend.faction = friend.faction.Copy()
+ new_friend.set_enraged_behaviour()
+ friend.nutrition -= 50
diff --git a/code/datums/components/slippery.dm b/code/datums/components/slippery.dm
index 74dbdd5642fe2..8a934cdd4c1d5 100644
--- a/code/datums/components/slippery.dm
+++ b/code/datums/components/slippery.dm
@@ -56,7 +56,7 @@
* * lube_flags - Controls the slip behaviour, they are listed starting [here][SLIDE]
* * datum/callback/on_slip_callback - Callback to define further custom controls on when slipping is applied
* * paralyze - length of time to paralyze the crossing mob for (Deciseconds)
- * * force_drop - should the crossing mob drop items in it's hands or not
+ * * force_drop - should the crossing mob drop items in its hands or not
* * slot_whitelist - flags controlling where on a mob this item can be equipped to make the parent mob slippery full list [here][ITEM_SLOT_OCLOTHING]
* * datum/callback/on_slip_callback - Callback to add custom behaviours as the crossing mob is slipped
*/
diff --git a/code/datums/components/soapbox.dm b/code/datums/components/soapbox.dm
new file mode 100644
index 0000000000000..4622cc089288c
--- /dev/null
+++ b/code/datums/components/soapbox.dm
@@ -0,0 +1,44 @@
+/datum/component/soapbox
+ /// List of our current soapboxxer(s) who are gaining loud speech
+ var/list/soapboxers = list()
+ /// Gives atoms moving over us the soapbox speech and takes it away when they leave
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(on_loc_entered),
+ COMSIG_ATOM_EXITED = PROC_REF(on_loc_exited),
+ )
+
+/datum/component/soapbox/Initialize(...)
+ if(!ismovable(parent))
+ return COMPONENT_INCOMPATIBLE
+ add_connect_loc_behalf_to_parent()
+ RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(parent_moved))
+
+///Applies loud speech to our movable when entering the turf our parent is on
+/datum/component/soapbox/proc/on_loc_entered(datum/source, atom/movable/soapbox_arrive)
+ SIGNAL_HANDLER
+ if(QDELETED(soapbox_arrive))
+ return
+ RegisterSignal(soapbox_arrive, COMSIG_MOB_SAY, PROC_REF(soapbox_speech))
+ soapboxers += soapbox_arrive
+
+///Takes away loud speech from our movable when it leaves the turf our parent is on
+/datum/component/soapbox/proc/on_loc_exited(datum/source, atom/movable/soapbox_leave)
+ SIGNAL_HANDLER
+ if(soapbox_leave in soapboxers)
+ UnregisterSignal(soapbox_leave, COMSIG_MOB_SAY)
+ soapboxers -= soapbox_leave
+
+///We don't want our soapboxxer to keep their loud say if the parent is moved out from under them
+/datum/component/soapbox/proc/parent_moved(datum/source)
+ SIGNAL_HANDLER
+ for(var/atom/movable/loud as anything in soapboxers)
+ UnregisterSignal(loud, COMSIG_MOB_SAY)
+ soapboxers = list()
+
+///Gives a mob a unique say span
+/datum/component/soapbox/proc/soapbox_speech(datum/source, list/speech_args)
+ SIGNAL_HANDLER
+ speech_args[SPEECH_SPANS] |= SPAN_SOAPBOX
+
+/datum/component/soapbox/proc/add_connect_loc_behalf_to_parent()
+ AddComponent(/datum/component/connect_loc_behalf, parent, loc_connections)
diff --git a/code/datums/components/space_allaergy.dm b/code/datums/components/space_allaergy.dm
new file mode 100644
index 0000000000000..d1bc334ce1f5f
--- /dev/null
+++ b/code/datums/components/space_allaergy.dm
@@ -0,0 +1,14 @@
+/// Slowly kill the thing when iuts on a planet
+/datum/component/planet_allergy/Initialize(...)
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ RegisterSignal(parent, COMSIG_ENTER_AREA, PROC_REF(entered_area))
+
+/datum/component/planet_allergy/proc/entered_area(mob/living/parent, area/new_area)
+ SIGNAL_HANDLER
+
+ if(is_on_a_planet(parent) && parent.has_gravity())
+ parent.apply_status_effect(/datum/status_effect/planet_allergy) //your gamer body cant stand real gravity
+ else
+ parent.remove_status_effect(/datum/status_effect/planet_allergy)
diff --git a/code/datums/components/space_camo.dm b/code/datums/components/space_camo.dm
new file mode 100644
index 0000000000000..08b6c10649443
--- /dev/null
+++ b/code/datums/components/space_camo.dm
@@ -0,0 +1,54 @@
+/// Camouflage us when we enter space by increasing alpha and or changing color
+/datum/component/space_camo
+ /// Alpha we have in space
+ var/space_alpha
+ /// Alpha we have elsewhere
+ var/non_space_alpha
+ /// How long we can't enter camo after hitting or being hit
+ var/reveal_after_combat
+ /// The world time after we can camo again
+ VAR_PRIVATE/next_camo
+
+/datum/component/space_camo/Initialize(space_alpha, non_space_alpha, reveal_after_combat)
+ if(!ismovable(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ src.space_alpha = space_alpha
+ src.non_space_alpha = non_space_alpha
+ src.reveal_after_combat = reveal_after_combat
+
+ RegisterSignal(parent, COMSIG_ATOM_ENTERING, PROC_REF(on_atom_entering))
+
+ if(isliving(parent))
+ RegisterSignals(parent, list(COMSIG_ATOM_WAS_ATTACKED, COMSIG_MOB_ITEM_ATTACK, COMSIG_LIVING_UNARMED_ATTACK, COMSIG_ATOM_BULLET_ACT, COMSIG_ATOM_REVEAL), PROC_REF(force_exit_camo))
+
+/datum/component/space_camo/proc/on_atom_entering(atom/movable/entering, atom/entered)
+ SIGNAL_HANDLER
+
+ if(!attempt_enter_camo())
+ exit_camo(parent)
+
+/datum/component/space_camo/proc/attempt_enter_camo()
+ if(!isspaceturf(get_turf(parent)) || next_camo > world.time)
+ return FALSE
+
+ enter_camo(parent)
+ return TRUE
+
+/datum/component/space_camo/proc/force_exit_camo()
+ SIGNAL_HANDLER
+
+ exit_camo(parent)
+ next_camo = world.time + reveal_after_combat
+ addtimer(CALLBACK(src, PROC_REF(attempt_enter_camo)), reveal_after_combat, TIMER_OVERRIDE | TIMER_UNIQUE)
+
+/datum/component/space_camo/proc/enter_camo(atom/movable/parent)
+ if(parent.alpha != space_alpha)
+ animate(parent, alpha = space_alpha, time = 0.5 SECONDS)
+ parent.remove_from_all_data_huds()
+ parent.add_atom_colour(SSparallax.get_parallax_color(), TEMPORARY_COLOUR_PRIORITY)
+
+/datum/component/space_camo/proc/exit_camo(atom/movable/parent)
+ animate(parent, alpha = non_space_alpha, time = 0.5 SECONDS)
+ parent.add_to_all_human_data_huds()
+ parent.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
diff --git a/code/datums/components/space_dive.dm b/code/datums/components/space_dive.dm
new file mode 100644
index 0000000000000..bbbeb0bb16832
--- /dev/null
+++ b/code/datums/components/space_dive.dm
@@ -0,0 +1,84 @@
+/// Lets us dive under the station from space
+/datum/component/space_dive
+ /// holder we use when we're in dive
+ var/jaunt_type = /obj/effect/dummy/phased_mob/space_dive
+ /// time it takes to enter the dive
+ var/dive_time = 3 SECONDS
+ /// the time it takes to exit our space dive
+ var/surface_time = 1 SECONDS
+ /// Traits added during phasing (and removed after)
+ var/static/phase_traits = list(TRAIT_MAGICALLY_PHASED, TRAIT_RUNECHAT_HIDDEN, TRAIT_WEATHER_IMMUNE)
+
+/datum/component/space_dive/Initialize(...)
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ RegisterSignal(parent, COMSIG_MOVABLE_BUMP, PROC_REF(bump))
+
+/datum/component/space_dive/proc/bump(mob/living/parent, atom/bumped)
+ SIGNAL_HANDLER
+
+ if(!isspaceturf(get_turf(parent)))
+ return
+
+ if(ismovable(bumped))
+ if(istype(bumped, /obj/machinery/door))//door check is kinda lame but it just plays better
+ return
+
+ var/atom/movable/mover = bumped
+ if(!mover.anchored)
+ return
+
+ INVOKE_ASYNC(src, PROC_REF(attempt_dive), parent, bumped)
+
+/datum/component/space_dive/proc/attempt_dive(mob/living/parent, atom/bumped)
+ if(!do_after(parent, dive_time, bumped))
+ return
+
+ dive(bumped)
+
+/datum/component/space_dive/proc/dive(atom/bumped)
+ var/obj/effect/dummy/phased_mob/jaunt = new jaunt_type(get_turf(bumped), parent)
+
+ RegisterSignal(jaunt, COMSIG_MOB_EJECTED_FROM_JAUNT, PROC_REF(surface))
+ RegisterSignal(jaunt, COMSIG_MOB_PHASED_CHECK, PROC_REF(move_check))
+ parent.add_traits(phase_traits, REF(src))
+
+ // This needs to happen at the end, after all the traits and stuff is handled
+ SEND_SIGNAL(parent, COMSIG_MOB_ENTER_JAUNT, src, jaunt)
+
+/datum/component/space_dive/proc/move_check(obj/effect/dummy/phased_mob/jaunt, mob/living/parent, turf/new_turf)
+ SIGNAL_HANDLER
+
+ if(!isspaceturf(new_turf))
+ return
+
+ INVOKE_ASYNC(src, PROC_REF(attempt_surface), parent, new_turf)
+ return COMPONENT_BLOCK_PHASED_MOVE
+
+/// try and surface by doing a do_after
+/datum/component/space_dive/proc/attempt_surface(mob/living/parent, turf/new_turf)
+ if(do_after(parent, surface_time, new_turf, extra_checks = CALLBACK(src, PROC_REF(check_if_moved), parent, get_turf(parent))))
+ surface(null, parent, new_turf)
+
+// we check if we moved for the do_after, since relayed movements arent caught that well by the do_after
+/datum/component/space_dive/proc/check_if_moved(mob/living/parent, turf/do_after_turf)
+ return get_turf(parent) == do_after_turf
+
+/datum/component/space_dive/proc/surface(atom/holder, mob/living/parent, turf/target)
+ SIGNAL_HANDLER
+
+ var/obj/effect/dummy/phased_mob/jaunt = parent.loc
+ if(!istype(jaunt))
+ return FALSE
+
+ parent.remove_traits(phase_traits, REF(src))
+
+ parent.forceMove(target || get_turf(parent))
+ qdel(jaunt)
+
+ // This needs to happen at the end, after all the traits and stuff is handled
+ SEND_SIGNAL(parent, COMSIG_MOB_AFTER_EXIT_JAUNT, src)
+
+/obj/effect/dummy/phased_mob/space_dive
+ movespeed = 1
diff --git a/code/datums/components/space_kidnap.dm b/code/datums/components/space_kidnap.dm
new file mode 100644
index 0000000000000..8a1de2123d9d3
--- /dev/null
+++ b/code/datums/components/space_kidnap.dm
@@ -0,0 +1,69 @@
+/// Component that lets us space kidnap people as the voidwalker with our HAAAADS
+/datum/component/space_kidnap
+ /// How long does it take to kidnap them?
+ var/kidnap_time = 6 SECONDS
+ /// Are we kidnapping right now?
+ var/kidnapping = FALSE
+
+/datum/component/space_kidnap/Initialize(...)
+ if(!ishuman(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ RegisterSignal(parent, COMSIG_LIVING_UNARMED_ATTACK, PROC_REF(try_kidnap))
+
+/datum/component/space_kidnap/proc/try_kidnap(mob/living/parent, atom/target)
+ SIGNAL_HANDLER
+
+ if(!isliving(target))
+ return
+
+ var/mob/living/victim = target
+
+ if(victim.stat == DEAD)
+ target.balloon_alert(parent, "is dead!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ if(!victim.incapacitated())
+ return
+
+ if(!isspaceturf(get_turf(target)))
+ target.balloon_alert(parent, "not in space!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ if(!kidnapping)
+ INVOKE_ASYNC(src, PROC_REF(kidnap), parent, target)
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+/datum/component/space_kidnap/proc/kidnap(mob/living/parent, mob/living/victim)
+ victim.Paralyze(kidnap_time) //so they don't get up if we already got em
+ var/obj/particles = new /obj/effect/abstract/particle_holder (victim, /particles/void_kidnap)
+ kidnapping = TRUE
+
+ if(do_after(parent, kidnap_time, victim, extra_checks = CALLBACK(victim, TYPE_PROC_REF(/mob, incapacitated))))
+ take_them(victim)
+
+ qdel(particles)
+ kidnapping = FALSE
+
+/datum/component/space_kidnap/proc/take_them(mob/living/victim)
+ if(ishuman(victim))
+ var/mob/living/carbon/human/hewmon = victim
+ hewmon.gain_trauma(/datum/brain_trauma/voided)
+
+ victim.flash_act(INFINITY, override_blindness_check = TRUE, visual = TRUE, type = /atom/movable/screen/fullscreen/flash/black)
+ new /obj/effect/temp_visual/circle_wave/unsettle(get_turf(victim))
+
+ if(!SSmapping.lazy_load_template(LAZY_TEMPLATE_KEY_VOIDWALKER_VOID) || !GLOB.voidwalker_void.len)
+ victim.forceMove(get_random_station_turf())
+ victim.heal_overall_damage(brute = 80, burn = 20)
+ CRASH("[victim] was instantly dumped after being voidwalker kidnapped due to a missing landmark!")
+ else
+ victim.heal_and_revive(90)
+ victim.adjustOxyLoss(-100, FALSE)
+
+ var/obj/wisp = new /obj/effect/wisp_mobile (get_turf(pick(GLOB.voidwalker_void)))
+ victim.forceMove(wisp)
+ succesfully_kidnapped()
+
+/datum/component/space_kidnap/proc/succesfully_kidnapped(mob/living/carbon/human/kidnappee)
+ SEND_SIGNAL(parent, COMSIG_VOIDWALKER_SUCCESFUL_KIDNAP, kidnappee)
diff --git a/code/datums/components/speechmod.dm b/code/datums/components/speechmod.dm
index 71991c80d837c..2506a0b914077 100644
--- a/code/datums/components/speechmod.dm
+++ b/code/datums/components/speechmod.dm
@@ -13,8 +13,10 @@
var/slots
/// If set to true, turns all text to uppercase
var/uppercase = FALSE
+ /// Any additional checks that we should do before applying the speech modification
+ var/datum/callback/should_modify_speech = null
-/datum/component/speechmod/Initialize(replacements = list(), end_string = "", end_string_chance = 100, slots, uppercase = FALSE)
+/datum/component/speechmod/Initialize(replacements = list(), end_string = "", end_string_chance = 100, slots, uppercase = FALSE, should_modify_speech)
if (!ismob(parent) && !isitem(parent) && !istype(parent, /datum/mutation/human))
return COMPONENT_INCOMPATIBLE
@@ -23,6 +25,7 @@
src.end_string_chance = end_string_chance
src.slots = slots
src.uppercase = uppercase
+ src.should_modify_speech = should_modify_speech
if (istype(parent, /datum/mutation/human))
RegisterSignal(parent, COMSIG_MUTATION_GAINED, PROC_REF(on_mutation_gained))
@@ -51,6 +54,8 @@
var/message = speech_args[SPEECH_MESSAGE]
if(message[1] == "*")
return
+ if(!isnull(should_modify_speech) && !should_modify_speech.Invoke(source, speech_args))
+ return
for (var/to_replace in replacements)
var/replacement = replacements[to_replace]
@@ -123,3 +128,7 @@
return
UnregisterSignal(targeted, COMSIG_MOB_SAY)
targeted = null
+
+/datum/component/speechmod/Destroy()
+ should_modify_speech = null
+ return ..()
diff --git a/code/datums/components/spirit_holding.dm b/code/datums/components/spirit_holding.dm
index a7accc38352ee..b510fde3523a4 100644
--- a/code/datums/components/spirit_holding.dm
+++ b/code/datums/components/spirit_holding.dm
@@ -7,17 +7,20 @@
///bool on if this component is currently polling for observers to inhabit the item
var/attempting_awakening = FALSE
/// Allows renaming the bound item
- var/allow_renaming
+ var/allow_renaming = TRUE
/// Allows channeling
- var/allow_channeling
+ var/allow_channeling = TRUE
+ /// Allows exorcism
+ var/allow_exorcism
///mob contained in the item.
var/mob/living/basic/shade/bound_spirit
-/datum/component/spirit_holding/Initialize(datum/mind/soul_to_bind, mob/awakener, allow_renaming = TRUE, allow_channeling = TRUE)
+/datum/component/spirit_holding/Initialize(datum/mind/soul_to_bind, mob/awakener, allow_renaming = TRUE, allow_channeling = TRUE, allow_exorcism = TRUE)
if(!ismovable(parent)) //you may apply this to mobs, i take no responsibility for how that works out
return COMPONENT_INCOMPATIBLE
src.allow_renaming = allow_renaming
src.allow_channeling = allow_channeling
+ src.allow_exorcism = allow_exorcism
if(soul_to_bind)
bind_the_soule(soul_to_bind, awakener, soul_to_bind.name)
@@ -89,7 +92,7 @@
to_chat(ghost, span_userdanger("The new vessel for your spirit has been destroyed! You remain an unbound ghost."))
return
- bind_the_soule(ghost, awakener)
+ bind_the_soule(ghost.mind, awakener)
attempting_awakening = FALSE
@@ -107,7 +110,8 @@
bound_spirit.get_language_holder().omnitongue = TRUE //Grants omnitongue
RegisterSignal(parent, COMSIG_ATOM_RELAYMOVE, PROC_REF(block_buckle_message))
- RegisterSignal(parent, COMSIG_BIBLE_SMACKED, PROC_REF(on_bible_smacked))
+ if(allow_exorcism)
+ RegisterSignal(parent, COMSIG_BIBLE_SMACKED, PROC_REF(on_bible_smacked))
/**
* custom_name : Simply sends a tgui input text box to the blade asking what name they want to be called, and retries it if the input is invalid.
@@ -115,11 +119,13 @@
* Arguments:
* * awakener: user who interacted with the blade
*/
-/datum/component/spirit_holding/proc/custom_name(mob/awakener)
+/datum/component/spirit_holding/proc/custom_name(mob/awakener, iteration = 1)
+ if(iteration > 5)
+ return "indecision" // The spirit of indecision
var/chosen_name = sanitize_name(tgui_input_text(bound_spirit, "What are you named?", "Spectral Nomenclature", max_length = MAX_NAME_LEN))
if(!chosen_name) // with the way that sanitize_name works, it'll actually send the error message to the awakener as well.
to_chat(awakener, span_warning("Your blade did not select a valid name! Please wait as they try again.")) // more verbose than what sanitize_name might pass in it's error message
- return custom_name(awakener)
+ return custom_name(awakener, iteration++)
return chosen_name
///signal fired from a mob moving inside the parent
@@ -139,6 +145,8 @@
* * exorcist: user who is attempting to remove the spirit
*/
/datum/component/spirit_holding/proc/attempt_exorcism(mob/exorcist)
+ if(!allow_exorcism)
+ return // just in case
var/atom/movable/exorcised_movable = parent
to_chat(exorcist, span_notice("You begin to exorcise [parent]..."))
playsound(parent, 'sound/hallucinations/veryfar_noise.ogg',40,TRUE)
diff --git a/code/datums/components/splattercasting.dm b/code/datums/components/splattercasting.dm
index b550f2b1221f4..eafc9629a8386 100644
--- a/code/datums/components/splattercasting.dm
+++ b/code/datums/components/splattercasting.dm
@@ -21,10 +21,12 @@
RegisterSignal(parent, COMSIG_MOB_SPELL_PROJECTILE, PROC_REF(on_spell_projectile))
RegisterSignal(parent, COMSIG_MOB_BEFORE_SPELL_CAST, PROC_REF(on_before_spell_cast))
RegisterSignal(parent, COMSIG_MOB_AFTER_SPELL_CAST, PROC_REF(on_after_spell_cast))
+ ADD_TRAIT(parent, TRAIT_SPLATTERCASTER, REF(src))
/datum/component/splattercasting/UnregisterFromParent()
. = ..()
UnregisterSignal(parent, list(COMSIG_SPECIES_LOSS, COMSIG_MOB_SPELL_PROJECTILE, COMSIG_MOB_BEFORE_SPELL_CAST, COMSIG_MOB_AFTER_SPELL_CAST))
+ REMOVE_TRAIT(parent, TRAIT_SPLATTERCASTER, REF(src))
///signal sent when a spell casts a projectile
/datum/component/splattercasting/proc/on_species_change(mob/living/carbon/source, datum/species/lost_species)
diff --git a/code/datums/components/style/style.dm b/code/datums/components/style/style.dm
index f39379d636783..9bc420cc175c0 100644
--- a/code/datums/components/style/style.dm
+++ b/code/datums/components/style/style.dm
@@ -37,8 +37,6 @@
var/timerid
/// Highest score attained by this component, to avoid as much overhead when considering to award a high score to the client
var/high_score = 0
- /// Weakref to the added projectile parry component
- var/datum/weakref/projectile_parry
/// What rank, minimum, the user needs to be to hotswap items
var/hotswap_rank = STYLE_BRUTAL
/// If this is multitooled, making it make funny noises on the user's rank going up
@@ -110,20 +108,7 @@
RegisterSignal(parent, COMSIG_LIVING_DEFUSED_GIBTONITE, PROC_REF(on_gibtonite_defuse))
RegisterSignal(parent, COMSIG_LIVING_CRUSHER_DETONATE, PROC_REF(on_crusher_detonate))
RegisterSignal(parent, COMSIG_LIVING_DISCOVERED_GEYSER, PROC_REF(on_geyser_discover))
-
- projectile_parry = WEAKREF(parent.AddComponent(\
- /datum/component/projectile_parry,\
- list(\
- /obj/projectile/colossus,\
- /obj/projectile/temp/watcher,\
- /obj/projectile/kinetic,\
- /obj/projectile/bileworm_acid,\
- /obj/projectile/herald,\
- /obj/projectile/kiss,\
- )\
- )
- )
-
+ ADD_TRAIT(parent, TRAIT_MINING_PARRYING, STYLE_TRAIT)
/datum/component/style/UnregisterFromParent()
UnregisterSignal(parent, COMSIG_USER_ITEM_INTERACTION)
@@ -137,10 +122,7 @@
UnregisterSignal(parent, COMSIG_LIVING_DEFUSED_GIBTONITE)
UnregisterSignal(parent, COMSIG_LIVING_CRUSHER_DETONATE)
UnregisterSignal(parent, COMSIG_LIVING_DISCOVERED_GEYSER)
-
- if(projectile_parry)
- qdel(projectile_parry.resolve())
-
+ REMOVE_TRAIT(parent, TRAIT_MINING_PARRYING, STYLE_TRAIT)
/datum/component/style/Destroy(force)
STOP_PROCESSING(SSdcs, src)
@@ -150,14 +132,11 @@
mob_parent.hud_used.show_hud(mob_parent.hud_used.hud_version)
return ..()
-
/datum/component/style/process(seconds_per_tick)
point_multiplier = round(max(point_multiplier - 0.2 * seconds_per_tick, 1), 0.1)
change_points(-5 * seconds_per_tick * ROUND_UP((style_points + 1) / 200), use_multiplier = FALSE)
update_screen()
-
-
/datum/component/style/proc/add_action(action, amount)
if(length(actions) > 9)
actions.Cut(1, 2)
@@ -219,7 +198,7 @@
rank = rank_changed
meter.maptext = "[format_rank_string(rank)][generate_multiplier()][generate_actions()]"
- meter.maptext_y = 100 - 9 * length(actions)
+ meter.maptext_y = 94 - 12 * length(actions)
update_meter(point_to_rank(), go_back)
/datum/component/style/proc/update_meter(new_rank, go_back)
@@ -270,19 +249,15 @@
return "SPACED!"
/datum/component/style/proc/format_rank_string(new_rank)
- var/rank_string = rank_to_string(new_rank)
- var/final_string = ""
- final_string += "[rank_string[1]]"
- final_string += "[copytext(rank_string, 2)]"
- return final_string
+ return MAPTEXT_PIXELLARI("[rank_to_string(new_rank)]")
/datum/component/style/proc/generate_multiplier()
- return " MULTIPLIER: [point_multiplier]X"
+ return " " + MAPTEXT_GRAND9K("MULTIPLIER: [point_multiplier]X")
/datum/component/style/proc/generate_actions()
var/action_string = ""
for(var/action in actions)
- action_string += " + [actions[action]]"
+ action_string += " " + MAPTEXT_GRAND9K("+ [actions[action]]")
return action_string
/datum/component/style/proc/action_to_color(action)
diff --git a/code/datums/components/style/style_meter.dm b/code/datums/components/style/style_meter.dm
index 94263700dda21..eb9ca3653fc82 100644
--- a/code/datums/components/style/style_meter.dm
+++ b/code/datums/components/style/style_meter.dm
@@ -98,6 +98,7 @@
clean_up(loc)
forceMove(get_turf(src))
+ INVOKE_ASYNC(user, TYPE_PROC_REF(/mob, put_in_hands), src)
return CLICK_ACTION_SUCCESS
/obj/item/style_meter/multitool_act(mob/living/user, obj/item/tool)
@@ -115,9 +116,7 @@
/// Unregister signals and just generally clean up ourselves after being removed from glasses
/obj/item/style_meter/proc/clean_up(atom/movable/old_location)
old_location.cut_overlay(meter_appearance)
- UnregisterSignal(old_location, COMSIG_ITEM_EQUIPPED)
- UnregisterSignal(old_location, COMSIG_ITEM_DROPPED)
- UnregisterSignal(old_location, COMSIG_ATOM_EXAMINE)
+ UnregisterSignal(old_location, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED, COMSIG_ATOM_EXAMINE, COMSIG_CLICK_ALT))
UnregisterSignal(old_location, COMSIG_ATOM_TOOL_ACT(TOOL_MULTITOOL))
if(!style_meter)
return
@@ -132,7 +131,7 @@
maptext_height = 120
maptext_width = 105
maptext_x = 5
- maptext_y = 100
+ maptext_y = 94
maptext = ""
layer = SCREENTIP_LAYER
diff --git a/code/datums/components/tackle.dm b/code/datums/components/tackle.dm
index b8621d382f6fb..8e902ced2fdbf 100644
--- a/code/datums/components/tackle.dm
+++ b/code/datums/components/tackle.dm
@@ -43,7 +43,7 @@
src.min_distance = min_distance
var/mob/P = parent
- to_chat(P, span_notice("You are now able to launch tackles! You can do so by activating throw mode, and clicking on your target with an empty hand."))
+ to_chat(P, span_notice("You are now able to launch tackles! You can do so by activating throw mode, and ") + span_boldnotice("RIGHT-CLICKING on your target with an empty hand."))
addtimer(CALLBACK(src, PROC_REF(resetTackle)), base_knockdown, TIMER_STOPPABLE)
@@ -74,6 +74,9 @@
if(modifiers[ALT_CLICK] || modifiers[SHIFT_CLICK] || modifiers[CTRL_CLICK] || modifiers[MIDDLE_CLICK])
return
+ if(!modifiers[RIGHT_CLICK])
+ return
+
if(!user.throw_mode || user.get_active_held_item() || user.pulling || user.buckled || user.incapacitated())
return
diff --git a/code/datums/components/temporary_glass_shatter.dm b/code/datums/components/temporary_glass_shatter.dm
new file mode 100644
index 0000000000000..c2db33190e601
--- /dev/null
+++ b/code/datums/components/temporary_glass_shatter.dm
@@ -0,0 +1,30 @@
+/// Component to make an item temporarily break glass
+/datum/component/temporary_glass_shatterer/Initialize(...)
+ . = ..()
+
+ if(!isitem(parent))
+ return COMPONENT_INCOMPATIBLE
+
+ RegisterSignal(parent, COMSIG_ITEM_INTERACTING_WITH_ATOM, PROC_REF(on_tap))
+
+/datum/component/temporary_glass_shatterer/proc/on_tap(obj/item/parent, mob/tapper, atom/target)
+ SIGNAL_HANDLER
+
+ if(istype(target, /obj/structure/window))
+ var/obj/structure/grille/grille = locate(/obj/structure/grille) in get_turf(target)
+ if(grille?.is_shocked())
+ target.balloon_alert(tapper, "is shocked!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ var/obj/structure/window/window = target
+ window.temporary_shatter()
+ else if(istype(target, /obj/structure/grille))
+ var/obj/structure/grille/grille = target
+ if(grille.is_shocked())
+ target.balloon_alert(tapper, "is shocked!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ grille.temporary_shatter()
+ else
+ return
+ return COMPONENT_CANCEL_ATTACK_CHAIN
diff --git a/code/datums/components/trader/trader.dm b/code/datums/components/trader/trader.dm
index b10041385277d..d623a9943b893 100644
--- a/code/datums/components/trader/trader.dm
+++ b/code/datums/components/trader/trader.dm
@@ -52,7 +52,7 @@
* Format; list(TYPEPATH = list(PRICE, QUANTITY, ADDITIONAL_DESCRIPTION))
* Associated list of items able to be sold to the NPC with the money given for them.
* The price given should be the "base" price; any price manipulation based on variables should be done with apply_sell_price_mods()
- * ADDITIONAL_DESCRIPTION is any additional text added to explain how the variables of the item effect the price; if it's stack based, it's final price depends how much is in the stack
+ * ADDITIONAL_DESCRIPTION is any additional text added to explain how the variables of the item effect the price; if it's stack based, its final price depends how much is in the stack
* EX; /obj/item/stack/sheet/mineral/diamond = list(500, INFINITY, ", per 100 cm3 sheet of diamond")
* This list is filled by Initialize(), if you want to change the starting wanted items, modify initial_wanteds()
*/
@@ -327,7 +327,7 @@ Can accept both a type path, and an instance of a datum. Type path has priority.
return original_cost
/**
- * Handles modifying/deleting the items to ensure that a proper amount is converted into cash; put into it's own proc to make the children of this not override a 30+ line sell_item()
+ * Handles modifying/deleting the items to ensure that a proper amount is converted into cash; put into its own proc to make the children of this not override a 30+ line sell_item()
*
* Arguments:
* * selling - (Item REF) this is the item being sold
diff --git a/code/datums/components/twohanded.dm b/code/datums/components/twohanded.dm
index 5a3ff4b4cb070..dcb8d63a3c43e 100644
--- a/code/datums/components/twohanded.dm
+++ b/code/datums/components/twohanded.dm
@@ -217,10 +217,11 @@
if(SEND_SIGNAL(parent, COMSIG_TWOHANDED_WIELD, user) & COMPONENT_TWOHANDED_BLOCK_WIELD)
user.dropItemToGround(parent, force = TRUE)
return COMPONENT_EQUIPPED_FAILED // blocked wield from item
+ if (wield_callback?.Invoke(parent, user) & COMPONENT_TWOHANDED_BLOCK_WIELD)
+ return
wielded = TRUE
ADD_TRAIT(parent, TRAIT_WIELDED, REF(src))
RegisterSignal(user, COMSIG_MOB_SWAPPING_HANDS, PROC_REF(on_swapping_hands))
- wield_callback?.Invoke(parent, user)
// update item stats and name
var/obj/item/parent_item = parent
diff --git a/code/datums/components/uplink.dm b/code/datums/components/uplink.dm
index d62414a862b24..a5ff46964bf6f 100644
--- a/code/datums/components/uplink.dm
+++ b/code/datums/components/uplink.dm
@@ -3,7 +3,7 @@
/**
* Uplinks
*
- * All /obj/item(s) have a hidden_uplink var. By default it's null. Give the item one with 'new(src') (it must be in it's contents). Then add 'uses.'
+ * All /obj/item(s) have a hidden_uplink var. By default it's null. Give the item one with 'new(src') (it must be in its contents). Then add 'uses.'
* Use whatever conditionals you want to check that the user has an uplink, and then call interact() on their uplink.
* You might also want the uplink menu to open if active. Check if the uplink is 'active' and then interact() with it.
**/
diff --git a/code/datums/components/vacuum.dm b/code/datums/components/vacuum.dm
index c471dc13a16bc..0bf7888ff47e3 100644
--- a/code/datums/components/vacuum.dm
+++ b/code/datums/components/vacuum.dm
@@ -53,7 +53,7 @@
if (!isitem(potential_item))
continue
var/obj/item/item = potential_item
- if (vacuum_bag?.attackby(item))
+ if (vacuum_bag.atom_storage.attempt_insert(item))
sucked = TRUE // track that we successfully sucked up something
// if we did indeed suck up something, play a funny noise
diff --git a/code/datums/components/wormborn.dm b/code/datums/components/wormborn.dm
new file mode 100644
index 0000000000000..1841dbf38cc3e
--- /dev/null
+++ b/code/datums/components/wormborn.dm
@@ -0,0 +1,74 @@
+/datum/component/wormborn
+
+/datum/component/wormborn/Initialize(...)
+ . = ..()
+ if(!isliving(parent))
+ return COMPONENT_INCOMPATIBLE
+
+/datum/component/wormborn/RegisterWithParent()
+ . = ..()
+ RegisterSignal(parent, COMSIG_LIVING_DEATH, PROC_REF(second_breath))
+
+/datum/component/wormborn/UnregisterFromParent()
+ . = ..()
+ UnregisterSignal(parent, COMSIG_LIVING_DEATH)
+
+/datum/component/wormborn/proc/second_breath(mob/living/source)
+ SIGNAL_HANDLER
+
+ if(get_area(source) == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ source.buckled?.unbuckle_mob(source, force = TRUE)
+
+ if(source.movement_type & VENTCRAWLING)
+ source.forceMove(get_turf(source))
+
+ var/mob/living/worm = new /mob/living/basic/wizard_worm(get_turf(source))
+ source.mind?.transfer_to(worm)
+ source.forceMove(worm)
+
+/mob/living/basic/wizard_worm
+ name = "Magic Worm"
+ desc = "Large blue worm. What happens if you put your hand in his mouth?."
+ icon = 'icons/mob/simple/mob.dmi'
+ icon_state = "wizard_start"
+ icon_living = "wizard_start"
+ base_icon_state = "wizard"
+ maxHealth = 800
+ health = 800
+ melee_damage_lower = 20
+ melee_damage_upper = 30
+ obj_damage = 200
+ speed = 0
+ move_force = MOVE_FORCE_OVERPOWERING
+ move_resist = MOVE_FORCE_OVERPOWERING
+ pull_force = MOVE_FORCE_OVERPOWERING
+ mob_size = MOB_SIZE_HUGE
+ sentience_type = SENTIENCE_BOSS
+ mob_biotypes = MOB_ORGANIC|MOB_SPECIAL
+
+/mob/living/basic/wizard_worm/has_gravity(turf/gravity_turf)
+ return TRUE
+
+/mob/living/basic/wizard_worm/can_be_pulled()
+ return FALSE
+
+/mob/living/basic/wizard_worm/Initialize(mapload, spawn_bodyparts = TRUE)
+ . = ..()
+ AddElement(/datum/element/wall_tearer)
+
+ if(spawn_bodyparts)
+ build_tail()
+
+/mob/living/basic/wizard_worm/proc/build_tail(mob/living/tail)
+ AddComponent(/datum/component/mob_chain, vary_icon_state = TRUE)
+ var/mob/living/basic/wizard_worm/prev = src
+ for(var/i in 1 to 5)
+ prev = new_segment(behind = prev)
+ update_appearance(UPDATE_ICON_STATE)
+
+/mob/living/basic/wizard_worm/proc/new_segment(mob/living/basic/wizard_worm/behind)
+ var/mob/living/segment = new type(drop_location(), FALSE)
+ ADD_TRAIT(segment, TRAIT_PERMANENTLY_MORTAL, INNATE_TRAIT)
+ segment.AddComponent(/datum/component/mob_chain, front = behind, vary_icon_state = TRUE)
+ return segment
diff --git a/code/datums/dash_weapon.dm b/code/datums/dash_weapon.dm
index 00437a2cdd8f1..b38431ceb0eb7 100644
--- a/code/datums/dash_weapon.dm
+++ b/code/datums/dash_weapon.dm
@@ -29,7 +29,7 @@
return FALSE
if (current_charges <= 0)
if (feedback)
- owner.balloon_alert(owner, "no charges!")
+ owner.balloon_alert(owner, "нет зарядов!")
return FALSE
return TRUE
@@ -48,11 +48,11 @@
var/turf/current_turf = get_turf(user)
var/turf/target_turf = get_turf(target)
if(!(target in view(user.client.view, user)))
- user.balloon_alert(user, "out of view!")
+ user.balloon_alert(user, "вне поля зрения!")
return FALSE
if(!do_teleport(user, target_turf, no_effects = TRUE))
- user.balloon_alert(user, "dash blocked!")
+ user.balloon_alert(user, "скачок заблокирован!")
return FALSE
// Note: It's possible do_teleport, for whatever reason,
@@ -83,4 +83,4 @@
if(!owner)
return
owner.update_mob_action_buttons()
- dashing_item.balloon_alert(owner, "[current_charges]/[max_charges] dash charges")
+ dashing_item.balloon_alert(owner, "[current_charges]/[max_charges] зарядов")
diff --git a/code/datums/datum.dm b/code/datums/datum.dm
index b7e11010e8fe5..59a1d54571d3c 100644
--- a/code/datums/datum.dm
+++ b/code/datums/datum.dm
@@ -93,7 +93,7 @@
* Default implementation of clean-up code.
*
* This should be overridden to remove all references pointing to the object being destroyed, if
- * you do override it, make sure to call the parent and return it's return value by default
+ * you do override it, make sure to call the parent and return its return value by default
*
* Return an appropriate [QDEL_HINT][QDEL_HINT_QUEUE] to modify handling of your deletion;
* in most cases this is [QDEL_HINT_QUEUE].
@@ -111,6 +111,9 @@
tag = null
datum_flags &= ~DF_USE_TAG //In case something tries to REF us
weak_reference = null //ensure prompt GCing of weakref.
+ if(!(datum_flags & DF_STATIC_OBJECT))
+ DREAMLUAU_CLEAR_REF_USERDATA(vars) // vars ceases existing when src does, so we need to clear any lua refs to it that exist.
+ DREAMLUAU_CLEAR_REF_USERDATA(src)
if(_active_timers)
var/list/timers = _active_timers
diff --git a/code/datums/diseases/advance/symptoms/oxygen.dm b/code/datums/diseases/advance/symptoms/oxygen.dm
index fad70aff23f72..79f0646a5c4b3 100644
--- a/code/datums/diseases/advance/symptoms/oxygen.dm
+++ b/code/datums/diseases/advance/symptoms/oxygen.dm
@@ -14,7 +14,7 @@
stage_speed = -3
transmittable = -4
level = 6
- base_message_chance = 5
+ base_message_chance = 3
symptom_delay_min = 1
symptom_delay_max = 1
required_organ = ORGAN_SLOT_LUNGS
@@ -40,26 +40,32 @@
if(4, 5)
infected_mob.losebreath = max(0, infected_mob.losebreath - 4)
infected_mob.adjustOxyLoss(-7)
+ if(prob(base_message_chance))
+ to_chat(infected_mob, span_notice("You realize you haven't been breathing."))
if(regenerate_blood && infected_mob.blood_volume < BLOOD_VOLUME_NORMAL)
infected_mob.blood_volume += 1
else
if(prob(base_message_chance))
- to_chat(infected_mob, span_notice("[pick("Your lungs feel great.", "You realize you haven't been breathing.", "You don't feel the need to breathe.")]"))
+ to_chat(infected_mob, span_notice("Your lungs feel great."))
return
-/datum/symptom/oxygen/on_stage_change(datum/disease/advance/A)
+/datum/symptom/oxygen/on_stage_change(datum/disease/advance/advanced_disease)
. = ..()
if(!.)
return FALSE
- var/mob/living/carbon/M = A.affected_mob
- if(A.stage >= 4)
- ADD_TRAIT(M, TRAIT_NOBREATH, DISEASE_TRAIT)
+ var/mob/living/carbon/infected_mob = advanced_disease.affected_mob
+ if(advanced_disease.stage >= 4)
+ ADD_TRAIT(infected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)
+ if(advanced_disease.stage == 4)
+ to_chat(infected_mob, span_notice("You don't feel the need to breathe anymore."))
else
- REMOVE_TRAIT(M, TRAIT_NOBREATH, DISEASE_TRAIT)
+ REMOVE_TRAIT(infected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)
+ if(advanced_disease.stage_peaked && advanced_disease.stage == 3)
+ to_chat(infected_mob, span_notice("You feel the need to breathe again."))
return TRUE
-/datum/symptom/oxygen/End(datum/disease/advance/A)
+/datum/symptom/oxygen/End(datum/disease/advance/advanced_disease)
. = ..()
if(!.)
return
- REMOVE_TRAIT(A.affected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)
+ REMOVE_TRAIT(advanced_disease.affected_mob, TRAIT_NOBREATH, DISEASE_TRAIT)
diff --git a/code/datums/diseases/chronic_illness.dm b/code/datums/diseases/chronic_illness.dm
index d99d29e61a851..37778a158ad79 100644
--- a/code/datums/diseases/chronic_illness.dm
+++ b/code/datums/diseases/chronic_illness.dm
@@ -65,8 +65,8 @@
to_chat(affected_mob, span_danger("[pick("You feel as though your atoms are accelerating in place.", "You feel like you're being torn apart!")]"))
affected_mob.emote("scream")
need_mob_update += affected_mob.adjustBruteLoss(10, updating_health = FALSE)
- if(need_mob_update)
- affected_mob.updatehealth()
+ if(need_mob_update)
+ affected_mob.updatehealth()
if(5)
switch(rand(1,2))
if(1)
diff --git a/code/datums/dna.dm b/code/datums/dna.dm
index e5d4657c17660..df92d57c59b4c 100644
--- a/code/datums/dna.dm
+++ b/code/datums/dna.dm
@@ -216,8 +216,6 @@ GLOBAL_LIST_INIT(total_uf_len_by_block, populate_total_uf_len_by_block())
L[DNA_TAIL_BLOCK] = construct_block(SSaccessories.tails_list_human.Find(features["tail_cat"]), length(SSaccessories.tails_list_human))
if(features["tail_lizard"])
L[DNA_LIZARD_TAIL_BLOCK] = construct_block(SSaccessories.tails_list_lizard.Find(features["tail_lizard"]), length(SSaccessories.tails_list_lizard))
- if(features["tail_monkey"])
- L[DNA_MONKEY_TAIL_BLOCK] = construct_block(SSaccessories.tails_list_monkey.Find(features["tail_monkey"]), length(SSaccessories.tails_list_monkey))
if(features["snout"])
L[DNA_SNOUT_BLOCK] = construct_block(SSaccessories.snouts_list.Find(features["snout"]), length(SSaccessories.snouts_list))
if(features["horns"])
@@ -362,8 +360,6 @@ GLOBAL_LIST_INIT(total_uf_len_by_block, populate_total_uf_len_by_block())
set_uni_feature_block(blocknumber, construct_block(SSaccessories.tails_list_human.Find(features["tail_cat"]), length(SSaccessories.tails_list_human)))
if(DNA_LIZARD_TAIL_BLOCK)
set_uni_feature_block(blocknumber, construct_block(SSaccessories.tails_list_lizard.Find(features["tail_lizard"]), length(SSaccessories.tails_list_lizard)))
- if(DNA_MONKEY_TAIL_BLOCK)
- set_uni_feature_block(blocknumber, construct_block(SSaccessories.tails_list_monkey.Find(features["tail_monkey"]), length(SSaccessories.tails_list_monkey)))
if(DNA_SNOUT_BLOCK)
set_uni_feature_block(blocknumber, construct_block(SSaccessories.snouts_list.Find(features["snout"]), length(SSaccessories.snouts_list)))
if(DNA_HORNS_BLOCK)
@@ -400,8 +396,9 @@ GLOBAL_LIST_INIT(total_uf_len_by_block, populate_total_uf_len_by_block())
if(holder && (human_mutation in mutations))
set_se(0, human_mutation)
. = human_mutation.on_losing(holder)
- qdel(human_mutation) // qdel mutations on removal
- update_instability(FALSE)
+ if(!(human_mutation in mutations))
+ qdel(human_mutation) // qdel mutations on removal
+ update_instability(FALSE)
return
/**
@@ -668,8 +665,6 @@ GLOBAL_LIST_INIT(total_uf_len_by_block, populate_total_uf_len_by_block())
dna.features["tail_cat"] = SSaccessories.tails_list_human[deconstruct_block(get_uni_feature_block(features, DNA_TAIL_BLOCK), length(SSaccessories.tails_list_human))]
if(dna.features["tail_lizard"])
dna.features["tail_lizard"] = SSaccessories.tails_list_lizard[deconstruct_block(get_uni_feature_block(features, DNA_LIZARD_TAIL_BLOCK), length(SSaccessories.tails_list_lizard))]
- if(dna.features["tail_monkey"])
- dna.features["tail_monkey"] = SSaccessories.tails_list_monkey[deconstruct_block(get_uni_feature_block(features, DNA_MONKEY_TAIL_BLOCK), length(SSaccessories.tails_list_monkey))]
if(dna.features["ears"])
dna.features["ears"] = SSaccessories.ears_list[deconstruct_block(get_uni_feature_block(features, DNA_EARS_BLOCK), length(SSaccessories.ears_list))]
if(dna.features["moth_wings"])
diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm
index c2154736cc0f0..7aa7f120e7509 100644
--- a/code/datums/dog_fashion.dm
+++ b/code/datums/dog_fashion.dm
@@ -243,3 +243,18 @@
obj_icon_state = "eyepatch"
emote_hear = list("sighs gruffly.", "groans.")
emote_see = list("considers their own mortality.", "stares bleakly into the middle distance.", "ponders the horrors of warfare.")
+
+/datum/dog_fashion/head/watermelon
+ name = "Watermelon Warrior %REAL_NAME%"
+ desc = "5% safer than normal and ready to take on advantage!"
+ obj_icon_state = "watermelon"
+
+/datum/dog_fashion/head/holymelon
+ name = "Holymelon Paladin %REAL_NAME%"
+ desc = "Extraterrestial powers beware, %NAME% is here to smite you down!"
+ obj_icon_state = "holymelon"
+
+/datum/dog_fashion/head/barrelmelon
+ name = "Barrelmelon Berserk %REAL_NAME%"
+ desc = "Either the sturdiness of the helmet gave %REAL_NAME% a confidence boost, or its bit tight on their head..."
+ obj_icon_state = "barrelmelon"
diff --git a/code/datums/eigenstate.dm b/code/datums/eigenstate.dm
index b25fa657eb6e4..8b113285b4b1a 100644
--- a/code/datums/eigenstate.dm
+++ b/code/datums/eigenstate.dm
@@ -25,7 +25,7 @@ GLOBAL_DATUM_INIT(eigenstate_manager, /datum/eigenstate_manager, new)
targets -= target
continue
if(!subtle)
- target.visible_message("[target] fizzes, collapsing it's unique wavefunction into the others!") //If we're in a eigenlink all on our own and are open to new friends
+ target.visible_message("[target] fizzes, collapsing its unique wavefunction into the others!") //If we're in a eigenlink all on our own and are open to new friends
remove_eigen_entry(target) //clearup for new stuff
//Do we still have targets?
if(!length(targets))
diff --git a/code/datums/elements/bane.dm b/code/datums/elements/bane.dm
index 6e62d15fc1648..95e21251657d7 100644
--- a/code/datums/elements/bane.dm
+++ b/code/datums/elements/bane.dm
@@ -1,5 +1,5 @@
/// Deals extra damage to mobs of a certain type, species, or biotype.
-/// This doesn't directly modify the normal damage of the weapon, instead it applies it's own damage seperatedly ON TOP of normal damage
+/// This doesn't directly modify the normal damage of the weapon, instead it applies its own damage seperatedly ON TOP of normal damage
/// ie. a sword that does 10 damage with a bane elment attacthed that has a 0.5 damage_multiplier will do:
/// 10 damage from the swords normal attack + 5 damage (50%) from the bane element
/datum/element/bane
@@ -27,40 +27,20 @@
src.added_damage = added_damage
src.requires_combat_mode = requires_combat_mode
src.mob_biotypes = mob_biotypes
- target.AddComponent(/datum/component/on_hit_effect, CALLBACK(src, PROC_REF(do_bane)), CALLBACK(src, PROC_REF(check_bane)))
+ target.AddElementTrait(TRAIT_ON_HIT_EFFECT, REF(src), /datum/element/on_hit_effect)
+ RegisterSignal(target, COMSIG_ON_HIT_EFFECT, PROC_REF(do_bane))
-/datum/element/bane/Detach(datum/target)
- qdel(target.GetComponent(/datum/component/on_hit_effect))
+/datum/element/bane/Detach(datum/source)
+ UnregisterSignal(source, COMSIG_ON_HIT_EFFECT)
+ REMOVE_TRAIT(source, TRAIT_ON_HIT_EFFECT, REF(src))
return ..()
-/datum/element/bane/proc/check_bane(bane_applier, target, bane_weapon)
- if(!check_biotype_path(bane_applier, target))
+/datum/element/bane/proc/do_bane(datum/element_owner, mob/living/bane_applier, mob/living/baned_target, hit_zone, throw_hit)
+ if(!check_biotype_path(bane_applier, baned_target))
return
- var/atom/movable/atom_owner = bane_weapon
- if(SEND_SIGNAL(atom_owner, COMSIG_OBJECT_PRE_BANING, target) & COMPONENT_CANCEL_BANING)
+ if(SEND_SIGNAL(element_owner, COMSIG_OBJECT_PRE_BANING, baned_target) & COMPONENT_CANCEL_BANING)
return
- return TRUE
-/**
- * Checks typepaths and the mob's biotype, returning TRUE if correct and FALSE if wrong.
- * Additionally checks if combat mode is required, and if so whether it's enabled or not.
- */
-/datum/element/bane/proc/check_biotype_path(mob/living/bane_applier, atom/target)
- if(!isliving(target))
- return FALSE
- var/mob/living/living_target = target
- if(bane_applier)
- if(requires_combat_mode && !bane_applier.combat_mode)
- return FALSE
- var/is_correct_biotype = living_target.mob_biotypes & mob_biotypes
- if(mob_biotypes && !(is_correct_biotype))
- return FALSE
- if(ispath(target_type, /mob/living))
- return istype(living_target, target_type)
- else //species type
- return is_species(living_target, target_type)
-
-/datum/element/bane/proc/do_bane(datum/element_owner, mob/living/bane_applier, mob/living/baned_target, hit_zone)
var/force_boosted
var/applied_dam_type
@@ -91,3 +71,22 @@
baned_target.apply_damage(extra_damage, applied_dam_type, hit_zone)
SEND_SIGNAL(baned_target, COMSIG_LIVING_BANED, bane_applier, baned_target) // for extra effects when baned.
SEND_SIGNAL(element_owner, COMSIG_OBJECT_ON_BANING, baned_target)
+
+/**
+ * Checks typepaths and the mob's biotype, returning TRUE if correct and FALSE if wrong.
+ * Additionally checks if combat mode is required, and if so whether it's enabled or not.
+ */
+/datum/element/bane/proc/check_biotype_path(mob/living/bane_applier, atom/target)
+ if(!isliving(target))
+ return FALSE
+ var/mob/living/living_target = target
+ if(bane_applier)
+ if(requires_combat_mode && !bane_applier.combat_mode)
+ return FALSE
+ var/is_correct_biotype = living_target.mob_biotypes & mob_biotypes
+ if(mob_biotypes && !(is_correct_biotype))
+ return FALSE
+ if(ispath(target_type, /mob/living))
+ return istype(living_target, target_type)
+ else //species type
+ return is_species(living_target, target_type)
diff --git a/code/datums/elements/digitalcamo.dm b/code/datums/elements/digitalcamo.dm
index 3f4db60de2d51..b8a9fa673e358 100644
--- a/code/datums/elements/digitalcamo.dm
+++ b/code/datums/elements/digitalcamo.dm
@@ -27,17 +27,15 @@
/datum/element/digitalcamo/proc/HideFromAIHuds(mob/living/target)
for(var/mob/living/silicon/ai/AI in GLOB.ai_list)
- var/datum/atom_hud/M = GLOB.huds[AI.med_hud]
- M.hide_single_atomhud_from(AI,target)
- var/datum/atom_hud/S = GLOB.huds[AI.sec_hud]
- S.hide_single_atomhud_from(AI,target)
+ for (var/hud_type in AI.silicon_huds)
+ var/datum/atom_hud/silicon_hud = GLOB.huds[hud_type]
+ silicon_hud.hide_single_atomhud_from(AI,target)
/datum/element/digitalcamo/proc/UnhideFromAIHuds(mob/living/target)
for(var/mob/living/silicon/ai/AI in GLOB.ai_list)
- var/datum/atom_hud/M = GLOB.huds[AI.med_hud]
- M.unhide_single_atomhud_from(AI,target)
- var/datum/atom_hud/S = GLOB.huds[AI.sec_hud]
- S.unhide_single_atomhud_from(AI,target)
+ for (var/hud_type in AI.silicon_huds)
+ var/datum/atom_hud/silicon_hud = GLOB.huds[hud_type]
+ silicon_hud.unhide_single_atomhud_from(AI,target)
/datum/element/digitalcamo/proc/on_examine(datum/source, mob/M)
SIGNAL_HANDLER
diff --git a/code/datums/elements/door_pryer.dm b/code/datums/elements/door_pryer.dm
index b7f213b3856f6..9f01e8be2b6ab 100644
--- a/code/datums/elements/door_pryer.dm
+++ b/code/datums/elements/door_pryer.dm
@@ -35,12 +35,13 @@
attacker.balloon_alert(attacker, "busy!")
return COMPONENT_CANCEL_ATTACK_CHAIN
- if (airlock_target.locked || airlock_target.welded || airlock_target.seal)
- if (!attacker.combat_mode)
- airlock_target.balloon_alert(attacker, "it's sealed!")
- return COMPONENT_CANCEL_ATTACK_CHAIN
+ if (attacker.combat_mode)
return // Attack the door
+ if (airlock_target.locked || airlock_target.welded || airlock_target.seal)
+ airlock_target.balloon_alert(attacker, "it's sealed!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
INVOKE_ASYNC(src, PROC_REF(open_door), attacker, airlock_target)
return COMPONENT_CANCEL_ATTACK_CHAIN
diff --git a/code/datums/elements/dryable.dm b/code/datums/elements/dryable.dm
index d0cdf2355231a..d66ea96d8c1f1 100644
--- a/code/datums/elements/dryable.dm
+++ b/code/datums/elements/dryable.dm
@@ -27,25 +27,24 @@
var/atom/movable/resulting_atom = dried_atom
resulting_atom.add_atom_colour(COLOR_DRIED_TAN, FIXED_COLOUR_PRIORITY)
apply_dried_status(resulting_atom, drying_user)
- resulting_atom.forceMove(source.drop_location())
return
else if(isstack(source)) //Check if its a sheet
var/obj/item/stack/itemstack = dried_atom
for(var/i in 1 to itemstack.amount)
- var/atom/movable/resulting_atom = new dry_result(source.drop_location())
+ var/atom/movable/resulting_atom = new dry_result(source.loc)
apply_dried_status(resulting_atom, drying_user)
qdel(source)
return
else if(istype(source, /obj/item/food) && ispath(dry_result, /obj/item/food))
var/obj/item/food/source_food = source
- var/obj/item/food/resulting_food = new dry_result(source.drop_location())
+ var/obj/item/food/resulting_food = new dry_result(source.loc)
resulting_food.reagents.clear_reagents()
source_food.reagents.trans_to(resulting_food, source_food.reagents.total_volume)
apply_dried_status(resulting_food, drying_user)
qdel(source)
return
else
- var/atom/movable/resulting_atom = new dry_result(source.drop_location())
+ var/atom/movable/resulting_atom = new dry_result(source.loc)
apply_dried_status(resulting_atom, drying_user)
qdel(source)
diff --git a/code/datums/elements/gags_recolorable.dm b/code/datums/elements/gags_recolorable.dm
index 93b21c5d31d4e..c59b314ee96c1 100644
--- a/code/datums/elements/gags_recolorable.dm
+++ b/code/datums/elements/gags_recolorable.dm
@@ -10,7 +10,7 @@
/datum/element/gags_recolorable/proc/on_examine(atom/source, mob/user, list/examine_text)
SIGNAL_HANDLER
- examine_text += span_notice("Now utilising PPP recolouring technology, capable of absorbing paint and pigments for changing it's colours!")
+ examine_text += span_notice("Now utilising PPP recolouring technology, capable of absorbing paint and pigments for changing its colours!")
/datum/element/gags_recolorable/proc/on_attackby(datum/source, obj/item/attacking_item, mob/user)
SIGNAL_HANDLER
diff --git a/code/datums/elements/glass_pacifist.dm b/code/datums/elements/glass_pacifist.dm
new file mode 100644
index 0000000000000..76204201c601e
--- /dev/null
+++ b/code/datums/elements/glass_pacifist.dm
@@ -0,0 +1,18 @@
+/// Prevents the living from attacking windows
+/datum/element/glass_pacifist
+
+/datum/element/glass_pacifist/Attach(datum/target)
+ . = ..()
+
+ if(!isliving(target))
+ return ELEMENT_INCOMPATIBLE
+
+ RegisterSignal(target, COMSIG_LIVING_ATTACK_ATOM, PROC_REF(check_if_glass))
+
+/datum/element/glass_pacifist/proc/check_if_glass(mob/living/owner, atom/hit)
+ SIGNAL_HANDLER
+
+ if(istype(hit, /obj/structure/window))
+ owner.visible_message(span_notice("[owner.name] nuzzles the [hit.name]!"))
+ new /obj/effect/temp_visual/heart(hit.loc)
+ return COMPONENT_CANCEL_ATTACK_CHAIN
diff --git a/code/datums/elements/immerse.dm b/code/datums/elements/immerse.dm
index 89148fad7e2a3..65f7d45b9ab77 100644
--- a/code/datums/elements/immerse.dm
+++ b/code/datums/elements/immerse.dm
@@ -107,6 +107,8 @@
*/
/datum/element/immerse/proc/on_init_or_entered(turf/source, atom/movable/movable)
SIGNAL_HANDLER
+ if(QDELETED(movable))
+ return
if(HAS_TRAIT(movable, TRAIT_IMMERSED))
return
if(movable.layer >= ABOVE_ALL_MOB_LAYER || !ISINRANGE(movable.plane, MUTATE_PLANE(FLOOR_PLANE, source), MUTATE_PLANE(GAME_PLANE, source)))
diff --git a/code/datums/elements/lazy_fishing_spot.dm b/code/datums/elements/lazy_fishing_spot.dm
index 901b163af1538..1ba296bfe730d 100644
--- a/code/datums/elements/lazy_fishing_spot.dm
+++ b/code/datums/elements/lazy_fishing_spot.dm
@@ -16,9 +16,14 @@
src.configuration = configuration
ADD_TRAIT(target, TRAIT_FISHING_SPOT, REF(src))
RegisterSignal(target, COMSIG_PRE_FISHING, PROC_REF(create_fishing_spot))
+ RegisterSignal(target, COMSIG_NPC_FISHING, PROC_REF(return_glob_fishing_spot))
+ RegisterSignal(target, COMSIG_ATOM_EXAMINE, PROC_REF(on_examined))
+ RegisterSignal(target, COMSIG_ATOM_EXAMINE_MORE, PROC_REF(on_examined_more))
+ RegisterSignal(target, COMSIG_ATOM_EX_ACT, PROC_REF(explosive_fishing))
/datum/element/lazy_fishing_spot/Detach(datum/target)
- UnregisterSignal(target, COMSIG_PRE_FISHING)
+ UnregisterSignal(target, list(COMSIG_PRE_FISHING, COMSIG_ATOM_EXAMINE, COMSIG_ATOM_EXAMINE_MORE, COMSIG_ATOM_EX_ACT))
+ UnregisterSignal(target, list(COMSIG_PRE_FISHING, COMSIG_NPC_FISHING))
REMOVE_TRAIT(target, TRAIT_FISHING_SPOT, REF(src))
return ..()
@@ -27,3 +32,52 @@
source.AddComponent(/datum/component/fishing_spot, GLOB.preset_fish_sources[configuration])
Detach(source)
+
+///If the fish source has fishes that are shown in the
+/datum/element/lazy_fishing_spot/proc/on_examined(datum/source, mob/user, list/examine_text)
+ SIGNAL_HANDLER
+ if(!HAS_MIND_TRAIT(user, TRAIT_EXAMINE_FISHING_SPOT))
+ return
+
+ var/datum/fish_source/fish_source = GLOB.preset_fish_sources[configuration]
+
+ var/has_known_fishes = FALSE
+ for(var/reward in fish_source.fish_table)
+ if(!ispath(reward, /obj/item/fish))
+ continue
+ var/obj/item/fish/prototype = reward
+ if(initial(prototype.show_in_catalog))
+ has_known_fishes = TRUE
+ break
+ if(!has_known_fishes)
+ return
+
+ examine_text += span_tinynoticeital("This is a fishing spot. You can look again to list its fishes...")
+
+/datum/element/lazy_fishing_spot/proc/on_examined_more(datum/source, mob/user, list/examine_text)
+ SIGNAL_HANDLER
+ if(!HAS_MIND_TRAIT(user, TRAIT_EXAMINE_FISHING_SPOT))
+ return
+
+ var/datum/fish_source/fish_source = GLOB.preset_fish_sources[configuration]
+
+ var/list/known_fishes = list()
+ for(var/reward in fish_source.fish_table)
+ if(!ispath(reward, /obj/item/fish))
+ continue
+ var/obj/item/fish/prototype = reward
+ if(initial(prototype.show_in_catalog))
+ known_fishes += initial(prototype.name)
+
+ if(!length(known_fishes))
+ return
+
+ examine_text += span_info("You can catch the following fish here: [english_list(known_fishes)].")
+
+/datum/element/lazy_fishing_spot/proc/explosive_fishing(atom/location, severity)
+ SIGNAL_HANDLER
+ var/datum/fish_source/fish_source = GLOB.preset_fish_sources[configuration]
+ fish_source.spawn_reward_from_explosion(location, severity)
+
+/datum/element/lazy_fishing_spot/proc/return_glob_fishing_spot(datum/source, list/fish_spot_container)
+ fish_spot_container[NPC_FISHING_SPOT] = GLOB.preset_fish_sources[configuration]
diff --git a/code/datums/elements/lifesteal.dm b/code/datums/elements/lifesteal.dm
index 48f812fc1f1fa..ed607c34976b3 100644
--- a/code/datums/elements/lifesteal.dm
+++ b/code/datums/elements/lifesteal.dm
@@ -13,13 +13,16 @@
/datum/element/lifesteal/Attach(datum/target, flat_heal = 10)
. = ..()
src.flat_heal = flat_heal
- target.AddComponent(/datum/component/on_hit_effect, CALLBACK(src, PROC_REF(do_lifesteal)))
+ target.AddElementTrait(TRAIT_ON_HIT_EFFECT, REF(src), /datum/element/on_hit_effect)
+ RegisterSignal(target, COMSIG_ON_HIT_EFFECT, PROC_REF(do_lifesteal))
-/datum/element/lifesteal/Detach(datum/target)
- qdel(target.GetComponent(/datum/component/on_hit_effect))
+/datum/element/lifesteal/Detach(datum/source)
+ UnregisterSignal(source, COMSIG_ON_HIT_EFFECT)
+ REMOVE_TRAIT(source, TRAIT_ON_HIT_EFFECT, REF(src))
return ..()
-/datum/element/lifesteal/proc/do_lifesteal(datum/element_owner, atom/heal_target, atom/damage_target, hit_zone)
+/datum/element/lifesteal/proc/do_lifesteal(datum/source, atom/heal_target, atom/damage_target, hit_zone, throw_hit)
+ SIGNAL_HANDLER
if(isliving(heal_target) && isliving(damage_target))
var/mob/living/healing = heal_target
var/mob/living/damaging = damage_target
diff --git a/code/datums/elements/no_crit_hitting.dm b/code/datums/elements/no_crit_hitting.dm
new file mode 100644
index 0000000000000..416a6e70b87a2
--- /dev/null
+++ b/code/datums/elements/no_crit_hitting.dm
@@ -0,0 +1,21 @@
+/// Stops a mob from hitting someone in crit. doesn't account for projectiles or spells
+/datum/element/no_crit_hitting
+
+/datum/element/no_crit_hitting/Attach(datum/target)
+ . = ..()
+
+ if(!isliving(target))
+ return ELEMENT_INCOMPATIBLE
+
+ RegisterSignals(target, list(COMSIG_MOB_ITEM_ATTACK), PROC_REF(check_attack))
+
+/datum/element/no_crit_hitting/proc/check_attack(mob/living/attacker, atom/attacked)
+ SIGNAL_HANDLER
+
+ if(!isliving(attacked))
+ return
+
+ var/mob/living/liver = attacked
+ if(liver.stat == HARD_CRIT)
+ liver.balloon_alert(attacker, "they're in crit!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
diff --git a/code/datums/elements/on_hit_effect.dm b/code/datums/elements/on_hit_effect.dm
new file mode 100644
index 0000000000000..f84a6cafa6f44
--- /dev/null
+++ b/code/datums/elements/on_hit_effect.dm
@@ -0,0 +1,65 @@
+/**
+ * ## On Hit Effect Component!
+ *
+ * Component for other elements/components to rely on for on-hit effects without duplicating the on-hit code.
+ * See Lifesteal, or bane for examples.
+ */
+/datum/element/on_hit_effect
+
+/datum/element/on_hit_effect/Attach(datum/target)
+ . = ..()
+ if(!HAS_TRAIT(target, TRAIT_ON_HIT_EFFECT))
+ stack_trace("[type] added to [target] without adding TRAIT_ON_HIT_EFFECT first. Please use AddElementTrait instead.")
+ if(ismachinery(target) || isstructure(target) || isgun(target) || isprojectilespell(target))
+ RegisterSignal(target, COMSIG_PROJECTILE_ON_HIT, PROC_REF(on_projectile_hit))
+ else if(isitem(target))
+ RegisterSignal(target, COMSIG_ITEM_AFTERATTACK, PROC_REF(item_afterattack))
+ else if(isanimal_or_basicmob(target))
+ RegisterSignal(target, COMSIG_HOSTILE_POST_ATTACKINGTARGET, PROC_REF(hostile_attackingtarget))
+ else if(isprojectile(target))
+ RegisterSignal(target, COMSIG_PROJECTILE_SELF_ON_HIT, PROC_REF(on_projectile_self_hit))
+ else
+ return ELEMENT_INCOMPATIBLE
+
+ RegisterSignal(target, COMSIG_MOVABLE_IMPACT, PROC_REF(on_thrown_hit))
+
+/datum/element/on_hit_effect/Detach(datum/source)
+ UnregisterSignal(source, list(
+ COMSIG_PROJECTILE_ON_HIT,
+ COMSIG_ITEM_AFTERATTACK,
+ COMSIG_HOSTILE_POST_ATTACKINGTARGET,
+ COMSIG_PROJECTILE_SELF_ON_HIT,
+ COMSIG_MOVABLE_IMPACT,
+ ))
+ return ..()
+
+/datum/element/on_hit_effect/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
+ SIGNAL_HANDLER
+
+ if(!proximity_flag)
+ return
+
+ on_hit(source, user, target, user.zone_selected)
+
+/datum/element/on_hit_effect/proc/hostile_attackingtarget(mob/living/attacker, atom/target, success)
+ SIGNAL_HANDLER
+
+ if(!success)
+ return
+
+ on_hit(attacker, attacker, target, attacker.zone_selected)
+
+/datum/element/on_hit_effect/proc/on_projectile_hit(datum/fired_from, atom/movable/firer, atom/target, angle, body_zone)
+ SIGNAL_HANDLER
+ on_hit(fired_from, firer, target, body_zone)
+
+/datum/element/on_hit_effect/proc/on_projectile_self_hit(datum/source, mob/firer, atom/target, angle, body_zone)
+ SIGNAL_HANDLER
+ on_hit(source, firer, target, body_zone)
+
+/datum/element/on_hit_effect/proc/on_thrown_hit(datum/source, atom/hit_atom, datum/thrownthing/throwingdatum)
+ SIGNAL_HANDLER
+ on_hit(source, source, hit_atom, null, TRUE)
+
+/datum/element/on_hit_effect/proc/on_hit(atom/source, atom/movable/attacker, atom/target, body_zone, throw_hit = FALSE)
+ SEND_SIGNAL(source, COMSIG_ON_HIT_EFFECT, attacker, target, body_zone, throw_hit)
diff --git a/code/datums/elements/only_pull_living.dm b/code/datums/elements/only_pull_living.dm
new file mode 100644
index 0000000000000..8113a66a73021
--- /dev/null
+++ b/code/datums/elements/only_pull_living.dm
@@ -0,0 +1,16 @@
+/// Element for only letting a living pull other livings
+/datum/element/only_pull_living
+
+/datum/element/only_pull_living/Attach(datum/target)
+ . = ..()
+
+ if(!isliving(target))
+ return ELEMENT_INCOMPATIBLE
+
+ RegisterSignal(target, COMSIG_LIVING_TRY_PULL, PROC_REF(try_pull))
+
+/datum/element/only_pull_living/proc/try_pull(mob/living/owner, atom/movable/pulled)
+ SIGNAL_HANDLER
+
+ if(!isliving(pulled))
+ return COMSIG_LIVING_CANCEL_PULL
diff --git a/code/datums/elements/simple_flying.dm b/code/datums/elements/simple_flying.dm
index 49b8771687bd9..e6d8f42db838b 100644
--- a/code/datums/elements/simple_flying.dm
+++ b/code/datums/elements/simple_flying.dm
@@ -17,6 +17,7 @@
/datum/element/simple_flying/Detach(datum/target)
. = ..()
UnregisterSignal(target, COMSIG_MOB_STATCHANGE)
+ REMOVE_TRAIT(target, TRAIT_MOVE_FLYING, ELEMENT_TRAIT(type))
///signal called by the stat of the target changing
/datum/element/simple_flying/proc/on_stat_change(mob/living/target, new_stat)
diff --git a/code/datums/elements/strippable.dm b/code/datums/elements/strippable.dm
index 1b932ce066590..14cdda8e4cf52 100644
--- a/code/datums/elements/strippable.dm
+++ b/code/datums/elements/strippable.dm
@@ -43,15 +43,21 @@
if(!user.can_perform_action(source, FORBID_TELEKINESIS_REACH | ALLOW_RESTING))
return
- // Cyborgs buckle people by dragging them onto them, unless in combat mode.
+ // Snowflake for cyborgs buckling people by dragging them onto them, unless in combat mode.
if (iscyborg(user))
var/mob/living/silicon/robot/cyborg_user = user
if (!cyborg_user.combat_mode)
return
+ // Snowflake for xeno consumption code
+ if (isalienadult(user))
+ var/mob/living/carbon/alien/adult/alien = user
+ if (alien.grab_state == GRAB_AGGRESSIVE && alien.pulling == source)
+ return
if (!isnull(should_strip_proc_path) && !call(source, should_strip_proc_path)(user))
return
+ // Snowflake for mob scooping
if (isliving(source))
var/mob/living/mob = source
if (mob.can_be_held && (user.grab_state == GRAB_AGGRESSIVE) && (user.pulling == source))
diff --git a/code/datums/elements/venomous.dm b/code/datums/elements/venomous.dm
index ba4e088750cd1..9f9e4940df13e 100644
--- a/code/datums/elements/venomous.dm
+++ b/code/datums/elements/venomous.dm
@@ -12,24 +12,25 @@
var/injection_flags
///How much of the reagent added. if it's a list, it'll pick a range with the range being list(lower_value, upper_value)
var/list/amount_added
+ ///Does this trigger when thrown?
+ var/thrown_effect = FALSE
/datum/element/venomous/Attach(datum/target, poison_type, amount_added, injection_flags = NONE, thrown_effect = FALSE)
. = ..()
src.poison_type = poison_type
src.amount_added = amount_added
src.injection_flags = injection_flags
- target.AddComponent(\
- /datum/component/on_hit_effect,\
- on_hit_callback = CALLBACK(src, PROC_REF(do_venom)),\
- thrown_effect = thrown_effect,\
- )
+ src.thrown_effect = thrown_effect
+ target.AddElementTrait(TRAIT_ON_HIT_EFFECT, REF(src), /datum/element/on_hit_effect)
+ RegisterSignal(target, COMSIG_ON_HIT_EFFECT, PROC_REF(do_venom))
-/datum/element/venomous/Detach(datum/target)
- qdel(target.GetComponent(/datum/component/on_hit_effect))
+/datum/element/venomous/Detach(datum/source)
+ UnregisterSignal(source, COMSIG_ON_HIT_EFFECT)
+ REMOVE_TRAIT(source, TRAIT_ON_HIT_EFFECT, REF(src))
return ..()
-/datum/element/venomous/proc/do_venom(datum/element_owner, atom/venom_source, mob/living/target, hit_zone)
- if(!istype(target))
+/datum/element/venomous/proc/do_venom(datum/element_owner, atom/venom_source, mob/living/target, hit_zone, throw_hit)
+ if((throw_hit && !thrown_effect) || !istype(target))
return
if(target.stat == DEAD)
return
diff --git a/code/datums/emotes.dm b/code/datums/emotes.dm
index 7006d6d6daa71..8d77c6fc6bdbb 100644
--- a/code/datums/emotes.dm
+++ b/code/datums/emotes.dm
@@ -44,6 +44,8 @@
var/list/mob_type_blacklist_typecache
/// Types that can use this emote regardless of their state.
var/list/mob_type_ignore_stat_typecache
+ /// Trait that is required to use this emote.
+ var/trait_required
/// In which state can you use this emote? (Check stat.dm for a full list of them)
var/stat_allowed = CONSCIOUS
/// Sound to play when emote is called.
@@ -58,6 +60,8 @@
var/can_message_change = FALSE
/// How long is the cooldown on the audio of the emote, if it has one?
var/audio_cooldown = 2 SECONDS
+ /// Does this emote's sound ignore walls?
+ var/sound_wall_ignore = FALSE
/datum/emote/New()
switch(mob_type_allowed_typecache)
@@ -83,27 +87,22 @@
* * type_override - Override to the current emote_type.
* * intentional - Bool that says whether the emote was forced (FALSE) or not (TRUE).
*
- * Returns TRUE if it was able to run the emote, FALSE otherwise.
*/
/datum/emote/proc/run_emote(mob/user, params, type_override, intentional = FALSE)
- if(!can_run_emote(user, TRUE, intentional))
- return FALSE
- if(SEND_SIGNAL(user, COMSIG_MOB_PRE_EMOTED, key, params, type_override, intentional, src) & COMPONENT_CANT_EMOTE)
- return TRUE // We don't return FALSE because the error output would be incorrect, provide your own if necessary.
var/msg = select_message_type(user, message, intentional)
if(params && message_param)
msg = select_param(user, params)
msg = replace_pronoun(user, msg)
if(!msg)
- return TRUE
+ return
user.log_message(msg, LOG_EMOTE)
var/tmp_sound = get_sound(user)
if(tmp_sound && should_play_sound(user, intentional) && TIMER_COOLDOWN_FINISHED(user, type))
TIMER_COOLDOWN_START(user, type, audio_cooldown)
- playsound(user, tmp_sound, 50, vary)
+ playsound(source = user,soundin = tmp_sound,vol = 50, vary = vary, ignore_walls = sound_wall_ignore)
var/is_important = emote_type & EMOTE_IMPORTANT
var/is_visual = emote_type & EMOTE_VISIBLE
@@ -136,7 +135,7 @@
viewer.show_message("[user] [msg]", MSG_AUDIBLE)
else if(is_visual)
viewer.show_message("[user] [msg]", MSG_VISUAL)
- return TRUE // Early exit so no dchat message
+ return // Early exit so no dchat message
// The emote has some important information, and should always be shown to the user
else if(is_important)
@@ -183,7 +182,7 @@
continue
to_chat(ghost, "[FOLLOW_LINK(ghost, user)] [dchatmsg]")
- return TRUE
+ return
@@ -293,10 +292,13 @@
* * user - Person that is trying to send the emote.
* * status_check - Bool that says whether we should check their stat or not.
* * intentional - Bool that says whether the emote was forced (FALSE) or not (TRUE).
+ * * params - Parameters added after the emote.
*
* Returns a bool about whether or not the user can run the emote.
*/
-/datum/emote/proc/can_run_emote(mob/user, status_check = TRUE, intentional = FALSE)
+/datum/emote/proc/can_run_emote(mob/user, status_check = TRUE, intentional = FALSE, params)
+ if(trait_required && !HAS_TRAIT(user, trait_required))
+ return FALSE
if(!is_type_in_typecache(user, mob_type_allowed_typecache))
return FALSE
if(is_type_in_typecache(user, mob_type_blacklist_typecache))
diff --git a/code/datums/greyscale/json_configs/meter.json b/code/datums/greyscale/json_configs/meter.json
index 73cfb73995955..344500c2a9dcc 100644
--- a/code/datums/greyscale/json_configs/meter.json
+++ b/code/datums/greyscale/json_configs/meter.json
@@ -2,26 +2,26 @@
"meter": [
{
"type": "icon_state",
- "icon_state": "pressure_off",
+ "icon_state": "meter_base",
"blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
+ "icon_state": "pressure_off",
"blend_mode": "overlay"
}
],
"meter0": [
{
"type": "icon_state",
- "icon_state": "pressure0",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure0",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -32,14 +32,14 @@
"meter1_1": [
{
"type": "icon_state",
- "icon_state": "pressure1_1",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_1",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -50,14 +50,14 @@
"meter1_2": [
{
"type": "icon_state",
- "icon_state": "pressure1_2",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_2",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -68,14 +68,14 @@
"meter1_3": [
{
"type": "icon_state",
- "icon_state": "pressure1_3",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_3",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -86,14 +86,14 @@
"meter1_4": [
{
"type": "icon_state",
- "icon_state": "pressure1_4",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_4",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -104,14 +104,14 @@
"meter1_5": [
{
"type": "icon_state",
- "icon_state": "pressure1_5",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_5",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -122,14 +122,14 @@
"meter1_6": [
{
"type": "icon_state",
- "icon_state": "pressure1_6",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure1_6",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -140,14 +140,14 @@
"meter2_1": [
{
"type": "icon_state",
- "icon_state": "pressure2_1",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_1",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -158,14 +158,14 @@
"meter2_2": [
{
"type": "icon_state",
- "icon_state": "pressure2_2",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_2",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -176,14 +176,14 @@
"meter2_3": [
{
"type": "icon_state",
- "icon_state": "pressure2_3",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_3",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -194,14 +194,14 @@
"meter2_4": [
{
"type": "icon_state",
- "icon_state": "pressure2_4",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_4",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -212,14 +212,14 @@
"meter2_5": [
{
"type": "icon_state",
- "icon_state": "pressure2_5",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_5",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -230,14 +230,14 @@
"meter2_6": [
{
"type": "icon_state",
- "icon_state": "pressure2_6",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure2_6",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -248,14 +248,14 @@
"meter3_1": [
{
"type": "icon_state",
- "icon_state": "pressure3_1",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_1",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -266,14 +266,14 @@
"meter3_2": [
{
"type": "icon_state",
- "icon_state": "pressure3_2",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_2",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -284,14 +284,14 @@
"meter3_3": [
{
"type": "icon_state",
- "icon_state": "pressure3_3",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_3",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -302,14 +302,14 @@
"meter3_4": [
{
"type": "icon_state",
- "icon_state": "pressure3_4",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_4",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -320,14 +320,14 @@
"meter3_5": [
{
"type": "icon_state",
- "icon_state": "pressure3_5",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_5",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -338,14 +338,14 @@
"meter3_6": [
{
"type": "icon_state",
- "icon_state": "pressure3_6",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure3_6",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
@@ -356,14 +356,14 @@
"meter4": [
{
"type": "icon_state",
- "icon_state": "pressure4",
- "blend_mode": "overlay",
- "color_ids": [ 1 ]
+ "icon_state": "meter_base",
+ "blend_mode": "overlay"
},
{
"type": "icon_state",
- "icon_state": "meter_base",
- "blend_mode": "overlay"
+ "icon_state": "pressure4",
+ "blend_mode": "overlay",
+ "color_ids": [ 1 ]
},
{
"type": "icon_state",
diff --git a/code/datums/holocall.dm b/code/datums/holocall.dm
index 78ec5f133066c..c69a279938dd1 100644
--- a/code/datums/holocall.dm
+++ b/code/datums/holocall.dm
@@ -11,7 +11,7 @@
user.reset_perspective(null)
user.remote_control = null
-//this datum manages it's own references
+//this datum manages its own references
/datum/holocall
///the one that called
diff --git a/code/datums/hud.dm b/code/datums/hud.dm
index c0e90994af520..10a623b394e8b 100644
--- a/code/datums/hud.dm
+++ b/code/datums/hud.dm
@@ -8,17 +8,24 @@ GLOBAL_LIST_EMPTY(huds_by_category)
//GLOBAL HUD LIST
GLOBAL_LIST_INIT(huds, list(
- DATA_HUD_SECURITY_BASIC = new/datum/atom_hud/data/human/security/basic(),
- DATA_HUD_SECURITY_ADVANCED = new/datum/atom_hud/data/human/security/advanced(),
- DATA_HUD_MEDICAL_BASIC = new/datum/atom_hud/data/human/medical/basic(),
- DATA_HUD_MEDICAL_ADVANCED = new/datum/atom_hud/data/human/medical/advanced(),
- DATA_HUD_DIAGNOSTIC_BASIC = new/datum/atom_hud/data/diagnostic/basic(),
- DATA_HUD_DIAGNOSTIC_ADVANCED = new/datum/atom_hud/data/diagnostic/advanced(),
- DATA_HUD_ABDUCTOR = new/datum/atom_hud/abductor(),
- DATA_HUD_SENTIENT_DISEASE = new/datum/atom_hud/sentient_disease(),
- DATA_HUD_AI_DETECT = new/datum/atom_hud/ai_detector(),
- DATA_HUD_FAN = new/datum/atom_hud/data/human/fan_hud(),
- DATA_HUD_MALF_APC = new/datum/atom_hud/data/malf_apc(),
+ DATA_HUD_SECURITY_BASIC = new /datum/atom_hud/data/human/security/basic(),
+ DATA_HUD_SECURITY_ADVANCED = new /datum/atom_hud/data/human/security/advanced(),
+ DATA_HUD_MEDICAL_BASIC = new /datum/atom_hud/data/human/medical/basic(),
+ DATA_HUD_MEDICAL_ADVANCED = new /datum/atom_hud/data/human/medical/advanced(),
+ DATA_HUD_DIAGNOSTIC = new /datum/atom_hud/data/diagnostic(),
+ DATA_HUD_BOT_PATH = new /datum/atom_hud/data/bot_path(),
+ DATA_HUD_ABDUCTOR = new /datum/atom_hud/abductor(),
+ DATA_HUD_SENTIENT_DISEASE = new /datum/atom_hud/sentient_disease(),
+ DATA_HUD_AI_DETECT = new /datum/atom_hud/ai_detector(),
+ DATA_HUD_FAN = new /datum/atom_hud/data/human/fan_hud(),
+ DATA_HUD_MALF_APC = new /datum/atom_hud/data/malf_apc(),
+))
+
+GLOBAL_LIST_INIT(trait_to_hud, list(
+ TRAIT_SECURITY_HUD = DATA_HUD_SECURITY_ADVANCED,
+ TRAIT_MEDICAL_HUD = DATA_HUD_MEDICAL_ADVANCED,
+ TRAIT_DIAGNOSTIC_HUD = DATA_HUD_DIAGNOSTIC,
+ TRAIT_BOT_PATH_HUD = DATA_HUD_BOT_PATH,
))
/datum/atom_hud
diff --git a/code/datums/id_trim/ruins.dm b/code/datums/id_trim/ruins.dm
index 36284e06b72c4..e308287ec5c5d 100644
--- a/code/datums/id_trim/ruins.dm
+++ b/code/datums/id_trim/ruins.dm
@@ -162,3 +162,16 @@
/datum/id_trim/away/the_outlet/mad_manager
assignment = "The Mad Manager"
access = list(ACCESS_AWAY_GENERAL, ACCESS_AWAY_MEDICAL, ACCESS_AWAY_SEC)
+
+//Haunted Trading Post IDs //
+/datum/id_trim/away/hauntedtradingpost
+ assignment = "Donk Co. Employee"
+ department_color = COLOR_ENGINEERING_ORANGE
+ sechud_icon_state = SECHUD_SYNDICATE
+ threat_modifier = 5
+ access = list(ACCESS_SYNDICATE)
+
+/datum/id_trim/away/hauntedtradingpost/boss
+ assignment = "Donk Co. Executive"
+ access = list(ACCESS_SYNDICATE, ACCESS_AWAY_COMMAND)
+// //
diff --git a/code/datums/lazy_template.dm b/code/datums/lazy_template.dm
index 7b18ff7225f03..3faefc0cc78b4 100644
--- a/code/datums/lazy_template.dm
+++ b/code/datums/lazy_template.dm
@@ -130,3 +130,7 @@
/datum/lazy_template/heretic_sacrifice_room
key = LAZY_TEMPLATE_KEY_HERETIC_SACRIFICE
map_name = "heretic_sacrifice"
+
+/datum/lazy_template/voidwalker_void
+ key = LAZY_TEMPLATE_KEY_VOIDWALKER_VOID
+ map_name = "voidwalker_void"
diff --git a/code/datums/martial/sleeping_carp.dm b/code/datums/martial/sleeping_carp.dm
index 8116084127ecf..330c224070c3e 100644
--- a/code/datums/martial/sleeping_carp.dm
+++ b/code/datums/martial/sleeping_carp.dm
@@ -9,7 +9,7 @@
help_verb = /mob/living/proc/sleeping_carp_help
display_combos = TRUE
/// List of traits applied to users of this martial art.
- var/list/scarp_traits = list(TRAIT_NOGUNS, TRAIT_HARDLY_WOUNDED, TRAIT_NODISMEMBER, TRAIT_HEAVY_SLEEPER)
+ var/list/scarp_traits = list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD, TRAIT_HARDLY_WOUNDED, TRAIT_NODISMEMBER, TRAIT_HEAVY_SLEEPER)
/datum/martial_art/the_sleeping_carp/on_teach(mob/living/new_holder)
. = ..()
@@ -188,8 +188,7 @@
return FALSE
if(!(carp_user.mobility_flags & MOBILITY_USE)) //NO UNABLE TO USE
return FALSE
- var/datum/dna/dna = carp_user.has_dna()
- if(dna?.check_mutation(/datum/mutation/human/hulk)) //NO HULK
+ if(HAS_TRAIT(carp_user, TRAIT_HULK)) //NO HULK
return FALSE
if(!isturf(carp_user.loc)) //NO MOTHERFLIPPIN MECHS!
return FALSE
diff --git a/code/datums/materials/meat.dm b/code/datums/materials/meat.dm
index a742a9c71296e..552fa7a84cdf2 100644
--- a/code/datums/materials/meat.dm
+++ b/code/datums/materials/meat.dm
@@ -1,4 +1,4 @@
-///It's gross, gets the name of it's owner, and is all kinds of fucked up
+///It's gross, gets the name of its owner, and is all kinds of fucked up
/datum/material/meat
name = "meat"
desc = "Meat"
diff --git a/code/datums/mind/antag.dm b/code/datums/mind/antag.dm
index c9d970a294c04..fd6241f10009e 100644
--- a/code/datums/mind/antag.dm
+++ b/code/datums/mind/antag.dm
@@ -214,9 +214,10 @@
N.nukeop_outfit = null
add_antag_datum(N,converter.nuke_team)
-
enslaved_to = WEAKREF(creator)
+ SEND_SIGNAL(current, COMSIG_MOB_ENSLAVED_TO, creator)
+
current.faction |= creator.faction
creator.faction |= "[REF(current)]"
diff --git a/code/datums/mutations/active.dm b/code/datums/mutations/active.dm
index 42c11e9c6f804..4d89b882314e1 100644
--- a/code/datums/mutations/active.dm
+++ b/code/datums/mutations/active.dm
@@ -1,8 +1,8 @@
/datum/mutation/human/adrenaline_rush
name = "Adrenaline Rush"
- desc = "Allows the host to trigger their body's adrenaline response at will."
+ desc = "Позволяет обладателю данной мутации при желании наполнить своё тело адреналином."
quality = POSITIVE
- text_gain_indication = span_notice("You feel pumped up!")
+ text_gain_indication = span_notice("Ты чувствуешь себя накаченным!")
instability = POSITIVE_INSTABILITY_MODERATE
power_path = /datum/action/cooldown/adrenaline
diff --git a/code/datums/mutations/adaptation.dm b/code/datums/mutations/adaptation.dm
index a731224d52357..987f62388c0d3 100644
--- a/code/datums/mutations/adaptation.dm
+++ b/code/datums/mutations/adaptation.dm
@@ -22,8 +22,8 @@
/datum/mutation/human/adaptation/cold
name = "Cold Adaptation"
- desc = "A strange mutation that renders the host immune to damage from low temperature environments. It also prevents the host from slipping on ice."
- text_gain_indication = span_notice("Your body feels refreshingly cold.")
+ desc = "Странная мутация, которая адаптирует иммунную систему организма к низким температурам. Она также предотвращает подсклазьзование на льду."
+ text_gain_indication = span_notice("Твое тело наполняет освежающий холод.")
instability = POSITIVE_INSTABILITY_MODERATE
mutation_traits = list(TRAIT_RESISTCOLD, TRAIT_NO_SLIP_ICE)
adapt_icon = "cold"
@@ -31,8 +31,8 @@
/datum/mutation/human/adaptation/heat
name = "Heat Adaptation"
- desc = "A strange mutation that renders the host immune to damage from high temperature, including being set alight, though the flame itself still burns clothing. It also seems to make the host resist ash storms."
- text_gain_indication = span_notice("Your body feels invigoratingly warm.")
+ desc = "Странная мутация, которая адаптирует иммунную систему организма к высоким температурам, а также предотвращает возгорание её обладателя, хотя пламя всё ещё сжигает одежду. Также делает носителя невосприимчивым к пепельным штормам."
+ text_gain_indication = span_notice("Твоё тело наполняет лёгкое тепло.")
instability = POSITIVE_INSTABILITY_MODERATE
mutation_traits = list(TRAIT_RESISTHEAT, TRAIT_ASHSTORM_IMMUNE)
adapt_icon = "fire"
@@ -40,9 +40,9 @@
/datum/mutation/human/adaptation/thermal
name = "Thermal Adaptation"
- desc = "A strange mutation that renders the host immune to damage from both low and high temperature environments. Does not protect from high or low pressure environments."
+ desc = "Странная мутация, которая даёт невосприимчивость к урону от высокой и низкой температур. Не защищает от высокого и низкого давления."
difficulty = 32
- text_gain_indication = span_notice("Your body feels pleasantly room temperature.")
+ text_gain_indication = span_notice("Твоё тело ощущает комфорто-комнатную температуру.")
instability = POSITIVE_INSTABILITY_MAJOR
mutation_traits = list(TRAIT_RESISTHEAT, TRAIT_RESISTCOLD)
adapt_icon = "thermal"
diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm
index b96508aebee46..64dfef1885226 100644
--- a/code/datums/mutations/body.dm
+++ b/code/datums/mutations/body.dm
@@ -124,17 +124,17 @@
if(..())
return
ADD_TRAIT(owner, TRAIT_DWARF, GENETIC_MUTATION)
- owner.visible_message(span_danger("[owner] suddenly shrinks!"), span_notice("Everything around you seems to grow.."))
+ owner.visible_message(span_danger("[owner] неожиданно уменьшается!"), span_notice("Всё вокруг тебя увеличивается.."))
/datum/mutation/human/dwarfism/on_losing(mob/living/carbon/human/owner)
if(..())
return
REMOVE_TRAIT(owner, TRAIT_DWARF, GENETIC_MUTATION)
- owner.visible_message(span_danger("[owner] suddenly grows!"), span_notice("Everything around you seems to shrink.."))
+ owner.visible_message(span_danger("[owner] неожиданно увеличивается!"), span_notice("Всё вокруг тебя уменьшается.."))
/datum/mutation/human/acromegaly
name = "Acromegaly"
- desc = "A mutation believed to be the cause of acromegaly, or 'being unusually tall'."
+ desc = "Считается, что данная мутация вызвана акромегалией или 'необычно высоким ростом'."
quality = MINOR_NEGATIVE
difficulty = 16
instability = NEGATIVE_STABILITY_MODERATE
@@ -145,7 +145,7 @@
if(..())
return
ADD_TRAIT(owner, TRAIT_TOO_TALL, GENETIC_MUTATION)
- owner.visible_message(span_danger("[owner] suddenly grows tall!"), span_notice("You feel a small strange urge to fight small men with slingshots. Or maybe play some basketball."))
+ owner.visible_message(span_danger("[owner] неожиданно становится выше!"), span_notice("У тебя появляется странное желание бороться с маленькими людьми с рогатками. Или стоит сыграть в баскетбол?"))
RegisterSignal(owner, COMSIG_MOVABLE_MOVED, PROC_REF(head_bonk))
owner.regenerate_icons()
@@ -153,7 +153,7 @@
if(..())
return
REMOVE_TRAIT(owner, TRAIT_TOO_TALL, GENETIC_MUTATION)
- owner.visible_message(span_danger("[owner] suddenly shrinks!"), span_notice("You return to your usual height."))
+ owner.visible_message(span_danger("[owner] неожиданно уменьшается!"), span_notice("Ты возвращаешься к своему обычному росту."))
UnregisterSignal(owner, COMSIG_MOVABLE_MOVED, PROC_REF(head_bonk))
owner.regenerate_icons()
@@ -173,7 +173,7 @@
/datum/mutation/human/gigantism
name = "Gigantism" //negative version of dwarfism
- desc = "The cells within the subject spread out to cover more area, making the subject appear larger."
+ desc = "Клетки субъекта распространяются для охвата большей площади, визуально увеличивая носителя."
quality = MINOR_NEGATIVE
difficulty = 12
conflicts = list(/datum/mutation/human/dwarfism)
@@ -183,15 +183,14 @@
return
ADD_TRAIT(owner, TRAIT_GIANT, GENETIC_MUTATION)
owner.update_transform(1.25)
- owner.visible_message(span_danger("[owner] suddenly grows!"), span_notice("Everything around you seems to shrink.."))
+ owner.visible_message(span_danger("[owner] неожиданно увеличивается!"), span_notice("Всё вокруг тебя уменьшается.."))
/datum/mutation/human/gigantism/on_losing(mob/living/carbon/human/owner)
if(..())
return
REMOVE_TRAIT(owner, TRAIT_GIANT, GENETIC_MUTATION)
owner.update_transform(0.8)
- owner.visible_message(span_danger("[owner] suddenly shrinks!"), span_notice("Everything around you seems to grow.."))
-
+ owner.visible_message(span_danger("[owner] неожиданно уменьшается!"), span_notice("Всё вокруг тебя увеличивается..."))
//Clumsiness has a very large amount of small drawbacks depending on item.
/datum/mutation/human/clumsy
name = "Clumsiness"
@@ -258,8 +257,8 @@
/datum/mutation/human/race
name = "Monkified"
desc = "Странный геном который, по мнению общества, отличает обезьяну от человека."
- text_gain_indication = "Ты чувствуешь необычно по-обезьяни."
- text_lose_indication = "Ты чувствуешь себя как раньше."
+ text_gain_indication = span_green("Ты чувствуешь необычно по-обезьяни.")
+ text_lose_indication = span_notice("Ты чувствуешь себя как раньше.")
quality = NEGATIVE
instability = NEGATIVE_STABILITY_MAJOR // mmmonky
remove_on_aheal = FALSE
@@ -269,18 +268,26 @@
var/original_name
/datum/mutation/human/race/on_acquiring(mob/living/carbon/human/owner)
- if(..())
+ . = ..()
+ if(.)
+ return
+ if(ismonkey(owner))
return
- if(!ismonkey(owner))
- original_species = owner.dna.species.type
- original_name = owner.real_name
- owner.fully_replace_character_name(null, "monkey ([rand(1,999)])")
- . = owner.monkeyize()
+ original_species = owner.dna.species.type
+ original_name = owner.real_name
+ owner.monkeyize()
/datum/mutation/human/race/on_losing(mob/living/carbon/human/owner)
- if(!QDELETED(owner) && owner.stat != DEAD && (owner.dna.mutations.Remove(src)) && ismonkey(owner))
- owner.fully_replace_character_name(null, original_name)
- . = owner.humanize(original_species)
+ if(owner.stat == DEAD)
+ return
+ . = ..()
+ if(.)
+ return
+ if(QDELETED(owner))
+ return
+
+ owner.fully_replace_character_name(null, original_name)
+ owner.humanize(original_species)
/datum/mutation/human/glow
name = "Glowy"
@@ -469,27 +476,6 @@
owner.visible_message(span_warning("[owner]'s skin bubbles and pops."), span_userdanger("Your bubbling flesh pops! It burns!"))
playsound(owner,'sound/weapons/sear.ogg', 50, TRUE)
-/datum/mutation/human/gigantism
- name = "Gigantism"//negative version of dwarfism
- desc = "Клетки субъекта распространяются для охвата большей площади, визуально увеличивая носителя."
- quality = MINOR_NEGATIVE
- difficulty = 12
- conflicts = list(/datum/mutation/human/dwarfism)
-
-/datum/mutation/human/gigantism/on_acquiring(mob/living/carbon/human/owner)
- if(..())
- return
- ADD_TRAIT(owner, TRAIT_GIANT, GENETIC_MUTATION)
- owner.update_transform(1.25)
- owner.visible_message(span_danger("[owner] неожиданно увеличивается!"), span_notice("Всё вокруг тебя уменьшается.."))
-
-/datum/mutation/human/gigantism/on_losing(mob/living/carbon/human/owner)
- if(..())
- return
- REMOVE_TRAIT(owner, TRAIT_GIANT, GENETIC_MUTATION)
- owner.update_transform(0.8)
- owner.visible_message(span_danger("[owner] неожиданно уменьшается!"), span_notice("Всё вокруг тебя увеличивается..."))
-
/datum/mutation/human/spastic
name = "Spastic"
desc = "Субъект страдает от спазма в мышцах."
@@ -591,7 +577,7 @@
/datum/mutation/human/headless
name = "H.A.R.S."
- desc = "Мутация заставляет тело отторгать голову, мозг субъекта с данной мутацией переносится в грудь. Расшифровывается как Синдром Аллергического Отторжения Головы. Внимание: удаление данной мутации очень опасно, хоть и она регенерирует не жизненно важные органы головы."
+ desc = "Мутация заставляет тело отторгать голову, мозг субъекта с данной мутацией переносится в грудь. Расшифровывается как Синдром Аллергического Отторжения Головы. Удаление данной мутации очень опасно, хоть она и регенерирует не жизненно важные органы головы."
instability = NEGATIVE_STABILITY_MAJOR
difficulty = 12 //pretty good for traitors
quality = NEGATIVE //holy shit no eyes or tongue or ears
diff --git a/code/datums/mutations/hot.dm b/code/datums/mutations/hot.dm
index 574bc95d1e404..068d4028bb99c 100644
--- a/code/datums/mutations/hot.dm
+++ b/code/datums/mutations/hot.dm
@@ -1,7 +1,7 @@
/datum/mutation/human/geladikinesis/ash
name = "Cindikinesis"
- desc = "Allows the user to concentrate nearby heat into a pile of ash. Wow. Very interesting."
- text_gain_indication = span_notice("Your hand feels warm.")
+ desc = "Позволяет обладателю мутации сконцентрировать рядом находящееся тепло в кучу пепла. Вау. Очень интересно."
+ text_gain_indication = span_notice("Твоя рука кажется тёплой.")
locked = TRUE
power_path = /datum/action/cooldown/spell/conjure_item/snow/ash
@@ -14,8 +14,8 @@
/datum/mutation/human/cryokinesis/pyrokinesis
name = "Pyrokinesis"
- desc = "Draws positive energy from the surroundings to heat surrounding temperatures at subject's will."
- text_gain_indication = span_notice("Your hand feels hot!")
+ desc = "Притягивает положительную энергию окружения для повышения температуры вокруг субъекта."
+ text_gain_indication = span_notice("Твоя рука кажется горячей!")
locked = TRUE
power_path = /datum/action/cooldown/spell/pointed/projectile/cryo/pyro
diff --git a/code/datums/mutations/hulk.dm b/code/datums/mutations/hulk.dm
index 02573fc513b74..7646d42f6f918 100644
--- a/code/datums/mutations/hulk.dm
+++ b/code/datums/mutations/hulk.dm
@@ -17,7 +17,6 @@
mutation_traits = list(
TRAIT_CHUNKYFINGERS,
TRAIT_HULK,
- TRAIT_IGNOREDAMAGESLOWDOWN,
TRAIT_PUSHIMMUNE,
TRAIT_STUNIMMUNE,
)
@@ -38,6 +37,7 @@
owner.add_mood_event("hulk", /datum/mood_event/hulk)
RegisterSignal(owner, COMSIG_LIVING_EARLY_UNARMED_ATTACK, PROC_REF(on_attack_hand))
RegisterSignal(owner, COMSIG_MOB_CLICKON, PROC_REF(check_swing))
+ owner.add_movespeed_mod_immunities("hulk", /datum/movespeed_modifier/damage_slowdown)
/datum/mutation/human/hulk/proc/on_attack_hand(mob/living/carbon/human/source, atom/target, proximity, modifiers)
SIGNAL_HANDLER
@@ -99,6 +99,7 @@
owner.clear_mood_event("hulk")
UnregisterSignal(owner, COMSIG_LIVING_EARLY_UNARMED_ATTACK)
UnregisterSignal(owner, COMSIG_MOB_CLICKON)
+ owner.remove_movespeed_mod_immunities("hulk", /datum/movespeed_modifier/damage_slowdown)
/// How many steps it takes to throw the mob
#define HULK_TAILTHROW_STEPS 28
@@ -257,6 +258,7 @@
log_combat(the_hulk, yeeted_person, "has thrown by tail")
/datum/mutation/human/hulk/wizardly
+ name = "Hulk (Magical)"
species_allowed = null //yes skeleton/lizard hulk - note that species that dont have skintone changing (like skellies) get custom handling
health_req = 0
instability = 0
@@ -264,19 +266,18 @@
/// List of traits to add/remove when someone gets this mutation.
mutation_traits = list(
TRAIT_HULK,
- TRAIT_IGNOREDAMAGESLOWDOWN,
TRAIT_PUSHIMMUNE,
TRAIT_STUNIMMUNE,
) // no chunk
/datum/mutation/human/hulk/superhuman
+ name = "Hulk (Super)"
health_req = 0
instability = 0
/// List of traits to add/remove when someone gets this mutation.
mutation_traits = list(
TRAIT_CHUNKYFINGERS,
TRAIT_HULK,
- TRAIT_IGNOREDAMAGESLOWDOWN,
TRAIT_NOSOFTCRIT,
TRAIT_NOHARDCRIT,
TRAIT_PUSHIMMUNE,
@@ -289,8 +290,8 @@
/datum/mutation/human/hulk/ork
name = "Ork"
- desc = "A mutation caused by a mixup of hulk genes which severely impacts speech centers in owners' brains."
- text_gain_indication = span_notice("You feel significantly dumber!")
+ desc = "Данная мутация вызвана смешиванием генов халка. Она сильно влияет на речевые центры мозга обладателя мутации."
+ text_gain_indication = span_notice("Ты чувствуешь себя гораздно тупее!")
bodypart_color = COLOR_ASSISTANT_OLIVE
conflicts = list(/datum/mutation/human/hulk)
diff --git a/code/datums/mutations/reach.dm b/code/datums/mutations/reach.dm
index 4be2a64608884..47cf303222438 100644
--- a/code/datums/mutations/reach.dm
+++ b/code/datums/mutations/reach.dm
@@ -41,11 +41,11 @@
/datum/mutation/human/elastic_arms
name = "Elastic Arms"
- desc = "Subject's arms have become elastic, allowing them to stretch up to a meter away. However, this elasticity makes it difficult to wear gloves, handle complex tasks, or grab large objects."
+ desc = "Руки субъекта становятся эластичными, позволяя им растягиваться до метра. Однако, такая эластичность затрудняет ношение перчаток, выполнение сложных задач и взятие больших объектов."
quality = POSITIVE
instability = POSITIVE_INSTABILITY_MAJOR
- text_gain_indication = span_warning("You feel armstrong!")
- text_lose_indication = span_warning("Your arms stop feeling so saggy all the time.")
+ text_gain_indication = span_warning("Твои руки становятся похожими на... на... НА СПАГЕТТИ!")
+ text_lose_indication = span_warning("Твои руки перестают быть такими отвисшими всё время.")
difficulty = 32
mutation_traits = list(TRAIT_CHUNKYFINGERS, TRAIT_NO_TWOHANDING)
diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm
index 557bc23e4e5d9..f668f55f95f33 100644
--- a/code/datums/mutations/speech.dm
+++ b/code/datums/mutations/speech.dm
@@ -42,10 +42,10 @@
/datum/mutation/human/heckacious
name = "heckacious larincks"
- desc = "duge what is WISH your words man..........."
+ desc = "чел что ЖЕЛАЮТ твои слова чувак..........."
quality = MINOR_NEGATIVE
- text_gain_indication = span_sans("aw SHIT man. your throat feels like FUCKASS.")
- text_lose_indication = span_notice("The demonic entity possessing your larynx has finally released its grasp.")
+ text_gain_indication = span_sans("ЧЁРТ, чувак. твоё горло как ДЕРЬМО.")
+ text_lose_indication = span_notice("Демоническое существо, овладевшее твоей гортанью, наконец-то ослабило свою хватку.")
locked = TRUE
/datum/mutation/human/heckacious/on_acquiring(mob/living/carbon/human/owner)
diff --git a/code/datums/mutations/touch.dm b/code/datums/mutations/touch.dm
index 06ccab06b989a..f8ba8c12881d1 100644
--- a/code/datums/mutations/touch.dm
+++ b/code/datums/mutations/touch.dm
@@ -88,12 +88,12 @@
/datum/mutation/human/lay_on_hands
name = "Mending Touch"
- desc = "The affected can lay their hands on other people to transfer a small amount of their injuries to themselves."
+ desc = "Подверженные данной мутации могут приложить свои руки на других людей, чтобы забрать себе часть их ранений."
quality = POSITIVE
locked = FALSE
difficulty = 16
- text_gain_indication = span_notice("Your hand feels blessed!")
- text_lose_indication = span_notice("Your hand feels secular once more.")
+ text_gain_indication = span_notice("Твоя рука, будто бы священна!")
+ text_lose_indication = span_notice("Твоя рука снова кажется обычной.")
power_path = /datum/action/cooldown/spell/touch/lay_on_hands
instability = POSITIVE_INSTABILITY_MAJOR
energy_coeff = 1
diff --git a/code/datums/pod_style.dm b/code/datums/pod_style.dm
new file mode 100644
index 0000000000000..483f46209eda0
--- /dev/null
+++ b/code/datums/pod_style.dm
@@ -0,0 +1,163 @@
+/// Datum holding information about pod type visuals, VFX, name and description
+/// These are not created anywhere and thus should not be assigned procs, only being used as data storage
+/datum/pod_style
+ /// Name that pods of this style will be named by default
+ var/name = "supply pod"
+ /// Name that is displayed to admins in pod config panel
+ var/ui_name = "Standard"
+ /// Description assigned to droppods of this style
+ var/desc = "A Nanotrasen supply drop pod."
+ /// Determines if this pod can use animations/masking/overlays
+ var/shape = POD_SHAPE_NORMAL
+ /// Base icon state assigned to this pod
+ var/icon_state = "pod"
+ /// Whenever this pod should have a door overlay added to it. Uses [icon_state]_door sprite
+ var/has_door = TRUE
+ /// Decals added to this pod, if any
+ var/decal_icon = "default"
+ /// Color that this pod glows when landing
+ var/glow_color = "yellow"
+ /// Type of rubble that this pod creates upon landing
+ var/rubble_type = RUBBLE_NORMAL
+ /// ID for TGUI data
+ var/id = "standard"
+
+/datum/pod_style/advanced
+ name = "bluespace supply pod"
+ ui_name = "Advanced"
+ desc = "A Nanotrasen Bluespace supply pod. Teleports back to CentCom after delivery."
+ decal_icon = "bluespace"
+ glow_color = "blue"
+ id = "bluespace"
+
+/datum/pod_style/centcom
+ name = "\improper CentCom supply pod"
+ ui_name = "Nanotrasen"
+ desc = "A Nanotrasen supply pod, this one has been marked with Central Command's designations. Teleports back to CentCom after delivery."
+ decal_icon = "centcom"
+ glow_color = "blue"
+ id = "centcom"
+
+/datum/pod_style/syndicate
+ name = "blood-red supply pod"
+ ui_name = "Syndicate"
+ desc = "An intimidating supply pod, covered in the blood-red markings of the Syndicate. It's probably best to stand back from this."
+ icon_state = "darkpod"
+ decal_icon = "syndicate"
+ glow_color = "red"
+ id = "syndicate"
+
+/datum/pod_style/deathsquad
+ name = "\improper Deathsquad drop pod"
+ ui_name = "Deathsquad"
+ desc = "A Nanotrasen drop pod. This one has been marked the markings of Nanotrasen's elite strike team."
+ icon_state = "darkpod"
+ decal_icon = "deathsquad"
+ glow_color = "blue"
+ id = "deathsquad"
+
+/datum/pod_style/cultist
+ name = "bloody supply pod"
+ ui_name = "Cultist"
+ desc = "A Nanotrasen supply pod covered in scratch-marks, blood, and strange runes."
+ decal_icon = "cultist"
+ glow_color = "red"
+ id = "cultist"
+
+/datum/pod_style/missile
+ name = "cruise missile"
+ ui_name = "Missile"
+ desc = "A big ass missile that didn't seem to fully detonate. It was likely launched from some far-off deep space missile silo. There appears to be an auxillery payload hatch on the side, though manually opening it is likely impossible."
+ shape = POD_SHAPE_OTHER
+ icon_state = "missile"
+ has_door = FALSE
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_THIN
+ id = "missile"
+
+/datum/pod_style/missile/syndicate
+ name = "\improper Syndicate cruise missile"
+ ui_name = "Syndie Missile"
+ desc = "A big ass, blood-red missile that didn't seem to fully detonate. It was likely launched from some deep space Syndicate missile silo. There appears to be an auxillery payload hatch on the side, though manually opening it is likely impossible."
+ icon_state = "smissile"
+ id = "syndie_missile"
+
+/datum/pod_style/box
+ name = "\improper Aussec supply crate"
+ ui_name = "Supply Box"
+ desc = "An incredibly sturdy supply crate, designed to withstand orbital re-entry. Has 'Aussec Armory - 2532' engraved on the side."
+ shape = POD_SHAPE_OTHER
+ icon_state = "box"
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_WIDE
+ id = "supply_box"
+
+/datum/pod_style/clown
+ name = "\improper HONK pod"
+ ui_name = "Clown Pod"
+ desc = "A brightly-colored supply pod. It likely originated from the Clown Federation."
+ icon_state = "clownpod"
+ decal_icon = "clown"
+ glow_color = "green"
+ id = "clown"
+
+/datum/pod_style/orange
+ name = "\improper Orange"
+ ui_name = "Fruit"
+ desc = "An angry orange."
+ shape = POD_SHAPE_OTHER
+ icon_state = "orange"
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_WIDE
+ id = "orange"
+
+/datum/pod_style/invisible
+ name = "\improper S.T.E.A.L.T.H. pod MKVII"
+ ui_name = "Invisible"
+ desc = "A supply pod that, under normal circumstances, is completely invisible to conventional methods of detection. How are you even seeing this?"
+ shape = POD_SHAPE_OTHER
+ has_door = FALSE
+ icon_state = null
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_NONE
+ id = "invisible"
+
+/datum/pod_style/gondola
+ name = "gondola"
+ ui_name = "Gondola"
+ desc = "The silent walker. This one seems to be part of a delivery agency."
+ shape = POD_SHAPE_OTHER
+ icon_state = "gondola"
+ has_door = FALSE
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_NONE
+ id = "gondola"
+
+/datum/pod_style/seethrough
+ name = null
+ ui_name = "Seethrough"
+ desc = null
+ shape = POD_SHAPE_OTHER
+ has_door = FALSE
+ icon_state = null
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_NONE
+ id = "seethrough"
+
+/datum/pod_style/teleport
+ name = "портал доставки"
+ ui_name = "Teleport"
+ desc = "Высокотехнологичный портал для межзвездной доставки. Обеспечивает мгновенный доступ к товарам из любой точки вселенной."
+ shape = POD_SHAPE_OTHER
+ has_door = FALSE
+ icon_state = null
+ decal_icon = null
+ glow_color = null
+ rubble_type = RUBBLE_NONE
+ id = "teleport"
diff --git a/code/datums/quirks/_quirk.dm b/code/datums/quirks/_quirk.dm
index 5b3171f13267c..120696109a677 100644
--- a/code/datums/quirks/_quirk.dm
+++ b/code/datums/quirks/_quirk.dm
@@ -124,10 +124,10 @@
* Used when the quirk has been gained and no client is attached to the mob.
*/
/datum/quirk/proc/on_quirk_holder_first_login(mob/living/source)
- SIGNAL_HANDLER
+ SIGNAL_HANDLER
- UnregisterSignal(source, COMSIG_MOB_LOGIN)
- post_add()
+ UnregisterSignal(source, COMSIG_MOB_LOGIN)
+ post_add()
/// Any effect that should be applied every single time the quirk is added to any mob, even when transferred.
/datum/quirk/proc/add(client/client_source)
diff --git a/code/datums/quirks/negative_quirks/indebted.dm b/code/datums/quirks/negative_quirks/indebted.dm
index fd5354790e1f9..5a9ea427bcd74 100644
--- a/code/datums/quirks/negative_quirks/indebted.dm
+++ b/code/datums/quirks/negative_quirks/indebted.dm
@@ -30,7 +30,7 @@
quirk_holder.client.give_award(/datum/award/achievement/misc/debt_extinguished, quirk_holder)
podspawn(list(
"target" = get_turf(quirk_holder),
- "style" = STYLE_BLUESPACE,
+ "style" = /datum/pod_style/advanced,
"spawn" = /obj/item/clothing/accessory/debt_payer_pin,
))
diff --git a/code/datums/quirks/positive_quirks/friendly.dm b/code/datums/quirks/positive_quirks/friendly.dm
index 4442736d733c1..7cfec3bb2ddd4 100644
--- a/code/datums/quirks/positive_quirks/friendly.dm
+++ b/code/datums/quirks/positive_quirks/friendly.dm
@@ -9,3 +9,15 @@
quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_MOODLET_BASED
medical_record_text = "Пациент демонстрирует низкий уровень запретов на физический контакт и хорошо развитые руки. Просьба другому врачу заняться этим случаем."
mail_goodies = list(/obj/item/storage/box/hug)
+
+/datum/quirk/friendly/add_unique(client/client_source)
+ var/mob/living/carbon/human/human_quirkholder = quirk_holder
+ var/obj/item/organ/internal/heart/holder_heart = human_quirkholder.get_organ_slot(ORGAN_SLOT_HEART)
+ if(isnull(holder_heart) || isnull(holder_heart.reagents))
+ return
+ holder_heart.reagents.maximum_volume = 20
+ // We have a bigger heart full of love!
+ holder_heart.reagents.add_reagent(/datum/reagent/love, 2.5)
+ // Like, physically bigger.
+ holder_heart.reagents.add_reagent(/datum/reagent/consumable/nutriment, 5)
+ holder_heart.transform = holder_heart.transform.Scale(1.5)
diff --git a/code/datums/quirks/positive_quirks/strong_stomach.dm b/code/datums/quirks/positive_quirks/strong_stomach.dm
index 8c0a3f3b1375e..e3f2f3d929906 100644
--- a/code/datums/quirks/positive_quirks/strong_stomach.dm
+++ b/code/datums/quirks/positive_quirks/strong_stomach.dm
@@ -1,12 +1,12 @@
/datum/quirk/strong_stomach
name = "Strong Stomach"
- desc = "You can eat food discarded on the ground without getting sick, and vomiting affects you less."
+ desc = "Вы можете есть еду находящуюся на земле без последствий в виде болезни, а рвота влияет на вас меньше."
icon = FA_ICON_FACE_GRIN_BEAM_SWEAT
value = 4
mob_trait = TRAIT_STRONG_STOMACH
- gain_text = span_notice("You feel like you could eat anything!")
- lose_text = span_danger("Looking at food on the ground makes you feel a little queasy.")
- medical_record_text = "Patient has a stronger than average immune system...to food poisoning, at least."
+ gain_text = span_notice("Ты чувствуешь, что можешь съесть всё, что угодно!")
+ lose_text = span_danger("Смотря на еду на земле, тебя начинает немного подташнивать.")
+ medical_record_text = "У пациента иммунная система организма сильнее, чем среднестатическая... К пищевому отравлению, по крайней мере."
mail_goodies = list(
/obj/item/reagent_containers/pill/ondansetron,
)
diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm
index 76ac14cef5c92..e3ff61fad6c25 100644
--- a/code/datums/ruins/space.dm
+++ b/code/datums/ruins/space.dm
@@ -508,3 +508,8 @@
name = "Space-Ruin Decommissioned Garbage Truck NX4"
description = "An NX-760 interstellar transport barge. At the end of their life cycle, they are often filled with trash and launched into unexplored space to become someone else's problem. This one is full of commercial trash, and spiders."
+/datum/map_template/ruin/space/hauntedtradingpost
+ id = "hauntedtradingpost"
+ suffix = "hauntedtradingpost.dmm"
+ name = "Space-Ruin Donk Co. Interstellar Trading Post 6016"
+ description = "A small station for trading ships to dock at. It's been abandoned for some time, but its security systems have kept looters away. Rumored to be haunted."
diff --git a/code/datums/shuttles/emergency.dm b/code/datums/shuttles/emergency.dm
index 0f45a0c6a08b4..42e3566ccfef1 100644
--- a/code/datums/shuttles/emergency.dm
+++ b/code/datums/shuttles/emergency.dm
@@ -432,7 +432,7 @@
/datum/map_template/shuttle/emergency/lance
suffix = "lance"
name = "The Lance Crew Evacuation System"
- description = "A brand new shuttle by Nanotrasen's finest in shuttle-engineering, it's designed to tactically slam into a destroyed station, dispatching threats and saving crew at the same time! Be careful to stay out of it's path."
+ description = "A brand new shuttle by Nanotrasen's finest in shuttle-engineering, it's designed to tactically slam into a destroyed station, dispatching threats and saving crew at the same time! Be careful to stay out of its path."
admin_notes = "WARNING: This shuttle is designed to crash into the station. It has turrets, similar to the raven."
credit_cost = CARGO_CRATE_VALUE * 70
occupancy_limit = "50"
diff --git a/code/datums/signals.dm b/code/datums/signals.dm
index 01ca02e41c264..4a3b9448e22f4 100644
--- a/code/datums/signals.dm
+++ b/code/datums/signals.dm
@@ -4,7 +4,7 @@
* This sets up a listening relationship such that when the target object emits a signal
* the source datum this proc is called upon, will receive a callback to the given proctype
* Use PROC_REF(procname), TYPE_PROC_REF(type,procname) or GLOBAL_PROC_REF(procname) macros to validate the passed in proc at compile time.
- * PROC_REF for procs defined on current type or it's ancestors, TYPE_PROC_REF for procs defined on unrelated type and GLOBAL_PROC_REF for global procs.
+ * PROC_REF for procs defined on current type or its ancestors, TYPE_PROC_REF for procs defined on unrelated type and GLOBAL_PROC_REF for global procs.
* Return values from procs registered must be a bitfield
*
* Arguments:
diff --git a/code/datums/skills/_skill.dm b/code/datums/skills/_skill.dm
index b8438c67927ca..30acf90381f03 100644
--- a/code/datums/skills/_skill.dm
+++ b/code/datums/skills/_skill.dm
@@ -78,7 +78,7 @@ GLOBAL_LIST_INIT(skill_types, subtypesof(/datum/skill))
return
podspawn(list(
"target" = get_turf(mind.current),
- "style" = STYLE_BLUESPACE,
+ "style" = /datum/pod_style/advanced,
"spawn" = skill_item_path,
"delays" = list(POD_TRANSIT = 150, POD_FALLING = 4, POD_OPENING = 30, POD_LEAVING = 30)
))
diff --git a/code/datums/skills/fishing.dm b/code/datums/skills/fishing.dm
index cfd14a4ce3ba6..fac1855c98dbc 100644
--- a/code/datums/skills/fishing.dm
+++ b/code/datums/skills/fishing.dm
@@ -6,7 +6,7 @@
name = "Fishing"
title = "Angler"
desc = "How empty and alone you are on this barren Earth."
- modifiers = list(SKILL_VALUE_MODIFIER = list(1, 1, 0, -1, -2, -4, -6))
+ modifiers = list(SKILL_VALUE_MODIFIER = list(1, 0, -1, -3, -5, -7, -10))
skill_item_path = /obj/item/clothing/head/soft/fishing_hat
/datum/skill/fishing/New()
diff --git a/code/datums/sprite_accessories.dm b/code/datums/sprite_accessories.dm
index eccb2161c73bb..a37926405f9c0 100644
--- a/code/datums/sprite_accessories.dm
+++ b/code/datums/sprite_accessories.dm
@@ -51,7 +51,7 @@
var/natural_spawn = TRUE
/datum/sprite_accessory/blank
- name = "None"
+ name = SPRITE_ACCESSORY_NONE
icon_state = "None"
//////////////////////
@@ -835,7 +835,7 @@
var/gradient_category = GRADIENT_APPLIES_TO_HAIR|GRADIENT_APPLIES_TO_FACIAL_HAIR
/datum/sprite_accessory/gradient/none
- name = "None"
+ name = SPRITE_ACCESSORY_NONE
icon_state = "none"
/datum/sprite_accessory/gradient/full
@@ -1726,10 +1726,6 @@
/datum/sprite_accessory/lizard_markings
icon = 'icons/mob/human/species/lizard/lizard_markings.dmi'
-/datum/sprite_accessory/lizard_markings/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/lizard_markings/dtiger
name = "Dark Tiger Body"
icon_state = "dtiger"
@@ -1754,6 +1750,11 @@
icon = 'icons/mob/human/species/lizard/lizard_tails.dmi'
spine_key = SPINE_KEY_LIZARD
+/datum/sprite_accessory/tails/lizard/none
+ name = SPRITE_ACCESSORY_NONE
+ icon_state = "none"
+ natural_spawn = FALSE
+
/datum/sprite_accessory/tails/lizard/smooth
name = "Smooth"
icon_state = "smooth"
@@ -1781,6 +1782,13 @@
icon_state = "default"
color_src = HAIR_COLOR
+/datum/sprite_accessory/tails/monkey
+
+/datum/sprite_accessory/tails/monkey/none
+ name = SPRITE_ACCESSORY_NONE
+ icon_state = "none"
+ natural_spawn = FALSE
+
/datum/sprite_accessory/tails/monkey/default
name = "Monkey"
icon = 'icons/mob/human/species/monkey/monkey_tail.dmi'
@@ -1855,10 +1863,6 @@
icon = 'icons/mob/human/species/lizard/lizard_misc.dmi'
em_block = TRUE
-/datum/sprite_accessory/horns/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/horns/simple
name = "Simple"
icon_state = "simple"
@@ -1883,10 +1887,6 @@
icon = 'icons/mob/human/cat_features.dmi'
em_block = TRUE
-/datum/sprite_accessory/ears/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/ears/cat
name = "Cat"
icon_state = "cat"
@@ -1921,10 +1921,6 @@
color_src = HAIR_COLOR
locked = TRUE
-/datum/sprite_accessory/wings/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/wings
icon = 'icons/mob/human/species/wings.dmi'
em_block = TRUE
@@ -2068,10 +2064,6 @@
/datum/sprite_accessory/frills
icon = 'icons/mob/human/species/lizard/lizard_misc.dmi'
-/datum/sprite_accessory/frills/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/frills/simple
name = "Simple"
icon_state = "simple"
@@ -2092,14 +2084,6 @@
icon = 'icons/mob/human/species/lizard/lizard_spines.dmi'
em_block = TRUE
-/datum/sprite_accessory/spines/none
- name = "None"
- icon_state = "none"
-
-/datum/sprite_accessory/tail_spines/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/spines/short
name = "Short"
icon_state = "short"
@@ -2360,10 +2344,6 @@
icon = 'icons/mob/human/species/moth/moth_markings.dmi'
color_src = null
-/datum/sprite_accessory/moth_markings/none
- name = "None"
- icon_state = "none"
-
/datum/sprite_accessory/moth_markings/reddish
name = "Reddish"
icon_state = "reddish"
diff --git a/code/datums/station_traits/negative_traits.dm b/code/datums/station_traits/negative_traits.dm
index 24471acd9457c..85a1ccac11cba 100644
--- a/code/datums/station_traits/negative_traits.dm
+++ b/code/datums/station_traits/negative_traits.dm
@@ -246,6 +246,9 @@
weapon?.add_mob_blood(punpun)
punpun.add_mob_blood(punpun)
+ if(!isnull(punpun.ai_controller)) // In case punpun somehow lacks AI
+ QDEL_NULL(punpun.ai_controller)
+
new /datum/ai_controller/monkey/angry(punpun)
var/area/place = get_area(punpun)
diff --git a/code/datums/station_traits/neutral_traits.dm b/code/datums/station_traits/neutral_traits.dm
index f69c3860921c2..635565f529e47 100644
--- a/code/datums/station_traits/neutral_traits.dm
+++ b/code/datums/station_traits/neutral_traits.dm
@@ -383,30 +383,17 @@
/datum/station_trait/linked_closets/on_round_start()
. = ..()
- var/list/roundstart_non_secure_closets = GLOB.roundstart_station_closets.Copy()
- for(var/obj/structure/closet/closet in roundstart_non_secure_closets)
- if(closet.secure)
- roundstart_non_secure_closets -= closet
+ var/list/roundstart_closets = GLOB.roundstart_station_closets.Copy()
/**
- * The number of links to perform.
- * Combined with 50/50 the probability of the link being triangular, the boundaries of any given
- * on-station, non-secure closet being linked are as high as 1 in 7/8 and as low as 1 in 16-17,
- * nearing an a mean of 1 in 9 to 11/12 the more repetitions are done.
- *
- * There are more than 220 roundstart closets on meta, around 150 of which aren't secure,
- * so, about 13 to 17 closets will be affected by this most of the times.
+ * The number of links to perform. the chance of a closet being linked are about 1 in 10
+ * There are more than 220 roundstart closets on meta, so, about 22 closets will be affected on average.
*/
- var/number_of_links = round(length(roundstart_non_secure_closets) * (rand(350, 450)*0.0001), 1)
+ var/number_of_links = round(length(roundstart_closets) * (rand(400, 430)*0.0001), 1)
for(var/repetition in 1 to number_of_links)
- var/closets_left = length(roundstart_non_secure_closets)
- if(closets_left < 2)
- return
var/list/targets = list()
- for(var/how_many in 1 to min(closets_left, rand(2,3)))
- targets += pick_n_take(roundstart_non_secure_closets)
- if(closets_left == 1) //there's only one closet left. Let's not leave it alone.
- targets += roundstart_non_secure_closets[1]
+ for(var/how_many in 1 to rand(2,3))
+ targets += pick_n_take(roundstart_closets)
GLOB.eigenstate_manager.create_new_link(targets)
diff --git a/code/datums/station_traits/positive_traits.dm b/code/datums/station_traits/positive_traits.dm
index 1af74533775fa..945fbe06934bc 100644
--- a/code/datums/station_traits/positive_traits.dm
+++ b/code/datums/station_traits/positive_traits.dm
@@ -20,15 +20,23 @@
COOLDOWN_START(src, party_cooldown, rand(PARTY_COOLDOWN_LENGTH_MIN, PARTY_COOLDOWN_LENGTH_MAX))
- var/area/area_to_spawn_in = pick(GLOB.bar_areas)
- var/turf/T = pick(area_to_spawn_in.contents)
-
- var/obj/structure/closet/supplypod/centcompod/toLaunch = new()
- var/obj/item/pizzabox/pizza_to_spawn = pick(list(/obj/item/pizzabox/margherita, /obj/item/pizzabox/mushroom, /obj/item/pizzabox/meat, /obj/item/pizzabox/vegetable, /obj/item/pizzabox/pineapple))
- new pizza_to_spawn(toLaunch)
- for(var/i in 1 to 6)
- new /obj/item/reagent_containers/cup/glass/bottle/beer(toLaunch)
- new /obj/effect/pod_landingzone(T, toLaunch)
+ var/pizza_type_to_spawn = pick(list(
+ /obj/item/pizzabox/margherita,
+ /obj/item/pizzabox/mushroom,
+ /obj/item/pizzabox/meat,
+ /obj/item/pizzabox/vegetable,
+ /obj/item/pizzabox/pineapple
+ ))
+
+ var/area/bar_area = pick(GLOB.bar_areas)
+ podspawn(list(
+ "target" = pick(bar_area.contents),
+ "path" = /obj/structure/closet/supplypod/centcompod,
+ "spawn" = list(
+ pizza_type_to_spawn,
+ /obj/item/reagent_containers/cup/glass/bottle/beer = 6
+ )
+ ))
#undef PARTY_COOLDOWN_LENGTH_MIN
#undef PARTY_COOLDOWN_LENGTH_MAX
diff --git a/code/datums/status_effects/_status_effect_helpers.dm b/code/datums/status_effects/_status_effect_helpers.dm
index f887afd91428e..a5743d2e93ad7 100644
--- a/code/datums/status_effects/_status_effect_helpers.dm
+++ b/code/datums/status_effects/_status_effect_helpers.dm
@@ -65,7 +65,7 @@
/**
* Checks if this mob has a status effect that shares the passed effect's ID
*
- * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not it's typepath
+ * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not its typepath
*
* Returns an instance of a status effect, or NULL if none were found.
*/
@@ -99,7 +99,7 @@
* Checks if this mob has a status effect that shares the passed effect's ID
* and has the passed sources are in its list of sources (ONLY works for grouped efects!)
*
- * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not it's typepath
+ * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not its typepath
*
* Returns an instance of a status effect, or NULL if none were found.
*/
@@ -128,7 +128,7 @@
/**
* Returns a list of all status effects that share the passed effect type's ID
*
- * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not it's typepath
+ * checked_effect - TYPEPATH of a status effect to check for. Checks for its ID, not its typepath
*
* Returns a list
*/
diff --git a/code/datums/status_effects/buffs.dm b/code/datums/status_effects/buffs.dm
index 49a54552db111..9f342ef16865c 100644
--- a/code/datums/status_effects/buffs.dm
+++ b/code/datums/status_effects/buffs.dm
@@ -84,7 +84,7 @@
icon_state = "blooddrunk"
/datum/status_effect/blooddrunk/on_apply()
- ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, BLOODDRUNK_TRAIT)
+ owner.add_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
if(ishuman(owner))
var/mob/living/carbon/human/human_owner = owner
human_owner.physiology.brute_mod *= 0.1
@@ -104,7 +104,7 @@
human_owner.physiology.tox_mod *= 10
human_owner.physiology.oxy_mod *= 10
human_owner.physiology.stamina_mod *= 10
- REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, BLOODDRUNK_TRAIT)
+ owner.remove_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
owner.remove_stun_absorption(id)
//Used by changelings to rapidly heal
@@ -383,7 +383,7 @@
show_duration = TRUE
/datum/status_effect/regenerative_core/on_apply()
- ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, STATUS_EFFECT_TRAIT)
+ owner.add_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
owner.adjustBruteLoss(-25)
owner.adjustFireLoss(-25)
owner.fully_heal(HEAL_CC_STATUS)
@@ -394,7 +394,7 @@
return TRUE
/datum/status_effect/regenerative_core/on_remove()
- REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, STATUS_EFFECT_TRAIT)
+ owner.remove_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
/datum/status_effect/lightningorb
id = "Lightning Orb"
@@ -570,7 +570,8 @@
owner.AddElement(/datum/element/forced_gravity, 0)
owner.AddElement(/datum/element/simple_flying)
owner.add_stun_absorption(source = id, priority = 4)
- owner.add_traits(list(TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_FREE_HYPERSPACE_MOVEMENT), MAD_WIZARD_TRAIT)
+ owner.add_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
+ ADD_TRAIT(owner, TRAIT_FREE_HYPERSPACE_MOVEMENT, id)
owner.playsound_local(get_turf(owner), 'sound/chemistry/ahaha.ogg', vol = 100, vary = TRUE, use_reverb = TRUE)
return TRUE
@@ -587,7 +588,8 @@
owner.RemoveElement(/datum/element/forced_gravity, 0)
owner.RemoveElement(/datum/element/simple_flying)
owner.remove_stun_absorption(id)
- owner.remove_traits(list(TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_FREE_HYPERSPACE_MOVEMENT), MAD_WIZARD_TRAIT)
+ owner.remove_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
+ REMOVE_TRAIT(owner, TRAIT_FREE_HYPERSPACE_MOVEMENT, id)
/// Gives you a brief period of anti-gravity
/datum/status_effect/jump_jet
@@ -622,3 +624,30 @@
name = "Radiation shielding"
desc = "You're immune to radiation, get settled quick!"
icon_state = "radiation_shield"
+
+/// Heal in darkness and potentially trigger other effects, persists for a short duration after leaving
+/datum/status_effect/shadow_regeneration
+ id = "shadow_regeneration"
+ duration = 2 SECONDS
+ status_type = STATUS_EFFECT_REFRESH
+ alert_type = /atom/movable/screen/alert/status_effect/shadow_regeneration
+
+/datum/status_effect/shadow_regeneration/on_apply()
+ . = ..()
+ if (!.)
+ return FALSE
+ heal_owner()
+ return TRUE
+
+/datum/status_effect/shadow_regeneration/refresh(effect)
+ . = ..()
+ heal_owner()
+
+/// Regenerate health whenever this status effect is applied or reapplied
+/datum/status_effect/shadow_regeneration/proc/heal_owner()
+ owner.heal_overall_damage(brute = 1, burn = 1, required_bodytype = BODYTYPE_ORGANIC)
+
+/atom/movable/screen/alert/status_effect/shadow_regeneration
+ name = "Shadow Regeneration"
+ desc = "Bathed in soothing darkness, you will slowly heal yourself."
+ icon_state = "lightless"
diff --git a/code/datums/status_effects/debuffs/debuffs.dm b/code/datums/status_effects/debuffs/debuffs.dm
index 83d99461fce57..df93089633629 100644
--- a/code/datums/status_effects/debuffs/debuffs.dm
+++ b/code/datums/status_effects/debuffs/debuffs.dm
@@ -345,20 +345,18 @@
/datum/status_effect/crusher_mark
id = "crusher_mark"
duration = 300 //if you leave for 30 seconds you lose the mark, deal with it
- status_type = STATUS_EFFECT_MULTIPLE
+ status_type = STATUS_EFFECT_REFRESH
alert_type = null
var/mutable_appearance/marked_underlay
- var/obj/item/kinetic_crusher/hammer_synced
-
+ var/boosted = FALSE
-/datum/status_effect/crusher_mark/on_creation(mob/living/new_owner, obj/item/kinetic_crusher/new_hammer_synced)
+/datum/status_effect/crusher_mark/on_creation(mob/living/new_owner, was_boosted)
. = ..()
- if(.)
- hammer_synced = new_hammer_synced
+ boosted = was_boosted
/datum/status_effect/crusher_mark/on_apply()
if(owner.mob_size >= MOB_SIZE_LARGE)
- marked_underlay = mutable_appearance('icons/effects/effects.dmi', "shield2")
+ marked_underlay = mutable_appearance('icons/effects/effects.dmi', boosted ? "shield" : "shield2")
marked_underlay.pixel_x = -owner.pixel_x
marked_underlay.pixel_y = -owner.pixel_y
owner.underlays += marked_underlay
@@ -366,16 +364,11 @@
return FALSE
/datum/status_effect/crusher_mark/Destroy()
- hammer_synced = null
if(owner)
owner.underlays -= marked_underlay
QDEL_NULL(marked_underlay)
return ..()
-//we will only clear ourselves if the crusher is the one that owns us.
-/datum/status_effect/crusher_mark/before_remove(obj/item/kinetic_crusher/attacking_hammer)
- return (attacking_hammer == hammer_synced)
-
/datum/status_effect/stacking/saw_bleed
id = "saw_bleed"
tick_interval = 0.6 SECONDS
diff --git a/code/datums/stock_market_events.dm b/code/datums/stock_market_events.dm
index 4907bf784f63a..b29e52ab0ee11 100644
--- a/code/datums/stock_market_events.dm
+++ b/code/datums/stock_market_events.dm
@@ -23,7 +23,7 @@
/// When this event is ongoing, what direction will the price trend in?
var/trend_value
- /// When this event is triggered, for how long will it's effects last?
+ /// When this event is triggered, for how long will its effects last?
var/trend_duration
/**
diff --git a/code/datums/storage/storage.dm b/code/datums/storage/storage.dm
index 8c98d7d56bd16..7cdb9d406152b 100644
--- a/code/datums/storage/storage.dm
+++ b/code/datums/storage/storage.dm
@@ -44,6 +44,9 @@
var/animated = TRUE
/// Determines whether we play a rustle sound when inserting/removing items.
var/rustle_sound = TRUE
+ /// The sound to play when we open/access the storage
+ var/open_sound
+ var/open_sound_vary = TRUE
/// The maximum amount of items that can be inserted into this storage.
var/max_slots = 7
@@ -444,13 +447,40 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
if(!can_insert(to_insert, user, messages = messages, force = force))
return FALSE
- SEND_SIGNAL(parent, COMSIG_STORAGE_STORED_ITEM, to_insert, user, force)
+ SEND_SIGNAL(parent, COMSIG_ATOM_STORED_ITEM, to_insert, user, force)
SEND_SIGNAL(src, COMSIG_STORAGE_STORED_ITEM, to_insert, user, force)
+ RegisterSignal(to_insert, COMSIG_MOUSEDROPPED_ONTO, PROC_REF(mousedrop_receive))
to_insert.forceMove(real_location)
item_insertion_feedback(user, to_insert, override)
parent.update_appearance()
return TRUE
+/// Since items inside storages ignore transparency for QOL reasons, we're tracking when things are dropped onto them instead of our UI elements
+/datum/storage/proc/mousedrop_receive(atom/dropped_onto, atom/movable/target, mob/user, params)
+ SIGNAL_HANDLER
+
+ if (src != user.active_storage)
+ return
+
+ if (!user.can_perform_action(parent, FORBID_TELEKINESIS_REACH))
+ return
+
+ if (target.loc != real_location) // what even
+ UnregisterSignal(target, COMSIG_MOUSEDROPPED_ONTO)
+ return
+
+ if(numerical_stacking)
+ return
+
+ var/drop_index = real_location.contents.Find(dropped_onto)
+ real_location.contents -= target
+ // Use an empty list if we're dropping onto the last item
+ var/list/to_move = real_location.contents.len >= drop_index ? real_location.contents.Copy(drop_index) : list()
+ real_location.contents -= to_move
+ real_location.contents += target
+ real_location.contents += to_move
+ refresh_views()
+
/**
* Inserts every item in a given list, with a progress bar
*
@@ -541,6 +571,7 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
refresh_views()
parent.update_appearance()
+ UnregisterSignal(thing, COMSIG_MOUSEDROPPED_ONTO)
SEND_SIGNAL(parent, COMSIG_ATOM_REMOVED_ITEM, thing, remove_to_loc, silent)
SEND_SIGNAL(src, COMSIG_STORAGE_REMOVED_ITEM, thing, remove_to_loc, silent)
return TRUE
@@ -716,7 +747,7 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
parent.add_fingerprint(user)
return COMPONENT_CANCEL_MOUSEDROP_ONTO
- else if(ismob(over_object))
+ if(ismob(over_object))
if(over_object != user || !user.can_perform_action(parent, FORBID_TELEKINESIS_REACH | ALLOW_RESTING))
return
@@ -724,13 +755,24 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
INVOKE_ASYNC(src, PROC_REF(open_storage), user)
return COMPONENT_CANCEL_MOUSEDROP_ONTO
- else if(!istype(over_object, /atom/movable/screen))
- if(!user.can_perform_action(over_object, FORBID_TELEKINESIS_REACH))
- return
+ if(istype(over_object, /atom/movable/screen))
+ return
- parent.add_fingerprint(user)
- INVOKE_ASYNC(src, PROC_REF(dump_content_at), over_object, user)
- return COMPONENT_CANCEL_MOUSEDROP_ONTO
+ if(!user.can_perform_action(over_object, FORBID_TELEKINESIS_REACH))
+ return
+
+ parent.add_fingerprint(user)
+
+ var/atom/dump_loc = over_object.get_dumping_location()
+ if(isnull(dump_loc))
+ return
+
+ /// Don't dump *onto* objects in the same storage as ourselves
+ if (over_object.loc == parent.loc && !isnull(parent.loc.atom_storage) && isnull(over_object.atom_storage))
+ return
+
+ INVOKE_ASYNC(src, PROC_REF(dump_content_at), over_object, dump_loc, user)
+ return COMPONENT_CANCEL_MOUSEDROP_ONTO
/**
* Dumps all of our contents at a specific location.
@@ -738,7 +780,7 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
* @param atom/dest_object where to dump to
* @param mob/user the user who is dumping the contents
*/
-/datum/storage/proc/dump_content_at(atom/dest_object, mob/user)
+/datum/storage/proc/dump_content_at(atom/dest_object, dump_loc, mob/user)
if(locked)
user.balloon_alert(user, "closed!")
return
@@ -761,10 +803,6 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
SEND_SIGNAL(src, COMSIG_STORAGE_DUMP_POST_TRANSFER, dest_object, user)
return
- var/atom/dump_loc = dest_object.get_dumping_location()
- if(isnull(dump_loc))
- return
-
// Storage to loc transfer requires a do_after
to_chat(user, span_notice("You start dumping out the contents of [parent] onto [dest_object]..."))
if(!do_after(user, 2 SECONDS, target = dest_object))
@@ -920,7 +958,7 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
animate_parent()
if(rustle_sound)
- playsound(parent, SFX_RUSTLE, 50, TRUE, -5)
+ playsound(parent, (open_sound ? open_sound : SFX_RUSTLE), 50, open_sound_vary, -5)
return TRUE
@@ -1024,7 +1062,7 @@ GLOBAL_LIST_EMPTY(cached_storage_typecaches)
var/atom/movable/movable_loc = real_location
movable_loc.lose_active_storage(src)
- if (isnull(storage_interfaces[to_hide]))
+ if (!length(storage_interfaces) || isnull(storage_interfaces[to_hide]))
return TRUE
is_using -= to_hide
diff --git a/code/datums/storage/storage_interface.dm b/code/datums/storage/storage_interface.dm
index cd28b9eb3f7a1..c0cab0dd7952c 100644
--- a/code/datums/storage/storage_interface.dm
+++ b/code/datums/storage/storage_interface.dm
@@ -2,7 +2,7 @@
/datum/storage_interface
/// UI elements for this theme
var/atom/movable/screen/close/closer
- var/atom/movable/screen/storage/cells
+ var/atom/movable/screen/storage/cell/cells
var/atom/movable/screen/storage/corner/corner_top_left
var/atom/movable/screen/storage/corner/top_right/corner_top_right
var/atom/movable/screen/storage/corner/bottom_left/corner_bottom_left
diff --git a/code/datums/storage/subtypes/bag_of_holding.dm b/code/datums/storage/subtypes/bag_of_holding.dm
index aa812f5d1e007..4028d4f789c6b 100644
--- a/code/datums/storage/subtypes/bag_of_holding.dm
+++ b/code/datums/storage/subtypes/bag_of_holding.dm
@@ -16,6 +16,7 @@
return ..()
/datum/storage/bag_of_holding/proc/recursive_insertion(obj/item/to_insert, mob/living/user)
+ var/area/bag_area = get_area(user)
var/safety = tgui_alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [to_insert.name]?", list("Proceed", "Abort"))
if(safety != "Proceed" \
|| QDELETED(to_insert) \
@@ -24,6 +25,7 @@
|| QDELETED(user) \
|| !user.can_perform_action(parent, NEED_DEXTERITY) \
|| !can_insert(to_insert, user) \
+ || (bag_area.area_flags & NO_BOH) \
)
return
diff --git a/code/datums/storage/subtypes/portable_chem_mixer.dm b/code/datums/storage/subtypes/portable_chem_mixer.dm
new file mode 100644
index 0000000000000..fcf5c6ec412bc
--- /dev/null
+++ b/code/datums/storage/subtypes/portable_chem_mixer.dm
@@ -0,0 +1,16 @@
+/datum/storage/portable_chem_mixer
+ max_total_storage = 200
+ max_slots = 50
+
+/datum/storage/portable_chem_mixer/New(atom/parent, max_slots, max_specific_storage, max_total_storage)
+ . = ..()
+
+ var/static/list/obj/item/reagent_containers/containers = list(
+ /obj/item/reagent_containers/cup/beaker,
+ /obj/item/reagent_containers/cup/bottle,
+ /obj/item/reagent_containers/cup/tube,
+ /obj/item/reagent_containers/cup/glass/waterbottle,
+ /obj/item/reagent_containers/condiment,
+ )
+
+ set_holdable(containers)
diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm
index 24d560519f534..5079596957fc2 100644
--- a/code/datums/weather/weather_types/radiation_storm.dm
+++ b/code/datums/weather/weather_types/radiation_storm.dm
@@ -60,7 +60,7 @@
/datum/weather/rad_storm/end()
if(..())
return
- priority_announce("Радиационная угроза миновала. Пожалуйста, вернитесь на свои рабочие места.", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Радиационная угроза миновала. Пожалуйста, вернитесь на свои рабочие места.", "Обнаружена аномалия")
status_alarm(FALSE)
/datum/weather/rad_storm/proc/do_mutate(mob/living/carbon/human/mutant)
diff --git a/code/datums/wires/vending.dm b/code/datums/wires/vending.dm
index 873d092e4f622..37ed5ab5caef7 100644
--- a/code/datums/wires/vending.dm
+++ b/code/datums/wires/vending.dm
@@ -15,7 +15,7 @@
var/datum/language_holder/vending_languages = vending_machine.get_language_holder()
if(!length(vending_languages.spoken_languages))
- CRASH("Vending machine [vending_machine] does not have any spoken languages in it's language holder.")
+ CRASH("Vending machine [vending_machine] does not have any spoken languages in its language holder.")
// synch the current language to the language_iterator
for(var/i in vending_languages.spoken_languages)
diff --git a/code/datums/wounds/pierce.dm b/code/datums/wounds/pierce.dm
index c6aaffe8483ab..4454b0024e441 100644
--- a/code/datums/wounds/pierce.dm
+++ b/code/datums/wounds/pierce.dm
@@ -55,7 +55,7 @@
victim.add_splatter_floor(get_step(victim.loc, victim.dir))
/datum/wound/pierce/bleed/get_bleed_rate_of_change()
- //basically if a species doesn't bleed, the wound is stagnant and will not heal on it's own (nor get worse)
+ //basically if a species doesn't bleed, the wound is stagnant and will not heal on its own (nor get worse)
if(!limb.can_bleed())
return BLOOD_FLOW_STEADY
if(HAS_TRAIT(victim, TRAIT_BLOODY_MESS))
diff --git a/code/datums/wounds/slash.dm b/code/datums/wounds/slash.dm
index e8f77e603be99..dd41d48620e99 100644
--- a/code/datums/wounds/slash.dm
+++ b/code/datums/wounds/slash.dm
@@ -122,7 +122,7 @@
return bleed_amt
/datum/wound/slash/flesh/get_bleed_rate_of_change()
- //basically if a species doesn't bleed, the wound is stagnant and will not heal on it's own (nor get worse)
+ //basically if a species doesn't bleed, the wound is stagnant and will not heal on its own (nor get worse)
if(!limb.can_bleed())
return BLOOD_FLOW_STEADY
if(HAS_TRAIT(victim, TRAIT_BLOODY_MESS))
@@ -137,7 +137,7 @@
if (!victim || HAS_TRAIT(victim, TRAIT_STASIS))
return
- // in case the victim has the NOBLOOD trait, the wound will simply not clot on it's own
+ // in case the victim has the NOBLOOD trait, the wound will simply not clot on its own
if(limb.can_bleed())
set_blood_flow(min(blood_flow, WOUND_SLASH_MAX_BLOODFLOW))
diff --git a/code/game/area/areas/mining.dm b/code/game/area/areas/mining.dm
index ff8e22b17b8fa..031a6dd5039d7 100644
--- a/code/game/area/areas/mining.dm
+++ b/code/game/area/areas/mining.dm
@@ -18,6 +18,10 @@
name = "Mining Station Public Storage"
icon_state = "mining_storage"
+/area/mine/lobby/raptor
+ name = "Nanotrasen Raptor Farm"
+ icon_state = "mining_storage"
+
/area/mine/production
name = "Mining Station Production Wing"
icon_state = "mining_production"
diff --git a/code/game/area/areas/ruins/space.dm b/code/game/area/areas/ruins/space.dm
index ceb8cac18c009..5eac7addb4ec2 100644
--- a/code/game/area/areas/ruins/space.dm
+++ b/code/game/area/areas/ruins/space.dm
@@ -695,7 +695,71 @@
name = "Decommissioned Garbage Truck"
sound_environment = SOUND_AREA_SMALL_ENCLOSED
ambience_index = AMBIENCE_MAINT
+
/area/ruin/space/has_grav/garbagetruck/foodwaste
+
/area/ruin/space/has_grav/garbagetruck/medicalwaste
+
/area/ruin/space/has_grav/garbagetruck/squat
+
/area/ruin/space/has_grav/garbagetruck/toystore
+
+//Donk Co trading outpost
+/area/ruin/space/has_grav/hauntedtradingpost
+ name = "\improper Donk Co. Trading Outpost"
+ icon_state = "donk_public"
+ sound_environment = SOUND_AREA_STANDARD_STATION
+
+/area/ruin/space/has_grav/hauntedtradingpost/public
+ name = "\improper Donk Co. Trading Outpost Public Meeting Area And Cafeteria"
+
+/area/ruin/space/has_grav/hauntedtradingpost/public/corridor
+ name = "\improper Donk Co. Trading Outpost Public Docks And Corridors"
+ sound_environment = SOUND_AREA_LARGE_ENCLOSED
+
+/area/ruin/space/has_grav/hauntedtradingpost/employees
+ name = "\improper Donk Co. Trading Outpost Employees Lounge"
+ icon_state = "donk_employees"
+ airlock_wires = /datum/wires/airlock/engineering
+ sound_environment = SOUND_AREA_MEDIUM_SOFTFLOOR
+
+/area/ruin/space/has_grav/hauntedtradingpost/employees/workstation
+ name = "\improper Donk Co. Trading Outpost Engineering Station"
+
+/area/ruin/space/has_grav/hauntedtradingpost/employees/corridor
+ name = "\improper Donk Co. Trading Outpost Secure Corridor"
+ icon_state = "donk_command"
+
+/area/ruin/space/has_grav/hauntedtradingpost/employees/breakroom
+ name = "\improper Donk Co. Trading Outpost Break Room"
+
+/area/ruin/space/has_grav/hauntedtradingpost/maint
+ name = "\improper Donk Co. Trading Outpost Auxiliary Storage Room"
+ icon_state = "donk_maints"
+ airlock_wires = /datum/wires/airlock/maint
+ sound_environment = SOUND_AREA_TUNNEL_ENCLOSED
+ ambience_index = AMBIENCE_MAINT
+
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toolstorage
+
+/area/ruin/space/has_grav/hauntedtradingpost/maint/toystorage
+
+/area/ruin/space/has_grav/hauntedtradingpost/maint/disposals
+ name = "\improper Donk Co. Trading Outpost Waste Management Station"
+ sound_environment = SOUND_AREA_SMALL_ENCLOSED
+
+/area/ruin/space/has_grav/hauntedtradingpost/office
+ name = "\improper Donk Co. Trading Outpost Captains Office"
+ icon_state = "donk_command"
+ airlock_wires = /datum/wires/airlock/cargo
+ sound_environment = SOUND_ENVIRONMENT_ROOM
+
+/area/ruin/space/has_grav/hauntedtradingpost/office/meetingroom
+ name = "\improper Donk Co. Trading Outpost Board Room"
+
+/area/ruin/space/has_grav/hauntedtradingpost/aicore
+ name = "\improper Cybersun AI Core"
+ icon_state = "donk_command"
+ airlock_wires = /datum/wires/airlock/security
+ sound_environment = SOUND_AREA_SMALL_ENCLOSED
+ ambience_index = AMBIENCE_DANGER
diff --git a/code/game/atom/_atom.dm b/code/game/atom/_atom.dm
index 4a398a635a73c..c025428a17b6e 100644
--- a/code/game/atom/_atom.dm
+++ b/code/game/atom/_atom.dm
@@ -166,6 +166,9 @@
if(atom_storage)
QDEL_NULL(atom_storage)
+ if(wires)
+ QDEL_NULL(wires)
+
orbiters = null // The component is attached to us normaly and will be deleted elsewhere
// Checking length(overlays) before cutting has significant speed benefits
@@ -183,6 +186,13 @@
if(smoothing_flags & SMOOTH_QUEUED)
SSicon_smooth.remove_from_queues(src)
+ // These lists cease existing when src does, so we need to clear any lua refs to them that exist.
+ if(!(datum_flags & DF_STATIC_OBJECT))
+ DREAMLUAU_CLEAR_REF_USERDATA(contents)
+ DREAMLUAU_CLEAR_REF_USERDATA(filters)
+ DREAMLUAU_CLEAR_REF_USERDATA(overlays)
+ DREAMLUAU_CLEAR_REF_USERDATA(underlays)
+
return ..()
/atom/proc/handle_ricochet(obj/projectile/ricocheting_projectile)
@@ -860,7 +870,6 @@
active_hud.screentip_text.maptext = ""
return
- active_hud.screentip_text.maptext_y = 10 // 10px lines us up with the action buttons top left corner
var/lmb_rmb_line = ""
var/ctrl_lmb_ctrl_rmb_line = ""
var/alt_lmb_alt_rmb_line = ""
@@ -930,14 +939,26 @@
if(extra_lines)
extra_context = " [lmb_rmb_line][ctrl_lmb_ctrl_rmb_line][alt_lmb_alt_rmb_line][shift_lmb_ctrl_shift_lmb_line]"
- //first extra line pushes atom name line up 11px, subsequent lines push it up 9px, this offsets that and keeps the first line in the same place
- active_hud.screentip_text.maptext_y = -1 + (extra_lines - 1) * -9
+ var/new_maptext
if (screentips_enabled == SCREENTIP_PREFERENCE_CONTEXT_ONLY && extra_context == "")
- active_hud.screentip_text.maptext = ""
+ new_maptext = ""
else
//We inline a MAPTEXT() here, because there's no good way to statically add to a string like this
- active_hud.screentip_text.maptext = "[name][extra_context]"
+ new_maptext = "[name][extra_context]"
+
+ if (length(name) * 10 > active_hud.screentip_text.maptext_width)
+ INVOKE_ASYNC(src, PROC_REF(set_hover_maptext), client, active_hud, new_maptext)
+ return
+
+ active_hud.screentip_text.maptext = new_maptext
+ active_hud.screentip_text.maptext_y = 10 - (extra_lines > 0 ? 11 + 9 * (extra_lines - 1): 0)
+
+/atom/proc/set_hover_maptext(client/client, datum/hud/active_hud, new_maptext)
+ var/map_height
+ WXH_TO_HEIGHT(client.MeasureText(new_maptext, null, active_hud.screentip_text.maptext_width), map_height)
+ active_hud.screentip_text.maptext = new_maptext
+ active_hud.screentip_text.maptext_y = 26 - map_height
/**
* This proc is used for telling whether something can pass by this atom in a given direction, for use by the pathfinding system.
diff --git a/code/game/atom/atom_examine.dm b/code/game/atom/atom_examine.dm
index ad1d832227780..ab94c73856365 100644
--- a/code/game/atom/atom_examine.dm
+++ b/code/game/atom/atom_examine.dm
@@ -5,7 +5,7 @@
/**
* Called when a mob examines (shift click or verb) this atom
*
- * Default behaviour is to get the name and icon of the object and it's reagents where
+ * Default behaviour is to get the name and icon of the object and its reagents where
* the [TRANSPARENT] flag is set on the reagents holder
*
* Produces a signal [COMSIG_ATOM_EXAMINE]
@@ -105,5 +105,6 @@
return name_chaser
/// Used by mobs to determine the name for someone wearing a mask, or with a disfigured or missing face. By default just returns the atom's name. add_id_name will control whether or not we append "(as [id_name])".
-/atom/proc/get_visible_name(add_id_name)
+/// force_real_name will always return real_name and add (as face_name/id_name) if it doesn't match their appearance
+/atom/proc/get_visible_name(add_id_name, force_real_name)
return name
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 8135a3af59346..046478c9b366a 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -231,6 +231,10 @@
LAZYNULL(client_mobs_in_contents)
+ // These lists cease existing when src does, so we need to clear any lua refs to them that exist.
+ DREAMLUAU_CLEAR_REF_USERDATA(vis_contents)
+ DREAMLUAU_CLEAR_REF_USERDATA(vis_locs)
+
. = ..()
for(var/movable_content in contents)
@@ -879,9 +883,10 @@
// Make sure you know what you're doing if you call this
// You probably want CanPass()
/atom/movable/Cross(atom/movable/crossed_atom)
- . = TRUE
- SEND_SIGNAL(src, COMSIG_MOVABLE_CROSS, crossed_atom)
- SEND_SIGNAL(crossed_atom, COMSIG_MOVABLE_CROSS_OVER, src)
+ if(SEND_SIGNAL(src, COMSIG_MOVABLE_CROSS, crossed_atom) & COMPONENT_BLOCK_CROSS)
+ return FALSE
+ if(SEND_SIGNAL(crossed_atom, COMSIG_MOVABLE_CROSS_OVER, src) & COMPONENT_BLOCK_CROSS)
+ return FALSE
return CanPass(crossed_atom, get_dir(src, crossed_atom))
///default byond proc that is deprecated for us in lieu of signals. do not call
@@ -926,7 +931,8 @@
/atom/movable/Bump(atom/bumped_atom)
if(!bumped_atom)
CRASH("Bump was called with no argument.")
- SEND_SIGNAL(src, COMSIG_MOVABLE_BUMP, bumped_atom)
+ if(SEND_SIGNAL(src, COMSIG_MOVABLE_BUMP, bumped_atom) & COMPONENT_INTERCEPT_BUMPED)
+ return
. = ..()
if(!QDELETED(throwing))
throwing.finalize(hit = TRUE, target = bumped_atom)
@@ -1420,7 +1426,15 @@
/atom/movable/proc/CanPassThrough(atom/blocker, movement_dir, blocker_opinion)
SHOULD_CALL_PARENT(TRUE)
SHOULD_BE_PURE(TRUE)
- return blocker_opinion
+
+ var/blocking_signal = SEND_SIGNAL(src, COMSIG_MOVABLE_CAN_PASS_THROUGH, blocker, movement_dir)
+ if(!blocking_signal)
+ return blocker_opinion
+
+ if(blocking_signal & COMSIG_COMPONENT_PERMIT_PASSAGE)
+ return TRUE
+ else //we have a COMSIG_COMPONENT_REFUSE_PASSAGE but like its either this or that, unlike someone wanna adds half-passing through but fuck you
+ return FALSE
/// called when this atom is removed from a storage item, which is passed on as S. The loc variable is already set to the new destination before this is called.
/atom/movable/proc/on_exit_storage(datum/storage/master_storage)
diff --git a/code/game/data_huds.dm b/code/game/data_huds.dm
index a4d59d668ae11..e39ce9bd92d37 100644
--- a/code/game/data_huds.dm
+++ b/code/game/data_huds.dm
@@ -53,18 +53,14 @@
hud_icons = list(FAN_HUD)
/datum/atom_hud/data/diagnostic
-
-/datum/atom_hud/data/diagnostic/basic
hud_icons = list(DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD, DIAG_TRACK_HUD, DIAG_CAMERA_HUD, DIAG_AIRLOCK_HUD, DIAG_LAUNCHPAD_HUD)
-/datum/atom_hud/data/diagnostic/advanced
- hud_icons = list(DIAG_HUD, DIAG_STAT_HUD, DIAG_BATT_HUD, DIAG_MECH_HUD, DIAG_BOT_HUD, DIAG_TRACK_HUD, DIAG_CAMERA_HUD, DIAG_AIRLOCK_HUD, DIAG_LAUNCHPAD_HUD, DIAG_PATH_HUD)
-
/datum/atom_hud/data/bot_path
- // This hud exists so the bot can see itself, that's all
- uses_global_hud_category = FALSE
hud_icons = list(DIAG_PATH_HUD)
+/datum/atom_hud/data/bot_path/private
+ uses_global_hud_category = FALSE
+
/datum/atom_hud/abductor
hud_icons = list(GLAND_HUD)
@@ -282,7 +278,7 @@ Security HUDs! Basic mode shows only the job.
/mob/living/proc/sec_hud_set_implants()
var/image/holder
- for(var/i in list(IMPSEC_FIRST_HUD, IMPLOYAL_HUD, IMPSEC_SECOND_HUD))
+ for(var/i in (list(IMPSEC_FIRST_HUD, IMPLOYAL_HUD, IMPSEC_SECOND_HUD) & hud_list))
holder = hud_list[i]
holder.icon_state = null
set_hud_image_inactive(i)
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index 467eeea067a81..d9e0309ce1ab8 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -210,7 +210,7 @@ GLOBAL_LIST(admin_objective_list) //Prefilled admin assignable objective list
if(LAZYLEN(our_mind.failed_special_equipment))
podspawn(list(
"target" = get_turf(owner),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = our_mind.failed_special_equipment,
))
our_mind.failed_special_equipment = null
diff --git a/code/game/machinery/_machinery.dm b/code/game/machinery/_machinery.dm
index 40d9ef556dc56..45a75f06133dd 100644
--- a/code/game/machinery/_machinery.dm
+++ b/code/game/machinery/_machinery.dm
@@ -284,10 +284,21 @@
/obj/machinery/proc/locate_machinery()
return
+///Early process for machines added to SSmachines.processing_early to prioritize power draw
+/obj/machinery/proc/process_early()
+ set waitfor = FALSE
+ return PROCESS_KILL
+
/obj/machinery/process()//If you dont use process or power why are you here
return PROCESS_KILL
+///Late process for machines added to SSmachines.processing_late to gather accurate recordings
+/obj/machinery/proc/process_late()
+ set waitfor = FALSE
+ return PROCESS_KILL
+
/obj/machinery/proc/process_atmos()//If you dont use process why are you here
+ set waitfor = FALSE
return PROCESS_KILL
///Called when we want to change the value of the machine_stat variable. Holds bitflags.
@@ -405,6 +416,10 @@
/obj/machinery/proc/close_machine(atom/movable/target, density_to_set = TRUE)
state_open = FALSE
set_density(density_to_set)
+ if (!density)
+ update_appearance()
+ return
+
if(!target)
for(var/atom in loc)
if (!(can_be_occupant(atom)))
diff --git a/code/game/machinery/autolathe.dm b/code/game/machinery/autolathe.dm
index d1025b52b321f..07c3b0c057584 100644
--- a/code/game/machinery/autolathe.dm
+++ b/code/game/machinery/autolathe.dm
@@ -53,7 +53,6 @@
/obj/machinery/autolathe/Destroy()
QDEL_NULL(print_sound)
materials = null
- QDEL_NULL(wires)
return ..()
/obj/machinery/autolathe/examine(mob/user)
diff --git a/code/game/machinery/botlaunchpad.dm b/code/game/machinery/botlaunchpad.dm
index fecca2a25489f..e044bb1e29688 100644
--- a/code/game/machinery/botlaunchpad.dm
+++ b/code/game/machinery/botlaunchpad.dm
@@ -49,7 +49,7 @@
podspawn(list(
"target" = get_turf(src),
"path" = /obj/structure/closet/supplypod/botpod,
- "style" = STYLE_SEETHROUGH,
+ "style" = /datum/pod_style/seethrough,
"reverse_dropoff_coords" = list(reverse_turf.x, reverse_turf.y, reverse_turf.z)
))
@@ -67,7 +67,7 @@
simple_bot.call_bot(src, get_turf(src))
/obj/structure/closet/supplypod/botpod
- style = STYLE_SEETHROUGH
+ style = /datum/pod_style/seethrough
explosionSize = list(0,0,0,0)
reversing = TRUE
reverse_option_list = list("Mobs"=TRUE,"Objects"=FALSE,"Anchored"=FALSE,"Underfloor"=FALSE,"Wallmounted"=FALSE,"Floors"=FALSE,"Walls"=FALSE,"Mecha"=FALSE)
diff --git a/code/game/machinery/civilian_bounties.dm b/code/game/machinery/civilian_bounties.dm
index fa0d28c999c88..655e27e00f646 100644
--- a/code/game/machinery/civilian_bounties.dm
+++ b/code/game/machinery/civilian_bounties.dm
@@ -38,7 +38,7 @@
/obj/machinery/computer/piratepad_control/civilian
name = "civilian bounty control terminal"
desc = "A console for assigning civilian bounties to inserted ID cards, and for controlling the bounty pad for export."
- status_report = "Ready for delivery."
+ status_report = "Готов к доставке."
icon_screen = "civ_bounty"
icon_keyboard = "id_key"
warmup_time = 3 SECONDS
@@ -56,7 +56,7 @@
/obj/machinery/computer/piratepad_control/multitool_act(mob/living/user, obj/item/multitool/I)
if(istype(I) && istype(I.buffer,/obj/machinery/piratepad/civilian))
- to_chat(user, span_notice("You link [src] with [I.buffer] in [I] buffer."))
+ to_chat(user, span_notice("Вы привязываете [src.name] к [I.buffer] с помощью буффера [I.name]."))
pad_ref = WEAKREF(I.buffer)
return TRUE
@@ -75,23 +75,23 @@
if(sending)
return FALSE
if(!inserted_scan_id)
- status_report = "Please insert your ID first."
+ status_report = "Пожалуйста, вставьте сначала ID карту."
playsound(loc, 'sound/machines/synth_no.ogg', 30 , TRUE)
return FALSE
if(!inserted_scan_id.registered_account.civilian_bounty)
- status_report = "Please accept a new civilian bounty first."
+ status_report = "Пожалуйста, возьмите сначала новый заказ."
playsound(loc, 'sound/machines/synth_no.ogg', 30 , TRUE)
return FALSE
- status_report = "Civilian Bounty: "
+ status_report = "Гражданский заказ: "
var/obj/machinery/piratepad/civilian/pad = pad_ref?.resolve()
for(var/atom/movable/AM in get_turf(pad))
if(AM == pad)
continue
if(inserted_scan_id.registered_account.civilian_bounty.applies_to(AM))
- status_report += "Target Applicable."
+ status_report += "Цель применима."
playsound(loc, 'sound/machines/synth_yes.ogg', 30 , TRUE)
return
- status_report += "Not Applicable."
+ status_report += "Цель неприменима."
playsound(loc, 'sound/machines/synth_no.ogg', 30 , TRUE)
/**
@@ -118,13 +118,13 @@
curr_bounty.ship(AM)
qdel(AM)
if(active_stack >= 1)
- status_report += "Bounty Target Found x[active_stack]. "
+ status_report += "Цель заказа найдена x[active_stack]. "
else
- status_report = "No applicable targets found. Aborting."
+ status_report = "Цель заказа не обнаружена. Отмена."
stop_sending()
if(curr_bounty.can_claim())
//Pay for the bounty with the ID's department funds.
- status_report += "Bounty completed! Please give your bounty cube to cargo for your automated payout shortly."
+ status_report += "Заказ выполнен! Пожалуйста, передайте свой куб-награду в отдел снабжения для перевода средств на ваш аккаунт."
SSblackbox.record_feedback("tally", "bounties_completed", 1, curr_bounty.type)
inserted_scan_id.registered_account.reset_bounty()
SSeconomy.civ_bounty_tracker++
@@ -132,7 +132,7 @@
var/obj/item/bounty_cube/reward = new /obj/item/bounty_cube(drop_location())
reward.set_up(curr_bounty, inserted_scan_id)
- pad.visible_message(span_notice("[pad] activates!"))
+ pad.visible_message(span_notice("[pad.name] активируется!"))
flick(pad.sending_state,pad)
pad.icon_state = pad.idle_state
playsound(loc, 'sound/machines/synth_yes.ogg', 30 , TRUE)
@@ -145,10 +145,10 @@
var/datum/bank_account/pot_acc = inserted_scan_id.registered_account
if((pot_acc.civilian_bounty || pot_acc.bounties) && !COOLDOWN_FINISHED(pot_acc, bounty_timer))
var/curr_time = round((COOLDOWN_TIMELEFT(pot_acc, bounty_timer)) / (1 MINUTES), 0.01)
- say("Internal ID network spools coiling, try again in [curr_time] minutes!")
+ say("Внутренняя сеть идентификаторов наматывает катушки, попробуйте ещё раз через [curr_time] минут!")
return FALSE
if(!pot_acc.account_job)
- say("Requesting ID card has no job assignment registered!")
+ say("Запрашиваемая ID карта не имеет зарегистрированной должности!")
return FALSE
var/list/datum/bounty/crumbs = list(random_bounty(pot_acc.account_job.bounty_types), // We want to offer 2 bounties from their appropriate job catagories
random_bounty(pot_acc.account_job.bounty_types), // and 1 guarenteed assistant bounty if the other 2 suck.
@@ -246,8 +246,8 @@
else
id_eject(user, target)
- user.visible_message(span_notice("[user] inserts \the [card_to_insert] into \the [src]."),
- span_notice("You insert \the [card_to_insert] into \the [src]."))
+ user.visible_message(span_notice("[user] вставляет [card_to_insert.name] в [src.name]."),
+ span_notice("Вы вставляете [card_to_insert.name] в [src.name]."))
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
ui_interact(user)
return TRUE
@@ -255,14 +255,14 @@
///Removes A stored ID card.
/obj/machinery/computer/piratepad_control/civilian/proc/id_eject(mob/user, obj/target)
if(!target)
- to_chat(user, span_warning("That slot is empty!"))
+ to_chat(user, span_warning("Этот слот пуст!"))
return FALSE
else
target.forceMove(drop_location())
if(!issilicon(user) && Adjacent(user))
user.put_in_hands(target)
- user.visible_message(span_notice("[user] gets \the [target] from \the [src]."), \
- span_notice("You get \the [target] from \the [src]."))
+ user.visible_message(span_notice("[user] получает [target.name] из [src.name]."), \
+ span_notice("Вы получаете [target.name] из [src.name]."))
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
inserted_scan_id = null
return TRUE
@@ -320,9 +320,9 @@
/obj/item/bounty_cube/examine()
. = ..()
if(speed_bonus)
- . += span_notice("[time2text(next_nag_time - world.time,"mm:ss")] remains until [bounty_value * speed_bonus] credit speedy delivery bonus lost.")
+ . += span_notice("[time2text(next_nag_time - world.time,"mm:ss")] остаётся до потери бонуса за быструю доставку в размере [bounty_value * speed_bonus] кредитов.")
if(handler_tip && !bounty_handler_account)
- . += span_notice("Scan this in the cargo shuttle with an export scanner to register your bank account for the [bounty_value * handler_tip] credit handling tip.")
+ . += span_notice("Просканируйте его на шаттле отдела поставок с помощью экспорт сканера, чтобы вписать свой банковский аккаунт в инструкцию по обращению стоимостью [bounty_value * handler_tip] кредитов.")
/*
* Signal proc for [COMSIG_ITEM_EXPORTED], registered on the internal radio.
@@ -342,10 +342,10 @@
//if our nag cooldown has finished and we aren't on Centcom or in transit, then nag
if(COOLDOWN_FINISHED(src, next_nag_time) && !is_centcom_level(z) && !is_reserved_level(z))
//set up our nag message
- var/nag_message = "[src] is unsent in [get_area(src)]."
+ var/nag_message = "[src.name] лежит неотправленным в [get_area(src)]."
//nag on Supply channel and reduce the speed bonus multiplier to nothing
- var/speed_bonus_lost = "[speed_bonus ? " Speedy delivery bonus of [bounty_value * speed_bonus] credit\s lost." : ""]"
+ var/speed_bonus_lost = "[speed_bonus ? " Бонус за быструю доставку стоимостью [bounty_value * speed_bonus] кредитов был потерян." : ""]"
radio.talk_into(src, "[nag_message][speed_bonus_lost]", RADIO_CHANNEL_SUPPLY)
speed_bonus = 0
@@ -366,12 +366,12 @@
bounty_holder_job = holder_id.assignment
bounty_holder_account = holder_id.registered_account
name = "\improper [bounty_value] cr [name]"
- desc += " The sales tag indicates it was [bounty_holder] ([bounty_holder_job])'s reward for completing the [bounty_name] bounty."
+ desc += " Торговая бирка показывает, что этот куб-награда для [bounty_holder] ([bounty_holder_job]) за выполнение заказа \"[bounty_name]\" ."
AddComponent(/datum/component/pricetag, holder_id.registered_account, holder_cut, FALSE)
AddComponent(/datum/component/gps, "[src]")
START_PROCESSING(SSobj, src)
COOLDOWN_START(src, next_nag_time, nag_cooldown)
- radio.talk_into(src,"Created in [get_area(src)] by [bounty_holder] ([bounty_holder_job]). Speedy delivery bonus lost in [time2text(next_nag_time - world.time,"mm:ss")].", RADIO_CHANNEL_SUPPLY)
+ radio.talk_into(src,"Куб-награда был создан в [get_area(src)] пользователем [bounty_holder] ([bounty_holder_job]). Бонус за быструю доставку будет потерян через [time2text(next_nag_time - world.time,"mm:ss")].", RADIO_CHANNEL_SUPPLY)
//for when you need a REAL bounty cube to test with and don't want to do a bounty each time your code changes
/obj/item/bounty_cube/debug_cube
@@ -404,7 +404,7 @@
var/uses = 2
/obj/item/civ_bounty_beacon/attack_self()
- loc.visible_message(span_warning("\The [src] begins to beep loudly!"))
+ loc.visible_message(span_warning("[src.name] начинает громко гудеть!"))
addtimer(CALLBACK(src, PROC_REF(launch_payload)), 1 SECONDS)
/obj/item/civ_bounty_beacon/proc/launch_payload()
diff --git a/code/game/machinery/computer/atmos_computers/_air_sensor.dm b/code/game/machinery/computer/atmos_computers/_air_sensor.dm
index 1c365dd087649..91a616cc5f678 100644
--- a/code/game/machinery/computer/atmos_computers/_air_sensor.dm
+++ b/code/game/machinery/computer/atmos_computers/_air_sensor.dm
@@ -57,7 +57,7 @@
/obj/machinery/air_sensor/examine(mob/user)
. = ..()
- . += span_notice("Use multitool to link it to an injector/vent or reset it's ports")
+ . += span_notice("Use multitool to link it to an injector/vent or reset its ports")
. += span_notice("Click with hand to turn it off.")
/obj/machinery/air_sensor/attack_hand(mob/living/user, list/modifiers)
@@ -196,7 +196,7 @@
if(initial(sensor.chamber_id) != target_chamber)
continue
- //make real air sensor in it's place
+ //make real air sensor in its place
var/obj/machinery/air_sensor/new_sensor = new sensor(get_turf(src))
new_sensor.inlet_id = input_id
new_sensor.outlet_id = output_id
diff --git a/code/game/machinery/computer/atmos_computers/_atmos_control.dm b/code/game/machinery/computer/atmos_computers/_atmos_control.dm
index 094f12e36e36a..cdd0349ac85b9 100644
--- a/code/game/machinery/computer/atmos_computers/_atmos_control.dm
+++ b/code/game/machinery/computer/atmos_computers/_atmos_control.dm
@@ -19,7 +19,7 @@
/// Whether we are allowed to reconnect.
var/reconnecting = TRUE
- /// Was this computer multitooled before. If so copy the list connected_sensors as it now mantain's it's own sensors independent of the map loaded one's
+ /// Was this computer multitooled before. If so copy the list connected_sensors as it now maintain's its own sensors independent of the map loaded one's
var/was_multi_tooled = FALSE
/// list of all sensors[key is chamber id, value is id of air sensor linked to this chamber] monitered by this computer
@@ -96,7 +96,7 @@
if(!was_multi_tooled)
connected_sensors = connected_sensors.Copy()
was_multi_tooled = TRUE
- //register the sensor's unique ID with it's assositated chamber
+ //register the sensor's unique ID with its assositated chamber
connected_sensors[sensor.chamber_id] = sensor.id_tag
user.balloon_alert(user, "sensor connected to [src]")
return ITEM_INTERACT_SUCCESS
diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm
index 670d8d33fd81c..b5bb04fac35e1 100644
--- a/code/game/machinery/computer/camera.dm
+++ b/code/game/machinery/computer/camera.dm
@@ -133,7 +133,7 @@
var/list/visible_turfs = list()
- // Get the camera's turf to correctly gather what's visible from it's turf, in case it's located in a moving object (borgs / mechs)
+ // Get the camera's turf to correctly gather what's visible from its turf, in case it's located in a moving object (borgs / mechs)
var/new_cam_turf = get_turf(active_camera)
// If we're not forcing an update for some reason and the cameras are in the same location,
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index f91e713b73721..98b51a4684834 100644
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -298,7 +298,7 @@
nuke_request(reason, usr)
to_chat(usr, span_notice("Request sent."))
usr.log_message("has requested the nuclear codes from CentCom with reason \"[reason]\"", LOG_SAY)
- priority_announce("[usr] запросил коды для запуска механизма ядерного самоуничтожения станции. В ближайшее время будет отправлено уведомление о подтверждении или отклонении данного запроса.", "ВНИМАНИЕ: Запрос кода самоуничтожения станции", SSstation.announcer.get_rand_report_sound())
+ priority_announce("[usr] запросил коды для запуска механизма ядерного самоуничтожения станции. В ближайшее время будет отправлено уведомление о подтверждении или отклонении данного запроса.", "Запрос кода самоуничтожения станции", SSstation.announcer.get_rand_report_sound())
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, FALSE)
COOLDOWN_START(src, important_action_cooldown, IMPORTANT_ACTION_COOLDOWN)
if ("restoreBackupRoutingData")
diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm
index 9028d6d367d91..41c46c0cb205b 100644
--- a/code/game/machinery/computer/dna_console.dm
+++ b/code/game/machinery/computer/dna_console.dm
@@ -35,7 +35,7 @@
#define GENETIC_DAMAGE_ACCURACY_MULTIPLIER 3
/// Special status indicating a scanner occupant is transforming eg. from monkey to human
-#define STATUS_TRANSFORMING 4
+#define STATUS_TRANSFORMING 5
/// Multiplier for how much genetic damage received from DNA Console functionality
#define GENETIC_DAMAGE_IRGENETIC_DAMAGE_MULTIPLIER 1
diff --git a/code/game/machinery/computer/operating_computer.dm b/code/game/machinery/computer/operating_computer.dm
index d67cea367e9a6..43a18c7081f30 100644
--- a/code/game/machinery/computer/operating_computer.dm
+++ b/code/game/machinery/computer/operating_computer.dm
@@ -143,11 +143,13 @@
var/chems_needed = surgery_step.get_chem_list()
var/alternative_step
var/alt_chems_needed = ""
+ var/alt_chems_present = FALSE
if(surgery_step.repeatable)
var/datum/surgery_step/next_step = procedure.get_surgery_next_step()
if(next_step)
alternative_step = capitalize(next_step.name)
alt_chems_needed = next_step.get_chem_list()
+ alt_chems_present = next_step.chem_check(patient)
else
alternative_step = "Finish operation"
data["procedures"] += list(list(
@@ -155,7 +157,9 @@
"next_step" = capitalize(surgery_step.name),
"chems_needed" = chems_needed,
"alternative_step" = alternative_step,
- "alt_chems_needed" = alt_chems_needed
+ "alt_chems_needed" = alt_chems_needed,
+ "chems_present" = surgery_step.chem_check(patient),
+ "alt_chems_present" = alt_chems_present
))
return data
diff --git a/code/game/machinery/computer/orders/order_computer/order_computer.dm b/code/game/machinery/computer/orders/order_computer/order_computer.dm
index 770897a2fe4fb..b3644efeeff68 100644
--- a/code/game/machinery/computer/orders/order_computer/order_computer.dm
+++ b/code/game/machinery/computer/orders/order_computer/order_computer.dm
@@ -201,7 +201,7 @@ GLOBAL_LIST_EMPTY(order_console_products)
ordered_paths += item.item_path
podspawn(list(
"target" = get_turf(living_user),
- "style" = STYLE_BLUESPACE,
+ "path" = /obj/structure/closet/supplypod/teleporter, // BANDASTATION EDIT - Original: "style" = /datum/pod_style/advanced,
"spawn" = ordered_paths,
))
grocery_list.Cut()
diff --git a/code/game/machinery/computer/telescreen.dm b/code/game/machinery/computer/telescreen.dm
index c421ca0c90308..deca4ec8245e1 100644
--- a/code/game/machinery/computer/telescreen.dm
+++ b/code/game/machinery/computer/telescreen.dm
@@ -185,11 +185,23 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/security/telescreen/ce, 32)
frame_type = /obj/item/wallframe/telescreen/cmo
/obj/item/wallframe/telescreen/cmo
- name = "\improper Chief Engineer'stelescreen frame"
+ name = "\improper Chief Medical Officer's telescreen frame"
result_path = /obj/machinery/computer/security/telescreen/cmo
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/security/telescreen/cmo, 32)
+/obj/machinery/computer/security/telescreen/med_sec
+ name = "\improper medical telescreen"
+ desc = "A telescreen with access to the medbay's camera network."
+ network = list(CAMERANET_NETWORK_MEDBAY)
+ frame_type = /obj/item/wallframe/telescreen/med_sec
+
+/obj/item/wallframe/telescreen/med_sec
+ name = "\improper medical telescreen frame"
+ result_path = /obj/machinery/computer/security/telescreen/med_sec
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/security/telescreen/med_sec, 32)
+
/obj/machinery/computer/security/telescreen/vault
name = "vault monitor"
desc = "A telescreen that connects to the vault's camera network."
diff --git a/code/game/machinery/dna_infuser/organ_sets/carp_organs.dm b/code/game/machinery/dna_infuser/organ_sets/carp_organs.dm
index 0c181ad043e77..aa3e9441d84a0 100644
--- a/code/game/machinery/dna_infuser/organ_sets/carp_organs.dm
+++ b/code/game/machinery/dna_infuser/organ_sets/carp_organs.dm
@@ -104,6 +104,7 @@
icon_state = "brain"
greyscale_config = /datum/greyscale_config/mutant_organ
greyscale_colors = CARP_COLORS
+ can_smoothen_out = FALSE
///Timer counting down. When finished, the owner gets a bad moodlet.
var/cooldown_timer
diff --git a/code/game/machinery/dna_infuser/organ_sets/fly_organs.dm b/code/game/machinery/dna_infuser/organ_sets/fly_organs.dm
index 34d50fc3fc26b..e3e7112b0fec9 100644
--- a/code/game/machinery/dna_infuser/organ_sets/fly_organs.dm
+++ b/code/game/machinery/dna_infuser/organ_sets/fly_organs.dm
@@ -51,7 +51,7 @@
/obj/item/organ/internal/tongue/fly/New(class, timer, datum/mutation/human/copymut)
. = ..()
- AddComponent(/datum/component/speechmod, replacements = speech_replacements)
+ AddComponent(/datum/component/speechmod, replacements = speech_replacements, should_modify_speech = CALLBACK(src, PROC_REF(should_modify_speech)))
/obj/item/organ/internal/tongue/fly/Initialize(mapload)
. = ..()
diff --git a/code/game/machinery/dna_infuser/organ_sets/goliath_organs.dm b/code/game/machinery/dna_infuser/organ_sets/goliath_organs.dm
index ac3dae39b7019..385878cb255a4 100644
--- a/code/game/machinery/dna_infuser/organ_sets/goliath_organs.dm
+++ b/code/game/machinery/dna_infuser/organ_sets/goliath_organs.dm
@@ -58,6 +58,7 @@
icon_state = "brain"
greyscale_config = /datum/greyscale_config/mutant_organ
greyscale_colors = GOLIATH_COLORS
+ can_smoothen_out = FALSE
var/obj/item/goliath_infuser_hammer/hammer
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 33465809f4270..7188ba7c8353a 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -139,6 +139,9 @@
/// Used for papers and photos pinned to the airlock
var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi'
+ /// Airlock pump that overrides airlock controlls when set up for cycling
+ var/obj/machinery/atmospherics/components/unary/airlock_pump/cycle_pump
+
var/cyclelinkeddir = 0
var/obj/machinery/door/airlock/cyclelinkedairlock
var/shuttledocked = 0
@@ -286,7 +289,6 @@
qdel(src)
/obj/machinery/door/airlock/Destroy()
- QDEL_NULL(wires)
QDEL_NULL(electronics)
if (cyclelinkedairlock)
if (cyclelinkedairlock.cyclelinkedairlock == src)
@@ -1222,6 +1224,10 @@
INVOKE_ASYNC(src, density ? PROC_REF(open) : PROC_REF(close), BYPASS_DOOR_CHECKS)
/obj/machinery/door/airlock/open(forced = DEFAULT_DOOR_CHECKS)
+ if(cycle_pump && !operating && !welded && !seal && locked && density)
+ cycle_pump.airlock_act(src)
+ return FALSE // The rest will be handled by the pump
+
if( operating || welded || locked || seal )
return FALSE
@@ -1456,9 +1462,9 @@
return
if(!density) //Already open
return ..()
+ if(user.combat_mode)
+ return ..()
if(locked || welded || seal) //Extremely generic, as aliens only understand the basics of how airlocks work.
- if(user.combat_mode)
- return ..()
to_chat(user, span_warning("[src] refuses to budge!"))
return
add_fingerprint(user)
@@ -1822,6 +1828,17 @@
/obj/structure/fluff/airlock_filler/singularity_pull(S, current_size)
return
+/obj/machinery/door/airlock/proc/set_cycle_pump(obj/machinery/atmospherics/components/unary/airlock_pump/pump)
+ RegisterSignal(pump, COMSIG_QDELETING, PROC_REF(unset_cycle_pump))
+ cycle_pump = pump
+
+/obj/machinery/door/airlock/proc/unset_cycle_pump()
+ SIGNAL_HANDLER
+ if(locked)
+ unbolt()
+ say("Link broken, unbolting.")
+ cycle_pump = null
+
// Station Airlocks Regular
/obj/machinery/door/airlock/command
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index c6ed9f94a99f0..601ad67a6e9a4 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -102,6 +102,8 @@
else
flags_1 &= ~PREVENT_CLICK_UNDER_1
+ if(glass)
+ passwindow_on(src, INNATE_TRAIT)
//doors only block while dense though so we have to use the proc
real_explosion_block = explosion_block
update_explosive_block()
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index 1de24c94a02a2..84df989ba0ea3 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -431,6 +431,10 @@
ignore_alarms = FALSE
if(!alarm_type || active) // If we have no alarm type, or are already active, go away
return
+ // Do we even care about temperature?
+ for(var/area/place in affecting_areas)
+ if(!place.fire_detect) // If any area is set to disable detection
+ return
// Otherwise, reactivate ourselves
start_activation_process(alarm_type)
@@ -546,7 +550,7 @@
if(density)
being_held_open = TRUE
- user.balloon_alert_to_viewers("holding [src] open", "holding [src] open")
+ user.balloon_alert_to_viewers("holding firelock open", "holding firelock open")
COOLDOWN_START(src, activation_cooldown, REACTIVATION_DELAY)
open()
if(QDELETED(user))
@@ -583,7 +587,7 @@
UnregisterSignal(user, COMSIG_LIVING_SET_BODY_POSITION)
UnregisterSignal(user, COMSIG_QDELETING)
if(user)
- user.balloon_alert_to_viewers("released [src]", "released [src]")
+ user.balloon_alert_to_viewers("released firelock", "released firelock")
/obj/machinery/door/firedoor/attack_ai(mob/user)
add_fingerprint(user)
@@ -603,7 +607,7 @@
/obj/machinery/door/firedoor/attack_alien(mob/user, list/modifiers)
add_fingerprint(user)
if(welded)
- to_chat(user, span_warning("[src] refuses to budge!"))
+ balloon_alert(user, "refuses to budge!")
return
open()
if(active)
diff --git a/code/game/machinery/firealarm.dm b/code/game/machinery/firealarm.dm
index a852ea019c697..3fc4dcf219adb 100644
--- a/code/game/machinery/firealarm.dm
+++ b/code/game/machinery/firealarm.dm
@@ -477,6 +477,9 @@
my_area.fire_detect = !my_area.fire_detect
for(var/obj/machinery/firealarm/fire_panel in my_area.firealarms)
fire_panel.update_icon()
+ // Used to force all the firelocks to update, if the zone is not manually activated
+ if (my_area.fault_status != AREA_FAULT_MANUAL)
+ reset() // Don't send user to prevent double balloon_alert() and the action is already logged in this proc.
if (user)
balloon_alert(user, "thermal sensors [my_area.fire_detect ? "enabled" : "disabled"]")
user.log_message("[ my_area.fire_detect ? "enabled" : "disabled" ] firelock sensors using [src].", LOG_GAME)
diff --git a/code/game/machinery/igniter.dm b/code/game/machinery/igniter.dm
index 3fa7d25767f2f..887c04ebedee0 100644
--- a/code/game/machinery/igniter.dm
+++ b/code/game/machinery/igniter.dm
@@ -137,6 +137,7 @@
icon = 'icons/obj/wallmounts.dmi'
icon_state = "migniter"
result_path = /obj/machinery/sparker
+ custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT)
pixel_shift = 26
/obj/machinery/sparker
diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm
index 04883800f31ef..c8d0249fca02d 100644
--- a/code/game/machinery/lightswitch.dm
+++ b/code/game/machinery/lightswitch.dm
@@ -119,6 +119,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light_switch, 26)
icon = 'icons/obj/machines/wallmounts.dmi'
icon_state = "light-nopower"
result_path = /obj/machinery/light_switch
+ custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT)
pixel_shift = 26
/obj/item/circuit_component/light_switch
diff --git a/code/game/machinery/mass_driver.dm b/code/game/machinery/mass_driver.dm
index 5f534ec95b4ed..401245613e1b0 100644
--- a/code/game/machinery/mass_driver.dm
+++ b/code/game/machinery/mass_driver.dm
@@ -31,7 +31,6 @@
for(var/obj/machinery/computer/pod/control as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/computer/pod))
if(control.id == id)
control.connected = null
- QDEL_NULL(wires)
return ..()
/obj/machinery/mass_driver/connect_to_shuttle(mapload, obj/docking_port/mobile/port, obj/docking_port/stationary/dock)
diff --git a/code/game/machinery/mechlaunchpad.dm b/code/game/machinery/mechlaunchpad.dm
index cbdc34d864800..70d075a551024 100644
--- a/code/game/machinery/mechlaunchpad.dm
+++ b/code/game/machinery/mechlaunchpad.dm
@@ -56,13 +56,13 @@
podspawn(list(
"target" = get_turf(src),
"path" = /obj/structure/closet/supplypod/mechpod,
- "style" = STYLE_SEETHROUGH,
+ "style" = /datum/pod_style/seethrough,
"reverse_dropoff_coords" = list(reverse_turf.x, reverse_turf.y, reverse_turf.z)
))
use_energy(active_power_usage)
/obj/structure/closet/supplypod/mechpod
- style = STYLE_SEETHROUGH
+ style = /datum/pod_style/seethrough
explosionSize = list(0,0,0,0)
reversing = TRUE
reverse_option_list = list("Mobs"=FALSE,"Objects"=FALSE,"Anchored"=FALSE,"Underfloor"=FALSE,"Wallmounted"=FALSE,"Floors"=FALSE,"Walls"=FALSE,"Mecha"=TRUE)
diff --git a/code/game/machinery/medical_kiosk.dm b/code/game/machinery/medical_kiosk.dm
index 6a63f07e5f51d..b2b6a2e2f1a15 100644
--- a/code/game/machinery/medical_kiosk.dm
+++ b/code/game/machinery/medical_kiosk.dm
@@ -318,7 +318,7 @@
patient_status = pick(
"The only kiosk is kiosk, but is the only patient, patient?",
"Breathing manually.",
- "Constact NTOS site admin.",
+ "Contact NTOS site admin.",
"97% carbon, 3% natural flavoring",
"The ebb and flow wears us all in time.",
"It's Lupus. You have Lupus.",
diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm
index 929383b178c62..ef18dc6b068ae 100644
--- a/code/game/machinery/pipe/construction.dm
+++ b/code/game/machinery/pipe/construction.dm
@@ -36,9 +36,11 @@ Buildable meters
icon_state_preview = "junction"
pipe_type = /obj/machinery/atmospherics/pipe/heat_exchanging/junction
/obj/item/pipe/directional/vent
+ name = "air vent fitting"
icon_state_preview = "uvent"
pipe_type = /obj/machinery/atmospherics/components/unary/vent_pump
/obj/item/pipe/directional/scrubber
+ name = "air scrubber fitting"
icon_state_preview = "scrubber"
pipe_type = /obj/machinery/atmospherics/components/unary/vent_scrubber
/obj/item/pipe/directional/connector
@@ -53,6 +55,9 @@ Buildable meters
/obj/item/pipe/directional/he_exchanger
icon_state_preview = "heunary"
pipe_type = /obj/machinery/atmospherics/components/unary/heat_exchanger
+/obj/item/pipe/directional/airlock_pump
+ icon_state_preview = "airlock_pump"
+ pipe_type = /obj/machinery/atmospherics/components/unary/airlock_pump
/obj/item/pipe/binary
RPD_type = PIPE_STRAIGHT
/obj/item/pipe/binary/layer_adapter
@@ -75,6 +80,7 @@ Buildable meters
RPD_type = PIPE_TRIN_M
var/flipped = FALSE
/obj/item/pipe/trinary/flippable/filter
+ name = "gas filter fitting"
icon_state_preview = "filter"
pipe_type = /obj/machinery/atmospherics/components/trinary/filter
/obj/item/pipe/trinary/flippable/mixer
diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm
index 28aae48886621..8ce9265917d63 100644
--- a/code/game/machinery/recycler.dm
+++ b/code/game/machinery/recycler.dm
@@ -133,33 +133,55 @@
qdel(morsel)
return
- var/list/to_eat = (issilicon(morsel) ? list(morsel) : morsel.get_all_contents()) //eating borg contents leads to many bad things
+ var/list/atom/to_eat = list(morsel)
var/living_detected = FALSE //technically includes silicons as well but eh
var/list/nom = list()
var/list/crunchy_nom = list() //Mobs have to be handled differently so they get a different list instead of checking them multiple times.
+ var/not_eaten = 0
- for(var/thing in to_eat)
- var/obj/as_object = thing
- if(istype(as_object))
- if(as_object.resistance_flags & INDESTRUCTIBLE)
- if(!isturf(as_object.loc) && !isliving(as_object.loc))
- as_object.forceMove(loc) // so you still cant shove it in a locker
- continue
- var/obj/item/bodypart/head/as_head = thing
- var/obj/item/mmi/as_mmi = thing
- if(istype(thing, /obj/item/organ/internal/brain) || (istype(as_head) && locate(/obj/item/organ/internal/brain) in as_head) || (istype(as_mmi) && as_mmi.brain) || istype(thing, /obj/item/dullahan_relay))
- living_detected = TRUE
- if(isitem(as_object))
- var/obj/item/as_item = as_object
- if(as_item.item_flags & ABSTRACT) //also catches organs and bodyparts *stares*
- continue
- nom += thing
- else if(isliving(thing))
+ while (to_eat.len)
+ var/atom/movable/thing = to_eat[1]
+ to_eat -= thing
+
+ if (thing.flags_1 & HOLOGRAM_1)
+ qdel(thing)
+ continue
+
+ if (thing.resistance_flags & INDESTRUCTIBLE)
+ if (!isturf(thing.loc) && !isliving(thing.loc))
+ thing.forceMove(loc)
+ not_eaten += 1
+ continue
+
+ if (isliving(thing))
living_detected = TRUE
crunchy_nom += thing
+ if (!issilicon(thing))
+ to_eat |= thing.contents
+ continue
+
+ if (!isobj(thing))
+ not_eaten += 1
+ continue
+
+ if (isitem(thing))
+ var/obj/item/as_item = thing
+ if (as_item.item_flags & ABSTRACT)
+ not_eaten += 1
+ continue
+
+ if (istype(thing, /obj/item/organ/internal/brain) || istype(thing, /obj/item/dullahan_relay))
+ living_detected = TRUE
+
+ if (istype(thing, /obj/item/mmi))
+ var/obj/item/mmi/mmi = thing
+ if (!isnull(mmi.brain))
+ living_detected = TRUE
+
+ nom += thing
+ to_eat |= thing.contents
- var/not_eaten = to_eat.len - nom.len - crunchy_nom.len
if(living_detected) // First, check if we have any living beings detected.
if(obj_flags & EMAGGED)
for(var/CRUNCH in crunchy_nom) // Eat them and keep going because we don't care about safety.
@@ -174,7 +196,7 @@
/**
* we process the list in reverse so that atoms without parents/contents are deleted first & their parents are deleted next & so on.
- * this is the reverse order in which get_all_contents() returns it's list
+ * this is the reverse order in which get_all_contents() returns its list
* if we delete an atom containing stuff then all its stuff are deleted with it as well so we will end recycling deleted items down the list and gain nothing from them
*/
for(var/i = length(nom); i >= 1; i--)
diff --git a/code/game/machinery/roulette_machine.dm b/code/game/machinery/roulette_machine.dm
index ba4a5136a8978..2a8dc8bb49b22 100644
--- a/code/game/machinery/roulette_machine.dm
+++ b/code/game/machinery/roulette_machine.dm
@@ -277,7 +277,7 @@
var/value = coin_values[coin_type] //Change this to use initial value once we change to mat datum coins.
var/coin_count = round(remaining_payout / value)
- if(!coin_count) //Cant make coins of this type, as we can't reach it's value.
+ if(!coin_count) //Cant make coins of this type, as we can't reach its value.
continue
remaining_payout -= value * coin_count
@@ -451,11 +451,12 @@
addtimer(CALLBACK(src, PROC_REF(launch_payload)), 4 SECONDS)
/obj/item/roulette_wheel_beacon/proc/launch_payload()
- var/obj/structure/closet/supplypod/centcompod/toLaunch = new()
-
- new /obj/machinery/roulette(toLaunch)
-
- new /obj/effect/pod_landingzone(drop_location(), toLaunch)
+ podspawn(list(
+ "target" = drop_location(),
+ "path" = /obj/structure/closet/supplypod/centcompod,
+ "spawn" = /obj/machinery/roulette
+ ))
+
qdel(src)
#undef ROULETTE_DOZ_COL_PAYOUT
diff --git a/code/game/machinery/scanner_gate.dm b/code/game/machinery/scanner_gate.dm
index 860a5b1bc05b1..fd99f3ccfb8a3 100644
--- a/code/game/machinery/scanner_gate.dm
+++ b/code/game/machinery/scanner_gate.dm
@@ -23,11 +23,11 @@
desc = "A gate able to perform mid-depth scans on any organisms who pass under it."
icon = 'icons/obj/machines/scangate.dmi'
icon_state = "scangate"
+ layer = ABOVE_MOB_LAYER
circuit = /obj/item/circuitboard/machine/scanner_gate
+ COOLDOWN_DECLARE(next_beep)
var/scanline_timer
- ///Internal timer to prevent audio spam.
- var/next_beep = 0
///Bool to check if the scanner's controls are locked by an ID.
var/locked = FALSE
///Which setting is the scanner checking for? See defines in scanner_gate.dm for the list.
@@ -46,6 +46,10 @@
var/light_fail = FALSE
///Does the scanner ignore light_pass and light_fail for sending signals?
var/ignore_signals = FALSE
+ ///Modifier to the chance of scanner being false positive/negative
+ var/minus_false_beep = 0
+ ///Base false positive/negative chance
+ var/base_false_beep = 5
///Is an n-spect scanner attached to the gate? Enables contraband scanning.
var/obj/item/inspector/n_spect = null
@@ -60,10 +64,10 @@
AddElement(/datum/element/connect_loc, loc_connections)
register_context()
-/obj/machinery/scanner_gate/Destroy()
- qdel(wires)
- set_wires(null)
+/obj/machinery/scanner_gate/RefreshParts()
. = ..()
+ for(var/datum/stock_part/scanning_module/scanning_module in component_parts)
+ minus_false_beep = scanning_module.tier //The better are scanninning modules - the lower is chance of False Positives
/obj/machinery/scanner_gate/atom_deconstruct(disassembled)
. = ..()
@@ -73,6 +77,8 @@
/obj/machinery/scanner_gate/examine(mob/user)
. = ..()
+
+ . += span_notice("It's set to scan for [span_boldnotice(scangate_mode)].")
if(locked)
. += span_notice("The control panel is ID-locked. Swipe a valid ID to unlock it.")
else
@@ -90,13 +96,13 @@
return CONTEXTUAL_SCREENTIP_SET
-/obj/machinery/scanner_gate/proc/on_entered(datum/source, atom/movable/AM)
+/obj/machinery/scanner_gate/proc/on_entered(datum/source, atom/movable/thing)
SIGNAL_HANDLER
- INVOKE_ASYNC(src, PROC_REF(auto_scan), AM)
+ INVOKE_ASYNC(src, PROC_REF(auto_scan), thing)
-/obj/machinery/scanner_gate/proc/auto_scan(atom/movable/AM)
- if(!(machine_stat & (BROKEN|NOPOWER)) && isliving(AM) & (!panel_open))
- perform_scan(AM)
+/obj/machinery/scanner_gate/proc/auto_scan(atom/movable/thing)
+ if(!(machine_stat & (BROKEN|NOPOWER)) && anchored && !panel_open)
+ perform_scan(thing)
/obj/machinery/scanner_gate/proc/set_scanline(type, duration)
cut_overlays()
@@ -118,8 +124,8 @@
return ITEM_INTERACT_SUCCESS
return NONE
-/obj/machinery/scanner_gate/attackby(obj/item/W, mob/user, params)
- var/obj/item/card/id/card = W.GetID()
+/obj/machinery/scanner_gate/attackby(obj/item/attacking_item, mob/user, params)
+ var/obj/item/card/id/card = attacking_item.GetID()
if(card)
if(locked)
if(allowed(user))
@@ -127,22 +133,26 @@
req_access = list()
to_chat(user, span_notice("You unlock [src]."))
else if(!(obj_flags & EMAGGED))
- to_chat(user, span_notice("You lock [src] with [W]."))
- var/list/access = W.GetAccess()
+ to_chat(user, span_notice("You lock [src] with [attacking_item]."))
+ var/list/access = attacking_item.GetAccess()
req_access = access
locked = TRUE
else
- to_chat(user, span_warning("You try to lock [src] with [W], but nothing happens."))
+ to_chat(user, span_warning("You try to lock [src] with [attacking_item], but nothing happens."))
else
- if(!locked && default_deconstruction_screwdriver(user, "[initial(icon_state)]_open", initial(icon_state), W))
+ if(!locked && default_deconstruction_screwdriver(user, "[initial(icon_state)]_open", initial(icon_state), attacking_item))
return
- if(panel_open && is_wire_tool(W))
+ if(panel_open && is_wire_tool(attacking_item))
wires.interact(user)
return ..()
/obj/machinery/scanner_gate/crowbar_act(mob/living/user, obj/item/tool)
. = ..()
if(n_spect)
+ if(locked)
+ balloon_alert(user, "locked!")
+ return ITEM_INTERACT_BLOCKING
+
to_chat(user, span_notice("You uninstall [n_spect] from [src]."))
n_spect.forceMove(drop_location())
return ITEM_INTERACT_SUCCESS
@@ -163,69 +173,102 @@
balloon_alert(user, "id checker disabled")
return TRUE
-/obj/machinery/scanner_gate/proc/perform_scan(mob/living/M)
+/obj/machinery/scanner_gate/proc/perform_scan(atom/movable/thing)
var/beep = FALSE
var/color = null
+ var/detected_thing = null
switch(scangate_mode)
if(SCANGATE_NONE)
return
if(SCANGATE_WANTED)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- var/perpname = H.get_face_name(H.get_id_name())
+ if(ishuman(thing))
+ detected_thing = "Warrant"
+ var/mob/living/carbon/human/scanned_human = thing
+ var/perpname = scanned_human.get_face_name(scanned_human.get_id_name())
var/datum/record/crew/target = find_record(perpname)
if(!target || (target.wanted_status == WANTED_ARREST))
beep = TRUE
if(SCANGATE_MINDSHIELD)
- if(HAS_TRAIT(M, TRAIT_MINDSHIELD))
- beep = TRUE
+ detected_thing = "Mindshield"
+ if(ishuman(thing))
+ var/mob/living/carbon/human/scanned_human = thing
+ if(HAS_TRAIT(scanned_human, TRAIT_MINDSHIELD))
+ beep = TRUE
if(SCANGATE_DISEASE)
- if(iscarbon(M))
- var/mob/living/carbon/C = M
- if(get_disease_severity_value(C.check_virus()) >= get_disease_severity_value(disease_threshold))
+ detected_thing = "[disease_threshold] infection"
+ if(iscarbon(thing))
+ var/mob/living/carbon/scanned_carbon = thing
+ if(get_disease_severity_value(scanned_carbon.check_virus()) >= get_disease_severity_value(disease_threshold))
beep = TRUE
if(SCANGATE_SPECIES)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
+ if(ishuman(thing))
+ var/mob/living/carbon/human/scanned_human = thing
var/datum/species/scan_species = /datum/species/human
switch(detect_species)
if(SCANGATE_LIZARD)
+ detected_thing = "Lizardperson"
scan_species = /datum/species/lizard
if(SCANGATE_FLY)
+ detected_thing = "Flyperson"
scan_species = /datum/species/fly
if(SCANGATE_FELINID)
+ detected_thing = "Felinid"
scan_species = /datum/species/human/felinid
if(SCANGATE_PLASMAMAN)
+ detected_thing = "Plasmaman"
scan_species = /datum/species/plasmaman
if(SCANGATE_MOTH)
+ detected_thing = "Mothperson"
scan_species = /datum/species/moth
if(SCANGATE_JELLY)
+ detected_thing = "Jellyperson"
scan_species = /datum/species/jelly
if(SCANGATE_POD)
+ detected_thing = "Podperson"
scan_species = /datum/species/pod
if(SCANGATE_GOLEM)
+ detected_thing = "Golem"
scan_species = /datum/species/golem
if(SCANGATE_ZOMBIE)
+ detected_thing = "Zombie"
scan_species = /datum/species/zombie
- if(is_species(H, scan_species))
+ if(is_species(scanned_human, scan_species))
beep = TRUE
if(detect_species == SCANGATE_ZOMBIE) //Can detect dormant zombies
- if(H.get_organ_slot(ORGAN_SLOT_ZOMBIE))
+ detected_thing = "Romerol infection"
+ if(scanned_human.get_organ_slot(ORGAN_SLOT_ZOMBIE))
beep = TRUE
if(SCANGATE_GUNS)
- for(var/I in M.get_contents())
- if(isgun(I))
- beep = TRUE
- break
+ detected_thing = "Weapons"
+ if(isgun(thing))
+ beep = TRUE
+ else if(ishuman(thing))
+ var/mob/living/carbon/human/scanned_human = thing
+ var/obj/item/card/id/idcard = scanned_human.get_idcard(hand_first = FALSE)
+ for(var/obj/item/scanned_item in scanned_human.get_all_contents_skipping_traits(TRAIT_CONTRABAND_BLOCKER))
+ if(isgun(scanned_item))
+ if((!HAS_TRAIT(scanned_human, TRAIT_MINDSHIELD)) && (isnull(idcard) || !(ACCESS_WEAPONS in idcard.access))) // mindshield or ID card with weapons access, like bartender
+ beep = TRUE
+ break
+ say("[detected_thing] detection bypassed.")
+ break
+ else
+ for(var/obj/item/content in thing.get_all_contents_skipping_traits(TRAIT_CONTRABAND_BLOCKER))
+ if(isgun(content))
+ beep = TRUE
+ break
if(SCANGATE_NUTRITION)
- if(ishuman(M))
- var/mob/living/carbon/human/H = M
- if(H.nutrition <= detect_nutrition && detect_nutrition == NUTRITION_LEVEL_STARVING)
+ if(ishuman(thing))
+ var/mob/living/carbon/human/scanned_human = thing
+ if(scanned_human.nutrition <= detect_nutrition && detect_nutrition == NUTRITION_LEVEL_STARVING)
beep = TRUE
- if(H.nutrition >= detect_nutrition && detect_nutrition == NUTRITION_LEVEL_FAT)
+ detected_thing = "Starvation"
+ if(scanned_human.nutrition >= detect_nutrition && detect_nutrition == NUTRITION_LEVEL_FAT)
beep = TRUE
+ detected_thing = "Obesity"
if(SCANGATE_CONTRABAND)
- for(var/obj/item/content in M.get_all_contents_skipping_traits(TRAIT_CONTRABAND_BLOCKER))
+ for(var/obj/item/content in thing.get_all_contents_skipping_traits(TRAIT_CONTRABAND_BLOCKER))
+ detected_thing = "Contraband"
if(content.is_contraband())
beep = TRUE
break
@@ -234,29 +277,36 @@
if(reverse)
beep = !beep
+
+ if(prob(base_false_beep - minus_false_beep)) //False positive/negative
+ beep = prob(50)
+
if(beep)
- alarm_beep()
- SEND_SIGNAL(src, COMSIG_SCANGATE_PASS_TRIGGER, M)
+ alarm_beep(detected_thing)
+ SEND_SIGNAL(src, COMSIG_SCANGATE_PASS_TRIGGER, thing)
if(!ignore_signals)
color = wires.get_color_of_wire(WIRE_ACCEPT)
var/obj/item/assembly/assembly = wires.get_attached(color)
assembly?.activate()
else
- SEND_SIGNAL(src, COMSIG_SCANGATE_PASS_NO_TRIGGER, M)
+ SEND_SIGNAL(src, COMSIG_SCANGATE_PASS_NO_TRIGGER, thing)
if(!ignore_signals)
color = wires.get_color_of_wire(WIRE_DENY)
var/obj/item/assembly/assembly = wires.get_attached(color)
assembly?.activate()
- set_scanline("scanning", 10)
+ set_scanline("scanning", 1 SECONDS)
use_energy(active_power_usage)
-/obj/machinery/scanner_gate/proc/alarm_beep()
- if(next_beep <= world.time)
- next_beep = world.time + (2 SECONDS)
- playsound(src, 'sound/machines/scanbuzz.ogg', 100, FALSE)
- var/mutable_appearance/alarm_display = mutable_appearance(icon, "alarm_light")
- flick_overlay_view(alarm_display, 2 SECONDS)
+/obj/machinery/scanner_gate/proc/alarm_beep(detected_thing)
+ if(!COOLDOWN_FINISHED(src, next_beep))
+ return
+
+ if(detected_thing)
+ say("[detected_thing][reverse ? " not " : " "]detected!!")
+
+ COOLDOWN_START(src, next_beep, 2 SECONDS)
+ playsound(source = src, soundin = 'sound/machines/scanbuzz.ogg', vol = 30, vary = FALSE, extrarange = MEDIUM_RANGE_SOUND_EXTRARANGE, falloff_distance = 4)
set_scanline("alarm", 2 SECONDS)
/obj/machinery/scanner_gate/can_interact(mob/user)
@@ -321,6 +371,11 @@
detect_nutrition = NUTRITION_LEVEL_FAT
. = TRUE
+/obj/machinery/scanner_gate/preset_guns
+ locked = TRUE
+ req_access = ACCESS_SECURITY
+ scangate_mode = SCANGATE_GUNS
+
#undef SCANGATE_NONE
#undef SCANGATE_MINDSHIELD
#undef SCANGATE_DISEASE
diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm
index d961c68dc8ed6..97b0adf5601a8 100644
--- a/code/game/machinery/shieldgen.dm
+++ b/code/game/machinery/shieldgen.dm
@@ -324,6 +324,8 @@
/obj/machinery/power/shieldwallgen/Initialize(mapload)
. = ..()
+ //Add to the early process queue to prioritize power draw
+ SSmachines.processing_early += src
if(anchored)
connect_to_network()
RegisterSignal(src, COMSIG_ATOM_SINGULARITY_TRY_MOVE, PROC_REF(block_singularity_if_active))
@@ -356,7 +358,7 @@
return FALSE
. = ..()
-/obj/machinery/power/shieldwallgen/process()
+/obj/machinery/power/shieldwallgen/process_early()
if(active)
if(active == ACTIVE_SETUPFIELDS)
var/fields = 0
diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm
index 1c69dbecb7ea0..af6221d89219d 100644
--- a/code/game/machinery/spaceheater.dm
+++ b/code/game/machinery/spaceheater.dm
@@ -2,7 +2,7 @@
#define HEATER_MODE_HEAT "heat"
#define HEATER_MODE_COOL "cool"
#define HEATER_MODE_AUTO "auto"
-#define BASE_HEATING_ENERGY (STANDARD_CELL_RATE * 4)
+#define BASE_HEATING_ENERGY (40 KILO JOULES)
/obj/machinery/space_heater
anchored = FALSE
@@ -32,7 +32,7 @@
///How much heat/cold we can deliver
var/heating_energy = BASE_HEATING_ENERGY
///How efficiently we can deliver that heat/cold (higher indicates less cell consumption)
- var/efficiency = 200
+ var/efficiency = 20 MEGA JOULES / STANDARD_CELL_CHARGE
///The amount of degrees above and below the target temperature for us to change mode to heater or cooler
var/temperature_tolerance = 1
///What's the middle point of our settable temperature (30 °C)
@@ -176,7 +176,7 @@
for(var/datum/stock_part/capacitor/capacitor in component_parts)
cap += capacitor.tier
- heating_energy = laser * BASE_HEATING_ENERGY
+ heating_energy = laser * initial(heating_energy)
settable_temperature_range = cap * initial(settable_temperature_range)
efficiency = (cap + 1) * initial(efficiency) * 0.5
@@ -295,7 +295,14 @@
on = !on
mode = HEATER_MODE_STANDBY
if(!isnull(user))
- balloon_alert(user, "turned [on ? "on" : "off"]")
+ if(QDELETED(cell))
+ balloon_alert(user, "no cell!")
+ else if(!cell.charge())
+ balloon_alert(user, "no charge!")
+ else if(!is_operational)
+ balloon_alert(user, "not operational!")
+ else
+ balloon_alert(user, "turned [on ? "on" : "off"]")
update_appearance()
if(on)
SSair.start_processing_machine(src)
@@ -310,11 +317,18 @@
//We inherit the cell from the heater prior
cell = null
interaction_flags_click = FORBID_TELEKINESIS_REACH
+ display_panel = FALSE
+ settable_temperature_range = 50
///The beaker within the heater
var/obj/item/reagent_containers/beaker = null
- ///How powerful the heating is, upgrades with parts. (ala chem_heater.dm's method, basically the same level of heating, but this is restricted)
- var/chem_heating_power = 1
- display_panel = FALSE
+ /// How quickly it delivers heat to the reagents. In watts per joule of the thermal energy difference of the reagent from the temperature difference of the current and target temperatures.
+ var/beaker_conduction_power = 0.1
+ /// The subsystem we're being processed by.
+ var/datum/controller/subsystem/processing/our_subsystem
+
+/obj/machinery/space_heater/improvised_chem_heater/Initialize(mapload)
+ our_subsystem = locate(subsystem_type) in Master.subsystems
+ . = ..()
/obj/machinery/space_heater/improvised_chem_heater/Destroy()
. = ..()
@@ -322,11 +336,10 @@
/obj/machinery/space_heater/improvised_chem_heater/heating_examine()
. = ..()
-
- var/power_mod = 0.1 * chem_heating_power
- if(set_mode == HEATER_MODE_AUTO)
- power_mod *= 0.5
- . += span_notice("Heating power for beaker: [display_power(heating_energy * power_mod, convert = TRUE)]")
+ // Conducted energy per joule of thermal energy difference in a tick.
+ var/conduction_energy = beaker_conduction_power * (set_mode == HEATER_MODE_AUTO ? 0.5 : 1) * our_subsystem.wait / (1 SECONDS)
+ // This accounts for the timestep inaccuracy.
+ . += span_notice("Reagent conduction power: [conduction_energy < 1 ? display_power(-log(1 - conduction_energy) SECONDS / our_subsystem.wait, convert = FALSE) : "∞W"]/J")
/obj/machinery/space_heater/improvised_chem_heater/toggle_power(user)
. = ..()
@@ -341,10 +354,10 @@
return PROCESS_KILL
if(beaker.reagents.total_volume)
- var/power_mod = 0.1 * chem_heating_power
+ var/conduction_modifier = beaker_conduction_power
switch(set_mode)
if(HEATER_MODE_AUTO)
- power_mod *= 0.5
+ conduction_modifier *= 0.5
if(HEATER_MODE_HEAT)
if(target_temperature < beaker.reagents.chem_temp)
return
@@ -352,7 +365,7 @@
if(target_temperature > beaker.reagents.chem_temp)
return
- var/required_energy = abs(target_temperature - beaker.reagents.chem_temp) * power_mod * seconds_per_tick * beaker.reagents.heat_capacity()
+ var/required_energy = abs(target_temperature - beaker.reagents.chem_temp) * conduction_modifier * seconds_per_tick * beaker.reagents.heat_capacity()
required_energy = min(required_energy, heating_energy, cell.charge * efficiency)
if(required_energy < 1)
return
@@ -468,16 +481,17 @@
for(var/datum/stock_part/capacitor/capacitor in component_parts)
capacitors_rating += capacitor.tier
- heating_energy = lasers_rating * BASE_HEATING_ENERGY
+ heating_energy = lasers_rating * initial(heating_energy)
- settable_temperature_range = capacitors_rating * 50 //-20 - 80 at base
- efficiency = (capacitors_rating + 1) * 10
+ settable_temperature_range = capacitors_rating * initial(settable_temperature_range) //-20 - 80 at base
+ efficiency = (capacitors_rating + 1) * initial(efficiency) * 0.5
target_temperature = clamp(target_temperature,
max(settable_temperature_median - settable_temperature_range, TCMB),
settable_temperature_median + settable_temperature_range)
- chem_heating_power = efficiency / 20
+ // No time integration is used, so we should clamp this to prevent being able to overshoot if there was a subtype with a high initial value.
+ beaker_conduction_power = min((capacitors_rating + 1) * 0.5 * initial(beaker_conduction_power), 1 SECONDS / our_subsystem.wait)
#undef HEATER_MODE_STANDBY
#undef HEATER_MODE_HEAT
diff --git a/code/game/machinery/syndicatebomb.dm b/code/game/machinery/syndicatebomb.dm
index e4f7b0a8338b8..3a7cc849acd30 100644
--- a/code/game/machinery/syndicatebomb.dm
+++ b/code/game/machinery/syndicatebomb.dm
@@ -107,7 +107,6 @@
end_processing()
/obj/machinery/syndicatebomb/Destroy()
- QDEL_NULL(wires)
QDEL_NULL(countdown)
end_processing()
return ..()
diff --git a/code/game/machinery/telecomms/broadcasting.dm b/code/game/machinery/telecomms/broadcasting.dm
index 4c53cc5e4189d..2c31dcbd98955 100644
--- a/code/game/machinery/telecomms/broadcasting.dm
+++ b/code/game/machinery/telecomms/broadcasting.dm
@@ -13,6 +13,10 @@
/// If this list contains `0`, then it will be receivable on every single
/// z-level.
var/list/levels
+ /// Blacklisted spans we don't want being put into comms by anything, ever - a place to put any new spans we want to make without letting them annoy people on comms
+ var/list/blacklisted_spans = list(
+ SPAN_SOAPBOX,
+ )
/datum/signal/subspace/New(data)
src.data = data || list()
@@ -74,7 +78,7 @@
datum/language/language, // the language of the message
message, // the text content of the message
spans, // the list of spans applied to the message
- list/message_mods // the list of modification applied to the message. Whispering, singing, ect
+ list/message_mods, // the list of modification applied to the message. Whispering, singing, ect
)
src.source = source
src.frequency = frequency
@@ -88,7 +92,7 @@
"compression" = rand(COMPRESSION_VOCAL_SIGNAL_MIN, COMPRESSION_VOCAL_SIGNAL_MAX),
"language" = lang_instance.name,
"spans" = spans,
- "mods" = message_mods
+ "mods" = message_mods,
)
levels = SSmapping.get_connected_levels(get_turf(source))
@@ -175,7 +179,7 @@
if(!hearer)
stack_trace("null found in the hearers list returned by the spatial grid. this is bad")
continue
-
+ spans -= blacklisted_spans
hearer.Hear(rendered, virt, language, message, frequency, spans, message_mods, message_range = INFINITY)
// This following recording is intended for research and feedback in the use of department radio channels
diff --git a/code/game/machinery/telecomms/machines/hub.dm b/code/game/machinery/telecomms/machines/hub.dm
index 83d0f6e3209a0..8136aed843514 100644
--- a/code/game/machinery/telecomms/machines/hub.dm
+++ b/code/game/machinery/telecomms/machines/hub.dm
@@ -63,7 +63,6 @@
"s_relay",
"m_relay",
"r_relay",
- "h_relay",
"science",
"medical",
"supply",
diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm
index 21804def7e361..b3aba350c3368 100644
--- a/code/game/machinery/washing_machine.dm
+++ b/code/game/machinery/washing_machine.dm
@@ -63,7 +63,7 @@ GLOBAL_LIST_INIT(dye_registry, list(
DYE_QM = /obj/item/clothing/gloves/color/brown,
DYE_CAPTAIN = /obj/item/clothing/gloves/captain,
DYE_HOP = /obj/item/clothing/gloves/color/grey,
- DYE_HOS = /obj/item/clothing/gloves/color/black,
+ DYE_HOS = /obj/item/clothing/gloves/color/black/security,
DYE_CE = /obj/item/clothing/gloves/chief_engineer,
DYE_RD = /obj/item/clothing/gloves/color/grey,
DYE_CMO = /obj/item/clothing/gloves/latex/nitrile,
diff --git a/code/game/objects/effects/anomalies/anomalies_bioscrambler.dm b/code/game/objects/effects/anomalies/anomalies_bioscrambler.dm
index 2e2039dfaec81..27c02fb9d1806 100644
--- a/code/game/objects/effects/anomalies/anomalies_bioscrambler.dm
+++ b/code/game/objects/effects/anomalies/anomalies_bioscrambler.dm
@@ -24,7 +24,7 @@
if(!COOLDOWN_FINISHED(src, pulse_cooldown))
return
- new /obj/effect/temp_visual/bioscrambler_wave(get_turf(src))
+ new /obj/effect/temp_visual/circle_wave/bioscrambler(get_turf(src))
playsound(src, 'sound/magic/cosmic_energy.ogg', vol = 50, vary = TRUE)
COOLDOWN_START(src, pulse_cooldown, pulse_delay)
for(var/mob/living/carbon/nearby in hearers(range, src))
@@ -81,7 +81,7 @@
return
/// Visual effect spawned when the bioscrambler scrambles your bio
-/obj/effect/temp_visual/bioscrambler_wave
+/obj/effect/temp_visual/circle_wave
icon = 'icons/effects/64x64.dmi'
icon_state = "circle_wave"
pixel_x = -16
@@ -90,7 +90,7 @@
color = COLOR_LIME
var/max_alpha = 255
-/obj/effect/temp_visual/bioscrambler_wave/Initialize(mapload)
+/obj/effect/temp_visual/circle_wave/Initialize(mapload)
transform = matrix().Scale(0.1)
animate(src, transform = matrix().Scale(2), time = duration, flags = ANIMATION_PARALLEL)
animate(src, alpha = max_alpha, time = duration * 0.6, flags = ANIMATION_PARALLEL)
@@ -98,5 +98,9 @@
apply_wibbly_filters(src)
return ..()
-/obj/effect/temp_visual/bioscrambler_wave/light
+/obj/effect/temp_visual/circle_wave/bioscrambler
+ color = COLOR_LIME
+
+/obj/effect/temp_visual/circle_wave/bioscrambler/light
max_alpha = 128
+
diff --git a/code/game/objects/effects/anomalies/anomalies_bluespace.dm b/code/game/objects/effects/anomalies/anomalies_bluespace.dm
index a16f819400252..3364bdaf0c7b2 100644
--- a/code/game/objects/effects/anomalies/anomalies_bluespace.dm
+++ b/code/game/objects/effects/anomalies/anomalies_bluespace.dm
@@ -45,7 +45,7 @@
var/turf/TO = get_turf(chosen) // the turf of origin we're travelling TO
playsound(TO, 'sound/effects/phasein.ogg', 100, TRUE)
- priority_announce("Зафиксирован массивный выброс блюспейс энергии.", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Зафиксирован массивный выброс блюспейс энергии.", "Обнаружена аномалия")
var/list/flashers = list()
for(var/mob/living/carbon/C in viewers(TO, null))
diff --git a/code/game/objects/effects/anomalies/anomalies_dimensional.dm b/code/game/objects/effects/anomalies/anomalies_dimensional.dm
index 23efac3fbfe77..5335535049c8a 100644
--- a/code/game/objects/effects/anomalies/anomalies_dimensional.dm
+++ b/code/game/objects/effects/anomalies/anomalies_dimensional.dm
@@ -76,7 +76,7 @@
var/area/new_area = placer.findValidArea()
var/turf/new_turf = placer.findValidTurf(new_area)
- priority_announce("Пространственная аномалия переместилась. Предполагаемая локация: [new_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Пространственная аномалия переместилась. Предполагаемая локация: [new_area.name].", "Обнаружена аномалия")
src.forceMove(new_turf)
prepare_area()
diff --git a/code/game/objects/effects/anomalies/anomalies_dimensional_themes.dm b/code/game/objects/effects/anomalies/anomalies_dimensional_themes.dm
index 6832b07d12568..a9d2e0bcaa0c4 100644
--- a/code/game/objects/effects/anomalies/anomalies_dimensional_themes.dm
+++ b/code/game/objects/effects/anomalies/anomalies_dimensional_themes.dm
@@ -449,3 +449,23 @@
/obj/structure/table = list(/obj/structure/table/greyscale = 9, /obj/structure/table/abductor = 1),
/obj/structure/toilet = list(/obj/structure/toilet/greyscale = 1),
)
+
+/datum/dimension_theme/bronze
+ name = "Bronze"
+ icon = 'icons/obj/weapons/spear.dmi'
+ icon_state = "ratvarian_spear"
+ material = /datum/material/bronze
+ replace_walls = /turf/closed/wall/mineral/bronze
+ replace_floors = list(/turf/open/floor/bronze = 1, /turf/open/floor/bronze/flat = 1, /turf/open/floor/bronze/filled = 1)
+ replace_objs = list(
+ /obj/structure/girder = list(/obj/structure/girder/bronze = 1),
+ /obj/structure/window/fulltile = list(/obj/structure/window/bronze/fulltile = 1),
+ /obj/structure/window = list(/obj/structure/window/bronze = 1),
+ /obj/structure/statue = list(/obj/structure/statue/bronze/marx = 1), // karl marx was a servant of ratvar
+ /obj/structure/table = list(/obj/structure/table/bronze = 1),
+ /obj/structure/toilet = list(/obj/structure/toilet/greyscale = 1),
+ /obj/structure/chair = list(/obj/structure/chair/bronze = 1),
+ /obj/item/reagent_containers/cup/glass/trophy = list(/obj/item/reagent_containers/cup/glass/trophy/bronze_cup = 1),
+ /obj/machinery/door/airlock = list(/obj/machinery/door/airlock/bronze = 1),
+ )
+ sound = 'sound/magic/clockwork/fellowship_armory.ogg'
diff --git a/code/game/objects/effects/anomalies/anomalies_ectoplasm.dm b/code/game/objects/effects/anomalies/anomalies_ectoplasm.dm
index e8c546ae2e172..3ece580373cf5 100644
--- a/code/game/objects/effects/anomalies/anomalies_ectoplasm.dm
+++ b/code/game/objects/effects/anomalies/anomalies_ectoplasm.dm
@@ -102,7 +102,7 @@
new /obj/structure/ghost_portal(get_turf(src), candidate_list)
- priority_announce("Аномалия достигла критической массы. Обнаружен всплеск эктоплазмы.", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Аномалия достигла критической массы. Обнаружен всплеск эктоплазмы.", "Обнаружена аномалия")
/**
* Manages updating the sprite for the anomaly based on how many orbiters it has.
diff --git a/code/game/objects/effects/anomalies/anomalies_gravity.dm b/code/game/objects/effects/anomalies/anomalies_gravity.dm
index 08becc48c7531..82b55542246c7 100644
--- a/code/game/objects/effects/anomalies/anomalies_gravity.dm
+++ b/code/game/objects/effects/anomalies/anomalies_gravity.dm
@@ -61,7 +61,7 @@
if(target && !target.stat)
O.throw_at(target, 5, 10)
- //anomaly quickly contracts then slowly expands it's ring
+ //anomaly quickly contracts then slowly expands its ring
animate(warp, time = seconds_per_tick*3, transform = matrix().Scale(0.5,0.5))
animate(time = seconds_per_tick*7, transform = matrix())
diff --git a/code/game/objects/effects/decals/cleanable/misc.dm b/code/game/objects/effects/decals/cleanable/misc.dm
index f3fbf0b817caa..f423f3644f0c8 100644
--- a/code/game/objects/effects/decals/cleanable/misc.dm
+++ b/code/game/objects/effects/decals/cleanable/misc.dm
@@ -331,6 +331,9 @@
/obj/effect/decal/cleanable/wrapping/pinata/syndie
icon_state = "syndie_pinata_shreds"
+/obj/effect/decal/cleanable/wrapping/pinata/donk
+ icon_state = "donk_pinata_shreds"
+
/obj/effect/decal/cleanable/garbage
name = "decomposing garbage"
desc = "A split open garbage bag, its stinking content seems to be partially liquified. Yuck!"
diff --git a/code/game/objects/effects/phased_mob.dm b/code/game/objects/effects/phased_mob.dm
index dcd4e39189c87..b1df969b45c92 100644
--- a/code/game/objects/effects/phased_mob.dm
+++ b/code/game/objects/effects/phased_mob.dm
@@ -84,11 +84,15 @@
return
var/area/destination_area = newloc.loc
movedelay = world.time + movespeed
+
+ if(SEND_SIGNAL(src, COMSIG_MOB_PHASED_CHECK, user, newloc) & COMPONENT_BLOCK_PHASED_MOVE)
+ return null
+
if(newloc.turf_flags & NOJAUNT)
to_chat(user, span_warning("Some strange aura is blocking the way."))
return
if(destination_area.area_flags & NOTELEPORT || SSmapping.level_trait(newloc.z, ZTRAIT_NOPHASE))
- to_chat(user, span_danger("Some dull, universal force is blocking the way. It's overwhelmingly oppressive force feels dangerous."))
+ to_chat(user, span_danger("Some dull, universal force is blocking the way. Its overwhelmingly oppressive force feels dangerous."))
return
if (direction == UP || direction == DOWN)
newloc = can_z_move(direction, get_turf(src), newloc, ZMOVE_INCAPACITATED_CHECKS | ZMOVE_FEEDBACK | ZMOVE_ALLOW_ANCHORED, user)
diff --git a/code/game/objects/effects/spawners/random/maintenance.dm b/code/game/objects/effects/spawners/random/maintenance.dm
index 997c3bb1f0cdb..e5bebdef672f1 100644
--- a/code/game/objects/effects/spawners/random/maintenance.dm
+++ b/code/game/objects/effects/spawners/random/maintenance.dm
@@ -9,6 +9,11 @@
/// decals such as ashes will cause NeverShouldHaveComeHere() to fail on such turfs, which creates annoying rng based CI failures
/obj/effect/spawner/random/maintenance/no_decals
+/obj/effect/spawner/random/maintenance/no_decals/can_spawn(loot)
+ if(ispath(loot, /obj/effect/decal))
+ return FALSE
+ return ..()
+
/obj/effect/spawner/random/maintenance/examine(mob/user)
. = ..()
. += span_info("This spawner has an effective loot count of [get_effective_lootcount()].")
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index f18da132af0b6..12adcf15c22f7 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -79,6 +79,8 @@
var/pickup_sound
///Sound uses when dropping the item, or when its thrown.
var/drop_sound
+ ///Do the drop and pickup sounds vary?
+ var/sound_vary = FALSE
///Whether or not we use stealthy audio levels for this item's attack sounds
var/stealthy_audio = FALSE
///Sound which is produced when blocking an attack
@@ -677,7 +679,7 @@
item_flags &= ~IN_INVENTORY
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED, user)
if(!silent)
- playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE)
+ playsound(src, drop_sound, DROP_SOUND_VOLUME, vary = sound_vary, ignore_walls = FALSE)
user?.update_equipment_speed_mods()
/// called just as an item is picked up (loc is not yet changed)
@@ -1266,7 +1268,7 @@
if((item_flags & ABSTRACT) || HAS_TRAIT(src, TRAIT_NODROP))
return
user.dropItemToGround(src, silent = TRUE)
- if(throwforce && HAS_TRAIT(user, TRAIT_PACIFISM))
+ if(throwforce && (HAS_TRAIT(user, TRAIT_PACIFISM)) || HAS_TRAIT(user, TRAIT_NO_THROWING))
to_chat(user, span_notice("You set [src] down gently on the ground."))
return
return src
@@ -1729,7 +1731,7 @@
return FALSE
return TRUE
return FALSE
-
+
/// Fetches embedding data
/obj/item/proc/get_embed()
RETURN_TYPE(/datum/embed_data)
diff --git a/code/game/objects/items/busts_and_figurines.dm b/code/game/objects/items/busts_and_figurines.dm
index afc4a58334e90..53af3228ffd36 100644
--- a/code/game/objects/items/busts_and_figurines.dm
+++ b/code/game/objects/items/busts_and_figurines.dm
@@ -50,16 +50,12 @@
..()
if(!(slot & ITEM_SLOT_HANDS))
return
- var/datum/atom_hud/our_hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- our_hud.show_to(user)
ADD_TRAIT(user, TRAIT_MEDICAL_HUD, type)
/obj/item/statuebust/hippocratic/dropped(mob/living/carbon/human/user)
..()
if(HAS_TRAIT_NOT_FROM(user, TRAIT_MEDICAL_HUD, type))
return
- var/datum/atom_hud/our_hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- our_hud.hide_from(user)
REMOVE_TRAIT(user, TRAIT_MEDICAL_HUD, type)
/obj/item/statuebust/hippocratic/attack_self(mob/user)
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index 5dc826e8fd51e..41731cdf31d8f 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -835,6 +835,11 @@
/obj/item/card/id/proc/get_trim_sechud_icon_state()
return trim?.sechud_icon_state || SECHUD_UNKNOWN
+/obj/item/card/id/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
+ if(iscash(interacting_with))
+ return insert_money(interacting_with, user) ? ITEM_INTERACT_SUCCESS : ITEM_INTERACT_BLOCKING
+ return NONE
+
/obj/item/card/id/away
name = "\proper a perfectly generic identification card"
desc = "A perfectly generic identification card. Looks like it could use some flavor."
@@ -1437,7 +1442,7 @@
theft_target = WEAKREF(interacting_with)
ui_interact(user)
return ITEM_INTERACT_SUCCESS
- return NONE
+ return ..()
/obj/item/card/id/advanced/chameleon/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
// If we're attacking a human, we want it to be covert. We're not ATTACKING them, we're trying
diff --git a/code/game/objects/items/choice_beacon.dm b/code/game/objects/items/choice_beacon.dm
index 75a3f35c80b97..4a6de50990294 100644
--- a/code/game/objects/items/choice_beacon.dm
+++ b/code/game/objects/items/choice_beacon.dm
@@ -64,7 +64,7 @@
/obj/item/choice_beacon/proc/spawn_option(obj/choice_path, mob/living/user)
podspawn(list(
"target" = get_turf(src),
- "style" = STYLE_BLUESPACE,
+ "path" = /obj/structure/closet/supplypod/teleporter, // BANDASTATION EDIT - Original: "style" = /datum/pod_style/advanced,
"spawn" = choice_path,
))
diff --git a/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm
index f4168b7b37747..64f4ee35f6076 100644
--- a/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm
+++ b/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm
@@ -329,7 +329,7 @@
/obj/item/circuitboard/machine/scanner_gate
name = "Scanner Gate"
- greyscale_colors = CIRCUIT_COLOR_ENGINEERING
+ greyscale_colors = CIRCUIT_COLOR_SECURITY
build_path = /obj/machinery/scanner_gate
req_components = list(
/datum/stock_part/scanning_module = 3)
@@ -572,6 +572,11 @@
return
. += span_info("[src] is set to [fridges_name_paths[build_path]]. You can use a screwdriver to reconfigure it.")
+/obj/item/circuitboard/machine/dehydrator
+ name = "Dehydrator"
+ build_path = /obj/machinery/smartfridge/drying
+ req_components = list(/datum/stock_part/matter_bin = 1)
+ needs_anchored = FALSE
/obj/item/circuitboard/machine/space_heater
name = "Space Heater"
@@ -703,6 +708,13 @@
/obj/item/stack/sheet/glass = 1,
/obj/item/vending_refill/donksoft = 1)
+/obj/item/circuitboard/machine/vending/donksnackvendor
+ name = "Donk Co Snack Vendor"
+ build_path = /obj/machinery/vending/donksnack
+ req_components = list(
+ /obj/item/stack/sheet/glass = 1,
+ /obj/item/vending_refill/donksnackvendor = 1)
+
/obj/item/circuitboard/machine/bountypad
name = "Civilian Bounty Pad"
greyscale_colors = CIRCUIT_COLOR_GENERIC
diff --git a/code/game/objects/items/clown_items.dm b/code/game/objects/items/clown_items.dm
index 3d817d24ccf2b..32a81d1f75f9c 100644
--- a/code/game/objects/items/clown_items.dm
+++ b/code/game/objects/items/clown_items.dm
@@ -89,6 +89,13 @@
worn_icon_state = "soapsyndie"
cleanspeed = 0.5 SECONDS //faster than mops so it's useful for traitors who want to clean crime scenes
+/obj/item/soap/drone
+ name = "\improper integrated soap module"
+ inhand_icon_state = "soapnt"
+ worn_icon_state = "soapnt"
+ cleanspeed = 0.5 SECONDS //can be changed if someone isn't happy
+ uses = INFINITY
+
/obj/item/soap/omega
name = "\improper Omega soap"
desc = "The most advanced soap known to mankind. The beginning of the end for germs."
diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm
index 9bc86d0c7f96b..a879571e2b0aa 100644
--- a/code/game/objects/items/crayons.dm
+++ b/code/game/objects/items/crayons.dm
@@ -189,7 +189,7 @@
)
/// List of selectable large options
var/static/list/graffiti_large_h = list(
- "furrypride" = CRAYON_COST_LARGE,
+ //"furrypride" = CRAYON_COST_LARGE, // BANDASTATION REMOVAL
"paint" = CRAYON_COST_LARGE,
"secborg" = CRAYON_COST_LARGE,
"yiffhell" = CRAYON_COST_LARGE,
@@ -860,7 +860,7 @@
if(carbon_target.client)
carbon_target.set_eye_blur_if_lower(6 SECONDS)
carbon_target.adjust_temp_blindness(2 SECONDS)
- if(carbon_target.get_eye_protection() <= 0) // no eye protection? ARGH IT BURNS. Warning: don't add a stun here. It's a roundstart item with some quirks.
+ if(carbon_target.get_eye_protection() <= 0 || carbon_target.is_eyes_covered()) // no eye protection? ARGH IT BURNS. Warning: don't add a stun here. It's a roundstart item with some quirks. added redundancy because gas masks don't give you eye protection
carbon_target.adjust_jitter(1 SECONDS)
carbon_target.adjust_eye_blur(0.5 SECONDS)
flash_color(carbon_target, flash_color=paint_color, flash_time=40)
diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm
index dc68175cafc63..02934d1a03eaa 100644
--- a/code/game/objects/items/defib.dm
+++ b/code/game/objects/items/defib.dm
@@ -147,7 +147,6 @@
if(!cell || !cell_removable)
return FALSE
- cell.update_appearance()
cell.forceMove(get_turf(src))
balloon_alert(user, "removed [cell]")
cell = null
@@ -252,7 +251,7 @@
update_power()
/obj/item/defibrillator/proc/cooldowncheck()
- addtimer(CALLBACK(src, PROC_REF(finish_charging)), cooldown_duration)
+ addtimer(CALLBACK(src, PROC_REF(finish_charging)), cooldown_duration)
/obj/item/defibrillator/proc/finish_charging()
if(cell)
diff --git a/code/game/objects/items/devices/battle_royale.dm b/code/game/objects/items/devices/battle_royale.dm
index ab871520465a5..70ae0a8f85b2d 100644
--- a/code/game/objects/items/devices/battle_royale.dm
+++ b/code/game/objects/items/devices/battle_royale.dm
@@ -295,7 +295,7 @@ GLOBAL_DATUM_INIT(battle_royale_master, /datum/battle_royale_master, new)
if (!isnull(winner))
podspawn(list(
"target" = get_turf(winner),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/item/food/roast_dinner,
))
diff --git a/code/game/objects/items/devices/flashlight.dm b/code/game/objects/items/devices/flashlight.dm
index e684c1b4959e5..968a2f11f4d4c 100644
--- a/code/game/objects/items/devices/flashlight.dm
+++ b/code/game/objects/items/devices/flashlight.dm
@@ -959,14 +959,10 @@
var/dark_light_range = 2.5
///Variable to preserve old lighting behavior in flashlights, to handle darkness.
var/dark_light_power = -3
- var/on = FALSE
/obj/item/flashlight/flashdark/update_brightness()
. = ..()
- if(on)
- set_light(dark_light_range, dark_light_power)
- else
- set_light(0)
+ set_light(dark_light_range, dark_light_power)
//type and subtypes spawned and used to give some eyes lights,
/obj/item/flashlight/eyelight
diff --git a/code/game/objects/items/devices/lightreplacer.dm b/code/game/objects/items/devices/lightreplacer.dm
index 07a1db55a9c98..4039b412ebe78 100644
--- a/code/game/objects/items/devices/lightreplacer.dm
+++ b/code/game/objects/items/devices/lightreplacer.dm
@@ -133,7 +133,7 @@
if(src.uses >= max_uses)
break
- //consume the item only if it's an light tube,bulb or shard
+ //consume the item only if it's a light tube, bulb or shard
loaded = FALSE
if(istype(item_to_check, /obj/item/light))
var/obj/item/light/found_light = item_to_check
diff --git a/code/game/objects/items/devices/megaphone.dm b/code/game/objects/items/devices/megaphone.dm
index 7ae17c5343ad6..718f3ac721979 100644
--- a/code/game/objects/items/devices/megaphone.dm
+++ b/code/game/objects/items/devices/megaphone.dm
@@ -17,26 +17,39 @@
user.say("AAAAAAAAAAAARGHHHHH", forced="megaphone suicide")//he must have died while coding this
return OXYLOSS
-/obj/item/megaphone/equipped(mob/M, slot)
+/obj/item/megaphone/equipped(mob/equipper, slot)
. = ..()
- if ((slot & ITEM_SLOT_HANDS) && !HAS_TRAIT(M, TRAIT_SIGN_LANG))
- RegisterSignal(M, COMSIG_MOB_SAY, PROC_REF(handle_speech))
- else
- UnregisterSignal(M, COMSIG_MOB_SAY)
+ if ((slot & ITEM_SLOT_HANDS))
+ RegisterSignal(equipper, COMSIG_MOB_SAY, PROC_REF(handle_speech))
+ RegisterSignal(equipper, COMSIG_LIVING_TREAT_MESSAGE, PROC_REF(add_tts_filter))
-/obj/item/megaphone/dropped(mob/M)
+/obj/item/megaphone/dropped(mob/dropper)
. = ..()
- UnregisterSignal(M, COMSIG_MOB_SAY)
+ UnregisterSignal(dropper, list(COMSIG_MOB_SAY, COMSIG_LIVING_TREAT_MESSAGE))
+
+/obj/item/megaphone/proc/handle_speech(mob/living/user, list/speech_args)
+ SIGNAL_HANDLER
+ if(HAS_TRAIT(user, TRAIT_SIGN_LANG) || user.get_active_held_item() != src)
+ return
+ if(spamcheck > world.time)
+ to_chat(user, span_warning("\The [src] needs to recharge!"))
+ else
+ playsound(loc, 'sound/items/megaphone.ogg', 100, FALSE, TRUE)
+ speech_args[SPEECH_SPANS] |= voicespan
-/obj/item/megaphone/proc/handle_speech(mob/living/carbon/user, list/speech_args)
+/obj/item/megaphone/proc/add_tts_filter(mob/living/carbon/user, list/message_args)
SIGNAL_HANDLER
- if (user.get_active_held_item() == src)
- if(spamcheck > world.time)
- to_chat(user, span_warning("\The [src] needs to recharge!"))
- else
- playsound(loc, 'sound/items/megaphone.ogg', 100, FALSE, TRUE)
- spamcheck = world.time + 50
- speech_args[SPEECH_SPANS] |= voicespan
+ if(HAS_TRAIT(user, TRAIT_SIGN_LANG) || user.get_active_held_item() != src)
+ return
+ if(spamcheck > world.time)
+ return
+ spamcheck = world.time + 5 SECONDS
+ if(obj_flags & EMAGGED)
+ ///somewhat compressed and ear-grating, crusty and noisy with a bit of echo.
+ message_args[TREAT_TTS_FILTER_ARG] += "acrusher=samples=9:level_out=7,aecho=delays=100:decays=0.4,aemphasis=type=emi,crystalizer=i=6,acontrast=60,rubberband=pitch=0.9"
+ else
+ ///A sharper and louder sound with a bit of echo
+ message_args[TREAT_TTS_FILTER_ARG] += "acrusher=samples=2:level_out=6,aecho=delays=90:decays=0.3,aemphasis=type=cd,acontrast=30,crystalizer=i=5"
/obj/item/megaphone/emag_act(mob/user, obj/item/card/emag/emag_card)
if(obj_flags & EMAGGED)
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index 1f2cd37a5ccef..edf24b0d942d4 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -299,7 +299,7 @@ GLOBAL_LIST_INIT(channel_tokens, list(
/obj/item/radio/headset/headset_cargo/mining
name = "mining radio headset"
- desc = "Headset used by shaft miners."
+ desc = "Headset used by shaft miners. It has a mining network uplink which allows the user to quickly transmit commands to their comrades and amplifies their voice in low-pressure environments."
icon_state = "mine_headset"
worn_icon_state = "mine_headset"
// "puts the antenna down" while the headset is off
@@ -307,6 +307,19 @@ GLOBAL_LIST_INIT(channel_tokens, list(
overlay_mic_idle = "headset_up"
keyslot = /obj/item/encryptionkey/headset_mining
+/obj/item/radio/headset/headset_cargo/mining/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/callouts, ITEM_SLOT_EARS, examine_text = span_info("Use ctrl-click to enable or disable callouts."))
+
+/obj/item/radio/headset/headset_cargo/mining/equipped(mob/living/carbon/human/user, slot)
+ . = ..()
+ if(slot & ITEM_SLOT_EARS)
+ ADD_TRAIT(user, TRAIT_SPEECH_BOOSTER, CLOTHING_TRAIT)
+
+/obj/item/radio/headset/headset_cargo/mining/dropped(mob/living/carbon/human/user)
+ . = ..()
+ REMOVE_TRAIT(user, TRAIT_SPEECH_BOOSTER, CLOTHING_TRAIT)
+
/obj/item/radio/headset/headset_srv
name = "service radio headset"
desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean."
diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index 912e1d66b0929..121f0bba965b3 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -122,7 +122,6 @@
/obj/item/radio/Destroy()
remove_radio_all(src) //Just to be sure
- QDEL_NULL(wires)
if(istype(keyslot))
QDEL_NULL(keyslot)
return ..()
@@ -352,6 +351,12 @@
signal.broadcast()
return
+
+ if(isliving(talking_movable))
+ var/mob/living/talking_living = talking_movable
+ if(talking_living.client?.prefs.read_preference(/datum/preference/toggle/radio_noise))
+ SEND_SOUND(talking_living, 'sound/misc/radio_talk.ogg')
+
// All radios make an attempt to use the subspace system first
signal.send_to_receivers()
@@ -397,7 +402,6 @@
// left hands are odd slots
if (idx && (idx % 2) == (message_mods[RADIO_EXTENSION] == MODE_L_HAND))
return
-
talk_into(speaker, raw_message, , spans, language=message_language, message_mods=filtered_mods)
/// Checks if this radio can receive on the given frequency.
@@ -424,6 +428,18 @@
SEND_SIGNAL(src, COMSIG_RADIO_RECEIVE_MESSAGE, data)
flick_overlay_view(overlay_speaker_active, 5 SECONDS)
+ if(!isliving(loc))
+ return
+
+ var/mob/living/holder = loc
+ if(!holder.client?.prefs.read_preference(/datum/preference/toggle/radio_noise))
+ return
+
+ var/list/spans = data["spans"]
+ SEND_SOUND(holder, 'sound/misc/radio_receive.ogg')
+ if(SPAN_COMMAND in spans)
+ SEND_SOUND(holder, 'sound/misc/radio_important.ogg')
+
/obj/item/radio/ui_state(mob/user)
return GLOB.inventory_state
diff --git a/code/game/objects/items/devices/scanners/health_analyzer.dm b/code/game/objects/items/devices/scanners/health_analyzer.dm
index c8c76c583e103..bebafbdab83b7 100644
--- a/code/game/objects/items/devices/scanners/health_analyzer.dm
+++ b/code/game/objects/items/devices/scanners/health_analyzer.dm
@@ -320,7 +320,7 @@
// Hulk and body temperature
var/datum/species/targetspecies = humantarget.dna.species
- var/mutant = humantarget.dna.check_mutation(/datum/mutation/human/hulk)
+ var/mutant = HAS_TRAIT(humantarget, TRAIT_HULK)
render_list += "Species: [targetspecies.name][mutant ? "-derived mutant" : ""]\n"
var/core_temperature_message = "Core temperature: [round(humantarget.coretemperature-T0C, 0.1)] °C ([round(humantarget.coretemperature*1.8-459.67,0.1)] °F)"
diff --git a/code/game/objects/items/devices/spyglasses.dm b/code/game/objects/items/devices/spyglasses.dm
index 8be7666bf96ae..58c18f87427df 100644
--- a/code/game/objects/items/devices/spyglasses.dm
+++ b/code/game/objects/items/devices/spyglasses.dm
@@ -92,7 +92,7 @@
default_raw_text = @{"
Thank you for your purchase of the Nerd Co SpySpeks tm, this paper will be your quick-start guide to violating the privacy of your crewmates in three easy steps!
Step One: Nerd Co SpySpeks tm upon your face.
-Step Two: Place the included "ProfitProtektor tm" camera assembly in a place of your choosing - make sure to make heavy use of it's inconspicous design!
+Step Two: Place the included "ProfitProtektor tm" camera assembly in a place of your choosing - make sure to make heavy use of its inconspicous design!
Step Three: Press the "Activate Remote View" Button on the side of your SpySpeks tm to open a movable camera display in the corner of your vision, it's just that easy!
TROUBLESHOOTING
My SpySpeks tm Make a shrill beep while attempting to use!
diff --git a/code/game/objects/items/dualsaber.dm b/code/game/objects/items/dualsaber.dm
index 8f838c0c0412f..86b99e8c47e4e 100644
--- a/code/game/objects/items/dualsaber.dm
+++ b/code/game/objects/items/dualsaber.dm
@@ -56,10 +56,9 @@
/// Triggered on wield of two handed item
/// Specific hulk checks due to reflection chance for balance issues and switches hitsounds.
/obj/item/dualsaber/proc/on_wield(obj/item/source, mob/living/carbon/user)
- if(user?.has_dna())
- if(user.dna.check_mutation(/datum/mutation/human/hulk))
- to_chat(user, span_warning("You lack the grace to wield this!"))
- return COMPONENT_TWOHANDED_BLOCK_WIELD
+ if(user && HAS_TRAIT(user, TRAIT_HULK))
+ to_chat(user, span_warning("You lack the grace to wield this!"))
+ return COMPONENT_TWOHANDED_BLOCK_WIELD
update_weight_class(w_class_on)
hitsound = 'sound/weapons/blade1.ogg'
START_PROCESSING(SSobj, src)
@@ -123,12 +122,11 @@
. = ..()
/obj/item/dualsaber/attack(mob/target, mob/living/carbon/human/user)
- if(user.has_dna())
- if(user.dna.check_mutation(/datum/mutation/human/hulk))
- to_chat(user, span_warning("You grip the blade too hard and accidentally drop it!"))
- if(HAS_TRAIT(src, TRAIT_WIELDED))
- user.dropItemToGround(src, force=TRUE)
- return
+ if(HAS_TRAIT(user, TRAIT_HULK))
+ to_chat(user, span_warning("You grip the blade too hard and accidentally drop it!"))
+ if(HAS_TRAIT(src, TRAIT_WIELDED))
+ user.dropItemToGround(src, force=TRUE)
+ return
..()
if(!HAS_TRAIT(src, TRAIT_WIELDED))
return
diff --git a/code/game/objects/items/fireaxe.dm b/code/game/objects/items/fireaxe.dm
index 38e4c840694f5..8a8f26b2c8995 100644
--- a/code/game/objects/items/fireaxe.dm
+++ b/code/game/objects/items/fireaxe.dm
@@ -77,7 +77,7 @@
icon_state = "metalh2_axe0"
base_icon_state = "metalh2_axe"
name = "metallic hydrogen axe"
- desc = "A lightweight crowbar with an extreme sharp fire axe head attached. It trades it's hefty as a weapon by making it easier to carry around when holstered to suits without having to sacrifice your backpack."
+ desc = "A lightweight crowbar with an extreme sharp fire axe head attached. It trades its heft as a weapon by making it easier to carry around when holstered to suits without having to sacrifice your backpack."
force_unwielded = 5
force_wielded = 15
demolition_mod = 2
diff --git a/code/game/objects/items/food/bait.dm b/code/game/objects/items/food/bait.dm
index 047a8a7cd58ce..41b50c181f287 100644
--- a/code/game/objects/items/food/bait.dm
+++ b/code/game/objects/items/food/bait.dm
@@ -66,3 +66,9 @@
/obj/item/food/bait/doughball/synthetic/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_OMNI_BAIT, INNATE_TRAIT)
+
+/obj/item/food/bait/doughball/syntethic/unconsumable
+
+/obj/item/food/bait/doughball/synthetic/unconsumable/Initialize(mapload)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_BAIT_UNCONSUMABLE, INNATE_TRAIT)
diff --git a/code/game/objects/items/food/donkpocket.dm b/code/game/objects/items/food/donkpocket.dm
index d4b4636f15c9b..b21149da8d044 100644
--- a/code/game/objects/items/food/donkpocket.dm
+++ b/code/game/objects/items/food/donkpocket.dm
@@ -259,3 +259,105 @@
)
tastes = list("meat" = 2, "dough" = 2, "inner peace" = 1)
foodtypes = GRAIN
+
+/obj/item/food/donkpocket/deluxe
+ name = "\improper Donk-pocket Deluxe"
+ desc = "Donk Co's latest product. Its recipe is a closely guarded secret."
+ icon_state = "donkpocketdeluxe"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/protein = 2,
+ /datum/reagent/consumable/nutriment/vitamin = 1,
+ /datum/reagent/medicine/omnizine = 2,
+ )
+ tastes = list("quality meat" = 2, "dough" = 2, "raw fanciness" = 1)
+ foodtypes = GRAIN | MEAT
+ crafting_complexity = FOOD_COMPLEXITY_4
+
+ warm_type = /obj/item/food/donkpocket/warm/deluxe
+ var/static/list/deluxe_added_reagents = list(
+ /datum/reagent/medicine/omnizine = 8,
+ )
+
+/obj/item/food/donkpocket/deluxe/make_bakeable()
+ AddComponent(/datum/component/bakeable, warm_type, rand(baking_time_short, baking_time_long), TRUE, TRUE, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/deluxe/make_microwaveable()
+ AddElement(/datum/element/microwavable, warm_type, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/warm/deluxe
+ name = "warm Donk-pocket Deluxe"
+ desc = "Donk Co's latest product. It's crispy warm and oh-so perfectly toasted. Damn, that's a good looking Donk."
+ icon_state = "donkpocketdeluxe"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/protein = 2,
+ /datum/reagent/consumable/nutriment/vitamin = 1,
+ /datum/reagent/medicine/omnizine = 10,
+ )
+ tastes = list("quality meat" = 2, "dough" = 2, "fanciness" = 1)
+ foodtypes = GRAIN | MEAT | FRIED
+
+/obj/item/food/donkpocket/deluxe/nocarb
+ name = "/improper Meat-pocket"
+ desc = "The food of choice for the carnivorous traitor."
+ icon_state = "donkpocketdeluxenocarb"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/protein = 3,
+ /datum/reagent/medicine/omnizine = 2,
+ )
+ tastes = list("raw meat" = 2, "more meat" = 2, "no carbs" = 1)
+ foodtypes = MEAT | RAW
+ crafting_complexity = FOOD_COMPLEXITY_4
+
+ warm_type = /obj/item/food/donkpocket/warm/deluxe/nocarb
+
+/obj/item/food/donkpocket/deluxe/meat/make_bakeable()
+ AddComponent(/datum/component/bakeable, warm_type, rand(baking_time_short, baking_time_long), TRUE, TRUE, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/deluxe/meat/make_microwaveable()
+ AddElement(/datum/element/microwavable, warm_type, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/warm/deluxe/nocarb
+ name = "warm Meat-pocket"
+ desc = "The warm food of choice for the carnivorous traitor."
+ icon_state = "donkpocketdeluxenocarb"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/protein = 3,
+ /datum/reagent/medicine/omnizine = 10,
+ )
+ tastes = list("meat" = 2, "more meat" = 2, "no carbs" = 1)
+ foodtypes = MEAT
+
+/obj/item/food/donkpocket/deluxe/vegan
+ name = "/improper Donk-roll"
+ desc = "The classic station snack, now with rice! Certified vegan and cruelty free by the Animal Liberation Front."
+ icon_state = "donkpocketdeluxevegan"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/vitamin = 3,
+ /datum/reagent/medicine/omnizine = 2,
+ )
+ tastes = list("rice patty" = 2, "dough" = 2, "peppery kick" = 1)
+ foodtypes = GRAIN | VEGETABLES
+ crafting_complexity = FOOD_COMPLEXITY_4
+
+/obj/item/food/donkpocket/deluxe/vegan/make_bakeable()
+ AddComponent(/datum/component/bakeable, warm_type, rand(baking_time_short, baking_time_long), TRUE, TRUE, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/deluxe/vegan/make_microwaveable()
+ AddElement(/datum/element/microwavable, warm_type, deluxe_added_reagents)
+
+/obj/item/food/donkpocket/warm/deluxe/vegan
+ name = "warm Donk-roll"
+ desc = "The classic station snack, now with rice! It's been fried to perfection."
+ icon_state = "donkpocketdeluxevegan"
+ food_reagents = list(
+ /datum/reagent/consumable/nutriment = 4,
+ /datum/reagent/consumable/nutriment/vitamin = 3,
+ /datum/reagent/medicine/omnizine = 10,
+ )
+ tastes = list("rice patty" = 2, "fried dough" = 2, "peppery kick" = 1)
+ foodtypes = GRAIN | VEGETABLES
diff --git a/code/game/objects/items/food/meatdish.dm b/code/game/objects/items/food/meatdish.dm
index 537c7688d2dd4..c03470ff416b3 100644
--- a/code/game/objects/items/food/meatdish.dm
+++ b/code/game/objects/items/food/meatdish.dm
@@ -34,6 +34,7 @@
foodtypes = SEAFOOD
eatverbs = list("bite", "chew", "gnaw", "swallow", "chomp")
w_class = WEIGHT_CLASS_SMALL
+ starting_reagent_purity = 1.0
/obj/item/food/fishmeat/carp
name = "carp fillet"
@@ -88,6 +89,7 @@
name = "donkfillet"
desc = "The dreaded donkfish fillet. No sane spaceman would eat this, and it does not get better when cooked."
icon_state = "donkfillet"
+ starting_reagent_purity = 0.3
/obj/item/food/fishmeat/octopus
name = "octopus tentacle"
diff --git a/code/game/objects/items/food/misc.dm b/code/game/objects/items/food/misc.dm
index 31ac87c0ff690..26852066bae28 100644
--- a/code/game/objects/items/food/misc.dm
+++ b/code/game/objects/items/food/misc.dm
@@ -16,6 +16,87 @@
juice_typepath = /datum/reagent/consumable/watermelonjuice
w_class = WEIGHT_CLASS_SMALL
+/obj/item/food/watermelonmush
+ name = "watermelon mush"
+ desc = "A plop of watery goodness."
+ icon = 'icons/obj/service/hydroponics/harvest.dmi'
+ icon_state = "watermelonpulp"
+ food_reagents = list(
+ /datum/reagent/water = 2,
+ /datum/reagent/consumable/nutriment/vitamin = 0.1,
+ /datum/reagent/consumable/nutriment = 0.5,
+ )
+ tastes = list("watermelon" = 1)
+ foodtypes = FRUIT
+ food_flags = FOOD_FINGER_FOOD
+ juice_typepath = /datum/reagent/consumable/watermelonjuice
+ w_class = WEIGHT_CLASS_SMALL
+
+/obj/item/food/holymelonslice
+ name = "holymelon slice"
+ desc = "A slice of holy goodness."
+ icon = 'icons/obj/service/hydroponics/harvest.dmi'
+ icon_state = "holymelonslice"
+ food_reagents = list(
+ /datum/reagent/water/holywater = 0.5,
+ /datum/reagent/consumable/nutriment/vitamin = 0.2,
+ /datum/reagent/consumable/nutriment = 1,
+ )
+ tastes = list("holymelon" = 1)
+ foodtypes = FRUIT
+ food_flags = FOOD_FINGER_FOOD
+ juice_typepath = /datum/reagent/water/holywater
+ w_class = WEIGHT_CLASS_SMALL
+
+/obj/item/food/holymelonmush
+ name = "holymelon mush"
+ desc = "A plop of holy goodness."
+ icon = 'icons/obj/service/hydroponics/harvest.dmi'
+ icon_state = "holymelonpulp"
+ food_reagents = list(
+ /datum/reagent/water/holywater = 1,
+ /datum/reagent/consumable/nutriment/vitamin = 0.1,
+ /datum/reagent/consumable/nutriment = 0.5,
+ )
+ tastes = list("holymelon" = 1)
+ foodtypes = FRUIT
+ food_flags = FOOD_FINGER_FOOD
+ juice_typepath = /datum/reagent/water/holywater
+ w_class = WEIGHT_CLASS_SMALL
+
+/obj/item/food/barrelmelonslice
+ name = "barrelmelon slice"
+ desc = "A slice of beery goodness."
+ icon = 'icons/obj/service/hydroponics/harvest.dmi'
+ icon_state = "barrelmelonslice"
+ food_reagents = list(
+ /datum/reagent/consumable/ethanol/beer = 1,
+ /datum/reagent/consumable/nutriment/vitamin = 0.2,
+ /datum/reagent/consumable/nutriment = 1,
+ )
+ tastes = list("beer" = 1)
+ foodtypes = FRUIT
+ food_flags = FOOD_FINGER_FOOD
+ juice_typepath = /datum/reagent/consumable/ethanol/beer
+ w_class = WEIGHT_CLASS_SMALL
+
+/obj/item/food/barrelmelonmush
+ name = "barrelmelon mush"
+ desc = "A plop of beery goodness."
+ icon = 'icons/obj/service/hydroponics/harvest.dmi'
+ icon_state = "barrelmelonpulp"
+ food_reagents = list(
+ /datum/reagent/consumable/ethanol/beer = 2,
+ /datum/reagent/consumable/nutriment/vitamin = 0.1,
+ /datum/reagent/consumable/nutriment = 0.5,
+ )
+ tastes = list("beer" = 1)
+ foodtypes = FRUIT
+ food_flags = FOOD_FINGER_FOOD
+ juice_typepath = /datum/reagent/consumable/ethanol/beer
+ w_class = WEIGHT_CLASS_SMALL
+
+
/obj/item/food/appleslice
name = "apple slice"
desc = "The perfect after-school snack."
diff --git a/code/game/objects/items/granters/crafting/advanced_donk_recipes.dm b/code/game/objects/items/granters/crafting/advanced_donk_recipes.dm
new file mode 100644
index 0000000000000..1ba2502f37eec
--- /dev/null
+++ b/code/game/objects/items/granters/crafting/advanced_donk_recipes.dm
@@ -0,0 +1,21 @@
+
+/obj/item/book/granter/crafting_recipe/donk_secret_recipe
+ name = "Donk Co. Secret Recipe"
+ desc = "Documents detailing how to make several Donk Co. branded prototypes."
+ crafting_recipe_types = list(
+ /datum/crafting_recipe/food/donkpocket/deluxe,
+ /datum/crafting_recipe/food/donkpocket/deluxe/nocarb,
+ /datum/crafting_recipe/food/donkpocket/deluxe/vegan,
+ )
+ icon = 'icons/obj/service/bureaucracy.dmi'
+ icon_state = "docs_part"
+ uses = INFINITY
+ remarks = list(
+ "It's written in code...",
+ "Decyphering...",
+ "Studying...",
+ "Got to get the steps in order...",
+ "The six basic food groups...",
+ "The secret formula!",
+ "Three different variants...",
+ )
diff --git a/code/game/objects/items/granters/magic/knock.dm b/code/game/objects/items/granters/magic/knock.dm
index 11bdfeeadbfa2..0e4aaf9ee6c4d 100644
--- a/code/game/objects/items/granters/magic/knock.dm
+++ b/code/game/objects/items/granters/magic/knock.dm
@@ -9,7 +9,7 @@
"Slow down, book. I still haven't finished this page...",
"The book won't stop moving!",
"I think this is hurting the spine of the book...",
- "I can't get to the next page, it's stuck t- I'm good, it just turned to the next page on it's own.",
+ "I can't get to the next page, it's stuck t- I'm good, it just turned to the next page on its own.",
"Yeah, staff of doors does the same thing. Go figure...",
)
diff --git a/code/game/objects/items/grenades/_grenade.dm b/code/game/objects/items/grenades/_grenade.dm
index ec16b4c22fe95..bb9d275fb00b8 100644
--- a/code/game/objects/items/grenades/_grenade.dm
+++ b/code/game/objects/items/grenades/_grenade.dm
@@ -17,6 +17,8 @@
obj_flags = CONDUCTS_ELECTRICITY
slot_flags = ITEM_SLOT_BELT
max_integrity = 40
+ pickup_sound = 'sound/items/grenade_pick_up.ogg'
+ drop_sound = 'sound/items/grenade_drop.ogg'
/// Bitfields which prevent the grenade from detonating if set. Includes ([GRENADE_DUD]|[GRENADE_USED])
var/dud_flags = NONE
///Is this grenade currently armed?
@@ -25,7 +27,7 @@
var/type_cluster = FALSE
///How long it takes for a grenade to explode after being armed
var/det_time = 5 SECONDS
- ///Will this state what it's det_time is when examined?
+ ///Will this state what its det_time is when examined?
var/display_timer = TRUE
///Used in botch_check to determine how a user's clumsiness affects that user's ability to prime a grenade correctly.
var/clumsy_check = GRENADE_CLUMSY_FUMBLE
diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm
index 2c01ad53edee9..cb4f419dbd809 100644
--- a/code/game/objects/items/grenades/chem_grenade.dm
+++ b/code/game/objects/items/grenades/chem_grenade.dm
@@ -35,7 +35,6 @@
set_wires(new /datum/wires/explosive/chem_grenade(src))
/obj/item/grenade/chem_grenade/Destroy(force)
- QDEL_NULL(wires)
QDEL_NULL(landminemode)
QDEL_LIST(beakers)
return ..()
diff --git a/code/game/objects/items/grenades/plastic.dm b/code/game/objects/items/grenades/plastic.dm
index 49f66b06896b8..c9090912cc7e6 100644
--- a/code/game/objects/items/grenades/plastic.dm
+++ b/code/game/objects/items/grenades/plastic.dm
@@ -51,8 +51,6 @@
set_wires(new /datum/wires/explosive/c4(src))
/obj/item/grenade/c4/Destroy()
- qdel(wires)
- set_wires(null)
target = null
return ..()
diff --git a/code/game/objects/items/hand_items.dm b/code/game/objects/items/hand_items.dm
index 371ecee6ff803..8030eed9883a9 100644
--- a/code/game/objects/items/hand_items.dm
+++ b/code/game/objects/items/hand_items.dm
@@ -143,7 +143,7 @@
affix_desc = "on [target.p_their()] sensitive antennae"
affix_desc_target = "on your highly sensitive antennae"
brutal_noogie = TRUE
- if(user.dna?.check_mutation(/datum/mutation/human/hulk))
+ if(HAS_TRAIT(user, TRAIT_HULK))
prefix_desc = "sickeningly brutal"
brutal_noogie = TRUE
@@ -178,7 +178,7 @@
var/damage = rand(1, 5)
if(HAS_TRAIT(target, TRAIT_ANTENNAE))
damage += rand(3,7)
- if(user.dna?.check_mutation(/datum/mutation/human/hulk))
+ if(HAS_TRAIT(user, TRAIT_HULK))
damage += rand(3,7)
if(damage >= 5)
@@ -544,6 +544,10 @@
damage = 0 // love can't actually hurt you
armour_penetration = 100 // but if it could, it would cut through even the thickest plate
+/obj/projectile/kiss/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile)
+
/obj/projectile/kiss/fire(angle, atom/direct_target)
if(firer)
name = "[name] blown by [firer]"
diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm
index c5a68260abade..dfcd6031d8729 100644
--- a/code/game/objects/items/handcuffs.dm
+++ b/code/game/objects/items/handcuffs.dm
@@ -48,6 +48,8 @@
breakouttime = 1 MINUTES
armor_type = /datum/armor/restraints_handcuffs
custom_price = PAYCHECK_COMMAND * 0.35
+ pickup_sound = 'sound/items/handcuffs_pick_up.ogg'
+ drop_sound = 'sound/items/handcuffs_drop.ogg'
///How long it takes to handcuff someone
var/handcuff_time = 4 SECONDS
@@ -55,6 +57,8 @@
var/handcuff_time_mod = 1
///Sound that plays when starting to put handcuffs on someone
var/cuffsound = 'sound/weapons/handcuffs.ogg'
+ ///Sound that plays when restrain is successful
+ var/cuffsuccesssound = 'sound/items/handcuff_finish.ogg'
///If set, handcuffs will be destroyed on application and leave behind whatever this is set to.
var/trashtype = null
/// How strong the cuffs are. Weak cuffs can be broken with wirecutters or boxcutters.
@@ -120,6 +124,7 @@
return
apply_cuffs(victim, user, dispense = iscyborg(user))
+ playsound(loc, cuffsuccesssound, 30, TRUE, -2)
victim.visible_message(
span_notice("[user] handcuffs [victim]."),
diff --git a/code/game/objects/items/holosign_creator.dm b/code/game/objects/items/holosign_creator.dm
index 926131151e92b..049ea8928feff 100644
--- a/code/game/objects/items/holosign_creator.dm
+++ b/code/game/objects/items/holosign_creator.dm
@@ -38,10 +38,11 @@
/obj/item/holosign_creator/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
if(!check_allowed_items(interacting_with, not_inside = TRUE))
return NONE
+
var/turf/target_turf = get_turf(interacting_with)
var/obj/structure/holosign/target_holosign = locate(holosign_type) in target_turf
+
if(target_holosign)
- qdel(target_holosign)
return ITEM_INTERACT_BLOCKING
if(target_turf.is_blocked_turf(TRUE)) //can't put holograms on a tile that has dense stuff
return ITEM_INTERACT_BLOCKING
@@ -51,7 +52,9 @@
if(LAZYLEN(signs) >= max_signs)
balloon_alert(user, "max capacity!")
return ITEM_INTERACT_BLOCKING
+
playsound(src, 'sound/machines/click.ogg', 20, TRUE)
+
if(creation_time)
holocreator_busy = TRUE
if(!do_after(user, creation_time, target = interacting_with))
@@ -62,6 +65,7 @@
return ITEM_INTERACT_BLOCKING
if(target_turf.is_blocked_turf(TRUE)) //don't try to sneak dense stuff on our tile during the wait.
return ITEM_INTERACT_BLOCKING
+
target_holosign = create_holosign(interacting_with, user)
return ITEM_INTERACT_SUCCESS
@@ -105,15 +109,15 @@
/obj/item/holosign_creator/security
name = "security holobarrier projector"
- desc = "A holographic projector that creates holographic security barriers."
+ desc = "A holographic projector that creates holographic security barriers. You can remotely open barriers with it."
icon_state = "signmaker_sec"
holosign_type = /obj/structure/holosign/barrier
- creation_time = 3 SECONDS
+ creation_time = 2 SECONDS
max_signs = 6
/obj/item/holosign_creator/engineering
name = "engineering holobarrier projector"
- desc = "A holographic projector that creates holographic engineering barriers."
+ desc = "A holographic projector that creates holographic engineering barriers. You can remotely open barriers with it."
icon_state = "signmaker_engi"
holosign_type = /obj/structure/holosign/barrier/engineering
creation_time = 1 SECONDS
diff --git a/code/game/objects/items/implants/implant_explosive.dm b/code/game/objects/items/implants/implant_explosive.dm
index 687b8db014e04..b8f55b0085529 100644
--- a/code/game/objects/items/implants/implant_explosive.dm
+++ b/code/game/objects/items/implants/implant_explosive.dm
@@ -109,7 +109,7 @@
/**
* Merges two explosive implants together, adding the stats of the latter to the former before qdeling the latter implant.
* kept_implant = the implant that is kept
- * stat_implant = the implant which has it's stats added to kept_implant, before being deleted.
+ * stat_implant = the implant which has its stats added to kept_implant, before being deleted.
*/
/obj/item/implant/explosive/proc/merge_implants(obj/item/implant/explosive/kept_implant, obj/item/implant/explosive/stat_implant)
kept_implant.explosion_devastate += stat_implant.explosion_devastate
diff --git a/code/game/objects/items/inspector.dm b/code/game/objects/items/inspector.dm
index b73917bfba8b6..4aff1f03388ab 100644
--- a/code/game/objects/items/inspector.dm
+++ b/code/game/objects/items/inspector.dm
@@ -8,7 +8,7 @@
*/
/obj/item/inspector
name = "\improper N-spect scanner"
- desc = "Central Command standard issue inspection device. Can perform either wide area scans that central command can use to verify the security of the station, or detailed scans to determine if an item is contraband."
+ desc = "Central Command standard issue inspection device. Can perform either wide area scans that central command can use to verify the security of the station, or detailed scan. Can scan people for contraband on their person or items being contraband."
icon = 'icons/obj/devices/scanner.dmi'
icon_state = "inspector"
worn_icon_state = "salestagger"
@@ -20,6 +20,7 @@
interaction_flags_click = NEED_DEXTERITY
throw_range = 1
throw_speed = 1
+ COOLDOWN_DECLARE(scanning_person) //Cooldown for scanning a carbon
///How long it takes to print on time each mode, ordered NORMAL, FAST, HONK
var/list/time_list = list(5 SECONDS, 1 SECONDS, 0.1 SECONDS)
///Which print time mode we're on.
@@ -91,7 +92,7 @@
if(!cell_cover_open)
. += "Its cell cover is closed. It looks like it could be pried out, but doing so would require an appropriate tool."
return
- . += "It's cell cover is open, exposing the cell slot. It looks like it could be pried in, but doing so would require an appropriate tool."
+ . += "Its cell cover is open, exposing the cell slot. It looks like it could be pried in, but doing so would require an appropriate tool."
if(!cell)
. += "The slot for a cell is empty."
else
@@ -106,18 +107,28 @@
if(!cell || !cell.use(INSPECTOR_ENERGY_USAGE_LOW))
balloon_alert(user, "check cell!")
return ITEM_INTERACT_BLOCKING
- if(!isitem(interacting_with))
- return ITEM_INTERACT_BLOCKING
- var/obj/item/contraband_item = interacting_with
- var/contraband_status = contraband_item.is_contraband()
- if((!contraband_status && scans_correctly) || (contraband_status && !scans_correctly))
+
+ if(iscarbon(interacting_with)) //Prevents insta scanning people
+ if(!COOLDOWN_FINISHED(src, scanning_person))
+ return ITEM_INTERACT_BLOCKING
+
+ visible_message(span_warning("[user] starts scanning [interacting_with] with [src]"))
+ to_chat(interacting_with, span_userdanger("[user] is trying to scan you for contraband!"))
+ balloon_alert_to_viewers("scanning...")
+ playsound(src, 'sound/effects/genetics.ogg', 40, FALSE)
+ COOLDOWN_START(src, scanning_person, 4 SECONDS)
+ if(!do_after(user, 4 SECONDS, interacting_with))
+ return ITEM_INTERACT_BLOCKING
+
+ if(contraband_scan(interacting_with, user))
+ playsound(src, 'sound/machines/uplinkerror.ogg', 40)
+ balloon_alert(user, "contraband detected!")
+ return ITEM_INTERACT_SUCCESS
+ else
playsound(src, 'sound/machines/ping.ogg', 20)
balloon_alert(user, "clear")
return ITEM_INTERACT_SUCCESS
- playsound(src, 'sound/machines/uplinkerror.ogg', 40)
- balloon_alert(user, "contraband detected!")
- return ITEM_INTERACT_SUCCESS
/obj/item/inspector/add_context(atom/source, list/context, obj/item/held_item, mob/user)
var/update_context = FALSE
@@ -145,6 +156,29 @@
return CONTEXTUAL_SCREENTIP_SET
return NONE
+/**
+ * Scans the carbon or item for contraband.
+ *
+ * Arguments:
+ * - scanned - what or who is scanned?
+ * - user - who is performing the scanning?
+ */
+/obj/item/inspector/proc/contraband_scan(scanned, user)
+ if(iscarbon(scanned))
+ var/mob/living/carbon/scanned_carbon = scanned
+ for(var/obj/item/content in scanned_carbon.get_all_contents_skipping_traits(TRAIT_CONTRABAND_BLOCKER))
+ var/contraband_content = content.is_contraband()
+ if((contraband_content && scans_correctly) || (!contraband_content && !scans_correctly))
+ return TRUE
+
+ if(isitem(scanned))
+ var/obj/item/contraband_item = scanned
+ var/contraband_status = contraband_item.is_contraband()
+ if((contraband_status && scans_correctly) || (!contraband_status && !scans_correctly))
+ return TRUE
+
+ return FALSE
+
/**
* Create our report
*
diff --git a/code/game/objects/items/knives.dm b/code/game/objects/items/knives.dm
index 1a16b08eb866b..4e6795c182b24 100644
--- a/code/game/objects/items/knives.dm
+++ b/code/game/objects/items/knives.dm
@@ -166,6 +166,19 @@
force = 15
throwforce = 15
+/obj/item/knife/combat/root
+ name = "cahn'root dagger"
+ icon = 'icons/obj/weapons/stabby.dmi'
+ icon_state = "rootdagger"
+ worn_icon_state = "root_dagger"
+ lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
+ inhand_icon_state = "rootshiv"
+ embed_type = /datum/embed_data/combat_knife/weak
+ desc = "A root dagger, deceptively sharp. Perfect to hide and stab someone with, or make a couple and throw them at enemies."
+ force = 15
+ throwforce = 15
+
/obj/item/knife/combat/bone
name = "bone dagger"
inhand_icon_state = "bone_dagger"
@@ -279,3 +292,18 @@
/obj/item/knife/shiv/carrot/suicide_act(mob/living/carbon/user)
user.visible_message(span_suicide("[user] forcefully drives \the [src] into [user.p_their()] eye! It looks like [user.p_theyre()] trying to commit suicide!"))
return BRUTELOSS
+
+/obj/item/knife/shiv/parsnip
+ name = "parsnip shiv"
+ icon_state = "parsnipshiv"
+ inhand_icon_state = "parsnipshiv"
+ desc = "Truly putting 'snip' in the 'parsnip', and it's not sub-par either!"
+ custom_materials = null
+
+/obj/item/knife/shiv/root
+ name = "cahn'root shiv"
+ icon_state = "rootshiv"
+ inhand_icon_state = "rootshiv"
+ desc = "A root sharpened into a shiv. A root source of someone's stab wounds soon, most likely."
+ custom_materials = null
+
diff --git a/code/game/objects/items/mail.dm b/code/game/objects/items/mail.dm
index 3a2cbf0637afd..e50a93e0a5a52 100644
--- a/code/game/objects/items/mail.dm
+++ b/code/game/objects/items/mail.dm
@@ -1,6 +1,6 @@
/// Mail is tamper-evident and unresealable, postmarked by CentCom for an individual recepient.
/obj/item/mail
- name = "mail"
+ name = "письмо"
gender = NEUTER
desc = "An officially postmarked, tamper-evident parcel regulated by CentCom and made of high-quality materials."
icon = 'icons/obj/service/bureaucracy.dmi'
@@ -45,7 +45,7 @@
var/static/list/department_colors
/obj/item/mail/envelope
- name = "envelope"
+ name = "конверт"
icon_state = "mail_large"
goodie_count = 2
stamp_max = 2
diff --git a/code/game/objects/items/melee/baton.dm b/code/game/objects/items/melee/baton.dm
index 698d72b2b9c55..f1a0688796342 100644
--- a/code/game/objects/items/melee/baton.dm
+++ b/code/game/objects/items/melee/baton.dm
@@ -318,6 +318,8 @@
bare_wound_bonus = 5
clumsy_knockdown_time = 15 SECONDS
active = FALSE
+ pickup_sound = 'sound/items/stun_baton_pick_up.ogg'
+ drop_sound = 'sound/items/stun_baton_drop.ogg'
/// The sound effecte played when our baton is extended.
var/on_sound = 'sound/weapons/batonextend.ogg'
@@ -436,6 +438,8 @@
light_on = FALSE
light_color = LIGHT_COLOR_ORANGE
light_power = 0.5
+ pickup_sound = 'sound/items/stun_baton_pick_up.ogg'
+ drop_sound = 'sound/items/stun_baton_drop.ogg'
var/throw_stun_chance = 35
@@ -504,7 +508,6 @@
/obj/item/melee/baton/security/Exited(atom/movable/mov_content)
. = ..()
if(mov_content == cell)
- cell.update_appearance()
cell = null
active = FALSE
update_appearance()
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index 80b1e66b2e3e9..855484c3066d4 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -164,6 +164,47 @@
user.death(FALSE)
REMOVE_TRAIT(src, TRAIT_NODROP, SABRE_SUICIDE_TRAIT)
+
+/obj/item/melee/parsnip_sabre
+ name = "parsnip sabre"
+ desc = "A weird, yet elegant weapon. Suprisingly sharp for something made from a parsnip."
+ icon = 'icons/obj/weapons/sword.dmi'
+ icon_state = "parsnip_sabre"
+ inhand_icon_state = "parsnip_sabre"
+ lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
+ force = 15
+ throwforce = 10
+ demolition_mod = 0.3
+ w_class = WEIGHT_CLASS_BULKY
+ block_chance = 40
+ armour_penetration = 40
+ sharpness = SHARP_EDGED
+ attack_verb_continuous = list("slashes", "cuts")
+ attack_verb_simple = list("slash", "cut")
+ block_sound = 'sound/weapons/parry.ogg'
+ hitsound = 'sound/weapons/rapierhit.ogg'
+ custom_materials = null
+ wound_bonus = 5
+ bare_wound_bonus = 15
+
+/obj/item/melee/sabre/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/jousting)
+
+/obj/item/melee/parsnip_sabre/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
+ if(attack_type == PROJECTILE_ATTACK || attack_type == LEAP_ATTACK)
+ final_block_chance = 0 //Don't bring a sword to a gunfight, and also you aren't going to really block someone full body tackling you with a sword
+ return ..()
+
+/obj/item/melee/parsnip_sabre/on_exit_storage(datum/storage/container)
+ . = ..()
+ playsound(container.parent, 'sound/items/unsheath.ogg', 25, TRUE)
+
+/obj/item/melee/parsnip_sabre/on_enter_storage(datum/storage/container)
+ . = ..()
+ playsound(container.parent, 'sound/items/sheath.ogg', 25, TRUE)
+
/obj/item/melee/beesword
name = "The Stinger"
desc = "Taken from a giant bee and folded over one thousand times in pure honey. Can sting through anything."
diff --git a/code/game/objects/items/nitrium_crystals.dm b/code/game/objects/items/nitrium_crystals.dm
deleted file mode 100644
index 828f437ade2fd..0000000000000
--- a/code/game/objects/items/nitrium_crystals.dm
+++ /dev/null
@@ -1,18 +0,0 @@
-/obj/item/nitrium_crystal
- desc = "A weird brown crystal, it smokes when broken"
- name = "nitrium crystal"
- icon = 'icons/obj/pipes_n_cables/atmos.dmi'
- icon_state = "nitrium_crystal"
- var/cloud_size = 1
-
-/obj/item/nitrium_crystal/attack_self(mob/user)
- . = ..()
- var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
- var/turf/location = get_turf(src)
- create_reagents(5)
- reagents.add_reagent(/datum/reagent/nitrium_low_metabolization, 3)
- reagents.add_reagent(/datum/reagent/nitrium_high_metabolization, 2)
- smoke.attach(location)
- smoke.set_up(cloud_size, holder = src, location = location, carry = reagents, silent = TRUE)
- smoke.start()
- qdel(src)
diff --git a/code/game/objects/items/pillow.dm b/code/game/objects/items/pillow.dm
index f699dd34b3bfa..b924983a4272f 100644
--- a/code/game/objects/items/pillow.dm
+++ b/code/game/objects/items/pillow.dm
@@ -131,7 +131,7 @@
icon_state = "pillow_[variation]_t"
inhand_icon_state = "pillow_t"
-/// Puts a brick inside the pillow, increasing it's damage
+/// Puts a brick inside the pillow, increasing its damage
/obj/item/pillow/proc/become_bricked()
bricked = TRUE
var/datum/component/two_handed/two_handed = GetComponent(/datum/component/two_handed)
diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm
index 35e4c7ff72e9f..93fd6cb947a5d 100644
--- a/code/game/objects/items/plushes.dm
+++ b/code/game/objects/items/plushes.dm
@@ -793,3 +793,10 @@
inhand_icon_state = "blahaj"
attack_verb_continuous = list("gnaws", "gnashes", "chews")
attack_verb_simple = list("gnaw", "gnash", "chew")
+
+/obj/item/toy/plush/donkpocket
+ name = "donk pocket plushie"
+ desc = "The stuffed companion of choice for the seasoned traitor."
+ icon_state = "donkpocket"
+ attack_verb_continuous = list("donks")
+ attack_verb_simple = list("donk")
diff --git a/code/game/objects/items/puzzle_pieces.dm b/code/game/objects/items/puzzle_pieces.dm
index 7e7076e842c64..335e7b3d5fbd7 100644
--- a/code/game/objects/items/puzzle_pieces.dm
+++ b/code/game/objects/items/puzzle_pieces.dm
@@ -169,7 +169,7 @@
trigger_item = TRUE
specific_item = /obj/structure/holobox
removable_signaller = FALSE //Being a pressure plate subtype, this can also use signals.
- roundstart_signaller_freq = FREQ_HOLOGRID_SOLUTION //Frequency is kept on it's own default channel however.
+ roundstart_signaller_freq = FREQ_HOLOGRID_SOLUTION //Frequency is kept on its own default channel however.
active = TRUE
trigger_delay = 10
protected = TRUE
diff --git a/code/game/objects/items/rcd/RSF.dm b/code/game/objects/items/rcd/RSF.dm
index ef0be22acc476..ee85994143a00 100644
--- a/code/game/objects/items/rcd/RSF.dm
+++ b/code/game/objects/items/rcd/RSF.dm
@@ -30,7 +30,7 @@ RSF
///The cost of the object we are going to dispense
var/dispense_cost = 0
w_class = WEIGHT_CLASS_NORMAL
- ///An associated list of atoms and charge costs. This can contain a separate list, as long as it's associated item is an object
+ ///An associated list of atoms and charge costs. This can contain a separate list, as long as its associated item is an object
///The RSF item list below shows in the player facing ui in this order, this is why it isn't in alphabetical order, but instead sorted by category
var/list/cost_by_item = list(
/obj/item/reagent_containers/cup/glass/drinkingglass = 20,
@@ -47,7 +47,7 @@ RSF
/obj/item/pen = 50,
/obj/item/cigarette = 10,
)
- ///An associated list of fuel and it's value
+ ///An associated list of fuel and its value
var/list/matter_by_item = list(/obj/item/rcd_ammo = 10,)
///A list of surfaces that we are allowed to place things on.
var/list/allowed_surfaces = list(/turf/open/floor, /obj/structure/table)
diff --git a/code/game/objects/items/robot/items/storage.dm b/code/game/objects/items/robot/items/storage.dm
index 2d91128adb68d..3e030a9bd8f23 100644
--- a/code/game/objects/items/robot/items/storage.dm
+++ b/code/game/objects/items/robot/items/storage.dm
@@ -41,6 +41,11 @@
stored.forceMove(get_turf(usr))
return
+/obj/item/borg/apparatus/get_proxy_attacker_for(atom/target, mob/user)
+ if(stored) // Use the stored item if available
+ return stored
+ return ..()
+
/**
* Attack_self will pass for the stored item.
*/
@@ -57,10 +62,6 @@
return CLICK_ACTION_SUCCESS
/obj/item/borg/apparatus/pre_attack(atom/atom, mob/living/user, params)
- if(stored)
- stored.melee_attack_chain(user, atom, params)
- return TRUE
-
if(istype(atom.loc, /mob/living/silicon/robot) || istype(atom.loc, /obj/item/robot_model) || HAS_TRAIT(atom, TRAIT_NODROP))
return ..() // Borgs should not be grabbing their own modules
@@ -132,7 +133,6 @@
else
. += "Nothing."
- . += span_notice(" Right-clicking will splash the beaker on the ground.")
. += span_notice(" Alt-click will drop the currently stored beaker. ")
/obj/item/borg/apparatus/beaker/update_overlays()
@@ -151,15 +151,6 @@
arm.pixel_y = arm.pixel_y - 5
. += arm
-/// Secondary attack spills the content of the beaker.
-/obj/item/borg/apparatus/beaker/pre_attack_secondary(atom/target, mob/living/silicon/robot/user)
- var/obj/item/reagent_containers/stored_beaker = stored
- if(!stored_beaker)
- return ..()
- stored_beaker.SplashReagents(drop_location(user))
- loc.visible_message(span_notice("[user] spills the contents of [stored_beaker] all over the ground."))
- return ..()
-
/obj/item/borg/apparatus/beaker/extra
name = "secondary beaker storage apparatus"
desc = "A supplementary beaker storage apparatus."
diff --git a/code/game/objects/items/robot/robot_parts.dm b/code/game/objects/items/robot/robot_parts.dm
index 25c83d1b9635a..7e954fbcec5cd 100644
--- a/code/game/objects/items/robot/robot_parts.dm
+++ b/code/game/objects/items/robot/robot_parts.dm
@@ -30,7 +30,7 @@
/// If the cyborg starts movement free and not under lockdown
var/locomotion = TRUE
- /// If the cyborg synchronizes it's laws with it's master AI
+ /// If the cyborg synchronizes its laws with its master AI
var/lawsync = TRUE
/// If the cyborg starts with a master AI
var/aisync = TRUE
diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm
index 9a3e45fac4213..e45648b0ef7b2 100644
--- a/code/game/objects/items/robot/robot_upgrades.dm
+++ b/code/game/objects/items/robot/robot_upgrades.dm
@@ -2,10 +2,10 @@
// Contains various borg upgrades.
/obj/item/borg/upgrade
- name = "borg upgrade module."
+ name = "borg upgrade module"
desc = "Protected by FRM."
- icon = 'icons/obj/devices/circuitry_n_data.dmi'
- icon_state = "cyborg_upgrade"
+ icon = 'icons/mob/silicon/robot_items.dmi'
+ icon_state = "module_general"
w_class = WEIGHT_CLASS_SMALL
var/locked = FALSE
var/installed = FALSE
@@ -73,6 +73,7 @@
/obj/item/borg/upgrade/rename
name = "cyborg reclassification board"
desc = "Used to rename a cyborg."
+ icon = 'icons/obj/devices/circuitry_n_data.dmi'
icon_state = "cyborg_upgrade1"
var/heldname = ""
one_use = TRUE
@@ -99,7 +100,7 @@
/obj/item/borg/upgrade/disablercooler
name = "cyborg rapid disabler cooling module"
desc = "Used to cool a mounted disabler, increasing the potential current in it and thus its recharge rate."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_security"
require_model = TRUE
model_type = list(/obj/item/robot_model/security)
model_flags = BORG_MODEL_SECURITY
@@ -134,7 +135,7 @@
/obj/item/borg/upgrade/thrusters
name = "ion thruster upgrade"
desc = "An energy-operated thruster system for cyborgs."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_general"
/obj/item/borg/upgrade/thrusters/action(mob/living/silicon/robot/borg, mob/living/user = usr)
. = ..()
@@ -156,7 +157,7 @@
/obj/item/borg/upgrade/diamond_drill
name = "mining cyborg diamond drill"
desc = "A diamond drill replacement for the mining model's standard drill."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_miner"
require_model = TRUE
model_type = list(/obj/item/robot_model/miner)
model_flags = BORG_MODEL_MINER
@@ -167,7 +168,7 @@
/obj/item/borg/upgrade/soh
name = "mining cyborg satchel of holding"
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_miner"
require_model = TRUE
model_type = list(/obj/item/robot_model/miner)
model_flags = BORG_MODEL_MINER
@@ -178,7 +179,7 @@
/obj/item/borg/upgrade/tboh
name = "janitor cyborg trash bag of holding"
desc = "A trash bag of holding replacement for the janiborg's standard trash bag."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_janitor"
require_model = TRUE
model_type = list(/obj/item/robot_model/janitor)
model_flags = BORG_MODEL_JANITOR
@@ -189,7 +190,7 @@
/obj/item/borg/upgrade/amop
name = "janitor cyborg advanced mop"
desc = "An advanced mop replacement for the janiborg's standard mop."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_janitor"
require_model = TRUE
model_type = list(/obj/item/robot_model/janitor)
model_flags = BORG_MODEL_JANITOR
@@ -200,7 +201,7 @@
/obj/item/borg/upgrade/prt
name = "janitor cyborg plating repair tool"
desc = "A tiny heating device to repair burnt and damaged hull platings with."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_janitor"
require_model = TRUE
model_type = list(/obj/item/robot_model/janitor)
model_flags = BORG_MODEL_JANITOR
@@ -210,7 +211,7 @@
/obj/item/borg/upgrade/syndicate
name = "illegal equipment module"
desc = "Unlocks the hidden, deadlier functions of a cyborg."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_illegal"
require_model = TRUE
/obj/item/borg/upgrade/syndicate/Initialize(mapload)
@@ -239,7 +240,7 @@
/obj/item/borg/upgrade/lavaproof
name = "mining cyborg lavaproof chassis"
desc = "An upgrade kit to apply specialized coolant systems and insulation layers to a mining cyborg's chassis, enabling them to withstand exposure to molten rock and liquid plasma."
- icon_state = "cyborg_ash_tracks"
+ icon_state = "module_miner"
resistance_flags = LAVA_PROOF | FIRE_PROOF | FREEZE_PROOF
require_model = TRUE
model_type = list(/obj/item/robot_model/miner)
@@ -260,7 +261,7 @@
/obj/item/borg/upgrade/selfrepair
name = "self-repair module"
desc = "This module will repair the cyborg over time."
- icon_state = "cyborg_upgrade5"
+ icon_state = "module_general"
require_model = TRUE
var/repair_amount = -1
/// world.time of next repair
@@ -360,7 +361,7 @@
name = "medical cyborg hypospray advanced synthesiser"
desc = "An upgrade to the Medical model cyborg's hypospray, allowing it \
to produce more advanced and complex medical reagents."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical)
model_flags = BORG_MODEL_MEDICAL
@@ -389,7 +390,7 @@
name = "cyborg piercing hypospray"
desc = "An upgrade to a cyborg's hypospray, allowing it to \
pierce armor and thick material."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
/obj/item/borg/upgrade/piercing_hypospray/action(mob/living/silicon/robot/borg, mob/living/user = usr)
. = ..()
@@ -420,7 +421,7 @@
name = "cyborg surgical omni-tool upgrade"
desc = "An upgrade to the Medical model, upgrading the built-in \
surgical omnitool, to be on par with advanced surgical tools"
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical, /obj/item/robot_model/syndicate_medical)
model_flags = BORG_MODEL_MEDICAL
@@ -452,7 +453,7 @@
name = "cyborg engineering omni-tool upgrade"
desc = "An upgrade to the Engineering model, upgrading the built-in \
engineering omnitool, to be on par with advanced engineering tools"
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_engineer"
require_model = TRUE
model_type = list(/obj/item/robot_model/engineering, /obj/item/robot_model/saboteur)
model_flags = BORG_MODEL_ENGINEERING
@@ -479,7 +480,7 @@
name = "medical cyborg defibrillator"
desc = "An upgrade to the Medical model, installing a built-in \
defibrillator, for on the scene revival."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical)
model_flags = BORG_MODEL_MEDICAL
@@ -530,7 +531,7 @@
desc = "An upgrade to the Medical model, installing a processor \
capable of scanning surgery disks and carrying \
out procedures"
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical, /obj/item/robot_model/syndicate_medical)
model_flags = BORG_MODEL_MEDICAL
@@ -540,6 +541,7 @@
/obj/item/borg/upgrade/ai
name = "B.O.R.I.S. module"
desc = "Bluespace Optimized Remote Intelligence Synchronization. An uplink device which takes the place of an MMI in cyborg endoskeletons, creating a robotic shell controlled by an AI."
+ icon = 'icons/obj/devices/circuitry_n_data.dmi'
icon_state = "boris"
/obj/item/borg/upgrade/ai/action(mob/living/silicon/robot/borg, mob/living/user = usr)
@@ -563,7 +565,7 @@
/obj/item/borg/upgrade/expand
name = "borg expander"
desc = "A cyborg resizer, it makes a cyborg huge."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_general"
/obj/item/borg/upgrade/expand/action(mob/living/silicon/robot/borg, mob/living/user = usr)
. = ..()
@@ -590,7 +592,7 @@
borg.set_anchored(FALSE)
REMOVE_TRAIT(borg, TRAIT_NO_TRANSFORM, REF(src))
borg.hasExpanded = TRUE
- borg.update_transform(2)
+ borg.update_transform(1.25) // SS220 BandaStation EDIT - RESIZE UPDATE
/obj/item/borg/upgrade/expand/deactivate(mob/living/silicon/robot/borg, mob/living/user = usr)
. = ..()
@@ -598,13 +600,12 @@
return .
if (borg.hasExpanded)
borg.hasExpanded = FALSE
- borg.update_transform(0.5)
+ borg.update_transform(0.835) // SS220 BandaStation EDIT - RESIZE UPDATE
/obj/item/borg/upgrade/rped
name = "engineering cyborg RPED"
desc = "A rapid part exchange device for the engineering cyborg."
- icon = 'icons/obj/storage/storage.dmi'
- icon_state = "borgrped"
+ icon_state = "module_engineer"
require_model = TRUE
model_type = list(/obj/item/robot_model/engineering, /obj/item/robot_model/saboteur)
model_flags = BORG_MODEL_ENGINEERING
@@ -614,6 +615,7 @@
/obj/item/borg/upgrade/inducer
name = "engineering integrated power inducer"
desc = "An integrated inducer that can charge a device's internal cell from power provided by the cyborg."
+ icon_state = "module_engineer"
require_model = TRUE
model_type = list(/obj/item/robot_model/engineering, /obj/item/robot_model/saboteur)
model_flags = BORG_MODEL_ENGINEERING
@@ -638,8 +640,7 @@
/obj/item/borg/upgrade/pinpointer
name = "medical cyborg crew pinpointer"
desc = "A crew pinpointer module for the medical cyborg. Permits remote access to the crew monitor."
- icon = 'icons/obj/devices/tracker.dmi'
- icon_state = "pinpointer_crew"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical, /obj/item/robot_model/syndicate_medical)
model_flags = BORG_MODEL_MEDICAL
@@ -676,7 +677,7 @@
/obj/item/borg/upgrade/transform
name = "borg model picker (Standard)"
desc = "Allows you to to turn a cyborg into a standard cyborg."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_general"
var/obj/item/robot_model/new_model = null
/obj/item/borg/upgrade/transform/action(mob/living/silicon/robot/borg, mob/living/user = usr)
@@ -687,13 +688,13 @@
/obj/item/borg/upgrade/transform/clown
name = "borg model picker (Clown)"
desc = "Allows you to to turn a cyborg into a clown, honk."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_honk"
new_model = /obj/item/robot_model/clown
/obj/item/borg/upgrade/circuit_app
name = "circuit manipulation apparatus"
desc = "An engineering cyborg upgrade allowing for manipulation of circuit boards."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_engineer"
require_model = TRUE
model_type = list(/obj/item/robot_model/engineering, /obj/item/robot_model/saboteur)
model_flags = BORG_MODEL_ENGINEERING
@@ -703,7 +704,7 @@
/obj/item/borg/upgrade/beaker_app
name = "beaker storage apparatus"
desc = "A supplementary beaker storage apparatus for medical cyborgs."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_medical"
require_model = TRUE
model_type = list(/obj/item/robot_model/medical)
model_flags = BORG_MODEL_MEDICAL
@@ -713,7 +714,7 @@
/obj/item/borg/upgrade/drink_app
name = "glass storage apparatus"
desc = "A supplementary drinking glass storage apparatus for service cyborgs."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
@@ -723,7 +724,7 @@
/obj/item/borg/upgrade/broomer
name = "experimental push broom"
desc = "An experimental push broom used for efficiently pushing refuse."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_janitor"
require_model = TRUE
model_type = list(/obj/item/robot_model/janitor)
model_flags = BORG_MODEL_JANITOR
@@ -733,7 +734,7 @@
/obj/item/borg/upgrade/condiment_synthesizer
name = "Service Cyborg Condiment Synthesiser"
desc = "An upgrade to the service model cyborg, allowing it to produce solid condiments."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
@@ -743,7 +744,7 @@
/obj/item/borg/upgrade/silicon_knife
name = "Service Cyborg Kitchen Toolset"
desc = "An upgrade to the service model cyborg, to help process foods."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
@@ -753,7 +754,7 @@
/obj/item/borg/upgrade/service_apparatus
name = "Service Cyborg Service Apparatus"
desc = "An upgrade to the service model cyborg, to help handle foods and paper."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
@@ -763,7 +764,7 @@
/obj/item/borg/upgrade/rolling_table
name = "Service Cyborg Rolling Table Dock"
desc = "An upgrade to the service model cyborg, to help provide mobile service."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
@@ -773,7 +774,7 @@
/obj/item/borg/upgrade/service_cookbook
name = "Service Cyborg Cookbook"
desc = "An upgrade to the service model cyborg, that lets them create more foods."
- icon_state = "cyborg_upgrade3"
+ icon_state = "module_service"
require_model = TRUE
model_type = list(/obj/item/robot_model/service)
model_flags = BORG_MODEL_SERVICE
diff --git a/code/game/objects/items/sharpener.dm b/code/game/objects/items/sharpener.dm
index a0f41574e4b47..709747efc6663 100644
--- a/code/game/objects/items/sharpener.dm
+++ b/code/game/objects/items/sharpener.dm
@@ -3,7 +3,7 @@
*
* Items used for sharpening stuff
*
-* Whetstones can be used to increase an item's force, throw_force and wound_bonus and it's change it's sharpness to SHARP_EDGED. Whetstones do not work with energy weapons. Two-handed weapons will only get the throw_force bonus. A whetstone can only be used once.
+* Whetstones can be used to increase an item's force, throw_force and wound_bonus and it changes its sharpness to SHARP_EDGED. Whetstones do not work with energy weapons. Two-handed weapons will only get the throw_force bonus. A whetstone can only be used once.
*
*/
/obj/item/sharpener
diff --git a/code/game/objects/items/shields.dm b/code/game/objects/items/shields.dm
index 1553f0e9c8f29..c980fe0dbb359 100644
--- a/code/game/objects/items/shields.dm
+++ b/code/game/objects/items/shields.dm
@@ -99,6 +99,15 @@
max_integrity = 55
w_class = WEIGHT_CLASS_NORMAL
+/obj/item/shield/buckler/moonflower
+ name = "moonflower buckler"
+ desc = "A buckler made from a steel-cap reinforced moonflower."
+ icon_state = "moonflower_buckler"
+ inhand_icon_state = "moonflower_buckler"
+ block_chance = 40
+ max_integrity = 40
+ w_class = WEIGHT_CLASS_NORMAL
+
/obj/item/shield/kite
name = "kite shield"
desc = "Protect your internal organs with this almond shaped shield."
@@ -140,6 +149,8 @@
shield_break_sound = 'sound/effects/glassbr3.ogg'
shield_break_leftover = /obj/item/shard
armor_type = /datum/armor/item_shield/riot
+ pickup_sound = 'sound/items/plastic_shield_pick_up.ogg'
+ drop_sound = 'sound/items/plastic_shield_drop.ogg'
/obj/item/shield/riot/Initialize(mapload)
. = ..()
diff --git a/code/game/objects/items/spear.dm b/code/game/objects/items/spear.dm
index 96fbde554b79e..53e307e31d6e0 100644
--- a/code/game/objects/items/spear.dm
+++ b/code/game/objects/items/spear.dm
@@ -221,7 +221,7 @@
icon_state = "military_spear0"
base_icon_state = "military_spear0"
icon_prefix = "military_spear"
- name = "military Javelin"
+ name = "military javelin"
desc = "A stick with a seemingly blunt spearhead on its end. Looks like it might break bones easily."
attack_verb_continuous = list("attacks", "pokes", "jabs")
attack_verb_simple = list("attack", "poke", "jab")
diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm
index 5a8e1361c28c3..69dbe87cd5cc9 100644
--- a/code/game/objects/items/stacks/rods.dm
+++ b/code/game/objects/items/stacks/rods.dm
@@ -39,6 +39,9 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
cost = HALF_SHEET_MATERIAL_AMOUNT
source = /datum/robot_energy_storage/material/iron
merge_type = /obj/item/stack/rods
+ pickup_sound = 'sound/items/iron_rod_pick_up.ogg'
+ drop_sound = 'sound/items/metal_drop.ogg'
+ sound_vary = TRUE
/datum/embed_data/rods
embed_chance = 50
diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm
index a9d71fa127abb..19e290170f8af 100644
--- a/code/game/objects/items/stacks/sheets/glass.dm
+++ b/code/game/objects/items/stacks/sheets/glass.dm
@@ -32,6 +32,8 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
cost = SHEET_MATERIAL_AMOUNT
source = /datum/robot_energy_storage/material/glass
sniffable = TRUE
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/datum/armor/sheet_glass
fire = 50
@@ -102,6 +104,8 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
material_flags = NONE
tableVariant = /obj/structure/table/glass/plasmaglass
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/obj/item/stack/sheet/plasmaglass/fifty
amount = 50
@@ -160,6 +164,8 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
matter_amount = 6
tableVariant = /obj/structure/table/reinforced/rglass
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/obj/item/stack/sheet/rglass/fifty
amount = 50
@@ -198,6 +204,8 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
gulag_valid = TRUE
matter_amount = 8
tableVariant = /obj/structure/table/reinforced/plasmarglass
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/datum/armor/sheet_plasmarglass
melee = 20
@@ -228,6 +236,8 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/titaniumglass
tableVariant = /obj/structure/table/reinforced/titaniumglass
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/obj/item/stack/sheet/titaniumglass/fifty
amount = 50
@@ -258,6 +268,8 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
resistance_flags = ACID_PROOF
merge_type = /obj/item/stack/sheet/plastitaniumglass
tableVariant = /obj/structure/table/reinforced/plastitaniumglass
+ pickup_sound = 'sound/items/glass_pick_up.ogg'
+ drop_sound = 'sound/items/glass_drop.ogg'
/obj/item/stack/sheet/plastitaniumglass/fifty
amount = 50
diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm
index fbd69dbd20d4b..1f13ec34a764c 100644
--- a/code/game/objects/items/stacks/sheets/leather.dm
+++ b/code/game/objects/items/stacks/sheets/leather.dm
@@ -5,6 +5,8 @@
inhand_icon_state = null
novariants = TRUE
merge_type = /obj/item/stack/sheet/animalhide
+ pickup_sound = 'sound/items/skin_pick_up.ogg'
+ drop_sound = 'sound/items/skin_drop.ogg'
/obj/item/stack/sheet/animalhide/human
name = "human skin"
@@ -191,6 +193,8 @@ GLOBAL_LIST_INIT(carp_recipes, list ( \
icon_state = "sheet-leather"
inhand_icon_state = null
merge_type = /obj/item/stack/sheet/leather
+ pickup_sound = 'sound/items/skin_pick_up.ogg'
+ drop_sound = 'sound/items/skin_drop.ogg'
GLOBAL_LIST_INIT(leather_recipes, list ( \
new/datum/stack_recipe("wallet", /obj/item/storage/wallet, 1, crafting_flags = NONE, category = CAT_CONTAINERS), \
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 0ec790fe74349..425a624984550 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -328,7 +328,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
new/datum/stack_recipe("cat house", /obj/structure/cat_house, 5, time = 5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_STRUCTURE), \
new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 1.5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_FURNITURE), \
new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 1.5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_FURNITURE), \
- new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 1.5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_TOOLS), \
+ new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying/rack, 10, time = 1.5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_TOOLS), \
new/datum/stack_recipe("wooden barrel", /obj/structure/fermenting_barrel, 8, time = 5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_CONTAINERS), \
new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 1 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_FURNITURE), \
new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 1.5 SECONDS, crafting_flags = CRAFT_CHECK_DENSITY | CRAFT_ONE_PER_TURF | CRAFT_ON_SOLID_GROUND, category = CAT_FURNITURE), \
@@ -385,6 +385,8 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
grind_results = list(/datum/reagent/cellulose = 20) //no lignocellulose or lignin reagents yet,
walltype = /turf/closed/wall/mineral/wood
stairs_type = /obj/structure/stairs/wood
+ pickup_sound = 'sound/items/wood_pick_up.ogg'
+ drop_sound = 'sound/items/wood_drop.ogg'
/datum/armor/mineral_wood
fire = 50
@@ -678,6 +680,8 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
merge_type = /obj/item/stack/sheet/cardboard
grind_results = list(/datum/reagent/cellulose = 10)
material_type = /datum/material/cardboard
+ pickup_sound = 'sound/items/cardboard_pick_up.ogg'
+ drop_sound = 'sound/items/cardboard_drop.ogg'
/obj/item/stack/sheet/cardboard/Initialize(mapload, new_amount, merge, list/mat_override, mat_amt)
. = ..()
@@ -853,6 +857,8 @@ GLOBAL_LIST_INIT(plastic_recipes, list(
throwforce = 7
material_type = /datum/material/plastic
merge_type = /obj/item/stack/sheet/plastic
+ pickup_sound = 'sound/items/plastic_pick_up.ogg'
+ drop_sound = 'sound/items/plastic_drop.ogg'
/obj/item/stack/sheet/plastic/fifty
amount = 50
diff --git a/code/game/objects/items/stacks/sheets/sheets.dm b/code/game/objects/items/stacks/sheets/sheets.dm
index 8b81953528ee1..568fd2f49aa29 100644
--- a/code/game/objects/items/stacks/sheets/sheets.dm
+++ b/code/game/objects/items/stacks/sheets/sheets.dm
@@ -13,6 +13,8 @@
attack_verb_simple = list("bash", "batter", "bludgeon", "thrash", "smash")
novariants = FALSE
material_flags = MATERIAL_EFFECTS
+ pickup_sound = 'sound/items/metal_pick_up.ogg'
+ drop_sound = 'sound/items/metal_drop.ogg'
var/sheettype = null //this is used for girders in the creation of walls/false walls
///If true, this is worth points in the gulag labour stacker
var/gulag_valid = FALSE
@@ -22,6 +24,8 @@
var/walltype
/// whether this sheet can be sniffed by the material sniffer
var/sniffable = FALSE
+ /// this makes pickup and drop sounds vary
+ sound_vary = TRUE
/obj/item/stack/sheet/Initialize(mapload, new_amount, merge = TRUE, list/mat_override=null, mat_amt=1)
. = ..()
diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm
index c748ba4c494a1..a6571eeb1e9b3 100644
--- a/code/game/objects/items/stacks/stack.dm
+++ b/code/game/objects/items/stacks/stack.dm
@@ -34,7 +34,7 @@
var/merge_type = null
/// The weight class the stack has at amount > 2/3rds max_amount
var/full_w_class = WEIGHT_CLASS_NORMAL
- /// Determines whether the item should update it's sprites based on amount.
+ /// Determines whether the item should update its sprites based on amount.
var/novariants = TRUE
/// List that tells you how much is in a single unit.
var/list/mats_per_unit
diff --git a/code/game/objects/items/stacks/tape.dm b/code/game/objects/items/stacks/tape.dm
index 0e054ba8d1062..acfc59b64d037 100644
--- a/code/game/objects/items/stacks/tape.dm
+++ b/code/game/objects/items/stacks/tape.dm
@@ -127,12 +127,15 @@
singular_name = "surgical tape"
desc = "Made for patching broken bones back together alongside bone gel, not for playing pranks."
prefix = "surgical"
- conferred_embed = list("embed_chance" = 30, "pain_mult" = 0, "jostle_pain_mult" = 0, "ignore_throwspeed_threshold" = TRUE)
+ conferred_embed = /datum/embed_data/sticky_tape/surgical
splint_factor = 0.5
custom_price = PAYCHECK_CREW
merge_type = /obj/item/stack/sticky_tape/surgical
greyscale_colors = "#70BAE7#BD6A62"
tape_gag = /obj/item/clothing/mask/muzzle/tape/surgical
+/datum/embed_data/sticky_tape/surgical
+ embed_chance = 30
+
/obj/item/stack/sticky_tape/surgical/get_surgery_tool_overlay(tray_extended)
return "tape" + (tray_extended ? "" : "_out")
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index 77ca77e8ba0bf..a88da6537b64e 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -377,7 +377,7 @@
/obj/item/storage/backpack/satchel/flat
name = "smuggler's satchel"
- desc = "A very slim satchel that can easily fit into tight spaces."
+ desc = "A very slim satchel that can easily fit into tight spaces. Its contents cannot be detected by contraband scanners."
icon_state = "satchel-flat"
inhand_icon_state = "satchel-flat"
w_class = WEIGHT_CLASS_NORMAL //Can fit in backpacks itself.
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 1bf97712ec566..bd1f52a832349 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -373,6 +373,9 @@
/obj/item/restraints/handcuffs,
/obj/item/restraints/legcuffs/bola,
))
+ atom_storage.open_sound = 'sound/items/holster.ogg'
+ atom_storage.open_sound_vary = TRUE
+ atom_storage.rustle_sound = FALSE
/obj/item/storage/belt/security/full/PopulateContents()
new /obj/item/reagent_containers/spray/pepper(src)
@@ -855,6 +858,50 @@
new /obj/item/melee/sabre(src)
update_appearance()
+/obj/item/storage/belt/grass_sabre
+ name = "sabre sheath"
+ desc = "An simple grass sheath designed to hold a sabre of... some sort. Actual metal one might be too sharp, though..."
+ icon_state = "grass_sheath"
+ inhand_icon_state = "grass_sheath"
+ worn_icon_state = "grass_sheath"
+ w_class = WEIGHT_CLASS_BULKY
+ interaction_flags_click = parent_type::interaction_flags_click | NEED_DEXTERITY | NEED_HANDS
+
+/obj/item/storage/belt/grass_sabre/Initialize(mapload)
+ . = ..()
+ AddElement(/datum/element/update_icon_updates_onmob)
+
+ atom_storage.max_slots = 1
+ atom_storage.rustle_sound = FALSE
+ atom_storage.max_specific_storage = WEIGHT_CLASS_BULKY
+ atom_storage.set_holdable(/obj/item/melee/parsnip_sabre)
+ atom_storage.click_alt_open = FALSE
+
+/obj/item/storage/belt/grass_sabre/examine(mob/user)
+ . = ..()
+ if(length(contents))
+ . += span_notice("Alt-click it to quickly draw the blade.")
+
+/obj/item/storage/belt/grass_sabre/click_alt(mob/user)
+ if(length(contents))
+ var/obj/item/I = contents[1]
+ user.visible_message(span_notice("[user] takes [I] out of [src]."), span_notice("You take [I] out of [src]."))
+ user.put_in_hands(I)
+ update_appearance()
+ else
+ balloon_alert(user, "it's empty!")
+ return CLICK_ACTION_SUCCESS
+
+/obj/item/storage/belt/grass_sabre/update_icon_state()
+ icon_state = initial(inhand_icon_state)
+ inhand_icon_state = initial(inhand_icon_state)
+ worn_icon_state = initial(worn_icon_state)
+ if(contents.len)
+ icon_state += "-sabre"
+ inhand_icon_state += "-sabre"
+ worn_icon_state += "-sabre"
+ return ..()
+
/obj/item/storage/belt/plant
name = "botanical belt"
desc = "A sturdy leather belt used to hold most hydroponics supplies."
diff --git a/code/game/objects/items/storage/boxes/job_boxes.dm b/code/game/objects/items/storage/boxes/job_boxes.dm
index ea9189cc5f2b0..a8ced4fdad48e 100644
--- a/code/game/objects/items/storage/boxes/job_boxes.dm
+++ b/code/game/objects/items/storage/boxes/job_boxes.dm
@@ -43,7 +43,7 @@
if(HAS_TRAIT(SSstation, STATION_TRAIT_RADIOACTIVE_NEBULA))
new /obj/item/storage/pill_bottle/potassiodide(src)
- if(SSmapping.is_planetary() && LAZYLEN(SSmapping.multiz_levels))
+ if(length(SSmapping.levels_by_trait(ZTRAIT_STATION)) > 1)
new /obj/item/climbing_hook/emergency(src)
/obj/item/storage/box/survival/radio/PopulateContents()
diff --git a/code/game/objects/items/storage/boxes/security_boxes.dm b/code/game/objects/items/storage/boxes/security_boxes.dm
index 459c0ab7ce29e..935ead8f93e95 100644
--- a/code/game/objects/items/storage/boxes/security_boxes.dm
+++ b/code/game/objects/items/storage/boxes/security_boxes.dm
@@ -204,6 +204,16 @@
for(var/i in 1 to 7)
new /obj/item/ammo_casing/shotgun/breacher(src)
+/obj/item/storage/box/large_dart
+ name = "box of XL shotgun darts"
+ name = "A box full of shotgun darts with increased chemical storage capacity."
+ icon_state = "shotdart_box"
+ illustration = null
+
+/obj/item/storage/box/large_dart/PopulateContents()
+ for(var/i in 1 to 7)
+ new /obj/item/ammo_casing/shotgun/dart/large(src)
+
/obj/item/storage/box/emptysandbags
name = "box of empty sandbags"
illustration = "sandbag"
diff --git a/code/game/objects/items/storage/holsters.dm b/code/game/objects/items/storage/holsters.dm
index afb7b0f750b26..f8dee3afdc7f4 100644
--- a/code/game/objects/items/storage/holsters.dm
+++ b/code/game/objects/items/storage/holsters.dm
@@ -33,6 +33,8 @@
/obj/item/gun/energy/laser/captain,
/obj/item/gun/energy/e_gun/hos,
))
+ atom_storage.open_sound = 'sound/items/holster.ogg'
+ atom_storage.open_sound_vary = TRUE
/obj/item/storage/belt/holster/energy
name = "energy shoulder holsters"
diff --git a/code/game/objects/items/storage/lockbox.dm b/code/game/objects/items/storage/lockbox.dm
index a1dbe0e690c71..8fa147252514c 100644
--- a/code/game/objects/items/storage/lockbox.dm
+++ b/code/game/objects/items/storage/lockbox.dm
@@ -199,7 +199,7 @@
req_access = list(ACCESS_QM)
/obj/item/storage/lockbox/medal/cargo/PopulateContents()
- new /obj/item/clothing/accessory/medal/ribbon/cargo(src)
+ new /obj/item/clothing/accessory/medal/ribbon/cargo(src)
/obj/item/storage/lockbox/medal/service
name = "service award box"
@@ -207,7 +207,7 @@
req_access = list(ACCESS_HOP)
/obj/item/storage/lockbox/medal/service/PopulateContents()
- new /obj/item/clothing/accessory/medal/silver/excellence(src)
+ new /obj/item/clothing/accessory/medal/silver/excellence(src)
/obj/item/storage/lockbox/medal/sci
name = "science medal box"
diff --git a/code/game/objects/items/storage/medkit.dm b/code/game/objects/items/storage/medkit.dm
index 944289598d17b..bee7fdd524f3d 100644
--- a/code/game/objects/items/storage/medkit.dm
+++ b/code/game/objects/items/storage/medkit.dm
@@ -18,6 +18,9 @@
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
throw_speed = 3
throw_range = 7
+ drop_sound = 'sound/items/medkit_drop.ogg'
+ pickup_sound = 'sound/items/medkit_pick_up.ogg'
+ sound_vary = TRUE
var/empty = FALSE
/// Defines damage type of the medkit. General ones stay null. Used for medibot healing bonuses
var/damagetype_healed
@@ -79,6 +82,8 @@
/obj/item/storage/medkit/Initialize(mapload)
. = ..()
atom_storage.max_specific_storage = WEIGHT_CLASS_SMALL
+ atom_storage.open_sound = 'sound/items/medkit_open.ogg'
+ atom_storage.open_sound_vary = TRUE
/obj/item/storage/medkit/regular
icon_state = "medkit"
@@ -454,6 +459,8 @@
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
+ pickup_sound = 'sound/items/handling/pill_bottle_pickup.ogg'
+ drop_sound = 'sound/items/handling/pill_bottle_place.ogg'
/obj/item/storage/pill_bottle/Initialize(mapload)
. = ..()
@@ -462,6 +469,8 @@
/obj/item/reagent_containers/pill,
/obj/item/food/bait/natural,
))
+ atom_storage.open_sound = 'sound/items/handling/pill_bottle_open.ogg'
+ atom_storage.open_sound_vary = FALSE
/obj/item/storage/pill_bottle/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm
index 7c5bc74e07550..905f2e40f47a7 100644
--- a/code/game/objects/items/storage/toolbox.dm
+++ b/code/game/objects/items/storage/toolbox.dm
@@ -348,6 +348,11 @@
weapon_to_spawn = /obj/item/gun/ballistic/automatic/c20r
extra_to_spawn = /obj/item/ammo_box/magazine/smgm45
+/obj/item/storage/toolbox/guncase/smartgun
+ name = "adielle smartgun case"
+ weapon_to_spawn = /obj/item/gun/ballistic/automatic/smartgun
+ extra_to_spawn = /obj/item/ammo_box/magazine/smartgun
+
/obj/item/storage/toolbox/guncase/clandestine
name = "clandestine gun case"
weapon_to_spawn = /obj/item/gun/ballistic/automatic/pistol/clandestine
@@ -442,12 +447,6 @@
weapon_to_spawn = /obj/effect/spawner/random/sakhno
extra_to_spawn = /obj/effect/spawner/random/sakhno/ammo
-/obj/item/storage/toolbox/guncase/soviet/plastikov
- name = "ancient surplus gun case"
- desc = "A gun case. Has the symbol of the Third Soviet Union stamped on the side."
- weapon_to_spawn = /obj/item/gun/ballistic/automatic/plastikov
- extra_to_spawn = /obj/item/food/rationpack //sorry comrade, cannot get you more ammo, here, have lunch
-
/obj/item/storage/toolbox/guncase/monkeycase
name = "monkey gun case"
desc = "Everything a monkey needs to truly go ape-shit. There's a paw-shaped hand scanner lock on the front of the case."
diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm
index d3e41b21a986b..eacd0b4b630d0 100644
--- a/code/game/objects/items/storage/uplink_kits.dm
+++ b/code/game/objects/items/storage/uplink_kits.dm
@@ -267,7 +267,7 @@
if(KIT_MR_FREEZE)
new /obj/item/clothing/glasses/cold(src)
- new /obj/item/clothing/gloves/color/black(src)
+ new /obj/item/clothing/gloves/color/black/security/blu(src)
new /obj/item/clothing/mask/chameleon(src)
new /obj/item/clothing/suit/hooded/wintercoat(src)
new /obj/item/clothing/shoes/winterboots(src)
diff --git a/code/game/objects/items/storage/wallets.dm b/code/game/objects/items/storage/wallets.dm
index e485d6997f05f..e8c1fc6d19245 100644
--- a/code/game/objects/items/storage/wallets.dm
+++ b/code/game/objects/items/storage/wallets.dm
@@ -9,6 +9,7 @@
var/obj/item/card/id/front_id = null
var/list/combined_access
var/cached_flat_icon
+ var/overlay_icon_state = "wallet_overlay"
/obj/item/storage/wallet/Initialize(mapload)
. = ..()
@@ -103,7 +104,7 @@
return
. += mutable_appearance(front_id.icon, front_id.icon_state)
. += front_id.overlays
- . += mutable_appearance(icon, "wallet_overlay")
+ . += mutable_appearance(icon, overlay_icon_state)
/obj/item/storage/wallet/proc/get_cached_flat_icon()
if(!cached_flat_icon)
@@ -117,9 +118,9 @@
/obj/item/storage/wallet/proc/update_label()
if(front_id)
- name = "wallet displaying [front_id]"
+ name = "[src::name] displaying [front_id]"
else
- name = "wallet"
+ name = src::name
/obj/item/storage/wallet/examine()
. = ..()
diff --git a/code/game/objects/items/surgery_tray.dm b/code/game/objects/items/surgery_tray.dm
index e156bf8a0a862..4e84bd3ac3559 100644
--- a/code/game/objects/items/surgery_tray.dm
+++ b/code/game/objects/items/surgery_tray.dm
@@ -42,7 +42,7 @@
. = ..()
if(is_portable)
desc = "The wheels and bottom storage of this medical cart have been stowed away, \
- leaving a cumbersome tray in it's place."
+ leaving a cumbersome tray in its place."
else
desc = initial(desc)
diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm
index bdbfa79001ddf..d89794f420917 100644
--- a/code/game/objects/items/tanks/tanks.dm
+++ b/code/game/objects/items/tanks/tanks.dm
@@ -22,6 +22,9 @@
slot_flags = ITEM_SLOT_BACK
worn_icon = 'icons/mob/clothing/back.dmi' //since these can also get thrown into suit storage slots. if something goes on the belt, set this to null.
hitsound = 'sound/weapons/smash.ogg'
+ pickup_sound = 'sound/items/gas_tank_pick_up.ogg'
+ drop_sound = 'sound/items/gas_tank_drop.ogg'
+ sound_vary = TRUE
pressure_resistance = ONE_ATMOSPHERE * 5
force = 5
throwforce = 10
@@ -69,7 +72,7 @@
if (QDELETED(breathing_mob))
breathing_mob = null
return
- // Close open air tank if it got dropped by it's current user.
+ // Close open air tank if it got dropped by its current user.
if (loc != breathing_mob)
breathing_mob.cutoff_internals()
diff --git a/code/game/objects/items/toy_mechs.dm b/code/game/objects/items/toy_mechs.dm
index c50908738fe94..1b3367032c190 100644
--- a/code/game/objects/items/toy_mechs.dm
+++ b/code/game/objects/items/toy_mechs.dm
@@ -606,7 +606,7 @@
/obj/item/toy/mecha/deathripley/super_special_attack(obj/item/toy/mecha/victim)
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 20, TRUE)
- if(victim.combat_health < combat_health) //Instantly kills the other mech if it's health is below our's.
+ if(victim.combat_health < combat_health) //Instantly kills the other mech if its health is below ours.
say("EXECUTE!!")
victim.combat_health = 0
else //Otherwise, just deal one damage.
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 5384a11cf3bbe..0d3e3f60d4abf 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -162,7 +162,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/claymore/carrot
name = "carrot sword"
- desc = "A full-sized carrot sword. Definitely \not\ good for the eyes, not anymore."
+ desc = "A full-sized carrot sword. Definitely not good for the eyes, not anymore."
icon_state = "carrot_sword"
inhand_icon_state = "carrot_sword"
worn_icon_state = "carrot_sword"
@@ -505,6 +505,37 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
user.visible_message(span_suicide("[user] is strangling [user.p_them()]self with [src]'s cord! It looks like [user.p_theyre()] trying to commit suicide!"))
return OXYLOSS
+/obj/item/bambostaff
+ name = "Bamboo Staff"
+ desc = "A long bamboo-made staff with steel-capped ends. It is rumoured that initiates of Spider Clan train with such before getting to learn how to use a katana."
+ force = 10
+ block_chance = 45
+ block_sound = 'sound/weapons/genhit.ogg'
+ slot_flags = ITEM_SLOT_BACK
+ w_class = WEIGHT_CLASS_BULKY
+ hitsound = SFX_SWING_HIT
+ attack_verb_continuous = list("smashes", "slams", "whacks", "thwacks")
+ attack_verb_simple = list("smash", "slam", "whack", "thwack")
+ icon = 'icons/obj/weapons/staff.dmi'
+ icon_state = "bambostaff0"
+ base_icon_state = "bambostaff"
+ inhand_icon_state = "bambostaff0"
+ worn_icon_state = "bambostaff0"
+ lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
+
+/obj/item/bambostaff/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/two_handed, \
+ force_unwielded = 10, \
+ force_wielded = 14, \
+ icon_wielded = "[base_icon_state]1", \
+ )
+
+/obj/item/bambostaff/update_icon_state()
+ icon_state = "[base_icon_state]0"
+ return ..()
+
/obj/item/cane
name = "cane"
desc = "A cane used by a true gentleman. Or a clown."
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index bfdd0f71426c5..f12479c66a444 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -12,7 +12,7 @@
/// Icon to use as a 32x32 preview in crafting menus and such
var/icon_preview
var/icon_state_preview
- /// The vertical pixel offset applied when the object is anchored on a tile with table
+ /// The vertical pixel_z offset applied when the object is anchored on a tile with table
/// Ignored when set to 0 - to avoid shifting directional wall-mounted objects above tables
var/anchored_tabletop_offset = 0
@@ -199,7 +199,7 @@ GLOBAL_LIST_EMPTY(objects_by_id_tag)
/obj/proc/plunger_act(obj/item/plunger/attacking_plunger, mob/living/user, reinforced)
return SEND_SIGNAL(src, COMSIG_PLUNGER_ACT, attacking_plunger, user, reinforced)
-// Should move all contained objects to it's location.
+// Should move all contained objects to its location.
/obj/proc/dump_contents()
SHOULD_CALL_PARENT(FALSE)
CRASH("Unimplemented.")
@@ -278,7 +278,14 @@ GLOBAL_LIST_EMPTY(objects_by_id_tag)
return FALSE
return TRUE
-/// Adjusts the vertical pixel offset when the object is anchored on a tile with table
+/// Adjusts the vertical pixel_z offset when the object is anchored on a tile with table
/obj/proc/check_on_table()
- if(anchored_tabletop_offset != 0 && !istype(src, /obj/structure/table) && locate(/obj/structure/table) in loc)
- pixel_y = anchored ? anchored_tabletop_offset : initial(pixel_y)
+ if(anchored_tabletop_offset == 0)
+ return
+ if(istype(src, /obj/structure/table))
+ return
+
+ if(anchored && locate(/obj/structure/table) in loc)
+ pixel_z = anchored_tabletop_offset
+ else
+ pixel_z = initial(pixel_z)
diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm
index 1783d4b236a63..e1581422d0570 100644
--- a/code/game/objects/structures/beds_chairs/chair.dm
+++ b/code/game/objects/structures/beds_chairs/chair.dm
@@ -264,15 +264,16 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool, 0)
return
/obj/structure/chair/mouse_drop_dragged(atom/over_object, mob/user, src_location, over_location, params)
- if(over_object == user)
- if(!item_chair || has_buckled_mobs())
- return
- user.visible_message(span_notice("[user] grabs \the [src.name]."), span_notice("You grab \the [src.name]."))
- var/obj/item/C = new item_chair(loc)
- C.set_custom_materials(custom_materials)
- TransferComponents(C)
- user.put_in_hands(C)
- qdel(src)
+ if(!isliving(user) || over_object != user)
+ return
+ if(!item_chair || has_buckled_mobs())
+ return
+ user.visible_message(span_notice("[user] grabs \the [src.name]."), span_notice("You grab \the [src.name]."))
+ var/obj/item/C = new item_chair(loc)
+ C.set_custom_materials(custom_materials)
+ TransferComponents(C)
+ user.put_in_hands(C)
+ qdel(src)
/obj/structure/chair/user_buckle_mob(mob/living/M, mob/user, check_loc = TRUE)
return ..()
@@ -282,6 +283,13 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool, 0)
desc = "It has some unsavory stains on it..."
icon_state = "bar"
item_chair = /obj/item/chair/stool/bar
+ can_buckle = TRUE
+
+/obj/structure/chair/stool/bar/post_buckle_mob(mob/living/M)
+ M.pixel_y += 4
+
+/obj/structure/chair/stool/bar/post_unbuckle_mob(mob/living/M)
+ M.pixel_y -= 4
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
diff --git a/code/game/objects/structures/construction_console/construction_console.dm b/code/game/objects/structures/construction_console/construction_console.dm
index d3ae2984e3170..f13dd1d78c64a 100644
--- a/code/game/objects/structures/construction_console/construction_console.dm
+++ b/code/game/objects/structures/construction_console/construction_console.dm
@@ -119,7 +119,7 @@
return ..()
/mob/camera/ai_eye/remote/base_construction/relaymove(mob/living/user, direction)
- //This camera eye is visible, and as such needs to keep it's dir updated
+ //This camera eye is visible, and as such needs to keep its dir updated
dir = direction
return ..()
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index baf239284ac2f..7b64b6569d6cc 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -62,6 +62,7 @@
)
if(paint_jobs)
paint_jobs = crate_paint_jobs
+ AddComponent(/datum/component/soapbox)
/obj/structure/closet/crate/Destroy()
QDEL_NULL(manifest)
diff --git a/code/game/objects/structures/crates_lockers/crates/secure.dm b/code/game/objects/structures/crates_lockers/crates/secure.dm
index 81f7b97a3c159..1a102fdb512fd 100644
--- a/code/game/objects/structures/crates_lockers/crates/secure.dm
+++ b/code/game/objects/structures/crates_lockers/crates/secure.dm
@@ -122,6 +122,28 @@
icon_state = "robo_secure"
base_icon_state = "robo_secure"
+/obj/structure/closet/crate/secure/trashcart
+ desc = "A heavy, metal trashcart with wheels. It has an electronic lock on it."
+ name = "secure trash cart"
+ max_integrity = 250
+ damage_deflection = 10
+ icon_state = "securetrashcart"
+ base_icon_state = "securetrashcart"
+ paint_jobs = null
+ req_access = list(ACCESS_JANITOR)
+
+/obj/structure/closet/crate/secure/trashcart/filled
+
+/obj/structure/closet/crate/secure/trashcart/filled/PopulateContents()
+ . = ..()
+ for(var/i in 1 to rand(8,12))
+ new /obj/effect/spawner/random/trash/deluxe_garbage(src)
+ if(prob(35))
+ new /obj/effect/spawner/random/trash/garbage(src)
+ for(var/i in 1 to rand(4,6))
+ if(prob(30))
+ new /obj/item/storage/bag/trash/filled(src)
+
/obj/structure/closet/crate/secure/owned
name = "private crate"
desc = "A crate cover designed to only open for who purchased its contents."
diff --git a/code/game/objects/structures/curtains.dm b/code/game/objects/structures/curtains.dm
index aead6fafb017c..be4180b5fa177 100644
--- a/code/game/objects/structures/curtains.dm
+++ b/code/game/objects/structures/curtains.dm
@@ -146,7 +146,7 @@
set_opacity(TRUE)
/obj/structure/curtain/cloth/fancy/mechanical/attack_hand(mob/user, list/modifiers)
- return
+ return
/obj/structure/curtain/cloth/fancy/mechanical/start_closed
icon_state = "cur_fancy-closed"
diff --git a/code/game/objects/structures/deployable_turret.dm b/code/game/objects/structures/deployable_turret.dm
index f24df392dedef..2b1a90500ccf8 100644
--- a/code/game/objects/structures/deployable_turret.dm
+++ b/code/game/objects/structures/deployable_turret.dm
@@ -213,7 +213,7 @@
/obj/machinery/deployable_turret/hmg
name = "heavy machine gun turret"
- desc = "A heavy caliber machine gun commonly used by Nanotrasen forces, famed for it's ability to give people on the receiving end more holes than normal."
+ desc = "A heavy caliber machine gun commonly used by Nanotrasen forces, famed for its ability to give people on the receiving end more holes than normal."
icon_state = "hmg"
max_integrity = 250
projectile_type = /obj/projectile/bullet/manned_turret/hmg
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index 3bd3e00cc273b..aa9af66868fdd 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -17,6 +17,8 @@
integrity_failure = 0.4
var/rods_type = /obj/item/stack/rods
var/rods_amount = 2
+ /// Whether or not we're disappearing but dramatically
+ var/dramatically_disappearing = FALSE
/datum/armor/structure_grille
melee = 50
@@ -365,6 +367,31 @@
/obj/structure/grille/get_dumping_location()
return null
+/obj/structure/grille/proc/temporary_shatter(time_to_go = 0 SECONDS, time_to_return = 4 SECONDS)
+ if(dramatically_disappearing)
+ return
+
+ //dissapear in 1 second
+ dramatically_disappearing = TRUE
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, moveToNullspace)), time_to_go) //woosh
+
+ // come back in 1 + 4 seconds
+ addtimer(VARSET_CALLBACK(src, atom_integrity, atom_integrity), time_to_go + time_to_return) //set the health back (icon is updated on move)
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, forceMove), loc), time_to_go + time_to_return) //we back boys
+ addtimer(VARSET_CALLBACK(src, dramatically_disappearing, FALSE), time_to_go + time_to_return) //also set the var back
+
+/// Do some very specific checks to see if we *would* get shocked. Returns TRUE if it's shocked
+/obj/structure/grille/proc/is_shocked()
+ var/turf/turf = get_turf(src)
+ var/obj/structure/cable/cable = turf.get_cable_node()
+ var/list/powernet_info = get_powernet_info_from_source(cable)
+
+ if(!powernet_info)
+ return FALSE
+
+ var/datum/powernet/powernet = powernet_info["powernet"]
+ return !!powernet.get_electrocute_damage()
+
/obj/structure/grille/broken // Pre-broken grilles for map placement
icon_state = "brokengrille"
density = FALSE
diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm
index 1d7fc470afff8..30983c5088d67 100644
--- a/code/game/objects/structures/holosign.dm
+++ b/code/game/objects/structures/holosign.dm
@@ -3,7 +3,7 @@
/obj/structure/holosign
name = "holo sign"
- icon = 'icons/effects/effects.dmi'
+ icon = 'icons/effects/holosigns.dmi'
anchored = TRUE
max_integrity = 1
armor_type = /datum/armor/structure_holosign
@@ -21,10 +21,7 @@
/obj/structure/holosign/Initialize(mapload, source_projector)
. = ..()
- var/turf/our_turf = get_turf(src)
- if(use_vis_overlay)
- alpha = 0
- SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, MUTATE_PLANE(GAME_PLANE, our_turf), dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
+ create_vis_overlay()
if(source_projector)
projector = source_projector
LAZYADD(projector.signs, src)
@@ -41,6 +38,11 @@
return
attack_holosign(user, modifiers)
+/obj/structure/holosign/CanAllowThrough(atom/movable/mover, border_dir)
+ . = ..()
+ if(!. && isprojectile(mover)) // Its short enough to be shot over
+ return TRUE
+
/obj/structure/holosign/proc/attack_holosign(mob/living/user, list/modifiers)
user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
user.changeNext_move(CLICK_CD_MELEE)
@@ -54,38 +56,100 @@
if(BURN)
playsound(loc, 'sound/weapons/egloves.ogg', 80, TRUE)
+/obj/structure/holosign/proc/create_vis_overlay()
+ var/turf/our_turf = get_turf(src)
+ if(use_vis_overlay)
+ alpha = 0
+ SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
+ SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, MUTATE_PLANE(GAME_PLANE, our_turf), dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
+
/obj/structure/holosign/wetsign
name = "wet floor sign"
desc = "The words flicker as if they mean nothing."
- icon = 'icons/effects/effects.dmi'
icon_state = "holosign"
/obj/structure/holosign/barrier
- name = "holobarrier"
- desc = "A short holographic barrier which can only be passed by walking."
+ name = "security holobarrier"
+ desc = "A strong short security holographic barrier used for crowd control and blocking crime scenes. Can only be passed by walking."
icon_state = "holosign_sec"
+ base_icon_state = "holosign_sec"
pass_flags_self = PASSTABLE | PASSGRILLE | PASSGLASS | LETPASSTHROW
density = TRUE
max_integrity = 20
- var/allow_walk = TRUE //can we pass through it on walk intent
+ COOLDOWN_DECLARE(cooldown_open)
+ ///Can we pass through it on walk intent?
+ var/allow_walk = TRUE
+ ///Can it be temporarily opened with the holosign projector?
+ var/openable = TRUE
+ ///Is it opened?
+ var/opened = FALSE
+ ///What is the icon of opened holobarrier?
+ var/pass_icon_state = "holosign_pass"
/obj/structure/holosign/barrier/CanAllowThrough(atom/movable/mover, border_dir)
. = ..()
if(.)
return
+
+ if(opened)
+ return TRUE
+
if(iscarbon(mover))
- var/mob/living/carbon/C = mover
- if(C.stat) // Lets not prevent dragging unconscious/dead people.
+ var/mob/living/carbon/moving_carbon = mover
+ if(moving_carbon.stat) // Lets not prevent dragging unconscious/dead people.
return TRUE
- if(allow_walk && C.move_intent == MOVE_INTENT_WALK)
+ if(allow_walk && moving_carbon.move_intent == MOVE_INTENT_WALK)
return TRUE
+/obj/structure/holosign/barrier/ranged_item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ . = ..()
+ if(tool != projector)
+ return
+ if(openable)
+ open(user)
+
+/obj/structure/holosign/barrier/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ . = ..()
+ if(tool != projector)
+ return
+ qdel(src)
+
+/obj/structure/holosign/barrier/update_icon_state()
+ if(!opened)
+ icon_state = base_icon_state
+ else
+ icon_state = pass_icon_state
+
+ create_vis_overlay()
+ . = ..()
+
+/obj/structure/holosign/barrier/proc/open(user)
+ if(!openable)
+ balloon_alert(user, "unable!")
+ return
+
+ if(!COOLDOWN_FINISHED(src, cooldown_open))
+ balloon_alert(user, "on cooldown!")
+ return
+
+ if(!opened)
+ density = FALSE
+ opened = TRUE
+ playsound(src, 'sound/machines/door_open.ogg', 50, TRUE)
+ else
+ density = TRUE
+ opened = FALSE
+ playsound(src, 'sound/machines/door_close.ogg', 50, TRUE)
+
+ update_icon_state()
+ COOLDOWN_START(src, cooldown_open, 1 SECONDS)
+
/obj/structure/holosign/barrier/wetsign
name = "wet floor holobarrier"
- desc = "When it says walk it means walk."
- icon = 'icons/effects/effects.dmi'
- icon_state = "holosign"
+ desc = "When it says walk it means WALK!"
+ icon_state = "holosign_dense"
max_integrity = 1
+ openable = FALSE
/obj/structure/holosign/barrier/wetsign/CanAllowThrough(atom/movable/mover, border_dir)
. = ..()
@@ -97,7 +161,10 @@
return FALSE
/obj/structure/holosign/barrier/engineering
+ name = "engineering holobarrier"
+ desc = "A short engineering holographic barrier used for designating hazardous zones, slightly blocks radiation. Can only be passed by walking."
icon_state = "holosign_engi"
+ base_icon_state = "holosign_engi"
rad_insulation = RAD_LIGHT_INSULATION
max_integrity = 1
@@ -105,6 +172,7 @@
name = "holofirelock"
desc = "A holographic barrier resembling a firelock. Though it does not prevent solid objects from passing through, gas is kept out."
icon_state = "holo_firelock"
+ openable = FALSE
density = FALSE
anchored = TRUE
can_atmos_pass = ATMOS_PASS_NO
@@ -129,11 +197,13 @@
/obj/structure/holosign/barrier/atmos/sturdy
name = "sturdy holofirelock"
max_integrity = 150
+ openable = FALSE
/obj/structure/holosign/barrier/atmos/tram
name = "tram atmos barrier"
max_integrity = 150
icon_state = "holo_tram"
+ openable = FALSE
/obj/structure/holosign/barrier/atmos/Initialize(mapload)
. = ..()
@@ -166,9 +236,10 @@
name = "\improper PENLITE holobarrier"
desc = "A holobarrier that uses biometrics to detect human viruses. Denies passing to personnel with easily-detected, malicious viruses. Good for quarantines."
icon_state = "holo_medical"
- alpha = 125 //lazy :)
+ base_icon_state = "holo_medical"
max_integrity = 1
- var/buzzcd = 0
+ openable = FALSE
+ COOLDOWN_DECLARE(virus_detected)
/obj/structure/holosign/barrier/medical/CanAllowThrough(atom/movable/mover, border_dir)
. = ..()
@@ -183,12 +254,18 @@
/obj/structure/holosign/barrier/medical/Bumped(atom/movable/AM)
. = ..()
- icon_state = "holo_medical"
- if(ishuman(AM) && !CheckHuman(AM))
- if(buzzcd < world.time)
- playsound(get_turf(src),'sound/machines/buzz-sigh.ogg',65,TRUE,4)
- buzzcd = (world.time + 60)
- icon_state = "holo_medical-deny"
+ icon_state = base_icon_state
+ update_icon_state()
+ if(!ishuman(AM) && CheckHuman(AM))
+ return
+
+ if(!COOLDOWN_FINISHED(src, virus_detected))
+ return
+
+ playsound(get_turf(src),'sound/machines/buzz-sigh.ogg', 65, TRUE, 4)
+ COOLDOWN_START(src, virus_detected, 1 SECONDS)
+ icon_state = "holo_medical-deny"
+ update_icon_state()
/obj/structure/holosign/barrier/medical/proc/CheckHuman(mob/living/carbon/human/sickboi)
var/threat = sickboi.check_virus()
diff --git a/code/game/objects/structures/lattice.dm b/code/game/objects/structures/lattice.dm
index cf6fe65abe274..0d7d23191742c 100644
--- a/code/game/objects/structures/lattice.dm
+++ b/code/game/objects/structures/lattice.dm
@@ -23,6 +23,7 @@
if(length(give_turf_traits))
give_turf_traits = string_list(give_turf_traits)
AddElement(/datum/element/give_turf_traits, give_turf_traits)
+ AddElement(/datum/element/footstep_override, footstep = FOOTSTEP_CATWALK)
/datum/armor/structure_lattice
melee = 50
@@ -98,10 +99,6 @@
obj_flags = CAN_BE_HIT | BLOCK_Z_OUT_DOWN | BLOCK_Z_IN_UP
give_turf_traits = list(TRAIT_TURF_IGNORE_SLOWDOWN, TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED, TRAIT_HYPERSPACE_STOPPED)
-/obj/structure/lattice/catwalk/Initialize(mapload)
- . = ..()
- AddElement(/datum/element/footstep_override, footstep = FOOTSTEP_CATWALK)
-
/obj/structure/lattice/catwalk/deconstruction_hints(mob/user)
return span_notice("The supporting rods look like they could be cut.")
diff --git a/code/game/objects/structures/lavaland/geyser.dm b/code/game/objects/structures/lavaland/geyser.dm
index 7ef40423e0d44..045a703250b0a 100644
--- a/code/game/objects/structures/lavaland/geyser.dm
+++ b/code/game/objects/structures/lavaland/geyser.dm
@@ -45,7 +45,7 @@
///start making those CHHHHHEEEEEEMS. Called whenever chems are removed, it's fine because START_PROCESSING checks if we arent already processing
/obj/structure/geyser/proc/start_chemming()
- START_PROCESSING(SSplumbing, src) //It's main function is to be plumbed, so use SSplumbing
+ START_PROCESSING(SSplumbing, src) //Its main function is to be plumbed, so use SSplumbing
///We're full so stop processing
/obj/structure/geyser/proc/stop_chemming()
diff --git a/code/game/objects/structures/lavaland/ore_vent.dm b/code/game/objects/structures/lavaland/ore_vent.dm
index cb9d203e3f2c7..f9214b989b95c 100644
--- a/code/game/objects/structures/lavaland/ore_vent.dm
+++ b/code/game/objects/structures/lavaland/ore_vent.dm
@@ -39,6 +39,7 @@
MEDIUM_VENT_TYPE = 5,
SMALL_VENT_TYPE = 7,
)
+ var/wave_timer = WAVE_DURATION_SMALL
/// What string do we use to warn the player about the excavation event?
var/excavation_warning = "Are you ready to excavate this ore vent?"
@@ -159,7 +160,7 @@
* This proc is called when the ore vent is initialized, in order to determine what minerals boulders it spawns can contain.
* The materials available are determined by SSore_generation.ore_vent_minerals, which is a list of all minerals that can be contained in ore vents for a given cave generation.
* As a result, minerals use a weighted list as seen by ore_vent_minerals_lavaland, which is then copied to ore_vent_minerals.
- * Once a material is picked from the weighted list, it's removed from ore_vent_minerals, so that it can't be picked again and provided it's own internal weight used when assigning minerals to boulders spawned by this vent.
+ * Once a material is picked from the weighted list, it's removed from ore_vent_minerals, so that it can't be picked again and provided its own internal weight used when assigning minerals to boulders spawned by this vent.
* May also be called after the fact, as seen in SSore_generation's initialize, to add more minerals to an existing vent.
*
* The above applies only when spawning in at mapload, otherwise we pick randomly from ore_vent_minerals_lavaland.
@@ -219,6 +220,9 @@
node.arrive(src)
RegisterSignal(node, COMSIG_QDELETING, PROC_REF(handle_wave_conclusion))
RegisterSignal(node, COMSIG_MOVABLE_MOVED, PROC_REF(handle_wave_conclusion))
+ addtimer(CALLBACK(node, TYPE_PROC_REF(/atom, update_appearance)), wave_timer * 0.25)
+ addtimer(CALLBACK(node, TYPE_PROC_REF(/atom, update_appearance)), wave_timer * 0.5)
+ addtimer(CALLBACK(node, TYPE_PROC_REF(/atom, update_appearance)), wave_timer * 0.75)
particles = new /particles/smoke/ash()
for(var/i in 1 to 5) // Clears the surroundings of the ore vent before starting wave defense.
for(var/turf/closed/mineral/rock in oview(i))
@@ -247,11 +251,6 @@
spawn_distance = 4, \
spawn_distance_exclude = 3, \
)
- var/wave_timer = 60 SECONDS
- if(boulder_size == BOULDER_SIZE_MEDIUM)
- wave_timer = 90 SECONDS
- else if(boulder_size == BOULDER_SIZE_LARGE)
- wave_timer = 150 SECONDS
COOLDOWN_START(src, wave_cooldown, wave_timer)
addtimer(CALLBACK(src, PROC_REF(handle_wave_conclusion)), wave_timer)
icon_state = icon_state_tapped
@@ -290,6 +289,7 @@
icon_state = icon_state_tapped
update_appearance(UPDATE_ICON_STATE)
qdel(GetComponent(/datum/component/gps))
+ UnregisterSignal(node, COMSIG_QDELETING)
else
visible_message(span_danger("\the [src] creaks and groans as the mining attempt fails, and the vent closes back up."))
icon_state = initial(icon_state)
@@ -474,18 +474,22 @@
switch(string_boulder_size)
if(LARGE_VENT_TYPE)
boulder_size = BOULDER_SIZE_LARGE
+ wave_timer = WAVE_DURATION_LARGE
if(mapload)
GLOB.ore_vent_sizes["large"] += 1
if(MEDIUM_VENT_TYPE)
boulder_size = BOULDER_SIZE_MEDIUM
+ wave_timer = WAVE_DURATION_MEDIUM
if(mapload)
GLOB.ore_vent_sizes["medium"] += 1
if(SMALL_VENT_TYPE)
boulder_size = BOULDER_SIZE_SMALL
+ wave_timer = WAVE_DURATION_SMALL
if(mapload)
GLOB.ore_vent_sizes["small"] += 1
else
boulder_size = BOULDER_SIZE_SMALL //Might as well set a default value
+ wave_timer = WAVE_DURATION_SMALL
name = initial(name)
diff --git a/code/game/objects/structures/maintenance.dm b/code/game/objects/structures/maintenance.dm
index ecd6f54d2557a..768bd22d2abe2 100644
--- a/code/game/objects/structures/maintenance.dm
+++ b/code/game/objects/structures/maintenance.dm
@@ -81,7 +81,7 @@ at the cost of risking a vicious bite.**/
if(critter_infested && prob(50) && iscarbon(user))
var/mob/living/carbon/bite_victim = user
var/obj/item/bodypart/affecting = bite_victim.get_bodypart("[(user.active_hand_index % 2 == 0) ? "r" : "l" ]_arm")
- to_chat(user, span_danger("You feel a sharp pain as an unseen creature sinks it's [pick("fangs", "beak", "proboscis")] into your arm!"))
+ to_chat(user, span_danger("You feel a sharp pain as an unseen creature sinks its [pick("fangs", "beak", "proboscis")] into your arm!"))
if(affecting?.receive_damage(30))
bite_victim.update_damage_overlays()
playsound(src,'sound/weapons/bite.ogg', 70, TRUE)
diff --git a/code/game/objects/structures/pinatas.dm b/code/game/objects/structures/pinatas.dm
index 63502f12ad5e2..6483d39b1a26c 100644
--- a/code/game/objects/structures/pinatas.dm
+++ b/code/game/objects/structures/pinatas.dm
@@ -89,3 +89,28 @@
desc = "A papier-mâché corgi that contains various candy and explosives, must be set up before you can smash it."
icon_state = "pinata_syndie"
pinata_type = /obj/structure/pinata/syndie
+
+/obj/structure/pinata/donk
+ name = "donk corgi pinata"
+ desc = "A papier-mâché representation of a corgi that contains all sorts of savory treats."
+ icon_state = "pinata_donk_placed"
+ base_icon_state = "pinata_donk_placed"
+ debris = /obj/effect/decal/cleanable/wrapping/pinata/donk
+ candy_options = list(
+ /obj/item/food/donkpocket/warm,
+ /obj/item/food/donkpocket/warm/pizza,
+ /obj/item/food/donkpocket/warm/honk,
+ /obj/item/food/donkpocket/warm/berry,
+ /obj/item/food/donkpocket/warm,
+ /obj/item/food/tatortot,
+ /obj/item/gun/ballistic/automatic/pistol/toy,
+ /obj/item/hot_potato/harmless/toy,
+ /obj/item/storage/box/donkpockets,
+ /obj/item/toy/plush/donkpocket,
+ )
+
+/obj/item/pinata/donk
+ name = "\improper Donk Co. pinata assembly kit"
+ desc = "A papier-mâché corgi that contains various foodstuff and toys, must be set up before you can smash it."
+ icon_state = "pinata_donk"
+ pinata_type = /obj/structure/pinata/donk
diff --git a/code/game/objects/structures/shower.dm b/code/game/objects/structures/shower.dm
index 350adcb11f1ab..1ae66f2f82f19 100644
--- a/code/game/objects/structures/shower.dm
+++ b/code/game/objects/structures/shower.dm
@@ -4,7 +4,7 @@
#define SHOWER_NORMAL_TEMP 300
#define SHOWER_BOILING "boiling"
#define SHOWER_BOILING_TEMP 400
-/// The volume of it's internal reagents the shower applies to everything it sprays.
+/// The volume of its internal reagents the shower applies to everything it sprays.
#define SHOWER_SPRAY_VOLUME 5
/// How much the volume of the shower's spay reagents are amplified by when it sprays something.
#define SHOWER_EXPOSURE_MULTIPLIER 2 // Showers effectively double exposed reagents
@@ -49,7 +49,7 @@ GLOBAL_LIST_INIT(shower_mode_descriptions, list(
var/reagent_capacity = 200
///How many units the shower refills every second.
var/refill_rate = 0.5
- ///Does the shower have a water recycler to recollect it's water supply?
+ ///Does the shower have a water recycler to recollect its water supply?
var/has_water_reclaimer = TRUE
///Which mode the shower is operating in.
var/mode = SHOWER_MODE_UNTIL_EMPTY
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 546b6ad796827..895660fafa44c 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -228,75 +228,102 @@
if(istype(tool, /obj/item/construction/rcd))
return NONE
+ var/deck_act_value = NONE
if(istype(tool, /obj/item/toy/cards/deck))
- var/obj/item/toy/cards/deck/dealer_deck = tool
- if(HAS_TRAIT(dealer_deck, TRAIT_WIELDED)) // deal a card faceup on the table
- var/obj/item/toy/singlecard/card = dealer_deck.draw(user)
- if(card)
- card.Flip()
- attackby(card, user, list2params(modifiers))
- return ITEM_INTERACT_SUCCESS
+ deck_act_value = deck_act(user, tool, modifiers, TRUE)
+ // Continue to placing if we don't do anything else
+ if(deck_act_value != NONE)
+ return deck_act_value
- return item_interaction(user, tool, modifiers)
+ if(!user.combat_mode)
+ return table_place_act(user, tool, modifiers)
+
+ return NONE
/obj/structure/table/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ . = NONE
if(istype(tool, /obj/item/storage/bag/tray))
- var/obj/item/storage/bag/tray/tray = tool
- if(tray.contents.len > 0) // If the tray isn't empty
- for(var/obj/item/thing in tray.contents)
- AfterPutItemOnTable(thing, user)
- tool.atom_storage.remove_all(drop_location())
- user.visible_message(span_notice("[user] empties [tool] on [src]."))
- return ITEM_INTERACT_SUCCESS
- // If the tray IS empty, continue on (tray will be placed on the table like other items)
+ . = tray_act(user, tool)
+ else if(istype(tool, /obj/item/toy/cards/deck))
+ . = deck_act(user, tool, modifiers, FALSE)
+ else if(istype(tool, /obj/item/riding_offhand))
+ . = riding_offhand_act(user, tool)
- if(istype(tool, /obj/item/toy/cards/deck))
- var/obj/item/toy/cards/deck/dealer_deck = tool
- if(HAS_TRAIT(dealer_deck, TRAIT_WIELDED)) // deal a card facedown on the table
- var/obj/item/toy/singlecard/card = dealer_deck.draw(user)
- if(card)
- attackby(card, user, list2params(modifiers))
- return ITEM_INTERACT_SUCCESS
-
- if(istype(tool, /obj/item/riding_offhand))
- var/obj/item/riding_offhand/riding_item = tool
- var/mob/living/carried_mob = riding_item.rider
- if(carried_mob == user) //Piggyback user.
- return NONE
- if(user.combat_mode)
- user.unbuckle_mob(carried_mob)
- tablelimbsmash(user, carried_mob)
- else
- var/tableplace_delay = 3.5 SECONDS
- var/skills_space = ""
- if(HAS_TRAIT(user, TRAIT_QUICKER_CARRY))
- tableplace_delay = 2 SECONDS
- skills_space = " expertly"
- else if(HAS_TRAIT(user, TRAIT_QUICK_CARRY))
- tableplace_delay = 2.75 SECONDS
- skills_space = " quickly"
-
- var/obj/item/organ/internal/cyberimp/chest/spine/potential_spine = user.get_organ_slot(ORGAN_SLOT_SPINE)
- if(istype(potential_spine))
- tableplace_delay *= potential_spine.athletics_boost_multiplier
-
- carried_mob.visible_message(span_notice("[user] begins to[skills_space] place [carried_mob] onto [src]..."),
- span_userdanger("[user] begins to[skills_space] place [carried_mob] onto [src]..."))
- if(do_after(user, tableplace_delay, target = carried_mob))
- user.unbuckle_mob(carried_mob)
- tableplace(user, carried_mob)
- return ITEM_INTERACT_SUCCESS
+ // Continue to placing if we don't do anything else
+ if(. != NONE)
+ return .
- // Where putting things on tables is handled.
- if(!user.combat_mode && !(tool.item_flags & ABSTRACT) && user.transferItemToLoc(tool, drop_location(), silent = FALSE))
- //Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf)
- tool.pixel_x = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(world.icon_size/2), world.icon_size/2)
- tool.pixel_y = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(world.icon_size/2), world.icon_size/2)
- AfterPutItemOnTable(tool, user)
- return ITEM_INTERACT_SUCCESS
+ if(!user.combat_mode)
+ return table_place_act(user, tool, modifiers)
return NONE
+/obj/structure/table/proc/tray_act(mob/living/user, obj/item/storage/bag/tray/used_tray)
+ if(used_tray.contents.len <= 0)
+ return NONE // If the tray IS empty, continue on (tray will be placed on the table like other items)
+
+ for(var/obj/item/thing in used_tray.contents)
+ AfterPutItemOnTable(thing, user)
+ used_tray.atom_storage.remove_all(drop_location())
+ user.visible_message(span_notice("[user] empties [used_tray] on [src]."))
+ return ITEM_INTERACT_SUCCESS
+
+/obj/structure/table/proc/deck_act(mob/living/user, obj/item/toy/cards/deck/dealer_deck, list/modifiers, flip)
+ if(!HAS_TRAIT(dealer_deck, TRAIT_WIELDED))
+ return NONE
+
+ var/obj/item/toy/singlecard/card = dealer_deck.draw(user)
+ if(isnull(card))
+ return ITEM_INTERACT_BLOCKING
+ if(flip)
+ card.Flip()
+ return table_place_act(user, card, modifiers)
+
+/obj/structure/table/proc/riding_offhand_act(mob/living/user, obj/item/riding_offhand/riding_item)
+ var/mob/living/carried_mob = riding_item.rider
+ if(carried_mob == user) //Piggyback user.
+ return NONE
+
+ if(user.combat_mode)
+ user.unbuckle_mob(carried_mob)
+ tablelimbsmash(user, carried_mob)
+ return ITEM_INTERACT_SUCCESS
+
+ var/tableplace_delay = 3.5 SECONDS
+ var/skills_space = ""
+ if(HAS_TRAIT(user, TRAIT_QUICKER_CARRY))
+ tableplace_delay = 2 SECONDS
+ skills_space = " expertly"
+ else if(HAS_TRAIT(user, TRAIT_QUICK_CARRY))
+ tableplace_delay = 2.75 SECONDS
+ skills_space = " quickly"
+
+ var/obj/item/organ/internal/cyberimp/chest/spine/potential_spine = user.get_organ_slot(ORGAN_SLOT_SPINE)
+ if(istype(potential_spine))
+ tableplace_delay *= potential_spine.athletics_boost_multiplier
+
+ carried_mob.visible_message(span_notice("[user] begins to[skills_space] place [carried_mob] onto [src]..."),
+ span_userdanger("[user] begins to[skills_space] place [carried_mob] onto [src]..."))
+ if(!do_after(user, tableplace_delay, target = carried_mob))
+ return ITEM_INTERACT_BLOCKING
+ user.unbuckle_mob(carried_mob)
+ tableplace(user, carried_mob)
+ return ITEM_INTERACT_SUCCESS
+
+// Where putting things on tables is handled.
+/obj/structure/table/proc/table_place_act(mob/living/user, obj/item/tool, list/modifiers)
+ if(tool.item_flags & ABSTRACT)
+ return NONE
+ if(!user.transferItemToLoc(tool, drop_location(), silent = FALSE))
+ return ITEM_INTERACT_BLOCKING
+ // Items are centered by default, but we move them if click ICON_X and ICON_Y are available
+ if(LAZYACCESS(modifiers, ICON_X) && LAZYACCESS(modifiers, ICON_Y))
+ // Clamp it so that the icon never moves more than 16 pixels in either direction (thus leaving the table turf)
+ tool.pixel_x = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(world.icon_size*0.5), world.icon_size*0.5)
+ tool.pixel_y = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(world.icon_size*0.5), world.icon_size*0.5)
+ AfterPutItemOnTable(tool, user)
+ return ITEM_INTERACT_SUCCESS
+
/obj/structure/table/proc/AfterPutItemOnTable(obj/item/thing, mob/living/user)
return
@@ -823,7 +850,7 @@
layer = TABLE_LAYER
density = TRUE
anchored = TRUE
- pass_flags_self = LETPASSTHROW //You can throw objects over this, despite it's density.
+ pass_flags_self = LETPASSTHROW //You can throw objects over this, despite its density.
max_integrity = 20
/obj/structure/rack/skeletal
diff --git a/code/game/objects/structures/water_structures/sink.dm b/code/game/objects/structures/water_structures/sink.dm
index 24cb2e806965f..878dab578a52e 100644
--- a/code/game/objects/structures/water_structures/sink.dm
+++ b/code/game/objects/structures/water_structures/sink.dm
@@ -14,7 +14,7 @@
var/buildstacktype = /obj/item/stack/sheet/iron
///Number of sheets of material to drop when broken or deconstructed.
var/buildstackamount = 1
- ///Does the sink have a water recycler to recollect it's water supply?
+ ///Does the sink have a water recycler to recollect its water supply?
var/has_water_reclaimer = TRUE
///Units of water to reclaim per second
var/reclaim_rate = 0.5
diff --git a/code/game/objects/structures/water_structures/water_source.dm b/code/game/objects/structures/water_structures/water_source.dm
index b7ad26a65ea7e..e06cd8c6771ef 100644
--- a/code/game/objects/structures/water_structures/water_source.dm
+++ b/code/game/objects/structures/water_structures/water_source.dm
@@ -137,6 +137,15 @@
base_icon_state = "puddle"
resistance_flags = UNACIDABLE
+/obj/structure/water_source/puddle/Initialize(mapload)
+ . = ..()
+ register_context()
+
+/obj/structure/water_source/puddle/add_context(atom/source, list/context, obj/item/held_item, mob/user)
+ . = ..()
+ if(isnull(held_item))
+ context[SCREENTIP_CONTEXT_RMB] = "Scoop Tadpoles"
+
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/structure/water_source/puddle/attack_hand(mob/user, list/modifiers)
icon_state = "[base_icon_state]-splash"
@@ -147,3 +156,20 @@
icon_state = "[base_icon_state]-splash"
. = ..()
icon_state = base_icon_state
+
+/obj/structure/water_source/puddle/attack_hand_secondary(mob/living/carbon/human/user, list/modifiers)
+ . = ..()
+ if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
+ return
+ if(DOING_INTERACTION_WITH_TARGET(user, src))
+ return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
+ icon_state = "[base_icon_state]-splash"
+ balloon_alert(user, "scooping tadpoles...")
+ if(do_after(user, src, 5 SECONDS))
+ playsound(loc, 'sound/effects/slosh.ogg', 15, TRUE)
+ balloon_alert(user, "got a tadpole")
+ var/obj/item/fish/tadpole/tadpole = new(loc)
+ tadpole.randomize_size_and_weight()
+ user.put_in_hands(tadpole)
+ icon_state = base_icon_state
+ return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 6c41b2f8b157d..b2b3ee50df64c 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -35,6 +35,8 @@
var/bloodied = FALSE
///Datum that the shard and debris type is pulled from for when the glass is broken.
var/datum/material/glass_material_datum = /datum/material/glass
+ /// Whether or not we're disappearing but dramatically
+ var/dramatically_disappearing = FALSE
/datum/armor/structure_window
melee = 50
@@ -428,6 +430,36 @@
return TRUE
+/obj/structure/window/proc/temporary_shatter(time_to_go = 1 SECONDS, time_to_return = 4 SECONDS, take_grill = TRUE)
+ if(dramatically_disappearing)
+ return
+
+ // do a cute breaking animation
+ var/static/time_interval = 2 DECISECONDS //per how many steps should we do damage?
+ for(var/damage_step in 1 to (floor(time_to_go / time_interval) - 1)) //10 ds / 2 ds = 5 damage steps, minus 1 so we dont actually break it
+ // slowly drain our total health for the illusion of shattering
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, take_damage), floor(atom_integrity / (time_to_go / time_interval))), time_interval * damage_step)
+
+ //dissapear in 1 second
+ dramatically_disappearing = TRUE
+ addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(playsound), loc, break_sound, 70, TRUE), time_to_go) //SHATTER SOUND
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, moveToNullspace)), time_to_go) //woosh
+
+ // come back in 1 + 4 seconds
+ addtimer(VARSET_CALLBACK(src, atom_integrity, atom_integrity), time_to_go + time_to_return) //set the health back (icon is updated on move)
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, forceMove), loc), time_to_go + time_to_return) //we back boys
+ addtimer(VARSET_CALLBACK(src, dramatically_disappearing, FALSE), time_to_go + time_to_return) //also set the var back
+ addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_appearance)), time_to_go + time_to_return)
+
+ var/obj/structure/grille/grill = take_grill ? (locate(/obj/structure/grille) in loc) : null
+ if(grill)
+ grill.temporary_shatter(time_to_go, time_to_return)
+
+/obj/structure/window/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change)
+ . = ..()
+ if(loc)
+ update_nearby_icons()
+
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/spawner, 0)
/obj/structure/window/unanchored
diff --git a/code/game/turfs/closed/indestructible.dm b/code/game/turfs/closed/indestructible.dm
index 4b5e51b8f3b72..b22da7880d73e 100644
--- a/code/game/turfs/closed/indestructible.dm
+++ b/code/game/turfs/closed/indestructible.dm
@@ -180,6 +180,9 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen)
smoothing_groups = SMOOTH_GROUP_ABDUCTOR_WALLS + SMOOTH_GROUP_WALLS + SMOOTH_GROUP_CLOSED_TURFS
canSmoothWith = SMOOTH_GROUP_ABDUCTOR_WALLS
+/turf/closed/indestructible/alien/nodiagonal
+ icon_state = "abductor_wall-15"
+ smoothing_flags = SMOOTH_BITMASK
/turf/closed/indestructible/cult
name = "runed metal wall"
diff --git a/code/game/turfs/closed/minerals.dm b/code/game/turfs/closed/minerals.dm
index 3ec5ee06e581f..f6e6627eff5f8 100644
--- a/code/game/turfs/closed/minerals.dm
+++ b/code/game/turfs/closed/minerals.dm
@@ -276,7 +276,7 @@
/turf/closed/mineral/random
/// What are the base odds that this turf spawns a mineral in the wall on initialize?
var/mineralChance = 13
- /// Does this mineral determine it's random chance and mineral contents based on proximity to a vent? Overrides mineralChance and mineralAmt.
+ /// Does this mineral determine its random chance and mineral contents based on proximity to a vent? Overrides mineralChance and mineralAmt.
var/proximity_based = FALSE
/// Returns a list of the chances for minerals to spawn.
diff --git a/code/game/turfs/open/asteroid.dm b/code/game/turfs/open/asteroid.dm
index cf28cdc3a4631..d0234b826a219 100644
--- a/code/game/turfs/open/asteroid.dm
+++ b/code/game/turfs/open/asteroid.dm
@@ -151,7 +151,7 @@ GLOBAL_LIST_EMPTY(dug_up_basalt)
/turf/open/misc/asteroid/basalt/refill_dug()
. = ..()
GLOB.dug_up_basalt -= src
- set_basalt_light(src)
+ set_basalt_light()
/turf/open/misc/asteroid/basalt/lava //lava underneath
baseturfs = /turf/open/lava/smooth
@@ -162,14 +162,14 @@ GLOBAL_LIST_EMPTY(dug_up_basalt)
/turf/open/misc/asteroid/basalt/Initialize(mapload)
. = ..()
- set_basalt_light(src)
+ set_basalt_light()
-/proc/set_basalt_light(turf/open/floor/B)
- switch(B.icon_state)
+/turf/open/misc/asteroid/basalt/proc/set_basalt_light()
+ switch(icon_state)
if("basalt1", "basalt2", "basalt3")
- B.set_light(2, 0.6, LIGHT_COLOR_LAVA) //more light
+ set_light(BASALT_LIGHT_RANGE_BRIGHT, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA) //more light
if("basalt5", "basalt9")
- B.set_light(1.4, 0.6, LIGHT_COLOR_LAVA) //barely anything!
+ set_light(BASALT_LIGHT_RANGE_DIM, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA) //barely anything!
///////Surface. The surface is warm, but survivable without a suit. Internals are required. The floors break to chasms, which drop you into the underground.
diff --git a/code/game/turfs/open/basalt.dm b/code/game/turfs/open/basalt.dm
index e52a6053a6efe..e1a423d3c47f6 100644
--- a/code/game/turfs/open/basalt.dm
+++ b/code/game/turfs/open/basalt.dm
@@ -11,7 +11,11 @@
AddElement(/datum/element/diggable, /obj/item/stack/ore/glass/basalt, 2)
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
- set_basalt_light(src)
+ switch(icon_state)
+ if("basalt1", "basalt2", "basalt3")
+ set_light(BASALT_LIGHT_RANGE_BRIGHT, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
+ if("basalt5", "basalt9")
+ set_light(BASALT_LIGHT_RANGE_DIM, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
/turf/open/misc/basalt/safe
planetary_atmos = FALSE
diff --git a/code/game/turfs/open/floor/fancy_floor.dm b/code/game/turfs/open/floor/fancy_floor.dm
index e672b7f7294fa..370d65b92865e 100644
--- a/code/game/turfs/open/floor/fancy_floor.dm
+++ b/code/game/turfs/open/floor/fancy_floor.dm
@@ -242,7 +242,11 @@
AddElement(/datum/element/diggable, /obj/item/stack/ore/glass/basalt, 2, worm_chance = 0)
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
- set_basalt_light(src)
+ switch(icon_state)
+ if("basalt1", "basalt2", "basalt3")
+ set_light(BASALT_LIGHT_RANGE_BRIGHT, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
+ if("basalt5", "basalt9")
+ set_light(BASALT_LIGHT_RANGE_DIM, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
/turf/open/floor/carpet
name = "carpet"
diff --git a/code/game/turfs/open/floor/misc_floor.dm b/code/game/turfs/open/floor/misc_floor.dm
index 7c4428c4823ec..a3915e14cabb8 100644
--- a/code/game/turfs/open/floor/misc_floor.dm
+++ b/code/game/turfs/open/floor/misc_floor.dm
@@ -17,12 +17,17 @@
/turf/open/floor/circuit/Initialize(mapload)
SSmapping.nuke_tiles += src
RegisterSignal(loc, COMSIG_AREA_POWER_CHANGE, PROC_REF(handle_powerchange))
- handle_powerchange(loc)
+ var/area/cur_area = get_area(src)
+ if (!isnull(cur_area))
+ handle_powerchange(cur_area, TRUE)
. = ..()
/turf/open/floor/circuit/Destroy()
SSmapping.nuke_tiles -= src
UnregisterSignal(loc, COMSIG_AREA_POWER_CHANGE)
+ var/area/cur_area = get_area(src)
+ if(on && !isnull(cur_area))
+ cur_area.removeStaticPower(CIRCUIT_FLOOR_POWERUSE, AREA_USAGE_STATIC_LIGHT)
return ..()
/turf/open/floor/circuit/update_appearance(updates)
@@ -47,7 +52,7 @@
handle_powerchange(new_area)
/// Enables/disables our lighting based off our source area
-/turf/open/floor/circuit/proc/handle_powerchange(area/source)
+/turf/open/floor/circuit/proc/handle_powerchange(area/source, mapload = FALSE)
SIGNAL_HANDLER
var/old_on = on
if(always_off)
@@ -59,7 +64,7 @@
if(on)
source.addStaticPower(CIRCUIT_FLOOR_POWERUSE, AREA_USAGE_STATIC_LIGHT)
- else
+ else if (!mapload)
source.removeStaticPower(CIRCUIT_FLOOR_POWERUSE, AREA_USAGE_STATIC_LIGHT)
update_appearance()
diff --git a/code/game/turfs/open/planet.dm b/code/game/turfs/open/planet.dm
index 893942fc49c52..e0fe7e842b941 100644
--- a/code/game/turfs/open/planet.dm
+++ b/code/game/turfs/open/planet.dm
@@ -78,6 +78,9 @@
/turf/open/misc/grass/jungle/lavaland
initial_gas_mix = LAVALAND_DEFAULT_ATMOS
+/turf/open/misc/grass/jungle/station
+ baseturfs = /turf/open/misc/dirt/station
+
/turf/closed/mineral/random/jungle
baseturfs = /turf/open/misc/dirt/dark/jungle
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 10165f869174f..b0493ce0a8ad4 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -3,6 +3,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
/// Any floor or wall. What makes up the station and the rest of the map.
/turf
icon = 'icons/turf/floors.dmi'
+ datum_flags = DF_STATIC_OBJECT
vis_flags = VIS_INHERIT_ID // Important for interaction with and visualization of openspace.
luminosity = 1
light_height = LIGHTING_HEIGHT_FLOOR
diff --git a/code/game/world.dm b/code/game/world.dm
index 9e57dbba343c5..b7de61e8c93e5 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -339,7 +339,6 @@ GLOBAL_VAR(restart_counter)
#endif
/world/proc/auxcleanup()
- AUXTOOLS_FULL_SHUTDOWN(AUXLUA)
var/debug_server = world.GetConfig("env", "AUXTOOLS_DEBUG_DLL")
if (debug_server)
call_ext(debug_server, "auxtools_shutdown")()
@@ -472,6 +471,7 @@ GLOBAL_VAR(restart_counter)
/world/proc/on_tickrate_change()
SStimer?.reset_buckets()
+ DREAMLUAU_SET_EXECUTION_LIMIT_MILLIS(tick_lag * 100)
/world/proc/init_byond_tracy()
var/library
diff --git a/code/modules/admin/IsBanned.dm b/code/modules/admin/IsBanned.dm
index fa1b832ecc31a..52c9c65e5b917 100644
--- a/code/modules/admin/IsBanned.dm
+++ b/code/modules/admin/IsBanned.dm
@@ -1,6 +1,6 @@
//Blocks an attempt to connect before even creating our client datum thing.
-//How many new ckey matches before we revert the stickyban to it's roundstart state
+//How many new ckey matches before we revert the stickyban to its roundstart state
//These are exclusive, so once it goes over one of these numbers, it reverts the ban
#define STICKYBAN_MAX_MATCHES 15
#define STICKYBAN_MAX_EXISTING_USER_MATCHES 3 //ie, users who were connected before the ban triggered
diff --git a/code/modules/admin/outfit_manager.dm b/code/modules/admin/outfit_manager.dm
index f3ef7d2685c22..c5f14db8ae3e8 100644
--- a/code/modules/admin/outfit_manager.dm
+++ b/code/modules/admin/outfit_manager.dm
@@ -7,9 +7,6 @@ ADMIN_VERB(outfit_manager, R_DEBUG|R_ADMIN, "Outfit Manager", "View and edit out
/datum/outfit_manager/ui_state(mob/user)
return GLOB.admin_state
-/datum/outfit_manager/ui_close(mob/user)
- qdel(src)
-
/datum/outfit_manager/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
diff --git a/code/modules/admin/smites/supply_pod_quick.dm b/code/modules/admin/smites/supply_pod_quick.dm
index 6012e84ccac43..f222857860e39 100644
--- a/code/modules/admin/smites/supply_pod_quick.dm
+++ b/code/modules/admin/smites/supply_pod_quick.dm
@@ -37,7 +37,7 @@
podspawn(list(
"target" = get_turf(target),
"path" = /obj/structure/closet/supplypod/centcompod,
- "style" = STYLE_CENTCOM,
+ "style" = /datum/pod_style/centcom,
"spawn" = target_path,
"damage" = SUPPLY_POD_QUICK_DAMAGE,
"explosionSize" = list(0, 0, 0, SUPPLY_POD_QUICK_FIRE_RANGE),
diff --git a/code/modules/admin/sql_ban_system.dm b/code/modules/admin/sql_ban_system.dm
index 9a713588abd6d..74955324dffd4 100644
--- a/code/modules/admin/sql_ban_system.dm
+++ b/code/modules/admin/sql_ban_system.dm
@@ -396,6 +396,7 @@
ROLE_SYNDICATE,
ROLE_TRAITOR,
ROLE_WIZARD,
+ ROLE_VOIDWALKER,
),
)
for(var/department in long_job_lists)
diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm
index e5f6c8b5f4260..1a3cf0468c6d7 100644
--- a/code/modules/admin/topic.dm
+++ b/code/modules/admin/topic.dm
@@ -1722,6 +1722,16 @@
if(!paper_to_show)
return
paper_to_show.ui_interact(usr)
+
+ else if (href_list["print_fax"])
+ if(!check_rights(R_ADMIN))
+ return
+
+ for(var/obj/machinery/fax/FAX as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/fax))
+ if(!is_centcom_level(FAX.z))
+ continue
+
+ FAX.receive(locate(href_list["print_fax"]), href_list["fax_name"])
else if(href_list["play_internet"])
if(!check_rights(R_SOUND))
return
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
index bc74347475ae9..1305e5a660d6e 100644
--- a/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2_wrappers.dm
@@ -51,6 +51,9 @@
/proc/_get_step(Ref, Dir)
return get_step(Ref, Dir)
+/proc/_hascall(object, procname)
+ return hascall(object, procname)
+
/proc/_hearers(Depth = world.view, Center = usr)
return hearers(Depth, Center)
diff --git a/code/modules/admin/verbs/admingame.dm b/code/modules/admin/verbs/admingame.dm
index 0e1e6809daae0..57311446961ed 100644
--- a/code/modules/admin/verbs/admingame.dm
+++ b/code/modules/admin/verbs/admingame.dm
@@ -361,7 +361,7 @@ ADMIN_VERB(combo_hud, R_ADMIN, "Toggle Combo HUD", "Toggles the Admin Combo HUD.
combo_hud_enabled = TRUE
- for (var/hudtype in list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED))
+ for (var/hudtype in list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC, DATA_HUD_BOT_PATH))
var/datum/atom_hud/atom_hud = GLOB.huds[hudtype]
atom_hud.show_to(mob)
@@ -377,7 +377,7 @@ ADMIN_VERB(combo_hud, R_ADMIN, "Toggle Combo HUD", "Toggles the Admin Combo HUD.
combo_hud_enabled = FALSE
- for (var/hudtype in list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED))
+ for (var/hudtype in list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC, DATA_HUD_BOT_PATH))
var/datum/atom_hud/atom_hud = GLOB.huds[hudtype]
atom_hud.hide_from(mob)
diff --git a/code/modules/admin/verbs/adminpm.dm b/code/modules/admin/verbs/adminpm.dm
index 0e8053c7ab06e..8540ff99e5733 100644
--- a/code/modules/admin/verbs/adminpm.dm
+++ b/code/modules/admin/verbs/adminpm.dm
@@ -246,7 +246,7 @@ ADMIN_VERB(cmd_admin_pm_panel, R_NONE, "Admin PM", "Show a list of clients to PM
request = "[request] an Administrator."
else
request = "[request] [recipient_print_key]."
- //get message text, limit it's length.and clean/escape html
+ //get message text, limit its length.and clean/escape html
msg = input(src,"Message:", request) as message|null
msg = trim(msg)
diff --git a/code/modules/admin/verbs/anonymousnames.dm b/code/modules/admin/verbs/anonymousnames.dm
index ad38615d8bed6..88b28e647d1c8 100644
--- a/code/modules/admin/verbs/anonymousnames.dm
+++ b/code/modules/admin/verbs/anonymousnames.dm
@@ -268,7 +268,7 @@ GLOBAL_DATUM(current_anonymous_theme, /datum/anonymous_theme)
set_station_name("[pick(GLOB.first_names)] [pick(GLOB.last_names)]")
/datum/anonymous_theme/station/announce_to_all_players()
- priority_announce("Подтверджена ошибка реальности 9 уровня угрозы возле [station_name()]. Все сотрудники должны изо всех сил стараться продолжать работу, чтобы случайно не спровоцировать новые проблемы с реальностью.", "Отдел паранормальных явлений Центрального Коммандования", 'sound/misc/notice1.ogg')
+ priority_announce("Подтверджена ошибка реальности 9 уровня угрозы возле [station_name()]. Все сотрудники должны изо всех сил стараться продолжать работу, чтобы случайно не спровоцировать новые проблемы с реальностью.", "Отдел паранормальных явлений Центрального Командования", 'sound/misc/notice1.ogg')
/datum/anonymous_theme/station/anonymous_name(mob/target)
return new_station_name()
diff --git a/code/modules/admin/verbs/lua/README.md b/code/modules/admin/verbs/lua/README.md
index 707184d4d772b..9b9bfbe05f93f 100644
--- a/code/modules/admin/verbs/lua/README.md
+++ b/code/modules/admin/verbs/lua/README.md
@@ -1,150 +1,225 @@
-# Auxlua
+# Objects
----
+Datums, lists, typepaths, static appearances, and some other objects are represented in Luau as userdata. Certain operations can be performed on these types of objects.
-## Datums
+## Common metamethods
-DM datums are treated as lua userdata, and can be stored in fields. Due to fundamental limitations in lua, userdata is inherently truthy. Since datum userdata can correspond to a deleted datum, which would evaluate to `null` in DM, the function [`datum:is_null()`](#datumisnull) is provided to offer a truthiness test consistent with DM.
+The following metamethods are defined for all objects.
-Keep in mind that BYOND can't see that a datum is referenced in a lua field, and will garbage collect it if it is not referenced anywhere in DM.
+### \_\_tostring(): string
-### datum:get_var(var)
+Returns the string representation of the object. This uses BYOND's internal string conversion function.
-Equivalent to DM's `datum.var`
+### \_\_eq(other: any): boolean
-### datum:set_var(var, value)
+Compare the equality of two objects. While passing the same object into luau twice will return two references to the same userdata, some DM projects may override the equality operator using an `__operator==` proc definition.
-Equivalent to DM's `datum.var = value`
+## Datum-like Objects
-### datum:call_proc(procName, ...)
+Datum-like objects include datums themselves, clients (if they have not been redefined to be children of `/datum`), static appearances, and the world.
-Equivalent to DM's `datum.procName(...)`
+### \_\_index(index: string): any
-### datum:is_null()
+Access the member specified by `index`.
-This function is used to evaluate the truthiness of a DM var. The lua statement `if datum:is_null() then` is equivalent to the DM statement `if(datum)`.
+If `index` is a valid var for the object, the index operation will return that var's value.
+If the var getting wrapper proc is set, the operation will instead call that proc with the arguments `(object, index)`.
-### datum.vars
+For objects other than static appearances, if `index` is a valid proc for the object, the operation will return a wrapper for that proc that can be invoked using call syntax (e.g. `object:proc(...arguments)`). If the object proc calling wrapper is set, calling the returned function will instead call the wrapper proc with the arguments `(object, proc, {...arguments})`. Note that vars will be shadowed by procs with the same name. To work around this, use the `dm.get_var` function.
-Returns a userdatum that allows you to access and modifiy the vars of a DM datum by index. `datum.vars.foo` is equivalent to `datum:get_var("foo")`, while `datum.vars.foo = bar` is equivalent to `datum:set_var("foo", bar)`
+### \_\_newindex(index: string, value: any): ()
----
+Set the var specified by `index` to `value`, if that var exists on the object.
+
+If the var setting wrapper proc is set, the operation will instead call that proc with the arguments `(object, index, value)`.
## Lists
-In order to allow lists to be modified in-place across the DM-to-lua language barrier, lists are treated as userdata. Whenever running code that expects a DM value, auxlua will attempt to convert tables into lists.
+Lists are syntactically similar to tables, with one crucial difference.
+Unlike tables, numeric indices must be non-zero integers within the bounds of the list.
+
+### \_\_index(index: any): any
+
+Read the list at `index`. This works both for numeric indices and assoc keys.
+Vars lists cannot be directly read this way if the var getting wrapper proc is set.
+
+### \_\_newindex(index: any, value: any): any
+
+Write `value` to the list at `index`. This works both for writing numeric indices and assoc keys.
+Vars lists cannot be directly written this way if the var setting wrapper proc is set.
+
+### \_\_len(): integer
+
+Returns the length of the list, similarly to the `length` builtin in DM.
+
+### Iteration
+
+Lists support Luau's generalized iteration. Iteration this way returns pairs of numeric indices and list values.
+For example, the statement `for _, v in L do` is logically equivalent to the DM statement `for(var/v in L)`.
+
+# Global Fields and Modules
+
+In addition to the full extent of Luau's standard library modules, some extra functions and modules have been added.
+
+## Global-Level Fields
+
+### sleep(): ()
+
+Yields the active thread, without worrying about passing data into or out of the state.
+
+Threads yielded this way are placed at the end of a queue. Call the `awaken` hook function from DM to execute the thread at the front of the queue.
+
+### loadstring(code: string): function
+
+Luau does not inherently include the `loadstring` function common to a number of other versions of lua. This is an effective reimplementation of `loadstring`.
+
+### print(...any): ()
+
+Calls the print wrapper with the passed in arguments.
+Raises an error if no print wrapper is set, as that means there is nothing to print with.
+
+### \_state_id: integer
+
+The handle to the underlying luau state in the dreamluau binary.
+
+## \_exec
+
+The `_exec` module includes volatile fields related to the current execution context.
+
+### \_next_yield_index: integer
+
+When yielding a thread with `coroutine.yield`, it will be inserted into an internal table at the first open integer index.
+This field corresponds to that first open integer index.
+
+### \_limit: integer?
+
+If set, the execution limit, rounded to the nearest millisecond.
+
+### \_time: integer
+
+The length of successive time luau code has been executed, including recursive calls to DM and back into luau, rounded to the nearest millisecond.
+
+## dm
-List references are subject to the same limitations as datum userdata, but you are less likely to encounter these limitations for regular lists.
+The `dm` module includes fields and functions for basic interaction with DM.
-Some lists (`vars`, `contents`, `overlays`, `underlays`, `vis_contents`, and `vis_locs`) are inherently attached to datums, and as such, their corresponding userdata contains a weak reference to the containing datum. Use [`list:is_null`](#listisnull) to validate these types of lists.
+### world: userdata
-### list.len
+A static reference to the DM `world`.
-Equivalent to DM's `list.len`
+### global_vars: userdata
-### list:get(index)
+A static reference that functions like the DM keyword `global`. This can be indexed to read/write global vars.
-Equivalent to DM's `list[index]`
+### global_procs: table
-### list:set(index, value)
+A table that can be indexed by string for functions that wrap global procs.
-Equivalent to DM's `list[index] = value`
+Due to BYOND limitations, attempting to index an invalid proc returns a function logically equivalent to a no-op.
-### list:add(value)
+### get_var(object: userdata, var: string): function
-Equivalent to DM's `list.Add(value)`
+Reads the var `var` on `object`. This function can be used to get vars that are shadowed by procs declared with the same name.
-### list:remove(value)
+### new(path: string, ...any): userdata
-Equivalent to DM's `list.Remove(value)`
+Creates an instance of the object specified by `path`, with `...` as its arguments.
+If the "new" wrapper is set, that proc will be called instead, with the arguments `(path, {...})`.
-### list:to_table()
+### is_valid_ref(ref: any): boolean
-Converts a DM list into a lua table.
+Returns true if the value passed in corresponds to a valid reference-counted DM object.
-### list:of_type(type_path)
+### usr: userdata?
-Will extract only values of type `type_path`.
+Corresponds to the DM var `usr`.
-### list:is_null()
+## list
-A similar truthiness test to [`datum:is_null()`](#datumisnull). This function only has the possibility of returning `false` for lists that are inherently attached to a datum (`vars`, `contents`, `overlays`, `underlays`, `vis_contents`, and `vis_locs`).
+The `list` module contains wrappers for the builtin list procs, along with several other utility functions for working with lists.
-### list.entries
+### add(list: userdata, ...any): ()
-Returns a userdatum that allows you to access and modifiy the entries of the list by index. `list.entries.foo` is equivalent to `list:get("foo")`, while `list.entries.foo = bar` is equivalent to `list:set("foo", bar)`
+Logically equivalent to the DM statement `list.Add(...)`.
----
+### copy(list: userdata, start?: integer, end?: integer): userdata
-## The dm table
+Logically equivalent to the DM statement `list.Copy(start, end)`.
-The `dm` table consists of the basic hooks into the DM language.
+### cut(list: userdata, start?: integer, end?: integer): userdata
-### dm.state_id
+Logically equivalent to the DM statement `list.Cut(start, end)`.
-The address of the lua state in memory. This is a copy of the internal value used by auxlua to locate the lua state in a global hash map. `state_id` is a registry value that is indirectly obtained using the `dm` table's `__index` metamethod.
+### find(list: userdata, item: any, start?: integer, end?: integer): integer
-### dm.global_proc(proc, ...)
-Calls the global proc `/proc/[proc]` with `...` as its arguments.
+Logically equivalent to the DM statement `list.Find(item, start, end)`.
-### dm.world
-A reference to DM's `world`, in the form of datum userdata. This reference is always valid, since `world` always exists.
+### insert(list: userdata, index: integer, ...any): integer
-Due to limitations inherent in the wrapper functions used on tgstation, `world:set_var` and `world:call_proc` will raise an error.
+Logically equivalent to the DM statement `list.Insert(item, ...)`.
-### dm.global_vars
-A reference to DM's `global`, in the form of datum userdata. Subject to the same limitations as `dm.world`
+### join(list: userdata, glue: string, start?: integer, end?: integer): string
-### dm.usr
-A weak reference to DM's `usr`. As a rule of thumb, this is a reference to the mob of the client who triggered the chain of procs leading to the execution of Lua code. The following is a list of what `usr` is for the most common ways of executing Lua code:
-- For resumes and awakens, which are generally executed by the MC, `usr` is (most likely) null.
-- `SS13.wait` queues a resume, which gets executed by the MC. Therefore, `usr` is null after `SS13.wait` finishes.
-- For chunk loads, `usr` is generally the current mob of the admin that loaded that chunk.
-- For function calls done from the Lua editor, `usr` is the current mob of the admin calling the function.
-- `SS13.register_signal` creates a `/datum/callback` that gets executed by the `SEND_SIGNAL` macro for the corresponding signal. As such, `usr` is the mob that triggered the chain of procs leading to the invocation of `SEND_SIGNAL`.
+Logically equivalent to the statement `list.Join(glue, start, end)`.
----
+### remove(list: userdata, ...any): integer
-## Execution Limit
+Logically equivalent to the DM statement `list.Remove(...)`.
-In order to prevent freezing the server with infinite loops, auxlua enforces an execution limit, defaulting to 100ms. When a single lua state has been executing for longer than this limit, it will eventually stop and produce an error.
+### remove_all(list: userdata, ...any): integer
-To avoid exceeding the execution limit, call `sleep()` or `coroutine.yield()` before the execution limit is reached.
+Logically equivalent to the DM statement `list.RemoveAll(...)`.
-### over_exec_usage(fraction = 0.95)
+### splice(list: userdata, start?: integer, end?: integer, ...any): ()
-This function returns whether the current run of the Lua VM has executed for longer than the specified fraction of the execution limit. You can use this function to branch to a call to `sleep()` or `coroutine.yield()` to maximize the amount of work done in a single run of the Lua VM. If nil, `fraction` will default to 0.95, otherwise, it will be clamped to the range \[0, 1\].
+Logically equivalent to the DM statement `list.Splice(start, end, ...)`.
----
+### swap(list: userdata, index_1: integer, index_2: integer): ()
-## Task management
-The Lua Scripting subsystem manages the execution of tasks for each Lua state. A single fire of the subsystem behaves as follows:
-- All tasks that slept since the last fire are resumed in the order they slept.
-- For each queued resume, the corresponding task is resumed.
+Logically equivalent to the DM statement `list.Swap(index_1, index_2)`.
-### sleep()
-Yields the current thread, scheduling it to be resumed during the next fire of SSlua. Use this function to prevent your Lua code from exceeding its allowed execution duration. Under the hood, `sleep` performs the following:
+### to_table(list: userdata, deep?: boolean): table
-- Sets the [`sleep_flag`](#sleep_flag)
-- Calls `coroutine.yield()`
-- Clears the sleep flag when determining whether the task slept or yielded
-- Ignores the return values of `coroutine.yield()` once resumed
+Creates a table that is a copy of `list`. If `deep` is true, `to_table` will be called on any lists inside that list.
----
+### from_table(table: table): userdata
-## The SS13 package
+Creates a list that is a copy of `table`. This is not strictly necessary, as tables are automatically converted to lists when passed back into DM, using the same internal logic as `from_table`.
+
+### filter(list: userdata, path: string): userdata
+
+Returns a copy of `list`, containing only elements that are objects descended from `path`.
+
+## pointer
+
+The `pointer` module contains utility functions for interacting with pointers.
+Keep in mind that passing DM pointers into luau and manipulating them in this way can bypass wrapper procs.
+
+### read(pointer: userdata): any
+
+Gets the underlying data the pointer references.
+
+### write(pointer: userdata, value: any): ()
+
+Writes `value` to the underlying data the pointer references.
+
+### unwrap(possible_pointer: any): any
+
+If `possible_pointer` is a pointer, reads it. Otherwise, it is returned as-is.
+
+# The SS13 package
The `SS13` package contains various helper functions that use code specific to tgstation.
-### SS13.state
+## SS13.state
A reference to the state datum (`/datum/lua_state`) handling this Lua state.
-### SS13.get_runner_ckey()
+## SS13.get_runner_ckey()
The ckey of the user who ran the lua script in the current context. Can be unreliable if accessed after sleeping.
-### SS13.get_runner_client()
+## SS13.get_runner_client()
Returns the client of the user who ran the lua script in the current context. Can be unreliable if accessed after sleeping.
-### SS13.global_proc
+## SS13.global_proc
A wrapper for the magic string used to tell `WrapAdminProcCall` to call a global proc.
For instance, `/datum/callback` must be instantiated with `SS13.global_proc` as its first argument to specify that it will be invoking a global proc.
The following example declares a callback which will execute the global proc `to_chat`:
@@ -152,25 +227,18 @@ The following example declares a callback which will execute the global proc `to
local callback = SS13.new("/datum/callback", SS13.global_proc, "to_chat", dm.world, "Hello World")
```
-### SS13.istype(thing, type)
+## SS13.istype(thing, type)
Equivalent to the DM statement `istype(thing, text2path(type))`.
-### SS13.new(type, ...)
-Instantiates a datum of type `type` with `...` as the arguments passed to `/proc/_new`
-The following example spawns a singularity at the caller's current turf:
-```lua
-SS13.new("/obj/singularity", dm.global_proc("_get_step", dm.usr, 0))
-```
-
-### SS13.new_untracked(type, ...)
-Works exactly like SS13.new but it does not store the value to the lua state's `references` list variable. This means that the variable could end up deleted if nothing holds a reference to it.
+## SS13.new(type, ...)
+An alias for `dm.new`
-### SS13.is_valid(datum)
+## SS13.is_valid(datum)
Can be used to determine if the datum passed is not nil, not undefined and not qdel'd all in one. A helper function that allows you to check the validity from only one function.
Example usage:
```lua
local datum = SS13.new("/datum")
-dm.global_proc("qdel", datum)
+dm.global_procs.qdel(datum)
print(SS13.is_valid(datum)) -- false
local null = nil
@@ -180,13 +248,13 @@ local datum = SS13.new("/datum")
print(SS13.is_valid(datum)) -- true
```
-### SS13.type(string)
-Converts a string into a type. Equivalent to doing `dm.global_proc("_text2path", "/path/to/type")`
+## SS13.type(string)
+Converts a string into a typepath. Equivalent to doing `dm.global_proc("_text2path", "/path/to/type")`
-### SS13.qdel(datum)
+## SS13.qdel(datum)
Deletes a datum. You shouldn't try to reference it after calling this function. Equivalent to doing `dm.global_proc("qdel", datum)`
-### SS13.await(thing_to_call, proc_to_call, ...)
+## SS13.await(thing_to_call, proc_to_call, ...)
Calls `proc_to_call` on `thing_to_call`, with `...` as its arguments, and sleeps until that proc returns.
Returns two return values - the first is the return value of the proc, and the second is the message of any runtime exception thrown by the called proc.
The following example calls and awaits the return of `poll_ghost_candidates`:
@@ -194,59 +262,59 @@ The following example calls and awaits the return of `poll_ghost_candidates`:
local ghosts, runtime = SS13.await(SS13.global_proc, "poll_ghost_candidates", "Would you like to be considered for something?")
```
-### SS13.wait(time, timer)
+## SS13.wait(time, timer)
Waits for a number of **seconds** specified with the `time` argument. You can optionally specify a timer subsystem using the `timer` argument.
Internally, this function creates a timer that will resume the current task after `time` seconds, then yields the current task by calling `coroutine.yield` with no arguments and ignores the return values. If the task is prematurely resumed, the timer will be safely deleted.
-### SS13.register_signal(datum, signal, func, make_easy_clear_function)
+## SS13.register_signal(datum, signal, func)
Registers the Lua function `func` as a handler for `signal` on `datum`.
Like with signal handlers written in DM, Lua signal handlers should not sleep (either by calling `sleep` or `coroutine.yield`).
-If `make_easy_clear_function` is truthy, a member function taking no arguments will be created in the `SS13` table to easily unregister the signal handler.
-
-This function returns the `/datum/callback` created to call `func` from DM.
+This function returns whether the signal registration was successful.
The following example defines a function which will register a signal that makes `target` make a honking sound any time it moves:
```lua
function honk(target)
SS13.register_signal(target, "movable_moved", function(source)
- dm.global_proc("playsound", target, "sound/items/bikehorn.ogg", 100, true)
+ dm.global_procs.playsound(target, "sound/items/bikehorn.ogg", 100, true)
end)
end
```
-### SS13.unregister_signal(datum, signal, callback)
-Unregister a signal previously registered using `SS13.register_signal`. `callback` should be a `datum/callback` previously returned by `SS13.register_signal`. If `callback` is not specified, **ALL** signal handlers registered on `datum` for `signal` will be unregistered.
+NOTE: if `func` is an anonymous function declared inside the call to `SS13.register_signal`, it cannot be referenced in order to unregister that signal with `SS13.unregister_signal`
-### SS13.set_timeout(time, func)
+## SS13.unregister_signal(datum, signal, func)
+Unregister a signal previously registered using `SS13.register_signal`. `func` must be a function for which a handler for the specified signal has already been registered. If `func` is `nil`, all handlers for that signal will be unregistered.
+
+## SS13.set_timeout(time, func)
Creates a timer which will execute `func` after `time` **seconds**. `func` should not expect to be passed any arguments, as it will not be passed any. Unlike `SS13.wait`, `SS13.set_timeout` does not yield or sleep the current task, making it suitable for use in signal handlers for `SS13.register_signal`
The following example will output a message to chat after 5 seconds:
```lua
SS13.set_timeout(5, function()
- dm.global_proc("to_chat", dm.world, "Hello World!")
+ dm.global_procs.to_chat(dm.world, "Hello World!")
end)
```
-### SS13.start_loop(time, amount, func)
+## SS13.start_loop(time, amount, func)
Creates a timer which will execute `func` after `time` **seconds**. `func` should not expect to be passed any arguments, as it will not be passed any. Works exactly the same as `SS13.set_timeout` except it will loop the timer `amount` times. If `amount` is set to -1, it will loop indefinitely. Returns a number value, which represents the timer's id. Can be stopped with `SS13.end_loop`
Returns a number, the timer id, which is needed to stop indefinite timers.
The following example will output a message to chat every 5 seconds, repeating 10 times:
```lua
SS13.start_loop(5, 10, function()
- dm.global_proc("to_chat", dm.world, "Hello World!")
+ dm.global_procs.to_chat(dm.world, "Hello World!")
end)
```
The following example will output a message to chat every 5 seconds, until `SS13.end_loop(timerid)` is called:
```lua
local timerid = SS13.start_loop(5, -1, function()
- dm.global_proc("to_chat", dm.world, "Hello World!")
+ dm.global_proc.to_chat(dm.world, "Hello World!")
end)
```
-### SS13.end_loop(id)
+## SS13.end_loop(id)
Prematurely ends a loop that hasn't ended yet, created with `SS13.start_loop`. Silently fails if there is no started loop with the specified id.
The following example will output a message to chat every 5 seconds and delete it after it has repeated 20 times:
```lua
@@ -254,7 +322,7 @@ local repeated_amount = 0
-- timerid won't be in the looping function's scope if declared before the function is declared.
local timerid
timerid = SS13.start_loop(5, -1, function()
- dm.global_proc("to_chat", dm.world, "Hello World!")
+ dm.global_procs.to_chat(dm.world, "Hello World!")
repeated_amount += 1
if repeated_amount >= 20 then
SS13.end_loop(timerid)
@@ -262,35 +330,6 @@ timerid = SS13.start_loop(5, -1, function()
end)
```
-### SS13.stop_all_loops()
+## SS13.stop_all_loops()
Stops all current running loops that haven't ended yet.
Useful in case you accidentally left a indefinite loop running without storing the id anywhere.
-
-### SS13.stop_tracking(datum)
-Stops tracking a datum that was created via `SS13.new` so that it can be garbage collected and deleted without having to qdel. Should be used for things like callbacks and other such datums where the reference to the variable is no longer needed.
-
----
-
-## Internal globals
-
-Auxlua defines several registry values for each state. Note that there is no way to access registry values from lua code.
-
-### sleep_flag
-
-This flag is used to designate that a yielding task should be put in the sleep queue instead of the yield table. Once auxlua determines that a task should sleep, `sleep_flag` is cleared.
-
-### sleep_queue
-
-A sequence of threads, each corresponding to a task that has slept. When calling `/proc/__lua_awaken`, auxlua will dequeue the first thread from the sequence and resume it.
-
-### yield_table
-
-A table of threads, each corresponding to a coroutine that has yielded. When calling `/proc/__lua_resume`, auxlua will look for a thread at the index specified in the `index` argument, and resume it with the arguments specified in the `arguments` argument.
-
-### task_info
-
-A table of key-value-pairs, where the keys are threads, and the values are tables consisting of the following fields:
-
-- name: A string containing the name of the task
-- status: A string, either "sleep" or "yield"
-- index: The task's index in `sleep_queue` or `yield_table`
diff --git a/code/modules/admin/verbs/lua/_hooks.dm b/code/modules/admin/verbs/lua/_hooks.dm
deleted file mode 100644
index a092947e06ec9..0000000000000
--- a/code/modules/admin/verbs/lua/_hooks.dm
+++ /dev/null
@@ -1,239 +0,0 @@
-/datum
- var/__auxtools_weakref_id //used by auxtools for weak references
-
-/**
- * Sets a global proc to call in place of just outright setting a datum's var to a given value
- *
- * The proc will be called with the arguments (datum/datum_to_modify, var_name, value)
- *
- * required wrapper text the name of the proc to use as the wrapper
- */
-/proc/__lua_set_set_var_wrapper(wrapper)
- CRASH("auxlua not loaded")
-
-/**
- * Sets a global proc to call in place of just outright calling a given proc on a datum
- *
- * The proc will be called with the arguments (datum/thing_to_call, proc_to_call, list/arguments)
- *
- * required wrapper text the name of the proc to use as the wrapper
- */
-/proc/__lua_set_datum_proc_call_wrapper(wrapper)
- CRASH("auxlua not loaded")
-
-/**
- * Sets a global proc to call in place of just outright calling a given global proc
- *
- * The proc will be called with the arguments (proc_to_call, list/arguments)
- *
- * required wrapper text the name of the proc to use as the wrapper
- */
-/proc/__lua_set_global_proc_call_wrapper(wrapper)
- CRASH("auxlua not loaded")
-
-/**
- * Sets a global proc as a wrapper for lua's print function
- *
- * The proc will be called with the arguments (state_id, list/arguments)
- *
- * required wrapper text the name of the proc to use as the wrapper
- */
-/proc/__lua_set_print_wrapper(wrapper)
- CRASH("auxlua not loaded")
-
-/**
- * Sets the maximum amount of time a lua chunk or function can execute without sleeping or yielding.
- * Chunks/functions that exceed this duration will produce an error.
- *
- * required limit number the execution limit, in milliseconds
- */
-/proc/__lua_set_execution_limit(limit)
- CRASH("auxlua not loaded")
-
-/**
- * Creates a new lua state.
- *
- * return text a pointer to the created state.
- */
-/proc/__lua_new_state()
- CRASH("auxlua not loaded")
-
-/**
- * Loads a chunk of lua source code and executes it
- *
- * required state text a pointer to the state
- * in which to execute the code
- * required script text the lua source code to execute
- * optional name text a name to give to the chunk
- *
- * return list|text a list of lua return information
- * or an error message if the state was corrupted
- *
- * Lua return information is formatted as followed:
- * - ["status"]: How the chunk or function stopped code execution
- * - "sleeping": The chunk or function called dm.sleep,
- * placing it in the sleep queue. Items in the sleep
- * queue can be resumed using /proc/__lua_awaken
- * - "yielded": The chunk or function called coroutine.yield,
- * placing it in the yield table. Items in the yield
- * table can can be resumed by passing their index
- * to /proc/__lua_resume
- * - "finished": The chunk or function finished
- * - "errored": The chunk or function produced an error
- * - "bad return": The chunk or function yielded or finished,
- * but its return value could not be converted to DM values
- * - ["param"]: Depends on status.
- * - "sleeping": null
- * - "yielded" or "finished": The return/yield value(s)
- * - "errored" or "bad return": The error message
- * - ["yield_index"]: The index in the yield table where the
- * chunk or function is located, for calls to __lua_resume
- * - ["name"]: The name of the chunk or function, for logging
- */
-/proc/__lua_load(state, script, name)
- CRASH("auxlua not loaded")
-
-/**
- * Calls a lua function
- *
- * required state text a pointer to the state
- * in which to call the function
- * required function text the name of the function to call
- * optional arguments list arguments to pass to the function
- *
- * return list|text a list of lua return information
- * or an error message if the state was corrupted
- *
- * Lua return information is formatted as followed:
- * - ["status"]: How the chunk or function stopped code execution
- * - "sleeping": The chunk or function called dm.sleep,
- * placing it in the sleep queue. Items in the sleep
- * queue can be resumed using /proc/__lua_awaken
- * - "yielded": The chunk or function called coroutine.yield,
- * placing it in the yield table. Items in the yield
- * table can can be resumed by passing their index
- * to /proc/__lua_resume
- * - "finished": The chunk or function finished
- * - "errored": The chunk or function produced an error
- * - "bad return": The chunk or function yielded or finished,
- * but its return value could not be converted to DM values
- * - ["param"]: Depends on status.
- * - "sleeping": null
- * - "yielded" or "finished": The return/yield value(s)
- * - "errored" or "bad return": The error message
- * - ["yield_index"]: The index in the yield table where the
- * chunk or function is located, for calls to __lua_resume
- * - ["name"]: The name of the chunk or function, for logging
- */
-/proc/__lua_call(state, function, arguments)
- CRASH("auxlua not loaded")
-
-/**
- * Dequeues the task at the front of the sleep queue and resumes it
- *
- * required state text a pointer to the state in which
- * to resume a task
- *
- * return list|text|null a list of lua return information,
- * an error message if the state is corrupted,
- * or null if the sleep queue is empty
- *
- * Lua return information is formatted as followed:
- * - ["status"]: How the chunk or function stopped code execution
- * - "sleeping": The chunk or function called dm.sleep,
- * placing it in the sleep queue. Items in the sleep
- * queue can be resumed using /proc/__lua_awaken
- * - "yielded": The chunk or function called coroutine.yield,
- * placing it in the yield table. Items in the yield
- * table can can be resumed by passing their index
- * to /proc/__lua_resume
- * - "finished": The chunk or function finished
- * - "errored": The chunk or function produced an error
- * - "bad return": The chunk or function yielded or finished,
- * but its return value could not be converted to DM values
- * - ["param"]: Depends on status.
- * - "sleeping": null
- * - "yielded" or "finished": The return/yield value(s)
- * - "errored" or "bad return": The error message
- * - ["yield_index"]: The index in the yield table where the
- * chunk or function is located, for calls to __lua_resume
- * - ["name"]: The name of the chunk or function, for logging
- */
-/proc/__lua_awaken(state)
- CRASH("auxlua not loaded")
-
-/**
- * Removes the task at the specified index from the yield table
- * and resumes it
- *
- * required state text a pointer to the state in which to
- * resume a task
- * required index number the index in the yield table of the
- * task to resume
- * optional arguments list the arguments to resume the task with
- *
- * return list|text|null a list of lua return information,
- * an error message if the state is corrupted,
- * or null if there is no task at the specified index
- *
- * Lua return information is formatted as followed:
- * - ["status"]: How the chunk or function stopped code execution
- * - "sleeping": The chunk or function called dm.sleep,
- * placing it in the sleep queue. Items in the sleep
- * queue can be resumed using /proc/__lua_awaken
- * - "yielded": The chunk or function called coroutine.yield,
- * placing it in the yield table. Items in the yield
- * table can can be resumed by passing their index
- * to /proc/__lua_resume
- * - "finished": The chunk or function finished
- * - "errored": The chunk or function produced an error
- * - "bad return": The chunk or function yielded or finished,
- * but its return value could not be converted to DM values
- * - ["param"]: Depends on status.
- * - "sleeping": null
- * - "yielded" or "finished": The return/yield value(s)
- * - "errored" or "bad return": The error message
- * - ["yield_index"]: The index in the yield table where the
- * chunk or function is located, for calls to __lua_resume
- * - ["name"]: The name of the chunk or function, for logging
- */
-/proc/__lua_resume(state, index, arguments)
- CRASH("auxlua not loaded")
-
-/**
- * Get the variables within a state's environment.
- * Values not convertible to DM values are substituted
- * for their types as text
- *
- * required state text a pointer to the state
- * to get the variables from
- *
- * return list the variables of the state's environment
- */
-/proc/__lua_get_globals(state)
- CRASH("auxlua not loaded")
-
-/**
- * Get a list of all tasks currently in progress within a state
- *
- * required state text a pointer to the state
- * to get the tasks from
- *
- * return list a list of the state's tasks, formatted as follows:
- * - name: The name of the task
- * - status: Whether the task is sleeping or yielding
- * - index: The index of the task in the sleep queue
- * or yield table, whichever is applicable
- */
-/proc/__lua_get_tasks(state)
- CRASH("auxlua not loaded")
-
-/**
- * Kills a task in progress
- *
- * required state text a pointer to the state
- * in which to kill a task
- * required info list the task info
- */
-/proc/__lua_kill_task(state, info)
- CRASH("auxlua not loaded")
diff --git a/code/modules/admin/verbs/lua/_wrappers.dm b/code/modules/admin/verbs/lua/_wrappers.dm
index 8e05453d29d5d..d516f064f847f 100644
--- a/code/modules/admin/verbs/lua/_wrappers.dm
+++ b/code/modules/admin/verbs/lua/_wrappers.dm
@@ -1,3 +1,12 @@
+/proc/wrap_lua_get_var(datum/thing, var_name)
+ SHOULD_NOT_SLEEP(TRUE)
+ if(thing == world)
+ return world.vars[var_name]
+ if(ref(thing) == "\[0xe000001\]") //This weird fucking thing is like global.vars, but it's not a list and vars is not a valid index for it and I really don't fucking know.
+ return global.vars[var_name]
+ if(thing.can_vv_get(var_name))
+ return thing.vars[var_name]
+
/proc/wrap_lua_set_var(datum/thing_to_set, var_name, value)
SHOULD_NOT_SLEEP(TRUE)
thing_to_set.vv_edit_var(var_name, value)
@@ -11,8 +20,6 @@
ret = WrapAdminProcCall(thing_to_call, proc_name, arguments)
else
ret = HandleUserlessProcCall("lua", thing_to_call, proc_name, arguments)
- if(isdatum(ret))
- SSlua.gc_guard += ret
return ret
/proc/wrap_lua_global_proc_call(proc_name, list/arguments)
@@ -24,8 +31,6 @@
ret = WrapAdminProcCall(GLOBAL_PROC, proc_name, arguments)
else
ret = HandleUserlessProcCall("lua", GLOBAL_PROC, proc_name, arguments)
- if(isdatum(ret))
- SSlua.gc_guard += ret
return ret
/proc/wrap_lua_print(state_id, list/arguments)
@@ -38,6 +43,6 @@
if(!target_state)
return
var/print_message = jointext(arguments, "\t")
- var/result = list("status" = "print", "param" = print_message)
+ var/result = list("status" = "print", "message" = print_message)
INVOKE_ASYNC(target_state, TYPE_PROC_REF(/datum/lua_state, log_result), result, TRUE)
log_lua("[target_state]: [print_message]")
diff --git a/code/modules/admin/verbs/lua/helpers.dm b/code/modules/admin/verbs/lua/helpers.dm
index 66b7c835e9ab1..c3072f15e74cd 100644
--- a/code/modules/admin/verbs/lua/helpers.dm
+++ b/code/modules/admin/verbs/lua/helpers.dm
@@ -3,27 +3,27 @@
#define PROMISE_REJECTED 2
/**
- * Auxtools hooks act as "set waitfor = 0" procs. This means that whenever
- * a proc directly called from auxtools sleeps, the hook returns with whatever
+ * Byondapi hooks act as "set waitfor = 0" procs. This means that whenever
+ * a proc directly called from an external library sleeps, the hook returns with whatever
* the called proc had as its return value at the moment it slept. This may not
* be desired behavior, so this datum exists to wrap these procs.
*
* Some procs that don't sleep could take longer than the execution limit would
* allow for. We can wrap these in a promise as well.
*/
-/datum/auxtools_promise
+/datum/promise
var/datum/callback/callback
var/return_value
var/runtime_message
var/status = PROMISE_PENDING
-/datum/auxtools_promise/New(...)
+/datum/promise/New(...)
+ if(!usr)
+ usr = GLOB.lua_usr
callback = CALLBACK(arglist(args))
- perform()
+ INVOKE_ASYNC(src, PROC_REF(perform))
-/datum/auxtools_promise/proc/perform()
- set waitfor = 0
- sleep() //In case we have to call a super-expensive non-sleeping proc (like getFlatIcon)
+/datum/promise/proc/perform()
try
return_value = callback.Invoke()
status = PROMISE_RESOLVED
diff --git a/code/modules/admin/verbs/lua/lua_editor.dm b/code/modules/admin/verbs/lua/lua_editor.dm
index d4a4bc2ee50b7..c0b37fd87c1ec 100644
--- a/code/modules/admin/verbs/lua/lua_editor.dm
+++ b/code/modules/admin/verbs/lua/lua_editor.dm
@@ -16,6 +16,12 @@
/// If set, we will force the editor to look at this chunk
var/force_view_chunk
+ /// If set, we will force the script input to be this
+ var/force_input
+
+ /// If set, the latest code execution performed from the editor raised an error, and this is the message from that error
+ var/last_error
+
/datum/lua_editor/New(state, _quick_log_index)
. = ..()
if(state)
@@ -37,37 +43,51 @@
/datum/lua_editor/ui_state(mob/user)
return GLOB.debug_state
-/datum/lua_editor/ui_static_data(mob/user)
- var/list/data = list()
- data["documentation"] = file2text('code/modules/admin/verbs/lua/README.md')
- data["auxtools_enabled"] = CONFIG_GET(flag/auxtools_enabled)
- data["ss_lua_init"] = SSlua.initialized
- return data
-
/datum/lua_editor/ui_data(mob/user)
var/list/data = list()
- if(!CONFIG_GET(flag/auxtools_enabled) || !SSlua.initialized)
+ data["ss_lua_init"] = SSlua.initialized
+ if(!SSlua.initialized)
return data
data["noStateYet"] = !current_state
data["showGlobalTable"] = show_global_table
if(current_state)
if(current_state.log)
- data["stateLog"] = kvpify_list(refify_list(current_state.log.Copy((page*50)+1, min((page+1)*50+1, current_state.log.len+1))))
+ var/list/logs = current_state.log.Copy((page*50)+1, min((page+1)*50+1, current_state.log.len+1))
+ for(var/i in 1 to logs.len)
+ var/list/log = logs[i]
+ log = log.Copy()
+ if(log["return_values"])
+ log["return_values"] = kvpify_list(prepare_lua_editor_list(deep_copy_without_cycles(log["return_values"])))
+ logs[i] = log
+ data["stateLog"] = logs
data["page"] = page
data["pageCount"] = CEILING(current_state.log.len/50, 1)
data["tasks"] = current_state.get_tasks()
if(show_global_table)
current_state.get_globals()
- data["globals"] = kvpify_list(refify_list(current_state.globals))
- data["states"] = SSlua.states
- data["callArguments"] = kvpify_list(refify_list(arguments))
+ var/list/values = current_state.globals["values"]
+ values = deep_copy_without_cycles(values)
+ values = prepare_lua_editor_list(values)
+ values = kvpify_list(values)
+ var/list/variants = current_state.globals["variants"]
+ data["globals"] = list("values" = values, "variants" = variants)
+ if(last_error)
+ data["lastError"] = last_error
+ last_error = null
+ data["states"] = list()
+ for(var/datum/lua_state/state as anything in SSlua.states)
+ data["states"] += state.display_name
+ data["callArguments"] = kvpify_list(prepare_lua_editor_list(deep_copy_without_cycles(arguments)))
if(force_modal)
data["forceModal"] = force_modal
force_modal = null
if(force_view_chunk)
data["forceViewChunk"] = force_view_chunk
force_view_chunk = null
+ if(force_input)
+ data["force_input"] = force_input
+ force_input = null
return data
/datum/lua_editor/proc/traverse_list(list/path, list/root, traversal_depth_offset = 0)
@@ -99,6 +119,15 @@
else
return root
+/datum/lua_editor/proc/run_code(code)
+ var/ckey = usr.ckey
+ current_state.ckey_last_runner = ckey
+ var/result = current_state.load_script(code)
+ var/index_with_result = current_state.log_result(result)
+ if(result["status"] == "error")
+ last_error = result["message"]
+ message_admins("[key_name(usr)] executed [length(code)] bytes of lua code. [ADMIN_LUAVIEW_CHUNK(current_state, index_with_result)]")
+
/datum/lua_editor/ui_act(action, list/params)
. = ..()
if(.)
@@ -116,6 +145,8 @@
if(!length(state_name))
return TRUE
var/datum/lua_state/new_state = new(state_name)
+ if(QDELETED(new_state))
+ return
SSlua.states += new_state
LAZYREMOVEASSOC(SSlua.editors, text_ref(current_state), src)
current_state = new_state
@@ -130,11 +161,14 @@
page = 0
return TRUE
if("runCode")
- var/code = params["code"]
- current_state.ckey_last_runner = usr.ckey
- var/result = current_state.load_script(code)
- var/index_with_result = current_state.log_result(result)
- message_admins("[key_name(usr)] executed [length(code)] bytes of lua code. [ADMIN_LUAVIEW_CHUNK(current_state, index_with_result)]")
+ run_code(params["code"])
+ return TRUE
+ if("runFile")
+ var/code_file = input(usr, "Select a script to run.", "Lua") as file|null
+ if(!code_file)
+ return TRUE
+ var/code = file2text(code_file)
+ run_code(code)
return TRUE
if("moveArgUp")
var/list/path = params["path"]
@@ -168,27 +202,31 @@
return TRUE
if("callFunction")
var/list/recursive_indices = params["indices"]
- var/list/current_list = kvpify_list(current_state.globals)
+ var/list/current_list = kvpify_list(current_state.globals["values"])
+ var/list/current_variants = current_state.globals["variants"]
var/function = list()
while(LAZYLEN(recursive_indices))
var/index = popleft(recursive_indices)
var/list/element = current_list[index]
var/key = element["key"]
var/value = element["value"]
- if(!(istext(key) || isnum(key)))
- to_chat(usr, span_warning("invalid key \[[key]] for function call (expected text or num)"))
+ var/list/variant_pair = current_variants[index]
+ var/key_variant = variant_pair["key"]
+ if(key_variant == "function" || key_variant == "thread" || key_variant == "userdata" || key_variant == "error_as_value")
+ to_chat(usr, span_warning("invalid table key \[[key]] for function call (expected text, num, path, list, or ref, got [key_variant])"))
return
function += key
if(islist(value))
current_list = value
+ current_variants = variant_pair["value"]
else
- var/regex/function_regex = regex("^function: 0x\[0-9a-fA-F]+$")
- if(function_regex.Find(value))
- break
- to_chat(usr, span_warning("invalid path element \[[value]] for function call (expected list or text matching [function_regex])"))
- return
+ if(variant_pair["value"] != "function")
+ to_chat(usr, span_warning("invalid value \[[value]] for function call (expected list or function)"))
+ return
var/result = current_state.call_function(arglist(list(function) + arguments))
current_state.log_result(result)
+ if(result["status"] == "error")
+ last_error = result["message"]
arguments.Cut()
return TRUE
if("resumeTask")
@@ -197,20 +235,21 @@
arguments.Cut()
return TRUE
if("killTask")
- var/task_info = params["info"]
- SSlua.kill_task(current_state, task_info)
+ var/is_sleep = params["is_sleep"]
+ var/index = params["index"]
+ SSlua.kill_task(current_state, is_sleep, index)
return TRUE
if("vvReturnValue")
var/log_entry_index = params["entryIndex"]
var/list/log_entry = current_state.log[log_entry_index]
- var/thing_to_debug = traverse_list(params["tableIndices"], log_entry["param"])
+ var/thing_to_debug = traverse_list(params["indices"], log_entry["return_values"])
if(isweakref(thing_to_debug))
var/datum/weakref/ref = thing_to_debug
thing_to_debug = ref.resolve()
INVOKE_ASYNC(usr.client, TYPE_PROC_REF(/client, debug_variables), thing_to_debug)
return FALSE
if("vvGlobal")
- var/thing_to_debug = traverse_list(params["indices"], current_state.globals)
+ var/thing_to_debug = traverse_list(params["indices"], current_state.globals["values"])
if(isweakref(thing_to_debug))
var/datum/weakref/ref = thing_to_debug
thing_to_debug = ref.resolve()
@@ -228,6 +267,9 @@
if("previousPage")
page = max(page-1, 0)
return TRUE
+ if("nukeLog")
+ current_state.log.Cut()
+ return TRUE
/datum/lua_editor/ui_close(mob/user)
. = ..()
diff --git a/code/modules/admin/verbs/lua/lua_state.dm b/code/modules/admin/verbs/lua/lua_state.dm
index bf2bcbd5a9003..b3ede12238444 100644
--- a/code/modules/admin/verbs/lua/lua_state.dm
+++ b/code/modules/admin/verbs/lua/lua_state.dm
@@ -1,15 +1,15 @@
#define MAX_LOG_REPEAT_LOOKBACK 5
-GLOBAL_VAR_INIT(IsLuaCall, FALSE)
-GLOBAL_PROTECT(IsLuaCall)
-
GLOBAL_DATUM(lua_usr, /mob)
GLOBAL_PROTECT(lua_usr)
+GLOBAL_LIST_EMPTY_TYPED(lua_state_stack, /datum/weakref)
+GLOBAL_PROTECT(lua_state_stack)
+
/datum/lua_state
- var/name
+ var/display_name
- /// The internal ID of the lua state stored in auxlua's global map
+ /// The internal ID of the lua state stored in dreamluau's state list
var/internal_id
/// A log of every return, yield, and error for each chunk execution and function call
@@ -18,9 +18,6 @@ GLOBAL_PROTECT(lua_usr)
/// A list of all the variables in the state's environment
var/list/globals = list()
- /// A list in which to store datums and lists instantiated in lua, ensuring that they don't get garbage collected
- var/list/references = list()
-
/// Ckey of the last user who ran a script on this lua state.
var/ckey_last_runner = ""
@@ -39,55 +36,65 @@ GLOBAL_PROTECT(lua_usr)
if(SSlua.initialized != TRUE)
qdel(src)
return
- name = _name
- internal_id = __lua_new_state()
+ display_name = _name
+ internal_id = DREAMLUAU_NEW_STATE()
+ if(!isnum(internal_id))
+ stack_trace(internal_id)
+ qdel(src)
/datum/lua_state/proc/check_if_slept(result)
- if(result["status"] == "sleeping")
+ if(result["status"] == "sleep")
SSlua.sleeps += src
/datum/lua_state/proc/log_result(result, verbose = TRUE)
if(!islist(result))
return
- if(!verbose && result["status"] != "errored" && result["status"] != "bad return" \
- && !(result["name"] == "input" && (result["status"] == "finished" || length(result["param"]))))
+ var/status = result["status"]
+ if(!verbose && status != "error" && status != "panic" && status != "runtime" && !(result["name"] == "input" && (status == "finished" || length(result["return_values"]))))
return
var/append_to_log = TRUE
var/index_of_log
if(log.len)
for(var/index in log.len to max(log.len - MAX_LOG_REPEAT_LOOKBACK, 1) step -1)
var/list/entry = log[index]
- if(entry["status"] == result["status"] \
- && entry["chunk"] == result["chunk"] \
- && entry["name"] == result["name"] \
- && ((entry["param"] == result["param"]) || deep_compare_list(entry["param"], result["param"])))
- if(!entry["repeats"])
- entry["repeats"] = 0
- index_of_log = index
- entry["repeats"]++
- append_to_log = FALSE
- break
+ if(!compare_lua_logs(entry, result))
+ continue
+ if(!entry["repeats"])
+ entry["repeats"] = 0
+ index_of_log = index
+ entry["repeats"]++
+ append_to_log = FALSE
+ break
if(append_to_log)
- if(islist(result["param"]))
- result["param"] = weakrefify_list(encode_text_and_nulls(result["param"]))
+ if(islist(result["return_values"]))
+ add_lua_return_value_variants(result["return_values"], result["variants"])
+ result["return_values"] = weakrefify_list(result["return_values"])
log += list(result)
index_of_log = log.len
INVOKE_ASYNC(src, TYPE_PROC_REF(/datum/lua_state, update_editors))
return index_of_log
+/datum/lua_state/proc/parse_error(message, name)
+ if(copytext(message, 1, 7) == "PANIC:")
+ return list("status" = "panic", "message" = copytext(message, 7), "name" = name)
+ else
+ return list("status" = "error", "message" = message, "name" = name)
+
/datum/lua_state/proc/load_script(script)
- GLOB.IsLuaCall = TRUE
var/tmp_usr = GLOB.lua_usr
GLOB.lua_usr = usr
- var/result = __lua_load(internal_id, script)
- GLOB.IsLuaCall = FALSE
+ DREAMLUAU_SET_USR
+ GLOB.lua_state_stack += WEAKREF(src)
+ var/result = DREAMLUAU_LOAD(internal_id, script, "input")
+ SSlua.needs_gc_cycle |= src
+ pop(GLOB.lua_state_stack)
GLOB.lua_usr = tmp_usr
// Internal errors unrelated to the code being executed are returned as text rather than lists
if(isnull(result))
- result = list("status" = "errored", "param" = "__lua_load returned null (it may have runtimed - check the runtime logs)", "name" = "input")
+ result = list("status" = "error", "message" = "load returned null (it may have runtimed - check the runtime logs)", "name" = "input")
if(istext(result))
- result = list("status" = "errored", "param" = result, "name" = "input")
+ result = parse_error(result, "input")
result["chunk"] = script
check_if_slept(result)
@@ -109,67 +116,106 @@ GLOBAL_PROTECT(lua_usr)
if(islist(function))
var/list/new_function_path = list()
for(var/path_element in function)
- new_function_path += path_element
+ if(isweakref(path_element))
+ var/datum/weakref/weak_ref = path_element
+ var/resolved = weak_ref.hard_resolve()
+ if(!resolved)
+ return list("status" = "error", "message" = "Weakref in function path ([weak_ref] [text_ref(weak_ref)]) resolved to null.", "name" = jointext(function, "."))
+ new_function_path += resolved
+ else
+ new_function_path += path_element
function = new_function_path
+ else
+ function = list(function)
var/tmp_usr = GLOB.lua_usr
GLOB.lua_usr = usr
- GLOB.IsLuaCall = TRUE
- var/result = __lua_call(internal_id, function, call_args)
- GLOB.IsLuaCall = FALSE
+ DREAMLUAU_SET_USR
+ GLOB.lua_state_stack += WEAKREF(src)
+ var/result = DREAMLUAU_CALL_FUNCTION(internal_id, function, call_args)
+ SSlua.needs_gc_cycle |= src
+ pop(GLOB.lua_state_stack)
GLOB.lua_usr = tmp_usr
if(isnull(result))
- result = list("status" = "errored", "param" = "__lua_call returned null (it may have runtimed - check the runtime logs)", "name" = islist(function) ? jointext(function, ".") : function)
+ result = list("status" = "error", "message" = "call_function returned null (it may have runtimed - check the runtime logs)", "name" = jointext(function, "."))
if(istext(result))
- result = list("status" = "errored", "param" = result, "name" = islist(function) ? jointext(function, ".") : function)
+ result = parse_error(result, jointext(function, "."))
check_if_slept(result)
return result
/datum/lua_state/proc/call_function_return_first(function, ...)
+ SHOULD_NOT_SLEEP(TRUE) // This function is meant to be used for signal handlers.
var/list/result = call_function(arglist(args))
- log_result(result, verbose = FALSE)
+ INVOKE_ASYNC(src, PROC_REF(log_result), deep_copy_list(result), /*verbose = */FALSE)
if(length(result))
- if(islist(result["param"]) && length(result["param"]))
- return result["param"][1]
+ if(islist(result["return_values"]) && length(result["return_values"]))
+ var/return_value = result["return_values"][1]
+ var/variant = (islist(result["variants"]) && length(result["variants"])) && result["variants"][1]
+ if(islist(return_value) && islist(variant))
+ remove_non_dm_variants(return_value, variant)
+ return return_value
/datum/lua_state/proc/awaken()
- GLOB.IsLuaCall = TRUE
- var/result = __lua_awaken(internal_id)
- GLOB.IsLuaCall = FALSE
+ DREAMLUAU_SET_USR
+ GLOB.lua_state_stack += WEAKREF(src)
+ var/result = DREAMLUAU_AWAKEN(internal_id)
+ SSlua.needs_gc_cycle |= src
+ pop(GLOB.lua_state_stack)
if(isnull(result))
- result = list("status" = "errored", "param" = "__lua_awaken returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted awaken")
+ result = list("status" = "error", "message" = "awaken returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted awaken")
if(istext(result))
- result = list("status" = "errored", "param" = result, "name" = "An attempted awaken")
+ result = parse_error(result, "An attempted awaken")
check_if_slept(result)
return result
/// Prefer calling SSlua.queue_resume over directly calling this
/datum/lua_state/proc/resume(index, ...)
var/call_args = length(args) > 1 ? args.Copy(2) : list()
- var/msg = "[key_name(usr)] resumed a lua coroutine with arguments: [english_list(call_args)]"
- log_lua(msg)
- GLOB.IsLuaCall = TRUE
- var/result = __lua_resume(internal_id, index, call_args)
- GLOB.IsLuaCall = FALSE
+ DREAMLUAU_SET_USR
+ GLOB.lua_state_stack += WEAKREF(src)
+ var/result = DREAMLUAU_RESUME(internal_id, index, call_args)
+ SSlua.needs_gc_cycle |= src
+ pop(GLOB.lua_state_stack)
if(isnull(result))
- result = list("status" = "errored", "param" = "__lua_resume returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted resume")
+ result = list("status" = "error", "param" = "resume returned null (it may have runtimed - check the runtime logs)", "name" = "An attempted resume")
if(istext(result))
- result = list("status" = "errored", "param" = result, "name" = "An attempted resume")
+ result = parse_error(result, "An attempted resumt")
check_if_slept(result)
return result
/datum/lua_state/proc/get_globals()
- globals = weakrefify_list(encode_text_and_nulls(__lua_get_globals(internal_id)))
+ var/result = DREAMLUAU_GET_GLOBALS(internal_id)
+ if(isnull(result))
+ CRASH("get_globals returned null")
+ if(istext(result))
+ CRASH(result)
+ var/list/new_globals = result
+ var/list/values = new_globals["values"]
+ var/list/variants = new_globals["variants"]
+ add_lua_editor_variants(values, variants)
+ globals = list("values" = weakrefify_list(values), "variants" = variants)
/datum/lua_state/proc/get_tasks()
- return __lua_get_tasks(internal_id)
+ var/result = DREAMLUAU_LIST_THREADS(internal_id)
+ if(isnull(result))
+ CRASH("list_threads returned null")
+ if(istext(result))
+ CRASH(result)
+ return result
+
+/datum/lua_state/proc/kill_task(is_sleep, index)
+ var/result = is_sleep ? DREAMLUAU_KILL_SLEEPING_THREAD(internal_id, index) : DREAMLUAU_KILL_YIELDED_THREAD(internal_id, index)
+ SSlua.needs_gc_cycle |= src
+ return result
-/datum/lua_state/proc/kill_task(task_info)
- __lua_kill_task(internal_id, task_info)
+/datum/lua_state/proc/collect_garbage()
+ var/result = DREAMLUAU_COLLECT_GARBAGE(internal_id)
+ if(!isnull(result))
+ CRASH(result)
/datum/lua_state/proc/update_editors()
var/list/editor_list = LAZYACCESS(SSlua.editors, text_ref(src))
@@ -177,18 +223,4 @@ GLOBAL_PROTECT(lua_usr)
for(var/datum/lua_editor/editor as anything in editor_list)
SStgui.update_uis(editor)
-/// Called by lua scripts when they add an atom to var/list/references so that it gets cleared up on delete.
-/datum/lua_state/proc/clear_on_delete(datum/to_clear)
- RegisterSignal(to_clear, COMSIG_QDELETING, PROC_REF(on_delete))
-
-/// Called by lua scripts when an atom they've added should soft delete and this state should stop tracking it.
-/// Needs to unregister all signals.
-/datum/lua_state/proc/let_soft_delete(datum/to_clear)
- UnregisterSignal(to_clear, COMSIG_QDELETING, PROC_REF(on_delete))
- references -= to_clear
-
-/datum/lua_state/proc/on_delete(datum/to_clear)
- SIGNAL_HANDLER
- references -= to_clear
-
#undef MAX_LOG_REPEAT_LOOKBACK
diff --git a/code/modules/admin/verbs/secrets.dm b/code/modules/admin/verbs/secrets.dm
index 268f0d6e7a1c8..12c7b3accb06f 100644
--- a/code/modules/admin/verbs/secrets.dm
+++ b/code/modules/admin/verbs/secrets.dm
@@ -337,7 +337,7 @@ ADMIN_VERB(secrets, R_NONE, "Secrets", "Abuse harder than you ever have before w
if(is_station_level(W.z) && !istype(get_area(W), /area/station/command) && !istype(get_area(W), /area/station/commons) && !istype(get_area(W), /area/station/service) && !istype(get_area(W), /area/station/command/heads_quarters) && !istype(get_area(W), /area/station/security/prison))
W.req_access = list()
message_admins("[key_name_admin(holder)] activated Egalitarian Station mode")
- priority_announce("Центральное Коммандование активировало блокировку всех шлюзов. Пожалуйста, потратьте это время на знакомство с коллегами.", null, SSstation.announcer.get_rand_report_sound())
+ priority_announce("Центральное Командование активировало блокировку всех шлюзов. Пожалуйста, потратьте это время на знакомство с коллегами.", null, SSstation.announcer.get_rand_report_sound())
if("ancap")
if(!is_funmin)
return
diff --git a/code/modules/antagonists/_common/antag_datum.dm b/code/modules/antagonists/_common/antag_datum.dm
index 3a2ed4281ca77..ef8559a0c0713 100644
--- a/code/modules/antagonists/_common/antag_datum.dm
+++ b/code/modules/antagonists/_common/antag_datum.dm
@@ -7,7 +7,7 @@ GLOBAL_LIST_EMPTY(antagonists)
///Public name for this antagonist. Appears for player prompts and round-end reports.
var/name = "\improper Antagonist"
///Section of roundend report, datums with same category will be displayed together, also default header for the section
- var/roundend_category = "other antagonists"
+ var/roundend_category = "Другими антагонистами"
///Set to false to hide the antagonists from roundend report
var/show_in_roundend = TRUE
///If false, the roundtype will still convert with this antag active
@@ -405,9 +405,9 @@ GLOBAL_LIST_EMPTY(antagonists)
break
if(objectives.len == 0 || objectives_complete)
- report += "The [name] was successful!"
+ report += "[name] был успешен!"
else
- report += "The [name] has failed!"
+ report += "[name] провалился!"
return report.Join(" ")
diff --git a/code/modules/antagonists/_common/antag_spawner.dm b/code/modules/antagonists/_common/antag_spawner.dm
index 58e57a3308d9f..27c92cc81e798 100644
--- a/code/modules/antagonists/_common/antag_spawner.dm
+++ b/code/modules/antagonists/_common/antag_spawner.dm
@@ -105,7 +105,7 @@
/// The antag datum applied
var/antag_datum = /datum/antagonist/nukeop/reinforcement
/// Style used by the droppod
- var/pod_style = STYLE_SYNDICATE
+ var/pod_style = /datum/pod_style/syndicate
/// Do we use a random subtype of the outfit?
var/use_subtypes = TRUE
/// Where do we land our pod?
@@ -187,8 +187,8 @@
desc = "A single-use beacon designed to quickly launch reinforcement clown operatives into the field."
special_role_name = ROLE_CLOWN_OPERATIVE
outfit = /datum/outfit/syndicate/clownop/no_crystals
- antag_datum = /datum/antagonist/nukeop/clownop
- pod_style = STYLE_HONK
+ antag_datum = /datum/antagonist/nukeop/reinforcement/clownop
+ pod_style = /datum/pod_style/clown
use_subtypes = FALSE
//////SYNDICATE BORG
@@ -313,7 +313,7 @@
/// The antag datum applied
var/datum/antagonist/antag_datum
/// Style used by the droppod
- var/pod_style = STYLE_SYNDICATE
+ var/pod_style = /datum/pod_style/syndicate
/// Do we use a random subtype of the outfit?
var/use_subtypes = TRUE
/// The antag role we check if the ghosts have enabled to get the poll.
diff --git a/code/modules/antagonists/blob/overmind.dm b/code/modules/antagonists/blob/overmind.dm
index f1e3931fbac5f..36394dbc48dd3 100644
--- a/code/modules/antagonists/blob/overmind.dm
+++ b/code/modules/antagonists/blob/overmind.dm
@@ -149,7 +149,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
qdel(src)
else if(!victory_in_progress && (blobs_legit.len >= blobwincount))
victory_in_progress = TRUE
- priority_announce("Биоугроза достигла критической массы. Потеря станции неминуема.", "ВНИМАНИЕ: Биологическая угроза")
+ priority_announce("Биоугроза достигла критической массы. Потеря станции неминуема.", "Биологическая угроза")
SSsecurity_level.set_level(SEC_LEVEL_DELTA)
max_blob_points = INFINITY
blob_points = INFINITY
@@ -162,7 +162,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
max_count = blobs_legit.len
if(announcement_time && (world.time >= announcement_time || blobs_legit.len >= announcement_size) && !has_announced)
- priority_announce("Вспышка биологической угрозы 5-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение любой ценой!", "ВНИМАНИЕ: Биологическая угроза", ANNOUNCER_OUTBREAK5)
+ priority_announce("Вспышка биологической угрозы 5-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение любой ценой!", "Биологическая угроза", ANNOUNCER_OUTBREAK5)
has_announced = TRUE
/// Create a blob spore and link it to us
@@ -206,7 +206,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
if(live_guy.stat != DEAD)
live_guy.investigate_log("has died from blob takeover.", INVESTIGATE_DEATHS)
live_guy.death()
- create_spore(guy_turf)
+ create_spore(guy_turf, spore_type = /mob/living/basic/blob_minion/spore)
else
live_guy.fully_heal()
diff --git a/code/modules/antagonists/changeling/powers/adrenaline.dm b/code/modules/antagonists/changeling/powers/adrenaline.dm
index 12e642aa82de8..6041e271e54b2 100644
--- a/code/modules/antagonists/changeling/powers/adrenaline.dm
+++ b/code/modules/antagonists/changeling/powers/adrenaline.dm
@@ -14,7 +14,7 @@
if(!.)
return FALSE
- if(HAS_TRAIT_FROM(user, TRAIT_IGNOREDAMAGESLOWDOWN, CHANGELING_TRAIT))
+ if(HAS_TRAIT_FROM(user, TRAIT_PARALYSIS_L_ARM, CHANGELING_TRAIT) || HAS_TRAIT_FROM(user, TRAIT_PARALYSIS_R_ARM, CHANGELING_TRAIT))
user.balloon_alert(user, "уже усилены!")
return FALSE
@@ -40,7 +40,8 @@
var/our_leg_zones = (GLOB.all_body_zones - GLOB.leg_zones)
user.regenerate_limbs(excluded_zones = our_leg_zones) // why is this exclusive rather than inclusive
- user.add_traits(list(TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_PARALYSIS_L_ARM, TRAIT_PARALYSIS_R_ARM), CHANGELING_TRAIT)
+ user.add_traits(list(TRAIT_PARALYSIS_L_ARM, TRAIT_PARALYSIS_R_ARM), CHANGELING_TRAIT)
+ user.add_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown)
// Revert above mob changes.
addtimer(CALLBACK(src, PROC_REF(unsting_action), user), 20 SECONDS, TIMER_UNIQUE|TIMER_OVERRIDE)
@@ -57,4 +58,5 @@
/datum/action/changeling/adrenaline/proc/unsting_action(mob/living/user)
to_chat(user, span_changeling("Мускулы в наших конечностях возвращаются в норму."))
- user.remove_traits(list(TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_PARALYSIS_L_ARM, TRAIT_PARALYSIS_R_ARM), CHANGELING_TRAIT)
+ user.remove_traits(list(TRAIT_PARALYSIS_L_ARM, TRAIT_PARALYSIS_R_ARM), CHANGELING_TRAIT)
+ user.remove_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown)
diff --git a/code/modules/antagonists/clown_ops/clown_weapons.dm b/code/modules/antagonists/clown_ops/clown_weapons.dm
index 130b6c9af5f1b..1e566b7d1975e 100644
--- a/code/modules/antagonists/clown_ops/clown_weapons.dm
+++ b/code/modules/antagonists/clown_ops/clown_weapons.dm
@@ -192,7 +192,7 @@
//BOMBANANA
/obj/item/seeds/banana/bombanana
- name = "pack of bombanana seeds"
+ name = "bombanana seed pack"
desc = "They're seeds that grow into bombanana trees. When grown, give to the clown."
plantname = "Bombanana Tree"
product = /obj/item/food/grown/banana/bombanana
diff --git a/code/modules/antagonists/clown_ops/clownop.dm b/code/modules/antagonists/clown_ops/clownop.dm
index 85cf2c0f631e7..07c1cc84ad756 100644
--- a/code/modules/antagonists/clown_ops/clownop.dm
+++ b/code/modules/antagonists/clown_ops/clownop.dm
@@ -65,6 +65,11 @@
if(liver)
ADD_TRAIT(liver, TRAIT_COMEDY_METABOLISM, CLOWNOP_TRAIT)
+// Clown op reinforcements
+/datum/antagonist/nukeop/reinforcement/clownop
+ name = "Clown Operative Reinforcement"
+ nukeop_outfit = /datum/outfit/syndicate/clownop/no_crystals
+
/datum/outfit/clown_operative
name = "Clown Operative (Preview only)"
diff --git a/code/modules/antagonists/clown_ops/outfits.dm b/code/modules/antagonists/clown_ops/outfits.dm
index 7dc84b56d856f..fb025e40dbd20 100644
--- a/code/modules/antagonists/clown_ops/outfits.dm
+++ b/code/modules/antagonists/clown_ops/outfits.dm
@@ -24,6 +24,7 @@
id_trim = /datum/id_trim/chameleon/operative/clown
/datum/outfit/syndicate/clownop/no_crystals
+ name = "Clown Operative - Reinforcement"
tc = 0
/datum/outfit/syndicate/clownop/leader
diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm
index eb55138a4483a..39cd9b550ae45 100644
--- a/code/modules/antagonists/cult/blood_magic.dm
+++ b/code/modules/antagonists/cult/blood_magic.dm
@@ -12,7 +12,7 @@
default_button_position = DEFAULT_BLOODSPELLS
var/list/spells = list()
var/channeling = FALSE
- /// If the magic has been enhanced somehow, likely due to a crimson focus.
+ /// If the magic has been enhanced somehow, likely due to a crimson medallion.
var/magic_enhanced = FALSE
/datum/action/innate/cult/blood_magic/Remove()
diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm
index 969cd49a19ad5..cf53ba1809939 100644
--- a/code/modules/antagonists/cult/cult_items.dm
+++ b/code/modules/antagonists/cult/cult_items.dm
@@ -211,6 +211,7 @@ Striking a noncultist, however, will tear their flesh."}
awakener = awakener,\
allow_renaming = FALSE,\
allow_channeling = FALSE,\
+ allow_exorcism = FALSE,\
)
// Get the heretic's new body and antag datum.
@@ -724,7 +725,7 @@ Striking a noncultist, however, will tear their flesh."}
var/curse_message = pick_n_take(remaining_curses) || "Something has gone horrendously wrong..."
curse_message += " Эвакуационный шаттл задерживается на три минуты."
- priority_announce("[curse_message]", "ВНИМАНИЕ: Обнаружена неисправность в системе", 'sound/misc/notice1.ogg')
+ priority_announce("[curse_message]", "Обнаружена неисправность в системе", 'sound/misc/notice1.ogg')
if(MAX_SHUTTLE_CURSES-totalcurses <= 0)
to_chat(user, span_danger(span_big("You sense that the emergency escape shuttle can no longer be cursed. It would be unwise to create more cursed orbs.")))
else if(MAX_SHUTTLE_CURSES-totalcurses == 1)
diff --git a/code/modules/antagonists/cult/cult_structure_archives.dm b/code/modules/antagonists/cult/cult_structure_archives.dm
index d3a96dd1f77aa..9917d9505f7be 100644
--- a/code/modules/antagonists/cult/cult_structure_archives.dm
+++ b/code/modules/antagonists/cult/cult_structure_archives.dm
@@ -2,7 +2,7 @@
#define CULT_BLINDFOLD "Zealot's Blindfold"
#define CURSE_ORB "Shuttle Curse"
#define VEIL_WALKER "Veil Walker Set"
-#define CRIMSON_FOCUS "Crimson Focus"
+#define CRIMSON_MEDALLION "Crimson Medallion"
// Cult archives. Gives out utility items.
/obj/structure/destructible/cult/item_dispenser/archives
@@ -38,11 +38,11 @@
options += extra_item
/obj/structure/destructible/cult/item_dispenser/archives/extra_options()
- if(!cult_team?.unlocked_heretic_items[CRIMSON_FOCUS_UNLOCKED])
+ if(!cult_team?.unlocked_heretic_items[CRIMSON_MEDALLION_UNLOCKED])
return
- return list(CRIMSON_FOCUS = list(
- PREVIEW_IMAGE = image(icon = 'icons/obj/clothing/neck.dmi', icon_state = "crimson_focus"),
- OUTPUT_ITEMS = list(/obj/item/clothing/neck/heretic_focus/crimson_focus),
+ return list(CRIMSON_MEDALLION = list(
+ PREVIEW_IMAGE = image(icon = 'icons/obj/clothing/neck.dmi', icon_state = "crimson_medallion"),
+ OUTPUT_ITEMS = list(/obj/item/clothing/neck/heretic_focus/crimson_medallion),
),
)
@@ -56,4 +56,4 @@
#undef CULT_BLINDFOLD
#undef CURSE_ORB
#undef VEIL_WALKER
-#undef CRIMSON_FOCUS
+#undef CRIMSON_MEDALLION
diff --git a/code/modules/antagonists/cult/datums/cult_team.dm b/code/modules/antagonists/cult/datums/cult_team.dm
index 09d4a25a321c4..72c7df8bf5d14 100644
--- a/code/modules/antagonists/cult/datums/cult_team.dm
+++ b/code/modules/antagonists/cult/datums/cult_team.dm
@@ -22,7 +22,7 @@
/// List that keeps track of which items have been unlocked after a heretic was sacked.
var/list/unlocked_heretic_items = list(
CURSED_BLADE_UNLOCKED = FALSE,
- CRIMSON_FOCUS_UNLOCKED = FALSE,
+ CRIMSON_MEDALLION_UNLOCKED = FALSE,
PROTEON_ORB_UNLOCKED = FALSE,
)
diff --git a/code/modules/antagonists/cult/sword_fling.dm b/code/modules/antagonists/cult/sword_fling.dm
index 766f97917de60..83238b0d8a2f4 100644
--- a/code/modules/antagonists/cult/sword_fling.dm
+++ b/code/modules/antagonists/cult/sword_fling.dm
@@ -55,6 +55,8 @@
particle_to_spawn = /obj/effect/particle_effect/sparks/electricity
new particle_to_spawn(get_turf(loccer))
+ loccer.shake_up_animation()
+ playsound(loccer, 'sound/weapons/thudswoosh.ogg', 50, TRUE, -1)
if(prob(resist_chance))
flinged_sword.forceMove(get_turf(loccer))
@@ -82,6 +84,9 @@
flinged_sword.throw_at(cast_on, cast_range, flinged_sword.throw_speed, owner)
flinged_sword.visible_message(\
span_warning("\the [flinged_sword] lunges at \the [cast_on]!"))
+ playsound(flinged_sword, 'sound/items/haunted/ghostitemattack.ogg', 100, TRUE)
+ flinged_sword.add_filter("cool_glow", 2, list("type" = "outline", "color" = COLOR_HERETIC_GREEN, "size" = 0.7))
+ addtimer(CALLBACK(flinged_sword, TYPE_PROC_REF(/datum, remove_filter), "cool_glow"), 0.7 SECONDS)
/obj/effect/temp_visual/eldritch_sparks
icon_state = "purplesparkles"
diff --git a/code/modules/antagonists/heretic/heretic_antag.dm b/code/modules/antagonists/heretic/heretic_antag.dm
index d2db4cb65d596..f79c639ed0751 100644
--- a/code/modules/antagonists/heretic/heretic_antag.dm
+++ b/code/modules/antagonists/heretic/heretic_antag.dm
@@ -88,7 +88,7 @@
/// List that keeps track of which items have been gifted to the heretic after a cultist was sacrificed. Used to alter drop chances to reduce dupes.
var/list/unlocked_heretic_items = list(
/obj/item/melee/sickly_blade/cursed = 0,
- /obj/item/clothing/neck/heretic_focus/crimson_focus = 0,
+ /obj/item/clothing/neck/heretic_focus/crimson_medallion = 0,
/mob/living/basic/construct/harvester/heretic = 0,
)
/// Simpler version of above used to limit amount of loot that can be hoarded
diff --git a/code/modules/antagonists/heretic/heretic_knowledge.dm b/code/modules/antagonists/heretic/heretic_knowledge.dm
index 61745102a0eb6..33718af5ddfa4 100644
--- a/code/modules/antagonists/heretic/heretic_knowledge.dm
+++ b/code/modules/antagonists/heretic/heretic_knowledge.dm
@@ -228,7 +228,7 @@
/**
* A knowledge subtype for knowledge that can only
- * have a limited amount of it's resulting atoms
+ * have a limited amount of its resulting atoms
* created at once.
*/
/datum/heretic_knowledge/limited_amount
@@ -584,7 +584,6 @@
var/datum/antagonist/heretic_monster/heretic_monster = summoned.mind.add_antag_datum(/datum/antagonist/heretic_monster)
heretic_monster.set_owner(user.mind)
- summoned.RegisterSignal(user, COMSIG_LIVING_DEATH, TYPE_PROC_REF(/mob/living/, on_master_death))
var/datum/objective/heretic_summon/summon_objective = locate() in user.mind.get_all_objectives()
summon_objective?.num_summoned++
@@ -641,7 +640,6 @@
/obj/item/restraints/handcuffs/cable/zipties,
/obj/item/circular_saw,
/obj/item/scalpel,
- /obj/item/binoculars,
/obj/item/clothing/gloves/color/yellow,
/obj/item/melee/baton/security,
/obj/item/clothing/glasses/sunglasses,
diff --git a/code/modules/antagonists/heretic/heretic_monsters.dm b/code/modules/antagonists/heretic/heretic_monsters.dm
index 6aa28394309ba..5819f7e4dd820 100644
--- a/code/modules/antagonists/heretic/heretic_monsters.dm
+++ b/code/modules/antagonists/heretic/heretic_monsters.dm
@@ -28,6 +28,7 @@
*/
/datum/antagonist/heretic_monster/proc/set_owner(datum/mind/master)
src.master = master
+ owner.enslave_mind_to_creator(master.current)
var/datum/objective/master_obj = new()
master_obj.owner = owner
@@ -38,7 +39,3 @@
owner.announce_objectives()
to_chat(owner, span_boldnotice("Ты - [ishuman(owner.current) ? "возвращенный труп":"ужасное создание, принесенное"] в этот мир через врата Мансуса"))
to_chat(owner, span_notice("Твой хозяин - [master]. Помогай ему во всех деяниях."))
-
- if(istype(owner.current, /mob/living/basic/construct/harvester/heretic))
- var/mob/living/basic/construct/harvester/heretic/shitcode = owner.current
- shitcode.master = master
diff --git a/code/modules/antagonists/heretic/items/heretic_necks.dm b/code/modules/antagonists/heretic/items/heretic_necks.dm
index e1a2b0a70558d..28f7d08de2789 100644
--- a/code/modules/antagonists/heretic/items/heretic_necks.dm
+++ b/code/modules/antagonists/heretic/items/heretic_necks.dm
@@ -9,16 +9,16 @@
. = ..()
AddElement(/datum/element/heretic_focus)
-/obj/item/clothing/neck/heretic_focus/crimson_focus
- name = "Crimson Focus"
+/obj/item/clothing/neck/heretic_focus/crimson_medallion
+ name = "Crimson Medallion"
desc = "A blood-red focusing glass that provides a link to the world beyond, and worse. Its eye is constantly twitching and gazing in all directions. It almost seems to be silently screaming..."
- icon_state = "crimson_focus"
+ icon_state = "crimson_medallion"
/// The aura healing component. Used to delete it when taken off.
var/datum/component/component
/// If active or not, used to add and remove its cult and heretic buffs.
var/active = FALSE
-/obj/item/clothing/neck/heretic_focus/crimson_focus/equipped(mob/living/user, slot)
+/obj/item/clothing/neck/heretic_focus/crimson_medallion/equipped(mob/living/user, slot)
. = ..()
if(!(slot & ITEM_SLOT_NECK))
return
@@ -51,7 +51,7 @@
healing_color = team_color, \
)
-/obj/item/clothing/neck/heretic_focus/crimson_focus/dropped(mob/living/user)
+/obj/item/clothing/neck/heretic_focus/crimson_medallion/dropped(mob/living/user)
. = ..()
if(!istype(user))
@@ -75,7 +75,7 @@
magic_holder?.magic_enhanced = FALSE
-/obj/item/clothing/neck/heretic_focus/crimson_focus/attack_self(mob/living/user, modifiers)
+/obj/item/clothing/neck/heretic_focus/crimson_medallion/attack_self(mob/living/user, modifiers)
. = ..()
to_chat(user, span_danger("You start tightly squeezing [src]..."))
if(!do_after(user, 1.25 SECONDS, src))
@@ -90,7 +90,7 @@
user.reagents?.add_reagent(/datum/reagent/eldritch, rand(6, 10))
qdel(src)
-/obj/item/clothing/neck/heretic_focus/crimson_focus/examine(mob/user)
+/obj/item/clothing/neck/heretic_focus/crimson_medallion/examine(mob/user)
. = ..()
var/magic_dude
diff --git a/code/modules/antagonists/heretic/knowledge/ash_lore.dm b/code/modules/antagonists/heretic/knowledge/ash_lore.dm
index 6d2f231d31ddf..a435668a520b6 100644
--- a/code/modules/antagonists/heretic/knowledge/ash_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/ash_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of Ash.
- * Spell names are in this language: OLD NORDIC
- * Both are related: Nordic Mythology-Yggdrassil-Ash Tree Genus-Ash
*
* Goes as follows:
*
@@ -233,7 +231,7 @@
text = "[generate_heretic_text()] Бойтесь пламени, ибо Пепельный лорд, [user.real_name], вознесся! Пламя поглотит всех! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_ash.ogg',
- color_override = "white",
+ color_override = "pink",
)
var/datum/action/cooldown/spell/fire_sworn/circle_spell = new(user.mind)
diff --git a/code/modules/antagonists/heretic/knowledge/blade_lore.dm b/code/modules/antagonists/heretic/knowledge/blade_lore.dm
index d263980169b2c..6711cc7177126 100644
--- a/code/modules/antagonists/heretic/knowledge/blade_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/blade_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of Blades. Stab stab.
- * Spell names are in this language: ARAMAIC
- * Both are related: Aramaic-Damascus-Blade
*
* Goes as follows:
*
diff --git a/code/modules/antagonists/heretic/knowledge/cosmic_lore.dm b/code/modules/antagonists/heretic/knowledge/cosmic_lore.dm
index 670fb8fac6fd8..9295178bfb9ea 100644
--- a/code/modules/antagonists/heretic/knowledge/cosmic_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/cosmic_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of Cosmos.
- * Spell names are in this language: SUMERIAN
- * Both are related: Sumerian-Original-Primordial-Cosmic
*
* Goes as follows:
*
@@ -285,7 +283,7 @@
text = "[generate_heretic_text()] Звездочет прибыл на станцию, [user.real_name] вознесся! Эта станция - владения Космоса! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_cosmic.ogg',
- color_override = "purple",
+ color_override = "pink",
)
var/mob/living/basic/heretic_summon/star_gazer/star_gazer_mob = new /mob/living/basic/heretic_summon/star_gazer(loc)
star_gazer_mob.maxHealth = INFINITY
diff --git a/code/modules/antagonists/heretic/knowledge/flesh_lore.dm b/code/modules/antagonists/heretic/knowledge/flesh_lore.dm
index 5547bb974758c..13e35f4ab013c 100644
--- a/code/modules/antagonists/heretic/knowledge/flesh_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/flesh_lore.dm
@@ -5,8 +5,6 @@
/**
* # The path of Flesh.
- * Spell names are in this language: LATIN
- * Both are related: Latin-Rome-Hedonism-Flesh
*
* Goes as follows:
*
@@ -332,7 +330,7 @@
text = "[generate_heretic_text()] Вечно закручивающийся вихрь. Реальность развернулась. С ВЫТЯНУТЫМИ РУКАМИ, ВЛАСТЕЛИН НОЧИ, [user.real_name] вознесся! Бойтесь вечно изгибающейся руки! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_flesh.ogg',
- color_override = "red",
+ color_override = "pink",
)
var/datum/action/cooldown/spell/shapeshift/shed_human_form/worm_spell = new(user.mind)
diff --git a/code/modules/antagonists/heretic/knowledge/lock_lore.dm b/code/modules/antagonists/heretic/knowledge/lock_lore.dm
index 5c41a793355da..61d0d4739d1d2 100644
--- a/code/modules/antagonists/heretic/knowledge/lock_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/lock_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of Lock.
- * Spell names are in this language: EGYPTIAN
- * Both are related: Egyptian-Mysteries-Secrets-Lock
*
* Goes as follows:
*
@@ -243,7 +241,7 @@
text = "Пространственная аномалия Дельта-класса обнар[generate_heretic_text()] Реальность разрушена, разорвана. Врата открыты, двери открыты, [user.real_name] вознесся! Бойтесь нашествия! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_knock.ogg',
- color_override = "yellow",
+ color_override = "pink",
)
// buffs
diff --git a/code/modules/antagonists/heretic/knowledge/moon_lore.dm b/code/modules/antagonists/heretic/knowledge/moon_lore.dm
index 511ac0f0cafbd..bad84b041651a 100644
--- a/code/modules/antagonists/heretic/knowledge/moon_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/moon_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of Moon.
- * Spell names are in this language: ANCIENT HEBREW
- * Both are related: Ancient Hebrew-Moon Mysticism-Moon
*
* Goes as follows:
*
@@ -211,7 +209,7 @@
Правда наконец поглотит ложь! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_moon.ogg',
- color_override = "blue",
+ color_override = "pink",
)
ADD_TRAIT(user, TRAIT_MADNESS_IMMUNE, REF(src))
diff --git a/code/modules/antagonists/heretic/knowledge/rust_lore.dm b/code/modules/antagonists/heretic/knowledge/rust_lore.dm
index 0fe648d8ecbb4..677851fec2581 100644
--- a/code/modules/antagonists/heretic/knowledge/rust_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/rust_lore.dm
@@ -1,6 +1,5 @@
/**
* # The path of Rust.
- * Spell names are in this language: OLD SLAVIC
*
* Goes as follows:
*
@@ -220,7 +219,6 @@
/// A static list of traits we give to the heretic when on rust.
var/static/list/conditional_immunities = list(
TRAIT_BOMBIMMUNE,
- TRAIT_IGNOREDAMAGESLOWDOWN,
TRAIT_IGNORESLOWDOWN,
TRAIT_NO_SLIP_ALL,
TRAIT_NOBREATH,
@@ -258,7 +256,7 @@
text = "[generate_heretic_text()] Бойтесь разложения, ведь Повелитель ржавчины, [user.real_name] вознесся! Никто не избежит коррозии! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_rust.ogg',
- color_override = "brown",
+ color_override = "pink",
)
trigger(loc)
RegisterSignal(user, COMSIG_MOVABLE_MOVED, PROC_REF(on_move))
@@ -306,7 +304,7 @@
*
* Gives our heretic ([source]) buffs if they stand on rust.
*/
-/datum/heretic_knowledge/ultimate/rust_final/proc/on_move(mob/source, atom/old_loc, dir, forced, list/old_locs)
+/datum/heretic_knowledge/ultimate/rust_final/proc/on_move(mob/living/source, atom/old_loc, dir, forced, list/old_locs)
SIGNAL_HANDLER
// If we're on a rusty turf, and haven't given out our traits, buff our guy
@@ -314,12 +312,14 @@
if(HAS_TRAIT(our_turf, TRAIT_RUSTY))
if(!immunities_active)
source.add_traits(conditional_immunities, type)
+ source.add_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown)
immunities_active = TRUE
// If we're not on a rust turf, and we have given out our traits, nerf our guy
else
if(immunities_active)
source.remove_traits(conditional_immunities, type)
+ source.remove_movespeed_mod_immunities(type, /datum/movespeed_modifier/damage_slowdown)
immunities_active = FALSE
/**
diff --git a/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_knowledge.dm b/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_knowledge.dm
index 25656f377a68b..af364371808d2 100644
--- a/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_knowledge.dm
+++ b/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_knowledge.dm
@@ -214,7 +214,7 @@
heretic_datum.knowledge_points += 3
heretic_datum.high_value_sacrifices++
feedback += " с великодушием"
- else if(cultist_datum)
+ if(cultist_datum)
heretic_datum.knowledge_points += 1
grant_reward(user, sacrifice, loc)
// easier to read
@@ -229,9 +229,9 @@
span_narsie(" one of our own. Destroy and sacrifice the infidel before it claims more!")
to_chat(mind.current, message)
// he(retic) gets a warn too
- var/message = span_cult_bold("You feel that your action has attracted") + \
- span_cult_bold_italic(" attention.")
- to_chat(user, message)
+ to_chat(user, span_narsiesmall("How DARE you!? I will see you destroyed for this."))
+ var/non_flavor_warning = span_cult_bold("You feel that your action has attracted ") + span_hypnophrase("attention") + span_cult_bold(".")
+ to_chat(user, non_flavor_warning)
return
else
heretic_datum.knowledge_points += 2
@@ -263,12 +263,6 @@
var/datum/antagonist/heretic/antag = IS_HERETIC(user)
antag.rewards_given++
- // We limit the amount so the heretic doesn't just turn into a frickin' god (early)
- to_chat(user, span_hierophant("You feel the rotten energies of the infidel warp and twist, mixing with that of your own..."))
- if(prob(8 * antag.rewards_given))
- to_chat(user, span_hierophant("Faint, dark red sparks flit around the dust, then fade. It looks like your patrons weren't able to fashion something out of it."))
- return
-
// Cool effect for the rune as well as the item
var/obj/effect/heretic_rune/rune = locate() in range(2, user)
if(rune)
@@ -285,7 +279,7 @@
/datum/heretic_knowledge/hunt_and_sacrifice/proc/deposit_reward(mob/user, turf/loc, loop = 0, obj/rune)
if(loop > 5) // Max limit for retrying a reward
return
- // Remove the rays, we don't need them anymore.
+ // Remove the outline, we don't need it anymore.
rune?.remove_filter("reward_outline")
playsound(loc, 'sound/magic/repulse.ogg', 75, TRUE)
var/datum/antagonist/heretic/heretic_datum = IS_HERETIC(user)
diff --git a/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_map.dm b/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_map.dm
index 0953db4571aad..a09b741e6fcfe 100644
--- a/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_map.dm
+++ b/code/modules/antagonists/heretic/knowledge/sacrifice_knowledge/sacrifice_map.dm
@@ -87,7 +87,7 @@ GLOBAL_LIST_EMPTY(heretic_sacrifice_landmarks)
has_gravity = STANDARD_GRAVITY
ambience_index = AMBIENCE_SPOOKY
sound_environment = SOUND_ENVIRONMENT_CAVE
- area_flags = UNIQUE_AREA | NOTELEPORT | HIDDEN_AREA | BLOCK_SUICIDE
+ area_flags = UNIQUE_AREA | NOTELEPORT | HIDDEN_AREA | BLOCK_SUICIDE | NO_BOH
/area/centcom/heretic_sacrifice/Initialize(mapload)
if(!ambientsounds)
diff --git a/code/modules/antagonists/heretic/knowledge/starting_lore.dm b/code/modules/antagonists/heretic/knowledge/starting_lore.dm
index af7bc1c98ae56..fa474ee51bd0e 100644
--- a/code/modules/antagonists/heretic/knowledge/starting_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/starting_lore.dm
@@ -1,5 +1,4 @@
// Heretic starting knowledge.
-// Default heretic language is Ancient Greek, because, uh, they're like ancient and shit.
/// Global list of all heretic knowledge that have route = PATH_START. List of PATHS.
GLOBAL_LIST_INIT(heretic_start_knowledge, initialize_starting_knowledge())
diff --git a/code/modules/antagonists/heretic/knowledge/void_lore.dm b/code/modules/antagonists/heretic/knowledge/void_lore.dm
index 0d8dbbec36f3d..a876b36df17da 100644
--- a/code/modules/antagonists/heretic/knowledge/void_lore.dm
+++ b/code/modules/antagonists/heretic/knowledge/void_lore.dm
@@ -1,7 +1,5 @@
/**
* # The path of VOID.
- * Spell names are in this language: PALI
- * Both are related: Pali-Buddhism-Nothingness-Void
*
* Goes as follows:
*
@@ -221,7 +219,7 @@
text = "[generate_heretic_text()] Дворянин пустоты [user.real_name] прибыл, танцуя Вальс, уничтожающий миры! [generate_heretic_text()]",
title = "[generate_heretic_text()]",
sound = 'sound/ambience/antag/heretic/ascend_void.ogg',
- color_override = "blue",
+ color_override = "pink",
)
ADD_TRAIT(user, TRAIT_RESISTLOWPRESSURE, MAGIC_TRAIT)
diff --git a/code/modules/antagonists/heretic/magic/aggressive_spread.dm b/code/modules/antagonists/heretic/magic/aggressive_spread.dm
index c7eb726b459d4..bd77b7804dba5 100644
--- a/code/modules/antagonists/heretic/magic/aggressive_spread.dm
+++ b/code/modules/antagonists/heretic/magic/aggressive_spread.dm
@@ -10,8 +10,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Agresiv'noe rasprostra-neniye!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "A'GRSV SPR'D"
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
aoe_radius = 2
diff --git a/code/modules/antagonists/heretic/magic/apetravulnera.dm b/code/modules/antagonists/heretic/magic/apetravulnera.dm
index 8a8f2f931d85d..b64d906c53332 100644
--- a/code/modules/antagonists/heretic/magic/apetravulnera.dm
+++ b/code/modules/antagonists/heretic/magic/apetravulnera.dm
@@ -10,8 +10,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 45 SECONDS
- invocation = "Shea' shen-eh!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "AP'TRA VULN'RA!"
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
cast_range = 4
diff --git a/code/modules/antagonists/heretic/magic/ash_ascension.dm b/code/modules/antagonists/heretic/magic/ash_ascension.dm
index bc7b67a0ce121..0a71f025ebbd6 100644
--- a/code/modules/antagonists/heretic/magic/ash_ascension.dm
+++ b/code/modules/antagonists/heretic/magic/ash_ascension.dm
@@ -10,7 +10,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 70 SECONDS
- invocation = "EID'R-ELDR!!!"
+ invocation = "FL'MS"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
@@ -72,8 +72,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "ILLA-LASARA'FOSS!!!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "C'SC'DE"
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
/// The radius the flames will go around the caster.
@@ -112,7 +112,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 300
- invocation = "Eld'sky!"
+ invocation = "F'RE"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/ash_jaunt.dm b/code/modules/antagonists/heretic/magic/ash_jaunt.dm
index 7e6e03d392e66..b831665a84bae 100644
--- a/code/modules/antagonists/heretic/magic/ash_jaunt.dm
+++ b/code/modules/antagonists/heretic/magic/ash_jaunt.dm
@@ -10,7 +10,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 15 SECONDS
- invocation = "Askgraar' goetur!"
+ invocation = "ASH'N P'SSG'"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/blood_cleave.dm b/code/modules/antagonists/heretic/magic/blood_cleave.dm
index 672dd23a98f71..41c415843b791 100644
--- a/code/modules/antagonists/heretic/magic/blood_cleave.dm
+++ b/code/modules/antagonists/heretic/magic/blood_cleave.dm
@@ -10,7 +10,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 45 SECONDS
- invocation = "Fer're!"
+ invocation = "CL'VE!"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/blood_siphon.dm b/code/modules/antagonists/heretic/magic/blood_siphon.dm
index ef0f485815a06..7b269730ec05f 100644
--- a/code/modules/antagonists/heretic/magic/blood_siphon.dm
+++ b/code/modules/antagonists/heretic/magic/blood_siphon.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 15 SECONDS
- invocation = "Sanguis suctio!"
+ invocation = "FL'MS O'ET'RN'ITY."
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/burglar_finesse.dm b/code/modules/antagonists/heretic/magic/burglar_finesse.dm
index 93bd5e354623e..74c753dc3b9a7 100644
--- a/code/modules/antagonists/heretic/magic/burglar_finesse.dm
+++ b/code/modules/antagonists/heretic/magic/burglar_finesse.dm
@@ -9,7 +9,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 40 SECONDS
- invocation = "Khenem"
+ invocation = "Y'O'K!"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/cosmic_expansion.dm b/code/modules/antagonists/heretic/magic/cosmic_expansion.dm
index cb3a8db081c03..f025e40ce6743 100644
--- a/code/modules/antagonists/heretic/magic/cosmic_expansion.dm
+++ b/code/modules/antagonists/heretic/magic/cosmic_expansion.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 45 SECONDS
- invocation = "An'gar baltil!"
+ invocation = "C'SM'S 'XP'ND"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/cosmic_runes.dm b/code/modules/antagonists/heretic/magic/cosmic_runes.dm
index 513d7d43af346..bf1d64c2ed13d 100644
--- a/code/modules/antagonists/heretic/magic/cosmic_runes.dm
+++ b/code/modules/antagonists/heretic/magic/cosmic_runes.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 15 SECONDS
- invocation = "Is'zara-runen"
+ invocation = "ST'R R'N'"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/eldritch_blind.dm b/code/modules/antagonists/heretic/magic/eldritch_blind.dm
index 413ff4fe67810..8df20503821b0 100644
--- a/code/modules/antagonists/heretic/magic/eldritch_blind.dm
+++ b/code/modules/antagonists/heretic/magic/eldritch_blind.dm
@@ -5,7 +5,7 @@
overlay_icon_state = "bg_heretic_border"
school = SCHOOL_FORBIDDEN
- invocation = "Caecus"
+ invocation = "E'E'S"
spell_requirements = NONE
cast_range = 10
diff --git a/code/modules/antagonists/heretic/magic/eldritch_emplosion.dm b/code/modules/antagonists/heretic/magic/eldritch_emplosion.dm
index 931642f96b1a9..b2f7a9886e49f 100644
--- a/code/modules/antagonists/heretic/magic/eldritch_emplosion.dm
+++ b/code/modules/antagonists/heretic/magic/eldritch_emplosion.dm
@@ -8,7 +8,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Pulsus Energiae"
+ invocation = "E'P"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/eldritch_shapeshift.dm b/code/modules/antagonists/heretic/magic/eldritch_shapeshift.dm
index a3fbd64728869..f17e10458122d 100644
--- a/code/modules/antagonists/heretic/magic/eldritch_shapeshift.dm
+++ b/code/modules/antagonists/heretic/magic/eldritch_shapeshift.dm
@@ -7,7 +7,7 @@
overlay_icon_state = "bg_heretic_border"
school = SCHOOL_FORBIDDEN
- invocation = "Forma"
+ invocation = "SH'PE"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/fire_blast.dm b/code/modules/antagonists/heretic/magic/fire_blast.dm
index 98fe5bbdb3ea6..3c57b8f6de5b8 100644
--- a/code/modules/antagonists/heretic/magic/fire_blast.dm
+++ b/code/modules/antagonists/heretic/magic/fire_blast.dm
@@ -12,7 +12,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 45 SECONDS
- invocation = "Eld'fjall!"
+ invocation = "V'LC'N!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
channel_time = 5 SECONDS
diff --git a/code/modules/antagonists/heretic/magic/flesh_ascension.dm b/code/modules/antagonists/heretic/magic/flesh_ascension.dm
index 08e2f144066e9..1bd8fe97a89ed 100644
--- a/code/modules/antagonists/heretic/magic/flesh_ascension.dm
+++ b/code/modules/antagonists/heretic/magic/flesh_ascension.dm
@@ -9,7 +9,7 @@
school = SCHOOL_FORBIDDEN
- invocation = "REALITAS EXSERPAT!!"
+ invocation = "REALITY UNCOIL!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/flesh_surgery.dm b/code/modules/antagonists/heretic/magic/flesh_surgery.dm
index 9b4c0f5279dd0..c47b72ab7dc63 100644
--- a/code/modules/antagonists/heretic/magic/flesh_surgery.dm
+++ b/code/modules/antagonists/heretic/magic/flesh_surgery.dm
@@ -11,8 +11,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 20 SECONDS
- invocation = "Carnis chirurgia"
- invocation_type = INVOCATION_WHISPER
+ invocation = "CL'M M'N!" // "CLAIM MINE", but also almost "KALI MA"
+ invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
hand_path = /obj/item/melee/touch_attack/flesh_surgery
@@ -83,7 +83,7 @@
return .
-/// If cast on an organ, we'll restore it's health and even un-fail it.
+/// If cast on an organ, we'll restore its health and even un-fail it.
/datum/action/cooldown/spell/touch/flesh_surgery/proc/heal_organ(obj/item/melee/touch_attack/hand, obj/item/organ/to_heal, mob/living/carbon/caster)
if(to_heal.damage == 0)
to_heal.balloon_alert(caster, "уже в хорошем состоянии!")
diff --git a/code/modules/antagonists/heretic/magic/furious_steel.dm b/code/modules/antagonists/heretic/magic/furious_steel.dm
index 64b15d65f9570..31af20d9126e9 100644
--- a/code/modules/antagonists/heretic/magic/furious_steel.dm
+++ b/code/modules/antagonists/heretic/magic/furious_steel.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 60 SECONDS
- invocation = "Ham'sana-qasep!"
+ invocation = "F'LSH'NG S'LV'R!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/manse_link.dm b/code/modules/antagonists/heretic/magic/manse_link.dm
index fddb253dbbb42..d9fe06f3fb4d0 100644
--- a/code/modules/antagonists/heretic/magic/manse_link.dm
+++ b/code/modules/antagonists/heretic/magic/manse_link.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 20 SECONDS
- invocation = "Diaperaste' to-myalo!"
+ invocation = "PI'RC' TH' M'ND."
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
antimagic_flags = MAGIC_RESISTANCE|MAGIC_RESISTANCE_MIND
diff --git a/code/modules/antagonists/heretic/magic/mansus_grasp.dm b/code/modules/antagonists/heretic/magic/mansus_grasp.dm
index c464506cb3314..df4e68c91bf58 100644
--- a/code/modules/antagonists/heretic/magic/mansus_grasp.dm
+++ b/code/modules/antagonists/heretic/magic/mansus_grasp.dm
@@ -10,7 +10,7 @@
school = SCHOOL_EVOCATION
cooldown_time = 10 SECONDS
- invocation = "Ad verum per aspera!"
+ invocation = "R'CH T'H TR'TH!"
invocation_type = INVOCATION_SHOUT
// Mimes can cast it. Chaplains can cast it. Anyone can cast it, so long as they have a hand.
spell_requirements = SPELL_CASTABLE_WITHOUT_INVOCATION
diff --git a/code/modules/antagonists/heretic/magic/mind_gate.dm b/code/modules/antagonists/heretic/magic/mind_gate.dm
index 205e54d779bbe..2db7c989ff5d5 100644
--- a/code/modules/antagonists/heretic/magic/mind_gate.dm
+++ b/code/modules/antagonists/heretic/magic/mind_gate.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 20 SECONDS
- invocation = "Sha'ar ha-da'at"
+ invocation = "Op' 'oY 'Mi'd"
invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
cast_range = 6
diff --git a/code/modules/antagonists/heretic/magic/moon_parade.dm b/code/modules/antagonists/heretic/magic/moon_parade.dm
index e0247bf9f47f0..b645f65bd4880 100644
--- a/code/modules/antagonists/heretic/magic/moon_parade.dm
+++ b/code/modules/antagonists/heretic/magic/moon_parade.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Tsiyun' levani!"
+ invocation = "L'N'R P'RAD"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/moon_ringleader.dm b/code/modules/antagonists/heretic/magic/moon_ringleader.dm
index 77c75ff0c9e80..7697a8774f132 100644
--- a/code/modules/antagonists/heretic/magic/moon_ringleader.dm
+++ b/code/modules/antagonists/heretic/magic/moon_ringleader.dm
@@ -12,7 +12,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 1 MINUTES
- invocation = "Manahel-qomem!"
+ invocation = "R''S 'E"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/moon_smile.dm b/code/modules/antagonists/heretic/magic/moon_smile.dm
index 92fde68f37795..dab49f213e638 100644
--- a/code/modules/antagonists/heretic/magic/moon_smile.dm
+++ b/code/modules/antagonists/heretic/magic/moon_smile.dm
@@ -12,7 +12,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 20 SECONDS
- invocation = "Hiyuk-levana!"
+ invocation = "Mo'N S'M'LE"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
cast_range = 6
diff --git a/code/modules/antagonists/heretic/magic/nightwatcher_rebirth.dm b/code/modules/antagonists/heretic/magic/nightwatcher_rebirth.dm
index bac0fde3606d3..a4df7d1da68a0 100644
--- a/code/modules/antagonists/heretic/magic/nightwatcher_rebirth.dm
+++ b/code/modules/antagonists/heretic/magic/nightwatcher_rebirth.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 1 MINUTES
- invocation = "Dyrth-a Vaktry'ggjandi"
+ invocation = "GL'RY T' TH' N'GHT'W'TCH'ER"
invocation_type = INVOCATION_WHISPER
spell_requirements = SPELL_REQUIRES_HUMAN
diff --git a/code/modules/antagonists/heretic/magic/realignment.dm b/code/modules/antagonists/heretic/magic/realignment.dm
index 5afabd2c8b7c3..5c02d8ac312ce 100644
--- a/code/modules/antagonists/heretic/magic/realignment.dm
+++ b/code/modules/antagonists/heretic/magic/realignment.dm
@@ -14,8 +14,8 @@
cooldown_reduction_per_rank = -6 SECONDS // we're not a wizard spell but we use the levelling mechanic
spell_max_level = 10 // we can get up to / over a minute duration cd time
- invocation = "Rasut"
- invocation_type = INVOCATION_WHISPER
+ invocation = "R'S'T."
+ invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
/datum/action/cooldown/spell/realignment/is_valid_target(atom/cast_on)
diff --git a/code/modules/antagonists/heretic/magic/rust_wave.dm b/code/modules/antagonists/heretic/magic/rust_wave.dm
index 714244f645f8d..2a316e98d9730 100644
--- a/code/modules/antagonists/heretic/magic/rust_wave.dm
+++ b/code/modules/antagonists/heretic/magic/rust_wave.dm
@@ -13,8 +13,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Entro'pichniy-plim!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "'NTR'P'C PL'M'"
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
cone_levels = 5
@@ -78,8 +78,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 35 SECONDS
- invocation = "Diffunde' verbum!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "SPR'D TH' WO'D"
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
projectile_type = /obj/projectile/magic/aoe/rust_wave
diff --git a/code/modules/antagonists/heretic/magic/space_crawl.dm b/code/modules/antagonists/heretic/magic/space_crawl.dm
index c27f8da88cade..2e998aca2b1b9 100644
--- a/code/modules/antagonists/heretic/magic/space_crawl.dm
+++ b/code/modules/antagonists/heretic/magic/space_crawl.dm
@@ -84,8 +84,8 @@
RegisterSignal(jaunter, SIGNAL_REMOVETRAIT(TRAIT_ALLOW_HERETIC_CASTING), PROC_REF(on_focus_lost))
RegisterSignal(jaunter, COMSIG_MOB_STATCHANGE, PROC_REF(on_stat_change))
- our_turf.visible_message(span_warning("[jaunter] погружается в [our_turf]!"))
playsound(our_turf, 'sound/magic/cosmic_energy.ogg', 50, TRUE, -1)
+ our_turf.visible_message(span_warning("[jaunter] погружается в [our_turf]!"))
new /obj/effect/temp_visual/space_explosion(our_turf)
jaunter.extinguish_mob()
@@ -102,7 +102,6 @@
if(!exit_jaunt(jaunter, our_turf))
return FALSE
-
our_turf.visible_message(span_boldwarning("[jaunter] встаёт из [our_turf]!"))
return TRUE
diff --git a/code/modules/antagonists/heretic/magic/star_blast.dm b/code/modules/antagonists/heretic/magic/star_blast.dm
index b98cdfc842cd7..607ce3f52d84e 100644
--- a/code/modules/antagonists/heretic/magic/star_blast.dm
+++ b/code/modules/antagonists/heretic/magic/star_blast.dm
@@ -10,7 +10,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 20 SECONDS
- invocation = "Pi-rig is'zara!"
+ invocation = "R'T'T' ST'R!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/star_touch.dm b/code/modules/antagonists/heretic/magic/star_touch.dm
index 58d52cbaf48c6..1558c8a622975 100644
--- a/code/modules/antagonists/heretic/magic/star_touch.dm
+++ b/code/modules/antagonists/heretic/magic/star_touch.dm
@@ -13,7 +13,7 @@
sound = 'sound/items/welder.ogg'
school = SCHOOL_FORBIDDEN
cooldown_time = 15 SECONDS
- invocation = "An'gar sig!"
+ invocation = "ST'R 'N'RG'!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
antimagic_flags = MAGIC_RESISTANCE
diff --git a/code/modules/antagonists/heretic/magic/void_cold_cone.dm b/code/modules/antagonists/heretic/magic/void_cold_cone.dm
index 0daf3577f1aee..d29f29d3d35f4 100644
--- a/code/modules/antagonists/heretic/magic/void_cold_cone.dm
+++ b/code/modules/antagonists/heretic/magic/void_cold_cone.dm
@@ -11,7 +11,7 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Sunya'kop!"
+ invocation = "FR'ZE!"
invocation_type = INVOCATION_SHOUT
spell_requirements = NONE
diff --git a/code/modules/antagonists/heretic/magic/void_phase.dm b/code/modules/antagonists/heretic/magic/void_phase.dm
index 39059d5d712b1..7588c82ceb925 100644
--- a/code/modules/antagonists/heretic/magic/void_phase.dm
+++ b/code/modules/antagonists/heretic/magic/void_phase.dm
@@ -12,8 +12,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 30 SECONDS
- invocation = "Sunya'sthiti!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "RE'L'TY PH'S'E."
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
cast_range = 9
diff --git a/code/modules/antagonists/heretic/magic/void_pull.dm b/code/modules/antagonists/heretic/magic/void_pull.dm
index 3d4409e8d49ee..233e78e1560f5 100644
--- a/code/modules/antagonists/heretic/magic/void_pull.dm
+++ b/code/modules/antagonists/heretic/magic/void_pull.dm
@@ -11,8 +11,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 40 SECONDS
- invocation = "Sunya'apamkti!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "BR'NG F'RTH TH'M T' M'."
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
aoe_radius = 7
diff --git a/code/modules/antagonists/heretic/magic/wave_of_desperation.dm b/code/modules/antagonists/heretic/magic/wave_of_desperation.dm
index 87caca7496fd2..bfe0fc1d203e4 100644
--- a/code/modules/antagonists/heretic/magic/wave_of_desperation.dm
+++ b/code/modules/antagonists/heretic/magic/wave_of_desperation.dm
@@ -11,8 +11,8 @@
school = SCHOOL_FORBIDDEN
cooldown_time = 5 MINUTES
- invocation = "Kher' Sekh-em waaef'k!"
- invocation_type = INVOCATION_SHOUT
+ invocation = "F'K 'FF."
+ invocation_type = INVOCATION_WHISPER
spell_requirements = NONE
aoe_radius = 3
diff --git a/code/modules/antagonists/heretic/status_effects/buffs.dm b/code/modules/antagonists/heretic/status_effects/buffs.dm
index cd354ee860ac9..cfdc99a68c659 100644
--- a/code/modules/antagonists/heretic/status_effects/buffs.dm
+++ b/code/modules/antagonists/heretic/status_effects/buffs.dm
@@ -53,11 +53,11 @@
alert_type = /atom/movable/screen/alert/status_effect/marshal
/datum/status_effect/marshal/on_apply()
- ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, STATUS_EFFECT_TRAIT)
+ owner.add_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
return TRUE
/datum/status_effect/marshal/on_remove()
- REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, STATUS_EFFECT_TRAIT)
+ owner.remove_movespeed_mod_immunities(id, /datum/movespeed_modifier/damage_slowdown)
/datum/status_effect/marshal/tick(seconds_between_ticks)
if(!iscarbon(owner))
diff --git a/code/modules/antagonists/highlander/highlander.dm b/code/modules/antagonists/highlander/highlander.dm
index 077bd2158b8f6..a1c31241e0b75 100644
--- a/code/modules/antagonists/highlander/highlander.dm
+++ b/code/modules/antagonists/highlander/highlander.dm
@@ -12,6 +12,7 @@
TRAIT_NODISMEMBER,
TRAIT_NOFIRE,
TRAIT_NOGUNS,
+ TRAIT_TOSS_GUN_HARD,
TRAIT_SHOCKIMMUNE,
)
diff --git a/code/modules/antagonists/malf_ai/malf_ai_modules.dm b/code/modules/antagonists/malf_ai/malf_ai_modules.dm
index 14bbe52c2cf69..695e4df39e6b6 100644
--- a/code/modules/antagonists/malf_ai/malf_ai_modules.dm
+++ b/code/modules/antagonists/malf_ai/malf_ai_modules.dm
@@ -266,7 +266,7 @@ GLOBAL_LIST_INIT(malf_modules, subtypesof(/datum/ai_module))
active = FALSE
return
if (owner_AI.stat != DEAD)
- priority_announce("Во всех системах станций обнаружены вредоносные процессы. Пожалуйста, уничтожьте свой ИИ, чтобы предотвратить возможный ущерб его моральному ядру.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_AIMALF)
+ priority_announce("Во всех системах станций обнаружены вредоносные процессы. Пожалуйста, уничтожьте свой ИИ, чтобы предотвратить возможный ущерб его моральному ядру.", "Обнаружена аномалия", ANNOUNCER_AIMALF)
SSsecurity_level.set_level(SEC_LEVEL_DELTA)
var/obj/machinery/doomsday_device/DOOM = new(owner_AI)
owner_AI.nuking = TRUE
@@ -1044,14 +1044,14 @@ GLOBAL_LIST_INIT(malf_modules, subtypesof(/datum/ai_module))
owner.speech_span = say_span
to_chat(usr, span_notice("Голос установлен на [selection]."))
if("verb")
- say_verb = params["verb"]
+ say_verb = strip_html(params["verb"], MAX_NAME_LEN)
if(changing_voice)
owner.verb_say = say_verb
owner.verb_ask = say_verb
owner.verb_exclaim = say_verb
owner.verb_yell = say_verb
if("name")
- say_name = params["name"]
+ say_name = strip_html(params["name"], MAX_NAME_LEN)
/datum/ai_module/utility/emag
name = "Targeted Safeties Override"
diff --git a/code/modules/antagonists/nightmare/nightmare_equipment.dm b/code/modules/antagonists/nightmare/nightmare_equipment.dm
index ec07639cb449c..6fbe6c6097bec 100644
--- a/code/modules/antagonists/nightmare/nightmare_equipment.dm
+++ b/code/modules/antagonists/nightmare/nightmare_equipment.dm
@@ -52,10 +52,9 @@
if(!has_crit)
return
playsound(target, 'sound/effects/wounds/crackandbleed.ogg', 100, TRUE)
- var/datum/dna/target_dna = target.has_dna()
if(target.stat == DEAD)
user.visible_message(span_warning("[user] gores [target] with [src]!"), span_warning("You gore [target] with [src], which doesn't accomplish much, but it does make you feel a little better."))
- else if(!target_dna?.check_mutation(/datum/mutation/human/hulk) && (iscarbon(target) || issilicon(target)))
+ else if(!HAS_TRAIT(target, TRAIT_HULK) && (iscarbon(target) || issilicon(target)))
user.visible_message(span_boldwarning("[user] gores [target] with [src], bringing them to a halt!"), span_userdanger("You gore [target] with [src], bringing them to a halt!"))
target.Paralyze(issilicon(target) ? 2 SECONDS : 1 SECONDS)
else
diff --git a/code/modules/antagonists/nightmare/nightmare_organs.dm b/code/modules/antagonists/nightmare/nightmare_organs.dm
index 576b911652fa0..a77aaa79b23ea 100644
--- a/code/modules/antagonists/nightmare/nightmare_organs.dm
+++ b/code/modules/antagonists/nightmare/nightmare_organs.dm
@@ -70,6 +70,8 @@
visual = TRUE
color = COLOR_CRAYON_BLACK
decay_factor = 0
+ // No love is to be found in a heart so twisted.
+ food_reagents = list(/datum/reagent/consumable/nutriment = 5)
/// How many life ticks in the dark the owner has been dead for. Used for nightmare respawns.
var/respawn_progress = 0
/// The armblade granted to the host of this heart.
diff --git a/code/modules/antagonists/ninja/energy_katana.dm b/code/modules/antagonists/ninja/energy_katana.dm
index 61a9b81c364c1..e52367f6a0c84 100644
--- a/code/modules/antagonists/ninja/energy_katana.dm
+++ b/code/modules/antagonists/ninja/energy_katana.dm
@@ -12,7 +12,7 @@
/obj/item/energy_katana
name = "energy katana"
desc = "A katana infused with strong energy."
- desc_controls = "Right-click to dash."
+ desc_controls = "ПКМ для скачка."
icon = 'icons/obj/weapons/sword.dmi'
icon_state = "energy_katana"
inhand_icon_state = "energy_katana"
diff --git a/code/modules/antagonists/ninja/energy_net_nets.dm b/code/modules/antagonists/ninja/energy_net_nets.dm
index 111d1f2651548..6a3ccf17a8d57 100644
--- a/code/modules/antagonists/ninja/energy_net_nets.dm
+++ b/code/modules/antagonists/ninja/energy_net_nets.dm
@@ -34,7 +34,7 @@
/obj/structure/energy_net/atom_destruction(damage_flag)
for(var/mob/recovered_mob as anything in buckled_mobs)
- recovered_mob.visible_message(span_notice("[recovered_mob] is recovered from the energy net!"), span_notice("You are recovered from the energy net!"), span_hear("You hear a grunt."))
+ recovered_mob.visible_message(span_notice("[recovered_mob] высвобождается из энергетической сети!"), span_notice("Вы высвобождаетесь из энергетической сети!"), span_hear("Вы слышите треск."))
return ..()
/obj/structure/energy_net/attack_paw(mob/user, list/modifiers)
diff --git a/code/modules/antagonists/ninja/ninjaDrainAct.dm b/code/modules/antagonists/ninja/ninjaDrainAct.dm
index f160ebb9c6244..8778658b19bf3 100644
--- a/code/modules/antagonists/ninja/ninjaDrainAct.dm
+++ b/code/modules/antagonists/ninja/ninjaDrainAct.dm
@@ -110,9 +110,9 @@
// If the traitor theft objective is still present, this will destroy it...
if(!source_code_hdd)
return ..()
- to_chat(ninja, span_notice("Hacking \the [src]..."))
+ to_chat(ninja, span_notice("Взламываем [src.name]..."))
AI_notify_hack()
- to_chat(ninja, span_notice("Encrypted source code detected. Overloading storage device..."))
+ to_chat(ninja, span_notice("Обнаружен зашифрованный исходный код. Перегрузка устройства хранения данных..."))
INVOKE_ASYNC(src, PROC_REF(ninjadrain_charge), ninja, hacking_module)
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -120,7 +120,7 @@
if(!do_after(ninja, 30 SECONDS, target = src, hidden = TRUE))
return
overload_source_code_hdd()
- to_chat(ninja, span_notice("Sabotage complete. Storage device overloaded."))
+ to_chat(ninja, span_notice("Саботаж завершен. Устройство хранения перегружено."))
var/datum/antagonist/ninja/ninja_antag = ninja.mind.has_antag_datum(/datum/antagonist/ninja)
if(!ninja_antag)
return
@@ -131,7 +131,7 @@
/obj/machinery/rnd/server/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(!ninja || !hacking_module)
return NONE
- to_chat(ninja, span_notice("Research notes detected. Corrupting data..."))
+ to_chat(ninja, span_notice("Обнаружены исследовательские материалы. Повреждаем данные..."))
INVOKE_ASYNC(src, PROC_REF(ninjadrain_charge), ninja, hacking_module)
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -139,7 +139,7 @@
if(!do_after(ninja, 30 SECONDS, target = src, hidden = TRUE))
return
stored_research.modify_points_all(0)
- to_chat(ninja, span_notice("Sabotage complete. Research notes corrupted."))
+ to_chat(ninja, span_notice("Саботаж завершен. Исследовательские материалы повреждены."))
var/datum/antagonist/ninja/ninja_antag = ninja.mind.has_antag_datum(/datum/antagonist/ninja)
if(!ninja_antag)
return
@@ -175,12 +175,12 @@
/obj/machinery/computer/records/security/proc/can_hack(mob/living/hacker, feedback = FALSE)
if(machine_stat & (NOPOWER|BROKEN))
if(feedback && hacker)
- balloon_alert(hacker, "can't hack!")
+ balloon_alert(hacker, "невозможно взломать!")
return FALSE
var/area/console_area = get_area(src)
if(!console_area || !(console_area.area_flags & VALID_TERRITORY))
if(feedback && hacker)
- balloon_alert(hacker, "signal too weak!")
+ balloon_alert(hacker, "слишком слабый сигнал!")
return FALSE
return TRUE
@@ -259,7 +259,7 @@
/obj/vehicle/sealed/mecha/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(!ninja || !hacking_module)
return NONE
- to_chat(occupants, "[icon2html(src, occupants)][span_danger("Warning: Unauthorized access through sub-route 4, block H, detected.")]")
+ to_chat(occupants, "[icon2html(src, occupants)][span_danger("Внимание: обнаружен несанкционированный доступ через подмаршрут 4 блока H.")]")
INVOKE_ASYNC(src, PROC_REF(ninjadrain_charge), ninja, hacking_module)
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -290,7 +290,7 @@
if(!ninja || !hacking_module || (ROLE_NINJA in faction))
return NONE
- to_chat(src, span_danger("Warni-***BZZZZZZZZZRT*** UPLOADING SPYDERPATCHER VERSION 9.5.2..."))
+ to_chat(src, span_danger("Внима-***БЗЗЗЗЗЗЗЗРРТ*** ЗАГРУЗКА SPYDERPATCHER ВЕРСИИ 9.5.2..."))
INVOKE_ASYNC(src, PROC_REF(ninjadrain_charge), ninja, hacking_module)
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -299,7 +299,7 @@
return
spark_system.start()
playsound(loc, SFX_SPARKS, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
- to_chat(src, span_danger("UPLOAD COMPLETE. NEW CYBORG MODEL DETECTED. INSTALLING..."))
+ to_chat(src, span_danger("ЗАГРУЗКА ЗАВЕРШЕНА. ОБНАРУЖЕНА НОВАЯ МОДЕЛЬ КИБОРГА. УСТАНОВКА..."))
faction = list(ROLE_NINJA)
bubble_icon = "syndibot"
UnlinkSelf()
@@ -324,7 +324,7 @@
var/datum/effect_system/spark_spread/spark_system = new /datum/effect_system/spark_spread()
spark_system.set_up(5, 0, loc)
spark_system.start()
- visible_message(span_danger("[ninja] electrocutes [src] with [ninja.p_their()] touch!"), span_userdanger("[ninja] electrocutes you with [ninja.p_their()] touch!"))
+ visible_message(span_danger("[ninja] бьет током [src] косанием!"), span_userdanger("[ninja] бьет вас током косанием!"))
addtimer(CALLBACK(src, PROC_REF(ninja_knockdown)), 0.3 SECONDS)
return NONE
@@ -335,7 +335,7 @@
//CAMERAS//
/obj/machinery/camera/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(isEmpProof(TRUE))
- balloon_alert(ninja, "camera is shielded!")
+ balloon_alert(ninja, "камера экранирована!")
return COMPONENT_CANCEL_ATTACK_CHAIN
if(!hacking_module.mod.subtract_charge(DEFAULT_CHARGE_DRAIN * 5))
@@ -346,7 +346,7 @@
//BOTS//
/mob/living/simple_animal/bot/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
- to_chat(src, span_boldwarning("Your circutry suddenly begins heating up!"))
+ to_chat(src, span_boldwarning("Ваши микросхемы внезапно начинают нагреваться!"))
if(!do_after(ninja, 1.5 SECONDS, target = src, hidden = TRUE))
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -355,7 +355,7 @@
do_sparks(number = 3, cardinal_only = FALSE, source = src)
playsound(get_turf(src), 'sound/machines/warning-buzzer.ogg', 35, TRUE)
- balloon_alert(ninja, "stand back!")
+ balloon_alert(ninja, "отойдите!")
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(explosion), src, 0, 1, 2, 3), 2.5 SECONDS)
return COMPONENT_CANCEL_ATTACK_CHAIN
@@ -370,7 +370,7 @@
//ENERGY WEAPONS//
/obj/item/gun/energy/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(cell.charge == 0)
- balloon_alert(ninja, "no energy!")
+ balloon_alert(ninja, "нет энергии!")
return COMPONENT_CANCEL_ATTACK_CHAIN
if(!do_after(ninja, 1.5 SECONDS, target = src, hidden = TRUE))
@@ -380,14 +380,14 @@
hacking_module.charge_message(src, cell.charge)
cell.charge = 0
update_appearance()
- visible_message(span_warning("[ninja] drains the energy from the [src]!"))
+ visible_message(span_warning("[ninja] вытягивает энергию из [src.name]!"))
do_sparks(number = 3, cardinal_only = FALSE, source = src)
return COMPONENT_CANCEL_ATTACK_CHAIN
//VENDING MACHINES//
/obj/machinery/vending/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(shoot_inventory)
- balloon_alert(ninja, "already hacked!")
+ balloon_alert(ninja, "уже взломано!")
return COMPONENT_CANCEL_ATTACK_CHAIN
if(!do_after(ninja, 2 SECONDS, target = src, hidden = TRUE))
@@ -397,14 +397,14 @@
return COMPONENT_CANCEL_ATTACK_CHAIN
do_sparks(number = 3, cardinal_only = FALSE, source = src)
- balloon_alert(ninja, "system overloaded!")
+ balloon_alert(ninja, "система перегружена!")
wires.on_pulse(WIRE_THROW)
return COMPONENT_CANCEL_ATTACK_CHAIN
//RECYCLER//
/obj/machinery/recycler/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(obj_flags & EMAGGED)
- balloon_alert(ninja, "already hacked!")
+ balloon_alert(ninja, "уже взломано!")
return COMPONENT_CANCEL_ATTACK_CHAIN
AI_notify_hack()
@@ -419,7 +419,7 @@
//ELEVATOR CONTROLS//
/obj/machinery/elevator_control_panel/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
if(obj_flags & EMAGGED)
- balloon_alert(ninja, "already hacked!")
+ balloon_alert(ninja, "уже взломано!")
return COMPONENT_CANCEL_ATTACK_CHAIN
if(!do_after(ninja, 2 SECONDS, target = src, hidden = TRUE))
@@ -434,11 +434,11 @@
/obj/machinery/computer/tram_controls/ninjadrain_act(mob/living/carbon/human/ninja, obj/item/mod/module/hacker/hacking_module)
var/datum/round_event/tram_malfunction/malfunction_event = locate(/datum/round_event/tram_malfunction) in SSevents.running
if(malfunction_event)
- balloon_alert(ninja, "tram is already malfunctioning!")
+ balloon_alert(ninja, "трамвай уже неисправен!")
return COMPONENT_CANCEL_ATTACK_CHAIN
if(specific_transport_id != TRAMSTATION_LINE_1)
- balloon_alert(ninja, "cannot hack this tram!")
+ balloon_alert(ninja, "невозможно взломать этот трамвай!")
return COMPONENT_CANCEL_ATTACK_CHAIN
AI_notify_hack()
diff --git a/code/modules/antagonists/ninja/ninja_explosive.dm b/code/modules/antagonists/ninja/ninja_explosive.dm
index 6e61ad687614f..12392d0cfff24 100644
--- a/code/modules/antagonists/ninja/ninja_explosive.dm
+++ b/code/modules/antagonists/ninja/ninja_explosive.dm
@@ -27,9 +27,9 @@
if (!IS_SPACE_NINJA(user))
return
if (isnull(detonation_area))
- . += span_notice("This one was provided with no destination set, and cannot be used.")
+ . += span_notice("Это устройство было предоставлено без заданного места и не может быть использовано.")
else
- . += span_notice("This device will only function in [detonation_area].")
+ . += span_notice("Это устройство сработает только в [detonation_area].")
/**
* set_detonation_area
@@ -49,7 +49,7 @@
/obj/item/grenade/c4/ninja/plant_c4(atom/bomb_target, mob/living/user)
if(!IS_SPACE_NINJA(user))
- say("Access denied.")
+ say("Доступ запрещён.")
return FALSE
if(!check_loc(user))
return FALSE
@@ -62,7 +62,7 @@
if(!check_loc(detonator.resolve())) // if its moved, deactivate the c4
var/obj/item/grenade/c4/ninja/new_c4 = new /obj/item/grenade/c4/ninja(target.loc)
new_c4.detonation_area = detonation_area
- new_c4.say("Invalid location!")
+ new_c4.say("недопустимая локация!")
target.cut_overlay(plastic_overlay, TRUE)
qdel(src)
return
@@ -89,10 +89,10 @@
*/
/obj/item/grenade/c4/ninja/proc/check_loc(mob/user)
if(isnull(detonation_area))
- balloon_alert(user, "no location set!")
+ balloon_alert(user, "локация не установлена!")
return FALSE
if((get_area(target) != detonation_area) && (get_area(src) != detonation_area))
if (!active)
- balloon_alert(user, "wrong location!")
+ balloon_alert(user, "неверное место!")
return FALSE
return TRUE
diff --git a/code/modules/antagonists/nukeop/equipment/overwatch_tools.dm b/code/modules/antagonists/nukeop/equipment/overwatch_tools.dm
index 852c0d7d32fbd..94c16d86dbeb5 100644
--- a/code/modules/antagonists/nukeop/equipment/overwatch_tools.dm
+++ b/code/modules/antagonists/nukeop/equipment/overwatch_tools.dm
@@ -42,5 +42,4 @@ Happy hunting!
icon_state = "sunhudmed"
flags_cover = GLASSESCOVERSEYES
flash_protect = FLASH_PROTECTION_WELDER
- clothing_traits = list(TRAIT_REAGENT_SCANNER)
- var/list/hudlist = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED, DATA_HUD_SECURITY_ADVANCED)
+ clothing_traits = list(TRAIT_REAGENT_SCANNER, TRAIT_SECURITY_HUD, TRAIT_MEDICAL_HUD, TRAIT_DIAGNOSTIC_HUD)
diff --git a/code/modules/antagonists/nukeop/equipment/pinpointer.dm b/code/modules/antagonists/nukeop/equipment/pinpointer.dm
index 7f7722cc53d02..f842b5d6b6e33 100644
--- a/code/modules/antagonists/nukeop/equipment/pinpointer.dm
+++ b/code/modules/antagonists/nukeop/equipment/pinpointer.dm
@@ -54,7 +54,7 @@
/obj/item/pinpointer/nuke/proc/switch_mode_to(new_mode)
if(isliving(loc))
var/mob/living/L = loc
- to_chat(L, span_userdanger("Your [name] beeps as it reconfigures it's tracking algorithms."))
+ to_chat(L, span_userdanger("Your [name] beeps as it reconfigures its tracking algorithms."))
playsound(L, 'sound/machines/triple_beep.ogg', 50, TRUE)
mode = new_mode
scan_for_target()
diff --git a/code/modules/antagonists/nukeop/outfits.dm b/code/modules/antagonists/nukeop/outfits.dm
index 8c2820d11be68..4f7b8804f8a8e 100644
--- a/code/modules/antagonists/nukeop/outfits.dm
+++ b/code/modules/antagonists/nukeop/outfits.dm
@@ -52,8 +52,7 @@
if(command_radio)
radio.command = TRUE
radio.use_command = TRUE
-
- if(ispath(uplink_type, /obj/item/uplink/nuclear) || tc) // /obj/item/uplink/nuclear understands 0 tc
+ if(ispath(uplink_type, /obj/item/uplink) || tc) // /obj/item/uplink understands 0 tc
var/obj/item/uplink = new uplink_type(nukie, nukie.key, tc)
nukie.equip_to_slot_or_del(uplink, ITEM_SLOT_BACKPACK, indirect_action = TRUE)
@@ -103,8 +102,8 @@
name = "Syndicate Operative - Reinforcement"
tc = 0
backpack_contents = list(
- /obj/item/gun/ballistic/automatic/plastikov = 1,
- /obj/item/ammo_box/magazine/plastikov9mm = 2,
+ /obj/item/gun/ballistic/automatic/smartgun = 1,
+ /obj/item/ammo_box/magazine/smartgun = 2,
)
var/faction = "The Syndicate"
diff --git a/code/modules/antagonists/pirate/pirate_roles.dm b/code/modules/antagonists/pirate/pirate_roles.dm
index 78a3d3fd12acf..3ea82d4c2002e 100644
--- a/code/modules/antagonists/pirate/pirate_roles.dm
+++ b/code/modules/antagonists/pirate/pirate_roles.dm
@@ -146,7 +146,7 @@
desc = "A surprisingly clean cryogenic sleeper. You can see your reflection on the sides!"
density = FALSE
you_are_text = "You are an agent working for the space IRS"
- flavour_text = "Not even in the expanse of the expanding universe can someone evade the tax man! Whether you are just a well disciplined and professional pirate gang or an actual agent from a local polity. You will squeeze the station dry of it's income regardless! Through peaceful means or otherwise..."
+ flavour_text = "Not even in the expanse of the expanding universe can someone evade the tax man! Whether you are just a well disciplined and professional pirate gang or an actual agent from a local polity. You will squeeze the station dry of its income regardless! Through peaceful means or otherwise..."
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
prompt_name = "An agent of the space IRS"
@@ -208,7 +208,7 @@
/obj/effect/mob_spawn/ghost_role/human/pirate/medieval/special(mob/living/carbon/spawned_mob)
. = ..()
if(rank == "Footsoldier")
- ADD_TRAIT(spawned_mob, TRAIT_NOGUNS, INNATE_TRAIT)
+ spawned_mob.add_traits(list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD), INNATE_TRAIT)
spawned_mob.AddComponent(/datum/component/unbreakable)
var/datum/action/cooldown/mob_cooldown/dash/dodge = new(spawned_mob)
dodge.Grant(spawned_mob)
diff --git a/code/modules/antagonists/pirate/pirate_shuttle_equipment.dm b/code/modules/antagonists/pirate/pirate_shuttle_equipment.dm
index ff69e2542d831..fa0e29a0bf203 100644
--- a/code/modules/antagonists/pirate/pirate_shuttle_equipment.dm
+++ b/code/modules/antagonists/pirate/pirate_shuttle_equipment.dm
@@ -161,11 +161,14 @@
desc = "A disk that contains advanced surgery procedures, must be loaded into an Operating Console."
surgeries = list(
/datum/surgery/advanced/lobotomy,
+ /datum/surgery/advanced/lobotomy/mechanic,
/datum/surgery/advanced/bioware/vein_threading,
+ /datum/surgery/advanced/bioware/vein_threading/mechanic,
/datum/surgery/advanced/bioware/nerve_splicing,
+ /datum/surgery/advanced/bioware/nerve_splicing/mechanic,
/datum/surgery_step/heal/combo/upgraded,
/datum/surgery_step/pacify,
- /datum/surgery_step/revive,
+ /datum/surgery_step/pacify/mechanic,
)
//Pad & Pad Terminal
@@ -186,7 +189,7 @@
. = ..()
if (istype(I))
I.set_buffer(src)
- balloon_alert(user, "saved to multitool buffer")
+ balloon_alert(user, "сохранён в буффер мультитула")
return TRUE
/obj/machinery/piratepad/screwdriver_act_secondary(mob/living/user, obj/item/screwdriver/screw)
@@ -202,7 +205,7 @@
/obj/machinery/computer/piratepad_control
name = "cargo hold control terminal"
///Message to display on the TGUI window.
- var/status_report = "Ready for delivery."
+ var/status_report = "Готов к доставке."
///Reference to the specific pad that the control computer is linked up to.
var/datum/weakref/pad_ref
///How long does it take to warmup the pad to teleport?
@@ -231,7 +234,7 @@
/obj/machinery/computer/piratepad_control/multitool_act(mob/living/user, obj/item/multitool/I)
. = ..()
if (istype(I) && istype(I.buffer,/obj/machinery/piratepad))
- to_chat(user, span_notice("You link [src] with [I.buffer] in [I] buffer."))
+ to_chat(user, span_notice("Вы привязываете [src.name] к [I.buffer] с помощью буффера [I.name]."))
pad_ref = WEAKREF(I.buffer)
return TRUE
@@ -288,7 +291,7 @@
if(sending)
return
- status_report = "Predicted value: "
+ status_report = "Ожидаемая стоимость: "
var/value = 0
var/obj/machinery/piratepad/pad = pad_ref?.resolve()
@@ -310,7 +313,7 @@
var/obj/machinery/piratepad/pad = pad_ref?.resolve()
var/datum/export_report/report = pirate_export_loop(pad, dry_run = FALSE)
- status_report = "Sold: "
+ status_report = "Получено: "
var/value = 0
for(var/datum/export/exported_datum in report.total_amount)
var/export_text = exported_datum.total_printout(report,notes = FALSE) //Don't want nanotrasen messages, makes no sense here.
@@ -333,9 +336,9 @@
points += value
if(!value)
- status_report += "Nothing"
+ status_report += "Ничего"
- pad.visible_message(span_notice("[pad] activates!"))
+ pad.visible_message(span_notice("[pad.name] активируется!"))
flick(pad.sending_state,pad)
pad.icon_state = pad.idle_state
sending = FALSE
@@ -381,8 +384,8 @@
if(sending)
return
sending = TRUE
- status_report = "Sending... "
- pad.visible_message(span_notice("[pad] starts charging up."))
+ status_report = "Отправка... "
+ pad.visible_message(span_notice("[pad.name] начинает заряжаться."))
pad.icon_state = pad.warmup_state
sending_timer = addtimer(CALLBACK(src, PROC_REF(send)),warmup_time, TIMER_STOPPABLE)
@@ -391,7 +394,7 @@
if(!sending)
return
sending = FALSE
- status_report = "Ready for delivery."
+ status_report = "Готов к доставке."
if(custom_report)
status_report = custom_report
var/obj/machinery/piratepad/pad = pad_ref?.resolve()
diff --git a/code/modules/antagonists/space_ninja/space_ninja.dm b/code/modules/antagonists/space_ninja/space_ninja.dm
index 7f88c687c12d1..a6648241e0bb8 100644
--- a/code/modules/antagonists/space_ninja/space_ninja.dm
+++ b/code/modules/antagonists/space_ninja/space_ninja.dm
@@ -1,5 +1,5 @@
/datum/antagonist/ninja
- name = "\improper Space Ninja"
+ name = "\proper Космический Ниндзя"
antagpanel_category = ANTAG_GROUP_NINJAS
job_rank = ROLE_NINJA
antag_hud_name = "ninja"
@@ -7,11 +7,11 @@
show_name_in_check_antagonists = TRUE
show_to_ghosts = TRUE
antag_moodlet = /datum/mood_event/focused
- suicide_cry = "FOR THE SPIDER CLAN!!"
+ suicide_cry = "ЗА КЛАН ПАУКА!!"
preview_outfit = /datum/outfit/ninja_preview
can_assign_self_objectives = TRUE
ui_name = "AntagInfoNinja"
- default_custom_objective = "Destroy vital station infrastructure, without being seen."
+ default_custom_objective = "Уничтожьте жизненно важную инфраструктуру станции, оставаясь незамеченным."
///Whether or not this ninja will obtain objectives
var/give_objectives = TRUE
@@ -32,11 +32,11 @@
* Proc that adds the ninja starting memories to the owner of the antagonist datum.
*/
/datum/antagonist/ninja/proc/addMemories()
- antag_memory += "I am an elite mercenary of the mighty Spider Clan. A SPACE NINJA! "
- antag_memory += "Surprise is my weapon. Shadows are my armor. Without them, I am nothing. "
+ antag_memory += "Я - элитный наёмник из могущественного клана Паука. КОСМИЧЕСКИЙ НИНДЗЯ! "
+ antag_memory += "Неожиданность - мое оружие. Тень - моя броня. Без них, Я - ничто. "
/datum/objective/cyborg_hijack
- explanation_text = "Use your gloves to convert at least one cyborg to aid you in sabotaging the station."
+ explanation_text = "Используйте свои перчатки, чтобы конвертировать хотя бы одного киборга, для оказания помощи в ваших задачах."
/datum/objective/door_jack
///How many doors that need to be opened using the gloves to pass the objective
@@ -46,13 +46,13 @@
var/area/detonation_location
/datum/objective/security_scramble
- explanation_text = "Use your gloves on a security console to set everyone to arrest at least once. Note that the AI will be alerted once you begin!"
+ explanation_text = "Используйте перчатки на консоли безопасности хотя бы один раз, чтобы установить арест на всех. Помните, что ИИ будет предупрежден, как только вы начнете!"
/datum/objective/terror_message
- explanation_text = "Use your gloves on a communication console in order to bring another threat to the station. Note that the AI will be alerted once you begin!"
+ explanation_text = "Используйте свои перчатки на консоли коммуникации, чтобы навлечь на станцию еще одну угрозу. Помните, что ИИ будет предупрежден, как только вы начнете!"
/datum/objective/research_secrets
- explanation_text = "Use your gloves on a research & development server to sabotage research efforts. Note that the AI will be alerted once you begin!"
+ explanation_text = "Используйте свои перчатки на сервере РНД, чтобы саботировать исследовательские проекты. Помните, что ИИ будет предупрежден, как только вы начнете!"
/**
* Proc that adds all the ninja's objectives to the antag datum.
@@ -71,7 +71,7 @@
//Door jacks, flag will be set to complete on when the last door is hijacked
var/datum/objective/door_jack/doorobjective = new /datum/objective/door_jack()
doorobjective.doors_required = rand(15,40)
- doorobjective.explanation_text = "Use your gloves to doorjack [doorobjective.doors_required] airlocks on the station."
+ doorobjective.explanation_text = "Используйте свои перчатки, чтобы взломать [doorobjective.doors_required] шлюзов на станции."
objectives += doorobjective
//Explosive plant, the bomb will register its completion on priming
@@ -83,7 +83,7 @@
bombobjective.detonation_location = selected_area
break
if(bombobjective.detonation_location)
- bombobjective.explanation_text = "Detonate your starter bomb in [bombobjective.detonation_location]. Note that the bomb will not work anywhere else!"
+ bombobjective.explanation_text = "Взорвите выданную вам бомбу в [bombobjective.detonation_location]. Учтите, что бомба не будет работать в любом другом месте!"
objectives += bombobjective
//Security Scramble, set to complete upon using your gloves on a security console
@@ -102,9 +102,9 @@
/datum/antagonist/ninja/greet()
. = ..()
SEND_SOUND(owner.current, sound('sound/effects/ninja_greeting.ogg'))
- to_chat(owner.current, span_danger("I am an elite mercenary of the mighty Spider Clan!"))
- to_chat(owner.current, span_warning("Surprise is my weapon. Shadows are my armor. Without them, I am nothing."))
- to_chat(owner.current, span_notice("The station is located to your [dir2text(get_dir(owner.current, locate(world.maxx/2, world.maxy/2, owner.current.z)))]. A thrown ninja star will be a great way to get there."))
+ to_chat(owner.current, span_danger("Я элитный наёмник из могущественного клана Паука!"))
+ to_chat(owner.current, span_warning("Неожиданность - мое оружие. Тень - моя броня. Без них, Я - ничто."))
+ to_chat(owner.current, span_notice("Станция находится в [dir2text(get_dir(owner.current, locate(world.maxx/2, world.maxy/2, owner.current.z)))]. Брошенный сюрикен станет отличным способом попасть туда."))
owner.announce_objectives()
/datum/antagonist/ninja/on_gain()
diff --git a/code/modules/antagonists/spy/spy.dm b/code/modules/antagonists/spy/spy.dm
index 3c48c3aeca12a..846a5a7c80160 100644
--- a/code/modules/antagonists/spy/spy.dm
+++ b/code/modules/antagonists/spy/spy.dm
@@ -8,6 +8,8 @@
hijack_speed = 1
ui_name = "AntagInfoSpy"
preview_outfit = /datum/outfit/spy
+ can_assign_self_objectives = TRUE
+ default_custom_objective = "Rob the station blind."
/// Whether an uplink has been created (successfully or at all)
var/uplink_created = FALSE
/// String displayed in the antag panel pointing the spy to where their uplink is.
diff --git a/code/modules/antagonists/spy/spy_bounty.dm b/code/modules/antagonists/spy/spy_bounty.dm
index 581493ec915fa..463b6b63e22c4 100644
--- a/code/modules/antagonists/spy/spy_bounty.dm
+++ b/code/modules/antagonists/spy/spy_bounty.dm
@@ -186,7 +186,7 @@
var/datum/market_item/stolen_good/new_item = new(thing, item_price)
- return SSblackmarket.markets[/datum/market/blackmarket].add_item(new_item)
+ return SSmarket.markets[/datum/market/blackmarket].add_item(new_item)
/// Steal an item
/datum/spy_bounty/objective_item
diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm
index 07f33fe81ba68..a0be91b49ac15 100644
--- a/code/modules/antagonists/traitor/datum_traitor.dm
+++ b/code/modules/antagonists/traitor/datum_traitor.dm
@@ -47,7 +47,8 @@
/// The uplink handler that this traitor belongs to.
var/datum/uplink_handler/uplink_handler
- var/uplink_sale_count = 3
+ var/uplink_sales_min = 4
+ var/uplink_sales_max = 6
///the final objective the traitor has to accomplish, be it escaping, hijacking, or just martyrdom.
var/datum/objective/ending_objective
@@ -98,14 +99,14 @@
var/list/uplink_items = list()
for(var/datum/uplink_item/item as anything in SStraitor.uplink_items)
- if(item.item && !item.cant_discount && (item.purchasable_from & uplink_handler.uplink_flag) && item.cost > 1)
+ if(item.item && !item.cant_discount && (item.purchasable_from & uplink_handler.uplink_flag) && item.cost >= TRAITOR_DISCOUNT_MIN_PRICE)
if(!length(item.restricted_roles) && !length(item.restricted_species))
uplink_items += item
continue
if((uplink_handler.assigned_role in item.restricted_roles) || (uplink_handler.assigned_species in item.restricted_species))
uplink_items += item
continue
- uplink_handler.extra_purchasable += create_uplink_sales(uplink_sale_count, /datum/uplink_category/discounts, 1, uplink_items)
+ uplink_handler.extra_purchasable += create_uplink_sales(rand(uplink_sales_min, uplink_sales_max), /datum/uplink_category/discounts, 1, uplink_items)
if(give_objectives)
forge_traitor_objectives()
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/battle_royale.dm b/code/modules/antagonists/traitor/objectives/final_objective/battle_royale.dm
index 9b8f519da959d..e5208ff8331b9 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/battle_royale.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/battle_royale.dm
@@ -38,6 +38,6 @@
equipped = TRUE
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/item/storage/box/syndie_kit/battle_royale,
))
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/battlecruiser.dm b/code/modules/antagonists/traitor/objectives/final_objective/battlecruiser.dm
index 65f62913a6bbf..d9c8ca5fdcfb4 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/battlecruiser.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/battlecruiser.dm
@@ -44,6 +44,6 @@
emag_card.team = team
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = emag_card,
))
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/infect_ai.dm b/code/modules/antagonists/traitor/objectives/final_objective/infect_ai.dm
index dffd690a62470..d79773c4a97cd 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/infect_ai.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/infect_ai.dm
@@ -51,6 +51,6 @@
sent_board = TRUE
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/item/ai_module/malf,
))
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/objective_dark_matteor.dm b/code/modules/antagonists/traitor/objectives/final_objective/objective_dark_matteor.dm
index 5697b191c9967..1b50d66e0d37f 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/objective_dark_matteor.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/objective_dark_matteor.dm
@@ -1,7 +1,7 @@
/datum/traitor_objective/ultimate/dark_matteor
name = "Вызовите сингулярность из темной материи, чтобы поглотить станцию."
description = "Пройдите в %AREA% и получите контрабандные спутники и emag. Установите спутники и используйте на них emag, \
- и когда достаточно спутников будет перекалибровано с помощью emag, ОНО ПРИДЕТ. Внимание: Сингулярность из темной материи будет охотиться на всех существ, включая вас."
+ и когда достаточно спутников будет перекалибровано с помощью emag, ОНО ПРИДЕТ. Не забывайте, что сингулярность будет охотиться на всех существ, включая ВАС."
//this is a prototype so this progression is for all basic level kill objectives
@@ -48,7 +48,7 @@
sent_satellites = TRUE
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/structure/closet/crate/engineering/smuggled_meteor_shields,
))
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/romerol.dm b/code/modules/antagonists/traitor/objectives/final_objective/romerol.dm
index aa5dc3e4f93d2..2ad5a545a4086 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/romerol.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/romerol.dm
@@ -1,7 +1,7 @@
/datum/traitor_objective/ultimate/romerol
name = "Распространите экспериментальный вирус биотеррора Romerol, призвав под в %AREA%"
description = "Пройдите в %AREA%, и получите вирус биотеррора. Распространите его среди экипажа, \
- и наслаждайтесь поднятыми из мертвых безмозглыми машинами для убийства. Внимание: мертвецы будут атаковать и вас."
+ и наслаждайтесь поднятыми из мертвых безмозглыми машинами для убийства. Будьте осторожны - мертвецы будут атаковать и вас."
//this is a prototype so this progression is for all basic level kill objectives
@@ -41,6 +41,6 @@
sent_romerol = TRUE
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/item/storage/box/syndie_kit/romerol,
))
diff --git a/code/modules/antagonists/traitor/objectives/final_objective/supermatter_cascade.dm b/code/modules/antagonists/traitor/objectives/final_objective/supermatter_cascade.dm
index 92dc5e261799c..4164e30713173 100644
--- a/code/modules/antagonists/traitor/objectives/final_objective/supermatter_cascade.dm
+++ b/code/modules/antagonists/traitor/objectives/final_objective/supermatter_cascade.dm
@@ -52,6 +52,6 @@
sent_crystal = TRUE
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = /obj/item/destabilizing_crystal,
))
diff --git a/code/modules/antagonists/traitor/objectives/locate_weakpoint.dm b/code/modules/antagonists/traitor/objectives/locate_weakpoint.dm
index 78ba1f4cd5c4d..8658947fde061 100644
--- a/code/modules/antagonists/traitor/objectives/locate_weakpoint.dm
+++ b/code/modules/antagonists/traitor/objectives/locate_weakpoint.dm
@@ -7,7 +7,7 @@
/datum/traitor_objective/locate_weakpoint
name = "Триангулируйте слабое место в структуре станции и взорвите заряд взрывчатки поблизости."
- description = "Вы получите портативное устройство, которое нужно будет использовать в %AREA1% и %AREA2%, чтобы триангулировать слабое место в конструкции станции и устроить там взрыв. Внимание: Как только вы начнете сканировать одну из областей, ИИ станции будет предупрежден."
+ description = "Вы получите портативное устройство, которое нужно будет использовать в %AREA1% и %AREA2%, чтобы триангулировать слабое место в конструкции станции и устроить там взрыв. Напоминаем, что как только вы начнете сканировать одну из областей, ИИ станции будет предупрежден."
progression_minimum = 45 MINUTES
progression_reward = list(15 MINUTES, 20 MINUTES)
@@ -134,7 +134,7 @@
/obj/item/weakpoint_locator
name = "structural weakpoint locator"
- desc = "Устройство, которое может определить структурное слабое место станции. Его необходимо использовать в %AREA1% и %AREA2% для триангуляции слабого места. Внимание: ИИ станции будет уведомлен, как только процесс начнется!"
+ desc = "Устройство, которое может определить структурное слабое место станции. Его необходимо использовать в %AREA1% и %AREA2% для триангуляции слабого места. Напоминаем, что ИИ станции будет уведомлен, как только процесс начнется!"
icon = 'icons/obj/antags/syndicate_tools.dmi'
icon_state = "weakpoint_locator"
inhand_icon_state = "weakpoint_locator"
diff --git a/code/modules/antagonists/voidwalker/voidwalker.dm b/code/modules/antagonists/voidwalker/voidwalker.dm
new file mode 100644
index 0000000000000..6ba5ee4490dc0
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker.dm
@@ -0,0 +1,59 @@
+/// Space antagonist that harasses people near space and cursed them if they get the chance
+/datum/antagonist/voidwalker
+ name = "\improper Voidwalker"
+ antagpanel_category = ANTAG_GROUP_ABOMINATIONS
+ job_rank = ROLE_VOIDWALKER
+ show_in_antagpanel = TRUE
+ antagpanel_category = "Voidwalker"
+ show_name_in_check_antagonists = TRUE
+ show_to_ghosts = TRUE
+ ui_name = "AntagInfoVoidwalker"
+ suicide_cry = "FOR THE VOID!!"
+ preview_outfit = /datum/outfit/voidwalker
+
+/datum/antagonist/voidwalker/greet()
+ . = ..()
+ owner.announce_objectives()
+
+/datum/antagonist/voidwalker/on_gain()
+ . = ..()
+
+ var/mob/living/carbon/human/body = owner.current
+ if(ishuman(body))
+ body.set_species(/datum/species/voidwalker)
+
+ forge_objectives()
+
+/datum/antagonist/voidwalker/on_removal()
+ var/mob/living/carbon/human/body = owner.current
+ if(ishuman(body))
+ body.set_species(/datum/species/human)
+
+ return ..()
+
+/datum/antagonist/voidwalker/forge_objectives()
+ var/datum/objective/voidwalker_objective/objective = new
+ objective.owner = owner
+ objectives += objective
+
+/datum/outfit/voidwalker
+ name = "Voidwalker (Preview only)"
+
+/datum/outfit/voidwalker/post_equip(mob/living/carbon/human/human, visualsOnly)
+ human.set_species(/datum/species/voidwalker)
+
+/datum/objective/voidwalker_objective
+
+/datum/objective/voidwalker_objective/New()
+ var/list/explanation_texts = list(
+ "Show them the beauty of the void. Drag them into the cosmic abyss, then impart the truth of the void unto them. Seek to enlighten, not destroy.",
+ "They must see what you have seen. They must walk where you have walked. Bring them to the void and show them the truth. The dead cannot know what you know.",
+ "Recover what you have lost. Bring your children into the inky black and return them to your flock.",
+ )
+ if(prob(20))
+ explanation_text += "Man I fucking love glass."
+ explanation_text = pick(explanation_texts)
+ ..()
+
+/datum/objective/voidwalker_objective/check_completion()
+ return owner.current.stat != DEAD
diff --git a/code/modules/antagonists/voidwalker/voidwalker_abilities.dm b/code/modules/antagonists/voidwalker/voidwalker_abilities.dm
new file mode 100644
index 0000000000000..4fe88f50d01c6
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_abilities.dm
@@ -0,0 +1,67 @@
+/// Remain in someones view without breaking line of sight
+/datum/action/cooldown/spell/pointed/unsettle
+ name = "Unsettle"
+ desc = "Stare directly into someone who doesn't see you. Remain in their view for a bit to stun them for 2 seconds and announce your presence to them. "
+ button_icon_state = "terrify"
+ background_icon_state = "bg_void"
+ panel = null
+ spell_requirements = NONE
+ cooldown_time = 12 SECONDS
+ cast_range = 9
+ active_msg = "You prepare to stare down a target..."
+ deactive_msg = "You refocus your eyes..."
+ /// how long we need to stare at someone to unsettle them (woooooh)
+ var/stare_time = 8 SECONDS
+ /// how long we stun someone on succesful cast
+ var/stun_time = 2 SECONDS
+ /// stamina damage we doooo
+ var/stamina_damage = 80
+
+/datum/action/cooldown/spell/pointed/unsettle/is_valid_target(atom/cast_on)
+ . = ..()
+
+ if(!isliving(cast_on))
+ cast_on.balloon_alert(owner, "cannot be targeted!")
+ return FALSE
+
+ if(!check_if_in_view(cast_on))
+ owner.balloon_alert(owner, "cannot see you!")
+ return FALSE
+
+ return TRUE
+
+/datum/action/cooldown/spell/pointed/unsettle/cast(mob/living/carbon/human/cast_on)
+ . = ..()
+
+ if(do_after(owner, stare_time, cast_on, IGNORE_TARGET_LOC_CHANGE | IGNORE_USER_LOC_CHANGE, extra_checks = CALLBACK(src, PROC_REF(check_if_in_view), cast_on), hidden = TRUE))
+ spookify(cast_on)
+ return
+ owner.balloon_alert(owner, "line of sight broken!")
+ return SPELL_CANCEL_CAST
+
+/datum/action/cooldown/spell/pointed/unsettle/proc/check_if_in_view(mob/living/carbon/human/target)
+ SIGNAL_HANDLER
+
+ if(target.is_blind() || !(owner in view(target, world.view)))
+ return FALSE
+ return TRUE
+
+/datum/action/cooldown/spell/pointed/unsettle/proc/spookify(mob/living/carbon/human/target)
+ target.Paralyze(stun_time)
+ target.adjustStaminaLoss(stamina_damage)
+ target.apply_status_effect(/datum/status_effect/speech/slurring/generic)
+ target.emote("scream")
+
+ new /obj/effect/temp_visual/circle_wave/unsettle(get_turf(owner))
+ new /obj/effect/temp_visual/circle_wave/unsettle(get_turf(target))
+ SEND_SIGNAL(owner, COMSIG_ATOM_REVEAL)
+
+/obj/effect/temp_visual/circle_wave/unsettle
+ color = COLOR_PURPLE
+
+/datum/action/cooldown/spell/list_target/telepathy/voidwalker
+ name = "Transmit"
+ background_icon_state = "bg_void"
+ button_icon = 'icons/mob/actions/actions_voidwalker.dmi'
+ button_icon_state = "voidwalker_telepathy"
+ panel = null
diff --git a/code/modules/antagonists/voidwalker/voidwalker_bodyparts.dm b/code/modules/antagonists/voidwalker/voidwalker_bodyparts.dm
new file mode 100644
index 0000000000000..a8e5b8de30f39
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_bodyparts.dm
@@ -0,0 +1,147 @@
+///Turn the damage overlays glassy
+#define GLASSY_OVERLAY_MATRIX list(\
+ 1, 2, 2, 0, \
+ 0, 1, 0, 0, \
+ 0, 0, 1, 0, \
+ 0, 0, 0, 1, \
+ 0, 0, 0, 0)
+
+/obj/item/bodypart/head/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ bodypart_traits = list(TRAIT_MUTE)
+ head_flags = NONE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+/obj/item/bodypart/chest/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+/obj/item/bodypart/arm/left/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ bodypart_traits = list(TRAIT_CHUNKYFINGERS)
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+/obj/item/bodypart/arm/right/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ bodypart_traits = list(TRAIT_CHUNKYFINGERS)
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+/obj/item/bodypart/leg/left/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+/obj/item/bodypart/leg/right/voidwalker
+ texture_bodypart_overlay = /datum/bodypart_overlay/texture/spacey
+ icon_greyscale = 'icons/mob/human/species/voidwalker.dmi'
+ limb_id = SPECIES_VOIDWALKER
+ is_dimorphic = FALSE
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+
+ damage_overlay_color = GLASSY_OVERLAY_MATRIX
+
+ light_brute_msg = "splintered"
+ medium_brute_msg = "cracked"
+ heavy_brute_msg = "shattered"
+
+ light_burn_msg = "bent"
+ medium_burn_msg = "deformed"
+ heavy_burn_msg = "warped"
+
+ damage_examines = list(
+ BRUTE = GLASSY_BRUTE_EXAMINE_TEXT,
+ BURN = GLASSY_BURN_EXAMINE_TEXT,
+ )
+
+#undef GLASSY_OVERLAY_MATRIX
diff --git a/code/modules/antagonists/voidwalker/voidwalker_kidnap.dm b/code/modules/antagonists/voidwalker/voidwalker_kidnap.dm
new file mode 100644
index 0000000000000..b763d094cb75a
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_kidnap.dm
@@ -0,0 +1,112 @@
+/// A global assoc list for the drop of point
+GLOBAL_LIST_EMPTY(voidwalker_void)
+
+/// Lardmarks meant to designate where voidwalker kidnapees are sent
+/obj/effect/landmark/voidwalker_void
+ name = "default voidwalker void landmark"
+ icon_state = "x"
+
+/obj/effect/landmark/voidwalker_void/Initialize(mapload)
+ . = ..()
+ GLOB.voidwalker_void += src
+
+/obj/effect/landmark/voidwalker_void/Destroy()
+ GLOB.voidwalker_void -= src
+ return ..()
+
+/// Voidwalker void where the people go
+/area/centcom/voidwalker_void
+ name = "Voidwalker void"
+ icon_state = "voidwalker"
+ has_gravity = STANDARD_GRAVITY
+ ambience_index = AMBIENCE_SPOOKY
+ sound_environment = SOUND_ENVIRONMENT_CAVE
+ area_flags = UNIQUE_AREA | NOTELEPORT | HIDDEN_AREA | BLOCK_SUICIDE
+
+/// Mini car where people drive around in in their mangled corpse to heal a bit before they get dumped back on station
+/obj/effect/wisp_mobile
+ name = "wisp"
+
+ icon = 'icons/obj/weapons/voidwalker_items.dmi'
+ icon_state = "wisp"
+
+ light_system = OVERLAY_LIGHT
+ light_color = COLOR_WHITE
+ light_range = 4
+ light_power = 1
+ light_on = TRUE
+
+ /// Delay between movements
+ var/move_delay = 0.5 SECONDS
+ /// when can we move again?
+ var/can_move
+ /// what do we eatt?
+ var/food_type = /obj/effect/wisp_food
+ /// how much do we heal per food?
+ var/heal_per_food = 15
+ /// Traits given to the wisp driver
+ var/wisp_driver_traits = list(TRAIT_STASIS, TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_HANDS_BLOCKED)
+
+/obj/effect/wisp_mobile/Entered(atom/movable/arrived, atom/old_loc, list/atom/old_locs)
+ . = ..()
+
+ if(!isliving(arrived))
+ return
+
+ var/mob/living/driver = arrived
+ driver.forceMove(src)
+ driver.add_traits(wisp_driver_traits, REF(src))
+ add_atom_colour(random_color(), FIXED_COLOUR_PRIORITY)
+
+ addtimer(CALLBACK(driver, TYPE_PROC_REF(/atom/movable, forceMove), get_safe_random_station_turf()), 60 SECONDS)
+
+/obj/effect/wisp_mobile/relaymove(mob/living/user, direction)
+ if(can_move >= world.time)
+ return
+ can_move = world.time + move_delay
+
+ if(isturf(loc))
+ can_move = world.time + move_delay
+ try_step_multiz(direction)
+
+/obj/effect/wisp_mobile/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change)
+ . = ..()
+
+ var/obj/food = locate(food_type) in loc
+ if(!food)
+ return
+
+ qdel(food)
+
+ // make new food
+ var/area/our_area = get_area(src)
+ new food_type(pick(get_area_turfs(our_area)))
+
+ var/mob/living/driver = locate(/mob/living) in contents
+ if(driver)
+ driver.heal_ordered_damage(heal_per_food, list(BRUTE, BURN, OXY))
+ playsound(src, 'sound/misc/server-ready.ogg', 50, TRUE, -1)
+
+/obj/effect/wisp_mobile/Exited(atom/movable/gone, direction)
+ . = ..()
+
+ gone.remove_traits(wisp_driver_traits, REF(src))
+ to_chat(gone, span_boldwarning("You feel it would be very bad to get caught again."))
+ qdel(src)
+
+/// we only exist to be eaten by wisps for food 😔👊
+/obj/effect/wisp_food
+ name = "wisp"
+ icon = 'icons/obj/weapons/voidwalker_items.dmi'
+ icon_state = "wisp"
+
+ color = COLOR_YELLOW
+
+ light_system = OVERLAY_LIGHT
+ light_color = COLOR_WHITE
+ light_range = 4
+ light_power = 1
+ light_on = TRUE
+
+/obj/item/restraints/handcuffs/energy/void
+ breakouttime = INFINITY
diff --git a/code/modules/antagonists/voidwalker/voidwalker_loot.dm b/code/modules/antagonists/voidwalker/voidwalker_loot.dm
new file mode 100644
index 0000000000000..73ed9c7cd2207
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_loot.dm
@@ -0,0 +1,43 @@
+/// Gives someone the stable voided trauma and then self destructs
+/obj/item/cosmic_skull
+ name = "cosmic skull"
+ desc = "You can see and feel the surrounding space pulsing through it..."
+
+ icon = 'icons/obj/weapons/voidwalker_items.dmi'
+ icon_state = "cosmic_skull_charged"
+
+ light_on = TRUE
+ light_color = "#CC00CC"
+ light_range = 3
+ /// Icon state for when drained
+ var/drained_icon_state = "cosmic_skull_drained"
+ /// How many uses does it have left?
+ var/uses = 1
+
+/obj/item/cosmic_skull/attack_self(mob/user, modifiers)
+ . = ..()
+
+ if(!uses || !ishuman(user))
+ return
+
+ var/mob/living/carbon/human/hewmon = user
+ if(is_species(hewmon, /datum/species/voidwalker))
+ to_chat(user, span_bolddanger("OH GOD NOO!!!! WHYYYYYYYYY!!!!! WHO WOULD DO THIS?!!"))
+ return
+
+ to_chat(user, span_purple("You begin staring into the [name]..."))
+
+ if(!do_after(user, 10 SECONDS, src))
+ return
+
+ var/mob/living/carbon/human/starer = user
+ starer.cure_trauma_type(/datum/brain_trauma/voided) //this wouldn't make much sense to have anymore
+
+ starer.gain_trauma(/datum/brain_trauma/voided/stable)
+ to_chat(user, span_purple("And a whole world opens up to you."))
+ playsound(get_turf(user), 'sound/effects/curse5.ogg', 60)
+
+ uses--
+ if(uses <= 0 )
+ icon_state = drained_icon_state
+ light_on = FALSE
diff --git a/code/modules/antagonists/voidwalker/voidwalker_organs.dm b/code/modules/antagonists/voidwalker/voidwalker_organs.dm
new file mode 100644
index 0000000000000..e6e3d028ac8ef
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_organs.dm
@@ -0,0 +1,132 @@
+/// Voidwalker eyes with nightvision and thermals
+/obj/item/organ/internal/eyes/voidwalker
+ name = "blackened orbs"
+ desc = "These orbs will withstand the light of the sun, yet still see within the darkest voids."
+ eye_icon_state = null
+ pepperspray_protect = TRUE
+ flash_protect = FLASH_PROTECTION_WELDER
+ color_cutoffs = list(20, 10, 40)
+ sight_flags = SEE_MOBS
+
+/// Voidwalker brain stacked with a lot of the abilities
+/obj/item/organ/internal/brain/voidwalker
+ name = "cosmic brain"
+ desc = "A mind fully integrated into the cosmic thread."
+ icon = 'icons/obj/medical/organs/shadow_organs.dmi'
+ can_smoothen_out = FALSE
+
+ /// Alpha we have in space
+ var/space_alpha = 15
+ /// Alpha we have elsewhere
+ var/non_space_alpha = 255
+ /// We settle the un
+ var/datum/action/unsettle = /datum/action/cooldown/spell/pointed/unsettle
+ /// Regen effect we have in space
+ var/datum/status_effect/regen = /datum/status_effect/space_regeneration
+ /// Speed modifier given when in gravity
+ var/datum/movespeed_modifier/speed_modifier = /datum/movespeed_modifier/grounded_voidwalker
+ /// The void eater weapon
+ var/obj/item/glass_breaker = /obj/item/void_eater
+ /// Our brain transmit telepathy spell
+ var/datum/action/transmit = /datum/action/cooldown/spell/list_target/telepathy/voidwalker
+
+/obj/item/organ/internal/brain/voidwalker/on_mob_insert(mob/living/carbon/organ_owner, special, movement_flags)
+ . = ..()
+
+ RegisterSignal(organ_owner, COMSIG_ATOM_ENTERING, PROC_REF(on_atom_entering))
+
+ organ_owner.AddComponent(/datum/component/space_camo, space_alpha, non_space_alpha, 5 SECONDS)
+
+ organ_owner.AddElement(/datum/element/only_pull_living)
+ organ_owner.AddElement(/datum/element/glass_pacifist)
+ organ_owner.AddElement(/datum/element/no_crit_hitting)
+
+ organ_owner.apply_status_effect(regen)
+
+ unsettle = new unsettle(organ_owner)
+ unsettle.Grant(organ_owner)
+
+ transmit = new transmit(organ_owner)
+ transmit.Grant(organ_owner)
+
+ glass_breaker = new/obj/item/void_eater
+ organ_owner.put_in_hands(glass_breaker)
+
+/obj/item/organ/internal/brain/voidwalker/on_mob_remove(mob/living/carbon/organ_owner, special)
+ . = ..()
+
+ UnregisterSignal(organ_owner, COMSIG_ENTER_AREA)
+ alpha = 255
+
+ qdel(organ_owner.GetComponent(/datum/component/space_camo))
+
+ organ_owner.RemoveElement(/datum/element/only_pull_living)
+ organ_owner.RemoveElement(/datum/element/glass_pacifist)
+ organ_owner.RemoveElement(/datum/element/no_crit_hitting)
+
+ organ_owner.remove_status_effect(regen)
+
+ unsettle.Remove(organ_owner)
+ unsettle = initial(unsettle)
+
+ transmit.Remove(organ_owner)
+ transmit = initial(transmit)
+
+ if(glass_breaker)
+ qdel(glass_breaker)
+
+/obj/item/organ/internal/brain/voidwalker/proc/on_atom_entering(mob/living/carbon/organ_owner, atom/entering)
+ SIGNAL_HANDLER
+
+ if(!isturf(entering))
+ return
+
+ var/turf/new_turf = entering
+
+ //apply debufs for being in gravity
+ if(new_turf.has_gravity())
+ organ_owner.add_movespeed_modifier(speed_modifier)
+ //remove debufs for not being in gravity
+ else
+ organ_owner.remove_movespeed_modifier(speed_modifier)
+
+/obj/item/organ/internal/brain/voidwalker/on_death()
+ . = ..()
+
+ var/turf/spawn_loc = get_turf(owner)
+ new /obj/effect/spawner/random/glass_shards (spawn_loc)
+ new /obj/item/cosmic_skull (spawn_loc)
+ playsound(get_turf(owner), SFX_SHATTER, 100)
+
+ qdel(owner)
+
+/obj/item/implant/radio/voidwalker
+ radio_key = /obj/item/encryptionkey/heads/captain
+ actions_types = null
+
+/obj/effect/spawner/random/glass_shards
+ loot = list(/obj/item/shard = 2, /obj/item/shard/plasma = 1, /obj/item/shard/titanium = 1, /obj/item/shard/plastitanium = 1)
+ spawn_random_offset = TRUE
+
+ /// Min shards we generate
+ var/min_spawn = 4
+ /// Max shards we generate
+ var/max_spawn = 6
+
+/obj/effect/spawner/random/glass_shards/Initialize(mapload)
+ spawn_loot_count = rand(min_spawn, max_spawn)
+
+ return ..()
+
+/obj/effect/spawner/random/glass_shards/mini
+ min_spawn = 1
+ max_spawn = 2
+
+/obj/effect/spawner/random/glass_debris
+ /// Weighted list for the debris we spawn
+ loot = list(
+ /obj/effect/decal/cleanable/glass = 2,
+ /obj/effect/decal/cleanable/glass/plasma = 1,
+ /obj/effect/decal/cleanable/glass/titanium = 1,
+ /obj/effect/decal/cleanable/glass/plastitanium = 1,
+ )
diff --git a/code/modules/antagonists/voidwalker/voidwalker_particles.dm b/code/modules/antagonists/voidwalker/voidwalker_particles.dm
new file mode 100644
index 0000000000000..8ffbd4abd449e
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_particles.dm
@@ -0,0 +1,15 @@
+/particles/void_kidnap
+ icon = 'icons/effects/particles/voidwalker.dmi'
+ icon_state = list("kidnap_1" = 1, "kidnap_2" = 1, "kidnap_3" = 2)
+ width = 100
+ height = 300
+ count = 1000
+ spawning = 20
+ lifespan = 1.5 SECONDS
+ fade = 1 SECONDS
+ velocity = list(0, 0.4, 0)
+ position = generator(GEN_SPHERE, 12, 12, NORMAL_RAND)
+ drift = generator(GEN_SPHERE, 0, 1, NORMAL_RAND)
+ friction = 0.2
+ gravity = list(0.95, 0)
+ grow = 0.05
diff --git a/code/modules/antagonists/voidwalker/voidwalker_species.dm b/code/modules/antagonists/voidwalker/voidwalker_species.dm
new file mode 100644
index 0000000000000..069582fbb2c7e
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_species.dm
@@ -0,0 +1,73 @@
+/// Species for the voidwalker antagonist
+/datum/species/voidwalker
+ name = "\improper Voidling"
+ id = SPECIES_VOIDWALKER
+ sexes = FALSE
+ inherent_traits = list(
+ TRAIT_NOBREATH,
+ TRAIT_NO_UNDERWEAR,
+ TRAIT_RADIMMUNE,
+ TRAIT_VIRUSIMMUNE,
+ TRAIT_NOBLOOD,
+ TRAIT_NODISMEMBER,
+ TRAIT_NEVER_WOUNDED,
+ TRAIT_MOVE_FLYING,
+ TRAIT_RESISTCOLD,
+ TRAIT_RESISTHIGHPRESSURE,
+ TRAIT_RESISTLOWPRESSURE,
+ TRAIT_NOHUNGER,
+ TRAIT_FREE_HYPERSPACE_MOVEMENT,
+ TRAIT_ADVANCEDTOOLUSER,
+ TRAIT_NO_BLOOD_OVERLAY,
+ TRAIT_NO_THROWING,
+ )
+ changesource_flags = MIRROR_BADMIN
+
+ bodypart_overrides = list(
+ BODY_ZONE_HEAD = /obj/item/bodypart/head/voidwalker,
+ BODY_ZONE_CHEST = /obj/item/bodypart/chest/voidwalker,
+ BODY_ZONE_L_ARM = /obj/item/bodypart/arm/left/voidwalker,
+ BODY_ZONE_R_ARM = /obj/item/bodypart/arm/right/voidwalker,
+ BODY_ZONE_L_LEG = /obj/item/bodypart/leg/left/voidwalker,
+ BODY_ZONE_R_LEG = /obj/item/bodypart/leg/right/voidwalker,
+ )
+
+ no_equip_flags = ITEM_SLOT_OCLOTHING | ITEM_SLOT_ICLOTHING | ITEM_SLOT_GLOVES | ITEM_SLOT_MASK | ITEM_SLOT_HEAD | ITEM_SLOT_FEET | ITEM_SLOT_BACK | ITEM_SLOT_EARS | ITEM_SLOT_EYES
+
+ mutantbrain = /obj/item/organ/internal/brain/voidwalker
+ mutanteyes = /obj/item/organ/internal/eyes/voidwalker
+ mutantheart = null
+ mutantlungs = null
+ mutanttongue = null
+
+ siemens_coeff = 0
+
+/datum/species/voidwalker/on_species_gain(mob/living/carbon/human/human_who_gained_species, datum/species/old_species, pref_load)
+ . = ..()
+
+ human_who_gained_species.AddComponent(/datum/component/glass_passer)
+ human_who_gained_species.AddComponent(/datum/component/space_dive)
+ human_who_gained_species.AddComponent(/datum/component/space_kidnap)
+
+ var/obj/item/implant/radio = new /obj/item/implant/radio/voidwalker (human_who_gained_species)
+ radio.implant(human_who_gained_species, null, TRUE, TRUE)
+
+ human_who_gained_species.AddComponent(/datum/component/planet_allergy)
+
+ human_who_gained_species.fully_replace_character_name(null, pick(GLOB.voidwalker_names))
+
+/datum/species/voidwalker/on_species_loss(mob/living/carbon/human/human, datum/species/new_species, pref_load)
+ . = ..()
+
+ qdel(human.GetComponent(/datum/component/glass_passer))
+ qdel(human.GetComponent(/datum/component/space_dive))
+ qdel(human.GetComponent(/datum/component/space_kidnap))
+
+ var/obj/item/implant/radio = locate(/obj/item/implant/radio/voidwalker) in human
+ if(radio)
+ qdel(radio)
+
+ qdel(human.GetComponent(/datum/component/planet_allergy))
+
+/datum/species/voidwalker/check_roundstart_eligible()
+ return FALSE
diff --git a/code/modules/antagonists/voidwalker/voidwalker_status_effects.dm b/code/modules/antagonists/voidwalker/voidwalker_status_effects.dm
new file mode 100644
index 0000000000000..7934e757077af
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_status_effects.dm
@@ -0,0 +1,46 @@
+/// THE GRAVITY!!! IT WEIGHS!!!
+/datum/movespeed_modifier/grounded_voidwalker
+ multiplicative_slowdown = 1.1
+
+/// Regenerate in space
+/datum/status_effect/space_regeneration
+ id = "space_regeneration"
+ duration = INFINITE
+ alert_type = null
+ // How much do we heal per tick?
+ var/healing = 1.5
+
+/datum/status_effect/space_regeneration/tick(effect)
+ heal_owner()
+
+/// Regenerate health whenever this status effect is applied or reapplied
+/datum/status_effect/space_regeneration/proc/heal_owner()
+ if(isspaceturf(get_turf(owner)))
+ owner.heal_ordered_damage(healing, list(BRUTE, BURN, OXY, STAMINA, TOX, BRAIN))
+
+/datum/status_effect/planet_allergy
+ id = "planet_allergy"
+ duration = INFINITE
+ alert_type = /atom/movable/screen/alert/status_effect/veryhighgravity
+
+/datum/status_effect/planet_allergy/tick()
+ owner.adjustBruteLoss(1)
+
+/atom/movable/screen/alert/status_effect/veryhighgravity
+ name = "Crushing Gravity"
+ desc = "You're getting crushed by high gravity, picking up items and movement will be slowed. You'll also accumulate brute damage!"
+ icon_state = "paralysis"
+
+/datum/status_effect/void_eatered
+ duration = 10 SECONDS
+ remove_on_fullheal = TRUE
+
+/datum/status_effect/void_eatered/on_apply()
+ . = ..()
+
+ ADD_TRAIT(owner, TRAIT_NODEATH, REF(src))
+
+/datum/status_effect/void_eatered/on_remove()
+ . = ..()
+
+ REMOVE_TRAIT(owner, TRAIT_NODEATH, REF(src))
diff --git a/code/modules/antagonists/voidwalker/voidwalker_traumas.dm b/code/modules/antagonists/voidwalker/voidwalker_traumas.dm
new file mode 100644
index 0000000000000..cf4f389a0d6f3
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_traumas.dm
@@ -0,0 +1,91 @@
+/// Curse brain trauma that makes someone space textured, mute, pacifist and forbids them from entering space
+/datum/brain_trauma/voided
+ name = "Voided"
+ desc = "They've seen the secrets of the cosmos, in exchange for a curse that keeps them chained."
+ scan_desc = "cosmic neural pattern"
+ gain_text = ""
+ lose_text = ""
+ resilience = TRAUMA_RESILIENCE_LOBOTOMY
+ random_gain = FALSE
+ /// Type for the bodypart texture we add
+ var/bodypart_overlay_type = /datum/bodypart_overlay/texture/spacey
+ ///traits we give on gain
+ var/list/traits_to_apply = list(TRAIT_MUTE, TRAIT_PACIFISM)
+ /// Do we ban the person from entering space?
+ var/ban_from_space = TRUE
+
+/datum/brain_trauma/voided/on_gain()
+ . = ..()
+
+ owner.add_traits(traits_to_apply, REF(src))
+ if(ban_from_space)
+ owner.AddComponent(/datum/component/banned_from_space)
+ owner.AddComponent(/datum/component/planet_allergy)
+ RegisterSignal(owner, COMSIG_CARBON_ATTACH_LIMB, PROC_REF(texture_limb)) //also catch new limbs being attached
+ RegisterSignal(owner, COMSIG_CARBON_REMOVE_LIMB, PROC_REF(untexture_limb)) //and remove it from limbs if they go away
+
+ for(var/obj/item/bodypart as anything in owner.bodyparts)
+ texture_limb(owner, bodypart)
+
+ //your underwear is belong to us
+ if(ishuman(owner))
+ var/mob/living/carbon/human/human = owner //CARBON WILL NEVER BE REAL!!!!!
+ human.underwear = "Nude"
+ human.undershirt = "Nude"
+ human.socks = "Nude"
+
+ owner.update_body()
+
+/datum/brain_trauma/voided/on_lose()
+ . = ..()
+
+ owner.remove_traits(traits_to_apply, REF(src))
+ UnregisterSignal(owner, list(COMSIG_CARBON_ATTACH_LIMB, COMSIG_CARBON_REMOVE_LIMB))
+ if(ban_from_space)
+ qdel(owner.GetComponent(/datum/component/banned_from_space))
+ qdel(owner.GetComponent(/datum/component/planet_allergy))
+
+ for(var/obj/item/bodypart/bodypart as anything in owner.bodyparts)
+ untexture_limb(owner, bodypart)
+
+/// Apply the space texture
+/datum/brain_trauma/voided/proc/texture_limb(atom/source, obj/item/bodypart/limb)
+ SIGNAL_HANDLER
+
+ limb.add_bodypart_overlay(new bodypart_overlay_type)
+ if(istype(limb, /obj/item/bodypart/head))
+ var/obj/item/bodypart/head/head = limb
+ head.head_flags &= ~HEAD_EYESPRITES
+
+/datum/brain_trauma/voided/proc/untexture_limb(atom/source, obj/item/bodypart/limb)
+ SIGNAL_HANDLER
+
+ var/overlay = locate(bodypart_overlay_type) in limb.bodypart_overlays
+ if(overlay)
+ limb.remove_bodypart_overlay(overlay)
+
+ if(istype(limb, /obj/item/bodypart/head))
+ var/obj/item/bodypart/head/head = limb
+ head.head_flags = initial(head.head_flags)
+
+/datum/brain_trauma/voided/on_death()
+ . = ..()
+
+ if(is_on_a_planet(owner))
+ qdel(src)
+
+/// Positive version of the previous. Get space immunity and the ability to slowly move through glass (but you still get muted)
+/datum/brain_trauma/voided/stable
+ scan_desc = "stable cosmic neural pattern"
+ traits_to_apply = list(TRAIT_MUTE, TRAIT_RESISTLOWPRESSURE, TRAIT_RESISTCOLD)
+ ban_from_space = FALSE
+
+/datum/brain_trauma/voided/stable/on_gain()
+ . = ..()
+
+ owner.AddComponent(/datum/component/glass_passer, 2 SECONDS)
+
+/datum/brain_trauma/voided/stable/on_lose()
+ . = ..()
+
+ qdel(owner.GetComponent(/datum/component/glass_passer))
diff --git a/code/modules/antagonists/voidwalker/voidwalker_void_eater.dm b/code/modules/antagonists/voidwalker/voidwalker_void_eater.dm
new file mode 100644
index 0000000000000..9df3eabab3d21
--- /dev/null
+++ b/code/modules/antagonists/voidwalker/voidwalker_void_eater.dm
@@ -0,0 +1,99 @@
+/**
+ * An armblade that pops windows
+ */
+/obj/item/void_eater
+ name = "void eater" //as opposed to full eater
+ desc = "A deformed appendage, capable of shattering any glass and any flesh."
+ icon = 'icons/obj/weapons/voidwalker_items.dmi'
+ icon_state = "tentacle"
+ inhand_icon_state = "tentacle"
+ force = 25
+ armour_penetration = 35
+ lefthand_file = 'icons/mob/inhands/antag/voidwalker_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/antag/voidwalker_righthand.dmi'
+ blocks_emissive = EMISSIVE_BLOCK_NONE
+ item_flags = ABSTRACT | DROPDEL
+ resistance_flags = INDESTRUCTIBLE | ACID_PROOF | FIRE_PROOF | LAVA_PROOF | UNACIDABLE
+ w_class = WEIGHT_CLASS_HUGE
+ tool_behaviour = TOOL_MINING
+ hitsound = 'sound/weapons/bladeslice.ogg'
+ wound_bonus = -30
+ bare_wound_bonus = 20
+
+ /// Damage we loss per hit
+ var/damage_loss_per_hit = 0.5
+ /// The minimal damage we can reach
+ var/damage_minimum = 15
+
+/obj/item/void_eater/Initialize(mapload)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_NODROP, HAND_REPLACEMENT_TRAIT)
+
+ AddComponent(/datum/component/temporary_glass_shatterer)
+
+/obj/item/void_eater/equipped(mob/user)
+ . = ..()
+
+ RegisterSignal(user, COMSIG_VOIDWALKER_SUCCESFUL_KIDNAP, PROC_REF(refresh))
+
+/obj/item/void_eater/dropped(mob/user, silent)
+ . = ..()
+ UnregisterSignal(user, COMSIG_VOIDWALKER_SUCCESFUL_KIDNAP)
+
+/obj/item/void_eater/examine(mob/user)
+ . = ..()
+ . += span_notice("The [name] weakens each hit, recharge it by kidnapping someone!")
+ . += span_notice("Sharpness: [round(force)]/[initial(force)]")
+
+/obj/item/void_eater/attack(mob/living/target_mob, mob/living/user, params)
+ if(!ishuman(target_mob))
+ return ..()
+
+ var/mob/living/carbon/human/hewmon = target_mob
+
+ if(hewmon.has_trauma_type(/datum/brain_trauma/voided))
+ var/turf/spawnloc = get_turf(hewmon)
+
+ if(hewmon.stat != DEAD)
+ hewmon.balloon_alert(user, "already voided!")
+ playsound(hewmon, SFX_SHATTER, 60)
+ new /obj/effect/spawner/random/glass_shards/mini (spawnloc)
+ hewmon.adjustBruteLoss(10) // BONUS DAMAGE
+ else
+ hewmon.balloon_alert(user, "shattering...")
+ if(do_after(user, 4 SECONDS, hewmon))
+ new /obj/effect/spawner/random/glass_shards (spawnloc)
+ var/obj/item/organ/brain = hewmon.get_organ_by_type(/obj/item/organ/internal/brain)
+ if(brain)
+ brain.Remove(hewmon)
+ brain.forceMove(spawnloc)
+ brain.balloon_alert(user, "shattered!")
+ playsound(hewmon, SFX_SHATTER, 100)
+ qdel(hewmon)
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ if(hewmon.stat == HARD_CRIT && !hewmon.has_trauma_type(/datum/brain_trauma/voided))
+ target_mob.balloon_alert(user, "is in crit!")
+ return COMPONENT_CANCEL_ATTACK_CHAIN
+
+ target_mob.apply_status_effect(/datum/status_effect/void_eatered)
+
+ if(force == damage_minimum + damage_loss_per_hit)
+ user.balloon_alert(user, "void eater blunted!")
+
+ force = max(force - damage_loss_per_hit, damage_minimum)
+
+ if(prob(5))
+ new /obj/effect/spawner/random/glass_debris (get_turf(user))
+ return ..()
+
+/// Called when the voidwalker kidnapped someone
+/obj/item/void_eater/proc/refresh(mob/living/carbon/human/voidwalker)
+ SIGNAL_HANDLER
+
+ force = initial(force)
+
+ color = "#000000"
+ animate(src, color = null, time = 1 SECONDS)//do a color flashy woosh
+
+ to_chat(voidwalker, span_boldnotice("Your [name] refreshes!"))
diff --git a/code/modules/antagonists/wizard/equipment/soulstone.dm b/code/modules/antagonists/wizard/equipment/soulstone.dm
index 925f368fe3b54..3bea19a5bb309 100644
--- a/code/modules/antagonists/wizard/equipment/soulstone.dm
+++ b/code/modules/antagonists/wizard/equipment/soulstone.dm
@@ -511,7 +511,7 @@
playsound(newstruct, 'sound/effects/constructform.ogg', 50)
if(stoner)
newstruct.faction |= "[REF(stoner)]"
- newstruct.master = stoner
+ newstruct.construct_master = stoner
var/datum/action/innate/seek_master/seek_master = new
seek_master.Grant(newstruct)
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
index 6731d75f1a55f..9ec4dd634ed43 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
@@ -70,6 +70,15 @@
for(var/spell in user.actions)
if(is_type_in_typecache(spell, no_coexistance_typecache))
return FALSE
+ var/datum/antagonist/wizard/wizard_datum = user.mind.has_antag_datum(/datum/antagonist/wizard)
+ if(!wizard_datum)
+ return TRUE
+ for(var/perks in wizard_datum.perks)
+ if(is_type_in_typecache(perks, no_coexistance_typecache))
+ return FALSE
+ if(is_type_in_list(src, wizard_datum.perks))
+ to_chat(user, span_warning("This perk already learned!"))
+ return FALSE
return TRUE
/**
@@ -137,6 +146,9 @@
* Return TRUE if it can refunded, FALSE otherwise
*/
/datum/spellbook_entry/proc/can_refund(mob/living/carbon/human/user, obj/item/spellbook/book)
+ if(HAS_TRAIT(user, TRAIT_SPELLS_LOTTERY))
+ to_chat(user, span_notice("No refund."))
+ return FALSE
if(!refundable)
return FALSE
if(!book.refunds_allowed)
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/defensive.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/defensive.dm
index d5948f3391b9b..d4ab894dea3d1 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook_entries/defensive.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/defensive.dm
@@ -55,7 +55,7 @@
другим станет проще найти ваш предмет силы."
spell_type = /datum/action/cooldown/spell/lichdom
category = SPELLBOOK_CATEGORY_DEFENSIVE
- no_coexistance_typecache = list(/datum/action/cooldown/spell/splattercasting)
+ no_coexistance_typecache = list(/datum/action/cooldown/spell/splattercasting, /datum/spellbook_entry/perks/wormborn)
/datum/spellbook_entry/chuunibyou
name = "Chuuni Invocations"
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
index 78adfc2bc0640..7d121462c4ad0 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
@@ -39,6 +39,13 @@
category = SPELLBOOK_CATEGORY_OFFENSIVE
cost = 1
+/datum/spellbook_entry/tie_shoes
+ name = "Tie Shoes"
+ desc = "This unassuming spell first unties, then knots the target's shoes. While weak at first glance, each upgrade quietens the spell, allowing it to untie laceless footwear and even summon shoes to knot!"
+ spell_type = /datum/action/cooldown/spell/pointed/untie_shoes
+ category = SPELLBOOK_CATEGORY_OFFENSIVE
+ cost = 1
+
/datum/spellbook_entry/mutate
name = "Mutate"
desc = "Превращает вас в Халка и на короткое время дает лазерное зрение."
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/perks.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/perks.dm
new file mode 100644
index 0000000000000..7edb2700d3566
--- /dev/null
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/perks.dm
@@ -0,0 +1,184 @@
+#define SPELLBOOK_CATEGORY_PERKS "Перки"
+
+/datum/spellbook_entry/perks
+ desc = "Main node of perks"
+ category = SPELLBOOK_CATEGORY_PERKS
+ refundable = FALSE // no refund
+ requires_wizard_garb = FALSE
+
+/datum/spellbook_entry/perks/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ var/datum/antagonist/wizard/wizard_datum = user.mind.has_antag_datum(/datum/antagonist/wizard)
+ if(wizard_datum)
+ wizard_datum.perks += src
+ to_chat(user, span_notice("You got a new perk: [src.name]."))
+ return TRUE
+
+/datum/spellbook_entry/perks/fourhands
+ name = "Four Hands"
+ desc = "Gives you even more hands to perform magic"
+
+/datum/spellbook_entry/perks/fourhands/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ user.change_number_of_hands(4)
+
+/datum/spellbook_entry/perks/wormborn
+ name = "Worm Born"
+ desc = "Your soul is infested with mana worms. When you die, you will be reborn as a large worm. \
+ When the worm dies, it has no such luck. Parasitic infection prevents you from binding your soul to objects."
+ no_coexistance_typecache = list(/datum/action/cooldown/spell/lichdom)
+
+/datum/spellbook_entry/perks/wormborn/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ user.AddComponent(/datum/component/wormborn)
+
+/datum/spellbook_entry/perks/dejavu
+ name = "Déjà vu"
+ desc = "Every 60 seconds returns you to the place where you were 60 seconds ago with the same amount of health as you had 60 seconds ago."
+
+/datum/spellbook_entry/perks/dejavu/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ RegisterSignal(user, COMSIG_ENTER_AREA, PROC_REF(give_dejavu))
+
+/datum/spellbook_entry/perks/dejavu/proc/give_dejavu(mob/living/carbon/human/wizard, area/new_area)
+ SIGNAL_HANDLER
+
+ if(new_area == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ wizard.AddComponent(/datum/component/dejavu/timeline, -1, 60 SECONDS)
+ UnregisterSignal(wizard, COMSIG_ENTER_AREA)
+
+/datum/spellbook_entry/perks/spell_lottery
+ name = "Spells Lottery"
+ desc = "Spells Lottery gives you the chance to get something from the book absolutely free, but you can no longer refund any purchases."
+
+/datum/spellbook_entry/perks/spell_lottery/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ ADD_TRAIT(user, TRAIT_SPELLS_LOTTERY, REF(src))
+
+/datum/spellbook_entry/perks/gamble
+ name = "Gamble"
+ desc = "You get 2 random perks."
+
+/datum/spellbook_entry/perks/gamble/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ var/datum/antagonist/wizard/check_perks = user.mind.has_antag_datum(/datum/antagonist/wizard)
+ var/perks_allocated = 0
+ var/list/taking_perks = list()
+ for(var/datum/spellbook_entry/perks/generate_perk in book.entries)
+ if(istype(generate_perk, src))
+ continue
+ if(check_perks && is_type_in_list(generate_perk, check_perks.perks))
+ continue
+ taking_perks += generate_perk
+ perks_allocated++
+ if(perks_allocated >= 2)
+ break
+ if(taking_perks.len < 1)
+ to_chat(user, span_warning("Gamble cannot give 2 perks, so points are returned"))
+ return FALSE
+ taking_perks = shuffle(taking_perks)
+ for(var/datum/spellbook_entry/perks/perks_ready in taking_perks)
+ perks_ready.buy_spell(user, book, log_buy)
+
+/datum/spellbook_entry/perks/heart_eater
+ name = "Heart Eater"
+ desc = "Gives you ability to obtain a person's life force by eating their heart. \
+ By eating someone's heart you can increase your damage resistance or gain random mutation. \
+ Heart also give strong healing buff."
+
+/datum/spellbook_entry/perks/heart_eater/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ user.AddComponent(/datum/component/heart_eater)
+
+/datum/spellbook_entry/perks/slime_friends
+ name = "Slime Friends"
+ desc = "Slimes are your friends. \
+ Every 15 seconds you lose some nutriments and summon a random evil slime to fight on your side."
+
+/datum/spellbook_entry/perks/slime_friends/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ user.AddComponent(/datum/component/slime_friends)
+
+/datum/spellbook_entry/perks/transparence
+ name = "Transparence"
+ desc = "You become a little closer to the world of the dead. \
+ Projectiles pass through you, but you lose 25% of your health and you are hunted by a terrible curse which wants to return you to the afterlife."
+
+/datum/spellbook_entry/perks/transparence/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ user.maxHealth *= 0.75
+ user.alpha = 125
+ ADD_TRAIT(user, TRAIT_UNHITTABLE_BY_PROJECTILES, REF(src))
+ RegisterSignal(user, COMSIG_ENTER_AREA, PROC_REF(make_stalker))
+
+/datum/spellbook_entry/perks/transparence/proc/make_stalker(mob/living/carbon/human/wizard, area/new_area)
+ SIGNAL_HANDLER
+
+ if(new_area == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ wizard.gain_trauma(/datum/brain_trauma/magic/stalker)
+ UnregisterSignal(wizard, COMSIG_ENTER_AREA)
+
+/datum/spellbook_entry/perks/magnetism
+ name = "Magnetism"
+ desc = "You get a small gravity anomaly that orbit around you. \
+ Nearby things will be attracted to you."
+
+/datum/spellbook_entry/perks/magnetism/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
+ . = ..()
+ var/atom/movable/magnitizm = new /obj/effect/wizard_magnetism(get_turf(user))
+ magnitizm.orbit(user, 20)
+
+/obj/effect/wizard_magnetism
+ name = "magnetic anomaly"
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "shield2"
+ /// We need to orbit around someone.
+ var/datum/weakref/owner
+
+/obj/effect/wizard_magnetism/New(loc, ...)
+ . = ..()
+ transform *= 0.4
+
+/obj/effect/wizard_magnetism/orbit(atom/new_owner, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
+ . = ..()
+ if(!isliving(new_owner))
+ return
+ owner = WEAKREF(new_owner)
+ RegisterSignal(new_owner, COMSIG_ENTER_AREA, PROC_REF(check_area))
+ RegisterSignal(new_owner, COMSIG_LIVING_DEATH, PROC_REF(on_owner_death))
+
+/obj/effect/wizard_magnetism/proc/check_area(mob/living/wizard, area/new_area)
+ SIGNAL_HANDLER
+
+ if(new_area == GLOB.areas_by_type[/area/centcom/wizard_station])
+ return
+ START_PROCESSING(SSprocessing, src)
+ UnregisterSignal(wizard, COMSIG_ENTER_AREA)
+
+/obj/effect/wizard_magnetism/proc/on_owner_death()
+ SIGNAL_HANDLER
+
+ stop_orbit()
+
+/obj/effect/wizard_magnetism/process(seconds_per_tick)
+ if(isnull(owner))
+ stop_orbit()
+ return
+ var/mob/living/wizard = owner.resolve()
+ var/list/things_in_range = orange(5, wizard) - orange(1, wizard)
+ for(var/obj/take_object in things_in_range)
+ if(!take_object.anchored)
+ step_towards(take_object, wizard)
+ for(var/mob/living/living_mov in things_in_range)
+ if(wizard)
+ if(living_mov == wizard)
+ continue
+ if(!living_mov.mob_negates_gravity())
+ step_towards(living_mov, wizard)
+
+/obj/effect/wizard_magnetism/stop_orbit()
+ STOP_PROCESSING(SSprocessing, src)
+ qdel(src)
+
+#undef SPELLBOOK_CATEGORY_PERKS
diff --git a/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm b/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
index 2d6e5bb0115e0..db7a46b2441b1 100644
--- a/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
+++ b/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
@@ -229,6 +229,10 @@
return FALSE
to_buy.times++
+ if(HAS_TRAIT(user, TRAIT_SPELLS_LOTTERY))
+ if(prob(50 / to_buy.cost))
+ to_chat(user, span_notice("This spell was given to you for free!"))
+ return TRUE
uses -= to_buy.cost
return TRUE
diff --git a/code/modules/antagonists/wizard/grand_ritual/finales/armageddon.dm b/code/modules/antagonists/wizard/grand_ritual/finales/armageddon.dm
index f2f878dea3a1c..1874dc1718c87 100644
--- a/code/modules/antagonists/wizard/grand_ritual/finales/armageddon.dm
+++ b/code/modules/antagonists/wizard/grand_ritual/finales/armageddon.dm
@@ -52,7 +52,7 @@
var/datum/dynamic_ruleset/roundstart/meteor/meteors = new()
meteors.meteordelay = 0
SSdynamic.execute_roundstart_rule(meteors) // Meteors will continue until morale is crushed.
- priority_announce("Зафиксировано движение астероидов на встречном со станцией курсе.", "ВНИМАНИЕ: Астероиды", ANNOUNCER_METEORS)
+ priority_announce("Зафиксировано движение астероидов на встречном со станцией курсе.", "Астероиды", ANNOUNCER_METEORS)
#undef DOOM_SINGULARITY
#undef DOOM_TESLA
diff --git a/code/modules/antagonists/wizard/grand_ritual/finales/clown.dm b/code/modules/antagonists/wizard/grand_ritual/finales/clown.dm
index d2f4a5a076358..7c228574a0694 100644
--- a/code/modules/antagonists/wizard/grand_ritual/finales/clown.dm
+++ b/code/modules/antagonists/wizard/grand_ritual/finales/clown.dm
@@ -9,7 +9,16 @@
/datum/grand_finale/clown/trigger(mob/living/carbon/human/invoker)
for(var/mob/living/carbon/human/victim as anything in GLOB.human_list)
victim.Unconscious(3 SECONDS)
- if (!victim.mind || IS_HUMAN_INVADER(victim) || victim == invoker)
+ if (victim == invoker)
+ if(locate(/datum/action/cooldown/spell/pointed/untie_shoes) in invoker.actions)
+ continue
+ var/datum/action/cooldown/spell/pointed/untie_shoes/newer_spell = new(invoker)
+ newer_spell.Grant(invoker)
+ for(var/i in 1 to newer_spell.spell_max_level)
+ newer_spell.level_spell()
+ newer_spell.invocation_type = INVOCATION_SHOUT
+ continue
+ if (!victim.mind || IS_HUMAN_INVADER(victim))
continue
if (HAS_TRAIT(victim, TRAIT_CLOWN_ENJOYER))
victim.add_mood_event("clown_world", /datum/mood_event/clown_world)
@@ -23,6 +32,8 @@
if (is_clown_job(victim.mind.assigned_role))
var/datum/action/cooldown/spell/conjure_item/clown_pockets/new_spell = new(victim)
new_spell.Grant(victim)
+ var/datum/action/cooldown/spell/pointed/untie_shoes/newer_spell = new(victim)
+ newer_spell.Grant(victim)
continue
dress_as_magic_clown(victim)
if (prob(15))
diff --git a/code/modules/antagonists/wizard/grand_ritual/grand_rune.dm b/code/modules/antagonists/wizard/grand_ritual/grand_rune.dm
index 628f16fd45836..60b50b0e9e862 100644
--- a/code/modules/antagonists/wizard/grand_ritual/grand_rune.dm
+++ b/code/modules/antagonists/wizard/grand_ritual/grand_rune.dm
@@ -19,7 +19,7 @@
pixel_y = 16
pixel_z = -48
anchored = TRUE
- interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND
+ interaction_flags_atom = INTERACT_ATOM_ATTACK_HAND | INTERACT_ATOM_ATTACK_PAW
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
layer = SIGIL_LAYER
/// How many prior grand rituals have been completed?
@@ -83,10 +83,10 @@
/obj/effect/grand_rune/proc/announce_rune()
var/area/created_area = get_area(src)
if (potency >= GRAND_RITUAL_IMMINENT_FINALE_POTENCY)
- priority_announce("Крупные аномальные флуктуации локального пространства-времени, обнаруженные в: [created_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Крупные аномальные флуктуации локального пространства-времени, обнаруженные в: [created_area.name].", "Обнаружена аномалия")
return
if (potency >= GRAND_RITUAL_RUNES_WARNING_POTENCY)
- priority_announce("Необычные аномальные флуктуации энергии, обнаруженные в: [created_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Необычные аномальные флуктуации энергии, обнаруженные в: [created_area.name].", "Обнаружена аномалия")
return
/obj/effect/grand_rune/examine(mob/user)
@@ -299,7 +299,7 @@
if (2)
announce = "Неминуемый провал локальной реальности в: [created_area.name]. Всем членам экипажа приготовиться к эвакуации."
if (announce)
- priority_announce(announce, "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce(announce, "Обнаружена аномалия")
dire_warnings_given++
return ..()
diff --git a/code/modules/antagonists/wizard/grand_ritual/grand_side_effect.dm b/code/modules/antagonists/wizard/grand_ritual/grand_side_effect.dm
index ffc2ea5d590af..a760115a61b9e 100644
--- a/code/modules/antagonists/wizard/grand_ritual/grand_side_effect.dm
+++ b/code/modules/antagonists/wizard/grand_ritual/grand_side_effect.dm
@@ -335,7 +335,7 @@
/obj/effect/abstract/local_food_rain/proc/drop_food(turf/landing_zone)
podspawn(list(
"target" = landing_zone,
- "style" = STYLE_SEETHROUGH,
+ "style" = /datum/pod_style/seethrough,
"spawn" = get_random_food(),
"delays" = list(POD_TRANSIT = 0, POD_FALLING = (3 SECONDS), POD_OPENING = 0, POD_LEAVING = 0),
"effectStealth" = TRUE,
diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm
index a54d3f8192274..4e0eb0686f629 100644
--- a/code/modules/antagonists/wizard/wizard.dm
+++ b/code/modules/antagonists/wizard/wizard.dm
@@ -25,6 +25,8 @@ GLOBAL_LIST_EMPTY(wizard_spellbook_purchases_by_key)
show_to_ghosts = TRUE
/// This mob's Grand Ritual ability
var/datum/action/cooldown/grand_ritual/ritual
+ /// Perks that wizard learn
+ var/list/perks = list()
/datum/antagonist/wizard_minion
name = "Помощник волшебника"
diff --git a/code/modules/art/paintings.dm b/code/modules/art/paintings.dm
index 0bb3bcfe8ead7..8affc71e568f3 100644
--- a/code/modules/art/paintings.dm
+++ b/code/modules/art/paintings.dm
@@ -91,6 +91,14 @@
painting_metadata.height = height
ADD_KEEP_TOGETHER(src, INNATE_TRAIT)
+/obj/item/canvas/Destroy()
+ last_patron = null
+ if(istype(loc,/obj/structure/sign/painting))
+ var/obj/structure/sign/painting/frame = loc
+ frame.remove_art_element(painting_metadata.credit_value)
+ painting_metadata = null
+ return ..()
+
/obj/item/canvas/proc/reset_grid()
grid = new/list(width,height)
for(var/x in 1 to width)
@@ -102,6 +110,8 @@
ui_interact(user)
/obj/item/canvas/ui_state(mob/user)
+ if(isobserver(user))
+ return GLOB.observer_state
if(finalized)
return GLOB.physical_obscured_state
else
@@ -154,6 +164,9 @@
if(.)
return
var/mob/user = usr
+ ///this is here to allow observers to zoom in and out but not do anything else.
+ if(action != "zoom_in" && action != "zoom_out" && isobserver(user))
+ return
switch(action)
if("paint")
if(finalized)
@@ -286,10 +299,16 @@
curator.adjust_money(curator_cut, "Painting: Patronage cut")
curator.bank_card_talk("Cut on patronage received, account now holds [curator.account_balance] cr.")
+ if(istype(loc, /obj/structure/sign/painting))
+ var/obj/structure/sign/painting/frame = loc
+ frame.remove_art_element(painting_metadata.credit_value)
+ frame.add_art_element(offer_amount)
+
painting_metadata.patron_ckey = user.ckey
painting_metadata.patron_name = user.real_name
painting_metadata.credit_value = offer_amount
last_patron = WEAKREF(user.mind)
+
to_chat(user, span_notice("Nanotrasen Trust Foundation thanks you for your contribution. You're now an official patron of this painting."))
var/list/possible_frames = SSpersistent_paintings.get_available_frames(offer_amount)
if(possible_frames.len <= 1) // Not much room for choices here.
@@ -566,6 +585,8 @@
/obj/structure/sign/painting/Exited(atom/movable/movable, atom/newloc)
. = ..()
if(movable == current_canvas)
+ if(!QDELETED(current_canvas))
+ remove_art_element(current_canvas.painting_metadata.credit_value)
current_canvas = null
update_appearance()
@@ -585,6 +606,7 @@
if(!current_canvas.finalized)
current_canvas.finalize(user)
to_chat(user,span_notice("You frame [current_canvas]."))
+ add_art_element()
update_appearance()
return TRUE
return FALSE
@@ -654,10 +676,31 @@
new_canvas.finalized = TRUE
new_canvas.name = "painting - [painting.title]"
current_canvas = new_canvas
+ add_art_element()
current_canvas.update_appearance()
update_appearance()
return TRUE
+/obj/structure/sign/painting/proc/add_art_element()
+ var/artistic_value = get_art_value(current_canvas.painting_metadata.credit_value)
+ if(artistic_value)
+ AddElement(/datum/element/art, artistic_value)
+
+/obj/structure/sign/painting/proc/remove_art_element(patronage)
+ var/artistic_value = get_art_value(patronage)
+ if(artistic_value)
+ RemoveElement(/datum/element/art, artistic_value)
+
+/obj/structure/sign/painting/proc/get_art_value(patronage)
+ switch(patronage)
+ if(PATRONAGE_SUPERB_FRAME to INFINITY)
+ return GREAT_ART
+ if(PATRONAGE_EXCELLENT_FRAME to PATRONAGE_SUPERB_FRAME)
+ return GOOD_ART
+ if(PATRONAGE_NICE_FRAME to PATRONAGE_EXCELLENT_FRAME)
+ return OK_ART
+ return 0
+
/obj/structure/sign/painting/proc/save_persistent()
if(!persistence_id || !current_canvas || current_canvas.no_save || current_canvas.painting_metadata.loaded_from_json)
return
diff --git a/code/modules/asset_cache/assets/supplypods.dm b/code/modules/asset_cache/assets/supplypods.dm
index fd4c961f103e6..3807c080f6200 100644
--- a/code/modules/asset_cache/assets/supplypods.dm
+++ b/code/modules/asset_cache/assets/supplypods.dm
@@ -2,26 +2,26 @@
name = "supplypods"
/datum/asset/spritesheet/supplypods/create_spritesheets()
- for (var/style in 1 to length(GLOB.podstyles))
- if (style == STYLE_SEETHROUGH)
- Insert("pod_asset[style]", icon('icons/obj/supplypods.dmi' , "seethrough-icon"))
+ for (var/datum/pod_style/style as anything in typesof(/datum/pod_style))
+ if (ispath(style, /datum/pod_style/seethrough))
+ Insert("pod_asset[style::id]", icon('icons/obj/supplypods.dmi' , "seethrough-icon"))
continue
- var/base = GLOB.podstyles[style][POD_BASE]
+ var/base = style::icon_state
if (!base)
- Insert("pod_asset[style]", icon('icons/obj/supplypods.dmi', "invisible-icon"))
+ Insert("pod_asset[style::id]", icon('icons/obj/supplypods.dmi', "invisible-icon"))
continue
var/icon/podIcon = icon('icons/obj/supplypods.dmi', base)
- var/door = GLOB.podstyles[style][POD_DOOR]
+ var/door = style::has_door
if (door)
door = "[base]_door"
podIcon.Blend(icon('icons/obj/supplypods.dmi', door), ICON_OVERLAY)
- var/shape = GLOB.podstyles[style][POD_SHAPE]
- if (shape == POD_SHAPE_NORML)
- var/decal = GLOB.podstyles[style][POD_DECAL]
+ var/shape = style::shape
+ if (shape == POD_SHAPE_NORMAL)
+ var/decal = style::decal_icon
if (decal)
podIcon.Blend(icon('icons/obj/supplypods.dmi', decal), ICON_OVERLAY)
- var/glow = GLOB.podstyles[style][POD_GLOW]
+ var/glow = style::glow_color
if (glow)
glow = "pod_glow_[glow]"
podIcon.Blend(icon('icons/obj/supplypods.dmi', glow), ICON_OVERLAY)
- Insert("pod_asset[style]", podIcon)
+ Insert("pod_asset[style::id]", podIcon)
diff --git a/code/modules/asset_cache/assets/vending.dm b/code/modules/asset_cache/assets/vending.dm
index 4d99eeefdc9d0..caec9bb4f8218 100644
--- a/code/modules/asset_cache/assets/vending.dm
+++ b/code/modules/asset_cache/assets/vending.dm
@@ -6,22 +6,28 @@
var/target_items = list()
for(var/obj/machinery/vending/vendor as anything in typesof(/obj/machinery/vending))
vendor = new vendor() // It seems `initial(list var)` has nothing. need to make a type.
- for(var/each in list(vendor.products, vendor.premium, vendor.contraband))
- target_items |= each
+ target_items |= vendor.products
+ target_items |= vendor.premium
+ target_items |= vendor.contraband
qdel(vendor)
// building icons for each item
- for (var/k in target_items)
- var/atom/item = k
+ for (var/atom/item as anything in target_items)
if (!ispath(item, /atom))
continue
var/icon_file
- if (initial(item.greyscale_colors) && initial(item.greyscale_config))
+ var/icon_state = initial(item.icon_state)
+ var/icon_color = initial(item.color)
+ // GAGS icons must be pregenerated
+ if(initial(item.greyscale_config) && initial(item.greyscale_colors))
icon_file = SSgreyscale.GetColoredIconByType(initial(item.greyscale_config), initial(item.greyscale_colors))
- else
+ // Colored atoms must be pregenerated
+ else if(icon_color && icon_state)
icon_file = initial(item.icon)
- var/icon_state = initial(item.icon_state)
+ // Otherwise we can rely on DMIcon, so skip it to save init time
+ else
+ continue
if (PERFORM_ALL_TESTS(focus_only/invalid_vending_machine_icon_states))
var/icon_states_list = icon_states(icon_file)
@@ -36,11 +42,10 @@
stack_trace("[item] does not have a valid icon state, icon=[icon_file], icon_state=[json_encode(icon_state)]([text_ref(icon_state)]), icon_states=[icon_states_string]")
continue
- var/icon/I = icon(icon_file, icon_state, SOUTH)
- var/c = initial(item.color)
- if (!isnull(c) && c != COLOR_WHITE)
- I.Blend(c, ICON_MULTIPLY)
+ var/icon/produced = icon(icon_file, icon_state, SOUTH)
+ if (!isnull(icon_color) && icon_color != COLOR_WHITE)
+ produced.Blend(icon_color, ICON_MULTIPLY)
var/imgid = replacetext(replacetext("[item]", "/obj/item/", ""), "/", "-")
- Insert(imgid, I)
+ Insert(imgid, produced)
diff --git a/code/modules/atmospherics/Atmospherics.md b/code/modules/atmospherics/Atmospherics.md
index 1203ed232e184..8d280c6dcdcb5 100644
--- a/code/modules/atmospherics/Atmospherics.md
+++ b/code/modules/atmospherics/Atmospherics.md
@@ -38,7 +38,7 @@ Now then, into the breach.
The air controller is, at its core, quite simple, yet it is absolutely fundamental to the atmospheric system. The air controller is the clock which triggers all continuous actions within the atmos system, such as vents distributing air or gas moving between tiles. The actions taken by the air controller are quite simple, and will be enumerated here. Much of the substance of the air ticker is due to the game's master controller, whose intricacies I will not delve into for this document. I will however go into more detail about how SSAir in particular works in Chapter 6. In any case, this is a simplified list of the air controller's actions in a single tick:
1. Rebuild Pipenets
- Runs each time SSAir processes, sometimes out of order. It ensures that no pipeline sit unresolved or unbuilt
- - Processes the `rebuild_queue` list into the `expansion_queue` list, and then builds a full pipeline piecemeal. We do a ton of fenagling here to reduce overrun
+ - Processes the `rebuild_queue` list into the `expansion_queue` list, and then builds a full pipeline piecemeal. We do a ton of fenagling here to reduce overrun
2. Pipenets
- Updates the internal gasmixes of attached pipe machinery, and reacts the gases in a pipeline
- Calls `process()` on each `/datum/pipenet` in the `networks` list
@@ -180,7 +180,7 @@ You may notice something like this in `process_cell()`. It's not quite the same
Back in the old FEA days, neighbor count was hardcoded to 4 (Likely because this is what cell sharing on an infinite grid would look like). This means that turf A -> turf B is the same as turf B -> turf A, because they're each portioning up the gas in the same way.
-But when we moved to LINDA, we started using the length of our atmos_adjacent_turfs list (or an analog).
+But when we moved to LINDA, we started using the length of our atmos_adjacent_turfs list (or an analog).
We need this so things like multiz can work, and so tiles in a corner share in a way that makes sense.
Because of this, turf A -> turf B was no longer the same as turf B -> turf A, assuming one of those turfs had a different neighbor count, from I DON'T KNOW WALLS?
@@ -269,7 +269,7 @@ I've been talking kinda abstractly about turfs sleeping. That's because turfs on
### A brief romp to talk about excited groups and LAST_SHARE_CHECK
-Excited groups can tell the amount of diff being shared by hooking into a value `share()` sets on gasmixes, the absolute amount of gas shared by each tile. The issue is this isn't pressure, it's molar count. So heat being shared in a sealed room causes excited groups to break down, then reform from sources. This isn't a major issue due to how breakdown evens things out, but it's worth knowing.
+Excited groups can tell the amount of diff being shared by hooking into a value `share()` sets on gasmixes, the absolute amount of gas shared by each tile. The issue is this isn't pressure, its molar count. So heat being shared in a sealed room causes excited groups to break down, then reform from sources. This isn't a major issue due to how breakdown evens things out, but it's worth knowing.
### Back to the main thread
diff --git a/code/modules/atmospherics/gasmixtures/gas_types.dm b/code/modules/atmospherics/gasmixtures/gas_types.dm
index 32acadb3bee52..7bbfea3dcf253 100644
--- a/code/modules/atmospherics/gasmixtures/gas_types.dm
+++ b/code/modules/atmospherics/gasmixtures/gas_types.dm
@@ -45,7 +45,7 @@
|||| only by meta_gas_list(). ||||
\*||||||||||||||||||||||||||||||||||||||||*/
-//This is a plot created using the values for gas exports. Each gas has a value that works as it's kind of soft-cap, which limits you from making billions of credits per sale, based on the base_value variable on the gasses themselves. Most of these gasses as a result have a rather low value when sold, like nitrogen and oxygen at 1500 and 600 respectively at their maximum value. The
+//This is a plot created using the values for gas exports. Each gas has a value that works as its kind of soft-cap, which limits you from making billions of credits per sale, based on the base_value variable on the gasses themselves. Most of these gasses as a result have a rather low value when sold, like nitrogen and oxygen at 1500 and 600 respectively at their maximum value. The
/datum/gas
var/id = ""
var/specific_heat = 0
@@ -108,7 +108,7 @@
dangerous = TRUE
rarity = 800
base_value = 1.5
- desc = "A flammable gas with many other curious properties. It's research is one of NT's primary objective."
+ desc = "A flammable gas with many other curious properties. Its research is one of NT's primary objective."
primary_color = "#ffc0cb"
/datum/gas/water_vapor
@@ -220,7 +220,7 @@
fusion_power = -5
rarity = 10
base_value = 5
- desc = "A coolant gas. Mainly used for it's endothermic reaction with oxygen."
+ desc = "A coolant gas. Mainly used for its endothermic reaction with oxygen."
primary_color = "#afeeee"
/datum/gas/hydrogen
@@ -267,7 +267,7 @@
moles_visible = MOLES_GAS_VISIBLE
rarity = 1
base_value = 7
- desc = "A highly toxic gas, it's production is highly regulated on top of being difficult. It also breaks down when in contact with nitrogen."
+ desc = "A highly toxic gas, its production is highly regulated on top of being difficult. It also breaks down when in contact with nitrogen."
primary_color = "#006400"
/datum/gas/halon
@@ -289,7 +289,7 @@
fusion_power = 7
rarity = 50
base_value = 3.5
- desc = "A very inert gas produced by the fusion of hydrogen and it's derivatives."
+ desc = "A very inert gas produced by the fusion of hydrogen and its derivatives."
primary_color = "#f0f8ff"
/datum/gas/antinoblium
diff --git a/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm b/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
index 282c523445bbc..f1d4b93ca50b1 100644
--- a/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
+++ b/code/modules/atmospherics/machinery/air_alarm/_air_alarm.dm
@@ -137,7 +137,6 @@ GLOBAL_LIST_EMPTY_TYPED(air_alarms, /obj/machinery/airalarm)
/obj/machinery/airalarm/Destroy()
if(my_area)
my_area = null
- QDEL_NULL(wires)
QDEL_NULL(alarm_manager)
GLOB.air_alarms -= src
return ..()
diff --git a/code/modules/atmospherics/machinery/air_alarm/air_alarm_thresholds.dm b/code/modules/atmospherics/machinery/air_alarm/air_alarm_thresholds.dm
index cfe74f13c346c..197e0f520a61f 100644
--- a/code/modules/atmospherics/machinery/air_alarm/air_alarm_thresholds.dm
+++ b/code/modules/atmospherics/machinery/air_alarm/air_alarm_thresholds.dm
@@ -5,7 +5,7 @@
var/hazard_min = 0
var/hazard_max = 0
-/** Initialize a TLV and set it's values if given arguments, mostly for map varedits.
+/** Initialize a TLV and set its values if given arguments, mostly for map varedits.
* We provide this functionality but please consider not doing this and making proper subtypes.
* Only by doing the latter will [datum/tlv/proc/reset_value] work.
*/
@@ -47,7 +47,7 @@
if(threshold_type & TLV_VAR_HAZARD_MAX)
hazard_max = value
-/** Reset this particular TLV to it's original value.
+/** Reset this particular TLV to its original value.
*
* Arguments:
* * threshold_type: What kind of variable do we want to set. Accepts bitfield subsets of [TLV_VAR_ALL].
diff --git a/code/modules/atmospherics/machinery/atmosmachinery.dm b/code/modules/atmospherics/machinery/atmosmachinery.dm
index 29ea43905b8b7..8674e6331e4ac 100644
--- a/code/modules/atmospherics/machinery/atmosmachinery.dm
+++ b/code/modules/atmospherics/machinery/atmosmachinery.dm
@@ -327,7 +327,10 @@
return FALSE
//if the target is not in the same piping layer & it does not have the all layer connection flag[which allows it to be connected regardless of layer] then we are out
- if(target.piping_layer != given_layer && !(target.pipe_flags & PIPING_ALL_LAYER))
+ if(target.pipe_flags & PIPING_DISTRO_AND_WASTE_LAYERS)
+ if(ISODD(given_layer))
+ return FALSE
+ else if(target.piping_layer != given_layer && !(target.pipe_flags & PIPING_ALL_LAYER))
return FALSE
//if the target does not have the same color and it does not have all color connection flag[which allows it to be connected regardless of color] & one of the pipes is not gray[allowing for connection regardless] then we are out
diff --git a/code/modules/atmospherics/machinery/components/components_base.dm b/code/modules/atmospherics/machinery/components/components_base.dm
index cd4e00b3f33a6..ded9110bdfd74 100644
--- a/code/modules/atmospherics/machinery/components/components_base.dm
+++ b/code/modules/atmospherics/machinery/components/components_base.dm
@@ -66,6 +66,8 @@
if(!showpipe)
return ..()
+ if(pipe_flags & PIPING_DISTRO_AND_WASTE_LAYERS)
+ return ..()
var/connected = 0 //Direction bitset
diff --git a/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm b/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
index 95b548998a194..26cb395113519 100644
--- a/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
+++ b/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
@@ -38,3 +38,22 @@
if(uses <= 0)
qdel(src)
return ITEM_INTERACT_SUCCESS
+
+/obj/item/nitrium_crystal
+ desc = "A weird brown crystal, it smokes when broken"
+ name = "nitrium crystal"
+ icon = 'icons/obj/pipes_n_cables/atmos.dmi'
+ icon_state = "nitrium_crystal"
+ var/cloud_size = 1
+
+/obj/item/nitrium_crystal/attack_self(mob/user)
+ . = ..()
+ var/datum/effect_system/fluid_spread/smoke/chem/smoke = new
+ var/turf/location = get_turf(src)
+ create_reagents(5)
+ reagents.add_reagent(/datum/reagent/nitrium_low_metabolization, 3)
+ reagents.add_reagent(/datum/reagent/nitrium_high_metabolization, 2)
+ smoke.attach(location)
+ smoke.set_up(cloud_size, holder = src, location = location, carry = reagents, silent = TRUE)
+ smoke.start()
+ qdel(src)
diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
index 25217de538ce1..da6c75d699d08 100644
--- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
+++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm
@@ -6,7 +6,7 @@
desc = "Very useful for filtering gasses."
can_unwrench = TRUE
- construction_type = /obj/item/pipe/trinary/flippable
+ construction_type = /obj/item/pipe/trinary/flippable/filter
pipe_state = "filter"
///Rate of transfer of the gases to the outputs
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/airlock_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/airlock_pump.dm
new file mode 100644
index 0000000000000..804f868e9c189
--- /dev/null
+++ b/code/modules/atmospherics/machinery/components/unary_devices/airlock_pump.dm
@@ -0,0 +1,455 @@
+/**
+ * The pump looks up for the airlocks automatically based on airlock_pump_distance_limit and airlock_group_distance_limit values.
+ * When placed, the dir value (direction where the pipes are coming from) is considered as a direction towards the station (internal). The opposite direction is external.
+ * The airlock then tries to find airlocks or walls towards these directions until airlock_pump_distance_limit number of tiles reached.
+ * When it finds a valid object, then it tries to find airlocks, in directions perpendicular to the found tiles.
+ * And then adds them to the corresponding group (external/internal) until airlock_group_distance_limit number of tiles reached
+ *
+ * Example scheme of a valid configuration:
+ * A-----W
+ * A-----A
+ * W--P--A
+ * W-----W
+ * A-----W
+ *
+ * Where:
+ * A - airlocks
+ * W - walls
+ * P - pump
+ */
+/// A vent, scrubber and a sensor in a single device meant specifically for cycling airlocks. Ideal for airlocks of up to 3x3 tiles in size to avoid wind and timing out.
+/obj/machinery/atmospherics/components/unary/airlock_pump
+ name = "external airlock pump"
+ desc = "A pump for cycling an external airlock controlled by the connected doors."
+ icon = 'icons/obj/machines/atmospherics/unary_devices.dmi'
+ icon_state = "airlock_pump"
+ pipe_state = "airlock_pump"
+ use_power = ACTIVE_POWER_USE
+ active_power_usage = BASE_MACHINE_ACTIVE_CONSUMPTION
+ can_unwrench = TRUE
+ welded = FALSE
+ vent_movement = VENTCRAWL_ALLOWED | VENTCRAWL_CAN_SEE | VENTCRAWL_ENTRANCE_ALLOWED
+ max_integrity = 100
+ paintable = FALSE
+ pipe_flags = PIPING_ONE_PER_TURF | PIPING_DISTRO_AND_WASTE_LAYERS | PIPING_DEFAULT_LAYER_ONLY | PIPING_ALL_COLORS
+ layer = GAS_PUMP_LAYER
+ hide = TRUE
+ device_type = BINARY // Even though it is unary, it has two nodes on one side - used in node count checks
+
+ ///Indicates that the direction of the pump, if ATMOS_DIRECTION_SIPHONING is siphoning, if ATMOS_DIRECTION_RELEASING is releasing
+ var/pump_direction = ATMOS_DIRECTION_SIPHONING
+ ///Target pressure for pressurization cycle
+ var/internal_pressure_target = ONE_ATMOSPHERE
+ ///Target pressure for depressurization cycle
+ var/external_pressure_target = 0
+ ///Target pressure for the current cycle
+ var/cycle_pressure_target
+ ///Allowed error in pressure checks
+ var/allowed_pressure_error = ONE_ATMOSPHERE / 100
+ ///Minimal distro pressure to start cycling
+ var/min_distro_pressure = ONE_ATMOSPHERE / 10
+ ///Rate of the pump to remove gases from the air
+ var/volume_rate = 1000
+ ///The start time of the current cycle to calculate cycle duration
+ var/cycle_start_time
+ ///Max duration of cycle, after which the pump will unlock the airlocks with a warning
+ var/cycle_timeout = 10 SECONDS
+ ///List of the turfs adjacent to the pump for faster cycling and avoiding wind
+ var/list/turf/adjacent_turfs = list()
+ ///Max distance between the airlock and the pump. Used to set up cycling.
+ var/airlock_pump_distance_limit = 2
+ ///Max distance between the central airlock and the side airlocks in a group
+ var/airlock_group_distance_limit = 2
+ ///Type of airlocks required for automatic cycling setup. To avoid hacking bridge doors. Ignored for mapspawn pump.
+ var/valid_airlock_typepath = /obj/machinery/door/airlock/external
+ ///Station-facing airlocks used in cycling
+ var/list/obj/machinery/door/airlock/internal_airlocks
+ ///Space-facing airlocks used in cycling
+ var/list/obj/machinery/door/airlock/external_airlocks
+ ///Whether both airlocks are specified and cycling is available
+ var/cycling_set_up = FALSE
+ ///Whether the pump opens the airlocks up instead of simpy unbolting them on cycle
+ var/open_airlock_on_cycle = TRUE
+ ///Airlocks currently animating
+ var/airlocks_animating = FALSE
+ ///Whether the airlocks comment the cycling details to the chat
+ var/is_cycling_audible = TRUE
+
+ COOLDOWN_DECLARE(check_turfs_cooldown)
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/update_icon_nopipes()
+ if(!on || !is_operational || !powered())
+ icon_state = "vent_off"
+ else
+ icon_state = pump_direction ? "vent_out" : "vent_in"
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/update_overlays()
+ . = ..()
+ if(!showpipe)
+ return
+
+ var/mutable_appearance/distro_pipe_appearance = get_pipe_image(icon, "pipe_exposed", dir, COLOR_BLUE, piping_layer = 4)
+ if(nodes[1])
+ distro_pipe_appearance = get_pipe_image(icon, "pipe_intact", dir, COLOR_BLUE, piping_layer = 4)
+ . += distro_pipe_appearance
+
+ var/mutable_appearance/waste_pipe_appearance = get_pipe_image(icon, "pipe_exposed", dir, COLOR_RED, piping_layer = 2)
+ if(nodes[2])
+ waste_pipe_appearance = get_pipe_image(icon, "pipe_intact", dir, COLOR_RED, piping_layer = 2)
+ . += waste_pipe_appearance
+
+ var/mutable_appearance/distro_cap_appearance = get_pipe_image(icon, "vent_cap", dir, piping_layer = 4)
+ . += distro_cap_appearance
+
+ var/mutable_appearance/waste_cap_appearance = get_pipe_image(icon, "vent_cap", dir, piping_layer = 2)
+ . += waste_cap_appearance
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/atmos_init(list/node_connects)
+ for(var/obj/machinery/atmospherics/target in get_step(src, dir))
+ if(connection_check(target, 4) && !nodes[1])
+ nodes[1] = target // Distro
+ if(connection_check(target, 2) && !nodes[2])
+ nodes[2] = target // Waste
+ update_appearance()
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/Initialize(mapload)
+ . = ..()
+ if(mapload)
+ can_unwrench = FALSE
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/post_machine_initialize()
+ . = ..()
+ set_links()
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/New()
+ . = ..()
+ var/datum/gas_mixture/distro_air = airs[1]
+ var/datum/gas_mixture/waste_air = airs[2]
+ distro_air.volume = 1000
+ waste_air.volume = 1000
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/on_deconstruction(disassembled)
+ . = ..()
+ if(cycling_set_up)
+ break_all_links()
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/can_unwrench(mob/user)
+ . = ..()
+ if(!.)
+ to_chat(user, span_warning("You cannot unwrench [src], it is secured firmly in place!"))
+ return FALSE
+ if(. && on)
+ to_chat(user, span_warning("You cannot unwrench [src], wait for the cycle completion!"))
+ return FALSE
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/process_atmos()
+ if(!on)
+ return
+
+ if(!powered())
+ stop_cycle("No power. Cycle aborted.", unbolt_only = TRUE)
+ return //Couldn't complete the cycle due to power outage
+
+ var/turf/location = get_turf(loc)
+ if(isclosedturf(location))
+ return
+
+ if(COOLDOWN_FINISHED(src, check_turfs_cooldown))
+ check_turfs()
+ COOLDOWN_START(src, check_turfs_cooldown, 2 SECONDS)
+
+ if(world.time - cycle_start_time > cycle_timeout)
+ stop_cycle("Cycling timed out, bolts unlocked.", unbolt_only = TRUE)
+ return //Couldn't complete the cycle before timeout
+
+ var/datum/gas_mixture/distro_air = airs[1]
+ var/datum/gas_mixture/tile_air = loc.return_air()
+ var/tile_air_pressure = tile_air.return_pressure()
+
+ if(pump_direction == ATMOS_DIRECTION_RELEASING) //distro node -> tile
+ var/pressure_delta = cycle_pressure_target - tile_air_pressure
+ if(pressure_delta <= allowed_pressure_error && stop_cycle("Pressurization complete."))
+ return //Internal target pressure reached
+
+ var/available_moles = distro_air.total_moles()
+ var/total_tiles = adjacent_turfs.len + 1
+ var/split_moles = QUANTIZE(available_moles / total_tiles)
+
+ fill_tile(loc, split_moles, pressure_delta)
+ for(var/turf/tile as anything in adjacent_turfs)
+ fill_tile(tile, split_moles, pressure_delta)
+ else //tile -> waste node
+ var/pressure_delta = tile_air_pressure - cycle_pressure_target
+ if(pressure_delta <= allowed_pressure_error && stop_cycle("Decompression complete."))
+ return //External target pressure reached
+
+ siphon_tile(loc)
+ for(var/turf/tile as anything in adjacent_turfs)
+ siphon_tile(tile)
+
+
+/// Fill a tile with air from the distro node
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/fill_tile(turf/tile, moles, pressure_delta)
+ var/datum/pipeline/distro_pipe = parents[1]
+ var/datum/gas_mixture/distro_air = airs[1]
+ var/datum/gas_mixture/tile_air = tile.return_air()
+ var/transfer_moles = (volume_rate / tile_air.volume) * (pressure_delta * tile_air.volume) / (distro_air.temperature * R_IDEAL_GAS_EQUATION)
+ moles = min(moles, transfer_moles)
+
+ var/datum/gas_mixture/removed_air = distro_air.remove(moles)
+
+ if(!removed_air)
+ return //No air in distro
+
+ tile.assume_air(removed_air)
+ distro_pipe.update = TRUE
+
+
+/// Siphon air from the tile to the waste node within the volume rate limit
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/siphon_tile(turf/tile)
+ var/datum/pipeline/waste_pipe = parents[2]
+ var/datum/gas_mixture/waste_air = airs[2]
+ var/datum/gas_mixture/tile_air = tile.return_air()
+
+ var/transfer_moles = tile_air.total_moles() * (volume_rate / tile_air.volume)
+ var/datum/gas_mixture/removed_air = tile.remove_air(transfer_moles)
+
+ if(!removed_air)
+ return //No air on the tile
+
+ waste_air.merge(removed_air)
+ waste_pipe.update = TRUE
+
+
+/// Proc for triggering cycle by clicking on a bolted airlock that has a pump assigned
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/airlock_act(obj/machinery/door/airlock/airlock)
+ if(on)
+ airlock.run_animation(DOOR_DENY_ANIMATION) // Already cycling
+ return
+ if(!cycling_set_up)
+ airlock.say("Airlock pair not found.")
+ return
+ if(airlock in external_airlocks)
+ start_cycle(ATMOS_DIRECTION_SIPHONING, airlock)
+ else if(airlock in internal_airlocks)
+ start_cycle(ATMOS_DIRECTION_RELEASING, airlock)
+
+
+///Start decompression or pressurization cycle depending on the passed direction
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/start_cycle(cycle_direction, obj/machinery/door/airlock/source_airlock = null)
+ if(on || !cycling_set_up || airlocks_animating || !powered())
+ return FALSE
+
+ pump_direction = cycle_direction
+
+ for(var/obj/machinery/door/airlock/airlock as anything in (internal_airlocks + external_airlocks))
+ INVOKE_ASYNC(airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, secure_close))
+
+ airlocks_animating = TRUE
+ stoplag(1 SECONDS) // Wait for closing animation
+ airlocks_animating = FALSE
+
+ on = TRUE
+ cycle_start_time = world.time
+
+ var/turf/local_turf = get_turf(src)
+ var/tile_air_pressure = max(0, local_turf.return_air().return_pressure())
+
+ if(pump_direction == ATMOS_DIRECTION_RELEASING)
+ cycle_pressure_target = internal_pressure_target
+ var/pressure_delta = cycle_pressure_target - tile_air_pressure
+ if(pressure_delta <= allowed_pressure_error)
+ stop_cycle("Pressure nominal, cycle skipped.")
+ return TRUE
+
+ var/datum/gas_mixture/distro_air = airs[1]
+ if(distro_air.return_pressure() < min_distro_pressure)
+ stop_cycle("Low pipe pressure, cycle skipped. Proceed with caution.", unbolt_only = TRUE)
+ return TRUE
+
+ if(!source_airlock)
+ source_airlock = internal_airlocks[1]
+ if(is_cycling_audible)
+ source_airlock.say("Pressurizing airlock.")
+ else
+ cycle_pressure_target = external_pressure_target
+ var/pressure_delta = tile_air_pressure - cycle_pressure_target
+ if(pressure_delta <= allowed_pressure_error)
+ stop_cycle("Pressure nominal, cycle skipped.")
+ return TRUE
+
+ for(var/obj/machinery/door/airlock/airlock as anything in external_airlocks)
+ if(airlock.shuttledocked)
+ stop_cycle("Shuttle docked, cycle skipped.")
+ return TRUE
+
+ if(!source_airlock)
+ source_airlock = external_airlocks[1]
+ if(is_cycling_audible)
+ source_airlock.say("Decompressing airlock.")
+
+ update_appearance()
+ return TRUE
+
+
+///Complete/Abort cycle with the passed message
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/stop_cycle(message = null, unbolt_only = FALSE)
+ if(!on)
+ return FALSE
+ on = FALSE
+
+ var/list/obj/machinery/door/airlock/unlocked_airlocks = pump_direction == ATMOS_DIRECTION_RELEASING ? internal_airlocks : external_airlocks
+ for(var/obj/machinery/door/airlock/airlock as anything in unlocked_airlocks)
+ airlock.unbolt()
+ if(open_airlock_on_cycle && !unbolt_only)
+ INVOKE_ASYNC(airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, secure_open)) //Can unbolt, but without audio
+
+ airlocks_animating = TRUE
+ stoplag(1 SECONDS) // Wait for opening animation
+ airlocks_animating = FALSE
+
+ if(message && is_cycling_audible)
+ unlocked_airlocks[1].say(message)
+
+ update_appearance()
+ return TRUE
+
+
+///Update adjacent_turfs with atmospherically adjacent tiles
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/check_turfs()
+ adjacent_turfs.Cut()
+ var/turf/local_turf = get_turf(src)
+ adjacent_turfs = local_turf.get_atmos_adjacent_turfs(alldir = TRUE)
+
+
+///Find airlocks and link up with them
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/set_links()
+ var/perpendicular_dirs = NSCOMPONENT(dir) ? WEST|EAST : NORTH|SOUTH
+ var/turf/internal_airlocks_origin = find_density(get_turf(src), dir)
+ var/turf/external_airlocks_origin = find_density(get_turf(src), REVERSE_DIR(dir))
+ internal_airlocks = get_adjacent_airlocks(internal_airlocks_origin, perpendicular_dirs)
+ external_airlocks = get_adjacent_airlocks(external_airlocks_origin, perpendicular_dirs)
+
+ if(!internal_airlocks.len || !internal_airlocks.len)
+ if(!can_unwrench) //maploaded pump
+ CRASH("[type] couldn't find airlocks to cycle with!")
+ internal_airlocks = list()
+ external_airlocks = list()
+ say("Cycling setup failed. No opposite airlocks found.")
+ return
+
+ for(var/obj/machinery/door/airlock/airlock as anything in (internal_airlocks + external_airlocks))
+ airlock.set_cycle_pump(src)
+ RegisterSignal(airlock, COMSIG_QDELETING, PROC_REF(unlink_airlock))
+ if (airlock in external_airlocks)
+ INVOKE_ASYNC(airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, secure_close))
+ else if(open_airlock_on_cycle)
+ INVOKE_ASYNC(airlock, TYPE_PROC_REF(/obj/machinery/door/airlock, secure_open))
+
+ cycle_timeout *= round((internal_airlocks.len + external_airlocks.len) / 2)
+ cycling_set_up = TRUE
+ if(can_unwrench)
+ say("Cycling setup complete.")
+
+
+///Get the turf of the first found airlock or an airtight structure (walls) within the allowed range
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/find_density(turf/origin, direction, max_distance = airlock_pump_distance_limit)
+ var/turf/next_turf = origin
+ var/limit = max(1, max_distance)
+ while(limit)
+ limit--
+ next_turf = get_step(next_turf, direction)
+ var/obj/machinery/door/airlock/found_airlock = locate() in next_turf
+ if(is_valid_airlock(found_airlock))
+ return found_airlock.loc
+ if(!next_turf.can_atmos_pass)
+ return next_turf
+
+
+///Find airlocks adjacent to the central one, lined up along the provided directions
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/get_adjacent_airlocks(origin_turf, directions)
+ var/list/airlocks = list()
+
+ var/obj/machinery/door/airlock/origin_airlock = locate() in origin_turf
+ if(is_valid_airlock(origin_airlock))
+ airlocks.Add(origin_airlock)
+
+ for(var/direction in GLOB.cardinals)
+ if(!(direction & directions))
+ continue
+ var/turf/next_turf = origin_turf
+ var/limit = max(0, airlock_group_distance_limit)
+ while(limit)
+ limit--
+ next_turf = get_step(next_turf, direction)
+ var/obj/machinery/door/airlock/found_airlock = locate() in next_turf
+ if (is_valid_airlock(found_airlock))
+ airlocks.Add(found_airlock)
+ else
+ limit = 0
+
+ return airlocks
+
+
+///Whether the passed airlock can be linked with
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/is_valid_airlock(obj/machinery/door/airlock/airlock)
+ if(!airlock)
+ return FALSE
+ if(airlock.cycle_pump)
+ return FALSE // Already linked
+ if(can_unwrench && !istype(airlock, valid_airlock_typepath))
+ return FALSE // Invalid airlock type and the pump is not mapspawn
+ return TRUE
+
+
+///Find airlocks and link up with them
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/unlink_airlock(airlock)
+ UnregisterSignal(airlock, COMSIG_QDELETING)
+
+ if(airlock in internal_airlocks)
+ internal_airlocks.Remove(airlock)
+ if(airlock in external_airlocks)
+ external_airlocks.Remove(airlock)
+
+ if(!internal_airlocks.len || !external_airlocks.len)
+ break_all_links()
+
+
+///Break the cycling setup
+/obj/machinery/atmospherics/components/unary/airlock_pump/proc/break_all_links()
+ for(var/obj/machinery/door/airlock/airlock as anything in (internal_airlocks + external_airlocks))
+ UnregisterSignal(airlock, COMSIG_QDELETING)
+
+ external_airlocks = list()
+ internal_airlocks = list()
+ cycle_timeout = initial(cycle_timeout)
+ cycling_set_up = FALSE
+
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/relaymove(mob/living/user, direction)
+ if(initialize_directions & direction)
+ return ..()
+ if((NORTH|EAST) & direction)
+ user.ventcrawl_layer = clamp(user.ventcrawl_layer + 2, PIPING_LAYER_DEFAULT - 1, PIPING_LAYER_DEFAULT + 1)
+ if((SOUTH|WEST) & direction)
+ user.ventcrawl_layer = clamp(user.ventcrawl_layer - 2, PIPING_LAYER_DEFAULT - 1, PIPING_LAYER_DEFAULT + 1)
+ to_chat(user, "You align yourself with the [user.ventcrawl_layer == 2 ? 1 : 2]\th output.")
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/unbolt_only
+ open_airlock_on_cycle = FALSE
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/silent
+ is_cycling_audible = FALSE
+
+/obj/machinery/atmospherics/components/unary/airlock_pump/lavaland
+ external_pressure_target = LAVALAND_EQUIPMENT_EFFECT_PRESSURE
+
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
index 02f0d20354496..8a165830cec07 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_pump.dm
@@ -5,7 +5,7 @@
name = "air vent"
desc = "Has a valve and pump attached to it."
-
+ construction_type = /obj/item/pipe/directional/vent
use_power = IDLE_POWER_USE
idle_power_usage = BASE_MACHINE_IDLE_CONSUMPTION * 0.15
can_unwrench = TRUE
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
index 20a0b86b41c29..22ee2f6b414a7 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/vent_scrubber.dm
@@ -3,6 +3,7 @@
name = "air scrubber"
desc = "Has a valve and pump attached to it."
+ construction_type = /obj/item/pipe/directional/scrubber
use_power = IDLE_POWER_USE
idle_power_usage = BASE_MACHINE_IDLE_CONSUMPTION * 0.1
active_power_usage = BASE_MACHINE_ACTIVE_CONSUMPTION * 0.15
diff --git a/code/modules/atmospherics/machinery/datum_pipeline.dm b/code/modules/atmospherics/machinery/datum_pipeline.dm
index 35b8fa61bbc22..9c953922c72a7 100644
--- a/code/modules/atmospherics/machinery/datum_pipeline.dm
+++ b/code/modules/atmospherics/machinery/datum_pipeline.dm
@@ -131,7 +131,7 @@
/**
* For a machine to properly "connect" to a pipeline and share gases,
- * the pipeline needs to acknowledge a gas mixture as it's member.
+ * the pipeline needs to acknowledge a gas mixture as its member.
* This is currently handled by the other_airs list in the pipeline datum.
*
* Other_airs itself is populated by gas mixtures through the parents list that each machineries have.
diff --git a/code/modules/atmospherics/machinery/pipes/layermanifold.dm b/code/modules/atmospherics/machinery/pipes/layermanifold.dm
index df919cbeccb1c..fde47b1baf0ee 100644
--- a/code/modules/atmospherics/machinery/pipes/layermanifold.dm
+++ b/code/modules/atmospherics/machinery/pipes/layermanifold.dm
@@ -65,6 +65,10 @@
for(var/i in PIPING_LAYER_MIN to PIPING_LAYER_MAX)
. += get_attached_image(get_dir(src, machine_check), i, COLOR_VERY_LIGHT_GRAY)
return
+ if(istype(machine_check, /obj/machinery/atmospherics/components/unary/airlock_pump))
+ . += get_attached_image(get_dir(src, machine_check), 4, COLOR_BLUE)
+ //. += get_attached_image(get_dir(src, machine_check), 2, COLOR_RED) // Only the distro node is added currently to the pipenet, it doesn't merge the pipenet with the waste node
+ return
. += get_attached_image(get_dir(src, machine_check), machine_check.piping_layer, machine_check.pipe_color)
/obj/machinery/atmospherics/pipe/layer_manifold/proc/get_attached_image(p_dir, p_layer, p_color)
diff --git a/code/modules/atmospherics/machinery/pipes/mapping.dm b/code/modules/atmospherics/machinery/pipes/mapping.dm
index 3615147e4d1bf..dce09be9092ed 100644
--- a/code/modules/atmospherics/machinery/pipes/mapping.dm
+++ b/code/modules/atmospherics/machinery/pipes/mapping.dm
@@ -83,7 +83,7 @@ HELPER(yellow, COLOR_YELLOW)
HELPER(general, COLOR_VERY_LIGHT_GRAY)
HELPER(cyan, COLOR_CYAN)
HELPER(green, COLOR_VIBRANT_LIME)
-HELPER(orange, COLOR_TAN_ORANGE)
+HELPER(orange, COLOR_ENGINEERING_ORANGE)
HELPER(purple, COLOR_PURPLE)
HELPER(dark, COLOR_DARK)
HELPER(brown, COLOR_BROWN)
diff --git a/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm b/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm
index 9729c0871451a..210eb9b0d9e28 100644
--- a/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm
+++ b/code/modules/atmospherics/machinery/portable/portable_atmospherics.dm
@@ -51,6 +51,10 @@
AddElement(/datum/element/elevation, pixel_shift = 8)
register_context()
+/obj/machinery/portable_atmospherics/on_construction(mob/user)
+ . = ..()
+ set_anchored(FALSE)
+
/obj/machinery/portable_atmospherics/on_deconstruction(disassembled)
if(nob_crystal_inserted)
new /obj/item/hypernoblium_crystal(src)
diff --git a/code/modules/awaymissions/away_props.dm b/code/modules/awaymissions/away_props.dm
index 6f6a25b47c8cd..843e55b963fe4 100644
--- a/code/modules/awaymissions/away_props.dm
+++ b/code/modules/awaymissions/away_props.dm
@@ -1,6 +1,6 @@
/obj/effect/oneway
name = "one way effect"
- desc = "Only lets things in from it's dir."
+ desc = "Only lets things in from its dir."
icon = 'icons/effects/mapping_helpers.dmi'
icon_state = "field_dir"
invisibility = INVISIBILITY_MAXIMUM
@@ -13,7 +13,7 @@
/obj/effect/wind
name = "wind effect"
- desc = "Creates pressure effect in it's direction. Use sparingly."
+ desc = "Creates pressure effect in its direction. Use sparingly."
icon = 'icons/effects/mapping_helpers.dmi'
icon_state = "field_dir"
invisibility = INVISIBILITY_MAXIMUM
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index 0fdc5093511f2..b72a6b59dde36 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -32,15 +32,51 @@ GLOBAL_LIST_INIT(potentialConfigRandomZlevels, generate_map_list_from_directory(
current = D
if(!current)
current = new
+ current.name = name
current.id = id
if(delay)
- current.wait = CONFIG_GET(number/gateway_delay)
+ var/list/waits_by_id = CONFIG_GET(keyed_list/gateway_delays_by_id)
+ var/wait_to_use = !isnull(waits_by_id[id]) ? waits_by_id[id] : CONFIG_GET(number/gateway_delay)
+ current.wait = wait_to_use
GLOB.gateway_destinations += current
current.target_turfs += get_turf(src)
+ return INITIALIZE_HINT_QDEL
/obj/effect/landmark/awaystart/nodelay
delay = FALSE
+/obj/effect/landmark/awaystart/beach
+ name = "beach away spawn"
+ id = AWAYSTART_BEACH
+
+/obj/effect/landmark/awaystart/museum
+ name = "buseum away spawn"
+ id = AWAYSTART_MUSEUM
+
+/obj/effect/landmark/awaystart/research
+ name = "research outpost away spawn"
+ id = AWAYSTART_RESEARCH
+
+/obj/effect/landmark/awaystart/caves
+ name = "caves away spawn"
+ id = AWAYSTART_CAVES
+
+/obj/effect/landmark/awaystart/moonoutpost
+ name = "Moon Outpost 19 away spawn"
+ id = AWAYSTART_MOONOUTPOST
+
+/obj/effect/landmark/awaystart/snowcabin
+ name = "snow cabin away spawn"
+ id = AWAYSTART_SNOWCABIN
+
+/obj/effect/landmark/awaystart/snowdin
+ name = "Snowdin away spawn"
+ id = AWAYSTART_SNOWDIN
+
+/obj/effect/landmark/awaystart/underground
+ name = "Underground Outpost 45 away spawn"
+ id = AWAYSTART_UNDERGROUND
+
/proc/generateMapList(filename)
. = list()
filename = "[global.config.directory]/[SANITIZE_FILENAME(filename)]"
diff --git a/code/modules/bitrunning/areas.dm b/code/modules/bitrunning/areas.dm
index 720bf0f1e5d2c..4fcf0a0496e47 100644
--- a/code/modules/bitrunning/areas.dm
+++ b/code/modules/bitrunning/areas.dm
@@ -43,8 +43,14 @@
icon_state = "bit_ice"
area_flags = UNIQUE_AREA | NOTELEPORT | EVENT_PROTECTED | HIDDEN_AREA
-/area/ruin/space/has_grav/powered/virtual_domain
- name = "Virtual Domain Space Ruins"
+/area/ruin/space/virtual_domain
+ name = "Virtual Domain Unexplored Location"
+ icon = 'icons/area/areas_station.dmi'
+ icon_state = "bit_ruin"
+ area_flags = UNIQUE_AREA | NOTELEPORT | EVENT_PROTECTED | HIDDEN_AREA
+
+/area/space/virtual_domain
+ name = "Virtual Domain Space"
icon = 'icons/area/areas_station.dmi'
icon_state = "bit_space"
area_flags = UNIQUE_AREA | NOTELEPORT | EVENT_PROTECTED | HIDDEN_AREA
diff --git a/code/modules/bitrunning/netpod/utils.dm b/code/modules/bitrunning/netpod/utils.dm
index 73040b86b4c6b..3aee3cc95ce3d 100644
--- a/code/modules/bitrunning/netpod/utils.dm
+++ b/code/modules/bitrunning/netpod/utils.dm
@@ -76,6 +76,11 @@
balloon_alert(neo, "ничего не загружено!!")
return
+ balloon_alert(neo, "establishing connection...")
+ if(!do_after(neo, 2 SECONDS, src))
+ open_machine()
+ return
+
var/mob/living/carbon/current_avatar = avatar_ref?.resolve()
if(isnull(current_avatar) || current_avatar.stat != CONSCIOUS) // We need a viable avatar
current_avatar = server.start_new_connection(neo, netsuit)
@@ -130,9 +135,6 @@
/// Checks for cases to eject/fail connecting an avatar
/obj/machinery/netpod/proc/validate_entry(mob/living/neo, mob/living/avatar)
- if(!do_after(neo, 2 SECONDS, src))
- return FALSE
-
// Very invalid
if(QDELETED(neo) || QDELETED(avatar) || QDELETED(src) || !is_operational)
return FALSE
diff --git a/code/modules/cargo/bounties/assistant.dm b/code/modules/cargo/bounties/assistant.dm
index 5fabb45ba244e..ff82007a6a9be 100644
--- a/code/modules/cargo/bounties/assistant.dm
+++ b/code/modules/cargo/bounties/assistant.dm
@@ -213,7 +213,7 @@
/datum/bounty/item/assistant/fish
name = "Рыба"
description = "Нам нужна рыба для заполнения наших аквариумов. Мёртвые или купленные из отдела поставок рыбы будут оплачены лишь наполовину."
- reward = CARGO_CRATE_VALUE * 9
+ reward = CARGO_CRATE_VALUE * 9.5
required_count = 4
wanted_types = list(/obj/item/fish = TRUE, /obj/item/storage/fish_case = TRUE)
///the penalty for shipping dead/bought fish, which can subtract up to half the reward in total.
@@ -249,7 +249,7 @@
///A subtype of the fish bounty that requires fish with a specific fluid type
/datum/bounty/item/assistant/fish/fluid
- reward = CARGO_CRATE_VALUE * 11
+ reward = CARGO_CRATE_VALUE * 12
///The required fluid type of the fish for it to be shipped
var/fluid_type
@@ -261,42 +261,3 @@
/datum/bounty/item/assistant/fish/fluid/can_ship_fish(obj/item/fish/fishie)
return compatible_fluid_type(fishie.required_fluid_type, fluid_type)
-
-///A subtype of the fish bounty that requires specific fish types. The higher their rarity, the better the pay.
-/datum/bounty/item/assistant/fish/specific
- description = "В нашей престижной рыбной коллекции на данный момент не хватает нескольких специфичных видов. Мёртвые или купленные в отделе поставок рыбы будут оплачены лишь наполовину."
- reward = CARGO_CRATE_VALUE * 16
- required_count = 3
- wanted_types = list(/obj/item/storage/fish_case = TRUE)
-
-/datum/bounty/item/assistant/fish/specific/New()
- var/static/list/choosable_fishes
- if(isnull(choosable_fishes))
- choosable_fishes = list()
- for(var/obj/item/fish/prototype as anything in subtypesof(/obj/item/fish))
- if(initial(prototype.experisci_scannable) && initial(prototype.show_in_catalog))
- choosable_fishes += prototype
-
- var/list/fishes_copylist = choosable_fishes.Copy()
- ///Used to calculate the extra reward
- var/total_rarity = 0
- var/list/name_list = list()
- var/num_paths = rand(2,3)
- for(var/i in 1 to num_paths)
- var/obj/item/fish/chosen_path = pick_n_take(fishes_copylist)
- wanted_types[chosen_path] = TRUE
- name_list += initial(chosen_path.name)
- total_rarity += initial(chosen_path.random_case_rarity) / num_paths
- name = english_list(name_list)
-
- switch(total_rarity)
- if(FISH_RARITY_NOPE to FISH_RARITY_GOOD_LUCK_FINDING_THIS)
- reward += CARGO_CRATE_VALUE * 14
- if(FISH_RARITY_GOOD_LUCK_FINDING_THIS to FISH_RARITY_VERY_RARE)
- reward += CARGO_CRATE_VALUE * 6.5
- if(FISH_RARITY_VERY_RARE to FISH_RARITY_RARE)
- reward += CARGO_CRATE_VALUE * 3
- if(FISH_RARITY_RARE to FISH_RARITY_BASIC-1)
- reward += CARGO_CRATE_VALUE * 1
-
- ..()
diff --git a/code/modules/cargo/bounties/chef.dm b/code/modules/cargo/bounties/chef.dm
index 72fbebd42b506..396bc2bea0af2 100644
--- a/code/modules/cargo/bounties/chef.dm
+++ b/code/modules/cargo/bounties/chef.dm
@@ -82,7 +82,7 @@
/datum/bounty/item/chef/superbite
name = "Super Bite бургер"
- description = "Коммандор Табс думает, что он сможет установить мировой рекорд по поеданию. Всё что ему нужно, так это Super Bite Burger, отправленный ему."
+ description = "Командор Табс думает, что он сможет установить мировой рекорд по поеданию. Всё что ему нужно, так это Super Bite Burger, отправленный ему."
reward = CARGO_CRATE_VALUE * 24
wanted_types = list(/obj/item/food/burger/superbite = TRUE)
diff --git a/code/modules/cargo/bounties/medical.dm b/code/modules/cargo/bounties/medical.dm
index 2eb874e93a59e..b1668af6cdbdf 100644
--- a/code/modules/cargo/bounties/medical.dm
+++ b/code/modules/cargo/bounties/medical.dm
@@ -1,6 +1,6 @@
/datum/bounty/item/medical/heart
name = "Сердце"
- description = "Коммандор Джонсон в критическом состоянии после ещё одного пережитого сердечного приступа. Врачи говорят, что им нужно новое сердце как можно быстрее. Отправьте одно, быстро! Мы возьмём и кибернетическое, но только улучшенное."
+ description = "Командор Джонсон в критическом состоянии после ещё одного пережитого сердечного приступа. Врачи говорят, что им нужно новое сердце как можно быстрее. Отправьте одно, быстро! Мы возьмём и кибернетическое, но только улучшенное."
reward = CARGO_CRATE_VALUE * 5
wanted_types = list(
/obj/item/organ/internal/heart = TRUE,
@@ -89,7 +89,7 @@
/datum/bounty/item/medical/tail_whip //Like the cat tail bounties, with more processing.
name = "Nine Tails whip"
- description = "Коммандор Джексон ищет отличное дополнение для её коллекции экзотического оружия. Она вас наградит и за кошачий, и за ящерский девятихвост."
+ description = "Командор Джексон ищет отличное дополнение для её коллекции экзотического оружия. Она вас наградит и за кошачий, и за ящерский девятихвост."
reward = CARGO_CRATE_VALUE * 8
wanted_types = list(/obj/item/melee/chainofcommand/tailwhip = TRUE)
diff --git a/code/modules/cargo/bounties/mining.dm b/code/modules/cargo/bounties/mining.dm
index cc6ca2d905d97..5a824440939d7 100644
--- a/code/modules/cargo/bounties/mining.dm
+++ b/code/modules/cargo/bounties/mining.dm
@@ -7,13 +7,13 @@
/datum/bounty/item/mining/goliath_boat
name = "Goliath Hide Boat"
- description = "Коммандор Менков хочет поучавствовать в ежегодной Лавалендской регате. Он просит ваши корабли для самой быстрой лодки, известной человеку."
+ description = "Командор Менков хочет поучавствовать в ежегодной Лавалендской регате. Он просит ваши корабли для самой быстрой лодки, известной человеку."
reward = CARGO_CRATE_VALUE * 20
wanted_types = list(/obj/vehicle/ridden/lavaboat = TRUE)
/datum/bounty/item/mining/bone_oar
name = "Bone Oars"
- description = "Коммандор Менков хочет поучавствовать в ежегодной Лавалендской регате. Для этого ему нужна пара вёсел."
+ description = "Командор Менков хочет поучавствовать в ежегодной Лавалендской регате. Для этого ему нужна пара вёсел."
reward = CARGO_CRATE_VALUE * 8
required_count = 2
wanted_types = list(/obj/item/oar = TRUE)
diff --git a/code/modules/cargo/centcom_podlauncher.dm b/code/modules/cargo/centcom_podlauncher.dm
index cf4a5dfc8759f..dd779c796ce8f 100644
--- a/code/modules/cargo/centcom_podlauncher.dm
+++ b/code/modules/cargo/centcom_podlauncher.dm
@@ -67,10 +67,19 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
var/atom/movable/screen/background/cam_background
var/tabIndex = 1
var/renderLighting = FALSE
+ var/static/list/pod_style_info
+ var/static/list/pod_style_lookup
/datum/centcom_podlauncher/New(user) //user can either be a client or a mob
if (user) //Prevents runtimes on datums being made without clients
setup(user)
+ if (!isnull(pod_style_info))
+ return
+ pod_style_info = list()
+ pod_style_lookup = list()
+ for (var/datum/pod_style/style as anything in typesof(/datum/pod_style))
+ pod_style_info += list(list("id" = style::id, "title" = style::ui_name))
+ pod_style_lookup[style::id] = style
/datum/centcom_podlauncher/proc/setup(user) //H can either be a client or a mob
if (istype(user,/client))
@@ -134,6 +143,7 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
var/list/data = list()
data["mapRef"] = map_name
data["defaultSoundVolume"] = initial(temp_pod.soundVolume) //default volume for pods
+ data["podStyles"] = pod_style_info
return data
/datum/centcom_podlauncher/ui_data(mob/user) //Sends info about the pod to the UI.
@@ -152,7 +162,7 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
data["delays"] = temp_pod.delays
data["rev_delays"] = temp_pod.reverse_delays
data["custom_rev_delay"] = temp_pod.custom_rev_delay
- data["styleChoice"] = temp_pod.style //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the GLOB.podstyles list in cargo.dm defines to get the proper icon/name/desc for the pod.
+ data["styleChoice"] = temp_pod.style::id //Style is a variable that keeps track of what the pod is supposed to look like.
data["effectShrapnel"] = temp_pod.effectShrapnel //If true, creates a cloud of shrapnel of a decided type and magnitude on landing
data["shrapnelType"] = "[temp_pod.shrapnel_type]" //Path2String
data["shrapnelMagnitude"] = temp_pod.shrapnel_magnitude
@@ -331,12 +341,12 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
if("effectName") //Give the supplypod a custom name. Supplypods automatically get their name based on their style (see supplypod/setStyle() proc), so doing this overrides that.
if (temp_pod.adminNamed) //If we're already adminNamed, set the name of the pod back to default
temp_pod.adminNamed = FALSE
- temp_pod.setStyle(temp_pod.style) //This resets the name of the pod based on it's current style (see supplypod/setStyle() proc)
+ temp_pod.setStyle(temp_pod.style) //This resets the name of the pod based on its current style (see supplypod/setStyle() proc)
return
- var/nameInput= tgui_input_text(usr, "Enter a custom name", "Custom name", GLOB.podstyles[temp_pod.style][POD_NAME], MAX_NAME_LEN) //Gather input for name and desc
+ var/nameInput= tgui_input_text(usr, "Enter a custom name", "Custom name", temp_pod.style::name, MAX_NAME_LEN) //Gather input for name and desc
if (isnull(nameInput))
return
- var/descInput = tgui_input_text(usr, "Enter a custom desc", "Custom description", GLOB.podstyles[temp_pod.style][POD_DESC]) //The GLOB.podstyles is used to get the name, desc, or icon state based on the pod's style
+ var/descInput = tgui_input_text(usr, "Enter a custom desc", "Custom description", temp_pod.style::desc)
if (isnull(descInput))
return
temp_pod.name = nameInput
@@ -504,7 +514,6 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
temp_pod.soundVolume = soundInput
. = TRUE
////////////////////////////STYLE CHANGES//////////////////
- //Style is a value that is used to keep track of what the pod is supposed to look like. It can be used with the GLOB.podstyles list (in cargo.dm defines)
//as a way to get the proper icon state, name, and description of the pod.
if("tabSwitch")
tabIndex = params["tabIndex"]
@@ -519,7 +528,7 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
. = TRUE
if("setStyle")
var/chosenStyle = params["style"]
- temp_pod.setStyle(chosenStyle+1)
+ temp_pod.setStyle(pod_style_lookup[chosenStyle])
. = TRUE
if("refresh") //Refresh the Pod bay. User should press this if they spawn something new in the centcom bay. Automatically called whenever the user launches a pod
refreshBay()
@@ -654,11 +663,6 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
preLaunch() //Fill acceptable turfs from orderedArea, then fill launchList from acceptableTurfs (see proc for more info)
refreshView()
-/area/centcom/central_command_areas/supplypod/pod_storage/Initialize(mapload) //temp_pod holding area
- . = ..()
- var/obj/imgbound = locate() in locate(200,SUPPLYPOD_X_OFFSET*-4.5, 1)
- call(GLOB.podlauncher, "RegisterSignal")(imgbound, "ct[GLOB.podstyles[14][9]]", "[GLOB.podstyles[14][10]]dlauncher")
-
/datum/centcom_podlauncher/proc/createOrderedArea(area/area_to_order) //This assumes the area passed in is a continuous square
if (isnull(area_to_order)) //If theres no supplypod bay mapped into centcom, throw an error
to_chat(holder.mob, "No /area/centcom/central_command_areas/supplypod/loading/one (or /two or /three or /four) in the world! You can make one yourself (then refresh) for now, but yell at a mapper to fix this, today!")
@@ -765,7 +769,7 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
else
var/atom/movable/movable_to_launch = thing_to_launch
movable_to_launch.forceMove(toLaunch) //and forceMove any atom/moveable into the supplypod
- new /obj/effect/pod_landingzone(target_turf, toLaunch) //Then, create the DPTarget effect, which will eventually forceMove the temp_pod to it's location
+ new /obj/effect/pod_landingzone(target_turf, toLaunch) //Then, create the DPTarget effect, which will eventually forceMove the temp_pod to its location
if (launchClone)
launchCounter++ //We only need to increment launchCounter if we are cloning objects.
//If we aren't cloning objects, taking and removing the first item each time from the acceptableTurfs list will inherently iterate through the list in order
@@ -820,7 +824,7 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
temp_pod.delays = dataToLoad["delays"]
temp_pod.reverse_delays = dataToLoad["rev_delays"]
temp_pod.custom_rev_delay = dataToLoad["custom_rev_delay"]
- temp_pod.setStyle(dataToLoad["styleChoice"]) //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the GLOB.podstyles list in cargo.dm defines to get the proper icon/name/desc for the pod.
+ temp_pod.setStyle(dataToLoad["styleChoice"]) //Style is a variable that keeps track of what the pod is supposed to look like.
temp_pod.effectShrapnel = dataToLoad["effectShrapnel"] //If true, creates a cloud of shrapnel of a decided type and magnitude on landing
temp_pod.shrapnel_type = text2path(dataToLoad["shrapnelType"])
temp_pod.shrapnel_magnitude = dataToLoad["shrapnelMagnitude"]
@@ -852,14 +856,6 @@ ADMIN_VERB(centcom_podlauncher, R_ADMIN, "Config/Launch Supplypod", "Configure a
refreshView()
GLOBAL_DATUM_INIT(podlauncher, /datum/centcom_podlauncher, new)
-//Proc for admins to enable others to use podlauncher after roundend
-/datum/centcom_podlauncher/proc/give_podlauncher(mob/living/user, override)
- if (SSticker.current_state < GAME_STATE_FINISHED)
- return
- if (!istype(user))
- user = override
- if (user)
- setup(user)//setup the datum
//Set the dropoff location and indicator to either a specific turf or somewhere in an area
/datum/centcom_podlauncher/proc/setDropoff(target)
diff --git a/code/modules/cargo/exports/fish.dm b/code/modules/cargo/exports/fish.dm
new file mode 100644
index 0000000000000..9c34fd3afcaeb
--- /dev/null
+++ b/code/modules/cargo/exports/fish.dm
@@ -0,0 +1,9 @@
+/datum/export/fish
+ cost = 30
+ unit_name = "fish"
+ export_types = list(/obj/item/fish)
+
+/datum/export/fish/get_cost(obj/item/fish/fish, apply_elastic)
+ var/elastic_cost = ..()
+ var/elastic_percent = elastic_cost / init_cost
+ return fish.get_export_price(elastic_cost, elastic_percent)
diff --git a/code/modules/cargo/goodies.dm b/code/modules/cargo/goodies.dm
index e09c3e2bc958d..4751b45aae89b 100644
--- a/code/modules/cargo/goodies.dm
+++ b/code/modules/cargo/goodies.dm
@@ -311,7 +311,7 @@
/datum/supply_pack/goody/climbing_hook
name = "Climbing Hook Single-Pack"
- desc = "A less cheap imported climbing hook. Absolutely no use outside of planetary stations."
+ desc = "A less cheap imported climbing hook. Absolutely no use outside of multi-floor stations."
cost = PAYCHECK_CREW * 5
contains = list(/obj/item/climbing_hook)
diff --git a/code/modules/cargo/markets/_market.dm b/code/modules/cargo/markets/_market.dm
index 7bef341842f1a..4696d3007a7ae 100644
--- a/code/modules/cargo/markets/_market.dm
+++ b/code/modules/cargo/markets/_market.dm
@@ -6,14 +6,14 @@
var/list/shipping
// Automatic vars, do not touch these.
- /// Items available from this market, populated by SSblackmarket on initialization. Automatically assigned, so don't manually adjust.
+ /// Items available from this market, populated by SSmarket on initialization. Automatically assigned, so don't manually adjust.
var/list/available_items = list()
/// Item categories available from this market, only items which are in these categories can be gotten from this market. Automatically assigned, so don't manually adjust.
var/list/categories = list()
/// Are the items from this market legal or illegal? If illegal, apply a contrband trait to the bought object.
var/legal_status = TRUE
-/// Adds item to the available items and add it's category if it is not in categories yet.
+/// Adds item to the available items and add its category if it is not in categories yet.
/datum/market/proc/add_item(datum/market_item/item)
if(ispath(item, /datum/market_item))
item = new item()
@@ -73,6 +73,20 @@
return FALSE
+/**
+ * A proc that restocks only the EXISTING items of this market.
+ * If you want to selectively restock markets, call SSmarket.restock(market_or_list_of_markets) instead.
+ */
+/datum/market/proc/restock(list/existing_items)
+ for(var/category in available_items)
+ var/category_list = available_items[category]
+ for(var/identifier in category_list)
+ var/datum/market_item/item = category_list[identifier]
+ existing_items |= item.type
+ if(!item.restockable || item.stock >= item.stock_max || !prob(item.availability_prob))
+ continue
+ item.stock += rand(1, item.stock_max - item.stock)
+
/datum/market/blackmarket
name = "Black Market"
shipping = list(
diff --git a/code/modules/cargo/markets/market_item.dm b/code/modules/cargo/markets/market_item.dm
index 5e3ce4efb6c07..d7a4dd4c0eef3 100644
--- a/code/modules/cargo/markets/market_item.dm
+++ b/code/modules/cargo/markets/market_item.dm
@@ -5,7 +5,7 @@
var/desc
/// The category this item belongs to, should be already declared in the market that this item is accessible in.
var/category
- /// "/datum/market"s that this item should be in, used by SSblackmarket on init.
+ /// "/datum/market"s that this item should be in, used by SSmarket on init.
var/list/markets = list(/datum/market/blackmarket)
/// Price for the item, if not set creates a price according to the *_min and *_max vars.
@@ -27,7 +27,7 @@
var/stock_min = 1
/// Maximum amount that there should be of this item in the market if generated randomly.
var/stock_max = 0
- /// Probability for this item to be available. Used by SSblackmarket on init.
+ /// Probability for this item to be available. Used by SSmarket on init.
var/availability_prob
///The identifier for the market item, generated on runtime and used to access them in the market categories.
@@ -36,6 +36,9 @@
///If set, these will override the shipment methods set by the market
var/list/shipping_override
+ /// Can this item be restocked
+ var/restockable = TRUE
+
/datum/market_item/New()
if(isnull(price))
price = rand(price_min, price_max)
@@ -82,7 +85,7 @@
CRASH("Invalid item type for market item [item || "null"]")
/**
- * Buys the item and makes SSblackmarket handle it.
+ * Buys the item and makes SSmarket handle it.
*
* @param uplink The uplink that is buying the item.
* @param buyer The mob that is buying the item.
@@ -102,8 +105,8 @@
// Alright, the item has been purchased.
var/datum/market_purchase/purchase = new(src, uplink, shipping_method, legal_status)
- // SSblackmarket takes care of the shipping.
- if(SSblackmarket.queue_item(purchase))
+ // SSmarket takes care of the shipping.
+ if(SSmarket.queue_item(purchase))
stock--
buyer.log_message("has succesfully purchased [name] using [shipping_method] for shipping.", LOG_ECON)
return TRUE
@@ -139,7 +142,7 @@
/datum/market_purchase/Destroy()
entry = null
uplink = null
- SSblackmarket.queued_purchases -= src
+ SSmarket.queued_purchases -= src
return ..()
/datum/market_purchase/proc/on_instance_del(datum/source)
diff --git a/code/modules/cargo/markets/market_items/clothing.dm b/code/modules/cargo/markets/market_items/clothing.dm
index 82bda848eb8e9..ee0ae6e0a3997 100644
--- a/code/modules/cargo/markets/market_items/clothing.dm
+++ b/code/modules/cargo/markets/market_items/clothing.dm
@@ -4,7 +4,7 @@
/datum/market_item/clothing/ninja_mask
name = "Space Ninja Mask"
- desc = "Apart from being acid, lava, fireproof and being hard to take off someone it does nothing special on it's own."
+ desc = "Apart from being acid, lava, fireproof and being hard to take off someone it does nothing special on its own."
item = /obj/item/clothing/mask/gas/ninja
price_min = CARGO_CRATE_VALUE
@@ -32,13 +32,23 @@
stock_max = 4
availability_prob = 50
+/datum/market_item/tool/medsechud
+ name = "MedSec HUD"
+ desc = "A mostly defunct combination of security and health scanner HUDs. They don't produce these around anymore."
+ item = /obj/item/clothing/glasses/hud/medsechud
+
+ price_min = CARGO_CRATE_VALUE * 2
+ price_max = CARGO_CRATE_VALUE * 3.5
+ stock_max = 3
+ availability_prob = 50
+
/datum/market_item/clothing/full_spacesuit_set
name = "\improper Nanotrasen Branded Spacesuit Box"
desc = "A few boxes of \"Old Style\" space suits fell off the back of a space truck."
item = /obj/item/storage/box
- price_min = CARGO_CRATE_VALUE * 7.5
- price_max = CARGO_CRATE_VALUE * 20
+ price_min = CARGO_CRATE_VALUE * 1.875
+ price_max = CARGO_CRATE_VALUE * 4
stock_max = 3
availability_prob = 30
@@ -66,7 +76,7 @@
item = /obj/item/clothing/shoes/bhop/rocket
price_min = CARGO_CRATE_VALUE * 5
- price_max = CARGO_CRATE_VALUE * 15
+ price_max = CARGO_CRATE_VALUE * 10
stock_max = 1
availability_prob = 40
diff --git a/code/modules/cargo/markets/market_items/consumables.dm b/code/modules/cargo/markets/market_items/consumables.dm
index f002ff994249d..b7eed89a1951f 100644
--- a/code/modules/cargo/markets/market_items/consumables.dm
+++ b/code/modules/cargo/markets/market_items/consumables.dm
@@ -19,10 +19,20 @@
stock_min = 2
stock_max = 5
- price_min = CARGO_CRATE_VALUE * 1.625
- price_max = CARGO_CRATE_VALUE * 2
+ price_min = CARGO_CRATE_VALUE * 1.375
+ price_max = CARGO_CRATE_VALUE * 1.825
availability_prob = 80
+/datum/market_item/consumable/donk_pocket_box/spawn_item(loc)
+ var/static/list/choices
+ if(isnull(choices))
+ choices = list()
+ for(var/boxtype as anything in typesof(/obj/item/storage/box/donkpockets))
+ choices[boxtype] = 3
+ choices[/obj/item/storage/box/donkpockets/donkpocketgondola] = 1
+ item = pick_weight(choices)
+ return ..()
+
/datum/market_item/consumable/suspicious_pills
name = "Bottle of Suspicious Pills"
desc = "A random cocktail of luxury drugs that are sure to put a smile on your face!"
@@ -30,17 +40,18 @@
stock_min = 2
stock_max = 3
- price_min = CARGO_CRATE_VALUE * 2
- price_max = CARGO_CRATE_VALUE * 3.5
+ price_min = CARGO_CRATE_VALUE * 0.625
+ price_max = CARGO_CRATE_VALUE * 1.25
availability_prob = 50
/datum/market_item/consumable/suspicious_pills/spawn_item(loc)
- var/pillbottle = pick(list(/obj/item/storage/pill_bottle/zoom,
- /obj/item/storage/pill_bottle/happy,
- /obj/item/storage/pill_bottle/lsd,
- /obj/item/storage/pill_bottle/aranesp,
- /obj/item/storage/pill_bottle/stimulant))
- item = pillbottle
+ item = pick(list(/obj/item/storage/pill_bottle/zoom,
+ /obj/item/storage/pill_bottle/happy,
+ /obj/item/storage/pill_bottle/lsd,
+ /obj/item/storage/pill_bottle/aranesp,
+ /obj/item/storage/pill_bottle/stimulant,
+ /obj/item/storage/pill_bottle/maintenance_pill,
+ ))
return ..()
/datum/market_item/consumable/floor_pill
diff --git a/code/modules/cargo/markets/market_items/hostages.dm b/code/modules/cargo/markets/market_items/hostages.dm
index ed5b1f10a7fcf..702cea907bdeb 100644
--- a/code/modules/cargo/markets/market_items/hostages.dm
+++ b/code/modules/cargo/markets/market_items/hostages.dm
@@ -5,6 +5,7 @@
stock = 1
availability_prob = 100
shipping_override = list(SHIPPING_METHOD_LTSRBT = 0, SHIPPING_METHOD_SUPPLYPOD = 350)
+ restockable = FALSE
/// temporary reference to the 4 in 7 chances of signaler and electropack.
var/obj/item/assembly/signaler/signaler
diff --git a/code/modules/cargo/markets/market_items/misc.dm b/code/modules/cargo/markets/market_items/misc.dm
index 435396c15f251..b0ea89485801c 100644
--- a/code/modules/cargo/markets/market_items/misc.dm
+++ b/code/modules/cargo/markets/market_items/misc.dm
@@ -2,7 +2,7 @@
category = "Miscellaneous"
abstract_path = /datum/market_item/misc
-/datum/market_item/misc/Clear_PDA
+/datum/market_item/misc/clear_pda
name = "Clear PDA"
desc = "Show off your style with this limited edition clear PDA!."
item = /obj/item/modular_computer/pda/clear
@@ -12,7 +12,7 @@
stock_max = 2
availability_prob = 50
-/datum/market_item/misc/jade_Lantern
+/datum/market_item/misc/jade_lantern
name = "Jade Lantern"
desc = "Found in a box labeled 'Danger: Radioactive'. Probably safe."
item = /obj/item/flashlight/lantern/jade
@@ -90,7 +90,7 @@
/datum/market_item/misc/smugglers_satchel
name = "Smuggler's Satchel"
- desc = "This easily hidden satchel can become a versatile tool to anybody with the desire to keep certain items out of sight and out of mind."
+ desc = "This easily hidden satchel can become a versatile tool to anybody with the desire to keep certain items out of sight and out of mind. Its contents cannot be detected by contraband scanners."
item = /obj/item/storage/backpack/satchel/flat/empty
price_min = CARGO_CRATE_VALUE * 3.75
diff --git a/code/modules/cargo/markets/market_items/stolen_goods.dm b/code/modules/cargo/markets/market_items/stolen_goods.dm
index 02a72f05d26d1..cb1932673e0e3 100644
--- a/code/modules/cargo/markets/market_items/stolen_goods.dm
+++ b/code/modules/cargo/markets/market_items/stolen_goods.dm
@@ -4,6 +4,7 @@
abstract_path = /datum/market_item/stolen_good
stock = 1
availability_prob = 100
+ restockable = FALSE
/datum/market_item/stolen_good/New(atom/movable/thing, thing_price)
..()
diff --git a/code/modules/cargo/markets/market_items/tools.dm b/code/modules/cargo/markets/market_items/tools.dm
index 9576810b3a3c9..0c9969756d30f 100644
--- a/code/modules/cargo/markets/market_items/tools.dm
+++ b/code/modules/cargo/markets/market_items/tools.dm
@@ -11,7 +11,7 @@
stock_min = 2
stock_max = 4
price_min = CARGO_CRATE_VALUE * 2.5
- price_max = CARGO_CRATE_VALUE * 3.75
+ price_max = CARGO_CRATE_VALUE * 3.25
availability_prob = 100
/datum/market_item/tool/caravan_wrench
@@ -60,8 +60,8 @@
item = /obj/item/binoculars
stock = 1
- price_min = CARGO_CRATE_VALUE * 2
- price_max = CARGO_CRATE_VALUE * 4.8
+ price_min = CARGO_CRATE_VALUE * 1.75
+ price_max = CARGO_CRATE_VALUE * 4
availability_prob = 30
/datum/market_item/tool/riot_shield
@@ -76,23 +76,13 @@
/datum/market_item/tool/thermite_bottle
name = "Thermite Bottle"
- desc = "30u of Thermite to assist in creating a quick access point or get away!"
+ desc = "50u of Thermite to assist in creating a quick access point or get away!"
item = /obj/item/reagent_containers/cup/bottle/thermite
- price_min = CARGO_CRATE_VALUE * 2.5
- price_max = CARGO_CRATE_VALUE * 7.5
- stock_max = 3
- availability_prob = 30
-
-/datum/market_item/tool/science_goggles
- name = "Science Goggles"
- desc = "These glasses scan the contents of containers and projects their contents to the user in an easy to read format."
- item = /obj/item/clothing/glasses/science
-
price_min = CARGO_CRATE_VALUE * 0.75
price_max = CARGO_CRATE_VALUE
stock_max = 3
- availability_prob = 50
+ availability_prob = 30
/**
* # Fake N-spect scanner black market entry
diff --git a/code/modules/cargo/markets/market_items/weapons.dm b/code/modules/cargo/markets/market_items/weapons.dm
index 3323e16916234..4f20cf865bc9b 100644
--- a/code/modules/cargo/markets/market_items/weapons.dm
+++ b/code/modules/cargo/markets/market_items/weapons.dm
@@ -13,16 +13,15 @@
availability_prob = 40
/datum/market_item/weapon/shotgun_dart
- name = "Shotgun Dart"
+ name = "Box of XL Shotgun Darts"
desc = "These handy darts can be filled up with any chemical and be shot with a shotgun! \
Prank your friends by shooting them with laughter! \
Not recommended for comercial use."
- item = /obj/item/ammo_casing/shotgun/dart
+ item = /obj/item/storage/box/large_dart
- price_min = CARGO_CRATE_VALUE * 0.05
- price_max = CARGO_CRATE_VALUE * 0.25
- stock_min = 10
- stock_max = 60
+ price_min = CARGO_CRATE_VALUE * 1.375
+ price_max = CARGO_CRATE_VALUE * 2.875
+ stock_max = 4
availability_prob = 40
/datum/market_item/weapon/bone_spear
diff --git a/code/modules/cargo/markets/market_telepad.dm b/code/modules/cargo/markets/market_telepad.dm
index 7c5b509a9421d..799395f30d125 100644
--- a/code/modules/cargo/markets/market_telepad.dm
+++ b/code/modules/cargo/markets/market_telepad.dm
@@ -1,3 +1,5 @@
+#define DEFAULT_RESTOCK_COST 675
+
/obj/item/circuitboard/machine/ltsrbt
name = "LTSRBT (Machine Board)"
icon_state = "bluespacearray"
@@ -13,7 +15,8 @@
name = "Long-To-Short-Range-Bluespace-Transceiver"
desc = "The LTSRBT is a compact teleportation machine for receiving and sending items outside the station and inside the station.\nUsing teleportation frequencies stolen from NT it is near undetectable.\nEssential for any illegal market operations on NT stations.\n"
icon = 'icons/obj/machines/telecomms.dmi'
- icon_state = "exonet_node"
+ icon_state = "exonet_node_idle"
+ base_icon_state = "exonet_node"
circuit = /obj/item/circuitboard/machine/ltsrbt
density = TRUE
@@ -35,18 +38,42 @@
var/datum/market_purchase/transmitting
/// Queue for purchases that the machine should receive and send.
var/list/datum/market_purchase/queue = list()
+ /**
+ * Attacking the machinery with enough credits will restock the markets, allowing for more/better items.
+ * The cost doubles each time this is done.
+ */
+ var/static/restock_cost = DEFAULT_RESTOCK_COST
/obj/machinery/ltsrbt/Initialize(mapload)
. = ..()
- SSblackmarket.telepads += src
+ register_context()
+ SSmarket.telepads += src
/obj/machinery/ltsrbt/Destroy()
- SSblackmarket.telepads -= src
+ SSmarket.telepads -= src
// Bye bye orders.
- if(length(SSblackmarket.telepads))
+ if(length(SSmarket.telepads))
for(var/datum/market_purchase/P in queue)
- SSblackmarket.queue_item(P)
+ SSmarket.queue_item(P)
+ . = ..()
+
+/obj/machinery/ltsrbt/add_context(atom/source, list/context, obj/item/held_item, mob/user)
+ if(held_item && held_item.get_item_credit_value())
+ context[SCREENTIP_CONTEXT_LMB] = "Restock"
+ return CONTEXTUAL_SCREENTIP_SET
+ return NONE
+
+/obj/machinery/ltsrbt/examine(mob/user)
. = ..()
+ if(machine_stat & NOPOWER)
+ . += span_info("A display reads: \"Current market restock price: [EXAMINE_HINT("[restock_cost] cr")]\".")
+
+/obj/machinery/ltsrbt/update_icon_state()
+ . = ..()
+ if(machine_stat & NOPOWER)
+ icon_state = "[base_icon_state]_off"
+ else
+ icon_state = "[base_icon_state][(receiving || length(queue)) ? "" : "_idle"]"
/obj/machinery/ltsrbt/RefreshParts()
. = ..()
@@ -67,6 +94,7 @@
/obj/machinery/ltsrbt/proc/add_to_queue(datum/market_purchase/purchase)
if(!recharge_cooldown && !receiving && !transmitting)
receiving = purchase
+ update_appearance(UPDATE_ICON_STATE)
else
queue += purchase
@@ -80,6 +108,8 @@
if(transmitting == purchase)
transmitting = null
+ update_appearance(UPDATE_ICON_STATE)
+
/obj/machinery/ltsrbt/process(seconds_per_tick)
if(machine_stat & NOPOWER)
return
@@ -113,3 +143,32 @@
if(length(queue))
receiving = pick_n_take(queue)
+
+/obj/machinery/ltsrbt/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
+ var/creds_value = tool.get_item_credit_value()
+ if(!creds_value)
+ return NONE
+
+ . = ITEM_INTERACT_SUCCESS
+
+ if(machine_stat & NOPOWER)
+ return
+
+ if(creds_value < restock_cost)
+ say("Insufficient credits!")
+ playsound(src, 'sound/machines/buzz-sigh.ogg', 40, FALSE)
+ return
+
+ if(istype(tool, /obj/item/holochip))
+ var/obj/item/holochip/chip = tool
+ chip.spend(restock_cost)
+ else
+ qdel(tool)
+ if(creds_value != restock_cost)
+ var/obj/item/holochip/change = new(creds_value - restock_cost)
+ user.put_in_hands(change)
+
+ SSmarket.restock()
+ restock_cost *= 2
+
+#undef DEFAULT_RESTOCK_COST
diff --git a/code/modules/cargo/markets/market_uplink.dm b/code/modules/cargo/markets/market_uplink.dm
index d13f59937b66c..a324a2f0409be 100644
--- a/code/modules/cargo/markets/market_uplink.dm
+++ b/code/modules/cargo/markets/market_uplink.dm
@@ -20,7 +20,7 @@
/obj/item/market_uplink/Initialize(mapload)
. = ..()
- // We don't want to go through this at mapload because the SSblackmarket isn't initialized yet.
+ // We don't want to go through this at mapload because the SSmarket isn't initialized yet.
if(mapload)
return
@@ -30,7 +30,7 @@
/obj/item/market_uplink/proc/update_viewing_category()
if(accessible_markets.len)
viewing_market = accessible_markets[1]
- var/list/categories = SSblackmarket.markets[viewing_market].categories
+ var/list/categories = SSmarket.markets[viewing_market].categories
if(categories?.len)
viewing_category = categories[1]
@@ -45,7 +45,7 @@
/obj/item/market_uplink/ui_data(mob/user)
var/list/data = list()
- var/datum/market/market = viewing_market ? SSblackmarket.markets[viewing_market] : null
+ var/datum/market/market = viewing_market ? SSmarket.markets[viewing_market] : null
var/obj/item/card/id/id_card
if(isliving(user))
var/mob/living/livin = user
@@ -86,11 +86,11 @@
/obj/item/market_uplink/ui_static_data(mob/user)
var/list/data = list()
- data["delivery_method_description"] = SSblackmarket.shipping_method_descriptions
- data["ltsrbt_built"] = SSblackmarket.telepads.len
+ data["delivery_method_description"] = SSmarket.shipping_method_descriptions
+ data["ltsrbt_built"] = SSmarket.telepads.len
data["markets"] = list()
for(var/M in accessible_markets)
- var/datum/market/BM = SSblackmarket.markets[M]
+ var/datum/market/BM = SSmarket.markets[M]
data["markets"] += list(list(
"id" = M,
"name" = BM.name
@@ -107,7 +107,7 @@
return
if(isnull(viewing_market))
return
- if(!(params["category"] in SSblackmarket.markets[viewing_market].categories))
+ if(!(params["category"] in SSmarket.markets[viewing_market].categories))
return
viewing_category = params["category"]
. = TRUE
@@ -120,7 +120,7 @@
viewing_market = market
- var/list/categories = SSblackmarket.markets[viewing_market].categories
+ var/list/categories = SSmarket.markets[viewing_market].categories
if(categories?.len)
viewing_category = categories[1]
else
@@ -142,7 +142,7 @@
if(isnull(selected_item))
buying = FALSE
return
- var/datum/market/market = SSblackmarket.markets[viewing_market]
+ var/datum/market/market = SSmarket.markets[viewing_market]
market.purchase(selected_item, viewing_category, params["method"], src, usr)
buying = FALSE
diff --git a/code/modules/cargo/materials_market.dm b/code/modules/cargo/materials_market.dm
index 947197d16f298..797ebf5411d6f 100644
--- a/code/modules/cargo/materials_market.dm
+++ b/code/modules/cargo/materials_market.dm
@@ -232,7 +232,7 @@
var/material_str = params["material"]
var/quantity = text2num(params["quantity"])
- //find material from it's name
+ //find material from its name
var/datum/material/material_bought
var/obj/item/stack/sheet/sheet_to_buy
for(var/datum/material/mat as anything in SSstock_market.materials_prices)
@@ -346,7 +346,7 @@
var/datum/material/export_mat
/// Quantity of export material
var/quantity = 0
- /// Is this stock block currently updating it's value with the market (aka fluid)?
+ /// Is this stock block currently updating its value with the market (aka fluid)?
var/fluid = FALSE
/obj/item/stock_block/Initialize(mapload)
@@ -358,9 +358,9 @@
. = ..()
. += span_notice("\The [src] is worth [export_value] cr, from selling [quantity] sheets of [initial(export_mat?.name)].")
if(fluid)
- . += span_warning("\The [src] is currently liquid! It's value is based on the market price.")
+ . += span_warning("\The [src] is currently liquid! Its value is based on the market price.")
else
- . += span_notice("\The [src]'s value is still [span_boldnotice("locked in")]. [span_boldnotice("Sell it")] before it's value becomes liquid!")
+ . += span_notice("\The [src]'s value is still [span_boldnotice("locked in")]. [span_boldnotice("Sell it")] before its value becomes liquid!")
/obj/item/stock_block/proc/value_warning()
visible_message(span_warning("\The [src] is starting to become liquid!"))
diff --git a/code/modules/cargo/packs/imports.dm b/code/modules/cargo/packs/imports.dm
index f270b1da11f39..98fc4d650212c 100644
--- a/code/modules/cargo/packs/imports.dm
+++ b/code/modules/cargo/packs/imports.dm
@@ -318,3 +318,20 @@
)
crate_name = "floortile camouflauge crate"
crate_type = /obj/structure/closet/crate/secure/weapon
+
+/**
+ * The Long To Short Range Bluespace Teleporter, used to deliver (black) market purchases more effiiently
+ * It can also be used to restock it, if you hit it with enough credits.
+ */
+/datum/supply_pack/imports/blackmarket_telepad
+ name = "Black Market LTSRBT"
+ desc = "Need a faster and better way of transporting your illegal goods from and to the \
+ station? Fear not, the Long-To-Short-Range-Bluespace-Transceiver (LTSRBT for short) \
+ is here to help. Contains a LTSRBT circuit, two bluespace crystals, and one ansible."
+ cost = CARGO_CRATE_VALUE * 10
+ contraband = TRUE
+ contains = list(
+ /obj/item/circuitboard/machine/ltsrbt,
+ /obj/item/stack/ore/bluespace_crystal/artificial = 2,
+ /obj/item/stock_parts/subspace/ansible,
+ )
diff --git a/code/modules/cargo/packs/medical.dm b/code/modules/cargo/packs/medical.dm
index c30a698c06f87..0c626223916af 100644
--- a/code/modules/cargo/packs/medical.dm
+++ b/code/modules/cargo/packs/medical.dm
@@ -187,6 +187,6 @@
name = "Strong-Arm Implant Set"
desc = "A crate containing two implants, which can be surgically implanted to empower the strength of human arms. Warranty void if exposed to electromagnetic pulses."
cost = CARGO_CRATE_VALUE * 6
- contains = list(/obj/item/organ/internal/cyberimp/arm/muscle = 2)
+ contains = list(/obj/item/organ/internal/cyberimp/arm/strongarm = 2)
crate_name = "Strong-Arm implant crate"
discountable = SUPPLY_PACK_RARE_DISCOUNTABLE
diff --git a/code/modules/cargo/packs/service.dm b/code/modules/cargo/packs/service.dm
index 228d0d3e2fa46..bf6afe107d6c7 100644
--- a/code/modules/cargo/packs/service.dm
+++ b/code/modules/cargo/packs/service.dm
@@ -195,7 +195,7 @@
/datum/supply_pack/service/greyidbox
name = "Grey ID Card Multipack Crate"
desc = "A convenient crate containing a box of seven cheap ID cards in a handy wallet-sized form factor. \
- Cards come in every colour you can imagne, as long as it's grey."
+ Cards come in every colour you can imagine, as long as it's grey."
cost = CARGO_CRATE_VALUE * 3
contains = list(/obj/item/storage/box/ids)
crate_name = "basic id card crate"
diff --git a/code/modules/cargo/supplypod.dm b/code/modules/cargo/supplypod.dm
index 417e5519ba00f..86ee482a9109d 100644
--- a/code/modules/cargo/supplypod.dm
+++ b/code/modules/cargo/supplypod.dm
@@ -36,9 +36,9 @@
var/effectQuiet = FALSE //The female sniper. If true, the pod makes no noise (including related explosions, opening sounds, etc)
var/effectMissile = FALSE //If true, the pod deletes the second it lands. If you give it an explosion, it will act like a missile exploding as it hits the ground
var/effectCircle = FALSE //If true, allows the pod to come in at any angle. Bit of a weird feature but whatever its here
- var/style = STYLE_STANDARD //Style is a variable that keeps track of what the pod is supposed to look like. It acts as an index to the GLOB.podstyles list in cargo.dm defines to get the proper icon/name/desc for the pod.
+ var/datum/pod_style/style = /datum/pod_style //Style is a variable that keeps track of what the pod is supposed to look like. Only stores a path, type is set for ease of var access
var/reversing = FALSE //If true, the pod will not send any items. Instead, after opening, it will close again (picking up items/mobs) and fly back to centcom
- var/list/reverse_dropoff_coords //Turf that the reverse pod will drop off it's newly-acquired cargo to
+ var/list/reverse_dropoff_coords //Turf that the reverse pod will drop off its newly-acquired cargo to
var/fallingSoundLength = 11
var/fallingSound = 'sound/weapons/mortar_long_whistle.ogg'//Admin sound to play before the pod lands
var/landingSound //Admin sound to play when the pod lands
@@ -61,7 +61,7 @@
var/list/turfs_in_cargo = list()
/obj/structure/closet/supplypod/bluespacepod
- style = STYLE_BLUESPACE
+ style = /datum/pod_style/advanced
bluespace = TRUE
explosionSize = list(0,0,1,2)
@@ -83,7 +83,7 @@
name = "Syndicate Extraction Pod"
desc = "A specalised, blood-red styled pod for extracting high-value targets out of active mission areas. Targets must be manually stuffed inside the pod for proper delivery."
specialised = TRUE
- style = STYLE_SYNDICATE
+ style = /datum/pod_style/syndicate
bluespace = TRUE
explosionSize = list(0,0,1,2)
delays = list(POD_TRANSIT = 25, POD_FALLING = 4, POD_OPENING = 30, POD_LEAVING = 30)
@@ -93,7 +93,7 @@
reverse_option_list = list("Mobs"=TRUE,"Objects"=FALSE,"Anchored"=FALSE,"Underfloor"=FALSE,"Wallmounted"=FALSE,"Floors"=FALSE,"Walls"=FALSE, "Mecha"=FALSE)
/obj/structure/closet/supplypod/centcompod
- style = STYLE_CENTCOM
+ style = /datum/pod_style/centcom
bluespace = TRUE
explosionSize = list(0,0,0,0)
delays = list(POD_TRANSIT = 20, POD_FALLING = 4, POD_OPENING = 30, POD_LEAVING = 30)
@@ -121,13 +121,13 @@
desc = "An intimidating supply pod, covered in the blood-red markings"
bluespace = TRUE
explosionSize = list(0,0,0,0)
- style = STYLE_SYNDICATE
+ style = /datum/pod_style/syndicate
specialised = TRUE
/obj/structure/closet/supplypod/deadmatch_missile
name = "cruise missile"
desc = "A big ass missile, likely launched from some far-off deep space missile silo."
- style = STYLE_RED_MISSILE
+ style = /datum/pod_style/missile/syndicate
explosionSize = list(0,1,2,2)
effectShrapnel = TRUE
specialised = TRUE
@@ -153,33 +153,32 @@
style = customStyle
setStyle(style) //Upon initialization, give the supplypod an iconstate, name, and description based on the "style" variable. This system is important for the centcom_podlauncher to function correctly
-/obj/structure/closet/supplypod/proc/setStyle(chosenStyle) //Used to give the sprite an icon state, name, and description.
- style = chosenStyle
- var/base = GLOB.podstyles[chosenStyle][POD_BASE] //GLOB.podstyles is a 2D array we treat as a dictionary. The style represents the verticle index, with the icon state, name, and desc being stored in the horizontal indexes of the 2D array.
- icon_state = base
- decal = GLOB.podstyles[chosenStyle][POD_DECAL]
- rubble_type = GLOB.podstyles[chosenStyle][POD_RUBBLE_TYPE]
+/obj/structure/closet/supplypod/proc/setStyle(datum/pod_style/chosen_style) //Used to give the sprite an icon state, name, and description.
+ style = chosen_style
+ icon_state = chosen_style::icon_state
+ decal = chosen_style::decal_icon
+ rubble_type = chosen_style::rubble_type
if (!adminNamed && !specialised) //We dont want to name it ourselves if it has been specifically named by an admin using the centcom_podlauncher datum
- name = GLOB.podstyles[chosenStyle][POD_NAME]
- desc = GLOB.podstyles[chosenStyle][POD_DESC]
- if (GLOB.podstyles[chosenStyle][POD_DOOR])
- door = "[base]_door"
+ name = chosen_style::name
+ desc = chosen_style::desc
+ if (chosen_style::has_door)
+ door = "[icon_state]_door"
else
door = FALSE
update_appearance()
/obj/structure/closet/supplypod/proc/SetReverseIcon()
fin_mask = "bottomfin"
- if (GLOB.podstyles[style][POD_SHAPE] == POD_SHAPE_NORML)
- icon_state = GLOB.podstyles[style][POD_BASE] + "_reverse"
+ if (style::shape == POD_SHAPE_NORMAL)
+ icon_state = style::icon_state + "_reverse"
pixel_x = initial(pixel_x)
transform = matrix()
update_appearance()
/obj/structure/closet/supplypod/proc/backToNonReverseIcon()
fin_mask = initial(fin_mask)
- if (GLOB.podstyles[style][POD_SHAPE] == POD_SHAPE_NORML)
- icon_state = GLOB.podstyles[style][POD_BASE]
+ if (style::shape == POD_SHAPE_NORMAL)
+ icon_state = style::icon_state
pixel_x = initial(pixel_x)
transform = matrix()
update_appearance()
@@ -189,13 +188,13 @@
/obj/structure/closet/supplypod/update_overlays()
. = ..()
- if(style == STYLE_INVISIBLE)
+ if(ispath(style, /datum/pod_style/invisible))
return
if(rubble)
. += rubble.getForeground(src)
- if(style == STYLE_SEETHROUGH)
+ if(ispath(style, /datum/pod_style/seethrough))
for(var/atom/A in contents)
var/mutable_appearance/itemIcon = new(A)
itemIcon.transform = matrix().Translate(-1 * SUPPLYPOD_X_OFFSET, 0)
@@ -227,7 +226,7 @@
if(decal)
. += decal
return
- else if (GLOB.podstyles[style][POD_SHAPE] != POD_SHAPE_NORML) //If we're not a normal pod shape (aka, if we don't have fins), just add the door without masking
+ else if (style::shape != POD_SHAPE_NORMAL) //If we're not a normal pod shape (aka, if we don't have fins), just add the door without masking
. += door
else
var/icon/masked_door = new(icon, door) //The door we want to apply
@@ -280,7 +279,7 @@
reversing = FALSE //Now that we're done reversing, we set this to false (otherwise we would get stuck in an infinite loop of calling the close proc at the bottom of open_pod() )
bluespace = TRUE //Make it so that the pod doesn't stay in centcom forever
pod_flags &= ~FIRST_SOUNDS //Make it so we play sounds now
- if (!effectQuiet && style != STYLE_SEETHROUGH)
+ if (!effectQuiet && !ispath(style, /datum/pod_style/seethrough))
audible_message(span_notice("The pod hisses, closing and launching itself away from the station."), span_notice("The ground vibrates, and you hear the sound of engines firing."))
stay_after_drop = FALSE
holder.pixel_z = initial(holder.pixel_z)
@@ -351,14 +350,14 @@
opened = TRUE //We set opened to TRUE to avoid spending time trying to open (due to being deleted) during the Destroy() proc
qdel(src)
return
- if (style == STYLE_GONDOLA) //Checks if we are supposed to be a gondola pod. If so, create a gondolapod mob, and move this pod to nullspace. I'd like to give a shout out, to my man oranges
+ if (ispath(style, /datum/pod_style/gondola)) //Checks if we are supposed to be a gondola pod. If so, create a gondolapod mob, and move this pod to nullspace. I'd like to give a shout out, to my man oranges
var/mob/living/basic/pet/gondola/gondolapod/benis = new(turf_underneath, src)
benis.contents |= contents //Move the contents of this supplypod into the gondolapod mob.
for (var/mob/living/mob_in_pod in benis.contents)
mob_in_pod.reset_perspective(null)
moveToNullspace()
addtimer(CALLBACK(src, PROC_REF(open_pod), benis), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplyprod while referencing the contents of the "holder", in this case the gondolapod mob
- else if (style == STYLE_SEETHROUGH)
+ else if (ispath(style, /datum/pod_style/seethrough))
open_pod(src)
else
addtimer(CALLBACK(src, PROC_REF(open_pod), src), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplypod, while referencing this supplypod's contents
@@ -381,11 +380,11 @@
for (var/cargo in holder.contents)
var/atom/movable/movable_cargo = cargo
movable_cargo.forceMove(turf_underneath)
- if (!effectQuiet && !openingSound && style != STYLE_SEETHROUGH && !(pod_flags & FIRST_SOUNDS)) //If we aren't being quiet, play the default pod open sound
+ if (!effectQuiet && !openingSound && !ispath(style, /datum/pod_style/seethrough) && !(pod_flags & FIRST_SOUNDS)) //If we aren't being quiet, play the default pod open sound
playsound(get_turf(holder), open_sound, 15, TRUE, -3)
if (broken) //If the pod is opening because it's been destroyed, we end here
return
- if (style == STYLE_SEETHROUGH)
+ if (ispath(style, /datum/pod_style/seethrough))
startExitSequence(src)
else
if (reversing)
@@ -400,7 +399,7 @@
close(holder)
else if (bluespace) //If we're a bluespace pod, then delete ourselves (along with our holder, if a separate holder exists)
deleteRubble()
- if (!effectQuiet && style != STYLE_INVISIBLE && style != STYLE_SEETHROUGH)
+ if (!effectQuiet && !ispath(style, /datum/pod_style/invisible) && !ispath(style, /datum/pod_style/seethrough))
do_sparks(5, TRUE, holder) //Create some sparks right before closing
qdel(src) //Delete ourselves and the holder
if (holder != src)
@@ -537,10 +536,10 @@
update_appearance()
/obj/structure/closet/supplypod/proc/addGlow()
- if (GLOB.podstyles[style][POD_SHAPE] != POD_SHAPE_NORML)
+ if (style::shape != POD_SHAPE_NORMAL)
return
glow_effect = new(src)
- glow_effect.icon_state = "pod_glow_" + GLOB.podstyles[style][POD_GLOW]
+ glow_effect.icon_state = "pod_glow_" + style::glow_color
vis_contents += glow_effect
glow_effect.layer = GASFIRE_LAYER
SET_PLANE_EXPLICIT(glow_effect, ABOVE_GAME_PLANE, src)
@@ -629,7 +628,7 @@
if (type == RUBBLE_THIN)
icon_state += "_thin"
foreground += "_thin"
- if (pod.style == STYLE_BOX)
+ if (ispath(pod.style, /datum/pod_style/box))
verticle_offset = -2
else
verticle_offset = initial(verticle_offset)
@@ -651,7 +650,7 @@
transform = matrix() * 1.5
animate(src, transform = matrix()*0.01, time = pod.delays[POD_TRANSIT]+pod.delays[POD_FALLING])
-/obj/effect/pod_landingzone //This is the object that forceMoves the supplypod to it's location
+/obj/effect/pod_landingzone //This is the object that forceMoves the supplypod to its location
name = "Landing Zone Indicator"
desc = "A holographic projection designating the landing zone of something. It's probably best to stand back."
icon = 'icons/obj/supplypods_32x32.dmi'
@@ -717,12 +716,12 @@
pod.transform = matrix().Turn(rotation)
pod.layer = FLY_LAYER
SET_PLANE_EXPLICIT(pod, ABOVE_GAME_PLANE, src)
- if (pod.style != STYLE_INVISIBLE)
+ if (!ispath(pod.style, /datum/pod_style/invisible) && !ispath(pod.style, /datum/pod_style/teleport))
animate(pod, pixel_z = -1 * abs(sin(rotation))*4, pixel_x = SUPPLYPOD_X_OFFSET + (sin(rotation) * 20), time = pod.delays[POD_FALLING], easing = LINEAR_EASING) //Make the pod fall! At an angle!
addtimer(CALLBACK(src, PROC_REF(endLaunch)), pod.delays[POD_FALLING], TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
/obj/effect/pod_landingzone/proc/setupSmoke(rotation)
- if (pod.style == STYLE_INVISIBLE || pod.style == STYLE_SEETHROUGH)
+ if (ispath(pod.style, /datum/pod_style/invisible) || ispath(pod.style, /datum/pod_style/seethrough))
return
var/turf/our_turf = get_turf(drop_location())
for ( var/i in 1 to length(smoke_effects))
@@ -741,7 +740,7 @@
QDEL_IN(smoke_part, pod.delays[POD_FALLING] + 35)
/obj/effect/pod_landingzone/proc/drawSmoke()
- if (pod.style == STYLE_INVISIBLE || pod.style == STYLE_SEETHROUGH)
+ if (ispath(pod.style, /datum/pod_style/invisible) || ispath(pod.style, /datum/pod_style/seethrough))
return
for (var/obj/effect/supplypod_smoke/smoke_part in smoke_effects)
animate(smoke_part, alpha = 0, time = 20, flags = ANIMATION_PARALLEL)
diff --git a/code/modules/cargo/universal_scanner.dm b/code/modules/cargo/universal_scanner.dm
index fdcbc9ba2bb9b..484f4a7a03201 100644
--- a/code/modules/cargo/universal_scanner.dm
+++ b/code/modules/cargo/universal_scanner.dm
@@ -165,7 +165,7 @@
context[SCREENTIP_CONTEXT_LMB] = "Scan for export value"
return CONTEXTUAL_SCREENTIP_SET
/**
- * Scans an object, target, and provides it's export value based on selling to the cargo shuttle, to mob/user.
+ * Scans an object, target, and provides its export value based on selling to the cargo shuttle, to mob/user.
*/
/obj/item/universal_scanner/proc/export_scan(obj/target, mob/user)
var/datum/export_report/report = export_item_and_contents(target, dry_run = TRUE)
@@ -240,7 +240,7 @@
to_chat(user, span_warning("Bank account not detected. Handling tip not registered."))
/**
- * Scans an object, target, and sets it's custom_price variable to new_custom_price, presenting it to the user.
+ * Scans an object, target, and sets its custom_price variable to new_custom_price, presenting it to the user.
*/
/obj/item/universal_scanner/proc/price_tag(obj/target, mob/user)
if(isitem(target))
diff --git a/code/modules/client/client_procs.dm b/code/modules/client/client_procs.dm
index 66fde8c2f1a72..ac3d6af179622 100644
--- a/code/modules/client/client_procs.dm
+++ b/code/modules/client/client_procs.dm
@@ -481,7 +481,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
display_unread_notes(src, time_stamp)
qdel(query_last_connected)
- var/cached_player_age = set_client_age_from_db(tdata) //we have to cache this because other shit may change it and we need it's current value now down below.
+ var/cached_player_age = set_client_age_from_db(tdata) //we have to cache this because other shit may change it and we need its current value now down below.
if (isnum(cached_player_age) && cached_player_age == -1) //first connection
player_age = 0
var/nnpa = CONFIG_GET(number/notify_new_player_age)
@@ -1206,6 +1206,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
winset(usr, "mainwindow", "can-resize=true")
winset(usr, "mainwindow", "is-maximized=false")
winset(usr, "mainwindow", "on-size=attempt_auto_fit_viewport")
+ attempt_auto_fit_viewport()
/client/verb/toggle_status_bar()
set name = "Toggle Status Bar"
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 7cd3965718e60..c078a23e89c24 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -33,7 +33,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/list/key_bindings_by_key = list()
var/toggles = TOGGLES_DEFAULT
- var/db_flags
+ var/db_flags = NONE
var/chat_toggles = TOGGLES_DEFAULT_CHAT
var/ghost_form = "ghost"
diff --git a/code/modules/client/preferences/clothing.dm b/code/modules/client/preferences/clothing.dm
index b2cf6c5c1ef0a..b6a4b092fa0f7 100644
--- a/code/modules/client/preferences/clothing.dm
+++ b/code/modules/client/preferences/clothing.dm
@@ -34,7 +34,7 @@
)
/datum/preference/choiced/backpack/create_default_value()
- return GBACKPACK
+ return DBACKPACK
/datum/preference/choiced/backpack/icon_for(value)
switch (value)
@@ -80,6 +80,9 @@
PREF_SKIRT,
)
+/datum/preference/choiced/jumpsuit/create_default_value()
+ return PREF_SUIT
+
/datum/preference/choiced/jumpsuit/icon_for(value)
switch (value)
if (PREF_SUIT)
@@ -90,15 +93,6 @@
/datum/preference/choiced/jumpsuit/apply_to_human(mob/living/carbon/human/target, value)
target.jumpsuit_style = value
-/datum/preference/choiced/jumpsuit/create_informed_default_value(datum/preferences/preferences)
- switch(preferences.read_preference(/datum/preference/choiced/gender))
- if(MALE)
- return PREF_SUIT
- if(FEMALE)
- return PREF_SKIRT
-
- return ..()
-
/// Socks preference
/datum/preference/choiced/socks
savefile_key = "socks"
diff --git a/code/modules/client/preferences/names.dm b/code/modules/client/preferences/names.dm
index 9b671f416b787..dd3070f3edc3f 100644
--- a/code/modules/client/preferences/names.dm
+++ b/code/modules/client/preferences/names.dm
@@ -183,7 +183,7 @@
/// The name to use while bitrunning
/datum/preference/name/hacker_alias
- explanation = "Hacker alias"
+ explanation = "Никнейм битранера"
group = "bitrunning"
savefile_key = "hacker_alias"
relevant_job = /datum/job/bitrunner
diff --git a/code/modules/client/preferences/sounds.dm b/code/modules/client/preferences/sounds.dm
index f1778405665ad..4a0298132c268 100644
--- a/code/modules/client/preferences/sounds.dm
+++ b/code/modules/client/preferences/sounds.dm
@@ -116,3 +116,9 @@
category = PREFERENCE_CATEGORY_GAME_PREFERENCES
savefile_key = "sound_elevator"
savefile_identifier = PREFERENCE_PLAYER
+
+/// Controls hearing radio noise
+/datum/preference/toggle/radio_noise
+ category = PREFERENCE_CATEGORY_GAME_PREFERENCES
+ savefile_key = "sound_radio_noise"
+ savefile_identifier = PREFERENCE_PLAYER
diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm
index e2632dd394e0c..4ed35997680c0 100644
--- a/code/modules/clothing/glasses/_glasses.dm
+++ b/code/modules/clothing/glasses/_glasses.dm
@@ -611,7 +611,7 @@
glass_colour_type = FALSE
vision_flags = SEE_TURFS
clothing_traits = list(TRAIT_REAGENT_SCANNER, TRAIT_MADNESS_IMMUNE)
- var/list/hudlist = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED, DATA_HUD_SECURITY_ADVANCED)
+ var/list/hudlist = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC, DATA_HUD_SECURITY_ADVANCED, DATA_HUD_BOT_PATH)
var/xray = FALSE
/obj/item/clothing/glasses/debug/equipped(mob/user, slot)
diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm
index 4f5668f7bcce7..dc35ab1dbf4c0 100644
--- a/code/modules/clothing/glasses/hud.dm
+++ b/code/modules/clothing/glasses/hud.dm
@@ -2,25 +2,6 @@
name = "HUD"
desc = "A heads-up display that provides important info in (almost) real time."
flags_1 = null //doesn't protect eyes because it's a monocle, duh
- var/hud_type = null
-
- // NOTE: Just because you have a HUD display doesn't mean you should be able to interact with stuff on examine, that's where the associated trait (TRAIT_MEDICAL_HUD, TRAIT_SECURITY_HUD, etc) is necessary.
-
-/obj/item/clothing/glasses/hud/equipped(mob/living/carbon/human/user, slot)
- ..()
- if(!(slot & ITEM_SLOT_EYES))
- return
- if(hud_type)
- var/datum/atom_hud/our_hud = GLOB.huds[hud_type]
- our_hud.show_to(user)
-
-/obj/item/clothing/glasses/hud/dropped(mob/living/carbon/human/user)
- ..()
- if(!istype(user) || user.glasses != src)
- return
- if(hud_type)
- var/datum/atom_hud/our_hud = GLOB.huds[hud_type]
- our_hud.hide_from(user)
/obj/item/clothing/glasses/hud/emp_act(severity)
. = ..()
@@ -55,10 +36,15 @@
name = "health scanner HUD"
desc = "A heads-up display that scans the humanoids in view and provides accurate data about their health status."
icon_state = "healthhud"
- hud_type = DATA_HUD_MEDICAL_ADVANCED
clothing_traits = list(TRAIT_MEDICAL_HUD)
glass_colour_type = /datum/client_colour/glass_colour/lightblue
+/obj/item/clothing/glasses/hud/medsechud
+ name = "health scanner security HUD"
+ desc = "A heads-up display that scans the humanoids in view and provides accurate data about their health status, ID status and security records."
+ icon_state = "medsechud"
+ clothing_traits = list(TRAIT_MEDICAL_HUD, TRAIT_SECURITY_HUD)
+
/obj/item/clothing/glasses/hud/health/night
name = "night vision health scanner HUD"
desc = "An advanced medical heads-up display that allows doctors to find patients in complete darkness."
@@ -110,7 +96,6 @@
name = "diagnostic HUD"
desc = "A heads-up display capable of analyzing the integrity and status of robotics and exosuits."
icon_state = "diagnostichud"
- hud_type = DATA_HUD_DIAGNOSTIC_BASIC
clothing_traits = list(TRAIT_DIAGNOSTIC_HUD)
glass_colour_type = /datum/client_colour/glass_colour/lightorange
@@ -153,7 +138,6 @@
name = "security HUD"
desc = "A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records."
icon_state = "securityhud"
- hud_type = DATA_HUD_SECURITY_ADVANCED
clothing_traits = list(TRAIT_SECURITY_HUD)
glass_colour_type = /datum/client_colour/glass_colour/red
@@ -243,20 +227,18 @@
if (wearer.glasses != src)
return
- if (hud_type)
- var/datum/atom_hud/our_hud = GLOB.huds[hud_type]
- our_hud.hide_from(user)
+ for(var/trait in clothing_traits)
+ REMOVE_CLOTHING_TRAIT(user, trait)
- if (hud_type == DATA_HUD_MEDICAL_ADVANCED)
- hud_type = null
- else if (hud_type == DATA_HUD_SECURITY_ADVANCED)
- hud_type = DATA_HUD_MEDICAL_ADVANCED
+ if (TRAIT_MEDICAL_HUD in clothing_traits)
+ clothing_traits = null
+ else if (TRAIT_SECURITY_HUD in clothing_traits)
+ clothing_traits = list(TRAIT_MEDICAL_HUD)
else
- hud_type = DATA_HUD_SECURITY_ADVANCED
+ clothing_traits = list(TRAIT_SECURITY_HUD)
- if (hud_type)
- var/datum/atom_hud/our_hud = GLOB.huds[hud_type]
- our_hud.show_to(user)
+ for(var/trait in clothing_traits)
+ ADD_CLOTHING_TRAIT(user, trait)
/datum/action/item_action/switch_hud
name = "Switch HUD"
@@ -265,19 +247,22 @@
name = "thermal HUD scanner"
desc = "Thermal imaging HUD in the shape of glasses."
icon_state = "thermal"
- hud_type = DATA_HUD_SECURITY_ADVANCED
vision_flags = SEE_MOBS
color_cutoffs = list(25, 8, 5)
glass_colour_type = /datum/client_colour/glass_colour/red
+ clothing_traits = list(TRAIT_SECURITY_HUD)
/obj/item/clothing/glasses/hud/toggle/thermal/attack_self(mob/user)
..()
+ var/hud_type
+ if (!isnull(clothing_traits) && clothing_traits.len)
+ hud_type = clothing_traits[1]
switch (hud_type)
- if (DATA_HUD_MEDICAL_ADVANCED)
+ if (TRAIT_MEDICAL_HUD)
icon_state = "meson"
color_cutoffs = list(5, 15, 5)
change_glass_color(/datum/client_colour/glass_colour/green)
- if (DATA_HUD_SECURITY_ADVANCED)
+ if (TRAIT_SECURITY_HUD)
icon_state = "thermal"
color_cutoffs = list(25, 8, 5)
change_glass_color(/datum/client_colour/glass_colour/red)
diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm
index bb0e12809955e..82b1eb8f37954 100644
--- a/code/modules/clothing/gloves/color.dm
+++ b/code/modules/clothing/gloves/color.dm
@@ -9,7 +9,6 @@
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = NONE
cut_type = /obj/item/clothing/gloves/fingerless
- clothing_traits = list(TRAIT_FAST_CUFFING)
/obj/item/clothing/gloves/color/black/Initialize(mapload)
. = ..()
@@ -20,6 +19,15 @@
slapcraft_recipes = slapcraft_recipe_list,\
)
+/obj/item/clothing/gloves/color/black/security
+ name = "security gloves"
+ desc = "These security gloves come with microchips that help the user quickly restrain suspects."
+ icon_state = "sec"
+ clothing_traits = list(TRAIT_FAST_CUFFING)
+
+/obj/item/clothing/gloves/color/black/security/blu
+ icon_state = "sec_blu"
+
/obj/item/clothing/gloves/fingerless
name = "fingerless gloves"
desc = "Plain black gloves without fingertips for the hard-working."
diff --git a/code/modules/clothing/gloves/tacklers.dm b/code/modules/clothing/gloves/tacklers.dm
index 4adb374d92bd7..bbe7f5dba18b4 100644
--- a/code/modules/clothing/gloves/tacklers.dm
+++ b/code/modules/clothing/gloves/tacklers.dm
@@ -59,9 +59,8 @@
/obj/item/clothing/gloves/tackler/combat
name = "gorilla gloves"
desc = "Premium quality combative gloves, heavily reinforced to give the user an edge in close combat tackles, though they are more taxing to use than normal gripper gloves. Fireproof to boot!"
- icon_state = "black"
- inhand_icon_state = "greyscale_gloves"
- greyscale_colors = "#2f2e31"
+ icon_state = "gorilla"
+ inhand_icon_state = null
tackle_stam_cost = 30
base_knockdown = 1.25 SECONDS
@@ -77,6 +76,7 @@
/obj/item/clothing/gloves/tackler/combat/insulated
name = "guerrilla gloves"
desc = "Superior quality combative gloves, good for performing tackle takedowns as well as absorbing electrical shocks."
+ icon_state = "guerrilla"
siemens_coefficient = 0
armor_type = /datum/armor/combat_insulated
@@ -101,7 +101,7 @@
desc = "Ratty looking fingerless gloves wrapped with sticky tape. Beware anyone wearing these, for they clearly have no shame and nothing to lose."
icon_state = "fingerless"
inhand_icon_state = null
-
+ clothing_traits = list(TRAIT_FINGERPRINT_PASSTHROUGH)
tackle_stam_cost = 30
base_knockdown = 1.75 SECONDS
min_distance = 2
diff --git a/code/modules/clothing/head/costume.dm b/code/modules/clothing/head/costume.dm
index 2768656d5e6f9..13a6e549b0e91 100644
--- a/code/modules/clothing/head/costume.dm
+++ b/code/modules/clothing/head/costume.dm
@@ -199,3 +199,9 @@
It's only a replica, and probably wouldn't protect you from anything."
icon_state = "allies_helmet"
inhand_icon_state = null
+
+/obj/item/clothing/head/costume/hairpin
+ name = "fancy hairpin"
+ desc = "A delicate hairpin normally paired with traditional clothing"
+ icon_state = "hairpin_fancy"
+ inhand_icon_state = "hairpin_fancy"
diff --git a/code/modules/clothing/head/hat.dm b/code/modules/clothing/head/hat.dm
index 0fc2de1375a48..a8247a55603e2 100644
--- a/code/modules/clothing/head/hat.dm
+++ b/code/modules/clothing/head/hat.dm
@@ -53,11 +53,12 @@
/obj/item/clothing/head/bio_hood/plague
name = "plague doctor's hat"
- desc = "These were once used by plague doctors. Will protect you from exposure to the Pestilence."
+ desc = "These were once used by plague doctors. This hat will only slightly protect you from exposure to the Pestilence."
icon_state = "plaguedoctor"
- clothing_flags = THICKMATERIAL | BLOCK_GAS_SMOKE_EFFECT | SNUG_FIT | STACKABLE_HELMET_EXEMPT
armor_type = /datum/armor/bio_hood_plague
flags_inv = NONE
+ clothing_flags = SNUG_FIT
+ flags_cover = NONE
/datum/armor/bio_hood_plague
bio = 100
@@ -209,6 +210,14 @@
name = "rice hat"
desc = "Welcome to the rice fields, motherfucker."
icon_state = "rice_hat"
+ base_icon_state = "rice_hat"
+ var/reversed = FALSE
+
+/obj/item/clothing/head/costume/rice_hat/click_alt(mob/user)
+ reversed = !reversed
+ worn_icon_state = "[base_icon_state][reversed ? "_kim" : ""]"
+ to_chat(user, span_notice("You [reversed ? "lower" : "raise"] the hat."))
+ update_appearance()
/obj/item/clothing/head/costume/lizard
name = "lizardskin cloche hat"
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index 4d41d9daa5c76..76c230ca504d2 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -137,7 +137,7 @@
/obj/item/clothing/head/helmet/marine/pmc
icon_state = "marine"
- desc = "A tactical black helmet, designed to protect one's head from various injuries sustained in operations. Its stellar survivability making up is for it's lack of space worthiness"
+ desc = "A tactical black helmet, designed to protect one's head from various injuries sustained in operations. Its stellar survivability making up is for its lack of space worthiness"
min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
max_heat_protection_temperature = HELMET_MAX_TEMP_PROTECT
clothing_flags = null
@@ -568,3 +568,106 @@
fire = 50
acid = 50
wound = 30
+
+/obj/item/clothing/head/helmet/durability/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
+ take_damage(1, BRUTE, 0, 0)
+
+/obj/item/clothing/head/helmet/durability/watermelon
+ name = "Watermelon Helmet"
+ desc = "A helmet cut out from a watermelon. Might take a few hits, but don't expect it whitstand much."
+ icon_state = "watermelon"
+ inhand_icon_state = "watermelon"
+ flags_inv = HIDEEARS
+ dog_fashion = /datum/dog_fashion/head/watermelon
+ armor_type = /datum/armor/helmet_watermelon
+ max_integrity = 15
+
+/obj/item/clothing/head/helmet/durability/watermelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/helmet_watermelon_fr
+
+/datum/armor/helmet_watermelon
+ melee = 15
+ bullet = 10
+ energy = 10
+ bomb = 10
+ fire = 0
+ acid = 25
+ wound = 5
+
+/datum/armor/helmet_watermelon_fr
+ melee = 15
+ bullet = 10
+ energy = 10
+ bomb = 10
+ fire = 15
+ acid = 30
+ wound = 5
+
+/obj/item/clothing/head/helmet/durability/holymelon
+ name = "Holymelon Helmet"
+ desc = "A helmet from a hollowed out holymelon. Might take a few hits, but don't expect it whitstand much."
+ icon_state = "holymelon"
+ inhand_icon_state = "holymelon"
+ flags_inv = HIDEEARS
+ dog_fashion = /datum/dog_fashion/head/holymelon
+ armor_type = /datum/armor/helmet_watermelon
+ max_integrity = 15
+ var/decayed = FALSE
+
+/obj/item/clothing/head/helmet/durability/holymelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/helmet_watermelon_fr
+
+/obj/item/clothing/head/helmet/durability/holymelon/Initialize(mapload)
+ . = ..()
+ if(decayed)
+ decay()
+ return
+
+ AddComponent(
+ /datum/component/anti_magic, \
+ antimagic_flags = MAGIC_RESISTANCE_HOLY, \
+ inventory_flags = ITEM_SLOT_OCLOTHING, \
+ charges = 1, \
+ drain_antimagic = CALLBACK(src, PROC_REF(drain_antimagic)), \
+ expiration = CALLBACK(src, PROC_REF(decay)) \
+ )
+
+/obj/item/clothing/head/helmet/durability/holymelon/proc/drain_antimagic(mob/user)
+ to_chat(user, span_warning("[src] looses a bit of its shimmer and glossiness..."))
+
+/obj/item/clothing/head/helmet/durability/holymelon/proc/decay()
+ take_damage(8, BRUTE, 0, 0)
+
+/obj/item/clothing/head/helmet/durability/barrelmelon
+ name = "Barrelmelon Helmet"
+ desc = "A helmet from hollowed out barrelmelon. As sturdy as if made from actual wood, though its rigid structure makes it break up quicker."
+ icon_state = "barrelmelon"
+ inhand_icon_state = "barrelmelon"
+ flags_inv = HIDEEARS
+ dog_fashion = /datum/dog_fashion/head/barrelmelon
+ armor_type = /datum/armor/helmet_barrelmelon
+ max_integrity = 10
+
+/obj/item/clothing/head/helmet/durability/barrelmelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/helmet_barrelmelon_fr
+
+/datum/armor/helmet_barrelmelon
+ melee = 25
+ bullet = 20
+ energy = 15
+ bomb = 10
+ fire = 0
+ acid = 35
+ wound = 10
+
+/datum/armor/helmet_barrelmelon_fr
+ melee = 25
+ bullet = 20
+ energy = 15
+ bomb = 10
+ fire = 20
+ acid = 40
+ wound = 10
diff --git a/code/modules/clothing/head/soft_caps.dm b/code/modules/clothing/head/soft_caps.dm
index 3003e9a76ee15..cb0f9033960c3 100644
--- a/code/modules/clothing/head/soft_caps.dm
+++ b/code/modules/clothing/head/soft_caps.dm
@@ -169,6 +169,7 @@
clothing_flags = SNUG_FIT
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE
dog_fashion = null
+ clothing_traits = list(TRAIT_SCARY_FISHERMAN) //Fish, carps, lobstrosities and frogs fear me.
/obj/item/clothing/head/soft/fishing_hat/Initialize(mapload)
. = ..()
diff --git a/code/modules/clothing/head/tophat.dm b/code/modules/clothing/head/tophat.dm
index 2affc4c63da18..612f02ce692e9 100644
--- a/code/modules/clothing/head/tophat.dm
+++ b/code/modules/clothing/head/tophat.dm
@@ -38,7 +38,7 @@
/obj/item/clothing/head/hats/tophat/balloon
name = "balloon top-hat"
- desc = "It's an colourful looking top-hat to match yout colourful personality."
+ desc = "It's a colourful looking top-hat to match your colourful personality."
icon_state = "balloon_tophat"
inhand_icon_state = "balloon_that"
throwforce = 0
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 36fe591a63edb..cab7a6557e3c4 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -250,12 +250,12 @@ GLOBAL_LIST_INIT(clown_mask_options, list(
//Plague Dr suit can be found in clothing/suits/bio.dm
/obj/item/clothing/mask/gas/plaguedoctor
name = "plague doctor mask"
- desc = "A modernised version of the classic design, this mask will not only filter out toxins but it can also be connected to an air supply."
+ desc = "A modernised version of the classic design, this mask will not only protect you from exposure to the Pestilence but it can also be connected to an air supply."
icon_state = "plaguedoctor"
flags_inv = HIDEEARS|HIDEEYES|HIDEFACE|HIDEFACIALHAIR|HIDESNOUT|HIDEHAIR
inhand_icon_state = "gas_mask"
has_fov = FALSE
- flags_cover = MASKCOVERSEYES
+ clothing_flags = BLOCK_GAS_SMOKE_EFFECT|MASKINTERNALS
/obj/item/clothing/mask/gas/syndicate
name = "syndicate mask"
diff --git a/code/modules/clothing/shoes/_shoes.dm b/code/modules/clothing/shoes/_shoes.dm
index 4470a398168c5..61298e970cbf9 100644
--- a/code/modules/clothing/shoes/_shoes.dm
+++ b/code/modules/clothing/shoes/_shoes.dm
@@ -115,9 +115,10 @@
* *
* * state: SHOES_UNTIED, SHOES_TIED, or SHOES_KNOTTED, depending on what you want them to become
* * user: used to check to see if we're the ones unknotting our own laces
+ * * force_lacing: boolean. if TRUE, ignores can_be_tied
*/
-/obj/item/clothing/shoes/proc/adjust_laces(state, mob/user)
- if(!can_be_tied)
+/obj/item/clothing/shoes/proc/adjust_laces(state, mob/user, force_lacing = FALSE)
+ if(!can_be_tied && !force_lacing)
return
var/mob/living/carbon/human/our_guy
diff --git a/code/modules/clothing/shoes/sandals.dm b/code/modules/clothing/shoes/sandals.dm
index 9c948e2fac88e..92c90a90348ce 100644
--- a/code/modules/clothing/shoes/sandals.dm
+++ b/code/modules/clothing/shoes/sandals.dm
@@ -11,6 +11,12 @@
can_be_tied = FALSE
species_exception = list(/datum/species/golem)
+/obj/item/clothing/shoes/sandal/alt
+ desc = "A pair of shiny black wooden sandals."
+ name = "black sandals"
+ icon_state = "blacksandals"
+ inhand_icon_state = "blacksandals"
+
/datum/armor/shoes_sandal
bio = 10
diff --git a/code/modules/clothing/shoes/sneakers.dm b/code/modules/clothing/shoes/sneakers.dm
index 953d5bd9a1cb8..0ae1e6e9caad9 100644
--- a/code/modules/clothing/shoes/sneakers.dm
+++ b/code/modules/clothing/shoes/sneakers.dm
@@ -12,6 +12,11 @@
flags_1 = IS_PLAYER_COLORABLE_1
interaction_flags_mouse_drop = NEED_HANDS
+/obj/item/clothing/shoes/sneakers/random/Initialize(mapload)
+ . = ..()
+ greyscale_colors = "#" + random_color() + "#" + random_color()
+ update_greyscale()
+
/obj/item/clothing/shoes/sneakers/black
name = "black shoes"
desc = "A pair of black shoes."
diff --git a/code/modules/clothing/suits/ablativecoat.dm b/code/modules/clothing/suits/ablativecoat.dm
index 8bc37aaba22b7..32233f23400cc 100644
--- a/code/modules/clothing/suits/ablativecoat.dm
+++ b/code/modules/clothing/suits/ablativecoat.dm
@@ -50,15 +50,11 @@
/obj/item/clothing/suit/hooded/ablative/on_hood_up(obj/item/clothing/head/hooded/hood)
. = ..()
var/mob/living/carbon/user = loc
- var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_SECURITY_ADVANCED]
ADD_TRAIT(user, TRAIT_SECURITY_HUD, HELMET_TRAIT)
- hud.show_to(user)
balloon_alert(user, "hud enabled")
/obj/item/clothing/suit/hooded/ablative/on_hood_down(obj/item/clothing/head/hooded/hood)
var/mob/living/carbon/user = loc
- var/datum/atom_hud/sec_hud = GLOB.huds[DATA_HUD_SECURITY_ADVANCED]
REMOVE_TRAIT(user, TRAIT_SECURITY_HUD, HELMET_TRAIT)
- sec_hud.hide_from(user)
balloon_alert(user, "hud disabled")
return ..()
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index 2502850bd700d..3c7fa506b208d 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -107,7 +107,7 @@
body_parts_covered = CHEST|GROIN
/obj/item/clothing/suit/armor/vest/marine/pmc
- desc = "A set of the finest mass produced, stamped plasteel armor plates, for an all-around door-kicking and ass-smashing. Its stellar survivability making up is for it's lack of space worthiness"
+ desc = "A set of the finest mass produced, stamped plasteel armor plates, for an all-around door-kicking and ass-smashing. Its stellar survivability making up is for its lack of space worthiness"
min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT
max_heat_protection_temperature = HELMET_MAX_TEMP_PROTECT
clothing_flags = THICKMATERIAL
@@ -652,7 +652,7 @@
/obj/item/clothing/suit/armor/militia
name = "station defender's coat"
- desc = "A well worn uniform used by militia across the frontier, it's thick padding useful for cushioning blows."
+ desc = "A well worn uniform used by militia across the frontier, its thick padding useful for cushioning blows."
icon_state = "militia"
inhand_icon_state = "b_suit"
body_parts_covered = CHEST|GROIN|ARMS
@@ -714,3 +714,113 @@
fire = 50
acid = 50
wound = 30
+
+/obj/item/clothing/suit/armor/durability/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
+ take_damage(1, BRUTE, 0, 0)
+
+/obj/item/clothing/suit/armor/durability/watermelon
+ name = "watermelon"
+ desc = "An armour, made from watermelons. Propably won't take too many hits, but at least it looks serious... As serious as worn watermelon can be."
+ icon_state = "watermelon"
+ inhand_icon_state = null
+ body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
+ armor_type = /datum/armor/watermelon
+ strip_delay = 60
+ equip_delay_other = 40
+ clothing_traits = list(TRAIT_BRAWLING_KNOCKDOWN_BLOCKED)
+ max_integrity = 15
+
+/obj/item/clothing/suit/armor/durability/watermelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/watermelon_fr
+
+/datum/armor/watermelon
+ melee = 15
+ bullet = 10
+ energy = 10
+ bomb = 10
+ fire = 0
+ acid = 25
+ wound = 5
+
+/datum/armor/watermelon_fr
+ melee = 15
+ bullet = 10
+ energy = 10
+ bomb = 10
+ fire = 15
+ acid = 30
+ wound = 5
+
+/obj/item/clothing/suit/armor/durability/holymelon
+ name = "holymelon"
+ desc = "An armour, made from holymelons. Inspires you to go on some sort of a crusade... Perhaps spreading spinach to children?"
+ icon_state = "holymelon"
+ inhand_icon_state = null
+ body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
+ armor_type = /datum/armor/watermelon
+ strip_delay = 60
+ equip_delay_other = 40
+ clothing_traits = list(TRAIT_BRAWLING_KNOCKDOWN_BLOCKED)
+ max_integrity = 15
+ var/decayed = FALSE
+
+/obj/item/clothing/suit/armor/durability/holymelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/watermelon_fr
+
+/obj/item/clothing/suit/armor/durability/holymelon/Initialize(mapload)
+ . = ..()
+ if(decayed)
+ decay()
+ return
+
+ AddComponent(
+ /datum/component/anti_magic, \
+ antimagic_flags = MAGIC_RESISTANCE_HOLY, \
+ inventory_flags = ITEM_SLOT_OCLOTHING, \
+ charges = 1, \
+ drain_antimagic = CALLBACK(src, PROC_REF(drain_antimagic)), \
+ expiration = CALLBACK(src, PROC_REF(decay)) \
+ )
+
+/obj/item/clothing/suit/armor/durability/holymelon/proc/drain_antimagic(mob/user)
+ to_chat(user, span_warning("[src] looses a bit of its shimmer and glossiness..."))
+
+/obj/item/clothing/suit/armor/durability/holymelon/proc/decay()
+ take_damage(8, BRUTE, 0, 0)
+
+
+/obj/item/clothing/suit/armor/durability/barrelmelon
+ name = "barrelmelon"
+ desc = "An armour, made from barrelmelons. Reeks of ale, inspiring to courageous deeds. Or, perhaps, a bar brawl."
+ icon_state = "barrelmelon"
+ inhand_icon_state = null
+ body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
+ armor_type = /datum/armor/barrelmelon
+ strip_delay = 60
+ equip_delay_other = 40
+ clothing_traits = list(TRAIT_BRAWLING_KNOCKDOWN_BLOCKED)
+ max_integrity = 10
+
+/obj/item/clothing/suit/armor/durability/barrelmelon/fire_resist
+ resistance_flags = FIRE_PROOF
+ armor_type = /datum/armor/barrelmelon_fr
+
+/datum/armor/barrelmelon
+ melee = 25
+ bullet = 20
+ energy = 15
+ bomb = 10
+ fire = 0
+ acid = 35
+ wound = 10
+
+/datum/armor/barrelmelon_fr
+ melee = 25
+ bullet = 20
+ energy = 15
+ bomb = 10
+ fire = 20
+ acid = 40
+ wound = 10
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index 2b8fef5bb5b46..d211b3cc91edf 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -234,7 +234,7 @@
/obj/item/clothing/suit/jacket/quartermaster
name = "quartermaster's overcoat"
- desc = "A luxury, brown double-breasted overcoat made from kangaroo skin. It's gold cuffs are linked and styled on the credits symbol. It makes you feel more important than you probably are."
+ desc = "A luxury, brown double-breasted overcoat made from kangaroo skin. Its gold cuffs are linked and styled on the credits symbol. It makes you feel more important than you probably are."
icon_state = "qm_coat"
blood_overlay_type = "coat"
body_parts_covered = CHEST|GROIN|LEGS|ARMS
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index eb1ccb3c51092..53026e974bf63 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -49,6 +49,17 @@
resistance_flags = FLAMMABLE
dog_fashion = /datum/dog_fashion/head/blue_wizard
+/obj/item/clothing/head/wizard/chanterelle
+ name = "chanterelle hat"
+ desc = "An oversized chanterelle with hollow out space to fit a head in. Kinda looks like wizard's hat."
+ icon_state = "chanterelle"
+ inhand_icon_state = "chanterellehat"
+ armor_type = /datum/armor/none
+ resistance_flags = FLAMMABLE
+
+/obj/item/clothing/head/wizard/chanterelle/fr
+ resistance_flags = FIRE_PROOF
+
/obj/item/clothing/head/wizard/marisa
name = "witch hat"
desc = "Strange-looking hat-wear. Makes you want to cast fireballs."
@@ -205,6 +216,63 @@
actions_types = list(/datum/action/item_action/stickmen)
+/obj/item/clothing/suit/wizrobe/durathread
+ name = "durathread robe"
+ desc = "A rather dull durathread robe; not quite as protective as a proper piece of armour, but much stylish."
+ icon_state = "durathread-fake"
+ inhand_icon_state = null
+ armor_type = /datum/armor/robe_durathread
+ allowed = list(
+ /obj/item/cultivator,
+ /obj/item/geneshears,
+ /obj/item/graft,
+ /obj/item/hatchet,
+ /obj/item/plant_analyzer,
+ /obj/item/reagent_containers/cup/beaker,
+ /obj/item/reagent_containers/cup/bottle,
+ /obj/item/reagent_containers/cup/tube,
+ /obj/item/reagent_containers/spray/pestspray,
+ /obj/item/reagent_containers/spray/plantbgone,
+ /obj/item/secateurs,
+ /obj/item/seeds,
+ /obj/item/storage/bag/plants,
+ )
+
+/datum/armor/robe_durathread
+ melee = 15
+ bullet = 5
+ laser = 25
+ energy = 30
+ bomb = 10
+ fire = 30
+ acid = 40
+
+/obj/item/clothing/suit/wizrobe/durathread/fire
+ name = "pyromancer robe"
+ desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ icon_state = "durathread-fire"
+
+/obj/item/clothing/suit/wizrobe/durathread/ice
+ name = "pyromancer robe"
+ desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ icon_state = "durathread-ice"
+
+/obj/item/clothing/suit/wizrobe/durathread/electric
+ name = "electromancer robe"
+ desc = "Doesn't actually conduit or isolate from electricity. Though it does have some durability on account of being made from durathread."
+ icon_state = "durathread-electric"
+
+/obj/item/clothing/suit/wizrobe/durathread/earth
+ name = "geomancer robe"
+ desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ icon_state = "durathread-earth"
+
+/obj/item/clothing/suit/wizrobe/durathread/necro
+ name = "necromancer robe"
+ desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ icon_state = "durathread-necro"
+
+
/obj/item/clothing/suit/wizrobe/paper/ui_action_click(mob/user, action)
stickmen()
diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm
index 080d1afe70ad5..ddf325a2201ab 100644
--- a/code/modules/clothing/under/costume.dm
+++ b/code/modules/clothing/under/costume.dm
@@ -129,6 +129,45 @@
body_parts_covered = CHEST|GROIN|ARMS
can_adjust = FALSE
+/obj/item/clothing/under/costume/yukata
+ name = "black yukata"
+ desc = "A comfortable black cotton yukata inspired by traditional designs, perfect for a non-formal setting."
+ icon_state = "yukata1"
+ body_parts_covered = CHEST|GROIN|ARMS
+ can_adjust = FALSE
+ supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
+
+/obj/item/clothing/under/costume/yukata/green
+ name = "green yukata"
+ desc = "A comfortable green cotton yukata inspired by traditional designs, perfect for a non-formal setting."
+ icon_state = "yukata2"
+
+/obj/item/clothing/under/costume/yukata/white
+ name = "white yukata"
+ desc = "A comfortable white cotton yukata inspired by traditional designs, perfect for a non-formal setting."
+ icon_state = "yukata3"
+
+/obj/item/clothing/under/costume/kimono
+ name = "black kimono"
+ desc = "A luxurious black silk kimono with traditional flair, ideal for elegant festive occasions."
+ icon_state = "kimono1"
+ inhand_icon_state = "yukata1"
+ body_parts_covered = CHEST|GROIN|ARMS
+ can_adjust = FALSE
+ supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
+
+/obj/item/clothing/under/costume/kimono/red
+ name = "red kimono"
+ desc = "A luxurious red silk kimono with traditional flair, ideal for elegant festive occasions."
+ icon_state = "kimono2"
+ inhand_icon_state = "kimono2"
+
+/obj/item/clothing/under/costume/kimono/purple
+ name = "purple kimono"
+ desc = "A luxurious purple silk kimono with traditional flair, ideal for elegant festive occasions."
+ icon_state = "kimono3"
+ inhand_icon_state = "kimono3"
+
/obj/item/clothing/under/costume/villain
name = "villain suit"
desc = "A change of wardrobe is necessary if you ever want to catch a real superhero."
diff --git a/code/modules/deathmatch/deathmatch_controller.dm b/code/modules/deathmatch/deathmatch_controller.dm
index 45b5f087c5bb5..0b098871624dc 100644
--- a/code/modules/deathmatch/deathmatch_controller.dm
+++ b/code/modules/deathmatch/deathmatch_controller.dm
@@ -76,6 +76,9 @@
return
switch (action)
if ("host")
+ if(!(GLOB.ghost_role_flags & GHOSTROLE_MINIGAME))
+ tgui_alert(usr, "Deathmatch has been temporarily disabled by admins.")
+ return
if (lobbies[usr.ckey])
return
if(!SSticker.HasRoundStarted())
@@ -84,6 +87,9 @@
ui.close()
create_new_lobby(usr)
if ("join")
+ if(!(GLOB.ghost_role_flags & GHOSTROLE_MINIGAME))
+ tgui_alert(usr, "Deathmatch has been temporarily disabled by admins.")
+ return
if (!lobbies[params["id"]])
return
var/datum/deathmatch_lobby/playing_lobby = find_lobby_by_user(usr.ckey)
diff --git a/code/modules/error_handler/error_handler.dm b/code/modules/error_handler/error_handler.dm
index a6841d3975444..1cf617ce4513e 100644
--- a/code/modules/error_handler/error_handler.dm
+++ b/code/modules/error_handler/error_handler.dm
@@ -101,6 +101,12 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
// The proceeding mess will almost definitely break if error messages are ever changed
var/list/splitlines = splittext(E.desc, "\n")
var/list/desclines = list()
+ var/list/state_stack = GLOB.lua_state_stack
+ var/is_lua_call = length(state_stack)
+ var/list/lua_stacks = list()
+ if(is_lua_call)
+ for(var/level in 1 to state_stack.len)
+ lua_stacks += list(splittext(DREAMLUAU_GET_TRACEBACK(level), "\n"))
if(LAZYLEN(splitlines) > ERROR_USEFUL_LEN) // If there aren't at least three lines, there's no info
for(var/line in splitlines)
if(LAZYLEN(line) < 3 || findtext(line, "source file:") || findtext(line, "usr.loc:"))
@@ -110,13 +116,14 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
desclines.Add(usrinfo)
usrinfo = null
continue // Our usr info is better, replace it
-
if(copytext(line, 1, 3) != " ")//3 == length(" ") + 1
desclines += (" " + line) // Pad any unpadded lines, so they look pretty
else
desclines += line
if(usrinfo) //If this info isn't null, it hasn't been added yet
desclines.Add(usrinfo)
+ if(is_lua_call)
+ SSlua.log_involved_runtime(E, desclines, lua_stacks)
if(silencing)
desclines += " (This error will now be silenced for [DisplayTimeText(configured_error_silence_time)])"
if(GLOB.error_cache)
diff --git a/code/modules/events/anomaly/_anomaly.dm b/code/modules/events/anomaly/_anomaly.dm
index d271fc8389853..6d72a90d7e9be 100644
--- a/code/modules/events/anomaly/_anomaly.dm
+++ b/code/modules/events/anomaly/_anomaly.dm
@@ -28,7 +28,7 @@
/datum/round_event/anomaly/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Energetic flux wave detected on [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Энергетический поток обнаружен на [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name].", "Обнаружена аномалия")
/datum/round_event/anomaly/start()
var/turf/anomaly_turf
diff --git a/code/modules/events/anomaly/anomaly_bioscrambler.dm b/code/modules/events/anomaly/anomaly_bioscrambler.dm
index 65ce17e8f2456..dd4da4f827001 100644
--- a/code/modules/events/anomaly/anomaly_bioscrambler.dm
+++ b/code/modules/events/anomaly/anomaly_bioscrambler.dm
@@ -17,4 +17,4 @@
/datum/round_event/anomaly/anomaly_bioscrambler/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Биологический агент замены конечностей обнаружен на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name]. Используйте биокостюмы или другое защитное снаряжение, чтобы противостоять последствиям. Расчетный период полураспада %9£$T$%F3 года.", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Биологический агент замены конечностей обнаружен на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name]. Используйте биокостюмы или другое защитное снаряжение, чтобы противостоять последствиям. Расчетный период полураспада %9£$T$%F3 года.", "Обнаружена аномалия")
diff --git a/code/modules/events/anomaly/anomaly_bluespace.dm b/code/modules/events/anomaly/anomaly_bluespace.dm
index 93ee3279b4db7..5c174dac7bee9 100644
--- a/code/modules/events/anomaly/anomaly_bluespace.dm
+++ b/code/modules/events/anomaly/anomaly_bluespace.dm
@@ -16,4 +16,4 @@
/datum/round_event/anomaly/anomaly_bluespace/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Нестабильная блюспейс-аномалия обнаружена на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Нестабильная блюспейс-аномалия обнаружена на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "Обнаружена аномалия")
diff --git a/code/modules/events/anomaly/anomaly_dimensional.dm b/code/modules/events/anomaly/anomaly_dimensional.dm
index f5df191d48685..adab8757228c3 100644
--- a/code/modules/events/anomaly/anomaly_dimensional.dm
+++ b/code/modules/events/anomaly/anomaly_dimensional.dm
@@ -25,7 +25,7 @@
/datum/round_event/anomaly/anomaly_dimensional/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Пространственная аномалия обнаружена на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Пространственная аномалия обнаружена на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "Обнаружена аномалия")
/datum/event_admin_setup/listed_options/anomaly_dimensional
input_text = "Выбрать тему пространственной аномалии?"
diff --git a/code/modules/events/anomaly/anomaly_ectoplasm.dm b/code/modules/events/anomaly/anomaly_ectoplasm.dm
index d7a41b6c3615e..3363f50984638 100644
--- a/code/modules/events/anomaly/anomaly_ectoplasm.dm
+++ b/code/modules/events/anomaly/anomaly_ectoplasm.dm
@@ -8,7 +8,7 @@
typepath = /datum/round_event/anomaly/anomaly_ectoplasm
min_players = 30
max_occurrences = 2
- weight = 4 //Rare because of it's wacky and silly nature
+ weight = 4 //Rare because of its wacky and silly nature
category = EVENT_CATEGORY_ANOMALIES
min_wizard_trigger_potency = 0
max_wizard_trigger_potency = 3
@@ -41,7 +41,7 @@
/datum/round_event/anomaly/anomaly_ectoplasm/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Паранормальный выброс эктоплазмы обнаружен на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Паранормальный выброс эктоплазмы обнаружен на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "Обнаружена аномалия")
/datum/event_admin_setup/anomaly_ectoplasm
///The admin-selected intensity
diff --git a/code/modules/events/anomaly/anomaly_flux.dm b/code/modules/events/anomaly/anomaly_flux.dm
index e9d7de154b8d8..65025bdb847ac 100644
--- a/code/modules/events/anomaly/anomaly_flux.dm
+++ b/code/modules/events/anomaly/anomaly_flux.dm
@@ -17,4 +17,4 @@
/datum/round_event/anomaly/anomaly_flux/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Поточная гиперэнергетическая аномалия обнаружена на [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Поточная гиперэнергетическая аномалия обнаружена на [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name].", "Обнаружена аномалия")
diff --git a/code/modules/events/anomaly/anomaly_grav.dm b/code/modules/events/anomaly/anomaly_grav.dm
index 85d6d34f8142b..4df23c5e1ef2b 100644
--- a/code/modules/events/anomaly/anomaly_grav.dm
+++ b/code/modules/events/anomaly/anomaly_grav.dm
@@ -29,4 +29,4 @@
/datum/round_event/anomaly/anomaly_grav/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Гравитационная аномалия обнаружена на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия" , ANNOUNCER_GRANOMALIES)
+ priority_announce("Гравитационная аномалия обнаружена на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "Обнаружена аномалия" , ANNOUNCER_GRANOMALIES)
diff --git a/code/modules/events/anomaly/anomaly_hallucination.dm b/code/modules/events/anomaly/anomaly_hallucination.dm
index 73f44370ba37e..f9ab91f255ae5 100644
--- a/code/modules/events/anomaly/anomaly_hallucination.dm
+++ b/code/modules/events/anomaly/anomaly_hallucination.dm
@@ -17,4 +17,4 @@
/datum/round_event/anomaly/anomaly_hallucination/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Галлюцинаторное событие обнаружено на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Галлюцинаторное событие обнаружено на [ANOMALY_ANNOUNCE_MEDIUM_TEXT] [impact_area.name].", "Обнаружена аномалия")
diff --git a/code/modules/events/anomaly/anomaly_pyro.dm b/code/modules/events/anomaly/anomaly_pyro.dm
index bd5ffe01ce4d9..5f7af240a325f 100644
--- a/code/modules/events/anomaly/anomaly_pyro.dm
+++ b/code/modules/events/anomaly/anomaly_pyro.dm
@@ -16,4 +16,4 @@
/datum/round_event/anomaly/anomaly_pyro/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Пирокластическая аномалия обнаружена на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Пирокластическая аномалия обнаружена на [ANOMALY_ANNOUNCE_HARMFUL_TEXT] [impact_area.name].", "Обнаружена аномалия")
diff --git a/code/modules/events/anomaly/anomaly_vortex.dm b/code/modules/events/anomaly/anomaly_vortex.dm
index fa4f45e68deb1..90f509b77bd17 100644
--- a/code/modules/events/anomaly/anomaly_vortex.dm
+++ b/code/modules/events/anomaly/anomaly_vortex.dm
@@ -17,4 +17,4 @@
/datum/round_event/anomaly/anomaly_vortex/announce(fake)
if(isnull(impact_area))
impact_area = placer.findValidArea()
- priority_announce("Вихревая аномалия высокой интенсивности обнаружена на [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name]", "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce("Вихревая аномалия высокой интенсивности обнаружена на [ANOMALY_ANNOUNCE_DANGEROUS_TEXT] [impact_area.name]", "Обнаружена аномалия")
diff --git a/code/modules/events/aurora_caelus.dm b/code/modules/events/aurora_caelus.dm
index f834ede72a3e7..72bf37c9cdef1 100644
--- a/code/modules/events/aurora_caelus.dm
+++ b/code/modules/events/aurora_caelus.dm
@@ -20,7 +20,7 @@
/datum/round_event/aurora_caelus/announce()
priority_announce("[station_name()]: безобидное облако ионов приближается к вашей станции и истощает свою энергию, ударяя по корпусу. Компания Нанотрейзен одобрила небольшой перерыв для всех сотрудников, чтобы они могли расслабиться и понаблюдать за этим очень редким событием. В это время звездный свет будет ярким, но нежным, меняющимся между спокойными зелеными и синими цветами. Любой персонал, желающий увидеть эти огни самостоятельно, может пройти в ближайшую к ним зону со смотровыми иллюминаторами на космос. Мы надеемся, что вам понравится это явление.",
sound = 'sound/misc/notice2.ogg',
- sender_override = "Nanotrasen Meteorology Division")
+ sender_override = "Отдел метеорологии Нанотрейзен")
for(var/V in GLOB.player_list)
var/mob/M = V
if((M.client.prefs.read_preference(/datum/preference/toggle/sound_midi)) && is_station_level(M.z))
@@ -60,7 +60,7 @@
fade_kitchen()
priority_announce("Событие aurora caelus подходит к концу. Условия звездного света постепенно вернутся в норму. Когда все закончится, пожалуйста, вернитесь на свое рабочее место и продолжайте работать в обычном режиме. Приятной смены, [station_name()] и спасибо, что смотрите с нами.",
sound = 'sound/misc/notice2.ogg',
- sender_override = "Nanotrasen Meteorology Division")
+ sender_override = "Отдел метеорологии Нанотрейзен")
/datum/round_event/aurora_caelus/proc/fade_space(fade_in = FALSE)
set waitfor = FALSE
diff --git a/code/modules/events/brand_intelligence.dm b/code/modules/events/brand_intelligence.dm
index ca651231b5627..554d4bd1b89ce 100644
--- a/code/modules/events/brand_intelligence.dm
+++ b/code/modules/events/brand_intelligence.dm
@@ -23,13 +23,13 @@
var/obj/machinery/vending/origin_machine
/// Murderous sayings from the machines.
var/list/rampant_speeches = list(
- "Try our aggressive new marketing strategies!",
- "You should buy products to feed your lifestyle obsession!",
- "Consume!",
- "Your money can buy happiness!",
- "Engage direct marketing!",
- "Advertising is legalized lying! But don't let that put you off our great deals!",
- "You don't want to buy anything? Yeah, well, I didn't want to buy your mom either.",
+ "Попробуйте нашу новую АГРЕССИВНУЮ стратегию маркетинга!",
+ "Вам стоит что-нибудь купить, дабы утолить ваши ПОТРЕБНОСТИ!",
+ "Потребляй!",
+ "За ваши деньги можно купить счастье!",
+ "Методика ПРЯМОГО маркетинга!",
+ "Реклама узаконила ложь! Но не позвольте ей отвлечь вас от наших замечательных предложений!",
+ "Не хочешь платить? Я твоей мамке тоже платить не хотел.",
)
/datum/round_event/brand_intelligence/setup()
@@ -52,7 +52,7 @@
if(fake)
var/obj/machinery/vending/prototype = pick(subtypesof(/obj/machinery/vending))
machine_name = initial(prototype.name)
- priority_announce("На борту станции [station_name()] зафиксировано распространение цифрового торгового вируса. Проверьте все торговые автоматы типа [machine_name] на наличие агрессивной маркетинговой тактики и при необходимости перезагрузите их.", "ОВНИМАНИЕ: Обнаружен цифровой вирус")
+ priority_announce("На борту станции [station_name()] зафиксировано распространение цифрового торгового вируса. Проверьте все торговые автоматы типа [machine_name] на наличие агрессивной маркетинговой тактики и при необходимости перезагрузите их.", "Обнаружен цифровой вирус")
/datum/round_event/brand_intelligence/start()
origin_machine.shut_up = FALSE
@@ -60,7 +60,7 @@
announce_to_ghosts(origin_machine)
/datum/round_event/brand_intelligence/tick()
- if(!origin_machine || QDELETED(origin_machine) || origin_machine.shut_up || origin_machine.wires.is_all_cut()) //if the original vending machine is missing or has it's voice switch flipped
+ if(!origin_machine || QDELETED(origin_machine) || origin_machine.shut_up || origin_machine.wires.is_all_cut()) //if the original vending machine is missing or has its voice switch flipped
for(var/obj/machinery/vending/saved in infected_machines)
saved.shoot_inventory = FALSE
if(origin_machine)
diff --git a/code/modules/events/carp_migration.dm b/code/modules/events/carp_migration.dm
index a926bd3209f5f..975077ab35789 100644
--- a/code/modules/events/carp_migration.dm
+++ b/code/modules/events/carp_migration.dm
@@ -37,7 +37,7 @@
start_when = rand(40, 60)
/datum/round_event/carp_migration/announce(fake)
- priority_announce("[fluff_signal] были обнаружены вблизи [station_name()], будьте наготове.", "ВНИМАНИЕ: неопознанные формы жизни")
+ priority_announce("[fluff_signal] были обнаружены вблизи [station_name()], будьте наготове.", "Неопознанные формы жизни")
/datum/round_event/carp_migration/start()
// Stores the most recent fish we spawn
diff --git a/code/modules/events/communications_blackout.dm b/code/modules/events/communications_blackout.dm
index 3c2ca97530d4b..ab3f7e930d0f6 100644
--- a/code/modules/events/communications_blackout.dm
+++ b/code/modules/events/communications_blackout.dm
@@ -23,7 +23,7 @@
to_chat(A, " [span_warning("[alert]")] ")
if(prob(30) || fake) //most of the time, we don't want an announcement, so as to allow AIs to fake blackouts.
- priority_announce(alert, "ВНИМАНИЕ: Обнаружена аномалия")
+ priority_announce(alert, "Обнаружена аномалия")
/datum/round_event/communications_blackout/start()
diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm
index 4cb76faae15f3..c999579f75b3f 100644
--- a/code/modules/events/disease_outbreak.dm
+++ b/code/modules/events/disease_outbreak.dm
@@ -102,7 +102,7 @@
var/list/afflicted = list()
/datum/round_event/disease_outbreak/announce(fake)
- if(isnull(illness_type))
+ if(!illness_type)
var/list/virus_candidates = list(
/datum/disease/anxiety,
/datum/disease/beesease,
@@ -119,7 +119,7 @@
)
var/datum/disease/fake_virus = pick(virus_candidates)
illness_type = initial(fake_virus.name)
- priority_announce("Вспышка биологической угрозы 7-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение.", "ВНИМАНИЕ: [illness_type]", ANNOUNCER_OUTBREAK7)
+ priority_announce("Вспышка биологической угрозы 7-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение.", "[illness_type]", ANNOUNCER_OUTBREAK7)
/datum/round_event/disease_outbreak/setup()
announce_when = ADV_ANNOUNCE_DELAY
diff --git a/code/modules/events/earthquake.dm b/code/modules/events/earthquake.dm
index cb0d992244bc1..70306bec8eb20 100644
--- a/code/modules/events/earthquake.dm
+++ b/code/modules/events/earthquake.dm
@@ -94,7 +94,7 @@
/datum/round_event/earthquake/start()
notify_ghosts(
- "The earthquake's epicenter has been located: [get_area_name(epicenter)]!",
+ "Эпицентр землетрясения был обнаружен: [get_area_name(epicenter)]!",
source = epicenter,
header = "Rumble Rumble Rumble!",
)
@@ -129,12 +129,12 @@
for(var/mob/living/quake_victim in turf_to_quake)
quake_victim.Knockdown(7 SECONDS)
quake_victim.Paralyze(5 SECONDS)
- to_chat(quake_victim, span_warning("The ground quakes violently beneath you, throwing you off your feet!"))
+ to_chat(quake_victim, span_warning("Под вами яростно дрожит земля, сбивая вас с ног!"))
for(var/turf/turf_to_quake in underbelly)
turf_to_quake.Shake(pixelshiftx = 0.5, pixelshifty = 0.5, duration = 1 SECONDS)
for(var/mob/living/carbon/quake_victim in turf_to_quake)
- to_chat(quake_victim, span_warning("Damn, I wonder what that rumbling noise is?")) ///You're about to find out
+ to_chat(quake_victim, span_warning("Интересно, а что это за грохот?")) ///You're about to find out
// Step one of the destruction, which clears natural tiles out from the underbelly and does a bit of initial damage to the topside.
if(activeFor == end_when - 1)
diff --git a/code/modules/events/electrical_storm.dm b/code/modules/events/electrical_storm.dm
index 77fe278d7701c..3eaf38018c9b0 100644
--- a/code/modules/events/electrical_storm.dm
+++ b/code/modules/events/electrical_storm.dm
@@ -15,7 +15,7 @@
announce_when = 1
/datum/round_event/electrical_storm/announce(fake)
- priority_announce("На борту станции зафиксирована электрическая буря. Пожалуйста, устраните потенциальные перегрузки электросетей.", "ВНИМАНИЕ: Электрическая буря")
+ priority_announce("На борту станции зафиксирована электрическая буря. Пожалуйста, устраните потенциальные перегрузки электросетей.", "Электрическая буря")
/datum/round_event/electrical_storm/start()
diff --git a/code/modules/events/ghost_role/alien_infestation.dm b/code/modules/events/ghost_role/alien_infestation.dm
index 1c0c938ce89fc..fee4a3704d2e4 100644
--- a/code/modules/events/ghost_role/alien_infestation.dm
+++ b/code/modules/events/ghost_role/alien_infestation.dm
@@ -41,7 +41,7 @@
living_aliens = TRUE
if(living_aliens || fake)
- priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", ANNOUNCER_ALIENS)
+ priority_announce("Обнаружены неопознанные формы жизни на борту [station_name()]. Обезопасьте все наружные входы и выходы, включая вентиляцию и вытяжки.", "Неопознанные формы жизни", ANNOUNCER_ALIENS)
/datum/round_event/ghost_role/alien_infestation/spawn_role()
diff --git a/code/modules/events/ghost_role/blob.dm b/code/modules/events/ghost_role/blob.dm
index 4164d690845c1..79478ad635b6e 100644
--- a/code/modules/events/ghost_role/blob.dm
+++ b/code/modules/events/ghost_role/blob.dm
@@ -24,7 +24,7 @@
/datum/round_event/ghost_role/blob/announce(fake)
if(!fake)
return //the mob itself handles this.
- priority_announce("Вспышка биологической угрозы 5-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение любой ценой!", "ВНИМАНИЕ: Биологическая угроза", ANNOUNCER_OUTBREAK5)
+ priority_announce("Вспышка биологической угрозы 5-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение любой ценой!", "Биологическая угроза", ANNOUNCER_OUTBREAK5)
/datum/round_event/ghost_role/blob/spawn_role()
if(!GLOB.blobstart.len)
diff --git a/code/modules/events/ghost_role/sentience.dm b/code/modules/events/ghost_role/sentience.dm
index 4017361dba51a..0cb8bdf12a5e5 100644
--- a/code/modules/events/ghost_role/sentience.dm
+++ b/code/modules/events/ghost_role/sentience.dm
@@ -34,19 +34,19 @@ GLOBAL_LIST_INIT(high_priority_sentience, typecacheof(list(
minimum_required = 1
role_name = "random animal"
var/animals = 1
- var/one = "one"
+ var/one = "кто-то"
fakeable = TRUE
/datum/round_event/ghost_role/sentience/announce(fake)
var/sentience_report = ""
- var/data = pick("scans from our long-range sensors", "our sophisticated probabilistic models", "our omnipotence", "the communications traffic on your station", "energy emissions we detected", "\[REDACTED\]")
- var/pets = pick("animals/bots", "bots/animals", "pets", "simple animals", "lesser lifeforms", "\[REDACTED\]")
- var/strength = pick("human", "moderate", "lizard", "security", "command", "clown", "low", "very low", "\[REDACTED\]")
+ var/data = pick("данных со сканеров дальнего действия", "наших сложных вероятностных моделях", "коммуникационном трафике на вашей станции", "обнаруженом всплеске энергии", "\[ДАННЫЕ УДАЛЕНЫ\]")
+ var/pets = pick("животных/ботов", "ботов/животных", "питомцев", "простых животных", "низших форм жизни", "\[ДАННЫЕ УДАЛЕНЫ\]")
+ var/strength = pick("человека", "ящеров", "офицеров службы безопасности", "командования", "клоуна", "\[ДАННЫЕ УДАЛЕНЫ\]")
- sentience_report += "Based on [data], we believe that [one] of the station's [pets] has developed [strength] level intelligence, and the ability to communicate."
+ sentience_report += "Основаваясь на [data], мы думаем что [one] из [pets] обрел(и) уровень интеллекта как у [strength], и возможность общаться."
- priority_announce(sentience_report,"[command_name()] Medium-Priority Update")
+ priority_announce(sentience_report,"[command_name()]: Сообщение со средним приоритетом")
/datum/round_event/ghost_role/sentience/spawn_role()
var/list/mob/dead/observer/candidates = SSpolling.poll_ghost_candidates(check_jobban = ROLE_SENTIENCE, role = ROLE_SENTIENCE, alert_pic = /obj/item/slimepotion/slime/sentience, role_name_text = role_name)
@@ -128,6 +128,6 @@ GLOBAL_LIST_INIT(high_priority_sentience, typecacheof(list(
description = "ALL animals and robots become sentient, provided there is enough ghosts."
/datum/round_event/ghost_role/sentience/all
- one = "all"
+ one = "все"
animals = INFINITY // as many as there are ghosts and animals
// cockroach pride, station wide
diff --git a/code/modules/events/ghost_role/space_dragon.dm b/code/modules/events/ghost_role/space_dragon.dm
index 44ca2b6561072..8e5fa1886f5d5 100644
--- a/code/modules/events/ghost_role/space_dragon.dm
+++ b/code/modules/events/ghost_role/space_dragon.dm
@@ -16,7 +16,7 @@
announce_when = 10
/datum/round_event/ghost_role/space_dragon/announce(fake)
- priority_announce("Зафиксирован большой поток органической энергии вблизи станции [station_name()]. Будьте наготове.", "Внимание: неопознанные формы жизни")
+ priority_announce("Зафиксирован большой поток органической энергии вблизи станции [station_name()]. Будьте наготове.", "Неопознанные формы жизни")
/datum/round_event/ghost_role/space_dragon/spawn_role()
var/mob/chosen_one = SSpolling.poll_ghost_candidates(check_jobban = ROLE_SPACE_DRAGON, role = ROLE_SPACE_DRAGON, alert_pic = /mob/living/basic/space_dragon, amount_to_pick = 1)
diff --git a/code/modules/events/gravity_generator_blackout.dm b/code/modules/events/gravity_generator_blackout.dm
index 71ea70703b010..9d48f2428d81c 100644
--- a/code/modules/events/gravity_generator_blackout.dm
+++ b/code/modules/events/gravity_generator_blackout.dm
@@ -26,7 +26,7 @@
announce_chance = 33
/datum/round_event/gravity_generator_blackout/announce(fake)
- priority_announce("Гравносферные аномалии обнаружены вблизи [station_name()]. Требуется ручная перезагрузка генераторов гравитации.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_GRANOMALIES)
+ priority_announce("Гравносферные аномалии обнаружены вблизи [station_name()]. Требуется ручная перезагрузка генераторов гравитации.", "Обнаружена аномалия", ANNOUNCER_GRANOMALIES)
/datum/round_event/gravity_generator_blackout/start()
for(var/obj/machinery/gravity_generator/main/the_generator as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/gravity_generator/main))
diff --git a/code/modules/events/grid_check.dm b/code/modules/events/grid_check.dm
index e8433c26fd007..b0b975e82badb 100644
--- a/code/modules/events/grid_check.dm
+++ b/code/modules/events/grid_check.dm
@@ -22,7 +22,7 @@
CRASH("event started without controller!")
if(!COOLDOWN_FINISHED(controller, announcement_spam_protection))
return
- priority_announce("Обнаружена аномальная активность в сети питания [station_name()]. В качестве меры предосторожности питание будет отключено на неопределенный срок.", "ВНИМАНИЕ: Критический сбой системы питания", ANNOUNCER_POWEROFF)
+ priority_announce("Обнаружена аномальная активность в сети питания [station_name()]. В качестве меры предосторожности питание будет отключено на неопределенный срок.", "Критический сбой системы питания", ANNOUNCER_POWEROFF)
if(!fake) // Only start the CD if we're real
COOLDOWN_START(controller, announcement_spam_protection, 30 SECONDS)
diff --git a/code/modules/events/immovable_rod/immovable_rod_event.dm b/code/modules/events/immovable_rod/immovable_rod_event.dm
index 7c618a83a76e7..9fa2ab82cfdd0 100644
--- a/code/modules/events/immovable_rod/immovable_rod_event.dm
+++ b/code/modules/events/immovable_rod/immovable_rod_event.dm
@@ -19,7 +19,7 @@
var/force_looping = FALSE
/datum/round_event/immovable_rod/announce(fake)
- priority_announce("What the fuck was that?!", "General Alert")
+ priority_announce("Что это за хуйня?!", "Общая тревога")
/datum/round_event/immovable_rod/start()
var/startside = pick(GLOB.cardinals)
diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm
index 790c788d6b67d..822b1de8fed0a 100644
--- a/code/modules/events/ion_storm.dm
+++ b/code/modules/events/ion_storm.dm
@@ -27,7 +27,7 @@
/datum/round_event/ion_storm/announce(fake)
if(prob(announce_chance) || fake)
- priority_announce("Вблизи станции обнаружена ионная буря. Пожалуйста, проверьте всё оборудование, управляемое ИИ, на наличие ошибок.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_IONSTORM)
+ priority_announce("Вблизи станции обнаружена ионная буря. Пожалуйста, проверьте всё оборудование, управляемое ИИ, на наличие ошибок.", "Обнаружена аномалия", ANNOUNCER_IONSTORM)
/datum/round_event/ion_storm/start()
@@ -106,7 +106,7 @@
var/ionallergysev = pick_list(ION_FILE, "ionallergysev")
//Species, for when the AI has to commit genocide. Plural.
var/ionspecies = pick_list(ION_FILE, "ionspecies")
- //Abstract concepts for the AI to decide on it's own definition of.
+ //Abstract concepts for the AI to decide on its own definition of.
var/ionabstract = pick_list(ION_FILE, "ionabstract")
//Foods. Drinks aren't included due to grammar; if you want to add drinks, make a new set
//of possible laws for best effect. Unless you want the crew having to drink hamburgers.
diff --git a/code/modules/events/market_crash.dm b/code/modules/events/market_crash.dm
index 3fd9f43cfe069..849082798be6a 100644
--- a/code/modules/events/market_crash.dm
+++ b/code/modules/events/market_crash.dm
@@ -24,11 +24,11 @@
"некоторых рискованных результаты на рынке жилья",\
"сильно преувеличенных сообщений об \"увольнении\" бухгалтерского состава Нанотрейзен",\
"\"огромного вложения\" в \"НФТ\" \"идиотом\"",\
- "рейдов со стороны агентов Кооператива Тигр",\
+ "рейдов со стороны агентов Кооператива \"Тигр\"",\
"сокращения цепочек поставок",\
- "падения акций социальной сети \"Nanotrasen+\"",\
- "неудачного успеха социальной сети \"Нанотрейзен+\"",\
- "эм, невезению, мы полагаем"
+ "падения акций социальной сети \"Нанотрейзен+\"",\
+ "неожиданного успеха социальной сети \"Нанотрейзен+\"",\
+ "неудачного стечения обстоятельств"
)
var/reason = pick(poss_reasons)
priority_announce("Из-за [reason], цены в торговых автоматах на станции будут повышены на короткий период.", "Отдел бухгалтерского учета Нанотрейзен")
diff --git a/code/modules/events/meteors/dark_matteor_event.dm b/code/modules/events/meteors/dark_matteor_event.dm
index 86d38f93e6cca..c73f287f36a07 100644
--- a/code/modules/events/meteors/dark_matteor_event.dm
+++ b/code/modules/events/meteors/dark_matteor_event.dm
@@ -25,7 +25,7 @@
spawn_meteor(list(/obj/effect/meteor/dark_matteor = 1), null, target)
/datum/round_event/dark_matteor/announce(fake)
- priority_announce("Warning. Excessive tampering of meteor satellites has attracted a dark matt-eor. Signature approaching [GLOB.station_name]. Please brace for impact.", "Meteor Alert", 'sound/misc/airraid.ogg')
+ priority_announce("Тревога. Помехи в работе метеоритных спутников привлекли темный маттериор. Объект стремительно приближается к [GLOB.station_name]. Приготовьтесь к столкновению", "Метеоры", 'sound/misc/airraid.ogg')
/datum/event_admin_setup/warn_admin/dark_matteor
warning_text = "Dark Matt-eors spawn singularities. The round is ending once a dark matt-eor hits the station. Proceed anyways?"
diff --git a/code/modules/events/meteors/meteor_wave_events.dm b/code/modules/events/meteors/meteor_wave_events.dm
index 8a43af74601ad..10c9ca5922738 100644
--- a/code/modules/events/meteors/meteor_wave_events.dm
+++ b/code/modules/events/meteors/meteor_wave_events.dm
@@ -50,7 +50,7 @@
kill()
/datum/round_event/meteor_wave/announce(fake)
- priority_announce("Meteors have been detected on collision course with the station.", "Meteor Alert", ANNOUNCER_METEORS)
+ priority_announce("Зафиксировано движение метеоритов на встречном со станцией курсе.", "Метеоры", ANNOUNCER_METEORS)
/datum/round_event/meteor_wave/tick()
if(ISMULTIPLE(activeFor, 3))
@@ -91,7 +91,7 @@
wave_name = "meaty"
/datum/round_event/meteor_wave/meaty/announce(fake)
- priority_announce("Meaty ores have been detected on collision course with the station.", "Oh crap, get the mop.", ANNOUNCER_METEORS)
+ priority_announce("Зафиксировано движение мясоритов на встречном со станцией курсе.", "Мясориты", ANNOUNCER_METEORS)
/datum/round_event_control/meteor_wave/dust_storm
name = "Major Space Dust"
@@ -109,24 +109,22 @@
/datum/round_event/meteor_wave/dust_storm/announce(fake)
var/list/reasons = list()
- reasons += "[station_name()] is passing through a debris cloud, expect minor damage \
- to external fittings and fixtures."
+ reasons += "[station_name()] проходит через облако обломков, возможны незначительные повреждения \
+ внешнего оборудования."
- reasons += "Nanotrasen Superweapons Division is testing a new prototype \
- [pick("field","projection","nova","super-colliding","reactive")] \
- [pick("cannon","artillery","tank","cruiser","\[REDACTED\]")], \
- some mild debris is expected."
+ reasons += "Отдел эксперементального вооружения Нанотрейзен испытывает новый прототип \
+ [pick("флагманского крейсера", "электромагнитной пушки", "нано-квантового ускорителя", "реактивной артиллерии", "\[ДАННЫЕ УДАЛЕНЫ\]")] \
+ возможны остатки космического мусора."
- reasons += "A neighbouring station is throwing rocks at you. (Perhaps they've \
- grown tired of your messages.)"
+ reasons += "Зафиксированы незначительные космические обьекты на встречном со станцией курсе."
- reasons += "[station_name()]'s orbit is passing through a cloud of remnants from an asteroid \
- mining operation. Minor hull damage is to be expected."
+ reasons += "Орбита [station_name()] проходит через остатки астероида после шахтерской выработки. \
+ Ожидаются незначительные повреждения корпуса."
- reasons += "A large meteoroid on intercept course with [station_name()] has been demolished. \
- Residual debris may impact the station exterior."
+ reasons += "На встречном курсе с [station_name()] был уничтожен крупный метеороид. \
+ Остатки обломков могут повредить обшивку станции."
- reasons += "[station_name()] has hit a particularly rough patch of space. \
- Please mind any turbulence or damage from debris."
+ reasons += "[station_name()] проходит через опасный участок космоса. \
+ Не обращайте внимания на турбулентность и повреждения от обломков."
- priority_announce(pick(reasons), "Collision Alert")
+ priority_announce(pick(reasons), "Предупреждение о столкновении")
diff --git a/code/modules/events/meteors/stray_meteor_event.dm b/code/modules/events/meteors/stray_meteor_event.dm
index 53daff1ac8a1a..00001857e216f 100644
--- a/code/modules/events/meteors/stray_meteor_event.dm
+++ b/code/modules/events/meteors/stray_meteor_event.dm
@@ -30,7 +30,7 @@
if(GLOB.meteor_list)
var/obj/effect/meteor/detected_meteor = pick(GLOB.meteor_list) //If we accidentally pick a meteor not spawned by the event, we're still technically not wrong
var/sensor_name = detected_meteor.signature
- priority_announce("Our [sensor_name] sensors have detected an incoming signature approaching [GLOB.station_name]. Please brace for impact.", "Meteor Alert")
+ priority_announce("Наши датчики [sensor_name] обнаружили приближающуюся к [GLOB.station_name] сигнатуру. Приготовьтесь к столкновению.", "Метеоры")
/datum/event_admin_setup/listed_options/stray_meteor
input_text = "Select a meteor type?"
diff --git a/code/modules/events/mice_migration.dm b/code/modules/events/mice_migration.dm
index fd162e272323b..ef15a9a43d6cd 100644
--- a/code/modules/events/mice_migration.dm
+++ b/code/modules/events/mice_migration.dm
@@ -11,13 +11,13 @@
/datum/round_event/mice_migration/announce(fake)
var/cause = pick("космозимы", "сокращения бюджета", "Рагнарёка",
- "того, что космос холодный", "\[УДАЛЕНО\]", "климатических изменений",
+ "того, что космос холодный", "\[ДАННЫЕ УДАЛЕНЫ\]", "климатических изменений",
"неудачи")
var/plural = pick("кучка", "орда", "стая", "рой", "не более чем [maximum_mice]")
- var/name = pick("грызунов", "мышей", "сквикеров", "проводоедов", "\[УДАЛЕНО\]", "поглощающих энергию паразитов")
- var/movement = pick("мигрировала", "зароились", "убежала в панике", "проникла")
+ var/name = pick("грызунов", "мышей", "проводоедов", "\[ДАННЫЕ УДАЛЕНЫ\]", "поглощающих энергию паразитов")
+ var/movement = pick("мигрировала", "зароилась", "убежала в панике", "проникла")
var/location = pick("технические тоннели", "технические помещения",
- "\[УДАЛЕНО\]", "кишащее сочными проводами место")
+ "\[ДАННЫЕ УДАЛЕНЫ\]", "кишащее сочными проводами место")
priority_announce("Из-за [cause], [plural] [name] [movement] \
в [location].", "Оповещение о миграции",
diff --git a/code/modules/events/processor_overload.dm b/code/modules/events/processor_overload.dm
index c5610bb918563..0b2e18669278f 100644
--- a/code/modules/events/processor_overload.dm
+++ b/code/modules/events/processor_overload.dm
@@ -10,11 +10,11 @@
announce_when = 1
/datum/round_event/processor_overload/announce(fake)
- var/alert = pick("Exospheric bubble inbound. Processor overload is likely. Please contact you*%xp25)`6cq-BZZT",
- "Exospheric bubble inbound. Processor overload is likel*1eta;c5;'1v¬-BZZZT",
- "Exospheric bubble inbound. Processor ov#MCi46:5.;@63-BZZZZT",
- "Exospheric bubble inbo'Fz\\k55_@-BZZZZZT",
- "Exospheri:%£ QCbyj^jIt's emanating a green gas... You could probably stop it by [english_list(methods_to_fix, and_text = " or ")]."), \
+ examine_text = span_green("Оно испускает зеленый газ... Возможно, вы сможете исправить это, если сделаете одно из следующего: [english_list(methods_to_fix, and_text = " или ")]."), \
)
// Register signals to make it fixable
if(length(signals_to_add))
@@ -126,7 +126,7 @@
if(!the_end_of_our_problems)
return
- the_end_of_our_problems.visible_message(span_notice("The gas emanating from [the_end_of_our_problems] dissipates."))
+ the_end_of_our_problems.visible_message(span_notice("Газ, исходящий от [the_end_of_our_problems] рассеивается."))
qdel(the_end_of_our_problems.GetComponent(/datum/component/radioactive_emitter))
if(length(signals_to_add))
UnregisterSignal(the_end_of_our_problems, signals_to_add)
@@ -157,15 +157,15 @@
/// Attempts a do_after, and if successful, stops the event
/datum/round_event/radiation_leak/proc/try_remove_radiation(obj/machinery/source, mob/living/user, obj/item/tool)
- source.balloon_alert(user, "fixing leak...")
+ source.balloon_alert(user, "устраняем протечку...")
// Fairly long do after. It shouldn't be SUPER easy to just run in and stop it.
// A tider can fix it if they want to soak a bunch of rads and inhale noxious fumes,
// but only an equipped engineer should be able to handle it painlessly.
if(!tool.use_tool(source, user, 30 SECONDS, amount = (tool.tool_behaviour == TOOL_WELDER ? 2 : 0), volume = 50))
- source.balloon_alert(user, "interrupted!")
+ source.balloon_alert(user, "прервано!")
return
- source.balloon_alert(user, "leak repaired")
+ source.balloon_alert(user, "протечка исправлена")
// Force end the event
processing = FALSE
end()
diff --git a/code/modules/events/radiation_storm.dm b/code/modules/events/radiation_storm.dm
index 7fe251e5b9062..a6df97858ea90 100644
--- a/code/modules/events/radiation_storm.dm
+++ b/code/modules/events/radiation_storm.dm
@@ -16,7 +16,7 @@
announce_when = 1
/datum/round_event/radiation_storm/announce(fake)
- priority_announce("Вблизи станции обнаружено радиационное поле высокой интенсивности. Всему персоналу надлежит проследовать в технические тоннели.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_RADIATION)
+ priority_announce("Вблизи станции обнаружено радиационное поле высокой интенсивности. Всему персоналу надлежит проследовать в технические тоннели.", "Обнаружена аномалия", ANNOUNCER_RADIATION)
//sound not longer matches the text, but an audible warning is probably good
/datum/round_event/radiation_storm/start()
diff --git a/code/modules/events/sandstorm.dm b/code/modules/events/sandstorm.dm
index 28a5df5d51341..db38265763334 100644
--- a/code/modules/events/sandstorm.dm
+++ b/code/modules/events/sandstorm.dm
@@ -38,19 +38,19 @@
var/start_side_text = "unknown"
switch(start_side)
if(NORTH)
- start_side_text = "fore"
+ start_side_text = "носа"
if(SOUTH)
- start_side_text = "aft"
+ start_side_text = "кормы"
if(EAST)
- start_side_text = "starboard"
+ start_side_text = "правого борта"
if(WEST)
- start_side_text = "port"
+ start_side_text = "левого борта"
else
stack_trace("Sandstorm event given [start_side] as unrecognized direction. Cancelling event...")
kill()
return
- priority_announce("Большая волна космической пыли приближается с [start_side_text] стороны станции. \
+ priority_announce("Большая волна космической пыли приближается с [start_side_text] станции. \
Удар ожидается в ближайшие две минуты. Всем сотрудникам рекомендуется по возможности оказать помощь в ремонте и уменьшении ущерба.", "Экстренное оповещение о столкновении")
/datum/round_event/sandstorm/tick()
diff --git a/code/modules/events/shuttle_catastrophe.dm b/code/modules/events/shuttle_catastrophe.dm
index ed64c52a836a7..7c9b1954fd8a0 100644
--- a/code/modules/events/shuttle_catastrophe.dm
+++ b/code/modules/events/shuttle_catastrophe.dm
@@ -24,18 +24,18 @@
var/datum/map_template/shuttle/new_shuttle
/datum/round_event/shuttle_catastrophe/announce(fake)
- var/cause = pick("was attacked by [syndicate_name()] Operatives", "mysteriously teleported away", "had its refuelling crew mutiny",
- "was found with its engines stolen", "\[REDACTED\]", "flew into the sunset, and melted", "learned something from a very wise cow, and left on its own",
- "had cloning devices on it", "had its shuttle inspector put the shuttle in reverse instead of park, causing the shuttle to crash into the hangar")
- var/message = "Your emergency shuttle [cause]. "
+ var/cause = pick("был атакован оперативниками [syndicate_name()]", "странным образом телепортировался в неизвестность", "лишился обслуживающего персонала из-за забастовки",
+ "лишился двигателей", "\[ДАННЫЕ УДАЛЕНЫ\]", "сбился с курса и сгорел вблизи звезды",
+ "был оборудовон устройством клонирования", "разбился об ангар при посадке")
+ var/message = "Ваш эвакуационный шаттл [cause]. "
if(SSshuttle.shuttle_insurance)
- message += "Luckily, your shuttle insurance has covered the costs of repair!"
+ message += "К счастью, страховка вашего шаттла покрыла расходы на ремонт!"
if(SSeconomy.get_dep_account(ACCOUNT_CAR))
- message += " You have been awarded a bonus from [command_name()] for smart spending."
+ message += " Вы получили премию от [command_name()] за умение распоряжаться финансами."
else
- message += "Your replacement shuttle will be the [new_shuttle.name] until further notice."
- priority_announce(message, "[command_name()] Spacecraft Engineering")
+ message += "На замену будет выслан [new_shuttle.name] до новых указаний."
+ priority_announce(message, "[command_name()]: Отдел проектирования космических кораблей")
/datum/round_event/shuttle_catastrophe/setup()
if(SSshuttle.shuttle_insurance || !isnull(new_shuttle)) //If an admin has overridden it don't re-roll it
diff --git a/code/modules/events/shuttle_insurance.dm b/code/modules/events/shuttle_insurance.dm
index 4442291a9ed9a..0e42b9ecfbd9b 100644
--- a/code/modules/events/shuttle_insurance.dm
+++ b/code/modules/events/shuttle_insurance.dm
@@ -28,7 +28,7 @@
var/insurance_evaluation = 0
/datum/round_event/shuttle_insurance/announce(fake)
- priority_announce("Incoming subspace communication. Secure channel opened at all communication consoles.", "Incoming Message", SSstation.announcer.get_rand_report_sound())
+ priority_announce("Входящий подпространственный вызов. Защищенный канал открыт на всех коммуникационных консолях.", "Входящее сообщение", SSstation.announcer.get_rand_report_sound())
/datum/round_event/shuttle_insurance/setup()
ship_name = pick(strings(PIRATE_NAMES_FILE, "rogue_names"))
@@ -41,18 +41,18 @@
insurance_evaluation = 5000 //gee i dunno
/datum/round_event/shuttle_insurance/start()
- insurance_message = new("Shuttle Insurance", "Hey, pal, this is the [ship_name]. Can't help but notice you're rocking a wild and crazy shuttle there with NO INSURANCE! Crazy. What if something happened to it, huh?! We've done a quick evaluation on your rates in this sector and we're offering [insurance_evaluation] to cover for your shuttle in case of any disaster.", list("Purchase Insurance.","Reject Offer."))
+ insurance_message = new("Страховка шаттла", "Привет, приятель, говорит капитан судна [ship_name]. Не могу не заметить, что у тебя там дикий и сумасшедший шаттл БЕЗ СТРАХОВКИ! Безумие! А что, если с ним что-нибудь случится?! Мы провели быструю оценку тарифов в этом секторе и возьмем всего [insurance_evaluation] за страховку вашего шаттла в случае любой катастрофы.", list("Приобрести страховку.","Отклонить предложение."))
insurance_message.answer_callback = CALLBACK(src, PROC_REF(answered))
GLOB.communications_controller.send_message(insurance_message, unique = TRUE)
/datum/round_event/shuttle_insurance/proc/answered()
if(EMERGENCY_AT_LEAST_DOCKED)
- priority_announce("You are definitely too late to purchase insurance, my friends. Our agents don't work on site.",sender_override = ship_name, color_override = "red")
+ priority_announce("Друзья, вы опоздали с покупкой страховки. Наши агенты уже покинули ваш сектор.",sender_override = ship_name, color_override = "red")
return
if(insurance_message && insurance_message.answered == 1)
var/datum/bank_account/station_balance = SSeconomy.get_dep_account(ACCOUNT_CAR)
if(!station_balance?.adjust_money(-insurance_evaluation))
- priority_announce("You didn't send us enough money for shuttle insurance. This, in the space layman's terms, is considered scamming. We're keeping your money, scammers!", sender_override = ship_name, color_override = "red")
+ priority_announce("Вы не прислали нам достаточно денег за страховку шаттла. На языке космических дилетантов это считается мошенничеством. Мы оставим ваши деньги себе, мошенники!", sender_override = ship_name, color_override = "red")
return
- priority_announce("Thank you for purchasing shuttle insurance!", sender_override = ship_name, color_override = "red")
+ priority_announce("Благодарим вас за покупку страховки для шаттла!", sender_override = ship_name, color_override = "red")
SSshuttle.shuttle_insurance = TRUE
diff --git a/code/modules/events/shuttle_loan/shuttle_loan_datum.dm b/code/modules/events/shuttle_loan/shuttle_loan_datum.dm
index 706274dfd85bf..75515f290295f 100644
--- a/code/modules/events/shuttle_loan/shuttle_loan_datum.dm
+++ b/code/modules/events/shuttle_loan/shuttle_loan_datum.dm
@@ -1,7 +1,7 @@
/// One of the potential shuttle loans you might receive.
/datum/shuttle_loan_situation
/// Who sent the shuttle
- var/sender = "Centcom"
+ var/sender = "Центральное Командование"
/// What they said about it.
var/announcement_text = "Unset announcement text"
/// What the shuttle says about it.
@@ -9,7 +9,7 @@
/// Supply points earned for taking the deal.
var/bonus_points = CARGO_CRATE_VALUE * 50
/// Response for taking the deal.
- var/thanks_msg = "The cargo shuttle should return in five minutes. Have some supply points for your trouble."
+ var/thanks_msg = "Грузовой шаттл должен вернуться через пять минут. За ваши хлопоты будут начислены бонусные очки снабжения."
/// Small description of the loan for easier log reading.
var/logging_desc
@@ -26,9 +26,9 @@
CRASH("Unimplemented get_spawned_items() on [src.type].")
/datum/shuttle_loan_situation/antidote
- sender = "CentCom Research Initiatives"
- announcement_text = "Your station has been chosen for an epidemiological research project. Send us your cargo shuttle to receive your research samples."
- shuttle_transit_text = "Virus samples incoming."
+ sender = "Центральное Командование: Научно-исследовательский центр"
+ announcement_text = "Ваша станция была выбрана для проведения эпидемиологического исследования. Пришлите нам свой грузовой шаттл, чтобы получить образцы для исследования."
+ shuttle_transit_text = "Орбразцы вирусов в пути."
logging_desc = "Virus shuttle"
/datum/shuttle_loan_situation/antidote/spawn_items(list/spawn_list, list/empty_shuttle_turfs, list/blocked_shutte_turfs)
@@ -51,10 +51,10 @@
spawn_list.Add(/obj/item/reagent_containers/cup/bottle/magnitis)
/datum/shuttle_loan_situation/department_resupply
- sender = "CentCom Supply Department"
- announcement_text = "Seems we've ordered doubles of our department resupply packages this month. Can we send them to you?"
- shuttle_transit_text = "Department resupply incoming."
- thanks_msg = "The cargo shuttle should return in five minutes."
+ sender = "Центральное Командование: Отдел снабжения"
+ announcement_text = "Кажется, в этом месяце мы заказали в два раза больше пакетов пополнения для нашего отдела. Мы можем отправить их вам?"
+ shuttle_transit_text = "Пополнение для департаментов в пути."
+ thanks_msg = "Грузовой шаттл должен вернуться через пять минут."
bonus_points = 0
logging_desc = "Resupply packages"
@@ -79,9 +79,9 @@
new decal(pick_n_take(empty_shuttle_turfs))
/datum/shuttle_loan_situation/syndiehijacking
- sender = "CentCom Counterintelligence"
- announcement_text = "The syndicate are trying to infiltrate your station. If you let them hijack your cargo shuttle, you'll save us a headache."
- shuttle_transit_text = "Syndicate hijack team incoming."
+ sender = "Центральное Командование: Контрразведка"
+ announcement_text = "Синдикат пытается проникнуть на вашу станцию. Если вы позволите им захватить ваш грузовой шаттл, вы избавите нас от головной боли."
+ shuttle_transit_text = "Команда захвата Синдиката в пути."
logging_desc = "Syndicate boarding party"
/datum/shuttle_loan_situation/syndiehijacking/spawn_items(list/spawn_list, list/empty_shuttle_turfs, list/blocked_shutte_turfs)
@@ -96,9 +96,9 @@
spawn_list.Add(/mob/living/basic/trooper/syndicate/ranged/infiltrator)
/datum/shuttle_loan_situation/lots_of_bees
- sender = "CentCom Janitorial Division"
- announcement_text = "One of our freighters carrying a bee shipment has been attacked by eco-terrorists. Can you clean up the mess for us?"
- shuttle_transit_text = "Biohazard cleanup incoming."
+ sender = "Центральное Командование: Отдел по уборке"
+ announcement_text = "Один из наших грузовых кораблей, перевозивший груз пчел, подвергся нападению экотеррористов. Вы можете навести порядок?"
+ shuttle_transit_text = "Зараженный шаттл в пути."
bonus_points = CARGO_CRATE_VALUE * 100 //Toxin bees can be unbeelievably lethal
logging_desc = "Shuttle full of bees"
@@ -131,10 +131,10 @@
new casing(pick_n_take(empty_shuttle_turfs))
/datum/shuttle_loan_situation/jc_a_bomb
- sender = "CentCom Security Division"
- announcement_text = "We have discovered an active Syndicate bomb near our VIP shuttle's fuel lines. If you feel up to the task, we will pay you for defusing it."
- shuttle_transit_text = "Live explosive ordnance incoming. Exercise extreme caution."
- thanks_msg = "Live explosive ordnance incoming via supply shuttle. Evacuating cargo bay is recommended."
+ sender = "Отдел безопасности Центрального Командования"
+ announcement_text = "Мы обнаружили активированную бомбу Синдиката рядом с топливопроводами нашего ВИП-шаттла. Если вы справитесь с задачей, мы заплатим вам за ее обезвреживание."
+ shuttle_transit_text = "Заминированный шаттл в пути. Соблюдайте предельную осторожность."
+ thanks_msg = "На шаттле находится бомба. Рекомендуется эвакуировать отдел снабжения."
bonus_points = CARGO_CRATE_VALUE * 225 //If you mess up, people die and the shuttle gets turned into swiss cheese
logging_desc = "Shuttle with a ticking bomb"
@@ -146,10 +146,10 @@
spawn_list.Add(/obj/item/paper/fluff/cargo/bomb/allyourbase)
/datum/shuttle_loan_situation/papers_please
- sender = "CentCom Paperwork Division"
- announcement_text = "A neighboring station needs some help handling some paperwork. Could you help process it for us?"
- shuttle_transit_text = "Paperwork incoming."
- thanks_msg = "The cargo shuttle should return in five minutes. Payment will be rendered when the paperwork is processed and returned."
+ sender = "Центральное Командование: Отдел бюрократии"
+ announcement_text = "Соседней станции нужна помощь с документами. Не могли бы вы помочь нам с оформлением?"
+ shuttle_transit_text = "Документы в пути."
+ thanks_msg = "Грузовой шаттл должен вернуться через пять минут. Оплата будет произведена после оформления и возвращения документов."
bonus_points = 0 //Payout is made when the stamped papers are returned
logging_desc = "Paperwork shipment"
@@ -157,10 +157,10 @@
spawn_list += subtypesof(/obj/item/paperwork) - typesof(/obj/item/paperwork/photocopy) - typesof(/obj/item/paperwork/ancient)
/datum/shuttle_loan_situation/pizza_delivery
- sender = "CentCom Spacepizza Division"
- announcement_text = "It looks like a neighbouring station accidentally delivered their pizza to you instead."
- shuttle_transit_text = "Pizza delivery!"
- thanks_msg = "The cargo shuttle should return in five minutes."
+ sender = "Центральное Командование: Отдел космопиццы"
+ announcement_text = "Похоже, что соседняя станция случайно доставила вам свою пиццу."
+ shuttle_transit_text = "Доставка пиццы!"
+ thanks_msg = "Грузовой шаттл должен вернуться через пять минут."
bonus_points = 0
logging_desc = "Pizza delivery"
@@ -171,9 +171,9 @@
spawn_list.Add(pick(prob(5) ? naughtypizza : nicepizza))
/datum/shuttle_loan_situation/russian_party
- sender = "CentCom Russian Outreach Program"
- announcement_text = "A group of angry Russians want to have a party. Can you send them your cargo shuttle then make them disappear?"
- shuttle_transit_text = "Partying Russians incoming."
+ sender = "Центральное Командование: Программа по работе с русскими"
+ announcement_text = "Группа злых русских хочет устроить вечеринку. Сможете ли вы отправить им свой грузовой шаттл, а затем избавиться от них?"
+ shuttle_transit_text = "Пьяные русские уже в пути."
logging_desc = "Russian party squad"
/datum/shuttle_loan_situation/russian_party/spawn_items(list/spawn_list, list/empty_shuttle_turfs, list/blocked_shutte_turfs)
@@ -189,9 +189,9 @@
spawn_list.Add(/mob/living/basic/bear/russian)
/datum/shuttle_loan_situation/spider_gift
- sender = "CentCom Diplomatic Corps"
- announcement_text = "The Spider Clan has sent us a mysterious gift. Can we ship it to you to see what's inside?"
- shuttle_transit_text = "Spider Clan gift incoming."
+ sender = "Центральное Командование: Дипломатический корпус"
+ announcement_text = "Клан Паука прислал нам таинственный подарок. Можем ли мы отправить его вам, чтобы вы посмотрели, что внутри?"
+ shuttle_transit_text = "Подарок от Клана Паука в пути."
logging_desc = "Shuttle full of spiders"
/datum/shuttle_loan_situation/spider_gift/spawn_items(list/spawn_list, list/empty_shuttle_turfs, list/blocked_shutte_turfs)
@@ -227,11 +227,11 @@
* It sends back a lot of mail to the station, at the cost of wrecking the cargo shuttle a little.
*/
/datum/shuttle_loan_situation/mail_strike
- sender = "Spinward Mail Workers Union"
- announcement_text = "The Mail Workers Union wants to borrow your cargo shuttle to employ \"advanced union strike tactics\" with. Payment is strictly in mails."
+ sender = "Профсоюз почтовых рабочих \"Спинворд\""
+ announcement_text = "Профсоюз почтовых рабочих хочет одолжить ваш грузовой шаттл, чтобы применить на нем \"продвинутую тактику профсоюзных забастовок\". Оплата письмами."
bonus_points = 0
- thanks_msg = "The cargo shuttle should return in five minutes."
- shuttle_transit_text = "Nothing stops the mail."
+ thanks_msg = "Грузовой шаттл должен вернуться через пять минут."
+ shuttle_transit_text = "Почту не оставить!"
logging_desc = "Shuttle full of shady mail"
/datum/shuttle_loan_situation/mail_strike/spawn_items(list/spawn_list, list/empty_shuttle_turfs, list/blocked_shutte_turfs)
diff --git a/code/modules/events/shuttle_loan/shuttle_loan_event.dm b/code/modules/events/shuttle_loan/shuttle_loan_event.dm
index c3fa0770c1da9..97244230ac126 100644
--- a/code/modules/events/shuttle_loan/shuttle_loan_event.dm
+++ b/code/modules/events/shuttle_loan/shuttle_loan_event.dm
@@ -45,13 +45,13 @@
situation = new fake_situation
else
SSshuttle.shuttle_loan = src
- priority_announce("Cargo: [situation.announcement_text]", situation.sender)
+ priority_announce("Отдел снабжения: [situation.announcement_text]", situation.sender)
if(fake)
qdel(situation)
/datum/round_event/shuttle_loan/proc/loan_shuttle()
- priority_announce(situation.thanks_msg, "Cargo shuttle commandeered by [command_name()].")
+ priority_announce(situation.thanks_msg, "Грузовой шаттл под командованием [command_name()].")
dispatched = TRUE
var/datum/bank_account/dep_account = SSeconomy.get_dep_account(ACCOUNT_CAR)
diff --git a/code/modules/events/spider_infestation.dm b/code/modules/events/spider_infestation.dm
index ab518fd3af11c..6dceccfefa384 100644
--- a/code/modules/events/spider_infestation.dm
+++ b/code/modules/events/spider_infestation.dm
@@ -18,7 +18,7 @@
announce_when = rand(announce_when, announce_when + 50)
/datum/round_event/spider_infestation/announce(fake)
- priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", ANNOUNCER_ALIENS)
+ priority_announce("Обнаружены неопознанные формы жизни на борту [station_name()]. Обезопасьте все наружные входы и выходы, включая вентиляцию и вытяжки.", "Неопознанные формы жизни", ANNOUNCER_ALIENS)
/datum/round_event/spider_infestation/start()
create_midwife_eggs(spawncount)
diff --git a/code/modules/events/stray_cargo.dm b/code/modules/events/stray_cargo.dm
index 274d45aa7ca8c..7a33ba9899057 100644
--- a/code/modules/events/stray_cargo.dm
+++ b/code/modules/events/stray_cargo.dm
@@ -42,7 +42,7 @@
/datum/round_event/stray_cargo/announce(fake)
if(fake)
impact_area = find_event_area()
- priority_announce("Stray cargo pod detected on long-range scanners. Expected location of impact: [impact_area.name].", "Collision Alert")
+ priority_announce("Бродячая грузовая капсула обнаружена на сканерах дальнего действия. Ожидаемое место падения: [impact_area.name].", "Предупреждение о столкновении")
/**
* Tries to find a valid area, throws an error if none are found
@@ -183,5 +183,5 @@
///Apply the syndicate pod skin
/datum/round_event/stray_cargo/syndicate/make_pod()
var/obj/structure/closet/supplypod/S = new
- S.setStyle(STYLE_SYNDICATE)
+ S.setStyle(/datum/pod_style/syndicate)
return S
diff --git a/code/modules/events/supermatter_surge.dm b/code/modules/events/supermatter_surge.dm
index 6c790c84f8d7e..35d40f95b4a2b 100644
--- a/code/modules/events/supermatter_surge.dm
+++ b/code/modules/events/supermatter_surge.dm
@@ -91,7 +91,8 @@
end_when = rand(SURGE_DURATION_MIN, SURGE_DURATION_MAX)
/datum/round_event/supermatter_surge/announce(fake)
- priority_announce("The Crystal Integrity Monitoring System has detected unusual atmospheric properties in the supermatter chamber, energy output from the supermatter crystal has increased significantly. Engineering intervention is required to stabilize the engine.", "Class [surge_class] Supermatter Surge Alert", 'sound/machines/engine_alert3.ogg')
+ var/class_to_announce = fake ? pick(1, 2, 3, 4) : surge_class
+ priority_announce("Система мониторинга целостности кристала обнаружила необычные атмосферные параметры в камере суперматерии, выходная мощность кристалла суперматерии значительно увеличилась. Требуется инженерное вмешательство для стабилизации работы двигателя.", "Всплеск суперматерии класса [class_to_announce]", 'sound/machines/engine_alert3.ogg')
/datum/round_event/supermatter_surge/start()
engine.bullet_energy = surge_class + SURGE_BULLET_ENERGY_ADDITION
@@ -99,7 +100,6 @@
sm_gas.heat_power_generation = (surge_class * SURGE_POWER_GENERATION_MODIFIER) - 1
sm_gas.heat_modifier = (surge_class * SURGE_HEAT_MODIFIER) - 1
-
/datum/round_event/supermatter_surge/end()
engine.bullet_energy = initial(engine.bullet_energy)
sm_gas.powerloss_inhibition = initial(sm_gas.powerloss_inhibition)
@@ -126,7 +126,7 @@
fakeable = FALSE
/datum/round_event/supermatter_surge/poly/announce(fake)
- priority_announce("The Crystal Integrity Monitoring System has detected unusual parrot type resonance in the supermatter chamber, energy output from the supermatter crystal has increased significantly. Engineering intervention is required to stabilize the engine.", "Class P Supermatter Surge Alert", 'sound/machines/engine_alert3.ogg')
+ priority_announce("Система мониторинга целостности кристала обнаружила необычный резонанс типа «попугай» в камере суперматерии, выходная мощность кристалла суперматерии значительно увеличилась. Требуется инженерное вмешательство для стабилизации работы двигателя.", "Всплеск суперматерии класса По", 'sound/machines/engine_alert3.ogg')
#undef SURGE_DURATION_MIN
#undef SURGE_DURATION_MAX
diff --git a/code/modules/events/vent_clog.dm b/code/modules/events/vent_clog.dm
index a263059fa7211..c545f5414a3a5 100644
--- a/code/modules/events/vent_clog.dm
+++ b/code/modules/events/vent_clog.dm
@@ -38,7 +38,7 @@
/datum/round_event/vent_clog/announce(fake)
var/area/event_area = fake ? pick(GLOB.teleportlocs) : get_area_name(vent)
- priority_announce("Minor biological obstruction detected in the ventilation network. Blockage is believed to be in the [event_area].", "Custodial Notification")
+ priority_announce("Обнаружено незначительное биологическое препятствие в вентиляции. Предполагается, что засор находится в [event_area].", "Оповещение о загрязнении")
/datum/round_event/vent_clog/setup()
vent = get_vent()
@@ -230,7 +230,7 @@
/datum/round_event/vent_clog/major/announce(fake)
var/area/event_area = fake ? pick(GLOB.teleportlocs) : get_area_name(vent)
- priority_announce("Major biological obstruction detected in the ventilation network. Blockage is believed to be in the [event_area] area.", "Infestation Alert")
+ priority_announce("Обнаружено значительное биологическое препятствие в вентиляции. Предполагается, что засор находится в [event_area].", "Заражение вредителями")
/datum/round_event_control/vent_clog/critical
name = "Ventilation Clog: Critical"
@@ -254,7 +254,7 @@
/datum/round_event/vent_clog/critical/announce(fake)
var/area/event_area = fake ? pick(GLOB.teleportlocs) : get_area_name(vent)
- priority_announce("Potentially hazardous lifesigns detected in the [event_area] ventilation network.", "Security Alert")
+ priority_announce("Потенциально опасные формы жизни обнаружены в вентиляции [event_area].", "Отчет о безопасности")
/datum/round_event/vent_clog/critical/get_mob()
var/static/list/mob_list = list(
@@ -287,7 +287,7 @@
/datum/round_event/vent_clog/strange/announce(fake)
var/area/event_area = fake ? pick(GLOB.teleportlocs) : get_area_name(vent)
- priority_announce("Unusual lifesign readings detected in the [event_area] ventilation network.", "Lifesign Alert", ANNOUNCER_ALIENS)
+ priority_announce("Обнаружены необычные формы жизни в вентиляции [event_area].", "Неопознанные формы жизни", ANNOUNCER_ALIENS)
/datum/round_event/vent_clog/strange/get_mob()
var/static/list/mob_list = list(
diff --git a/code/modules/events/wisdomcow.dm b/code/modules/events/wisdomcow.dm
index fbe824c06e6b7..7866a1bbe70a4 100644
--- a/code/modules/events/wisdomcow.dm
+++ b/code/modules/events/wisdomcow.dm
@@ -23,7 +23,7 @@
var/datum/reagent/forced_reagent_type
/datum/round_event/wisdomcow/announce(fake)
- priority_announce("A wise cow has been spotted in the area. Be sure to ask for her advice.", "Nanotrasen Cow Ranching Agency")
+ priority_announce("В окрестностях станции была замечена мудрая корова. Не забудьте спросить у нее совета.", "Агентство по разведению коров Нанотрейзен")
/datum/round_event/wisdomcow/start()
var/turf/targetloc
diff --git a/code/modules/events/wormholes.dm b/code/modules/events/wormholes.dm
index 30659ef51c056..069136c11c17e 100644
--- a/code/modules/events/wormholes.dm
+++ b/code/modules/events/wormholes.dm
@@ -34,7 +34,7 @@ GLOBAL_LIST_EMPTY(all_wormholes) // So we can pick wormholes to teleport to
playsound(T, SFX_PORTAL_CREATED, 20, TRUE, SILENCED_SOUND_EXTRARANGE) // much much quieter
/datum/round_event/wormholes/announce(fake)
- priority_announce("Space-time anomalies detected on the station. There is no additional data.", "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_SPANOMALIES)
+ priority_announce("Зафиксированы пространственно-временные аномалии на борту станции. Дополнительная информация отсутствует.", "Обнаружена аномалия", ANNOUNCER_SPANOMALIES)
/datum/round_event/wormholes/tick()
if(activeFor % shift_frequency == 0)
diff --git a/code/modules/fishing/admin.dm b/code/modules/fishing/admin.dm
index 0a9cfc9d51dd9..ba5c29a7fd172 100644
--- a/code/modules/fishing/admin.dm
+++ b/code/modules/fishing/admin.dm
@@ -48,7 +48,7 @@ ADMIN_VERB(fishing_calculator, R_DEBUG, "Fishing Calculator", "A calculator... f
if(hook_type)
temporary_rod.set_slot(new hook_type(temporary_rod), ROD_SLOT_HOOK)
if(line_type)
- temporary_rod.set_slot(new line_type(temporary_rod), ROD_SLOT_HOOK)
+ temporary_rod.set_slot(new line_type(temporary_rod), ROD_SLOT_LINE)
var/result_table = list()
var/modified_table = spot.get_modified_fish_table(temporary_rod,user)
diff --git a/code/modules/fishing/aquarium/aquarium.dm b/code/modules/fishing/aquarium/aquarium.dm
index cd05d0bd34baf..5afbf4b72d9a9 100644
--- a/code/modules/fishing/aquarium/aquarium.dm
+++ b/code/modules/fishing/aquarium/aquarium.dm
@@ -13,7 +13,7 @@
name = "aquarium"
desc = "A vivarium in which aquatic fauna and flora are usually kept and displayed."
density = TRUE
- anchored = TRUE
+ anchored = FALSE
icon = 'icons/obj/aquarium/tanks.dmi'
icon_state = "aquarium_map"
@@ -35,17 +35,17 @@
var/last_feeding
/// Can fish reproduce in this quarium.
- var/allow_breeding = FALSE
+ var/allow_breeding = TRUE
//This is the area where fish can swim
var/aquarium_zone_min_px = 2
var/aquarium_zone_max_px = 31
var/aquarium_zone_min_py = 10
- var/aquarium_zone_max_py = 24
+ var/aquarium_zone_max_py = 28
var/list/fluid_types = list(AQUARIUM_FLUID_SALTWATER, AQUARIUM_FLUID_FRESHWATER, AQUARIUM_FLUID_SULPHWATEVER, AQUARIUM_FLUID_AIR)
- var/panel_open = TRUE
+ var/panel_open = FALSE
///Current layers in use by aquarium contents
var/list/used_layers = list()
@@ -64,7 +64,7 @@
RegisterSignal(src, COMSIG_ATOM_WAS_ATTACKED, PROC_REF(on_attacked))
create_reagents(6, SEALED_CONTAINER)
RegisterSignal(reagents, COMSIG_REAGENTS_NEW_REAGENT, PROC_REF(start_autofeed))
- AddComponent(/datum/component/plumbing/aquarium)
+ AddComponent(/datum/component/plumbing/aquarium, start = anchored)
if(current_beauty)
AddElement(/datum/element/beauty, current_beauty)
ADD_KEEP_TOGETHER(src, INNATE_TRAIT)
@@ -390,6 +390,9 @@
#undef AQUARIUM_BORDERS_LAYER
#undef AQUARIUM_BELOW_GLASS_LAYER
+/obj/structure/aquarium/lawyer
+ anchored = TRUE
+
/obj/structure/aquarium/lawyer/Initialize(mapload)
. = ..()
@@ -400,6 +403,9 @@
reagents.add_reagent(/datum/reagent/consumable/nutriment, 2)
+/obj/structure/aquarium/prefilled
+ anchored = TRUE
+
/obj/structure/aquarium/prefilled/Initialize(mapload)
. = ..()
diff --git a/code/modules/fishing/aquarium/fish_analyzer.dm b/code/modules/fishing/aquarium/fish_analyzer.dm
index 2038f1960f903..f59f1901b8563 100644
--- a/code/modules/fishing/aquarium/fish_analyzer.dm
+++ b/code/modules/fishing/aquarium/fish_analyzer.dm
@@ -20,14 +20,8 @@
greyscale_config_worn = /datum/greyscale_config/fish_analyzer_worn
///The color of the case. Used by grayscale configs and update_overlays()
var/case_color
- /**
- * The radial menu shown when analyzing aquariums. Having a persistent one allows us
- * to update it whenever fish come and go, and is also required since we have a select callback
- * used to check right clicks for scanning traits instead of status.
- */
- var/datum/radial_menu/persistent/fish_menu
- /// A cached list of the current choices for the aforedefined radial menu.
- var/list/radial_choices
+ ///the item we have scanned
+ var/datum/weakref/scanned_item
/obj/item/fish_analyzer/Initialize(mapload)
case_color = rgb(rand(16, 255), rand(16, 255), rand(16, 255))
@@ -47,11 +41,6 @@
register_item_context()
update_appearance()
-/obj/item/fish_analyzer/Destroy()
- if(fish_menu)
- QDEL_NULL(fish_menu)
- radial_choices = null
- return ..()
/obj/item/fish_analyzer/examine(mob/user)
. = ..()
@@ -68,190 +57,82 @@
. += case
. += emissive_appearance(icon, "fish_analyzer_emissive", src)
-/obj/item/fish_analyzer/add_item_context(obj/item/source, list/context, atom/target)
- if (isfish(target))
- context[SCREENTIP_CONTEXT_LMB] = "Analyze status"
- context[SCREENTIP_CONTEXT_RMB] = "Analyze traits"
- return CONTEXTUAL_SCREENTIP_SET
- else if(isaquarium(target))
- context[SCREENTIP_CONTEXT_LMB] = "Open radial menu"
- return CONTEXTUAL_SCREENTIP_SET
- return NONE
-
/obj/item/fish_analyzer/interact_with_atom(atom/target, mob/living/user, list/modifiers)
if(!isfish(target) && !isaquarium(target))
return NONE
if(!user.can_read(src) || user.is_blind())
return ITEM_INTERACT_BLOCKING
- if(isfish(target))
- balloon_alert(user, "analyzing stats")
- user.visible_message(span_notice("[user] analyzes [target]."), span_notice("You analyze [target]."))
- analyze_status(target, user)
- else if(istype(target, /obj/structure/aquarium))
- scan_aquarium(target, user)
- return ITEM_INTERACT_SUCCESS
-
-/obj/item/fish_analyzer/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
- if(!isfish(interacting_with))
- return NONE
- if(!user.can_read(src) || user.is_blind())
- return ITEM_INTERACT_BLOCKING
-
- balloon_alert(user, "analyzing traits")
- analyze_traits(interacting_with, user)
- return ITEM_INTERACT_SUCCESS
-
-///Instantiates the radial menu, populates the list of choices, shows it and register signals on the aquarium.
-/obj/item/fish_analyzer/proc/scan_aquarium(obj/structure/aquarium/aquarium, mob/user)
- if(fish_menu)
- balloon_alert(user, "already scanning")
- return
- var/list/fishes = aquarium.get_fishes()
- if(!length(fishes))
- balloon_alert(user, "no fish to scan")
- return
- radial_choices = list()
- for(var/obj/item/fish/fish as anything in fishes)
- radial_choices(fish)
- fish_menu = show_radial_menu_persistent(user, aquarium, radial_choices, select_proc = CALLBACK(src, PROC_REF(choice_selected), user, aquarium), tooltips = TRUE, custom_check = CALLBACK(src, PROC_REF(can_select_fish), user, aquarium))
- RegisterSignal(aquarium, COMSIG_ATOM_ABSTRACT_ENTERED, PROC_REF(on_aquarium_entered))
- RegisterSignal(aquarium, COMSIG_ATOM_ABSTRACT_EXITED, PROC_REF(on_aquarium_exited))
- RegisterSignal(aquarium, COMSIG_QDELETING, PROC_REF(delete_radial))
-
-///Instantiates a radial menu choice datum for the current fish and adds it to the list of choices.
-/obj/item/fish_analyzer/proc/radial_choices(obj/item/fish/fish)
- var/datum/radial_menu_choice/menu_choice = new
- menu_choice.name = fish.name
- menu_choice.info = "[fish.status == FISH_ALIVE ? "Alive" : "Dead"]\n[fish.size] cm\n[fish.weight] g\nProgenitors: [fish.progenitors]\nRight-click to analyze traits"
- var/mutable_appearance/fish_appearance = new(fish)
- fish_appearance.layer = FLOAT_LAYER
- fish_appearance.plane = FLOAT_PLANE
- menu_choice.image = fish_appearance
- radial_choices[fish] = menu_choice
-
-///Called when the user has selected a choice. If it's a right click, analyze the traits, else the status
-/obj/item/fish_analyzer/proc/choice_selected(mob/user, obj/structure/aquarium/aquarium, obj/item/fish/choice, params)
- if(!choice || !can_select_fish(user, aquarium))
- delete_radial(aquarium)
- return
- var/is_right_clicking = LAZYACCESS(params2list(params), RIGHT_CLICK)
- user.visible_message(span_notice("[user] analyzes [choice] inside [aquarium]."), span_notice("You analyze [choice] inside [aquarium]."))
- if(is_right_clicking)
- analyze_traits(choice, user)
- else
- analyze_status(choice, user)
-
-///Whether the item should continue to show its radial menu or delete it.
-/obj/item/fish_analyzer/proc/can_select_fish(mob/user, obj/structure/aquarium/aquarium)
- if(!user.is_holding(src) || !user?.CanReach(aquarium) || IS_DEAD_OR_INCAP(user))
- delete_radial(aquarium)
- return FALSE
- return TRUE
-
-///Called when something enters the aquarium. If it's a fish, update the choices.
-/obj/item/fish_analyzer/proc/on_aquarium_entered(obj/structure/aquarium/source, atom/movable/arrived)
- SIGNAL_HANDLER
- if(isfish(arrived))
- radial_choices(arrived)
- fish_menu.change_choices(radial_choices, tooltips = TRUE, animate = TRUE)
-
-///Called when something exits the aquarium. If it's a fish, update the choices.
-/obj/item/fish_analyzer/proc/on_aquarium_exited(obj/structure/aquarium/source, atom/movable/gone)
- SIGNAL_HANDLER
- if(!isfish(gone))
- return
- radial_choices -= gone
- if(!length(radial_choices))
- delete_radial(source)
- return
- fish_menu.change_choices(radial_choices, tooltips = TRUE, animate = TRUE)
+ if(isfish(target) || istype(target, /obj/structure/aquarium))
+ scanned_item = WEAKREF(target)
+ ui_interact(user)
+ return ITEM_INTERACT_SUCCESS
-///Unregisters signals, delete the radial menu, unsets the choices.
-/obj/item/fish_analyzer/proc/delete_radial(obj/structure/aquarium/source)
- SIGNAL_HANDLER
- UnregisterSignal(source, list(COMSIG_ATOM_ABSTRACT_EXITED, COMSIG_ATOM_ABSTRACT_ENTERED, COMSIG_QDELETING))
- QDEL_NULL(fish_menu)
- radial_choices = null
-
-/**
- * Called when a fish or a menu choice is left-clicked.
- * This returns the fish's status, size, weight, feed type, hunger, breeding timeout.
- */
-/obj/item/fish_analyzer/proc/analyze_status(obj/item/fish/fish, mob/user)
-
- // the final list of strings to render
- var/render_list = list()
-
- var/fish_status = fish.status == FISH_DEAD ? span_alert("Deceased") : "[PERCENT(fish.health/initial(fish.health))]% healthy"
-
- render_list += "[span_info("Analyzing status for [fish]:")]\nOverrall status: [fish_status]\n"
- render_list += "Size: [fish.size] cm - Weight: [fish.weight] g\n"
- render_list += "Required feed type: [initial(fish.food.name)]\n"
- render_list += "Safe temperature: [fish.required_temperature_min] - [fish.required_temperature_max]K"
- if(isaquarium(fish.loc))
- var/obj/structure/aquarium/aquarium = fish.loc
- if(!ISINRANGE(aquarium.fluid_temp, fish.required_temperature_min, fish.required_temperature_max))
- render_list += span_alert("(OUT OF RANGE)")
- render_list += "\n"
- render_list += "Safe fluid type: [fish.required_fluid_type]"
- if(isaquarium(fish.loc))
- var/obj/structure/aquarium/aquarium = fish.loc
- if(!compatible_fluid_type(fish.required_fluid_type, aquarium.fluid_type))
- render_list += span_alert("(IN UNSAFE FLUID)")
- render_list += ""
-
- if(fish.status != FISH_DEAD)
- render_list += "\n"
- if(!HAS_TRAIT(fish, TRAIT_FISH_NO_HUNGER))
- var/hunger = PERCENT(min((world.time - fish.last_feeding) / fish.feeding_frequency, 1))
- var/hunger_string = "[hunger]%"
- switch(hunger)
- if(0 to 60)
- hunger_string = span_info(hunger_string)
- if(60 to 90)
- hunger_string = span_warning(hunger_string)
- if(90 to 100)
- hunger_string = span_alert(hunger_string)
- render_list += "Hunger: [hunger_string]\n"
- var/time_left = round(max(fish.breeding_wait - world.time, 0)/10)
- render_list += "Time until it can breed: [time_left] seconds"
-
- to_chat(user, examine_block(jointext(render_list, "")), type = MESSAGE_TYPE_INFO)
-
- SEND_SIGNAL(src, COMSIG_FISH_ANALYZER_ANALYZE_STATUS, fish, user)
-
-/**
- * Called when a fish or a menu choice is left-clicked.
- * This returns the fish's progenitors, traits and their inheritability.
- */
-/obj/item/fish_analyzer/proc/analyze_traits(obj/item/fish/fish, mob/user)
-
- // the final list of strings to render
- var/render_list = list()
-
- render_list += "[span_info("Analyzing traits for [fish]:")]\nProgenitor species: [fish.progenitors]\n"
-
- if(!length(fish.fish_traits))
- render_list += "This fish has no trait to speak of...\n"
- else
- render_list += "Traits:\n"
- for(var/trait_type in fish.fish_traits)
- var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
- var/tooltipped_trait = span_tooltip(trait.catalog_description, trait.name)
- render_list += "[tooltipped_trait] - Inheritabilities: [trait.inheritability]% - [trait.diff_traits_inheritability]%\n"
-
- var/evolution_len = length(fish.evolution_types)
- if(!evolution_len)
- render_list += "This fish has no evolution to speak of..."
- for(var/index in 1 to evolution_len)
- var/datum/fish_evolution/evolution = GLOB.fish_evolutions[fish.evolution_types[index]]
- var/evolution_name = evolution.name
- var/evolution_tooltip = evolution.get_evolution_tooltip()
- if(evolution_tooltip)
- evolution_name = span_tooltip(evolution_tooltip, evolution_name)
- render_list += "[evolution_name] - Base Probability: [evolution.probability]%"
- if(index != evolution_len)
- render_list += "\n"
+ return NONE
- to_chat(user, examine_block(jointext(render_list, "")), type = MESSAGE_TYPE_INFO)
+/obj/item/fish_analyzer/ui_interact(mob/user, datum/tgui/ui)
+ if(isnull(scanned_item?.resolve()))
+ balloon_alert(user, "no specimen data!")
+ return TRUE
+
+ ui = SStgui.try_update_ui(user, src, ui)
+ if(!ui)
+ ui = new(user, src, "FishAnalyzer")
+ ui.open()
+
+/obj/item/fish_analyzer/ui_static_data(mob/user)
+ var/list/data = list()
+ var/atom/scanned_object = scanned_item?.resolve()
+ data["fish_list"] = list()
+ data["fish_scanned"] = FALSE
+
+ if(isfish(scanned_object))
+ data["fish_scanned"] = TRUE
+ return extract_fish_info(data, scanned_object)
+
+ var/obj/structure/aquarium/aquarium = scanned_object
+ for(var/obj/item/fish/fishie in aquarium)
+ extract_fish_info(data, fishie, aquarium)
+
+ return data
+
+/obj/item/fish_analyzer/proc/extract_fish_info(list/data, obj/item/fish/fishie, obj/structure/aquarium/aquarium)
+ var/list/fish_traits = list()
+ var/list/fish_evolutions = list()
+
+ for(var/evolution_type in fishie.evolution_types)
+ var/datum/fish_evolution/evolution = GLOB.fish_evolutions[evolution_type]
+ var/obj/item/evolution_fish = evolution.new_fish_type
+ fish_evolutions += list(list(
+ "evolution_name" = evolution.name,
+ "evolution_icon" = evolution_fish::icon,
+ "evolution_icon_state" = evolution_fish::icon_state,
+ "evolution_probability" = evolution.probability,
+ "evolution_conditions" = evolution.conditions_note,
+ ))
+
+ for(var/trait_type in fishie.fish_traits)
+ var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
+ fish_traits += list(list("trait_name" = trait.name, "trait_desc" = trait.catalog_description, "trait_inherit" = trait.diff_traits_inheritability))
+
+ data["fish_list"] += list(list(
+ "fish_name" = fishie.name,
+ "fish_icon" = fishie::icon,
+ "fish_icon_state" = fishie::icon_state,
+ "fish_health" = fishie.status == FISH_DEAD ? 0 : PERCENT(fishie.health/initial(fishie.health)),
+ "fish_size" = fishie.size,
+ "fish_weight" = fishie.weight,
+ "fish_food" = fishie.food::name,
+ "fish_food_color" = fishie.food::color,
+ "fish_min_temp" = fishie.required_temperature_min,
+ "fish_max_temp" = fishie.required_temperature_max,
+ "fish_hunger" = HAS_TRAIT(fishie, TRAIT_FISH_NO_HUNGER) ? 0 : PERCENT(min((world.time - fishie.last_feeding) / fishie.feeding_frequency, 1)),
+ "fish_fluid_compatible" = aquarium ? compatible_fluid_type(fishie.required_fluid_type, aquarium.fluid_type) : null,
+ "fish_fluid_type" = fishie.required_fluid_type,
+ "fish_breed_timer" = round(max(fishie.breeding_wait - world.time, 0) / 10),
+ "fish_traits" = fish_traits,
+ "fish_evolutions" = fish_evolutions,
+ "fish_suitable_temp" = aquarium ? ISINRANGE(aquarium.fluid_temp, fishie.required_temperature_min, fishie.required_temperature_max) : null
+ ))
+
+ return data
diff --git a/code/modules/fishing/fish/_fish.dm b/code/modules/fishing/fish/_fish.dm
index c4be35817b7ac..19a20a40a816b 100644
--- a/code/modules/fishing/fish/_fish.dm
+++ b/code/modules/fishing/fish/_fish.dm
@@ -12,7 +12,7 @@
attack_verb_simple = list("slap", "whack")
hitsound = 'sound/weapons/slap.ogg'
///The grind results of the fish. They scale with the weight of the fish.
- grind_results = list(/datum/reagent/blood = 20, /datum/reagent/consumable/liquidgibs = 5)
+ grind_results = list(/datum/reagent/blood = 5, /datum/reagent/consumable/liquidgibs = 5)
obj_flags = UNIQUE_RENAME
/// Resulting width of aquarium visual icon - default size of "fish_greyscale" state
@@ -253,18 +253,21 @@
var/list/same_traits = x_traits & y_traits
var/list/all_traits = (x_traits|y_traits)-removed_traits
- /**
- * Traits that the fish is guaranteed to inherit will be inherited,
- * with the assertion that they're compatible anyway.
- */
- for(var/trait_type in all_traits)
- var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
- if(type in trait.guaranteed_inheritance_types)
- fish_traits |= trait_type
- all_traits -= trait_type
- ///Build a list of incompatible traits. Don't let any such trait pass onto the fish.
+ /// a list of incompatible traits that'll be filled as it goes on. Don't let any such trait pass onto the fish.
var/list/incompatible_traits = list()
+
+ ///some traits can spontaneously manifest for some fishes. These have higher priorities than other traits
+ var/list/potential_spontaneous_traits = GLOB.spontaneous_fish_traits[type]
+ for(var/trait_type in potential_spontaneous_traits)
+ if(!prob(potential_spontaneous_traits[trait_type]))
+ continue
+ var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
+ if(length(fish_traits & trait.incompatible_traits))
+ continue
+ fish_traits |= trait_type
+ incompatible_traits |= trait.incompatible_traits
+
for(var/trait_type in fish_traits)
var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
incompatible_traits |= trait.incompatible_traits
@@ -278,6 +281,8 @@
if(trait_type in incompatible_traits)
continue
var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
+ if(!isnull(trait.fish_whitelist) && !(type in trait.fish_whitelist))
+ continue
if(length(fish_traits & trait.incompatible_traits))
continue
if((trait_type in same_traits) ? prob(trait.inheritability) : prob(trait.diff_traits_inheritability))
@@ -447,10 +452,6 @@
if(health <= 0)
set_status(FISH_DEAD)
-
-//Fish breeding stops if fish count exceeds this.
-#define AQUARIUM_MAX_BREEDING_POPULATION 20
-
/obj/item/fish/proc/ready_to_reproduce(being_targeted = FALSE)
var/obj/structure/aquarium/aquarium = loc
if(!istype(aquarium))
@@ -461,8 +462,6 @@
return FALSE
return aquarium.allow_breeding && health >= initial(health) * 0.8 && stable_population > 1 && world.time >= breeding_wait
-#undef AQUARIUM_MAX_BREEDING_POPULATION
-
/obj/item/fish/proc/try_to_reproduce()
var/obj/structure/aquarium/aquarium = loc
if(!istype(aquarium))
@@ -628,6 +627,14 @@
fish_zap_flags |= (ZAP_GENERATES_POWER | ZAP_MOB_STUN)
tesla_zap(source = get_turf(src), zap_range = fish_zap_range, power = fish_zap_power, cutoff = 1 MEGA JOULES, zap_flags = fish_zap_flags)
+///Returns the price of this fish, for the fish export.
+/obj/item/fish/proc/get_export_price(price, percent)
+ var/size_weight_exponentation = (size * weight * 0.01)^0.85
+ var/calculated_price = price + size_weight_exponentation * percent
+ if(HAS_TRAIT(src, TRAIT_FISH_FROM_CASE)) //Avoid printing money by simply ordering fish and sending it back.
+ calculated_price *= 0.05
+ return round(calculated_price)
+
/// Returns random fish, using random_case_rarity probabilities.
/proc/random_fish_type(required_fluid)
var/static/probability_table
diff --git a/code/modules/fishing/fish/chasm_detritus.dm b/code/modules/fishing/fish/chasm_detritus.dm
index 8d6653781595f..ea9fcb4775770 100644
--- a/code/modules/fishing/fish/chasm_detritus.dm
+++ b/code/modules/fishing/fish/chasm_detritus.dm
@@ -24,27 +24,30 @@ GLOBAL_LIST_INIT_TYPED(chasm_detritus_types, /datum/chasm_detritus, init_chasm_d
/// Stuff which you can always fish up even if nothing fell into a hole. Associative by type.
var/static/list/default_contents = list(
NORMAL_CONTENTS = list(
- /obj/item/stack/sheet/bone = 3,
- /obj/item/stack/ore/slag = 2,
+ /obj/item/stack/sheet/bone = 6,
+ /obj/item/stack/ore/slag = 4,
+ /obj/effect/mob_spawn/corpse/human/skeleton = 2,
/mob/living/basic/mining/lobstrosity/lava = 1,
- /obj/effect/mob_spawn/corpse/human/skeleton = 1,
+ /mob/living/basic/mining/lobstrosity/juvenile/lava = 1,
),
BODIES_ONLY = list(
- /obj/effect/mob_spawn/corpse/human/skeleton = 3,
+ /obj/effect/mob_spawn/corpse/human/skeleton = 6,
/mob/living/basic/mining/lobstrosity/lava = 1,
+ /mob/living/basic/mining/lobstrosity/juvenile/lava = 1,
),
NO_CORPSES = list(
- /obj/item/stack/sheet/bone = 14,
- /obj/item/stack/ore/slag = 10,
+ /obj/item/stack/sheet/bone = 28,
+ /obj/item/stack/ore/slag = 20,
/mob/living/basic/mining/lobstrosity/lava = 1,
+ /mob/living/basic/mining/lobstrosity/juvenile/lava = 1,
),
)
-/datum/chasm_detritus/proc/dispense_detritus(mob/fisherman, turf/fishing_spot)
+/datum/chasm_detritus/proc/dispense_detritus(atom/spawn_location, turf/fishing_spot)
if(prob(default_contents_chance))
var/default_spawn = pick(default_contents[default_contents_key])
- return new default_spawn(get_turf(fisherman))
- return find_chasm_contents(fishing_spot, get_turf(fisherman))
+ return new default_spawn(spawn_location)
+ return find_chasm_contents(fishing_spot, spawn_location)
/// Returns the chosen detritus from the given list of things to choose from
/datum/chasm_detritus/proc/determine_detritus(list/chasm_stuff)
diff --git a/code/modules/fishing/fish/fish_evolution.dm b/code/modules/fishing/fish/fish_evolution.dm
index c04ef2c30796d..e6e2f1d9570ac 100644
--- a/code/modules/fishing/fish/fish_evolution.dm
+++ b/code/modules/fishing/fish/fish_evolution.dm
@@ -88,7 +88,7 @@ GLOBAL_LIST_INIT(fish_evolutions, init_subtypes_w_path_keys(/datum/fish_evolutio
conditions_note = "The fish (and its mate) need to be unusually big both in size and weight."
/datum/fish_evolution/mastodon/check_conditions(obj/item/fish/source, obj/item/fish/mate, obj/structure/aquarium/aquarium)
- if((source.size < 144 || source.weight < 4000) || (mate && (mate.size < 144 || mate.weight < 4000)))
+ if((source.size < 120 || source.weight < 3000) || (mate && (mate.size < 120 || mate.weight < 3000)))
return FALSE
return ..()
diff --git a/code/modules/fishing/fish/fish_traits.dm b/code/modules/fishing/fish/fish_traits.dm
index b03233e76a724..76b0cc8691c21 100644
--- a/code/modules/fishing/fish/fish_traits.dm
+++ b/code/modules/fishing/fish/fish_traits.dm
@@ -1,5 +1,26 @@
+///A global list of singleton fish traits by their paths
GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list()))
+/**
+ * A nested list of fish types and traits that they can spontaneously manifest with associated probabilities
+ * e.g. list(/obj/item/fish = list(/datum/fish_trait = 100), etc...)
+ */
+GLOBAL_LIST_INIT(spontaneous_fish_traits, populate_spontaneous_fish_traits())
+
+/proc/populate_spontaneous_fish_traits()
+ var/list/list = list()
+ for(var/trait_path as anything in GLOB.fish_traits)
+ var/datum/fish_trait/trait = GLOB.fish_traits[trait_path]
+ if(isnull(trait.spontaneous_manifest_types))
+ continue
+ var/list/trait_typecache = zebra_typecacheof(trait.spontaneous_manifest_types) - /obj/item/fish
+ for(var/fish_type in trait_typecache)
+ var/trait_prob = trait_typecache[fish_type]
+ if(!trait_prob)
+ continue
+ LAZYSET(list[fish_type], trait_path, trait_typecache[fish_type])
+ return list
+
/datum/fish_trait
var/name = "Unnamed Trait"
/// Description of the trait in the fishing catalog and scanner
@@ -10,8 +31,10 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
var/inheritability = 100
/// Same as above, but for when only one has it.
var/diff_traits_inheritability = 50
- /// fishes of types within this list are granted to have this trait, no matter the probability
- var/list/guaranteed_inheritance_types
+ /// A list of fish types and traits that they can spontaneously manifest with associated probabilities
+ var/list/spontaneous_manifest_types
+ /// An optional whitelist of fish that can get this trait
+ var/list/fish_whitelist
/// Depending on the value, fish with trait will be reported as more or less difficult in the catalog.
var/added_difficulty = 0
@@ -33,6 +56,15 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
/datum/fish_trait/proc/apply_to_fish(obj/item/fish/fish)
return
+/// Applies some special qualities to basic mobs generated by fish (i.e. chasm chrab --> young lobstrosity --> lobstrosity).
+/datum/fish_trait/proc/apply_to_mob(mob/living/basic/mob)
+ SHOULD_CALL_PARENT(TRUE)
+ RegisterSignal(mob, COMSIG_MOB_CHANGED_TYPE, PROC_REF(on_transformed))
+
+/datum/fish_trait/proc/on_transformed(mob/source, mob/desired_mob)
+ SIGNAL_HANDLER
+ apply_to_mob(desired_mob)
+
/// Proc used by both the predator and necrophage traits.
/datum/fish_trait/proc/eat_fish(obj/item/fish/predator, obj/item/fish/prey)
predator.last_feeding = world.time
@@ -41,6 +73,12 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
SEND_SIGNAL(prey, COMSIG_FISH_EATEN_BY_OTHER_FISH, predator)
qdel(prey)
+/// Proc that inserts a reagent to the grind_results list of the fish. You'll still have to set the processed comsig proc yourself.
+/datum/fish_trait/proc/add_to_reagents(obj/item/fish/fish, reagent_type, amount)
+ LAZYINITLIST(fish.grind_results)
+ fish.grind_results.Insert(1, reagent_type)
+ fish.grind_results[reagent_type] = amount
+
/datum/fish_trait/wary
name = "Wary"
catalog_description = "This fish will avoid visible fish lines, cloaked line recommended."
@@ -98,9 +136,38 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
if(light_amount > SHADOW_SPECIES_LIGHT_THRESHOLD)
source.adjust_health(source.health - 0.5 * seconds_per_tick)
+/datum/fish_trait/nocturnal/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ // Make sure the mob can also ee in the dark
+ mob.lighting_cutoff_red = min(mob.lighting_cutoff_red, 20)
+ mob.lighting_cutoff_green = min(mob.lighting_cutoff_green, 20)
+ mob.lighting_cutoff_blue = min(mob.lighting_cutoff_blue, 20)
+ mob.update_sight()
+
+ RegisterSignal(mob, COMSIG_LIVING_HANDLE_BREATHING, PROC_REF(on_non_stasis_life))
+
+/datum/fish_trait/nocturnal/proc/on_non_stasis_life(mob/living/basic/mob, seconds_per_tick = SSMOBS_DT)
+ SIGNAL_HANDLER
+ var/turf/our_turf = mob.loc
+ if(!isturf(our_turf))
+ return
+ var/light_amount = our_turf.get_lumcount()
+
+ if (light_amount < SHADOW_SPECIES_LIGHT_THRESHOLD) //heal in the dark
+ mob.apply_status_effect(/datum/status_effect/shadow_regeneration)
+
/datum/fish_trait/heavy
name = "Heavy"
- catalog_description = "This fish tends to stay near the waterbed.";
+ catalog_description = "This fish tends to stay near the waterbed."
+
+/datum/fish_trait/heavy/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ mob.add_movespeed_modifier(/datum/movespeed_modifier/heavy_fish)
+ mob.maxHealth *= 1.5
+ mob.health *= 1.5
+ mob.melee_damage_lower *= 1.3
+ mob.melee_damage_upper *= 1.3
+ mob.obj_damage *= 1.3
/datum/fish_trait/heavy/minigame_mod(obj/item/fishing_rod/rod, mob/fisherman, datum/fishing_challenge/minigame)
minigame.fish_idle_velocity -= 10
@@ -161,6 +228,22 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
source.adjust_health(source.health + 3 * seconds_per_tick)
source.last_feeding = world.time //it feeds on the emulsion!
+/datum/fish_trait/emulsijack/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ RegisterSignal(mob, COMSIG_LIVING_HANDLE_BREATHING, PROC_REF(on_non_stasis_life))
+
+/datum/fish_trait/emulsijack/proc/on_non_stasis_life(mob/living/basic/mob, seconds_per_tick = SSMOBS_DT)
+ SIGNAL_HANDLER
+ var/turf/open/our_turf = get_turf(mob)
+ if(our_turf.return_air().return_pressure() > ONE_ATMOSPHERE * 1.5) //put a cap otherwise closed spaces may overpressurize
+ return
+
+ var/datum/gas_mixture/stench = new
+ ADD_GAS(/datum/gas/miasma, stench.gases)
+ stench.gases[/datum/gas/miasma][MOLES] = MIASMA_CORPSE_MOLES * 2 * seconds_per_tick
+ stench.temperature = mob.bodytemperature
+ our_turf.assume_air(stench)
+
/datum/fish_trait/necrophage
name = "Necrophage"
catalog_description = "This fish will eat carcasses of dead fish when hungry."
@@ -205,7 +288,7 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
diff_traits_inheritability = 15
name = "Self-Revival"
catalog_description = "This fish shows a peculiar ability of reviving itself a minute or two after death."
- guaranteed_inheritance_types = list(/obj/item/fish/boned, /obj/item/fish/mastodon)
+ spontaneous_manifest_types = list(/obj/item/fish/boned = 100, /obj/item/fish/mastodon = 100)
/datum/fish_trait/revival/apply_to_fish(obj/item/fish/fish)
RegisterSignal(fish, COMSIG_FISH_STATUS_CHANGED, PROC_REF(check_status))
@@ -226,6 +309,10 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
else
source.visible_message(message)
+/datum/fish_trait/revival/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ mob.AddComponent(/datum/component/regenerator, regeneration_delay = 6 SECONDS, brute_per_second = 2 SECONDS, outline_colour = COLOR_BLUE)
+
/datum/fish_trait/predator
name = "Predator"
catalog_description = "It's a predatory fish. It'll hunt down and eat live fishes of smaller size when hungry."
@@ -254,7 +341,7 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
/datum/fish_trait/yucky/apply_to_fish(obj/item/fish/fish)
RegisterSignal(fish, COMSIG_ATOM_PROCESSED, PROC_REF(add_yuck))
ADD_TRAIT(fish, TRAIT_YUCKY_FISH, FISH_TRAIT_DATUM)
- LAZYSET(fish.grind_results, /datum/reagent/yuck, 3)
+ add_to_reagents(fish, /datum/reagent/yuck, 3)
/datum/fish_trait/yucky/proc/add_yuck(obj/item/fish/source, mob/living/user, obj/item/process_item, list/results)
var/amount = source.grind_results[/datum/reagent/yuck] / length(results)
@@ -269,12 +356,12 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
/datum/fish_trait/toxic/apply_to_fish(obj/item/fish/fish)
RegisterSignal(fish, COMSIG_ATOM_PROCESSED, PROC_REF(add_toxin))
RegisterSignal(fish, COMSIG_FISH_EATEN_BY_OTHER_FISH, PROC_REF(on_eaten))
- LAZYSET(fish.grind_results, /datum/reagent/toxin/tetrodotoxin, 2.5)
+ add_to_reagents(fish, /datum/reagent/toxin/tetrodotoxin, 2.5)
/datum/fish_trait/toxic/proc/add_toxin(obj/item/fish/source, mob/living/user, obj/item/process_item, list/results)
var/amount = source.grind_results[ /datum/reagent/toxin/tetrodotoxin] / length(results)
for(var/atom/result as anything in results)
- result.reagents?.add_reagent( /datum/reagent/toxin/tetrodotoxin, amount)
+ result.reagents?.add_reagent(/datum/reagent/toxin/tetrodotoxin, amount)
/datum/fish_trait/toxic/proc/on_eaten(obj/item/fish/source, obj/item/fish/predator)
if(HAS_TRAIT(predator, TRAIT_FISH_TOXIN_IMMUNE))
@@ -291,6 +378,10 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
if(source.status == FISH_DEAD)
UnregisterSignal(source, list(COMSIG_FISH_LIFE, COMSIG_FISH_STATUS_CHANGED))
+/datum/fish_trait/toxic/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ mob.AddElement(/datum/element/venomous, /datum/reagent/toxin/tetrodotoxin, 0.5 * mob.mob_size)
+
/datum/fish_trait/toxin_immunity
name = "Toxin Immunity"
catalog_description = "This fish has developed an ample-spected immunity to toxins."
@@ -335,13 +426,17 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
name = "Lubed"
inheritability = 90
diff_traits_inheritability = 45
- guaranteed_inheritance_types = list(/obj/item/fish/clownfish/lube)
- catalog_description = "This fish exudes a viscous, slippery lubrificant. It's reccomended not to step on it."
+ spontaneous_manifest_types = list(/obj/item/fish/clownfish/lube = 100)
+ catalog_description = "This fish exudes a viscous, slippery lubrificant. It's recommended not to step on it."
added_difficulty = 5
/datum/fish_trait/lubed/apply_to_fish(obj/item/fish/fish)
fish.AddComponent(/datum/component/slippery, 8 SECONDS, SLIDE|GALOSHES_DONT_HELP)
+/datum/fish_trait/lubed/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ mob.AddElement(/datum/element/lube_walking)
+
/datum/fish_trait/lubed/minigame_mod(obj/item/fishing_rod/rod, mob/fisherman, datum/fishing_challenge/minigame)
minigame.reeling_velocity *= 1.4
minigame.gravity_velocity *= 1.4
@@ -380,6 +475,11 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
/datum/fish_trait/antigrav/apply_to_fish(obj/item/fish/fish)
fish.AddElement(/datum/element/forced_gravity, NEGATIVE_GRAVITY)
+/datum/fish_trait/antigrav/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ mob.add_traits(list(TRAIT_FREE_HYPERSPACE_MOVEMENT, TRAIT_SPACEWALK), FISH_TRAIT_DATUM)
+ mob.AddElement(/datum/element/simple_flying)
+
///Anxiety means the fish will die if in a location with more than 3 fish (including itself)
///This is just barely enough to crossbreed out of anxiety, but it severely limits the potential of
/datum/fish_trait/anxiety
@@ -429,3 +529,20 @@ GLOBAL_LIST_INIT(fish_traits, init_subtypes_w_path_keys(/datum/fish_trait, list(
fish.attack_verb_continuous = fish::attack_verb_continuous
fish.attack_verb_simple = fish::attack_verb_simple
fish.hitsound = fish::hitsound
+
+/datum/fish_trait/electrogenesis/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ ADD_TRAIT(mob, TRAIT_SHOCKIMMUNE, FISH_TRAIT_DATUM)
+ mob.grant_actions_by_list(list(/datum/action/cooldown/mob_cooldown/charge_apc))
+ mob.AddElement(/datum/element/venomous, /datum/reagent/teslium, 3 * mob.mob_size)
+
+/datum/fish_trait/stunted
+ name = "Stunted Growth"
+ catalog_description = "This chrab's development is stunted, and will not properly reach adulthood."
+ spontaneous_manifest_types = list(/obj/item/fish/chasm_crab = 12, /obj/item/fish/chasm_crab/ice = 12)
+ fish_whitelist = list(/obj/item/fish/chasm_crab, /obj/item/fish/chasm_crab/ice)
+ diff_traits_inheritability = 40
+
+/datum/fish_trait/stunted/apply_to_mob(mob/living/basic/mob)
+ . = ..()
+ qdel(mob.GetComponent(/datum/component/growth_and_differentiation))
diff --git a/code/modules/fishing/fish/fish_types.dm b/code/modules/fishing/fish/fish_types.dm
index cc001560ee0a9..ce9f36f0553d6 100644
--- a/code/modules/fishing/fish/fish_types.dm
+++ b/code/modules/fishing/fish/fish_types.dm
@@ -81,6 +81,55 @@
required_temperature_max = MIN_AQUARIUM_TEMP+30
beauty = FISH_BEAUTY_GOOD
+/obj/item/fish/tadpole
+ name = "tadpole"
+ desc = "The larval spawn of an amphibian. A very minuscle, round creature with a long tail it uses to swim around."
+ icon_state = "tadpole"
+ dedicated_in_aquarium_icon_state = "tadpole small"
+ average_size = 3
+ average_weight = 10
+ sprite_width = 3
+ sprite_height = 1
+ health = 50
+ feeding_frequency = 1.5 MINUTES
+ required_temperature_min = MIN_AQUARIUM_TEMP+15
+ required_temperature_max = MIN_AQUARIUM_TEMP+20
+ fillet_type = null
+ fish_traits = list(/datum/fish_trait/no_mating) //They grow into frogs and that's it.
+ beauty = FISH_BEAUTY_NULL
+ random_case_rarity = FISH_RARITY_NOPE //Why would you want generic frog tadpoles you get from ponds inside fish cases?
+ /// Once dead, tadpoles disappear after a dozen seconds, since you can get infinite tadpoles.
+ var/del_timerid
+
+/obj/item/fish/tadpole/Initialize(mapload, apply_qualities = TRUE)
+ . = ..()
+ AddComponent(/datum/component/fish_growth, /mob/living/basic/frog, 100 / rand(2.5, 3 MINUTES) * 10)
+ RegisterSignal(src, COMSIG_FISH_BEFORE_GROWING, PROC_REF(growth_checks))
+ RegisterSignal(src, COMSIG_FISH_FINISH_GROWING, PROC_REF(on_growth))
+
+/obj/item/fish/tadpole/set_status(new_status)
+ . = ..()
+ if(status == FISH_DEAD)
+ del_timerid = QDEL_IN_STOPPABLE(src, 12 SECONDS)
+ else
+ deltimer(del_timerid)
+
+/obj/item/fish/tadpole/proc/growth_checks(datum/source, seconds_per_tick)
+ SIGNAL_HANDLER
+ var/hunger = CLAMP01((world.time - last_feeding) / feeding_frequency)
+ if(hunger >= 0.7) //too hungry to grow
+ return COMPONENT_DONT_GROW
+ var/obj/structure/aquarium/aquarium = loc
+ if(!aquarium.allow_breeding) //the aquarium has breeding disabled
+ return COMPONENT_DONT_GROW
+
+/obj/item/fish/tadpole/proc/on_growth(datum/source, mob/living/basic/frog/result)
+ SIGNAL_HANDLER
+ playsound(result, result.attack_sound, 50, TRUE) // reeeeeeeeeeeeeee...
+
+/obj/item/fish/tadpole/get_export_price(price, percent)
+ return 2 //two credits. Tadpoles aren't really that valueable.
+
// Saltwater fish below
/obj/item/fish/clownfish
@@ -243,7 +292,7 @@
required_temperature_min = MIN_AQUARIUM_TEMP+10
required_temperature_max = MIN_AQUARIUM_TEMP+32
-//Chasm fish
+/// Commonly found on the mining fishing spots. Can be grown into lobstrosities
/obj/item/fish/chasm_crab
name = "chasm chrab"
desc = "The young of the lobstrosity mature in pools below the earth, eating what falls in until large enough to clamber out. Those found near the station are well-fed."
@@ -252,7 +301,7 @@
sprite_height = 9
sprite_width = 8
stable_population = 4
- feeding_frequency = 15 MINUTES
+ feeding_frequency = 10 MINUTES
random_case_rarity = FISH_RARITY_RARE
fillet_type = /obj/item/food/meat/slab/rawcrab
required_temperature_min = MIN_AQUARIUM_TEMP+9
@@ -270,17 +319,84 @@
evolution_types = list(/datum/fish_evolution/ice_chrab)
compatible_types = list(/obj/item/fish/chasm_crab/ice)
beauty = FISH_BEAUTY_GOOD
+ ///This value represents how much the crab needs aren't being met. Higher values translate to a more likely hostile lobstrosity.
+ var/anger = 0
+ ///The lobstrosity type this matures into
+ var/lob_type = /mob/living/basic/mining/lobstrosity/juvenile/lava
+ ///at which rate the crab gains maturation
+ var/growth_rate = 100 / (10 MINUTES) * 10
+
+/obj/item/fish/chasm_crab/Initialize(mapload, apply_qualities = TRUE)
+ . = ..()
+ RegisterSignal(src, COMSIG_FISH_BEFORE_GROWING, PROC_REF(growth_checks))
+ RegisterSignal(src, COMSIG_FISH_FINISH_GROWING, PROC_REF(on_growth))
+
+///A chasm crab growth speed is determined by its initial weight and size, ergo bigger crabs for faster lobstrosities
+/obj/item/fish/chasm_crab/update_size_and_weight(new_size = average_size, new_weight = average_weight)
+ . = ..()
+ var/multiplier = 1
+ switch(size)
+ if(0 to FISH_SIZE_TINY_MAX)
+ multiplier -= 0.2
+ if(FISH_SIZE_SMALL_MAX to FISH_SIZE_NORMAL_MAX)
+ multiplier += 0.2
+ if(FISH_SIZE_NORMAL_MAX to FISH_SIZE_BULKY_MAX)
+ multiplier += 0.5
+ if(FISH_SIZE_BULKY_MAX to INFINITY)
+ multiplier += 0.8
+
+ if(weight <= 800)
+ multiplier -= 0.1 * round((1000 - weight) / 200)
+ else if(weight >= 1500)
+ multiplier += min(0.1 * round((weight - 1000) / 500), 2)
+
+ AddComponent(/datum/component/fish_growth, lob_type, initial(growth_rate) * multiplier)
+
+/obj/item/fish/chasm_crab/proc/growth_checks(datum/source, seconds_per_tick)
+ SIGNAL_HANDLER
+ var/hunger = CLAMP01((world.time - last_feeding) / feeding_frequency)
+ if(health <= initial(health) * 0.6 || hunger >= 0.6) //if too hurt or hungry, don't grow.
+ anger += growth_rate * 2 * seconds_per_tick
+ return COMPONENT_DONT_GROW
+
+ if(hunger >= 0.4) //I'm hungry and angry
+ anger += growth_rate * 0.6 * seconds_per_tick
+
+ if(!isaquarium(loc))
+ return
+
+ var/obj/structure/aquarium/aquarium = loc
+ if(!aquarium.allow_breeding) //the aquarium has breeding disabled
+ return COMPONENT_DONT_GROW
+ if(!locate(/obj/item/aquarium_prop) in aquarium) //the aquarium deco is quite barren
+ anger += growth_rate * 0.25 * seconds_per_tick
+ var/fish_count = length(aquarium.get_fishes())
+ if(!ISINRANGE(fish_count, 3, AQUARIUM_MAX_BREEDING_POPULATION * 0.5)) //too lonely or overcrowded
+ anger += growth_rate * 0.3 * seconds_per_tick
+ if(fish_count > AQUARIUM_MAX_BREEDING_POPULATION * 0.5) //check if there's enough room to maturate.
+ return COMPONENT_DONT_GROW
+
+/obj/item/fish/chasm_crab/proc/on_growth(datum/source, mob/living/basic/mining/lobstrosity/juvenile/result)
+ SIGNAL_HANDLER
+ if(!prob(anger))
+ result.AddElement(/datum/element/ai_retaliate)
+ qdel(result.ai_controller)
+ result.ai_controller = new /datum/ai_controller/basic_controller/lobstrosity/juvenile/calm(result)
+ else if(anger < 30) //not really that mad, just a bit unstable.
+ qdel(result.ai_controller)
+ result.ai_controller = new /datum/ai_controller/basic_controller/lobstrosity/juvenile/capricious(result)
/obj/item/fish/chasm_crab/ice
name = "arctic chrab"
desc = "A subspecies of chasm chrabs that has adapted to the cold climate and lack of abysmal holes of the icemoon."
icon_state = "arctic_chrab"
- dedicated_in_aquarium_icon_state = "ice_chrab_small"
+ dedicated_in_aquarium_icon_state = "arctic_chrab_small"
required_temperature_min = ICEBOX_MIN_TEMPERATURE-20
required_temperature_max = MIN_AQUARIUM_TEMP+15
evolution_types = list(/datum/fish_evolution/chasm_chrab)
compatible_types = list(/obj/item/fish/chasm_crab)
beauty = FISH_BEAUTY_GREAT
+ lob_type = /mob/living/basic/mining/lobstrosity/juvenile
/obj/item/fish/donkfish
name = "donk co. company patent donkfish"
@@ -317,7 +433,7 @@
sprite_height = 5
stable_population = 12
average_size = 110
- average_weight = 10000
+ average_weight = 6000
random_case_rarity = FISH_RARITY_GOOD_LUCK_FINDING_THIS
required_temperature_min = MIN_AQUARIUM_TEMP+10
required_temperature_max = MIN_AQUARIUM_TEMP+30
@@ -349,7 +465,7 @@
)
beauty = FISH_BEAUTY_DISGUSTING
-/obj/item/fish/ratfish/Initialize(mapload)
+/obj/item/fish/ratfish/Initialize(mapload, apply_qualities = TRUE)
. = ..()
//stable pop reflects the config for how many mice migrate. powerful...
stable_population = CONFIG_GET(number/mice_roundstart)
@@ -366,7 +482,7 @@
average_size = 20
average_weight = 400
health = 50
- breeding_timeout = 5 MINUTES
+ breeding_timeout = 2.5 MINUTES
fish_traits = list(/datum/fish_trait/parthenogenesis, /datum/fish_trait/no_mating)
required_temperature_min = MIN_AQUARIUM_TEMP+10
required_temperature_max = MIN_AQUARIUM_TEMP+40
@@ -424,7 +540,7 @@
min_pressure = HAZARD_LOW_PRESSURE
health = 150
stable_population = 3
- grind_results = list(/datum/reagent/bone_dust = 20)
+ grind_results = list(/datum/reagent/bone_dust = 10)
fillet_type = /obj/item/stack/sheet/bone
num_fillets = 2
fish_traits = list(/datum/fish_trait/revival, /datum/fish_trait/carnivore)
@@ -452,7 +568,7 @@
min_pressure = HAZARD_LOW_PRESSURE
health = 300
stable_population = 2 //This means they can only crossbreed.
- grind_results = list(/datum/reagent/bone_dust = 15, /datum/reagent/consumable/liquidgibs = 5)
+ grind_results = list(/datum/reagent/bone_dust = 5, /datum/reagent/consumable/liquidgibs = 5)
fillet_type = /obj/item/stack/sheet/bone
num_fillets = 2
feeding_frequency = 2 MINUTES
@@ -481,7 +597,7 @@
fish_traits = list(/datum/fish_trait/no_mating) //just to be sure, these shouldn't reproduce
experisci_scannable = FALSE
-/obj/item/fish/holo/Initialize(mapload)
+/obj/item/fish/holo/Initialize(mapload, apply_qualities = TRUE)
. = ..()
var/area/station/holodeck/holo_area = get_area(src)
if(!istype(holo_area))
@@ -565,12 +681,12 @@
safe_air_limits = null
min_pressure = 0
max_pressure = INFINITY
- grind_results = list(/datum/reagent/bluespace = 10, /datum/reagent/consumable/liquidgibs = 5)
+ grind_results = list(/datum/reagent/bluespace = 10)
fillet_type = null
fish_traits = list(/datum/fish_trait/antigrav, /datum/fish_trait/mixotroph)
beauty = FISH_BEAUTY_GREAT
-/obj/item/fish/starfish/Initialize(mapload)
+/obj/item/fish/starfish/Initialize(mapload, apply_qualities = TRUE)
. = ..()
update_appearance(UPDATE_OVERLAYS)
@@ -608,7 +724,7 @@
///maximum bonus damage when winded up
var/maximum_bonus = 25
-/obj/item/fish/lavaloop/Initialize(mapload)
+/obj/item/fish/lavaloop/Initialize(mapload, apply_qualities = TRUE)
. = ..()
ADD_TRAIT(src, TRAIT_BYPASS_RANGED_ARMOR, INNATE_TRAIT)
AddComponent(/datum/component/boomerang, throw_range, TRUE)
diff --git a/code/modules/fishing/fishing_minigame.dm b/code/modules/fishing/fishing_minigame.dm
index 45739b79399e4..9c70d474a62d7 100644
--- a/code/modules/fishing/fishing_minigame.dm
+++ b/code/modules/fishing/fishing_minigame.dm
@@ -20,13 +20,15 @@
/// The minimum velocity required for the bait to bounce
#define BAIT_MIN_VELOCITY_BOUNCE 150
/// The extra deceleration of velocity that happens when the bait switches direction
-#define BAIT_DECELERATION_MULT 1.5
+#define BAIT_DECELERATION_MULT 1.8
/// Reduce initial completion rate depending on difficulty
#define MAX_FISH_COMPLETION_MALUS 15
/// The window of time between biting phase and back to baiting phase
#define BITING_TIME_WINDOW 4 SECONDS
+/// The multiplier of how much the difficulty negatively impacts the bait height
+#define BAIT_HEIGHT_DIFFICULTY_MALUS 1.3
///Defines to know how the bait is moving on the minigame slider.
#define REELING_STATE_IDLE 0
@@ -36,7 +38,7 @@
///The pixel height of the minigame bar
#define MINIGAME_SLIDER_HEIGHT 76
///The standard pixel height of the bait
-#define MINIGAME_BAIT_HEIGHT 24
+#define MINIGAME_BAIT_HEIGHT 27
///The standard pixel height of the fish (minus a pixel on each direction for the sake of a better looking sprite)
#define MINIGAME_FISH_HEIGHT 4
@@ -82,7 +84,7 @@
/// How much space the fish takes on the minigame slider
var/fish_height = 50
/// How much space the bait takes on the minigame slider
- var/bait_height = 320
+ var/bait_height = 360
/// The height in pixels of the bait bar
var/bait_pixel_height = MINIGAME_BAIT_HEIGHT
/// The height in pixels of the fish
@@ -182,14 +184,16 @@
if(rod.hook.fishing_hook_traits & FISHING_HOOK_KILL)
special_effects |= FISHING_MINIGAME_RULE_KILL
+ completion_loss += user.mind?.get_skill_modifier(/datum/skill/fishing, SKILL_VALUE_MODIFIER)/5
+
if(special_effects & FISHING_MINIGAME_RULE_KILL && ispath(reward_path,/obj/item/fish))
- RegisterSignal(user, COMSIG_MOB_FISHING_REWARD_DISPENSED, PROC_REF(hurt_fish))
+ RegisterSignal(comp.fish_source, COMSIG_FISH_SOURCE_REWARD_DISPENSED, PROC_REF(hurt_fish))
difficulty += comp.fish_source.calculate_difficulty(reward_path, rod, user, src)
- difficulty = clamp(round(difficulty), 1, 100)
+ difficulty = clamp(round(difficulty), FISHING_EASY_DIFFICULTY - 5, 100)
if(difficulty > FISHING_EASY_DIFFICULTY)
- completion -= round(MAX_FISH_COMPLETION_MALUS * (difficulty/100), 1)
+ completion -= MAX_FISH_COMPLETION_MALUS * (difficulty * 0.01)
if(HAS_MIND_TRAIT(user, TRAIT_REVEAL_FISH))
fish_icon = GLOB.specific_fish_icons[reward_path] || "fish"
@@ -211,7 +215,7 @@
else
long_jump_chance *= difficulty
- bait_height -= difficulty
+ bait_height -= round(difficulty * BAIT_HEIGHT_DIFFICULTY_MALUS)
bait_pixel_height = round(MINIGAME_BAIT_HEIGHT * (bait_height/initial(bait_height)), 1)
/datum/fishing_challenge/Destroy(force)
@@ -277,11 +281,11 @@
//You need to be holding the rod to use it.
if(LAZYACCESS(modifiers, SHIFT_CLICK) || LAZYACCESS(modifiers, CTRL_CLICK) || LAZYACCESS(modifiers, ALT_CLICK))
return
- if(!source.get_active_held_item(used_rod) && !HAS_TRAIT(source, TRAIT_PROFOUND_FISHER))
+ if(!HAS_TRAIT(source, TRAIT_PROFOUND_FISHER) && source.get_active_held_item() != used_rod)
return
- if(phase == WAIT_PHASE) //Reset wait
+ if(phase == WAIT_PHASE)
send_alert("miss!")
- start_baiting_phase(TRUE)
+ start_baiting_phase(TRUE) //Add in another 3 to 5 seconds for that blunder.
else if(phase == BITING_PHASE)
start_minigame_phase()
return COMSIG_MOB_CANCEL_CLICKON
@@ -329,7 +333,7 @@
if(penalty)
wait_time = min(timeleft(next_phase_timer) + rand(3 SECONDS, 5 SECONDS), 30 SECONDS)
else
- wait_time = rand(1 SECONDS, 30 SECONDS)
+ wait_time = rand(3 SECONDS, 25 SECONDS)
if(special_effects & FISHING_MINIGAME_AUTOREEL && wait_time >= 15 SECONDS)
wait_time = max(wait_time - 7.5 SECONDS, 15 SECONDS)
deltimer(next_phase_timer)
@@ -409,7 +413,6 @@
completion *= 1.2
if(BITING_TIME_WINDOW - 0.5 SECONDS to BITING_TIME_WINDOW)
completion *= 1.4
- completion = round(completion, 1)
if(!prepare_minigame_hud())
return
phase = MINIGAME_PHASE
@@ -736,6 +739,8 @@
#undef MINIGAME_BAIT_HEIGHT
#undef MINIGAME_FISH_HEIGHT
+#undef BAIT_HEIGHT_DIFFICULTY_MALUS
+
#undef REELING_STATE_IDLE
#undef REELING_STATE_UP
#undef REELING_STATE_DOWN
diff --git a/code/modules/fishing/fishing_rod.dm b/code/modules/fishing/fishing_rod.dm
index 6ee02d6d9de4d..c36ea48b15c02 100644
--- a/code/modules/fishing/fishing_rod.dm
+++ b/code/modules/fishing/fishing_rod.dm
@@ -71,6 +71,7 @@
. = ..()
if(currently_hooked)
context[SCREENTIP_CONTEXT_LMB] = "Reel in"
+ context[SCREENTIP_CONTEXT_RMB] = "Unhook"
return CONTEXTUAL_SCREENTIP_SET
return NONE
@@ -100,7 +101,7 @@
/obj/item/fishing_rod/proc/consume_bait(atom/movable/reward)
// catching things that aren't fish or alive mobs doesn't consume baits.
- if(isnull(reward) || isnull(bait))
+ if(isnull(reward) || isnull(bait) || HAS_TRAIT(bait, TRAIT_BAIT_UNCONSUMABLE))
return
if(isliving(reward))
var/mob/living/caught_mob = reward
@@ -212,6 +213,16 @@
cast_line(interacting_with, user)
return ITEM_INTERACT_SUCCESS
+/obj/item/fishing_rod/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
+ return ranged_interact_with_atom_secondary(interacting_with, user, modifiers)
+
+/obj/item/fishing_rod/ranged_interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
+ //Stop reeling, delete the fishing line
+ if(currently_hooked)
+ QDEL_NULL(fishing_line)
+ return ITEM_INTERACT_BLOCKING
+ return ..()
+
/// If the line to whatever that is is clear and we're not already busy, try fishing in it
/obj/item/fishing_rod/proc/cast_line(atom/target, mob/user)
if(casting || currently_hooked)
@@ -219,9 +230,6 @@
if(!hook)
balloon_alert(user, "install a hook first!")
return
- if(!CheckToolReach(user, target, cast_range))
- balloon_alert(user, "cannot reach there!")
- return
if(!COOLDOWN_FINISHED(src, casting_cd))
return
casting = TRUE
@@ -528,7 +536,7 @@
ui_description = "This rod has an infinite supply of synth-bait. Also doubles as an Experi-Scanner for fish."
icon_state = "fishing_rod_science"
reel_overlay = "reel_science"
- bait = /obj/item/food/bait/doughball/synthetic
+ bait = /obj/item/food/bait/doughball/synthetic/unconsumable
/obj/item/fishing_rod/tech/Initialize(mapload)
. = ..()
@@ -550,9 +558,6 @@
. = ..()
. += span_notice("Alt-Click to access the Experiment Configuration UI")
-/obj/item/fishing_rod/tech/consume_bait(atom/movable/reward)
- return
-
/obj/item/fishing_rod/tech/use_slot(slot, mob/user, obj/item/new_item)
if(slot == ROD_SLOT_BAIT)
return
@@ -578,23 +583,21 @@
if(owner.hook)
icon_state = owner.hook.icon_state
transform = transform.Scale(1, -1)
- return ..()
-
-/obj/projectile/fishing_cast/Impact(atom/hit_atom)
. = ..()
- owner.hook_hit(hit_atom)
- qdel(src)
+ if(!QDELETED(src))
+ our_line = owner.create_fishing_line(src)
-/obj/projectile/fishing_cast/fire(angle, atom/direct_target)
+/obj/projectile/fishing_cast/on_hit(atom/target, blocked = 0, pierce_hit)
. = ..()
- our_line = owner.create_fishing_line(src)
+ if(blocked < 100)
+ QDEL_NULL(our_line) //we need to delete the old beam datum, otherwise it won't let you fish.
+ owner.hook_hit(target)
/obj/projectile/fishing_cast/Destroy()
- . = ..()
QDEL_NULL(our_line)
owner?.casting = FALSE
-
-
+ owner = null
+ return ..()
/datum/beam/fishing_line
// Is the fishing rod held in left side hand
diff --git a/code/modules/fishing/sources/_fish_source.dm b/code/modules/fishing/sources/_fish_source.dm
index 059a532072204..feaa93424f9a8 100644
--- a/code/modules/fishing/sources/_fish_source.dm
+++ b/code/modules/fishing/sources/_fish_source.dm
@@ -53,6 +53,10 @@ GLOBAL_LIST_INIT(specific_fish_icons, zebra_typecacheof(list(
var/catalog_description
/// Background image name from /datum/asset/simple/fishing_minigame
var/background = "background_default"
+ /// It true, repeated and large explosions won't be as efficient. This is usually meant for global fish sources.
+ var/explosive_malus = FALSE
+ /// If explosive_malus is true, this will be used to keep track of the turfs where an explosion happened for when we'll spawn the loot.
+ var/list/exploded_turfs
/datum/fish_source/New()
if(!PERFORM_ALL_TESTS(focus_only/fish_sources_tables))
@@ -61,6 +65,10 @@ GLOBAL_LIST_INIT(specific_fish_icons, zebra_typecacheof(list(
if(!(path in fish_table))
stack_trace("path [path] found in the 'fish_counts' list but not in the fish_table one of [type]")
+/datum/fish_source/Destroy()
+ exploded_turfs = null
+ return ..()
+
///Called when src is set as the fish source of a fishing spot component
/datum/fish_source/proc/on_fishing_spot_init(/datum/component/fishing_spot/spot)
return
@@ -89,7 +97,7 @@ GLOBAL_LIST_INIT(specific_fish_icons, zebra_typecacheof(list(
. += EXPERT_FISHER_DIFFICULTY_MOD
// Difficulty modifier added by the fisher's skill level
- if(!challenge || !(challenge.special_effects & FISHING_MINIGAME_RULE_NO_EXP))
+ if(!(challenge?.special_effects & FISHING_MINIGAME_RULE_NO_EXP))
. += fisherman.mind?.get_skill_modifier(/datum/skill/fishing, SKILL_VALUE_MODIFIER)
// Difficulty modifier added by the rod
@@ -166,13 +174,7 @@ GLOBAL_LIST_INIT(specific_fish_icons, zebra_typecacheof(list(
/// Gives out the reward if possible
/datum/fish_source/proc/dispense_reward(reward_path, mob/fisherman, turf/fishing_spot)
- if((reward_path in fish_counts)) // This is limited count result
- fish_counts[reward_path] -= 1
- if(!fish_counts[reward_path])
- fish_counts -= reward_path //Ran out of these since rolling (multiple fishermen on same source most likely)
- fish_table -= reward_path
-
- var/atom/movable/reward = spawn_reward(reward_path, fisherman, fishing_spot)
+ var/atom/movable/reward = simple_dispense_reward(reward_path, get_turf(fisherman), fishing_spot)
if(!reward) //balloon alert instead
fisherman.balloon_alert(fisherman, pick(duds))
return
@@ -185,18 +187,31 @@ GLOBAL_LIST_INIT(specific_fish_icons, zebra_typecacheof(list(
INVOKE_ASYNC(reward, TYPE_PROC_REF(/atom/movable, forceMove), get_turf(fisherman))
fisherman.balloon_alert(fisherman, "caught [reward]!")
- SEND_SIGNAL(fisherman, COMSIG_MOB_FISHING_REWARD_DISPENSED, reward)
+ return reward
+
+///Simplified version of dispense_reward that doesn't need a fisherman.
+/datum/fish_source/proc/simple_dispense_reward(reward_path, atom/spawn_location, turf/fishing_spot)
+ if(isnull(reward_path))
+ return null
+ if((reward_path in fish_counts)) // This is limited count result
+ fish_counts[reward_path] -= 1
+ if(!fish_counts[reward_path])
+ fish_counts -= reward_path //Ran out of these since rolling (multiple fishermen on same source most likely)
+ fish_table -= reward_path
+
+ var/atom/movable/reward = spawn_reward(reward_path, spawn_location, fishing_spot)
+ SEND_SIGNAL(src, COMSIG_FISH_SOURCE_REWARD_DISPENSED, reward)
return reward
/// Spawns a reward from a atom path right where the fisherman is. Part of the dispense_reward() logic.
-/datum/fish_source/proc/spawn_reward(reward_path, mob/fisherman, turf/fishing_spot)
+/datum/fish_source/proc/spawn_reward(reward_path, atom/spawn_location, turf/fishing_spot)
if(reward_path == FISHING_DUD)
return
if(ispath(reward_path, /datum/chasm_detritus))
- return GLOB.chasm_detritus_types[reward_path].dispense_detritus(fisherman, fishing_spot)
+ return GLOB.chasm_detritus_types[reward_path].dispense_detritus(spawn_location, fishing_spot)
if(!ispath(reward_path, /atom/movable))
CRASH("Unsupported /datum path [reward_path] passed to fish_source/proc/spawn_reward()")
- var/atom/movable/reward = new reward_path(get_turf(fisherman))
+ var/atom/movable/reward = new reward_path(spawn_location)
if(isfish(reward))
var/obj/item/fish/caught_fish = reward
caught_fish.randomize_size_and_weight()
@@ -244,6 +259,9 @@ GLOBAL_LIST(fishing_property_cache)
///Multiplier used to make fishes more common compared to everything else.
var/result_multiplier = 1
+
+ var/list/final_table = fish_table.Copy()
+
if(bait)
if(HAS_TRAIT(bait, TRAIT_GREAT_QUALITY_BAIT))
result_multiplier = 9
@@ -254,10 +272,10 @@ GLOBAL_LIST(fishing_property_cache)
else if(HAS_TRAIT(bait, TRAIT_BASIC_QUALITY_BAIT))
result_multiplier = 2
leveling_exponent = 0.1
+ final_table -= FISHING_DUD
var/list/fish_list_properties = collect_fish_properties()
- var/list/final_table = fish_table.Copy()
for(var/result in final_table)
final_table[result] *= rod.hook?.get_hook_bonus_multiplicative(result)
final_table[result] += rod.hook?.get_hook_bonus_additive(result)//Decide on order here so it can be multiplicative
@@ -316,3 +334,37 @@ GLOBAL_LIST(fishing_property_cache)
final_table[fish] += round(difference**leveling_exponent, 1)
return final_table
+
+/datum/fish_source/proc/spawn_reward_from_explosion(atom/location, severity)
+ if(!explosive_malus)
+ explosive_spawn(location, severity)
+ return
+ if(isnull(exploded_turfs))
+ exploded_turfs = list()
+ addtimer(CALLBACK(src, PROC_REF(post_explosion_spawn)), 1) //run this the next tick.
+ var/turf/turf = get_turf(location)
+ var/peak_severity = max(exploded_turfs[turf], severity)
+ exploded_turfs[turf] = peak_severity
+
+/datum/fish_source/proc/post_explosion_spawn()
+ var/multiplier = 1/(length(exploded_turfs)**0.5)
+ for(var/turf/turf as anything in exploded_turfs)
+ explosive_spawn(turf, exploded_turfs[turf], multiplier)
+ exploded_turfs = null
+
+/datum/fish_source/proc/explosive_spawn(location, severity, multiplier = 1)
+ for(var/i in 1 to (severity + 2))
+ if(!prob((100 + 100 * severity)/i * multiplier))
+ continue
+ var/reward_loot = pick_weight(fish_table)
+ var/atom/movable/reward = simple_dispense_reward(reward_loot, location, location)
+ if(isnull(reward))
+ continue
+ if(isfish(reward))
+ var/obj/item/fish/fish = reward
+ fish.set_status(FISH_DEAD)
+ if(isitem(reward))
+ reward.pixel_x = rand(-9, 9)
+ reward.pixel_y = rand(-9, 9)
+ if(severity >= EXPLODE_DEVASTATE)
+ reward.ex_act(EXPLODE_LIGHT)
diff --git a/code/modules/fishing/sources/source_types.dm b/code/modules/fishing/sources/source_types.dm
index 9328f87be6905..dd5602b12f99d 100644
--- a/code/modules/fishing/sources/source_types.dm
+++ b/code/modules/fishing/sources/source_types.dm
@@ -14,6 +14,7 @@
/obj/item/fish/clownfish/lube = 2,
)
fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 5
+ explosive_malus = TRUE
/datum/fish_source/ocean/beach
catalog_description = "Beach shore water"
@@ -44,6 +45,7 @@
catalog_description = "Beach dimension (Fishing portal generator)"
radial_name = "Beach"
radial_state = "palm_beach"
+ overlay_state = "portal_beach"
/datum/fish_source/portal/chasm
background = "background_lavaland"
@@ -159,7 +161,7 @@
challenge.special_effects |= effect
///Cherry on top, fish caught from the randomizer portal also have (almost completely) random traits
-/datum/fish_source/portal/random/spawn_reward(reward_path, mob/fisherman, turf/fishing_spot)
+/datum/fish_source/portal/random/spawn_reward(reward_path, atom/movable/spawn_location, turf/fishing_spot)
if(!ispath(reward_path, /obj/item/fish))
return ..()
@@ -170,16 +172,11 @@
var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
weighted_traits[trait.type] = round(trait.inheritability**2/100)
- var/obj/item/fish/caught_fish = new reward_path(get_turf(fisherman), FALSE)
- var/list/fixed_traits = list()
- for(var/trait_type in caught_fish.fish_traits)
- var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
- if(caught_fish.type in trait.guaranteed_inheritance_types)
- fixed_traits += trait_type
+ var/obj/item/fish/caught_fish = new reward_path(spawn_location, FALSE)
var/list/new_traits = list()
for(var/iteration in rand(1, 4))
new_traits |= pick_weight(weighted_traits)
- caught_fish.inherit_traits(new_traits, fixed_traits = fixed_traits)
+ caught_fish.inherit_traits(new_traits)
caught_fish.randomize_size_and_weight(deviation = 0.3)
caught_fish.progenitors = full_capitalize(caught_fish.name)
return caught_fish
@@ -211,7 +208,8 @@
return rod.hook.chasm_detritus_type
-/datum/fish_source/chasm
+/datum/fish_source/chasm/spawn_reward_from_explosion(atom/location, severity)
+ return //Spawned content would immediately fall back into the chasm, so it wouldn't matter.
/datum/fish_source/lavaland
catalog_description = "Lava vents"
@@ -228,6 +226,7 @@
)
fishing_difficulty = FISHING_DEFAULT_DIFFICULTY + 10
+ explosive_malus = TRUE
/datum/fish_source/lavaland/reason_we_cant_fish(obj/item/fishing_rod/rod, mob/fisherman, atom/parent)
. = ..()
@@ -241,14 +240,15 @@
catalog_description = "Liquid plasma vents"
fish_table = list(
FISHING_DUD = 5,
- /obj/item/fish/chasm_crab/ice = 15,
- /obj/item/fish/lavaloop/plasma_river = 15,
- /obj/item/coin/plasma = 3,
- /obj/item/stack/ore/plasma = 3,
+ /obj/item/fish/chasm_crab/ice = 30,
+ /obj/item/fish/lavaloop/plasma_river = 30,
+ /obj/item/coin/plasma = 6,
+ /obj/item/stack/ore/plasma = 6,
+ /obj/effect/decal/remains/plasma = 2,
+ /obj/item/stack/sheet/mineral/runite = 2,
+ /obj/item/stack/sheet/mineral/adamantine = 2,
/mob/living/basic/mining/lobstrosity = 1,
- /obj/effect/decal/remains/plasma = 1,
- /obj/item/stack/sheet/mineral/runite = 1,
- /obj/item/stack/sheet/mineral/adamantine = 1,
+ /mob/living/basic/mining/lobstrosity/juvenile = 1,
)
fish_counts = list(
/obj/item/stack/sheet/mineral/adamantine = 3,
@@ -360,6 +360,15 @@
return ..()
+/datum/fish_source/hydro_tray/spawn_reward_from_explosion(atom/location, severity)
+ if(!istype(location, /obj/machinery/hydroponics/constructable))
+ return ..()
+
+ var/obj/machinery/hydroponics/constructable/basin = location
+ if(basin.myseed || basin.waterlevel <= 0)
+ return
+ return ..()
+
/datum/fish_source/hydro_tray/spawn_reward(reward_path, mob/fisherman, turf/fishing_spot)
if(reward_path != RANDOM_SEED)
var/mob/living/created_reward = ..()
diff --git a/code/modules/food_and_drinks/machinery/deep_fryer.dm b/code/modules/food_and_drinks/machinery/deep_fryer.dm
index 33ec57b0e2109..ec4f74dc58316 100644
--- a/code/modules/food_and_drinks/machinery/deep_fryer.dm
+++ b/code/modules/food_and_drinks/machinery/deep_fryer.dm
@@ -38,6 +38,12 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
var/frying_fried = FALSE
/// Has our currently frying object been burnt?
var/frying_burnt = FALSE
+ /// How dirty the fryer is - show overlay at 1
+ var/grease_level = 0
+ /// The chance (%) of grease_level increase on process()
+ var/grease_increase_chance = 50
+ /// The amount of grease_level increase on process()
+ var/grease_Increase_amount = 0.1
/// Our sound loop for the frying sounde effect.
var/datum/looping_sound/deep_fryer/fry_loop
@@ -56,6 +62,7 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
create_reagents(50, OPENCONTAINER)
reagents.add_reagent(/datum/reagent/consumable/nutriment/fat/oil, 25)
fry_loop = new(src, FALSE)
+ RegisterSignal(src, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(on_cleaned))
/obj/machinery/deepfryer/Destroy()
QDEL_NULL(fry_loop)
@@ -75,6 +82,11 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
oil_use = initial(oil_use) - (oil_efficiency * 0.00475)
fry_speed = oil_efficiency
+/obj/machinery/deepfryer/update_overlays()
+ . = ..()
+ if(grease_level >= 1)
+ . += "fryer_greasy"
+
/obj/machinery/deepfryer/examine(mob/user)
. = ..()
if(frying)
@@ -140,6 +152,8 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
return
reagents.trans_to(frying, oil_use * seconds_per_tick, multiplier = fry_speed * 3) //Fried foods gain more of the reagent thanks to space magic
+ grease_level += prob(grease_increase_chance) * grease_Increase_amount
+
cook_time += fry_speed * seconds_per_tick
if(cook_time >= DEEPFRYER_COOKTIME && !frying_fried)
frying_fried = TRUE //frying... frying... fried
@@ -169,7 +183,9 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
frying_burnt = FALSE
fry_loop.stop()
cook_time = 0
+ flick("fryer_stop", src)
icon_state = "fryer_off"
+ update_appearance(UPDATE_OVERLAYS)
/obj/machinery/deepfryer/proc/start_fry(obj/item/frying_item, mob/user)
to_chat(user, span_notice("Вы кладете [frying_item.name] в [src.name]."))
@@ -188,6 +204,7 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
ADD_TRAIT(frying, TRAIT_FOOD_CHEF_MADE, REF(user.mind))
SEND_SIGNAL(frying, COMSIG_ITEM_ENTERED_FRYER)
+ flick("fryer_start", src)
icon_state = "fryer_on"
fry_loop.start()
@@ -234,5 +251,9 @@ GLOBAL_LIST_INIT(oilfry_blacklisted_items, typecacheof(list(
user.changeNext_move(CLICK_CD_MELEE)
return ..()
+/obj/machinery/deepfryer/proc/on_cleaned(obj/source_component, obj/source)
+ grease_level = 0
+ update_appearance(UPDATE_OVERLAYS)
+
#undef DEEPFRYER_COOKTIME
#undef DEEPFRYER_BURNTIME
diff --git a/code/modules/food_and_drinks/machinery/microwave.dm b/code/modules/food_and_drinks/machinery/microwave.dm
index b861255a8b48c..0e842d3e3fbbd 100644
--- a/code/modules/food_and_drinks/machinery/microwave.dm
+++ b/code/modules/food_and_drinks/machinery/microwave.dm
@@ -112,7 +112,6 @@
/obj/machinery/microwave/Destroy()
QDEL_LIST(ingredients)
- QDEL_NULL(wires)
QDEL_NULL(soundloop)
QDEL_NULL(particles)
if(!isnull(cell))
@@ -382,6 +381,9 @@
if(operating)
return NONE
+ if (item.item_flags & ABSTRACT)
+ return NONE
+
if(broken > NOT_BROKEN)
balloon_alert(user, "он сломан!")
return ITEM_INTERACT_BLOCKING
diff --git a/code/modules/food_and_drinks/machinery/processor.dm b/code/modules/food_and_drinks/machinery/processor.dm
index e15f87092c0d4..b3cd5c8368b2d 100644
--- a/code/modules/food_and_drinks/machinery/processor.dm
+++ b/code/modules/food_and_drinks/machinery/processor.dm
@@ -159,7 +159,9 @@
var/duration = (total_time / rating_speed)
INVOKE_ASYNC(src, TYPE_PROC_REF(/atom, Shake), 1, 0, duration)
- sleep(duration)
+ addtimer(CALLBACK(src, PROC_REF(complete_processing)), duration)
+
+/obj/machinery/processor/proc/complete_processing()
for(var/atom/movable/content_item in processor_contents)
var/datum/food_processor_process/recipe = PROCESSOR_SELECT_RECIPE(content_item)
if (!recipe)
diff --git a/code/modules/food_and_drinks/machinery/smartfridge.dm b/code/modules/food_and_drinks/machinery/smartfridge.dm
index 923b85e845273..c39ff358564c1 100644
--- a/code/modules/food_and_drinks/machinery/smartfridge.dm
+++ b/code/modules/food_and_drinks/machinery/smartfridge.dm
@@ -5,8 +5,8 @@
name = "смарт-холодильник"
desc = "Сохраняет холодные вещи холодными, а горячие - горячими."
icon = 'icons/obj/machines/smartfridge.dmi'
- icon_state = "smartfridge"
- base_icon_state = "plant"
+ icon_state = "smartfridge-icon"
+ base_icon_state = "smartfridge"
layer = BELOW_OBJ_LAYER
density = TRUE
circuit = /obj/item/circuitboard/machine/smartfridge
@@ -14,9 +14,11 @@
light_range = MINIMUM_USEFUL_LIGHT_RANGE
integrity_failure = 0.5
can_atmos_pass = ATMOS_PASS_NO
+ /// Icon state part for contents display
+ var/contents_overlay_icon = "plant"
/// What path boards used to construct it should build into when dropped. Needed so we don't accidentally have them build variants with items preloaded in them.
var/base_build_path = /obj/machinery/smartfridge
- /// Maximum number of items that can be loaded into the machine
+ /// Maximum number of items that can be loaded into the machine per matter bin tier
var/max_n_of_items = 1500
/// List of items that the machine starts with upon spawn
var/list/initial_contents
@@ -25,14 +27,20 @@
/// Is this smartfridge going to have a glowing screen? (Drying Racks are not)
var/has_emissive = TRUE
/// Whether the smartfridge is welded down to the floor disabling unwrenching
+ var/can_be_welded_down = TRUE
+ /// Whether the smartfridge is welded down to the floor disabling unwrenching
var/welded_down = FALSE
+ /// The sound of item retrieval
+ var/vend_sound = 'sound/machines/machine_vend.ogg'
+ /// Whether the UI should be set to list view by default
+ var/default_list_view = FALSE
/obj/machinery/smartfridge/Initialize(mapload)
. = ..()
create_reagents(100, NO_REACT)
air_update_turf(TRUE, TRUE)
register_context()
- if(mapload)
+ if(mapload && can_be_welded_down)
welded_down = TRUE
if(islist(initial_contents))
@@ -49,6 +57,8 @@
move_update_air(old_loc)
/obj/machinery/smartfridge/welder_act(mob/living/user, obj/item/tool)
+ if(!can_be_welded_down)
+ return ..()
if(welded_down)
if(!tool.tool_start_check(user, amount=2))
return ITEM_INTERACT_BLOCKING
@@ -112,9 +122,9 @@
/obj/machinery/smartfridge/screwdriver_act(mob/living/user, obj/item/tool)
if(default_deconstruction_screwdriver(user, icon_state, icon_state, tool))
if(panel_open)
- add_overlay("[initial(icon_state)]-panel")
+ add_overlay("[base_icon_state]-panel")
else
- cut_overlay("[initial(icon_state)]-panel")
+ cut_overlay("[base_icon_state]-panel")
SStgui.update_uis(src)
return ITEM_INTERACT_SUCCESS
return ITEM_INTERACT_BLOCKING
@@ -156,7 +166,7 @@
if(welded_down)
context[SCREENTIP_CONTEXT_LMB] = "Разварить"
tool_tip_set = TRUE
- else if (!welded_down && anchored)
+ else if (!welded_down && anchored && can_be_welded_down)
context[SCREENTIP_CONTEXT_LMB] = "Приварить"
tool_tip_set = TRUE
if(machine_stat & BROKEN)
@@ -181,7 +191,7 @@
/obj/machinery/smartfridge/RefreshParts()
. = ..()
for(var/datum/stock_part/matter_bin/matter_bin in component_parts)
- max_n_of_items = 1500 * matter_bin.tier
+ max_n_of_items = initial(max_n_of_items) * matter_bin.tier
/obj/machinery/smartfridge/examine(mob/user)
. = ..()
@@ -197,8 +207,9 @@
if(welded_down)
. += span_info("Крепежи накрепко [EXAMINE_HINT("приварены")] к полу.")
- else
- . += span_info("Крепежи [EXAMINE_HINT("срезаны")].")
+ else if (can_be_welded_down)
+ . += span_info("Крепежи можно [EXAMINE_HINT("срезать")].")
+
if(anchored)
. += span_info("Можно [EXAMINE_HINT("прикрутить")] болты.")
@@ -211,24 +222,21 @@
set_light((!(machine_stat & BROKEN) && powered()) ? MINIMUM_USEFUL_LIGHT_RANGE : 0)
/obj/machinery/smartfridge/update_icon_state()
- icon_state = "[initial(icon_state)]"
+ icon_state = "[base_icon_state]"
if(machine_stat & BROKEN)
icon_state += "-broken"
- else if(!powered())
- icon_state += "-off"
return ..()
/// Returns the number of items visible in the fridge. Faster than subtracting 2 lists
/obj/machinery/smartfridge/proc/visible_items()
- return contents.len - 1 // Circuitboard
+ return contents.len - 1 // Exclude circuitboard
/obj/machinery/smartfridge/update_overlays()
. = ..()
- var/initial_icon_state = initial(icon_state)
var/shown_contents_length = visible_items()
if(visible_contents && shown_contents_length)
- var/content_level = "[initial_icon_state]-[base_icon_state]"
+ var/content_level = "[base_icon_state]-[contents_overlay_icon]"
switch(shown_contents_length)
if(1 to 25)
content_level += "-1"
@@ -238,10 +246,10 @@
content_level += "-3"
. += mutable_appearance(icon, content_level)
- . += mutable_appearance(icon, "[initial_icon_state]-glass[(machine_stat & BROKEN) ? "-broken" : ""]")
-
- if(!machine_stat && has_emissive)
- . += emissive_appearance(icon, "[initial_icon_state]-light-mask", src, alpha = src.alpha)
+ . += mutable_appearance(icon, "[base_icon_state]-glass[(machine_stat & BROKEN) ? "-broken" : ""]")
+ if(has_emissive && powered() && !(machine_stat & BROKEN))
+ . += mutable_appearance(icon, "[base_icon_state]-powered")
+ . += emissive_appearance(icon, "[base_icon_state]-light-mask", src, alpha = src.alpha)
/obj/machinery/smartfridge/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
switch(damage_type)
@@ -364,16 +372,21 @@
var/atom/movable/atom = item
if (!QDELETED(atom))
- var/md5name = md5(atom.name) // This needs to happen because of a bug in a TGUI component, https://github.com/ractivejs/ractive/issues/744
- if (listofitems[md5name]) // which is fixed in a version we cannot use due to ie8 incompatibility
- listofitems[md5name]["amount"]++ // The good news is, #30519 made smartfridge UIs non-auto-updating
+ var/key = "[atom.type]-[atom.name]"
+ if (listofitems[key])
+ listofitems[key]["amount"]++
else
- listofitems[md5name] = list("name" = atom.name, "amount" = 1)
- sort_list(listofitems)
-
- .["contents"] = listofitems
+ listofitems[key] = list(
+ "path" = key,
+ "name" = full_capitalize(atom.name),
+ "icon" = atom.icon,
+ "icon_state" = atom.icon_state,
+ "amount" = 1
+ )
+ .["contents"] = sort_list(listofitems)
.["name"] = name
.["isdryer"] = FALSE
+ .["default_list_view"] = default_list_view
/obj/machinery/smartfridge/Exited(atom/movable/gone, direction) // Update the UIs in case something inside is removed
. = ..()
@@ -389,26 +402,23 @@
switch(action)
if("Release")
- var/desired = 0
+ var/amount = text2num(params["amount"])
+ var/desired = 1
+ var/dispensed_amount = 0
if(isAI(living_mob))
to_chat(living_mob, span_warning("[src.name] вне зоны вашего контроля!"))
return
- if (params["amount"])
- desired = text2num(params["amount"])
- else
- desired = tgui_input_number(living_mob, "How many items would you like to take out?", "Release", max_value = 50)
+ if (amount > 1)
+ desired = tgui_input_number(living_mob, "How many items would you like to take out?", "Release", default = min(amount, 50), max_value = min(amount, 50))
if(!desired)
return
for(var/obj/item/dispensed_item in src)
if(desired <= 0)
break
- // Grab the first item in contents which name matches our passed name.
- // format_text() is used here to strip \improper and \proper from both names,
- // which is required for correct string comparison between them.
- if(format_text(dispensed_item.name) == format_text(params["name"]))
+ if(params["path"] == "[dispensed_item.type]-[dispensed_item.name]")
if(dispensed_item in component_parts)
CRASH("Attempted removal of [dispensed_item] component_part from smartfridge via smartfridge interface.")
//dispense the item
@@ -416,8 +426,10 @@
dispensed_item.forceMove(drop_location())
adjust_item_drop_location(dispensed_item)
use_energy(active_power_usage)
+ dispensed_amount++
desired--
-
+ if(dispensed_amount && vend_sound)
+ playsound(src, vend_sound, 50, TRUE, extrarange = -3)
if (visible_contents)
update_appearance()
return
@@ -425,89 +437,50 @@
return FALSE
// ----------------------------
-// Drying Rack 'smartfridge'
+// Drying 'smartfridge'
// ----------------------------
/obj/machinery/smartfridge/drying_rack
name = "сушилка"
desc = "Деревянное сооружение, используемое для сушки растительных продуктов, еды и шкур."
- icon = 'icons/obj/service/hydroponics/equipment.dmi'
- icon_state = "drying_rack"
- resistance_flags = FLAMMABLE
- visible_contents = FALSE
- base_build_path = /obj/machinery/smartfridge/drying_rack //should really be seeing this without admin fuckery.
- use_power = NO_POWER_USE
- idle_power_usage = 0
+ icon_state = "dehydrator-icon"
+ base_icon_state = "dehydrator"
+ contents_overlay_icon = "contents"
+ base_build_path = /obj/machinery/smartfridge/drying //should really be seeing this without admin fuckery.
+ circuit = /obj/item/circuitboard/machine/dehydrator
+ light_power = 0.5
has_emissive = FALSE
can_atmos_pass = ATMOS_PASS_YES
+ can_be_welded_down = FALSE
+ max_n_of_items = 25
+ vend_sound = null
/// Is the rack currently drying stuff
var/drying = FALSE
/// The reference to the last user's mind. Needed for the chef made trait to be properly applied correctly to dried food.
var/datum/weakref/current_user
-/obj/machinery/smartfridge/drying_rack/Initialize(mapload)
- . = ..()
-
- //you can't weld down wood
- welded_down = FALSE
-
- //so we don't drop any of the parent smart fridge parts upon deconstruction
- clear_components()
-
-/obj/machinery/smartfridge/drying_rack/Destroy()
+/obj/machinery/smartfridge/drying/Destroy()
current_user = null
return ..()
-/// We cleared out the components in initialize so we can optimize this
-/obj/machinery/smartfridge/drying_rack/visible_items()
- return contents.len
-
-/obj/machinery/smartfridge/drying_rack/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
- if(isnull(held_item))
- return NONE
-
- var/tool_tip_set = FALSE
- if(held_item.tool_behaviour == TOOL_CROWBAR)
- context[SCREENTIP_CONTEXT_LMB] = "Разобрать"
- tool_tip_set = TRUE
- else if(held_item.tool_behaviour == TOOL_WRENCH)
- context[SCREENTIP_CONTEXT_LMB] = "[anchored ? "От" : "При"]крутить"
- tool_tip_set = TRUE
-
- return tool_tip_set ? CONTEXTUAL_SCREENTIP_SET : NONE
-
-/obj/machinery/smartfridge/drying_rack/structure_examine()
- . = ""
- if(anchored)
- . += span_info("Он сейчас [EXAMINE_HINT("прикручен")] к полу.")
- else
- . += span_info("Он не прикручен к полу, его можно [EXAMINE_HINT("прикрутить")] сейчас.")
- . += span_info("Внутренни можно [EXAMINE_HINT("порвать")] на части.")
-
-/obj/machinery/smartfridge/drying_rack/welder_act(mob/living/user, obj/item/tool)
- return NONE
+/obj/machinery/smartfridge/drying/AllowDrop()
+ return TRUE // Allow drying results to stay inside
-/obj/machinery/smartfridge/drying_rack/welder_act_secondary(mob/living/user, obj/item/tool)
- return NONE
-
-/obj/machinery/smartfridge/drying_rack/default_deconstruction_screwdriver()
- return NONE
-
-/obj/machinery/smartfridge/drying_rack/exchange_parts()
- return
-
-/obj/machinery/smartfridge/drying_rack/on_deconstruction(disassembled)
- new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
+/obj/machinery/smartfridge/drying/update_overlays()
+ . = ..()
+ if(visible_contents && powered() && !(machine_stat & BROKEN))
+ var/suffix = drying ? "on" : "off"
+ . += mutable_appearance(icon, "[base_icon_state]-[suffix]")
+ . += emissive_appearance(icon, "[base_icon_state]-[suffix]", src, alpha = src.alpha)
-/obj/machinery/smartfridge/drying_rack/crowbar_act(mob/living/user, obj/item/tool)
- if(default_deconstruction_crowbar(tool, ignore_panel = TRUE))
- return ITEM_INTERACT_SUCCESS
+/obj/machinery/smartfridge/drying/visible_items()
+ return min(1, (contents.len - 1)) // Return one if has any, as there's only one icon for overlay
-/obj/machinery/smartfridge/drying_rack/ui_data(mob/user)
+/obj/machinery/smartfridge/drying/ui_data(mob/user)
. = ..()
.["isdryer"] = TRUE
.["drying"] = drying
-/obj/machinery/smartfridge/drying_rack/ui_act(action, params)
+/obj/machinery/smartfridge/drying/ui_act(action, params)
. = ..()
if(.)
update_appearance() // This is to handle a case where the last item is taken out manually instead of through drying pop-out
@@ -518,15 +491,15 @@
toggle_drying(FALSE, usr)
return TRUE
-/obj/machinery/smartfridge/drying_rack/powered()
+/obj/machinery/smartfridge/drying/powered()
return !anchored ? FALSE : ..()
-/obj/machinery/smartfridge/drying_rack/power_change()
+/obj/machinery/smartfridge/drying/power_change()
. = ..()
if(!powered())
toggle_drying(TRUE)
-/obj/machinery/smartfridge/drying_rack/load(obj/item/dried_object, mob/user) //For updating the filled overlay
+/obj/machinery/smartfridge/drying/load(obj/item/dried_object, mob/user) //For updating the filled overlay
. = ..()
if(!.)
return
@@ -534,25 +507,18 @@
if(drying && user?.mind)
current_user = WEAKREF(user.mind)
-/obj/machinery/smartfridge/drying_rack/update_overlays()
- . = ..()
- if(drying)
- . += "drying_rack_drying"
- if(contents.len)
- . += "drying_rack_filled"
-
-/obj/machinery/smartfridge/drying_rack/process()
+/obj/machinery/smartfridge/drying/process(seconds_per_tick)
if(drying)
for(var/obj/item/item_iterator in src)
if(!accept_check(item_iterator))
continue
- rack_dry(item_iterator)
+ SEND_SIGNAL(item_iterator, COMSIG_ITEM_DRIED, current_user, seconds_per_tick)
SStgui.update_uis(src)
update_appearance()
use_energy(active_power_usage)
-/obj/machinery/smartfridge/drying_rack/accept_check(obj/item/O)
+/obj/machinery/smartfridge/drying/accept_check(obj/item/O)
return HAS_TRAIT(O, TRAIT_DRYABLE)
/**
@@ -560,7 +526,7 @@
* Arguments
* * forceoff - if TRUE will force the dryer off always
*/
-/obj/machinery/smartfridge/drying_rack/proc/toggle_drying(forceoff, mob/user)
+/obj/machinery/smartfridge/drying/proc/toggle_drying(forceoff, mob/user)
if(drying || forceoff)
drying = FALSE
current_user = FALSE
@@ -572,15 +538,70 @@
update_use_power(ACTIVE_POWER_USE)
update_appearance()
-/obj/machinery/smartfridge/drying_rack/proc/rack_dry(obj/item/target)
- SEND_SIGNAL(target, COMSIG_ITEM_DRIED, current_user)
-
-/obj/machinery/smartfridge/drying_rack/emp_act(severity)
+/obj/machinery/smartfridge/drying/emp_act(severity)
. = ..()
if(. & EMP_PROTECT_SELF)
return
atmos_spawn_air("[TURF_TEMPERATURE(1000)]")
+/// Wooden version
+/obj/machinery/smartfridge/drying/rack
+ name = "drying rack"
+ desc = "A wooden contraption, used to dry plant products, food and hide."
+ icon_state = "drying-rack"
+ base_icon_state = "drying-rack"
+ resistance_flags = FLAMMABLE
+ visible_contents = FALSE
+ base_build_path = /obj/machinery/smartfridge/drying/rack
+ use_power = NO_POWER_USE
+ idle_power_usage = 0
+
+/obj/machinery/smartfridge/drying/rack/Initialize(mapload)
+ . = ..()
+ //so we don't drop any of the parent smart fridge parts upon deconstruction
+ clear_components()
+
+/obj/machinery/smartfridge/drying/rack/welder_act_secondary(mob/living/user, obj/item/tool)
+ return NONE // Can't repair wood with welder
+
+/obj/machinery/smartfridge/drying/rack/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
+ if(isnull(held_item))
+ return NONE
+
+ var/tool_tip_set = FALSE
+ if(held_item.tool_behaviour == TOOL_CROWBAR)
+ context[SCREENTIP_CONTEXT_LMB] = "Deconstruct"
+ tool_tip_set = TRUE
+ else if(held_item.tool_behaviour == TOOL_WRENCH)
+ context[SCREENTIP_CONTEXT_LMB] = "[anchored ? "Un" : ""]anchore"
+ tool_tip_set = TRUE
+
+ return tool_tip_set ? CONTEXTUAL_SCREENTIP_SET : NONE
+
+/obj/machinery/smartfridge/drying/rack/structure_examine()
+ . = ..()
+ . += span_info("The whole rack can be [EXAMINE_HINT("pried")] apart.")
+
+/obj/machinery/smartfridge/drying/rack/default_deconstruction_screwdriver()
+ return NONE
+
+/obj/machinery/smartfridge/drying/rack/exchange_parts()
+ return
+
+/obj/machinery/smartfridge/drying/rack/on_deconstruction(disassembled)
+ new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
+
+/obj/machinery/smartfridge/drying/rack/crowbar_act(mob/living/user, obj/item/tool)
+ if(default_deconstruction_crowbar(tool, ignore_panel = TRUE))
+ return ITEM_INTERACT_SUCCESS
+
+/obj/machinery/smartfridge/drying/rack/update_overlays()
+ . = ..()
+ if(drying)
+ . += "[base_icon_state]-drying"
+ if(contents.len)
+ . += "[base_icon_state]-filled"
+
// ----------------------------
// Bar drink smartfridge
// ----------------------------
@@ -588,7 +609,7 @@
name = "витрина напитков"
desc = "Холодильник для хранения вкусного алкоголя."
base_build_path = /obj/machinery/smartfridge/drinks
- base_icon_state = "drink"
+ contents_overlay_icon = "drink"
/obj/machinery/smartfridge/drinks/accept_check(obj/item/weapon)
//not an item or valid container
@@ -608,7 +629,7 @@
/obj/machinery/smartfridge/food
desc = "Холодильник для хранения продуктов."
base_build_path = /obj/machinery/smartfridge/food
- base_icon_state = "food"
+ contents_overlay_icon = "food"
/obj/machinery/smartfridge/food/accept_check(obj/item/weapon)
if(weapon.w_class >= WEIGHT_CLASS_BULKY)
@@ -626,7 +647,7 @@
name = "умное хранилище экстракта слаймов"
desc = "Холодильник для хранения экстракта слаймов."
base_build_path = /obj/machinery/smartfridge/extract
- base_icon_state = "slime"
+ contents_overlay_icon = "slime"
/obj/machinery/smartfridge/extract/accept_check(obj/item/weapon)
return (istype(weapon, /obj/item/slime_extract) || istype(weapon, /obj/item/slime_scanner))
@@ -641,7 +662,7 @@
name = "умное хранилище чашек Петри"
desc = "Холодильник для хранения чашек Петри."
base_build_path = /obj/machinery/smartfridge/petri
- base_icon_state = "petri"
+ contents_overlay_icon = "petri"
/obj/machinery/smartfridge/petri/accept_check(obj/item/weapon)
return istype(weapon, /obj/item/petri_dish)
@@ -657,7 +678,7 @@
desc = "Холодильник для хранения органов."
max_n_of_items = 20 //vastly lower to prevent processing too long
base_build_path = /obj/machinery/smartfridge/organ
- base_icon_state = "organ"
+ contents_overlay_icon = "organ"
/// The rate at which this fridge will repair damaged organs
var/repair_rate = 0
@@ -710,7 +731,8 @@
name = "умное хранилище химикатов"
desc = "Холодильник для хранения лекарств."
base_build_path = /obj/machinery/smartfridge/chemistry
- base_icon_state = "chem"
+ contents_overlay_icon = "chem"
+ default_list_view = TRUE
/obj/machinery/smartfridge/chemistry/accept_check(obj/item/weapon)
// not an item or reagent container
@@ -760,7 +782,8 @@
name = "умное хранилище вирусов"
desc = "Холодильник для хранения летучих образцов."
base_build_path = /obj/machinery/smartfridge/chemistry/virology
- base_icon_state = "viro"
+ contents_overlay_icon = "viro"
+ default_list_view = TRUE
/obj/machinery/smartfridge/chemistry/virology/preloaded
initial_contents = list(
@@ -781,10 +804,12 @@
name = "устройство для сортировки дисков"
desc = "Машина, способная хранить множество дисков. В большинстве случаев обозначается как DSU (disk storage unit)."
icon_state = "disktoaster"
- icon = 'icons/obj/machines/vending.dmi'
+ base_icon_state = "disktoaster"
+ has_emissive = TRUE
pass_flags = PASSTABLE
can_atmos_pass = ATMOS_PASS_YES
visible_contents = FALSE
+ has_emissive = FALSE
base_build_path = /obj/machinery/smartfridge/disks
/obj/machinery/smartfridge/disks/accept_check(obj/item/weapon)
diff --git a/code/modules/food_and_drinks/recipes/soup_mixtures.dm b/code/modules/food_and_drinks/recipes/soup_mixtures.dm
index ef75de8db8672..446782d00cbf4 100644
--- a/code/modules/food_and_drinks/recipes/soup_mixtures.dm
+++ b/code/modules/food_and_drinks/recipes/soup_mixtures.dm
@@ -1469,6 +1469,20 @@
/datum/reagent/water = 5,
)
+//Fresh Jellyfish fillet soup!
+/datum/chemical_reaction/food/soup/jellyfish_stew_two
+ required_reagents = list(/datum/reagent/water = 50)
+ required_ingredients = list(
+ /obj/item/food/fishmeat/gunner_jellyfish = 1,
+ /obj/item/food/grown/soybeans = 1,
+ /obj/item/food/grown/redbeet = 1,
+ /obj/item/food/grown/potato = 1
+ )
+ results = list(
+ /datum/reagent/consumable/nutriment/soup/jellyfish = 50,
+ )
+
+
// Rootbread Soup
/datum/reagent/consumable/nutriment/soup/rootbread
name = "Rootbread Soup"
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_guide.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_guide.dm
index c02a7243368bd..4d028de06fb22 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_guide.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_guide.dm
@@ -827,7 +827,7 @@
// Machinery: Drying rack
/datum/crafting_recipe/food/drying
- machinery = list(/obj/machinery/smartfridge/drying_rack)
+ machinery = list(/obj/machinery/smartfridge/drying)
steps = list("Put into the rack and dry")
category = CAT_MISCFOOD
non_craftable = TRUE
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_lizard.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_lizard.dm
index 100e74fd91682..71716a1ee7c2a 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_lizard.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_lizard.dm
@@ -480,6 +480,10 @@
reaction = /datum/chemical_reaction/food/soup/jellyfish_stew
category = CAT_LIZARD
+/datum/crafting_recipe/food/reaction/soup/jellyfish_stew_two
+ reaction = /datum/chemical_reaction/food/soup/jellyfish_stew_two
+ category = CAT_LIZARD
+
/datum/crafting_recipe/food/reaction/soup/rootbread_soup
reaction = /datum/chemical_reaction/food/soup/rootbread_soup
category = CAT_LIZARD
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
index 3ce319b1985a2..376c1d4f84509 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_pastry.dm
@@ -399,6 +399,42 @@
result = /obj/item/food/donkpocket/gondola
category = CAT_PASTRY
+/datum/crafting_recipe/food/donkpocket/deluxe
+ time = 15
+ name = "Deluxe Donk-pocket"
+ reqs = list(
+ /obj/item/food/pastrybase = 1,
+ /obj/item/food/meatball = 1,
+ /obj/item/food/meat/bacon = 1,
+ /obj/item/food/onion_slice/red = 1
+ )
+ result = /obj/item/food/donkpocket/deluxe
+ category = CAT_PASTRY
+
+/datum/crafting_recipe/food/donkpocket/deluxe/nocarb
+ time = 15
+ name = "Deluxe Meat-pocket"
+ reqs = list(
+ /obj/item/organ/internal/heart = 1,
+ /obj/item/food/meatball = 1,
+ /obj/item/food/meat/slab = 1,
+ /obj/item/food/grown/herbs = 1
+ )
+ result = /obj/item/food/donkpocket/deluxe/nocarb
+ category = CAT_PASTRY
+
+/datum/crafting_recipe/food/donkpocket/deluxe/vegan
+ time = 15
+ name = "Deluxe Donk-roll"
+ reqs = list(
+ /obj/item/food/pastrybase = 1,
+ /obj/item/food/boiledrice = 1,
+ /obj/item/food/grown/bell_pepper = 1,
+ /obj/item/food/tofu = 2
+ )
+ result = /obj/item/food/donkpocket/deluxe/vegan
+ category = CAT_PASTRY
+
////////////////////////////////////////////////MUFFINS////////////////////////////////////////////////
/datum/crafting_recipe/food/muffin
diff --git a/code/modules/hallucination/station_message.dm b/code/modules/hallucination/station_message.dm
index 846ccf7deb481..f35ff19c003f6 100644
--- a/code/modules/hallucination/station_message.dm
+++ b/code/modules/hallucination/station_message.dm
@@ -10,7 +10,7 @@
/datum/hallucination/station_message/blob_alert/start()
priority_announce("Вспышка биологической угрозы 5-го уровня зафиксирована на борту [station_name()]. Всему персоналу надлежит сдержать её распространение любой ценой!", \
- "ВНИМАНИЕ: Биологическая угроза", ANNOUNCER_OUTBREAK5, players = list(hallucinator))
+ "Биологическая угроза", ANNOUNCER_OUTBREAK5, players = list(hallucinator))
return ..()
/datum/hallucination/station_message/shuttle_dock
@@ -33,7 +33,7 @@
return FALSE
priority_announce("Во всех системах станций обнаружены вредоносные процессы. Пожалуйста, уничтожьте свой ИИ, чтобы предотвратить возможный ущерб его моральному ядру.", \
- "ВНИМАНИЕ: Обнаружена аномалия", ANNOUNCER_AIMALF, players = list(hallucinator))
+ "Обнаружена аномалия", ANNOUNCER_AIMALF, players = list(hallucinator))
return ..()
/datum/hallucination/station_message/heretic
@@ -105,7 +105,7 @@
random_hallucination_weight = 2
/datum/hallucination/station_message/meteors/start()
- priority_announce("Зафиксировано движение астероидов на встречном со станцией курсе.", "ВНИМАНИЕ: Астероиды", ANNOUNCER_METEORS, players = list(hallucinator))
+ priority_announce("Зафиксировано движение астероидов на встречном со станцией курсе.", "Астероиды", ANNOUNCER_METEORS, players = list(hallucinator))
return ..()
/datum/hallucination/station_message/supermatter_delam
diff --git a/code/modules/holiday/holidays.dm b/code/modules/holiday/holidays.dm
index 24e5274f7fbfe..6fe7fdbc57d94 100644
--- a/code/modules/holiday/holidays.dm
+++ b/code/modules/holiday/holidays.dm
@@ -856,7 +856,7 @@
Ian.place_on_head(new /obj/item/clothing/head/helmet/space/santahat(Ian))
-// EASTER (this having it's own spot should be understandable)
+// EASTER (this having its own spot should be understandable)
/datum/holiday/easter
name = EASTER
diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm
index ee62a12b3d0e1..0222fd41cdcf1 100644
--- a/code/modules/holodeck/turfs.dm
+++ b/code/modules/holodeck/turfs.dm
@@ -120,7 +120,11 @@
. = ..()
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
- set_basalt_light(src)
+ switch(icon_state)
+ if("basalt1", "basalt2", "basalt3")
+ set_light(BASALT_LIGHT_RANGE_BRIGHT, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
+ if("basalt5", "basalt9")
+ set_light(BASALT_LIGHT_RANGE_DIM, BASALT_LIGHT_POWER, LIGHT_COLOR_LAVA)
/turf/open/floor/holofloor/space
name = "\proper space"
diff --git a/code/modules/hydroponics/grown/aloe.dm b/code/modules/hydroponics/grown/aloe.dm
index cfbefce6dba21..0548098732622 100644
--- a/code/modules/hydroponics/grown/aloe.dm
+++ b/code/modules/hydroponics/grown/aloe.dm
@@ -1,7 +1,7 @@
// aloe
/obj/item/seeds/aloe
- name = "pack of aloe seeds"
+ name = "aloe seed pack"
desc = "These seeds grow into aloe."
icon_state = "seed-aloe"
species = "aloe"
diff --git a/code/modules/hydroponics/grown/ambrosia.dm b/code/modules/hydroponics/grown/ambrosia.dm
index 2becc390f3980..92cdc2d62c8c1 100644
--- a/code/modules/hydroponics/grown/ambrosia.dm
+++ b/code/modules/hydroponics/grown/ambrosia.dm
@@ -11,7 +11,7 @@
// Ambrosia Vulgaris
/obj/item/seeds/ambrosia
- name = "pack of ambrosia vulgaris seeds"
+ name = "ambrosia vulgaris seed pack"
desc = "These seeds grow into common ambrosia, a plant grown by and from medicine."
icon_state = "seed-ambrosiavulgaris"
plant_icon_offset = 0
@@ -36,7 +36,7 @@
// Ambrosia Deus
/obj/item/seeds/ambrosia/deus
- name = "pack of ambrosia deus seeds"
+ name = "ambrosia deus seed pack"
desc = "These seeds grow into ambrosia deus. Could it be the food of the gods..?"
icon_state = "seed-ambrosiadeus"
species = "ambrosiadeus"
@@ -55,7 +55,7 @@
//Ambrosia Gaia
/obj/item/seeds/ambrosia/gaia
- name = "pack of ambrosia gaia seeds"
+ name = "ambrosia gaia seed pack"
desc = "These seeds grow into ambrosia gaia, filled with infinite potential."
icon_state = "seed-ambrosia_gaia"
species = "ambrosia_gaia"
diff --git a/code/modules/hydroponics/grown/apple.dm b/code/modules/hydroponics/grown/apple.dm
index 0079f63ec9023..c1739cc7dea82 100644
--- a/code/modules/hydroponics/grown/apple.dm
+++ b/code/modules/hydroponics/grown/apple.dm
@@ -1,6 +1,6 @@
// Apple
/obj/item/seeds/apple
- name = "pack of apple seeds"
+ name = "apple seed pack"
desc = "These seeds grow into apple trees."
icon_state = "seed-apple"
species = "apple"
@@ -31,7 +31,7 @@
// Gold Apple
/obj/item/seeds/apple/gold
- name = "pack of golden apple seeds"
+ name = "golden apple seed pack"
desc = "These seeds grow into golden apple trees. Good thing there are no firebirds in space."
icon_state = "seed-goldapple"
species = "goldapple"
diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm
index ab38f6889907a..6e09ee3497cdd 100644
--- a/code/modules/hydroponics/grown/banana.dm
+++ b/code/modules/hydroponics/grown/banana.dm
@@ -1,6 +1,6 @@
// Banana
/obj/item/seeds/banana
- name = "pack of banana seeds"
+ name = "banana seed pack"
desc = "They're seeds that grow into banana trees. When grown, keep away from clown."
icon_state = "seed-banana"
species = "banana"
@@ -91,7 +91,7 @@
// Mimana - invisible sprites are totally a feature!
/obj/item/seeds/banana/mime
- name = "pack of mimana seeds"
+ name = "mimana seed pack"
desc = "They're seeds that grow into mimana trees. When grown, keep away from mime."
icon_state = "seed-mimana"
species = "mimana"
@@ -119,7 +119,7 @@
// Bluespace Banana
/obj/item/seeds/banana/bluespace
- name = "pack of bluespace banana seeds"
+ name = "bluespace banana seed pack"
desc = "They're seeds that grow into bluespace banana trees. When grown, keep away from bluespace clown."
icon_state = "seed-banana-blue"
species = "bluespacebanana"
diff --git a/code/modules/hydroponics/grown/beans.dm b/code/modules/hydroponics/grown/beans.dm
index fb82737711404..885eb77c0c695 100644
--- a/code/modules/hydroponics/grown/beans.dm
+++ b/code/modules/hydroponics/grown/beans.dm
@@ -1,6 +1,6 @@
// Soybeans
/obj/item/seeds/soya
- name = "pack of soybean seeds"
+ name = "soybean seed pack"
desc = "These seeds grow into soybean plants."
icon_state = "seed-soybean"
species = "soybean"
@@ -30,7 +30,7 @@
// Koibean
/obj/item/seeds/soya/koi
- name = "pack of koibean seeds"
+ name = "koibean seed pack"
desc = "These seeds grow into koibean plants."
icon_state = "seed-koibean"
species = "koibean"
@@ -44,16 +44,26 @@
/obj/item/food/grown/koibeans
seed = /obj/item/seeds/soya/koi
name = "koibean"
- desc = "Something about these seems fishy."
+ desc = "Something about these seems fishy, they seem really soft, almost squeezable!"
icon_state = "koibeans"
foodtypes = VEGETABLES
tastes = list("koi" = 1)
wine_power = 40
+//Now squeezable for imitation carpmeat
+/obj/item/food/grown/koibeans/attack_self(mob/living/user)
+ user.visible_message(span_notice("[user] crushes [src] into a slab of carplike meat."), span_notice("You crush [src] into something that resembles a slab of carplike meat."))
+ playsound(user, 'sound/effects/blobattack.ogg', 50, TRUE)
+ var/obj/item/food/fishmeat/carp/imitation/fishie = new(null)
+ fishie.reagents.set_all_reagents_purity(seed.get_reagent_purity())
+ qdel(src)
+ user.put_in_hands(fishie)
+ return TRUE
+
//Butterbeans, the beans wid da butta!
// Butterbeans! - Squeeze for a single butter slice!
/obj/item/seeds/soya/butter
- name = "pack of butterbean seeds"
+ name = "butterbean seed pack"
desc = "These seeds grow into butterbean plants."
icon_state = "seed-butterbean"
species = "butterbean"
@@ -84,7 +94,7 @@
// Green Beans
/obj/item/seeds/greenbean
- name = "pack of green bean seeds"
+ name = "green bean seed pack"
desc = "These seeds grow into green bean plants."
icon_state = "seed-greenbean"
species = "greenbean"
@@ -113,7 +123,7 @@
// Jumping Bean
/obj/item/seeds/greenbean/jump
- name = "pack of jumping bean seeds"
+ name = "jumping bean seed pack"
desc = "These seeds grow into jumping bean plants."
icon_state = "seed-jumpingbean"
species = "jumpingbean"
diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm
index 317f8ef2ed87f..10631e4dcb0b6 100644
--- a/code/modules/hydroponics/grown/berries.dm
+++ b/code/modules/hydroponics/grown/berries.dm
@@ -1,6 +1,6 @@
// Berries
/obj/item/seeds/berry
- name = "pack of berry seeds"
+ name = "berry seed pack"
desc = "These seeds grow into berry bushes."
icon_state = "seed-berry"
species = "berry"
@@ -31,7 +31,7 @@
// Poison Berries
/obj/item/seeds/berry/poison
- name = "pack of poison-berry seeds"
+ name = "poison-berry seed pack"
desc = "These seeds grow into poison-berry bushes."
icon_state = "seed-poisonberry"
species = "poisonberry"
@@ -55,7 +55,7 @@
// Death Berries
/obj/item/seeds/berry/death
- name = "pack of death-berry seeds"
+ name = "death-berry seed pack"
desc = "These seeds grow into death berries."
icon_state = "seed-deathberry"
species = "deathberry"
@@ -81,7 +81,7 @@
// Glow Berries
/obj/item/seeds/berry/glow
- name = "pack of glow-berry seeds"
+ name = "glow-berry seed pack"
desc = "These seeds grow into glow-berry bushes."
icon_state = "seed-glowberry"
species = "glowberry"
@@ -108,7 +108,7 @@
// Grapes
/obj/item/seeds/grape
- name = "pack of grape seeds"
+ name = "grape seed pack"
desc = "These seeds grow into grape vines."
icon_state = "seed-grapes"
species = "grape"
@@ -143,7 +143,7 @@
// Green Grapes
/obj/item/seeds/grape/green
- name = "pack of green grape seeds"
+ name = "green grape seed pack"
desc = "These seeds grow into green-grape vines."
icon_state = "seed-greengrapes"
species = "greengrape"
@@ -162,7 +162,7 @@
// Toechtauese Berries
/obj/item/seeds/toechtauese
- name = "pack of töchtaüse berry seeds"
+ name = "töchtaüse berry seed pack"
desc = "These seeds grow into töchtaüse bushes."
icon_state = "seed-toechtauese"
species = "toechtauese"
@@ -190,7 +190,7 @@
distill_reagent = /datum/reagent/toxin/itching_powder
/obj/item/seeds/lanternfruit
- name = "pack of lanternfruit seeds"
+ name = "lanternfruit seed pack"
desc = "These seeds grow into lanternfruit pods."
icon_state = "seed-lanternfruit"
species = "lanternfruit"
diff --git a/code/modules/hydroponics/grown/cannabis.dm b/code/modules/hydroponics/grown/cannabis.dm
index c336f0f4b2456..df2cda24b2d62 100644
--- a/code/modules/hydroponics/grown/cannabis.dm
+++ b/code/modules/hydroponics/grown/cannabis.dm
@@ -1,6 +1,6 @@
// Cannabis
/obj/item/seeds/cannabis
- name = "pack of cannabis seeds"
+ name = "cannabis seed pack"
desc = "Taxable."
icon_state = "seed-cannabis"
plant_icon_offset = 6
@@ -24,7 +24,7 @@
/obj/item/seeds/cannabis/rainbow
- name = "pack of rainbow weed seeds"
+ name = "rainbow weed seed pack"
desc = "These seeds grow into rainbow weed. Groovy... and also highly addictive."
icon_state = "seed-megacannabis"
icon_grow = "megacannabis-grow"
@@ -36,7 +36,7 @@
rarity = 40
/obj/item/seeds/cannabis/death
- name = "pack of deathweed seeds"
+ name = "deathweed seed pack"
desc = "These seeds grow into deathweed. Not groovy."
icon_state = "seed-blackcannabis"
icon_grow = "blackcannabis-grow"
@@ -48,7 +48,7 @@
rarity = 40
/obj/item/seeds/cannabis/white
- name = "pack of lifeweed seeds"
+ name = "lifeweed seed pack"
desc = "I will give unto him that is munchies of the fountain of the cravings of life, freely."
icon_state = "seed-whitecannabis"
icon_grow = "whitecannabis-grow"
@@ -62,7 +62,7 @@
/obj/item/seeds/cannabis/ultimate
- name = "pack of omega weed seeds"
+ name = "omega weed seed pack"
desc = "These seeds grow into omega weed."
icon_state = "seed-ocannabis"
plant_icon_offset = 0
diff --git a/code/modules/hydroponics/grown/cereals.dm b/code/modules/hydroponics/grown/cereals.dm
index 744c0dc5b023c..b304382d2dc47 100644
--- a/code/modules/hydroponics/grown/cereals.dm
+++ b/code/modules/hydroponics/grown/cereals.dm
@@ -1,6 +1,6 @@
// Wheat
/obj/item/seeds/wheat
- name = "pack of wheat seeds"
+ name = "wheat seed pack"
desc = "These may, or may not, grow into wheat."
icon_state = "seed-wheat"
species = "wheat"
@@ -30,7 +30,7 @@
// Oat
/obj/item/seeds/wheat/oat
- name = "pack of oat seeds"
+ name = "oat seed pack"
desc = "These may, or may not, grow into oat."
icon_state = "seed-oat"
species = "oat"
@@ -52,7 +52,7 @@
// Rice
/obj/item/seeds/wheat/rice
- name = "pack of rice seeds"
+ name = "rice seed pack"
desc = "These may, or may not, grow into rice."
icon_state = "seed-rice"
species = "rice"
@@ -76,7 +76,7 @@
//Meatwheat - grows into synthetic meat
/obj/item/seeds/wheat/meat
- name = "pack of meatwheat seeds"
+ name = "meatwheat seed pack"
desc = "If you ever wanted to drive a vegetarian to insanity, here's how."
icon_state = "seed-meatwheat"
species = "meatwheat"
diff --git a/code/modules/hydroponics/grown/cherries.dm b/code/modules/hydroponics/grown/cherries.dm
index 4ebd42489d96f..ad35bacf8fe71 100644
--- a/code/modules/hydroponics/grown/cherries.dm
+++ b/code/modules/hydroponics/grown/cherries.dm
@@ -1,6 +1,6 @@
// Cherries
/obj/item/seeds/cherry
- name = "pack of cherry pits"
+ name = "cherry pit pack"
desc = "Careful not to crack a tooth on one... That'd be the pits."
icon_state = "seed-cherry"
species = "cherry"
@@ -34,7 +34,7 @@
// Blue Cherries
/obj/item/seeds/cherry/blue
- name = "pack of blue cherry pits"
+ name = "blue cherry pit pack"
desc = "The blue kind of cherries."
icon_state = "seed-bluecherry"
species = "bluecherry"
@@ -57,7 +57,7 @@
//Cherry Bulbs
/obj/item/seeds/cherry/bulb
- name = "pack of cherry bulb pits"
+ name = "cherry bulb pit pack"
desc = "The glowy kind of cherries."
icon_state = "seed-cherrybulb"
species = "cherrybulb"
@@ -82,7 +82,7 @@
//Cherry Bombs
/obj/item/seeds/cherry/bomb
- name = "pack of cherry bomb pits"
+ name = "cherry bomb pit pack"
desc = "They give you vibes of dread and frustration."
icon_state = "seed-cherry_bomb"
species = "cherry_bomb"
diff --git a/code/modules/hydroponics/grown/chili.dm b/code/modules/hydroponics/grown/chili.dm
index 9f6d3bbd08ce0..1d9aaa8468ebf 100644
--- a/code/modules/hydroponics/grown/chili.dm
+++ b/code/modules/hydroponics/grown/chili.dm
@@ -1,6 +1,6 @@
// Chili
/obj/item/seeds/chili
- name = "pack of chili seeds"
+ name = "chili seed pack"
desc = "These seeds grow into chili plants. HOT! HOT! HOT!"
icon_state = "seed-chili"
species = "chili"
@@ -30,7 +30,7 @@
// Ice Chili
/obj/item/seeds/chili/ice
- name = "pack of chilly pepper seeds"
+ name = "chilly pepper seed pack"
desc = "These seeds grow into chilly pepper plants."
icon_state = "seed-icepepper"
species = "chiliice"
@@ -56,7 +56,7 @@
// Ghost Chili
/obj/item/seeds/chili/ghost
- name = "pack of ghost chili seeds"
+ name = "ghost chili seed pack"
desc = "These seeds grow into a chili said to be the hottest in the galaxy."
icon_state = "seed-chilighost"
species = "chilighost"
@@ -83,7 +83,7 @@
// Bell Pepper
/obj/item/seeds/chili/bell_pepper
- name = "pack of bell pepper seeds"
+ name = "bell pepper seed pack"
desc = "These seeds grow into bell pepper plants. MILD! MILD! MILD!"
icon_state = "seed-bell-pepper"
species = "bellpepper"
diff --git a/code/modules/hydroponics/grown/citrus.dm b/code/modules/hydroponics/grown/citrus.dm
index c624722f82392..6bfc8bc203af5 100644
--- a/code/modules/hydroponics/grown/citrus.dm
+++ b/code/modules/hydroponics/grown/citrus.dm
@@ -9,7 +9,7 @@
// Lime
/obj/item/seeds/lime
- name = "pack of lime seeds"
+ name = "lime seed pack"
desc = "These are very sour seeds."
icon_state = "seed-lime"
species = "lime"
@@ -33,7 +33,7 @@
// Orange
/obj/item/seeds/orange
- name = "pack of orange seeds"
+ name = "orange seed pack"
desc = "Sour seeds."
icon_state = "seed-orange"
species = "orange"
@@ -61,7 +61,7 @@
// Lemon
/obj/item/seeds/lemon
- name = "pack of lemon seeds"
+ name = "lemon seed pack"
desc = "These are sour seeds."
icon_state = "seed-lemon"
species = "lemon"
@@ -86,7 +86,7 @@
// Combustible lemon
/obj/item/seeds/firelemon //combustible lemon is too long so firelemon
- name = "pack of combustible lemon seeds"
+ name = "combustible lemon seed pack"
desc = "When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad! I don't want your damn lemons!"
icon_state = "seed-firelemon"
species = "firelemon"
@@ -112,7 +112,7 @@
//3D Orange
/obj/item/seeds/orange_3d
- name = "pack of extradimensional orange seeds"
+ name = "extradimensional orange seed pack"
desc = "Polygonal seeds."
icon_state = "seed-orange"
species = "orange"
diff --git a/code/modules/hydroponics/grown/cocoa_vanilla.dm b/code/modules/hydroponics/grown/cocoa_vanilla.dm
index 4e9a9810b4280..e4b6c916f7cc9 100644
--- a/code/modules/hydroponics/grown/cocoa_vanilla.dm
+++ b/code/modules/hydroponics/grown/cocoa_vanilla.dm
@@ -1,6 +1,6 @@
// Cocoa Pod
/obj/item/seeds/cocoapod
- name = "pack of cocoa pod seeds"
+ name = "cocoa pod seed pack"
desc = "These seeds grow into cacao trees. They look fattening." //SIC: cocoa is the seeds. The trees are spelled cacao.
icon_state = "seed-cocoapod"
species = "cocoapod"
@@ -31,7 +31,7 @@
// Vanilla Pod
/obj/item/seeds/cocoapod/vanillapod
- name = "pack of vanilla pod seeds"
+ name = "vanilla pod seed pack"
desc = "These seeds grow into vanilla trees. They look fattening."
icon_state = "seed-vanillapod"
species = "vanillapod"
@@ -52,7 +52,7 @@
distill_reagent = /datum/reagent/consumable/vanilla //Takes longer, but you can get even more vanilla from it.
/obj/item/seeds/cocoapod/bungotree
- name = "pack of bungo tree seeds"
+ name = "bungo tree seed pack"
desc = "These seeds grow into bungo trees. They appear to be heavy and almost perfectly spherical."
icon_state = "seed-bungotree"
plant_icon_offset = 4
diff --git a/code/modules/hydroponics/grown/corn.dm b/code/modules/hydroponics/grown/corn.dm
index d5f9f94e1b2df..02f77280c5ab9 100644
--- a/code/modules/hydroponics/grown/corn.dm
+++ b/code/modules/hydroponics/grown/corn.dm
@@ -1,6 +1,6 @@
// Corn
/obj/item/seeds/corn
- name = "pack of corn seeds"
+ name = "corn seed pack"
desc = "I don't mean to sound corny..."
icon_state = "seed-corn"
species = "corn"
@@ -57,7 +57,7 @@
// Snapcorn
/obj/item/seeds/corn/snapcorn
- name = "pack of snapcorn seeds"
+ name = "snapcorn seed pack"
desc = "Oh snap!"
icon_state = "seed-snapcorn"
species = "snapcorn"
@@ -100,7 +100,7 @@
//Pepper-corn - Heh funny.
/obj/item/seeds/corn/pepper
- name = "pack of pepper-corn seeds"
+ name = "pepper-corn seed pack"
desc = "If Peter picked a pack of pepper-corn..."
icon_state = "seed-peppercorn"
species = "peppercorn"
diff --git a/code/modules/hydroponics/grown/cotton.dm b/code/modules/hydroponics/grown/cotton.dm
index 819d97f321f8d..c2149b7a33006 100644
--- a/code/modules/hydroponics/grown/cotton.dm
+++ b/code/modules/hydroponics/grown/cotton.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/cotton
- name = "pack of cotton seeds"
+ name = "cotton seed pack"
desc = "A pack of seeds that'll grow into a cotton plant. Assistants make good free labor if neccesary."
icon_state = "seed-cotton"
species = "cotton"
@@ -45,7 +45,7 @@
//reinforced mutated variant
/obj/item/seeds/cotton/durathread
- name = "pack of durathread seeds"
+ name = "durathread seed pack"
desc = "A pack of seeds that'll grow into an extremely durable thread that could easily rival plasteel if woven properly."
icon_state = "seed-durathread"
species = "durathread"
diff --git a/code/modules/hydroponics/grown/cucumber.dm b/code/modules/hydroponics/grown/cucumber.dm
index f3712c6a5c90a..a8487a0cac9bc 100644
--- a/code/modules/hydroponics/grown/cucumber.dm
+++ b/code/modules/hydroponics/grown/cucumber.dm
@@ -1,6 +1,6 @@
// CUCUMBERS YEAH
/obj/item/seeds/cucumber
- name = "pack of cucumber seeds"
+ name = "cucumber seed pack"
desc = "These seeds grow into cucumber plants."
icon_state = "seed-cucumber"
species = "cucumber"
diff --git a/code/modules/hydroponics/grown/eggplant.dm b/code/modules/hydroponics/grown/eggplant.dm
index d4b38c3438bdb..47cbc6d934cd3 100644
--- a/code/modules/hydroponics/grown/eggplant.dm
+++ b/code/modules/hydroponics/grown/eggplant.dm
@@ -1,6 +1,6 @@
// Eggplant
/obj/item/seeds/eggplant
- name = "pack of eggplant seeds"
+ name = "eggplant seed pack"
desc = "These seeds grow to produce berries that look nothing like eggs."
icon_state = "seed-eggplant"
species = "eggplant"
@@ -25,7 +25,7 @@
// Egg-Plant
/obj/item/seeds/eggplant/eggy
- name = "pack of egg-plant seeds"
+ name = "egg-plant seed pack"
desc = "These seeds grow to produce berries that look a lot like eggs."
icon_state = "seed-eggy"
species = "eggy"
diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm
index 84b1414335caf..d4ef53474fc97 100644
--- a/code/modules/hydroponics/grown/flowers.dm
+++ b/code/modules/hydroponics/grown/flowers.dm
@@ -1,6 +1,6 @@
// Poppy
/obj/item/seeds/poppy
- name = "pack of poppy seeds"
+ name = "poppy seed pack"
desc = "These seeds grow into poppies."
icon_state = "seed-poppy"
species = "poppy"
@@ -32,7 +32,7 @@
// Lily
/obj/item/seeds/poppy/lily
- name = "pack of lily seeds"
+ name = "lily seed pack"
desc = "These seeds grow into lilies."
icon_state = "seed-lily"
species = "lily"
@@ -52,7 +52,7 @@
//Spacemans's Trumpet
/obj/item/seeds/poppy/lily/trumpet
- name = "pack of spaceman's trumpet seeds"
+ name = "spaceman's trumpet seed pack"
desc = "A plant sculped by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372."
icon_state = "seed-trumpet"
species = "spacemanstrumpet"
@@ -86,7 +86,7 @@
// Geranium
/obj/item/seeds/poppy/geranium
- name = "pack of geranium seeds"
+ name = "geranium seed pack"
desc = "These seeds grow into geranium."
icon_state = "seed-geranium"
species = "geranium"
@@ -106,7 +106,7 @@
///Fraxinella seeds.
/obj/item/seeds/poppy/geranium/fraxinella
- name = "pack of fraxinella seeds"
+ name = "fraxinella seed pack"
desc = "These seeds grow into fraxinella."
icon_state = "seed-fraxinella"
species = "fraxinella"
@@ -130,7 +130,7 @@
// Harebell
/obj/item/seeds/harebell
- name = "pack of harebell seeds"
+ name = "harebell seed pack"
desc = "These seeds grow into pretty little flowers."
icon_state = "seed-harebell"
plant_icon_offset = 1
@@ -162,7 +162,7 @@
// Sunflower
/obj/item/seeds/sunflower
- name = "pack of sunflower seeds"
+ name = "sunflower seed pack"
desc = "These seeds grow into sunflowers."
icon_state = "seed-sunflower"
species = "sunflower"
@@ -203,7 +203,7 @@
// Moonflower
/obj/item/seeds/sunflower/moonflower
- name = "pack of moonflower seeds"
+ name = "moonflower seed pack"
desc = "These seeds grow into moonflowers."
icon_state = "seed-moonflower"
lefthand_file = 'icons/mob/inhands/items/food_lefthand.dmi'
@@ -231,7 +231,7 @@
// Novaflower
/obj/item/seeds/sunflower/novaflower
- name = "pack of novaflower seeds"
+ name = "novaflower seed pack"
desc = "These seeds grow into novaflowers."
icon_state = "seed-novaflower"
species = "novaflower"
@@ -266,7 +266,7 @@
// Rose
/obj/item/seeds/rose
- name = "pack of rose seeds"
+ name = "rose seed pack"
desc = "These seeds grow into roses."
icon_state = "seed-rose"
species = "rose"
@@ -311,7 +311,7 @@
// Carbon Rose
/obj/item/seeds/carbon_rose
- name = "pack of carbon rose seeds"
+ name = "carbon rose seed pack"
desc = "These seeds grow into carbon roses."
icon_state = "seed-carbonrose"
species = "carbonrose"
diff --git a/code/modules/hydroponics/grown/garlic.dm b/code/modules/hydroponics/grown/garlic.dm
index e37d49fa93032..755d0c2920a3f 100644
--- a/code/modules/hydroponics/grown/garlic.dm
+++ b/code/modules/hydroponics/grown/garlic.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/garlic
- name = "pack of garlic seeds"
+ name = "garlic seed pack"
desc = "A packet of extremely pungent seeds."
icon_state = "seed-garlic"
species = "garlic"
diff --git a/code/modules/hydroponics/grown/gatfruit.dm b/code/modules/hydroponics/grown/gatfruit.dm
index f64b6eb3bd481..c6de17d6eb684 100644
--- a/code/modules/hydroponics/grown/gatfruit.dm
+++ b/code/modules/hydroponics/grown/gatfruit.dm
@@ -1,7 +1,7 @@
// Gatfruit
/obj/item/seeds/gatfruit
- name = "pack of gatfruit seeds"
+ name = "gatfruit seed pack"
desc = "These seeds grow into .357 revolvers."
icon_state = "seed-gatfruit"
species = "gatfruit"
diff --git a/code/modules/hydroponics/grown/grass_carpet.dm b/code/modules/hydroponics/grown/grass_carpet.dm
index 732a6d32b881b..a5cdc08fb7658 100644
--- a/code/modules/hydroponics/grown/grass_carpet.dm
+++ b/code/modules/hydroponics/grown/grass_carpet.dm
@@ -1,6 +1,6 @@
// Grass
/obj/item/seeds/grass
- name = "pack of grass seeds"
+ name = "grass seed pack"
desc = "These seeds grow into grass. Yummy!"
icon_state = "seed-grass"
species = "grass"
@@ -42,7 +42,7 @@
//Fairygrass
/obj/item/seeds/grass/fairy
- name = "pack of fairygrass seeds"
+ name = "fairygrass seed pack"
desc = "These seeds grow into a more mystical grass."
icon_state = "seed-fairygrass"
species = "fairygrass"
@@ -65,7 +65,7 @@
// Carpet
/obj/item/seeds/grass/carpet
- name = "pack of carpet seeds"
+ name = "carpet seed pack"
desc = "These seeds grow into stylish carpet samples."
icon_state = "seed-carpet"
species = "carpet"
diff --git a/code/modules/hydroponics/grown/hedges.dm b/code/modules/hydroponics/grown/hedges.dm
index 9127f70f78fd4..d02949bfd9813 100644
--- a/code/modules/hydroponics/grown/hedges.dm
+++ b/code/modules/hydroponics/grown/hedges.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/shrub
- name = "pack of shrub seeds"
+ name = "shrub seed pack"
desc = "These seeds grow into hedge shrubs."
icon_state = "seed-shrub"
species = "shrub"
diff --git a/code/modules/hydroponics/grown/herbs.dm b/code/modules/hydroponics/grown/herbs.dm
index b22be06ec6aca..bc450d6857f18 100644
--- a/code/modules/hydroponics/grown/herbs.dm
+++ b/code/modules/hydroponics/grown/herbs.dm
@@ -1,6 +1,6 @@
// Herbs
/obj/item/seeds/herbs
- name = "pack of herb seeds"
+ name = "herb seed pack"
desc = "These seeds grow to produce an assortment of herbs and seasonings."
icon_state = "seed-herbs"
species = "herbs"
diff --git a/code/modules/hydroponics/grown/korta_nut.dm b/code/modules/hydroponics/grown/korta_nut.dm
index cfa6c1e5b51f3..457ebff07163e 100644
--- a/code/modules/hydroponics/grown/korta_nut.dm
+++ b/code/modules/hydroponics/grown/korta_nut.dm
@@ -1,6 +1,6 @@
//Korta Nut
/obj/item/seeds/korta_nut
- name = "pack of korta nut seeds"
+ name = "korta nut seed pack"
desc = "These seeds grow into korta nut bushes, native to Tizira."
icon_state = "seed-korta"
species = "kortanut"
@@ -29,7 +29,7 @@
//Sweet Korta Nut
/obj/item/seeds/korta_nut/sweet
- name = "pack of sweet korta nut seeds"
+ name = "sweet korta nut seed pack"
desc = "These seeds grow into sweet korta nuts, a mutation of the original species that produces a thick syrup that Tizirans use for desserts."
icon_state = "seed-sweetkorta"
species = "kortanut"
diff --git a/code/modules/hydroponics/grown/kronkus.dm b/code/modules/hydroponics/grown/kronkus.dm
index 90d264230e750..b4ba30a5eddbe 100644
--- a/code/modules/hydroponics/grown/kronkus.dm
+++ b/code/modules/hydroponics/grown/kronkus.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/kronkus
- name = "pack of kronkus seeds"
+ name = "kronkus seed pack"
desc = "A pack of highly illegal kronkus seeds.\nPossession of these seeds carries the death penalty in 7 sectors."
icon_state = "seed-kronkus"
plant_icon_offset = 6
diff --git a/code/modules/hydroponics/grown/melon.dm b/code/modules/hydroponics/grown/melon.dm
index 0e59231141fc4..3aca50ae1be54 100644
--- a/code/modules/hydroponics/grown/melon.dm
+++ b/code/modules/hydroponics/grown/melon.dm
@@ -1,6 +1,6 @@
// Watermelon
/obj/item/seeds/watermelon
- name = "pack of watermelon seeds"
+ name = "watermelon seed pack"
desc = "These seeds grow into watermelon plants."
icon_state = "seed-watermelon"
species = "watermelon"
@@ -27,6 +27,7 @@
name = "watermelon"
desc = "It's full of watery goodness."
icon_state = "watermelon"
+ inhand_icon_state = "watermelon"
bite_consumption_mod = 2
w_class = WEIGHT_CLASS_NORMAL
foodtypes = FRUIT
@@ -39,9 +40,41 @@
/obj/item/food/grown/watermelon/make_dryable()
return //No drying
+/obj/item/food/grown/watermelon/attackby(obj/item/I, mob/user, params)
+ if(!istype(I, /obj/item/kitchen/spoon))
+ return ..()
+
+ var/melon_pulp_count = 1
+ if(seed)
+ melon_pulp_count += round(seed.potency / 25)
+
+ user.balloon_alert(user, "scooped out [melon_pulp_count] pulp(s)")
+ for(var/i in 1 to melon_pulp_count)
+ new /obj/item/food/watermelonmush(user.loc)
+
+ /// The piece of armour melon turns into; either chetsplate or helmet
+ var/obj/item/clothing/melon_armour
+ /// Chance for the armour to be a chestplate instead of the helmet
+ var/melon_chestplate_chance = (max(0, seed.potency - 50) / 50)
+ if (prob(melon_chestplate_chance))
+ if(seed.resistance_flags & FIRE_PROOF)
+ melon_armour = new /obj/item/clothing/suit/armor/durability/watermelon/fire_resist
+ else
+ melon_armour = new /obj/item/clothing/suit/armor/durability/watermelon
+ to_chat(user, span_notice("You hollow the melon into a helmet with [I]."))
+ else
+ if(seed.resistance_flags & FIRE_PROOF)
+ melon_armour = new /obj/item/clothing/head/helmet/durability/watermelon/fire_resist
+ else
+ melon_armour = new /obj/item/clothing/head/helmet/durability/watermelon
+ to_chat(user, span_notice("You hollow the melon into a chestplate with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(melon_armour)
+
// Holymelon
/obj/item/seeds/watermelon/holy
- name = "pack of holymelon seeds"
+ name = "holymelon seed pack"
desc = "These seeds grow into holymelon plants."
icon_state = "seed-holymelon"
species = "holymelon"
@@ -66,6 +99,9 @@
wine_power = 70 //Water to wine, baby.
wine_flavor = "divinity"
+/obj/item/food/grown/holymelon/make_processable()
+ AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/holymelonslice, 5, 20, screentip_verb = "Slice")
+
/obj/item/food/grown/holymelon/make_dryable()
return //No drying
@@ -73,6 +109,39 @@
. = ..()
AddComponent(/datum/component/edible, check_liked = CALLBACK(src, PROC_REF(check_holyness)))
+
+/obj/item/food/grown/holymelon/attackby(obj/item/I, mob/user, params)
+ if(!istype(I, /obj/item/kitchen/spoon))
+ return ..()
+
+ var/holymelon_pulp_count = 1
+ if(seed)
+ holymelon_pulp_count += round(seed.potency / 25)
+
+ user.balloon_alert(user, "scooped out [holymelon_pulp_count] pulp(s)")
+ for(var/i in 1 to holymelon_pulp_count)
+ new /obj/item/food/holymelonmush(user.loc)
+
+ /// The piece of armour holymelon turns into; either chetsplate or helmet
+ var/obj/item/clothing/holymelon_armour
+ /// Chance for the armour to be a chestplate instead of the helmet
+ var/holymelon_chestplate_chance = (max(0, seed.potency - 50) / 50)
+ if (prob(holymelon_chestplate_chance))
+ if(seed.resistance_flags & FIRE_PROOF)
+ holymelon_armour = new /obj/item/clothing/suit/armor/durability/holymelon/fire_resist
+ else
+ holymelon_armour = new /obj/item/clothing/suit/armor/durability/holymelon
+ to_chat(user, span_notice("You hollow the holymelon into a helmet with [I]."))
+ else
+ if(seed.resistance_flags & FIRE_PROOF)
+ holymelon_armour = new /obj/item/clothing/head/helmet/durability/holymelon/fire_resist
+ else
+ holymelon_armour = new /obj/item/clothing/head/helmet/durability/holymelon
+ to_chat(user, span_notice("You hollow the holymelon into a chestplate with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(holymelon_armour)
+
/*
* Callback to be used with the edible component.
* Checks whether or not the person eating the holymelon
@@ -90,7 +159,7 @@
/// Barrel melon Seeds
/obj/item/seeds/watermelon/barrel
- name = "pack of barrelmelon seeds"
+ name = "barrelmelon seed pack"
desc = "These seeds grow into barrelmelon plants."
icon_state = "seed-barrelmelon"
species = "barrelmelon"
@@ -108,4 +177,41 @@
name = "barrelmelon"
desc = "The nutriments within this melon have been compressed and fermented into rich alcohol."
icon_state = "barrelmelon"
+ inhand_icon_state = "barrelmelon"
distill_reagent = /datum/reagent/medicine/antihol //You can call it a integer overflow.
+
+/obj/item/food/grown/barrelmelon/make_processable()
+ AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/barrelmelonslice, 5, 20, screentip_verb = "Chop")
+
+/obj/item/food/grown/barrelmelon/attackby(obj/item/I, mob/user, params)
+ if(!istype(I, /obj/item/kitchen/spoon))
+ return ..()
+
+ var/barrelmelon_pulp_count = 1
+ if(seed)
+ barrelmelon_pulp_count += round(seed.potency / 25)
+
+ user.balloon_alert(user, "scooped out [barrelmelon_pulp_count] pulp(s)")
+ for(var/i in 1 to barrelmelon_pulp_count)
+ new /obj/item/food/barrelmelonmush(user.loc)
+
+ /// The piece of armour barrelmelon turns into; either chetsplate or helmet
+ var/obj/item/clothing/barrelmelon_armour
+ /// Chance for the armour to be a chestplate instead of the helmet
+ var/barrelmelon_chestplate_chance = (max(0, seed.potency - 50) / 50)
+ if (prob(barrelmelon_chestplate_chance))
+ if(seed.resistance_flags & FIRE_PROOF)
+ barrelmelon_armour = new /obj/item/clothing/suit/armor/durability/barrelmelon/fire_resist
+ else
+ barrelmelon_armour = new /obj/item/clothing/suit/armor/durability/barrelmelon
+ to_chat(user, span_notice("You hollow the barrelmelon into a helmet with [I]."))
+ else
+ if(seed.resistance_flags & FIRE_PROOF)
+ barrelmelon_armour = new /obj/item/clothing/head/helmet/durability/barrelmelon/fire_resist
+ else
+ barrelmelon_armour = new /obj/item/clothing/head/helmet/durability/barrelmelon
+ to_chat(user, span_notice("You hollow the barrelmelon into a chestplate with [I]."))
+
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(barrelmelon_armour)
diff --git a/code/modules/hydroponics/grown/mushrooms.dm b/code/modules/hydroponics/grown/mushrooms.dm
index bfc50f0c483b3..9d1d802916bff 100644
--- a/code/modules/hydroponics/grown/mushrooms.dm
+++ b/code/modules/hydroponics/grown/mushrooms.dm
@@ -11,7 +11,7 @@
// Reishi
/obj/item/seeds/reishi
- name = "pack of reishi mycelium"
+ name = "reishi mycelium pack"
desc = "This mycelium grows into something medicinal and relaxing."
icon_state = "mycelium-reishi"
species = "reishi"
@@ -38,7 +38,7 @@
// Fly Amanita
/obj/item/seeds/amanita
- name = "pack of fly amanita mycelium"
+ name = "fly amanita mycelium pack"
desc = "This mycelium grows into something horrible."
icon_state = "mycelium-amanita"
species = "amanita"
@@ -65,7 +65,7 @@
// Destroying Angel
/obj/item/seeds/angel
- name = "pack of destroying angel mycelium"
+ name = "destroying angel mycelium pack"
desc = "This mycelium grows into something devastating."
icon_state = "mycelium-angel"
species = "angel"
@@ -93,7 +93,7 @@
// Liberty Cap
/obj/item/seeds/liberty
- name = "pack of liberty-cap mycelium"
+ name = "liberty-cap mycelium pack"
desc = "This mycelium grows into liberty-cap mushrooms."
icon_state = "mycelium-liberty"
species = "liberty"
@@ -119,7 +119,7 @@
// Plump Helmet
/obj/item/seeds/plump
- name = "pack of plump-helmet mycelium"
+ name = "plump-helmet mycelium pack"
desc = "This mycelium grows into helmets... maybe."
icon_state = "mycelium-plump"
species = "plump"
@@ -145,7 +145,7 @@
// Walking Mushroom
/obj/item/seeds/plump/walkingmushroom
- name = "pack of walking mushroom mycelium"
+ name = "walking mushroom mycelium pack"
desc = "This mycelium will grow into huge stuff!"
icon_state = "mycelium-walkingmushroom"
species = "walkingmushroom"
@@ -171,7 +171,7 @@
// Chanterelle
/obj/item/seeds/chanter
- name = "pack of chanterelle mycelium"
+ name = "chanterelle mycelium pack"
desc = "This mycelium grows into chanterelle mushrooms."
icon_state = "mycelium-chanter"
species = "chanter"
@@ -197,9 +197,23 @@
desc = "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!"
icon_state = "chanterelle"
+/obj/item/food/grown/mushroom/chanterelle/attackby(obj/item/I, mob/user, params)
+ if(!istype(I, /obj/item/kitchen/spoon))
+ return ..()
+ if(seed.potency < 95)
+ return ..()
+
+ to_chat(user, span_notice("You hollow up the chanterelle with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ if(seed.resistance_flags & FIRE_PROOF)
+ user.put_in_hands(new /obj/item/clothing/head/wizard/chanterelle/fr())
+ else
+ user.put_in_hands(new /obj/item/clothing/head/wizard/chanterelle())
+
//Jupiter Cup
/obj/item/seeds/chanter/jupitercup
- name = "pack of jupiter cup mycelium"
+ name = "jupiter cup mycelium pack"
desc = "This mycelium grows into jupiter cups. Zeus would be envious at the power at your fingertips."
icon_state = "mycelium-jupitercup"
species = "jupitercup"
@@ -224,7 +238,7 @@
// Glowshroom
/obj/item/seeds/glowshroom
- name = "pack of glowshroom mycelium"
+ name = "glowshroom mycelium pack"
desc = "This mycelium -glows- into mushrooms!"
icon_state = "mycelium-glowshroom"
species = "glowshroom"
@@ -279,7 +293,7 @@
// Glowcap
/obj/item/seeds/glowshroom/glowcap
- name = "pack of glowcap mycelium"
+ name = "glowcap mycelium pack"
desc = "This mycelium -powers- into mushrooms!"
icon_state = "mycelium-glowcap"
species = "glowcap"
@@ -303,7 +317,7 @@
//Shadowshroom
/obj/item/seeds/glowshroom/shadowshroom
- name = "pack of shadowshroom mycelium"
+ name = "shadowshroom mycelium pack"
desc = "This mycelium will grow into something shadowy."
icon_state = "mycelium-shadowshroom"
species = "shadowshroom"
@@ -332,7 +346,7 @@
investigate_log("was planted by [key_name(user)] at [AREACOORD(user)]", INVESTIGATE_BOTANY)
/obj/item/seeds/odious_puffball
- name = "pack of odious pullball spores"
+ name = "odious pullball spore pack"
desc = "These spores reek! Disgusting."
icon_state = "seed-odiouspuffball"
species = "odiouspuffball"
diff --git a/code/modules/hydroponics/grown/olive.dm b/code/modules/hydroponics/grown/olive.dm
index 38102cacb24ea..0b2f52c7a5e7b 100644
--- a/code/modules/hydroponics/grown/olive.dm
+++ b/code/modules/hydroponics/grown/olive.dm
@@ -1,6 +1,6 @@
// Olive
/obj/item/seeds/olive
- name = "pack of olive seeds"
+ name = "olive seed pack"
desc = "These seeds grow into olive trees."
icon_state = "seed-olive"
species = "olive"
diff --git a/code/modules/hydroponics/grown/onion.dm b/code/modules/hydroponics/grown/onion.dm
index 8f948407a37b8..0d33c3e1f395d 100644
--- a/code/modules/hydroponics/grown/onion.dm
+++ b/code/modules/hydroponics/grown/onion.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/onion
- name = "pack of onion seeds"
+ name = "onion seed pack"
desc = "These seeds grow into onions."
icon_state = "seed-onion"
species = "onion"
@@ -29,7 +29,7 @@
AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/onion_slice, 2, 15, screentip_verb = "Cut")
/obj/item/seeds/onion/red
- name = "pack of red onion seeds"
+ name = "red onion seed pack"
desc = "For growing exceptionally potent onions."
icon_state = "seed-onionred"
species = "onion_red"
diff --git a/code/modules/hydroponics/grown/peanut.dm b/code/modules/hydroponics/grown/peanut.dm
index 69cf6d9e0568d..6560ec196c918 100644
--- a/code/modules/hydroponics/grown/peanut.dm
+++ b/code/modules/hydroponics/grown/peanut.dm
@@ -1,6 +1,6 @@
// Peanuts!
/obj/item/seeds/peanut
- name = "pack of peanut seeds"
+ name = "peanut seed pack"
desc = "These seeds grow into peanut plants."
icon_state = "seed-peanut"
species = "peanut"
diff --git a/code/modules/hydroponics/grown/peas.dm b/code/modules/hydroponics/grown/peas.dm
index c232ed247c690..66eaec6ff1d54 100644
--- a/code/modules/hydroponics/grown/peas.dm
+++ b/code/modules/hydroponics/grown/peas.dm
@@ -1,6 +1,6 @@
// Finally, peas. Base plant.
/obj/item/seeds/peas
- name = "pack of pea pods"
+ name = "pea pod pack"
desc = "These seeds grows into vitamin rich peas!"
icon_state = "seed-peas"
species = "peas"
@@ -29,7 +29,7 @@
// Laughin' Peas
/obj/item/seeds/peas/laugh
- name = "pack of laughin' peas"
+ name = "laughin' pea pack"
desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
icon_state = "seed-laughpeas"
species = "laughpeas"
@@ -61,7 +61,7 @@
// World Peas - Peace at last, peace at last...
/obj/item/seeds/peas/laugh/peace
- name = "pack of world peas"
+ name = "world pea pack"
desc = "These rather large seeds give off a soothing blue glow..."
icon_state = "seed-worldpeas"
species = "worldpeas"
diff --git a/code/modules/hydroponics/grown/pineapple.dm b/code/modules/hydroponics/grown/pineapple.dm
index 3c0e462f38855..5de85e9168f1f 100644
--- a/code/modules/hydroponics/grown/pineapple.dm
+++ b/code/modules/hydroponics/grown/pineapple.dm
@@ -1,6 +1,6 @@
// Pineapple!
/obj/item/seeds/pineapple
- name = "pack of pineapple seeds"
+ name = "pineapple seed pack"
desc = "Oooooooooooooh!"
icon_state = "seed-pineapple"
species = "pineapple"
diff --git a/code/modules/hydroponics/grown/plum.dm b/code/modules/hydroponics/grown/plum.dm
index cac12bdb1eb5d..c11acdf2db553 100644
--- a/code/modules/hydroponics/grown/plum.dm
+++ b/code/modules/hydroponics/grown/plum.dm
@@ -1,6 +1,6 @@
// Plum
/obj/item/seeds/plum
- name = "pack of plum seeds"
+ name = "plum seed pack"
desc = "These seeds grow into plum trees."
icon_state = "seed-plum"
species = "plum"
@@ -28,7 +28,7 @@
// Plumb
/obj/item/seeds/plum/plumb
- name = "pack of plumb seeds"
+ name = "plumb seed pack"
desc = "These seeds grow into plumb trees."
icon_state = "seed-plumb"
species = "plumb"
diff --git a/code/modules/hydroponics/grown/potato.dm b/code/modules/hydroponics/grown/potato.dm
index 837937e41d128..c57111b86d0c0 100644
--- a/code/modules/hydroponics/grown/potato.dm
+++ b/code/modules/hydroponics/grown/potato.dm
@@ -1,6 +1,6 @@
// Potato
/obj/item/seeds/potato
- name = "pack of potato seeds"
+ name = "potato seed pack"
desc = "Boil 'em! Mash 'em! Stick 'em in a stew!"
icon_state = "seed-potato"
species = "potato"
@@ -50,7 +50,7 @@
// Sweet Potato
/obj/item/seeds/potato/sweet
- name = "pack of sweet potato seeds"
+ name = "sweet potato seed pack"
desc = "These seeds grow into sweet potato plants."
icon_state = "seed-sweetpotato"
species = "sweetpotato"
diff --git a/code/modules/hydroponics/grown/pumpkin.dm b/code/modules/hydroponics/grown/pumpkin.dm
index 11130c153344a..dce207302c306 100644
--- a/code/modules/hydroponics/grown/pumpkin.dm
+++ b/code/modules/hydroponics/grown/pumpkin.dm
@@ -1,6 +1,6 @@
// Pumpkin
/obj/item/seeds/pumpkin
- name = "pack of pumpkin seeds"
+ name = "pumpkin seed pack"
desc = "These seeds grow into pumpkin vines."
icon_state = "seed-pumpkin"
plant_icon_offset = 4
@@ -40,7 +40,7 @@
// Blumpkin
/obj/item/seeds/pumpkin/blumpkin
- name = "pack of blumpkin seeds"
+ name = "blumpkin seed pack"
desc = "These seeds grow into blumpkin vines."
icon_state = "seed-blumpkin"
species = "blumpkin"
diff --git a/code/modules/hydroponics/grown/rainbow_bunch.dm b/code/modules/hydroponics/grown/rainbow_bunch.dm
index 4ffad4583c705..c3d21347bf953 100644
--- a/code/modules/hydroponics/grown/rainbow_bunch.dm
+++ b/code/modules/hydroponics/grown/rainbow_bunch.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/rainbow_bunch
- name = "pack of rainbow bunch seeds"
+ name = "rainbow bunch seed pack"
desc = "A pack of seeds that'll grow into a beautiful bush of various colored flowers."
icon_state = "seed-rainbowbunch"
species = "rainbowbunch"
diff --git a/code/modules/hydroponics/grown/random.dm b/code/modules/hydroponics/grown/random.dm
index 560e3c71e5ce6..3a97277f0d85c 100644
--- a/code/modules/hydroponics/grown/random.dm
+++ b/code/modules/hydroponics/grown/random.dm
@@ -1,7 +1,7 @@
//Random seeds; stats, traits, and plant type are randomized for each seed.
/obj/item/seeds/random
- name = "pack of strange seeds"
+ name = "strange seed pack"
desc = "Mysterious seeds as strange as their name implies. Spooky."
icon_state = "seed-x"
species = "?????"
diff --git a/code/modules/hydroponics/grown/replicapod.dm b/code/modules/hydroponics/grown/replicapod.dm
index 31c0b7f81df64..602b90f4c3567 100644
--- a/code/modules/hydroponics/grown/replicapod.dm
+++ b/code/modules/hydroponics/grown/replicapod.dm
@@ -1,8 +1,8 @@
-// A very special plant, deserving it's own file.
+// A very special plant, deserving its own file.
// Yes, i'm talking about cabbage, baby! No, just kidding, but cabbages are the precursor to replica pods, so they are here as well.
/obj/item/seeds/cabbage
- name = "pack of cabbage seeds"
+ name = "cabbage seed pack"
desc = "These seeds grow into cabbages."
icon_state = "seed-cabbage"
species = "cabbage"
@@ -31,7 +31,7 @@
///The actual replica pods themselves!
/obj/item/seeds/replicapod
- name = "pack of replica pod seeds"
+ name = "replica pod seed pack"
desc = "These seeds grow into replica pods. They say these are used to harvest humans."
icon_state = "seed-replicapod"
plant_icon_offset = 2
diff --git a/code/modules/hydroponics/grown/root.dm b/code/modules/hydroponics/grown/root.dm
index c272b1e448462..4393d76a5fa22 100644
--- a/code/modules/hydroponics/grown/root.dm
+++ b/code/modules/hydroponics/grown/root.dm
@@ -1,6 +1,6 @@
// Carrot
/obj/item/seeds/carrot
- name = "pack of carrot seeds"
+ name = "carrot seed pack"
desc = "These seeds grow into carrots."
icon_state = "seed-carrot"
species = "carrot"
@@ -12,7 +12,7 @@
instability = 15
growthstages = 3
growing_icon = 'icons/obj/service/hydroponics/growing_vegetables.dmi'
- mutatelist = list(/obj/item/seeds/carrot/parsnip)
+ mutatelist = list(/obj/item/seeds/carrot/parsnip, /obj/item/seeds/carrot/cahnroot)
reagents_add = list(/datum/reagent/medicine/oculine = 0.1, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.05)
/obj/item/food/grown/carrot
@@ -26,24 +26,26 @@
wine_power = 30
/obj/item/food/grown/carrot/attackby(obj/item/I, mob/user, params)
- if(I.get_sharpness())
- var/carrot_blade
- var/carrot_sword_chance = (max(0, seed.potency - 50) / 50)
- if (prob(carrot_sword_chance))
- carrot_blade = new /obj/item/claymore/carrot
- to_chat(user, span_notice("You sharpen the carrot into a sword with [I]."))
- else
- carrot_blade = new /obj/item/knife/shiv/carrot
- to_chat(user, span_notice("You sharpen the carrot into a shiv with [I]."))
- remove_item_from_storage(user)
- qdel(src)
- user.put_in_hands(carrot_blade)
- else
+ if(!I.get_sharpness())
return ..()
+ /// The blade carrot will turn into once sharpened
+ var/obj/item/carrot_blade
+ /// Chance for it to become a sword rather than a shiv
+ var/carrot_sword_chance = (max(0, seed.potency - 50) / 50)
+ if (prob(carrot_sword_chance))
+ carrot_blade = new /obj/item/claymore/carrot
+ to_chat(user, span_notice("You sharpen the carrot into a sword with [I]."))
+ else
+ carrot_blade = new /obj/item/knife/shiv/carrot
+ to_chat(user, span_notice("You sharpen the carrot into a shiv with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(carrot_blade)
+
// Parsnip
/obj/item/seeds/carrot/parsnip
- name = "pack of parsnip seeds"
+ name = "parsnip seed pack"
desc = "These seeds grow into parsnips."
icon_state = "seed-parsnip"
species = "parsnip"
@@ -62,10 +64,73 @@
juice_typepath = /datum/reagent/consumable/parsnipjuice
wine_power = 35
+/obj/item/food/grown/parsnip/attackby(obj/item/I, mob/user, params)
+ if(!I.get_sharpness())
+ return ..()
+
+ /// The blade parsnip will turn into once sharpened
+ var/obj/item/parsnip_blade
+ /// Chance for it to become a sabre rather than a shiv
+ var/parsnip_sabre_chance = (max(0, seed.potency - 50) / 50)
+ if (prob(parsnip_sabre_chance))
+ parsnip_blade = new /obj/item/melee/parsnip_sabre
+ to_chat(user, span_notice("You sharpen the parsnip into a sabre with [I]."))
+ else
+ parsnip_blade = new /obj/item/knife/shiv/parsnip
+ to_chat(user, span_notice("You sharpen the parsnip into a shiv with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(parsnip_blade)
+
+
+// Cahn'root
+/obj/item/seeds/carrot/cahnroot
+ name = "cahn'root seed pack"
+ desc = "These seeds grow into cahn'roots."
+ icon_state = "seed-cahn'root"
+ species = "cahn'root"
+ plantname = "Cahn'root"
+ product = /obj/item/food/grown/cahnroot
+ genes = list(/datum/plant_gene/trait/plant_type/weed_hardy)
+ endurance = 50
+ instability = 10
+ icon_dead = "cahn'root-dead"
+ mutatelist = null
+ reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.05, /datum/reagent/consumable/nutriment = 0.05, /datum/reagent/cellulose = 0.01, /datum/reagent/consumable/sugar = 0.01)
+ rarity = 10
+ graft_gene = /datum/plant_gene/trait/plant_type/weed_hardy
+
+/obj/item/food/grown/cahnroot
+ seed = /obj/item/seeds/carrot/cahnroot
+ name = "cahn'root"
+ desc = "Heavily modified version of terran carrot, originally made to survive the scarciest of environments by an enterprising scientist of Moth Flotilla, Cahn'Mang."
+ icon_state = "cahn'root"
+ foodtypes = VEGETABLES
+ juice_typepath = null
+ tastes = list("sweet dirt" = 1)
+ distill_reagent = /datum/reagent/consumable/rootbeer
+
+/obj/item/food/grown/cahnroot/attackby(obj/item/I, mob/user, params)
+ if(!I.get_sharpness())
+ return ..()
+
+ /// The blade cahn'root will turn into once sharpened
+ var/obj/item/knife/root_blade
+ /// Chance for it to become a dagger rather than a shiv
+ var/root_dagger_chance = (max(0, seed.potency - 25) / 50)
+ if (prob(root_dagger_chance))
+ root_blade = new /obj/item/knife/combat/root
+ to_chat(user, span_notice("You sharpen the cahn'root into a dagger with [I]."))
+ else
+ root_blade = new /obj/item/knife/shiv/root
+ to_chat(user, span_notice("You sharpen the cahn'root into a shiv with [I]."))
+ remove_item_from_storage(user)
+ qdel(src)
+ user.put_in_hands(root_blade)
// White-Beet
/obj/item/seeds/whitebeet
- name = "pack of white-beet seeds"
+ name = "white-beet seed pack"
desc = "These seeds grow into sugary beet producing plants."
icon_state = "seed-whitebeet"
species = "whitebeet"
@@ -91,7 +156,7 @@
// Red Beet
/obj/item/seeds/redbeet
- name = "pack of redbeet seeds"
+ name = "redbeet seed pack"
desc = "These seeds grow into red beet producing plants."
icon_state = "seed-redbeet"
species = "redbeet"
diff --git a/code/modules/hydroponics/grown/seedling.dm b/code/modules/hydroponics/grown/seedling.dm
index 57fd11280b6ed..9ce83acfa9e36 100644
--- a/code/modules/hydroponics/grown/seedling.dm
+++ b/code/modules/hydroponics/grown/seedling.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/seedling
- name = "pack of seedling seeds"
+ name = "seedling seed pack"
desc = "These seeds grow into a floral assistant which can help look after other plants!"
icon_state = "seed-seedling"
growing_icon = 'icons/obj/service/hydroponics/growing_fruits.dmi'
diff --git a/code/modules/hydroponics/grown/sugarcane.dm b/code/modules/hydroponics/grown/sugarcane.dm
index 1c5c55fece08d..e7845f1e55607 100644
--- a/code/modules/hydroponics/grown/sugarcane.dm
+++ b/code/modules/hydroponics/grown/sugarcane.dm
@@ -1,7 +1,7 @@
// Sugarcane
/obj/item/seeds/sugarcane
- name = "pack of sugarcane seeds"
+ name = "sugarcane seed pack"
desc = "These seeds grow into sugarcane."
icon_state = "seed-sugarcane"
species = "sugarcane"
@@ -28,7 +28,7 @@
///and bamboo!
/obj/item/seeds/bamboo
- name = "pack of bamboo seeds"
+ name = "bamboo seed pack"
desc = "A plant known for its flexible and resistant logs."
icon_state = "seed-bamboo"
species = "bamboo"
@@ -59,7 +59,7 @@
//Saltcane - Gross, salty shafts!
/obj/item/seeds/sugarcane/saltcane
- name = "pack of saltcane seeds"
+ name = "saltcane seed pack"
desc = "These seeds grow into saltcane."
icon_state = "seed-saltcane"
species = "saltcane"
diff --git a/code/modules/hydroponics/grown/tea_coffee.dm b/code/modules/hydroponics/grown/tea_coffee.dm
index 366dd8b45237e..26a215be720b4 100644
--- a/code/modules/hydroponics/grown/tea_coffee.dm
+++ b/code/modules/hydroponics/grown/tea_coffee.dm
@@ -1,6 +1,6 @@
// Tea
/obj/item/seeds/tea
- name = "pack of tea aspera seeds"
+ name = "tea aspera seed pack"
desc = "These seeds grow into tea plants."
icon_state = "seed-teaaspera"
species = "teaaspera"
@@ -27,7 +27,7 @@
// Tea Astra
/obj/item/seeds/tea/astra
- name = "pack of tea astra seeds"
+ name = "tea astra seed pack"
icon_state = "seed-teaastra"
species = "teaastra"
plantname = "Tea Astra Plant"
@@ -46,7 +46,7 @@
// Coffee
/obj/item/seeds/coffee
- name = "pack of coffee arabica seeds"
+ name = "coffee arabica seed pack"
desc = "These seeds grow into coffee arabica bushes."
icon_state = "seed-coffeea"
species = "coffeea"
@@ -75,7 +75,7 @@
// Coffee Robusta
/obj/item/seeds/coffee/robusta
- name = "pack of coffee robusta seeds"
+ name = "coffee robusta seed pack"
desc = "These seeds grow into coffee robusta bushes."
icon_state = "seed-coffeer"
species = "coffeer"
diff --git a/code/modules/hydroponics/grown/tobacco.dm b/code/modules/hydroponics/grown/tobacco.dm
index 87f8253a4d96b..29e8fba6d6a8b 100644
--- a/code/modules/hydroponics/grown/tobacco.dm
+++ b/code/modules/hydroponics/grown/tobacco.dm
@@ -1,6 +1,6 @@
// Tobacco
/obj/item/seeds/tobacco
- name = "pack of tobacco seeds"
+ name = "tobacco seed pack"
desc = "These seeds grow into tobacco plants."
icon_state = "seed-tobacco"
species = "tobacco"
@@ -24,7 +24,7 @@
// Space Tobacco
/obj/item/seeds/tobacco/space
- name = "pack of space tobacco seeds"
+ name = "space tobacco seed pack"
desc = "These seeds grow into space tobacco plants."
icon_state = "seed-stobacco"
species = "stobacco"
diff --git a/code/modules/hydroponics/grown/tomato.dm b/code/modules/hydroponics/grown/tomato.dm
index e676d822bbf1a..1459887d6facb 100644
--- a/code/modules/hydroponics/grown/tomato.dm
+++ b/code/modules/hydroponics/grown/tomato.dm
@@ -1,6 +1,6 @@
// Tomato
/obj/item/seeds/tomato
- name = "pack of tomato seeds"
+ name = "tomato seed pack"
desc = "These seeds grow into tomato plants."
icon_state = "seed-tomato"
species = "tomato"
@@ -29,7 +29,7 @@
// Blood Tomato
/obj/item/seeds/tomato/blood
- name = "pack of blood-tomato seeds"
+ name = "blood-tomato seed pack"
desc = "These seeds grow into blood-tomato plants."
icon_state = "seed-bloodtomato"
species = "bloodtomato"
@@ -52,7 +52,7 @@
// Blue Tomato
/obj/item/seeds/tomato/blue
- name = "pack of blue-tomato seeds"
+ name = "blue-tomato seed pack"
desc = "These seeds grow into blue-tomato plants."
icon_state = "seed-bluetomato"
species = "bluetomato"
@@ -77,7 +77,7 @@
// Bluespace Tomato
/obj/item/seeds/tomato/blue/bluespace
- name = "pack of bluespace tomato seeds"
+ name = "bluespace tomato seed pack"
desc = "These seeds grow into bluespace tomato plants."
icon_state = "seed-bluespacetomato"
species = "bluespacetomato"
@@ -101,7 +101,7 @@
// Killer Tomato
/obj/item/seeds/tomato/killer
- name = "pack of killer-tomato seeds"
+ name = "killer-tomato seed pack"
desc = "These seeds grow into killer-tomato plants."
icon_state = "seed-killertomato"
species = "killertomato"
diff --git a/code/modules/hydroponics/grown/towercap.dm b/code/modules/hydroponics/grown/towercap.dm
index 1082b51665ff7..a09e4e61b4d15 100644
--- a/code/modules/hydroponics/grown/towercap.dm
+++ b/code/modules/hydroponics/grown/towercap.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/tower
- name = "pack of tower-cap mycelium"
+ name = "tower-cap mycelium pack"
desc = "This mycelium grows into tower-cap mushrooms."
icon_state = "mycelium-tower"
species = "towercap"
@@ -20,7 +20,7 @@
graft_gene = /datum/plant_gene/trait/plant_type/fungal_metabolism
/obj/item/seeds/tower/steel
- name = "pack of steel-cap mycelium"
+ name = "steel-cap mycelium pack"
desc = "This mycelium grows into steel logs."
icon_state = "mycelium-steelcap"
species = "steelcap"
diff --git a/code/modules/hydroponics/grown/weeds/kudzu.dm b/code/modules/hydroponics/grown/weeds/kudzu.dm
index d8f1a66795b2b..a0a3c9405718c 100644
--- a/code/modules/hydroponics/grown/weeds/kudzu.dm
+++ b/code/modules/hydroponics/grown/weeds/kudzu.dm
@@ -1,7 +1,7 @@
-// A very special plant, deserving it's own file.
+// A very special plant, deserving its own file.
/obj/item/seeds/kudzu
- name = "pack of kudzu seeds"
+ name = "kudzu seed pack"
desc = "These seeds grow into a weed that grows incredibly fast."
icon_state = "seed-kudzu"
plant_icon_offset = 2
diff --git a/code/modules/hydroponics/grown/weeds/nettle.dm b/code/modules/hydroponics/grown/weeds/nettle.dm
index 98868b8d6e748..33a0f6288912d 100644
--- a/code/modules/hydroponics/grown/weeds/nettle.dm
+++ b/code/modules/hydroponics/grown/weeds/nettle.dm
@@ -1,5 +1,5 @@
/obj/item/seeds/nettle
- name = "pack of nettle seeds"
+ name = "nettle seed pack"
desc = "These seeds grow into nettles."
icon_state = "seed-nettle"
plant_icon_offset = 0
@@ -17,7 +17,7 @@
graft_gene = /datum/plant_gene/trait/plant_type/weed_hardy
/obj/item/seeds/nettle/death
- name = "pack of death-nettle seeds"
+ name = "death-nettle seed pack"
desc = "These seeds grow into death-nettles."
icon_state = "seed-deathnettle"
species = "deathnettle"
diff --git a/code/modules/hydroponics/grown/weeds/starthistle.dm b/code/modules/hydroponics/grown/weeds/starthistle.dm
index 74627a31f88e8..af94cf3d98508 100644
--- a/code/modules/hydroponics/grown/weeds/starthistle.dm
+++ b/code/modules/hydroponics/grown/weeds/starthistle.dm
@@ -1,6 +1,6 @@
// Starthistle
/obj/item/seeds/starthistle
- name = "pack of starthistle seeds"
+ name = "starthistle seed pack"
desc = "A robust species of weed that often springs up in-between the cracks of spaceship parking lots."
icon_state = "seed-starthistle"
plant_icon_offset = 3
@@ -33,7 +33,7 @@
// Corpse flower
/obj/item/seeds/starthistle/corpse_flower
- name = "pack of corpse flower seeds"
+ name = "corpse flower seed pack"
desc = "A species of plant that emits a horrible odor. The odor stops being produced in difficult atmospheric conditions."
icon_state = "seed-corpse-flower"
species = "corpse-flower"
@@ -46,7 +46,7 @@
//Galaxy Thistle
/obj/item/seeds/galaxythistle
- name = "pack of galaxythistle seeds"
+ name = "galaxythistle seed pack"
desc = "An impressive species of weed that is thought to have evolved from the simple milk thistle. Contains flavolignans that can help repair a damaged liver."
icon_state = "seed-galaxythistle"
species = "galaxythistle"
diff --git a/code/modules/hydroponics/hydroitemdefines.dm b/code/modules/hydroponics/hydroitemdefines.dm
index 5f72806ca3635..9b2cbdfae40fb 100644
--- a/code/modules/hydroponics/hydroitemdefines.dm
+++ b/code/modules/hydroponics/hydroitemdefines.dm
@@ -160,7 +160,7 @@
/**
* This proc is called when we scan a hydroponics tray or soil on left click (stats mode)
- * It formats the plant name, it's age, the plant's stats, and the tray's stats.
+ * It formats the plant name, its age, the plant's stats, and the tray's stats.
*
* - scanned_tray - the tray or soil we are scanning.
*
diff --git a/code/modules/hydroponics/hydroponics.dm b/code/modules/hydroponics/hydroponics.dm
index 34fb9fc04622e..ed17254fa9b05 100644
--- a/code/modules/hydroponics/hydroponics.dm
+++ b/code/modules/hydroponics/hydroponics.dm
@@ -58,7 +58,7 @@
/obj/machinery/hydroponics/Initialize(mapload)
//ALRIGHT YOU DEGENERATES. YOU HAD REAGENT HOLDERS FOR AT LEAST 4 YEARS AND NONE OF YOU MADE HYDROPONICS TRAYS HOLD NUTRIENT CHEMS INSTEAD OF USING "Points".
- //SO HERE LIES THE "nutrilevel" VAR. IT'S DEAD AND I PUT IT OUT OF IT'S MISERY. USE "reagents" INSTEAD. ~ArcaneMusic, accept no substitutes.
+ //SO HERE LIES THE "nutrilevel" VAR. IT'S DEAD AND I PUT IT OUT OF ITS MISERY. USE "reagents" INSTEAD. ~ArcaneMusic, accept no substitutes.
create_reagents(maxnutri, INJECTABLE)
if(mapload)
reagents.add_reagent(/datum/reagent/plantnutriment/eznutriment, max(maxnutri / 2, 10)) //Half filled nutrient trays for dirt trays to have more to grow with in prison/lavaland.
@@ -781,7 +781,7 @@
/**
* Plant Cross-Pollination.
* Checks all plants in the tray's oview range, then averages out the seed's potency, instability, and yield values.
- * If the seed's instability is >= 20, the seed donates one of it's reagents to that nearby plant.
+ * If the seed's instability is >= 20, the seed donates one of its reagents to that nearby plant.
* * Range - The Oview range of trays to which to look for plants to donate reagents.
*/
/obj/machinery/hydroponics/proc/pollinate(range = 1)
@@ -798,15 +798,7 @@
if(isnull(particles))
particles = new /particles/pollen()
if(myseed.instability >= 20 && prob(70) && length(T.myseed.reagents_add))
- var/list/datum/plant_gene/reagent/possible_reagents = list()
- for(var/datum/plant_gene/reagent/reag in T.myseed.genes)
- possible_reagents += reag
- var/datum/plant_gene/reagent/reagent_gene = pick(possible_reagents) //Let this serve as a lession to delete your WIP comments before merge.
- if(reagent_gene.can_add(myseed))
- if(!reagent_gene.try_upgrade_gene(myseed))
- myseed.genes += reagent_gene.Copy()
- myseed.reagents_from_genes()
- continue
+ myseed.perform_reagent_pollination(T.myseed)
if(!any_adjacent)
particles = null
@@ -1033,7 +1025,7 @@
to_chat(user, span_warning("[src] is empty!"))
return
if(myseed.endurance <= FLORA_GUN_MIN_ENDURANCE)
- to_chat(user, span_warning("[myseed.plantname] isn't hardy enough to sequence it's mutation!"))
+ to_chat(user, span_warning("[myseed.plantname] isn't hardy enough to sequence its mutation!"))
return
if(!LAZYLEN(myseed.mutatelist))
to_chat(user, span_warning("[myseed.plantname] has nothing else to mutate into!"))
diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm
index 6fc671ccd4c94..f59adad783968 100644
--- a/code/modules/hydroponics/plant_genes.dm
+++ b/code/modules/hydroponics/plant_genes.dm
@@ -487,7 +487,7 @@
/**
* A plant trait that causes the plant's capacity to double.
*
- * When harvested, the plant's individual capacity is set to double it's default.
+ * When harvested, the plant's individual capacity is set to double its default.
* However, the plant's maximum yield is also halved, only up to 5.
*/
/datum/plant_gene/trait/maxchem
@@ -763,7 +763,7 @@
/**
* A plant trait that causes the plant's food reagents to ferment instead.
*
- * In practice, it replaces the plant's nutriment and vitamins with half as much of it's fermented reagent.
+ * In practice, it replaces the plant's nutriment and vitamins with half as much of its fermented reagent.
* This exception is executed in seeds.dm under 'prepare_result'.
*
* Incompatible with auto-juicing composition.
diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm
index fefd4d999387f..18197c006b51e 100644
--- a/code/modules/hydroponics/seeds.dm
+++ b/code/modules/hydroponics/seeds.dm
@@ -40,7 +40,7 @@
var/potency = 10
/// Amount of growth sprites the plant has.
var/growthstages = 6
- // Chance that a plant will mutate in each stage of it's life.
+ // Chance that a plant will mutate in each stage of its life.
var/instability = 5
/// How rare the plant is. Used for giving points to cargo when shipping off to CentCom.
var/rarity = 0
@@ -616,3 +616,27 @@
/obj/item/grown/get_plant_seed()
return seed
+
+/obj/item/seeds/proc/perform_reagent_pollination(obj/item/seeds/donor)
+ var/list/datum/plant_gene/reagent/valid_reagents = list()
+ for(var/datum/plant_gene/reagent/donor_reagent in donor.genes)
+ var/repeated = FALSE
+ for(var/datum/plant_gene/reagent/receptor_reagent in genes)
+ if(donor_reagent.reagent_id == receptor_reagent.reagent_id)
+ if(receptor_reagent.rate < donor_reagent.rate)
+ receptor_reagent.rate = donor_reagent.rate
+ // sucessful pollination/upgrade, we stop here.
+ reagents_from_genes()
+ return
+ else
+ repeated = TRUE
+ break
+
+ if(!repeated)
+ valid_reagents += donor_reagent
+
+ if(length(valid_reagents))
+ // pick a valid reagent that our receptor seed don't have and add the gene to it
+ var/datum/plant_gene/reagent/selected_reagent = pick(valid_reagents)
+ genes += selected_reagent.Copy()
+ reagents_from_genes()
diff --git a/code/modules/instruments/items.dm b/code/modules/instruments/items.dm
index dcc4ef8daba3d..170000eb11557 100644
--- a/code/modules/instruments/items.dm
+++ b/code/modules/instruments/items.dm
@@ -17,7 +17,7 @@
/obj/item/instrument/Initialize(mapload)
. = ..()
song = new(src, allowed_instrument_ids, instrument_range)
- allowed_instrument_ids = null //We don't need this clogging memory after it's used.
+ allowed_instrument_ids = null //We don't need this clogging memory after its used.
/obj/item/instrument/Destroy()
QDEL_NULL(song)
diff --git a/code/modules/jobs/job_exp.dm b/code/modules/jobs/job_exp.dm
index b2c051a4e1c7d..6b429b25f4831 100644
--- a/code/modules/jobs/job_exp.dm
+++ b/code/modules/jobs/job_exp.dm
@@ -203,6 +203,6 @@ GLOBAL_PROTECT(exp_to_update)
if(flags_read.NextRow())
prefs.db_flags = text2num(flags_read.item[1])
else if(isnull(prefs.db_flags))
- prefs.db_flags = 0 //This PROBABLY won't happen, but better safe than sorry.
+ prefs.db_flags = NONE //This PROBABLY won't happen, but better safe than sorry.
qdel(flags_read)
return TRUE
diff --git a/code/modules/jobs/job_types/_job.dm b/code/modules/jobs/job_types/_job.dm
index fbea013fc5ec6..71ffbc730233b 100644
--- a/code/modules/jobs/job_types/_job.dm
+++ b/code/modules/jobs/job_types/_job.dm
@@ -243,6 +243,11 @@
if(!SSdbcore.Connect())
return 0
+ // If they have been exempted from date availability checks, we assume they are old enough for all jobs.
+ // This is only added whenever an admin manually ticks the box for this player.
+ if(player.prefs?.db_flags & DB_FLAG_EXEMPT)
+ return 0
+
// As of the time of writing this comment, verifying database connection isn't "solved". Sometimes rust-g will report a
// connection mid-shift despite the database dying.
// If the client age is -1, it means that no code path has overwritten it. Even first time connections get it set to 0,
diff --git a/code/modules/jobs/job_types/antagonists/voidwalker.dm b/code/modules/jobs/job_types/antagonists/voidwalker.dm
new file mode 100644
index 0000000000000..c29d165efb807
--- /dev/null
+++ b/code/modules/jobs/job_types/antagonists/voidwalker.dm
@@ -0,0 +1,2 @@
+/datum/job/voidwalker
+ title = ROLE_VOIDWALKER
diff --git a/code/modules/jobs/job_types/assistant/assistant.dm b/code/modules/jobs/job_types/assistant/assistant.dm
index aacb2ebe3ecfc..4790be9f551b9 100644
--- a/code/modules/jobs/job_types/assistant/assistant.dm
+++ b/code/modules/jobs/job_types/assistant/assistant.dm
@@ -39,7 +39,7 @@ Assistant
/datum/job/assistant/get_outfit(consistent)
if(consistent)
- return /datum/outfit/job/assistant/consistent
+ return /datum/outfit/job/assistant/preview
if(!HAS_TRAIT(SSstation, STATION_TRAIT_ASSISTANT_GIMMICKS))
return ..()
@@ -96,3 +96,12 @@ Assistant
if (SSatoms.initialized == INITIALIZATION_INSSATOMS)
H.w_uniform?.update_greyscale()
H.update_worn_undersuit()
+
+/datum/outfit/job/assistant/preview
+ name = "Assistant - Preview"
+
+/datum/outfit/job/assistant/preview/give_jumpsuit(mob/living/carbon/human/target)
+ if (target.jumpsuit_style == PREF_SUIT)
+ uniform = /obj/item/clothing/under/color/grey
+ else
+ uniform = /obj/item/clothing/under/color/jumpskirt/grey
diff --git a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm
index df658d71dddc2..b02dee12cf826 100644
--- a/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm
+++ b/code/modules/jobs/job_types/chaplain/chaplain_nullrod.dm
@@ -564,7 +564,7 @@
/obj/item/nullrod/bostaff
name = "monk's staff"
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
- force = 15
+ force = 14
block_chance = 40
block_sound = 'sound/weapons/genhit.ogg'
slot_flags = ITEM_SLOT_BACK
@@ -574,11 +574,25 @@
attack_verb_simple = list("smash", "slam", "whack", "thwack")
icon = 'icons/obj/weapons/staff.dmi'
icon_state = "bostaff0"
+ base_icon_state = "bostaff"
inhand_icon_state = "bostaff0"
worn_icon_state = "bostaff0"
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
- menu_description = "A staff which provides a medium-low chance of blocking incoming melee attacks and deals a little less damage. Can be worn on the back."
+ menu_description = "A staff which provides a medium-low chance of blocking incoming melee attacks and deals less damage, unless dual-wielded. Can be worn on the back."
+
+/obj/item/nullrod/bostaff/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/two_handed, \
+ force_unwielded = 14, \
+ force_wielded = 18, \
+ icon_wielded = "[base_icon_state]1", \
+ )
+
+/obj/item/nullrod/bostaff/update_icon_state()
+ icon_state = "[base_icon_state]0"
+ return ..()
+
// Arrhythmic Knife - Lets your walk without rhythm by varying your walk speed. Can't be put away.
diff --git a/code/modules/jobs/job_types/head_of_security.dm b/code/modules/jobs/job_types/head_of_security.dm
index 99990de207354..9497791bc8e9e 100644
--- a/code/modules/jobs/job_types/head_of_security.dm
+++ b/code/modules/jobs/job_types/head_of_security.dm
@@ -59,7 +59,7 @@
belt = /obj/item/modular_computer/pda/heads/hos
ears = /obj/item/radio/headset/heads/hos/alt
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/hats/hos/beret
shoes = /obj/item/clothing/shoes/jackboots/sec
l_pocket = /obj/item/restraints/handcuffs
diff --git a/code/modules/jobs/job_types/security_officer.dm b/code/modules/jobs/job_types/security_officer.dm
index 1540bcbbc5973..af51aed853eb9 100644
--- a/code/modules/jobs/job_types/security_officer.dm
+++ b/code/modules/jobs/job_types/security_officer.dm
@@ -218,7 +218,7 @@ GLOBAL_LIST_EMPTY(security_officer_distribution)
)
belt = /obj/item/modular_computer/pda/security
ears = /obj/item/radio/headset/headset_sec/alt
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/helmet/sec
shoes = /obj/item/clothing/shoes/jackboots/sec
l_pocket = /obj/item/restraints/handcuffs
diff --git a/code/modules/jobs/job_types/station_trait/human_ai.dm b/code/modules/jobs/job_types/station_trait/human_ai.dm
index 4edf01039cbf4..0370815759fd7 100644
--- a/code/modules/jobs/job_types/station_trait/human_ai.dm
+++ b/code/modules/jobs/job_types/station_trait/human_ai.dm
@@ -98,9 +98,7 @@
/obj/item/door_remote/omni = 1,
/obj/item/machine_remote = 1,
/obj/item/secure_camera_console_pod = 1,
- )
- implants = list(
- /obj/item/implant/teleport_blocker,
+ /obj/item/sensor_device = 1,
)
uniform = /obj/item/clothing/under/rank/station_trait/human_ai
@@ -108,9 +106,6 @@
ears = /obj/item/radio/headset/silicon/human_ai
glasses = /obj/item/clothing/glasses/hud/diagnostic
- suit = /obj/item/clothing/suit/costume/cardborg
- head = /obj/item/clothing/head/costume/cardborg
-
l_pocket = /obj/item/laser_pointer/infinite_range //to punish borgs, this works through the camera console.
r_pocket = /obj/item/assembly/flash/handheld
diff --git a/code/modules/jobs/job_types/warden.dm b/code/modules/jobs/job_types/warden.dm
index 2854a3387ba45..2bed1131cd8b2 100644
--- a/code/modules/jobs/job_types/warden.dm
+++ b/code/modules/jobs/job_types/warden.dm
@@ -56,7 +56,7 @@
belt = /obj/item/modular_computer/pda/warden
ears = /obj/item/radio/headset/headset_sec/alt
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/hats/warden/red
shoes = /obj/item/clothing/shoes/jackboots/sec
l_pocket = /obj/item/restraints/handcuffs
diff --git a/code/modules/library/bibles.dm b/code/modules/library/bibles.dm
index 39abe7baa509b..5221dc8047422 100644
--- a/code/modules/library/bibles.dm
+++ b/code/modules/library/bibles.dm
@@ -316,7 +316,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list(
playsound(src,'sound/hallucinations/veryfar_noise.ogg',40,TRUE)
if(do_after(user, 4 SECONDS, target = sword))
playsound(src,'sound/effects/pray_chaplain.ogg',60,TRUE)
- new /obj/item/nullrod/claymore(get_turf(sword))
+ new /obj/item/nullrod/nullblade(get_turf(sword))
user.visible_message(span_notice("[user] exorcises [sword]!"))
qdel(sword)
return ITEM_INTERACT_SUCCESS
diff --git a/code/modules/library/bookcase.dm b/code/modules/library/bookcase.dm
index 16925dd5138e7..004db281c75c3 100644
--- a/code/modules/library/bookcase.dm
+++ b/code/modules/library/bookcase.dm
@@ -94,63 +94,81 @@
I.forceMove(Tsec)
update_appearance()
-/obj/structure/bookcase/attackby(obj/item/I, mob/user, params)
- switch(state)
- if(BOOKCASE_UNANCHORED)
- if(I.tool_behaviour == TOOL_WRENCH)
- if(I.use_tool(src, user, 20, volume=50))
- to_chat(user, span_notice("You wrench the frame into place."))
- set_anchored(TRUE)
- else if(I.tool_behaviour == TOOL_CROWBAR)
- if(I.use_tool(src, user, 20, volume=50))
- to_chat(user, span_notice("You pry the frame apart."))
- deconstruct(TRUE)
+/obj/structure/bookcase/attackby(obj/item/attacking_item, mob/user, params)
+ if(state == BOOKCASE_UNANCHORED)
+ if(attacking_item.tool_behaviour == TOOL_WRENCH)
+ if(attacking_item.use_tool(src, user, 20, volume=50))
+ balloon_alert(user, "wrenched in place")
+ set_anchored(TRUE)
+ return
+
+ if(attacking_item.tool_behaviour == TOOL_CROWBAR)
+ if(attacking_item.use_tool(src, user, 20, volume=50))
+ balloon_alert(user, "pried apart")
+ deconstruct(TRUE)
+ return
+ return ..()
- if(BOOKCASE_ANCHORED)
- if(istype(I, /obj/item/stack/sheet/mineral/wood))
- var/obj/item/stack/sheet/mineral/wood/W = I
- if(W.get_amount() >= 2)
- W.use(2)
- to_chat(user, span_notice("You add a shelf."))
- state = BOOKCASE_FINISHED
- update_appearance()
- else if(I.tool_behaviour == TOOL_WRENCH)
- I.play_tool_sound(src, 100)
- to_chat(user, span_notice("You unwrench the frame."))
- set_anchored(FALSE)
+ if(state == BOOKCASE_ANCHORED)
+ if(istype(attacking_item, /obj/item/stack/sheet/mineral/wood))
+ var/obj/item/stack/sheet/mineral/wood/W = attacking_item
+ if(W.get_amount() < 2)
+ balloon_alert(user, "not enough wood")
+ return
+ W.use(2)
+ balloon_alert(user, "shelf added")
+ state = BOOKCASE_FINISHED
+ update_appearance()
+ return
+
+ if(attacking_item.tool_behaviour == TOOL_WRENCH)
+ attacking_item.play_tool_sound(src, 100)
+ balloon_alert(user, "unwrenched the frame")
+ set_anchored(FALSE)
+ return
+ return ..()
- if(BOOKCASE_FINISHED)
- if(isbook(I))
- if(!user.transferItemToLoc(I, src))
- return
- update_appearance()
- else if(atom_storage)
- for(var/obj/item/T in I.contents)
- if(istype(T, /obj/item/book) || istype(T, /obj/item/spellbook))
- atom_storage.attempt_remove(T, src)
- to_chat(user, span_notice("You empty \the [I] into \the [src]."))
- update_appearance()
- else if(IS_WRITING_UTENSIL(I))
- if(!user.can_perform_action(src) || !user.can_write(I))
- return
- var/newname = tgui_input_text(user, "What would you like to title this bookshelf?", "Bookshelf Renaming", max_length = MAX_NAME_LEN)
- if(!user.can_perform_action(src) || !user.can_write(I))
- return
- if(!newname)
- return
- else
- name = "bookcase ([sanitize(newname)])"
- else if(I.tool_behaviour == TOOL_CROWBAR)
- if(length(contents))
- to_chat(user, span_warning("You need to remove the books first!"))
- else
- I.play_tool_sound(src, 100)
- to_chat(user, span_notice("You pry the shelf out."))
- new /obj/item/stack/sheet/mineral/wood(drop_location(), 2)
- state = BOOKCASE_ANCHORED
- update_appearance()
- else
- return ..()
+ if(isbook(attacking_item))
+ if(!user.transferItemToLoc(attacking_item, src))
+ return ..()
+ update_appearance()
+ return
+
+ if(atom_storage)
+ var/found_anything = FALSE
+ for(var/obj/item/T in attacking_item.contents)
+ if(istype(T, /obj/item/book) || istype(T, /obj/item/spellbook))
+ atom_storage.attempt_remove(T, src)
+ found_anything = TRUE
+
+ if (found_anything)
+ balloon_alert(user, "emptied into [src]")
+ update_appearance()
+ return
+
+ if(IS_WRITING_UTENSIL(attacking_item))
+ if(!user.can_perform_action(src) || !user.can_write(attacking_item))
+ return ..()
+ var/newname = tgui_input_text(user, "What would you like to title this bookshelf?", "Bookshelf Renaming", max_length = MAX_NAME_LEN)
+ if(!user.can_perform_action(src) || !user.can_write(attacking_item))
+ return ..()
+ if(!newname)
+ return
+ name = "bookcase ([sanitize(newname)])"
+ return
+
+ if(attacking_item.tool_behaviour == TOOL_CROWBAR)
+ if(length(contents))
+ balloon_alert(user, "remove the books first")
+ return
+ attacking_item.play_tool_sound(src, 100)
+ balloon_alert(user, "pried the shelf out")
+ new /obj/item/stack/sheet/mineral/wood(drop_location(), 2)
+ state = BOOKCASE_ANCHORED
+ update_appearance()
+ return
+
+ return ..()
/obj/structure/bookcase/attack_hand(mob/living/user, list/modifiers)
. = ..()
diff --git a/code/modules/lighting/lighting_setup.dm b/code/modules/lighting/lighting_setup.dm
deleted file mode 100644
index c148530d1cd86..0000000000000
--- a/code/modules/lighting/lighting_setup.dm
+++ /dev/null
@@ -1,12 +0,0 @@
-
-/proc/create_all_lighting_objects()
- for(var/area/area as anything in GLOB.areas)
- if(!area.static_lighting)
- continue
- for (var/list/zlevel_turfs as anything in area.get_zlevel_turf_lists())
- for(var/turf/area_turf as anything in zlevel_turfs)
- if(area_turf.space_lit)
- continue
- new /datum/lighting_object(area_turf)
- CHECK_TICK
- CHECK_TICK
diff --git a/code/modules/loadout/loadout_items.dm b/code/modules/loadout/loadout_items.dm
index b15d4597d9a40..6242e0481a7cf 100644
--- a/code/modules/loadout/loadout_items.dm
+++ b/code/modules/loadout/loadout_items.dm
@@ -66,7 +66,7 @@ GLOBAL_LIST_INIT(all_loadout_categories, init_loadout_categories())
if(can_be_greyscale == DONT_GREYSCALE)
can_be_greyscale = FALSE
- else if(item_path::flags_1 & IS_PLAYER_COLORABLE_1)
+ else if((item_path::flags_1 & IS_PLAYER_COLORABLE_1) && item_path::greyscale_config && item_path::greyscale_colors)
can_be_greyscale = TRUE
if(isnull(name))
diff --git a/code/modules/lootpanel/contents.dm b/code/modules/lootpanel/contents.dm
index 44f4acd47f24c..2fcd4201d8a7c 100644
--- a/code/modules/lootpanel/contents.dm
+++ b/code/modules/lootpanel/contents.dm
@@ -21,6 +21,8 @@
if(!istype(thing))
stack_trace("Non-atom in the contents of [source_turf]!")
continue
+ if(QDELETED(thing))
+ continue
if(thing.mouse_opacity == MOUSE_OPACITY_TRANSPARENT)
continue
if(thing.IsObscured())
diff --git a/code/modules/lootpanel/search_object.dm b/code/modules/lootpanel/search_object.dm
index 149be76e71064..2cb0bdf85dba9 100644
--- a/code/modules/lootpanel/search_object.dm
+++ b/code/modules/lootpanel/search_object.dm
@@ -62,6 +62,7 @@
/datum/search_object/Destroy(force)
item = null
+ icon = null
return ..()
@@ -75,6 +76,9 @@
/datum/search_object/proc/on_item_moved(atom/source)
SIGNAL_HANDLER
+ if(QDELETED(src))
+ return
+
qdel(src)
@@ -82,4 +86,4 @@
/datum/search_object/proc/on_turf_change(turf/source, path, list/new_baseturfs, flags, list/post_change_callbacks)
SIGNAL_HANDLER
- post_change_callbacks += CALLBACK(src, GLOBAL_PROC_REF(qdel), src)
+ post_change_callbacks += CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(qdel), src)
diff --git a/code/modules/mafia/outfits.dm b/code/modules/mafia/outfits.dm
index 3b805bd92f9c0..0fdc90c2f3213 100644
--- a/code/modules/mafia/outfits.dm
+++ b/code/modules/mafia/outfits.dm
@@ -89,7 +89,7 @@
name = "Mafia Security Officer"
uniform = /obj/item/clothing/under/rank/security/officer
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/helmet/sec
suit = /obj/item/clothing/suit/armor/vest/alt
shoes = /obj/item/clothing/shoes/jackboots
@@ -116,7 +116,7 @@
uniform = /obj/item/clothing/under/rank/security/head_of_security
shoes = /obj/item/clothing/shoes/jackboots
suit = /obj/item/clothing/suit/armor/hos/trenchcoat
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/hats/hos/beret
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
@@ -126,7 +126,7 @@
uniform = /obj/item/clothing/under/rank/security/warden
shoes = /obj/item/clothing/shoes/jackboots
suit = /obj/item/clothing/suit/armor/vest/warden/alt
- gloves = /obj/item/clothing/gloves/color/black
+ gloves = /obj/item/clothing/gloves/color/black/security
head = /obj/item/clothing/head/hats/warden/red
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
diff --git a/code/modules/mafia/roles/roles.dm b/code/modules/mafia/roles/roles.dm
index 07ca685dcc58a..85ad0f3ed9f38 100644
--- a/code/modules/mafia/roles/roles.dm
+++ b/code/modules/mafia/roles/roles.dm
@@ -176,6 +176,7 @@
var/list/result = list()
var/team_desc = ""
var/team_span = ""
+ //var/the = TRUE
switch(team)
if(MAFIA_TEAM_TOWN)
team_desc = "Гражданином"
@@ -186,7 +187,8 @@
if(MAFIA_TEAM_SOLO)
team_desc = "Одиночкой"
team_span = "comradio"
+ //the = FALSE
result += span_notice("[span_bold("[name]")] является [team_desc]")
- result += "\"[desc]\""
- result += span_notice("[name] выигрывает если [win_condition]")
+ result += "\"[initial(desc)]\""
+ result += span_notice("[name] выигрывает, если [win_condition]")
to_chat(clueless, result.Join(""))
diff --git a/code/modules/mapfluff/ruins/objects_and_mobs/necropolis_gate.dm b/code/modules/mapfluff/ruins/objects_and_mobs/necropolis_gate.dm
index 8dc9cec326d95..860eb8c816882 100644
--- a/code/modules/mapfluff/ruins/objects_and_mobs/necropolis_gate.dm
+++ b/code/modules/mapfluff/ruins/objects_and_mobs/necropolis_gate.dm
@@ -15,6 +15,7 @@
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
light_range = 8
light_color = LIGHT_COLOR_LAVA
+ can_atmos_pass = ATMOS_PASS_DENSITY
var/open = FALSE
var/changing_openness = FALSE
var/locked = FALSE
diff --git a/code/modules/mapfluff/ruins/spaceruin_code/TheDerelict.dm b/code/modules/mapfluff/ruins/spaceruin_code/TheDerelict.dm
index 3507cb7d94746..ce50fcccc1568 100644
--- a/code/modules/mapfluff/ruins/spaceruin_code/TheDerelict.dm
+++ b/code/modules/mapfluff/ruins/spaceruin_code/TheDerelict.dm
@@ -213,7 +213,7 @@
"\[15:29\] USELESS clown",
"\[15:35\] And BATSHIT fucking janitors",
"\[15:46\] That includes the crotchety fucking IBM piece of shit we're supposed to call an AI",
- "\[15:52\] And it's legion of cyborg assholes",
+ "\[15:52\] And its legion of cyborg assholes",
"\[15:58\] If this wasn't bad enough there is the wizards federation to worry about",
"\[16:06\] Crazy bastards",
"\[16:10\] What can be worse than a bunch of plasma-humping-space-freaks?",
@@ -244,7 +244,7 @@
"\[47:32\] Once they called me captain, but when it's all said and done",
"\[47:41\] I'll be a hero",
"\[47:45\] If you run across this transmission by chance",
- "\[47:52\] Get you pudgy little nerd ass over to Space Station 13 and start busting heads.",
+ "\[47:52\] Get your pudgy little nerd ass over to Space Station 13 and start busting heads.",
"\[48:00\] (farting noises)",
)
timestamp = list(
diff --git a/code/modules/mapfluff/ruins/spaceruin_code/hauntedtradingpost.dm b/code/modules/mapfluff/ruins/spaceruin_code/hauntedtradingpost.dm
new file mode 100644
index 0000000000000..03bd6c224deda
--- /dev/null
+++ b/code/modules/mapfluff/ruins/spaceruin_code/hauntedtradingpost.dm
@@ -0,0 +1,383 @@
+//code & items for the hauntedtradingpost.dmm ruin
+//CONTAINS: [Lore Papers],[Outpost ID Cards],[Gimmick Treasure],[Hazards & Traps],[Custom Turrets]
+
+// [Lore Papers]
+// clues to traps that exist in the ruin or just insights into the backstory of the place
+/obj/item/paper/fluff/ruins/hauntedtradingpost/warning
+ name = "Last Warning"
+ default_raw_text = "Next person who breaks a vending machine fucking around with those fucking toy guns gets fired on the spot. Try me. I am SICK of this shit.
Signed, Your Fucking Boss (Who Can Fucking Fire Your Ass)"
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/warning/turrets
+ name = "Warning! Important! Read this!"
+ default_raw_text = "Foam darts do not go in the defence turrets! Live ammo only!"
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming
+ name = "Notes"
+ default_raw_text = "Branding: Pizza In Your Pocket (check focus groups)
Tomato Mozzerella Basil etc
Spider 17-02667 Store 31-00314
18,000 approx BSD
common allergens - ?
6127"
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming/eureka
+ default_raw_text = "Got some ingredients from the moth trading fleet and used some of our discretionary budget to hire some factory space. Prototypes are going down well with both public and employees. If we can get central to fund mass production we'll be seeing a 18% permanant increase in regional profit according to AI. This fits the local brunch market *perfectly*."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming/eureka2
+ default_raw_text = "Early experiments with a fully carb-free recipe going well. Taste tests are all positive, just need a way to reduce costs."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/brainstorming/eureka3
+ default_raw_text = "PROJECT BIG DONK RnD has a few prototypes prepared. Testing will be complete by the end of the week."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/rpgclub
+ name = "RPG Club"
+ default_raw_text = "RPG Club is every Thursday from 20:00 to 01:00 AM. Entry to the break room is strictly by invitation only during that period of time.
We apologise for any inconvenience."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/rpgrules
+ name = "GM Notes"
+ default_raw_text = "Session 4 NPCS Shadow Warriors S A T C H 40 65 40 15 10
Shadow Clan Underlord S A T C H 40 65 40 15 10 Note: Gets shadow magic.
Dire Corgi S A T C H 60 25 65 25 12
If they beat this let them roll on loot table 4 twice but if it's 65-70 or 15-30 make it magic boots instead."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/curatorsnote
+ name = "For Adventurers"
+ default_raw_text = "The food court and the stalls are safe, everywhere else isn't. There's safes in the stalls and I didn't have a way to open them so if you can get whatever's inside, good for you. The employees area can be entered by tailing the bots, but security systems are active back there. I got shot by a turret taking a look, and when I stitched myself up and tried the other door I walked into a booby trap and nearly lost an arm.
If you're investigating this signal - BEWARE. For the record, I decided nothing in there's worth the risk. If you're braver than me, good luck. Signed, Curator P."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/officememo
+ name = "Memo"
+ default_raw_text = "The AI-Guided Defense System Will Stay Active Indefinitely To Protect Company Property. Please Ensure All Personal Items Are Removed From The Premises, As They Will Be Impossible To Recover If Forgotten.
Donk Co. Takes No Responsibility For Lost Personal Property Or Affects."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/receipt
+ name = "Old Receipt"
+ desc = "A ratty old sales receipt printed on cheap thermal paper."
+ default_raw_text = "DONK CO OUTLET 6013 YOUR SERVER TODAY WAS: COLM
PAYMENT: CARD"
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/nomodsuits
+ name = "Notice"
+ desc = "A bunch of words have been written on this slip of paper. Truly, this is the future."
+ default_raw_text = "We are SOLD OUT of modsuits."
+ icon_state = "paperslip"
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/oldnote
+ name = "Old Note"
+ default_raw_text = "Remember to check all the ammo before it's fed into the turrets. If the wrong caliber is loaded, the turrets will malfunction. We use 9mm ammunition ONLY."
+
+/obj/item/paper/fluff/ruins/hauntedtradingpost/oldnote/aiclue
+ name = "Old Handwritten Note"
+ default_raw_text = "All the appliances are now hooked up to the AI. If there's any problems, report it to the Cybersun rep (Mr Satung)."
+
+// [Outpost ID Cards]
+//ID cards for the space ruin
+/obj/item/card/id/away/donk
+ name = "\improper Donk Co. ID Card"
+ desc = "A plastic card that identifies its bearer as an employee of Donk Co. There are electronic chips embedded to communicate with airlocks and other machines. It does not have a name attached."
+ icon_state = "card_donk"
+ trim = /datum/id_trim/away/hauntedtradingpost
+
+/obj/item/card/id/away/donk/boss
+ desc = "A plastic card that identifies its bearer as a senior employee of Donk Co. There are electronic chips embedded to communicate with airlocks and other machines. It does not have a name attached."
+ icon_state = "card_donkboss"
+ trim = /datum/id_trim/away/hauntedtradingpost/boss
+
+// [Gimmick Treasure]
+// loot & weird items that should only exist in hauntedtradingpost.dmm
+//aquarium with two donkfish in it
+/obj/structure/aquarium/donkfish
+ name = "office aquarium"
+ desc = "A home for captive fish. This one has 'DONK CO' engraved on the glass."
+
+/obj/structure/aquarium/donkfish/Initialize(mapload)
+ . = ..()
+ new /obj/item/aquarium_prop/rocks(src)
+ new /obj/item/aquarium_prop/seaweed(src)
+ new /obj/item/fish/donkfish(src)
+ new /obj/item/fish/donkfish(src)
+ create_reagents(20, SEALED_CONTAINER)
+ reagents.add_reagent(/datum/reagent/consumable/nutriment, 20)
+
+//gimmick ketchup bottle for healing minor injuries
+/obj/item/reagent_containers/condiment/donksauce
+ name = "\improper Donk Co. Secret Sauce"
+ desc = "The famous ketchup with a highly classified recipe."
+ list_reagents = list(
+ /datum/reagent/consumable/ketchup = 25,
+ /datum/reagent/medicine/omnizine = 10,
+ /datum/reagent/consumable/astrotame = 5,
+ /datum/reagent/consumable/nutriment/vitamin = 5,
+ /datum/reagent/consumable/bungojuice = 1,
+ /datum/reagent/consumable/curry_powder = 1,
+ /datum/reagent/consumable/soymilk = 1,
+ /datum/reagent/consumable/tomatojuice = 1,
+ /datum/reagent/consumable/vitfro = 1,
+ )
+ icon_state = "ketchup"
+ fill_icon_thresholds = null
+
+// [Hazards & Traps]
+//cyborg holobarriers that die when the boss dies, how exciting
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield
+ desc = "A fragile holographic energy field projected by an AI core. It keeps unwanted humanoids at safe distance."
+
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield/Initialize(mapload)
+ . = ..()
+ GLOB.selfdestructs_when_boss_dies += src
+
+/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield/Destroy()
+ GLOB.selfdestructs_when_boss_dies -= src
+ return ..()
+
+//smes that produces power, until the boss dies then it self destructs and you gotta make your own power
+/obj/machinery/power/smes/magical/cybersun
+ name = "cybersun-brand power storage unit"
+ desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. It looks like any other SMES unit, except this one says 'Cybersun' on it."
+ //is this being used as part of the haunted trading post ruin? if true, will self destruct when boss dies
+ var/donk_ai_slave = FALSE
+
+/obj/machinery/power/smes/magical/cybersun/Initialize(mapload)
+ . = ..()
+ if(donk_ai_slave)
+ GLOB.selfdestructs_when_boss_dies += src
+
+/obj/machinery/power/smes/magical/cybersun/Destroy()
+ if(donk_ai_slave)
+ GLOB.selfdestructs_when_boss_dies -= src
+ return ..()
+
+//this is a trigger for traps involving doors and shutters
+//doors get closed and bolted, shutters get cycled open/closed
+/obj/machinery/button/door/invisible_tripwire
+ name = "Sonic Tripwire"
+ desc = "An invisible trigger for shutters and doors. Triggers when someone steps on the tile."
+ max_integrity = 50
+ invisibility = INVISIBILITY_ABSTRACT
+ anchored = TRUE
+ //is this being used as part of the haunted trading post ruin? if true, will self destruct when boss dies
+ var/donk_ai_slave = FALSE
+ //can the trap trigger more than once?
+ var/multiuse = FALSE
+ //(if multiuse) how many times the trap can trigger. 0 or lower is infinite
+ var/uses_remaining = 0
+ //if true, the trap will unbolt all doors it bolted and cycle shutters a second time after a delay
+ var/resets_self = FALSE
+ //time before resets_self kicks in
+ var/reset_timer = 1.8 SECONDS
+ //when multiple tripwires are in the same suicide pact, they will all die when any of them die
+ var/suicide_pact = FALSE
+ //id of the suicide pact this tripwire is in
+ var/suicide_pact_id
+GLOBAL_LIST_EMPTY(tripwire_suicide_pact)
+
+/obj/machinery/button/door/invisible_tripwire/Initialize(mapload)
+ . = ..()
+ if(donk_ai_slave == TRUE)
+ GLOB.selfdestructs_when_boss_dies += src
+ if(suicide_pact == TRUE && suicide_pact_id != null)
+ GLOB.tripwire_suicide_pact += src
+ var/static/list/loc_connections = list(
+ COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
+ )
+ AddElement(/datum/element/connect_loc, loc_connections)
+
+/obj/machinery/button/door/invisible_tripwire/proc/on_entered(atom/source, atom/movable/victim)
+ SIGNAL_HANDLER
+ if(!isliving(victim))
+ return
+ var/mob/living/target = victim
+ if(target.stat != DEAD && target.mob_size == MOB_SIZE_HUMAN && target.mob_biotypes != MOB_ROBOTIC)
+ tripwire_triggered(target)
+ if(multiuse && uses_remaining < 1)
+ uses_remaining--
+ if(resets_self)
+ addtimer(CALLBACK(src, PROC_REF(tripwire_triggered), victim), reset_timer)
+
+/obj/machinery/button/door/invisible_tripwire/proc/tripwire_triggered(atom/victim)
+ INVOKE_ASYNC(src, TYPE_PROC_REF(/atom, interact), victim)
+ if(multiuse && uses_remaining != 1)
+ return
+ if(suicide_pact&& suicide_pact_id)
+ for (var/obj/machinery/button/door/invisible_tripwire/pact_member in GLOB.tripwire_suicide_pact)
+ if(src.suicide_pact_id == pact_member.suicide_pact_id)
+ qdel(pact_member)
+ qdel(src)
+
+
+/obj/machinery/button/door/invisible_tripwire/Destroy()
+ if(donk_ai_slave)
+ GLOB.selfdestructs_when_boss_dies -= src
+ if(suicide_pact && suicide_pact_id)
+ GLOB.tripwire_suicide_pact -= src
+ return ..()
+
+//door button that destroys itself when it is pressed
+/obj/machinery/button/door/selfdestructs
+ icon_state= "button-warning"
+ skin = "-warning"
+
+/obj/machinery/button/door/selfdestructs/attempt_press(mob/user)
+ . = ..()
+ do_sparks(rand(1,3), src)
+ playsound(src, SFX_SPARKS, 100, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
+ qdel(src)
+
+//trap that gloms onto the first machine it finds on its tile, and lives inside it
+//then it zaps everyone who gets close. disarm by dissassembling the machine, or running out its charges
+/obj/effect/overloader_trap
+ name = "overloader trap"
+ desc = "A trap that overloads machines to electrify people who walk nearby."
+ alpha = 70
+ max_integrity = 50
+ mouse_opacity = MOUSE_OPACITY_TRANSPARENT
+ icon = 'icons/effects/effects.dmi'
+ icon_state = "empdisable"
+ //trap wont damage mobs in its faction
+ faction = list(ROLE_SYNDICATE)
+ invisibility = INVISIBILITY_ABSTRACT
+ plane = ABOVE_GAME_PLANE
+ //datum we use to trigger when someones close
+ var/datum/proximity_monitor/proximity_monitor
+ // how close someone has to be to set the trap off
+ var/trigger_range = 1
+ // max range the trap can zap someone
+ var/shock_range = 1
+ /// damage from getting zapped by this trap
+ var/shock_damage = 35
+ // length of time target spends stunned
+ var/stun_duration = 1.5 SECONDS
+ // length of time targets spend jittery
+ var/jitter_time = 5 SECONDS
+ // length of time targets stutter
+ var/stutter_time = 2 SECONDS
+ //is this being used as part of the haunted trading post ruin? if true, will self destruct when boss dies
+ var/donk_ai_slave = FALSE
+ // machine that the trap inhabits
+ var/obj/structure/host_machine
+ // turf that the trap is on
+ var/turf/my_turf
+ //how long until trap zaps everything, after it detects something
+ var/trigger_delay = 0.7 SECONDS
+ COOLDOWN_DECLARE(trigger_cooldown)
+ //time until trap can be triggered again
+ var/trigger_cooldown_duration = 4 SECONDS
+ //max amount of times the trap can trigger
+ var/uses_remaining = 4
+ //amount of damage the trap does to the machine its on, when its triggered
+ //this can kill the machine and if it does, the trap effectively disarms itself
+ //so acts as a soft cap of sorts on number of trap activations
+ var/machine_overload_damage = 80 //machine integrity is usually 200 or 300
+
+/obj/effect/overloader_trap/Initialize(mapload)
+ . = ..()
+ proximity_monitor = new(src, 0)
+ proximity_monitor?.set_range(trigger_range)
+ my_turf = get_turf(src)
+ host_machine = locate(/obj/machinery) in loc
+ if(donk_ai_slave == TRUE)
+ GLOB.selfdestructs_when_boss_dies += src
+
+/obj/effect/overloader_trap/Destroy()
+ if(donk_ai_slave == TRUE)
+ GLOB.selfdestructs_when_boss_dies -= src
+ return ..()
+
+/obj/effect/overloader_trap/proc/check_faction(mob/target)
+ for(var/faction1 in faction)
+ if(faction1 in target.faction)
+ return TRUE
+ return FALSE
+
+/obj/effect/overloader_trap/HasProximity(mob/living)
+ if(!locate(host_machine) in loc) //muh machine's gone, delete myself because im disarmed
+ qdel(src)
+ return
+ if(!COOLDOWN_FINISHED(src, trigger_cooldown)) //do nothing if we're on cooldown
+ return
+ if(uses_remaining == 0) //deletes trap if it triggers when it has no uses left. should only happen if var edited but lets just be safe
+ qdel(src)
+ return
+ if (!isliving(living)) //ensure the guy triggering us is alive
+ return
+ if (living.stat && check_faction(living)) //and make sure it ain't someone on our team
+ return
+ COOLDOWN_START(src, trigger_cooldown, 4 SECONDS)
+ trap_alerted()
+
+/obj/effect/overloader_trap/proc/trap_alerted()
+ if(host_machine in loc)
+ visible_message(span_boldwarning("Sparks fly from [host_machine] as it shakes vigorously!"))
+ do_sparks(number = 3, source = host_machine)
+ host_machine.Shake(2, 1, trigger_delay)
+ addtimer(CALLBACK(src, PROC_REF(trap_effect)), trigger_delay)
+ //if someone breaks or moves the machine before the trap goes off, this should fail to do anything
+
+/obj/effect/overloader_trap/proc/trap_effect()
+ for(var/mob/living/living_mob in range(shock_range, src))
+ if(faction_check_atom(living_mob))
+ continue
+ to_chat(living_mob, span_warning("You are struck by an arc of electricity!"))
+ src.Beam(living_mob, icon_state = "lightning[rand(1,12)]", time = 0.5 SECONDS)
+ living_mob.electrocute_act(shock_damage, host_machine, 1, SHOCK_NOGLOVES, stun_duration, jitter_time, stutter_time)
+ for(var/obj/item/food/deadmouse in range(shock_range, src))
+ src.Beam(deadmouse, icon_state = "lightning[rand(1,12)]", time = 0.5 SECONDS)
+ do_sparks(number = 1, source = host_machine)
+ host_machine.take_damage(machine_overload_damage, sound_effect = FALSE)
+ uses_remaining--
+ if(uses_remaining <= 0)
+ qdel(src)
+
+// [Custom Turrets]
+//these are the non-mob defenders of the hauntedtradingpost.dmm ruin
+//they are controlled with a syndicate ID and are hostile to anything non-syndicate by default
+
+//donk turret - 9mm
+/obj/machinery/porta_turret/syndicate/donk
+ //Medium speed, medium damage, fragile. Does brute damage.
+ name = "\improper Donk Co. Defense Turret"
+ icon_state = "donk_lethal"
+ max_integrity = 120
+ base_icon_state = "donk"
+ stun_projectile = /obj/projectile/bullet/foam_dart/riot
+ lethal_projectile = /obj/projectile/bullet/c9mm/blunttip
+ lethal_projectile_sound = 'sound/weapons/gun/pistol/shot.ogg'
+ stun_projectile_sound = 'sound/weapons/gun/pistol/shot.ogg'
+ desc = "A ballistic machine gun auto-turret with Donk Co. branding. It uses 9mm rounds."
+ armor_type = /datum/armor/donk_turret
+ scan_range = 6
+ shot_delay = 10
+
+/datum/armor/donk_turret
+ melee = 20
+ bullet = 20
+ laser = 40
+ energy = 40
+ bomb = 20
+ fire = 50
+ acid = 100
+
+/obj/projectile/bullet/c9mm/blunttip
+ wound_bonus = -40 //this will still cause bleeding wounds, but less often.
+
+//cybersun turret - plasma beam
+/obj/machinery/porta_turret/syndicate/energy/cybersun
+ //Slow speed, high damage. Does burn damage.
+ name = "\improper Cybersun Plasma Auto-turret"
+ icon_state = "red_lethal"
+ base_icon_state = "red"
+ stun_projectile = /obj/projectile/energy/electrode
+ stun_projectile_sound = 'sound/weapons/taser.ogg'
+ lethal_projectile = /obj/projectile/beam/laser/cybersun
+ lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
+ desc = "An energy gun auto-turret with Cybersun branding. It fires high-energy plasma beams that do a lot of damage, but it can be fairly slow."
+ armor_type = /datum/armor/syndicate_shuttle
+ scan_range = 6
+ shot_delay = 50
+ always_up = FALSE
+ has_cover = TRUE
+
+/obj/projectile/beam/laser/cybersun
+ name = "plasma beam"
+ desc = "A big red plasma beam, currently in flight."
+ icon_state = "lava"
+ light_color = COLOR_DARK_RED
+ damage = 30
+ wound_bonus = -50
+
diff --git a/code/modules/mapping/preloader.dm b/code/modules/mapping/preloader.dm
index b01ca83a8a24d..6ac3fd75f963c 100644
--- a/code/modules/mapping/preloader.dm
+++ b/code/modules/mapping/preloader.dm
@@ -30,7 +30,7 @@ GLOBAL_LIST_INIT(_preloader_path, null)
what.vars[attribute] = value
/// Template noop (no operation) is used to skip a turf or area when the template is loaded this allows for template transparency
-/// ex. if a ship has gaps in it's design, you would use template_noop to fill these in so that when the ship moves z-level, any
+/// ex. if a ship has gaps in its design, you would use template_noop to fill these in so that when the ship moves z-level, any
/// tiles these gaps land on will not be deleted and replaced with the ships (empty) tiles
/area/template_noop
name = "Area Passthrough"
diff --git a/code/modules/meteors/meteor_changeling.dm b/code/modules/meteors/meteor_changeling.dm
index 9c25f8b6776a6..5d1aa81bf070e 100644
--- a/code/modules/meteors/meteor_changeling.dm
+++ b/code/modules/meteors/meteor_changeling.dm
@@ -7,7 +7,7 @@
hits = 1 //Instantly splatters apart when it hits anything.
hitpwr = EXPLODE_LIGHT
threat = 100
- signature = "xenobiological lifesign" //In the extremely unlikely one-in-a-million chance that one of these gets reported by the stray meteor event
+ signature = "ксенобиологических форм жизни" //In the extremely unlikely one-in-a-million chance that one of these gets reported by the stray meteor event
///Where we want our changeling to, by whatever means, end up at.
var/atom/landing_target
diff --git a/code/modules/meteors/meteor_dark_matteor.dm b/code/modules/meteors/meteor_dark_matteor.dm
index f72bbcff6fa13..10f1ca0786d30 100644
--- a/code/modules/meteors/meteor_dark_matteor.dm
+++ b/code/modules/meteors/meteor_dark_matteor.dm
@@ -10,7 +10,7 @@
meteordrop = list(/obj/singularity/dark_matter) //what the FUCK
dropamt = 1
threat = 100
- signature = "dark matter"
+ signature = "темной материи"
/// distortion to really give you that sense of oh shit
var/atom/movable/warp_effect/warp
/// and another oh shit in the form of quantum sparks
@@ -32,7 +32,7 @@
START_PROCESSING(SSobj, src)
/obj/effect/meteor/dark_matteor/process(seconds_per_tick)
- //meteor's warp quickly contracts then slowly expands it's ring
+ //meteor's warp quickly contracts then slowly expands its ring
animate(warp, time = seconds_per_tick*3, transform = matrix().Scale(0.5,0.5))
animate(time = seconds_per_tick*7, transform = matrix())
diff --git a/code/modules/meteors/meteor_types.dm b/code/modules/meteors/meteor_types.dm
index 199f6517abb1e..a6a9977052f72 100644
--- a/code/modules/meteors/meteor_types.dm
+++ b/code/modules/meteors/meteor_types.dm
@@ -33,7 +33,7 @@
var/lifetime = DEFAULT_METEOR_LIFETIME
///Used by Stray Meteor event to indicate meteor type (the type of sensor that "detected" it) in announcement
- var/signature = "motion"
+ var/signature = "движения"
/obj/effect/meteor/Initialize(mapload, turf/target)
. = ..()
@@ -240,7 +240,7 @@
meteorsound = 'sound/effects/bamf.ogg'
meteordrop = list(/obj/item/stack/ore/plasma)
threat = 20
- signature = "thermal"
+ signature = "тепла"
/obj/effect/meteor/flaming/meteor_effect()
..()
@@ -255,7 +255,7 @@
hits = 9
meteordrop = list(/obj/item/stack/ore/uranium)
threat = 35
- signature = "radiation"
+ signature = "радиации"
/obj/effect/meteor/irradiated/meteor_effect()
..()
@@ -273,7 +273,7 @@
heavy = TRUE
meteorsound = 'sound/effects/break_stone.ogg'
threat = 25
- signature = "ordnance"
+ signature = "артиллерии"
///Number of fragmentation meteors to be spawned
var/cluster_count = 8
@@ -305,7 +305,7 @@
meteordrop = list(/mob/living/basic/carp)
dropamt = 1
threat = 5
- signature = "fishing and trawling"
+ signature = "рыболовства"
/obj/effect/meteor/carp/Initialize(mapload)
if(prob(2))
@@ -321,7 +321,7 @@
hits = 12
meteordrop = list(/obj/item/stack/ore/bluespace_crystal)
threat = 15
- signature = "bluespace flux"
+ signature = "блюспейс потоков"
/obj/effect/meteor/bluespace/Bump()
..()
@@ -338,7 +338,7 @@
meteorsound = 'sound/items/bikehorn.ogg'
threat = 15
movement_type = PHASING
- signature = "comedy"
+ signature = "комедии"
/obj/effect/meteor/banana/meteor_effect()
..()
@@ -359,7 +359,7 @@
icon_state = "bluespace"
hits = 6
threat = 10
- signature = "electromagnetic interference"
+ signature = "электромагнитных помех"
/obj/effect/meteor/emp/Move()
. = ..()
@@ -382,7 +382,7 @@
meteordrop = list(/obj/item/food/meat/slab/human, /obj/item/food/meat/slab/human/mutant, /obj/item/organ/internal/heart, /obj/item/organ/internal/lungs, /obj/item/organ/internal/tongue, /obj/item/organ/internal/appendix/)
var/meteorgibs = /obj/effect/gibspawner/generic
threat = 2
- signature = "culinary material"
+ signature = "кулинарных ингридиентов"
/obj/effect/meteor/meaty/Initialize(mapload)
for(var/path in meteordrop)
@@ -414,7 +414,7 @@
color = "#5EFF00"
meteordrop = list(/obj/item/food/meat/slab/xeno, /obj/item/organ/internal/tongue/alien)
meteorgibs = /obj/effect/gibspawner/xeno
- signature = "exotic culinary material"
+ signature = "экзотических кулинарных ингридиентов"
/obj/effect/meteor/meaty/xeno/Initialize(mapload)
meteordrop += subtypesof(/obj/item/organ/internal/alien)
@@ -435,7 +435,7 @@
meteorsound = 'sound/effects/bamf.ogg'
meteordrop = list(/obj/item/stack/ore/plasma)
threat = 50
- signature = "armageddon"
+ signature = "армаггедона"
/obj/effect/meteor/tunguska/Move()
. = ..()
diff --git a/code/modules/mining/boulder_processing/_boulder_processing.dm b/code/modules/mining/boulder_processing/_boulder_processing.dm
index 5795eed1d7490..ab72e4ebae57b 100644
--- a/code/modules/mining/boulder_processing/_boulder_processing.dm
+++ b/code/modules/mining/boulder_processing/_boulder_processing.dm
@@ -15,7 +15,7 @@
var/boulders_held_max = 1
/// What sound plays when a thing operates?
var/usage_sound = 'sound/machines/mining/wooping_teleport.ogg'
- /// Silo link to it's materials list.
+ /// Silo link to its materials list.
var/datum/component/remote_materials/silo_materials
/// Mining points held by the machine for miners.
var/points_held = 0
diff --git a/code/modules/mining/equipment/kinetic_crusher.dm b/code/modules/mining/equipment/kinetic_crusher.dm
index 0a4a6ce6572b1..6a276e830726b 100644
--- a/code/modules/mining/equipment/kinetic_crusher.dm
+++ b/code/modules/mining/equipment/kinetic_crusher.dm
@@ -105,15 +105,9 @@
crusher_trophy.on_melee_hit(target, user)
if(QDELETED(target))
return
- // Clear existing marks
- var/valid_crusher_attack = FALSE
- for(var/datum/status_effect/crusher_mark/crusher_mark_effect as anything in target.get_all_status_effect_of_id(/datum/status_effect/crusher_mark))
- //this will erase ALL crusher marks, not only ones by you.
- if(crusher_mark_effect.hammer_synced != src || !target.remove_status_effect(/datum/status_effect/crusher_mark, src))
- continue
- valid_crusher_attack = TRUE
- break
- if(!valid_crusher_attack)
+ var/datum/status_effect/crusher_mark/mark = target.has_status_effect(/datum/status_effect/crusher_mark)
+ var/boosted_mark = mark?.boosted
+ if(!target.remove_status_effect(mark))
return
// Detonation effect
var/datum/status_effect/crusher_damage/crusher_damage_effect = target.has_status_effect(/datum/status_effect/crusher_damage) || target.apply_status_effect(/datum/status_effect/crusher_damage)
@@ -130,7 +124,7 @@
var/backstab_dir = get_dir(user, target)
var/def_check = target.getarmor(type = BOMB)
// Backstab bonus
- if((user.dir & backstab_dir) && (target.dir & backstab_dir))
+ if((user.dir & backstab_dir) && (target.dir & backstab_dir) || boosted_mark)
backstabbed = TRUE
combined_damage += backstab_bonus
playsound(user, 'sound/weapons/kinetic_accel.ogg', 100, TRUE) //Seriously who spelled it wrong
@@ -164,7 +158,6 @@
attached_trophy.on_projectile_fire(destabilizer, user)
destabilizer.preparePixelProjectile(target, user, modifiers)
destabilizer.firer = user
- destabilizer.hammer_synced = src
playsound(user, 'sound/weapons/plasma_cutter.ogg', 100, TRUE)
destabilizer.fire()
charged = FALSE
@@ -211,24 +204,24 @@
armor_flag = BOMB
range = 6
log_override = TRUE
- ///The crusher that's firing this projectile.
- var/obj/item/kinetic_crusher/hammer_synced
+ /// Has this projectile been boosted
+ var/boosted = FALSE
-/obj/projectile/destabilizer/Destroy()
- hammer_synced = null
- return ..()
+/obj/projectile/destabilizer/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile, parry_callback = CALLBACK(src, PROC_REF(on_parry)))
+
+/obj/projectile/destabilizer/proc/on_parry(mob/user)
+ SIGNAL_HANDLER
+ boosted = TRUE
+ // Get a bit of a damage/range boost after being parried
+ damage = 10
+ range = 9
/obj/projectile/destabilizer/on_hit(atom/target, blocked = 0, pierce_hit)
if(isliving(target))
var/mob/living/living_target = target
- var/has_mark_from_this_crusher = FALSE
- for(var/datum/status_effect/crusher_mark/crusher_mark_effect as anything in living_target.get_all_status_effect_of_id(/datum/status_effect/crusher_mark))
- if(crusher_mark_effect.hammer_synced != hammer_synced)
- continue
- has_mark_from_this_crusher = TRUE
- break
- if(!has_mark_from_this_crusher)
- living_target.apply_status_effect(/datum/status_effect/crusher_mark, hammer_synced)
+ living_target.apply_status_effect(/datum/status_effect/crusher_mark, boosted)
var/target_turf = get_turf(target)
if(ismineralturf(target_turf))
var/turf/closed/mineral/hit_mineral = target_turf
diff --git a/code/modules/mining/lavaland/ash_flora.dm b/code/modules/mining/lavaland/ash_flora.dm
index 1e4e444861155..3a813aebd14a6 100644
--- a/code/modules/mining/lavaland/ash_flora.dm
+++ b/code/modules/mining/lavaland/ash_flora.dm
@@ -261,7 +261,7 @@
graft_gene = /datum/plant_gene/trait/fire_resistance
/obj/item/seeds/lavaland/cactus
- name = "pack of fruiting cactus seeds"
+ name = "fruiting cactus seed pack"
desc = "These seeds grow into fruiting cacti."
icon_state = "seed-cactus"
species = "cactus"
@@ -275,7 +275,7 @@
///Star Cactus seeds, mutation of lavaland cactus.
/obj/item/seeds/star_cactus
- name = "pack of star cacti seeds"
+ name = "star cacti seed pack"
desc = "These seeds grow into star cacti."
icon_state = "seed-starcactus"
species = "starcactus"
@@ -303,7 +303,7 @@
distill_reagent = /datum/reagent/consumable/ethanol/tequila
/obj/item/seeds/lavaland/polypore
- name = "pack of polypore mycelium"
+ name = "polypore mycelium pack"
desc = "This mycelium grows into bracket mushrooms, also known as polypores. Woody and firm, shaft miners often use them for makeshift crafts."
icon_state = "mycelium-polypore"
species = "polypore"
@@ -314,7 +314,7 @@
reagents_add = list(/datum/reagent/consumable/nutriment = 0.04, /datum/reagent/consumable/ethanol = 0.04, /datum/reagent/stabilizing_agent = 0.06, /datum/reagent/consumable/mintextract = 0.02)
/obj/item/seeds/lavaland/porcini
- name = "pack of porcini mycelium"
+ name = "porcini mycelium pack"
desc = "This mycelium grows into Boletus edulus, also known as porcini. Native to the late Earth, but discovered on Lavaland. Has culinary, medicinal and relaxant effects."
icon_state = "mycelium-porcini"
species = "porcini"
@@ -325,7 +325,7 @@
reagents_add = list(/datum/reagent/consumable/nutriment = 0.06, /datum/reagent/consumable/sugar = 0.06, /datum/reagent/consumable/vitfro = 0.04, /datum/reagent/drug/nicotine = 0.04)
/obj/item/seeds/lavaland/inocybe
- name = "pack of inocybe mycelium"
+ name = "inocybe mycelium pack"
desc = "This mycelium grows into an inocybe mushroom, a species of Lavaland origin with hallucinatory and toxic effects."
icon_state = "mycelium-inocybe"
species = "inocybe"
@@ -336,7 +336,7 @@
reagents_add = list(/datum/reagent/toxin/mindbreaker = 0.04, /datum/reagent/consumable/entpoly = 0.08, /datum/reagent/drug/mushroomhallucinogen = 0.04)
/obj/item/seeds/lavaland/ember
- name = "pack of embershroom mycelium"
+ name = "embershroom mycelium pack"
desc = "This mycelium grows into embershrooms, a species of bioluminescent mushrooms native to Lavaland."
icon_state = "mycelium-ember"
species = "ember"
@@ -347,7 +347,7 @@
reagents_add = list(/datum/reagent/consumable/tinlux = 0.04, /datum/reagent/consumable/nutriment/vitamin = 0.02, /datum/reagent/drug/space_drugs = 0.02)
/obj/item/seeds/lavaland/seraka
- name = "pack of seraka mycelium"
+ name = "seraka mycelium pack"
desc = "This mycelium grows into seraka mushrooms, a species of savoury mushrooms originally native to Tizira used in food and traditional medicine."
icon_state = "mycelium-seraka"
species = "seraka"
@@ -358,7 +358,7 @@
reagents_add = list(/datum/reagent/toxin/mushroom_powder = 0.1, /datum/reagent/medicine/coagulant/seraka_extract = 0.02)
/obj/item/seeds/lavaland/fireblossom
- name = "pack of fire blossom seeds"
+ name = "fire blossom seed pack"
desc = "These seeds grow into fire blossoms."
plantname = "Fire Blossom"
icon_state = "seed-fireblossom"
diff --git a/code/modules/mining/lavaland/tendril_loot.dm b/code/modules/mining/lavaland/tendril_loot.dm
index 6dfc8cfe40c3a..ac3ee0b9b2774 100644
--- a/code/modules/mining/lavaland/tendril_loot.dm
+++ b/code/modules/mining/lavaland/tendril_loot.dm
@@ -246,13 +246,13 @@
inhand_icon_state = "lantern-blue"
wisp.orbit(user, 20)
SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Freed")
+ return
- else
- to_chat(user, span_notice("You return the wisp to the lantern."))
- icon_state = "lantern-blue-on"
- inhand_icon_state = "lantern-blue-on"
- wisp.forceMove(src)
- SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned")
+ to_chat(user, span_notice("You return the wisp to the lantern."))
+ icon_state = "lantern-blue-on"
+ inhand_icon_state = "lantern-blue-on"
+ wisp.forceMove(src)
+ SSblackbox.record_feedback("tally", "wisp_lantern", 1, "Returned")
/obj/item/wisp_lantern/Initialize(mapload)
. = ..()
@@ -278,26 +278,30 @@
light_flags = LIGHT_ATTACHED
layer = ABOVE_ALL_MOB_LAYER
plane = ABOVE_GAME_PLANE
- var/sight_flags = SEE_MOBS
var/list/color_cutoffs = list(10, 25, 25)
/obj/effect/wisp/orbit(atom/thing, radius, clockwise, rotation_speed, rotation_segments, pre_rotation, lockinorbit)
. = ..()
- if(ismob(thing))
- RegisterSignal(thing, COMSIG_MOB_UPDATE_SIGHT, PROC_REF(update_user_sight))
- var/mob/being = thing
- being.update_sight()
- to_chat(thing, span_notice("The wisp enhances your vision."))
+ if(!ismob(thing))
+ return
+ var/mob/being = thing
+ RegisterSignal(being, COMSIG_MOB_UPDATE_SIGHT, PROC_REF(update_user_sight))
+ to_chat(being, span_notice("The wisp enhances your vision."))
+ ADD_TRAIT(being, TRAIT_THERMAL_VISION, REF(src))
+ being.update_sight()
/obj/effect/wisp/stop_orbit(datum/component/orbiter/orbits)
- . = ..()
- if(ismob(orbits.parent))
- UnregisterSignal(orbits.parent, COMSIG_MOB_UPDATE_SIGHT)
- to_chat(orbits.parent, span_notice("Your vision returns to normal."))
+ if(!ismob(orbit_target))
+ return ..()
+ var/mob/being = orbit_target
+ UnregisterSignal(being, COMSIG_MOB_UPDATE_SIGHT)
+ to_chat(being, span_notice("Your vision returns to normal."))
+ REMOVE_TRAIT(being, TRAIT_THERMAL_VISION, REF(src))
+ being.update_sight()
+ return ..()
/obj/effect/wisp/proc/update_user_sight(mob/user)
SIGNAL_HANDLER
- user.add_sight(sight_flags)
if(!isnull(color_cutoffs))
user.lighting_color_cutoffs = blend_cutoff_colors(user.lighting_color_cutoffs, color_cutoffs)
@@ -772,7 +776,7 @@
user.physiology.brute_mod *= 0.5
user.next_move_modifier *= BERSERK_ATTACK_SPEED_MODIFIER
user.add_atom_colour(COLOR_BUBBLEGUM_RED, TEMPORARY_COLOUR_PRIORITY)
- ADD_TRAIT(user, TRAIT_NOGUNS, BERSERK_TRAIT)
+ user.add_traits(list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD), BERSERK_TRAIT)
ADD_TRAIT(src, TRAIT_NODROP, BERSERK_TRAIT)
berserk_active = TRUE
START_PROCESSING(SSobj, src)
@@ -790,7 +794,7 @@
user.physiology.brute_mod *= 2
user.next_move_modifier /= BERSERK_ATTACK_SPEED_MODIFIER
user.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY, COLOR_BUBBLEGUM_RED)
- REMOVE_TRAIT(user, TRAIT_NOGUNS, BERSERK_TRAIT)
+ user.remove_traits(list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD), BERSERK_TRAIT)
REMOVE_TRAIT(src, TRAIT_NODROP, BERSERK_TRAIT)
STOP_PROCESSING(SSobj, src)
diff --git a/code/modules/mining/machine_stacking.dm b/code/modules/mining/machine_stacking.dm
index 79d7901dd9e44..c8a58a1d0f493 100644
--- a/code/modules/mining/machine_stacking.dm
+++ b/code/modules/mining/machine_stacking.dm
@@ -13,7 +13,7 @@
/obj/machinery/mineral/stacking_unit_console/Initialize(mapload)
. = ..()
var/area/our_area = get_area(src)
- if(!isnull(our_area))
+ if(isnull(our_area))
return
var/list/turf_list = our_area.get_turfs_by_zlevel(z)
if(!islist(turf_list))
diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm
index d2a9af576ce42..5d9809a01f798 100644
--- a/code/modules/mining/ores_coins.dm
+++ b/code/modules/mining/ores_coins.dm
@@ -406,7 +406,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
/*****************************Coin********************************/
-// The coin's value is a value of it's materials.
+// The coin's value is a value of its materials.
// Yes, the gold standard makes a come-back!
// This is the only way to make coins that are possible to produce on station actually worth anything.
/obj/item/coin
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index c1a81b9d33847..bf4411a0d482d 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -36,7 +36,6 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
var/health_scan = FALSE //Are health scans currently enabled?
var/chem_scan = FALSE //Are chem scans currently enabled?
var/gas_scan = FALSE //Are gas scans currently enabled?
- var/list/datahuds = list(DATA_HUD_SECURITY_ADVANCED, DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED) //list of data HUDs shown to ghosts.
var/ghost_orbit = GHOST_ORBIT_CIRCLE
//These variables store hair data if the ghost originates from a species with head and/or facial hair.
@@ -63,6 +62,13 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
/// The POI we're orbiting (orbit menu)
var/orbiting_ref
+ var/static/list/observer_hud_traits = list(
+ TRAIT_SECURITY_HUD,
+ TRAIT_MEDICAL_HUD,
+ TRAIT_DIAGNOSTIC_HUD,
+ TRAIT_BOT_PATH_HUD
+ )
+
/mob/dead/observer/Initialize(mapload)
set_invisibility(GLOB.observer_default_invisibility)
@@ -144,12 +150,12 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
. = ..()
grant_all_languages()
+ setup_hud_traits()
show_data_huds()
data_huds_on = 1
SSpoints_of_interest.make_point_of_interest(src)
ADD_TRAIT(src, TRAIT_HEAR_THROUGH_DARKNESS, ref(src))
- ADD_TRAIT(src, TRAIT_SECURITY_HUD, ref(src))
/mob/dead/observer/get_photo_description(obj/item/camera/camera)
if(!invisibility || camera.see_ghosts)
@@ -506,6 +512,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
. = ..()
//restart our floating animation after orbit is done.
pixel_y = base_pixel_y
+ // if we were autoobserving, reset perspective
+ if (!isnull(client) && !isnull(client.eye))
+ reset_perspective(null)
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
set category = "Ghost"
@@ -757,14 +766,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
/mob/dead/observer/proc/show_data_huds()
- for(var/hudtype in datahuds)
- var/datum/atom_hud/data_hud = GLOB.huds[hudtype]
- data_hud.show_to(src)
+ add_traits(observer_hud_traits, REF(src))
/mob/dead/observer/proc/remove_data_huds()
- for(var/hudtype in datahuds)
- var/datum/atom_hud/data_hud = GLOB.huds[hudtype]
- data_hud.hide_from(src)
+ remove_traits(observer_hud_traits, REF(src))
/mob/dead/observer/verb/toggle_data_huds()
set name = "Toggle Sec/Med/Diag HUD"
diff --git a/code/modules/mob/dead/observer/orbit.dm b/code/modules/mob/dead/observer/orbit.dm
index ee0b4528995ef..bdb0b7ce37e88 100644
--- a/code/modules/mob/dead/observer/orbit.dm
+++ b/code/modules/mob/dead/observer/orbit.dm
@@ -211,13 +211,25 @@ GLOBAL_DATUM_INIT(orbit_menu, /datum/orbit_menu, new)
if(issilicon(player))
serialized["job"] = player.job
serialized["icon"] = "borg"
- else
- var/obj/item/card/id/id_card = player.get_idcard(hand_first = FALSE)
- serialized["job"] = id_card?.get_trim_assignment()
- serialized["icon"] = id_card?.get_trim_sechud_icon_state()
+ return serialized
- return serialized
+ var/obj/item/card/id/id_card = player.get_idcard(hand_first = FALSE)
+ serialized["job"] = id_card?.get_trim_assignment()
+ serialized["icon"] = id_card?.get_trim_sechud_icon_state()
+
+ var/datum/job/job = player.mind?.assigned_role
+ if (isnull(job))
+ return serialized
+ serialized["mind_job"] = job.title
+ var/datum/outfit/outfit = job.get_outfit()
+ if (isnull(outfit))
+ return serialized
+
+ var/datum/id_trim/trim = outfit.id_trim
+ if (!isnull(trim))
+ serialized["mind_icon"] = trim::sechud_icon_state
+ return serialized
/// Gets a list: Misc data and whether it's critical. Handles all snowflakey type cases
/datum/orbit_menu/proc/get_misc_data(atom/movable/atom_poi) as /list
diff --git a/code/modules/mob/emote.dm b/code/modules/mob/emote.dm
index 18666a1cbd5f5..84b00249a4972 100644
--- a/code/modules/mob/emote.dm
+++ b/code/modules/mob/emote.dm
@@ -27,14 +27,19 @@
to_chat(src, span_notice("'[act]' emote does not exist. Say *help for a list."))
return FALSE
var/silenced = FALSE
- for(var/datum/emote/P in key_emotes)
- if(!P.check_cooldown(src, intentional))
+ for(var/datum/emote/emote in key_emotes)
+ if(!emote.check_cooldown(src, intentional))
silenced = TRUE
continue
- if(P.run_emote(src, param, m_type, intentional))
- SEND_SIGNAL(src, COMSIG_MOB_EMOTE, P, act, m_type, message, intentional)
- SEND_SIGNAL(src, COMSIG_MOB_EMOTED(P.key))
- return TRUE
+ if(!emote.can_run_emote(src, TRUE, intentional, param))
+ continue
+ if(SEND_SIGNAL(src, COMSIG_MOB_PRE_EMOTED, emote.key, param, m_type, intentional, emote) & COMPONENT_CANT_EMOTE)
+ silenced = TRUE
+ continue
+ emote.run_emote(src, param, m_type, intentional)
+ SEND_SIGNAL(src, COMSIG_MOB_EMOTE, emote, act, m_type, message, intentional)
+ SEND_SIGNAL(src, COMSIG_MOB_EMOTED(emote.key))
+ return TRUE
if(intentional && !silenced && !force_silence)
to_chat(src, span_notice("Unusable emote '[act]'. Say *help for a list."))
return FALSE
@@ -78,15 +83,15 @@
/datum/emote/flip/run_emote(mob/user, params , type_override, intentional)
. = ..()
- if(.)
- user.SpinAnimation(HAS_TRAIT(user, TRAIT_SLOW_FLIP) ? FLIP_EMOTE_DURATION * 2 : FLIP_EMOTE_DURATION, 1)
+ user.SpinAnimation(HAS_TRAIT(user, TRAIT_SLOW_FLIP) ? FLIP_EMOTE_DURATION * 2 : FLIP_EMOTE_DURATION, 1)
/datum/emote/flip/check_cooldown(mob/user, intentional)
var/slow_flipper = HAS_TRAIT(user, TRAIT_SLOW_FLIP)
if(slow_flipper)
cooldown *= 2
. = ..()
- cooldown *= 0.5
+ if(slow_flipper)
+ cooldown *= 0.5
if(.)
return
if(!can_run_emote(user, intentional=intentional))
@@ -116,8 +121,7 @@
/datum/emote/spin/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(.)
- user.spin(20, 1)
+ user.spin(20, 1)
/datum/emote/spin/check_cooldown(mob/living/carbon/user, intentional)
. = ..()
diff --git a/code/modules/mob/living/basic/basic.dm b/code/modules/mob/living/basic/basic.dm
index 98a771a06a99d..582af27c3161b 100644
--- a/code/modules/mob/living/basic/basic.dm
+++ b/code/modules/mob/living/basic/basic.dm
@@ -318,3 +318,9 @@
/mob/living/basic/get_body_temp_cold_damage_limit()
return minimum_survivable_temperature
+
+/mob/living/basic/proc/hop_on_nearby_turf()
+ var/dir = pick(GLOB.cardinals)
+ Move(get_step(src, dir), dir)
+ animate(src, pixel_y = 18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_OUT)
+ animate(pixel_y = -18, time = 0.4 SECONDS, flags = ANIMATION_RELATIVE, easing = CUBIC_EASING|EASE_IN)
diff --git a/code/modules/mob/living/basic/bots/_bots.dm b/code/modules/mob/living/basic/bots/_bots.dm
index 86fe0b5cf5704..04b3a7864d21e 100644
--- a/code/modules/mob/living/basic/bots/_bots.dm
+++ b/code/modules/mob/living/basic/bots/_bots.dm
@@ -88,7 +88,7 @@ GLOBAL_LIST_INIT(command_strings, list(
var/list/current_pathed_turfs = list()
///The type of data HUD the bot uses. Diagnostic by default.
- var/data_hud_type = DATA_HUD_DIAGNOSTIC_BASIC
+ var/data_hud_type = DATA_HUD_DIAGNOSTIC
/// If true we will allow ghosts to control this mob
var/can_be_possessed = FALSE
/// Message to display upon possession
@@ -113,7 +113,7 @@ GLOBAL_LIST_INIT(command_strings, list(
RegisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(handle_loop_movement))
RegisterSignal(src, COMSIG_ATOM_WAS_ATTACKED, PROC_REF(after_attacked))
RegisterSignal(src, COMSIG_MOB_TRIED_ACCESS, PROC_REF(attempt_access))
- ADD_TRAIT(src, TRAIT_NO_GLIDE, INNATE_TRAIT)
+ add_traits(list(TRAIT_NO_GLIDE, TRAIT_SILICON_EMOTES_ALLOWED), INNATE_TRAIT)
GLOB.bots_list += src
// Give bots a fancy new ID card that can hold any access.
@@ -517,7 +517,6 @@ GLOBAL_LIST_INIT(command_strings, list(
if(istype(item_to_drop, /obj/item/stock_parts/power_store/cell))
var/obj/item/stock_parts/power_store/cell/dropped_cell = item_to_drop
dropped_cell.charge = 0
- dropped_cell.update_appearance()
return
if(istype(item_to_drop, /obj/item/storage))
diff --git a/code/modules/mob/living/basic/bots/bot_hud.dm b/code/modules/mob/living/basic/bots/bot_hud.dm
index cbadab01360e8..61aee9f10b180 100644
--- a/code/modules/mob/living/basic/bots/bot_hud.dm
+++ b/code/modules/mob/living/basic/bots/bot_hud.dm
@@ -52,7 +52,7 @@
var/list/path_images = active_hud_list[DIAG_PATH_HUD]
LAZYCLEARLIST(path_images)
- var/list/path_huds_watching_me = list(GLOB.huds[DATA_HUD_DIAGNOSTIC_ADVANCED])
+ var/list/path_huds_watching_me = list(GLOB.huds[DATA_HUD_DIAGNOSTIC], GLOB.huds[DATA_HUD_BOT_PATH])
var/atom/move_target = ai_controller.current_movement_target
if(move_target != ai_controller.blackboard[BB_BEACON_TARGET])
diff --git a/code/modules/mob/living/basic/bots/dedbot.dm b/code/modules/mob/living/basic/bots/dedbot.dm
new file mode 100644
index 0000000000000..bf48ac93c3b57
--- /dev/null
+++ b/code/modules/mob/living/basic/bots/dedbot.dm
@@ -0,0 +1,118 @@
+///////////////Donk Exenteration Drone - DED////////////
+//A patrolling bot that cuts you up if you get close. Use ranged weapons or avoid it.
+
+#define SPIN_SLASH_ABILITY_TYPEPATH /datum/action/cooldown/mob_cooldown/exenterate
+
+/mob/living/basic/bot/dedbot
+ name = "\improper Donk Exenteration Drone" //Exenteration means ripping entrails out, ouch!
+ desc = "A bladed commercial defence drone, often called an 'Ex-Drone' or 'D.E.D.bot'. It follows a simple programmed patrol route, and slashes at anyone who doesn't have an identity implant."
+ icon_state = "ded_drone0"
+ base_icon_state = "ded_drone"
+ req_one_access = list(ACCESS_SYNDICATE)
+ health = 50
+ maxHealth = 50
+ melee_damage_lower = 15
+ melee_damage_upper = 20
+ light_range = 1
+ light_power = 0.3
+ light_color = "#eb1809"
+ ai_controller = /datum/ai_controller/basic_controller/bot/dedbot
+ faction = list(ROLE_SYNDICATE)
+ sharpness = SHARP_EDGED
+ attack_verb_continuous = "eviscerates"
+ attack_verb_simple = "eviscerate"
+ attack_sound = 'sound/weapons/bladeslice.ogg'
+ attack_vis_effect = ATTACK_EFFECT_SLASH
+ gold_core_spawnable = HOSTILE_SPAWN
+ limb_destroyer = TRUE
+ bubble_icon = "machine"
+ pass_flags = PASSMOB | PASSFLAPS
+ maximum_survivable_temperature = 360 //prone to overheating
+ possessed_message = "You are an exenteration drone. Exenterate."
+ additional_access = /datum/id_trim/away/hauntedtradingpost/boss
+ bot_mode_flags = BOT_MODE_ON | BOT_MODE_AUTOPATROL
+ mob_size = MOB_SIZE_SMALL
+ robot_arm = /obj/item/hatchet/cutterblade
+ density = FALSE
+ COOLDOWN_DECLARE(trigger_cooldown)
+ //time between exenteration uses
+ var/exenteration_cooldown_duration = 0.5 SECONDS
+ //aoe slash ability
+ var/datum/action/cooldown/mob_cooldown/bot/exenterate
+
+/mob/living/basic/bot/dedbot/Initialize(mapload)
+ . = ..()
+ AddElement(/datum/element/death_drops, /obj/effect/gibspawner/robot)
+ var/static/list/innate_actions = list(
+ SPIN_SLASH_ABILITY_TYPEPATH = BB_DEDBOT_SLASH,
+ )
+ grant_actions_by_list(innate_actions)
+
+/datum/ai_controller/basic_controller/bot/dedbot
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_TARGET_MINIMUM_STAT = DEAD,
+ BB_AGGRO_RANGE = 2,
+ )
+ ai_movement = /datum/ai_movement/jps/bot
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/targeted_mob_ability/exenterate,
+ /datum/ai_planning_subtree/respond_to_summon,
+ /datum/ai_planning_subtree/find_patrol_beacon,
+ /datum/ai_planning_subtree/manage_unreachable_list,
+ )
+ max_target_distance = AI_BOT_PATH_LENGTH
+ ///keys to be reset when the bot is reseted
+ reset_keys = list(
+ BB_BEACON_TARGET,
+ BB_PREVIOUS_BEACON_TARGET,
+ BB_BOT_SUMMON_TARGET,
+ )
+
+/datum/ai_planning_subtree/targeted_mob_ability/exenterate
+ ability_key = BB_DEDBOT_SLASH
+ finish_planning = FALSE
+
+/datum/action/cooldown/mob_cooldown/exenterate
+ name = "Exenterate"
+ desc = "Disembowel every living thing in range with your blades."
+ button_icon = 'icons/obj/weapons/stabby.dmi'
+ button_icon_state = "huntingknife"
+ click_to_activate = FALSE
+ background_icon = 'icons/hud/guardian.dmi'
+ background_icon_state = "base"
+ cooldown_time = 0.5 SECONDS
+ // radius in tiles of AOE effect
+ var/ability_range = 1
+ // how much damage this ability does
+ var/damage_dealt = 18
+ // factions we dont attack
+ var/immune_factions = list(ROLE_SYNDICATE)
+ // weighted list of body zones this can hit
+ var/static/list/valid_targets = list(
+ BODY_ZONE_CHEST = 2,
+ BODY_ZONE_R_ARM = 1,
+ BODY_ZONE_L_ARM = 1,
+ BODY_ZONE_R_LEG = 1,
+ BODY_ZONE_L_LEG = 1,
+ )
+
+/datum/action/cooldown/mob_cooldown/exenterate/Activate(atom/caster)
+ if(!COOLDOWN_FINISHED(src, cooldown_time))
+ return FALSE
+ caster.Shake(1.4, 0.8, 0.3 SECONDS)
+ caster.visible_message(span_danger("[caster] shakes violently!"))
+ playsound(caster, 'sound/weapons/drill.ogg', 120 , TRUE)
+ slash_em(caster)
+ StartCooldown(cooldown_time)
+
+/datum/action/cooldown/mob_cooldown/exenterate/proc/slash_em(atom/caster)
+ for(var/mob/living/victim in range(ability_range, caster))
+ if(faction_check(victim.faction, immune_factions) && owner.CanReach(victim))
+ continue
+ to_chat(caster, span_warning("You slice [victim]!"))
+ to_chat(victim, span_warning("You are cut by [caster]'s blades!"))
+ victim.apply_damage(damage = damage_dealt, damagetype = BRUTE, def_zone = pick(valid_targets), sharpness = SHARP_EDGED)
+
+#undef SPIN_SLASH_ABILITY_TYPEPATH
diff --git a/code/modules/mob/living/basic/bots/firebot/firebot.dm b/code/modules/mob/living/basic/bots/firebot/firebot.dm
index 31fa969fa5983..e6eeaa2031cc6 100644
--- a/code/modules/mob/living/basic/bots/firebot/firebot.dm
+++ b/code/modules/mob/living/basic/bots/firebot/firebot.dm
@@ -74,15 +74,15 @@
internal_ext.refill()
/mob/living/basic/bot/firebot/melee_attack(atom/attacked_atom, list/modifiers, ignore_cooldown = FALSE)
- use_extinguisher(attacked_atom)
+ use_extinguisher(attacked_atom, modifiers)
/mob/living/basic/bot/firebot/RangedAttack(atom/attacked_atom, list/modifiers)
- use_extinguisher(attacked_atom)
+ use_extinguisher(attacked_atom, modifiers)
-/mob/living/basic/bot/firebot/proc/use_extinguisher(atom/attacked_atom)
+/mob/living/basic/bot/firebot/proc/use_extinguisher(atom/attacked_atom, list/modifiers)
if(!(bot_mode_flags & BOT_MODE_ON))
return
- spray_water(attacked_atom)
+ spray_water(attacked_atom, modifiers)
/mob/living/basic/bot/firebot/emag_act(mob/user, obj/item/card/emag/emag_card)
. = ..()
@@ -137,12 +137,12 @@
foam.start()
COOLDOWN_START(src, foam_cooldown, FOAM_INTERVAL)
-/mob/living/basic/bot/firebot/proc/spray_water(atom/attacked_atom)
+/mob/living/basic/bot/firebot/proc/spray_water(atom/attacked_atom, list/modifiers)
if(firebot_mode_flags & FIREBOT_STATIONARY_MODE)
flick("firebots_use", src)
else
flick("firebot1_use", src)
- internal_ext?.melee_attack_chain(src, attacked_atom)
+ internal_ext?.interact_with_atom(attacked_atom, src, modifiers)
/mob/living/basic/bot/firebot/update_icon_state()
. = ..()
diff --git a/code/modules/mob/living/basic/bots/vibebot/vibebot.dm b/code/modules/mob/living/basic/bots/vibebot/vibebot.dm
index c872e1ea5959c..c8e2d713623ee 100644
--- a/code/modules/mob/living/basic/bots/vibebot/vibebot.dm
+++ b/code/modules/mob/living/basic/bots/vibebot/vibebot.dm
@@ -14,7 +14,7 @@
radio_key = /obj/item/encryptionkey/headset_service
radio_channel = RADIO_CHANNEL_SERVICE
bot_type = VIBE_BOT
- data_hud_type = DATA_HUD_DIAGNOSTIC_BASIC
+ data_hud_type = DATA_HUD_DIAGNOSTIC
path_image_color = "#2cac12"
possessed_message = "You are a vibebot! Maintain the station's vibes to the best of your ability!"
diff --git a/code/modules/mob/living/basic/cult/constructs/_construct.dm b/code/modules/mob/living/basic/cult/constructs/_construct.dm
index 79e6e7487721b..1c5e91b50c263 100644
--- a/code/modules/mob/living/basic/cult/constructs/_construct.dm
+++ b/code/modules/mob/living/basic/cult/constructs/_construct.dm
@@ -35,7 +35,7 @@
/// Flavor text shown to players when they spawn as this construct
var/playstyle_string = "You are a generic construct. Your job is to not exist, and you should probably adminhelp this."
/// The construct's master
- var/master = null
+ var/mob/construct_master = null
/// Whether this construct is currently seeking nar nar
var/seeking = FALSE
/// Whether this construct can repair other constructs or cult buildings. Gets the healing_touch component if so.
diff --git a/code/modules/mob/living/basic/cult/constructs/harvester.dm b/code/modules/mob/living/basic/cult/constructs/harvester.dm
index 6d41bb43f26a1..b48a26b681937 100644
--- a/code/modules/mob/living/basic/cult/constructs/harvester.dm
+++ b/code/modules/mob/living/basic/cult/constructs/harvester.dm
@@ -80,9 +80,9 @@
var/datum/objective/eldergod/summon_objective = locate() in cult_status.cult_team.objectives
if(summon_objective.check_completion())
- the_construct.master = cult_status.cult_team.blood_target
+ the_construct.construct_master = cult_status.cult_team.blood_target
- if(!the_construct.master)
+ if(!the_construct.construct_master)
to_chat(the_construct, span_cult_italic("You have no master to seek!"))
the_construct.seeking = FALSE
return
@@ -122,8 +122,8 @@
to_chat(the_construct, span_cult_italic("Nar'Sie has completed her harvest!"))
return
- the_construct.master = pick(GLOB.cult_narsie.souls_needed)
- var/mob/living/real_target = the_construct.master //We can typecast this way because Narsie only allows /mob/living into the souls list
+ the_construct.construct_master = pick(GLOB.cult_narsie.souls_needed)
+ var/mob/living/real_target = the_construct.construct_master //We can typecast this way because Narsie only allows /mob/living into the souls list
to_chat(the_construct, span_cult_italic("You are now tracking your prey, [real_target.real_name] - harvest [real_target.p_them()]!"))
desc = "Activate to track Nar'Sie!"
button_icon_state = "sintouch"
@@ -150,21 +150,26 @@
lighting_cutoff_red = 10
lighting_cutoff_green = 20
lighting_cutoff_blue = 5
- playstyle_string = "You are a Rusted Harvester, built to serve the Sanguine Apostate, twisted to work the will of the Mansus. You are fragile and weak, but you rend cultists (only) apart on each attack. Follow your Master's orders!"
+ playstyle_string = span_bold("You are a Rusted Harvester, built to serve the Sanguine Apostate, twisted to work the will of the Mansus. You are fragile and weak, but you rend cultists (only) apart on each attack. Follow your Master's orders!")
theme = THEME_HERETIC
/mob/living/basic/construct/harvester/heretic/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_MANSUS_TOUCHED, REF(src))
add_filter("rusted_harvester", 3, list("type" = "outline", "color" = COLOR_GREEN, "size" = 2, "alpha" = 40))
+ RegisterSignal(src, COMSIG_MIND_TRANSFERRED, TYPE_PROC_REF(/datum/mind, enslave_mind_to_creator))
+ RegisterSignal(src, COMSIG_MOB_ENSLAVED_TO, PROC_REF(link_master))
+/mob/living/basic/construct/harvester/heretic/proc/link_master(mob/self, mob/master)
+ src.construct_master = master
+ RegisterSignal(construct_master, COMSIG_LIVING_DEATH, PROC_REF(on_master_death))
+ SIGNAL_HANDLER
-/**
- * Somewhat janky proc called when a heretic monster's master dies
- * Used to kill any living Rusted Harvester
- */
-/mob/living/proc/on_master_death()
- return
+/mob/living/basic/construct/harvester/heretic/proc/on_master_death(mob/self, mob/master)
+ SIGNAL_HANDLER
+ to_chat(src, span_userdanger("Your link to the mansus suddenly snaps as your master [construct_master] perishes! Without [construct_master.p_their()] support, your body crumbles..."))
+ visible_message(span_alert("[src] suddenly crumbles to dust!"))
+ death()
/mob/living/basic/construct/harvester/heretic/attack_animal(mob/living/simple_animal/user, list/modifiers)
// They're pretty fragile so this is probably necessary to prevent bullshit deaths.
@@ -172,11 +177,6 @@
return
return ..()
-/mob/living/basic/construct/harvester/heretic/on_master_death()
- to_chat(src, span_userdanger("Your link to the mansus suddenly snaps as your master perishes! Without its support, your body crumbles..."))
- visible_message(span_alert("[src] suddenly crumbles to dust!"))
- death()
-
/mob/living/basic/construct/harvester/heretic/grant_abilities()
AddElement(/datum/element/wall_walker, or_trait = TRAIT_RUSTY)
AddElement(/datum/element/leeching_walk)
@@ -233,9 +233,6 @@
. = ..()
the_construct = Target
the_construct.seeking = TRUE
- var/datum/antagonist/heretic_monster/antag = IS_HERETIC_MONSTER(the_construct)
- if(antag)
- the_construct.master = antag.master
// no real reason for most of this weird oldcode
/datum/action/innate/seek_master/Activate()
diff --git a/code/modules/mob/living/basic/drone/drone_tools.dm b/code/modules/mob/living/basic/drone/drone_tools.dm
index 1fa3aa7884b2a..32ec1bb152848 100644
--- a/code/modules/mob/living/basic/drone/drone_tools.dm
+++ b/code/modules/mob/living/basic/drone/drone_tools.dm
@@ -20,10 +20,11 @@
/obj/item/pipe_dispenser,
/obj/item/t_scanner,
/obj/item/analyzer,
+ /obj/item/soap/drone,
)
atom_storage.max_total_storage = 40
atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
- atom_storage.max_slots = 9
+ atom_storage.max_slots = 10
atom_storage.rustle_sound = FALSE
atom_storage.set_holdable(drone_builtins)
@@ -39,7 +40,7 @@
builtintools += new /obj/item/pipe_dispenser(src)
builtintools += new /obj/item/t_scanner(src)
builtintools += new /obj/item/analyzer(src)
-
+ builtintools += new /obj/item/soap/drone(src)
for(var/obj/item/tool as anything in builtintools)
tool.AddComponent(/datum/component/holderloving, src, TRUE)
diff --git a/code/modules/mob/living/basic/lavaland/bileworm/bileworm_actions.dm b/code/modules/mob/living/basic/lavaland/bileworm/bileworm_actions.dm
index 7993fe74a3f57..f023215d7dd5c 100644
--- a/code/modules/mob/living/basic/lavaland/bileworm/bileworm_actions.dm
+++ b/code/modules/mob/living/basic/lavaland/bileworm/bileworm_actions.dm
@@ -79,6 +79,10 @@
damage_type = BURN
pass_flags = PASSTABLE
+/obj/projectile/bileworm_acid/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile)
+
/datum/action/cooldown/mob_cooldown/devour
name = "Devour"
desc = "Burrow underground, and then move to your target to consume them. Short cooldown, but your target must be unconscious."
diff --git a/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity.dm b/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity.dm
index ad10e30acecd7..031ec3d45256c 100644
--- a/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity.dm
+++ b/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity.dm
@@ -28,6 +28,14 @@
ai_controller = /datum/ai_controller/basic_controller/lobstrosity
/// Charging ability
var/datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster/charge
+ /// The type of charging ability we give this mob
+ var/charge_type = /datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster
+ /// The pet command for the charging ability we give this mob
+ var/charge_command = /datum/pet_command/point_targeting/use_ability/lob_charge
+ /// At which speed do we amputate limbs
+ var/snip_speed = 5 SECONDS
+ ///Lobstrosities are natural anglers. This rapresent their proficiency at fishing when not mindless
+ var/base_fishing_level = SKILL_LEVEL_APPRENTICE
/// Things we will eat if we see them (arms, chiefly)
var/static/list/target_foods = list(/obj/item/bodypart/arm, /obj/item/fish/lavaloop)
@@ -35,20 +43,17 @@
. = ..()
var/static/list/food_types = list(/obj/item/fish/lavaloop)
ai_controller.set_blackboard_key(BB_BASIC_FOODS, typecacheof(food_types))
- var/static/list/fishing_preset = list(
- /turf/open/lava = /datum/fish_source/lavaland,
- /turf/open/lava/plasma = /datum/fish_source/lavaland/icemoon,
- )
- AddComponent(/datum/component/profound_fisher, npc_fishing_preset = fishing_preset)
+ AddComponent(/datum/component/profound_fisher)
AddElement(/datum/element/mob_grabber)
AddElement(/datum/element/footstep, FOOTSTEP_MOB_CLAW)
AddElement(/datum/element/basic_eating, food_types = target_foods)
AddComponent(\
/datum/component/amputating_limbs,\
+ surgery_time = snip_speed, \
surgery_verb = "begins snipping",\
target_zones = GLOB.arm_zones,\
)
- charge = new(src)
+ charge = new charge_type(src)
charge.Grant(src)
ai_controller.set_blackboard_key(BB_TARGETED_ACTION, charge)
@@ -59,6 +64,35 @@
/mob/living/basic/mining/lobstrosity/ranged_secondary_attack(atom/atom_target, modifiers)
charge.Trigger(target = atom_target)
+/mob/living/basic/mining/lobstrosity/tamed(mob/living/tamer, obj/item/food)
+ new /obj/effect/temp_visual/heart(loc)
+ /// Pet commands for this mob, however you'll have to tame juvenile lobstrosities to a trained adult one.
+ var/list/pet_commands = list(
+ /datum/pet_command/idle,
+ /datum/pet_command/free,
+ /datum/pet_command/point_targeting/attack,
+ charge_command,
+ /datum/pet_command/follow,
+ /datum/pet_command/point_targeting/fish,
+ )
+ AddComponent(/datum/component/happiness)
+ AddComponent(/datum/component/obeys_commands, pet_commands)
+ ai_controller.ai_traits = STOP_MOVING_WHEN_PULLED
+ response_help_continuous = "pets"
+ response_help_simple = "pet"
+ response_disarm_continuous = "gently pushes aside"
+ response_disarm_simple = "gently push aside"
+
+/mob/living/basic/mining/lobstrosity/befriend(mob/living/new_friend)
+ . = ..()
+ faction |= new_friend.faction
+ faction -= FACTION_MINING
+
+/mob/living/basic/mining/lobstrosity/mind_initialize()
+ . = ..()
+ if(mind.get_skill_level(/datum/skill/fishing) < base_fishing_level)
+ mind.set_level(/datum/skill/fishing, base_fishing_level, TRUE)
+
/// Lavaland lobster variant, it basically just looks different
/mob/living/basic/mining/lobstrosity/lava
name = "chasm lobstrosity"
@@ -87,5 +121,145 @@
. = ..()
if(!isliving(charger))
return
- var/mob/living/living_charger = charger
- living_charger.apply_status_effect(/datum/status_effect/tired_post_charge)
+ apply_post_charge(charger)
+
+/datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster/proc/apply_post_charge(mob/living/charger)
+ charger.apply_status_effect(/datum/status_effect/tired_post_charge)
+
+///A weaker, yet somewhat faster lobstrosity. Sources include aquarium chasm chrabs, chasms, plasma rivers and perhaps xenobio.
+/mob/living/basic/mining/lobstrosity/juvenile
+ name = "juvenile arctic lobstrosity"
+ desc = "A youngling of the behemothic arctic lobstrosity. They usually stay put in the underground lakes they reside in until they're fully grown."
+ icon_state = "arctic_juveline_lobstrosity"
+ icon_living = "arctic_juveline_lobstrosity"
+ icon_dead = "arctic_juveline_lobstrosity_dead"
+ status_flags = parent_type::status_flags | CANPUSH
+ maxHealth = 65
+ health = 65
+ obj_damage = 6
+ melee_damage_lower = 6
+ melee_damage_upper = 9
+ melee_attack_cooldown = 0.9 SECONDS
+ speed = 0.7
+ mob_size = MOB_SIZE_HUMAN
+ butcher_results = list(
+ /obj/item/food/meat/slab/rawcrab = 1,
+ /obj/item/stack/sheet/bone = 1,
+ /obj/item/organ/internal/monster_core/rush_gland = 1,
+ )
+ crusher_loot = null
+ ai_controller = /datum/ai_controller/basic_controller/lobstrosity/juvenile
+ snip_speed = 6.5 SECONDS
+ charge_type = /datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster/shrimp
+ charge_command = /datum/pet_command/point_targeting/use_ability/lob_charge/shrimp
+ base_fishing_level = SKILL_LEVEL_NOVICE
+ /// What do we become when we grow up?
+ var/mob/living/basic/mining/lobstrosity/grow_type = /mob/living/basic/mining/lobstrosity
+ /// Were we tamed? If yes, tame the mob we become when we grow up too.
+ var/was_tamed = FALSE
+
+/mob/living/basic/mining/lobstrosity/juvenile/Initialize(mapload)
+ . = ..()
+ var/growth_step = 1000/(7 MINUTES) //It should take 7-ish minutes if you keep the happiness above 40% and at most 12
+ AddComponent(\
+ /datum/component/growth_and_differentiation,\
+ growth_path = grow_type,\
+ growth_probability = 58,\
+ lower_growth_value = growth_step,\
+ upper_growth_value = growth_step,\
+ scale_with_happiness = TRUE,\
+ optional_checks = CALLBACK(src, PROC_REF(ready_to_grow)),\
+ optional_grow_behavior = CALLBACK(src, PROC_REF(grow_up))\
+ )
+ AddComponent(/datum/component/tameable, target_foods, tame_chance = 35, bonus_tame_chance = 20)
+ AddComponent(/datum/component/swarming, 16, 11)
+ ADD_TRAIT(src, TRAIT_MOB_HIDE_HAPPINESS, INNATE_TRAIT) //Do not let strangers know it gets happy when poked if stray.
+
+/mob/living/basic/mining/lobstrosity/juvenile/add_ranged_armour(list/vulnerable_projectiles)
+ AddElement(\
+ /datum/element/ranged_armour,\
+ minimum_projectile_force = 30,\
+ below_projectile_multiplier = 0.6,\
+ vulnerable_projectile_types = vulnerable_projectiles,\
+ minimum_thrown_force = 13,\
+ throw_blocked_message = throw_blocked_message,\
+ )
+
+#define MAX_JUVENILES_ALLOWED_ON_TURF 3
+
+///Juvenile lobstrosities can swarm and pass through each other, but only 3 at most can stand the same turf.
+/mob/living/basic/mining/lobstrosity/juvenile/CanAllowThrough(atom/movable/mover, border_dir)
+ if(!istype(mover, /mob/living/basic/mining/lobstrosity/juvenile))
+ return ..()
+ var/juveniles_count = 0
+ for(var/mob/living/basic/mining/lobstrosity/juvenile/lob in loc)
+ juveniles_count++
+ if(juveniles_count > MAX_JUVENILES_ALLOWED_ON_TURF)
+ return ..()
+ return TRUE
+
+#undef MAX_JUVENILES_ALLOWED_ON_TURF
+
+/mob/living/basic/mining/lobstrosity/juvenile/tamed(mob/living/tamer, obj/item/food)
+ . = ..()
+ was_tamed = TRUE
+ // They are more pettable I guess
+ AddElement(/datum/element/pet_bonus, "chitters pleasantly!")
+ REMOVE_TRAIT(src, TRAIT_MOB_HIDE_HAPPINESS, INNATE_TRAIT)
+
+/mob/living/basic/mining/lobstrosity/juvenile/proc/ready_to_grow()
+ return isturf(loc)
+
+/mob/living/basic/mining/lobstrosity/juvenile/proc/grow_up()
+ var/name_to_use = name == initial(name) ? grow_type::name : name
+ var/mob/living/basic/mining/lobstrosity/grown = change_mob_type(grow_type, get_turf(src), name_to_use)
+ if(was_tamed)
+ grown.tamed()
+ for(var/friend in ai_controller?.blackboard?[BB_FRIENDS_LIST])
+ grown.befriend(friend)
+ grown.setBruteLoss(getBruteLoss())
+ grown.setFireLoss(getFireLoss())
+ qdel(src) //We called change_mob_type without 'delete_old_mob = TRUE' since we had to pass down friends and damage
+
+/mob/living/basic/mining/lobstrosity/juvenile/lava
+ name = "juvenile chasm lobstrosity"
+ desc = "A youngling of the behemothic lobstrosity. They usually don't crawl out of the vents they reside in until they're fully grown."
+ icon_state = "juveline_lobstrosity"
+ icon_living = "juveline_lobstrosity"
+ icon_dead = "juveline_lobstrosity_dead"
+ grow_type = /mob/living/basic/mining/lobstrosity/lava
+
+/// Shorter, weaker version of the Lobster Rush
+/datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster/shrimp
+ name = "Shrimp Rush"
+ charge_distance = 4
+ knockdown_duration = 1.8 SECONDS
+ charge_delay = 0.2 SECONDS
+ charge_damage = 13
+
+/datum/action/cooldown/mob_cooldown/charge/basic_charge/lobster/apply_post_charge(mob/living/charger)
+ charger.apply_status_effect(/datum/status_effect/tired_post_charge/lesser)
+
+///Command the lobster to charge at someone.
+/datum/pet_command/point_targeting/use_ability/lob_charge
+ command_name = "Charge"
+ command_desc = "Command your lobstrosity to charge against someone."
+ radial_icon = 'icons/mob/actions/actions_items.dmi'
+ radial_icon_state = "sniper_zoom"
+ speech_commands = list("charge", "slam", "tackle")
+ command_feedback = "growl"
+ pointed_reaction = "and growls"
+ pet_ability_key = BB_TARGETED_ACTION
+ ability_behavior = /datum/ai_behavior/pet_use_ability/then_attack/long_ranged
+
+/datum/pet_command/point_targeting/use_ability/lob_charge/set_command_target(mob/living/parent, atom/target)
+ if (!target)
+ return
+ var/datum/targeting_strategy/targeter = GET_TARGETING_STRATEGY(parent.ai_controller.blackboard[targeting_strategy_key])
+ if(!targeter?.can_attack(parent, target))
+ parent.balloon_alert_to_viewers("shakes head!")
+ return FALSE
+ return ..()
+
+/datum/pet_command/point_targeting/use_ability/lob_charge/shrimp
+ ability_behavior = /datum/ai_behavior/pet_use_ability/then_attack/short_ranged
diff --git a/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity_ai.dm b/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity_ai.dm
index fb0ba437bf48c..5ca1ca2cfd5b0 100644
--- a/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity_ai.dm
+++ b/code/modules/mob/living/basic/lavaland/lobstrosity/lobstrosity_ai.dm
@@ -1,9 +1,21 @@
+#define SHRIMP_HARM_RESPONSES list(\
+ "*me stares blankly.",\
+ "*me stares shrimply.",\
+ "*me gives a confused look.",\
+ "*me chitters unpleasantly.",\
+)
+
/datum/ai_controller/basic_controller/lobstrosity
blackboard = list(
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
+ BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
BB_TARGET_MINIMUM_STAT = HARD_CRIT,
BB_LOBSTROSITY_EXPLOIT_TRAITS = list(TRAIT_INCAPACITATED, TRAIT_FLOORED, TRAIT_IMMOBILIZED, TRAIT_KNOCKEDOUT),
- BB_LOBSTROSITY_FINGER_LUST = 0
+ BB_LOBSTROSITY_FINGER_LUST = 0,
+ BB_LOBSTROSITY_NAIVE_HUNTER = FALSE,
+ BB_BASIC_MOB_FLEE_DISTANCE = 8,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_OWNER_SELF_HARM_RESPONSES = SHRIMP_HARM_RESPONSES,
)
ai_traits = PAUSE_DURING_DO_AFTER
@@ -12,7 +24,8 @@
planning_subtrees = list(
/datum/ai_planning_subtree/random_speech/insect,
/datum/ai_planning_subtree/hoard_fingers,
- /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/pet_planning,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
/datum/ai_planning_subtree/targeted_mob_ability/lobster,
/datum/ai_planning_subtree/flee_target/lobster,
/datum/ai_planning_subtree/attack_obstacle_in_path,
@@ -21,24 +34,85 @@
/datum/ai_planning_subtree/find_and_hunt_target/lobster_fishing,
/datum/ai_planning_subtree/find_fingers,
)
+///Ensure that juveline lobstrosities witll charge at things they can reach.
+/datum/ai_controller/basic_controller/lobstrosity/juvenile
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
+ BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_MINIMUM_STAT = SOFT_CRIT,
+ BB_LOBSTROSITY_EXPLOIT_TRAITS = list(TRAIT_INCAPACITATED, TRAIT_FLOORED, TRAIT_IMMOBILIZED, TRAIT_KNOCKEDOUT),
+ BB_LOBSTROSITY_FINGER_LUST = 0,
+ BB_LOBSTROSITY_NAIVE_HUNTER = TRUE,
+ BB_BASIC_MOB_FLEE_DISTANCE = 4,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_OWNER_SELF_HARM_RESPONSES = SHRIMP_HARM_RESPONSES,
+ )
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/random_speech/insect,
+ /datum/ai_planning_subtree/hoard_fingers,
+ /datum/ai_planning_subtree/pet_planning,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
+ /datum/ai_planning_subtree/targeted_mob_ability/lobster,
+ /datum/ai_planning_subtree/flee_target/lobster,
+ /datum/ai_planning_subtree/attack_obstacle_in_path,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/lobster,
+ /datum/ai_planning_subtree/find_food,
+ /datum/ai_planning_subtree/find_and_hunt_target/lobster_fishing,
+ /datum/ai_planning_subtree/find_fingers,
+ )
+
+///A subtype of juvenile lobster AI that has the target_retaliate behaviour instead of simple_find_target
+/datum/ai_controller/basic_controller/lobstrosity/juvenile/calm
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/random_speech/insect,
+ /datum/ai_planning_subtree/hoard_fingers,
+ /datum/ai_planning_subtree/pet_planning,
+ /datum/ai_planning_subtree/target_retaliate,
+ /datum/ai_planning_subtree/targeted_mob_ability/lobster/juvenile,
+ /datum/ai_planning_subtree/flee_target/lobster,
+ /datum/ai_planning_subtree/attack_obstacle_in_path,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/lobster,
+ /datum/ai_planning_subtree/find_food,
+ /datum/ai_planning_subtree/find_and_hunt_target/lobster_fishing,
+ /datum/ai_planning_subtree/find_fingers,
+ )
+
+///A subtype of juvenile lobster AI that has the capricious_retaliate behaviour instead of simple_find_target
+/datum/ai_controller/basic_controller/lobstrosity/juvenile/capricious
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/random_speech/insect,
+ /datum/ai_planning_subtree/hoard_fingers,
+ /datum/ai_planning_subtree/pet_planning,
+ /datum/ai_planning_subtree/capricious_retaliate,
+ /datum/ai_planning_subtree/targeted_mob_ability/lobster/juvenile,
+ /datum/ai_planning_subtree/flee_target/lobster,
+ /datum/ai_planning_subtree/attack_obstacle_in_path,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/lobster,
+ /datum/ai_planning_subtree/find_food,
+ /datum/ai_planning_subtree/find_and_hunt_target/lobster_fishing,
+ /datum/ai_planning_subtree/find_fingers,
+ )
/datum/ai_planning_subtree/find_and_hunt_target/lobster_fishing
target_key = BB_FISHING_TARGET
hunt_targets = list(/turf/open/lava)
- hunting_behavior = /datum/ai_behavior/hunt_target/unarmed_attack_target/reset_target
+ hunting_behavior = /datum/ai_behavior/hunt_target/unarmed_attack_target/reset_target_combat_mode
/datum/ai_planning_subtree/basic_melee_attack_subtree/lobster
melee_attack_behavior = /datum/ai_behavior/basic_melee_attack/lobster
/datum/ai_planning_subtree/basic_melee_attack_subtree/lobster/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
- if(!isliving(controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]))
+ var/atom/movable/target = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
+ if(!isliving(target))
return ..()
if (!controller.blackboard[BB_BASIC_MOB_STOP_FLEEING])
return
if (!isnull(controller.blackboard[BB_LOBSTROSITY_TARGET_LIMB]))
return
+ if(controller.blackboard[BB_LOBSTROSITY_NAIVE_HUNTER] && HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ return //juvenile lobstrosities fear me.
var/mob/living/living_pawn = controller.pawn
- if (DOING_INTERACTION_WITH_TARGET(living_pawn, controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]))
+ if (DOING_INTERACTION_WITH_TARGET(living_pawn, target))
return
return ..()
@@ -49,11 +123,19 @@
if (isnull(target) || !istype(target))
return ..()
var/is_vulnerable = FALSE
- for (var/trait in controller.blackboard[BB_LOBSTROSITY_EXPLOIT_TRAITS])
- if (!HAS_TRAIT(target, trait))
- continue
- is_vulnerable = TRUE
- break
+ if(controller.blackboard[BB_LOBSTROSITY_NAIVE_HUNTER])
+ if(HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ //Trigger lobstrosity PTSD. Don't clear the target so we can run away.
+ controller.set_blackboard_key(BB_BASIC_MOB_STOP_FLEEING, FALSE)
+ return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_SUCCEEDED
+ if(target.body_position == LYING_DOWN)
+ is_vulnerable = TRUE
+ if(!is_vulnerable)
+ for (var/trait in controller.blackboard[BB_LOBSTROSITY_EXPLOIT_TRAITS])
+ if (!HAS_TRAIT(target, trait))
+ continue
+ is_vulnerable = TRUE
+ break
if (!is_vulnerable)
controller.set_blackboard_key(BB_BASIC_MOB_STOP_FLEEING, FALSE)
if (!controller.blackboard[BB_BASIC_MOB_STOP_FLEEING])
@@ -65,9 +147,12 @@
flee_behaviour = /datum/ai_behavior/run_away_from_target/lobster
/datum/ai_planning_subtree/flee_target/lobster/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ var/atom/movable/target = controller.blackboard[target_key]
+ if(!QDELETED(target) && controller.blackboard[BB_LOBSTROSITY_NAIVE_HUNTER] && HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ return ..()
var/datum/action/cooldown/using_action = controller.blackboard[BB_TARGETED_ACTION]
if (using_action?.IsAvailable())
- return
+ return FALSE
return ..()
/datum/ai_behavior/run_away_from_target/lobster
@@ -75,14 +160,23 @@
/datum/ai_behavior/run_away_from_target/lobster/perform(seconds_per_tick, datum/ai_controller/controller, target_key, hiding_location_key)
var/atom/target = controller.blackboard[target_key]
- if(isnull(target))
+ if(QDELETED(target))
return ..()
- for (var/trait in controller.blackboard[BB_LOBSTROSITY_EXPLOIT_TRAITS])
- if (!HAS_TRAIT(target, trait))
- continue
- controller.set_blackboard_key(BB_BASIC_MOB_STOP_FLEEING, TRUE)
- return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_FAILED
+ var/is_naive = controller.blackboard[BB_LOBSTROSITY_NAIVE_HUNTER]
+ var/is_scary = HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN)
+
+ if(!is_naive || !is_scary) //the lobstrosity isn't naive/young and the target isn't a scary fisherman.
+ if(isliving(target))
+ var/mob/living/living_target = target
+ if(is_naive && living_target.body_position == LYING_DOWN)
+ controller.set_blackboard_key(BB_BASIC_MOB_STOP_FLEEING, TRUE)
+ return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_FAILED
+ for (var/trait in controller.blackboard[BB_LOBSTROSITY_EXPLOIT_TRAITS])
+ if (!HAS_TRAIT(target, trait))
+ continue
+ controller.set_blackboard_key(BB_BASIC_MOB_STOP_FLEEING, TRUE)
+ return AI_BEHAVIOR_INSTANT | AI_BEHAVIOR_FAILED
var/mob/living/us = controller.pawn
if (us.pulling == target)
@@ -97,9 +191,15 @@
/datum/ai_planning_subtree/targeted_mob_ability/lobster/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
var/atom/target = controller.blackboard[target_key]
if(QDELETED(target) || in_range(controller.pawn, target))
- return FALSE
+ return
+ if(controller.blackboard[BB_LOBSTROSITY_NAIVE_HUNTER] && HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ return
return ..()
+
+/datum/ai_planning_subtree/targeted_mob_ability/lobster/juvenile
+ use_ability_behaviour = /datum/ai_behavior/targeted_mob_ability/min_range/short
+
/// Look for loose arms lying around
/datum/ai_planning_subtree/find_fingers
/// Where do we store target limb data?
@@ -226,3 +326,4 @@
#undef FLEE_TO_RANGE
#undef MAX_LOBSTROSITY_PATIENCE
+#undef SHRIMP_HARM_RESPONSES
diff --git a/code/modules/mob/living/basic/lavaland/mining.dm b/code/modules/mob/living/basic/lavaland/mining.dm
index 38591dfb39c06..37b7dd118f4d9 100644
--- a/code/modules/mob/living/basic/lavaland/mining.dm
+++ b/code/modules/mob/living/basic/lavaland/mining.dm
@@ -27,14 +27,7 @@
var/static/list/vulnerable_projectiles
if(!vulnerable_projectiles)
vulnerable_projectiles = string_list(MINING_MOB_PROJECTILE_VULNERABILITY)
- AddElement(\
- /datum/element/ranged_armour,\
- minimum_projectile_force = 30,\
- below_projectile_multiplier = 0.3,\
- vulnerable_projectile_types = vulnerable_projectiles,\
- minimum_thrown_force = 20,\
- throw_blocked_message = throw_blocked_message,\
- )
+ add_ranged_armour(vulnerable_projectiles)
if(crusher_loot)
AddElement(\
/datum/element/crusher_loot,\
@@ -43,6 +36,19 @@
drop_immediately = basic_mob_flags & DEL_ON_DEATH,\
)
RegisterSignal(src, COMSIG_ATOM_WAS_ATTACKED, PROC_REF(check_ashwalker_peace_violation))
+ // We add this to ensure that mobs will actually receive the above signal, as some will lack AI
+ // handling for retaliation and attack special cases
+ AddElement(/datum/element/relay_attackers)
+
+/mob/living/basic/mining/proc/add_ranged_armour(list/vulnerable_projectiles)
+ AddElement(\
+ /datum/element/ranged_armour,\
+ minimum_projectile_force = 30,\
+ below_projectile_multiplier = 0.3,\
+ vulnerable_projectile_types = vulnerable_projectiles,\
+ minimum_thrown_force = 20,\
+ throw_blocked_message = throw_blocked_message,\
+ )
/mob/living/basic/mining/proc/check_ashwalker_peace_violation(datum/source, mob/living/carbon/human/possible_ashwalker)
SIGNAL_HANDLER
diff --git a/code/modules/mob/living/basic/lavaland/node_drone/node_drone.dm b/code/modules/mob/living/basic/lavaland/node_drone/node_drone.dm
index b149c6d09728b..87687c5699963 100644
--- a/code/modules/mob/living/basic/lavaland/node_drone/node_drone.dm
+++ b/code/modules/mob/living/basic/lavaland/node_drone/node_drone.dm
@@ -74,6 +74,31 @@
if(flying_state == FLY_IN_STATE || flying_state == FLY_OUT_STATE)
icon_state = "mining_node_flying"
+/mob/living/basic/node_drone/update_overlays()
+ . = ..()
+ if(attached_vent)
+ var/time_remaining = COOLDOWN_TIMELEFT(attached_vent, wave_cooldown)
+ var/wave_timers
+ switch(attached_vent?.boulder_size)
+ if(BOULDER_SIZE_SMALL)
+ wave_timers = WAVE_DURATION_SMALL
+ if(BOULDER_SIZE_MEDIUM)
+ wave_timers = WAVE_DURATION_MEDIUM
+ if(BOULDER_SIZE_LARGE)
+ wave_timers = WAVE_DURATION_LARGE
+ var/remaining_fraction = (time_remaining / wave_timers)
+ if(remaining_fraction <= 0.3)
+ . += "node_progress_4"
+ return
+ if(remaining_fraction <= 0.55)
+ . += "node_progress_3"
+ return
+ if(remaining_fraction <= 0.80)
+ . += "node_progress_2"
+ return
+ . += "node_progress_1"
+ return
+
/mob/living/basic/node_drone/proc/arrive(obj/structure/ore_vent/parent_vent)
attached_vent = parent_vent
maxHealth = 300 + ((attached_vent.boulder_size/BOULDER_SIZE_SMALL) * 100)
diff --git a/code/modules/mob/living/basic/lavaland/watcher/watcher_projectiles.dm b/code/modules/mob/living/basic/lavaland/watcher/watcher_projectiles.dm
index 19e718d9fee59..cf7fa3a7e699f 100644
--- a/code/modules/mob/living/basic/lavaland/watcher/watcher_projectiles.dm
+++ b/code/modules/mob/living/basic/lavaland/watcher/watcher_projectiles.dm
@@ -7,6 +7,10 @@
armor_flag = ENERGY
temperature = -50
+/obj/projectile/temp/watcher/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile)
+
/obj/projectile/temp/watcher/on_hit(mob/living/target, blocked = 0, pierce_hit)
. = ..()
if (!isliving(target))
diff --git a/code/modules/mob/living/basic/minebots/minebot_ai.dm b/code/modules/mob/living/basic/minebots/minebot_ai.dm
index 62aeaf3aa7923..31fed0ec1f32c 100644
--- a/code/modules/mob/living/basic/minebots/minebot_ai.dm
+++ b/code/modules/mob/living/basic/minebots/minebot_ai.dm
@@ -284,6 +284,10 @@
radial_icon = 'icons/obj/mining.dmi'
radial_icon_state = "pickaxe"
speech_commands = list("mine")
+ callout_type = /datum/callout_option/mine
+
+/datum/pet_command/automate_mining/valid_callout_target(mob/living/caller, datum/callout_option/callout, atom/target)
+ return ismineralturf(target)
/datum/pet_command/automate_mining/execute_action(datum/ai_controller/controller)
controller.set_blackboard_key(BB_AUTOMATED_MINING, TRUE)
diff --git a/code/modules/mob/living/basic/pets/dog/dog_subtypes.dm b/code/modules/mob/living/basic/pets/dog/dog_subtypes.dm
index d05622c35dc47..9ac8e10d8f4f9 100644
--- a/code/modules/mob/living/basic/pets/dog/dog_subtypes.dm
+++ b/code/modules/mob/living/basic/pets/dog/dog_subtypes.dm
@@ -45,6 +45,40 @@
gold_core_spawnable = NO_SPAWN
unique_pet = TRUE
+/mob/living/basic/pet/dog/bullterrier/guarddog //hostile dog variant for space ruins
+ name = "\improper guard dog"
+ real_name = "guard dog"
+ desc = "A vicious bull terrier. They look aggressive and territorial."
+ collar_icon_state = "spiked"
+ //slightly weaker than a bear, but not as slow
+ health = 60
+ maxHealth = 60
+ obj_damage = 20
+ melee_damage_lower = 10
+ melee_damage_upper = 15
+ wound_bonus = -25
+ bare_wound_bonus = 45
+ sharpness = SHARP_EDGED
+ gold_core_spawnable = HOSTILE_SPAWN
+ faction = list(FACTION_HOSTILE)
+ ai_controller = /datum/ai_controller/basic_controller/guarddog
+
+/datum/ai_controller/basic_controller/guarddog
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_AGGRO_RANGE = 7,
+ BB_TARGET_MINIMUM_STAT = HARD_CRIT,
+ )
+
+ ai_movement = /datum/ai_movement/basic_avoidance
+ idle_behavior = /datum/idle_behavior/idle_random_walk
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/target_retaliate,
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ )
+
/mob/living/basic/pet/dog/breaddog //Most of the code originates from Cak
name = "Kobun"
real_name = "Kobun"
diff --git a/code/modules/mob/living/basic/pets/orbie/orbie.dm b/code/modules/mob/living/basic/pets/orbie/orbie.dm
index 735f63977d362..c0c6dd7b023fc 100644
--- a/code/modules/mob/living/basic/pets/orbie/orbie.dm
+++ b/code/modules/mob/living/basic/pets/orbie/orbie.dm
@@ -50,6 +50,7 @@
var/static/list/food_types = list(/obj/item/food/virtual_chocolate)
AddComponent(/datum/component/obeys_commands, pet_commands)
AddElement(/datum/element/basic_eating, food_types = food_types)
+ ADD_TRAIT(src, TRAIT_SILICON_EMOTES_ALLOWED, INNATE_TRAIT)
RegisterSignal(src, COMSIG_ATOM_CAN_BE_PULLED, PROC_REF(on_pulled))
RegisterSignal(src, COMSIG_VIRTUAL_PET_LEVEL_UP, PROC_REF(on_level_up))
RegisterSignal(src, COMSIG_MOB_CLICKON, PROC_REF(on_click))
diff --git a/code/modules/mob/living/basic/ruin_defender/cybersun_aicore.dm b/code/modules/mob/living/basic/ruin_defender/cybersun_aicore.dm
new file mode 100644
index 0000000000000..e9b62f9deaf2e
--- /dev/null
+++ b/code/modules/mob/living/basic/ruin_defender/cybersun_aicore.dm
@@ -0,0 +1,205 @@
+/// Boss for the hauntedtradingpost space ruin
+/// It's a stationary AI core that casts spells
+#define LIGHTNING_ABILITY_TYPEPATH /datum/action/cooldown/spell/pointed/lightning_strike
+#define BARRAGE_ABILITY_TYPEPATH /datum/action/cooldown/spell/pointed/projectile/cybersun_barrage
+
+/mob/living/basic/cybersun_ai_core
+ name = "\improper Cybersun AI Core"
+ desc = "An evil looking computer."
+ icon = 'icons/mob/silicon/ai.dmi'
+ icon_state = "ai-red"
+ icon_living = "ai-red"
+ gender = NEUTER
+ basic_mob_flags = MOB_ROBOTIC
+ mob_size = MOB_SIZE_HUGE
+ basic_mob_flags = DEL_ON_DEATH
+ health = 250
+ maxHealth = 250
+ faction = list(ROLE_SYNDICATE)
+ ai_controller = /datum/ai_controller/basic_controller/cybersun_ai_core
+ unsuitable_atmos_damage = 0
+ combat_mode = TRUE
+ move_resist = INFINITY
+ damage_coeff = list(BRUTE = 1.5, BURN = 1, TOX = 0, STAMINA = 0, OXY = 0)
+ light_system = OVERLAY_LIGHT
+ light_range = 2
+ light_power = 0.6
+ light_color = "#eb1809"
+ /// Ability which fires da lightning bolt
+ var/datum/action/cooldown/mob_cooldown/lightning_strike
+ /// Ability which fires da big laser
+ var/datum/action/cooldown/mob_cooldown/targeted_mob_ability/donk_laser
+ //is this being used as part of the haunted trading post ruin? if true, stuff there will self destruct when this mob dies
+ var/donk_ai_master = FALSE
+// list of stuff tagged to self destruct when this mob dies
+GLOBAL_LIST_EMPTY(selfdestructs_when_boss_dies)
+
+/mob/living/basic/cybersun_ai_core/Initialize(mapload)
+ . = ..()
+ ADD_TRAIT(src, TRAIT_IMMOBILIZED, INNATE_TRAIT)
+ var/static/list/death_loot = list(/obj/effect/temp_visual/cybersun_ai_core_death)
+ AddElement(/datum/element/death_drops, death_loot)
+ AddElement(/datum/element/relay_attackers)
+ var/static/list/innate_actions = list(
+ LIGHTNING_ABILITY_TYPEPATH = BB_CYBERSUN_CORE_LIGHTNING,
+ BARRAGE_ABILITY_TYPEPATH = BB_CYBERSUN_CORE_BARRAGE,
+ )
+ grant_actions_by_list(innate_actions)
+
+/mob/living/basic/cybersun_ai_core/death(gibbed)
+ if(donk_ai_master == TRUE)
+ //disable all the tripwire traps
+ for (var/obj/item/pressure_plate/puzzle/invisible_tripwire as anything in GLOB.selfdestructs_when_boss_dies)
+ qdel(invisible_tripwire)
+ //and the electric overload traps
+ for (var/obj/effect/overloader_trap as anything in GLOB.selfdestructs_when_boss_dies)
+ qdel(overloader_trap)
+ //then disable the AI defence holograms
+ for (var/obj/structure/holosign/barrier/cyborg/cybersun_ai_shield as anything in GLOB.selfdestructs_when_boss_dies)
+ qdel(cybersun_ai_shield)
+ //then the power generator
+ for (var/obj/machinery/power/smes/magical/cybersun as anything in GLOB.selfdestructs_when_boss_dies)
+ qdel(cybersun)
+ do_sparks(number = 5, source = src)
+ return ..()
+
+/obj/effect/temp_visual/cybersun_ai_core_death
+ icon = 'icons/mob/silicon/ai.dmi'
+ icon_state = "ai-red_dead"
+ duration = 2 SECONDS
+
+/obj/effect/temp_visual/cybersun_ai_core_death/Initialize(mapload)
+ . = ..()
+ playsound(src, 'sound/misc/metal_creak.ogg', vol = 100, vary = TRUE, pressure_affected = FALSE)
+ Shake(1, 0, 2 SECONDS)
+ addtimer(CALLBACK(src, PROC_REF(gib)), duration - 1, TIMER_DELETE_ME)
+
+/obj/effect/temp_visual/cybersun_ai_core_death/proc/gib()
+///dramatic death animations
+ var/turf/my_turf = get_turf(src)
+ new /obj/effect/gibspawner/robot(my_turf)
+ playsound(loc, 'sound/effects/explosion2.ogg', vol = 75, vary = TRUE, pressure_affected = FALSE)
+ for (var/mob/witness in range(10, src))
+ if (!witness.client || !isliving(witness))
+ continue
+ shake_camera(witness, duration = 1.5 SECONDS - (0.7 * get_dist(src, witness)), strength = 1)
+
+/// how the ai core thinks
+/datum/ai_controller/basic_controller/cybersun_ai_core
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_TARGETLESS_TIME = 0,
+ )
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/targeted_mob_ability/lightning_strike,
+ /datum/ai_planning_subtree/targeted_mob_ability/cybersun_barrage,
+ )
+
+/// DA SPELLS!
+// spell #1: lightning strike
+/datum/ai_planning_subtree/targeted_mob_ability/lightning_strike
+ ability_key = BB_CYBERSUN_CORE_LIGHTNING
+ finish_planning = FALSE
+
+/datum/action/cooldown/spell/pointed/lightning_strike
+ name = "lightning strike"
+ desc = "Electrocutes a target with a big lightning bolt. Has a small delay."
+ button_icon = 'icons/mob/actions/actions_spells.dmi'
+ button_icon_state = "lightning"
+ cooldown_time = 4 SECONDS
+ click_to_activate = TRUE
+ shared_cooldown = NONE
+ sparks_amt = 1
+ spell_requirements = null
+ aim_assist = FALSE
+ //how long after casting until the lightning strikes and damage is dealt
+ var/lightning_delay = 1 SECONDS
+
+/datum/action/cooldown/spell/pointed/lightning_strike/cast(atom/target)
+ . = ..()
+ //this is where the spell will hit. it will not move even if the target does, allowing the spell to be dodged.
+ new/obj/effect/temp_visual/lightning_strike(get_turf(target))
+ playsound(owner, 'sound/effects/sparks1.ogg', vol = 120, vary = TRUE)
+
+/obj/effect/temp_visual/lightning_strike
+ name = "lightning strike"
+ desc = "A lightning bolt is about to hit this location. There's a handy hologram to warn people so they don't stand here."
+ icon = 'icons/mob/telegraphing/telegraph_holographic.dmi'
+ icon_state = "target_circle"
+ duration = 1 SECONDS
+ // amount of damage a guy takes if they're on this tile
+ var/zap_damage = 26
+ /// don't hurt these guys capiche?
+ var/list/damage_blacklist_typecache = list(
+ /mob/living/basic/cybersun_ai_core,
+ /mob/living/basic/viscerator,
+ )
+
+/obj/effect/temp_visual/lightning_strike/Initialize(mapload)
+ . = ..()
+ damage_blacklist_typecache = typecacheof(damage_blacklist_typecache)
+ addtimer(CALLBACK(src, PROC_REF(zap)), duration, TIMER_DELETE_ME)
+
+/obj/effect/temp_visual/lightning_strike/proc/zap()
+ new/obj/effect/temp_visual/lightning_strike_zap(loc)
+ playsound(src, 'sound/magic/lightningbolt.ogg', vol = 70, vary = TRUE)
+ if (!isturf(loc))
+ return
+ for(var/mob/living/victim in loc)
+ if (is_type_in_typecache(victim, damage_blacklist_typecache))
+ continue
+ to_chat(victim, span_warning("You are struck by a large bolt of electricity!"))
+ victim.electrocute_act(zap_damage, src, flags = SHOCK_NOGLOVES | SHOCK_NOSTUN)
+
+/obj/effect/temp_visual/lightning_strike_zap
+ name = "lightning bolt"
+ desc = "Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt!"
+ icon = 'icons/effects/32x96.dmi'
+ icon_state = "thunderbolt"
+ duration = 0.4 SECONDS
+
+/obj/effect/temp_visual/lightning_strike_zap/Initialize(mapload)
+ . = ..()
+ do_sparks(number = rand(1,3), source = src)
+
+// spell #2: cybersun laser barrage
+/datum/ai_planning_subtree/targeted_mob_ability/cybersun_barrage
+ ability_key = BB_CYBERSUN_CORE_BARRAGE
+ finish_planning = FALSE
+
+/datum/action/cooldown/spell/pointed/projectile/cybersun_barrage
+ name = "plasma beam barrage"
+ desc = "Charges up a cluster of lasers, then sends it towards a foe after a short delay."
+ button_icon = 'icons/obj/weapons/transforming_energy.dmi'
+ button_icon_state = "e_sword_on_red"
+ cooldown_time = 5.5 SECONDS
+ click_to_activate = TRUE
+ shared_cooldown = NONE
+ spell_requirements = null
+ projectile_type = /obj/projectile/beam/laser/cybersun/weaker
+ cast_range = 6
+ projectiles_per_fire = 3
+ var/barrage_delay = 0.8 SECONDS
+ var/turf/lockon_zone
+
+/datum/action/cooldown/spell/pointed/projectile/cybersun_barrage/cast(atom/target, atom/cast_on)
+ var/turf/my_turf = get_turf(owner)
+ lockon_zone = get_turf(target)
+ if(lockon_zone == my_turf)
+ return
+ my_turf.Beam(lockon_zone, icon_state = "1-full", beam_color = COLOR_MEDIUM_DARK_RED, time = barrage_delay)
+ playsound(lockon_zone, 'sound/machines/terminal_prompt_deny.ogg', vol = 60, vary = TRUE)
+ StartCooldown(cooldown_time)
+ return ..()
+
+/datum/action/cooldown/spell/pointed/projectile/cybersun_barrage/fire_projectile(atom/target)
+ target = lockon_zone
+ if(do_after(owner, barrage_delay))
+ return ..()
+
+/obj/projectile/beam/laser/cybersun/weaker
+ damage = 11
+
+#undef LIGHTNING_ABILITY_TYPEPATH
+#undef BARRAGE_ABILITY_TYPEPATH
diff --git a/code/modules/mob/living/basic/ruin_defender/mad_piano.dm b/code/modules/mob/living/basic/ruin_defender/mad_piano.dm
new file mode 100644
index 0000000000000..d5563564f0e29
--- /dev/null
+++ b/code/modules/mob/living/basic/ruin_defender/mad_piano.dm
@@ -0,0 +1,102 @@
+//the mad piano
+//looks like a regular piano, then if you get close it wakes up and bites you
+
+/mob/living/basic/mad_piano
+ name = "space piano"
+ desc = "This is a space piano, like a regular piano, but always in tune! Even if the musician isn't."
+ icon = 'icons/mob/simple/mad_piano.dmi'
+ icon_state = "calm"
+ mob_size = MOB_SIZE_HUGE
+ move_resist = INFINITY
+ combat_mode = TRUE
+ faction = list(FACTION_HOSTILE, FACTION_TURRET)
+ maxHealth = 120
+ health = 120
+ melee_damage_lower = 24
+ melee_damage_upper = 26
+ melee_attack_cooldown = 1 SECONDS
+ speed = 2
+ gender = NEUTER
+ basic_mob_flags = DEL_ON_DEATH
+ attack_sound = 'sound/effects/piano_hit.ogg'
+ attack_vis_effect = ATTACK_EFFECT_BITE
+ attack_verb_continuous = "bites"
+ attack_verb_simple = "bite"
+ ai_controller = /datum/ai_controller/basic_controller/mad_piano
+ //alternate variables used when aggro
+ var/name_aggro = "mad piano"
+ var/icon_aggro = "aggressive"
+ var/desc_aggro = "This instrument is aggressive! Better stay away from its big chomping teeth!"
+ //and when calm
+ var/name_calm
+ var/icon_calm
+ var/desc_calm
+ COOLDOWN_DECLARE(tantrum_time)
+ //length of aggro state
+ var/tantrum_time_duration = 3.5 SECONDS
+
+/mob/living/basic/mad_piano/Initialize(mapload)
+ . = ..()
+ var/static/list/death_loot = list(/obj/effect/gibspawner/robot)
+ AddElement(/datum/element/death_drops, death_loot)
+ var/static/list/connections = list(COMSIG_ATOM_ENTERED = PROC_REF(aggro_tantrum))
+ AddComponent(/datum/component/connect_range, tracked = src, connections = connections, range = 1, works_in_containers = FALSE)
+ AddElementTrait(TRAIT_WADDLING, INNATE_TRAIT, /datum/element/waddling)
+ ADD_TRAIT(src, TRAIT_IMMOBILIZED, TRAIT_GENERIC)
+ ADD_TRAIT(src, TRAIT_PACIFISM, TRAIT_GENERIC)
+ name_calm = name
+ icon_calm = icon_state
+ desc_calm = desc
+
+/mob/living/basic/mad_piano/process(seconds_per_tick)
+
+ if (COOLDOWN_FINISHED(src, tantrum_time))
+ calm_down()
+
+/mob/living/basic/mad_piano/proc/aggro_tantrum(datum/source, mob/living/victim)
+ SIGNAL_HANDLER
+ if(!istype(victim, /mob/living/carbon) || victim.stat == DEAD)
+ return
+ tantrum_time = tantrum_time_duration
+ name = name_aggro
+ icon_state = icon_aggro
+ desc = desc_aggro
+ REMOVE_TRAIT(src, TRAIT_IMMOBILIZED, TRAIT_GENERIC)
+ REMOVE_TRAIT(src, TRAIT_PACIFISM, TRAIT_GENERIC)
+ COOLDOWN_START(src, tantrum_time, tantrum_time_duration)
+ START_PROCESSING(SSprocessing, src)
+
+/mob/living/basic/mad_piano/proc/calm_down(datum/source)
+ if(!COOLDOWN_FINISHED(src, tantrum_time))
+ return
+ icon_state = icon_calm
+ desc = desc_calm
+ name = name_calm
+ ADD_TRAIT(src, TRAIT_IMMOBILIZED, TRAIT_GENERIC)
+ ADD_TRAIT(src, TRAIT_PACIFISM, TRAIT_GENERIC)
+ STOP_PROCESSING(SSprocessing, src)
+
+/mob/living/basic/mad_piano/med_hud_set_health() //sneaky sneaky sneaky
+ return
+
+/mob/living/basic/mad_piano/med_hud_set_status()
+ return
+
+/mob/living/basic/mad_piano/Destroy()
+ STOP_PROCESSING(SSprocessing, src)
+ return ..()
+
+/datum/ai_controller/basic_controller/mad_piano
+ idle_behavior = /datum/idle_behavior/idle_random_walk/mad_piano
+ max_target_distance = 2
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_TARGET_MINIMUM_STAT = HARD_CRIT,
+ )
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ )
+
+/datum/idle_behavior/idle_random_walk/mad_piano
+ walk_chance = 80
diff --git a/code/modules/mob/living/basic/slime/emote.dm b/code/modules/mob/living/basic/slime/emote.dm
index 93b889a07a4f4..617d33b9809c0 100644
--- a/code/modules/mob/living/basic/slime/emote.dm
+++ b/code/modules/mob/living/basic/slime/emote.dm
@@ -29,8 +29,6 @@
/datum/emote/slime/mood/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/mob/living/basic/slime/slime_user = user
slime_user.current_mood = mood_key
slime_user.regenerate_icons()
diff --git a/code/modules/mob/living/basic/space_fauna/carp/carp_ai_actions.dm b/code/modules/mob/living/basic/space_fauna/carp/carp_ai_actions.dm
index 71017bd2207a2..810c45603862b 100644
--- a/code/modules/mob/living/basic/space_fauna/carp/carp_ai_actions.dm
+++ b/code/modules/mob/living/basic/space_fauna/carp/carp_ai_actions.dm
@@ -55,6 +55,12 @@
/// This subtype only exists because if you queue multiple of the same action with different arguments it deletes their stored arguments
/datum/ai_behavior/find_potential_targets/nearest/magicarp
+/datum/ai_behavior/find_potential_targets/nearest/magicarp/pick_final_target(datum/ai_controller/controller, list/enemies_list)
+ for(var/atom/atom as anything in enemies_list)
+ if(HAS_TRAIT(atom, TRAIT_SCARY_FISHERMAN))
+ enemies_list -= atom
+ return ..()
+
/// Then use it on that target
/datum/ai_planning_subtree/targeted_mob_ability/magicarp
ability_key = BB_MAGICARP_SPELL
diff --git a/code/modules/mob/living/basic/space_fauna/carp/carp_ai_rift_actions.dm b/code/modules/mob/living/basic/space_fauna/carp/carp_ai_rift_actions.dm
index 84b96ae3ce405..f104d3566b347 100644
--- a/code/modules/mob/living/basic/space_fauna/carp/carp_ai_rift_actions.dm
+++ b/code/modules/mob/living/basic/space_fauna/carp/carp_ai_rift_actions.dm
@@ -31,6 +31,9 @@
finish_planning = TRUE
/datum/ai_planning_subtree/make_carp_rift/panic_teleport/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ var/atom/movable/fleeing_from = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
+ if(!QDELETED(fleeing_from) && controller.blackboard[BB_CARPS_FEAR_FISHERMAN] && HAS_TRAIT(fleeing_from, TRAIT_SCARY_FISHERMAN))
+ return ..()
if (controller.blackboard[BB_BASIC_MOB_STOP_FLEEING])
return
return ..()
@@ -42,6 +45,12 @@
/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport
rift_behaviour = /datum/ai_behavior/make_carp_rift/towards/aggressive
+/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
+ var/atom/movable/target = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
+ if(!QDELETED(target) && controller.blackboard[BB_CARPS_FEAR_FISHERMAN] && HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN))
+ return
+ return ..()
+
/**
* # Make carp rift
* Make a carp rift somewhere
@@ -174,7 +183,7 @@
/datum/ai_planning_subtree/shortcut_to_target_through_carp_rift/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
var/mob/living/target = controller.blackboard[BB_BASIC_MOB_CURRENT_TARGET]
- if (QDELETED(target))
+ if (QDELETED(target) || (controller.blackboard[BB_CARPS_FEAR_FISHERMAN] && HAS_TRAIT(target, TRAIT_SCARY_FISHERMAN)))
return
var/distance_to_target = get_dist(controller.pawn, target)
diff --git a/code/modules/mob/living/basic/space_fauna/carp/carp_controllers.dm b/code/modules/mob/living/basic/space_fauna/carp/carp_controllers.dm
index 0befb20987c01..4491ef1149137 100644
--- a/code/modules/mob/living/basic/space_fauna/carp/carp_controllers.dm
+++ b/code/modules/mob/living/basic/space_fauna/carp/carp_controllers.dm
@@ -12,24 +12,48 @@
BB_BASIC_MOB_STOP_FLEEING = TRUE,
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_CARPS_FEAR_FISHERMAN = TRUE,
)
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/pet_planning,
+ /datum/ai_planning_subtree/simple_find_nearest_target_to_flee,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
+ /datum/ai_planning_subtree/make_carp_rift/panic_teleport,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
+ /datum/ai_planning_subtree/find_food,
+ /datum/ai_planning_subtree/attack_obstacle_in_path/carp,
+ /datum/ai_planning_subtree/shortcut_to_target_through_carp_rift,
+ /datum/ai_planning_subtree/make_carp_rift/aggressive_teleport,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman,
+ /datum/ai_planning_subtree/carp_migration,
+ )
+
+///Megacarps. The only difference is that they don't flee from scary fishermen and prioritize them.
+/datum/ai_controller/basic_controller/carp/mega
+ blackboard = list(
+ BB_BASIC_MOB_STOP_FLEEING = TRUE,
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic/allow_items,
+ BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_CARPS_FEAR_FISHERMAN = FALSE,
+ )
planning_subtrees = list(
/datum/ai_planning_subtree/pet_planning,
/datum/ai_planning_subtree/simple_find_nearest_target_to_flee,
/datum/ai_planning_subtree/make_carp_rift/panic_teleport,
/datum/ai_planning_subtree/flee_target,
/datum/ai_planning_subtree/find_food,
- /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
/datum/ai_planning_subtree/attack_obstacle_in_path/carp,
/datum/ai_planning_subtree/shortcut_to_target_through_carp_rift,
/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
/datum/ai_planning_subtree/carp_migration,
)
-
/**
* Carp which bites back, but doesn't look for targets.
* 'Not hunting targets' includes food (and can rings), because they have been well trained.
@@ -39,18 +63,20 @@
BB_BASIC_MOB_STOP_FLEEING = TRUE,
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_CARPS_FEAR_FISHERMAN = TRUE,
)
ai_traits = STOP_MOVING_WHEN_PULLED
planning_subtrees = list(
/datum/ai_planning_subtree/pet_planning,
/datum/ai_planning_subtree/find_nearest_thing_which_attacked_me_to_flee,
/datum/ai_planning_subtree/make_carp_rift/panic_teleport,
- /datum/ai_planning_subtree/flee_target,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
/datum/ai_planning_subtree/target_retaliate,
/datum/ai_planning_subtree/attack_obstacle_in_path/carp,
/datum/ai_planning_subtree/shortcut_to_target_through_carp_rift,
/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport,
- /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman,
)
/**
@@ -61,12 +87,12 @@
planning_subtrees = list(
/datum/ai_planning_subtree/pet_planning,
/datum/ai_planning_subtree/simple_find_nearest_target_to_flee,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
/datum/ai_planning_subtree/make_carp_rift/panic_teleport,
- /datum/ai_planning_subtree/flee_target,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
/datum/ai_planning_subtree/find_food,
/datum/ai_planning_subtree/find_nearest_magicarp_spell_target,
/datum/ai_planning_subtree/targeted_mob_ability/magicarp,
- /datum/ai_planning_subtree/simple_find_target,
/datum/ai_planning_subtree/attack_obstacle_in_path/carp,
/datum/ai_planning_subtree/shortcut_to_target_through_carp_rift,
/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport,
@@ -83,17 +109,19 @@
BB_BASIC_MOB_STOP_FLEEING = TRUE,
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN,
+ BB_CARPS_FEAR_FISHERMAN = TRUE,
)
ai_traits = STOP_MOVING_WHEN_PULLED
planning_subtrees = list(
/datum/ai_planning_subtree/pet_planning,
/datum/ai_planning_subtree/simple_find_nearest_target_to_flee,
/datum/ai_planning_subtree/make_carp_rift/panic_teleport,
- /datum/ai_planning_subtree/flee_target,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
/datum/ai_planning_subtree/find_food,
/datum/ai_planning_subtree/attack_obstacle_in_path/carp,
/datum/ai_planning_subtree/shortcut_to_target_through_carp_rift,
/datum/ai_planning_subtree/make_carp_rift/aggressive_teleport,
- /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman,
/datum/ai_planning_subtree/carp_migration,
)
diff --git a/code/modules/mob/living/basic/space_fauna/carp/megacarp.dm b/code/modules/mob/living/basic/space_fauna/carp/megacarp.dm
index deadeaaa540a6..d82120a37e034 100644
--- a/code/modules/mob/living/basic/space_fauna/carp/megacarp.dm
+++ b/code/modules/mob/living/basic/space_fauna/carp/megacarp.dm
@@ -24,6 +24,7 @@
ridable_data = /datum/component/riding/creature/megacarp
greyscale_config = /datum/greyscale_config/carp_mega
butcher_results = list(/obj/item/food/fishmeat/carp = 2, /obj/item/stack/sheet/animalhide/carp = 3)
+ ai_controller = /datum/ai_controller/basic_controller/carp/mega
/mob/living/basic/carp/mega/Initialize(mapload)
. = ..()
diff --git a/code/modules/mob/living/basic/space_fauna/snake/banded_snake.dm b/code/modules/mob/living/basic/space_fauna/snake/banded_snake.dm
new file mode 100644
index 0000000000000..e73de4104e9a5
--- /dev/null
+++ b/code/modules/mob/living/basic/space_fauna/snake/banded_snake.dm
@@ -0,0 +1,65 @@
+/mob/living/basic/snake/banded
+ name = "banded snake"
+ desc = "A colourful stripy snake. It's either a harmless astroid kingsnake or a highly venomous and aggressive nebula viper. There's a mneumonic to tell them apart, you just need to look at the colours and examine them closely..."
+ icon_state = "bandedsnake"
+ icon_living = "bandedsnake"
+ icon_dead = "bandedsnake_dead"
+ venom_dose = 2
+ var/poison_reagent = /datum/reagent/toxin/cyanide
+ health = 30
+ maxHealth = 30
+ melee_damage_upper = 10
+ gold_core_spawnable = HOSTILE_SPAWN
+
+ ai_controller = /datum/ai_controller/basic_controller/snake/banded
+ var/list/rhymes_dangerous = list(
+ "Yellow on red, it'll kill you dead.",
+ "Black on yellow, nasty little fellow.",
+ "Yellow on black, stay the hell back.",
+ "Yellow on black, it's bound to attack.",
+ )
+ var/list/rhymes_harmless = list(
+ "Red on yellow, friendly old fellow.",
+ "Yellow on red, it's pretty good. Wait, that doesn't rhyme...",
+ "Yellow on black, will not attack.",
+ "Black on yellow, chill and mellow.",
+ )
+
+/mob/living/basic/snake/banded/Initialize(mapload, special_reagent)
+ special_reagent = src.poison_reagent
+ AddComponent(/datum/component/swarming)
+ return ..()
+
+/mob/living/basic/snake/banded/examine_more(mob/user)
+ . = ..()
+ . += span_notice("You examine the bands on the snake very closely...")
+ if(src.poison_reagent == (/datum/reagent/consumable/milk))
+ . += span_info("[pick(src.rhymes_harmless)]")
+ . += span_notice("This snake is not dangerous!")
+ else
+ . += span_info("[pick(src.rhymes_dangerous)]")
+ . += span_notice("This snake is dangerous!")
+ return .
+
+/datum/ai_controller/basic_controller/snake/banded
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ )
+ ai_movement = /datum/ai_movement/basic_avoidance
+ idle_behavior = /datum/idle_behavior/idle_random_walk
+
+ planning_subtrees = list(
+ /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/find_food,
+ /datum/ai_planning_subtree/random_speech/snake,
+ )
+
+
+/mob/living/basic/snake/banded/harmless
+ venom_dose = 0.4
+ poison_reagent = /datum/reagent/consumable/milk
+ melee_damage_lower = 1
+ melee_damage_upper = 1
+ gold_core_spawnable = FRIENDLY_SPAWN
+ ai_controller = /datum/ai_controller/basic_controller/snake
diff --git a/code/modules/mob/living/basic/space_fauna/snake/snake.dm b/code/modules/mob/living/basic/space_fauna/snake/snake.dm
index 7a30d713a4d98..d526189c5626b 100644
--- a/code/modules/mob/living/basic/space_fauna/snake/snake.dm
+++ b/code/modules/mob/living/basic/space_fauna/snake/snake.dm
@@ -13,6 +13,8 @@
melee_damage_upper = 6
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
+ //how many units of venom are injected in target per attack
+ var/venom_dose = 4
attack_verb_continuous = "bites"
attack_verb_simple = "bite"
@@ -62,7 +64,7 @@
if(isnull(special_reagent))
special_reagent = /datum/reagent/toxin
- AddElement(/datum/element/venomous, special_reagent, 4)
+ AddElement(/datum/element/venomous, special_reagent, venom_dose)
/mob/living/basic/snake/befriend(mob/living/new_friend)
. = ..()
diff --git a/code/modules/mob/living/basic/vermin/frog.dm b/code/modules/mob/living/basic/vermin/frog.dm
index a674169dbd5ce..3a288918dbdc1 100644
--- a/code/modules/mob/living/basic/vermin/frog.dm
+++ b/code/modules/mob/living/basic/vermin/frog.dm
@@ -109,6 +109,7 @@
/datum/ai_controller/basic_controller/frog
blackboard = list(
+ BB_BASIC_MOB_STOP_FLEEING = TRUE, //We only flee from scary fishermen.
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
BB_OWNER_SELF_HARM_RESPONSES = list(
@@ -122,7 +123,8 @@
planning_subtrees = list(
/datum/ai_planning_subtree/target_retaliate,
/datum/ai_planning_subtree/random_speech/frog,
- /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
/datum/ai_planning_subtree/go_for_swim,
)
@@ -131,11 +133,18 @@
/datum/ai_planning_subtree/pet_planning,
/datum/ai_planning_subtree/random_speech/frog,
/datum/ai_planning_subtree/simple_find_target,
- /datum/ai_planning_subtree/basic_melee_attack_subtree,
+ /datum/ai_planning_subtree/basic_melee_attack_subtree/no_fisherman,
+ /datum/ai_planning_subtree/flee_target/from_fisherman,
)
/datum/ai_controller/basic_controller/frog/suicide_frog
+ blackboard = list(
+ BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
+ BB_PET_TARGETING_STRATEGY = /datum/targeting_strategy/basic/not_friends,
+ BB_TARGET_PRIORITY_TRAIT = TRAIT_SCARY_FISHERMAN, //No fear, only hatred. It has nothing to lose
+ )
+
planning_subtrees = list(
- /datum/ai_planning_subtree/simple_find_target,
+ /datum/ai_planning_subtree/find_target_prioritize_traits,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
)
diff --git a/code/modules/mob/living/basic/vermin/mothroach/mothroach_ai.dm b/code/modules/mob/living/basic/vermin/mothroach/mothroach_ai.dm
index 5ef330cdc64f9..5801d18321594 100644
--- a/code/modules/mob/living/basic/vermin/mothroach/mothroach_ai.dm
+++ b/code/modules/mob/living/basic/vermin/mothroach/mothroach_ai.dm
@@ -27,9 +27,21 @@
SIGNAL_HANDLER
set_blackboard_key(BB_MOTHROACH_NEXT_EAT, world.time + MOTHROACH_EAT_TIMER)
+/datum/ai_planning_subtree/find_food/mothroach
+ finding_behavior = /datum/ai_behavior/find_and_set/in_list/mothroach_food
+
/datum/ai_planning_subtree/find_food/mothroach/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
if(world.time < controller.blackboard[BB_MOTHROACH_NEXT_EAT])
return
return ..()
+/datum/ai_behavior/find_and_set/in_list/mothroach_food
+
+/datum/ai_behavior/find_and_set/in_list/mothroach_food/search_tactic(datum/ai_controller/controller, locate_paths, search_range)
+ var/list/found = typecache_filter_list(oview(search_range, controller.pawn), locate_paths)
+ var/mob/living/living_pawn = controller.pawn
+ found -= living_pawn.loc
+ if(length(found))
+ return pick(found)
+
#undef MOTHROACH_EAT_TIMER
diff --git a/code/modules/mob/living/basic/vermin/mouse.dm b/code/modules/mob/living/basic/vermin/mouse.dm
index 724833af16f2a..7361e4be7b310 100644
--- a/code/modules/mob/living/basic/vermin/mouse.dm
+++ b/code/modules/mob/living/basic/vermin/mouse.dm
@@ -369,9 +369,7 @@
var/trans_amount = reagents.maximum_volume - reagents.total_volume * (4 / 3)
if(target_reagents.has_reagent(/datum/reagent/fuel) && target_reagents.trans_to(src, trans_amount))
to_chat(user, span_notice("You dip [src] into [interacting_with]."))
- else
- to_chat(user, span_warning("That's a terrible idea."))
- return ITEM_INTERACT_BLOCKING
+ return ITEM_INTERACT_SUCCESS
/obj/item/food/deadmouse/moldy
name = "moldy dead mouse"
diff --git a/code/modules/mob/living/blood.dm b/code/modules/mob/living/blood.dm
index 5ac120fcee3f3..7d5d6bec936a7 100644
--- a/code/modules/mob/living/blood.dm
+++ b/code/modules/mob/living/blood.dm
@@ -25,10 +25,6 @@
adjust_nutrition(-nutrition_ratio * HUNGER_FACTOR * seconds_per_tick)
blood_volume = min(blood_volume + (BLOOD_REGEN_FACTOR * nutrition_ratio * seconds_per_tick), BLOOD_VOLUME_NORMAL)
- // Some effects are halved mid-combat.
- var/determined_mod = has_status_effect(/datum/status_effect/determined) ? 0.5 : 0
-
-
//Bloodloss from wounds
var/temp_bleed = 0
for(var/obj/item/bodypart/iter_part as anything in bodyparts)
@@ -45,6 +41,10 @@
//Effects of bloodloss
if(sigreturn & HANDLE_BLOOD_NO_OXYLOSS)
return
+
+ // Some effects are halved mid-combat.
+ var/determined_mod = has_status_effect(/datum/status_effect/determined) ? 0.5 : 0
+
var/word = pick("dizzy","woozy","faint")
switch(blood_volume)
if(BLOOD_VOLUME_EXCESS to BLOOD_VOLUME_MAX_LETHAL)
@@ -105,11 +105,12 @@
// Blood ratio! if you have 280 blood, this equals 0.5 as that's half of the current value, 560.
var/effective_blood_ratio = blood_volume / BLOOD_VOLUME_NORMAL
+ var/target_oxyloss = max((1 - effective_blood_ratio) * 100, 0)
// If your ratio is less than one (you're missing any blood) and your oxyloss is under missing blood %, start getting oxy damage.
// This damage accrues faster the less blood you have.
- // If KO or in hardcrit, the damage accrues even then to prevent being perma-KO.
- if(((effective_blood_ratio < 1) && (getOxyLoss() < ((1 - effective_blood_ratio) * 100))) || (stat in list(UNCONSCIOUS, HARD_CRIT)))
+ // If the damage surpasses the KO threshold for oxyloss, then we'll always tick up so you die eventually
+ if(target_oxyloss > 0 && (getOxyLoss() < target_oxyloss || (target_oxyloss >= OXYLOSS_PASSOUT_THRESHOLD && stat >= UNCONSCIOUS)))
// At roughly half blood this equals to 3 oxyloss per tick. At 90% blood it's close to 0.5
var/rounded_oxyloss = round(0.01 * (BLOOD_VOLUME_NORMAL - blood_volume), 0.25) * seconds_per_tick
adjustOxyLoss(rounded_oxyloss, updating_health = TRUE)
diff --git a/code/modules/mob/living/brain/brain.dm b/code/modules/mob/living/brain/brain.dm
index 1bacc08a8b6ff..17f5be02a91cf 100644
--- a/code/modules/mob/living/brain/brain.dm
+++ b/code/modules/mob/living/brain/brain.dm
@@ -16,6 +16,7 @@
forceMove(OB)
if(!container?.mecha && (!container || container.immobilize)) //Unless inside a mecha, brains are rather helpless.
add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), BRAIN_UNAIDED)
+ ADD_TRAIT(src, TRAIT_SILICON_EMOTES_ALLOWED, INNATE_TRAIT)
/mob/living/brain/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents)
var/obj/item/organ/internal/brain/brain_loc = loc
diff --git a/code/modules/mob/living/brain/brain_item.dm b/code/modules/mob/living/brain/brain_item.dm
index 3d380ef6824ca..b4c6f8e682d2d 100644
--- a/code/modules/mob/living/brain/brain_item.dm
+++ b/code/modules/mob/living/brain/brain_item.dm
@@ -40,6 +40,10 @@
/// Size modifier for the sprite
var/brain_size = 1
+ /// Can this brain become smooth after it gets washed
+ var/can_smoothen_out = TRUE
+ /// We got smooth from being washed
+ var/smooth_brain = FALSE
/obj/item/organ/internal/brain/Initialize(mapload)
. = ..()
@@ -48,6 +52,8 @@
/obj/item/organ/internal/brain/examine()
. = ..()
+ if (smooth_brain)
+ . += span_notice("All the pesky wrinkles are gone. Now it just needs a good drying...")
if(brain_size < 1)
. += span_notice("It is a bit on the smaller side...")
if(brain_size > 1)
@@ -131,6 +137,10 @@
organ_owner.update_body_parts()
organ_owner.clear_mood_event("brain_damage")
+/obj/item/organ/internal/brain/update_icon_state()
+ icon_state = "[initial(icon_state)][smooth_brain ? "-smooth_brain" : ""]"
+ return ..()
+
/obj/item/organ/internal/brain/proc/transfer_identity(mob/living/L)
name = "[L.name]'s [initial(name)]"
if(brainmob)
@@ -373,6 +383,10 @@
/obj/item/organ/internal/brain/machine_wash(obj/machinery/washing_machine/brainwasher)
. = ..()
+ if (can_smoothen_out && !smooth_brain)
+ smooth_brain = TRUE
+ update_appearance()
+
if(HAS_TRAIT(brainwasher, TRAIT_BRAINWASHING))
set_organ_damage(0)
cure_all_traumas(TRAUMA_RESILIENCE_LOBOTOMY)
@@ -408,6 +422,7 @@
name = "crystalline matrix"
desc = "This collection of sparkling gems somehow allows a golem to think."
icon_state = "adamantine_resonator"
+ can_smoothen_out = FALSE
color = COLOR_GOLEM_GRAY
organ_flags = ORGAN_MINERAL
organ_traits = list(TRAIT_ADVANCEDTOOLUSER, TRAIT_LITERATE, TRAIT_CAN_STRIP, TRAIT_ROCK_METAMORPHIC)
@@ -416,6 +431,7 @@
name = "lustrous brain"
desc = "This is your brain on bluespace dust. Not even once."
icon_state = "random_fly_4"
+ can_smoothen_out = FALSE
organ_traits = list(TRAIT_ADVANCEDTOOLUSER, TRAIT_LITERATE, TRAIT_CAN_STRIP)
/obj/item/organ/internal/brain/lustrous/on_mob_remove(mob/living/carbon/organ_owner, special)
@@ -493,6 +509,11 @@
arguments = args.Copy(3)
. = brain_gain_trauma(trauma, resilience, arguments)
+/obj/item/organ/internal/brain/vv_edit_var(var_name, var_value)
+ . = ..()
+ if(var_name == NAMEOF(src, smooth_brain))
+ update_appearance()
+
//Direct trauma gaining proc. Necessary to assign a trauma to its brain. Avoid using directly.
/obj/item/organ/internal/brain/proc/brain_gain_trauma(datum/brain_trauma/trauma, resilience, list/arguments)
if(!can_gain_trauma(trauma, resilience))
diff --git a/code/modules/mob/living/brain/emote.dm b/code/modules/mob/living/brain/emote.dm
index 75599e892a25d..c93e3acf4b24a 100644
--- a/code/modules/mob/living/brain/emote.dm
+++ b/code/modules/mob/living/brain/emote.dm
@@ -3,7 +3,7 @@
mob_type_blacklist_typecache = list()
emote_type = EMOTE_AUDIBLE
-/datum/emote/brain/can_run_emote(mob/user, status_check = TRUE, intentional)
+/datum/emote/brain/can_run_emote(mob/user, status_check = TRUE, intentional, params)
. = ..()
var/mob/living/brain/B = user
if(!istype(B) || (!(B.container && istype(B.container, /obj/item/mmi))))
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 35e15cc04537f..95103340bdae9 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -153,7 +153,7 @@
if(grab_state >= GRAB_NECK)
neckgrab_throw = TRUE
stop_pulling()
- if(HAS_TRAIT(src, TRAIT_PACIFISM))
+ if(HAS_TRAIT(src, TRAIT_PACIFISM) || HAS_TRAIT(src, TRAIT_NO_THROWING))
to_chat(src, span_notice("You gently let go of [throwable_mob]."))
return FALSE
else
@@ -174,6 +174,8 @@
power_throw++
if(neckgrab_throw)
power_throw++
+ if(HAS_TRAIT(src, TRAIT_TOSS_GUN_HARD) && isgun(thrown_thing))
+ power_throw++
if(isitem(thrown_thing))
var/obj/item/thrown_item = thrown_thing
frequency_number = 1-(thrown_item.w_class-3)/8 //At normal weight, the frequency is at 1. For tiny, it is 1.25. For huge, it is 0.75.
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 12f390602d8c5..79af6c802d623 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -396,6 +396,9 @@
// Shake animation
if (incapacitated())
+ shake_up_animation()
+
+/mob/proc/shake_up_animation()
var/direction = prob(50) ? -1 : 1
animate(src, pixel_x = pixel_x + SHAKE_ANIMATION_OFFSET * direction, time = 1, easing = QUAD_EASING | EASE_OUT, flags = ANIMATION_PARALLEL)
animate(pixel_x = pixel_x - (SHAKE_ANIMATION_OFFSET * 2 * direction), time = 1)
@@ -545,10 +548,10 @@
*/
/mob/living/carbon/proc/check_passout()
var/mob_oxyloss = getOxyLoss()
- if(mob_oxyloss >= 50)
+ if(mob_oxyloss >= OXYLOSS_PASSOUT_THRESHOLD)
if(!HAS_TRAIT_FROM(src, TRAIT_KNOCKEDOUT, OXYLOSS_TRAIT))
ADD_TRAIT(src, TRAIT_KNOCKEDOUT, OXYLOSS_TRAIT)
- else if(mob_oxyloss < 50)
+ else if(mob_oxyloss < OXYLOSS_PASSOUT_THRESHOLD)
REMOVE_TRAIT(src, TRAIT_KNOCKEDOUT, OXYLOSS_TRAIT)
/mob/living/carbon/get_organic_health()
diff --git a/code/modules/mob/living/carbon/carbon_update_icons.dm b/code/modules/mob/living/carbon/carbon_update_icons.dm
index 00e502bad0451..4c98419ef412c 100644
--- a/code/modules/mob/living/carbon/carbon_update_icons.dm
+++ b/code/modules/mob/living/carbon/carbon_update_icons.dm
@@ -306,6 +306,7 @@
continue
if(isnull(damage_overlay) && (iter_part.brutestate || iter_part.burnstate))
damage_overlay = mutable_appearance('icons/mob/effects/dam_mob.dmi', "blank", -DAMAGE_LAYER, appearance_flags = KEEP_TOGETHER)
+ damage_overlay.color = iter_part.damage_overlay_color
if(iter_part.brutestate)
damage_overlay.add_overlay("[iter_part.dmg_overlay_type]_[iter_part.body_zone]_[iter_part.brutestate]0") //we're adding icon_states of the base image as overlays
if(iter_part.burnstate)
diff --git a/code/modules/mob/living/carbon/emote.dm b/code/modules/mob/living/carbon/emote.dm
index 00699196ae9b6..6995defb6dafe 100644
--- a/code/modules/mob/living/carbon/emote.dm
+++ b/code/modules/mob/living/carbon/emote.dm
@@ -43,7 +43,7 @@
hands_use_check = TRUE
cooldown = 6 SECONDS
-/datum/emote/living/carbon/crack/can_run_emote(mob/living/carbon/user, status_check = TRUE , intentional)
+/datum/emote/living/carbon/crack/can_run_emote(mob/living/carbon/user, status_check = TRUE , intentional, params)
if(!iscarbon(user) || user.usable_hands < 2)
return FALSE
return ..()
@@ -98,8 +98,6 @@
/datum/emote/living/carbon/noogie/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/obj/item/hand_item/noogie/noogie = new(user)
if(user.put_in_hands(noogie))
to_chat(user, span_notice("You ready your noogie'ing hand."))
@@ -148,8 +146,6 @@
/datum/emote/living/carbon/slap/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/obj/item/hand_item/slapper/N = new(user)
if(user.put_in_hands(N))
to_chat(user, span_notice("You ready your slapping hand."))
@@ -166,9 +162,6 @@
/datum/emote/living/carbon/hand/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
-
var/obj/item/hand_item/hand/hand = new(user)
if(user.put_in_hands(hand))
to_chat(user, span_notice("You ready your hand."))
@@ -198,8 +191,6 @@
/datum/emote/living/carbon/shoesteal/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if (!.)
- return
var/obj/item/hand_item/stealer/stealing_hand = new(user)
if (user.put_in_hands(stealing_hand))
user.balloon_alert(user, "preparing to steal shoes...")
diff --git a/code/modules/mob/living/carbon/human/_species.dm b/code/modules/mob/living/carbon/human/_species.dm
index dba3b55097a13..49cd616ed502c 100644
--- a/code/modules/mob/living/carbon/human/_species.dm
+++ b/code/modules/mob/living/carbon/human/_species.dm
@@ -744,7 +744,7 @@ GLOBAL_LIST_EMPTY(features_by_species)
sample_overlay = new overlay_path()
organs_to_randomize[overlay_path] = sample_overlay
- new_features["[sample_overlay.feature_key]"] = pick(sample_overlay.get_global_feature_list())
+ new_features["[sample_overlay.feature_key]"] = sample_overlay.get_random_appearance().name
return new_features
@@ -1195,9 +1195,10 @@ GLOBAL_LIST_EMPTY(features_by_species)
// Get the insulation value based on the area's temp
var/thermal_protection = humi.get_insulation_protection(area_temp)
+ var/original_bodytemp = humi.bodytemperature
// Changes to the skin temperature based on the area
- var/area_skin_diff = area_temp - humi.bodytemperature
+ var/area_skin_diff = area_temp - original_bodytemp
if(!humi.on_fire || area_skin_diff > 0)
// change rate of 0.05 as area temp has large impact on the surface
var/area_skin_change = get_temp_change_amount(area_skin_diff, 0.05 * seconds_per_tick)
@@ -1217,7 +1218,7 @@ GLOBAL_LIST_EMPTY(features_by_species)
// Core to skin temp transfer, when not on fire
if(!humi.on_fire)
// Get the changes to the skin from the core temp
- var/core_skin_diff = humi.coretemperature - humi.bodytemperature
+ var/core_skin_diff = humi.coretemperature - original_bodytemp
// change rate of 0.045 to reflect temp back to the skin at the slight higher rate then core to skin
var/core_skin_change = (1 + thermal_protection) * get_temp_change_amount(core_skin_diff, 0.045 * seconds_per_tick)
@@ -1514,6 +1515,14 @@ GLOBAL_LIST_EMPTY(features_by_species)
/datum/species/proc/get_cry_sound(mob/living/carbon/human/human)
return
+/// Returns the species' sigh sound.
+/datum/species/proc/get_sigh_sound(mob/living/carbon/human/human)
+ return
+
+/// Returns the species' sniff sound.
+/datum/species/proc/get_sniff_sound(mob/living/carbon/human/human)
+ return
+
/// Returns the species' cough sound.
/datum/species/proc/get_cough_sound(mob/living/carbon/human/human)
return
diff --git a/code/modules/mob/living/carbon/human/emote.dm b/code/modules/mob/living/carbon/human/emote.dm
index f5c3ae6b49903..8e3b8c77b567f 100644
--- a/code/modules/mob/living/carbon/human/emote.dm
+++ b/code/modules/mob/living/carbon/human/emote.dm
@@ -18,7 +18,7 @@
message = "pushes up their glasses."
emote_type = EMOTE_VISIBLE
-/datum/emote/living/carbon/human/glasses/can_run_emote(mob/user, status_check = TRUE, intentional)
+/datum/emote/living/carbon/human/glasses/can_run_emote(mob/user, status_check = TRUE, intentional, params)
var/obj/eyes_slot = user.get_item_by_slot(ITEM_SLOT_EYES)
if(istype(eyes_slot, /obj/item/clothing/glasses/regular) || istype(eyes_slot, /obj/item/clothing/glasses/sunglasses))
return ..()
@@ -66,9 +66,9 @@
only_forced_audio = TRUE
vary = TRUE
-/datum/emote/carbon/human/scream/run_emote(mob/user, params, type_override, intentional = FALSE)
+/datum/emote/living/carbon/human/scream/can_run_emote(mob/user, status_check = TRUE , intentional, params)
if(!intentional && HAS_TRAIT(user, TRAIT_ANALGESIA))
- return
+ return FALSE
return ..()
/datum/emote/living/carbon/human/scream/get_sound(mob/living/carbon/human/user)
@@ -119,8 +119,6 @@
/datum/emote/living/carbon/human/wag/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/obj/item/organ/external/tail/oranges_accessory = user.get_organ_slot(ORGAN_SLOT_EXTERNAL_TAIL)
//I am so sorry my son
//We bypass helpers here cause we already have the tail
@@ -133,11 +131,11 @@
. = ..()
var/obj/item/organ/external/tail/oranges_accessory = user.get_organ_slot(ORGAN_SLOT_EXTERNAL_TAIL)
if(oranges_accessory.wag_flags & WAG_WAGGING)
- . = "stops wagging " + message
+ . = "перестаёт вилять " + message
else
- . = "wags " + message
+ . = "начинает вилять " + message
-/datum/emote/living/carbon/human/wag/can_run_emote(mob/user, status_check, intentional)
+/datum/emote/living/carbon/human/wag/can_run_emote(mob/user, status_check, intentional, params)
var/obj/item/organ/external/tail/tail = user.get_organ_slot(ORGAN_SLOT_EXTERNAL_TAIL)
if(tail?.wag_flags & WAG_ABLE)
return ..()
@@ -150,8 +148,6 @@
/datum/emote/living/carbon/human/wing/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/obj/item/organ/external/wings/functional/wings = user.get_organ_slot(ORGAN_SLOT_EXTERNAL_WINGS)
if(isnull(wings))
CRASH("[type] ran on a mob that has no wings!")
@@ -165,7 +161,7 @@
var/emote_verb = wings.wings_open ? "closes" : "opens"
return "[emote_verb] [message]"
-/datum/emote/living/carbon/human/wing/can_run_emote(mob/user, status_check = TRUE, intentional)
+/datum/emote/living/carbon/human/wing/can_run_emote(mob/user, status_check = TRUE, intentional, params)
if(!istype(user.get_organ_slot(ORGAN_SLOT_EXTERNAL_WINGS), /obj/item/organ/external/wings/functional))
return FALSE
return ..()
@@ -178,7 +174,7 @@
///Snowflake emotes only for le epic chimp
/datum/emote/living/carbon/human/monkey
-/datum/emote/living/carbon/human/monkey/can_run_emote(mob/user, status_check = TRUE, intentional)
+/datum/emote/living/carbon/human/monkey/can_run_emote(mob/user, status_check = TRUE, intentional, params)
if(ismonkey(user))
return ..()
return FALSE
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 94df3d3c4333b..9816012218225 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -516,7 +516,7 @@
#undef CPR_PANIC_SPEED
/mob/living/carbon/human/cuff_resist(obj/item/I)
- if(dna?.check_mutation(/datum/mutation/human/hulk))
+ if(HAS_TRAIT(src, TRAIT_HULK))
say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
if(..(I, cuff_break = FAST_CUFFBREAK))
dropItemToGround(I)
@@ -980,10 +980,6 @@
/mob/living/carbon/human/updatehealth()
. = ..()
- if(HAS_TRAIT(src, TRAIT_IGNOREDAMAGESLOWDOWN))
- remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
- remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
- return
var/health_deficiency = max((maxHealth - health), staminaloss)
if(health_deficiency >= 40)
add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, multiplicative_slowdown = health_deficiency / 75)
@@ -1099,3 +1095,6 @@
/mob/living/carbon/human/species/zombie/infectious
race = /datum/species/zombie/infectious
+
+/mob/living/carbon/human/species/voidwalker
+ race = /datum/species/voidwalker
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index bea66f71112d3..ddde8ab7aef4c 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -567,9 +567,9 @@
return
var/list/combined_msg = list()
- visible_message(span_notice("[src] examines [p_them()]self."))
+ visible_message(span_notice("[src] осматривает себя."))
- combined_msg += span_notice("You check yourself for injuries.")
+ combined_msg += span_notice("Вы осматриваете себя на предмет ранений.")
var/list/missing = list(BODY_ZONE_HEAD, BODY_ZONE_CHEST, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
@@ -581,7 +581,7 @@
body_part.check_for_injuries(src, combined_msg)
for(var/t in missing)
- combined_msg += span_boldannounce("Your [parse_zone(t)] is missing!")
+ combined_msg += span_boldannounce("У вас отсутствует [parse_zone(t)]!")
if(is_bleeding())
var/list/obj/item/bodypart/bleeding_limbs = list()
@@ -590,53 +590,53 @@
bleeding_limbs += part
var/num_bleeds = LAZYLEN(bleeding_limbs)
- var/bleed_text = "You are bleeding from your"
+ var/bleed_text = "Вы истекаете кровью из: "
switch(num_bleeds)
if(1 to 2)
- bleed_text += " [bleeding_limbs[1].name][num_bleeds == 2 ? " and [bleeding_limbs[2].name]" : ""]"
+ bleed_text += " [bleeding_limbs[1].name][num_bleeds == 2 ? " и [bleeding_limbs[2].name]" : ""]"
if(3 to INFINITY)
for(var/i in 1 to (num_bleeds - 1))
var/obj/item/bodypart/BP = bleeding_limbs[i]
bleed_text += " [BP.name],"
- bleed_text += " and [bleeding_limbs[num_bleeds].name]"
+ bleed_text += " и [bleeding_limbs[num_bleeds].name]"
bleed_text += "!"
combined_msg += bleed_text
if(getStaminaLoss())
if(getStaminaLoss() > 30)
- combined_msg += span_info("You're completely exhausted.")
+ combined_msg += span_info("Вы абсолютно обессилены.")
else
- combined_msg += span_info("You feel fatigued.")
+ combined_msg += span_info("Вы чувствуете усталость.")
if(HAS_TRAIT(src, TRAIT_SELF_AWARE))
if(toxloss)
if(toxloss > 10)
- combined_msg += span_danger("You feel sick.")
+ combined_msg += span_danger("Вы чувствуете недомогание.")
else if(toxloss > 20)
- combined_msg += span_danger("You feel nauseated.")
+ combined_msg += span_danger("Вас тошнит.")
else if(toxloss > 40)
- combined_msg += span_danger("You feel very unwell!")
+ combined_msg += span_danger("Вы чувствуете себя очень плохо!")
if(oxyloss)
if(oxyloss > 10)
- combined_msg += span_danger("You feel lightheaded.")
+ combined_msg += span_danger("У вас кружится голова.")
else if(oxyloss > 20)
- combined_msg += span_danger("Your thinking is clouded and distant.")
+ combined_msg += span_danger("Ваши мысли затуманены и находятся где-то далеко.")
else if(oxyloss > 30)
- combined_msg += span_danger("You're choking!")
+ combined_msg += span_danger("Вы задыхаетесь!")
if(!HAS_TRAIT(src, TRAIT_NOHUNGER))
switch(nutrition)
if(NUTRITION_LEVEL_FULL to INFINITY)
- combined_msg += span_info("You're completely stuffed!")
+ combined_msg += span_info("Вы наелись до отказа!")
if(NUTRITION_LEVEL_WELL_FED to NUTRITION_LEVEL_FULL)
- combined_msg += span_info("You're well fed!")
+ combined_msg += span_info("Вы наелись!")
if(NUTRITION_LEVEL_FED to NUTRITION_LEVEL_WELL_FED)
- combined_msg += span_info("You're not hungry.")
+ combined_msg += span_info("Вы не голодны.")
if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_FED)
- combined_msg += span_info("You could use a bite to eat.")
+ combined_msg += span_info("Вам не помешает перекусить.")
if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
- combined_msg += span_info("You feel quite hungry.")
+ combined_msg += span_info("Вы чувствуете сильный голод.")
if(0 to NUTRITION_LEVEL_STARVING)
- combined_msg += span_danger("You're starving!")
+ combined_msg += span_danger("Вы умираете с голоду!")
//Compiles then shows the list of damaged organs and broken organs
var/list/broken = list()
@@ -681,7 +681,7 @@
combined_msg += span_info("Your [damaged_message] [damaged_plural ? "are" : "is"] hurt.")
if(quirks.len)
- combined_msg += span_notice("You have these quirks: [get_quirk_string(FALSE, CAT_QUIRK_ALL)].")
+ combined_msg += span_notice("У вас имеются следующий черты: [get_quirk_string(FALSE, CAT_QUIRK_ALL)].")
to_chat(src, examine_block(combined_msg.Join("\n")))
diff --git a/code/modules/mob/living/carbon/human/human_helpers.dm b/code/modules/mob/living/carbon/human/human_helpers.dm
index 1fe6555cddf9c..3a9004618470f 100644
--- a/code/modules/mob/living/carbon/human/human_helpers.dm
+++ b/code/modules/mob/living/carbon/human/human_helpers.dm
@@ -57,15 +57,27 @@
return if_no_id
//repurposed proc. Now it combines get_id_name() and get_face_name() to determine a mob's name variable. Made into a separate proc as it'll be useful elsewhere
-/mob/living/carbon/human/get_visible_name(add_id_name = TRUE)
- if(HAS_TRAIT(src, TRAIT_UNKNOWN))
- return "Unknown"
+/mob/living/carbon/human/get_visible_name(add_id_name = TRUE, force_real_name = FALSE)
var/list/identity = list(null, null)
SEND_SIGNAL(src, COMSIG_HUMAN_GET_VISIBLE_NAME, identity)
var/signal_face = LAZYACCESS(identity, VISIBLE_NAME_FACE)
var/signal_id = LAZYACCESS(identity, VISIBLE_NAME_ID)
var/face_name = !isnull(signal_face) ? signal_face : get_face_name("")
var/id_name = !isnull(signal_id) ? signal_id : get_id_name("")
+ if (force_real_name)
+ var/fake_name
+ if (face_name && face_name != real_name)
+ fake_name = face_name
+ if(add_id_name && id_name && id_name != real_name)
+ if (!isnull(fake_name) && id_name != face_name)
+ fake_name = "[fake_name]/[id_name]"
+ else
+ fake_name = id_name
+ if (HAS_TRAIT(src, TRAIT_UNKNOWN) || (!face_name && !id_name))
+ fake_name = "Unknown"
+ return "[real_name][fake_name ? " (as [fake_name])" : ""]"
+ if(HAS_TRAIT(src, TRAIT_UNKNOWN))
+ return "Unknown"
if(face_name)
if(add_id_name && id_name && (id_name != face_name))
return "[face_name] (as [id_name])"
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index d8119c6a5279a..6bdbf8322f26e 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -207,7 +207,7 @@
if(thermal_protection_flags & HAND_RIGHT)
thermal_protection += THERMAL_PROTECTION_HAND_RIGHT
- return min(1, thermal_protection)
+ return min(1, round(thermal_protection, 0.001))
//See proc/get_heat_protection_flags(temperature) for the description of this proc.
/mob/living/carbon/human/proc/get_cold_protection_flags(temperature)
@@ -268,7 +268,7 @@
if(thermal_protection_flags & HAND_RIGHT)
thermal_protection += THERMAL_PROTECTION_HAND_RIGHT
- return min(1, thermal_protection)
+ return min(1, round(thermal_protection, 0.001))
/mob/living/carbon/human/has_smoke_protection()
if(isclothing(wear_mask))
diff --git a/code/modules/mob/living/carbon/human/species_types/felinid.dm b/code/modules/mob/living/carbon/human/species_types/felinid.dm
index e4411b45bf6ef..963df2ac8f4de 100644
--- a/code/modules/mob/living/carbon/human/species_types/felinid.dm
+++ b/code/modules/mob/living/carbon/human/species_types/felinid.dm
@@ -21,6 +21,8 @@
family_heirlooms = list(/obj/item/toy/cattoy)
/// When false, this is a felinid created by mass-purrbation
var/original_felinid = TRUE
+ /// Yummy!
+ species_cookie = /obj/item/food/nugget
// Prevents felinids from taking toxin damage from carpotoxin
/datum/species/human/felinid/handle_chemical(datum/reagent/chem, mob/living/carbon/human/affected, seconds_per_tick, times_fired)
@@ -97,6 +99,17 @@
return 'sound/voice/human/female_sneeze1.ogg'
return 'sound/voice/human/male_sneeze1.ogg'
+/datum/species/human/felinid/get_sigh_sound(mob/living/carbon/human/felinid)
+ if(felinid.physique == FEMALE)
+ return 'sound/voice/human/female_sigh.ogg'
+ return 'sound/voice/human/male_sigh.ogg'
+
+/datum/species/human/felinid/get_sniff_sound(mob/living/carbon/human/felinid)
+ if(felinid.physique == FEMALE)
+ return 'sound/voice/human/female_sniff.ogg'
+ return 'sound/voice/human/male_sniff.ogg'
+
+
/proc/mass_purrbation()
for(var/mob in GLOB.human_list)
diff --git a/code/modules/mob/living/carbon/human/species_types/humans.dm b/code/modules/mob/living/carbon/human/species_types/humans.dm
index 146ce615ca98d..6d558c9d72fb9 100644
--- a/code/modules/mob/living/carbon/human/species_types/humans.dm
+++ b/code/modules/mob/living/carbon/human/species_types/humans.dm
@@ -79,6 +79,16 @@
'sound/voice/human/manlaugh2.ogg',
)
+/datum/species/human/get_sigh_sound(mob/living/carbon/human/human)
+ if(human.physique == FEMALE)
+ return 'sound/voice/human/female_sigh.ogg'
+ return 'sound/voice/human/male_sigh.ogg'
+
+/datum/species/human/get_sniff_sound(mob/living/carbon/human/human)
+ if(human.physique == FEMALE)
+ return 'sound/voice/human/female_sniff.ogg'
+ return 'sound/voice/human/male_sniff.ogg'
+
/datum/species/human/get_species_description()
return "Humans are the dominant species in the known galaxy. \
Their kind extend from old Earth to the edges of known space."
diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
index 8ae2e0b1bffd6..2a37aafc1608b 100644
--- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm
@@ -101,6 +101,16 @@
/datum/species/lizard/get_laugh_sound(mob/living/carbon/human/lizard)
return 'sound/voice/lizard/lizard_laugh1.ogg'
+/datum/species/lizard/get_sigh_sound(mob/living/carbon/human/lizard)
+ if(lizard.physique == FEMALE)
+ return 'sound/voice/human/female_sigh.ogg'
+ return 'sound/voice/human/male_sigh.ogg'
+
+/datum/species/lizard/get_sniff_sound(mob/living/carbon/human/lizard)
+ if(lizard.physique == FEMALE)
+ return 'sound/voice/human/female_sniff.ogg'
+ return 'sound/voice/human/male_sniff.ogg'
+
/datum/species/lizard/get_physical_attributes()
return "Lizardpeople can withstand slightly higher temperatures than most species, but they are very vulnerable to the cold \
and can't regulate their body-temperature internally, making the vacuum of space extremely deadly to them."
diff --git a/code/modules/mob/living/carbon/human/species_types/monkeys.dm b/code/modules/mob/living/carbon/human/species_types/monkeys.dm
index e1163f1387d5c..449f2d775a301 100644
--- a/code/modules/mob/living/carbon/human/species_types/monkeys.dm
+++ b/code/modules/mob/living/carbon/human/species_types/monkeys.dm
@@ -1,7 +1,7 @@
#define MONKEY_SPEC_ATTACK_BITE_MISS_CHANCE 25
/datum/species/monkey
- name = "Monkey"
+ name = "\improper Monkey"
id = SPECIES_MONKEY
external_organs = list(
/obj/item/organ/external/tail/monkey = "Monkey",
@@ -22,6 +22,7 @@
)
no_equip_flags = ITEM_SLOT_OCLOTHING | ITEM_SLOT_GLOVES | ITEM_SLOT_FEET | ITEM_SLOT_SUITSTORE
changesource_flags = MIRROR_BADMIN | WABBAJACK | MIRROR_PRIDE | MIRROR_MAGIC | ERT_SPAWN | SLIME_EXTRACT
+ species_cookie = /obj/item/food/grown/banana
inherent_factions = list(FACTION_MONKEY)
sexes = FALSE
species_language_holder = /datum/language_holder/monkey
diff --git a/code/modules/mob/living/carbon/human/species_types/mothmen.dm b/code/modules/mob/living/carbon/human/species_types/mothmen.dm
index 5f0fd647439e1..fa1726dbb059f 100644
--- a/code/modules/mob/living/carbon/human/species_types/mothmen.dm
+++ b/code/modules/mob/living/carbon/human/species_types/mothmen.dm
@@ -13,6 +13,7 @@
mutanttongue = /obj/item/organ/internal/tongue/moth
mutanteyes = /obj/item/organ/internal/eyes/moth
changesource_flags = MIRROR_BADMIN | WABBAJACK | MIRROR_MAGIC | MIRROR_PRIDE | ERT_SPAWN | RACE_SWAP | SLIME_EXTRACT
+ species_cookie = /obj/item/food/muffin/moffin
species_language_holder = /datum/language_holder/moth
death_sound = 'sound/voice/moth/moth_death.ogg'
payday_modifier = 1.0
@@ -97,6 +98,16 @@
/datum/species/moth/get_laugh_sound(mob/living/carbon/human/moth)
return 'sound/voice/moth/moth_laugh1.ogg'
+/datum/species/moth/get_sigh_sound(mob/living/carbon/human/moth)
+ if(moth.physique == FEMALE)
+ return 'sound/voice/human/female_sigh.ogg'
+ return 'sound/voice/human/male_sigh.ogg'
+
+/datum/species/moth/get_sniff_sound(mob/living/carbon/human/moth)
+ if(moth.physique == FEMALE)
+ return 'sound/voice/human/female_sniff.ogg'
+ return 'sound/voice/human/male_sniff.ogg'
+
/datum/species/moth/get_physical_attributes()
return "Moths have large and fluffy wings, which help them navigate the station if gravity is offline by pushing the air around them. \
Due to that, it isn't of much use out in space. Their eyes are very sensitive."
diff --git a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
index b2027b9e1a654..7f1173841effd 100644
--- a/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
+++ b/code/modules/mob/living/carbon/human/species_types/shadowpeople.dm
@@ -116,30 +116,3 @@
owner.apply_status_effect(applied_status)
if (!owner.has_status_effect(applied_status))
owner.take_overall_damage(brute = 0.5 * seconds_per_tick, burn = 0.5 * seconds_per_tick, required_bodytype = BODYTYPE_ORGANIC)
-
-/// Heal in darkness and potentially trigger other effects, persists for a short duration after leaving
-/datum/status_effect/shadow_regeneration
- id = "shadow_regeneration"
- duration = 2 SECONDS
- status_type = STATUS_EFFECT_REFRESH
- alert_type = /atom/movable/screen/alert/status_effect/shadow_regeneration
-
-/datum/status_effect/shadow_regeneration/on_apply()
- . = ..()
- if (!.)
- return FALSE
- heal_owner()
- return TRUE
-
-/datum/status_effect/shadow_regeneration/refresh(effect)
- . = ..()
- heal_owner()
-
-/// Regenerate health whenever this status effect is applied or reapplied
-/datum/status_effect/shadow_regeneration/proc/heal_owner()
- owner.heal_overall_damage(brute = 1, burn = 1, required_bodytype = BODYTYPE_ORGANIC)
-
-/atom/movable/screen/alert/status_effect/shadow_regeneration
- name = "Shadow Regeneration"
- desc = "Bathed in soothing darkness, you will slowly heal yourself."
- icon_state = "lightless"
diff --git a/code/modules/mob/living/carbon/inventory.dm b/code/modules/mob/living/carbon/inventory.dm
index e59a6328aa72e..5b43bf980c4a1 100644
--- a/code/modules/mob/living/carbon/inventory.dm
+++ b/code/modules/mob/living/carbon/inventory.dm
@@ -11,6 +11,8 @@
obscured |= ITEM_SLOT_NECK
if(hidden_slots & HIDEMASK)
obscured |= ITEM_SLOT_MASK
+ if(hidden_slots & HIDEBELT)
+ obscured |= ITEM_SLOT_BELT
if(hidden_slots & HIDEEYES)
obscured |= ITEM_SLOT_EYES
if(hidden_slots & HIDEEARS)
diff --git a/code/modules/mob/living/emote.dm b/code/modules/mob/living/emote.dm
index 67358fa912a3b..62030cf1eba59 100644
--- a/code/modules/mob/living/emote.dm
+++ b/code/modules/mob/living/emote.dm
@@ -63,9 +63,9 @@
/datum/emote/living/collapse/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(. && isliving(user))
- var/mob/living/L = user
- L.Unconscious(40)
+ if(isliving(user))
+ var/mob/living/living = user
+ living.Unconscious(4 SECONDS)
/datum/emote/living/dance
key = "dance"
@@ -95,7 +95,7 @@
message_animal_or_basic = custom_message
. = ..()
message_animal_or_basic = initial(message_animal_or_basic)
- if(!. && !user.can_speak() || user.getOxyLoss() >= 50)
+ if(!user.can_speak() || user.getOxyLoss() >= 50)
return //stop the sound if oxyloss too high/cant speak
var/mob/living/carbon/carbon_user = user
// For masks that give unique death sounds
@@ -117,9 +117,9 @@
/datum/emote/living/faint/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(. && isliving(user))
- var/mob/living/L = user
- L.SetSleeping(200)
+ if(isliving(user))
+ var/mob/living/living = user
+ living.SetSleeping(20 SECONDS)
/datum/emote/living/flap
key = "flap"
@@ -130,7 +130,7 @@
/datum/emote/living/flap/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(. && ishuman(user))
+ if(ishuman(user))
var/mob/living/carbon/human/human_user = user
var/open = FALSE
var/obj/item/organ/external/wings/functional/wings = human_user.get_organ_slot(ORGAN_SLOT_EXTERNAL_WINGS)
@@ -233,8 +233,6 @@
/datum/emote/living/jump/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_y = user.pixel_y + 4, time = 0.1 SECONDS)
animate(pixel_y = user.pixel_y - 4, time = 0.1 SECONDS)
@@ -248,8 +246,6 @@
/datum/emote/living/kiss/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
var/kiss_type = /obj/item/hand_item/kisser
if(HAS_TRAIT(user, TRAIT_KISS_OF_DEATH))
@@ -271,7 +267,7 @@
audio_cooldown = 5 SECONDS
vary = TRUE
-/datum/emote/living/laugh/can_run_emote(mob/living/user, status_check = TRUE , intentional)
+/datum/emote/living/laugh/can_run_emote(mob/living/user, status_check = TRUE , intentional, params)
return ..() && user.can_speak(allow_mimes = TRUE)
/datum/emote/living/laugh/get_sound(mob/living/carbon/human/user)
@@ -334,7 +330,7 @@
audio_cooldown = 5 SECONDS
emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE | EMOTE_RUNECHAT
-/datum/emote/living/cough/can_run_emote(mob/user, status_check = TRUE , intentional)
+/datum/emote/living/cough/can_run_emote(mob/user, status_check = TRUE , intentional, params)
return !HAS_TRAIT(user, TRAIT_SOOTHED_THROAT) && ..()
/datum/emote/living/cough/get_sound(mob/living/carbon/human/user)
@@ -355,6 +351,8 @@
message = "screams!"
message_mime = "acts out a scream!"
emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE
+ mob_type_blacklist_typecache = list(/mob/living/brain, /mob/living/carbon/human)
+ sound_wall_ignore = TRUE
/datum/emote/living/scream/run_emote(mob/user, params, type_override, intentional = FALSE)
if(!intentional && HAS_TRAIT(user, TRAIT_ANALGESIA))
@@ -384,8 +382,6 @@
#define SHIVER_LOOP_DURATION (1 SECONDS)
/datum/emote/living/shiver/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_x = user.pixel_x + 1, time = 0.1 SECONDS)
for(var/i in 1 to SHIVER_LOOP_DURATION / (0.2 SECONDS)) //desired total duration divided by the iteration duration to give the necessary iteration count
animate(pixel_x = user.pixel_x - 1, time = 0.1 SECONDS)
@@ -399,6 +395,7 @@
message = "sighs."
message_mime = "acts out an exaggerated silent sigh."
emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE
+ vary = TRUE
/datum/emote/living/sigh/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
@@ -407,6 +404,11 @@
var/image/emote_animation = image('icons/mob/human/emote_visuals.dmi', user, "sigh")
flick_overlay_global(emote_animation, GLOB.clients, 2.0 SECONDS)
+/datum/emote/living/sigh/get_sound(mob/living/carbon/human/user)
+ if(!istype(user))
+ return
+ return user.dna.species.get_sigh_sound(user)
+
/datum/emote/living/sit
key = "sit"
key_third_person = "sits"
@@ -428,6 +430,13 @@
message = "sniffs."
message_mime = "sniffs silently."
emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE
+ vary = TRUE
+
+/datum/emote/living/sniff/get_sound(mob/living/carbon/human/user)
+ if(!istype(user))
+ return
+ return user.dna.species.get_sniff_sound(user)
+
/datum/emote/living/snore
key = "snore"
@@ -461,10 +470,10 @@
/datum/emote/living/surrender/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(. && isliving(user))
- var/mob/living/L = user
- L.Paralyze(200)
- L.remove_status_effect(/datum/status_effect/grouped/surrender)
+ if(isliving(user))
+ var/mob/living/living = user
+ living.Paralyze(20 SECONDS)
+ living.remove_status_effect(/datum/status_effect/grouped/surrender)
/datum/emote/living/sway
key = "sway"
@@ -473,8 +482,6 @@
/datum/emote/living/sway/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_x = user.pixel_x + 2, time = 0.5 SECONDS)
for(var/i in 1 to 2)
animate(pixel_x = user.pixel_x - 4, time = 1.0 SECONDS)
@@ -494,8 +501,6 @@
#define TREMBLE_LOOP_DURATION (4.4 SECONDS)
/datum/emote/living/tremble/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_x = user.pixel_x + 2, time = 0.2 SECONDS)
for(var/i in 1 to TREMBLE_LOOP_DURATION / (0.4 SECONDS)) //desired total duration divided by the iteration duration to give the necessary iteration count
animate(pixel_x = user.pixel_x - 2, time = 0.2 SECONDS)
@@ -510,8 +515,6 @@
/datum/emote/living/twitch/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_x = user.pixel_x - 1, time = 0.1 SECONDS)
animate(pixel_x = user.pixel_x + 1, time = 0.1 SECONDS)
animate(time = 0.1 SECONDS)
@@ -525,8 +528,6 @@
/datum/emote/living/twitch_s/run_emote(mob/living/user, params, type_override, intentional)
. = ..()
- if(!.)
- return FALSE
animate(user, pixel_x = user.pixel_x - 1, time = 0.1 SECONDS)
animate(pixel_x = user.pixel_x + 1, time = 0.1 SECONDS)
@@ -616,8 +617,36 @@
key_third_person = "custom"
message = null
-/datum/emote/living/custom/can_run_emote(mob/user, status_check, intentional)
- . = ..() && intentional
+/datum/emote/living/custom/can_run_emote(mob/user, status_check, intentional, params)
+ . = ..()
+ if(!. || !intentional)
+ return FALSE
+
+ if(!isnull(user.ckey) && is_banned_from(user.ckey, "Emote"))
+ to_chat(user, span_boldwarning("You cannot send custom emotes (banned)."))
+ return FALSE
+
+ if(QDELETED(user))
+ return FALSE
+
+ if(user.client && user.client.prefs.muted & MUTE_IC)
+ to_chat(user, span_boldwarning("You cannot send IC messages (muted)."))
+ return FALSE
+
+ var/our_message = params ? params : get_custom_emote_from_user()
+
+ if(!emote_is_valid(user, our_message))
+ return FALSE
+
+ if(!params)
+ var/user_emote_type = get_custom_emote_type_from_user()
+
+ if(!user_emote_type)
+ return FALSE
+
+ emote_type = user_emote_type
+
+ message = our_message
/datum/emote/living/custom/proc/emote_is_valid(mob/user, input)
// We're assuming clientless mobs custom emoting is something codebase-driven and not player-driven.
@@ -676,53 +705,16 @@
return FALSE
/datum/emote/living/custom/run_emote(mob/user, params, type_override = null, intentional = FALSE)
- if(!can_run_emote(user, TRUE, intentional))
- return FALSE
-
- if(!isnull(user.ckey) && is_banned_from(user.ckey, "Emote"))
- to_chat(user, span_boldwarning("You cannot send custom emotes (banned)."))
- return FALSE
-
- if(QDELETED(user))
- return FALSE
-
- if(user.client && user.client.prefs.muted & MUTE_IC)
- to_chat(user, span_boldwarning("You cannot send IC messages (muted)."))
- return FALSE
-
- message = params ? params : get_custom_emote_from_user()
-
- if(!emote_is_valid(user, message))
- message = null
- return FALSE
-
- if(!params)
- var/user_emote_type = get_custom_emote_type_from_user()
-
- if(!user_emote_type)
- return FALSE
-
- emote_type = user_emote_type
- else if(type_override)
+ if(params && type_override)
emote_type = type_override
-
. = ..()
-
+ ///Reset the message and emote type after it's run.
message = null
emote_type = EMOTE_VISIBLE
/datum/emote/living/custom/replace_pronoun(mob/user, message)
return message
-/datum/emote/living/beep
- key = "beep"
- key_third_person = "beeps"
- message = "beeps."
- message_param = "beeps at %t."
- sound = 'sound/machines/twobeep.ogg'
- mob_type_allowed_typecache = list(/mob/living/brain, /mob/living/silicon, /mob/living/basic/orbie)
- emote_type = EMOTE_AUDIBLE
-
/datum/emote/living/inhale
key = "inhale"
key_third_person = "inhales"
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 2873dab1a71bc..70f268c2a454a 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -169,13 +169,8 @@
if(now_pushing)
return TRUE
- var/they_can_move = TRUE
- var/their_combat_mode = FALSE
-
if(isliving(M))
var/mob/living/L = M
- their_combat_mode = L.combat_mode
- they_can_move = L.mobility_flags & MOBILITY_MOVE
//Also spread diseases
for(var/thing in diseases)
var/datum/disease/D = thing
@@ -205,22 +200,7 @@
return TRUE
if(!M.buckled && !M.has_buckled_mobs())
- var/mob_swap = FALSE
- var/too_strong = (M.move_resist > move_force) //can't swap with immovable objects unless they help us
- if(!they_can_move) //we have to physically move them
- if(!too_strong)
- mob_swap = TRUE
- else
- //You can swap with the person you are dragging on grab intent, and restrained people in most cases
- if(M.pulledby == src && !too_strong)
- mob_swap = TRUE
- else if(
- !(HAS_TRAIT(M, TRAIT_NOMOBSWAP) || HAS_TRAIT(src, TRAIT_NOMOBSWAP)) &&\
- ((HAS_TRAIT(M, TRAIT_RESTRAINED) && !too_strong) || !their_combat_mode) &&\
- (HAS_TRAIT(src, TRAIT_RESTRAINED) || !combat_mode)
- )
- mob_swap = TRUE
- if(mob_swap)
+ if(can_mobswap_with(M))
//switch our position with M
if(loc && !loc.Adjacent(M.loc))
return TRUE
@@ -273,6 +253,46 @@
if(prob(I.block_chance*2))
return
+/mob/living/proc/can_mobswap_with(mob/other)
+ if (HAS_TRAIT(other, TRAIT_NOMOBSWAP) || HAS_TRAIT(src, TRAIT_NOMOBSWAP))
+ return FALSE
+
+ var/they_can_move = TRUE
+ var/their_combat_mode = FALSE
+
+ if(isliving(other))
+ var/mob/living/other_living = other
+ their_combat_mode = other_living.combat_mode
+ they_can_move = other_living.mobility_flags & MOBILITY_MOVE
+
+ var/too_strong = other.move_resist > move_force
+
+ // They cannot move, see if we can push through them
+ if (!they_can_move)
+ return !too_strong
+
+ // We are pulling them and can move through
+ if (other.pulledby == src && !too_strong)
+ return TRUE
+
+ // If we're in combat mode and not restrained we don't try to pass through people
+ if (combat_mode && !HAS_TRAIT(src, TRAIT_RESTRAINED))
+ return FALSE
+
+ // Nor can we pass through non-restrained people in combat mode (or if they're restrained but still too strong for us)
+ if (their_combat_mode && (!HAS_TRAIT(other, TRAIT_RESTRAINED) || too_strong))
+ return FALSE
+
+ if (isnull(other.client) || isnull(client))
+ return TRUE
+
+ // If both of us are trying to move in the same direction, let the fastest one through first
+ if (client.intended_direction == other.client.intended_direction)
+ return cached_multiplicative_slowdown < other.cached_multiplicative_slowdown
+
+ // Else, sure, let us pass
+ return TRUE
+
/mob/living/get_photo_description(obj/item/camera/camera)
var/list/holding = list()
var/len = length(held_items)
@@ -2663,7 +2683,7 @@ GLOBAL_LIST_EMPTY(fire_appearances)
///The price should be high enough that the contractor can't just buy 'em back with their cut alone.
var/datum/market_item/hostage/market_item = new(src, black_market_price || ransom_price)
- SSblackmarket.markets[/datum/market/blackmarket].add_item(market_item)
+ SSmarket.markets[/datum/market/blackmarket].add_item(market_item)
if(mind)
ADD_TRAIT(mind, TRAIT_HAS_BEEN_KIDNAPPED, TRAIT_GENERIC)
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index d3dfa7e55f605..a06a71262490a 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -137,12 +137,12 @@
return 0
/obj/item/proc/get_volume_by_throwforce_and_or_w_class()
- if(throwforce && w_class)
- return clamp((throwforce + w_class) * 5, 30, 100)// Add the item's throwforce to its weight class and multiply by 5, then clamp the value between 30 and 100
- else if(w_class)
- return clamp(w_class * 8, 20, 100) // Multiply the item's weight class by 8, then clamp the value between 20 and 100
- else
- return 0
+ if(throwforce && w_class)
+ return clamp((throwforce + w_class) * 5, 30, 100)// Add the item's throwforce to its weight class and multiply by 5, then clamp the value between 30 and 100
+ else if(w_class)
+ return clamp(w_class * 8, 20, 100) // Multiply the item's weight class by 8, then clamp the value between 20 and 100
+ else
+ return 0
/mob/living/proc/set_combat_mode(new_mode, silent = TRUE)
if(combat_mode == new_mode)
diff --git a/code/modules/mob/living/living_say.dm b/code/modules/mob/living/living_say.dm
index 58e13951ebc4f..459410d0a026a 100644
--- a/code/modules/mob/living/living_say.dm
+++ b/code/modules/mob/living/living_say.dm
@@ -251,7 +251,7 @@ GLOBAL_LIST_INIT(message_modes_stat_limits, list(
if(pressure < SOUND_MINIMUM_PRESSURE && !HAS_TRAIT(src, TRAIT_SIGN_LANG))
message_range = 1
- if(pressure < ONE_ATMOSPHERE*0.4) //Thin air, let's italicise the message
+ if(pressure < ONE_ATMOSPHERE * (HAS_TRAIT(src, TRAIT_SPEECH_BOOSTER) ? 0.1 : 0.4)) //Thin air, let's italicise the message unless we have a loud low pressure speech trait and not in vacuum
spans |= SPAN_ITALICS
send_speech(message, message_range, src, bubble_type, spans, language, message_mods, tts_message = tts_message, tts_filter = tts_filter)//roughly 58% of living/say()'s total cost
@@ -401,27 +401,13 @@ GLOBAL_LIST_INIT(message_modes_stat_limits, list(
var/list/filter = list()
var/list/special_filter = list()
- var/voice_to_use = voice
- var/use_radio = FALSE
if(length(voice_filter) > 0)
filter += voice_filter
if(length(tts_filter) > 0)
filter += tts_filter.Join(",")
- if(ishuman(src))
- var/mob/living/carbon/human/human_speaker = src
- if(istype(human_speaker.wear_mask, /obj/item/clothing/mask))
- var/obj/item/clothing/mask/worn_mask = human_speaker.wear_mask
- if(!worn_mask.up)
- if(worn_mask.voice_override)
- voice_to_use = worn_mask.voice_override
- if(worn_mask.voice_filter)
- filter += worn_mask.voice_filter
- use_radio = worn_mask.use_radio_beeps_tts
- if(use_radio)
- special_filter += TTS_FILTER_RADIO
- if(issilicon(src))
- special_filter += TTS_FILTER_SILICON
+
+ var/voice_to_use = get_tts_voice(filter, special_filter)
INVOKE_ASYNC(SStts, TYPE_PROC_REF(/datum/controller/subsystem/tts, queue_tts_message), src, html_decode(tts_message_to_use), message_language, voice_to_use, filter.Join(","), listened, message_range = message_range, pitch = pitch, special_filters = special_filter.Join("|"))
@@ -432,6 +418,22 @@ GLOBAL_LIST_INIT(message_modes_stat_limits, list(
LAZYADD(update_on_z, say_popup)
addtimer(CALLBACK(src, PROC_REF(clear_saypopup), say_popup), 3.5 SECONDS)
+/mob/living/proc/get_tts_voice(list/filter, list/special_filter)
+ . = voice
+ var/obj/item/clothing/mask/mask = get_item_by_slot(ITEM_SLOT_MASK)
+ if(!istype(mask) || mask.up)
+ return
+ if(mask.voice_override)
+ . = mask.voice_override
+ if(mask.voice_filter)
+ filter += mask.voice_filter
+ if(mask.use_radio_beeps_tts)
+ special_filter |= TTS_FILTER_RADIO
+
+/mob/living/silicon/get_tts_voice(list/filter, list/special_filter)
+ . = ..()
+ special_filter |= TTS_FILTER_SILICON
+
/mob/living/proc/clear_saypopup(image/say_popup)
LAZYREMOVE(update_on_z, say_popup)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 382692f03788a..6975acc7d80e2 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -11,9 +11,7 @@
combat_mode = TRUE //so we always get pushed instead of trying to swap
sight = SEE_TURFS | SEE_MOBS | SEE_OBJS
hud_type = /datum/hud/ai
- med_hud = DATA_HUD_MEDICAL_BASIC
- sec_hud = DATA_HUD_SECURITY_BASIC
- d_hud = DATA_HUD_DIAGNOSTIC_ADVANCED
+ silicon_huds = list(DATA_HUD_MEDICAL_BASIC, DATA_HUD_SECURITY_BASIC, DATA_HUD_DIAGNOSTIC, DATA_HUD_BOT_PATH)
mob_size = MOB_SIZE_LARGE
radio = /obj/item/radio/headset/silicon/ai
can_buckle_to = FALSE
diff --git a/code/modules/mob/living/silicon/ai/emote.dm b/code/modules/mob/living/silicon/ai/emote.dm
index 8050ff1d0a0d9..c4ec04e0899ec 100644
--- a/code/modules/mob/living/silicon/ai/emote.dm
+++ b/code/modules/mob/living/silicon/ai/emote.dm
@@ -9,12 +9,6 @@
/datum/emote/ai/emotion_display/run_emote(mob/living/silicon/ai/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
-
- if(!istype(user))
- return
-
user.apply_emote_display(emotion)
/datum/emote/ai/emotion_display/very_happy
@@ -72,9 +66,6 @@
/datum/emote/ai/emotion_display/friend_computer/run_emote(mob/user, params, type_override, intentional)
. = ..()
- if(!.)
- return
-
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_STATUS_DISPLAYS)
if(!frequency)
diff --git a/code/modules/mob/living/silicon/ai/freelook/README.txt b/code/modules/mob/living/silicon/ai/freelook/README.txt
index 78dc3b52f5cf2..818087f995982 100644
--- a/code/modules/mob/living/silicon/ai/freelook/README.txt
+++ b/code/modules/mob/living/silicon/ai/freelook/README.txt
@@ -32,7 +32,7 @@ HOW IT UPDATES
The camera network uses a streaming method in order to effeciently update chunks. Since the server will have doors opening, doors closing,
turf being destroyed and other lag inducing stuff, we want to update it under certain conditions and not every tick.
-The chunks are not created straight away, only when an AI eye moves into it's area is when it gets created.
+The chunks are not created straight away, only when an AI eye moves into its area is when it gets created.
One a chunk is created, when a non glass door opens/closes or an opacity turf is destroyed, we check to see if an AI Eye is looking in the area.
We do this with the "seenby" list, which updates everytime an AI is near a chunk. If there is an AI eye inside the area, we update the chunk
that the changed atom is inside and all surrounding chunks, since a camera's vision could leak onto another chunk. If there is no AI Eye, we instead
diff --git a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
index a9ad9884045d6..2c5e809e5d921 100644
--- a/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/cameranet.dm
@@ -56,7 +56,7 @@ GLOBAL_DATUM_INIT(cameranet, /datum/cameranet, new)
if(!.)
chunks[key] = . = new /datum/camerachunk(x, y, lowest.z)
-/// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or it's location is set.
+/// Updates what the aiEye can see. It is recommended you use this when the aiEye moves or its location is set.
/datum/cameranet/proc/visibility(list/moved_eyes, client/C, list/other_eyes, use_static = TRUE)
if(!islist(moved_eyes))
moved_eyes = moved_eyes ? list(moved_eyes) : list()
@@ -67,7 +67,7 @@ GLOBAL_DATUM_INIT(cameranet, /datum/cameranet, new)
for(var/mob/camera/ai_eye/eye as anything in moved_eyes)
var/list/visibleChunks = list()
- //Get the eye's turf in case it's located in an object like a mecha
+ //Get the eye's turf in case its located in an object like a mecha
var/turf/eye_turf = get_turf(eye)
if(eye.loc)
var/static_range = eye.static_visibility_range
diff --git a/code/modules/mob/living/silicon/robot/emote.dm b/code/modules/mob/living/silicon/robot/emote.dm
index fb7857d458541..2215864782325 100644
--- a/code/modules/mob/living/silicon/robot/emote.dm
+++ b/code/modules/mob/living/silicon/robot/emote.dm
@@ -1,5 +1,5 @@
/datum/emote/silicon
- mob_type_allowed_typecache = list(/mob/living/silicon, /mob/living/simple_animal/bot, /mob/living/basic/bot)
+ trait_required = TRAIT_SILICON_EMOTES_ALLOWED
emote_type = EMOTE_AUDIBLE
/datum/emote/silicon/boop
@@ -7,6 +7,14 @@
key_third_person = "boops"
message = "boops."
+/datum/emote/silicon/beep
+ key = "beep"
+ key_third_person = "beeps"
+ message = "beeps."
+ message_param = "beeps at %t."
+ emote_type = EMOTE_AUDIBLE
+ sound = 'sound/machines/twobeep.ogg'
+
/datum/emote/silicon/buzz
key = "buzz"
key_third_person = "buzzes"
@@ -15,7 +23,6 @@
emote_type = EMOTE_AUDIBLE
sound = 'sound/machines/buzz-sigh.ogg'
-
/datum/emote/silicon/buzz2
key = "buzz2"
message = "buzzes twice."
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 0c26e7c57e278..3fcf652cc6abb 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -11,7 +11,7 @@
post_tipped_callback = CALLBACK(src, PROC_REF(after_tip_over)), \
post_untipped_callback = CALLBACK(src, PROC_REF(after_righted)), \
roleplay_friendly = TRUE, \
- roleplay_emotes = list(/datum/emote/silicon/buzz, /datum/emote/silicon/buzz2, /datum/emote/living/beep), \
+ roleplay_emotes = list(/datum/emote/silicon/buzz, /datum/emote/silicon/buzz2, /datum/emote/silicon/beep), \
roleplay_callback = CALLBACK(src, PROC_REF(untip_roleplay)))
set_wires(new /datum/wires/robot(src))
@@ -125,9 +125,9 @@
GLOB.available_ai_shells -= src
QDEL_NULL(modularInterface)
- QDEL_NULL(wires)
QDEL_NULL(model)
QDEL_NULL(eye_lights)
+ QDEL_NULL(hat_overlay)
QDEL_NULL(inv1)
QDEL_NULL(inv2)
QDEL_NULL(inv3)
@@ -312,12 +312,34 @@
add_overlay("ov-opencover +c")
else
add_overlay("ov-opencover -c")
+
if(hat)
- var/mutable_appearance/head_overlay = hat.build_worn_icon(default_layer = 20, default_icon_file = 'icons/mob/clothing/head/default.dmi')
- head_overlay.pixel_z += hat_offset
- add_overlay(head_overlay)
+ hat_overlay = hat.build_worn_icon(default_layer = 20, default_icon_file = 'icons/mob/clothing/head/default.dmi')
+ update_worn_icons()
+ else if(hat_overlay)
+ QDEL_NULL(hat_overlay)
+
update_appearance(UPDATE_OVERLAYS)
+/mob/living/silicon/robot/proc/update_worn_icons()
+ if(!hat_overlay)
+ return
+ cut_overlay(hat_overlay)
+
+ if(islist(hat_offset))
+ var/list/offset = hat_offset[ISDIAGONALDIR(dir) ? dir2text(dir & (WEST|EAST)) : dir2text(dir)]
+ if(offset)
+ hat_overlay.pixel_w = offset[1]
+ hat_overlay.pixel_z = offset[2]
+
+ add_overlay(hat_overlay)
+
+/mob/living/silicon/robot/setDir(newdir)
+ var/old_dir = dir
+ . = ..()
+ if(. != old_dir)
+ update_worn_icons()
+
/mob/living/silicon/robot/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents)
if(same_z_layer || QDELING(src))
return ..()
@@ -351,7 +373,7 @@
set_lockcharge(FALSE)
scrambledcodes = TRUE
log_silicon("CYBORG: [key_name(src)] has been unlinked from an AI.")
- //Disconnect it's camera so it's not so easily tracked.
+ //Disconnect its camera so it's not so easily tracked.
if(!QDELETED(builtInCamera))
QDEL_NULL(builtInCamera)
// I'm trying to get the Cyborg to not be listed in the camera list
diff --git a/code/modules/mob/living/silicon/robot/robot_defense.dm b/code/modules/mob/living/silicon/robot/robot_defense.dm
index 2346c36ba5c03..549762fd7a943 100644
--- a/code/modules/mob/living/silicon/robot/robot_defense.dm
+++ b/code/modules/mob/living/silicon/robot/robot_defense.dm
@@ -214,7 +214,6 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real
if(!wiresexposed && !issilicon(user))
if(!cell)
return
- cell.update_appearance()
cell.add_fingerprint(user)
to_chat(user, span_notice("You remove \the [cell]."))
user.put_in_active_hand(cell)
@@ -242,7 +241,7 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real
if (!getBruteLoss())
to_chat(user, span_warning("[src] is already in good condition!"))
return
- if (!tool.tool_start_check(user, amount=1)) //The welder has 1u of fuel consumed by it's afterattack, so we don't need to worry about taking any away.
+ if (!tool.tool_start_check(user, amount=1)) //The welder has 1u of fuel consumed by its afterattack, so we don't need to worry about taking any away.
return
if(src == user)
to_chat(user, span_notice("You start fixing yourself..."))
diff --git a/code/modules/mob/living/silicon/robot/robot_defines.dm b/code/modules/mob/living/silicon/robot/robot_defines.dm
index 48995a1582e66..33026d70921fb 100644
--- a/code/modules/mob/living/silicon/robot/robot_defines.dm
+++ b/code/modules/mob/living/silicon/robot/robot_defines.dm
@@ -55,7 +55,10 @@
////Power consumption of the light per lamp_intensity.
var/lamp_power_consumption = BORG_LAMP_POWER_CONSUMPTION
+ // Overlay for borg eye lights
var/mutable_appearance/eye_lights
+ // Overlay for borg hat
+ var/mutable_appearance/hat_overlay
// Hud
@@ -129,7 +132,7 @@
var/hasExpanded = FALSE
var/obj/item/hat
- var/hat_offset = -3
+ var/hat_offset = list("north" = list(0, -3), "south" = list(0, -3), "east" = list(4, -3), "west" = list(-4, -3))
///What types of mobs are allowed to ride/buckle to this mob
var/static/list/can_ride_typecache = typecacheof(/mob/living/carbon/human)
diff --git a/code/modules/mob/living/silicon/robot/robot_model.dm b/code/modules/mob/living/silicon/robot/robot_model.dm
index 030161f8da9e1..015f23182dca3 100644
--- a/code/modules/mob/living/silicon/robot/robot_model.dm
+++ b/code/modules/mob/living/silicon/robot/robot_model.dm
@@ -45,8 +45,8 @@
var/allow_riding = TRUE
///Whether the borg can stuff itself into disposals
var/canDispose = FALSE
- ///The y offset of the hat put on
- var/hat_offset = -3
+ ///The pixel offset of the hat. List of "north" "south" "east" "west" x, y offsets
+ var/hat_offset = list("north" = list(0, -3), "south" = list(0, -3), "east" = list(4, -3), "west" = list(-4, -3))
///The x offsets of a person riding the borg
var/list/ride_offset_x = list("north" = 0, "south" = 0, "east" = -6, "west" = 6)
///The y offsets of a person riding the borg
@@ -233,6 +233,7 @@
if(!new_model.be_transformed_to(src, forced))
qdel(new_model)
return
+ cyborg.drop_all_held_items()
cyborg.model = new_model
cyborg.update_module_innate()
new_model.rebuild_modules()
@@ -359,7 +360,7 @@
)
model_select_icon = "service"
cyborg_base_icon = "clown"
- hat_offset = -2
+ hat_offset = list("north" = list(0, -2), "south" = list(0, -2), "east" = list(4, -2), "west" = list(-4, -2))
/obj/item/robot_model/clown/respawn_consumable(mob/living/silicon/robot/cyborg, coeff = 1)
. = ..()
@@ -400,7 +401,7 @@
cyborg_base_icon = "engineer"
model_select_icon = "engineer"
model_traits = list(TRAIT_NEGATES_GRAVITY)
- hat_offset = -4
+ hat_offset = list("north" = list(0, -4), "south" = list(0, -4), "east" = list(4, -4), "west" = list(-4, -4))
/obj/item/robot_model/janitor
name = "Janitor"
@@ -427,7 +428,7 @@
)
cyborg_base_icon = "janitor"
model_select_icon = "janitor"
- hat_offset = -5
+ hat_offset = list("north" = list(0, -5), "south" = list(0, -5), "east" = list(4, -5), "west" = list(-4, -5))
/// Weakref to the wash toggle action we own
var/datum/weakref/wash_toggle_ref
@@ -697,10 +698,9 @@
cyborg_base_icon = "medical"
model_select_icon = "medical"
model_traits = list(TRAIT_PUSHIMMUNE)
- hat_offset = 3
borg_skins = list(
- "Machinified Doctor" = list(SKIN_ICON_STATE = "medical"),
- "Qualified Doctor" = list(SKIN_ICON_STATE = "qualified_doctor"),
+ "Machinified Doctor" = list(SKIN_ICON_STATE = "medical", SKIN_HAT_OFFSET = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(-1, 3), "west" = list(1, 3))),
+ "Qualified Doctor" = list(SKIN_ICON_STATE = "qualified_doctor", SKIN_HAT_OFFSET = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(1, 3), "west" = list(-1, 3))),
)
/obj/item/robot_model/miner
@@ -726,10 +726,10 @@
)
cyborg_base_icon = "miner"
model_select_icon = "miner"
- hat_offset = 0
+ hat_offset = list("north" = list(0, 0), "south" = list(0, 0), "east" = list(0, 0), "west" = list(0, 0))
borg_skins = list(
"Asteroid Miner" = list(SKIN_ICON_STATE = "minerOLD"),
- "Spider Miner" = list(SKIN_ICON_STATE = "spidermin"),
+ "Spider Miner" = list(SKIN_ICON_STATE = "spidermin", SKIN_HAT_OFFSET = list("north" = list(0, -2), "south" = list(0, -2), "east" = list(-2, -2), "west" = list(2, -2))),
"Lavaland Miner" = list(SKIN_ICON_STATE = "miner"),
)
@@ -751,7 +751,7 @@
cyborg_base_icon = "peace"
model_select_icon = "standard"
model_traits = list(TRAIT_PUSHIMMUNE)
- hat_offset = -2
+ hat_offset = list("north" = list(0, -2), "south" = list(0, -2), "east" = list(1, -2), "west" = list(-1, -2))
/obj/item/robot_model/peacekeeper/do_transform_animation()
..()
@@ -775,7 +775,7 @@
cyborg_base_icon = "sec"
model_select_icon = "security"
model_traits = list(TRAIT_PUSHIMMUNE)
- hat_offset = 3
+ hat_offset = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(1, 3), "west" = list(-1, 3))
/obj/item/robot_model/security/do_transform_animation()
..()
@@ -826,11 +826,11 @@
cyborg_base_icon = "service_m" // display as butlerborg for radial model selection
model_select_icon = "service"
special_light_key = "service"
- hat_offset = 0
+ hat_offset = list("north" = list(0, 0), "south" = list(0, 0), "east" = list(0, 0), "west" = list(0, 0))
borg_skins = list(
"Bro" = list(SKIN_ICON_STATE = "brobot"),
"Butler" = list(SKIN_ICON_STATE = "service_m"),
- "Kent" = list(SKIN_ICON_STATE = "kent", SKIN_LIGHT_KEY = "medical", SKIN_HAT_OFFSET = 3),
+ "Kent" = list(SKIN_ICON_STATE = "kent", SKIN_LIGHT_KEY = "medical", SKIN_HAT_OFFSET = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(-1, 3), "west" = list(1, 3))),
"Tophat" = list(SKIN_ICON_STATE = "tophat", SKIN_LIGHT_KEY = NONE, SKIN_HAT_OFFSET = INFINITY),
"Waitress" = list(SKIN_ICON_STATE = "service_f"),
)
@@ -859,7 +859,7 @@
cyborg_base_icon = "synd_sec"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE)
- hat_offset = 3
+ hat_offset = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(4, 3), "west" = list(-4, 3))
/obj/item/robot_model/syndicate/rebuild_modules()
..()
@@ -894,7 +894,7 @@
cyborg_base_icon = "synd_medical"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE)
- hat_offset = 3
+ hat_offset = list("north" = list(0, 3), "south" = list(0, 3), "east" = list(-1, 3), "west" = list(1, 3))
/obj/item/robot_model/saboteur
name = "Syndicate Saboteur"
@@ -923,7 +923,7 @@
cyborg_base_icon = "synd_engi"
model_select_icon = "malf"
model_traits = list(TRAIT_PUSHIMMUNE, TRAIT_NEGATES_GRAVITY)
- hat_offset = -4
+ hat_offset = list("north" = list(0, -4), "south" = list(0, -4), "east" = list(4, -4), "west" = list(-4, -4))
canDispose = TRUE
/obj/item/robot_model/syndicate/kiltborg
@@ -934,7 +934,7 @@
)
model_select_icon = "kilt"
cyborg_base_icon = "kilt"
- hat_offset = -2
+ hat_offset = list("north" = list(0, -2), "south" = list(0, -2), "east" = list(4, -2), "west" = list(-4, -2))
breakable_modules = FALSE
locked_transform = FALSE //GO GO QUICKLY AND SLAUGHTER THEM ALL
diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm
index 9ca655740cd08..e41cd2157080f 100644
--- a/code/modules/mob/living/silicon/silicon.dm
+++ b/code/modules/mob/living/silicon/silicon.dm
@@ -38,9 +38,7 @@
///Are our siliconHUDs on? TRUE for yes, FALSE for no.
var/sensors_on = TRUE
- var/med_hud = DATA_HUD_MEDICAL_ADVANCED //Determines the med hud to use
- var/sec_hud = DATA_HUD_SECURITY_ADVANCED //Determines the sec hud to use
- var/d_hud = DATA_HUD_DIAGNOSTIC_BASIC //Determines the diag hud to use
+ var/list/silicon_huds = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_SECURITY_ADVANCED, DATA_HUD_DIAGNOSTIC)
var/law_change_counter = 0
var/obj/machinery/camera/builtInCamera = null
@@ -80,6 +78,7 @@
)
add_traits(traits_to_apply, ROUNDSTART_TRAIT)
+ ADD_TRAIT(src, TRAIT_SILICON_EMOTES_ALLOWED, INNATE_TRAIT)
RegisterSignal(src, COMSIG_LIVING_ELECTROCUTE_ACT, PROC_REF(on_silicon_shocked))
/mob/living/silicon/Destroy()
@@ -391,20 +390,14 @@
return -10
/mob/living/silicon/proc/remove_sensors()
- var/datum/atom_hud/secsensor = GLOB.huds[sec_hud]
- var/datum/atom_hud/medsensor = GLOB.huds[med_hud]
- var/datum/atom_hud/diagsensor = GLOB.huds[d_hud]
- secsensor.hide_from(src)
- medsensor.hide_from(src)
- diagsensor.hide_from(src)
+ for (var/hud_type in silicon_huds)
+ var/datum/atom_hud/silicon_hud = GLOB.huds[hud_type]
+ silicon_hud.hide_from(src)
/mob/living/silicon/proc/add_sensors()
- var/datum/atom_hud/secsensor = GLOB.huds[sec_hud]
- var/datum/atom_hud/medsensor = GLOB.huds[med_hud]
- var/datum/atom_hud/diagsensor = GLOB.huds[d_hud]
- secsensor.show_to(src)
- medsensor.show_to(src)
- diagsensor.show_to(src)
+ for (var/hud_type in silicon_huds)
+ var/datum/atom_hud/silicon_hud = GLOB.huds[hud_type]
+ silicon_hud.show_to(src)
/mob/living/silicon/proc/toggle_sensors()
if(incapacitated())
diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm
index 49b44122ac0e7..e2bb112e1565e 100644
--- a/code/modules/mob/living/simple_animal/bot/bot.dm
+++ b/code/modules/mob/living/simple_animal/bot/bot.dm
@@ -95,8 +95,8 @@
var/turf/nearest_beacon_loc
///The type of data HUD the bot uses. Diagnostic by default.
- var/data_hud_type = DATA_HUD_DIAGNOSTIC_BASIC
- var/datum/atom_hud/data/bot_path/path_hud
+ var/data_hud_type = DATA_HUD_DIAGNOSTIC
+ var/datum/atom_hud/data/bot_path/private/path_hud
var/path_image_icon = 'icons/mob/silicon/aibots.dmi'
var/path_image_icon_state = "path_indicator"
var/path_image_color = COLOR_WHITE
@@ -165,7 +165,7 @@
. = ..()
GLOB.bots_list += src
- path_hud = new /datum/atom_hud/data/bot_path()
+ path_hud = new /datum/atom_hud/data/bot_path/private()
for(var/hud in path_hud.hud_icons) // You get to see your own path
set_hud_image_active(hud, exclusive_hud = path_hud)
@@ -202,6 +202,7 @@
pa_system = new(src, automated_announcements = automated_announcements)
pa_system.Grant(src)
RegisterSignal(src, COMSIG_MOB_TRIED_ACCESS, PROC_REF(attempt_access))
+ ADD_TRAIT(src, TRAIT_SILICON_EMOTES_ALLOWED, INNATE_TRAIT)
/mob/living/simple_animal/bot/Destroy()
GLOB.bots_list -= src
@@ -555,7 +556,6 @@
if(istype(item_to_drop, /obj/item/stock_parts/power_store/cell))
var/obj/item/stock_parts/power_store/cell/dropped_cell = item_to_drop
dropped_cell.charge = 0
- dropped_cell.update_appearance()
else if(istype(item_to_drop, /obj/item/storage))
var/obj/item/storage/storage_to_drop = item_to_drop
@@ -1147,7 +1147,7 @@ Pass a positive integer as an argument to override a bot's default speed.
path = newpath ? newpath : list()
if(!path_hud)
return
- var/list/path_huds_watching_me = list(GLOB.huds[DATA_HUD_DIAGNOSTIC_ADVANCED])
+ var/list/path_huds_watching_me = list(GLOB.huds[DATA_HUD_DIAGNOSTIC], GLOB.huds[DATA_HUD_BOT_PATH])
if(path_hud)
path_huds_watching_me += path_hud
for(var/datum/atom_hud/hud as anything in path_huds_watching_me)
diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm
index ae1c52d1652da..4bedf0d3d621b 100644
--- a/code/modules/mob/living/simple_animal/bot/floorbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm
@@ -218,52 +218,54 @@
target = scan(tiles_scanned)
- if(!target && bot_mode_flags & BOT_MODE_AUTOPATROL)
- switch(mode)
- if(BOT_IDLE, BOT_START_PATROL)
- start_patrol()
- if(BOT_PATROL)
- bot_patrol()
-
- if(target)
- if(loc == target || loc == get_turf(target))
- if(check_bot(target)) //Target is not defined at the parent
- if(prob(50)) //50% chance to still try to repair so we dont end up with 2 floorbots failing to fix the last breach
- target = null
- path = list()
- return
- if(isturf(target) && !(bot_cover_flags & BOT_COVER_EMAGGED))
- repair(target)
- else if(bot_cover_flags & BOT_COVER_EMAGGED && isfloorturf(target))
- var/turf/open/floor/F = target
- toggle_magnet()
- mode = BOT_REPAIRING
- if(isplatingturf(F))
- F.attempt_lattice_replacement()
- else
- F.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
- audible_message(span_danger("[src] makes an excited booping sound."))
- addtimer(CALLBACK(src, PROC_REF(go_idle)), 0.5 SECONDS)
- path = list()
- return
- if(!length(path))
- if(!isturf(target))
- var/turf/TL = get_turf(target)
- path = get_path_to(src, TL, max_distance=30, access=access_card.GetAccess(), simulated_only = FALSE)
- else
- path = get_path_to(src, target, max_distance=30, access=access_card.GetAccess(), simulated_only = FALSE)
+ if (!target)
+ if(bot_mode_flags & BOT_MODE_AUTOPATROL)
+ switch(mode)
+ if(BOT_IDLE, BOT_START_PATROL)
+ start_patrol()
+ if(BOT_PATROL)
+ bot_patrol()
+ return
- if(!bot_move(target))
- add_to_ignore(target)
+ if(loc == target || loc == get_turf(target))
+ if(check_bot(target)) //Target is not defined at the parent
+ if(prob(50)) //50% chance to still try to repair so we dont end up with 2 floorbots failing to fix the last breach
target = null
- mode = BOT_IDLE
+ path = list()
return
- else if( !bot_move(target) )
+ if(isturf(target) && !(bot_cover_flags & BOT_COVER_EMAGGED))
+ repair(target)
+ else if(bot_cover_flags & BOT_COVER_EMAGGED && isfloorturf(target))
+ var/turf/open/floor/floor = target
+ toggle_magnet()
+ mode = BOT_REPAIRING
+ if(isplatingturf(floor))
+ floor.attempt_lattice_replacement()
+ else
+ floor.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
+ audible_message(span_danger("[src] makes an excited booping sound."))
+ addtimer(CALLBACK(src, PROC_REF(go_idle)), 0.5 SECONDS)
+ path = list()
+ return
+
+ if(!length(path))
+ if(!isturf(target))
+ var/turf/TL = get_turf(target)
+ path = get_path_to(src, TL, max_distance=30, access=access_card.GetAccess(), simulated_only = FALSE)
+ else
+ path = get_path_to(src, target, max_distance=30, access=access_card.GetAccess(), simulated_only = FALSE)
+
+ if(!bot_move(target))
+ add_to_ignore(target)
target = null
mode = BOT_IDLE
- return
+ else if(!bot_move(target))
+ target = null
+ mode = BOT_IDLE
/mob/living/simple_animal/bot/floorbot/proc/go_idle()
+ if (QDELETED(src))
+ return
toggle_magnet(FALSE)
mode = BOT_IDLE
target = null
@@ -278,7 +280,7 @@
//Floorbots, having several functions, need sort out special conditions here.
/mob/living/simple_animal/bot/floorbot/process_scan(scan_target)
var/result
- var/turf/open/floor/F
+ var/turf/open/floor/floor
move_resist = initial(move_resist)
switch(process_type)
if(HULL_BREACH) //The most common job, patching breaches in the station's hull.
@@ -290,21 +292,21 @@
result = scan_target
move_resist = INFINITY
if(PLACE_TILE)
- F = scan_target
- if(isplatingturf(F)) //The floor must not already have a tile.
- result = F
+ floor = scan_target
+ if(isplatingturf(floor)) //The floor must not already have a tile.
+ result = floor
if(REPLACE_TILE)
- F = scan_target
- if(isfloorturf(F) && !isplatingturf(F)) //The floor must already have a tile.
- result = F
+ floor = scan_target
+ if(isfloorturf(floor) && !isplatingturf(floor)) //The floor must already have a tile.
+ result = floor
if(FIX_TILE) //Selects only damaged floors.
- F = scan_target
- if(istype(F) && (F.broken || F.burnt))
- result = F
+ floor = scan_target
+ if(istype(floor) && (floor.broken || floor.burnt))
+ result = floor
if(TILE_EMAG) //Emag mode! Rip up the floor and cause breaches to space!
- F = scan_target
- if(!isplatingturf(F))
- result = F
+ floor = scan_target
+ if(!isplatingturf(floor))
+ result = floor
else //If no special processing is needed, simply return the result.
result = scan_target
return result
@@ -326,57 +328,69 @@
toggle_magnet()
visible_message(span_notice("[targetdirection ? "[src] begins installing a bridge plating." : "[src] begins to repair the hole."] "))
mode = BOT_REPAIRING
- if(do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING)
- if(autotile) //Build the floor and include a tile.
- if(replacetiles && tilestack)
- target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) //make sure a hull is actually below the floor tile
- tilestack.place_tile(target_turf, src)
- if(!tilestack)
- speak("Requesting refill of custom floor tiles to continue replacing.")
- else
- target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) //make sure a hull is actually below the floor tile
- target_turf.place_on_top(/turf/open/floor/iron, flags = CHANGETURF_INHERIT_AIR)
- else //Build a hull plating without a floor tile.
- target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
+ if(!do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING)
+ go_idle()
+ return
- else
- var/turf/open/floor/F = target_turf
- var/success = FALSE
- var/was_replacing = replacetiles
+ if(!autotile)
+ target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
+ go_idle()
+ return
- if(F.broken || F.burnt || isplatingturf(F))
- toggle_magnet()
- mode = BOT_REPAIRING
- visible_message(span_notice("[src] begins [(F.broken || F.burnt) ? "repairing the floor" : "placing a floor tile"]."))
- if(do_after(src, 5 SECONDS, target = F) && mode == BOT_REPAIRING)
- success = TRUE
+ if(replacetiles && tilestack)
+ target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) //make sure a hull is actually below the floor tile
+ tilestack.place_tile(target_turf, src)
+ if(!tilestack)
+ speak("Requesting refill of custom floor tiles to continue replacing.")
+ else
+ target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) //make sure a hull is actually below the floor tile
+ target_turf.place_on_top(/turf/open/floor/iron, flags = CHANGETURF_INHERIT_AIR)
+ go_idle()
+ return
- else if(replacetiles && tilestack && F.type != tilestack.turf_type)
- toggle_magnet()
- mode = BOT_REPAIRING
- visible_message(span_notice("[src] begins replacing the floor tiles."))
- if(do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING && tilestack)
- success = TRUE
-
- if(success)
- var/area/is_this_maints = get_area(F)
- if(was_replacing && tilestack) //turn the tile into plating (if needed), then replace it
- F = F.make_plating(TRUE) || F
- tilestack.place_tile(F, src)
- if(!tilestack)
- speak("Requesting refill of custom floor tiles to continue replacing.")
- else if(F.broken || F.burnt) //repair the tile and reset it to be undamaged (rather than replacing it)
- F.broken = FALSE
- F.burnt = FALSE
- F.update_appearance()
- else if(istype(is_this_maints, /area/station/maintenance)) //place catwalk if it's plating and we're in maints
- F.place_on_top(/turf/open/floor/catwalk_floor, flags = CHANGETURF_INHERIT_AIR)
- else //place normal tile if it's plating anywhere else
- F = F.make_plating(TRUE) || F
- F.place_on_top(/turf/open/floor/iron, flags = CHANGETURF_INHERIT_AIR)
-
- if(!QDELETED(src))
+ var/turf/open/floor/floor = target_turf
+ var/was_replacing = replacetiles
+
+ if(floor.broken || floor.burnt || isplatingturf(floor))
+ toggle_magnet()
+ mode = BOT_REPAIRING
+ visible_message(span_notice("[src] begins [(floor.broken || floor.burnt) ? "repairing the floor" : "placing a floor tile"]."))
+ if(!do_after(src, 5 SECONDS, target = floor) && mode == BOT_REPAIRING)
+ go_idle()
+ return
+ else if(replacetiles && tilestack && floor.type != tilestack.turf_type)
+ toggle_magnet()
+ mode = BOT_REPAIRING
+ visible_message(span_notice("[src] begins replacing the floor tiles."))
+ if(do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING && tilestack)
+ go_idle()
+ return
+
+ var/area/is_this_maints = get_area(floor)
+ if(was_replacing && tilestack) //turn the tile into plating (if needed), then replace it
+ floor = floor.make_plating(TRUE) || floor
+ tilestack.place_tile(floor, src)
+ if(!tilestack)
+ speak("Requesting refill of custom floor tiles to continue replacing.")
go_idle()
+ return
+
+ if(floor.broken || floor.burnt) //repair the tile and reset it to be undamaged (rather than replacing it)
+ floor.broken = FALSE
+ floor.burnt = FALSE
+ floor.update_appearance()
+ go_idle()
+ return
+
+ if(istype(is_this_maints, /area/station/maintenance)) //place catwalk if it's plating and we're in maints
+ floor.place_on_top(/turf/open/floor/catwalk_floor, flags = CHANGETURF_INHERIT_AIR)
+ go_idle()
+ return
+
+ //place normal tile if it's plating anywhere else
+ floor = floor.make_plating(TRUE) || floor
+ floor.place_on_top(/turf/open/floor/iron, flags = CHANGETURF_INHERIT_AIR)
+ go_idle()
/mob/living/simple_animal/bot/floorbot/update_icon_state()
. = ..()
@@ -396,13 +410,23 @@
new /obj/item/stack/tile/iron/base(Tsec, 1)
return ..()
-/mob/living/simple_animal/bot/floorbot/UnarmedAttack(atom/A, proximity_flag, list/modifiers)
+/mob/living/simple_animal/bot/floorbot/UnarmedAttack(atom/target, proximity_flag, list/modifiers)
if(!can_unarmed_attack())
return
- if(isturf(A))
- repair(A)
+
+ if (!isturf(target))
+ return ..()
+
+ if(!(bot_cover_flags & BOT_COVER_EMAGGED) || !isfloorturf(target))
+ repair(target)
+ return
+
+ var/turf/open/floor/floor = target
+ if(isplatingturf(floor))
+ floor.attempt_lattice_replacement()
else
- ..()
+ floor.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
+ audible_message(span_danger("[src] makes an excited booping sound."))
/**
* Checks a given turf to see if another floorbot is there, working as well.
diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm
index 39db78fdffb1d..f3194e88b1862 100644
--- a/code/modules/mob/living/simple_animal/bot/mulebot.dm
+++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm
@@ -48,9 +48,8 @@
///Number of times retried a blocked path
var/blockcount = 0
- var/auto_return = TRUE /// true if auto return to home beacon after unload
- var/auto_pickup = TRUE /// true if auto-pickup at beacon
- var/report_delivery = TRUE /// true if bot will announce an arrival to a location.
+ ///flags of mulebot mode
+ var/mulebot_delivery_flags = MULEBOT_RETURN_MODE | MULEBOT_AUTO_PICKUP_MODE | MULEBOT_REPORT_DELIVERY_MODE
var/obj/item/stock_parts/power_store/cell /// Internal Powercell
var/cell_move_power_usage = 1///How much power we use when we move.
@@ -113,7 +112,6 @@
/mob/living/simple_animal/bot/mulebot/Destroy()
UnregisterSignal(src, list(COMSIG_MOB_BOT_PRE_STEP, COMSIG_MOB_CLIENT_PRE_MOVE, COMSIG_MOB_BOT_STEP, COMSIG_MOB_CLIENT_MOVED))
unload(0)
- QDEL_NULL(wires)
QDEL_NULL(cell)
return ..()
@@ -262,7 +260,7 @@
/mob/living/simple_animal/bot/mulebot/ui_data(mob/user)
var/list/data = list()
- data["on"] = bot_mode_flags & BOT_MODE_ON
+ data["powerStatus"] = bot_mode_flags & BOT_MODE_ON
data["locked"] = bot_cover_flags & BOT_COVER_LOCKED
data["siliconUser"] = HAS_SILICON_ACCESS(user)
data["mode"] = mode ? "[mode]" : "Ready"
@@ -275,18 +273,17 @@
if(BOT_NO_ROUTE)
data["modeStatus"] = "bad"
data["load"] = get_load_name()
- data["destination"] = destination ? destination : null
- data["home"] = home_destination
- data["destinations"] = GLOB.deliverybeacontags
- data["cell"] = cell ? TRUE : FALSE
- data["cellPercent"] = cell ? cell.percent() : null
- data["autoReturn"] = auto_return
- data["autoPickup"] = auto_pickup
- data["reportDelivery"] = report_delivery
- data["id"] = id
- data["allow_possession"] = bot_mode_flags & BOT_MODE_CAN_BE_SAPIENT
- data["possession_enabled"] = can_be_possessed
- data["pai_inserted"] = !!paicard
+ data["destination"] = destination
+ data["homeDestination"] = home_destination
+ data["destinationsList"] = GLOB.deliverybeacontags
+ data["cellPercent"] = cell?.percent()
+ data["autoReturn"] = mulebot_delivery_flags & MULEBOT_RETURN_MODE
+ data["autoPickup"] = mulebot_delivery_flags & MULEBOT_AUTO_PICKUP_MODE
+ data["reportDelivery"] = mulebot_delivery_flags & MULEBOT_REPORT_DELIVERY_MODE
+ data["botId"] = id
+ data["allowPossession"] = bot_mode_flags & BOT_MODE_CAN_BE_SAPIENT
+ data["possessionEnabled"] = can_be_possessed
+ data["paiInserted"] = !!paicard
return data
/mob/living/simple_animal/bot/mulebot/ui_act(action, params)
@@ -352,11 +349,11 @@
else
unload(0)
if("autoret")
- auto_return = !auto_return
+ mulebot_delivery_flags ^= MULEBOT_RETURN_MODE
if("autopick")
- auto_pickup = !auto_pickup
+ mulebot_delivery_flags ^= MULEBOT_AUTO_PICKUP_MODE
if("report")
- report_delivery = !report_delivery
+ mulebot_delivery_flags ^= MULEBOT_REPORT_DELIVERY_MODE
/mob/living/simple_animal/bot/mulebot/proc/buzz(type)
switch(type)
@@ -433,8 +430,8 @@
return TRUE
/mob/living/simple_animal/bot/mulebot/post_unbuckle_mob(mob/living/M)
- load = null
- return ..()
+ load = null
+ return ..()
// called to unload the bot
// argument is optional direction to unload
@@ -637,12 +634,12 @@
radio_channel = RADIO_CHANNEL_AI_PRIVATE //Report on AI Private instead if the AI is controlling us.
if(load) // if loaded, unload at target
- if(report_delivery)
+ if(mulebot_delivery_flags & MULEBOT_REPORT_DELIVERY_MODE)
speak("Destination [RUNECHAT_BOLD("[destination]")] reached. Unloading [load].",radio_channel)
unload(loaddir)
else
// not loaded
- if(auto_pickup) // find a crate
+ if(mulebot_delivery_flags & MULEBOT_AUTO_PICKUP_MODE) // find a crate
var/atom/movable/AM
if(wires.is_cut(WIRE_LOADCHECK)) // if hacked, load first unanchored thing we find
for(var/atom/movable/A in get_step(loc, loaddir))
@@ -653,11 +650,11 @@
AM = locate(/obj/structure/closet/crate) in get_step(loc,loaddir)
if(AM?.Adjacent(src))
load(AM)
- if(report_delivery)
+ if(mulebot_delivery_flags & MULEBOT_REPORT_DELIVERY_MODE)
speak("Now loading [load] at [RUNECHAT_BOLD("[get_area_name(src)]")].", radio_channel)
// whatever happened, check to see if we return home
- if(auto_return && home_destination && destination != home_destination)
+ if((mulebot_delivery_flags & MULEBOT_RETURN_MODE) && home_destination && destination != home_destination)
// auto return set and not at home already
start_home()
mode = BOT_BLOCKED
@@ -757,7 +754,6 @@
new /obj/item/stack/cable_coil/cut(Tsec)
if(cell)
cell.forceMove(Tsec)
- cell.update_appearance()
cell = null
new /obj/effect/decal/cleanable/oil(loc)
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index a71b9f76af399..d51a586224603 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -188,6 +188,10 @@
plane = GAME_PLANE
var/explode_hit_objects = TRUE
+/obj/projectile/colossus/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile)
+
/obj/projectile/colossus/can_hit_target(atom/target, direct_target = FALSE, ignore_loc = FALSE, cross_failed = FALSE)
if(isliving(target))
direct_target = TRUE
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
index e8a6cbfe51d5e..2d16cc169202a 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/drake.dm
@@ -12,7 +12,7 @@
*
*It acts as a melee creature, chasing down and attacking its target while also using different attacks to augment its power that increase as it takes damage.
*
- *Whenever possible, the drake will breathe fire directly at it's target, igniting and heavily damaging anything caught in the blast.
+ *Whenever possible, the drake will breathe fire directly at its target, igniting and heavily damaging anything caught in the blast.
*It also often causes lava to pool from the ground around you - many nearby turfs will temporarily turn into lava, dealing damage to anything on the turfs.
*The drake also utilizes its wings to fly into the sky, flying after its target and attempting to slam down on them. Anything near when it slams down takes huge damage.
*Sometimes it will chain these swooping attacks over and over, making swiftness a necessity.
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/wendigo.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/wendigo.dm
index 464636cbb204d..8b3a6b253e6dc 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/wendigo.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/wendigo.dm
@@ -8,7 +8,7 @@ Difficulty: Hard
/mob/living/simple_animal/hostile/megafauna/wendigo
name = "wendigo"
- desc = "A mythological man-eating legendary creature, the sockets of it's eyes track you with an unsatiated hunger."
+ desc = "A mythological man-eating legendary creature, the sockets of its eyes track you with an unsatiated hunger."
health = 2500
maxHealth = 2500
icon_state = "wendigo"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm
index f7d86c350deef..bb3b6874f043c 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/goliath_broodmother.dm
@@ -7,8 +7,8 @@
* # Goliath Broodmother
*
* A stronger, faster variation of the goliath. Has the ability to spawn baby goliaths, which it can later detonate at will.
- * When it's health is below half, tendrils will spawn randomly around it. When it is below a quarter of health, this effect is doubled.
- * It's attacks are as follows:
+ * When its health is below half, tendrils will spawn randomly around it. When it is below a quarter of health, this effect is doubled.
+ * Its attacks are as follows:
* - Spawns a 3x3/plus shape of tentacles on the target location
* - Spawns 2 baby goliaths on its tile, up to a max of 8. Children blow up when they die.
* - The broodmother lets out a noise, and is able to move faster for 6.5 seconds.
@@ -167,7 +167,7 @@
//The goliath's children. Pretty weak, simple mobs which are able to put a single tentacle under their target when at range.
/mob/living/simple_animal/hostile/asteroid/elite/broodmother_child
name = "baby goliath"
- desc = "A young goliath recently born from it's mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
+ desc = "A young goliath recently born from its mother. While they hatch from eggs, said eggs are incubated in the mother until they are ready to be born."
icon = 'icons/mob/simple/lavaland/lavaland_monsters.dmi'
icon_state = "goliath_baby"
icon_living = "goliath_baby"
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
index 9f162e0cfdc77..0a01777fb1fd7 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
@@ -6,9 +6,9 @@
/**
* # Herald
*
- * A slow-moving projectile user with a few tricks up it's sleeve. Less unga-bunga than Colossus, with more cleverness in it's fighting style.
- * As it's health gets lower, the amount of projectiles fired per-attack increases.
- * It's attacks are as follows:
+ * A slow-moving projectile user with a few tricks up its sleeve. Less unga-bunga than Colossus, with more cleverness in its fighting style.
+ * As its health gets lower, the amount of projectiles fired per-attack increases.
+ * Its attacks are as follows:
* - Fires three projectiles in a given direction.
* - Fires a spread in every cardinal and diagonal direction at once, then does it again after a bit.
* - Shoots a single, golden bolt. Wherever it lands, the herald will be teleported to the location.
@@ -232,6 +232,10 @@
damage_type = BRUTE
pass_flags = PASSTABLE
+/obj/projectile/herald/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile)
+
/obj/projectile/herald/on_hit(atom/target, blocked = 0, pierce_hit)
if(ismob(target) && ismob(firer))
var/mob/living/mob_target = target
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm
index 1ec573dbd6c56..ba9e8daa99621 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/legionnaire.dm
@@ -7,12 +7,12 @@
* # Legionnaire
*
* A towering skeleton, embodying the power of Legion.
- * As it's health gets lower, the head does more damage.
- * It's attacks are as follows:
+ * As its health gets lower, the head does more damage.
+ * Its attacks are as follows:
* - Charges at the target after a telegraph, throwing them across the arena should it connect.
- * - Legionnaire's head detaches, attacking as it's own entity. Has abilities of it's own later into the fight. Once dead, regenerates after a brief period. If the skill is used while the head is off, it will be killed.
+ * - Legionnaire's head detaches, attacking as its own entity. Has abilities of its own later into the fight. Once dead, regenerates after a brief period. If the skill is used while the head is off, it will be killed.
* - Leaves a pile of bones at your location. Upon using this skill again, you'll swap locations with the bone pile.
- * - Spews a cloud of smoke from it's maw, wherever said maw is.
+ * - Spews a cloud of smoke from its maw, wherever said maw is.
* A unique fight incorporating the head mechanic of legion into a whole new beast. Combatants will need to make sure the tag-team of head and body don't lure them into a deadly trap.
*/
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
index a9babf2eccafa..33bcb4dc9d704 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/pandora.dm
@@ -7,8 +7,8 @@
* # Pandora
*
* A box with a similar design to the Hierophant which trades large, single attacks for more frequent smaller ones.
- * As it's health gets lower, the time between it's attacks decrease.
- * It's attacks are as follows:
+ * As its health gets lower, the time between its attacks decrease.
+ * Its attacks are as follows:
* - Fires hierophant blasts in a straight line. Can only fire in a straight line in 8 directions, being the diagonals and cardinals.
* - Creates a box of hierophant blasts around the target. If they try to run away to avoid it, they'll very likely get hit.
* - Teleports the pandora from one location to another, almost identical to Hierophant.
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/polarbear.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/polarbear.dm
index 0b163124a8e7c..57b49047436ee 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/polarbear.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/polarbear.dm
@@ -1,6 +1,6 @@
/mob/living/simple_animal/hostile/asteroid/polarbear
name = "polar bear"
- desc = "An aggressive animal that defends it's territory with incredible power. These beasts don't run from their enemies."
+ desc = "An aggressive animal that defends its territory with incredible power. These beasts don't run from their enemies."
icon = 'icons/mob/simple/icemoon/icemoon_monsters.dmi'
icon_state = "polarbear"
icon_living = "polarbear"
diff --git a/code/modules/mob/living/sneeze.dm b/code/modules/mob/living/sneeze.dm
index b2cf76c25a6b0..4c38027fda0d8 100644
--- a/code/modules/mob/living/sneeze.dm
+++ b/code/modules/mob/living/sneeze.dm
@@ -57,6 +57,7 @@
spread = 40
damage_type = BRUTE
damage = 0
+ hitsound = null
/// Call this when we hit something
var/datum/callback/sneezie_callback
diff --git a/code/modules/mob/login.dm b/code/modules/mob/login.dm
index a4964add6c865..d017a2acca1be 100644
--- a/code/modules/mob/login.dm
+++ b/code/modules/mob/login.dm
@@ -8,7 +8,7 @@
* * sets lastKnownIP
* * sets computer_id
* * logs the login
- * * tells the world to update it's status (for player count)
+ * * tells the world to update its status (for player count)
* * create mob huds for the mob if needed
* * reset next_move to 1
* * Set statobj to our mob
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index dd651085d91fe..c90c81b6ce43d 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -92,6 +92,7 @@
AA.onNewMob(src)
set_nutrition(rand(NUTRITION_LEVEL_START_MIN, NUTRITION_LEVEL_START_MAX))
. = ..()
+ setup_hud_traits()
update_config_movespeed()
initialize_actionspeed()
update_movespeed(TRUE)
@@ -1598,3 +1599,18 @@
/mob/key_down(key, client/client, full_key)
..()
SEND_SIGNAL(src, COMSIG_MOB_KEYDOWN, key, client, full_key)
+
+/mob/proc/setup_hud_traits()
+ for(var/hud_trait in GLOB.trait_to_hud)
+ RegisterSignal(src, SIGNAL_ADDTRAIT(hud_trait), PROC_REF(hud_trait_enabled))
+ RegisterSignal(src, SIGNAL_REMOVETRAIT(hud_trait), PROC_REF(hud_trait_disabled))
+
+/mob/proc/hud_trait_enabled(datum/source, new_trait)
+ SIGNAL_HANDLER
+ var/datum/atom_hud/datahud = GLOB.huds[GLOB.trait_to_hud[new_trait]]
+ datahud.show_to(src)
+
+/mob/proc/hud_trait_disabled(datum/source, new_trait)
+ SIGNAL_HANDLER
+ var/datum/atom_hud/datahud = GLOB.huds[GLOB.trait_to_hud[new_trait]]
+ datahud.hide_from(src)
diff --git a/code/modules/mob/mob_update_icons.dm b/code/modules/mob/mob_update_icons.dm
index a355a385d9faa..b14da72e83061 100644
--- a/code/modules/mob/mob_update_icons.dm
+++ b/code/modules/mob/mob_update_icons.dm
@@ -54,6 +54,8 @@
update_worn_shoes(update_obscured = FALSE)
if(obscured_flags & HIDEMASK)
update_worn_mask(update_obscured = FALSE)
+ if(obscured_flags & HIDEBELT)
+ update_worn_belt(update_obscured = FALSE)
if(obscured_flags & HIDEEARS)
update_worn_ears(update_obscured = FALSE)
if(obscured_flags & HIDEEYES)
diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm
index 5d46f3c0dc06a..28de95ff94dd5 100644
--- a/code/modules/mob/transform_procs.dm
+++ b/code/modules/mob/transform_procs.dm
@@ -17,7 +17,7 @@
//Make mob invisible and spawn animation
ADD_TRAIT(src, TRAIT_NO_TRANSFORM, TEMPORARY_TRANSFORMATION_TRAIT)
- Paralyze(TRANSFORMATION_DURATION, ignore_canstun = TRUE)
+ Stun(TRANSFORMATION_DURATION, ignore_canstun = TRUE)
icon = null
cut_overlays()
@@ -29,12 +29,12 @@
/mob/living/carbon/proc/finish_monkeyize()
transformation_timer = null
- to_chat(src, span_boldnotice("You are now a monkey."))
REMOVE_TRAIT(src, TRAIT_NO_TRANSFORM, TEMPORARY_TRANSFORMATION_TRAIT)
icon = initial(icon)
RemoveInvisibility(type)
set_species(/datum/species/monkey)
- name = "monkey"
+ to_chat(src, span_boldnotice("You are now \a [dna.species.name]."))
+ name = LOWER_TEXT(dna.species.name)
regenerate_icons()
set_name()
SEND_SIGNAL(src, COMSIG_HUMAN_MONKEYIZE)
@@ -57,7 +57,7 @@
//Make mob invisible and spawn animation
ADD_TRAIT(src, TRAIT_NO_TRANSFORM, TEMPORARY_TRANSFORMATION_TRAIT)
- Paralyze(TRANSFORMATION_DURATION, ignore_canstun = TRUE)
+ Stun(TRANSFORMATION_DURATION, ignore_canstun = TRUE)
icon = null
cut_overlays()
@@ -70,15 +70,15 @@
/mob/living/carbon/proc/finish_humanize(species = /datum/species/human)
transformation_timer = null
- to_chat(src, span_boldnotice("You are now a human."))
REMOVE_TRAIT(src, TRAIT_NO_TRANSFORM, TEMPORARY_TRANSFORMATION_TRAIT)
icon = initial(icon)
RemoveInvisibility(type)
set_species(species)
+ to_chat(src, span_boldnotice("You are now \a [dna.species.name]."))
SEND_SIGNAL(src, COMSIG_MONKEY_HUMANIZE)
return src
-/mob/living/carbon/human/finish_humanize(species = /datum/species/human, instant = FALSE)
+/mob/living/carbon/human/finish_humanize(species = /datum/species/human)
underwear = "Nude"
undershirt = "Nude"
socks = "Nude"
diff --git a/code/modules/mod/mod_construction.dm b/code/modules/mod/mod_construction.dm
index ca7be41ec426f..16ce70df94563 100644
--- a/code/modules/mod/mod_construction.dm
+++ b/code/modules/mod/mod_construction.dm
@@ -92,6 +92,9 @@
desc = "[desc] [used_theme.desc]"
icon_state = "[used_theme.default_skin]-plating"
+/obj/item/mod/construction/plating/civilian
+ theme = /datum/mod_theme/civilian
+
/obj/item/mod/construction/plating/engineering
theme = /datum/mod_theme/engineering
diff --git a/code/modules/mod/mod_control.dm b/code/modules/mod/mod_control.dm
index 3b47453ef374f..78ff7e9952bd1 100644
--- a/code/modules/mod/mod_control.dm
+++ b/code/modules/mod/mod_control.dm
@@ -116,7 +116,6 @@
uninstall(module, deleting = TRUE)
if(core)
QDEL_NULL(core)
- QDEL_NULL(wires)
QDEL_NULL(mod_link)
for(var/datum/mod_part/part_datum as anything in get_part_datums(all = TRUE))
part_datum.part_item = null
diff --git a/code/modules/mod/mod_core.dm b/code/modules/mod/mod_core.dm
index 0c13efa1b950c..5f93427f53277 100644
--- a/code/modules/mod/mod_core.dm
+++ b/code/modules/mod/mod_core.dm
@@ -173,7 +173,6 @@
/obj/item/mod/core/standard/proc/uninstall_cell()
if(!cell)
return
- cell.update_appearance()
cell = null
mod.update_charge_alert()
diff --git a/code/modules/mod/mod_theme.dm b/code/modules/mod/mod_theme.dm
index 8978a4113719d..394ddea0ecdea 100644
--- a/code/modules/mod/mod_theme.dm
+++ b/code/modules/mod/mod_theme.dm
@@ -83,37 +83,6 @@
SEALED_MESSAGE = BOOT_SEAL_MESSAGE,
),
),
- "civilian" = list(
- /obj/item/clothing/head/mod = list(
- UNSEALED_CLOTHING = SNUG_FIT|THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE|HEADINTERNALS,
- UNSEALED_INVISIBILITY = HIDEFACIALHAIR|HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDESNOUT,
- UNSEALED_COVER = HEADCOVERSMOUTH|HEADCOVERSEYES|PEPPERPROOF,
- UNSEALED_MESSAGE = HELMET_UNSEAL_MESSAGE,
- SEALED_MESSAGE = HELMET_SEAL_MESSAGE,
- ),
- /obj/item/clothing/suit/mod = list(
- UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
- SEALED_INVISIBILITY = HIDEJUMPSUIT,
- UNSEALED_MESSAGE = CHESTPLATE_UNSEAL_MESSAGE,
- SEALED_MESSAGE = CHESTPLATE_SEAL_MESSAGE,
- ),
- /obj/item/clothing/gloves/mod = list(
- UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
- CAN_OVERSLOT = TRUE,
- UNSEALED_MESSAGE = GAUNTLET_UNSEAL_MESSAGE,
- SEALED_MESSAGE = GAUNTLET_SEAL_MESSAGE,
- ),
- /obj/item/clothing/shoes/mod = list(
- UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
- CAN_OVERSLOT = TRUE,
- UNSEALED_MESSAGE = BOOT_UNSEAL_MESSAGE,
- SEALED_MESSAGE = BOOT_SEAL_MESSAGE,
- ),
- ),
)
#ifdef UNIT_TESTS
@@ -210,6 +179,58 @@
acid = 25
wound = 5
+/datum/mod_theme/civilian
+ name = "civilian"
+ desc = "A light-weight civilian suit that offers unmatched ease of movement but no protection from the vacuum of space."
+ extended_desc = "An experimental design by Nakamura Engineering, intended to be marketed towards planet-bound customers. \
+ This model sacrifices the protection from biological and chemical threats and the vacuum of space in exchange for \
+ vastly improved mobility. Due to the slimmed-down profile, it also has less capacity for modifications compared to \
+ mainline models."
+ default_skin = "civilian"
+ armor_type = /datum/armor/mod_theme_civilian
+ max_heat_protection_temperature = ARMOR_MAX_TEMP_PROTECT
+ min_cold_protection_temperature = ARMOR_MIN_TEMP_PROTECT
+ complexity_max = DEFAULT_MAX_COMPLEXITY - 3
+ slowdown_inactive = 0.5
+ slowdown_active = 0
+ variants = list(
+ "civilian" = list(
+ /obj/item/clothing/head/mod = list(
+ UNSEALED_CLOTHING = SNUG_FIT|THICKMATERIAL,
+ UNSEALED_MESSAGE = HELMET_UNSEAL_MESSAGE,
+ SEALED_MESSAGE = HELMET_SEAL_MESSAGE,
+ ),
+ /obj/item/clothing/suit/mod = list(
+ UNSEALED_CLOTHING = THICKMATERIAL,
+ SEALED_INVISIBILITY = HIDEJUMPSUIT,
+ UNSEALED_MESSAGE = CHESTPLATE_UNSEAL_MESSAGE,
+ SEALED_MESSAGE = CHESTPLATE_SEAL_MESSAGE,
+ ),
+ /obj/item/clothing/gloves/mod = list(
+ UNSEALED_CLOTHING = THICKMATERIAL,
+ CAN_OVERSLOT = TRUE,
+ UNSEALED_MESSAGE = GAUNTLET_UNSEAL_MESSAGE,
+ SEALED_MESSAGE = GAUNTLET_SEAL_MESSAGE,
+ ),
+ /obj/item/clothing/shoes/mod = list(
+ UNSEALED_CLOTHING = THICKMATERIAL,
+ CAN_OVERSLOT = TRUE,
+ UNSEALED_MESSAGE = BOOT_UNSEAL_MESSAGE,
+ SEALED_MESSAGE = BOOT_SEAL_MESSAGE,
+ ),
+ ),
+ )
+
+/datum/armor/mod_theme_civilian
+ melee = 5
+ bullet = 5
+ laser = 5
+ energy = 5
+ bio = 50
+ fire = 25
+ acid = 25
+ wound = 5
+
/datum/mod_theme/engineering
name = "engineering"
desc = "An engineer-fit suit with heat and shock resistance. Nakamura Engineering's classic."
@@ -458,21 +479,21 @@
),
/obj/item/clothing/suit/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
- SEALED_INVISIBILITY = HIDEJUMPSUIT,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
+ SEALED_INVISIBILITY = HIDEJUMPSUIT|HIDEBELT,
UNSEALED_MESSAGE = CHESTPLATE_UNSEAL_MESSAGE,
SEALED_MESSAGE = CHESTPLATE_SEAL_MESSAGE,
),
/obj/item/clothing/gloves/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
CAN_OVERSLOT = TRUE,
UNSEALED_MESSAGE = GAUNTLET_UNSEAL_MESSAGE,
SEALED_MESSAGE = GAUNTLET_SEAL_MESSAGE,
),
/obj/item/clothing/shoes/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
CAN_OVERSLOT = TRUE,
UNSEALED_MESSAGE = BOOT_UNSEAL_MESSAGE,
SEALED_MESSAGE = BOOT_SEAL_MESSAGE,
@@ -481,7 +502,7 @@
"asteroid" = list(
/obj/item/clothing/head/mod = list(
UNSEALED_CLOTHING = SNUG_FIT|THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE|HEADINTERNALS,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE|HEADINTERNALS,
UNSEALED_INVISIBILITY = HIDEFACIALHAIR|HIDEEARS|HIDEHAIR|HIDESNOUT,
SEALED_INVISIBILITY = HIDEMASK|HIDEEYES|HIDEFACE,
SEALED_COVER = HEADCOVERSMOUTH|HEADCOVERSEYES|PEPPERPROOF,
@@ -490,21 +511,21 @@
),
/obj/item/clothing/suit/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
- SEALED_INVISIBILITY = HIDEJUMPSUIT,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
+ SEALED_INVISIBILITY = HIDEJUMPSUIT|HIDEBELT,
UNSEALED_MESSAGE = CHESTPLATE_UNSEAL_MESSAGE,
SEALED_MESSAGE = CHESTPLATE_SEAL_MESSAGE,
),
/obj/item/clothing/gloves/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
CAN_OVERSLOT = TRUE,
UNSEALED_MESSAGE = GAUNTLET_UNSEAL_MESSAGE,
SEALED_MESSAGE = GAUNTLET_SEAL_MESSAGE,
),
/obj/item/clothing/shoes/mod = list(
UNSEALED_CLOTHING = THICKMATERIAL,
- SEALED_CLOTHING = STOPSPRESSUREDAMAGE,
+ SEALED_CLOTHING = THICKMATERIAL|STOPSPRESSUREDAMAGE,
CAN_OVERSLOT = TRUE,
UNSEALED_MESSAGE = BOOT_UNSEAL_MESSAGE,
SEALED_MESSAGE = BOOT_SEAL_MESSAGE,
@@ -512,7 +533,7 @@
),
)
-/datum/mod_theme/loader/New()
+/datum/mod_theme/mining/New()
.=..()
allowed_suit_storage = GLOB.mining_suit_allowed
@@ -1866,7 +1887,7 @@
extended_desc = "A bulky and only legal by technicality suit, this ominous black and red MODsuit is only worn by \
Nanotrasen Black Ops teams. If you can see this suit, you fucked up. A collaborative joint effort between \
Apadyne and Nanotrasen the construction and modules gives the user robust protection against \
- anything that can be thrown at it, along with acute combat awareness tools for it's wearer. \
+ anything that can be thrown at it, along with acute combat awareness tools for its wearer. \
Whether the wearer uses it or not is up to them. \
There seems to be a little inscription on the wrist that reads; \'squiddie', d'aww."
default_skin = "apocryphal"
diff --git a/code/modules/mod/mod_types.dm b/code/modules/mod/mod_types.dm
index b74f05408a0a1..db9d150f3438a 100644
--- a/code/modules/mod/mod_types.dm
+++ b/code/modules/mod/mod_types.dm
@@ -46,6 +46,14 @@
/obj/item/mod/module/flashlight,
)
+/obj/item/mod/control/pre_equipped/civilian
+ theme = /datum/mod_theme/civilian
+ applied_modules = list(
+ /obj/item/mod/module/storage,
+ /obj/item/mod/module/welding,
+ /obj/item/mod/module/flashlight,
+ )
+
/obj/item/mod/control/pre_equipped/engineering
theme = /datum/mod_theme/engineering
applied_modules = list(
@@ -115,7 +123,7 @@
theme = /datum/mod_theme/mining
applied_core = /obj/item/mod/core/plasma
applied_modules = list(
- /obj/item/mod/module/storage,
+ /obj/item/mod/module/storage/large_capacity,
/obj/item/mod/module/gps,
/obj/item/mod/module/orebag,
/obj/item/mod/module/clamp,
@@ -171,6 +179,9 @@
/obj/item/mod/module/quick_cuff,
/obj/item/mod/module/headprotector,
)
+ default_pins = list(
+ /obj/item/mod/module/jetpack,
+ )
/obj/item/mod/control/pre_equipped/safeguard
theme = /datum/mod_theme/safeguard
diff --git a/code/modules/mod/modules/module_kinesis.dm b/code/modules/mod/modules/module_kinesis.dm
index 81a266f8ff41a..9048701f1d017 100644
--- a/code/modules/mod/modules/module_kinesis.dm
+++ b/code/modules/mod/modules/module_kinesis.dm
@@ -180,6 +180,7 @@
if(playsound)
playsound(grabbed_atom, 'sound/effects/empulse.ogg', 75, TRUE)
STOP_PROCESSING(SSfastprocess, src)
+ UnregisterSignal(grabbed_atom, list(COMSIG_MOB_STATCHANGE, COMSIG_MOVABLE_SET_ANCHORED))
kinesis_catcher = null
mod.wearer.clear_fullscreen("kinesis")
grabbed_atom.cut_overlay(kinesis_icon)
@@ -265,7 +266,7 @@
name = "MOD kinesis+ module"
desc = "A modular plug-in to the forearm, this module was recently redeveloped in secret. \
The bane of all ne'er-do-wells, the kinesis+ module is a powerful tool that allows the user \
- to manipulate the world around them. Like it's older counterpart, it's capable of manipulating \
+ to manipulate the world around them. Like its older counterpart, it's capable of manipulating \
structures, machinery, vehicles, and, thanks to the fruitful efforts of its creators - living beings."
complexity = 0
prebuilt = TRUE
diff --git a/code/modules/mod/modules/module_pathfinder.dm b/code/modules/mod/modules/module_pathfinder.dm
index 64790eacb3bec..f0a92e3a05153 100644
--- a/code/modules/mod/modules/module_pathfinder.dm
+++ b/code/modules/mod/modules/module_pathfinder.dm
@@ -11,6 +11,7 @@
Nakamura Engineering swears up and down there's airbrakes."
icon_state = "pathfinder"
complexity = 1
+ module_type = MODULE_USABLE
use_energy_cost = DEFAULT_CHARGE_DRAIN * 10
incompatible_modules = list(/obj/item/mod/module/pathfinder)
required_slots = list(ITEM_SLOT_BACK|ITEM_SLOT_BELT)
@@ -56,6 +57,21 @@
else
target.visible_message(span_notice("[user] implants [target]."), span_notice("[user] implants you with [implant]."))
playsound(src, 'sound/effects/spray.ogg', 30, TRUE, -6)
+ module_type = MODULE_PASSIVE
+
+/obj/item/mod/module/pathfinder/on_use()
+ . = ..()
+ if (!ishuman(mod.wearer) || !implant)
+ return
+ if(!implant.implant(mod.wearer, mod.wearer))
+ balloon_alert(mod.wearer, "can't implant!")
+ return
+ balloon_alert(mod.wearer, "implanted")
+ playsound(src, 'sound/effects/spray.ogg', 30, TRUE, -6)
+ module_type = MODULE_PASSIVE
+ var/datum/action/item_action/mod/pinnable/module/existing_action = pinned_to[REF(mod.wearer)]
+ if(existing_action)
+ mod.remove_item_action(existing_action)
/obj/item/mod/module/pathfinder/proc/attach(mob/living/user)
if(!ishuman(user))
diff --git a/code/modules/mod/modules/modules_general.dm b/code/modules/mod/modules/modules_general.dm
index 815cfb0a144bc..8db88e16ba312 100644
--- a/code/modules/mod/modules/modules_general.dm
+++ b/code/modules/mod/modules/modules_general.dm
@@ -174,9 +174,6 @@
required_slots = list(ITEM_SLOT_BACK)
/obj/item/mod/module/jump_jet/on_use()
- . = ..()
- if (!.)
- return FALSE
if (DOING_INTERACTION(mod.wearer, mod.wearer))
balloon_alert(mod.wearer, "busy!")
return
@@ -289,7 +286,6 @@
icon_state = "apparatus"
complexity = 1
incompatible_modules = list(/obj/item/mod/module/mouthhole)
- overlay_state_inactive = "module_apparatus"
required_slots = list(ITEM_SLOT_HEAD|ITEM_SLOT_MASK)
/// Former flags of the helmet.
var/former_helmet_flags = NONE
@@ -715,6 +711,7 @@
attached_hat = hat
var/obj/item/clothing/helmet = mod.get_part_from_slot(ITEM_SLOT_HEAD)
if(istype(helmet))
+ helmet.attach_clothing_traits(attached_hat.clothing_traits)
former_flags = helmet.flags_cover
former_visor_flags = helmet.visor_flags_cover
helmet.flags_cover |= attached_hat.flags_cover
@@ -737,11 +734,12 @@
balloon_alert(user, "hat removed")
else
balloon_alert_to_viewers("the hat falls to the floor!")
- attached_hat = null
var/obj/item/clothing/helmet = mod.get_part_from_slot(ITEM_SLOT_HEAD)
if(istype(helmet))
+ helmet.detach_clothing_traits(attached_hat)
helmet.flags_cover = former_flags
helmet.visor_flags_cover = former_visor_flags
+ attached_hat = null
mod.wearer.update_clothing(mod.slot_flags)
/obj/item/mod/module/hat_stabilizer/syndicate
@@ -863,16 +861,10 @@
return ..()
/obj/item/mod/module/recycler/on_activation()
- . = ..()
- if(!.)
- return
connector = AddComponent(/datum/component/connect_loc_behalf, mod.wearer, loc_connections)
RegisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(on_wearer_moved))
/obj/item/mod/module/recycler/on_deactivation(display_message, deleting = FALSE)
- . = ..()
- if(!.)
- return
QDEL_NULL(connector)
UnregisterSignal(mod.wearer, COMSIG_MOVABLE_MOVED, PROC_REF(on_wearer_moved))
diff --git a/code/modules/mod/modules/modules_medical.dm b/code/modules/mod/modules/modules_medical.dm
index 936c261dd2047..7a802cf0f6cda 100644
--- a/code/modules/mod/modules/modules_medical.dm
+++ b/code/modules/mod/modules/modules_medical.dm
@@ -212,15 +212,20 @@
continue
succeed = TRUE
break
- if(succeed)
- var/list/organs_to_boot_out = organ_receiver.get_organ_slot(organ.slot)
- for(var/obj/item/organ/organ_evacced as anything in organs_to_boot_out)
- if(organ_evacced.organ_flags & ORGAN_UNREMOVABLE)
- continue
- organ_evacced.Remove(target)
- organ_evacced.forceMove(get_turf(target))
- organ.Insert(target)
- else
+
+ if(!succeed)
+ organ.forceMove(drop_location())
+ organ = null
+ return
+
+ var/list/organs_to_boot_out = organ_receiver.get_organ_slot(organ.slot)
+ for(var/obj/item/organ/organ_evacced as anything in organs_to_boot_out)
+ if(organ_evacced.organ_flags & ORGAN_UNREMOVABLE)
+ continue
+ organ_evacced.Remove(target, special = TRUE)
+ organ_evacced.forceMove(get_turf(target))
+
+ if (!organ.Insert(target))
organ.forceMove(drop_location())
organ = null
@@ -406,12 +411,21 @@
/datum/surgery/advanced/pacify,
/datum/surgery/healing/combo/upgraded/femto,
/datum/surgery/advanced/brainwashing,
+ /datum/surgery/advanced/brainwashing/mechanic,
/datum/surgery/advanced/bioware/nerve_splicing,
+ /datum/surgery/advanced/bioware/nerve_splicing/mechanic,
/datum/surgery/advanced/bioware/nerve_grounding,
+ /datum/surgery/advanced/bioware/nerve_grounding/mechanic,
/datum/surgery/advanced/bioware/vein_threading,
+ /datum/surgery/advanced/bioware/vein_threading/mechanic,
/datum/surgery/advanced/bioware/muscled_veins,
+ /datum/surgery/advanced/bioware/muscled_veins/mechanic,
/datum/surgery/advanced/bioware/ligament_hook,
+ /datum/surgery/advanced/bioware/ligament_hook/mechanic,
/datum/surgery/advanced/bioware/ligament_reinforcement,
+ /datum/surgery/advanced/bioware/ligament_reinforcement/mechanic,
/datum/surgery/advanced/bioware/cortex_imprint,
+ /datum/surgery/advanced/bioware/cortex_imprint/mechanic,
/datum/surgery/advanced/bioware/cortex_folding,
+ /datum/surgery/advanced/bioware/cortex_folding/mechanic,
)
diff --git a/code/modules/mod/modules/modules_ninja.dm b/code/modules/mod/modules/modules_ninja.dm
index 0e0de691e030b..16f26a3052e65 100644
--- a/code/modules/mod/modules/modules_ninja.dm
+++ b/code/modules/mod/modules/modules_ninja.dm
@@ -37,7 +37,7 @@
/obj/item/mod/module/stealth/proc/unstealth(datum/source)
SIGNAL_HANDLER
- to_chat(mod.wearer, span_warning("[src] gets discharged from contact!"))
+ to_chat(mod.wearer, span_warning("[capitalize(src.name)] отключается от контакта!"))
do_sparks(2, TRUE, src)
drain_power(use_energy_cost)
deactivate()
@@ -72,15 +72,9 @@
cooldown_time = 3 SECONDS
/obj/item/mod/module/stealth/ninja/on_activation()
- . = ..()
- if(!.)
- return
ADD_TRAIT(mod.wearer, TRAIT_SILENT_FOOTSTEPS, MOD_TRAIT)
/obj/item/mod/module/stealth/ninja/on_deactivation(display_message = TRUE, deleting = FALSE)
- . = ..()
- if(!.)
- return
REMOVE_TRAIT(mod.wearer, TRAIT_SILENT_FOOTSTEPS, MOD_TRAIT)
///Camera Vision - Prevents flashes, blocks tracking.
@@ -151,9 +145,9 @@
/obj/item/mod/module/hacker/proc/charge_message(atom/drained_atom, drain_amount)
if(drain_amount)
- to_chat(mod.wearer, span_notice("Gained [drain_amount] units of energy from [drained_atom]."))
+ to_chat(mod.wearer, span_notice("Получено [drain_amount] единиц энергии из [drained_atom.name]."))
else
- to_chat(mod.wearer, span_warning("[drained_atom] has run dry of energy, you must find another source!"))
+ to_chat(mod.wearer, span_warning("У [drained_atom.name] закончилась энергия, вы должны найти другой источник!"))
///Weapon Recall - Teleports your katana to you, prevents gun use.
/obj/item/mod/module/weapon_recall
@@ -177,32 +171,32 @@
var/accepted_type = /obj/item/energy_katana
/obj/item/mod/module/weapon_recall/on_suit_activation()
- ADD_TRAIT(mod.wearer, TRAIT_NOGUNS, MOD_TRAIT)
+ mod.wearer.add_traits(list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD), MOD_TRAIT)
/obj/item/mod/module/weapon_recall/on_suit_deactivation(deleting = FALSE)
- REMOVE_TRAIT(mod.wearer, TRAIT_NOGUNS, MOD_TRAIT)
+ mod.wearer.remove_traits(list(TRAIT_NOGUNS, TRAIT_TOSS_GUN_HARD), MOD_TRAIT)
/obj/item/mod/module/weapon_recall/on_use()
if(!linked_weapon)
var/obj/item/weapon_to_link = mod.wearer.is_holding_item_of_type(accepted_type)
if(!weapon_to_link)
- balloon_alert(mod.wearer, "can't locate weapon!")
+ balloon_alert(mod.wearer, "не удается найти оружие!")
return
set_weapon(weapon_to_link)
- balloon_alert(mod.wearer, "[linked_weapon.name] linked")
+ balloon_alert(mod.wearer, "[linked_weapon.name] связано")
return
if(linked_weapon in mod.wearer.get_all_contents())
- balloon_alert(mod.wearer, "already on self!")
+ balloon_alert(mod.wearer, "уже у вас!")
return
var/distance = get_dist(mod.wearer, linked_weapon)
var/in_view = (linked_weapon in view(mod.wearer))
if(!in_view && !drain_power(use_energy_cost * distance))
- balloon_alert(mod.wearer, "not enough charge!")
+ balloon_alert(mod.wearer, "недостаточно заряда!")
return
linked_weapon.forceMove(linked_weapon.drop_location())
if(in_view)
do_sparks(5, FALSE, linked_weapon)
- mod.wearer.visible_message(span_danger("[linked_weapon] flies towards [mod.wearer]!"),span_warning("You hold out your hand and [linked_weapon] flies towards you!"))
+ mod.wearer.visible_message(span_danger("[capitalize(linked_weapon.name)] летит в сторону [mod.wearer]!"),span_warning("Вы протягиваете руку и [linked_weapon.name] летит к вам!"))
linked_weapon.throw_at(mod.wearer, distance+1, linked_weapon.throw_speed, mod.wearer)
else
recall_weapon()
@@ -216,16 +210,16 @@
linked_weapon.forceMove(get_turf(src))
var/alert = ""
if(mod.wearer.put_in_hands(linked_weapon))
- alert = "[linked_weapon.name] teleports to your hand"
+ alert = "[linked_weapon.name] телепортируется в вашу руку"
else if(mod.wearer.equip_to_slot_if_possible(linked_weapon, ITEM_SLOT_BELT, disable_warning = TRUE))
- alert = "[linked_weapon.name] sheathes itself in your belt"
+ alert = "[linked_weapon.name] закрепляется на вашем поясе"
else
- alert = "[linked_weapon.name] teleports under you"
+ alert = "[linked_weapon.name] телепортируется под вас"
if(caught)
if(mod.wearer.is_holding(linked_weapon))
- alert = "you catch [linked_weapon.name]"
+ alert = "вы ловите [linked_weapon.name]"
else
- alert = "[linked_weapon.name] lands under you"
+ alert = "[linked_weapon.name] приземляется под вами"
else
do_sparks(5, FALSE, linked_weapon)
if(alert)
@@ -261,10 +255,10 @@
if(. != MOD_CANCEL_ACTIVATE || !isliving(user))
return
if(mod.ai_assistant == user)
- to_chat(mod.ai_assistant, span_danger("fATaL EERRoR: 381200-*#00CODE BLUE\nAI INTErFERenCE DEtECted\nACTi0N DISrEGArdED"))
+ to_chat(mod.ai_assistant, span_danger("фАТальНая ОШибкА: 381200-*#00КОД СИНИЙ\nВМЕшАТЕльСТВО ИИ оБНаРуЖЕнно\nДЕЙСтВИе ОТМенЕно"))
return
var/mob/living/living_user = user
- to_chat(living_user, span_danger("fATaL EERRoR: 382200-*#00CODE RED\nUNAUTHORIZED USE DETECteD\nCoMMENCING SUB-R0UTIN3 13...\nTERMInATING U-U-USER..."))
+ to_chat(living_user, span_danger("фАТальНая ОШибкА: 382200-*#00КОД КРАСНЫЙ\nОБНАруЖЕно НЕАВТОРИЗИРОВАННОЕ ИСпОЛЬзоВанИе\nНаЧАЛО ПОДР0СиСТЕМы3 13...\nУНИчТОЖЕНИЕ П-П-ПОЛЬЗОВАТЕЛЯ..."))
living_user.investigate_log("has been gibbed by using a MODsuit equipped with [src].", INVESTIGATE_DEATHS)
living_user.gib(DROP_ALL_REMAINS)
@@ -373,7 +367,7 @@
var/obj/item/mod/module/energy_net/module = net_module?.resolve()
if(module)
module.add_net(net)
- firer?.visible_message(span_danger("[firer] caught [target] with an energy net!"), span_notice("You caught [target] with an energy net!"))
+ firer?.visible_message(span_danger("[firer] поймал [target] с помощью энергосетки!"), span_notice("Вы поймали [target] с помощью энергосетки!"))
if(target.buckled)
target.buckled.unbuckle_mob(target, force = TRUE)
net.buckle_mob(target, force = TRUE)
@@ -410,14 +404,14 @@
/obj/item/mod/module/adrenaline_boost/used()
if(!reagents.has_reagent(reagent_required, reagent_required_amount))
- balloon_alert(mod.wearer, "no charge!")
+ balloon_alert(mod.wearer, "нет заряда!")
return FALSE
return ..()
/obj/item/mod/module/adrenaline_boost/on_use()
if(IS_SPACE_NINJA(mod.wearer))
mod.wearer.say(pick_list_replacements(NINJA_FILE, "lines"), forced = type)
- to_chat(mod.wearer, span_notice("You have used the adrenaline boost."))
+ to_chat(mod.wearer, span_notice("Вы использовали адреналиновый заряд."))
mod.wearer.SetAllImmobility(0)
mod.wearer.adjustStaminaLoss(-200)
mod.wearer.remove_status_effect(/datum/status_effect/speech/stutter)
@@ -441,15 +435,15 @@
if(!attacking_item.is_open_container())
return FALSE
if(reagents.has_reagent(reagent_required, reagent_required_amount))
- balloon_alert(mod.wearer, "already charged!")
+ balloon_alert(mod.wearer, "уже заряжен!")
return FALSE
if(!attacking_item.reagents.trans_to(src, reagent_required_amount, target_id = reagent_required))
return FALSE
- balloon_alert(mod.wearer, "charge [reagents.has_reagent(reagent_required, reagent_required_amount) ? "fully" : "partially"] reloaded")
+ balloon_alert(mod.wearer, "заряд [reagents.has_reagent(reagent_required, reagent_required_amount) ? "полностью" : "частично"] перезаряжен")
return TRUE
/obj/item/mod/module/adrenaline_boost/proc/boost_aftereffects(mob/affected_mob)
if(!affected_mob)
return
reagents.trans_to(affected_mob, reagents.total_volume)
- to_chat(affected_mob, span_danger("You are beginning to feel the after-effect of the injection."))
+ to_chat(affected_mob, span_danger("Вы начинаете ощущать последствия инъекции."))
diff --git a/code/modules/mod/modules/modules_security.dm b/code/modules/mod/modules/modules_security.dm
index 19150b8a4cd67..752273fa0748c 100644
--- a/code/modules/mod/modules/modules_security.dm
+++ b/code/modules/mod/modules/modules_security.dm
@@ -269,7 +269,7 @@
dispense_type = /obj/item/grenade/mirage
/obj/item/mod/module/dispenser/mirage/on_use()
- var/obj/item/grenade/mirage/grenade = .
+ var/obj/item/grenade/mirage/grenade = ..()
grenade.arm_grenade(mod.wearer)
/obj/item/grenade/mirage
@@ -331,9 +331,6 @@
RegisterSignal(dampening_field, COMSIG_DAMPENER_RELEASE, PROC_REF(release_projectile))
/obj/item/mod/module/projectile_dampener/on_deactivation(display_message, deleting = FALSE)
- . = ..()
- if(!.)
- return
QDEL_NULL(dampening_field)
/obj/item/mod/module/projectile_dampener/proc/dampen_projectile(datum/source, obj/projectile/projectile)
diff --git a/code/modules/mod/modules/modules_supply.dm b/code/modules/mod/modules/modules_supply.dm
index 0e2bffd0aa6a7..18c1ac6926763 100644
--- a/code/modules/mod/modules/modules_supply.dm
+++ b/code/modules/mod/modules/modules_supply.dm
@@ -499,6 +499,7 @@
mod.wearer.add_traits(user_traits, MOD_TRAIT)
mod.wearer.RemoveElement(/datum/element/footstep, FOOTSTEP_MOB_HUMAN, 1, -6)
mod.wearer.AddElement(/datum/element/footstep, FOOTSTEP_OBJ_ROBOT, 1, -6, sound_vary = TRUE)
+ mod.wearer.add_movespeed_mod_immunities(MOD_TRAIT, /datum/movespeed_modifier/damage_slowdown)
mod.wearer.add_movespeed_modifier(/datum/movespeed_modifier/sphere)
RegisterSignal(mod.wearer, COMSIG_MOB_STATCHANGE, PROC_REF(on_statchange))
@@ -560,6 +561,7 @@
light_power = 1
light_color = COLOR_LIGHT_ORANGE
embed_type = null
+ can_hit_turfs = TRUE
/obj/projectile/bullet/mining_bomb/Initialize(mapload)
. = ..()
diff --git a/code/modules/mod/modules/modules_visor.dm b/code/modules/mod/modules/modules_visor.dm
index 4527fa631a65c..6a1d61ea7ef0d 100644
--- a/code/modules/mod/modules/modules_visor.dm
+++ b/code/modules/mod/modules/modules_visor.dm
@@ -10,23 +10,15 @@
incompatible_modules = list(/obj/item/mod/module/visor)
cooldown_time = 0.5 SECONDS
required_slots = list(ITEM_SLOT_HEAD|ITEM_SLOT_EYES|ITEM_SLOT_MASK)
- /// The HUD type given by the visor.
- var/hud_type
/// The traits given by the visor.
var/list/visor_traits = list()
/obj/item/mod/module/visor/on_activation()
- if(hud_type)
- var/datum/atom_hud/hud = GLOB.huds[hud_type]
- hud.show_to(mod.wearer)
if(length(visor_traits))
mod.wearer.add_traits(visor_traits, MOD_TRAIT)
mod.wearer.update_sight()
/obj/item/mod/module/visor/on_deactivation(display_message = TRUE, deleting = FALSE)
- if(hud_type)
- var/datum/atom_hud/hud = GLOB.huds[hud_type]
- hud.hide_from(mod.wearer)
if(length(visor_traits))
mod.wearer.remove_traits(visor_traits, MOD_TRAIT)
mod.wearer.update_sight()
@@ -38,7 +30,6 @@
biological scanning suite, allowing the user to visualize the current health of organic lifeforms, as well as \
access data such as patient files in a convenient readout. They say these also let you see behind you."
icon_state = "medhud_visor"
- hud_type = DATA_HUD_MEDICAL_ADVANCED
visor_traits = list(TRAIT_MEDICAL_HUD)
//Diagnostic Visor - Gives you a diagnostic HUD.
@@ -48,8 +39,7 @@
from advanced machinery, exosuits, and other devices, allowing the user to visualize current power levels \
and integrity of such. They say these also let you see behind you."
icon_state = "diaghud_visor"
- hud_type = DATA_HUD_DIAGNOSTIC_ADVANCED
- visor_traits = list(TRAIT_DIAGNOSTIC_HUD)
+ visor_traits = list(TRAIT_DIAGNOSTIC_HUD, TRAIT_BOT_PATH_HUD)
//Security Visor - Gives you a security HUD.
/obj/item/mod/module/visor/sechud
@@ -58,7 +48,6 @@
plugged into various criminal databases to be able to view arrest records, command simple security-oriented robots, \
and generally know who to shoot. They say these also let you see behind you."
icon_state = "sechud_visor"
- hud_type = DATA_HUD_SECURITY_ADVANCED
visor_traits = list(TRAIT_SECURITY_HUD)
//Meson Visor - Gives you meson vision.
diff --git a/code/modules/modular_computers/computers/item/computer.dm b/code/modules/modular_computers/computers/item/computer.dm
index 1ece8577d3c6b..08bd61945ef47 100644
--- a/code/modules/modular_computers/computers/item/computer.dm
+++ b/code/modules/modular_computers/computers/item/computer.dm
@@ -80,8 +80,8 @@
var/base_idle_power_usage = 1 WATTS
// Modular computers can run on various devices. Each DEVICE (Laptop, Console & Tablet)
- // must have it's own DMI file. Icon states must be called exactly the same in all files, but may look differently
- // If you create a program which is limited to Laptops and Consoles you don't have to add it's icon_state overlay for Tablets too, for example.
+ // must have its own DMI file. Icon states must be called exactly the same in all files, but may look differently
+ // If you create a program which is limited to Laptops and Consoles you don't have to add its icon_state overlay for Tablets too, for example.
///If set, what the icon_state will be if the computer is unpowered.
var/icon_state_unpowered
diff --git a/code/modules/modular_computers/computers/item/pda.dm b/code/modules/modular_computers/computers/item/pda.dm
index f1fced454e4d3..b40ae45f27f91 100644
--- a/code/modules/modular_computers/computers/item/pda.dm
+++ b/code/modules/modular_computers/computers/item/pda.dm
@@ -140,6 +140,11 @@
return . || NONE
+/obj/item/modular_computer/pda/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
+ if(iscash(interacting_with))
+ return money_act(user,interacting_with)
+ return NONE
+
/obj/item/modular_computer/pda/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
. = ..()
if(.)
diff --git a/code/modules/modular_computers/file_system/programs/atmosscan.dm b/code/modules/modular_computers/file_system/programs/atmosscan.dm
index ddd962ec0e335..97f7e252e583c 100644
--- a/code/modules/modular_computers/file_system/programs/atmosscan.dm
+++ b/code/modules/modular_computers/file_system/programs/atmosscan.dm
@@ -27,7 +27,7 @@
on_analyze(source=source, target=get_turf(computer))
return COMPONENT_CANCEL_ATTACK_CHAIN
-/// Keep this in sync with it's tool based counterpart [/obj/proc/analyzer_act] and [/atom/proc/tool_act]
+/// Keep this in sync with its tool based counterpart [/obj/proc/analyzer_act] and [/atom/proc/tool_act]
/datum/computer_file/program/atmosscan/tap(atom/A, mob/living/user, params)
if(atmozphere_mode != ATMOZPHERE_SCAN_CLICK)
return FALSE
diff --git a/code/modules/modular_computers/file_system/programs/powermonitor.dm b/code/modules/modular_computers/file_system/programs/powermonitor.dm
index 540880c335505..16e643d4d38bd 100644
--- a/code/modules/modular_computers/file_system/programs/powermonitor.dm
+++ b/code/modules/modular_computers/file_system/programs/powermonitor.dm
@@ -42,7 +42,7 @@
attached_wire_ref = WEAKREF(locate(/obj/structure/cable) in T)
if(attached_wire_ref)
return
- var/area/A = get_area(computer) //if the computer isn't directly connected to a wire, attempt to find the APC powering it to pull it's powernet instead
+ var/area/A = get_area(computer) //if the computer isn't directly connected to a wire, attempt to find the APC powering it to pull its powernet instead
if(!A)
return
var/obj/machinery/power/apc/local_apc = A.apc
diff --git a/code/modules/modular_computers/file_system/programs/robocontrol.dm b/code/modules/modular_computers/file_system/programs/robocontrol.dm
index 1f4538274df1d..7ca907d844ab0 100644
--- a/code/modules/modular_computers/file_system/programs/robocontrol.dm
+++ b/code/modules/modular_computers/file_system/programs/robocontrol.dm
@@ -53,9 +53,9 @@
"dest" = simple_mulebot.destination,
"power" = simple_mulebot.cell ? simple_mulebot.cell.percent() : 0,
"home" = simple_mulebot.home_destination,
- "autoReturn" = simple_mulebot.auto_return,
- "autoPickup" = simple_mulebot.auto_pickup,
- "reportDelivery" = simple_mulebot.report_delivery,
+ "autoReturn" = simple_mulebot.mulebot_delivery_flags & MULEBOT_RETURN_MODE,
+ "autoPickup" = simple_mulebot.mulebot_delivery_flags & MULEBOT_AUTO_PICKUP_MODE,
+ "reportDelivery" = simple_mulebot.mulebot_delivery_flags & MULEBOT_REPORT_DELIVERY_MODE,
"mule_ref" = REF(simple_mulebot),
"load" = simple_mulebot.get_load_name(),
))
diff --git a/code/modules/modular_computers/file_system/programs/secureye.dm b/code/modules/modular_computers/file_system/programs/secureye.dm
index f37bf683ceb8d..7aa35351dcf48 100644
--- a/code/modules/modular_computers/file_system/programs/secureye.dm
+++ b/code/modules/modular_computers/file_system/programs/secureye.dm
@@ -209,7 +209,7 @@
var/list/visible_turfs = list()
- // Get the camera's turf to correctly gather what's visible from it's turf, in case it's located in a moving object (borgs / mechs)
+ // Get the camera's turf to correctly gather what's visible from its turf, in case it's located in a moving object (borgs / mechs)
var/new_cam_turf = get_turf(active_camera)
// If we're not forcing an update for some reason and the cameras are in the same location,
diff --git a/code/modules/modular_computers/file_system/programs/techweb.dm b/code/modules/modular_computers/file_system/programs/techweb.dm
index 55281648ed55e..f59d8f08a2799 100644
--- a/code/modules/modular_computers/file_system/programs/techweb.dm
+++ b/code/modules/modular_computers/file_system/programs/techweb.dm
@@ -50,6 +50,7 @@
return data
data += list(
"nodes" = list(),
+ "queue_nodes" = stored_research.research_queue_nodes,
"experiments" = list(),
"researched_designs" = stored_research.researched_designs,
"points" = stored_research.research_points,
@@ -64,6 +65,10 @@
// Serialize all nodes to display
for(var/tier in stored_research.tiers)
var/datum/techweb_node/node = SSresearch.techweb_node_by_id(tier)
+ var/enqueued_by_user = FALSE
+
+ if((tier in stored_research.research_queue_nodes) && stored_research.research_queue_nodes[tier] == user)
+ enqueued_by_user = TRUE
// Ensure node is supposed to be visible
if (stored_research.hidden_nodes[tier])
@@ -71,8 +76,11 @@
data["nodes"] += list(list(
"id" = node.id,
+ "is_free" = node.is_free(stored_research),
"can_unlock" = stored_research.can_unlock_node(node),
- "tier" = stored_research.tiers[node.id]
+ "have_experiments_done" = stored_research.have_experiments_for_node(node),
+ "tier" = stored_research.tiers[node.id],
+ "enqueued_by_user" = enqueued_by_user
))
// Get experiments and serialize them
@@ -111,6 +119,12 @@
if ("researchNode")
research_node(params["node_id"], usr)
return TRUE
+ if ("enqueueNode")
+ enqueue_node(params["node_id"], usr)
+ return TRUE
+ if ("dequeueNode")
+ dequeue_node(params["node_id"], usr)
+ return TRUE
/datum/computer_file/program/science/ui_static_data(mob/user)
. = list(
@@ -188,6 +202,20 @@
id_cache_seq += 1
return id_cache[id]
+/datum/computer_file/program/science/proc/enqueue_node(id, mob/user)
+ if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
+ computer.say("Node enqueue failed: Either no techweb is found, node is already researched or is not available!")
+ return FALSE
+ stored_research.enqueue_node(id, user)
+ return TRUE
+
+/datum/computer_file/program/science/proc/dequeue_node(id, mob/user)
+ if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
+ computer.say("Node dequeue failed: Either no techweb is found, node is already researched or is not available!")
+ return FALSE
+ stored_research.dequeue_node(id, user)
+ return TRUE
+
/datum/computer_file/program/science/proc/research_node(id, mob/user)
if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
computer.say("Node unlock failed: Either no techweb is found, node is already researched or is not available!")
diff --git a/code/modules/modular_computers/file_system/programs/virtual_pet.dm b/code/modules/modular_computers/file_system/programs/virtual_pet.dm
index 1ee2dae9ac93c..694ad8db5ac13 100644
--- a/code/modules/modular_computers/file_system/programs/virtual_pet.dm
+++ b/code/modules/modular_computers/file_system/programs/virtual_pet.dm
@@ -432,7 +432,7 @@ GLOBAL_LIST_EMPTY(virtual_pets_list)
/datum/emote/living/jump,
/datum/emote/living/shiver,
/datum/emote/spin,
- /datum/emote/living/beep,
+ /datum/emote/silicon/beep,
)
data["possible_emotes"] = list("none")
for(var/datum/emote/target_emote as anything in possible_emotes)
diff --git a/code/modules/movespeed/modifiers/innate.dm b/code/modules/movespeed/modifiers/innate.dm
index 83d8b3fb78d98..545d92d26b57b 100644
--- a/code/modules/movespeed/modifiers/innate.dm
+++ b/code/modules/movespeed/modifiers/innate.dm
@@ -18,3 +18,8 @@
/datum/movespeed_modifier/dna_vault_speedup
blacklisted_movetypes = (FLYING|FLOATING)
multiplicative_slowdown = -0.4
+
+/// The movespeed modifier from the heavy fish trait when applied to mobs.
+/datum/movespeed_modifier/heavy_fish
+ multiplicative_slowdown = 0.4
+ flags = IGNORE_NOSLOW
diff --git a/code/modules/movespeed/modifiers/mobs.dm b/code/modules/movespeed/modifiers/mobs.dm
index 1624ce37bf6d9..aa8c8153e97f5 100644
--- a/code/modules/movespeed/modifiers/mobs.dm
+++ b/code/modules/movespeed/modifiers/mobs.dm
@@ -172,3 +172,6 @@
/datum/movespeed_modifier/basilisk_overheat
multiplicative_slowdown = -18
+
+/datum/movespeed_modifier/magic_ties
+ multiplicative_slowdown = 0.5
diff --git a/code/modules/movespeed/modifiers/status_effects.dm b/code/modules/movespeed/modifiers/status_effects.dm
index 4768f66a544f4..8f4e59d65557b 100644
--- a/code/modules/movespeed/modifiers/status_effects.dm
+++ b/code/modules/movespeed/modifiers/status_effects.dm
@@ -38,6 +38,9 @@
/datum/movespeed_modifier/status_effect/tired_post_charge
multiplicative_slowdown = 3
+/datum/movespeed_modifier/status_effect/tired_post_charge/lesser
+ multiplicative_slowdown = 2
+
/// Get slower the more gold is in your system.
/datum/movespeed_modifier/status_effect/midas_blight
id = MOVESPEED_ID_MIDAS_BLIGHT
diff --git a/code/modules/pai/software.dm b/code/modules/pai/software.dm
index ab69e69388ccd..59db371610797 100644
--- a/code/modules/pai/software.dm
+++ b/code/modules/pai/software.dm
@@ -230,11 +230,11 @@
var/datum/atom_hud/hud
var/hud_on
if(mode == PAI_TOGGLE_MEDICAL_HUD)
- hud = GLOB.huds[med_hud]
+ hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medHUD = !medHUD
hud_on = medHUD
if(mode == PAI_TOGGLE_SECURITY_HUD)
- hud = GLOB.huds[sec_hud]
+ hud = GLOB.huds[DATA_HUD_SECURITY_ADVANCED]
secHUD = !secHUD
hud_on = secHUD
if(hud_on)
diff --git a/code/modules/paperwork/fax.dm b/code/modules/paperwork/fax.dm
index 0be6375ed1742..e652b92e97805 100644
--- a/code/modules/paperwork/fax.dm
+++ b/code/modules/paperwork/fax.dm
@@ -78,7 +78,6 @@ GLOBAL_VAR_INIT(nt_fax_department, pick("NT HR Department", "NT Legal Department
/obj/machinery/fax/Destroy()
QDEL_NULL(loaded_item_ref)
- QDEL_NULL(wires)
return ..()
/obj/machinery/fax/update_overlays()
@@ -233,7 +232,7 @@ GLOBAL_VAR_INIT(nt_fax_department, pick("NT HR Department", "NT Legal Department
var/list/data = list()
//Record a list of all existing faxes.
for(var/obj/machinery/fax/FAX as anything in SSmachines.get_machines_by_type_and_subtypes(/obj/machinery/fax))
- if(FAX.fax_id == fax_id) //skip yourself
+ if(FAX.fax_id == fax_id || is_centcom_level(FAX.z)) //skip yourself and the centcom fax machine.
continue
var/list/fax_data = list()
fax_data["fax_name"] = FAX.fax_name
@@ -301,7 +300,7 @@ GLOBAL_VAR_INIT(nt_fax_department, pick("NT HR Department", "NT Legal Department
history_add("Send", params["name"])
GLOB.requests.fax_request(usr.client, "sent a fax message from [fax_name]/[fax_id] to [params["name"]]", fax_paper)
- to_chat(GLOB.admins, span_adminnotice("[icon2html(src.icon, GLOB.admins)]FAX REQUEST: [ADMIN_FULLMONTY(usr)]: [span_linkify("sent a fax message from [fax_name]/[fax_id][ADMIN_FLW(src)] to [html_encode(params["name"])]")] [ADMIN_SHOW_PAPER(fax_paper)]"), confidential = TRUE)
+ to_chat(GLOB.admins, span_adminnotice("[icon2html(src.icon, GLOB.admins)]FAX REQUEST: [ADMIN_FULLMONTY(usr)]: [span_linkify("sent a fax message from [fax_name]/[fax_id][ADMIN_FLW(src)] to [html_encode(params["name"])]")] [ADMIN_SHOW_PAPER(fax_paper)] [ADMIN_PRINT_FAX(fax_paper, fax_name)]"), confidential = TRUE)
for(var/client/staff as anything in GLOB.admins)
if(staff?.prefs.read_preference(/datum/preference/toggle/comms_notification))
SEND_SOUND(staff, sound('sound/misc/server-ready.ogg'))
diff --git a/code/modules/paperwork/paperwork.dm b/code/modules/paperwork/paperwork.dm
index 03f22177f9e71..cd26482bf6c8a 100644
--- a/code/modules/paperwork/paperwork.dm
+++ b/code/modules/paperwork/paperwork.dm
@@ -166,7 +166,7 @@
detailed_desc += span_info(" The stack of documents appear to be a medical report from a nearby station, detailing the autopsy of an unknown xenofauna.")
detailed_desc += span_info(" Skipping to the end of the report reveals that the specimen was the station bartender's pet monkey.")
- detailed_desc += span_info(" The specimen had been exposed to radiation during an 'unrelated incident with the engine', leading to it's mutated form.")
+ detailed_desc += span_info(" The specimen had been exposed to radiation during an 'unrelated incident with the engine', leading to its mutated form.")
detailed_desc += span_info(" Regardless, the autopsy results look like they could be useful. You should probably stamp this.")
diff --git a/code/modules/paperwork/pen.dm b/code/modules/paperwork/pen.dm
index d37d97c167792..7be0e3548ad2b 100644
--- a/code/modules/paperwork/pen.dm
+++ b/code/modules/paperwork/pen.dm
@@ -363,8 +363,8 @@
var/datum/component/transforming/transform_comp = GetComponent(/datum/component/transforming)
.["damage"] = max(5, transform_comp.throwforce_on)
.["speed"] = max(0, transform_comp.throw_speed_on - 3)
- var/list/embed_params = .["embedding"]
- embed_params["embed_chance"] = 100
+ var/datum/embed_data/data = .["embedding"]
+ .["embedding"] = data.generate_with_values(embed_chance = 100)
/obj/item/pen/edagger/proc/on_containing_dart_fired(obj/projectile/source)
SIGNAL_HANDLER
diff --git a/code/modules/paperwork/photocopier.dm b/code/modules/paperwork/photocopier.dm
index 72d3ecd85ba03..b72a232017029 100644
--- a/code/modules/paperwork/photocopier.dm
+++ b/code/modules/paperwork/photocopier.dm
@@ -78,8 +78,6 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
var/color_mode = PHOTO_COLOR
/// Indicates whether the printer is currently busy copying or not.
var/busy = FALSE
- /// Variable needed to determine the selected category of forms on Photocopier.js
- var/category
/// Variable that holds a reference to any object supported for photocopying inside the photocopier
var/obj/object_copy
/// Variable for the UI telling us how many copies are in the queue.
@@ -149,6 +147,8 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
static_data["blanks"] = blank_infos
static_data["categories"] = category_names
+ static_data["max_paper_count"] = MAX_PAPER_CAPACITY
+ static_data["max_copies"] = MAX_COPIES_AT_ONCE
return static_data
@@ -156,8 +156,6 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
var/list/data = list()
data["has_item"] = !copier_empty()
data["num_copies"] = num_copies
-
- data["category"] = category
data["copies_left"] = copies_left
if(istype(object_copy, /obj/item/photo))
@@ -265,10 +263,6 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
if("set_copies")
num_copies = clamp(text2num(params["num_copies"]), 1, MAX_COPIES_AT_ONCE)
return TRUE
- // Changes the forms displayed on Photocopier.js when you switch categories
- if("choose_category")
- category = params["category"]
- return TRUE
// Called when you press print blank
if("print_blank")
if(check_busy(usr))
@@ -276,7 +270,7 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
if(!(params["code"] in GLOB.paper_blanks))
return FALSE
var/list/blank = GLOB.paper_blanks[params["code"]]
- do_copies(CALLBACK(src, PROC_REF(make_blank_print), blank), usr, PAPER_PAPER_USE, PAPER_TONER_USE, 1)
+ do_copies(CALLBACK(src, PROC_REF(make_blank_print), blank), usr, PAPER_PAPER_USE, PAPER_TONER_USE, num_copies)
return TRUE
/// Returns the color used for the printing operation. If the color is below TONER_LOW_PERCENTAGE, it returns a gray color.
diff --git a/code/modules/plumbing/ducts.dm b/code/modules/plumbing/ducts.dm
index de4a900579219..a7045567fa80d 100644
--- a/code/modules/plumbing/ducts.dm
+++ b/code/modules/plumbing/ducts.dm
@@ -100,7 +100,7 @@ All the important duct code:
other.add_connects(opposite_dir)
other.update_appearance()
- return TRUE //tell the current pipe to also update it's sprite
+ return TRUE //tell the current pipe to also update its sprite
if(!(other in neighbours)) //we cool
if((duct_color != other.duct_color) && !(ignore_colors || other.ignore_colors))
return
@@ -339,7 +339,7 @@ All the important duct code:
/obj/item/stack/ducts/examine(mob/user)
. = ..()
- . += span_notice("It's current color and layer are [duct_color] and [duct_layer]. Use in-hand to change.")
+ . += span_notice("Its current color and layer are [duct_color] and [duct_layer]. Use in-hand to change.")
/obj/item/stack/ducts/attack_self(mob/user)
var/new_layer = tgui_input_list(user, "Select a layer", "Layer", GLOB.plumbing_layers, duct_layer)
diff --git a/code/modules/plumbing/plumbers/_plumb_machinery.dm b/code/modules/plumbing/plumbers/_plumb_machinery.dm
index c8564b15f1215..33c063bbfed20 100644
--- a/code/modules/plumbing/plumbers/_plumb_machinery.dm
+++ b/code/modules/plumbing/plumbers/_plumb_machinery.dm
@@ -190,6 +190,8 @@
transfer_amount = reagent.volume * part
if(reagent.intercept_reagents_transfer(target_holder, amount))
+ update_total()
+ target_holder.update_total()
continue
transfered_amount = target_holder.add_reagent(reagent.type, transfer_amount, copy_data(reagent), chem_temp, reagent.purity, reagent.ph, no_react = TRUE, ignore_splitting = reagent.chemical_flags & REAGENT_DONOTSPLIT) //we only handle reaction after every reagent has been transferred.
diff --git a/code/modules/plumbing/plumbers/pill_press.dm b/code/modules/plumbing/plumbers/pill_press.dm
index 945908342a6a6..2f2528a1765c1 100644
--- a/code/modules/plumbing/plumbers/pill_press.dm
+++ b/code/modules/plumbing/plumbers/pill_press.dm
@@ -61,7 +61,7 @@
. = ..()
. += span_notice("The [name] currently has [stored_products.len] stored. There needs to be less than [MAX_FLOOR_PRODUCTS] on the floor to continue dispensing.")
-/// decode product category from it's type path and returns the decoded typepath
+/// decode product category from its type path and returns the decoded typepath
/obj/machinery/plumbing/pill_press/proc/decode_category()
var/obj/item/reagent_containers/container = locate(packaging_type)
if(ispath(container, /obj/item/reagent_containers/pill/patch))
diff --git a/code/modules/plumbing/plumbers/reaction_chamber.dm b/code/modules/plumbing/plumbers/reaction_chamber.dm
index 59fcfaf7caf91..9828c9e697f85 100644
--- a/code/modules/plumbing/plumbers/reaction_chamber.dm
+++ b/code/modules/plumbing/plumbers/reaction_chamber.dm
@@ -180,8 +180,8 @@
/**
* figure out which buffer to transfer to restore balance
- * if solution is getting too basic(high ph) add some acid to lower it's value
- * else if solution is getting too acidic(low ph) add some base to increase it's value
+ * if solution is getting too basic(high ph) add some acid to lower its value
+ * else if solution is getting too acidic(low ph) add some base to increase its value
*/
var/datum/reagents/buffer = reagents.ph > alkaline_limit ? acidic_beaker.reagents : alkaline_beaker.reagents
if(!buffer.total_volume)
diff --git a/code/modules/power/apc/apc_main.dm b/code/modules/power/apc/apc_main.dm
index 329f77ab7186d..481ccde663b72 100644
--- a/code/modules/power/apc/apc_main.dm
+++ b/code/modules/power/apc/apc_main.dm
@@ -7,6 +7,12 @@
///Cap for how fast cells charge, as a percentage per second (.01 means cellcharge is capped to 1% per second)
#define CHARGELEVEL 0.01
+///Charge percentage at which the lights channel stops working
+#define APC_CHANNEL_LIGHT_TRESHOLD 15
+///Charge percentage at which the equipment channel stops working
+#define APC_CHANNEL_EQUIP_TRESHOLD 30
+///Charge percentage at which the APC icon indicates discharging
+#define APC_CHANNEL_ALARM_TRESHOLD 75
/obj/machinery/power/apc
name = "area power controller"
@@ -49,6 +55,8 @@
var/operating = TRUE
///State of the apc charging (not charging, charging, fully charged)
var/charging = APC_NOT_CHARGING
+ ///Previous state of charging, to detect the change
+ var/last_charging
///Can the APC charge?
var/chargemode = TRUE
///Is the apc interface locked?
@@ -67,6 +75,8 @@
var/lastused_environ = 0
///Total amount of power used by the three channels
var/lastused_total = 0
+ ///Total amount of power put into the battery
+ var/lastused_charge = 0
///State of the apc external power (no power, low power, has power)
var/main_status = APC_NO_POWER
powernet = FALSE // set so that APCs aren't found as powernet nodes //Hackish, Horrible, was like this before I changed it :(
@@ -146,8 +156,7 @@
//APCs get added to their own processing tasks for the machines subsystem.
if (!(datum_flags & DF_ISPROCESSING))
datum_flags |= DF_ISPROCESSING
- SSmachines.apc_early_processing += src
- SSmachines.apc_late_processing += src
+ SSmachines.processing_apcs += src
//Pixel offset its appearance based on its direction
dir = ndir
@@ -240,8 +249,6 @@
QDEL_NULL(alarm_manager)
if(occupier)
malfvacate(TRUE)
- if(wires)
- QDEL_NULL(wires)
if(cell)
QDEL_NULL(cell)
if(terminal)
@@ -301,7 +308,6 @@
/obj/machinery/power/apc/Exited(atom/movable/gone, direction)
. = ..()
if(gone == cell)
- cell.update_appearance()
cell = null
charging = APC_NOT_CHARGING
update_appearance()
@@ -362,7 +368,7 @@
"powerCellStatus" = cell ? cell.percent() : null,
"chargeMode" = chargemode,
"chargingStatus" = charging,
- "chargingPowerDisplay" = display_power(area.energy_usage[AREA_USAGE_APC_CHARGE]),
+ "chargingPowerDisplay" = display_power(lastused_charge),
"totalLoad" = display_power(lastused_total),
"coverLocked" = coverlocked,
"remoteAccess" = (user == remote_control_user),
@@ -516,15 +522,22 @@
disconnect_remote_access()
/**
- * APC early processing. This gets processed before any other machine does.
+ * APC early processing. This gets processed after any other machine on the powernet does.
* This adds up the total static power usage for the apc's area, then draw that power usage from the grid or APC cell.
- * This is done early so machines that use dynamic power get a more truthful surplus when accessing available energy.
*/
/obj/machinery/power/apc/proc/early_process()
+ if(cell && cell.charge < cell.maxcharge)
+ last_charging = charging
+ charging = APC_NOT_CHARGING
+ if(isnull(area))
+ return
+
var/total_static_energy_usage = 0
total_static_energy_usage += APC_CHANNEL_IS_ON(lighting) * area.energy_usage[AREA_USAGE_STATIC_LIGHT]
total_static_energy_usage += APC_CHANNEL_IS_ON(equipment) * area.energy_usage[AREA_USAGE_STATIC_EQUIP]
total_static_energy_usage += APC_CHANNEL_IS_ON(environ) * area.energy_usage[AREA_USAGE_STATIC_ENVIRON]
+ area.clear_usage()
+
if(total_static_energy_usage) //Use power from static power users.
draw_energy(total_static_energy_usage)
@@ -549,17 +562,14 @@
lastused_light = APC_CHANNEL_IS_ON(lighting) ? area.energy_usage[AREA_USAGE_LIGHT] + area.energy_usage[AREA_USAGE_STATIC_LIGHT] : 0
lastused_equip = APC_CHANNEL_IS_ON(equipment) ? area.energy_usage[AREA_USAGE_EQUIP] + area.energy_usage[AREA_USAGE_STATIC_EQUIP] : 0
lastused_environ = APC_CHANNEL_IS_ON(environ) ? area.energy_usage[AREA_USAGE_ENVIRON] + area.energy_usage[AREA_USAGE_STATIC_ENVIRON] : 0
- area.clear_usage()
-
- lastused_total = lastused_light + lastused_equip + lastused_environ
+ lastused_charge = charging == APC_CHARGING ? area.energy_usage[AREA_USAGE_APC_CHARGE] : 0
+ lastused_total = lastused_light + lastused_equip + lastused_environ + lastused_charge
//store states to update icon if any change
var/last_lt = lighting
var/last_eq = equipment
var/last_en = environ
- var/last_ch = charging
-
var/excess = surplus()
if(!avail())
@@ -579,7 +589,7 @@
if(!nightshift_lights || (nightshift_lights && !low_power_nightshift_lights))
low_power_nightshift_lights = TRUE
INVOKE_ASYNC(src, PROC_REF(set_nightshift), TRUE)
- else if(cell.percent() < 15) // <15%, turn off lighting & equipment
+ else if(cell.percent() < APC_CHANNEL_LIGHT_TRESHOLD) // turn off lighting & equipment
equipment = autoset(equipment, AUTOSET_OFF)
lighting = autoset(lighting, AUTOSET_OFF)
environ = autoset(environ, AUTOSET_ON)
@@ -587,7 +597,7 @@
if(!nightshift_lights || (nightshift_lights && !low_power_nightshift_lights))
low_power_nightshift_lights = TRUE
INVOKE_ASYNC(src, PROC_REF(set_nightshift), TRUE)
- else if(cell.percent() < 30) // <30%, turn off equipment
+ else if(cell.percent() < APC_CHANNEL_EQUIP_TRESHOLD) // turn off equipment
equipment = autoset(equipment, AUTOSET_OFF)
lighting = autoset(lighting, AUTOSET_ON)
environ = autoset(environ, AUTOSET_ON)
@@ -603,21 +613,9 @@
low_power_nightshift_lights = FALSE
if(!SSnightshift.nightshift_active)
INVOKE_ASYNC(src, PROC_REF(set_nightshift), FALSE)
- if(cell.percent() > 75)
+ if(cell.percent() > APC_CHANNEL_ALARM_TRESHOLD)
alarm_manager.clear_alarm(ALARM_POWER)
- charging = APC_NOT_CHARGING
- // now trickle-charge the cell
- if(chargemode && operating && excess && cell.used_charge())
- // Max charge is capped to % per second constant.
- lastused_total += charge_cell(min(cell.chargerate, cell.maxcharge * CHARGELEVEL) * seconds_per_tick, cell = cell, grid_only = TRUE, channel = AREA_USAGE_APC_CHARGE)
- charging = APC_CHARGING
-
- // show cell as fully charged if so
- if(cell.charge >= cell.maxcharge)
- cell.charge = cell.maxcharge
- charging = APC_FULLY_CHARGED
-
else // no cell, switch everything off
charging = APC_NOT_CHARGING
equipment = autoset(equipment, AUTOSET_FORCE_OFF)
@@ -626,14 +624,46 @@
alarm_manager.send_alarm(ALARM_POWER)
// update icon & area power if anything changed
-
if(last_lt != lighting || last_eq != equipment || last_en != environ || force_update)
force_update = FALSE
queue_icon_update()
update()
- else if(last_ch != charging)
+ else if(charging != last_charging)
queue_icon_update()
+// charge until the battery is full or to the treshold of the provided channel
+/obj/machinery/power/apc/proc/charge_channel(channel = null, seconds_per_tick)
+ if(!cell || shorted || !operating || !chargemode || !surplus() || !cell.used_charge())
+ return
+
+ // no overcharge past the next treshold
+ var/need_charge_for_channel
+ switch(channel)
+ if(SSMACHINES_APCS_ENVIRONMENT)
+ need_charge_for_channel = (cell.maxcharge * 0.05) - cell.charge
+ if(SSMACHINES_APCS_LIGHTS)
+ need_charge_for_channel = (cell.maxcharge * (APC_CHANNEL_LIGHT_TRESHOLD + 5) * 0.01) - cell.charge
+ if(SSMACHINES_APCS_EQUIPMENT)
+ need_charge_for_channel = (cell.maxcharge * (APC_CHANNEL_EQUIP_TRESHOLD + 5) * 0.01) - cell.charge
+ else
+ need_charge_for_channel = cell.used_charge()
+
+ var/charging_used = area ? area.energy_usage[AREA_USAGE_APC_CHARGE] : 0
+ var/remaining_charge_rate = min(cell.chargerate, cell.maxcharge * CHARGELEVEL) - charging_used
+ var/need_charge = min(need_charge_for_channel, remaining_charge_rate) * seconds_per_tick
+ //check if we can charge the battery
+ if(need_charge < 0)
+ return
+
+ charge_cell(need_charge, cell = cell, grid_only = TRUE, channel = AREA_USAGE_APC_CHARGE)
+
+ // show cell as fully charged if so
+ if(cell.charge >= cell.maxcharge)
+ cell.charge = cell.maxcharge
+ charging = APC_FULLY_CHARGED
+ else
+ charging = APC_CHARGING
+
/obj/machinery/power/apc/proc/reset(wire)
switch(wire)
if(WIRE_IDSCAN)
@@ -752,3 +782,6 @@
return null
#undef CHARGELEVEL
+#undef APC_CHANNEL_LIGHT_TRESHOLD
+#undef APC_CHANNEL_EQUIP_TRESHOLD
+#undef APC_CHANNEL_ALARM_TRESHOLD
diff --git a/code/modules/power/apc/apc_tool_act.dm b/code/modules/power/apc/apc_tool_act.dm
index 2072ab145614d..8e4d51a703da6 100644
--- a/code/modules/power/apc/apc_tool_act.dm
+++ b/code/modules/power/apc/apc_tool_act.dm
@@ -320,7 +320,6 @@
balloon_alert(user, "cell removed")
var/turf/user_turf = get_turf(user)
cell.forceMove(user_turf)
- cell.update_appearance()
cell = null
charging = APC_NOT_CHARGING
update_appearance()
diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm
index 1e561c6030792..ecab6e4eee9a1 100644
--- a/code/modules/power/gravitygenerator.dm
+++ b/code/modules/power/gravitygenerator.dm
@@ -78,6 +78,7 @@ GLOBAL_LIST_EMPTY(gravity_generators)
/obj/machinery/gravity_generator/part/Destroy()
atom_break()
if(main_part)
+ main_part.generator_parts -= src
UnregisterSignal(main_part, COMSIG_ATOM_UPDATED_ICON)
main_part = null
return ..()
diff --git a/code/modules/power/lighting/light.dm b/code/modules/power/lighting/light.dm
index 013140e399099..889ca7244e8f7 100644
--- a/code/modules/power/lighting/light.dm
+++ b/code/modules/power/lighting/light.dm
@@ -118,6 +118,7 @@
RegisterSignal(src, COMSIG_LIGHT_EATER_ACT, PROC_REF(on_light_eater))
RegisterSignal(src, COMSIG_HIT_BY_SABOTEUR, PROC_REF(on_saboteur))
AddElement(/datum/element/atmos_sensitive, mapload)
+ AddElement(/datum/element/contextual_screentip_bare_hands, rmb_text = "Remove bulb")
if(break_if_moved)
find_and_hang_on_wall(custom_drop_callback = CALLBACK(src, PROC_REF(knock_down)))
@@ -331,15 +332,15 @@
. = ..()
switch(status)
if(LIGHT_OK)
- . += "It is turned [on? "on" : "off"]."
+ . += span_notice("It is turned [on? "on" : "off"].")
if(LIGHT_EMPTY)
- . += "The [fitting] has been removed."
+ . += span_notice("The [fitting] has been removed.")
if(LIGHT_BURNED)
- . += "The [fitting] is burnt out."
+ . += span_danger("The [fitting] is burnt out.")
if(LIGHT_BROKEN)
- . += "The [fitting] has been smashed."
+ . += span_danger("The [fitting] has been smashed.")
if(cell || has_mock_cell)
- . += "Its backup power charge meter reads [has_mock_cell ? 100 : round((cell.charge / cell.maxcharge) * 100, 0.1)]%."
+ . += span_notice("Its backup power charge meter reads [has_mock_cell ? 100 : round((cell.charge / cell.maxcharge) * 100, 0.1)]%.")
@@ -527,9 +528,9 @@
// attack with hand - remove tube/bulb
// if hands aren't protected and the light is on, burn the player
-/obj/machinery/light/attack_hand(mob/living/carbon/human/user, list/modifiers)
+/obj/machinery/light/attack_hand_secondary(mob/living/carbon/human/user, list/modifiers)
. = ..()
- if(.)
+ if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
return
user.changeNext_move(CLICK_CD_MELEE)
add_fingerprint(user)
@@ -704,7 +705,10 @@
* All the effects that occur when a light falls off a wall that it was hung onto.
*/
/obj/machinery/light/proc/knock_down()
- new /obj/item/wallframe/light_fixture(drop_location())
+ if (fitting == "bulb")
+ new /obj/item/wallframe/light_fixture/small(drop_location())
+ else
+ new /obj/item/wallframe/light_fixture(drop_location())
new /obj/item/stack/cable_coil(drop_location(), 1, "red")
if(status != LIGHT_BROKEN)
break_light_tube(FALSE)
diff --git a/code/modules/power/lighting/light_construct.dm b/code/modules/power/lighting/light_construct.dm
index 2bca5e3b3f157..902ca9fb0eb3d 100644
--- a/code/modules/power/lighting/light_construct.dm
+++ b/code/modules/power/lighting/light_construct.dm
@@ -45,16 +45,16 @@
. = ..()
switch(stage)
if(LIGHT_CONSTRUCT_EMPTY)
- . += "It's an empty frame."
+ . += span_notice("It's an empty frame with no wires.")
if(LIGHT_CONSTRUCT_WIRED)
- . += "It's wired."
+ . += span_notice("It is wired, but the bolts are not screwed in.")
if(LIGHT_CONSTRUCT_CLOSED)
- . += "The casing is closed."
+ . += span_notice("The casing is closed.")
if(cell_connectors)
if(cell)
- . += "You see [cell] inside the casing."
+ . += span_notice("You see [cell] inside the casing.")
else
- . += "The casing has no power cell for backup power."
+ . += span_notice("The casing has no power cell for backup power.")
else
. += span_danger("This casing doesn't support power cells for backup power.")
@@ -63,7 +63,6 @@
return
user.visible_message(span_notice("[user] removes [cell] from [src]!"), span_notice("You remove [cell]."))
user.put_in_hands(cell)
- cell.update_appearance()
cell = null
add_fingerprint(user)
diff --git a/code/modules/power/monitor.dm b/code/modules/power/monitor.dm
index 289b2d46fab38..1cff0f5f1a1bd 100644
--- a/code/modules/power/monitor.dm
+++ b/code/modules/power/monitor.dm
@@ -19,11 +19,13 @@
/obj/machinery/computer/monitor/Initialize(mapload)
. = ..()
+ //Add to the late process queue to record the accurate power usage data
+ SSmachines.processing_late += src
search()
history["supply"] = list()
history["demand"] = list()
-/obj/machinery/computer/monitor/process()
+/obj/machinery/computer/monitor/process_late()
if(!get_powernet())
update_use_power(IDLE_POWER_USE)
search()
@@ -36,7 +38,7 @@
attached_wire_ref = WEAKREF(locate(/obj/structure/cable) in T)
if(attached_wire_ref)
return
- var/area/A = get_area(src) //if the computer isn't directly connected to a wire, attempt to find the APC powering it to pull it's powernet instead
+ var/area/A = get_area(src) //if the computer isn't directly connected to a wire, attempt to find the APC powering it to pull its powernet instead
if(!A)
return
var/obj/machinery/power/apc/local_apc = A.apc
diff --git a/code/modules/power/pipecleaners.dm b/code/modules/power/pipecleaners.dm
index 4514c89b862e2..4c91301978940 100644
--- a/code/modules/power/pipecleaners.dm
+++ b/code/modules/power/pipecleaners.dm
@@ -403,7 +403,7 @@ By design, d1 is the smallest direction and d2 is the highest
// exisiting pipe_cleaner doesn't point at our position or we have a supplied direction, so see if it's a stub
else if(C.d1 == 0)
- // if so, make it a full pipe_cleaner pointing from it's old direction to our dirn
+ // if so, make it a full pipe_cleaner pointing from its old direction to our dirn
var/nd1 = C.d2 // these will be the new directions
var/nd2 = dirn
diff --git a/code/modules/power/port_gen.dm b/code/modules/power/port_gen.dm
index e4c1617c0f0b8..c5353ce62d537 100644
--- a/code/modules/power/port_gen.dm
+++ b/code/modules/power/port_gen.dm
@@ -1,4 +1,4 @@
-//Baseline portable generator. Has all the default handling. Not intended to be used on it's own (since it generates unlimited power).
+//Baseline portable generator. Has all the default handling. Not intended to be used on its own (since it generates unlimited power).
/obj/machinery/power/port_gen
name = "portable generator"
desc = "A portable generator for emergency backup power."
diff --git a/code/modules/power/power.dm b/code/modules/power/power.dm
index 5cfeab92f06ca..c31870f2ad080 100644
--- a/code/modules/power/power.dm
+++ b/code/modules/power/power.dm
@@ -53,7 +53,7 @@
. += span_notice("It's operating on the [LOWER_TEXT(GLOB.cable_layer_to_name["[cable_layer]"])].")
else
. += span_warning("It's disconnected from the [LOWER_TEXT(GLOB.cable_layer_to_name["[cable_layer]"])].")
- . += span_notice("It's power line can be changed with a [EXAMINE_HINT("multitool")].")
+ . += span_notice("Its power line can be changed with a [EXAMINE_HINT("multitool")].")
/obj/machinery/power/multitool_act(mob/living/user, obj/item/tool)
if(can_change_cable_layer)
diff --git a/code/modules/power/power_store.dm b/code/modules/power/power_store.dm
index 688dc70908f36..8bbaa5bc0fe58 100644
--- a/code/modules/power/power_store.dm
+++ b/code/modules/power/power_store.dm
@@ -57,6 +57,13 @@
)
AddElement(/datum/element/connect_loc, loc_connections)
+
+/obj/item/stock_parts/power_store/Moved(atom/old_loc, movement_dir, forced, list/old_locs, momentum_change = TRUE)
+ . = ..()
+ if(!isturf(old_loc))
+ update_appearance()
+
+
/**
* Signal proc for [COMSIG_ITEM_MAGICALLY_CHARGED]
*
diff --git a/code/modules/power/singularity/emitter.dm b/code/modules/power/singularity/emitter.dm
index 1659d30b2bbe9..562bf4c0825cd 100644
--- a/code/modules/power/singularity/emitter.dm
+++ b/code/modules/power/singularity/emitter.dm
@@ -60,6 +60,8 @@
/obj/machinery/power/emitter/Initialize(mapload)
. = ..()
+ //Add to the early process queue to prioritize power draw
+ SSmachines.processing_early += src
RefreshParts()
set_wires(new /datum/wires/emitter(src))
if(welded)
@@ -187,7 +189,7 @@
togglelock(user)
return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
-/obj/machinery/power/emitter/process(seconds_per_tick)
+/obj/machinery/power/emitter/process_early(seconds_per_tick)
var/power_usage = active_power_usage * seconds_per_tick
if(machine_stat & (BROKEN))
return
diff --git a/code/modules/power/singularity/narsie.dm b/code/modules/power/singularity/narsie.dm
index 86e0fb1f92e91..1ae147b353a9e 100644
--- a/code/modules/power/singularity/narsie.dm
+++ b/code/modules/power/singularity/narsie.dm
@@ -306,7 +306,7 @@
/**
* Selects cinematic to play as part of the cult end depending on the outcome then ends the round afterward
- * called either when narsie eats everyone, or when [/proc/begin_the_end()] reaches it's conclusion
+ * called either when narsie eats everyone, or when [/proc/begin_the_end()] reaches its conclusion
*/
/proc/cult_ending_helper(ending_type = CULT_VICTORY_NUKE)
switch(ending_type)
diff --git a/code/modules/power/supermatter/supermatter.dm b/code/modules/power/supermatter/supermatter.dm
index 76951670c9831..c4e3127aa5c9f 100644
--- a/code/modules/power/supermatter/supermatter.dm
+++ b/code/modules/power/supermatter/supermatter.dm
@@ -105,7 +105,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
var/external_power_immediate = 0
/// External damage that are added to the sm on next [/obj/machinery/power/supermatter_crystal/process_atmos] call.
- /// SM will not take damage if it's health is lower than emergency point.
+ /// SM will not take damage if its health is lower than emergency point.
var/external_damage_immediate = 0
///The cutoff for a bolt jumping, grows with heat, lowers with higher mol count,
diff --git a/code/modules/power/supermatter/supermatter_delamination/_sm_delam.dm b/code/modules/power/supermatter/supermatter_delamination/_sm_delam.dm
index 862cdb02435ae..aea846d237ef1 100644
--- a/code/modules/power/supermatter/supermatter_delamination/_sm_delam.dm
+++ b/code/modules/power/supermatter/supermatter_delamination/_sm_delam.dm
@@ -75,12 +75,12 @@ GLOBAL_LIST_INIT(sm_delam_list, list(
SEND_SIGNAL(sm, COMSIG_SUPERMATTER_DELAM_ALARM)
return TRUE
-/// Called when a supermatter switches it's strategy from another one to us.
+/// Called when a supermatter switches its strategy from another one to us.
/// [/obj/machinery/power/supermatter_crystal/proc/set_delam]
/datum/sm_delam/proc/on_select(obj/machinery/power/supermatter_crystal/sm)
return
-/// Called when a supermatter switches it's strategy from us to something else.
+/// Called when a supermatter switches its strategy from us to something else.
/// [/obj/machinery/power/supermatter_crystal/proc/set_delam]
/datum/sm_delam/proc/on_deselect(obj/machinery/power/supermatter_crystal/sm)
return
diff --git a/code/modules/power/turbine/turbine.dm b/code/modules/power/turbine/turbine.dm
index 590b135ad9a31..dbf5d1848dd48 100644
--- a/code/modules/power/turbine/turbine.dm
+++ b/code/modules/power/turbine/turbine.dm
@@ -292,7 +292,7 @@
input_turf = null
/**
- * transfer's gases from it's input turf to it's internal gas mix
+ * transfers gases from its input turf to its internal gas mix
* Returns temperature of the gas mix absorbed only if some work was done
*/
/obj/machinery/power/turbine/inlet_compressor/proc/compress_gases()
diff --git a/code/modules/procedural_mapping/README.md b/code/modules/procedural_mapping/README.md
index 6434b534bff10..5123f51ef18f8 100644
--- a/code/modules/procedural_mapping/README.md
+++ b/code/modules/procedural_mapping/README.md
@@ -63,7 +63,7 @@ Existing Calls: `initialiseModules(),generate(),generateOneTurf()`
### mapGeneratorModule
-Desc: a mapGeneratorModule has spawnableAtoms and spawnableTurfs lists which it will generate on turfs in it's mother's map based on cluster variables.
+Desc: a mapGeneratorModule has spawnableAtoms and spawnableTurfs lists which it will generate on turfs in its mother's map based on cluster variables.
### sync(var/datum/map_generator/mum)
@@ -77,7 +77,7 @@ Existing Calls: `mapGenerator/syncModules()`
Example: `generate()`
-Desc: Calls place(T) on all turfs in it's mother's map
+Desc: Calls place(T) on all turfs in its mother's map
Existing Calls: `mapGenerator/generate()`
@@ -104,9 +104,9 @@ Existing Calls: `place()`
Simple Workflow:
1. Define a/some mapGeneratorModule(s) to your liking, choosing atoms and turfs to spawn
-
+
* I chose to split Turfs and Atoms off into separate modules, but this is NOT required.
-* A mapGeneratorModule may have turfs AND atoms, so long as each is in it's appropriate list
+* A mapGeneratorModule may have turfs AND atoms, so long as each is in its appropriate list
2. Define a mapGenerator type who's modules list contains the typepath(s) of all the module(s) you wish to use
@@ -149,15 +149,15 @@ Variable Breakdown (For Mappers):
### mapGeneratorModule
* mother - INTERNAL, do not touch
-
+
* spawnableAtoms - A list of typepaths and their probability to spawn, eg: `spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)`
-
+
* spawnableTurfs - A list of typepaths and their probability to spawn, eg: `spawnableTurfs = list(/turf/unsimulated/floor/grass = 100)`
-
+
* clusterMax - The max range to check for something being "too close" for this atom/turf to spawn, the true value is random between clusterMin and clusterMax
-
+
* clusterMin - The min range to check for something being "too close" for this atom/turf to spawn, the true value is random between clusterMin and clusterMax
-
+
* clusterCheckFlags - A Bitfield that controls how the cluster checks work, All based on clusterMin and clusterMax guides
* allowAtomsOnSpace - A Boolean for if we allow atoms to spawn on space tiles
diff --git a/code/modules/projectiles/ammunition/_firing.dm b/code/modules/projectiles/ammunition/_firing.dm
index 1b1decd3649ee..e2afc1bd67e7f 100644
--- a/code/modules/projectiles/ammunition/_firing.dm
+++ b/code/modules/projectiles/ammunition/_firing.dm
@@ -81,9 +81,7 @@
var/direct_target
if(target && curloc.Adjacent(targloc, target=targloc, mover=src)) //if the target is right on our location or adjacent (including diagonally if reachable) we'll skip the travelling code in the proj's fire()
direct_target = target
- if(!direct_target)
- var/modifiers = params2list(params)
- loaded_projectile.preparePixelProjectile(target, fired_from, modifiers, spread)
+ loaded_projectile.preparePixelProjectile(target, fired_from, params2list(params), spread)
var/obj/projectile/loaded_projectile_cache = loaded_projectile
loaded_projectile = null
loaded_projectile_cache.fire(null, direct_target)
diff --git a/code/modules/projectiles/ammunition/ballistic/pistol.dm b/code/modules/projectiles/ammunition/ballistic/pistol.dm
index a2f55f797bdb5..bc25970e7c364 100644
--- a/code/modules/projectiles/ammunition/ballistic/pistol.dm
+++ b/code/modules/projectiles/ammunition/ballistic/pistol.dm
@@ -26,7 +26,7 @@
desc = "A 10mm reaper bullet casing."
projectile_type = /obj/projectile/bullet/c10mm/reaper
-// 9mm (Makarov, Stechkin APS, PP-95)
+// 9mm (Makarov, Stechkin APS)
/obj/item/ammo_casing/c9mm
name = "9mm bullet casing"
@@ -49,7 +49,6 @@
desc = "A 9mm incendiary bullet casing."
projectile_type = /obj/projectile/bullet/incendiary/c9mm
-
// .50AE (Desert Eagle)
/obj/item/ammo_casing/a50ae
@@ -57,3 +56,21 @@
desc = "A .50AE bullet casing."
caliber = CALIBER_50AE
projectile_type = /obj/projectile/bullet/a50ae
+
+// .160 Smart (Abielle smartgun)
+
+/obj/item/ammo_casing/c160smart
+ name = ".160 smart bullet casing"
+ desc = "A .160 smart bullet with a small charge of booster propellant at the bottom."
+ icon_state = "smartgun_casing"
+ caliber = CALIBER_160SMART
+ projectile_type = /obj/projectile/bullet/c160smart
+
+/obj/item/ammo_casing/c160smart/Initialize(mapload)
+ . = ..()
+ AddElement(/datum/element/caseless)
+
+/obj/item/ammo_casing/c160smart/ready_proj(atom/target, mob/living/user, quiet, zone_override, atom/fired_from)
+ . = ..()
+ if(!isturf(target))
+ loaded_projectile.set_homing_target(target)
diff --git a/code/modules/projectiles/ammunition/ballistic/shotgun.dm b/code/modules/projectiles/ammunition/ballistic/shotgun.dm
index aeb3b34ed4a64..b7cda3e93e1a8 100644
--- a/code/modules/projectiles/ammunition/ballistic/shotgun.dm
+++ b/code/modules/projectiles/ammunition/ballistic/shotgun.dm
@@ -103,6 +103,15 @@
variance = 25
custom_materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*2)
+/obj/item/ammo_casing/shotgun/fletchette
+ name = "\improper Donk Co Flechette Shell"
+ desc = "A shotgun casing filled with small metal darts. Has poor armor penetration and velocity, but is good at destroying most electronic devices and injuring unarmored humanoids."
+ icon_state = "fletchette"
+ projectile_type = /obj/projectile/bullet/pellet/flechette
+ custom_materials = list(/datum/material/iron=SHEET_MATERIAL_AMOUNT*2, /datum/material/glass=SMALL_MATERIAL_AMOUNT*1)
+ pellets = 6
+ variance = 20
+
/obj/item/ammo_casing/shotgun/ion
name = "ion shell"
desc = "An advanced shotgun shell which uses a subspace ansible crystal to produce an effect similar to a standard ion rifle. \
@@ -159,7 +168,13 @@
/obj/item/ammo_casing/shotgun/dart/attackby()
return
+/obj/item/ammo_casing/shotgun/dart/large
+ name = "XL shotgun dart"
+ desc = "A dart for use in shotguns. Can be injected with up to 25 units of any chemical."
+ reagent_amount = 25
+
/obj/item/ammo_casing/shotgun/dart/bioterror
+ name = "bioterror dart"
desc = "An improved shotgun dart filled with deadly toxins. Can be injected with up to 30 units of any chemical."
reagent_amount = 30
diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm
index 6eb2d238bb061..0b1623e9877ab 100644
--- a/code/modules/projectiles/ammunition/energy/laser.dm
+++ b/code/modules/projectiles/ammunition/energy/laser.dm
@@ -19,6 +19,12 @@
select_name = "kill"
fire_sound = 'sound/weapons/laser2.ogg'
+/obj/item/ammo_casing/energy/lasergun/carbine/cybersun
+ projectile_type = /obj/projectile/beam/laser/carbine/cybersun
+ e_cost = LASER_SHOTS(54, STANDARD_CELL_CHARGE)
+ select_name = "rapid fire"
+ fire_sound = 'sound/weapons/laser2.ogg'
+
/obj/item/ammo_casing/energy/lasergun/carbine/practice
projectile_type = /obj/projectile/beam/laser/carbine/practice
select_name = "practice"
diff --git a/code/modules/projectiles/boxes_magazines/external/shotgun.dm b/code/modules/projectiles/boxes_magazines/external/shotgun.dm
index dbf071f6aee6c..6d90c54fc6927 100644
--- a/code/modules/projectiles/boxes_magazines/external/shotgun.dm
+++ b/code/modules/projectiles/boxes_magazines/external/shotgun.dm
@@ -14,25 +14,30 @@
/obj/item/ammo_box/magazine/m12g/stun
name = "shotgun magazine (12g taser slugs)"
+ icon_state = "m12gs"
base_icon_state = "m12gs"
ammo_type = /obj/item/ammo_casing/shotgun/stunslug
/obj/item/ammo_box/magazine/m12g/slug
name = "shotgun magazine (12g slugs)"
+ icon_state = "m12gsl"
base_icon_state = "m12gsl"
ammo_type = /obj/item/ammo_casing/shotgun
/obj/item/ammo_box/magazine/m12g/dragon
name = "shotgun magazine (12g dragon's breath)"
+ icon_state = "m12gf"
base_icon_state = "m12gf"
ammo_type = /obj/item/ammo_casing/shotgun/dragonsbreath
/obj/item/ammo_box/magazine/m12g/bioterror
name = "shotgun magazine (12g bioterror)"
+ icon_state = "m12gt"
base_icon_state = "m12gt"
ammo_type = /obj/item/ammo_casing/shotgun/dart/bioterror
/obj/item/ammo_box/magazine/m12g/meteor
name = "shotgun magazine (12g meteor slugs)"
+ icon_state = "m12gbc"
base_icon_state = "m12gbc"
ammo_type = /obj/item/ammo_casing/shotgun/meteorslug
diff --git a/code/modules/projectiles/boxes_magazines/external/smg.dm b/code/modules/projectiles/boxes_magazines/external/smg.dm
index 3ebb459ed9319..40837d9ddbc4c 100644
--- a/code/modules/projectiles/boxes_magazines/external/smg.dm
+++ b/code/modules/projectiles/boxes_magazines/external/smg.dm
@@ -30,18 +30,16 @@
. = ..()
icon_state = "[base_icon_state]-[round(ammo_count(), 4)]"
-/obj/item/ammo_box/magazine/plastikov9mm
- name = "PP-95 magazine (9mm)"
- icon_state = "9x19-50"
- base_icon_state = "9x19"
- ammo_type = /obj/item/ammo_casing/c9mm
- caliber = CALIBER_9MM
+/obj/item/ammo_box/magazine/smartgun
+ name = "Abielle magazine (.160 Smart)"
+ icon_state = "smartgun"
+ base_icon_state = "smartgun"
+ ammo_type = /obj/item/ammo_casing/c160smart
+ multiple_sprites = AMMO_BOX_FULL_EMPTY
+ multiple_sprite_use_base = TRUE
+ caliber = CALIBER_160SMART
max_ammo = 50
-/obj/item/ammo_box/magazine/plastikov9mm/update_icon_state()
- . = ..()
- icon_state = "[base_icon_state]-[ammo_count() ? 50 : 0]"
-
/obj/item/ammo_box/magazine/uzim9mm
name = "uzi magazine (9mm)"
icon_state = "uzi9mm-32"
diff --git a/code/modules/projectiles/boxes_magazines/internal/rifle.dm b/code/modules/projectiles/boxes_magazines/internal/rifle.dm
index 863f29508dac0..b092e207c10d6 100644
--- a/code/modules/projectiles/boxes_magazines/internal/rifle.dm
+++ b/code/modules/projectiles/boxes_magazines/internal/rifle.dm
@@ -42,6 +42,9 @@
caliber = CALIBER_HARPOON
ammo_type = /obj/item/ammo_casing/harpoon
+/obj/item/ammo_box/magazine/internal/boltaction/jezail
+ max_ammo = 4
+
/obj/item/ammo_box/magazine/internal/boltaction/rebarxbow/normal
name = "single round magazine"
max_ammo = 1
diff --git a/code/modules/projectiles/boxes_magazines/internal/shotgun.dm b/code/modules/projectiles/boxes_magazines/internal/shotgun.dm
index 3b2489022ea45..5331b5c92f8bc 100644
--- a/code/modules/projectiles/boxes_magazines/internal/shotgun.dm
+++ b/code/modules/projectiles/boxes_magazines/internal/shotgun.dm
@@ -52,3 +52,8 @@
name = "triple-barrel shotgun internal magazine"
ammo_type = /obj/item/ammo_casing/shotgun/incapacitate
max_ammo = 3
+
+/obj/item/ammo_box/magazine/internal/shot/musket
+ name = "donk co musket internal magazine"
+ ammo_type = /obj/item/ammo_casing/shotgun/fletchette
+ max_ammo = 1
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index f1df323609dd9..1452d879799fa 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -126,6 +126,21 @@
suppressed = null
update_appearance()
+/obj/item/gun/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
+ . = ..()
+ if(isliving(hit_atom))
+ var/mob/living/thrower = throwingdatum?.get_thrower()
+ toss_gun_hard(thrower, hit_atom)
+
+/obj/item/gun/proc/toss_gun_hard(mob/living/thrower, mob/living/target) //throw a gun at them. They don't expect it.
+ if(isnull(thrower))
+ return FALSE
+ if(!HAS_TRAIT(thrower, TRAIT_TOSS_GUN_HARD))
+ return FALSE
+ target.Knockdown(0.5 SECONDS)
+ target.apply_damage(damage = max(w_class * 5 - throwforce, 10), damagetype = BRUTE, def_zone = thrower.zone_selected, wound_bonus = CANT_WOUND, attacking_item = src)
+ return TRUE
+
/obj/item/gun/examine(mob/user)
. = ..()
if(!pinless)
diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm
index adfd2fbf4fd54..972f7ebf32f63 100644
--- a/code/modules/projectiles/guns/ballistic.dm
+++ b/code/modules/projectiles/guns/ballistic.dm
@@ -5,6 +5,8 @@
name = "projectile gun"
icon_state = "debug"
w_class = WEIGHT_CLASS_NORMAL
+ pickup_sound = 'sound/items/gun_pick_up.ogg'
+ drop_sound = 'sound/items/gun_drop.ogg'
///sound when inserting magazine
var/load_sound = 'sound/weapons/gun/general/magazine_insert_full.ogg'
@@ -735,6 +737,24 @@ GLOBAL_LIST_INIT(gun_saw_types, typecacheof(list(
chamber_round()
update_appearance()
+/obj/item/gun/ballistic/toss_gun_hard(mob/living/carbon/thrower, mob/living/target)
+ . = ..()
+ if(!.)
+ return
+ switch(bolt_type)
+ if(BOLT_TYPE_NO_BOLT) //emptying the revolver cylinder
+ attack_self()
+ return
+ if(BOLT_TYPE_OPEN) //emptying the chamber of an automatic weapon, because rack() doesn't do this to it
+ handle_chamber(chamber_next_round = FALSE)
+ if(!internal_magazine && magazine) //if a magazine is attached to the weapon, we remove it and throw it aside
+ magazine.forceMove(drop_location())
+ magazine.throw_at(get_edge_target_turf(src, pick(GLOB.alldirs)), 1, 1)
+ magazine = null
+ update_icon() //updating the sprite of weapons without a magazine
+ if(!isnull(chambered)) //if there is a cartridge in the chamber, we remove it
+ rack()
+
/obj/item/suppressor
name = "suppressor"
desc = "A syndicate small-arms suppressor for maximum espionage."
diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm
index b86e2a9938995..a895cbe88e44f 100644
--- a/code/modules/projectiles/guns/ballistic/automatic.dm
+++ b/code/modules/projectiles/guns/ballistic/automatic.dm
@@ -86,20 +86,33 @@
/obj/item/gun/ballistic/automatic/wt550/add_bayonet_point()
AddComponent(/datum/component/bayonet_attachable, offset_x = 25, offset_y = 12)
-/obj/item/gun/ballistic/automatic/plastikov
- name = "\improper PP-95 SMG"
- desc = "An ancient 9mm submachine gun pattern updated and simplified to lower costs, though perhaps simplified too much."
- icon_state = "plastikov"
- inhand_icon_state = "plastikov"
- accepted_magazine_type = /obj/item/ammo_box/magazine/plastikov9mm
- burst_size = 5
- spread = 25
- can_suppress = FALSE
+/obj/item/gun/ballistic/automatic/smartgun
+ name = "\improper Abielle Smart-SMG"
+ desc = "An old experiment in smart-weapon technology that guides bullets towards the target the gun was aimed at when fired. \
+ While the tracking functions worked fine, the gun is prone to insanely wide spread thanks to it's practically non-existant barrel."
+ icon_state = "smartgun"
+ inhand_icon_state = "smartgun"
+ accepted_magazine_type = /obj/item/ammo_box/magazine/smartgun
+ burst_size = 4
+ fire_delay = 1
+ spread = 40
+ dual_wield_spread = 20
actions_types = list()
- projectile_damage_multiplier = 0.35 //It's like 10.5 damage per bullet, it's close enough to 10 shots
+ bolt_type = BOLT_TYPE_LOCKING
+ can_suppress = FALSE
mag_display = TRUE
empty_indicator = TRUE
- fire_sound = 'sound/weapons/gun/smg/shot_alt.ogg'
+ click_on_low_ammo = FALSE
+ /// List of the possible firing sounds
+ var/list/firing_sound_list = list(
+ 'sound/weapons/gun/smartgun/smartgun_shoot_1.ogg',
+ 'sound/weapons/gun/smartgun/smartgun_shoot_2.ogg',
+ 'sound/weapons/gun/smartgun/smartgun_shoot_3.ogg',
+ )
+
+/obj/item/gun/ballistic/automatic/smartgun/fire_sounds()
+ var/picked_fire_sound = pick(firing_sound_list)
+ playsound(src, picked_fire_sound, fire_sound_volume, vary_fire_sound)
/obj/item/gun/ballistic/automatic/mini_uzi
name = "\improper Type U3 Uzi"
diff --git a/code/modules/projectiles/guns/ballistic/bows/bow_arrows.dm b/code/modules/projectiles/guns/ballistic/bows/bow_arrows.dm
index 92c4f19e9b333..d7a24c9deba47 100644
--- a/code/modules/projectiles/guns/ballistic/bows/bow_arrows.dm
+++ b/code/modules/projectiles/guns/ballistic/bows/bow_arrows.dm
@@ -45,6 +45,60 @@
jostle_pain_mult = 3
rip_time = 1 SECONDS
+/// sticky arrows
+/obj/item/ammo_casing/arrow/sticky
+ name = "sticky arrow"
+ desc = "A sticky arrow. Not sharp-ended, but ripping it off yourself once hit would be rather difficult and painful."
+ icon_state = "sticky_arrow"
+ inhand_icon_state = "sticky_arrow"
+ base_icon_state = "sticky_arrow"
+ projectile_type = /obj/projectile/bullet/arrow/sticky
+
+///sticky arrow projectile
+/obj/projectile/bullet/arrow/sticky
+ name = "sticky arrow"
+ desc = "Quite the sticky situation..."
+ icon_state = "sticky_arrow_projectile"
+ damage = 30
+ speed = 0.75
+ range = 20
+ embed_type = /datum/embed_data/arrow/sticky
+
+/datum/embed_data/arrow/sticky
+ embed_chance = 99
+ fall_chance = 0
+ jostle_chance = 1
+ ignore_throwspeed_threshold = TRUE
+ pain_stam_pct = 0.7
+ pain_mult = 3
+ jostle_pain_mult = 3
+ rip_time = 8 SECONDS
+
+/// poison arrows
+/obj/item/ammo_casing/arrow/poison
+ name = "poisonous arrow"
+ desc = "A poisonous arrow."
+ icon_state = "poison_arrow"
+ inhand_icon_state = "poison_arrow"
+ base_icon_state = "poison_arrow"
+ projectile_type = /obj/projectile/bullet/arrow/poison
+
+/// poison arrow projctile
+/obj/projectile/bullet/arrow/poison
+ name = "poisonous arrow"
+ desc = "Better to not get hit with this!"
+ icon_state = "poison_arrow_projectile"
+ damage = 40
+ embed_type = /datum/embed_data/arrow
+
+/obj/projectile/bullet/arrow/poison/on_hit(atom/target, blocked, pierce_hit)
+ . = ..()
+ if(!ishuman(target))
+ return
+
+ target.reagents?.add_reagent(/datum/reagent/toxin/cyanide, 8)
+ target.reagents?.add_reagent(/datum/reagent/toxin/staminatoxin, 1)
+
/// holy arrows
/obj/item/ammo_casing/arrow/holy
name = "holy arrow"
diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm
index 8604e21b32503..024f8353ddb48 100644
--- a/code/modules/projectiles/guns/ballistic/rifle.dm
+++ b/code/modules/projectiles/guns/ballistic/rifle.dm
@@ -170,6 +170,27 @@
if(.)
name = "\improper Obrez Moderna" // wear it loud and proud
+/obj/item/gun/ballistic/rifle/boltaction/donkrifle
+ name = "\improper Donk Co. Jezail"
+ desc = "A mass-manufactured bolt-action sporting rifle with a distinctively long barrel. Powerful enough to take down a space bear from a thousand paces. The lengthened barrel gives it good accuracy and power, even at range."
+ w_class = WEIGHT_CLASS_HUGE
+ lefthand_file = 'icons/mob/inhands/weapons/64x_guns_left.dmi'
+ righthand_file = 'icons/mob/inhands/weapons/64x_guns_right.dmi'
+ inhand_x_dimension = 64
+ inhand_y_dimension = 64
+ icon_state = "jezail"
+ inhand_icon_state = "jezail"
+ worn_icon_state = "jezail"
+ accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/jezail
+ can_be_sawn_off = TRUE
+ sawn_desc = "A mass-manufactured bolt-action sporting rifle with a distinctively long barrel. Powerful enough to take down a space bear from a thousand paces. Its barrel has been cut off, so its power and accuracy have been impaired."
+
+/obj/item/gun/ballistic/rifle/boltaction/donkrifle/sawoff(mob/user) //the heavy price one pays for fitting this in a backpack
+ . = ..()
+ if(.)
+ projectile_damage_multiplier = 0.75
+ spread = 50
+
/obj/item/gun/ballistic/rifle/rebarxbow
name = "Heated Rebar Crossbow"
desc = "Made from an inducer, iron rods, and some wire, this crossbow fires sharpened iron rods, made from the plentiful iron rods found stationwide. \
@@ -273,13 +294,14 @@
obj_flags = UNIQUE_RENAME
can_be_sawn_off = FALSE
trigger_guard = TRIGGER_GUARD_ALLOW_ALL
+ pb_knockback = 3
SET_BASE_PIXEL(-8, 0)
/obj/item/gun/ballistic/rifle/boltaction/pipegun/add_bayonet_point()
AddComponent(/datum/component/bayonet_attachable, offset_x = 35, offset_y = 10)
-/obj/item/gun/ballistic/rifle/boltaction/pipegun/handle_chamber()
+/obj/item/gun/ballistic/rifle/boltaction/pipegun/handle_chamber(empty_chamber = TRUE, from_firing = TRUE, chamber_next_round = TRUE)
. = ..()
do_sparks(1, TRUE, src)
@@ -303,13 +325,16 @@
accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/pipegun/pistol
projectile_damage_multiplier = 0.50
spread = 15 //kinda inaccurate
+ burst_size = 3 //but it empties the entire magazine when it fires
+ fire_delay = 0.3 // and by empties, I mean it does it all at once
slot_flags = ITEM_SLOT_BELT
w_class = WEIGHT_CLASS_NORMAL
weapon_weight = WEAPON_MEDIUM
+ semi_auto = TRUE
SET_BASE_PIXEL(0, 0)
-/obj/item/gun/ballistic/rifle/boltaction/pipegun/pipepistol/add_bayonet_point()
+/obj/item/gun/ballistic/rifle/boltaction/pipegun/pistol/add_bayonet_point()
return
/obj/item/gun/ballistic/rifle/boltaction/pipegun/prime
@@ -330,6 +355,7 @@
inhand_icon_state = "regal_pipepistol"
accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/pipegun/pistol/prime
projectile_damage_multiplier = 1
+ burst_size = 6 // WHOLE CLIP
spread = 0
/// MAGICAL BOLT ACTIONS ///
diff --git a/code/modules/projectiles/guns/ballistic/shotgun.dm b/code/modules/projectiles/guns/ballistic/shotgun.dm
index 792edbeaa16aa..9f854926dbdff 100644
--- a/code/modules/projectiles/guns/ballistic/shotgun.dm
+++ b/code/modules/projectiles/guns/ballistic/shotgun.dm
@@ -140,12 +140,15 @@
/obj/item/gun/ballistic/shotgun/bulldog
name = "\improper Bulldog Shotgun"
- desc = "A 2-round burst fire, mag-fed shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines. Can have a secondary magazine attached to quickly swap between ammo types, or just to keep shooting."
+ desc = "A 2-round burst fire, mag-fed shotgun for combat in narrow corridors, \
+ nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines. \
+ Can have a secondary magazine attached to quickly swap between ammo types, or just to keep shooting."
icon_state = "bulldog"
- inhand_icon_state = "bulldog"
- worn_icon_state = "cshotgun"
lefthand_file = 'icons/mob/inhands/weapons/guns_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/guns_righthand.dmi'
+ inhand_icon_state = "bulldog"
+ worn_icon = 'icons/mob/clothing/back.dmi'
+ worn_icon_state = "bulldog"
inhand_x_dimension = 32
inhand_y_dimension = 32
projectile_damage_multiplier = 1.2
@@ -166,9 +169,9 @@
internal_magazine = FALSE
tac_reloads = TRUE
burst_fire_selection = TRUE
- ///the type of secondary magazine for the bulldog
+ /// The type of secondary magazine for the bulldog
var/secondary_magazine_type
- ///the secondary magazine
+ /// The secondary magazine
var/obj/item/ammo_box/magazine/secondary_magazine
/obj/item/gun/ballistic/shotgun/bulldog/Initialize(mapload)
@@ -199,10 +202,8 @@
. += "[icon_state]_secondary_mag_[initial(secondary_magazine.icon_state)]"
if(!secondary_magazine.ammo_count())
. += "[icon_state]_secondary_mag_empty"
- else
- . += "[icon_state]_no_secondary_mag"
-/obj/item/gun/ballistic/shotgun/bulldog/handle_chamber()
+/obj/item/gun/ballistic/shotgun/bulldog/handle_chamber(empty_chamber = TRUE, from_firing = TRUE, chamber_next_round = TRUE)
if(!secondary_magazine)
return ..()
var/secondary_shells_left = LAZYLEN(secondary_magazine.stored_ammo)
@@ -340,3 +341,18 @@
if(LAZYACCESS(params2list(params), RIGHT_CLICK))
return hook.try_fire_gun(target, user, params)
return ..()
+
+/obj/item/gun/ballistic/shotgun/musket
+ name = "\improper Donk Co. Musket"
+ icon = 'icons/obj/weapons/guns/ballistic.dmi'
+ icon_state = "donk_musket"
+ inhand_icon_state = "donk_musket"
+ worn_icon_state = "donk_musket"
+ desc = "A large-bore boltloading firearm with a classy wooden frame. Cheap, accurate, and easy to maintain. Reload and rack after every shot."
+ semi_auto = TRUE
+ alternative_caliber = CALIBER_50BMG
+ casing_ejector = TRUE
+ bolt_type = BOLT_TYPE_LOCKING
+ bolt_wording = "bolt"
+ internal_magazine = TRUE
+ accepted_magazine_type = /obj/item/ammo_box/magazine/internal/shot/musket
diff --git a/code/modules/projectiles/guns/ballistic/toy.dm b/code/modules/projectiles/guns/ballistic/toy.dm
index 237d7cbbb1005..cb90438f56b4f 100644
--- a/code/modules/projectiles/guns/ballistic/toy.dm
+++ b/code/modules/projectiles/guns/ballistic/toy.dm
@@ -47,7 +47,7 @@
pb_knockback = 0
gun_flags = TOY_FIREARM_OVERLAY | NOT_A_REAL_GUN
-/obj/item/gun/ballistic/shotgun/toy/handle_chamber()
+/obj/item/gun/ballistic/shotgun/toy/handle_chamber(empty_chamber = TRUE, from_firing = TRUE, chamber_next_round = TRUE)
. = ..()
if(chambered && !chambered.loaded_projectile)
qdel(chambered)
diff --git a/code/modules/projectiles/guns/bolt_types_explained.md b/code/modules/projectiles/guns/bolt_types_explained.md
index 63f6d6d4364f6..e1f638dceabda 100644
--- a/code/modules/projectiles/guns/bolt_types_explained.md
+++ b/code/modules/projectiles/guns/bolt_types_explained.md
@@ -1,7 +1,7 @@
# Balistic gun icon states explained
-For a unknown period of time, `/obj/item/gun/ballistic` used the wrong icon state for it's `bolt_type` and so, if you tried to copy how it worked to make your own gun, you'd get a broken sprite. This documentation is intended to explain in detail what some of the variables and functions do, and how to make your own gun subtypes that work properly.
+For a unknown period of time, `/obj/item/gun/ballistic` used the wrong icon state for its `bolt_type` and so, if you tried to copy how it worked to make your own gun, you'd get a broken sprite. This documentation is intended to explain in detail what some of the variables and functions do, and how to make your own gun subtypes that work properly.
## Bolt Types
The easiest thing to screw up. For a long time, `/obj/item/gun/ballistic` had `bolt_type` set to `BOLT_TYPE_STANDARD` when the sprite was configured to use `BOLT_TYPE_LOCKING` sprites. Nobody noticed, because it wasn't obtainable through normal gameplay, and the Mosin which was broken by it only has like 3 pixels missing.
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 5add2af58e300..d0342c02eadb2 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -3,6 +3,8 @@
name = "energy gun"
desc = "A basic energy-based gun."
icon = 'icons/obj/weapons/guns/energy.dmi'
+ pickup_sound = 'sound/items/gun_pick_up.ogg'
+ drop_sound = 'sound/items/gun_drop.ogg'
/// What type of power cell this uses
var/obj/item/stock_parts/power_store/cell
diff --git a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
index ab023d38b55ef..53cbe825085b2 100644
--- a/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
+++ b/code/modules/projectiles/guns/energy/kinetic_accelerator.dm
@@ -84,6 +84,9 @@
else
to_chat(user, span_notice("There are no modifications currently installed."))
+/obj/item/gun/energy/recharge/kinetic_accelerator/try_fire_gun(atom/target, mob/living/user, params)
+ return fire_gun(target, user, user.Adjacent(target) && !isturf(target), params)
+
/obj/item/gun/energy/recharge/kinetic_accelerator/attack_hand_secondary(mob/user, list/modifiers)
. = ..()
if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
@@ -192,6 +195,10 @@
var/pressure_decrease = 0.25
var/obj/item/gun/energy/recharge/kinetic_accelerator/kinetic_gun
+/obj/projectile/kinetic/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/parriable_projectile, parry_callback = CALLBACK(src, PROC_REF(on_parry)))
+
/obj/projectile/kinetic/Destroy()
kinetic_gun = null
return ..()
@@ -209,6 +216,13 @@
damage = damage * pressure_decrease
pressure_decrease_active = TRUE
+/obj/projectile/kinetic/proc/on_parry(mob/user)
+ SIGNAL_HANDLER
+
+ // Ensure that if the user doesn't have tracer mod we're still visible
+ icon_state = "ka_tracer"
+ update_appearance()
+
/obj/projectile/kinetic/on_range()
strike_thing()
..()
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 90dc0c5717275..a85d1d0db14ab 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -45,6 +45,15 @@
. = ..()
AddComponent(/datum/component/automatic_fire, 0.15 SECONDS, allow_akimbo = FALSE)
+/obj/item/gun/energy/laser/carbine/cybersun
+ name = "\improper Cybersun S-120"
+ desc = "A laser gun primarily used by syndicate security guards. It fires a rapid spray of low-power plasma beams."
+ icon_state = "cybersun_s120"
+ inhand_icon_state = "s120"
+ ammo_type = list(/obj/item/ammo_casing/energy/lasergun/carbine/cybersun)
+ spread = 14
+ pin = /obj/item/firing_pin/implant/pindicate
+
/obj/item/gun/energy/laser/carbine/practice
name = "practice laser carbine"
desc = "A modified version of the laser carbine, this one fires even less concentrated energy bolts designed for target practice."
@@ -139,12 +148,14 @@
icon_state = "scatterlaser"
range = 255
damage = 6
+ var/size_per_tile = 0.1
+ var/max_scale = 4
/obj/projectile/beam/laser/accelerator/Range()
..()
damage += 7
transform = 0
- transform *= 1 + (((damage - 6)/7) * 0.2)//20% larger per tile
+ transform *= min(1 + (decayedRange - range) * size_per_tile, max_scale)
///X-ray gun
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index 961d32c96ee8b..d06a36056d1c0 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -169,6 +169,9 @@
else
. = ..(amount=1)
+/obj/item/gun/energy/plasmacutter/try_fire_gun(atom/target, mob/living/user, params)
+ return fire_gun(target, user, user.Adjacent(target) && !isturf(target), params)
+
#undef PLASMA_CUTTER_CHARGE_WELD
/obj/item/gun/energy/plasmacutter/adv
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index 7870c10e9ef4a..c501f15db90e6 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -85,7 +85,8 @@
/// `speed` a modest value like 1 and set this to a low value like 0.2.
var/pixel_speed_multiplier = 1
- var/Angle = 0
+ /// The current angle of the projectile. Initially null, so if the arg is missing from [/fire()], we can calculate it from firer and target as fallback.
+ var/Angle
var/original_angle = 0 //Angle at firing
var/nondirectional_sprite = FALSE //Set TRUE to prevent projectiles from having their sprites rotated based on firing angle
var/spread = 0 //amount (in degrees) of projectile spread
@@ -208,14 +209,9 @@
var/wound_falloff_tile
///How much we want to drop the embed_chance value, if we can embed, per tile, for falloff purposes
var/embed_falloff_tile
- var/static/list/projectile_connections = list(
- COMSIG_ATOM_ENTERED = PROC_REF(on_entered),
- COMSIG_ATOM_ATTACK_HAND = PROC_REF(attempt_parry),
- )
+ var/static/list/projectile_connections = list(COMSIG_ATOM_ENTERED = PROC_REF(on_entered))
/// If true directly targeted turfs can be hit
var/can_hit_turfs = FALSE
- /// If this projectile has been parried before
- var/parried = FALSE
/obj/projectile/Initialize(mapload)
. = ..()
@@ -420,33 +416,6 @@
return
Impact(A)
-/// Signal proc for when a mob attempts to attack this projectile or the turf it's on with an empty hand.
-/obj/projectile/proc/attempt_parry(datum/source, mob/user, list/modifiers)
- SIGNAL_HANDLER
-
- if(parried)
- return FALSE
-
- if(SEND_SIGNAL(user, COMSIG_LIVING_PROJECTILE_PARRYING, src) & ALLOW_PARRY)
- on_parry(user, modifiers)
- return TRUE
-
- return FALSE
-
-
-/// Called when a mob with PARRY_TRAIT clicks on this projectile or the tile its on, reflecting the projectile within 7 degrees and increasing the bullet's stats.
-/obj/projectile/proc/on_parry(mob/user, list/modifiers)
- if(SEND_SIGNAL(user, COMSIG_LIVING_PROJECTILE_PARRIED, src) & INTERCEPT_PARRY_EFFECTS)
- return
-
- parried = TRUE
- set_angle(dir2angle(user.dir) + rand(-3, 3))
- firer = user
- speed *= 0.8 // Go 20% faster when parried
- damage *= 1.15 // And do 15% more damage
- add_atom_colour(COLOR_RED_LIGHT, TEMPORARY_COLOUR_PRIORITY)
-
-
/**
* Called when the projectile hits something
* This can either be from it bumping something,
@@ -528,7 +497,7 @@
return process_hit(T, select_target(T, target, bumped), bumped, hit_something) // try to hit something else
// at this point we are going to hit the thing
// in which case send signal to it
- if (SEND_SIGNAL(target, COMSIG_PROJECTILE_PREHIT, args, src) & PROJECTILE_INTERRUPT_HIT)
+ if ((SEND_SIGNAL(target, COMSIG_PROJECTILE_PREHIT, args, src) & PROJECTILE_INTERRUPT_HIT) || (SEND_SIGNAL(src, COMSIG_PROJECTILE_SELF_PREHIT, args) & PROJECTILE_INTERRUPT_HIT))
qdel(src)
return BULLET_ACT_BLOCK
if(mode == PROJECTILE_PIERCE_HIT)
@@ -565,7 +534,7 @@
*/
/obj/projectile/proc/select_target(turf/our_turf, atom/target, atom/bumped)
// 1. special bumped border object check
- if((bumped?.flags_1 & ON_BORDER_1) && can_hit_target(bumped, original == bumped, FALSE, TRUE))
+ if((bumped?.flags_1 & ON_BORDER_1) && can_hit_target(bumped, original == bumped, TRUE, TRUE))
return bumped
// 2. original
if(can_hit_target(original, TRUE, FALSE, original == bumped))
@@ -776,7 +745,7 @@
required_moves = SSprojectiles.global_max_tick_moves
time_offset += overrun * speed
time_offset += MODULUS(elapsed_time_deciseconds, speed)
-
+ SEND_SIGNAL(src, COMSIG_PROJECTILE_BEFORE_MOVE)
for(var/i in 1 to required_moves)
pixel_move(pixel_speed_multiplier, FALSE)
@@ -793,21 +762,19 @@
process_hit(get_turf(direct_target), direct_target)
if(QDELETED(src))
return
+ var/turf/starting = get_turf(src)
if(isnum(angle))
set_angle(angle)
- if(spread)
- set_angle(Angle + ((rand() - 0.5) * spread))
- var/turf/starting = get_turf(src)
- if(isnull(Angle)) //Try to resolve through offsets if there's no angle set.
+ else if(isnull(Angle)) //Try to resolve through offsets if there's no angle set.
if(isnull(xo) || isnull(yo))
stack_trace("WARNING: Projectile [type] deleted due to being unable to resolve a target after angle was null!")
qdel(src)
return
var/turf/target = locate(clamp(starting + xo, 1, world.maxx), clamp(starting + yo, 1, world.maxy), starting.z)
set_angle(get_angle(src, target))
+ if(spread)
+ set_angle(Angle + (rand() - 0.5) * spread)
original_angle = Angle
- if(!nondirectional_sprite)
- transform = transform.Turn(Angle)
trajectory_ignore_forcemove = TRUE
forceMove(starting)
trajectory_ignore_forcemove = FALSE
@@ -816,7 +783,6 @@
fired = TRUE
play_fov_effect(starting, 6, "gunfire", dir = NORTH, angle = Angle)
SEND_SIGNAL(src, COMSIG_PROJECTILE_FIRE)
- RegisterSignal(src, COMSIG_ATOM_ATTACK_HAND, PROC_REF(attempt_parry))
if(hitscan)
process_hitscan()
if(QDELETED(src))
@@ -936,21 +902,25 @@
trajectory.increment(-trajectory_multiplier)
qdel(src)
return
- if(T.z != loc.z)
- var/old = loc
- before_z_change(loc, T)
- trajectory_ignore_forcemove = TRUE
- forceMove(T)
- trajectory_ignore_forcemove = FALSE
- after_z_change(old, loc)
- if(!hitscanning)
- pixel_x = trajectory.return_px()
- pixel_y = trajectory.return_py()
- forcemoved = TRUE
- hitscan_last = loc
- else if(T != loc)
+ if (T == loc)
+ continue
+ if (T.z == loc.z)
step_towards(src, T)
hitscan_last = loc
+ SEND_SIGNAL(src, COMSIG_PROJECTILE_PIXEL_STEP)
+ continue
+ var/old = loc
+ before_z_change(loc, T)
+ trajectory_ignore_forcemove = TRUE
+ forceMove(T)
+ trajectory_ignore_forcemove = FALSE
+ after_z_change(old, loc)
+ if(!hitscanning)
+ pixel_x = trajectory.return_px()
+ pixel_y = trajectory.return_py()
+ forcemoved = TRUE
+ hitscan_last = loc
+ SEND_SIGNAL(src, COMSIG_PROJECTILE_PIXEL_STEP)
if(QDELETED(src)) //deleted on last move
return
if(!hitscanning && !forcemoved)
diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm
index a8946379f8c52..542c2aaa35d92 100644
--- a/code/modules/projectiles/projectile/beams.dm
+++ b/code/modules/projectiles/projectile/beams.dm
@@ -38,6 +38,15 @@
impact_effect_type = /obj/effect/temp_visual/impact_effect/yellow_laser
damage = 0
+/obj/projectile/beam/laser/carbine/cybersun
+ name = "red plasma beam"
+ icon_state = "lava"
+ light_color = COLOR_DARK_RED
+ impact_effect_type = /obj/effect/temp_visual/impact_effect/red_laser
+ damage = 9
+ wound_bonus = -40
+ speed = 1.1
+
//overclocked laser, does a bit more damage but has much higher wound power (-0 vs -20)
/obj/projectile/beam/laser/hellfire
name = "hellfire laser"
diff --git a/code/modules/projectiles/projectile/bullets/junk.dm b/code/modules/projectiles/projectile/bullets/junk.dm
index 285c3ea281509..1c6ea89962e14 100644
--- a/code/modules/projectiles/projectile/bullets/junk.dm
+++ b/code/modules/projectiles/projectile/bullets/junk.dm
@@ -5,9 +5,28 @@
icon_state = "trashball"
damage = 30
embed_type = /datum/embed_data/bullet_junk
- var/bane_mob_biotypes = MOB_ROBOTIC
- var/bane_multiplier = 1.5
- var/bane_added_damage = 0
+ /// What biotype does our junk projectile especially harm?
+ var/extra_damage_mob_biotypes = MOB_ROBOTIC
+ /// How much do we multiply our total base damage?
+ var/extra_damage_multiplier = 1.5
+ /// How much extra damage do we do on top of this total damage? Separate from the multiplier and unaffected by it.
+ var/extra_damage_added_damage = 0
+ /// What damage type is our extra damage?
+ var/extra_damage_type = BRUTE
+
+/obj/projectile/bullet/junk/on_hit(atom/target, blocked = 0, pierce_hit)
+ . = ..()
+
+ if(!isliving(target))
+ return
+ var/mob/living/living_target = target
+
+ var/is_correct_biotype = living_target.mob_biotypes & extra_damage_mob_biotypes
+ if(extra_damage_mob_biotypes && is_correct_biotype)
+ var/multiplied_damage = extra_damage_multiplier ? ((damage * extra_damage_multiplier) - damage) : 0
+ var/finalized_damage = multiplied_damage + extra_damage_added_damage
+ if(finalized_damage)
+ living_target.apply_damage(finalized_damage, damagetype = extra_damage_type, def_zone = BODY_ZONE_CHEST, wound_bonus = wound_bonus)
/datum/embed_data/bullet_junk
embed_chance=15
@@ -19,10 +38,6 @@
jostle_pain_mult=6
rip_time=10
-/obj/projectile/bullet/junk/Initialize(mapload)
- . = ..()
- AddElement(/datum/element/bane, mob_biotypes = bane_mob_biotypes, target_type = /mob/living, damage_multiplier = bane_multiplier, added_damage = bane_added_damage, requires_combat_mode = FALSE)
-
/obj/projectile/bullet/incendiary/fire/junk
name = "burning oil"
damage = 30
@@ -40,7 +55,8 @@
damage = 15
embed_type = null
shrapnel_type = null
- bane_multiplier = 3
+ extra_damage_added_damage = 30
+ extra_damage_type = BURN
/obj/projectile/bullet/junk/shock/on_hit(atom/target, blocked = 0, pierce_hit)
. = ..()
@@ -51,9 +67,9 @@
/obj/projectile/bullet/junk/hunter
name = "junk hunter bullet"
icon_state = "gauss"
- bane_mob_biotypes = MOB_ROBOTIC | MOB_BEAST | MOB_SPECIAL
- bane_multiplier = 0
- bane_added_damage = 50
+ extra_damage_mob_biotypes = MOB_ROBOTIC | MOB_BEAST | MOB_SPECIAL
+ extra_damage_multiplier = 0
+ extra_damage_added_damage = 50
/obj/projectile/bullet/junk/ripper
name = "junk ripper bullet"
diff --git a/code/modules/projectiles/projectile/bullets/pistol.dm b/code/modules/projectiles/projectile/bullets/pistol.dm
index 6bd355219f950..63e491e2f290d 100644
--- a/code/modules/projectiles/projectile/bullets/pistol.dm
+++ b/code/modules/projectiles/projectile/bullets/pistol.dm
@@ -71,3 +71,25 @@
impact_light_intensity = 5
impact_light_range = 1
impact_light_color_override = LIGHT_COLOR_DIM_YELLOW
+
+// .160 Smart
+
+/obj/projectile/bullet/c160smart
+ name = ".160 smart bullet"
+ icon_state = "smartgun"
+ damage = 10
+ embed_type = /datum/embed_data/bullet_c160smart
+ speed = 2
+ homing_turn_speed = 5
+ homing_inaccuracy_min = 4
+ homing_inaccuracy_max = 10
+
+/datum/embed_data/bullet_c160smart
+ embed_chance = 10
+ fall_chance = 5
+ jostle_chance = 3
+ ignore_throwspeed_threshold = TRUE
+ pain_stam_pct = 0.25
+ pain_mult = 3
+ jostle_pain_mult = 6
+ rip_time = 5
diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm
index a013aaba691d7..7ae5741f3b992 100644
--- a/code/modules/projectiles/projectile/bullets/shotgun.dm
+++ b/code/modules/projectiles/projectile/bullets/shotgun.dm
@@ -108,6 +108,19 @@
stamina = 6
embed_type = null
+/obj/projectile/bullet/pellet/flechette
+ name = "flechette"
+ icon_state = "flechette"
+ damage = 6
+ wound_bonus = -25
+ bare_wound_bonus = 50
+ wound_falloff_tile = -10
+ speed = 0.8
+ ricochet_decay_chance = 0.6
+ ricochet_decay_damage = 0.3
+ demolition_mod = 10
+ weak_against_armour = TRUE
+
// Mech Scattershot
/obj/projectile/bullet/scattershot
diff --git a/code/modules/projectiles/projectile/energy/photon.dm b/code/modules/projectiles/projectile/energy/photon.dm
index 7caac3e062e01..62b5770fb441e 100644
--- a/code/modules/projectiles/projectile/energy/photon.dm
+++ b/code/modules/projectiles/projectile/energy/photon.dm
@@ -37,7 +37,7 @@
do_sparks(rand(1, 4), FALSE, src)
/**
- * When traveling to a new turf, throws a probability to generate a hotspot across it's path.
+ * When traveling to a new turf, throws a probability to generate a hotspot across its path.
*/
/obj/projectile/energy/photon/proc/scorch_earth(turf/open/floor/source, atom/movable/arrived, atom/old_loc, list/atom/old_locs)
SIGNAL_HANDLER
diff --git a/code/modules/projectiles/projectile/energy/stun.dm b/code/modules/projectiles/projectile/energy/stun.dm
index 66ea4d2c86593..b393dc3415fe5 100644
--- a/code/modules/projectiles/projectile/energy/stun.dm
+++ b/code/modules/projectiles/projectile/energy/stun.dm
@@ -19,7 +19,7 @@
var/mob/living/carbon/C = target
C.add_mood_event("tased", /datum/mood_event/tased)
SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK)
- if(C.dna && C.dna.check_mutation(/datum/mutation/human/hulk))
+ if(HAS_TRAIT(C, TRAIT_HULK))
C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
else if(!C.check_stun_immunity(CANKNOCKDOWN))
addtimer(CALLBACK(C, TYPE_PROC_REF(/mob/living/carbon, do_jitter_animation), 20), 0.5 SECONDS)
diff --git a/code/modules/reagents/chemistry/chem_wiki_render.dm b/code/modules/reagents/chemistry/chem_wiki_render.dm
index 99116adc84b08..2bb6bd7175bdc 100644
--- a/code/modules/reagents/chemistry/chem_wiki_render.dm
+++ b/code/modules/reagents/chemistry/chem_wiki_render.dm
@@ -9,7 +9,7 @@ ADMIN_VERB(generate_wikichem_list, R_DEBUG, "Parse Wikichems", "Parse and genera
|-
"}
- var/input_text = tgui_input_text(user, "Input a name of a reagent, or a series of reagents split with a comma (no spaces) to get it's wiki table entry", "Recipe") //95% of the time, the reagent type is a lowercase, no spaces / underscored version of the name
+ var/input_text = tgui_input_text(user, "Input a name of a reagent, or a series of reagents split with a comma (no spaces) to get its wiki table entry", "Recipe") //95% of the time, the reagent type is a lowercase, no spaces / underscored version of the name
if(!input_text)
to_chat(user, "Input was blank!")
return
diff --git a/code/modules/reagents/chemistry/equilibrium.dm b/code/modules/reagents/chemistry/equilibrium.dm
index 4ab88b3caa674..435f4159ccbed 100644
--- a/code/modules/reagents/chemistry/equilibrium.dm
+++ b/code/modules/reagents/chemistry/equilibrium.dm
@@ -87,10 +87,10 @@
PRIVATE_PROC(TRUE)
if(QDELETED(holder))
- stack_trace("an equilibrium is missing it's holder.")
+ stack_trace("an equilibrium is missing its holder.")
return FALSE
if(QDELETED(reaction))
- stack_trace("an equilibrium is missing it's reaction.")
+ stack_trace("an equilibrium is missing its reaction.")
return FALSE
if(!length(reaction.required_reagents))
stack_trace("an equilibrium is missing required reagents.")
diff --git a/code/modules/reagents/chemistry/fermi_readme.md b/code/modules/reagents/chemistry/fermi_readme.md
index ebb930e486fca..0fc2ed76da1a9 100644
--- a/code/modules/reagents/chemistry/fermi_readme.md
+++ b/code/modules/reagents/chemistry/fermi_readme.md
@@ -82,11 +82,11 @@ Reaction rates are determined by the current temperature of the reagents holder.
The amount added is based off the recipies’ required_temp, optimal_temp, overheat_temp and temp_exponent_factor. See below:

-the y axis is the normalised value of growth, which is then muliplied by the rate_up_lim. You can see that temperatures below the required_temp produce no result (the reaction doesn't start, or if it is reacting, the reaction will stop). Between the required and optimal is a region that is defined by the temp_exponent_factor, so in this case the value is ^2, so we see exponential growth. Between the optimal_temp and the overheat_temp is the optimal phase - where the rate factor is 1. After that it continues to react, but will call overheated() per timestep. Presently the default for overheated() is to reduce the yield of the product (i.e. it's faster but you get less). The rate_up_lim is the maximum rate the reaction can go at optimal temperatures, so in this case a rate factor of 1 i.e. a temperature between 500+ will produce 10u, or a temperature of 400 will roughly produce 4u per step (independant of product ratio produced, if you put 10, it will only create 10 maximum regardless of how much product is defined in the results list).
+the y axis is the normalised value of growth, which is then muliplied by the rate_up_lim. You can see that temperatures below the required_temp produce no result (the reaction doesn't start, or if it is reacting, the reaction will stop). Between the required and optimal is a region that is defined by the temp_exponent_factor, so in this case the value is ^2, so we see exponential growth. Between the optimal_temp and the overheat_temp is the optimal phase - where the rate factor is 1. After that it continues to react, but will call overheated() per timestep. Presently the default for overheated() is to reduce the yield of the product (i.e. it's faster but you get less). The rate_up_lim is the maximum rate the reaction can go at optimal temperatures, so in this case a rate factor of 1 i.e. a temperature between 500+ will produce 10u, or a temperature of 400 will roughly produce 4u per step (independant of product ratio produced, if you put 10, it will only create 10 maximum regardless of how much product is defined in the results list).
### How pH ranges are set and what pH mechanics do
-Optimal pH ranges are set on a per recipe basis - though at the moment all recipes use a default recipe, so they all have the same window (except for the buffers). Hopefully either as a community effort/or in future PRs we can create unique profiles for the present reactions in the game.
+Optimal pH ranges are set on a per recipe basis - though at the moment all recipes use a default recipe, so they all have the same window (except for the buffers). Hopefully either as a community effort/or in future PRs we can create unique profiles for the present reactions in the game.
As for how you define the reaction variables for a reaction, there are a few new variables for the chemical_recipe datum. I'll go over specifically how pH works for the default reaction.
```dm
@@ -106,7 +106,7 @@ The y axis is the purity of the product made for that time step. This is recalcu
If you're designing a reaction you can define an optimal range between the OptimalpHMin to OptimalpHMax (5 - 7 in this case) and a deterministic region set by the ReactpHLim (5 - 4, 9 + 4 aka between 1 to 5 and 9 to 13). This deterministic region is exponential, so if you set it to 2 then it’ll exponentially grow, but since our CurveSharpph = 1, it’s linear (basically normalise the range in the determinsitic region, then put that to the power of CurveSharppH). Finally values outside of these ranges will prevent reactions from starting, but if a reaction drifts out during a reaction, the purity of volume created for each step will be 0 (It does not stop ongoing reactions). It’s entirely possible to design a reaction without a deterministic or optimal phase if you wanted.
-Though to note; if your purity dips below the PurityMin of a reaction it’ll call the overly_impure() function – which by default reduces the purity of all reagents in the beaker. Additionally, if the purity at the end of a reaction is below the PurityMin, it’ll convert into the failed chem defined by the product’s failed_chem defined in it's reagent datum. For default the PurityMin is 0.15, and is pretty difficult to fail. This is all customisable however, if you wanted to use these hooks to design a even more unique reaction, just don’t call the parent proc when using methods.
+Though to note; if your purity dips below the PurityMin of a reaction it’ll call the overly_impure() function – which by default reduces the purity of all reagents in the beaker. Additionally, if the purity at the end of a reaction is below the PurityMin, it’ll convert into the failed chem defined by the product’s failed_chem defined in its reagent datum. For default the PurityMin is 0.15, and is pretty difficult to fail. This is all customisable however, if you wanted to use these hooks to design a even more unique reaction, just don’t call the parent proc when using methods.
### Conditional changes in reagents datum per timestep
@@ -118,7 +118,7 @@ Though to note; if your purity dips below the PurityMin of a reaction it’ll ca
var/H_ion_release = 0.01 // pH change per 1u reaction
```
-The thermic_constant is how much the temperature changes per u created, so for 10u created the temperature will increase by 10K. The H_ion_release is how much the pH changes per u created, for 10u created the pH will increase by 0.1. During a reaction this is the only factor in pH changes - presently the addition/removal of reagents tie to the reaction won't affect this, though other reactions ongoing in the beaker will also affect pH, as well as the removal/addition of reagents outside of the reaction.
+The thermic_constant is how much the temperature changes per u created, so for 10u created the temperature will increase by 10K. The H_ion_release is how much the pH changes per u created, for 10u created the pH will increase by 0.1. During a reaction this is the only factor in pH changes - presently the addition/removal of reagents tie to the reaction won't affect this, though other reactions ongoing in the beaker will also affect pH, as well as the removal/addition of reagents outside of the reaction.
### Reaction flags
@@ -127,11 +127,11 @@ Reaction_flags can be used to set these defines:
```dm
#define REACTION_CLEAR_IMPURE //Convert into impure/pure on reaction completion in the datum/reagents holder instead of on consumption
#define REACTION_CLEAR_INVERSE //Convert into inverse on reaction completion when purity is low enough in the datum/reagents holder instead of on consumption
-#define REACTION_CLEAR_RETAIN //Clear converted chems retain their purities/inverted purities. Requires 1 or both of the above. This is so that it can split again after splitting from a reaction (i.e. if your impure_chem or inverse_chem has it's own impure_chem/inverse_chem and you want it to split again on consumption).
+#define REACTION_CLEAR_RETAIN //Clear converted chems retain their purities/inverted purities. Requires 1 or both of the above. This is so that it can split again after splitting from a reaction (i.e. if your impure_chem or inverse_chem has its own impure_chem/inverse_chem and you want it to split again on consumption).
#define REACTION_INSTANT //Used to create instant reactions
/datum/chemical_reaction
- var/reaction_flags
+ var/reaction_flags
```
For REACTION_CLEAR – this causes the purity mechanics to resolve in the beaker at the end of the reaction, instead of when added to a mob.
@@ -145,7 +145,7 @@ Eg:
...
var/required_temp = 300
var/optimal_temp = 200
- var/overheat_temp = 50
+ var/overheat_temp = 50
```
# Reagents
@@ -156,45 +156,45 @@ The new vars that are introduced are below:
var/ph = 7
///Purity of the reagent
var/purity = 1
- ///the purity of the reagent on creation (i.e. when it's added to a mob and it's purity split it into 2 chems; the purity of the resultant chems are kept as 1, this tracks what the purity was before that)
- var/creation_purity = 1
+ ///the purity of the reagent on creation (i.e. when it's added to a mob and its purity split it into 2 chems; the purity of the resultant chems are kept as 1, this tracks what the purity was before that)
+ var/creation_purity = 1
//impure chem values (see fermi_readme.dm for more details):
var/impure_chem = /datum/reagent/impurity // What chemical path is made when metabolised as a function of purity
var/inverse_chem_val = 0.2 // If the impurity is below 0.5, replace ALL of the chem with inverse_chem upon metabolising
var/inverse_chem = /datum/reagent/impurity/toxic // What chem is metabolised when purity is below inverse_chem_val
var/failed_chem = /datum/reagent/consumable/failed_reaction //what chem is made at the end of a reaction IF the purity is below the recipies purity_min
- var/chemical_flags
+ var/chemical_flags
```
- `pH` is the innate pH of the reagent and is used to calculate the pH of a reagents datum on addition/removal. This does not change and is a reference value. The reagents datum pH changes.
- `purity` is the INTERNAL value for splitting. This is set to 1 after splitting so that it doesn't infinite split
- `creation_purity` is the purity of the reagent on creation. This won't change. If you want to write code that checks the purity in any of the methods, use this.
-- `impure_chem` is the datum type that is created provided that it's `creation_purity` is above the `inverse_chem_val`. When the reagent is consumed it will split into this OR if the associated `datum/chemical_recipe` has a REACTION_CLEAR_IMPURE flag it will split at the end of the reaction in the `datum/reagents` holder
+- `impure_chem` is the datum type that is created provided that its `creation_purity` is above the `inverse_chem_val`. When the reagent is consumed it will split into this OR if the associated `datum/chemical_recipe` has a REACTION_CLEAR_IMPURE flag it will split at the end of the reaction in the `datum/reagents` holder
- `inverse_chem_val` if a reagent's purity is below this value it will 100% convert into `inverse_chem`. If above it will split into `impure_chem`. See the note on purity effects above
-- `inverse_chem` is the datum type that is created provided that it's `creation_purity` is below the `inverse_chem_val`. When the reagent is consumed it will 100% convert into this OR if the associated `datum/chemical_recipe` has a REACTION_CLEAR_INVERSE flag it will 100% convert at the end of the reaction in the `datum/reagents` holder
-- `failed_chem` is the chem that the product is 100% converted into if the purity is below the associated `datum/chemical_recipies`' `PurityMin` AT THE END OF A REACTION.
+- `inverse_chem` is the datum type that is created provided that its `creation_purity` is below the `inverse_chem_val`. When the reagent is consumed it will 100% convert into this OR if the associated `datum/chemical_recipe` has a REACTION_CLEAR_INVERSE flag it will 100% convert at the end of the reaction in the `datum/reagents` holder
+- `failed_chem` is the chem that the product is 100% converted into if the purity is below the associated `datum/chemical_recipies`' `PurityMin` AT THE END OF A REACTION.
When writing any reagent code ALWAYS use creation_purity. Purity is kept for internal mechanics only and won’t reflect the purity on creation.
See above for purity mechanics, but this is where you set the reagents that are created. If you’re making an impure reagent I recommend looking at impure_reagents.dm to see how they’re set up and consider using the `datum/reagents/impure` as a parent.
The flags you can set for `var/chemical_flags` are:
-```dm
+```dm
#define REAGENT_DEAD_PROCESS (1<<0) //allows on_mob_dead() if present in a dead body
#define REAGENT_DONOTSPLIT (1<<1) //Do not split the chem at all during processing - ignores all purity effects
#define REAGENT_INVISIBLE (1<<2) //Doesn't appear on handheld health analyzers.
#define REAGENT_SNEAKYNAME (1<<3) //When inverted, the inverted chem uses the name of the original chem
-#define REAGENT_SPLITRETAINVOL (1<<4) //Retains initial volume of chem when splitting for purity effects
+#define REAGENT_SPLITRETAINVOL (1<<4) //Retains initial volume of chem when splitting for purity effects
/datum/reagent
- var/chemical_flags
+ var/chemical_flags
```
While you might think reagent_flags is a more sensible name - it is already used for beakers. Hopefully this doesn't trip anyone up.
# Relivant vars from the holder.dm / reagents datum
-There are a few variables that are useful to know about
+There are a few variables that are useful to know about
```dm
/datum/reagents
/// Current temp of the holder volume
@@ -209,4 +209,4 @@ There are a few variables that are useful to know about
- chem_temp is the temperature used in the `datum/chemical_recipe`
- pH is a result of the sum of all reagents, as well as any changes from buffers and reactions. This is the pH used in `datum/chemical_recipe`.
- isReacting is a bool that can be used outside to ensure that you don't touch a reagents that is reacting.
-- previous_reagent_list is a list of the previous reagents (just the typepaths, not the objects) that was present on the last handle_reactions() method. This is to prevent pointless method calls.
\ No newline at end of file
+- previous_reagent_list is a list of the previous reagents (just the typepaths, not the objects) that was present on the last handle_reactions() method. This is to prevent pointless method calls.
diff --git a/code/modules/reagents/chemistry/holder/holder.dm b/code/modules/reagents/chemistry/holder/holder.dm
index 46d00e765a343..11117142d70e5 100644
--- a/code/modules/reagents/chemistry/holder/holder.dm
+++ b/code/modules/reagents/chemistry/holder/holder.dm
@@ -249,7 +249,7 @@
cached_reagent.volume -= remove_amount
//record the changes
- removed_reagents += cached_reagent
+ removed_reagents[cached_reagent] = remove_amount
total_removed_amount += remove_amount
//if we reached here means we have found our specific reagent type so break
@@ -257,8 +257,8 @@
break
//inform others about our reagents being removed
- for(var/datum/reagent/removed_reagent as anything in cached_reagents)
- SEND_SIGNAL(src, COMSIG_REAGENTS_REM_REAGENT, removed_reagent, amount)
+ for(var/datum/reagent/removed_reagent as anything in removed_reagents)
+ SEND_SIGNAL(src, COMSIG_REAGENTS_REM_REAGENT, removed_reagent, removed_reagents[removed_reagent])
//update the holder & handle reactions
update_total()
@@ -476,6 +476,8 @@
if(preserve_data)
trans_data = copy_data(reagent)
if(reagent.intercept_reagents_transfer(target_holder, amount))
+ update_total()
+ target_holder.update_total()
continue
transfered_amount = target_holder.add_reagent(reagent.type, transfer_amount * multiplier, trans_data, chem_temp, reagent.purity, reagent.ph, no_react = TRUE, ignore_splitting = reagent.chemical_flags & REAGENT_DONOTSPLIT) //we only handle reaction after every reagent has been transferred.
if(!transfered_amount)
@@ -607,7 +609,7 @@
. = 0
//responsible for removing reagents and computing total ph & volume
- //all it's code was taken out of del_reagent() initially for efficiency purposes
+ //all its code was taken out of del_reagent() initially for efficiency purposes
while(chem_index <= num_reagents)
var/datum/reagent/reagent = cached_reagents[chem_index]
chem_index += 1
diff --git a/code/modules/reagents/chemistry/items.dm b/code/modules/reagents/chemistry/items.dm
index ad7f0413ce561..0344971497b01 100644
--- a/code/modules/reagents/chemistry/items.dm
+++ b/code/modules/reagents/chemistry/items.dm
@@ -109,7 +109,7 @@
to_chat(user, span_notice("You switch the chemical analyzer to provide a detailed description of each reagent."))
scanmode = DETAILED_CHEM_OUTPUT
else
- to_chat(user, span_notice("You switch the chemical analyzer to not include reagent descriptions in it's report."))
+ to_chat(user, span_notice("You switch the chemical analyzer to not include reagent descriptions in its report."))
scanmode = SHORTENED_CHEM_OUTPUT
/obj/item/ph_meter/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
index 22e569af66021..cf193decb6931 100644
--- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
@@ -211,8 +211,8 @@
.["amount"] = amount
.["energy"] = cell.charge ? cell.charge : 0 //To prevent NaN in the UI.
.["maxEnergy"] = cell.maxcharge
- .["displayedEnergy"] = display_energy(cell.charge)
- .["displayedMaxEnergy"] = display_energy(cell.maxcharge)
+ .["displayedUnits"] = cell.charge ? (cell.charge / power_cost) : 0
+ .["displayedMaxUnits"] = cell.maxcharge / power_cost
.["showpH"] = isnull(recording_recipe) ? show_ph : FALSE //virtual beakers have no ph to compute & display
var/list/chemicals = list()
diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm
index 0a08bf9b62329..e90c4c7145802 100644
--- a/code/modules/reagents/chemistry/machinery/chem_master.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_master.dm
@@ -247,11 +247,6 @@
/obj/machinery/chem_master/attack_ai_secondary(mob/user, list/modifiers)
return attack_hand_secondary(user, modifiers)
-/obj/machinery/chem_master/ui_assets(mob/user)
- return list(
- get_asset_datum(/datum/asset/spritesheet/chemmaster)
- )
-
/obj/machinery/chem_master/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
@@ -273,9 +268,10 @@
//add containers to this category
for(var/obj/item/reagent_containers/container as anything in printable_containers[category])
category_list["containers"] += list(list(
- "icon" = sanitize_css_class_name("[container]"),
"ref" = REF(container),
"name" = initial(container.name),
+ "icon" = initial(container.icon),
+ "icon_state" = initial(container.icon_state),
"volume" = initial(container.volume),
))
@@ -365,32 +361,18 @@
* Transfers a single reagent between buffer & beaker
* Arguments
*
- * * mob/user - the player who is attempting the transfer
* * datum/reagents/source - the holder we are transferring from
* * datum/reagents/target - the holder we are transferring to
* * datum/reagent/path - the reagent typepath we are transfering
- * * amount - volume to transfer -1 means custom amount
+ * * amount - volume to transfer
* * do_transfer - transfer the reagents else destroy them
*/
-/obj/machinery/chem_master/proc/transfer_reagent(mob/user, datum/reagents/source, datum/reagents/target, datum/reagent/path, amount, do_transfer)
+/obj/machinery/chem_master/proc/transfer_reagent(datum/reagents/source, datum/reagents/target, datum/reagent/path, amount, do_transfer)
PRIVATE_PROC(TRUE)
//sanity checks for transfer amount
- if(isnull(amount))
- return FALSE
- amount = text2num(amount)
- if(isnull(amount))
- return FALSE
- if(amount == -1)
- var/target_amount = tgui_input_number(user, "Enter amount to transfer", "Transfer amount")
- if(!target_amount)
- return FALSE
- amount = text2num(target_amount)
- if(isnull(amount))
- return FALSE
- if(amount <= 0)
+ if(isnull(amount) || amount <= 0)
return FALSE
-
//sanity checks for reagent path
var/datum/reagent/reagent = text2path(path)
if (!reagent)
@@ -425,18 +407,34 @@
if("transfer")
if(is_printing)
- say("buffer locked while printing!")
+ say("The buffer is locked while printing.")
return
var/reagent_ref = params["reagentRef"]
var/amount = params["amount"]
var/target = params["target"]
+ if(amount == -1) // Set custom amount
+ var/mob/user = ui.user //Hold a reference of the user if the UI is closed
+ amount = tgui_input_number(user, "Enter amount to transfer", "Transfer amount")
+ if(!amount || !user.can_perform_action(src))
+ return FALSE
+
+ var/should_transfer = is_transfering || (target == "buffer") // we should always transfer if target is the buffer
+ if(should_transfer && isnull(beaker)) // if there's no beaker, we cannot transfer
+ say("No reagent container is inserted.")
+ return FALSE
+
+ var/reagents_from
+ var/reagents_to = null
if(target == "buffer")
- return transfer_reagent(ui.user, beaker.reagents, reagents, reagent_ref, amount, TRUE)
+ reagents_from = beaker.reagents
+ reagents_to = reagents // buffer
else if(target == "beaker")
- return transfer_reagent(ui.user, reagents, beaker.reagents, reagent_ref, amount, is_transfering)
- return FALSE
+ reagents_from = reagents // buffer
+ if(should_transfer)
+ reagents_to = beaker.reagents
+ return transfer_reagent(reagents_from, reagents_to, reagent_ref, amount, should_transfer)
if("toggleTransferMode")
is_transfering = !is_transfering
diff --git a/code/modules/reagents/chemistry/machinery/chem_recipe_debug.dm b/code/modules/reagents/chemistry/machinery/chem_recipe_debug.dm
index 9d81188fb405e..9b0773a8316b5 100644
--- a/code/modules/reagents/chemistry/machinery/chem_recipe_debug.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_recipe_debug.dm
@@ -203,7 +203,7 @@
ui.send_update()
/**
- * Decodes the ui reaction var into it's original name
+ * Decodes the ui reaction var into its original name
* Arguments
*
* * variable - the name of the variable as seen in the UI
diff --git a/code/modules/reagents/chemistry/machinery/portable_chem_mixer.dm b/code/modules/reagents/chemistry/machinery/portable_chem_mixer.dm
index 016e55012c570..9c92cc631be79 100644
--- a/code/modules/reagents/chemistry/machinery/portable_chem_mixer.dm
+++ b/code/modules/reagents/chemistry/machinery/portable_chem_mixer.dm
@@ -11,6 +11,7 @@
custom_premium_price = PAYCHECK_CREW * 14
interaction_flags_click = FORBID_TELEKINESIS_REACH
interaction_flags_mouse_drop = FORBID_TELEKINESIS_REACH
+ storage_type = /datum/storage/portable_chem_mixer
///Creating an empty slot for a beaker that can be added to dispense into
var/obj/item/reagent_containers/beaker
@@ -21,15 +22,7 @@
/obj/item/storage/portable_chem_mixer/Initialize(mapload)
. = ..()
- atom_storage.max_total_storage = 200
- atom_storage.max_slots = 50
- atom_storage.set_holdable(list(
- /obj/item/reagent_containers/cup/beaker,
- /obj/item/reagent_containers/cup/bottle,
- /obj/item/reagent_containers/cup/tube,
- /obj/item/reagent_containers/cup/glass/waterbottle,
- /obj/item/reagent_containers/condiment,
- ))
+
register_context()
/obj/item/storage/portable_chem_mixer/Destroy()
@@ -107,18 +100,18 @@
/obj/item/storage/portable_chem_mixer/ex_act(severity, target)
return severity > EXPLODE_LIGHT ? ..() : FALSE
-/obj/item/storage/portable_chem_mixer/item_interaction(mob/living/user, obj/item/weapon, list/modifiers)
+/obj/item/storage/portable_chem_mixer/storage_insert_on_interacted_with(datum/storage, obj/item/weapon, mob/living/user)
if (!atom_storage.locked || \
(weapon.item_flags & ABSTRACT) || \
(weapon.flags_1 & HOLOGRAM_1) || \
!is_reagent_container(weapon) || \
!weapon.is_open_container() \
)
- return NONE
+ return TRUE //continue with regular insertion
replace_beaker(user, weapon)
update_appearance()
- return ITEM_INTERACT_SUCCESS
+ return FALSE //block insertion cause we handled it ourselves
/**
* Replaces the beaker of the portable chemical mixer with another beaker, or simply adds the new beaker if none is in currently
@@ -267,7 +260,7 @@
SStgui.close_uis(src)
else
atom_storage.locked = STORAGE_FULLY_LOCKED
- atom_storage.hide_contents(usr)
+ atom_storage.hide_contents(user)
update_appearance()
return CLICK_ACTION_SUCCESS
diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
index 9a1b24fedd348..4d143e05a1c98 100644
--- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
+++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
@@ -204,7 +204,11 @@
if(weapon.w_class + total_weight > maximum_weight)
to_chat(user, span_warning("[weapon] is too big to fit into [src]."))
continue
- weapon.forceMove(src)
+
+ //try to remove the right way
+ if(!user.transferItemToLoc(weapon, src))
+ continue
+
total_weight += weapon.w_class
items_transfered += 1
to_chat(user, span_notice("[weapon] was loaded into [src]."))
@@ -212,8 +216,8 @@
return items_transfered
/obj/machinery/reagentgrinder/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
- if(user.combat_mode || (tool.item_flags & ABSTRACT) || (tool.flags_1 & HOLOGRAM_1) || !can_interact(user) || !user.can_perform_action(src, ALLOW_SILICON_REACH))
- return NONE
+ if(user.combat_mode || (tool.item_flags & ABSTRACT) || (tool.flags_1 & HOLOGRAM_1))
+ return ITEM_INTERACT_SKIP_TO_ATTACK
//add the beaker
if (is_reagent_container(tool) && tool.is_open_container())
diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm
index 576d62585f7a8..8edfb38abc397 100644
--- a/code/modules/reagents/chemistry/reagents.dm
+++ b/code/modules/reagents/chemistry/reagents.dm
@@ -24,7 +24,7 @@
var/ph = 7
///Purity of the reagent - for use with internal reaction mechanics only. Use below (creation_purity) if you're writing purity effects into a reagent's use mechanics.
var/purity = 1
- ///the purity of the reagent on creation (i.e. when it's added to a mob and it's purity split it into 2 chems; the purity of the resultant chems are kept as 1, this tracks what the purity was before that)
+ ///the purity of the reagent on creation (i.e. when it's added to a mob and its purity split it into 2 chems; the purity of the resultant chems are kept as 1, this tracks what the purity was before that)
var/creation_purity = 1
///The molar mass of the reagent - if you're adding a reagent that doesn't have a recipe, just add a random number between 10 - 800. Higher numbers are "harder" but it's mostly arbitary.
var/mass
@@ -270,7 +270,7 @@ Primarily used in reagents/reaction_agents
return creation_purity / normalise_num_to
/**
- * Gets the inverse purity of this reagent. Mostly used when converting from a normal reagent to it's inverse one.
+ * Gets the inverse purity of this reagent. Mostly used when converting from a normal reagent to its inverse one.
*
* Arguments
* * purity - Overrides the purity used for determining the inverse purity.
diff --git a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
index 680cced458d91..dd463397b77bd 100644
--- a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
@@ -536,7 +536,7 @@
/*
*How this medicine works:
*Penthrite if you are not in crit only stabilizes your heart.
-*As soon as you pass crit threshold it's special effects kick in. Penthrite forces your heart to beat preventing you from entering
+*As soon as you pass crit threshold its special effects kick in. Penthrite forces your heart to beat preventing you from entering
*soft and hard crit, but there is a catch. During this you will be healed and you will sustain
*heart damage that will not imapct you as long as penthrite is in your system.
*If you reach the threshold of -60 HP penthrite stops working and you get a heart attack, penthrite is flushed from your system in that very moment,
diff --git a/code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
index e50775c2487e6..3f5b7e3a24479 100644
--- a/code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
@@ -10,7 +10,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
creation_purity = 1 // impure base reagents are a big no-no
ph = 7.33
- burning_temperature = 2193//ethanol burns at 1970C (at it's peak)
+ burning_temperature = 2193//ethanol burns at 1970C (at its peak)
burning_volume = 0.1
default_container = /obj/item/reagent_containers/cup/glass/bottle/beer
fallback_icon = 'icons/obj/drinks/bottles.dmi'
@@ -1755,28 +1755,32 @@
quality = DRINK_GOOD
taste_description = "bitter, creamy cacao"
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
- var/obj/item/shield/mighty_shield
+ var/datum/weakref/mighty_shield
/datum/reagent/consumable/ethanol/alexander/on_mob_metabolize(mob/living/drinker)
. = ..()
if(ishuman(drinker))
var/mob/living/carbon/human/the_human = drinker
for(var/obj/item/shield/the_shield in the_human.contents)
- mighty_shield = the_shield
- mighty_shield.block_chance += 10
+ mighty_shield = WEAKREF(the_shield)
+ the_shield.block_chance += 10
to_chat(the_human, span_notice("[the_shield] appears polished, although you don't recall polishing it."))
+ break
/datum/reagent/consumable/ethanol/alexander/on_mob_life(mob/living/drinker, seconds_per_tick, times_fired)
- if(mighty_shield && !(mighty_shield in drinker.contents)) //If you had a shield and lose it, you lose the reagent as well. Otherwise this is just a normal drink.
+ var/obj/item/shield/the_shield = mighty_shield?.resolve()
+ if(the_shield && !(the_shield in drinker.contents)) //If you had a shield and lose it, you lose the reagent as well. Otherwise this is just a normal drink.
holder.remove_reagent(type, volume)
return
return ..()
/datum/reagent/consumable/ethanol/alexander/on_mob_end_metabolize(mob/living/drinker)
. = ..()
- if(mighty_shield)
- mighty_shield.block_chance -= 10
- to_chat(drinker,span_notice("You notice [mighty_shield] looks worn again. Weird."))
+ var/obj/item/shield/the_shield = mighty_shield?.resolve()
+ if(the_shield)
+ the_shield.block_chance -= 10
+ to_chat(drinker,span_notice("You notice [the_shield] looks worn again. Weird."))
+ mighty_shield = null
/datum/reagent/consumable/ethanol/amaretto_alexander
name = "Amaretto Alexander"
diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm
index 3ae946d4fab46..336ab2353947a 100644
--- a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm
@@ -227,7 +227,7 @@ Basically, we fill the time between now and 2s from now with hands based off the
///Prevents message spam
var/spammer = 0
-//Just the removed itching mechanism - omage to it's origins.
+//Just the removed itching mechanism - omage to its origins.
/datum/reagent/inverse/ichiyuri/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired)
. = ..()
if(prob(resetting_probability) && !(HAS_TRAIT(affected_mob, TRAIT_RESTRAINED) || affected_mob.incapacitated()))
diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm
index 29822e3158bec..1ecc9ca9b5db5 100644
--- a/code/modules/reagents/chemistry/reagents/other_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm
@@ -928,7 +928,7 @@
reagent_state = GAS
color = COLOR_GRAY
taste_mult = 0 // oderless and tasteless
- ph = 9.2//It's acutally a huge range and very dependant on the chemistry but ph is basically a made up var in it's implementation anyways
+ ph = 9.2//It's acutally a huge range and very dependant on the chemistry but ph is basically a made up var in its implementation anyways
chemical_flags = REAGENT_CAN_BE_SYNTHESIZED
@@ -2685,7 +2685,7 @@
/datum/reagent/metalgen
name = "Metalgen"
data = list("material"=null)
- description = "A purple metal morphic liquid, said to impose it's metallic properties on whatever it touches."
+ description = "A purple metal morphic liquid, said to impose its metallic properties on whatever it touches."
color = "#b000aa"
taste_mult = 0 // oderless and tasteless
chemical_flags = REAGENT_NO_RANDOM_RECIPE
diff --git a/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm b/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm
index d6c4f0009b403..e7cb222ac5837 100644
--- a/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/reaction_agents_reagents.dm
@@ -110,7 +110,7 @@
/datum/reagent/reaction_agent/speed_agent
name = "Tempomyocin"
- description = "This reagent will consume itself and speed up an ongoing reaction, modifying the current reaction's purity by it's own."
+ description = "This reagent will consume itself and speed up an ongoing reaction, modifying the current reaction's purity by its own."
ph = 10
color = "#e61f82"
diff --git a/code/modules/reagents/chemistry/recipes.dm b/code/modules/reagents/chemistry/recipes.dm
index 40305c9a8bc47..59271ccbcf9db 100644
--- a/code/modules/reagents/chemistry/recipes.dm
+++ b/code/modules/reagents/chemistry/recipes.dm
@@ -151,7 +151,7 @@
return
/**
- * Occurs when a reation is overheated (i.e. past it's overheatTemp)
+ * Occurs when a reation is overheated (i.e. past its overheatTemp)
* Will be called every tick in the reaction that it is overheated
* If you want this to be a once only proc (i.e. the reaction is stopped after) set reaction.toDelete = TRUE
* The above is useful if you're writing an explosion
diff --git a/code/modules/reagents/chemistry/recipes/cat2_medicines.dm b/code/modules/reagents/chemistry/recipes/cat2_medicines.dm
index 28aeb5743faaa..ae6e616b20390 100644
--- a/code/modules/reagents/chemistry/recipes/cat2_medicines.dm
+++ b/code/modules/reagents/chemistry/recipes/cat2_medicines.dm
@@ -155,7 +155,7 @@
if(off_cooldown(holder, equilibrium, 2, "hercuri_freeze"))
return
playsound(holder.my_atom, 'sound/magic/ethereal_exit.ogg', 50, 1)
- holder.my_atom.visible_message("The reaction frosts over, releasing it's chilly contents!")
+ holder.my_atom.visible_message("The reaction frosts over, releasing its chilly contents!")
var/radius = max((equilibrium.step_target_vol/50), 1)
freeze_radius(holder, equilibrium, 200, radius, 60 SECONDS) //drying agent exists
explode_shockwave(holder, equilibrium, sound_and_text = FALSE)
diff --git a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
index f02aaa3ab2473..62a14ddc794be 100644
--- a/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
+++ b/code/modules/reagents/chemistry/recipes/pyrotechnics.dm
@@ -499,7 +499,7 @@
return ..()
var/turf/local_turf = get_turf(holder.my_atom)
playsound(local_turf, 'sound/magic/ethereal_exit.ogg', 50, 1)
- local_turf.visible_message("The reaction frosts over, releasing it's chilly contents!")
+ local_turf.visible_message("The reaction frosts over, releasing its chilly contents!")
freeze_radius(holder, null, holder.chem_temp*2, clamp(cryostylane.volume/30, 2, 6), 120 SECONDS, 2)
clear_reactants(holder, 15)
holder.chem_temp += 100
diff --git a/code/modules/reagents/chemistry/recipes/special.dm b/code/modules/reagents/chemistry/recipes/special.dm
index 592a281ed7301..75a60ba49d53d 100644
--- a/code/modules/reagents/chemistry/recipes/special.dm
+++ b/code/modules/reagents/chemistry/recipes/special.dm
@@ -345,9 +345,9 @@ GLOBAL_LIST_INIT(medicine_reagents, build_medicine_reagents())
dat += "
heating it above [recipe.required_temp] degrees"
dat += " but not above [recipe.overheat_temp] degrees"
if(recipe.thermic_constant > 0)
- dat += "
taking care of it's exothermic nature
"
+ dat += "
taking care of its exothermic nature
"
else if(recipe.thermic_constant < 0)
- dat += "
taking care of it's endothermic nature
"
+ dat += "
taking care of its endothermic nature
"
var/datum/chemical_reaction/randomized/random_recipe = recipe
if(random_recipe)
if(random_recipe.randomize_req_ph)
diff --git a/code/modules/reagents/reagent_containers/cups/bottle.dm b/code/modules/reagents/reagent_containers/cups/bottle.dm
index 97906b26240e5..fda39ed4877ba 100644
--- a/code/modules/reagents/reagent_containers/cups/bottle.dm
+++ b/code/modules/reagents/reagent_containers/cups/bottle.dm
@@ -431,7 +431,7 @@
/obj/item/reagent_containers/cup/bottle/thermite
name = "thermite bottle"
- list_reagents = list(/datum/reagent/thermite = 30)
+ list_reagents = list(/datum/reagent/thermite = 50)
// Bottles for mail goodies.
diff --git a/code/modules/reagents/reagent_containers/cups/drinks.dm b/code/modules/reagents/reagent_containers/cups/drinks.dm
index 2f326accb9074..c124ccec6bb77 100644
--- a/code/modules/reagents/reagent_containers/cups/drinks.dm
+++ b/code/modules/reagents/reagent_containers/cups/drinks.dm
@@ -316,7 +316,7 @@
var/mob/living/thrower = throwingdatum?.get_thrower()
if(thrower)
thrower.add_mood_event("bottle_flip", /datum/mood_event/bottle_flip)
- else // landed on it's side
+ else // landed on its side
animate(src, transform = matrix(prob(50)? 90 : -90, MATRIX_ROTATE), time = 3, loop = 0)
/obj/item/reagent_containers/cup/glass/waterbottle/pickup(mob/user)
diff --git a/code/modules/reagents/reagent_containers/misc.dm b/code/modules/reagents/reagent_containers/misc.dm
index d2dc2adfb5f76..8b13ab4a54beb 100644
--- a/code/modules/reagents/reagent_containers/misc.dm
+++ b/code/modules/reagents/reagent_containers/misc.dm
@@ -91,7 +91,6 @@
/obj/item/reagent_containers/cup/maunamug/attack_hand(mob/living/user, list/modifiers)
if(cell && open)
- cell.update_appearance()
user.put_in_hands(cell)
cell = null
to_chat(user, span_notice("You remove the power cell from [src]."))
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index bb426436599c0..dc54dcd7db44b 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -229,6 +229,8 @@
stream_range = 4
amount_per_transfer_from_this = 5
list_reagents = list(/datum/reagent/consumable/condensedcapsaicin = 50)
+ pickup_sound = 'sound/items/pepper_spray_pick_up.ogg'
+ drop_sound = 'sound/items/pepper_spray_drop.ogg'
/obj/item/reagent_containers/spray/pepper/empty //for protolathe printing
list_reagents = null
diff --git a/code/modules/recycling/conveyor.dm b/code/modules/recycling/conveyor.dm
index c5dfdc39d3e98..21c5aa7a1a902 100644
--- a/code/modules/recycling/conveyor.dm
+++ b/code/modules/recycling/conveyor.dm
@@ -373,8 +373,7 @@ GLOBAL_LIST_EMPTY(conveyors_by_id)
/obj/machinery/conveyor_switch/Destroy()
LAZYREMOVE(GLOB.conveyors_by_id[id], src)
- QDEL_NULL(wires)
- . = ..()
+ return ..()
/obj/machinery/conveyor_switch/vv_edit_var(var_name, var_value)
if (var_name == NAMEOF(src, id))
diff --git a/code/modules/religion/sparring/sparring_datum.dm b/code/modules/religion/sparring/sparring_datum.dm
index 78de2bd3a0bb0..8e01403e5a64c 100644
--- a/code/modules/religion/sparring/sparring_datum.dm
+++ b/code/modules/religion/sparring/sparring_datum.dm
@@ -60,7 +60,6 @@
UnregisterSignal(sparring, list(
COMSIG_MOB_FIRED_GUN,
COMSIG_MOB_GRENADE_ARMED,
- COMSIG_MOB_ITEM_ATTACK,
COMSIG_MOVABLE_MOVED,
COMSIG_MOVABLE_POST_TELEPORT,
COMSIG_MOB_STATCHANGE,
diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm
index 7572a73529200..53104494c820e 100644
--- a/code/modules/research/designs/machine_designs.dm
+++ b/code/modules/research/designs/machine_designs.dm
@@ -582,6 +582,16 @@
)
departmental_flags = DEPARTMENT_BITFLAG_SERVICE
+/datum/design/board/dehydrator
+ name = "Dehydrator Board"
+ desc = "The circuit board for a dehydrator."
+ id = "dehydrator"
+ build_path = /obj/item/circuitboard/machine/dehydrator
+ category = list(
+ RND_CATEGORY_MACHINE + RND_SUBCATEGORY_MACHINE_KITCHEN
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SERVICE
+
/datum/design/board/vatgrower
name = "Growing Vat Board"
desc = "The circuit board for a growing vat."
diff --git a/code/modules/research/designs/mechfabricator_designs.dm b/code/modules/research/designs/mechfabricator_designs.dm
index 19b3403908f81..96b3e60c63505 100644
--- a/code/modules/research/designs/mechfabricator_designs.dm
+++ b/code/modules/research/designs/mechfabricator_designs.dm
@@ -1987,6 +1987,17 @@
var/datum/mod_theme/theme = GLOB.mod_themes[initial(armor_type.theme)]
desc = "External plating for a MODsuit. [theme.desc]"
+/datum/design/mod_plating/civilian
+ name = "MOD Civilian Plating"
+ id = "mod_plating_civilian"
+ build_path = /obj/item/mod/construction/plating/civilian
+ materials = list(
+ /datum/material/iron =SHEET_MATERIAL_AMOUNT*3,
+ /datum/material/glass =SHEET_MATERIAL_AMOUNT*1.5,
+ /datum/material/plasma =HALF_SHEET_MATERIAL_AMOUNT,
+ )
+ research_icon_state = "civilian-plating"
+
/datum/design/mod_plating/engineering
name = "MOD Engineering Plating"
id = "mod_plating_engineering"
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 27dbbca1d179c..5daf936119076 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -403,7 +403,11 @@
desc = "A set of surgical tools hidden behind a concealed panel on the user's arm."
id = "ci-surgery"
build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
- materials = list (/datum/material/iron = SHEET_MATERIAL_AMOUNT*1.25, /datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT * 1.5, /datum/material/silver =HALF_SHEET_MATERIAL_AMOUNT * 1.5)
+ materials = list (
+ /datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.25,
+ /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT * 1.5,
+ /datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT * 1.5,
+ )
construction_time = 2 SECONDS
build_path = /obj/item/organ/internal/cyberimp/arm/surgery
category = list(
@@ -416,7 +420,11 @@
desc = "A stripped-down version of engineering cyborg toolset, designed to be installed on subject's arm."
id = "ci-toolset"
build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
- materials = list (/datum/material/iron = SHEET_MATERIAL_AMOUNT*1.25, /datum/material/glass =HALF_SHEET_MATERIAL_AMOUNT * 1.5, /datum/material/silver =HALF_SHEET_MATERIAL_AMOUNT * 1.5)
+ materials = list (
+ /datum/material/iron = SHEET_MATERIAL_AMOUNT * 1.25,
+ /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT * 1.5,
+ /datum/material/silver = HALF_SHEET_MATERIAL_AMOUNT * 1.5,
+ )
construction_time = 2 SECONDS
build_path = /obj/item/organ/internal/cyberimp/arm/toolset
category = list(
@@ -1070,6 +1078,12 @@
surgery = /datum/surgery/advanced/lobotomy
research_icon_state = "surgery_head"
+/datum/design/surgery/lobotomy/mechanic
+ name = "Wetware OS Destructive Defragmentation"
+ desc = "A destructive robotic defragmentation method which guarantees removal of almost all brain traumas, but might cause another permanent trauma in return."
+ id = "surgery_lobotomy_mechanic"
+ surgery = /datum/surgery/advanced/lobotomy/mechanic
+
/datum/design/surgery/pacify
name = "Pacification"
desc = "A surgical procedure which permanently inhibits the aggression center of the brain, making the patient unwilling to cause direct harm."
@@ -1077,6 +1091,12 @@
surgery = /datum/surgery/advanced/pacify
research_icon_state = "surgery_head"
+/datum/design/surgery/pacify/mechanic
+ name = "Aggression Suppression Programming"
+ desc = "Malware which permanently inhibits the aggression programming of the patient's neural network, making the patient unwilling to cause direct harm."
+ id = "surgery_pacify_mechanic"
+ surgery = /datum/surgery/advanced/pacify/mechanic
+
/datum/design/surgery/viral_bonding
name = "Viral Bonding"
desc = "A surgical procedure that forces a symbiotic relationship between a virus and its host. The patient must be dosed with spaceacillin, virus food, and formaldehyde."
@@ -1135,6 +1155,12 @@
surgery = /datum/surgery/advanced/brainwashing
research_icon_state = "surgery_head"
+/datum/design/surgery/brainwashing/mechanic
+ name = "Reprogramming"
+ desc = "Malware which directly implants a directive into the robotic patient's operating system, making it their absolute priority. It can be cleared using a mindshield implant."
+ id = "surgery_brainwashing_mechanic"
+ surgery = /datum/surgery/advanced/brainwashing/mechanic
+
/datum/design/surgery/nerve_splicing
name = "Nerve Splicing"
desc = "A surgical procedure which splices the patient's nerves, making them more resistant to stuns."
@@ -1142,6 +1168,12 @@
surgery = /datum/surgery/advanced/bioware/nerve_splicing
research_icon_state = "surgery_chest"
+/datum/design/surgery/nerve_splicing/mechanic
+ name = "System Automatic Reset Subroutine"
+ desc = "A robotic upgrade which upgrades a robotic patient's automatic systems, making them more resistant to stuns."
+ id = "surgery_nerve_splice_mechanic"
+ surgery = /datum/surgery/advanced/bioware/nerve_splicing/mechanic
+
/datum/design/surgery/nerve_grounding
name = "Nerve Grounding"
desc = "A surgical procedure which makes the patient's nerves act as grounding rods, protecting them from electrical shocks."
@@ -1149,6 +1181,12 @@
surgery = /datum/surgery/advanced/bioware/nerve_grounding
research_icon_state = "surgery_chest"
+/datum/design/surgery/nerve_grounding/mechanic
+ name = "System Shock Dampening"
+ desc = "A robotic upgrade which installs grounding rods into the robotic patient's system, protecting them from electrical shocks."
+ id = "surgery_nerve_ground_mechanic"
+ surgery = /datum/surgery/advanced/bioware/nerve_grounding/mechanic
+
/datum/design/surgery/vein_threading
name = "Vein Threading"
desc = "A surgical procedure which severely reduces the amount of blood lost in case of injury."
@@ -1156,13 +1194,25 @@
surgery = /datum/surgery/advanced/bioware/vein_threading
research_icon_state = "surgery_chest"
+/datum/design/surgery/vein_threading/mechanic
+ name = "Hydraulics Routing Optimization"
+ desc = "A robotic upgrade which severely reduces the amount of hydraulic fluid lost in case of injury."
+ id = "surgery_vein_thread_mechanic"
+ surgery = /datum/surgery/advanced/bioware/vein_threading/mechanic
+
/datum/design/surgery/muscled_veins
name = "Vein Muscle Membrane"
- desc = "A surgical procedure which adds a muscled membrane to blood vessels, allowing them to pump blood without a heart."
+ desc = "A surgical procedure which adds a muscled membrane to blood vessels, allowing a patient to pump blood without a heart."
id = "surgery_muscled_veins"
surgery = /datum/surgery/advanced/bioware/muscled_veins
research_icon_state = "surgery_chest"
+/datum/design/surgery/muscled_veins/mechanic
+ name = "Hydraulics Redundancy Subroutine"
+ desc = "A robotic upgrade which adds sophisticated hydraulics redundancies, allowing a patient to pump hydraulic fluid without an engine."
+ id = "surgery_muscled_veins_mechanic"
+ surgery = /datum/surgery/advanced/bioware/muscled_veins/mechanic
+
/datum/design/surgery/ligament_hook
name = "Ligament Hook"
desc = "A surgical procedure which reshapes the connections between torso and limbs, making it so limbs can be attached manually if severed. \
@@ -1171,6 +1221,13 @@
surgery = /datum/surgery/advanced/bioware/ligament_hook
research_icon_state = "surgery_chest"
+/datum/design/surgery/ligament_hook/mechanic
+ name = "Anchor Point Snaplocks"
+ desc = "A robotic upgrade which installs rapid detachment anchor points, making it so limbs can be attached manually if detached. \
+ However this weakens the connection, making them easier to detach as well."
+ id = "surgery_ligament_hook_mechanic"
+ surgery = /datum/surgery/advanced/bioware/ligament_hook/mechanic
+
/datum/design/surgery/ligament_reinforcement
name = "Ligament Reinforcement"
desc = "A surgical procedure which adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. \
@@ -1179,6 +1236,13 @@
surgery = /datum/surgery/advanced/bioware/ligament_reinforcement
research_icon_state = "surgery_chest"
+/datum/design/surgery/ligament_reinforcement/mechanic
+ name = "Anchor Point Reinforcement"
+ desc = "A surgical procedure which adds reinforced limb anchor points to the patient's chassis, preventing dismemberment. \
+ However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage."
+ id = "surgery_ligament_reinforcement_mechanic"
+ surgery = /datum/surgery/advanced/bioware/ligament_reinforcement/mechanic
+
/datum/design/surgery/cortex_imprint
name = "Cortex Imprint"
desc = "A surgical procedure which modifies the cerebral cortex into a redundant neural pattern, making the brain able to bypass damage caused by minor brain traumas."
@@ -1186,6 +1250,13 @@
surgery = /datum/surgery/advanced/bioware/cortex_imprint
research_icon_state = "surgery_head"
+/datum/design/surgery/cortex_imprint/mechanic
+ name = "Wetware OS Ver 2.0"
+ desc = "A surgical procedure which updates the patient's operating system to the 'latest version', whatever that means, making the brain able to bypass damage caused by minor brain traumas. \
+ Shame about all the adware."
+ id = "surgery_cortex_imprint_mechanic"
+ surgery = /datum/surgery/advanced/bioware/cortex_imprint/mechanic
+
/datum/design/surgery/cortex_folding
name = "Cortex Folding"
desc = "A surgical procedure which modifies the cerebral cortex into a complex fold, giving space to non-standard neural patterns."
@@ -1193,6 +1264,12 @@
surgery = /datum/surgery/advanced/bioware/cortex_folding
research_icon_state = "surgery_head"
+/datum/design/surgery/cortex_folding/mechanic
+ name = "Wetware OS Labyrinthian Programming"
+ desc = "A robotic upgrade which reprograms the patient's neural network in a downright eldritch programming language, giving space to non-standard neural patterns."
+ id = "surgery_cortex_folding_mechanic"
+ surgery = /datum/surgery/advanced/bioware/cortex_folding/mechanic
+
/datum/design/surgery/necrotic_revival
name = "Necrotic Revival"
desc = "An experimental surgical procedure that stimulates the growth of a Romerol tumor inside the patient's brain. Requires zombie powder or rezadone."
diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm
index 8f7787c439482..0c28fcab2bf6e 100644
--- a/code/modules/research/experimentor.dm
+++ b/code/modules/research/experimentor.dm
@@ -574,11 +574,19 @@
COOLDOWN_DECLARE(cooldown)
//What visual theme this artefact has. Current possible choices: "prototype", "necrotech"
var/artifact_theme = "prototype"
+ var/datum/effect_system/spark_spread/sparks
/obj/item/relic/Initialize(mapload)
. = ..()
+ sparks = new()
+ sparks.set_up(5, 1, src)
+ sparks.attach(src)
random_themed_appearance()
+/obj/item/relic/Destroy(force)
+ QDEL_NULL(sparks)
+ . = ..()
+
/obj/item/relic/proc/random_themed_appearance()
var/themed_name_prefix
var/themed_name_suffix
@@ -720,34 +728,38 @@
/obj/item/relic/proc/do_the_teleport(mob/user)
var/turf/userturf = get_turf(user)
- if(loc == user && !is_centcom_level(userturf.z)) //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you!
- visible_message(span_notice("[src] twists and bends, relocating itself!"))
- throw_smoke(userturf)
- do_teleport(user, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
- throw_smoke(get_turf(user))
- warn_admins(user, "Teleport", 0)
+ //Because Nuke Ops bringing this back on their shuttle, then looting the ERT area is 2fun4you!
+ if(is_centcom_level(userturf.z))
+ return
+ var/to_teleport = ismovable(loc) ? loc : src
+ visible_message(span_notice("[to_teleport] twists and bends, relocating itself!"))
+ throw_smoke(get_turf(to_teleport))
+ do_teleport(to_teleport, userturf, 8, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
+ throw_smoke(get_turf(to_teleport))
+ warn_admins(user, "Teleport", 0)
// Creates a glass and fills it up with a drink.
/obj/item/relic/proc/drink_dispenser(mob/user)
var/obj/item/reagent_containers/cup/glass/drinkingglass/freebie = new(get_step_rand(user))
- playsound(freebie, 'sound/effects/phasein.ogg', rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
+ playsound(freebie, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
+ sparks.start()
addtimer(CALLBACK(src, PROC_REF(dispense_drink), freebie), 0.5 SECONDS)
/obj/item/relic/proc/dispense_drink(obj/item/reagent_containers/cup/glass/glasser)
+ playsound(glasser, 'sound/effects/phasein.ogg', rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
glasser.reagents.add_reagent(get_random_drink_id(), rand(glasser.volume * 0.3, glasser.volume))
- playsound(glasser, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
throw_smoke(get_turf(glasser))
// Scrambles your organs. 33% chance to delete after use.
/obj/item/relic/proc/tummy_ache(mob/user)
- new /obj/effect/temp_visual/bioscrambler_wave/light(get_turf(src))
+ new /obj/effect/temp_visual/circle_wave/bioscrambler/light(get_turf(src))
to_chat(user, span_notice("Your stomach starts growling..."))
addtimer(CALLBACK(src, PROC_REF(scrambliticus), user), rand(1 SECONDS, 3 SECONDS)) // throw it away!
/obj/item/relic/proc/scrambliticus(mob/user)
- new /obj/effect/temp_visual/bioscrambler_wave(get_turf(src))
+ new /obj/effect/temp_visual/circle_wave/bioscrambler/light(get_turf(src))
playsound(src, 'sound/magic/cosmic_energy.ogg', vol = 50, vary = TRUE)
- for(var/mob/living/carbon/nearby in hearers(2, src))
+ for(var/mob/living/carbon/nearby in range(2, get_turf(src))) //needs get_turf() to work
nearby.bioscramble(name)
playsound(nearby, SFX_SPARKS, rand(25,50), TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
throw_smoke(get_turf(nearby))
@@ -838,7 +850,7 @@
// carbons always get a hat at least
var/mob/living/carbon/carbonius = user
//hat
- var/obj/item/clothing/head/costume/disguise_hat = roll_costume(/obj/item/clothing/head/costume, HIDEMASK)
+ var/obj/item/clothing/head/costume/disguise_hat = roll_costume(ITEM_SLOT_HEAD, HIDEMASK)
carbonius.dropItemToGround(carbonius.head)
carbonius.equip_to_slot_or_del(disguise_hat, ITEM_SLOT_HEAD)
if(!ishuman(carbonius))
@@ -847,11 +859,11 @@
var/mob/living/carbon/human/humerus = carbonius
// uniform
- var/obj/item/clothing/under/costume/disguise_uniform = roll_costume(/obj/item/clothing/under/costume)
+ var/obj/item/clothing/under/costume/disguise_uniform = roll_costume(ITEM_SLOT_ICLOTHING)
humerus.dropItemToGround(humerus.w_uniform)
humerus.equip_to_slot_or_del(disguise_uniform, ITEM_SLOT_ICLOTHING)
// suit
- var/obj/item/clothing/suit/costume/disguise_suit = roll_costume(/obj/item/clothing/suit/costume)
+ var/obj/item/clothing/suit/costume/disguise_suit = roll_costume(ITEM_SLOT_OCLOTHING)
humerus.dropItemToGround(humerus.wear_suit)
humerus.equip_to_slot_or_del(disguise_suit, ITEM_SLOT_OCLOTHING)
// id
@@ -863,7 +875,6 @@
if(!card_id)
return
card_id.scribbled_name = "[pick(GLOB.first_names)] [pick(GLOB.last_names)]"
- card_id.update_name()
card_id.details_colors = list(ready_random_color(), ready_random_color(), ready_random_color())
card_id.item_flags |= DROPDEL
@@ -872,17 +883,17 @@
if(random_trim.trim_state && random_trim.assignment)
card_id.scribbled_trim = replacetext(random_trim.trim_state, "trim_", "cardboard_")
card_id.scribbled_assignment = random_trim.assignment
- card_id.update_overlays()
+ card_id.update_appearance()
REMOVE_TRAIT(user, TRAIT_NO_JUMPSUIT, REF(src))
-/obj/item/relic/proc/roll_costume(type, flagcheck)
+/obj/item/relic/proc/roll_costume(slot, flagcheck)
var/list/candidates = list()
- for(var/obj/item/thingy as anything in subtypesof(type))
- if(flagcheck && !(initial(thingy.flags_inv) & flagcheck))
+ for(var/obj/item/costume as anything in GLOB.all_autodrobe_items)
+ if(flagcheck && !(initial(costume.flags_inv) & flagcheck))
continue
- if(isnull(initial(thingy.icon_state)))
+ if(slot && !(initial(costume.slot_flags) & slot))
continue
- candidates |= thingy
+ candidates |= costume
var/obj/item/new_costume = pick(candidates)
new_costume = new new_costume()
new_costume.item_flags |= DROPDEL
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index cc8e842f18e9a..91cf89582d369 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -96,6 +96,20 @@ Nothing else in the console has ID requirements.
stored_research = tool.buffer
return TRUE
+/obj/machinery/computer/rdconsole/proc/enqueue_node(id, mob/user)
+ if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
+ say("Node enqueue failed: Either no techweb is found, node is already researched or is not available!")
+ return FALSE
+ stored_research.enqueue_node(id, user)
+ return TRUE
+
+/obj/machinery/computer/rdconsole/proc/dequeue_node(id, mob/user)
+ if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
+ say("Node dequeue failed: Either no techweb is found, node is already researched or is not available!")
+ return FALSE
+ stored_research.dequeue_node(id, user)
+ return TRUE
+
/obj/machinery/computer/rdconsole/proc/research_node(id, mob/user)
if(!stored_research || !stored_research.available_nodes[id] || stored_research.researched_nodes[id])
say("Node unlock failed: Either no techweb is found, node is already researched or is not available!")
@@ -171,6 +185,7 @@ Nothing else in the console has ID requirements.
return data
data += list(
"nodes" = list(),
+ "queue_nodes" = stored_research.research_queue_nodes,
"experiments" = list(),
"researched_designs" = stored_research.researched_designs,
"points" = stored_research.research_points,
@@ -194,6 +209,10 @@ Nothing else in the console has ID requirements.
// Serialize all nodes to display
for(var/v in stored_research.tiers)
var/datum/techweb_node/n = SSresearch.techweb_node_by_id(v)
+ var/enqueued_by_user = FALSE
+
+ if((v in stored_research.research_queue_nodes) && stored_research.research_queue_nodes[v] == user)
+ enqueued_by_user = TRUE
// Ensure node is supposed to be visible
if (stored_research.hidden_nodes[v])
@@ -201,8 +220,11 @@ Nothing else in the console has ID requirements.
data["nodes"] += list(list(
"id" = n.id,
+ "is_free" = n.is_free(stored_research),
"can_unlock" = stored_research.can_unlock_node(n),
+ "have_experiments_done" = stored_research.have_experiments_for_node(n),
"tier" = stored_research.tiers[n.id],
+ "enqueued_by_user" = enqueued_by_user
))
// Get experiments and serialize them
@@ -322,6 +344,12 @@ Nothing else in the console has ID requirements.
if ("researchNode")
research_node(params["node_id"], usr)
return TRUE
+ if ("enqueueNode")
+ enqueue_node(params["node_id"], usr)
+ return TRUE
+ if ("dequeueNode")
+ dequeue_node(params["node_id"], usr)
+ return TRUE
if ("ejectDisk")
eject_disk(params["type"])
return TRUE
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 0cfca236d24c3..665dae0e243c9 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -35,7 +35,6 @@
if(stored_research)
log_research("[src] disconnected from techweb [stored_research] (destroyed).")
stored_research = null
- QDEL_NULL(wires)
return ..()
/obj/machinery/rnd/examine(mob/user)
diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm
index 3c920f6b9a6fe..1a5a387551178 100644
--- a/code/modules/research/techweb/_techweb.dm
+++ b/code/modules/research/techweb/_techweb.dm
@@ -70,6 +70,12 @@
* Filled with nulls on init, populated only on publication.
*/
var/list/published_papers
+ /**
+ * Assoc list of nodes queued for automatic research when there are enough points available
+ * research_queue_nodes[node_id] = user_enqueued
+ */
+ var/list/research_queue_nodes = list()
+
/datum/techweb/New()
SSresearch.techwebs += src
@@ -325,6 +331,40 @@
/datum/techweb/proc/printout_points()
return techweb_point_display_generic(research_points)
+/datum/techweb/proc/enqueue_node(id, mob/user)
+ var/queue_first = FALSE
+ if(istype(user, /mob/living/carbon/human))
+ var/mob/living/carbon/human/human_user = user
+ var/list/access = human_user.wear_id?.GetAccess()
+ if(ACCESS_RD in access)
+ queue_first = TRUE
+
+ if(id in research_queue_nodes)
+ if(queue_first)
+ research_queue_nodes.Remove(id) // Remove to be able to place first
+ else
+ return FALSE
+
+ for(var/node_id in research_queue_nodes)
+ if(research_queue_nodes[node_id] == user)
+ research_queue_nodes.Remove(node_id)
+
+ if (queue_first)
+ research_queue_nodes.Insert(1, id)
+ research_queue_nodes[id] = user
+
+ return TRUE
+
+/datum/techweb/proc/dequeue_node(id, mob/user)
+ if(!(id in research_queue_nodes))
+ return FALSE
+ if(research_queue_nodes[id] != user)
+ return FALSE
+
+ research_queue_nodes.Remove(id)
+
+ return TRUE
+
/datum/techweb/proc/research_node_id(id, force, auto_update_points, get_that_dosh_id)
return research_node(SSresearch.techweb_node_by_id(id), force, auto_update_points, get_that_dosh_id)
@@ -377,6 +417,10 @@
if (MC_RUNNING())
log_research(log_message)
+ // Dequeue
+ if(node.id in research_queue_nodes)
+ research_queue_nodes.Remove(node.id)
+
return TRUE
/datum/techweb/proc/unresearch_node_id(id)
diff --git a/code/modules/research/techweb/_techweb_node.dm b/code/modules/research/techweb/_techweb_node.dm
index 7714946a4d290..23ad6fd213dba 100644
--- a/code/modules/research/techweb/_techweb_node.dm
+++ b/code/modules/research/techweb/_techweb_node.dm
@@ -90,11 +90,21 @@
var/list/boostlist = host.boosted_nodes[id]
for(var/booster in boostlist)
if(actual_costs[booster])
- var/delta = max(0, actual_costs[booster] - 250)
- actual_costs[booster] -= min(boostlist[booster], delta)
+ actual_costs[booster] = max(actual_costs[booster] - boostlist[booster], 0)
return actual_costs
+/datum/techweb_node/proc/is_free(datum/techweb/host)
+ var/list/costs = get_price(host)
+ var/total_points = 0
+
+ for(var/point_type in costs)
+ total_points += costs[point_type]
+
+ if(total_points == 0)
+ return TRUE
+ return FALSE
+
/datum/techweb_node/proc/price_display(datum/techweb/TN)
return techweb_point_display_generic(get_price(TN))
diff --git a/code/modules/research/techweb/nodes/alien_nodes.dm b/code/modules/research/techweb/nodes/alien_nodes.dm
index c5d21c255cf8e..58e8dbfc68f1f 100644
--- a/code/modules/research/techweb/nodes/alien_nodes.dm
+++ b/code/modules/research/techweb/nodes/alien_nodes.dm
@@ -73,6 +73,7 @@
"alien_saw",
"alien_scalpel",
"surgery_brainwashing",
+ "surgery_brainwashing_mechanic",
"surgery_heal_combo_upgrade_femto",
"surgery_zombie",
)
diff --git a/code/modules/research/techweb/nodes/cyborg_nodes.dm b/code/modules/research/techweb/nodes/cyborg_nodes.dm
index 0a4fa91429484..5e0ad2f64e0e9 100644
--- a/code/modules/research/techweb/nodes/cyborg_nodes.dm
+++ b/code/modules/research/techweb/nodes/cyborg_nodes.dm
@@ -90,7 +90,7 @@
/datum/techweb_node/borg_utility
id = TECHWEB_NODE_BORG_UTILITY
- display_name = "Untility Cyborg Upgrades"
+ display_name = "Utility Cyborg Upgrades"
description = "Let them wipe our floors for us."
prereq_ids = list(TECHWEB_NODE_BORG_SERVICES, TECHWEB_NODE_SANITATION)
design_ids = list(
diff --git a/code/modules/research/techweb/nodes/modsuit_nodes.dm b/code/modules/research/techweb/nodes/modsuit_nodes.dm
index 56addbad12723..955389f61aeba 100644
--- a/code/modules/research/techweb/nodes/modsuit_nodes.dm
+++ b/code/modules/research/techweb/nodes/modsuit_nodes.dm
@@ -12,6 +12,7 @@
"mod_gauntlets",
"mod_boots",
"mod_plating_standard",
+ "mod_plating_civilian",
"mod_paint_kit",
"mod_storage",
"mod_plasma",
diff --git a/code/modules/research/techweb/nodes/service_nodes.dm b/code/modules/research/techweb/nodes/service_nodes.dm
index 1553f3a0c20d8..591308947b23f 100644
--- a/code/modules/research/techweb/nodes/service_nodes.dm
+++ b/code/modules/research/techweb/nodes/service_nodes.dm
@@ -138,6 +138,7 @@
"reagentgrinder",
"microwave_engineering",
"smartfridge",
+ "dehydrator",
"sheetifier",
"fat_sucker",
"dish_drive",
diff --git a/code/modules/research/techweb/nodes/surgery_nodes.dm b/code/modules/research/techweb/nodes/surgery_nodes.dm
index 0b8812191e2a9..4be7a3256ac70 100644
--- a/code/modules/research/techweb/nodes/surgery_nodes.dm
+++ b/code/modules/research/techweb/nodes/surgery_nodes.dm
@@ -32,6 +32,7 @@
"surgery_heal_burn_upgrade_femto",
"surgery_heal_combo",
"surgery_lobotomy",
+ "surgery_lobotomy_mechanic",
"surgery_wing_reconstruction",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_2_POINTS)
@@ -44,15 +45,24 @@
prereq_ids = list(TECHWEB_NODE_SURGERY_ADV)
design_ids = list(
"surgery_cortex_folding",
+ "surgery_cortex_folding_mechanic",
"surgery_cortex_imprint",
+ "surgery_cortex_imprint_mechanic",
"surgery_heal_combo_upgrade",
"surgery_ligament_hook",
+ "surgery_ligament_hook_mechanic",
"surgery_ligament_reinforcement",
+ "surgery_ligament_reinforcement_mechanic",
"surgery_muscled_veins",
+ "surgery_muscled_veins_mechanic",
"surgery_nerve_ground",
+ "surgery_nerve_ground_mechanic",
"surgery_nerve_splice",
+ "surgery_nerve_splice_mechanic",
"surgery_pacify",
+ "surgery_pacify_mechanic",
"surgery_vein_thread",
+ "surgery_vein_thread_mechanic",
"surgery_viral_bond",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_3_POINTS)
diff --git a/code/modules/research/xenobiology/crossbreeding/consuming.dm b/code/modules/research/xenobiology/crossbreeding/consuming.dm
index 5a23d30671f54..be8bba7ec66fa 100644
--- a/code/modules/research/xenobiology/crossbreeding/consuming.dm
+++ b/code/modules/research/xenobiology/crossbreeding/consuming.dm
@@ -226,30 +226,40 @@ Consuming extracts:
icon_state = "bluespace"
taste = "sugar and starlight"
-/obj/item/slime_cookie/bluespace/do_effect(mob/living/M, mob/user)
- var/list/L = get_area_turfs(get_area(get_turf(M)))
+/obj/item/slime_cookie/bluespace/do_effect(mob/living/eater, mob/user)
+ var/area/eater_area = get_area(eater)
+ if (eater_area.area_flags & NOTELEPORT)
+ fail_effect(eater)
+ return
+
+ var/list/area_turfs = get_area_turfs(get_area(get_turf(eater)))
var/turf/target
- while (L.len && !target)
- var/I = rand(1, L.len)
- var/turf/T = L[I]
- if (is_centcom_level(T.z))
- L.Cut(I,I+1)
+
+ while (length(area_turfs))
+ var/turf/check_turf = pick_n_take(area_turfs)
+ if (is_centcom_level(check_turf.z))
+ continue // Probably already filtered out by NOTELEPORT but let's just be careful
+ if (check_turf.is_blocked_turf())
continue
- if(!T.density)
- var/clear = TRUE
- for(var/obj/O in T)
- if(O.density)
- clear = FALSE
- break
- if(clear)
- target = T
- if (!target)
- L.Cut(I,I+1)
-
- if(target)
- do_teleport(M, target, 0, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
- new /obj/effect/particle_effect/sparks(get_turf(M))
- playsound(get_turf(M), SFX_SPARKS, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
+ target = check_turf
+ break
+
+ if (isnull(target))
+ fail_effect(eater)
+ return
+ if (!do_teleport(eater, target, 0, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE))
+ fail_effect(eater)
+ return
+ new /obj/effect/particle_effect/sparks(target)
+ playsound(target, SFX_SPARKS, 50, TRUE, SHORT_RANGE_SOUND_EXTRARANGE)
+
+/obj/item/slime_cookie/bluespace/proc/fail_effect(mob/living/eater)
+ eater.visible_message(
+ message = span_warning("[eater] briefly vanishes... then slams forcefully into the ground"),
+ self_message = span_warning("You briefly vanish... and are returned forcefully to the ground.")
+ )
+ eater.Knockdown(0.1 SECONDS)
+ new /obj/effect/particle_effect/sparks(get_turf(eater))
/obj/item/slimecross/consuming/sepia
colour = SLIME_TYPE_SEPIA
diff --git a/code/modules/research/xenobiology/crossbreeding/regenerative.dm b/code/modules/research/xenobiology/crossbreeding/regenerative.dm
index 82beed78e439c..d04838f79ec0d 100644
--- a/code/modules/research/xenobiology/crossbreeding/regenerative.dm
+++ b/code/modules/research/xenobiology/crossbreeding/regenerative.dm
@@ -8,6 +8,7 @@ Regenerative extracts:
desc = "It's filled with a milky substance, and pulses like a heartbeat."
effect = "regenerative"
icon_state = "regenerative"
+ effect_desc = "Completely heals your injuries, with no extra effects."
/obj/item/slimecross/regenerative/proc/core_effect(mob/living/carbon/human/target, mob/user)
return
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 9f22520d6ab10..6ec7fca37e362 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -715,13 +715,10 @@
if(!dumb_mob.compare_sentience_type(sentience_type)) // Will also return false if not a basic or simple mob, which are the only two we want anyway
balloon_alert(user, "invalid creature!")
return
- if(isnull(potion_reason))
- balloon_alert(user, "no reason for offering set!")
- return
balloon_alert(user, "offering...")
being_used = TRUE
var/mob/chosen_one = SSpolling.poll_ghosts_for_target(
- question = "[span_danger(user.name)] is offering [span_notice(dumb_mob.name)] an intelligence potion! Reason: [span_boldnotice(potion_reason)]",
+ question = "[span_danger(user.name)] is offering [span_notice(dumb_mob.name)] an intelligence potion![potion_reason ? " Reason: [span_boldnotice(potion_reason)]" : ""]",
check_jobban = ROLE_SENTIENCE,
poll_time = 20 SECONDS,
checked_target = dumb_mob,
@@ -799,7 +796,7 @@
user.do_attack_animation(interacting_with)
prompted = 1
- if(tgui_alert(usr,"This will permanently transfer your consciousness to [switchy_mob]. Are you sure you want to do this?",,list("Yes","No")) == "No")
+ if(tgui_alert(usr,"This will permanently transfer your consciousness to [switchy_mob]. Are you sure you want to do this?",,list("Yes","No")) != "Yes")
prompted = 0
return ITEM_INTERACT_BLOCKING
diff --git a/code/modules/security_levels/keycard_authentication.dm b/code/modules/security_levels/keycard_authentication.dm
index dc046d6fa6fb5..69fc6f73289e1 100644
--- a/code/modules/security_levels/keycard_authentication.dm
+++ b/code/modules/security_levels/keycard_authentication.dm
@@ -9,7 +9,7 @@ GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
desc = "This device is used to trigger station functions, which require more than one ID card to authenticate, or to give the Janitor access to a department."
- icon = 'icons/obj/machines/wallmounts.dmi'
+ icon = 'icons/obj/machines/keycard_auth_table.dmi'
icon_state = "auth_off"
power_channel = AREA_USAGE_ENVIRON
req_access = list(ACCESS_KEYCARD_AUTH)
@@ -23,8 +23,6 @@ GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
COOLDOWN_DECLARE(access_grant_cooldown)
-MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/keycard_auth, 26)
-
/obj/machinery/keycard_auth/Initialize(mapload)
. = ..()
activated = GLOB.keycard_events.addEvent("triggerEvent", CALLBACK(src, PROC_REF(triggerEvent)))
@@ -158,6 +156,16 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/keycard_auth, 26)
if(KEYCARD_BSA_UNLOCK)
toggle_bluespace_artillery()
+/// Subtype which is stuck to a wall
+/obj/machinery/keycard_auth/wall_mounted
+ icon = 'icons/obj/machines/wallmounts.dmi'
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/keycard_auth/wall_mounted, 26)
+
+/obj/machinery/keycard_auth/wall_mounted/Initialize(mapload)
+ . = ..()
+ find_and_hang_on_wall()
+
GLOBAL_VAR_INIT(emergency_access, FALSE)
/proc/make_maint_all_access()
for(var/area/station/maintenance/area in GLOB.areas)
diff --git a/code/modules/shuttle/shuttle_events/_shuttle_events.dm b/code/modules/shuttle/shuttle_events/_shuttle_events.dm
index 35b00ac3e790a..f809e274dc601 100644
--- a/code/modules/shuttle/shuttle_events/_shuttle_events.dm
+++ b/code/modules/shuttle/shuttle_events/_shuttle_events.dm
@@ -69,6 +69,11 @@
var/list/target_corner //Top left or bottom right corner
var/list/spawn_offset //bounding_coords is ONLY the shuttle, not the space around it, so offset spawn_tiles or stuff spawns on the walls of the shuttle
+ // Bounding coords sticky to either the top right or bottom left corner of the template, depending on proximity to docking port
+ // If we sticky to the bottom right corner, then [1] and [2] will be the bottom right corner, so we need to invert it
+ if(bounding_coords[1] > bounding_coords[3])
+ bounding_coords = list(bounding_coords[3], bounding_coords[4], bounding_coords[1], bounding_coords[2])
+
switch(direction)
if(NORTH) //we're travelling north (so people get pushed south)
step_dir = list(1, 0)
@@ -101,7 +106,6 @@
//Get the corner tile, but jump over the shuttle and then continue unto the cordon
spawning_turfs_miss.Add(locate(target_corner[1] + corner_delta[1] * step_dir[1] + step_dir[1] * i + spawn_offset[1], target_corner[2] + corner_delta[2] * step_dir[2] + step_dir[2] * i + spawn_offset[2], port.z))
-
/datum/shuttle_event/simple_spawner/event_process()
. = ..()
diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm
index 01657d2ebb976..72096f7bb9bfb 100644
--- a/code/modules/shuttle/supply.dm
+++ b/code/modules/shuttle/supply.dm
@@ -81,12 +81,11 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
if(!length(stuff_to_send_home))
return FALSE
- var/obj/structure/closet/supplypod/centcompod/et_go_home = new()
-
- for(var/atom/movable/et as anything in stuff_to_send_home)
- et.forceMove(et_go_home)
-
- new /obj/effect/pod_landingzone(get_turf(home), et_go_home)
+ podspawn(list(
+ "target" = get_turf(home),
+ "path" = /obj/structure/closet/supplypod/centcompod,
+ "spawn" = stuff_to_send_home,
+ ))
return stuff_to_send_home
diff --git a/code/modules/spells/spell.dm b/code/modules/spells/spell.dm
index f76ecb104e72b..b72abea937ed6 100644
--- a/code/modules/spells/spell.dm
+++ b/code/modules/spells/spell.dm
@@ -248,7 +248,7 @@
if(HAS_TRAIT(cast_loc, TRAIT_CASTABLE_LOC))
if(HAS_TRAIT(cast_loc, TRAIT_SPELLS_TRANSFER_TO_LOC) && ismob(cast_loc.loc))
return cast_loc.loc
- else
+ else
return cast_loc
// They're in an atom which allows casting, so redirect the caster to loc
diff --git a/code/modules/spells/spell_types/pointed/terrorize.dm b/code/modules/spells/spell_types/pointed/terrorize.dm
index 33465b1d35348..699410b9a3c6b 100644
--- a/code/modules/spells/spell_types/pointed/terrorize.dm
+++ b/code/modules/spells/spell_types/pointed/terrorize.dm
@@ -1,6 +1,6 @@
/datum/action/cooldown/spell/pointed/terrorize
name = "Terrorize"
- desc = "Project yourself into a victim's mind, inflictng them with terror buildup. \
+ desc = "Project yourself into a victim's mind, inflicting them with terror buildup. \
Prey will become increasingly terrified. Swatting terrified prey with an open hand will \
scare and disorient them."
button_icon_state = "terrify"
diff --git a/code/modules/spells/spell_types/pointed/tie_shoes.dm b/code/modules/spells/spell_types/pointed/tie_shoes.dm
new file mode 100644
index 0000000000000..5783717d0e72b
--- /dev/null
+++ b/code/modules/spells/spell_types/pointed/tie_shoes.dm
@@ -0,0 +1,137 @@
+
+/datum/action/cooldown/spell/pointed/untie_shoes
+ name = "Untie Shoes"
+ desc = "This unassuming spell unties and then knots the target's shoes."
+ ranged_mousepointer = 'icons/effects/mouse_pointers/lace.dmi'
+ button_icon_state = "lace"
+
+ school = SCHOOL_CONJURATION
+ cooldown_time = 3 SECONDS
+ cooldown_reduction_per_rank = 0.2 SECONDS
+
+ spell_max_level = 4
+ invocation = "Acetato!"
+ invocation_type = INVOCATION_SHOUT
+ spell_requirements = NONE
+ antimagic_flags = MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY
+
+ cast_range = INFINITY
+ active_msg = "You prepare to tie your target's shoes!"
+
+ /// Ignores inability to tie laces, such as jackboots, magboots, or sandals.
+ var/bypass_tie_status = FALSE
+ /// Summons shoes to untie if the target has none.
+ var/summons_shoes = FALSE
+
+/datum/action/cooldown/spell/pointed/untie_shoes/New(Target)
+ . = ..()
+ // tgs first spell with multiple invocations!!!!!!
+ invocation = pick("Acetato!", "Agaletto!")
+
+/datum/action/cooldown/spell/pointed/untie_shoes/level_spell(bypass_cap)
+ . = ..()
+ if(spell_level == 2)
+ bypass_tie_status = TRUE
+ to_chat(owner, span_notice("You will now summon laces on laceless shoes, such as jackboots."))
+
+ if(spell_level == 3)
+ summons_shoes = TRUE
+ to_chat(owner, span_notice("You will now summon shoes if your target has none."))
+
+ if(spell_level == 4)
+ invocation_type = INVOCATION_NONE
+ to_chat(owner, span_boldnotice("Your invocations are now silent!"))
+
+/datum/action/cooldown/spell/pointed/untie_shoes/is_valid_target(atom/cast_on)
+ return isliving(cast_on)
+
+// We need to override this, as trying to change next_use_time in cast() will just result in it being overridden.
+/datum/action/cooldown/spell/touch/before_cast(atom/cast_on)
+ return ..() | SPELL_NO_IMMEDIATE_COOLDOWN
+
+/datum/action/cooldown/spell/pointed/untie_shoes/cast(mob/living/carbon/cast_on)
+ . = ..()
+ if(cast_on.can_block_magic(antimagic_flags))
+ to_chat(owner, span_warning("The spell had no effect!"))
+ return FALSE
+
+ if(isanimal_or_basicmob(cast_on))
+ cast_on.add_movespeed_modifier(/datum/movespeed_modifier/magic_ties)
+ addtimer(CALLBACK(cast_on, TYPE_PROC_REF(/mob/living, remove_movespeed_modifier), /datum/movespeed_modifier/magic_ties), 3 SECONDS * spell_level, TIMER_UNIQUE|TIMER_OVERRIDE)
+ to_chat(owner, span_warning("You tie [cast_on] with weak, magic laces!"))
+ if(invocation_type != INVOCATION_NONE) // extra feedback since it's weird for them
+ cast_on.balloon_alert_to_viewers("magically tied!")
+ else
+ cast_on.balloon_alert(owner, "magically tied!")
+ playsound(cast_on, 'sound/magic/summonitems_generic.ogg', 50, TRUE)
+ return TRUE
+
+ var/shoe_to_cast = /obj/item/clothing/shoes/sneakers/random
+
+ if(HAS_TRAIT(owner, TRAIT_CHUUNIBYOU))
+ shoe_to_cast = /obj/item/clothing/shoes/sneakers/marisa
+ if(HAS_TRAIT(owner, TRAIT_SPLATTERCASTER))
+ shoe_to_cast = /obj/item/clothing/shoes/laceup
+
+ var/obj/item/clothing/shoes/shoes_to_tie = cast_on.shoes
+
+ if(isnull(shoes_to_tie))
+ if(!summons_shoes)
+ to_chat(owner, span_warning("[cast_on] isn't wearing any shoes!"))
+ return FALSE
+
+ shoes_to_tie = new shoe_to_cast(cast_on)
+ if(!cast_on.equip_to_slot_or_del(shoes_to_tie, ITEM_SLOT_FEET))
+ to_chat(owner, span_warning("Couldn't equip shoes on [cast_on]!"))
+ return FALSE
+
+ if(invocation_type != INVOCATION_NONE)
+ playsound(cast_on, 'sound/magic/summonitems_generic.ogg', 50, TRUE)
+
+ switch(shoes_to_tie.tied)
+ if(SHOES_TIED)
+ if(!shoes_to_tie.can_be_tied)
+ if(bypass_tie_status)
+ to_chat(owner, span_warning("You magically grant laces to [cast_on]'s shoes!"))
+ cast_on.balloon_alert(owner, "laced!")
+ shoes_to_tie.can_be_tied = TRUE
+ if(invocation_type != INVOCATION_NONE)
+ playsound(cast_on, 'sound/magic/summonitems_generic.ogg', 50, TRUE)
+ return TRUE
+ else
+ to_chat(owner, span_warning("[cast_on] is wearing laceless shoes!"))
+ cast_on.balloon_alert(owner, "laceless!")
+ return FALSE
+
+ to_chat(owner, span_warning("You untie [cast_on]'s shoes!"))
+ cast_on.balloon_alert(owner, "untied!")
+ shoes_to_tie.adjust_laces(SHOES_UNTIED, force_lacing = TRUE)
+ if(SHOES_UNTIED)
+ to_chat(owner, span_warning("You knot [cast_on]'s laces!"))
+ cast_on.balloon_alert(owner, "knotted!")
+ shoes_to_tie.adjust_laces(SHOES_KNOTTED, force_lacing = TRUE)
+ if(SHOES_KNOTTED)
+ to_chat(owner, span_warning("[cast_on]'s laces are already knotted!"))
+ return FALSE
+
+// We need to override this, as trying to change next_use_time in cast() will just result in it being overridden.
+/datum/action/cooldown/spell/pointed/untie_shoes/after_cast(atom/cast_on)
+ . = ..()
+ var/extra_time = 0 SECONDS
+ if((cast_on.z != owner.z) || get_dist(cast_on, owner) > 7)
+ extra_time += cooldown_time * 10 // :)
+
+ StartCooldown(cooldown_time + extra_time)
+
+/datum/action/cooldown/spell/pointed/untie_shoes/get_spell_title()
+ switch(spell_level)
+ if(2)
+ return "Laceless "
+ if(3)
+ return "Prankster's "
+ if(4)
+ return "Sneakerly "
+ if(5)
+ return "Clown's Own "
+
+ return ""
diff --git a/code/modules/spells/spell_types/self/rod_form.dm b/code/modules/spells/spell_types/self/rod_form.dm
index 5336036cd2c51..9989c4420c086 100644
--- a/code/modules/spells/spell_types/self/rod_form.dm
+++ b/code/modules/spells/spell_types/self/rod_form.dm
@@ -122,7 +122,7 @@
return TRUE
/**
- * Called when the wizard rod reaches it's maximum distance
+ * Called when the wizard rod reaches its maximum distance
* or is otherwise stopped by something.
* Dumps out the wizard, and deletes.
*/
diff --git a/code/modules/surgery/advanced/bioware/cortex_folding.dm b/code/modules/surgery/advanced/bioware/cortex_folding.dm
index 73792575a7bcf..2e20f0906acdd 100644
--- a/code/modules/surgery/advanced/bioware/cortex_folding.dm
+++ b/code/modules/surgery/advanced/bioware/cortex_folding.dm
@@ -14,6 +14,21 @@
status_effect_gained = /datum/status_effect/bioware/cortex/folded
+/datum/surgery/advanced/bioware/cortex_folding/mechanic
+ name = "Wetware OS Labyrinthian Programming"
+ desc = "A robotic upgrade which reprograms the patient's neural network in a downright eldritch programming language, giving space to non-standard neural patterns."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/fold_cortex,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/bioware/cortex_folding/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/brain/target_brain = target.get_organ_slot(ORGAN_SLOT_BRAIN)
if(!target_brain)
diff --git a/code/modules/surgery/advanced/bioware/cortex_imprint.dm b/code/modules/surgery/advanced/bioware/cortex_imprint.dm
index 26b43ee691f85..27a75a261674d 100644
--- a/code/modules/surgery/advanced/bioware/cortex_imprint.dm
+++ b/code/modules/surgery/advanced/bioware/cortex_imprint.dm
@@ -14,6 +14,22 @@
status_effect_gained = /datum/status_effect/bioware/cortex/imprinted
+/datum/surgery/advanced/bioware/cortex_imprint/mechanic
+ name = "Wetware OS Ver 2.0"
+ desc = "A robotic upgrade which updates the patient's operating system to the 'latest version', whatever that means, making the brain able to bypass damage caused by minor brain traumas. \
+ Shame about all the adware."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/imprint_cortex,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/bioware/cortex_imprint/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/brain/target_brain = target.get_organ_slot(ORGAN_SLOT_BRAIN)
if(!target_brain)
diff --git a/code/modules/surgery/advanced/bioware/ligament_hook.dm b/code/modules/surgery/advanced/bioware/ligament_hook.dm
index b4a8b168a2e8c..8cae41a960216 100644
--- a/code/modules/surgery/advanced/bioware/ligament_hook.dm
+++ b/code/modules/surgery/advanced/bioware/ligament_hook.dm
@@ -15,6 +15,22 @@
status_effect_gained = /datum/status_effect/bioware/ligaments/hooked
+/datum/surgery/advanced/bioware/ligament_hook/mechanic
+ name = "Anchor Point Snaplocks"
+ desc = "A robotic upgrade which installs rapid detachment anchor points, making it so limbs can be attached manually if detached. \
+ However this weakens the connection, making them easier to detach as well."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/reshape_ligaments,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/reshape_ligaments
name = "reshape ligaments (hand)"
diff --git a/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm
index 27f4674c7b65f..02a9eb15e818f 100644
--- a/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm
+++ b/code/modules/surgery/advanced/bioware/ligament_reinforcement.dm
@@ -15,6 +15,22 @@
status_effect_gained = /datum/status_effect/bioware/ligaments/reinforced
+/datum/surgery/advanced/bioware/ligament_reinforcement/mechanic
+ name = "Anchor Point Reinforcement"
+ desc = "A surgical procedure which adds reinforced limb anchor points to the patient's chassis, preventing dismemberment. \
+ However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/reinforce_ligaments,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/reinforce_ligaments
name = "reinforce ligaments (hand)"
diff --git a/code/modules/surgery/advanced/bioware/muscled_veins.dm b/code/modules/surgery/advanced/bioware/muscled_veins.dm
index 13355a569481b..05fb341d06cd2 100644
--- a/code/modules/surgery/advanced/bioware/muscled_veins.dm
+++ b/code/modules/surgery/advanced/bioware/muscled_veins.dm
@@ -14,6 +14,21 @@
status_effect_gained = /datum/status_effect/bioware/heart/muscled_veins
+/datum/surgery/advanced/bioware/muscled_veins/mechanic
+ name = "Hydraulics Redundancy Subroutine"
+ desc = "A robotic upgrade which adds sophisticated hydraulics redundancies, allowing a patient to pump hydraulic fluid without an engine."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/muscled_veins,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/muscled_veins
name = "shape vein muscles (hand)"
diff --git a/code/modules/surgery/advanced/bioware/nerve_grounding.dm b/code/modules/surgery/advanced/bioware/nerve_grounding.dm
index b0879bb07344b..611c4bbab7858 100644
--- a/code/modules/surgery/advanced/bioware/nerve_grounding.dm
+++ b/code/modules/surgery/advanced/bioware/nerve_grounding.dm
@@ -14,6 +14,21 @@
status_effect_gained = /datum/status_effect/bioware/nerves/grounded
+/datum/surgery/advanced/bioware/nerve_grounding/mechanic
+ name = "System Shock Dampening"
+ desc = "A robotic upgrade which installs grounding rods into the robotic patient's system, protecting them from electrical shocks."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/ground_nerves,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/ground_nerves
name = "ground nerves (hand)"
time = 15.5 SECONDS
diff --git a/code/modules/surgery/advanced/bioware/nerve_splicing.dm b/code/modules/surgery/advanced/bioware/nerve_splicing.dm
index 5962f8280095a..3481e6e08a3a9 100644
--- a/code/modules/surgery/advanced/bioware/nerve_splicing.dm
+++ b/code/modules/surgery/advanced/bioware/nerve_splicing.dm
@@ -14,6 +14,21 @@
status_effect_gained = /datum/status_effect/bioware/nerves/spliced
+/datum/surgery/advanced/bioware/nerve_splicing/mechanic
+ name = "System Automatic Reset Subroutine"
+ desc = "A robotic upgrade which upgrades a robotic patient's automatic systems, making them more resistant to stuns."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/splice_nerves,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/splice_nerves
name = "splice nerves (hand)"
time = 15.5 SECONDS
diff --git a/code/modules/surgery/advanced/bioware/vein_threading.dm b/code/modules/surgery/advanced/bioware/vein_threading.dm
index ee83ddbba4d96..9eced408beb74 100644
--- a/code/modules/surgery/advanced/bioware/vein_threading.dm
+++ b/code/modules/surgery/advanced/bioware/vein_threading.dm
@@ -14,6 +14,21 @@
status_effect_gained = /datum/status_effect/bioware/heart/threaded_veins
+/datum/surgery/advanced/bioware/vein_threading/mechanic
+ name = "Hydraulics Routing Optimization"
+ desc = "A robotic upgrade which severely reduces the amount of hydraulic fluid lost in case of injury."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/apply_bioware/thread_veins,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/apply_bioware/thread_veins
name = "thread veins (hand)"
diff --git a/code/modules/surgery/advanced/brainwashing.dm b/code/modules/surgery/advanced/brainwashing.dm
index 69b2a3d83c7e0..0e80f89b6dc60 100644
--- a/code/modules/surgery/advanced/brainwashing.dm
+++ b/code/modules/surgery/advanced/brainwashing.dm
@@ -1,7 +1,10 @@
/obj/item/disk/surgery/brainwashing
name = "Brainwashing Surgery Disk"
desc = "The disk provides instructions on how to impress an order on a brain, making it the primary objective of the patient."
- surgeries = list(/datum/surgery/advanced/brainwashing)
+ surgeries = list(
+ /datum/surgery/advanced/brainwashing,
+ /datum/surgery/advanced/brainwashing/mechanic,
+ )
/datum/surgery/advanced/brainwashing
name = "Brainwashing"
@@ -16,6 +19,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/advanced/brainwashing/mechanic
+ name = "Reprogramming"
+ desc = "Malware which directly implants a directive into the robotic patient's operating system, making it their absolute priority. It can be cleared using a mindshield implant."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/brainwash/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/brainwashing/can_start(mob/user, mob/living/carbon/target)
if(!..())
return FALSE
@@ -37,6 +53,17 @@
failure_sound = 'sound/surgery/organ2.ogg'
var/objective
+/datum/surgery_step/brainwash/mechanic
+ name = "reprogram (multitool)"
+ implements = list(
+ TOOL_MULTITOOL = 85,
+ TOOL_HEMOSTAT = 50,
+ TOOL_WIRECUTTER = 50,
+ /obj/item/stack/package_wrap = 35,
+ /obj/item/stack/cable_coil = 15)
+ preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
+ success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
+
/datum/surgery_step/brainwash/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
objective = tgui_input_text(user, "Choose the objective to imprint on your victim's brain", "Brainwashing")
if(!objective)
diff --git a/code/modules/surgery/advanced/lobotomy.dm b/code/modules/surgery/advanced/lobotomy.dm
index b36bcee140a5d..1c82052fe98b1 100644
--- a/code/modules/surgery/advanced/lobotomy.dm
+++ b/code/modules/surgery/advanced/lobotomy.dm
@@ -2,7 +2,6 @@
name = "Lobotomy"
desc = "An invasive surgical procedure which guarantees removal of almost all brain traumas, but might cause another permanent trauma in return."
possible_locs = list(BODY_ZONE_HEAD)
- requires_bodypart_type = NONE
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
@@ -12,6 +11,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/advanced/lobotomy/mechanic
+ name = "Wetware OS Destructive Defragmentation"
+ desc = "A destructive robotic defragmentation method which guarantees removal of almost all brain traumas, but might cause another permanent trauma in return."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/lobotomize/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/lobotomy/can_start(mob/user, mob/living/carbon/target)
. = ..()
if(!.)
@@ -36,6 +48,18 @@
failure_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/lobotomize/mechanic
+ name = "execute neural defragging (multitool)"
+ implements = list(
+ TOOL_MULTITOOL = 85,
+ /obj/item/melee/energy/sword = 55,
+ /obj/item/knife = 35,
+ /obj/item/shard = 25,
+ /obj/item = 20,
+ )
+ preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
+ success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
+
/datum/surgery_step/lobotomize/tool_check(mob/user, obj/item/tool)
if(implement_type == /obj/item && !tool.get_sharpness())
return FALSE
diff --git a/code/modules/surgery/advanced/pacification.dm b/code/modules/surgery/advanced/pacification.dm
index 48a2d1c88e664..6db290e1df715 100644
--- a/code/modules/surgery/advanced/pacification.dm
+++ b/code/modules/surgery/advanced/pacification.dm
@@ -2,7 +2,6 @@
name = "Pacification"
desc = "A surgical procedure which permanently inhibits the aggression center of the brain, making the patient unwilling to cause direct harm."
possible_locs = list(BODY_ZONE_HEAD)
- requires_bodypart_type = NONE
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
@@ -12,6 +11,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/advanced/pacify/mechanic
+ name = "Aggression Suppression Programming"
+ desc = "Malware which permanently inhibits the aggression programming of the patient's neural network, making the patient unwilling to cause direct harm."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/pacify/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/pacify/can_start(mob/user, mob/living/carbon/target)
. = ..()
var/obj/item/organ/internal/brain/target_brain = target.get_organ_slot(ORGAN_SLOT_BRAIN)
@@ -23,12 +35,24 @@
implements = list(
TOOL_HEMOSTAT = 100,
TOOL_SCREWDRIVER = 35,
- /obj/item/pen = 15)
+ /obj/item/pen = 15,
+ )
time = 40
preop_sound = 'sound/surgery/hemostat1.ogg'
success_sound = 'sound/surgery/hemostat1.ogg'
failure_sound = 'sound/surgery/organ2.ogg'
+/datum/surgery_step/pacify/mechanic
+ name = "delete aggression programming (multitool)"
+ implements = list(
+ TOOL_MULTITOOL = 100,
+ TOOL_HEMOSTAT = 35,
+ TOOL_SCREWDRIVER = 35,
+ /obj/item/pen = 15,
+ )
+ preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
+ success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
+
/datum/surgery_step/pacify/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
diff --git a/code/modules/surgery/amputation.dm b/code/modules/surgery/amputation.dm
index c94c728c62a35..e0b9e7678edba 100644
--- a/code/modules/surgery/amputation.dm
+++ b/code/modules/surgery/amputation.dm
@@ -1,7 +1,6 @@
/datum/surgery/amputation
name = "Ампутация"
- requires_bodypart_type = NONE
surgery_flags = SURGERY_REQUIRE_RESTING | SURGERY_REQUIRE_LIMB | SURGERY_MORBID_CURIOSITY
possible_locs = list(
BODY_ZONE_R_ARM,
@@ -19,6 +18,22 @@
/datum/surgery_step/sever_limb,
)
+/datum/surgery/amputation/mechanic
+ name = "Разбор"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/sever_limb/mechanic, //The benefit of being robotic; people can pull you apart in an instant! Wait, that's not a benefit...
+ )
+
+/datum/surgery/amputation/peg
+ name = "Detach"
+ requires_bodypart_type = BODYTYPE_PEG
+ steps = list(
+ /datum/surgery_step/sever_limb/peg, //Easy come, easy go
+ )
+
/datum/surgery/amputation/can_start(mob/user, mob/living/patient)
if(HAS_TRAIT(patient, TRAIT_NODISMEMBER))
return FALSE
@@ -34,12 +49,39 @@
/obj/item/melee/arm_blade = 80,
/obj/item/fireaxe = 50,
/obj/item/hatchet = 40,
- /obj/item/knife/butcher = 25)
+ /obj/item/knife/butcher = 25,
+ )
time = 64
preop_sound = 'sound/surgery/scalpel1.ogg'
success_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/sever_limb/mechanic
+ name = "отсоединить конечность (ключ или монтировка)"
+ implements = list(
+ /obj/item/shovel/giant_wrench = 300,
+ TOOL_WRENCH = 100,
+ TOOL_CROWBAR = 100,
+ TOOL_SCALPEL = 50,
+ TOOL_SAW = 50,
+ )
+ time = 20 //WAIT I NEED THAT!!
+ preop_sound = 'sound/items/ratchet.ogg'
+ preop_sound = 'sound/machines/doorclick.ogg'
+
+/datum/surgery_step/sever_limb/peg
+ name = "detach limb (circular saw)"
+ implements = list(
+ TOOL_SAW = 100,
+ /obj/item/shovel/serrated = 100,
+ /obj/item/fireaxe = 90,
+ /obj/item/hatchet = 75,
+ TOOL_SCALPEL = 25,
+ )
+ time = 30
+ preop_sound = 'sound/surgery/saw.ogg'
+ success_sound = 'sound/items/wood_drop.ogg'
+
/datum/surgery_step/sever_limb/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
diff --git a/code/modules/surgery/autopsy.dm b/code/modules/surgery/autopsy.dm
index 89db162a1e406..b77125141ddc5 100644
--- a/code/modules/surgery/autopsy.dm
+++ b/code/modules/surgery/autopsy.dm
@@ -9,6 +9,16 @@
/datum/surgery_step/close,
)
+/datum/surgery/autopsy/mechanic
+ name = "System Failure Analysis"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/autopsy,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/autopsy/can_start(mob/user, mob/living/patient)
if(!..())
return FALSE
diff --git a/code/modules/surgery/blood_filter.dm b/code/modules/surgery/blood_filter.dm
index ca395ae45ab53..bdffbad6a8577 100644
--- a/code/modules/surgery/blood_filter.dm
+++ b/code/modules/surgery/blood_filter.dm
@@ -9,6 +9,19 @@
/datum/surgery_step/close,
)
+
+/datum/surgery/blood_filter/mechanic
+ name = "Hydraulics Purge"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/filter_blood,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/blood_filter/can_start(mob/user, mob/living/carbon/target)
if(HAS_TRAIT(target, TRAIT_HUSK)) //You can filter the blood of a dead person just not husked
return FALSE
diff --git a/code/modules/surgery/bodyparts/_bodyparts.dm b/code/modules/surgery/bodyparts/_bodyparts.dm
index 06599c2fb4809..7fc0cb130dc49 100644
--- a/code/modules/surgery/bodyparts/_bodyparts.dm
+++ b/code/modules/surgery/bodyparts/_bodyparts.dm
@@ -115,17 +115,19 @@
///the type of damage overlay (if any) to use when this bodypart is bruised/burned.
var/dmg_overlay_type = "human"
+ ///a color (optionally matrix) for the damage overlays to give the limb
+ var/damage_overlay_color
/// If we're bleeding, which icon are we displaying on this part
var/bleed_overlay_icon
//Damage messages used by help_shake_act()
- var/light_brute_msg = "bruised"
- var/medium_brute_msg = "battered"
- var/heavy_brute_msg = "mangled"
+ var/light_brute_msg = "поцарапана"
+ var/medium_brute_msg = "помята"
+ var/heavy_brute_msg = "искалечена"
- var/light_burn_msg = "numb"
- var/medium_burn_msg = "blistered"
- var/heavy_burn_msg = "peeling away"
+ var/light_burn_msg = "онемела"
+ var/medium_burn_msg = "покрыта волдырями"
+ var/heavy_burn_msg = "отслаивает кожу"
//Damage messages used by examine(). the desc that is most common accross all bodyparts gets shown
var/list/damage_examines = list(
@@ -199,6 +201,8 @@
var/any_existing_wound_can_mangle_our_interior
/// get_damage() / total_damage must surpass this to allow our limb to be disabled, even temporarily, by an EMP.
var/robotic_emp_paralyze_damage_percent_threshold = 0.3
+ /// A potential texturing overlay to put on the limb
+ var/datum/bodypart_overlay/texture/texture_bodypart_overlay
/obj/item/bodypart/apply_fantasy_bonuses(bonus)
. = ..()
@@ -224,10 +228,14 @@
RegisterSignal(src, COMSIG_ATOM_RESTYLE, PROC_REF(on_attempt_feature_restyle))
+ if(texture_bodypart_overlay)
+ texture_bodypart_overlay = new texture_bodypart_overlay()
+ add_bodypart_overlay(texture_bodypart_overlay)
+
if(!IS_ORGANIC_LIMB(src))
grind_results = null
- name = "[limb_id] [parse_zone(body_zone)]"
+ name = "[parse_zone(body_zone)] ([limb_id])"
update_icon_dropped()
refresh_bleed_rate()
@@ -272,9 +280,9 @@
. = ..()
if(brute_dam > DAMAGE_PRECISION)
- . += span_warning("This limb has [brute_dam > 30 ? "severe" : "minor"] bruising.")
+ . += span_warning("У этой конечности [brute_dam > 30 ? "тяжёлые" : "лёгкие"] ушибы.")
if(burn_dam > DAMAGE_PRECISION)
- . += span_warning("This limb has [burn_dam > 30 ? "severe" : "minor"] burns.")
+ . += span_warning("У этой конечности [burn_dam > 30 ? "тяжёлые" : "лёгкие"] ожоги.")
for(var/datum/wound/wound as anything in wounds)
var/wound_desc = wound.get_limb_examine_description()
@@ -300,9 +308,9 @@
if(self_aware)
if(!shown_brute && !shown_burn)
- status = "no damage"
+ status = "нет повреждений"
else
- status = "[shown_brute] brute damage and [shown_burn] burn damage"
+ status = "[shown_brute] урона от ушибов и [shown_burn] урона от ожогов"
else
if(shown_brute > (max_damage * 0.8))
@@ -313,7 +321,7 @@
status += light_brute_msg
if(shown_brute > DAMAGE_PRECISION && shown_burn > DAMAGE_PRECISION)
- status += " and "
+ status += " и "
if(shown_burn > (max_damage * 0.8))
status += heavy_burn_msg
@@ -323,36 +331,36 @@
status += light_burn_msg
if(status == "")
- status = "OK"
+ status = "в порядке"
var/no_damage
- if(status == "OK" || status == "no damage")
+ if(status == "в порядке" || status == "нет повреждений")
no_damage = TRUE
var/is_disabled = ""
if(bodypart_disabled)
- is_disabled = " is disabled"
+ is_disabled = " обездвижена"
if(no_damage)
- is_disabled += " but otherwise"
+ is_disabled += ", но в целом"
else
- is_disabled += " and"
+ is_disabled += " и"
- check_list += "\t Your [name][is_disabled][self_aware ? " has " : " is "][status]."
+ check_list += "\t Ваша [name][is_disabled][self_aware ? " имеет " : " "][status]."
for(var/datum/wound/wound as anything in wounds)
switch(wound.severity)
if(WOUND_SEVERITY_TRIVIAL)
- check_list += "\t [span_danger("Your [name] is suffering [wound.a_or_from] [LOWER_TEXT(wound.name)].")]"
+ check_list += "\t [span_danger("Ваша [name] страдает от: [LOWER_TEXT(wound.name)].")]"
if(WOUND_SEVERITY_MODERATE)
- check_list += "\t [span_warning("Your [name] is suffering [wound.a_or_from] [LOWER_TEXT(wound.name)]!")]"
+ check_list += "\t [span_warning("Ваша [name] страдает от: [LOWER_TEXT(wound.name)]!")]"
if(WOUND_SEVERITY_SEVERE)
- check_list += "\t [span_boldwarning("Your [name] is suffering [wound.a_or_from] [LOWER_TEXT(wound.name)]!!")]"
+ check_list += "\t [span_boldwarning("Ваша [name] страдает от: [LOWER_TEXT(wound.name)]!!")]"
if(WOUND_SEVERITY_CRITICAL)
- check_list += "\t [span_boldwarning("Your [name] is suffering [wound.a_or_from] [LOWER_TEXT(wound.name)]!!!")]"
+ check_list += "\t [span_boldwarning("Ваша [name] страдает от: [LOWER_TEXT(wound.name)]!!!")]"
for(var/obj/item/embedded_thing in embedded_objects)
- var/stuck_word = embedded_thing.is_embed_harmless() ? "stuck" : "embedded"
- check_list += "\t There is \a [embedded_thing] [stuck_word] in your [name]!"
+ var/stuck_word = embedded_thing.is_embed_harmless() ? "прилип" : "застрял"
+ check_list += "\t [capitalize(embedded_thing.name)] [stuck_word] [stuck_word == "застрял" ? "в" : "к"] вашей [name]!"
/obj/item/bodypart/blob_act()
receive_damage(max_damage, wound_bonus = CANT_WOUND)
@@ -366,17 +374,17 @@
if(!human_victim.get_bodypart(body_zone))
user.temporarilyRemoveItemFromInventory(src, TRUE)
if(!try_attach_limb(victim))
- to_chat(user, span_warning("[human_victim]'s body rejects [src]!"))
+ to_chat(user, span_warning("Тело [human_victim] отвергает [src.name]!"))
forceMove(human_victim.loc)
return
if(check_for_frankenstein(victim))
bodypart_flags |= BODYPART_IMPLANTED
if(human_victim == user)
- human_victim.visible_message(span_warning("[human_victim] jams [src] into [human_victim.p_their()] empty socket!"),\
- span_notice("You force [src] into your empty socket, and it locks into place!"))
+ human_victim.visible_message(span_warning("[human_victim] вклинивает [src.name] в пустой сокет на своём теле!"),\
+ span_notice("Вы вставляете [src.name] в свой пустой сокет, и [src.name] встаёт на место!"))
else
- human_victim.visible_message(span_warning("[user] jams [src] into [human_victim]'s empty socket!"),\
- span_notice("[user] forces [src] into your empty socket, and it locks into place!"))
+ human_victim.visible_message(span_warning("[user] вклинивает [src.name] в пустой сокет на теле [human_victim]!"),\
+ span_notice("[user] вставляет [src.name] в свой пустой сокет, и [src.name] встаёт на место!"))
return
return ..()
@@ -386,11 +394,11 @@
if(weapon.get_sharpness())
add_fingerprint(user)
if(!contents.len)
- to_chat(user, span_warning("There is nothing left inside [src]!"))
+ to_chat(user, span_warning("Внутри [src.name] ничего не осталось!"))
return
playsound(loc, 'sound/weapons/slice.ogg', 50, TRUE, -1)
- user.visible_message(span_warning("[user] begins to cut open [src]."),\
- span_notice("You begin to cut open [src]..."))
+ user.visible_message(span_warning("[user] начинает вскрывать: [src.name]."),\
+ span_notice("Вы начинаете вскрывать: [src.name]..."))
if(do_after(user, 5.4 SECONDS, target = src))
drop_organs(user, TRUE)
else
@@ -1059,7 +1067,8 @@
for(var/external_layer in overlay.all_layers)
if(overlay.layers & external_layer)
. += overlay.get_overlay(external_layer, src)
-
+ for(var/datum/layer in .)
+ overlay.modify_bodypart_appearance(layer)
return .
/obj/item/bodypart/proc/huskify_image(image/thing_to_husk, draw_blood = TRUE)
@@ -1139,7 +1148,7 @@
refresh_bleed_rate()
/// Refresh the cache of our rate of bleeding sans any modifiers
-/// ANYTHING ADDED TO THIS PROC NEEDS TO CALL IT WHEN IT'S EFFECT CHANGES
+/// ANYTHING ADDED TO THIS PROC NEEDS TO CALL IT WHEN ITS EFFECT CHANGES
/obj/item/bodypart/proc/refresh_bleed_rate()
SHOULD_NOT_OVERRIDE(TRUE)
diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm
index 1fa6db17e5a54..517847fb24f3d 100644
--- a/code/modules/surgery/bodyparts/dismemberment.dm
+++ b/code/modules/surgery/bodyparts/dismemberment.dm
@@ -4,7 +4,7 @@
return FALSE
return TRUE
-///Remove target limb from it's owner, with side effects.
+///Remove target limb from its owner, with side effects.
/obj/item/bodypart/proc/dismember(dam_type = BRUTE, silent=TRUE, wounding_type)
if(!owner || (bodypart_flags & BODYPART_UNREMOVABLE))
return FALSE
diff --git a/code/modules/surgery/bodyparts/helpers.dm b/code/modules/surgery/bodyparts/helpers.dm
index a0955af4e46c8..8833f87e28ee8 100644
--- a/code/modules/surgery/bodyparts/helpers.dm
+++ b/code/modules/surgery/bodyparts/helpers.dm
@@ -178,7 +178,7 @@
if(new_bodypart)
new_bodypart.update_limb(is_creating = TRUE)
-/// Makes sure that the owner's bodytype flags match the flags of all of it's parts and organs
+/// Makes sure that the owner's bodytype flags match the flags of all of its parts and organs
/mob/living/carbon/proc/synchronize_bodytypes()
var/all_limb_flags = NONE
for(var/obj/item/bodypart/limb as anything in bodyparts)
@@ -188,7 +188,7 @@
bodytype = all_limb_flags
-/// Makes sure that the owner's bodyshape flags match the flags of all of it's parts and organs
+/// Makes sure that the owner's bodyshape flags match the flags of all of its parts and organs
/mob/living/carbon/proc/synchronize_bodyshapes()
var/all_limb_flags = NONE
for(var/obj/item/bodypart/limb as anything in bodyparts)
diff --git a/code/modules/surgery/bodyparts/parts.dm b/code/modules/surgery/bodyparts/parts.dm
index 7a25f6ea70f65..ac8cd00ad2239 100644
--- a/code/modules/surgery/bodyparts/parts.dm
+++ b/code/modules/surgery/bodyparts/parts.dm
@@ -182,7 +182,7 @@
return
var/atom/movable/screen/inventory/hand/hand = new_owner.hud_used.hand_slots["[held_index]"]
- hand.update_appearance()
+ hand?.update_appearance()
/obj/item/bodypart/arm/left
name = "left arm"
diff --git a/code/modules/surgery/bodyparts/worn_feature_offset.dm b/code/modules/surgery/bodyparts/worn_feature_offset.dm
index ec2b7ddefddf4..8d33e5478ebb5 100644
--- a/code/modules/surgery/bodyparts/worn_feature_offset.dm
+++ b/code/modules/surgery/bodyparts/worn_feature_offset.dm
@@ -64,4 +64,5 @@
/// When we change direction, re-apply the offset
/datum/worn_feature_offset/proc/on_dir_change(mob/living/carbon/owner, olddir, newdir)
SIGNAL_HANDLER
- owner.update_features(feature_key)
+ if(olddir != newdir)
+ owner.update_features(feature_key)
diff --git a/code/modules/surgery/brain_surgery.dm b/code/modules/surgery/brain_surgery.dm
index 6a7971c3efa2f..13c1b69c36de4 100644
--- a/code/modules/surgery/brain_surgery.dm
+++ b/code/modules/surgery/brain_surgery.dm
@@ -1,7 +1,6 @@
/datum/surgery/brain_surgery
name = "Операция на мозге"
possible_locs = list(BODY_ZONE_HEAD)
- requires_bodypart_type = NONE
steps = list(
/datum/surgery_step/incise,
/datum/surgery_step/retract_skin,
@@ -11,6 +10,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/brain_surgery/mechanic
+ name = "Wetware OS Diagnostics"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ possible_locs = list(BODY_ZONE_HEAD)
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/fix_brain/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery_step/fix_brain
name = "Проведите коррекцию мозговой функции (гемостат)"
implements = list(
@@ -23,6 +35,16 @@
success_sound = 'sound/surgery/hemostat1.ogg'
failure_sound = 'sound/surgery/organ2.ogg'
+/datum/surgery_step/fix_brain/mechanic
+ name = "perform neural debugging (hemostat or multitool)"
+ implements = list(
+ TOOL_HEMOSTAT = 85,
+ TOOL_MULTITOOL = 85,
+ TOOL_SCREWDRIVER = 35,
+ /obj/item/pen = 15)
+ preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
+ success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
+
/datum/surgery/brain_surgery/can_start(mob/user, mob/living/carbon/target)
return target.get_organ_slot(ORGAN_SLOT_BRAIN) && ..()
diff --git a/code/modules/surgery/cavity_implant.dm b/code/modules/surgery/cavity_implant.dm
index 07cf23b540f70..37104a5c219fe 100644
--- a/code/modules/surgery/cavity_implant.dm
+++ b/code/modules/surgery/cavity_implant.dm
@@ -9,6 +9,8 @@
/datum/surgery_step/handle_cavity,
/datum/surgery_step/close)
+GLOBAL_LIST_INIT(heavy_cavity_implants, typecacheof(list(/obj/item/transfer_valve)))
+
//handle cavity
/datum/surgery_step/handle_cavity
name = "вставьте предмет"
@@ -49,7 +51,7 @@
/datum/surgery_step/handle_cavity/success(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool, datum/surgery/surgery = FALSE)
var/obj/item/bodypart/chest/target_chest = target.get_bodypart(BODY_ZONE_CHEST)
if(tool)
- if(item_for_cavity || tool.w_class > WEIGHT_CLASS_NORMAL || HAS_TRAIT(tool, TRAIT_NODROP) || isorgan(tool))
+ if(item_for_cavity || ((tool.w_class > WEIGHT_CLASS_NORMAL) && !is_type_in_typecache(tool, GLOB.heavy_cavity_implants)) || HAS_TRAIT(tool, TRAIT_NODROP) || isorgan(tool))
to_chat(user, span_warning("Кажется, вы не можете поместить [tool.name] в [target_zone] у [target]!"))
return FALSE
else
@@ -72,7 +74,7 @@
span_notice("[user] вытягивает [item_for_cavity] из [target_zone] у [target]!"),
span_notice("[user] вытягивает [item_for_cavity.w_class > WEIGHT_CLASS_SMALL ? item_for_cavity : "что-то"] из [target_zone] у [target]."),
)
- display_pain(target, "Что-то вытащили из вашего [target_zone]! это чертовски больно!")
+ display_pain(target, "Что-то вытащили из вашей [target_zone]! Это чертовски больно!")
user.put_in_hands(item_for_cavity)
target_chest.cavity_item = null
return ..()
diff --git a/code/modules/surgery/coronary_bypass.dm b/code/modules/surgery/coronary_bypass.dm
index 799d286347d33..e4212891277ef 100644
--- a/code/modules/surgery/coronary_bypass.dm
+++ b/code/modules/surgery/coronary_bypass.dm
@@ -12,6 +12,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/gastrectomy/mechanic
+ name = "Engine Diagnostic"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/incise_heart/mechanic,
+ /datum/surgery_step/coronary_bypass/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/coronary_bypass/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/heart/target_heart = target.get_organ_slot(ORGAN_SLOT_HEART)
if(isnull(target_heart) || target_heart.damage < 60 || target_heart.operated)
@@ -33,6 +46,17 @@
failure_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/incise_heart/mechanic
+ name = "access engine internals (scalpel or crowbar)"
+ implements = list(
+ TOOL_SCALPEL = 95,
+ TOOL_CROWBAR = 95,
+ /obj/item/melee/energy/sword = 65,
+ /obj/item/knife = 45,
+ /obj/item/shard = 35)
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/incise_heart/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
@@ -87,6 +111,17 @@
success_sound = 'sound/surgery/hemostat1.ogg'
failure_sound = 'sound/surgery/organ2.ogg'
+/datum/surgery_step/coronary_bypass/mechanic
+ name = "perform maintenance (hemostat or wrench)"
+ implements = list(
+ TOOL_HEMOSTAT = 90,
+ TOOL_WRENCH = 90,
+ TOOL_WIRECUTTER = 35,
+ /obj/item/stack/package_wrap = 15,
+ /obj/item/stack/cable_coil = 5)
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/coronary_bypass/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
@@ -102,6 +137,8 @@
var/obj/item/organ/internal/heart/target_heart = target.get_organ_slot(ORGAN_SLOT_HEART)
if(target_heart) //slightly worrying if we lost our heart mid-operation, but that's life
target_heart.operated = TRUE
+ if(target_heart.organ_flags & ORGAN_EMP) //If our organ is failing due to an EMP, fix that
+ target_heart.organ_flags &= ~ORGAN_EMP
display_results(
user,
target,
diff --git a/code/modules/surgery/gastrectomy.dm b/code/modules/surgery/gastrectomy.dm
index e1006fac77709..14990b13e98ac 100644
--- a/code/modules/surgery/gastrectomy.dm
+++ b/code/modules/surgery/gastrectomy.dm
@@ -14,6 +14,18 @@
/datum/surgery_step/close,
)
+/datum/surgery/gastrectomy/mechanic
+ name = "Nutrient Processing System Diagnostic"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/gastrectomy/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/gastrectomy/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/stomach/target_stomach = target.get_organ_slot(ORGAN_SLOT_STOMACH)
if(isnull(target_stomach) || target_stomach.damage < 50 || target_stomach.operated)
@@ -35,6 +47,17 @@
failure_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/gastrectomy/mechanic
+ name = "perform maintenance (scalpel or wrench)"
+ implements = list(
+ TOOL_SCALPEL = 95,
+ TOOL_WRENCH = 95,
+ /obj/item/melee/energy/sword = 65,
+ /obj/item/knife = 45,
+ /obj/item/shard = 35)
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/gastrectomy/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
@@ -51,6 +74,8 @@
target_human.setOrganLoss(ORGAN_SLOT_STOMACH, 20) // Stomachs have a threshold for being able to even digest food, so I might tweak this number
if(target_stomach)
target_stomach.operated = TRUE
+ if(target_stomach.organ_flags & ORGAN_EMP) //If our organ is failing due to an EMP, fix that
+ target_stomach.organ_flags &= ~ORGAN_EMP
display_results(
user,
target,
diff --git a/code/modules/surgery/hepatectomy.dm b/code/modules/surgery/hepatectomy.dm
index bd23bab5a8ee1..1d843fa3b480a 100644
--- a/code/modules/surgery/hepatectomy.dm
+++ b/code/modules/surgery/hepatectomy.dm
@@ -13,6 +13,18 @@
/datum/surgery_step/close,
)
+/datum/surgery/hepatectomy/mechanic
+ name = "Impurity Management System Diagnostic"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/hepatectomy/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/hepatectomy/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/liver/target_liver = target.get_organ_slot(ORGAN_SLOT_LIVER)
if(isnull(target_liver) || target_liver.damage < 50 || target_liver.operated)
@@ -34,6 +46,17 @@
failure_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/hepatectomy/mechanic
+ name = "perform maintenance (scalpel or wirecutter)"
+ implements = list(
+ TOOL_SCALPEL = 95,
+ TOOL_WRENCH = 95,
+ /obj/item/melee/energy/sword = 65,
+ /obj/item/knife = 45,
+ /obj/item/shard = 35)
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/hepatectomy/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
@@ -50,6 +73,8 @@
human_target.setOrganLoss(ORGAN_SLOT_LIVER, 10) //not bad, not great
if(target_liver)
target_liver.operated = TRUE
+ if(target_liver.organ_flags & ORGAN_EMP) //If our organ is failing due to an EMP, fix that
+ target_liver.organ_flags &= ~ORGAN_EMP
display_results(
user,
target,
diff --git a/code/modules/surgery/lipoplasty.dm b/code/modules/surgery/lipoplasty.dm
index a8388c5b10afd..5a140b2a19942 100644
--- a/code/modules/surgery/lipoplasty.dm
+++ b/code/modules/surgery/lipoplasty.dm
@@ -9,6 +9,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/lipoplasty/mechanic
+ name = "Nutrient Reserve Expulsion"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/cut_fat/mechanic,
+ /datum/surgery_step/remove_fat/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/lipoplasty/can_start(mob/user, mob/living/carbon/target)
if(!HAS_TRAIT_FROM(target, TRAIT_FAT, OBESITY) || target.nutrition < NUTRITION_LEVEL_WELL_FED)
return FALSE
@@ -22,7 +35,8 @@
TOOL_SAW = 100,
/obj/item/shovel/serrated = 75,
/obj/item/hatchet = 35,
- /obj/item/knife/butcher = 25)
+ /obj/item/knife/butcher = 25,
+ )
time = 64
surgery_effects_mood = TRUE
preop_sound = list(
@@ -30,6 +44,19 @@
/obj/item = 'sound/surgery/scalpel1.ogg',
)
+/datum/surgery_step/cut_fat/mechanic
+ name = "откройте ёмкости жира (ключ или монтировка)"
+ implements = list(
+ TOOL_WRENCH = 95,
+ TOOL_CROWBAR = 95,
+ TOOL_SAW = 65,
+ /obj/item/melee/energy/sword = 65,
+ /obj/item/knife = 45,
+ /obj/item/shard = 35,
+ )
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message(span_notice("[user] начинает отрезать лишний жир у [target]."), span_notice("Вы начинаете отрезать лишний жир у [target]..."))
display_results(
@@ -58,11 +85,23 @@
implements = list(
TOOL_RETRACTOR = 100,
TOOL_SCREWDRIVER = 45,
- TOOL_WIRECUTTER = 35)
+ TOOL_WIRECUTTER = 35,
+ )
time = 32
preop_sound = 'sound/surgery/retractor1.ogg'
success_sound = 'sound/surgery/retractor2.ogg'
+/datum/surgery_step/remove_fat/mechanic
+ name = "включите клапан очистки (отвертка или ключ)" //gross
+ implements = list(
+ TOOL_SCREWDRIVER = 100,
+ TOOL_WRENCH = 100,
+ TOOL_WIRECUTTER = 35,
+ TOOL_RETRACTOR = 35,
+ )
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/surgery/organ2.ogg'
+
/datum/surgery_step/remove_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
diff --git a/code/modules/surgery/lobectomy.dm b/code/modules/surgery/lobectomy.dm
index 4a276c85f0967..0131960233657 100644
--- a/code/modules/surgery/lobectomy.dm
+++ b/code/modules/surgery/lobectomy.dm
@@ -11,13 +11,24 @@
/datum/surgery_step/close,
)
+/datum/surgery/lobectomy/mechanic
+ name = "Air Filtration Diagnostic"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/lobectomy/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/lobectomy/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/lungs/target_lungs = target.get_organ_slot(ORGAN_SLOT_LUNGS)
if(isnull(target_lungs) || target_lungs.damage < 60 || target_lungs.operated)
return FALSE
return ..()
-
//lobectomy, removes the most damaged lung lobe with a 95% base success chance
/datum/surgery_step/lobectomy
name = "удалите поврежденный участок легкого (скальпель)"
@@ -32,6 +43,17 @@
failure_sound = 'sound/surgery/organ2.ogg'
surgery_effects_mood = TRUE
+/datum/surgery_step/lobectomy/mechanic
+ name = "Perform maintenance (scalpel or wrench)"
+ implements = list(
+ TOOL_SCALPEL = 95,
+ TOOL_WRENCH = 95,
+ /obj/item/melee/energy/sword = 65,
+ /obj/item/knife = 45,
+ /obj/item/shard = 35)
+ preop_sound = 'sound/items/ratchet.ogg'
+ success_sound = 'sound/machines/doorclick.ogg'
+
/datum/surgery_step/lobectomy/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
display_results(
user,
@@ -46,8 +68,11 @@
if(ishuman(target))
var/mob/living/carbon/human/human_target = target
var/obj/item/organ/internal/lungs/target_lungs = human_target.get_organ_slot(ORGAN_SLOT_LUNGS)
- target_lungs.operated = TRUE
human_target.setOrganLoss(ORGAN_SLOT_LUNGS, 60)
+ if(target_lungs)
+ target_lungs.operated = TRUE
+ if(target_lungs.organ_flags & ORGAN_EMP) //If our organ is failing due to an EMP, fix that
+ target_lungs.organ_flags &= ~ORGAN_EMP
display_results(
user,
target,
diff --git a/code/modules/surgery/mechanic_steps.dm b/code/modules/surgery/mechanic_steps.dm
index 824908a30c782..46bdf6175fd76 100644
--- a/code/modules/surgery/mechanic_steps.dm
+++ b/code/modules/surgery/mechanic_steps.dm
@@ -1,6 +1,6 @@
//open shell
/datum/surgery_step/mechanic_open
- name = "открутить корпус (отвертка)"
+ name = "открутить корпус (отвертка или скальпель)"
implements = list(
TOOL_SCREWDRIVER = 100,
TOOL_SCALPEL = 75, // med borgs could try to unscrew shell with scalpel
@@ -30,7 +30,7 @@
//close shell
/datum/surgery_step/mechanic_close
- name = "закрутите корпус (отвертка)"
+ name = "закрутите корпус (отвертка или скальпель)"
implements = list(
TOOL_SCREWDRIVER = 100,
TOOL_SCALPEL = 75,
@@ -60,10 +60,10 @@
//prepare electronics
/datum/surgery_step/prepare_electronics
- name = "подготовьте электронику (мультитул)"
+ name = "подготовьте электронику (мультитул или гемостат)"
implements = list(
TOOL_MULTITOOL = 100,
- TOOL_HEMOSTAT = 10) // try to reboot internal controllers via short circuit with some conductor
+ TOOL_HEMOSTAT = 75)
time = 24
preop_sound = 'sound/items/taperecorder/tape_flip.ogg'
success_sound = 'sound/items/taperecorder/taperecorder_close.ogg'
@@ -80,10 +80,10 @@
//unwrench
/datum/surgery_step/mechanic_unwrench
- name = "выкрутите болты (ключ)"
+ name = "выкрутите болты (ключ или ретрактор)"
implements = list(
TOOL_WRENCH = 100,
- TOOL_RETRACTOR = 10)
+ TOOL_RETRACTOR = 75)
time = 24
preop_sound = 'sound/items/ratchet.ogg'
@@ -105,10 +105,10 @@
//wrench
/datum/surgery_step/mechanic_wrench
- name = "закрутите болты (ключ)"
+ name = "закрутите болты (ключ или ретрактор)"
implements = list(
TOOL_WRENCH = 100,
- TOOL_RETRACTOR = 10)
+ TOOL_RETRACTOR = 75)
time = 24
preop_sound = 'sound/items/ratchet.ogg'
diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm
index 71aa2b080d9f0..c029bf0a37cfa 100644
--- a/code/modules/surgery/organ_manipulation.dm
+++ b/code/modules/surgery/organ_manipulation.dm
@@ -55,7 +55,7 @@
)
/datum/surgery/organ_manipulation/mechanic
- name = "Манипуляции с органами протезирования"
+ name = "Манипуляция с оборудованием"
requires_bodypart_type = BODYTYPE_ROBOTIC
surgery_flags = SURGERY_SELF_OPERABLE | SURGERY_REQUIRE_LIMB
possible_locs = list(BODY_ZONE_CHEST, BODY_ZONE_HEAD)
@@ -110,7 +110,7 @@
)
/datum/surgery/organ_manipulation/mechanic/external
- name = "Модификация характеристик протеза"
+ name = "Манипуляция с корпусом"
possible_locs = list(
BODY_ZONE_CHEST,
BODY_ZONE_HEAD,
@@ -128,7 +128,7 @@
/datum/surgery_step/mechanic_close,
)
-///Organ manipulation base class. Do not use, it wont work. Use it's subtypes
+///Organ manipulation base class. Do not use, it wont work. Use its subtypes
/datum/surgery_step/manipulate_organs
name = "проведите манипуляцию с органами"
repeatable = TRUE
diff --git a/code/modules/surgery/organs/_organ.dm b/code/modules/surgery/organs/_organ.dm
index e4bb7dfe769fe..98d947793efae 100644
--- a/code/modules/surgery/organs/_organ.dm
+++ b/code/modules/surgery/organs/_organ.dm
@@ -322,6 +322,9 @@ INITIALIZE_IMMEDIATE(/obj/item/organ)
if(advanced && (organ_flags & ORGAN_PROMINENT))
return "Harmful Foreign Body"
+ if(organ_flags & ORGAN_EMP)
+ return "EMP-Derived Failure Cascade in Progress"
+
if(owner.has_reagent(/datum/reagent/inverse/technetium))
return "[round((damage/maxHealth)*100, 1)]% damaged."
diff --git a/code/modules/surgery/organs/external/_external_organ.dm b/code/modules/surgery/organs/external/_external_organ.dm
index a054bc741e632..f41cb2a82bd8c 100644
--- a/code/modules/surgery/organs/external/_external_organ.dm
+++ b/code/modules/surgery/organs/external/_external_organ.dm
@@ -21,11 +21,11 @@
var/dna_block
///Set to EXTERNAL_BEHIND, EXTERNAL_FRONT or EXTERNAL_ADJACENT if you want to draw one of those layers as the object sprite. FALSE to use your own
- ///This will not work if it doesn't have a limb to generate it's icon with
+ ///This will not work if it doesn't have a limb to generate its icon with
var/use_mob_sprite_as_obj_sprite = FALSE
- ///Does this organ have any bodytypes to pass to it's bodypart_owner?
+ ///Does this organ have any bodytypes to pass to its bodypart_owner?
var/external_bodytypes = NONE
- ///Does this organ have any bodyshapes to pass to it's bodypart_owner?
+ ///Does this organ have any bodyshapes to pass to its bodypart_owner?
var/external_bodyshapes = NONE
///Which flags does a 'modification tool' need to have to restyle us, if it all possible (located in code/_DEFINES/mobs)
var/restyle_flags = NONE
diff --git a/code/modules/surgery/organs/external/tails.dm b/code/modules/surgery/organs/external/tails.dm
index e4cd3f50a4997..1a52bbe56cd5b 100644
--- a/code/modules/surgery/organs/external/tails.dm
+++ b/code/modules/surgery/organs/external/tails.dm
@@ -175,7 +175,7 @@
bodypart_overlay = /datum/bodypart_overlay/mutant/tail/monkey
- dna_block = DNA_MONKEY_TAIL_BLOCK
+ dna_block = null
///Monkey tail bodypart overlay
/datum/bodypart_overlay/mutant/tail/monkey
diff --git a/code/modules/surgery/organs/external/wings/functional_wings.dm b/code/modules/surgery/organs/external/wings/functional_wings.dm
index 23f897bce95a2..f4a5a23bf69ef 100644
--- a/code/modules/surgery/organs/external/wings/functional_wings.dm
+++ b/code/modules/surgery/organs/external/wings/functional_wings.dm
@@ -25,6 +25,8 @@
///Are our wings open or closed?
var/wings_open = FALSE
+ ///We cant hide this wings in suit
+ var/cant_hide = FALSE
// grind_results = list(/datum/reagent/flightpotion = 5)
food_reagents = list(/datum/reagent/flightpotion = 5)
@@ -66,7 +68,7 @@
if(human.stat || human.body_position == LYING_DOWN)
return FALSE
//Jumpsuits have tail holes, so it makes sense they have wing holes too
- if(human.wear_suit && ((human.wear_suit.flags_inv & HIDEJUMPSUIT) && (!human.wear_suit.species_exception || !is_type_in_list(src, human.wear_suit.species_exception))))
+ if(!cant_hide && human.wear_suit && ((human.wear_suit.flags_inv & HIDEJUMPSUIT) && (!human.wear_suit.species_exception || !is_type_in_list(src, human.wear_suit.species_exception))))
to_chat(human, span_warning("Your suit blocks your wings from extending!"))
return FALSE
var/turf/location = get_turf(human)
diff --git a/code/modules/surgery/organs/internal/cyberimp/augments_arms.dm b/code/modules/surgery/organs/internal/cyberimp/augments_arms.dm
index a2eeb4eac32ca..4a7dcab80f259 100644
--- a/code/modules/surgery/organs/internal/cyberimp/augments_arms.dm
+++ b/code/modules/surgery/organs/internal/cyberimp/augments_arms.dm
@@ -2,7 +2,7 @@
name = "arm-mounted implant"
desc = "You shouldn't see this! Adminhelp and report this as an issue on github!"
zone = BODY_ZONE_R_ARM
- icon_state = "implant-toolkit"
+ icon_state = "toolkit_generic"
w_class = WEIGHT_CLASS_SMALL
actions_types = list(/datum/action/item_action/organ_action/toggle)
///A ref for the arm we're taking up. Mostly for the unregister signal upon removal
@@ -17,6 +17,10 @@
var/extend_sound = 'sound/mecha/mechmove03.ogg'
/// Sound played when retracting
var/retract_sound = 'sound/mecha/mechmove03.ogg'
+ /// Organ slot that the implant occupies for the right arm
+ var/right_arm_organ_slot = ORGAN_SLOT_RIGHT_ARM_AUG
+ /// Organ slot that the implant occupies for the left arm
+ var/left_arm_organ_slot = ORGAN_SLOT_LEFT_ARM_AUG
/obj/item/organ/internal/cyberimp/arm/Initialize(mapload)
. = ..()
@@ -48,9 +52,9 @@
/obj/item/organ/internal/cyberimp/arm/proc/SetSlotFromZone()
switch(zone)
if(BODY_ZONE_L_ARM)
- slot = ORGAN_SLOT_LEFT_ARM_AUG
+ slot = left_arm_organ_slot
if(BODY_ZONE_R_ARM)
- slot = ORGAN_SLOT_RIGHT_ARM_AUG
+ slot = right_arm_organ_slot
else
CRASH("Invalid zone for [type]")
@@ -137,6 +141,7 @@
/obj/item/organ/internal/cyberimp/arm/proc/Retract()
if(!active_item || (active_item in src))
return FALSE
+ active_item.resistance_flags = active_item::resistance_flags
if(owner)
owner.visible_message(
span_notice("[owner] retracts [active_item] back into [owner.p_their()] [zone == BODY_ZONE_R_ARM ? "right" : "left"] arm."),
@@ -259,6 +264,7 @@
/obj/item/organ/internal/cyberimp/arm/toolset
name = "integrated toolset implant"
desc = "A stripped-down version of the engineering cyborg toolset, designed to be installed on subject's arm. Contain advanced versions of every tool."
+ icon_state = "toolkit_engineering"
actions_types = list(/datum/action/item_action/organ_action/toggle/toolkit)
items_to_create = list(
/obj/item/screwdriver/cyborg,
@@ -344,6 +350,7 @@
/obj/item/organ/internal/cyberimp/arm/surgery
name = "surgical toolset implant"
desc = "A set of surgical tools hidden behind a concealed panel on the user's arm."
+ icon_state = "toolkit_surgical"
actions_types = list(/datum/action/item_action/organ_action/toggle/toolkit)
items_to_create = list(
/obj/item/retractor/augment,
@@ -369,18 +376,24 @@
/obj/item/knife/combat/cyborg,
)
-/obj/item/organ/internal/cyberimp/arm/muscle
+/obj/item/organ/internal/cyberimp/arm/strongarm
name = "\proper Strong-Arm empowered musculature implant"
desc = "When implanted, this cybernetic implant will enhance the muscles of the arm to deliver more power-per-action."
icon_state = "muscle_implant"
zone = BODY_ZONE_R_ARM
- slot = ORGAN_SLOT_RIGHT_ARM_AUG
+ slot = ORGAN_SLOT_RIGHT_ARM_MUSCLE
+ right_arm_organ_slot = ORGAN_SLOT_RIGHT_ARM_MUSCLE
+ left_arm_organ_slot = ORGAN_SLOT_LEFT_ARM_MUSCLE
actions_types = list()
///The amount of damage the implant adds to our unarmed attacks.
var/punch_damage = 5
+ ///Biotypes we apply an additional amount of damage too
+ var/biotype_bonus_targets = MOB_BEAST | MOB_SPECIAL
+ ///Extra damage dealt to our targeted mobs
+ var/biotype_bonus_damage = 20
///IF true, the throw attack will not smash people into walls
var/non_harmful_throw = TRUE
///How far away your attack will throw your oponent
@@ -391,17 +404,24 @@
var/throw_power_max = 4
///How long will the implant malfunction if it is EMP'd
var/emp_base_duration = 9 SECONDS
+ ///How long before we get another slam punch; consider that these usually come in pairs of two
+ var/slam_cooldown_duration = 5 SECONDS
+ ///Tracks how soon we can perform another slam attack
+ COOLDOWN_DECLARE(slam_cooldown)
-/obj/item/organ/internal/cyberimp/arm/muscle/on_mob_insert(mob/living/carbon/arm_owner)
+/obj/item/organ/internal/cyberimp/arm/strongarm/l
+ zone = BODY_ZONE_L_ARM
+
+/obj/item/organ/internal/cyberimp/arm/strongarm/on_mob_insert(mob/living/carbon/arm_owner)
. = ..()
if(ishuman(arm_owner)) //Sorry, only humans
RegisterSignal(arm_owner, COMSIG_LIVING_EARLY_UNARMED_ATTACK, PROC_REF(on_attack_hand))
-/obj/item/organ/internal/cyberimp/arm/muscle/on_mob_remove(mob/living/carbon/arm_owner)
+/obj/item/organ/internal/cyberimp/arm/strongarm/on_mob_remove(mob/living/carbon/arm_owner)
. = ..()
UnregisterSignal(arm_owner, COMSIG_LIVING_EARLY_UNARMED_ATTACK)
-/obj/item/organ/internal/cyberimp/arm/muscle/emp_act(severity)
+/obj/item/organ/internal/cyberimp/arm/strongarm/emp_act(severity)
. = ..()
if((organ_flags & ORGAN_FAILING) || . & EMP_PROTECT_SELF)
return
@@ -409,11 +429,11 @@
organ_flags |= ORGAN_FAILING
addtimer(CALLBACK(src, PROC_REF(reboot)), 90 / severity)
-/obj/item/organ/internal/cyberimp/arm/muscle/proc/reboot()
+/obj/item/organ/internal/cyberimp/arm/strongarm/proc/reboot()
organ_flags &= ~ORGAN_FAILING
owner.balloon_alert(owner, "your arm stops spasming!")
-/obj/item/organ/internal/cyberimp/arm/muscle/proc/on_attack_hand(mob/living/carbon/human/source, atom/target, proximity, modifiers)
+/obj/item/organ/internal/cyberimp/arm/strongarm/proc/on_attack_hand(mob/living/carbon/human/source, atom/target, proximity, modifiers)
SIGNAL_HANDLER
if(source.get_active_hand() != hand || !proximity)
@@ -422,8 +442,9 @@
return NONE
if(!isliving(target))
return NONE
- var/datum/dna/dna = source.has_dna()
- if(dna?.check_mutation(/datum/mutation/human/hulk)) //NO HULK
+ if(HAS_TRAIT(source, TRAIT_HULK)) //NO HULK
+ return NONE
+ if(!COOLDOWN_FINISHED(src, slam_cooldown))
return NONE
if(!source.can_unarmed_attack())
return COMPONENT_SKIP_ATTACK
@@ -454,13 +475,16 @@
var/obj/item/bodypart/attacking_bodypart = hand
potential_damage += rand(attacking_bodypart.unarmed_damage_low, attacking_bodypart.unarmed_damage_high)
+ var/is_correct_biotype = living_target.mob_biotypes & biotype_bonus_targets
+ if(biotype_bonus_targets && is_correct_biotype) //If we are punching one of our special biotype targets, increase the damage floor by a factor of two.
+ potential_damage += biotype_bonus_damage
+
source.do_attack_animation(target, ATTACK_EFFECT_SMASH)
playsound(living_target.loc, 'sound/weapons/punch1.ogg', 25, TRUE, -1)
var/target_zone = living_target.get_random_valid_zone(source.zone_selected)
var/armor_block = living_target.run_armor_check(target_zone, MELEE, armour_penetration = attacking_bodypart.unarmed_effectiveness)
- living_target.apply_damage(potential_damage, attacking_bodypart.attack_type, target_zone, armor_block)
- living_target.apply_damage(potential_damage*1.5, STAMINA, target_zone, armor_block)
+ living_target.apply_damage(potential_damage * 2, attacking_bodypart.attack_type, target_zone, armor_block)
if(source.body_position != LYING_DOWN) //Throw them if we are standing
var/atom/throw_target = get_edge_target_turf(living_target, source.dir)
@@ -478,4 +502,6 @@
log_combat(source, target, "[picked_hit_type]ed", "muscle implant")
+ COOLDOWN_START(src, slam_cooldown, slam_cooldown_duration)
+
return COMPONENT_CANCEL_ATTACK_CHAIN
diff --git a/code/modules/surgery/organs/internal/cyberimp/augments_chest.dm b/code/modules/surgery/organs/internal/cyberimp/augments_chest.dm
index 046c84200d1eb..060499936d53d 100644
--- a/code/modules/surgery/organs/internal/cyberimp/augments_chest.dm
+++ b/code/modules/surgery/organs/internal/cyberimp/augments_chest.dm
@@ -1,15 +1,12 @@
/obj/item/organ/internal/cyberimp/chest
name = "cybernetic torso implant"
desc = "Implants for the organs in your torso."
- icon_state = "chest_implant"
- implant_overlay = "chest_implant_overlay"
zone = BODY_ZONE_CHEST
/obj/item/organ/internal/cyberimp/chest/nutriment
- name = "Nutriment pump implant"
+ name = "nutriment pump implant"
desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
- icon_state = "chest_implant"
- implant_color = "#00AA00"
+ icon_state = "nutriment_implant"
var/hunger_threshold = NUTRITION_LEVEL_STARVING
var/synthesizing = 0
var/poison_amount = 5
@@ -37,18 +34,16 @@
/obj/item/organ/internal/cyberimp/chest/nutriment/plus
- name = "Nutriment pump implant PLUS"
+ name = "nutriment pump implant PLUS"
desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
- icon_state = "chest_implant"
- implant_color = "#006607"
+ icon_state = "adv_nutriment_implant"
hunger_threshold = NUTRITION_LEVEL_HUNGRY
poison_amount = 10
/obj/item/organ/internal/cyberimp/chest/reviver
- name = "Reviver implant"
+ name = "reviver implant"
desc = "This implant will attempt to revive and heal you if you lose consciousness. For the faint of heart!"
- icon_state = "chest_implant"
- implant_color = "#AD0000"
+ icon_state = "reviver_implant"
slot = ORGAN_SLOT_HEART_AID
var/revive_cost = 0
var/reviving = FALSE
@@ -164,7 +159,6 @@
slot = ORGAN_SLOT_THRUSTERS
icon_state = "imp_jetpack"
base_icon_state = "imp_jetpack"
- implant_overlay = null
implant_color = null
actions_types = list(/datum/action/item_action/organ_action/toggle)
w_class = WEIGHT_CLASS_NORMAL
@@ -265,7 +259,7 @@
name = "\improper Herculean gravitronic spinal implant"
desc = "This gravitronic spinal interface is able to improve the athletics of a user, allowing them greater physical ability. \
Contains a slot which can be upgraded with a gravity anomaly core, improving its performance."
- implant_color = "#15704c"
+ icon_state = "herculean_implant"
slot = ORGAN_SLOT_SPINE
/// How much faster does the spinal implant improve our lifting speed, workout ability, reducing falling damage and improving climbing and standing speed
var/athletics_boost_multiplier = 0.8
@@ -315,5 +309,7 @@
name = "\improper Atlas gravitonic spinal implant"
desc = "This gravitronic spinal interface is able to improve the athletics of a user, allowing them greater physical ability. \
This one has been improved through the installation of a gravity anomaly core, allowing for personal gravity manipulation."
+ icon_state = "herculean_implant_core"
+ update_appearance()
qdel(tool)
return ITEM_INTERACT_SUCCESS
diff --git a/code/modules/surgery/organs/internal/cyberimp/augments_eyes.dm b/code/modules/surgery/organs/internal/cyberimp/augments_eyes.dm
index cd9de70c4e23e..d4c4b57d75f6b 100644
--- a/code/modules/surgery/organs/internal/cyberimp/augments_eyes.dm
+++ b/code/modules/surgery/organs/internal/cyberimp/augments_eyes.dm
@@ -2,7 +2,6 @@
name = "cybernetic eye implant"
desc = "Implants for your eyes."
icon_state = "eye_implant"
- implant_overlay = "eye_implant_overlay"
slot = ORGAN_SLOT_EYES
zone = BODY_ZONE_PRECISE_EYES
w_class = WEIGHT_CLASS_TINY
@@ -13,64 +12,53 @@
desc = "These cybernetic eyes will display a HUD over everything you see. Maybe."
slot = ORGAN_SLOT_HUD
actions_types = list(/datum/action/item_action/toggle_hud)
- var/HUD_type = 0
- var/HUD_trait = null
+ var/HUD_traits = list()
/// Whether the HUD implant is on or off
var/toggled_on = TRUE
/obj/item/organ/internal/cyberimp/eyes/hud/proc/toggle_hud(mob/living/carbon/eye_owner)
if(toggled_on)
- if(HUD_type)
- var/datum/atom_hud/hud = GLOB.huds[HUD_type]
- hud.hide_from(eye_owner)
toggled_on = FALSE
+ eye_owner.add_traits(HUD_traits, ORGAN_TRAIT)
balloon_alert(eye_owner, "hud disabled")
- else
- if(HUD_type)
- var/datum/atom_hud/hud = GLOB.huds[HUD_type]
- hud.show_to(eye_owner)
- toggled_on = TRUE
- balloon_alert(eye_owner, "hud enabled")
+ return
+ toggled_on = TRUE
+ eye_owner.remove_traits(HUD_traits, ORGAN_TRAIT)
+ balloon_alert(eye_owner, "hud enabled")
/obj/item/organ/internal/cyberimp/eyes/hud/Insert(mob/living/carbon/eye_owner, special = FALSE, movement_flags)
. = ..()
if(!.)
return
- if(HUD_type)
- var/datum/atom_hud/hud = GLOB.huds[HUD_type]
- hud.show_to(eye_owner)
- if(HUD_trait)
- ADD_TRAIT(eye_owner, HUD_trait, ORGAN_TRAIT)
+ eye_owner.add_traits(HUD_traits, ORGAN_TRAIT)
toggled_on = TRUE
/obj/item/organ/internal/cyberimp/eyes/hud/Remove(mob/living/carbon/eye_owner, special, movement_flags)
. = ..()
- if(HUD_type)
- var/datum/atom_hud/hud = GLOB.huds[HUD_type]
- hud.hide_from(eye_owner)
- if(HUD_trait)
- REMOVE_TRAIT(eye_owner, HUD_trait, ORGAN_TRAIT)
+ eye_owner.remove_traits(HUD_traits, ORGAN_TRAIT)
toggled_on = FALSE
/obj/item/organ/internal/cyberimp/eyes/hud/medical
- name = "Medical HUD implant"
+ name = "medical HUD implant"
desc = "These cybernetic eye implants will display a medical HUD over everything you see."
- HUD_type = DATA_HUD_MEDICAL_ADVANCED
- HUD_trait = TRAIT_MEDICAL_HUD
+ icon_state = "eye_implant_medical"
+ HUD_traits = list(TRAIT_MEDICAL_HUD)
/obj/item/organ/internal/cyberimp/eyes/hud/security
- name = "Security HUD implant"
+ name = "security HUD implant"
desc = "These cybernetic eye implants will display a security HUD over everything you see."
- HUD_type = DATA_HUD_SECURITY_ADVANCED
- HUD_trait = TRAIT_SECURITY_HUD
+ icon_state = "eye_implant_security"
+ HUD_traits = list(TRAIT_SECURITY_HUD)
/obj/item/organ/internal/cyberimp/eyes/hud/diagnostic
- name = "Diagnostic HUD implant"
+ name = "diagnostic HUD implant"
desc = "These cybernetic eye implants will display a diagnostic HUD over everything you see."
- HUD_type = DATA_HUD_DIAGNOSTIC_ADVANCED
+ icon_state = "eye_implant_diagnostic"
+ HUD_traits = list(TRAIT_DIAGNOSTIC_HUD, TRAIT_BOT_PATH_HUD)
/obj/item/organ/internal/cyberimp/eyes/hud/security/syndicate
- name = "Contraband Security HUD Implant"
+ name = "contraband security HUD implant"
desc = "A Cybersun Industries brand Security HUD Implant. These illicit cybernetic eye implants will display a security HUD over everything you see."
+ icon_state = "eye_implant_syndicate"
organ_flags = ORGAN_ROBOTIC | ORGAN_HIDDEN
diff --git a/code/modules/surgery/organs/internal/cyberimp/augments_internal.dm b/code/modules/surgery/organs/internal/cyberimp/augments_internal.dm
index a50912416ef87..f71e29631b384 100644
--- a/code/modules/surgery/organs/internal/cyberimp/augments_internal.dm
+++ b/code/modules/surgery/organs/internal/cyberimp/augments_internal.dm
@@ -22,8 +22,6 @@
/obj/item/organ/internal/cyberimp/brain
name = "cybernetic brain implant"
desc = "Injectors of extra sub-routines for the brain."
- icon_state = "brain_implant"
- implant_overlay = "brain_implant_overlay"
zone = BODY_ZONE_HEAD
w_class = WEIGHT_CLASS_TINY
@@ -39,9 +37,9 @@
/obj/item/organ/internal/cyberimp/brain/anti_drop
name = "anti-drop implant"
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping. Twitch ear to toggle."
+ icon_state = "brain_implant_antidrop"
var/active = FALSE
var/list/stored_items = list()
- implant_color = "#DE7E00"
slot = ORGAN_SLOT_BRAIN_ANTIDROP
actions_types = list(/datum/action/item_action/organ_action/toggle)
@@ -99,9 +97,9 @@
stored_items -= source
/obj/item/organ/internal/cyberimp/brain/anti_stun
- name = "CNS Rebooter implant"
+ name = "CNS rebooter implant"
desc = "This implant will automatically give you back control over your central nervous system, reducing downtime when stunned."
- implant_color = COLOR_YELLOW
+ icon_state = "brain_implant_rebooter"
slot = ORGAN_SLOT_BRAIN_ANTISTUN
var/static/list/signalCache = list(
@@ -120,6 +118,7 @@
. = ..()
UnregisterSignal(implant_owner, signalCache)
UnregisterSignal(implant_owner, COMSIG_LIVING_ENTER_STAMCRIT)
+ remove_stun_buffs(implant_owner)
/obj/item/organ/internal/cyberimp/brain/anti_stun/on_mob_insert(mob/living/carbon/receiver)
. = ..()
@@ -151,10 +150,8 @@
sparks.set_up(5, 1, src)
sparks.start()
- owner.add_traits(list(TRAIT_IGNOREDAMAGESLOWDOWN, TRAIT_BATON_RESISTANCE, TRAIT_STUNIMMUNE), REF(src))
- addtimer(TRAIT_CALLBACK_REMOVE(owner, TRAIT_IGNOREDAMAGESLOWDOWN, REF(src)), stun_resistance_time)
- addtimer(TRAIT_CALLBACK_REMOVE(owner, TRAIT_BATON_RESISTANCE, REF(src)), stun_resistance_time)
- addtimer(TRAIT_CALLBACK_REMOVE(owner, TRAIT_STUNIMMUNE, REF(src)), stun_resistance_time)
+ give_stun_buffs(owner)
+ addtimer(CALLBACK(src, PROC_REF(remove_stun_buffs), owner), stun_resistance_time)
COOLDOWN_START(src, implant_cooldown, 60 SECONDS)
addtimer(CALLBACK(src, PROC_REF(implant_ready)),60 SECONDS)
@@ -163,6 +160,14 @@
if(owner)
to_chat(owner, span_purple("Your rebooter implant is ready."))
+/obj/item/organ/internal/cyberimp/brain/anti_stun/proc/give_stun_buffs(mob/living/give_to = owner)
+ give_to.add_traits(list(TRAIT_STUNIMMUNE, TRAIT_BATON_RESISTANCE), REF(src))
+ give_to.add_movespeed_mod_immunities(REF(src), /datum/movespeed_modifier/damage_slowdown)
+
+/obj/item/organ/internal/cyberimp/brain/anti_stun/proc/remove_stun_buffs(mob/living/remove_from = owner)
+ remove_from.remove_traits(list(TRAIT_STUNIMMUNE, TRAIT_BATON_RESISTANCE), REF(src))
+ remove_from.remove_movespeed_mod_immunities(REF(src), /datum/movespeed_modifier/damage_slowdown)
+
/obj/item/organ/internal/cyberimp/brain/anti_stun/emp_act(severity)
. = ..()
if((organ_flags & ORGAN_FAILING) || . & EMP_PROTECT_SELF)
diff --git a/code/modules/surgery/organs/internal/heart/_heart.dm b/code/modules/surgery/organs/internal/heart/_heart.dm
index 2773f588b24da..b0fac316ad3e3 100644
--- a/code/modules/surgery/organs/internal/heart/_heart.dm
+++ b/code/modules/surgery/organs/internal/heart/_heart.dm
@@ -18,6 +18,9 @@
attack_verb_continuous = list("beats", "thumps")
attack_verb_simple = list("beat", "thump")
+ // Love is stored in the heart.
+ food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/love = 2.5)
+
// Heart attack code is in code/modules/mob/living/carbon/human/life.dm
/// Whether the heart is currently beating.
@@ -162,13 +165,23 @@
icon_state = "heart-c-on"
base_icon_state = "heart-c"
organ_flags = ORGAN_ROBOTIC
- maxHealth = STANDARD_ORGAN_THRESHOLD*0.75 //This also hits defib timer, so a bit higher than its less important counterparts
+ maxHealth = STANDARD_ORGAN_THRESHOLD * 0.75 //This also hits defib timer, so a bit higher than its less important counterparts
failing_desc = "seems to be broken."
- var/dose_available = FALSE
- var/rid = /datum/reagent/medicine/epinephrine
- var/ramount = 10
- var/emp_vulnerability = 80 //Chance of permanent effects if emp-ed.
+ /// Whether or not we have a stabilization available. This prevents our owner from entering softcrit for an amount of time.
+ var/stabilization_available = FALSE
+
+ /// How long our stabilization lasts for.
+ var/stabilization_duration = 10 SECONDS
+
+ /// Whether our heart suppresses bleeders and restores blood automatically.
+ var/bleed_prevention = FALSE
+
+ /// The probability that our blood replication causes toxin damage.
+ var/toxification_probability = 20
+
+ /// Chance of permanent effects if emp-ed.
+ var/emp_vulnerability = 80
/obj/item/organ/internal/heart/cybernetic/emp_act(severity)
. = ..()
@@ -194,35 +207,63 @@
/obj/item/organ/internal/heart/cybernetic/on_life(seconds_per_tick, times_fired)
. = ..()
- if(dose_available && owner.health <= owner.crit_threshold && !owner.reagents.has_reagent(rid))
- used_dose()
-/obj/item/organ/internal/heart/cybernetic/proc/used_dose()
- owner.reagents.add_reagent(rid, ramount)
- dose_available = FALSE
+ if(organ_flags & ORGAN_EMP)
+ return
+
+ if(stabilization_available && owner.health <= owner.crit_threshold)
+ stabilize_heart()
+
+ if(bleed_prevention && ishuman(owner) && owner.blood_volume < BLOOD_VOLUME_NORMAL)
+ var/mob/living/carbon/human/wounded_owner = owner
+ wounded_owner.blood_volume += 2 * seconds_per_tick
+ if(toxification_probability && prob(toxification_probability))
+ wounded_owner.adjustToxLoss(1 * seconds_per_tick, updating_health = FALSE)
+
+ var/datum/wound/bloodiest_wound
+
+ for(var/datum/wound/iter_wound as anything in wounded_owner.all_wounds)
+ if(iter_wound.blood_flow && iter_wound.blood_flow > bloodiest_wound?.blood_flow)
+ bloodiest_wound = iter_wound
+
+ if(bloodiest_wound)
+ bloodiest_wound.adjust_blood_flow(-1 * seconds_per_tick)
+
+/obj/item/organ/internal/heart/cybernetic/proc/stabilize_heart()
+ ADD_TRAIT(owner, TRAIT_NOSOFTCRIT, ORGAN_TRAIT)
+ stabilization_available = FALSE
+
+ addtimer(TRAIT_CALLBACK_REMOVE(owner, TRAIT_NOSOFTCRIT, ORGAN_TRAIT), stabilization_duration)
+
+ addtimer(VARSET_CALLBACK(src, stabilization_available, TRUE), 5 MINUTES, TIMER_DELETE_ME)
+
+// Largely a sanity check
+/obj/item/organ/internal/heart/cybernetic/on_mob_remove(mob/living/carbon/heart_owner, special = FALSE)
+ . = ..()
+ if(HAS_TRAIT_FROM(heart_owner, TRAIT_NOSOFTCRIT, ORGAN_TRAIT))
+ REMOVE_TRAIT(heart_owner, TRAIT_NOSOFTCRIT, ORGAN_TRAIT)
/obj/item/organ/internal/heart/cybernetic/tier2
name = "cybernetic heart"
- desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma."
+ desc = "An electronic device designed to mimic the functions of an organic human heart. In case of lacerations or haemorrhaging, the heart rapidly begins self-replicating \
+ artificial blood. However, this can cause toxins to build up in the bloodstream to the imperfect replication process."
icon_state = "heart-c-u-on"
base_icon_state = "heart-c-u"
maxHealth = 1.5 * STANDARD_ORGAN_THRESHOLD
- dose_available = TRUE
+ bleed_prevention = TRUE
emp_vulnerability = 40
/obj/item/organ/internal/heart/cybernetic/tier3
name = "upgraded cybernetic heart"
- desc = "An electronic device designed to mimic the functions of an organic human heart. Also holds an emergency dose of epinephrine, used automatically after facing severe trauma. This upgraded model can regenerate its dose after use."
+ desc = "An electronic device designed to mimic the functions of an organic human heart. In case of physical trauma, the heart has temporary failsafes to maintain patient stability \
+ and mobility for a brief moment. In addition, the heart is able to safely self-replicate blood without risk of toxin buildup."
icon_state = "heart-c-u2-on"
base_icon_state = "heart-c-u2"
maxHealth = 2 * STANDARD_ORGAN_THRESHOLD
- dose_available = TRUE
+ stabilization_available = TRUE
+ toxification_probability = 0
emp_vulnerability = 20
-/obj/item/organ/internal/heart/cybernetic/tier3/used_dose()
- . = ..()
- addtimer(VARSET_CALLBACK(src, dose_available, TRUE), 5 MINUTES)
-
/obj/item/organ/internal/heart/cybernetic/surplus
name = "surplus prosthetic heart"
desc = "A fragile mockery of a human heart that resembles a water pump more than an actual heart. \
diff --git a/code/modules/surgery/organs/internal/heart/heart_anomalock.dm b/code/modules/surgery/organs/internal/heart/heart_anomalock.dm
index e9da6197ed273..5cdb27942358b 100644
--- a/code/modules/surgery/organs/internal/heart/heart_anomalock.dm
+++ b/code/modules/surgery/organs/internal/heart/heart_anomalock.dm
@@ -7,6 +7,8 @@
name = "Voltaic Combat Cyberheart"
desc = "A cutting-edge cyberheart, originally designed for Nanotrasen killsquad usage but later declassified for normal research. Voltaic technology allows the heart to keep the body upright in dire circumstances, alongside redirecting anomalous flux energy to fully shield the user from shocks and electro-magnetic pulses. Requires a refined Flux core as a power source."
icon_state = "anomalock_heart"
+ bleed_prevention = TRUE
+ toxification_probability = 0
COOLDOWN_DECLARE(survival_cooldown)
///Cooldown for the activation of the organ
diff --git a/code/modules/surgery/organs/internal/liver/_liver.dm b/code/modules/surgery/organs/internal/liver/_liver.dm
index dd996a91f14c1..ef21595faf0fd 100755
--- a/code/modules/surgery/organs/internal/liver/_liver.dm
+++ b/code/modules/surgery/organs/internal/liver/_liver.dm
@@ -132,6 +132,7 @@
. = ..()
//If your liver is failing, then we use the liverless version of metabolize
if((organ_flags & ORGAN_FAILING) || HAS_TRAIT(owner, TRAIT_LIVERLESS_METABOLISM))
+ owner.reagents.end_metabolization(keep_liverless = TRUE)
owner.reagents.metabolize(owner, seconds_per_tick, times_fired, can_overdose = TRUE, liverless = TRUE)
return
diff --git a/code/modules/surgery/organs/internal/lungs/_lungs.dm b/code/modules/surgery/organs/internal/lungs/_lungs.dm
index b3427db9291ba..47078bfc8038e 100644
--- a/code/modules/surgery/organs/internal/lungs/_lungs.dm
+++ b/code/modules/surgery/organs/internal/lungs/_lungs.dm
@@ -537,7 +537,7 @@
n2o_euphoria = EUPHORIA_INACTIVE
breather.clear_alert(ALERT_TOO_MUCH_N2O)
-// Breath in nitrium. It's helpful, but has nasty side effects
+// Breathe in nitrium. It's helpful, but has nasty side effects
/obj/item/organ/internal/lungs/proc/too_much_nitrium(mob/living/carbon/breather, datum/gas_mixture/breath, nitrium_pp, old_nitrium_pp)
breathe_gas_volume(breath, /datum/gas/nitrium)
diff --git a/code/modules/surgery/organs/internal/tongue/_tongue.dm b/code/modules/surgery/organs/internal/tongue/_tongue.dm
index d0d3d95f287a9..fa034acf22bd7 100644
--- a/code/modules/surgery/organs/internal/tongue/_tongue.dm
+++ b/code/modules/surgery/organs/internal/tongue/_tongue.dm
@@ -94,11 +94,15 @@
/obj/item/organ/internal/tongue/proc/handle_speech(datum/source, list/speech_args)
SIGNAL_HANDLER
+ if(should_modify_speech(source, speech_args))
+ modify_speech(source, speech_args)
+
+/obj/item/organ/internal/tongue/proc/should_modify_speech(datum/source, list/speech_args)
if(speech_args[SPEECH_LANGUAGE] in languages_native) // Speaking a native language?
return FALSE // Don't modify speech
if(HAS_TRAIT(source, TRAIT_SIGN_LANG)) // No modifiers for signers - I hate this but I simply cannot get these to combine into one statement
return FALSE // Don't modify speech
- modify_speech(source, speech_args)
+ return TRUE
/obj/item/organ/internal/tongue/proc/modify_speech(datum/source, list/speech_args)
return speech_args[SPEECH_MESSAGE]
@@ -195,7 +199,7 @@
/obj/item/organ/internal/tongue/lizard/New(class, timer, datum/mutation/human/copymut)
. = ..()
- AddComponent(/datum/component/speechmod, replacements = speech_replacements)
+ AddComponent(/datum/component/speechmod, replacements = speech_replacements, should_modify_speech = CALLBACK(src, PROC_REF(should_modify_speech)))
/obj/item/organ/internal/tongue/lizard/silver
name = "silver tongue"
@@ -542,6 +546,7 @@ GLOBAL_LIST_INIT(english_to_zombie, list())
attack_verb_simple = list("beep", "boop")
modifies_speech = TRUE
taste_sensitivity = 25 // not as good as an organic tongue
+ organ_traits = list(TRAIT_SILICON_EMOTES_ALLOWED)
voice_filter = "alimiter=0.9,acompressor=threshold=0.2:ratio=20:attack=10:release=50:makeup=2,highpass=f=1000"
/obj/item/organ/internal/tongue/robot/could_speak_language(datum/language/language_path)
diff --git a/code/modules/surgery/organs/organ_movement.dm b/code/modules/surgery/organs/organ_movement.dm
index 2889cbe07081b..ff9f753ce18a1 100644
--- a/code/modules/surgery/organs/organ_movement.dm
+++ b/code/modules/surgery/organs/organ_movement.dm
@@ -161,6 +161,7 @@
UnregisterSignal(organ_owner, COMSIG_ATOM_EXAMINE)
SEND_SIGNAL(src, COMSIG_ORGAN_REMOVED, organ_owner)
SEND_SIGNAL(organ_owner, COMSIG_CARBON_LOSE_ORGAN, src, special)
+ ADD_TRAIT(src, TRAIT_USED_ORGAN, ORGAN_TRAIT)
var/list/diseases = organ_owner.get_static_viruses()
if(!LAZYLEN(diseases))
diff --git a/code/modules/surgery/revival.dm b/code/modules/surgery/revival.dm
index d5278c7ebd3c2..1f897edb42927 100644
--- a/code/modules/surgery/revival.dm
+++ b/code/modules/surgery/revival.dm
@@ -2,7 +2,6 @@
name = "Воскрешение"
desc = "Экспериментальная хирургическая процедура, которая предусматривает восстановление и оживление мозга пациента даже спустя долгое время после смерти. \
Тело должно быть способно поддерживать жизнь."
- requires_bodypart_type = NONE
possible_locs = list(BODY_ZONE_CHEST)
target_mobtypes = list(/mob/living)
surgery_flags = SURGERY_REQUIRE_RESTING | SURGERY_MORBID_CURIOSITY
@@ -16,6 +15,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/revival/mechanic
+ name = "Full System Reboot"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/prepare_electronics,
+ /datum/surgery_step/revive,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/revival/can_start(mob/user, mob/living/target)
if(!..())
return FALSE
diff --git a/code/modules/surgery/sleeper_protocol.dm b/code/modules/surgery/sleeper_protocol.dm
index fc83df9bffc4c..9a733687929b4 100644
--- a/code/modules/surgery/sleeper_protocol.dm
+++ b/code/modules/surgery/sleeper_protocol.dm
@@ -1,11 +1,15 @@
/obj/item/disk/surgery/sleeper_protocol
name = "Suspicious Surgery Disk"
desc = "На диске содержатся инструкции о том, как превратить кого-либо в спящего агента Синдиката."
- surgeries = list(/datum/surgery/advanced/brainwashing_sleeper)
+ surgeries = list(
+ /datum/surgery/advanced/brainwashing_sleeper,
+ /datum/surgery/advanced/brainwashing_sleeper/mechanic,
+ )
/datum/surgery/advanced/brainwashing_sleeper
name = "Sleeper Agent Surgery"
desc = "Хирургическая процедура, которая имплантирует протокол сна в мозг пациента, что делает его абсолютным приоритетом. Его можно очистить с помощью импланта защиты разума."
+ requires_bodypart_type = NONE
possible_locs = list(BODY_ZONE_HEAD)
steps = list(
/datum/surgery_step/incise,
@@ -16,6 +20,19 @@
/datum/surgery_step/close,
)
+/datum/surgery/advanced/brainwashing_sleeper/mechanic
+ name = "Sleeper Agent Reprogramming"
+ desc = "Malware which directly implants the sleeper protocol directive into the robotic patient's operating system, making it their absolute priority. It can be cleared using a mindshield implant."
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/brainwash/sleeper_agent/mechanic,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/advanced/brainwashing_sleeper/can_start(mob/user, mob/living/carbon/target)
. = ..()
if(!.)
@@ -42,6 +59,17 @@
"Киборги и искусственный интеллект преследуют вас. Что они планируют?",
)
+/datum/surgery_step/brainwash/sleeper_agent/mechanic
+ name = "reprogram (multitool)"
+ implements = list(
+ TOOL_MULTITOOL = 85,
+ TOOL_HEMOSTAT = 50,
+ TOOL_WIRECUTTER = 50,
+ /obj/item/stack/package_wrap = 35,
+ /obj/item/stack/cable_coil = 15)
+ preop_sound = 'sound/surgery/hemostat1.ogg'
+ success_sound = 'sound/surgery/hemostat1.ogg'
+
/datum/surgery_step/brainwash/sleeper_agent/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
objective = pick(possible_objectives)
display_results(
diff --git a/code/modules/surgery/stomachpump.dm b/code/modules/surgery/stomachpump.dm
index b4494cee832cb..d7d187ed944a7 100644
--- a/code/modules/surgery/stomachpump.dm
+++ b/code/modules/surgery/stomachpump.dm
@@ -10,6 +10,18 @@
/datum/surgery_step/close,
)
+/datum/surgery/stomach_pump/mechanic
+ name = "Nutrient Processing Purge"
+ requires_bodypart_type = BODYTYPE_ROBOTIC
+ steps = list(
+ /datum/surgery_step/mechanic_open,
+ /datum/surgery_step/open_hatch,
+ /datum/surgery_step/mechanic_unwrench,
+ /datum/surgery_step/stomach_pump,
+ /datum/surgery_step/mechanic_wrench,
+ /datum/surgery_step/mechanic_close,
+ )
+
/datum/surgery/stomach_pump/can_start(mob/user, mob/living/carbon/target)
var/obj/item/organ/internal/stomach/target_stomach = target.get_organ_slot(ORGAN_SLOT_STOMACH)
if(HAS_TRAIT(target, TRAIT_HUSK))
diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm
index c9697b4c7b4db..800fca1fd9642 100644
--- a/code/modules/surgery/surgery_step.dm
+++ b/code/modules/surgery/surgery_step.dm
@@ -96,6 +96,12 @@
var/fail_prob = 0//100 - fail_prob = success_prob
var/advance = FALSE
+ if(!chem_check(target))
+ user.balloon_alert(user, "missing [LOWER_TEXT(get_chem_list())]!")
+ to_chat(user, span_warning("[target] is missing the [LOWER_TEXT(get_chem_list())] required to perform this surgery step!"))
+ surgery.step_in_progress = FALSE
+ return FALSE
+
if(preop(user, target, target_zone, tool, surgery) == SURGERY_STEP_FAIL)
update_surgery_mood(target, SURGERY_STATE_FAILURE)
surgery.step_in_progress = FALSE
@@ -134,9 +140,7 @@
if(do_after(user, modded_time, target = target, interaction_key = user.has_status_effect(/datum/status_effect/hippocratic_oath) ? target : DOAFTER_SOURCE_SURGERY)) //If we have the hippocratic oath, we can perform one surgery on each target, otherwise we can only do one surgery in total.
- var/chem_check_result = chem_check(target)
- if((prob(100-fail_prob) || (iscyborg(user) && !silicons_obey_prob)) && chem_check_result && !try_to_fail)
-
+ if((prob(100-fail_prob) || (iscyborg(user) && !silicons_obey_prob)) && !try_to_fail)
if(success(user, target, target_zone, tool, surgery))
update_surgery_mood(target, SURGERY_STATE_SUCCESS)
play_success_sound(user, target, target_zone, tool, surgery)
@@ -146,8 +150,6 @@
play_failure_sound(user, target, target_zone, tool, surgery)
update_surgery_mood(target, SURGERY_STATE_FAILURE)
advance = TRUE
- if(chem_check_result)
- return .(user, target, target_zone, tool, surgery, try_to_fail) //automatically re-attempt if failed for reason other than lack of required chemical
if(advance && !repeatable)
surgery.status++
if(surgery.status > surgery.steps.len)
diff --git a/code/modules/tgs/README.md b/code/modules/tgs/README.md
index 6319028d8106d..35ca73d7e9a8e 100644
--- a/code/modules/tgs/README.md
+++ b/code/modules/tgs/README.md
@@ -1,6 +1,6 @@
# DMAPI Internals
-This folder should be placed on it's own inside a codebase that wishes to use the TGS DMAPI. Warranty void if modified.
+This folder should be placed on its own inside a codebase that wishes to use the TGS DMAPI. Warranty void if modified.
- [includes.dm](./includes.dm) is the file that should be included by DM code, it handles including the rest.
- The [core](./core) folder includes all code not directly part of any API version.
diff --git a/code/modules/tgs/v5/api.dm b/code/modules/tgs/v5/api.dm
index 95b8edd3ee5c2..05d0dee25b3c2 100644
--- a/code/modules/tgs/v5/api.dm
+++ b/code/modules/tgs/v5/api.dm
@@ -50,7 +50,9 @@
version = null // we want this to be the TGS version, not the interop version
// sleep once to prevent an issue where world.Export on the first tick can hang indefinitely
+ TGS_DEBUG_LOG("Starting Export bug prevention sleep tick. time:[world.time] sleep_offline:[world.sleep_offline]")
sleep(world.tick_lag)
+ TGS_DEBUG_LOG("Export bug prevention sleep complete")
var/list/bridge_response = Bridge(DMAPI5_BRIDGE_COMMAND_STARTUP, list(DMAPI5_BRIDGE_PARAMETER_MINIMUM_SECURITY_LEVEL = minimum_required_security_level, DMAPI5_BRIDGE_PARAMETER_VERSION = api_version.raw_parameter, DMAPI5_PARAMETER_CUSTOM_COMMANDS = ListCustomCommands(), DMAPI5_PARAMETER_TOPIC_PORT = GetTopicPort()))
if(!istype(bridge_response))
diff --git a/code/modules/tgui_input/text.dm b/code/modules/tgui_input/text.dm
index 4b3e59a6028c7..806696dcf4f44 100644
--- a/code/modules/tgui_input/text.dm
+++ b/code/modules/tgui_input/text.dm
@@ -140,9 +140,9 @@
switch(action)
if("submit")
if(max_length)
- if(length(params["entry"]) > max_length)
+ if(length_char(params["entry"]) > max_length)
CRASH("[usr] typed a text string longer than the max length")
- if(encode && (length(html_encode(params["entry"])) > max_length))
+ if(encode && (length_char(html_encode(params["entry"])) > max_length))
to_chat(usr, span_notice("Your message was clipped due to special character usage."))
set_entry(params["entry"])
closed = TRUE
diff --git a/code/modules/transport/elevator/elev_controller.dm b/code/modules/transport/elevator/elev_controller.dm
index aae79cfe0f14b..870211ecb56d9 100644
--- a/code/modules/transport/elevator/elev_controller.dm
+++ b/code/modules/transport/elevator/elev_controller.dm
@@ -122,7 +122,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/button/elevator, 32)
return FALSE
// We can't call an elevator that's moving. You may say "you totally can do that", but that's not modelled
- if(lift.controls_locked == LIFT_PLATFORM_LOCKED)
+ if(lift.controller_status & CONTROLS_LOCKED)
loc.balloon_alert(activator, "elevator is moving!")
return FALSE
diff --git a/code/modules/transport/elevator/elev_music_zone.dm b/code/modules/transport/elevator/elev_music_zone.dm
index 045407fe7819a..8379e742caea5 100644
--- a/code/modules/transport/elevator/elev_music_zone.dm
+++ b/code/modules/transport/elevator/elev_music_zone.dm
@@ -83,8 +83,6 @@ GLOBAL_LIST_EMPTY(elevator_music)
/datum/proximity_monitor/advanced/elevator_music_area/field_turf_uncrossed(mob/exited, turf/old_location, turf/new_location)
if (!(exited in tracked_mobs))
return
- if (exited.z == host.z && get_dist(exited, host) <= current_range)
- return
qdel(tracked_mobs[exited])
tracked_mobs -= exited
UnregisterSignal(exited, COMSIG_QDELETING)
diff --git a/code/modules/transport/elevator/elev_panel.dm b/code/modules/transport/elevator/elev_panel.dm
index 76b95922dfe66..0b5e99bdbb059 100644
--- a/code/modules/transport/elevator/elev_panel.dm
+++ b/code/modules/transport/elevator/elev_panel.dm
@@ -276,7 +276,7 @@
var/datum/transport_controller/linear/lift = lift_weakref?.resolve()
if(lift)
data["lift_exists"] = TRUE
- data["currently_moving"] = lift.controls_locked == LIFT_PLATFORM_LOCKED
+ data["currently_moving"] = lift.controller_status & CONTROLS_LOCKED
data["currently_moving_to_floor"] = last_move_target
data["current_floor"] = lift.transport_modules[1].z
@@ -319,7 +319,7 @@
return TRUE // Something is inaccurate, update UI
var/datum/transport_controller/linear/lift = lift_weakref?.resolve()
- if(!lift || lift.controls_locked == LIFT_PLATFORM_LOCKED)
+ if(!lift || lift.controller_status & CONTROLS_LOCKED)
return TRUE // We shouldn't be moving anything, update UI
INVOKE_ASYNC(lift, TYPE_PROC_REF(/datum/transport_controller/linear, move_to_zlevel), desired_z, CALLBACK(src, PROC_REF(check_panel)), usr)
diff --git a/code/modules/transport/linear_controller.dm b/code/modules/transport/linear_controller.dm
index 80c161c32918d..1b3ffd30c148f 100644
--- a/code/modules/transport/linear_controller.dm
+++ b/code/modules/transport/linear_controller.dm
@@ -1,3 +1,6 @@
+/// If anyone changes the hydraulic sound effect I sure hope they update this...
+#define HYDRAULIC_SFX_DURATION (2 SECONDS)
+
///coordinate and control movement across linked transport_controllers. allows moving large single multitile platforms and many 1 tile platforms.
///also is capable of linking platforms across linked z levels
/datum/transport_controller/linear
@@ -10,6 +13,7 @@
/obj/machinery/power/supermatter_crystal,
/obj/structure/holosign,
/obj/machinery/field,
+ /obj/structure/fluff/tram_rail,
)
///whether the lift handled by this transport_controller datum is multitile as opposed to nxm platforms per z level
@@ -32,9 +36,6 @@
///bitfield of various transport states
var/controller_status = NONE
- ///if true, the platform cannot be manually moved.
- var/controls_locked = FALSE
-
/// probability of being thrown hard during an emergency stop
var/throw_chance = 17.5
@@ -343,10 +344,8 @@
// Get the lowest or highest platform according to which direction we're moving
var/obj/structure/transport/linear/prime_lift = return_closest_platform_to_z(direction == UP ? world.maxz : 0)
- // If anyone changes the hydraulic sound effect I sure hope they update this variable...
- var/hydraulic_sfx_duration = 2 SECONDS
// ...because we use the duration of the sound effect to make it last for roughly the duration of the lift travel
- playsound(prime_lift, 'sound/mecha/hydraulic.ogg', 25, vary = TRUE, frequency = clamp(hydraulic_sfx_duration / lift_move_duration, 0.33, 3))
+ playsound(prime_lift, 'sound/mecha/hydraulic.ogg', 25, vary = TRUE, frequency = clamp(HYDRAULIC_SFX_DURATION / lift_move_duration, 0.33, 3))
// Move the platform after a timer
addtimer(CALLBACK(src, PROC_REF(move_lift_vertically), direction, user), lift_move_duration, TIMER_UNIQUE)
@@ -465,6 +464,7 @@
// Close all lift doors
update_lift_doors(action = CYCLE_CLOSED)
+ sleep(1.1 SECONDS)
// Approach the desired z-level one step at a time
for(var/i in 1 to z_difference)
if(!Check_lift_move(direction))
@@ -482,7 +482,7 @@
if(QDELETED(src) || QDELETED(prime_lift))
return
- addtimer(CALLBACK(src, PROC_REF(open_lift_doors_callback)), 2 SECONDS)
+ update_lift_doors(get_zs_we_are_on(), action = CYCLE_OPEN)
SEND_SIGNAL(src, COMSIG_LIFT_SET_DIRECTION, 0)
controls_lock(FALSE)
return TRUE
@@ -636,3 +636,5 @@
lift_to_reset.reset_contents(consider_anything_past, foreign_objects, foreign_non_player_mobs, consider_player_mobs)
return TRUE
+
+#undef HYDRAULIC_SFX_DURATION
diff --git a/code/modules/transport/transport_module.dm b/code/modules/transport/transport_module.dm
index 104601f2f6ca3..af8f4199438db 100644
--- a/code/modules/transport/transport_module.dm
+++ b/code/modules/transport/transport_module.dm
@@ -378,19 +378,19 @@
for(var/obj/structure/victim_structure in dest_turf.contents)
if(QDELING(victim_structure))
continue
- if(!is_type_in_typecache(victim_structure, transport_controller_datum.ignored_smashthroughs) && victim_structure.layer >= LOW_OBJ_LAYER)
-
- if(victim_structure.anchored && initial(victim_structure.anchored) == TRUE)
- visible_message(span_danger("[src] smashes through [victim_structure]!"))
- victim_structure.deconstruct(FALSE)
-
- else
- if(!throw_target)
- throw_target = get_edge_target_turf(src, turn(travel_direction, pick(45, -45)))
- visible_message(span_danger("[src] violently rams [victim_structure] out of the way!"))
- victim_structure.anchored = FALSE
- victim_structure.take_damage(rand(20, 25) * collision_lethality)
- victim_structure.throw_at(throw_target, 200 * collision_lethality, 4 * collision_lethality)
+ if(!is_type_in_typecache(victim_structure, transport_controller_datum.ignored_smashthroughs))
+ if((victim_structure.plane == FLOOR_PLANE && victim_structure.layer > TRAM_RAIL_LAYER) || (victim_structure.plane == GAME_PLANE && victim_structure.layer > LOW_OBJ_LAYER) )
+ if(victim_structure.anchored && initial(victim_structure.anchored) == TRUE)
+ visible_message(span_danger("[src] smashes through [victim_structure]!"))
+ victim_structure.deconstruct(FALSE)
+
+ else
+ if(!throw_target)
+ throw_target = get_edge_target_turf(src, turn(travel_direction, pick(45, -45)))
+ visible_message(span_danger("[src] violently rams [victim_structure] out of the way!"))
+ victim_structure.anchored = FALSE
+ victim_structure.take_damage(rand(20, 25) * collision_lethality)
+ victim_structure.throw_at(throw_target, 200 * collision_lethality, 4 * collision_lethality)
for(var/obj/machinery/victim_machine in dest_turf.contents)
if(QDELING(victim_machine))
diff --git a/code/modules/unit_tests/_unit_tests.dm b/code/modules/unit_tests/_unit_tests.dm
index 8a869071c7c48..a42c25dc94ee1 100644
--- a/code/modules/unit_tests/_unit_tests.dm
+++ b/code/modules/unit_tests/_unit_tests.dm
@@ -102,7 +102,6 @@
#include "bespoke_id.dm"
#include "binary_insert.dm"
#include "bitrunning.dm"
-#include "blackmarket.dm"
#include "blindness.dm"
#include "bloody_footprints.dm"
#include "breath.dm"
@@ -139,6 +138,7 @@
#include "dummy_spawn.dm"
#include "dynamic_ruleset_sanity.dm"
#include "egg_glands.dm"
+#include "embedding.dm"
#include "emoting.dm"
#include "ensure_subtree_operational_datum.dm"
#include "explosion_action.dm"
@@ -182,6 +182,7 @@
#include "mapload_space_verification.dm"
#include "mapping.dm"
#include "mapping_nearstation_test.dm"
+#include "market.dm"
#include "mecha_damage.dm"
#include "medical_wounds.dm"
#include "merge_type.dm"
diff --git a/code/modules/unit_tests/blackmarket.dm b/code/modules/unit_tests/blackmarket.dm
deleted file mode 100644
index 984e2ea815503..0000000000000
--- a/code/modules/unit_tests/blackmarket.dm
+++ /dev/null
@@ -1,23 +0,0 @@
-/// Ensures black market items have acceptable variable values.
-/datum/unit_test/blackmarket
-
-/datum/unit_test/blackmarket/Run()
- for(var/datum/market_item/prototype as anything in subtypesof(/datum/market_item))
- if(prototype::abstract_path == prototype) //skip abstract paths
- continue
- if(!prototype::category)
- TEST_FAIL("[prototype] doesn't have a set category (or the abstract path var isn't correctly set)")
- continue
- if(!prototype::item)
- TEST_FAIL("[prototype] doesn't have a set item (or the abstract path var isn't correctly set)")
- continue
- if(isnull(prototype::price) && prototype::price_max <= prototype::price_min)
- TEST_FAIL("[prototype] doesn't have a correctly set random price (price_max should be higher than price_min)")
- if(isnull(prototype::stock) && prototype::stock_max < prototype::stock_min)
- TEST_FAIL("[prototype] doesn't have a correctly set random stock (stock_max shouldn't be lower than stock_min)")
- if(!isnum(prototype::availability_prob))
- TEST_FAIL("[prototype] doesn't have a set availability_prob (must be a number)")
- if(!prototype::name)
- TEST_FAIL("[prototype] doesn't have a set name")
- if(!prototype::desc)
- TEST_FAIL("[prototype] doesn't have a set desc")
diff --git a/code/modules/unit_tests/embedding.dm b/code/modules/unit_tests/embedding.dm
new file mode 100644
index 0000000000000..05e8cc8b8aa27
--- /dev/null
+++ b/code/modules/unit_tests/embedding.dm
@@ -0,0 +1,14 @@
+/datum/unit_test/embedding
+
+/datum/unit_test/embedding/Run()
+ var/mob/living/carbon/human/victim = allocate(/mob/living/carbon/human/consistent)
+ var/mob/living/carbon/human/firer = allocate(/mob/living/carbon/human/consistent)
+ var/obj/projectile/bullet/c38/bullet = new(get_turf(firer))
+ bullet.set_embed(bullet.get_embed().generate_with_values(embed_chance = 100))
+ TEST_ASSERT_EQUAL(bullet.get_embed().embed_chance, 100, "embed_chance failed to modify")
+ bullet.preparePixelProjectile(victim, firer)
+ bullet.fire(get_angle(firer, victim), victim)
+ var/list/components = victim.GetComponents(/datum/component/embedded)
+ TEST_ASSERT_EQUAL(components.len, 1, "Projectile with 100% embed chance didn't embed, or embedded multiple times")
+ var/datum/component/embedded/comp = components[1]
+ TEST_ASSERT_EQUAL(comp.weapon.get_embed().embed_chance, 100, "embed_chance modification did not transfer to shrapnel")
diff --git a/code/modules/unit_tests/fish_unit_tests.dm b/code/modules/unit_tests/fish_unit_tests.dm
index d0d39227f43b7..5cb582ca9694a 100644
--- a/code/modules/unit_tests/fish_unit_tests.dm
+++ b/code/modules/unit_tests/fish_unit_tests.dm
@@ -96,6 +96,12 @@
cloner = new(src)
sterile = new(src)
+/obj/structure/aquarium/traits/Destroy()
+ crossbreeder = null
+ cloner = null
+ sterile = null
+ return ..()
+
/obj/item/fish/testdummy/crossbreeder
fish_traits = list(/datum/fish_trait/crossbreeder)
@@ -115,6 +121,11 @@
evolve = new(src)
evolve_two = new(src)
+/obj/structure/aquarium/evolution/Destroy()
+ evolve = null
+ evolve_two = null
+ return ..()
+
/obj/item/fish/testdummy/evolve
compatible_types = list(/obj/item/fish/testdummy/evolve_two)
evolution_types = list(/datum/fish_evolution/dummy)
@@ -210,5 +221,54 @@
run_loc_floor_bottom_left.ChangeTurf(original_turf_type, original_turf_baseturfs)
return ..()
+///Check that you can actually raise a chasm crab without errors.
+/datum/unit_test/raise_a_chasm_crab
+
+/datum/unit_test/raise_a_chasm_crab/Run()
+ var/obj/structure/aquarium/crab/aquarium = allocate(/obj/structure/aquarium/crab)
+ SEND_SIGNAL(aquarium.crabbie, COMSIG_FISH_LIFE, 1) //give the fish growth component a small push.
+ var/mob/living/basic/mining/lobstrosity/juvenile/lobster = locate() in aquarium.loc
+ TEST_ASSERT_EQUAL(lobster.loc, get_turf(aquarium), "The lobstrosity didn't spawn on the aquarium's turf")
+ TEST_ASSERT(QDELETED(aquarium.crabbie), "The test aquarium's chasm crab didn't delete itself.")
+ allocated |= lobster //make sure it's allocated and thus properly deleted when the test is over
+ //While ideally impossible to have all traits because of incompatible ones, I want to be sure they don't error out.
+ for(var/trait_type in GLOB.fish_traits)
+ var/datum/fish_trait/trait = GLOB.fish_traits[trait_type]
+ trait.apply_to_mob(lobster)
+
+/obj/structure/aquarium/crab
+ allow_breeding = TRUE //needed for growing up
+ ///Our test subject
+ var/obj/item/fish/chasm_crab/instant_growth/crabbie
+
+/obj/structure/aquarium/crab/Initialize(mapload)
+ . = ..()
+ crabbie = new(src)
+
+/obj/structure/aquarium/crab/Exited(atom/movable/gone)
+ . = ..()
+ if(gone == crabbie) //the fish item is deleted once it grows up
+ crabbie = null
+
+/obj/item/fish/chasm_crab/instant_growth
+ growth_rate = 100
+ fish_traits = list() //We don't want to end up applying traits twice on the resulting lobstrosity
+
+/datum/unit_test/explosive_fishing
+
+/datum/unit_test/explosive_fishing/Run()
+ var/datum/fish_source/source = GLOB.preset_fish_sources[/datum/fish_source/unit_test]
+ source.spawn_reward_from_explosion(run_loc_floor_bottom_left, 1)
+ if(length(source.fish_table))
+ TEST_FAIL("The unit test item wasn't removed/spawned from fish_table during 'spawn_reward_from_explosion'.")
+
+/datum/fish_source/unit_test
+ fish_table = list(
+ /obj/item/wrench = 1,
+ )
+ fish_counts = list(
+ /obj/item/wrench = 1,
+ )
+
#undef TRAIT_FISH_TESTING
diff --git a/code/modules/unit_tests/inhands.dm b/code/modules/unit_tests/inhands.dm
index 7edda7858f87c..863bbca65636a 100644
--- a/code/modules/unit_tests/inhands.dm
+++ b/code/modules/unit_tests/inhands.dm
@@ -32,7 +32,7 @@
var/skip_left
var/skip_right
- if(initial(item_path.greyscale_colors)) //greyscale stuff has it's own unit test.
+ if(initial(item_path.greyscale_colors)) //greyscale stuff has its own unit test.
skip_left = initial(item_path.greyscale_config_inhand_left)
skip_right = initial(item_path.greyscale_config_inhand_right)
if(skip_left && skip_right)
diff --git a/code/modules/unit_tests/knockoff_component.dm b/code/modules/unit_tests/knockoff_component.dm
index 20990a755cd24..60dd9c2225b00 100644
--- a/code/modules/unit_tests/knockoff_component.dm
+++ b/code/modules/unit_tests/knockoff_component.dm
@@ -79,7 +79,7 @@
shoves_the_guy.disarm(wears_the_glasses)
TEST_ASSERT(wears_the_glasses.glasses != glasses, "Dummy kept their glasses, even though were disarm shoved into a wall.")
-/// Helper to reset the glasses dummy back to it's original position, clear knockdown, and return glasses (if gone)
+/// Helper to reset the glasses dummy back to its original position, clear knockdown, and return glasses (if gone)
/datum/unit_test/knockoff_component/proc/set_glasses_wearer(mob/living/carbon/human/wearer, turf/reset_to, obj/item/clothing/glasses/reset_worn)
wearer.forceMove(reset_to)
wearer.SetKnockdown(0 SECONDS)
diff --git a/code/modules/unit_tests/market.dm b/code/modules/unit_tests/market.dm
new file mode 100644
index 0000000000000..022f277d879c0
--- /dev/null
+++ b/code/modules/unit_tests/market.dm
@@ -0,0 +1,59 @@
+#define CATEGORY_CODERBUS "Coderbus"
+/// Ensures market items have acceptable variable values and restocking works.
+/datum/unit_test/market
+
+/datum/unit_test/market/Run()
+ for(var/datum/market_item/prototype as anything in subtypesof(/datum/market_item))
+ if(prototype::abstract_path == prototype) //skip abstract paths
+ continue
+ if(!prototype::category)
+ TEST_FAIL("[prototype] doesn't have a set category (or the abstract path var isn't correctly set)")
+ continue
+ if(!prototype::item)
+ TEST_FAIL("[prototype] doesn't have a set item (or the abstract path var isn't correctly set)")
+ continue
+ if(isnull(prototype::price) && prototype::price_max <= prototype::price_min)
+ TEST_FAIL("[prototype] doesn't have a correctly set random price (price_max should be higher than price_min)")
+ if(isnull(prototype::stock) && prototype::stock_max < prototype::stock_min)
+ TEST_FAIL("[prototype] doesn't have a correctly set random stock (stock_max shouldn't be lower than stock_min)")
+ if(!isnum(prototype::availability_prob))
+ TEST_FAIL("[prototype] doesn't have a set availability_prob (must be a number)")
+ if(!prototype::name)
+ TEST_FAIL("[prototype] doesn't have a set name")
+ if(!prototype::desc)
+ TEST_FAIL("[prototype] doesn't have a set desc")
+
+
+ var/datum/market/unit_test/market = SSmarket.markets[/datum/market/unit_test]
+ TEST_ASSERT(market, "Couldn't find the unit test market")
+ var/list/category_items = market.available_items[CATEGORY_CODERBUS]
+ var/datum/market_item/unit_test/item = category_items[category_items[1]]
+ TEST_ASSERT(item, "Couldn't find the unit test market item")
+ TEST_ASSERT_EQUAL(item.stock, 1, "The unit test market item is incorrectly stocked. Only one should be in stock")
+
+ var/mob/living/user = allocate(/mob/living)
+ var/obj/item/holochip/chip = allocate(/obj/item/holochip, run_loc_floor_bottom_left, INFINITY)
+ var/obj/machinery/ltsrbt/pad = allocate(/obj/machinery/ltsrbt)
+
+ pad.item_interaction(user, chip)
+
+ TEST_ASSERT_EQUAL(item, category_items[category_items[1]], "The unit test market item has been replaced during restock")
+ TEST_ASSERT_EQUAL(item.stock, 2, "The unit test market item is incorrectly stocked after restock. There should be two in stock")
+
+/datum/market/unit_test
+ name = "Unit Test Market"
+ shipping = list(SHIPPING_METHOD_TELEPORT = 0)
+
+/datum/market_item/unit_test
+ name = "Your Own Special Singularity"
+ desc = "ALL HAIL LORD SINGULOTH!!!"
+ category = CATEGORY_CODERBUS
+ markets = list(/datum/market/unit_test)
+ item = /obj/singularity
+ price = 42069
+ stock_min = 1
+ stock = 1
+ stock_max = 2
+ availability_prob = 100
+
+#undef CATEGORY_CODERBUS
diff --git a/code/modules/unit_tests/say.dm b/code/modules/unit_tests/say.dm
index ec58dcedc8831..7536392e70cd4 100644
--- a/code/modules/unit_tests/say.dm
+++ b/code/modules/unit_tests/say.dm
@@ -22,6 +22,46 @@
TEST_ASSERT(!expected_mods.len,
"Some message mods were expected, but were not returned by get_message_mods: [json_encode(expected_mods)]. Message: [message]")
+/// Test to ensure native tongue languages properly impact speech
+/datum/unit_test/speech_modifiers
+ var/mob/living/carbon/human/talking_lizard
+ var/list/handle_speech_result = null
+
+/datum/unit_test/speech_modifiers/proc/handle_speech(datum/source, list/speech_args)
+ SIGNAL_HANDLER
+
+ TEST_ASSERT(speech_args[SPEECH_MESSAGE], "Handle speech signal does not have a message arg")
+ TEST_ASSERT(speech_args[SPEECH_LANGUAGE], "Handle speech signal does not have a language arg")
+
+ // saving hearing_args directly via handle_speech_result = speech_args won't work since the arg list
+ // is a temporary variable that gets garbage collected after it's done being used by procs
+ // therefore we need to create a new list and transfer the args
+ handle_speech_result = list()
+ handle_speech_result += speech_args
+
+/datum/unit_test/speech_modifiers/Run()
+ talking_lizard = allocate(/mob/living/carbon/human/consistent)
+ talking_lizard.set_species(/datum/species/lizard)
+ var/hissed_quote = "SSShe isss ssso sssasssy"
+ var/unhissed_quote = "She is so sassy"
+
+ RegisterSignal(talking_lizard, COMSIG_MOB_SAY, PROC_REF(handle_speech))
+
+ // lizard's forked tongue causes hissing when speaking common
+ talking_lizard.set_active_language(/datum/language/common)
+ talking_lizard.say(unhissed_quote)
+ TEST_ASSERT(handle_speech_result, "Handle speech signal was not fired")
+ TEST_ASSERT_EQUAL(hissed_quote, handle_speech_result[SPEECH_MESSAGE], "Speech modifier test failed: [handle_speech_result[SPEECH_LANGUAGE]] did not equal [hissed_quote] when spoken by a lizard in language [handle_speech_result[SPEECH_LANGUAGE]]")
+
+ handle_speech_result = null
+
+ // lizard's forked tongue does not cause hissing when speaking native draconic
+ talking_lizard.set_active_language(/datum/language/draconic)
+ talking_lizard.say(unhissed_quote)
+ TEST_ASSERT(handle_speech_result, "Handle speech signal was not fired")
+ TEST_ASSERT_EQUAL(unhissed_quote, handle_speech_result[SPEECH_MESSAGE], "Speech modifier test failed: [handle_speech_result[SPEECH_LANGUAGE]] did not equal [unhissed_quote] when spoken by a lizard in language [handle_speech_result[SPEECH_LANGUAGE]]")
+
+
/// Test to verify COMSIG_MOB_SAY is sent the exact same list as the message args, as they're operated on
/datum/unit_test/say_signal
@@ -76,7 +116,7 @@
TEST_ASSERT(speech_args[SPEECH_LANGUAGE], "Handle speech signal does not have a language arg")
TEST_ASSERT(speech_args[SPEECH_RANGE], "Handle speech signal does not have a range arg")
- // saving hearing_args directly via handle_speech_result = speech_args won't work since the arg list
+ // saving speech_args directly via handle_speech_result = speech_args won't work since the arg list
// is a temporary variable that gets garbage collected after it's done being used by procs
// therefore we need to create a new list and transfer the args
handle_speech_result = list()
@@ -126,7 +166,7 @@
var/datum/client_interface/mock_client = new()
listener.mock_client = mock_client
- RegisterSignal(speaker, COMSIG_MOB_SAY, PROC_REF(handle_speech))
+ RegisterSignal(speaker, COMSIG_MOB_SAY, PROC_REF(handle_speech)) //
RegisterSignal(speaker_radio, COMSIG_RADIO_NEW_MESSAGE, PROC_REF(handle_radio_hearing))
RegisterSignal(listener, COMSIG_MOVABLE_HEAR, PROC_REF(handle_hearing))
diff --git a/code/modules/unit_tests/screenshots/cardboard_cutouts_nukie_cutout.png b/code/modules/unit_tests/screenshots/cardboard_cutouts_nukie_cutout.png
index 6af26b48f78bd..47061552e62a8 100644
Binary files a/code/modules/unit_tests/screenshots/cardboard_cutouts_nukie_cutout.png and b/code/modules/unit_tests/screenshots/cardboard_cutouts_nukie_cutout.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_antag_icons_voidwalker.png b/code/modules/unit_tests/screenshots/screenshot_antag_icons_voidwalker.png
new file mode 100644
index 0000000000000..08ff8c889d2fe
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_antag_icons_voidwalker.png differ
diff --git a/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_voidwalker.png b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_voidwalker.png
new file mode 100644
index 0000000000000..78962671d1192
Binary files /dev/null and b/code/modules/unit_tests/screenshots/screenshot_humanoids__datum_species_voidwalker.png differ
diff --git a/code/modules/unit_tests/worn_icons.dm b/code/modules/unit_tests/worn_icons.dm
index 32c0b2e8fe6d9..5b308d9a4ff25 100644
--- a/code/modules/unit_tests/worn_icons.dm
+++ b/code/modules/unit_tests/worn_icons.dm
@@ -53,65 +53,51 @@
continue
var/icon_file //checks against all the default icon locations if one isn't defined.
- var/fail_reasons
- var/spacer
if(cached_slot_flags & ITEM_SLOT_BACK)
icon_file = 'icons/mob/clothing/back.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_ID)
icon_file = 'icons/mob/clothing/id.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_GLOVES)
icon_file = 'icons/mob/clothing/hands.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_EYES)
icon_file = 'icons/mob/clothing/eyes.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_EARS)
icon_file = 'icons/mob/clothing/ears.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_NECK)
icon_file = 'icons/mob/clothing/neck.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_MASK)
icon_file = 'icons/mob/clothing/mask.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
if(cached_slot_flags & ITEM_SLOT_BELT)
icon_file = 'icons/mob/clothing/belt.dmi'
if(!(icon_state in icon_states(icon_file, 1)))
already_warned_icons += icon_state
- fail_reasons += "[spacer][item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]"
- spacer = "\n\t"
-
- if(fail_reasons)
- TEST_FAIL(fail_reasons)
-
+ TEST_FAIL("[item_path] using invalid [worn_icon_state ? "worn_icon_state" : "icon_state"], \"[icon_state]\" in '[icon_file]'[match_message]")
diff --git a/code/modules/uplink/uplink_devices.dm b/code/modules/uplink/uplink_devices.dm
index 596ea9e1ffad4..3c31ddf647f88 100644
--- a/code/modules/uplink/uplink_devices.dm
+++ b/code/modules/uplink/uplink_devices.dm
@@ -48,7 +48,7 @@
hidden_uplink.uplink_handler.debug_mode = TRUE
/obj/item/uplink/nuclear
- uplink_flag = UPLINK_ALL_SYNDIE_OPS
+ uplink_flag = UPLINK_NUKE_OPS
/obj/item/uplink/nuclear/debug
name = "debug nuclear uplink"
diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm
index bf963587ae1cc..7e501217eb68c 100644
--- a/code/modules/uplink/uplink_items.dm
+++ b/code/modules/uplink/uplink_items.dm
@@ -2,9 +2,17 @@
/// Selects a set number of unique items from the uplink, and deducts a percentage discount from them
/proc/create_uplink_sales(num, datum/uplink_category/category, limited_stock, list/sale_items)
var/list/sales = list()
- var/list/sale_items_copy = sale_items.Copy()
+ var/list/per_category = list()
+
+ for (var/datum/uplink_item/possible_sale as anything in sale_items)
+ if (!(possible_sale.category in per_category))
+ per_category[possible_sale.category] = list()
+ per_category[possible_sale.category] += possible_sale
+
for (var/i in 1 to num)
- var/datum/uplink_item/taken_item = pick_n_take(sale_items_copy)
+ var/datum/uplink_category/item_category = pick(per_category)
+ var/datum/uplink_item/taken_item = pick(per_category[item_category])
+ per_category -= item_category
var/datum/uplink_item/uplink_item = new taken_item.type()
var/discount = uplink_item.get_discount()
var/static/list/disclaimer = list(
diff --git a/code/modules/uplink/uplink_items/bundle.dm b/code/modules/uplink/uplink_items/bundle.dm
index f92435f379532..dae6166d49ceb 100644
--- a/code/modules/uplink/uplink_items/bundle.dm
+++ b/code/modules/uplink/uplink_items/bundle.dm
@@ -135,7 +135,7 @@
podspawn(list(
"target" = get_turf(user),
- "style" = STYLE_SYNDICATE,
+ "style" = /datum/pod_style/syndicate,
"spawn" = surplus_crate,
))
return source //For log icon
diff --git a/code/modules/uplink/uplink_items/job.dm b/code/modules/uplink/uplink_items/job.dm
index d9bcce6411f5f..bfb9aa3f332cd 100644
--- a/code/modules/uplink/uplink_items/job.dm
+++ b/code/modules/uplink/uplink_items/job.dm
@@ -148,7 +148,7 @@
/datum/uplink_item/role_restricted/rebarxbowsyndie
name = "Syndicate Rebar Crossbow"
- desc = "A much more proffessional version of the engineer's bootleg rebar crossbow. 3 shot mag, quicker loading, and better ammo. Owners manual included."
+ desc = "A much more professional version of the engineer's bootleg rebar crossbow. 3 shot mag, quicker loading, and better ammo. Owners manual included."
item = /obj/item/storage/box/syndie_kit/rebarxbowsyndie
cost = 10
restricted_roles = list(JOB_STATION_ENGINEER, JOB_CHIEF_ENGINEER, JOB_ATMOSPHERIC_TECHNICIAN)
@@ -336,7 +336,7 @@
desc = "A highly specialized weapon, the Blast Cannon is actually relatively simple. It contains an attachment for a tank transfer valve mounted to an angled pipe specially constructed \
withstand extreme pressure and temperatures, and has a mechanical trigger for triggering the transfer valve. Essentially, it turns the explosive force of a bomb into a narrow-angle \
blast wave \"projectile\". Aspiring scientists may find this highly useful, as forcing the pressure shockwave into a narrow angle seems to be able to bypass whatever quirk of physics \
- disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield. It's simple design makes it easy to conceal."
+ disallows explosive ranges above a certain distance, allowing for the device to use the theoretical yield of a transfer valve bomb, instead of the factual yield. Its simple design makes it easy to conceal."
progression_minimum = 30 MINUTES
item = /obj/item/gun/blastcannon
cost = 14 //High cost because of the potential for extreme damage in the hands of a skilled scientist.
diff --git a/code/modules/uplink/uplink_items/nukeops.dm b/code/modules/uplink/uplink_items/nukeops.dm
index fa42be0d54d0e..80df9de47cfbc 100644
--- a/code/modules/uplink/uplink_items/nukeops.dm
+++ b/code/modules/uplink/uplink_items/nukeops.dm
@@ -373,16 +373,18 @@
//Meme weapons: Literally just weapons used as a joke, shouldn't be particularly expensive.
/datum/uplink_item/weapon_kits/surplus_smg
- name = "Surplus SMG Case (Flukie)"
- desc = "A horribly outdated automatic weapon. Why would you want to use this? Comes with...rations."
- item = /obj/item/gun/ballistic/automatic/plastikov
+ name = "Surplus Smart-SMG (Flukie)"
+ desc = "An outdated smart-SMG with limited stopping power, however it's bullets will gradually track towards whatever \
+ the gun was shot at. This does require you to actually aim at the person you are shooting at before firing, but \
+ surely a highly trained operative such as yourself can manage that."
+ item = /obj/item/gun/ballistic/automatic/smartgun
cost = 2
purchasable_from = UPLINK_SERIOUS_OPS
/datum/uplink_item/ammo_nuclear/surplus_smg
- name = "Surplus SMG Magazine (Surplus)"
- desc = "A cylindrical magazine designed for the PP-95 SMG."
- item = /obj/item/ammo_box/magazine/plastikov9mm
+ name = "Surplus Smart-SMG Magazine (Smartgun)"
+ desc = "A large box magazine made for use in the Abielle smart-SMG."
+ item = /obj/item/ammo_box/magazine/smartgun
cost = 1
purchasable_from = UPLINK_SERIOUS_OPS
uplink_item_flags = SYNDIE_TRIPS_CONTRABAND
@@ -394,6 +396,7 @@
cost = 15
surplus = 35
purchasable_from = UPLINK_ALL_SYNDIE_OPS
+
/datum/uplink_item/explosives/grenades/buzzkill
name = "Buzzkill Grenade Box"
desc = "A box with three grenades that release a swarm of angry bees upon activation. These bees indiscriminately attack friend or foe \
diff --git a/code/modules/uplink/uplink_items/stealthy_tools.dm b/code/modules/uplink/uplink_items/stealthy_tools.dm
index 48c25e638deb7..40e5df8febdf9 100644
--- a/code/modules/uplink/uplink_items/stealthy_tools.dm
+++ b/code/modules/uplink/uplink_items/stealthy_tools.dm
@@ -87,7 +87,7 @@
/datum/uplink_item/stealthy_tools/smugglersatchel
name = "Smuggler's Satchel"
desc = "This satchel is thin enough to be hidden in the gap between plating and tiling; great for stashing \
- your stolen goods. Comes with a crowbar, a floor tile and some contraband inside."
+ your stolen goods. Comes with a crowbar, a floor tile and some contraband inside. Its contents cannot be detected by contraband scanners."
item = /obj/item/storage/backpack/satchel/flat/with_tools
cost = 1
surplus = 30
diff --git a/code/modules/uplink/uplink_items/suits.dm b/code/modules/uplink/uplink_items/suits.dm
index d940d4eb06769..b66cce4eaece7 100644
--- a/code/modules/uplink/uplink_items/suits.dm
+++ b/code/modules/uplink/uplink_items/suits.dm
@@ -79,3 +79,4 @@
purchasable_from = ~UPLINK_ALL_SYNDIE_OPS
progression_minimum = 90 MINUTES
cost = 16
+ cant_discount = TRUE
diff --git a/code/modules/vehicles/cars/clowncar.dm b/code/modules/vehicles/cars/clowncar.dm
index 30e01b3219edc..2cd85f786fc48 100644
--- a/code/modules/vehicles/cars/clowncar.dm
+++ b/code/modules/vehicles/cars/clowncar.dm
@@ -49,7 +49,7 @@
initialize_controller_action_type(/datum/action/vehicle/sealed/thank, VEHICLE_CONTROL_KIDNAPPED)
/obj/vehicle/sealed/car/clowncar/auto_assign_occupant_flags(mob/M)
- if(ishuman(M))
+ if(ishuman(M) && driver_amount() < max_drivers)
var/mob/living/carbon/human/H = M
if(is_clown_job(H.mind?.assigned_role) || !enforce_clown_role) //Ensures only clowns can drive the car. (Including more at once)
add_control_flags(H, VEHICLE_CONTROL_DRIVE)
diff --git a/code/modules/vehicles/cars/vim.dm b/code/modules/vehicles/cars/vim.dm
index 221c9268febbb..dfcd604ef144d 100644
--- a/code/modules/vehicles/cars/vim.dm
+++ b/code/modules/vehicles/cars/vim.dm
@@ -18,6 +18,7 @@
light_power = 1.5
light_on = FALSE
engine_sound = 'sound/effects/servostep.ogg'
+ interaction_flags_mouse_drop = NONE
///Maximum size of a mob trying to enter the mech
var/maximum_mob_size = MOB_SIZE_SMALL
COOLDOWN_DECLARE(sound_cooldown)
diff --git a/code/modules/vehicles/mecha/_mecha.dm b/code/modules/vehicles/mecha/_mecha.dm
index d35df3126636e..d28b510328a98 100644
--- a/code/modules/vehicles/mecha/_mecha.dm
+++ b/code/modules/vehicles/mecha/_mecha.dm
@@ -304,7 +304,6 @@
QDEL_NULL(ui_view)
QDEL_NULL(trackers)
QDEL_NULL(chassis_camera)
- QDEL_NULL(wires)
GLOB.mechas_list -= src //global mech list
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
diff --git a/code/modules/vehicles/mecha/combat/honker.dm b/code/modules/vehicles/mecha/combat/honker.dm
index 83934244638aa..39c5ef1d0e8c4 100644
--- a/code/modules/vehicles/mecha/combat/honker.dm
+++ b/code/modules/vehicles/mecha/combat/honker.dm
@@ -29,6 +29,10 @@
fire = 100
acid = 100
+/obj/vehicle/sealed/mecha/honker/Initialize(mapload, built_manually)
+ . = ..()
+ AddElementTrait(TRAIT_WADDLING, REF(src), /datum/element/waddling)
+
/obj/vehicle/sealed/mecha/honker/play_stepsound()
if(squeak)
playsound(src, SFX_CLOWN_STEP, 70, 1)
diff --git a/code/modules/vehicles/mecha/combat/justice.dm b/code/modules/vehicles/mecha/combat/justice.dm
index babdb8af17b99..00b0543dbd865 100644
--- a/code/modules/vehicles/mecha/combat/justice.dm
+++ b/code/modules/vehicles/mecha/combat/justice.dm
@@ -57,8 +57,9 @@
/obj/vehicle/sealed/mecha/justice/update_icon_state()
. = ..()
- if(LAZYLEN(occupants))
- icon_state = weapons_safety ? "[base_icon_state]" : "[base_icon_state]-angry"
+ if(!LAZYLEN(occupants))
+ return
+ icon_state = weapons_safety ? "[base_icon_state]" : "[base_icon_state]-angry"
if(!has_gravity())
icon_state = "[icon_state]-fly"
@@ -169,10 +170,10 @@
. = ..()
RegisterSignal(chassis, COMSIG_MECH_SAFETIES_TOGGLE, PROC_REF(on_toggle_safety))
-/// update button icon when toggle safety.
+/// update button icon when toggle safety and turns invisibility off.
/datum/action/vehicle/sealed/mecha/invisibility/proc/on_toggle_safety()
SIGNAL_HANDLER
-
+ invisibility_off()
build_all_button_icons(UPDATE_BUTTON_STATUS)
/datum/action/vehicle/sealed/mecha/invisibility/Trigger(trigger_flags)
diff --git a/code/modules/vehicles/mecha/combat/savannah_ivanov.dm b/code/modules/vehicles/mecha/combat/savannah_ivanov.dm
index a0f50622e06d1..123cfef903581 100644
--- a/code/modules/vehicles/mecha/combat/savannah_ivanov.dm
+++ b/code/modules/vehicles/mecha/combat/savannah_ivanov.dm
@@ -332,7 +332,7 @@
S_TIMER_COOLDOWN_START(chassis, COOLDOWN_MECHA_MISSILE_STRIKE, strike_cooldown_time)
podspawn(list(
"target" = target_turf,
- "style" = STYLE_MISSILE,
+ "style" = /datum/pod_style/missile,
"effectMissile" = TRUE,
"explosionSize" = list(0,0,1,2)
))
diff --git a/code/modules/vehicles/mecha/equipment/mecha_equipment.dm b/code/modules/vehicles/mecha/equipment/mecha_equipment.dm
index 755f45d52b4be..00d0a955d7b87 100644
--- a/code/modules/vehicles/mecha/equipment/mecha_equipment.dm
+++ b/code/modules/vehicles/mecha/equipment/mecha_equipment.dm
@@ -148,12 +148,13 @@
return FALSE
if(equipment_slot == MECHA_WEAPON)
if(attach_right)
- if(mech.equip_by_category[MECHA_R_ARM] && (!special_attaching_interaction(attach_right, mech, user, checkonly = TRUE)))
- to_chat(user, span_warning("\The [mech]'s right arm is full![mech.equip_by_category[MECHA_L_ARM] ? "" : " Try left arm!"]"))
+ // We need to check for length in case a mech doesn't support any arm attachments at all
+ if((!isnull(mech.equip_by_category[MECHA_R_ARM]) || !mech.max_equip_by_category[MECHA_R_ARM]) && (!special_attaching_interaction(attach_right, mech, user, checkonly = TRUE)))
+ to_chat(user, span_warning("\The [mech]'s right arm is full![mech.equip_by_category[MECHA_L_ARM] || !mech.max_equip_by_category[MECHA_L_ARM] ? "" : " Try left arm!"]"))
return FALSE
else
- if(mech.equip_by_category[MECHA_L_ARM] && (!special_attaching_interaction(attach_right, mech, user, checkonly = TRUE)))
- to_chat(user, span_warning("\The [mech]'s left arm is full![mech.equip_by_category[MECHA_R_ARM] ? "" : " Try right arm!"]"))
+ if((!isnull(mech.equip_by_category[MECHA_L_ARM]) || !mech.max_equip_by_category[MECHA_L_ARM]) && (!special_attaching_interaction(attach_right, mech, user, checkonly = TRUE)))
+ to_chat(user, span_warning("\The [mech]'s left arm is full![mech.equip_by_category[MECHA_R_ARM] || !mech.max_equip_by_category[MECHA_R_ARM] ? "" : " Try right arm!"]"))
return FALSE
return TRUE
if(length(mech.equip_by_category[equipment_slot]) == mech.max_equip_by_category[equipment_slot])
diff --git a/code/modules/vehicles/mecha/equipment/tools/mining_tools.dm b/code/modules/vehicles/mecha/equipment/tools/mining_tools.dm
index f7a866bdffe90..95def3ef9b07c 100644
--- a/code/modules/vehicles/mecha/equipment/tools/mining_tools.dm
+++ b/code/modules/vehicles/mecha/equipment/tools/mining_tools.dm
@@ -117,12 +117,12 @@
drill_mob(target, source)
playsound(src,'sound/weapons/drill.ogg',40,TRUE)
else if(isobj(target))
- var/obj/O = target
- if(istype(O, /obj/item/boulder))
- var/obj/item/boulder/nu_boulder = O
+ var/obj/obj_target = target
+ if(istype(obj_target, /obj/item/boulder))
+ var/obj/item/boulder/nu_boulder = obj_target
nu_boulder.manual_process(src, source)
else
- O.take_damage(15, BRUTE, 0, FALSE, get_dir(chassis, target))
+ obj_target.take_damage(15, BRUTE, 0, FALSE, get_dir(chassis, target))
playsound(src,'sound/weapons/drill.ogg', 40, TRUE)
// If we caused a qdel drilling the target, we can stop drilling them.
@@ -149,24 +149,21 @@
to_chat(user, "[icon2html(src, user)][span_danger("[src] is too durable to drill through.")]")
/turf/closed/mineral/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill, mob/user)
- for(var/turf/closed/mineral/M in range(drill.chassis,1))
- if(get_dir(drill.chassis,M)&drill.chassis.dir)
- M.gets_drilled()
+ for(var/turf/closed/mineral/wall in range(drill.chassis, 1))
+ if(get_dir(drill.chassis, wall) & drill.chassis.dir)
+ wall.gets_drilled()
drill.log_message("[user] drilled through [src]", LOG_MECHA)
drill.move_ores()
/turf/open/misc/asteroid/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
- for(var/turf/open/misc/asteroid/M in range(1, drill.chassis))
- if((get_dir(drill.chassis,M) & drill.chassis.dir) && !M.dug)
- M.getDug()
+ for(var/turf/open/misc/asteroid/floor in range(1, drill.chassis))
+ if((get_dir(drill.chassis, floor) & drill.chassis.dir) && !floor.dug)
+ floor.getDug()
drill.log_message("Drilled through [src]", LOG_MECHA)
drill.move_ores()
-
/obj/item/mecha_parts/mecha_equipment/drill/proc/move_ores()
- if(istype(chassis, /obj/vehicle/sealed/mecha/ripley) && (locate(/obj/item/mecha_parts/mecha_equipment/hydraulic_clamp) in chassis.flat_equipment))
- var/obj/vehicle/sealed/mecha/ripley/R = chassis //we could assume that it's a ripley because it has a clamp, but that's ~unsafe~ and ~bad practice~
- R.collect_ore()
+ chassis.collect_ore()
/obj/item/mecha_parts/mecha_equipment/drill/proc/drill_mob(mob/living/target, mob/living/user)
target.visible_message(span_danger("[chassis] is drilling [target] with [src]!"), \
@@ -179,21 +176,24 @@
else
target.investigate_log("has been gibbed by [src] (attached to [chassis]).", INVESTIGATE_DEATHS)
target.gib(DROP_ALL_REMAINS)
+ return
+
+ //drill makes a hole
+ var/def_zone = target.get_random_valid_zone(BODY_ZONE_CHEST)
+ var/obj/item/bodypart/target_part = target.get_bodypart(def_zone)
+ var/blocked = target.run_armor_check(def_zone, MELEE)
+ target.apply_damage(10, BRUTE, def_zone, blocked)
+
+ //blood splatters
+ var/splatter_dir = get_dir(chassis, target)
+ if(isalien(target))
+ new /obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter(target.drop_location(), splatter_dir)
else
- //drill makes a hole
- var/obj/item/bodypart/target_part = target.get_bodypart(target.get_random_valid_zone(BODY_ZONE_CHEST))
- target.apply_damage(10, BRUTE, BODY_ZONE_CHEST, target.run_armor_check(target_part, MELEE))
-
- //blood splatters
- var/splatter_dir = get_dir(chassis, target)
- if(isalien(target))
- new /obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter(target.drop_location(), splatter_dir)
- else
- new /obj/effect/temp_visual/dir_setting/bloodsplatter(target.drop_location(), splatter_dir)
+ new /obj/effect/temp_visual/dir_setting/bloodsplatter(target.drop_location(), splatter_dir)
- //organs go everywhere
- if(target_part && prob(10 * drill_level))
- target_part.dismember(BRUTE)
+ //organs go everywhere
+ if(target_part && blocked < 100 && prob(10 * drill_level))
+ target_part.dismember(BRUTE)
/obj/item/mecha_parts/mecha_equipment/drill/diamonddrill
name = "diamond-tipped exosuit drill"
@@ -205,7 +205,6 @@
force = 15
toolspeed = 0.7
-
/obj/item/mecha_parts/mecha_equipment/mining_scanner
name = "exosuit mining scanner"
desc = "Equipment for working exosuits. It will automatically check surrounding rock for useful minerals."
diff --git a/code/modules/vehicles/mecha/equipment/tools/work_tools.dm b/code/modules/vehicles/mecha/equipment/tools/work_tools.dm
index 276afc0f3d6c7..c8e77f2e888e4 100644
--- a/code/modules/vehicles/mecha/equipment/tools/work_tools.dm
+++ b/code/modules/vehicles/mecha/equipment/tools/work_tools.dm
@@ -37,6 +37,7 @@
return
if(!workmech.cargo_hold)
CRASH("Mech [chassis] has a clamp device, but no internal storage. This should be impossible.")
+
if(ismecha(target))
var/obj/vehicle/sealed/mecha/M = target
var/have_ammo
@@ -44,24 +45,21 @@
if(istype(box, /obj/item/mecha_ammo) && box.rounds)
have_ammo = TRUE
if(M.ammo_resupply(box, source, TRUE))
- return
+ return ..()
if(have_ammo)
to_chat(source, "No further supplies can be provided to [M].")
else
to_chat(source, "No providable supplies found in cargo hold")
+ return
+
+ if(istype(target, /obj/machinery/door/firedoor) || istype(target, /obj/machinery/door/airlock))
+ var/obj/machinery/door/target_door = target
+ playsound(chassis, clampsound, 50, FALSE, -6)
+ target_door.try_to_crowbar(src, source)
+ return ..()
- else if(isobj(target))
+ if(isobj(target))
var/obj/clamptarget = target
- if(istype(clamptarget, /obj/machinery/door/firedoor))
- var/obj/machinery/door/firedoor/targetfiredoor = clamptarget
- playsound(chassis, clampsound, 50, FALSE, -6)
- targetfiredoor.try_to_crowbar(src, source)
- return
- if(istype(clamptarget, /obj/machinery/door/airlock/))
- var/obj/machinery/door/airlock/targetairlock = clamptarget
- playsound(chassis, clampsound, 50, FALSE, -6)
- targetairlock.try_to_crowbar(src, source, TRUE)
- return
if(clamptarget.anchored)
to_chat(source, "[icon2html(src, source)][span_warning("[target] is firmly secured!")]")
return
@@ -72,66 +70,63 @@
chassis.visible_message(span_notice("[chassis] lifts [target] and starts to load it into cargo compartment."))
clamptarget.set_anchored(TRUE)
if(!do_after_cooldown(target, source))
- clamptarget.set_anchored(initial(clamptarget.anchored))
+ clamptarget.set_anchored(FALSE)
return
- clamptarget.forceMove(workmech.cargo_hold)
clamptarget.set_anchored(FALSE)
+ clamptarget.forceMove(workmech.cargo_hold)
if(!chassis.ore_box && istype(clamptarget, /obj/structure/ore_box))
chassis.ore_box = clamptarget
to_chat(source, "[icon2html(src, source)][span_notice("[target] successfully loaded.")]")
log_message("Loaded [clamptarget]. Cargo compartment capacity: [workmech.cargo_hold.cargo_capacity - workmech.cargo_hold.contents.len]", LOG_MECHA)
+ return ..()
- else if(isliving(target))
- var/mob/living/M = target
- if(M.stat == DEAD)
- return
+ if(!isliving(target))
+ return ..()
- if(!source.combat_mode)
- step_away(M,chassis)
- if(killer_clamp)
- target.visible_message(span_danger("[chassis] tosses [target] like a piece of paper!"), \
- span_userdanger("[chassis] tosses you like a piece of paper!"))
- else
- to_chat(source, "[icon2html(src, source)][span_notice("You push [target] out of the way.")]")
- chassis.visible_message(span_notice("[chassis] pushes [target] out of the way."), \
- span_notice("[chassis] pushes you aside."))
- return ..()
- else if(LAZYACCESS(modifiers, RIGHT_CLICK) && iscarbon(M))//meme clamp here
- if(!killer_clamp)
- to_chat(source, span_notice("You longingly wish to tear [M]'s arms off."))
- return
- var/mob/living/carbon/C = target
- var/torn_off = FALSE
- var/obj/item/bodypart/affected = C.get_bodypart(BODY_ZONE_L_ARM)
- if(affected != null)
- affected.dismember(damtype)
- torn_off = TRUE
- affected = C.get_bodypart(BODY_ZONE_R_ARM)
- if(affected != null)
- affected.dismember(damtype)
- torn_off = TRUE
- if(!torn_off)
- to_chat(source, span_notice("[M]'s arms are already torn off, you must find a challenger worthy of the kill clamp!"))
- return
+ var/mob/living/victim = target
+ if(victim.stat == DEAD)
+ return
+
+ if(!source.combat_mode)
+ step_away(victim, chassis)
+ if(killer_clamp)
+ target.visible_message(span_danger("[chassis] tosses [target] like a piece of paper!"), \
+ span_userdanger("[chassis] tosses you like a piece of paper!"))
+ else
+ to_chat(source, "[icon2html(src, source)][span_notice("You push [target] out of the way.")]")
+ chassis.visible_message(span_notice("[chassis] pushes [target] out of the way."), \
+ span_notice("[chassis] pushes you aside."))
+ return ..()
+
+ if(iscarbon(victim) && killer_clamp)//meme clamp here
+ var/mob/living/carbon/carbon_victim = target
+ var/torn_off = FALSE
+ var/obj/item/bodypart/affected = carbon_victim.get_bodypart(BODY_ZONE_L_ARM)
+ if(affected != null)
+ affected.dismember(damtype)
+ torn_off = TRUE
+ affected = carbon_victim.get_bodypart(BODY_ZONE_R_ARM)
+ if(affected != null)
+ affected.dismember(damtype)
+ torn_off = TRUE
+ if(torn_off)
playsound(src, get_dismember_sound(), 80, TRUE)
- target.visible_message(span_danger("[chassis] rips [target]'s arms off!"), \
+ carbon_victim.visible_message(span_danger("[chassis] rips [carbon_victim]'s arms off!"), \
span_userdanger("[chassis] rips your arms off!"))
- log_combat(source, M, "removed both arms with a real clamp,", "[name]", "(COMBAT MODE: [uppertext(source.combat_mode)] (DAMTYPE: [uppertext(damtype)])")
+ log_combat(source, carbon_victim, "removed both arms with a real clamp,", "[name]", "(COMBAT MODE: [uppertext(source.combat_mode)] (DAMTYPE: [uppertext(damtype)])")
return ..()
- M.take_overall_damage(clamp_damage)
- if(!M) //get gibbed stoopid
- return
- M.adjustOxyLoss(round(clamp_damage/2))
- M.updatehealth()
- target.visible_message(span_danger("[chassis] squeezes [target]!"), \
- span_userdanger("[chassis] squeezes you!"),\
- span_hear("You hear something crack."))
- log_combat(source, M, "attacked", "[name]", "(Combat mode: [source.combat_mode ? "On" : "Off"]) (DAMTYPE: [uppertext(damtype)])")
+ victim.take_overall_damage(clamp_damage)
+ if(isnull(victim)) //get gibbed stoopid
+ return ..()
+ victim.adjustOxyLoss(round(clamp_damage/2))
+ victim.updatehealth()
+ victim.visible_message(span_danger("[chassis] squeezes [victim]!"), \
+ span_userdanger("[chassis] squeezes you!"),\
+ span_hear("You hear something crack."))
+ log_combat(source, victim, "attacked", "[name]", "(Combat mode: [source.combat_mode ? "On" : "Off"]) (DAMTYPE: [uppertext(damtype)])")
return ..()
-
-
//This is pretty much just for the death-ripley
/obj/item/mecha_parts/mecha_equipment/hydraulic_clamp/kill
name = "\improper KILL CLAMP"
diff --git a/code/modules/vehicles/mecha/mech_fabricator.dm b/code/modules/vehicles/mecha/mech_fabricator.dm
index c2d37ee6e8348..b4c292202542e 100644
--- a/code/modules/vehicles/mecha/mech_fabricator.dm
+++ b/code/modules/vehicles/mecha/mech_fabricator.dm
@@ -149,8 +149,9 @@
/obj/machinery/mecha_part_fabricator/emag_act(mob/user, obj/item/card/emag/emag_card)
if(obj_flags & EMAGGED)
return FALSE
- if(user.job != JOB_ROBOTICIST)
- to_chat(user, span_warning("You clicking and typing but don’t understand what to do with it"))
+ if(!HAS_TRAIT(user, TRAIT_KNOW_ROBO_WIRES))
+ to_chat(user, span_warning("You're unsure about [emag_card ? "where to swipe [emag_card] over" : "how to override"] [src] for any effect. Maybe if you had more knowledge of robotics..."))
+
return FALSE
obj_flags |= EMAGGED
for(var/found_illegal_mech_nods in SSresearch.techweb_nodes)
@@ -179,6 +180,9 @@
if(design.build_type & MECHFAB)
cached_designs |= design
+ for(var/datum/design/illegal_disign in illegal_local_designs)
+ cached_designs |= illegal_disign
+
var/design_delta = cached_designs.len - previous_design_count
if(design_delta > 0)
diff --git a/code/modules/vehicles/mecha/mech_melee_attack.dm b/code/modules/vehicles/mecha/mech_melee_attack.dm
index 655a2f3533936..f37d092b83f32 100644
--- a/code/modules/vehicles/mecha/mech_melee_attack.dm
+++ b/code/modules/vehicles/mecha/mech_melee_attack.dm
@@ -12,11 +12,11 @@
SEND_SIGNAL(src, COMSIG_ATOM_ATTACK_MECH, mecha_attacker, user)
if(!isnull(user))
log_combat(user, src, "attacked", mecha_attacker, "(COMBAT MODE: [uppertext(user?.combat_mode)] (DAMTYPE: [uppertext(mecha_attacker.damtype)])")
- return 0
+ return
/turf/closed/wall/mech_melee_attack(obj/vehicle/sealed/mecha/mecha_attacker, mob/living/user)
if(!user.combat_mode)
- return 0
+ return
mecha_attacker.do_attack_animation(src)
switch(mecha_attacker.damtype)
@@ -25,7 +25,7 @@
if(BURN)
playsound(src, mecha_attacker.burn_attack_sound, 50, TRUE)
else
- return 0
+ return
mecha_attacker.visible_message(span_danger("[mecha_attacker] hits [src]!"), span_danger("You hit [src]!"), null, COMBAT_MESSAGE_RANGE)
if(prob(hardness + mecha_attacker.force) && mecha_attacker.force > 20)
dismantle_wall(1)
@@ -46,14 +46,14 @@
if(BURN)
playsound(src, 'sound/items/welder.ogg', 50, TRUE)
else
- return 0
+ return
mecha_attacker.visible_message(span_danger("[mecha_attacker] hits [src]!"), span_danger("You hit [src]!"), null, COMBAT_MESSAGE_RANGE)
..()
return take_damage(mecha_attacker.force * 3, mecha_attacker.damtype, "melee", FALSE, get_dir(src, mecha_attacker)) // multiplied by 3 so we can hit objs hard but not be overpowered against mobs.
/obj/machinery/mech_melee_attack(obj/vehicle/sealed/mecha/mecha_attacker, mob/living/user)
if(!user.combat_mode)
- return 0
+ return
mecha_attacker.do_attack_animation(src)
switch(mecha_attacker.damtype)
@@ -62,16 +62,32 @@
if(BURN)
playsound(src, mecha_attacker.burn_attack_sound, 50, TRUE)
else
- return 0
+ return
mecha_attacker.visible_message(span_danger("[mecha_attacker] hits [src]!"), span_danger("You hit [src]!"), null, COMBAT_MESSAGE_RANGE)
..()
return take_damage(mecha_attacker.force * 3, mecha_attacker.damtype, "melee", FALSE, get_dir(src, mecha_attacker)) // multiplied by 3 so we can hit objs hard but not be overpowered against mobs.
/obj/structure/window/mech_melee_attack(obj/vehicle/sealed/mecha/mecha_attacker, mob/living/user)
if(!can_be_reached())
- return 0
+ return
return ..()
+/obj/vehicle/mech_melee_attack(obj/vehicle/sealed/mecha/mecha_attacker, mob/living/user)
+ if(!user.combat_mode)
+ return FALSE
+
+ mecha_attacker.do_attack_animation(src)
+ switch(mecha_attacker.damtype)
+ if(BRUTE)
+ playsound(src, 'sound/weapons/punch4.ogg', 50, TRUE)
+ if(BURN)
+ playsound(src, 'sound/items/welder.ogg', 50, TRUE)
+ else
+ return
+ mecha_attacker.visible_message(span_danger("[mecha_attacker] hits [src]!"), span_danger("You hit [src]!"), null, COMBAT_MESSAGE_RANGE)
+ ..()
+ return take_damage(mecha_attacker.force, mecha_attacker.damtype, "melee", FALSE, get_dir(src, mecha_attacker))
+
/mob/living/mech_melee_attack(obj/vehicle/sealed/mecha/mecha_attacker, mob/living/user)
if(istype(user) && !user.combat_mode)
step_away(src, mecha_attacker)
@@ -79,43 +95,46 @@
visible_message(span_warning("[mecha_attacker] pushes [src] out of the way."), \
span_warning("[mecha_attacker] pushes you out of the way."), span_hear("You hear aggressive shuffling!"), 5, list(mecha_attacker))
to_chat(mecha_attacker, span_danger("You push [src] out of the way."))
- return 0
+ return
if(!isnull(user) && HAS_TRAIT(user, TRAIT_PACIFISM))
to_chat(user, span_warning("You don't want to harm other living beings!"))
- return 0
+ return
mecha_attacker.do_attack_animation(src)
if(mecha_attacker.damtype == BRUTE)
step_away(src, mecha_attacker, 15)
- var/obj/item/bodypart/selected_zone = get_bodypart(pick(BODY_ZONE_CHEST, BODY_ZONE_CHEST, BODY_ZONE_CHEST, BODY_ZONE_HEAD))
- var/dmg = rand(mecha_attacker.force * 0.5, mecha_attacker.force)
switch(mecha_attacker.damtype)
if(BRUTE)
if(mecha_attacker.force > 35) // durand and other heavy mechas
mecha_attacker.melee_attack_effect(src, heavy = TRUE)
else if(mecha_attacker.force > 20 && !IsKnockdown()) // lightweight mechas like gygax
mecha_attacker.melee_attack_effect(src, heavy = FALSE)
- if(selected_zone)
- selected_zone.receive_damage(dmg, 0, updating_health = TRUE)
- else
- apply_damage(dmg, BRUTE)
playsound(src, mecha_attacker.brute_attack_sound, 50, TRUE)
if(FIRE)
- if(selected_zone)
- selected_zone.receive_damage(0, dmg, updating_health = TRUE)
- else
- apply_damage(dmg, BURN)
playsound(src, mecha_attacker.burn_attack_sound, 50, TRUE)
if(TOX)
playsound(src, mecha_attacker.tox_attack_sound, 50, TRUE)
- if((reagents.get_reagent_amount(/datum/reagent/cryptobiolin) + mecha_attacker.force) < mecha_attacker.force*2)
- reagents.add_reagent(/datum/reagent/cryptobiolin, mecha_attacker.force/2)
- if((reagents.get_reagent_amount(/datum/reagent/toxin) + mecha_attacker.force) < mecha_attacker.force*2)
- reagents.add_reagent(/datum/reagent/toxin, mecha_attacker.force/2.5)
+ var/bio_armor = (100 - run_armor_check(attack_flag = BIO, silent = TRUE)) / 100
+ if((reagents.get_reagent_amount(/datum/reagent/cryptobiolin) + mecha_attacker.force) < mecha_attacker.force * 2)
+ reagents.add_reagent(/datum/reagent/cryptobiolin, mecha_attacker.force / 2 * bio_armor)
+ if((reagents.get_reagent_amount(/datum/reagent/toxin) + mecha_attacker.force) < mecha_attacker.force * 2)
+ reagents.add_reagent(/datum/reagent/toxin, mecha_attacker.force / 2.5 * bio_armor)
else
- return 0
- . = dmg
+ return
+
+ var/damage = rand(mecha_attacker.force * 0.5, mecha_attacker.force)
+ if (mecha_attacker.damtype == BRUTE || mecha_attacker.damtype == FIRE)
+ var/def_zone = get_random_valid_zone(user.zone_selected, even_weights = TRUE)
+ var/zone_readable = parse_zone_with_bodypart(def_zone)
+ apply_damage(damage, mecha_attacker.damtype, def_zone, run_armor_check(
+ def_zone = def_zone,
+ attack_flag = MELEE,
+ absorb_text = span_notice("Your armor has protected your [zone_readable]!"),
+ soften_text = span_warning("Your armor has softened a hit to your [zone_readable]!")
+ ))
+
visible_message(span_danger("[mecha_attacker.name] [mecha_attacker.attack_verbs[1]] [src]!"), \
span_userdanger("[mecha_attacker.name] [mecha_attacker.attack_verbs[2]] you!"), span_hear("You hear a sickening sound of flesh [mecha_attacker.attack_verbs[3]] flesh!"), COMBAT_MESSAGE_RANGE, list(mecha_attacker))
to_chat(mecha_attacker, span_danger("You [mecha_attacker.attack_verbs[1]] [src]!"))
..()
+ return damage
diff --git a/code/modules/vehicles/mecha/mecha_ai_interaction.dm b/code/modules/vehicles/mecha/mecha_ai_interaction.dm
index 3a681cac97db5..cec3d867e2b6a 100644
--- a/code/modules/vehicles/mecha/mecha_ai_interaction.dm
+++ b/code/modules/vehicles/mecha/mecha_ai_interaction.dm
@@ -12,7 +12,7 @@
to_chat(user, "[span_userdanger("ASSUME DIRECT CONTROL?")] ")
return
examine(user)
- if(length(return_drivers()) > 0)
+ if(length(return_occupants()) >= max_occupants)
to_chat(user, span_warning("This exosuit has a pilot and cannot be controlled."))
return
var/can_control_mech = FALSE
@@ -103,6 +103,7 @@
AI.controlled_equipment = src
AI.remote_control = src
AI.ShutOffDoomsdayDevice()
+ add_occupant(AI)
to_chat(AI, AI.can_dominate_mechs ? span_greenannounce("Takeover of [name] complete! You are now loaded onto the onboard computer. Do not attempt to leave the station sector!") :\
span_notice("You have been uploaded to a mech's onboard computer."))
to_chat(AI, "Use Middle-Mouse or the action button in your HUD to toggle equipment safety. Clicks with safety enabled will pass AI commands.")
diff --git a/code/modules/vehicles/mecha/mecha_mob_interaction.dm b/code/modules/vehicles/mecha/mecha_mob_interaction.dm
index e72d5505cb6fc..7a9141e80c1a7 100644
--- a/code/modules/vehicles/mecha/mecha_mob_interaction.dm
+++ b/code/modules/vehicles/mecha/mecha_mob_interaction.dm
@@ -41,7 +41,6 @@
return FALSE
if(ishuman(newoccupant) && !Adjacent(newoccupant))
return FALSE
- add_occupant(newoccupant)
mecha_flags &= ~PANEL_OPEN //Close panel if open
newoccupant.forceMove(src)
newoccupant.update_mouse_pointer()
diff --git a/code/modules/vehicles/mecha/medical/odysseus.dm b/code/modules/vehicles/mecha/medical/odysseus.dm
index 90a46f54f5864..162858bc3105a 100644
--- a/code/modules/vehicles/mecha/medical/odysseus.dm
+++ b/code/modules/vehicles/mecha/medical/odysseus.dm
@@ -15,20 +15,14 @@
/obj/vehicle/sealed/mecha/odysseus/moved_inside(mob/living/carbon/human/H)
. = ..()
if(. && !HAS_TRAIT(H, TRAIT_MEDICAL_HUD))
- var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- hud.show_to(H)
ADD_TRAIT(H, TRAIT_MEDICAL_HUD, VEHICLE_TRAIT)
/obj/vehicle/sealed/mecha/odysseus/remove_occupant(mob/living/carbon/human/H)
if(isliving(H) && HAS_TRAIT_FROM(H, TRAIT_MEDICAL_HUD, VEHICLE_TRAIT))
- var/datum/atom_hud/med_hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- med_hud.hide_from(H)
REMOVE_TRAIT(H, TRAIT_MEDICAL_HUD, VEHICLE_TRAIT)
return ..()
/obj/vehicle/sealed/mecha/odysseus/mmi_moved_inside(obj/item/mmi/M, mob/user)
. = ..()
if(. && !HAS_TRAIT(M, TRAIT_MEDICAL_HUD))
- var/datum/atom_hud/hud = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
- var/mob/living/brain/B = M.brainmob
- hud.show_to(B)
+ ADD_TRAIT(M, TRAIT_MEDICAL_HUD, VEHICLE_TRAIT)
diff --git a/code/modules/vehicles/motorized_wheelchair.dm b/code/modules/vehicles/motorized_wheelchair.dm
index cecf6b815e249..6a38f65e3bf09 100644
--- a/code/modules/vehicles/motorized_wheelchair.dm
+++ b/code/modules/vehicles/motorized_wheelchair.dm
@@ -100,7 +100,6 @@
/obj/vehicle/ridden/wheelchair/motorized/attack_hand(mob/living/user, list/modifiers)
if(!power_cell || !panel_open)
return ..()
- power_cell.update_appearance()
to_chat(user, span_notice("You remove [power_cell] from [src]."))
user.put_in_hands(power_cell)
power_cell = null
diff --git a/code/modules/vehicles/pimpin_ride.dm b/code/modules/vehicles/pimpin_ride.dm
index 7ef79cb89cf04..441a1263a3ea0 100644
--- a/code/modules/vehicles/pimpin_ride.dm
+++ b/code/modules/vehicles/pimpin_ride.dm
@@ -64,7 +64,7 @@
installed_upgrade = null
update_appearance()
else if(trash_bag && (!is_key(I) || is_key(inserted_key))) // don't put a key in the trash when we need it
- trash_bag.attackby(I, user)
+ trash_bag.atom_storage.attempt_insert(I, user)
else
return ..()
diff --git a/code/modules/vehicles/scooter.dm b/code/modules/vehicles/scooter.dm
index 08edbf7886799..82146976ad1f8 100644
--- a/code/modules/vehicles/scooter.dm
+++ b/code/modules/vehicles/scooter.dm
@@ -212,14 +212,13 @@
board_item_type = /obj/item/melee/skateboard/holyboard
instability = 3
icon_state = "hoverboard_holy"
-/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded/post_buckle_mob(mob/living/M)
- M.AddComponent(/datum/component/anti_magic, MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY)
- return ..()
-/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded/post_unbuckle_mob(mob/living/M)
- if(!has_buckled_mobs())
- qdel (M.GetComponent(/datum/component/anti_magic, MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY))
- return ..()
+/obj/vehicle/ridden/scooter/skateboard/hoverboard/make_ridable()
+ AddElement(/datum/element/ridable, /datum/component/riding/vehicle/scooter/skateboard/hover/holy)
+
+/obj/vehicle/ridden/scooter/skateboard/hoverboard/holyboarded/Initialize(mapload)
+ . = ..()
+ AddComponent(/datum/component/anti_magic, MAGIC_RESISTANCE|MAGIC_RESISTANCE_HOLY)
/obj/vehicle/ridden/scooter/skateboard/hoverboard/admin
name = "\improper Board Of Directors"
diff --git a/code/modules/vehicles/vehicle_actions.dm b/code/modules/vehicles/vehicle_actions.dm
index c378009996618..208f664971c56 100644
--- a/code/modules/vehicles/vehicle_actions.dm
+++ b/code/modules/vehicles/vehicle_actions.dm
@@ -306,7 +306,7 @@
to_chat(owner, span_danger("You prepare to thank the driver, only to realize that they don't exist."))
return
var/mob/clown = pick(drivers)
- owner.say("Thank you for the fun ride, [clown.name]!")
+ owner.say("Спасибо за веселую поездку, [clown.name]!")
clown_car.increment_thanks_counter()
/datum/action/vehicle/ridden/wheelchair/bell
diff --git a/code/modules/vending/_vending.dm b/code/modules/vending/_vending.dm
index 336f3b72ce1f7..6e63000951cbc 100644
--- a/code/modules/vending/_vending.dm
+++ b/code/modules/vending/_vending.dm
@@ -283,7 +283,6 @@ GLOBAL_LIST_EMPTY(vending_machines_to_restock)
register_context()
/obj/machinery/vending/Destroy()
- QDEL_NULL(wires)
QDEL_NULL(coin)
QDEL_NULL(bill)
QDEL_NULL(sec_radio)
@@ -397,7 +396,7 @@ GLOBAL_LIST_EMPTY(vending_machines_to_restock)
return
/**
- * Build the inventory of the vending machine from it's product and record lists
+ * Build the inventory of the vending machine from its product and record lists
*
* This builds up a full set of /datum/data/vending_products from the product list of the vending machine type
* Arguments:
@@ -833,7 +832,7 @@ GLOBAL_LIST_EMPTY(vending_machines_to_restock)
* * turf/target: The turf to fall onto. Cannot be null.
* * damage: The raw numerical damage to do by default.
* * chance_to_crit: The percent chance of a critical hit occuring. Default: 0
- * * forced_crit_case: If given a value from crushing.dm, [target] and it's contents will always be hit with that specific critical hit. Default: null
+ * * forced_crit_case: If given a value from crushing.dm, [target] and its contents will always be hit with that specific critical hit. Default: null
* * paralyze_time: The time, in deciseconds, a given mob/living will be paralyzed for if crushed.
* * crush_dir: The direction the crush is coming from. Default: dir of src to [target].
* * damage_type: The type of damage to do. Default: BRUTE
@@ -1257,6 +1256,15 @@ GLOBAL_LIST_EMPTY(vending_machines_to_restock)
ref = REF(record),
)
+ var/atom/printed = record.product_path
+ // If it's not GAGS and has no innate colors we have to care about, we use DMIcon
+ if(ispath(printed, /atom) \
+ && (!initial(printed.greyscale_config) || !initial(printed.greyscale_colors)) \
+ && !initial(printed.color) \
+ )
+ static_record["icon"] = initial(printed.icon)
+ static_record["icon_state"] = initial(printed.icon_state)
+
var/list/category = record.category || default_category
if (!isnull(category))
if (!(category["name"] in categories))
diff --git a/code/modules/vending/assist.dm b/code/modules/vending/assist.dm
index c1cffea115fd8..7a3d3a671bcc5 100644
--- a/code/modules/vending/assist.dm
+++ b/code/modules/vending/assist.dm
@@ -32,7 +32,7 @@
)
refill_canister = /obj/item/vending_refill/assist
- product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
+ product_ads = "Только самое лучшее!;Приобретите себе инструменты.;Самое робастное снаряжение.;Лучшее снаряжение в космосе!"
default_price = PAYCHECK_CREW * 0.7 //Default of 35.
extra_price = PAYCHECK_CREW
payment_department = NO_FREEBIES
diff --git a/code/modules/vending/autodrobe.dm b/code/modules/vending/autodrobe.dm
index 17555e66a879b..8b9f704569545 100644
--- a/code/modules/vending/autodrobe.dm
+++ b/code/modules/vending/autodrobe.dm
@@ -1,3 +1,222 @@
+
+GLOBAL_LIST_INIT(autodrobe_costumes_items, list(
+ /obj/item/clothing/under/costume/gladiator = 3,
+ /obj/item/clothing/head/helmet/gladiator = 3,
+ /obj/item/clothing/suit/toggle/labcoat/mad = 3,
+ /obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 3,
+ /obj/item/clothing/head/bio_hood/plague = 3,
+ /obj/item/clothing/mask/gas/plaguedoctor = 3,
+ /obj/item/clothing/under/rank/medical/doctor/nurse = 3,
+ /obj/item/clothing/suit/toggle/owlwings = 1,
+ /obj/item/clothing/under/costume/owl = 1,
+ /obj/item/clothing/mask/gas/owl_mask = 1,
+ /obj/item/clothing/suit/toggle/owlwings/griffinwings = 1,
+ /obj/item/clothing/under/costume/griffin = 1,
+ /obj/item/clothing/shoes/griffin = 1,
+ /obj/item/clothing/head/costume/griffin = 1,
+ /obj/item/clothing/under/costume/pirate = 3,
+ /obj/item/clothing/suit/costume/pirate = 3,
+ /obj/item/clothing/head/costume/pirate = 3,
+ /obj/item/clothing/head/costume/pirate/bandana = 3,
+ /obj/item/clothing/shoes/pirate = 3,
+ /obj/item/clothing/under/costume/soviet = 3,
+ /obj/item/clothing/head/costume/ushanka = 3,
+ /obj/item/clothing/accessory/vest_sheriff = 1,
+ /obj/item/clothing/head/cowboy/brown = 3,
+ /obj/item/clothing/head/cowboy/red = 3,
+ /obj/item/clothing/head/cowboy/black = 3,
+ /obj/item/clothing/head/costume/sombrero/green = 3,
+ /obj/item/clothing/suit/costume/poncho = 3,
+ /obj/item/clothing/suit/costume/poncho/green = 3,
+ /obj/item/clothing/suit/costume/poncho/red = 3,
+ /obj/item/clothing/suit/costume/snowman = 3,
+ /obj/item/clothing/head/costume/snowman = 3,
+ /obj/item/clothing/under/costume/referee = 1,
+ /obj/item/clothing/mask/whistle = 1,
+ /obj/item/storage/backpack/henchmen = 5,
+ /obj/item/clothing/under/costume/henchmen = 5,
+ /obj/item/clothing/head/costume/jackbros = 5,
+ /obj/item/clothing/under/costume/jackbros = 5,
+ /obj/item/clothing/under/costume/deckers = 5,
+ /obj/item/clothing/under/costume/sailor = 3,
+ /obj/item/clothing/head/costume/delinquent = 1,
+ /obj/item/clothing/suit/costume/dracula = 3,
+ /obj/item/clothing/under/costume/draculass = 3,
+ /obj/item/clothing/suit/costume/gothcoat = 3,
+ /obj/item/clothing/glasses/eyepatch = 3,
+ /obj/item/clothing/glasses/eyepatch/medical = 3,
+ /obj/item/clothing/under/costume/gi = 4,
+ /obj/item/clothing/head/soft/propeller_hat = 3,
+ /obj/item/clothing/neck/bowtie/rainbow = 3,
+))
+
+GLOBAL_LIST_INIT(autodrobe_supernatural_items, list(
+ /obj/item/clothing/suit/costume/imperium_monk = 3,
+ /obj/item/clothing/suit/chaplainsuit/holidaypriest = 3,
+ /obj/item/clothing/suit/chaplainsuit/habit = 3,
+ /obj/item/clothing/head/chaplain/habit_veil = 3,
+ /obj/item/clothing/suit/chaplainsuit/whiterobe = 3,
+ /obj/item/clothing/head/wizard/marisa/fake = 3,
+ /obj/item/clothing/suit/wizrobe/marisa/fake = 3,
+ /obj/item/clothing/head/costume/witchwig = 3,
+ /obj/item/staff/broom = 3,
+ /obj/item/clothing/suit/wizrobe/fake = 3,
+ /obj/item/clothing/head/wizard/fake = 3,
+ /obj/item/staff = 3,
+ /obj/item/clothing/head/costume/shrine_wig = 1,
+ /obj/item/clothing/suit/costume/shrine_maiden = 1,
+ /obj/item/gohei = 3,
+))
+
+GLOBAL_LIST_INIT(autodrobe_entretainers_items, list(
+ /obj/item/clothing/under/rank/civilian/clown/blue = 3,
+ /obj/item/clothing/under/rank/civilian/clown/green = 3,
+ /obj/item/clothing/under/rank/civilian/clown/yellow = 3,
+ /obj/item/clothing/under/rank/civilian/clown/orange = 3,
+ /obj/item/clothing/under/rank/civilian/clown/purple = 3,
+ /obj/item/clothing/mask/gas/sexyclown = 3,
+ /obj/item/clothing/under/rank/civilian/clown/sexy = 3,
+ /obj/item/clothing/head/beret = 6,
+ /obj/item/clothing/mask/gas/sexymime = 3,
+ /obj/item/clothing/under/rank/civilian/mime/sexy = 3,
+ /obj/item/clothing/under/rank/civilian/mime/skirt = 3,
+ /obj/item/clothing/under/rank/civilian/clown/jester = 3,
+ /obj/item/clothing/head/costume/jester = 3,
+ /obj/item/clothing/shoes/jester_shoes = 3,
+ /obj/item/clothing/under/costume/villain = 3,
+ /obj/item/clothing/suit/costume/joker = 3,
+ /obj/item/clothing/under/costume/joker = 3,
+ /obj/item/clothing/shoes/singery = 1,
+ /obj/item/clothing/under/costume/singer/yellow = 1,
+ /obj/item/clothing/shoes/singerb = 1,
+ /obj/item/clothing/under/costume/singer/blue = 1,
+ /obj/item/clothing/head/costume/cueball = 1,
+))
+
+GLOBAL_LIST_INIT(autodrobe_fancy_items, list(
+ /obj/item/clothing/under/rank/captain/suit = 1,
+ /obj/item/clothing/under/rank/captain/suit/skirt = 1,
+ /obj/item/clothing/under/costume/schoolgirl = 3,
+ /obj/item/clothing/under/costume/schoolgirl/red = 3,
+ /obj/item/clothing/under/costume/schoolgirl/green = 3,
+ /obj/item/clothing/under/costume/schoolgirl/orange = 3,
+ /obj/item/clothing/under/dress/skirt = 3,
+ /obj/item/clothing/neck/tie = 3,
+ /obj/item/clothing/head/hats/tophat = 3,
+ /obj/item/clothing/under/costume/kilt = 3,
+ /obj/item/clothing/glasses/monocle = 3,
+ /obj/item/clothing/head/hats/bowler = 3,
+ /obj/item/cane = 3,
+ /obj/item/clothing/under/dress/sundress = 3,
+ /obj/item/clothing/suit/costume/whitedress = 3,
+ /obj/item/clothing/suit/costume/changshan_red = 3,
+ /obj/item/clothing/suit/costume/changshan_blue = 3,
+ /obj/item/clothing/suit/costume/cheongsam_red = 3,
+ /obj/item/clothing/suit/costume/cheongsam_blue = 3,
+))
+
+GLOBAL_LIST_INIT(autodrobe_animal_items, list(
+ /obj/item/clothing/head/costume/kitty = 3,
+ /obj/item/clothing/head/costume/rabbitears = 3,
+ /obj/item/clothing/suit/costume/chickensuit = 3,
+ /obj/item/clothing/head/costume/chicken = 3,
+ /obj/item/clothing/suit/hooded/carp_costume = 3,
+ /obj/item/clothing/suit/hooded/ian_costume = 3,
+ /obj/item/clothing/suit/hooded/bee_costume = 3,
+ /obj/item/clothing/mask/animal/small/bat = 3,
+ /obj/item/clothing/mask/animal/small/bee = 3,
+ /obj/item/clothing/mask/animal/small/bear = 3,
+ /obj/item/clothing/mask/animal/small/raven = 3,
+ /obj/item/clothing/mask/animal/small/jackal = 3,
+ /obj/item/clothing/mask/animal/small/fox = 3,
+ /obj/item/clothing/mask/animal/frog = 3,
+ /obj/item/clothing/mask/animal/small/rat = 3,
+ /obj/item/clothing/mask/animal/pig = 3,
+ /obj/item/clothing/mask/animal/cowmask = 3,
+ /obj/item/clothing/mask/animal/horsehead = 3,
+))
+
+GLOBAL_LIST_INIT(autodrobe_service_items, list(
+ /obj/item/clothing/under/costume/buttondown/slacks/service = 3,
+ /obj/item/clothing/under/costume/buttondown/skirt/service = 3,
+ /obj/item/clothing/neck/bowtie = 6,
+ /obj/item/clothing/accessory/waistcoat = 4,
+ /obj/item/clothing/under/suit/waiter = 4,
+ /obj/item/clothing/suit/apron = 3,
+ /obj/item/clothing/suit/apron/overalls = 3,
+ /obj/item/clothing/head/costume/maidheadband = 3,
+ /obj/item/clothing/under/costume/maid = 3,
+ /obj/item/clothing/gloves/maid = 3,
+ /obj/item/clothing/neck/maid = 3,
+ /obj/item/clothing/under/rank/civilian/janitor/maid = 3,
+ /obj/item/clothing/accessory/maidapron = 3,
+))
+
+GLOBAL_LIST_INIT(autodrobe_other_items, list(
+ /obj/item/clothing/head/wig/random = 6,
+ /obj/item/clothing/head/flatcap = 3,
+ /obj/item/clothing/suit/jacket/miljacket = 3,
+ /obj/item/clothing/shoes/jackboots = 3,
+ /obj/item/clothing/mask/fakemoustache = 3,
+ /obj/item/clothing/glasses/cold= 3,
+ /obj/item/clothing/glasses/heat= 3,
+ /obj/item/clothing/mask/gas/cyborg = 3,
+ /obj/item/clothing/mask/joy = 3,
+ /obj/item/clothing/mask/gas/prop = 4,
+ /obj/item/clothing/mask/gas/atmosprop = 3,
+ /obj/item/clothing/mask/animal/small/tribal = 1,
+))
+
+GLOBAL_LIST_INIT(autodrobe_premium_items, list(
+ /obj/item/clothing/suit/costume/pirate/captain = 2,
+ /obj/item/clothing/head/costume/pirate/captain = 2,
+ /obj/item/clothing/under/rank/civilian/clown/rainbow = 1,
+ /obj/item/clothing/head/helmet/roman/fake = 3,
+ /obj/item/clothing/head/helmet/roman/legionnaire/fake = 3,
+ /obj/item/clothing/under/costume/roman = 3,
+ /obj/item/clothing/shoes/roman = 3,
+ /obj/item/shield/roman/fake = 3,
+ /obj/item/clothing/suit/chaplainsuit/clownpriest = 1,
+ /obj/item/clothing/head/chaplain/clownmitre = 1,
+ /obj/item/skub = 1,
+ /obj/item/clothing/suit/hooded/mysticrobe = 1,
+ /obj/item/clothing/under/dress/wedding_dress = 1,
+ /obj/item/clothing/under/suit/tuxedo = 1,
+ /obj/item/clothing/head/costume/weddingveil = 1,
+ /obj/item/storage/belt/fannypack/cummerbund = 1,
+ /obj/item/clothing/suit/costume/drfreeze_coat = 1,
+ /obj/item/clothing/under/costume/drfreeze = 1,
+ /obj/item/clothing/head/costume/drfreezehat = 1,
+))
+
+GLOBAL_LIST_INIT(autodrobe_contraband_items, list(
+ /obj/item/clothing/glasses/blindfold = 1,
+ /obj/item/clothing/glasses/sunglasses/gar = 2,
+ /obj/item/clothing/head/costume/powdered_wig = 1,
+ /obj/item/clothing/head/costume/tv_head = 1,
+ /obj/item/clothing/mask/muzzle = 2,
+ /obj/item/clothing/shoes/ducky_shoes = 1,
+ /obj/item/clothing/shoes/clown_shoes/meown_shoes = 1,
+ /obj/item/clothing/shoes/clown_shoes/moffers = 1,
+ /obj/item/clothing/suit/costume/judgerobe = 1,
+ /obj/item/clothing/head/costume/lobsterhat = 1,
+ /obj/item/clothing/under/costume/lobster = 1,
+ /obj/item/gun/magic/wand/nothing = 2,
+ /obj/item/storage/box/tape_wizard = 1,
+))
+
+GLOBAL_VAR_INIT(all_autodrobe_items, (autodrobe_costumes_items +\
+ autodrobe_costumes_items +\
+ autodrobe_supernatural_items +\
+ autodrobe_entretainers_items +\
+ autodrobe_fancy_items +\
+ autodrobe_animal_items +\
+ autodrobe_service_items +\
+ autodrobe_other_items +\
+ autodrobe_premium_items +\
+ autodrobe_contraband_items \
+))
+
/obj/machinery/vending/autodrobe
name = "\improper AutoDrobe"
desc = "A vending machine for costumes."
@@ -7,244 +226,63 @@
req_access = list(ACCESS_THEATRE)
product_slogans = "Dress for success!;Suited and booted!;It's show time!;Why leave style up to fate? Use AutoDrobe!"
vend_reply = "Thank you for using AutoDrobe!"
+
+ /**
+ * Categories are filled in Initialize!
+ */
+
+ refill_canister = /obj/item/vending_refill/autodrobe
+ default_price = PAYCHECK_CREW * 0.8 //Default of 40.
+ extra_price = PAYCHECK_COMMAND
+ payment_department = ACCOUNT_SRV
+ light_mask="theater-light-mask"
+
+/obj/machinery/vending/autodrobe/Initialize(mapload)
product_categories = list(
list(
"name" = "Costumes",
"icon" = "mask",
- "products" = list(
- /obj/item/clothing/under/costume/gladiator = 1,
- /obj/item/clothing/head/helmet/gladiator = 1,
- /obj/item/clothing/suit/toggle/labcoat/mad = 1,
- /obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,
- /obj/item/clothing/head/bio_hood/plague = 1,
- /obj/item/clothing/mask/gas/plaguedoctor = 1,
- /obj/item/clothing/under/rank/medical/doctor/nurse = 1,
- /obj/item/clothing/suit/toggle/owlwings = 1,
- /obj/item/clothing/under/costume/owl = 1,
- /obj/item/clothing/mask/gas/owl_mask = 1,
- /obj/item/clothing/suit/toggle/owlwings/griffinwings = 1,
- /obj/item/clothing/under/costume/griffin = 1,
- /obj/item/clothing/shoes/griffin = 1,
- /obj/item/clothing/head/costume/griffin = 1,
- /obj/item/clothing/under/costume/pirate = 1,
- /obj/item/clothing/suit/costume/pirate = 1,
- /obj/item/clothing/head/costume/pirate = 1,
- /obj/item/clothing/head/costume/pirate/bandana = 1,
- /obj/item/clothing/shoes/pirate = 1,
- /obj/item/clothing/under/costume/soviet = 1,
- /obj/item/clothing/head/costume/ushanka = 1,
- /obj/item/clothing/accessory/vest_sheriff =1,
- /obj/item/clothing/head/cowboy/brown =1,
- /obj/item/clothing/head/cowboy/red =1,
- /obj/item/clothing/head/cowboy/black =1,
- /obj/item/clothing/head/costume/sombrero/green = 1,
- /obj/item/clothing/suit/costume/poncho = 1,
- /obj/item/clothing/suit/costume/poncho/green = 1,
- /obj/item/clothing/suit/costume/poncho/red = 1,
- /obj/item/clothing/suit/costume/snowman = 1,
- /obj/item/clothing/head/costume/snowman = 1,
- /obj/item/clothing/under/costume/referee = 1,
- /obj/item/clothing/mask/whistle = 1,
- /obj/item/storage/backpack/henchmen = 5,
- /obj/item/clothing/under/costume/henchmen = 5,
- /obj/item/clothing/head/costume/jackbros = 5,
- /obj/item/clothing/under/costume/jackbros = 5,
- /obj/item/clothing/under/costume/deckers = 5,
- /obj/item/clothing/under/costume/sailor = 1,
- /obj/item/clothing/head/costume/delinquent = 1,
- /obj/item/clothing/suit/costume/dracula = 1,
- /obj/item/clothing/under/costume/draculass = 1,
- /obj/item/clothing/suit/costume/gothcoat = 1,
- /obj/item/clothing/glasses/eyepatch = 1,
- /obj/item/clothing/glasses/eyepatch/medical = 1,
- /obj/item/clothing/under/costume/gi = 4,
- /obj/item/clothing/head/soft/propeller_hat = 1,
- /obj/item/clothing/neck/bowtie/rainbow = 1,
- ),
+ "products" = GLOB.autodrobe_costumes_items
),
list(
"name" = "Supernatural",
"icon" = "hand-sparkles",
- "products" = list(
- /obj/item/clothing/suit/costume/imperium_monk = 1,
- /obj/item/clothing/suit/chaplainsuit/holidaypriest = 1,
- /obj/item/clothing/suit/chaplainsuit/habit = 1,
- /obj/item/clothing/head/chaplain/habit_veil = 1,
- /obj/item/clothing/suit/chaplainsuit/whiterobe = 1,
- /obj/item/clothing/head/wizard/marisa/fake = 1,
- /obj/item/clothing/suit/wizrobe/marisa/fake = 1,
- /obj/item/clothing/head/costume/witchwig = 1,
- /obj/item/staff/broom = 1,
- /obj/item/clothing/suit/wizrobe/fake = 1,
- /obj/item/clothing/head/wizard/fake = 1,
- /obj/item/staff = 3,
- /obj/item/clothing/head/costume/shrine_wig = 1,
- /obj/item/clothing/suit/costume/shrine_maiden = 1,
- /obj/item/gohei = 1,
- ),
+ "products" = GLOB.autodrobe_supernatural_items
),
list(
"name" = "Entertainers",
"icon" = "masks-theater",
- "products" = list(
- /obj/item/clothing/under/rank/civilian/clown/blue = 1,
- /obj/item/clothing/under/rank/civilian/clown/green = 1,
- /obj/item/clothing/under/rank/civilian/clown/yellow = 1,
- /obj/item/clothing/under/rank/civilian/clown/orange = 1,
- /obj/item/clothing/under/rank/civilian/clown/purple = 1,
- /obj/item/clothing/mask/gas/sexyclown = 1,
- /obj/item/clothing/under/rank/civilian/clown/sexy = 1,
- /obj/item/clothing/head/beret = 6,
- /obj/item/clothing/mask/gas/sexymime = 1,
- /obj/item/clothing/under/rank/civilian/mime/sexy = 1,
- /obj/item/clothing/under/rank/civilian/mime/skirt = 1,
- /obj/item/clothing/under/rank/civilian/clown/jester = 1,
- /obj/item/clothing/head/costume/jester = 1,
- /obj/item/clothing/shoes/jester_shoes = 1,
- /obj/item/clothing/under/costume/villain = 1,
- /obj/item/clothing/suit/costume/joker = 1,
- /obj/item/clothing/under/costume/joker = 1,
- /obj/item/clothing/shoes/singery = 1,
- /obj/item/clothing/under/costume/singer/yellow = 1,
- /obj/item/clothing/shoes/singerb = 1,
- /obj/item/clothing/under/costume/singer/blue = 1,
- /obj/item/clothing/head/costume/cueball = 1,
- ),
+ "products" = GLOB.autodrobe_entretainers_items
),
list(
"name" = "Fancy",
"icon" = "user-tie",
- "products" = list(
- /obj/item/clothing/under/rank/captain/suit = 1,
- /obj/item/clothing/under/rank/captain/suit/skirt = 1,
- /obj/item/clothing/under/costume/schoolgirl = 1,
- /obj/item/clothing/under/costume/schoolgirl/red = 1,
- /obj/item/clothing/under/costume/schoolgirl/green = 1,
- /obj/item/clothing/under/costume/schoolgirl/orange = 1,
- /obj/item/clothing/under/dress/skirt = 1,
- /obj/item/clothing/neck/tie = 3,
- /obj/item/clothing/head/hats/tophat = 1,
- /obj/item/clothing/under/costume/kilt = 1,
- /obj/item/clothing/glasses/monocle =1,
- /obj/item/clothing/head/hats/bowler = 1,
- /obj/item/cane = 1,
- /obj/item/clothing/under/dress/sundress = 1,
- /obj/item/clothing/suit/costume/whitedress = 1,
- /obj/item/clothing/suit/costume/changshan_red = 1,
- /obj/item/clothing/suit/costume/changshan_blue = 1,
- /obj/item/clothing/suit/costume/cheongsam_red = 1,
- /obj/item/clothing/suit/costume/cheongsam_blue = 1,
- ),
+ "products" = GLOB.autodrobe_fancy_items
),
list(
"name" = "Animals",
"icon" = "paw",
- "products" = list(
- /obj/item/clothing/head/costume/kitty = 1,
- /obj/item/clothing/head/costume/rabbitears =1,
- /obj/item/clothing/suit/costume/chickensuit = 1,
- /obj/item/clothing/head/costume/chicken = 1,
- /obj/item/clothing/suit/hooded/carp_costume = 1,
- /obj/item/clothing/suit/hooded/ian_costume = 1,
- /obj/item/clothing/suit/hooded/bee_costume = 1,
- /obj/item/clothing/mask/animal/small/bat = 1,
- /obj/item/clothing/mask/animal/small/bee = 1,
- /obj/item/clothing/mask/animal/small/bear = 1,
- /obj/item/clothing/mask/animal/small/raven = 1,
- /obj/item/clothing/mask/animal/small/jackal = 1,
- /obj/item/clothing/mask/animal/small/fox = 1,
- /obj/item/clothing/mask/animal/frog = 1,
- /obj/item/clothing/mask/animal/small/rat = 1,
- /obj/item/clothing/mask/animal/pig = 1,
- /obj/item/clothing/mask/animal/cowmask = 1,
- /obj/item/clothing/mask/animal/horsehead = 1,
- ),
+ "products" = GLOB.autodrobe_animal_items
),
list(
"name" = "Service",
"icon" = "kitchen-set",
- "products" = list(
- /obj/item/clothing/under/costume/buttondown/slacks/service = 1,
- /obj/item/clothing/under/costume/buttondown/skirt/service = 1,
- /obj/item/clothing/neck/bowtie = 2,
- /obj/item/clothing/accessory/waistcoat = 1,
- /obj/item/clothing/under/suit/waiter = 1,
- /obj/item/clothing/suit/apron = 1,
- /obj/item/clothing/suit/apron/overalls = 1,
- /obj/item/clothing/head/costume/maidheadband = 1,
- /obj/item/clothing/under/costume/maid = 1,
- /obj/item/clothing/gloves/maid = 1,
- /obj/item/clothing/neck/maid = 1,
- /obj/item/clothing/under/rank/civilian/janitor/maid = 1,
- /obj/item/clothing/accessory/maidapron = 1,
- ),
+ "products" = GLOB.autodrobe_service_items
),
list(
"name" = "Other",
"icon" = "star",
- "products" = list(
- /obj/item/clothing/head/wig/random = 3,
- /obj/item/clothing/head/flatcap = 1,
- /obj/item/clothing/suit/jacket/miljacket = 1,
- /obj/item/clothing/shoes/jackboots = 1,
- /obj/item/clothing/mask/fakemoustache = 1,
- /obj/item/clothing/glasses/cold=1,
- /obj/item/clothing/glasses/heat=1,
- /obj/item/clothing/mask/gas/cyborg = 1,
- /obj/item/clothing/mask/joy = 1,
- /obj/item/clothing/mask/gas/prop = 4,
- /obj/item/clothing/mask/gas/atmosprop = 3,
- /obj/item/clothing/mask/animal/small/tribal = 1,
- ),
+ "products" = GLOB.autodrobe_other_items
),
)
+ premium = GLOB.autodrobe_premium_items
+ contraband = GLOB.autodrobe_contraband_items
- contraband = list(
- /obj/item/clothing/glasses/blindfold = 1,
- /obj/item/clothing/glasses/sunglasses/gar = 2,
- /obj/item/clothing/head/costume/powdered_wig = 1,
- /obj/item/clothing/head/costume/tv_head = 1,
- /obj/item/clothing/mask/muzzle = 2,
- /obj/item/clothing/shoes/ducky_shoes = 1,
- /obj/item/clothing/shoes/clown_shoes/meown_shoes = 1,
- /obj/item/clothing/shoes/clown_shoes/moffers = 1,
- /obj/item/clothing/suit/costume/judgerobe = 1,
- /obj/item/clothing/head/costume/lobsterhat = 1,
- /obj/item/clothing/under/costume/lobster = 1,
- /obj/item/gun/magic/wand/nothing = 2,
- /obj/item/storage/box/tape_wizard = 1,
- )
- premium = list(
- /obj/item/clothing/suit/costume/pirate/captain = 2,
- /obj/item/clothing/head/costume/pirate/captain = 2,
- /obj/item/clothing/under/rank/civilian/clown/rainbow = 1,
- /obj/item/clothing/head/helmet/roman/fake = 1,
- /obj/item/clothing/head/helmet/roman/legionnaire/fake = 1,
- /obj/item/clothing/under/costume/roman = 1,
- /obj/item/clothing/shoes/roman = 1,
- /obj/item/shield/roman/fake = 1,
- /obj/item/clothing/suit/chaplainsuit/clownpriest = 1,
- /obj/item/clothing/head/chaplain/clownmitre = 1,
- /obj/item/skub = 1,
- /obj/item/clothing/suit/hooded/mysticrobe = 1,
- /obj/item/clothing/under/dress/wedding_dress = 1,
- /obj/item/clothing/under/suit/tuxedo = 1,
- /obj/item/clothing/head/costume/weddingveil = 1,
- /obj/item/storage/belt/fannypack/cummerbund = 1,
- /obj/item/clothing/suit/costume/drfreeze_coat = 1,
- /obj/item/clothing/under/costume/drfreeze = 1,
- /obj/item/clothing/head/costume/drfreezehat = 1,
- )
- refill_canister = /obj/item/vending_refill/autodrobe
- default_price = PAYCHECK_CREW * 0.8 //Default of 40.
- extra_price = PAYCHECK_COMMAND
- payment_department = ACCOUNT_SRV
- light_mask="theater-light-mask"
+ . = ..()
/obj/machinery/vending/autodrobe/all_access
desc = "A vending machine for costumes. This model appears to have no access restrictions."
req_access = null
-
/obj/item/vending_refill/autodrobe
machine_name = "AutoDrobe"
icon_state = "refill_costume"
diff --git a/code/modules/vending/boozeomat.dm b/code/modules/vending/boozeomat.dm
index 791b1c6f71562..e8856f9d53414 100644
--- a/code/modules/vending/boozeomat.dm
+++ b/code/modules/vending/boozeomat.dm
@@ -83,8 +83,8 @@
/obj/item/reagent_containers/cup/glass/bottle/bitters = 5,
)
- product_slogans = "I hope nobody asks me for a bloody cup o' tea...;Alcohol is humanity's friend. Would you abandon a friend?;Quite delighted to serve you!;Is nobody thirsty on this station?"
- product_ads = "Drink up!;Booze is good for you!;Alcohol is humanity's best friend.;Quite delighted to serve you!;Care for a nice, cold beer?;Nothing cures you like booze!;Have a sip!;Have a drink!;Have a beer!;Beer is good for you!;Only the finest alcohol!;Best quality booze since 2053!;Award-winning wine!;Maximum alcohol!;Man loves beer.;A toast for progress!"
+ product_slogans = "Надеюсь, никто не попросит меня о чёртовой кружке чая...;Алкоголь - друг человека. Вы же не бросите друга?;Очень рад вас обслужить!;Никто на этой станции не хочет выпить?"
+ product_ads = "Выпьем!;Бухло пойдёт вам на пользу!;Алкоголь - друг человека.;Очень рад вас обслужить!;Хотите отличного холодного пива?;Ничто так не лечит, как бухло!;Пригубите!;Выпейте!;Возьмите пивка!;Пиво пойдёт вам на пользу!;Только лучший алкоголь!;Бухло лучшего качества с 2053 года!;Вино со множеством наград!;Максимум алкоголя!;Твоё любимое пиво.;Тост: «За прогресс!»"
req_access = list(ACCESS_BAR)
refill_canister = /obj/item/vending_refill/boozeomat
default_price = PAYCHECK_CREW * 0.9
diff --git a/code/modules/vending/cigarette.dm b/code/modules/vending/cigarette.dm
index 61379e5635468..537a4d12a724f 100644
--- a/code/modules/vending/cigarette.dm
+++ b/code/modules/vending/cigarette.dm
@@ -1,8 +1,8 @@
/obj/machinery/vending/cigarette
name = "\improper ShadyCigs Deluxe"
desc = "If you want to get cancer, might as well do it in style."
- product_slogans = "Space cigs taste good like a cigarette should.;I'd rather toolbox than switch.;Smoke!;Don't believe the reports - smoke today!"
- product_ads = "Probably not bad for you!;Don't believe the scientists!;It's good for you!;Don't quit, buy more!;Smoke!;Nicotine heaven.;Best cigarettes since 2150.;Award-winning cigs."
+ product_slogans = "Космосигареты хороши на вкус, какими они и должны быть.;Курение убивает, но не сегодня!;Курите!;Не верьте исследованиям - курите сегодня!"
+ product_ads = "Наверняка не вредно!;Не верьте ученым!;На здоровье!;Не бросайте курить, купите ещё!;Курите!;Никотиновый рай.;Лучшие сигареты с 2150 года.;Сигареты с множеством наград."
icon_state = "cigs"
panel_type = "panel5"
products = list(
@@ -51,8 +51,8 @@
/obj/machinery/vending/cigarette/beach //Used in the lavaland_biodome_beach.dmm ruin
name = "\improper ShadyCigs Ultra"
desc = "Now with extra premium products!"
- product_ads = "Probably not bad for you!;Dope will get you through times of no money better than money will get you through times of no dope!;It's good for you!"
- product_slogans = "Turn on, tune in, drop out!;Better living through chemistry!;Toke!;Don't forget to keep a smile on your lips and a song in your heart!"
+ product_ads = "Наверняка не вредно!;Допинг проведёт через безденежье лучше, чем деньги через бездопингье!;На здоровье!"
+ product_slogans = "Включи, настрой, получи!;С химией жить веселей!;Затянитесь!;Сохраняй улыбку на устах и песню в своём сердце!"
products = list(
/obj/item/storage/fancy/cigarettes = 5,
/obj/item/storage/fancy/cigarettes/cigpack_uplift = 3,
diff --git a/code/modules/vending/clothesmate.dm b/code/modules/vending/clothesmate.dm
index bf260ab76bc44..738ba83e15819 100644
--- a/code/modules/vending/clothesmate.dm
+++ b/code/modules/vending/clothesmate.dm
@@ -33,11 +33,11 @@
/obj/item/clothing/head/hats/tophat = 3,
/obj/item/clothing/head/fedora = 3,
/obj/item/clothing/head/hats/bowler = 3,
- /obj/item/clothing/head/cowboy/white = 1,
- /obj/item/clothing/head/cowboy/grey = 1,
- /obj/item/clothing/head/costume/sombrero/green = 1,
- /obj/item/clothing/head/costume/nightcap/blue = 2,
- /obj/item/clothing/head/costume/nightcap/red = 2,
+ /obj/item/clothing/head/cowboy/white = 3,
+ /obj/item/clothing/head/cowboy/grey = 3,
+ /obj/item/clothing/head/costume/sombrero/green = 3,
+ /obj/item/clothing/head/costume/nightcap/blue = 3,
+ /obj/item/clothing/head/costume/nightcap/red = 3,
),
),
@@ -49,12 +49,12 @@
/obj/item/clothing/accessory/waistcoat = 4,
/obj/item/clothing/suit/toggle/suspenders = 4,
/obj/item/clothing/neck/tie/horrible = 3,
- /obj/item/clothing/glasses/regular = 2,
- /obj/item/clothing/glasses/regular/jamjar = 1,
- /obj/item/clothing/glasses/orange = 1,
- /obj/item/clothing/glasses/red = 1,
- /obj/item/clothing/glasses/monocle = 1,
- /obj/item/clothing/gloves/fingerless = 2,
+ /obj/item/clothing/glasses/regular = 3,
+ /obj/item/clothing/glasses/regular/jamjar = 3,
+ /obj/item/clothing/glasses/orange = 3,
+ /obj/item/clothing/glasses/red = 3,
+ /obj/item/clothing/glasses/monocle = 3,
+ /obj/item/clothing/gloves/fingerless = 3,
/obj/item/storage/belt/fannypack = 3,
/obj/item/storage/belt/fannypack/blue = 3,
/obj/item/storage/belt/fannypack/red = 3,
@@ -72,19 +72,19 @@
/obj/item/clothing/under/costume/buttondown/slacks = 4,
/obj/item/clothing/under/costume/buttondown/shorts = 4,
/obj/item/clothing/under/costume/buttondown/skirt = 4,
- /obj/item/clothing/under/dress/sundress = 2,
- /obj/item/clothing/under/dress/tango = 2,
+ /obj/item/clothing/under/dress/sundress = 3,
+ /obj/item/clothing/under/dress/tango = 3,
/obj/item/clothing/under/dress/skirt/plaid = 4,
/obj/item/clothing/under/dress/skirt/turtleskirt = 4,
- /obj/item/clothing/under/misc/overalls = 2,
- /obj/item/clothing/under/pants/camo = 2,
- /obj/item/clothing/under/pants/track = 2,
- /obj/item/clothing/under/costume/kilt = 1,
- /obj/item/clothing/under/dress/striped = 1,
- /obj/item/clothing/under/dress/sailor = 1,
- /obj/item/clothing/under/dress/eveninggown = 1,
- /obj/item/clothing/under/misc/pj/blue = 2,
- /obj/item/clothing/under/misc/pj/red = 2,
+ /obj/item/clothing/under/misc/overalls = 3,
+ /obj/item/clothing/under/pants/camo = 3,
+ /obj/item/clothing/under/pants/track = 3,
+ /obj/item/clothing/under/costume/kilt = 3,
+ /obj/item/clothing/under/dress/striped = 3,
+ /obj/item/clothing/under/dress/sailor = 3,
+ /obj/item/clothing/under/dress/eveninggown = 3,
+ /obj/item/clothing/under/misc/pj/blue = 3,
+ /obj/item/clothing/under/misc/pj/red = 3,
),
),
@@ -96,29 +96,29 @@
/obj/item/clothing/suit/jacket/oversized = 4,
/obj/item/clothing/suit/jacket/fancy = 4,
/obj/item/clothing/suit/toggle/lawyer/greyscale = 4,
- /obj/item/clothing/suit/hooded/wintercoat/custom = 2,
- /obj/item/clothing/suit/hooded/wintercoat = 2,
- /obj/item/clothing/under/suit/navy = 1,
- /obj/item/clothing/under/suit/black_really = 1,
- /obj/item/clothing/under/suit/burgundy = 1,
- /obj/item/clothing/under/suit/charcoal = 1,
- /obj/item/clothing/under/suit/white = 1,
+ /obj/item/clothing/suit/hooded/wintercoat/custom = 3,
+ /obj/item/clothing/suit/hooded/wintercoat = 3,
+ /obj/item/clothing/under/suit/navy = 3,
+ /obj/item/clothing/under/suit/black_really = 3,
+ /obj/item/clothing/under/suit/burgundy = 3,
+ /obj/item/clothing/under/suit/charcoal = 3,
+ /obj/item/clothing/under/suit/white = 3,
/obj/item/clothing/under/costume/buttondown/slacks/service = 4,
/obj/item/clothing/under/costume/buttondown/skirt/service = 4,
- /obj/item/clothing/suit/jacket/bomber = 2,
- /obj/item/clothing/suit/jacket/puffer/vest = 2,
- /obj/item/clothing/suit/jacket/puffer = 2,
- /obj/item/clothing/suit/jacket/letterman = 2,
- /obj/item/clothing/suit/jacket/letterman_red = 2,
+ /obj/item/clothing/suit/jacket/bomber = 3,
+ /obj/item/clothing/suit/jacket/puffer/vest = 3,
+ /obj/item/clothing/suit/jacket/puffer = 3,
+ /obj/item/clothing/suit/jacket/letterman = 3,
+ /obj/item/clothing/suit/jacket/letterman_red = 3,
/obj/item/clothing/suit/costume/hawaiian = 4,
- /obj/item/clothing/suit/costume/poncho = 1,
- /obj/item/clothing/under/dress/skirt = 2,
- /obj/item/clothing/under/suit/white/skirt = 2,
+ /obj/item/clothing/suit/costume/poncho = 3,
+ /obj/item/clothing/under/dress/skirt = 3,
+ /obj/item/clothing/under/suit/white/skirt = 3,
/obj/item/clothing/under/rank/captain/suit/skirt = 2,
/obj/item/clothing/under/rank/civilian/head_of_personnel/suit/skirt = 2,
/obj/item/clothing/under/rank/civilian/purple_bartender = 2,
- /obj/item/clothing/suit/jacket/miljacket = 1,
- /obj/item/clothing/suit/apron/overalls = 2,
+ /obj/item/clothing/suit/jacket/miljacket = 3,
+ /obj/item/clothing/suit/apron/overalls = 3,
/obj/item/clothing/suit/costume/wellworn_shirt = 2,
/obj/item/clothing/suit/costume/wellworn_shirt/graphic = 2,
/obj/item/clothing/suit/costume/wellworn_shirt/graphic/ian = 2,
@@ -137,13 +137,13 @@
"products" = list(
/obj/item/clothing/shoes/sneakers/black = 4,
/obj/item/clothing/shoes/sneakers/white = 4,
- /obj/item/clothing/shoes/sandal = 2,
- /obj/item/clothing/shoes/laceup = 2,
+ /obj/item/clothing/shoes/sandal = 3,
+ /obj/item/clothing/shoes/laceup = 3,
/obj/item/clothing/shoes/winterboots = 2,
/obj/item/clothing/shoes/glow = 2,
- /obj/item/clothing/shoes/cowboy = 2,
- /obj/item/clothing/shoes/cowboy/white = 2,
- /obj/item/clothing/shoes/cowboy/black = 2,
+ /obj/item/clothing/shoes/cowboy = 3,
+ /obj/item/clothing/shoes/cowboy/white = 3,
+ /obj/item/clothing/shoes/cowboy/black = 3,
),
),
@@ -165,6 +165,14 @@
/obj/item/clothing/mask/kitsune = 3,
/obj/item/clothing/mask/rebellion = 6,
/obj/item/clothing/suit/costume/wellworn_shirt/graphic/ian = 1,
+ /obj/item/clothing/head/costume/hairpin = 2,
+ /obj/item/clothing/under/costume/yukata = 2,
+ /obj/item/clothing/under/costume/yukata/green = 2,
+ /obj/item/clothing/under/costume/yukata/white = 2,
+ /obj/item/clothing/under/costume/kimono = 2,
+ /obj/item/clothing/under/costume/kimono/red = 2,
+ /obj/item/clothing/under/costume/kimono/purple = 2,
+ /obj/item/clothing/shoes/sandal/alt = 4,
/obj/item/clothing/suit/costume/irs = 20,
/obj/item/clothing/head/costume/irs = 20,
/obj/item/clothing/head/costume/tmc = 20,
@@ -190,25 +198,25 @@
)
contraband = list(
- /obj/item/clothing/under/syndicate/tacticool = 1,
- /obj/item/clothing/under/syndicate/tacticool/skirt = 1,
- /obj/item/clothing/mask/balaclava = 1,
- /obj/item/clothing/head/costume/ushanka = 1,
- /obj/item/clothing/under/costume/soviet = 1,
+ /obj/item/clothing/under/syndicate/tacticool = 2,
+ /obj/item/clothing/under/syndicate/tacticool/skirt = 2,
+ /obj/item/clothing/mask/balaclava = 3,
+ /obj/item/clothing/head/costume/ushanka = 3,
+ /obj/item/clothing/under/costume/soviet = 3,
/obj/item/storage/belt/fannypack/black = 2,
- /obj/item/clothing/suit/jacket/letterman_syndie = 1,
- /obj/item/clothing/under/costume/jabroni = 1,
- /obj/item/clothing/under/costume/geisha = 1,
- /obj/item/clothing/under/rank/centcom/officer/replica = 1,
- /obj/item/clothing/under/rank/centcom/officer_skirt/replica = 1,
+ /obj/item/clothing/suit/jacket/letterman_syndie = 3,
+ /obj/item/clothing/under/costume/jabroni = 3,
+ /obj/item/clothing/under/costume/geisha = 3,
+ /obj/item/clothing/under/rank/centcom/officer/replica = 2,
+ /obj/item/clothing/under/rank/centcom/officer_skirt/replica = 2,
)
- premium = list(/obj/item/clothing/under/suit/checkered = 1,
- /obj/item/clothing/head/costume/mailman = 1,
- /obj/item/clothing/under/misc/mailman = 1,
- /obj/item/clothing/suit/jacket/leather = 1,
- /obj/item/clothing/suit/jacket/leather/biker = 1,
+ premium = list(/obj/item/clothing/under/suit/checkered = 3,
+ /obj/item/clothing/head/costume/mailman = 3,
+ /obj/item/clothing/under/misc/mailman = 3,
+ /obj/item/clothing/suit/jacket/leather = 3,
+ /obj/item/clothing/suit/jacket/leather/biker = 3,
/obj/item/clothing/neck/necklace/dope = 3,
- /obj/item/clothing/suit/jacket/letterman_nanotrasen = 1,
+ /obj/item/clothing/suit/jacket/letterman_nanotrasen = 3,
/obj/item/clothing/under/costume/swagoutfit = 1,
/obj/item/clothing/shoes/swagshoes = 1,
/obj/item/instrument/piano_synth/headphones/spacepods = 1,
diff --git a/code/modules/vending/coffee.dm b/code/modules/vending/coffee.dm
index 10b895d1367f7..7431070389e0b 100644
--- a/code/modules/vending/coffee.dm
+++ b/code/modules/vending/coffee.dm
@@ -1,7 +1,7 @@
/obj/machinery/vending/coffee
name = "\improper Solar's Best Hot Drinks"
desc = "A vending machine which dispenses hot drinks."
- product_ads = "Have a drink!;Drink up!;It's good for you!;Would you like a hot joe?;I'd kill for some coffee!;The best beans in the galaxy.;Only the finest brew for you.;Mmmm. Nothing like a coffee.;I like coffee, don't you?;Coffee helps you work!;Try some tea.;We hope you like the best!;Try our new chocolate!;Admin conspiracies"
+ product_ads = "Выпейте!;Выпьем!;На здоровье!;Не хотите горячего супчику?;Я бы убил за чашечку кофе!;Лучшие зёрна в галактике.;Для вас — только лучшие напитки.;М-м-м-м… Ничто не сравнится с кофе.;Я люблю кофе, а вы?;Кофе помогает работать!;Возьмите немного чайку.;Надеемся, вы предпочитаете лучшее!;Отведайте наш новый шоколад!;Admin conspiracies"
icon_state = "coffee"
icon_vend = "coffee-vend"
panel_type = "panel9"
diff --git a/code/modules/vending/cola.dm b/code/modules/vending/cola.dm
index dd4a4dd4b99b5..0592c4e291414 100644
--- a/code/modules/vending/cola.dm
+++ b/code/modules/vending/cola.dm
@@ -4,8 +4,8 @@
desc = "A softdrink vendor provided by Robust Industries, LLC."
icon_state = "Cola_Machine"
panel_type = "panel2"
- product_slogans = "Robust Softdrinks: More robust than a toolbox to the head!"
- product_ads = "Refreshing!;Hope you're thirsty!;Over 1 million drinks sold!;Thirsty? Why not cola?;Please, have a drink!;Drink up!;The best drinks in space."
+ product_slogans = "Робаст Софтдринкс: крепче, чем тулбоксом по голове!"
+ product_ads = "Освежает!;Надеюсь, вас одолела жажда!;Продано больше миллиона бутылок!;Хотите пить? Почему бы не взять колы?;Пей на здоровье!;Освежись!;Лучшие напитки в космосе."
products = list(
/obj/item/reagent_containers/cup/soda_cans/cola = 10,
/obj/item/reagent_containers/cup/soda_cans/space_mountain_wind = 10,
@@ -106,7 +106,7 @@
/obj/item/reagent_containers/cup/soda_cans/wellcheers = 5,
)
product_slogans = "~Shake me up some of that Shambler's Juice!~"
- product_ads = "Refreshing!;Thirsty for DNA? Satiate your craving!;Over 1 trillion souls drank!;Made with real DNA!;The hivemind demands your thirst!;Drink up!;Absorb your thirst."
+ product_ads = "Освежает!;Жажда ДНК? Утолите свою жажду!;Выпито более триллиона душ!;Сделано с использованием настоящей ДНК!;Коллективный разум требует вашей жажды!;Пей на здоровье!;Поглотите свою жажду."
light_mask = "shamblers-light-mask"
light_color = COLOR_MOSTLY_PURE_PINK
diff --git a/code/modules/vending/donk.dm b/code/modules/vending/donk.dm
new file mode 100644
index 0000000000000..8814745d6b85b
--- /dev/null
+++ b/code/modules/vending/donk.dm
@@ -0,0 +1,42 @@
+/obj/machinery/vending/donksnack
+ name = "\improper Donk Co Vendor"
+ desc = "A snack machine courtesy of Donk Co."
+ product_slogans = "Just microwave and eat!;The original home of the Donk Pocket!"
+ product_ads = "The original!;You wanna put a bangin' Donk on it!;The best!;The seasoned traitor's food of choice!;Now with 12% more omnizine!;Eat DONK or DIE!;The galaxy's most popular microwavable snack food!*;Try our NEW Ready-Donk Meals!"
+ icon_state = "snackdonk"
+ panel_type = "panel18"
+ light_mask = "donksoft-light-mask"
+ circuit = /obj/item/circuitboard/machine/vending/donksnackvendor
+ products = list(
+ /obj/item/food/donkpocket = 6,
+ /obj/item/food/donkpocket/berry = 6,
+ /obj/item/food/donkpocket/honk = 6,
+ /obj/item/food/donkpocket/pizza = 6,
+ /obj/item/food/donkpocket/spicy = 6,
+ /obj/item/food/donkpocket/teriyaki = 6,
+ /obj/item/food/tatortot = 12,
+ )
+ contraband = list(
+ /obj/item/food/waffles = 2,
+ /obj/item/food/dankpocket = 2,
+ /obj/item/food/donkpocket/gondola = 1,
+ )
+ premium = list(
+ /obj/item/storage/box/donkpockets = 3,
+ /obj/item/storage/box/donkpockets/donkpocketberry = 3,
+ /obj/item/storage/box/donkpockets/donkpockethonk = 3,
+ /obj/item/storage/box/donkpockets/donkpocketpizza = 3,
+ /obj/item/storage/box/donkpockets/donkpocketspicy = 3,
+ /obj/item/storage/box/donkpockets/donkpocketteriyaki = 3,
+ /obj/item/storage/belt/military/snack = 2,
+ /obj/item/mod/module/microwave_beam = 1,
+ )
+ initial_language_holder = /datum/language_holder/syndicate
+ refill_canister = /obj/item/vending_refill/donksnackvendor
+ default_price = PAYCHECK_CREW * 1.4
+ extra_price = PAYCHECK_CREW * 5
+ payment_department = NO_FREEBIES
+
+/obj/item/vending_refill/donksnackvendor
+ machine_name = "Donk Co Snack Vendor"
+ icon_state = "refill_donksnack"
diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/drinnerware.dm
index c37750a2d3d8e..3ef36b71011e2 100644
--- a/code/modules/vending/drinnerware.dm
+++ b/code/modules/vending/drinnerware.dm
@@ -1,7 +1,7 @@
/obj/machinery/vending/dinnerware
name = "\improper Plasteel Chef's Dinnerware Vendor"
desc = "A kitchen and restaurant equipment vendor."
- product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
+ product_ads = "М-м-м... формочки для еды!;Еда и формочки для еды!;Возьмите тарелки!;Любите вилки?;Я люблю вилки.;Ууу, столовые приборы.;Вам на самом деле это не нужно..."
icon_state = "dinnerware"
panel_type = "panel4"
product_categories = list(
diff --git a/code/modules/vending/games.dm b/code/modules/vending/games.dm
index 33fefd08d2e79..1ca063972a591 100644
--- a/code/modules/vending/games.dm
+++ b/code/modules/vending/games.dm
@@ -1,7 +1,7 @@
/obj/machinery/vending/games
name = "\improper Good Clean Fun"
desc = "Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job..."
- product_ads = "Escape to a fantasy world!;Fuel your gambling addiction!;Ruin your friendships!;Roll for initiative!;Elves and dwarves!;Paranoid computers!;Totally not satanic!;Fun times forever!"
+ product_ads = "Спрячьтесь в фантастическом мире!;Подпитай свою лудоманию!;Лишитесь своих друзей!;Бросайте кубики на инициативу!;Эльфы и гномы!;Параноидальные компьютеры!;Совсем не сатанинское!;Скучно не будет!"
icon_state = "games"
panel_type = "panel4"
product_categories = list(
diff --git a/code/modules/vending/hotdog.dm b/code/modules/vending/hotdog.dm
index 094beccb41331..55f3d8fb964ce 100644
--- a/code/modules/vending/hotdog.dm
+++ b/code/modules/vending/hotdog.dm
@@ -5,9 +5,9 @@
icon_state = "hotdog-vendor"
icon_deny = "hotdog-vendor-deny"
panel_type = "panel17"
- product_slogans = "Meatier than ever!;Now with 20% more MSG!;HOTDOGS!;Now Tirizan-friendly!"
- product_ads = "Your best and only automatic hotdog dispenser!;Serving you the finest buns since 2469!;Comes in 12 different flavors!"
- vend_reply = "Have a scrumptious meal!"
+ product_slogans = "Мяснее не бывает!;Теперь на 20% больше глутамата натрия!;ХОТ-ДОГИ!;Теперь подходит для Тиризана!"
+ product_ads = "Ваш лучший и единственный автоматический раздатчик хот-догов!;Подаем вам лучшие булочки с 2469 года!;Доступно 12 разных вкусов!"
+ vend_reply = "Приятного аппетита!"
light_mask = "hotdog-vendor-light-mask"
default_price = PAYCHECK_LOWER
product_categories = list(
diff --git a/code/modules/vending/liberation.dm b/code/modules/vending/liberation.dm
index a23ea87c4ef88..a76a139120abf 100644
--- a/code/modules/vending/liberation.dm
+++ b/code/modules/vending/liberation.dm
@@ -2,9 +2,9 @@
name = "\improper Liberation Station"
desc = "An overwhelming amount of ancient patriotism washes over you just by looking at the machine."
icon_state = "liberationstation"
- product_slogans = "Liberation Station: Your one-stop shop for all things second amendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
- product_ads = "Float like an astronaut, sting like a bullet!;Express your second amendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
- vend_reply = "Remember the name: Liberation Station!"
+ product_slogans = "Liberation Station: Ваш универсальный магазин для всех вещей, связанных со второй поправкой!;Будь сегодня патриотом, возьми оружие!;Качественное оружие по низким ценам!;Лучше мёртвый, чем красный!"
+ product_ads = "Пари как космонавт, жаль как пуля!;Воспользуйтесь второй поправкой уже сегодня!;Оружие не убивает людей, но вы можете!;Кому нужна ответственность, когда есть оружие?"
+ vend_reply = "Запомни нас: Liberation Station!"
panel_type = "panel17"
products = list(
/obj/item/food/burger/plain = 5, //O say can you see, by the dawn's early light
diff --git a/code/modules/vending/magivend.dm b/code/modules/vending/magivend.dm
index ef89e916bf30b..50406995d1836 100644
--- a/code/modules/vending/magivend.dm
+++ b/code/modules/vending/magivend.dm
@@ -3,8 +3,8 @@
desc = "A magic vending machine."
icon_state = "MagiVend"
panel_type = "panel10"
- product_slogans = "Sling spells the proper way with MagiVend!;Be your own Houdini! Use MagiVend!"
- vend_reply = "Have an enchanted evening!"
+ product_slogans = "Колдуйте правильно с помощью MagiVend!;Станьте сами себе Гудини! Используйте MagiVend!"
+ vend_reply = "Волшебного вечера!"
product_ads = "FJKLFJSD;AJKFLBJAKL;1234 LOONIES LOL!;>MFW;Kill them fuckers!;GET DAT FUKKEN DISK;HONK!;EI NATH;Destroy the station!;Admin conspiracies since forever!;Space-time bending hardware!"
products = list(
/obj/item/clothing/head/wizard = 1,
@@ -21,7 +21,7 @@
contraband = list(/obj/item/reagent_containers/cup/bottle/wizarditis = 1) //No one can get to the machine to hack it anyways; for the lulz - Microwave
armor_type = /datum/armor/vending_magivend
resistance_flags = FIRE_PROOF
- default_price = 0 //Just in case, since it's primary use is storage.
+ default_price = 0 //Just in case, since its primary use is storage.
extra_price = PAYCHECK_COMMAND
payment_department = ACCOUNT_SRV
light_mask = "magivend-light-mask"
diff --git a/code/modules/vending/medical.dm b/code/modules/vending/medical.dm
index 2209f550fce28..cac09bf30906c 100644
--- a/code/modules/vending/medical.dm
+++ b/code/modules/vending/medical.dm
@@ -4,7 +4,7 @@
icon_state = "med"
icon_deny = "med-deny"
panel_type = "panel11"
- product_ads = "Go save some lives!;The best stuff for your medbay.;Only the finest tools.;Natural chemicals!;This stuff saves lives.;Don't you want some?;Ping!"
+ product_ads = "Спасите пару жизней!;Лучшие вещи для вашего меда.;Только самые лучшие инструменты.;Натуральные химикаты!;Эти вещи спасают жизни.;Разве вы не хотите это?;Пинг!"
req_access = list(ACCESS_MEDICAL)
products = list(
/obj/item/stack/medical/gauze = 8,
@@ -74,7 +74,7 @@
icon_state = "drug"
icon_deny = "drug-deny"
panel_type = "panel11"
- product_ads = "Go save some lives!;The best stuff for your medbay.;Only the finest tools.;Natural chemicals!;This stuff saves lives.;Don't you want some?;Ping!"
+ product_ads = "Спасите пару жизней!;Лучшие вещи для вашего меда.;Только самые лучшие инструменты.;Натуральные химикаты!;Эти вещи спасают жизни.;Разве вы не хотите это?;Пинг!"
req_access = list(ACCESS_MEDICAL)
products = list(
/obj/item/reagent_containers/pill/patch/libital = 5,
diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm
index 130a0921a43a4..74476f27c94a2 100644
--- a/code/modules/vending/megaseed.dm
+++ b/code/modules/vending/megaseed.dm
@@ -1,8 +1,8 @@
/obj/machinery/vending/hydroseeds
name = "\improper MegaSeed Servitor"
desc = "When you need seeds fast!"
- product_slogans = "THIS'S WHERE TH' SEEDS LIVE! GIT YOU SOME!;Hands down the best seed selection on the station!;Also certain mushroom varieties available, more for experts! Get certified today!"
- product_ads = "We like plants!;Grow some crops!;Grow, baby, growww!;Aw h'yeah son!"
+ product_slogans = "ЗДЕСЬ ЖИВУТ СЕМЕНА! ВОЗЬМИТЕ СЕБЕ НЕМНОГО!;Лучший выбор семян на станции!;Доступны разнообразные сорта грибов для специалистов! Станьте им уже сегодня!"
+ product_ads = "Мы любим растения!;Вырасти урожай!;Расти, малыш, расти-и-и-и!;Ды-а, сына!"
icon_state = "seeds"
panel_type = "panel2"
light_mask = "seeds-light-mask"
diff --git a/code/modules/vending/modularpc.dm b/code/modules/vending/modularpc.dm
index 415329366c7d4..25d7f0e6de648 100644
--- a/code/modules/vending/modularpc.dm
+++ b/code/modules/vending/modularpc.dm
@@ -5,8 +5,8 @@
icon_deny = "modularpc-deny"
panel_type = "panel21"
light_mask = "modular-light-mask"
- product_ads = "Get your gamer gear!;The best GPUs for all of your space-crypto needs!;The most robust cooling!;The finest RGB in space!"
- vend_reply = "Game on!"
+ product_ads = "Получите свои геймперские приблуды!;Лучшие видеокарты для всех ваших нужд в космо-крипте!;Самое надёжное охлаждение!;Лучшая RGB-подсветка в космосе!"
+ vend_reply = "Игра начинается!"
products = list(
/obj/item/computer_disk = 8,
/obj/item/modular_computer/laptop = 4,
diff --git a/code/modules/vending/nutrimax.dm b/code/modules/vending/nutrimax.dm
index de08b8c458f07..ca14590d97b18 100644
--- a/code/modules/vending/nutrimax.dm
+++ b/code/modules/vending/nutrimax.dm
@@ -1,8 +1,8 @@
/obj/machinery/vending/hydronutrients
name = "\improper NutriMax"
desc = "A plant nutrients vendor."
- product_slogans = "Aren't you glad you don't have to fertilize the natural way?;Now with 50% less stink!;Plants are people too!"
- product_ads = "We like plants!;Don't you want some?;The greenest thumbs ever.;We like big plants.;Soft soil..."
+ product_slogans = "Вам не надо удобрять почву естественным путём — разве это не чудесно?;Теперь на 50% меньше вони!;Растения тоже люди!"
+ product_ads = "Мы любим растения!;Может сами примете?;Самые зелёные кнопки на свете.;Мы любим большие растения.;Мягкая почва..."
icon_state = "nutri"
icon_deny = "nutri-deny"
panel_type = "panel2"
diff --git a/code/modules/vending/security.dm b/code/modules/vending/security.dm
index ebecb03e1302c..1842b7306fa45 100644
--- a/code/modules/vending/security.dm
+++ b/code/modules/vending/security.dm
@@ -1,7 +1,7 @@
/obj/machinery/vending/security
name = "\improper SecTech"
desc = "A security equipment vendor."
- product_ads = "Crack communist skulls!;Beat some heads in!;Don't forget - harm is good!;Your weapons are right here.;Handcuffs!;Freeze, scumbag!;Don't tase me bro!;Tase them, bro.;Why not have a donut?"
+ product_ads = "Круши черепа капиталистов!;Отбей несколько голов!;Не забывай, вредительство - полезно!;Твое оружие здесь.;Наручники!;Стоять, подонок!;Не бей меня, брат!;Убей их, брат.;Почему бы не съесть пончик?"
icon_state = "sec"
icon_deny = "sec-deny"
panel_type = "panel6"
@@ -17,6 +17,7 @@
/obj/item/flashlight/seclite = 4,
/obj/item/restraints/legcuffs/bola/energy = 7,
/obj/item/clothing/gloves/tackler = 5,
+ /obj/item/holosign_creator/security = 2,
)
contraband = list(
/obj/item/clothing/glasses/sunglasses = 2,
@@ -26,6 +27,7 @@
/obj/item/storage/belt/security/webbing = 5,
/obj/item/coin/antagtoken = 1,
/obj/item/clothing/head/helmet/blueshirt = 1,
+ /obj/item/clothing/gloves/color/black/security/blu = 1,
/obj/item/clothing/suit/armor/vest/blueshirt = 1,
/obj/item/grenade/stingbang = 1,
/obj/item/watertank/pepperspray = 2,
diff --git a/code/modules/vending/snack.dm b/code/modules/vending/snack.dm
index 1e81679135b3f..2b81da84c30cd 100644
--- a/code/modules/vending/snack.dm
+++ b/code/modules/vending/snack.dm
@@ -1,8 +1,8 @@
/obj/machinery/vending/snack
name = "\improper Getmore Chocolate Corp"
desc = "A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars."
- product_slogans = "Try our new nougat bar!;Twice the calories for half the price!"
- product_ads = "The healthiest!;Award-winning chocolate bars!;Mmm! So good!;Oh my god it's so juicy!;Have a snack.;Snacks are good for you!;Have some more Getmore!;Best quality snacks straight from mars.;We love chocolate!;Try our new jerky!"
+ product_slogans = "Попробуйте наш новый батончик с нугой!;Вдвое больше калорий за полцены!"
+ product_ads = "Самые полезные!;Удостоенные наград шоколадные плитки!;Ммм! Как вкусно!;Боже мой, какой сочный!;Перекуси!;Закуски полезны для вас!;Запаситесь закусками Getmore!;Самые качественные закуски прямо с Марса.;Мы любим шоколад!;Попробуйте наше новое вяленое мясо!"
icon_state = "snack"
panel_type = "panel2"
light_mask = "snack-light-mask"
diff --git a/code/modules/vending/sovietsoda.dm b/code/modules/vending/sovietsoda.dm
index ba997941a3735..bd314fc2faf08 100644
--- a/code/modules/vending/sovietsoda.dm
+++ b/code/modules/vending/sovietsoda.dm
@@ -4,7 +4,7 @@
icon_state = "sovietsoda"
panel_type = "panel8"
light_mask = "soviet-light-mask"
- product_ads = "For Tsar and Country.;Have you fulfilled your nutrition quota today?;Very nice!;We are simple people, for this is all we eat.;If there is a person, there is a problem. If there is no person, then there is no problem."
+ product_ads = "За Царя и Родину.;Вы выполнили свою норму питания сегодня?;Очень хорошо!;Мы простые люди, это всё что мы едим.;Если есть человек, есть проблема. Если нет человека, нет проблемы."
products = list(
/obj/item/reagent_containers/cup/glass/drinkingglass/filled/soda = 30,
)
diff --git a/code/modules/vending/subtype.dm b/code/modules/vending/subtype.dm
index 9b4f212224ea7..3a1a04ff6e764 100644
--- a/code/modules/vending/subtype.dm
+++ b/code/modules/vending/subtype.dm
@@ -10,6 +10,7 @@
circuit = null
product_slogans = "Spawn \" too annoying? Too lazy to open game panel? This one's for you!;Subtype vendor, for all your debugging woes!"
default_price = 0
+ onstation = FALSE
/// Spawns coders by default
var/type_to_vend = /obj/item/food/grown/citrus
diff --git a/code/modules/vending/sustenance.dm b/code/modules/vending/sustenance.dm
index a1d11c307277e..86a3912babbd0 100644
--- a/code/modules/vending/sustenance.dm
+++ b/code/modules/vending/sustenance.dm
@@ -1,8 +1,8 @@
/obj/machinery/vending/sustenance
name = "\improper Sustenance Vendor"
desc = "A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement."
- product_slogans = "Enjoy your meal.;Enough calories to support strenuous labor."
- product_ads = "Sufficiently healthy.;Efficiently produced tofu!;Mmm! So good!;Have a meal.;You need food to live!;Even prisoners deserve their daily bread!;Have some more candy corn!;Try our new ice cups!"
+ product_slogans = "Наслаждайся своей стряпнёй.;Достаточно калорий чтоб не сдохнуть."
+ product_ads = "Достаточно здоровое.;Эффективно произведённый тофу!;Ммм! Так вкусно!;Наслаждайся своей стряпнёй.;Вам нужна еда, чтобы жить!;Даже заключённые заслуживают свой ежедневный хлеб!;Возьмите ещё кукурузных конфет!;Попробуйте наш новый лёд в стаканчике!"
light_mask = "snack-light-mask"
icon_state = "sustenance"
panel_type = "panel2"
diff --git a/code/modules/vending/toys.dm b/code/modules/vending/toys.dm
index e3f3b3316f244..2ba9f282ff18e 100644
--- a/code/modules/vending/toys.dm
+++ b/code/modules/vending/toys.dm
@@ -3,9 +3,9 @@
desc = "Ages 8 and up approved vendor that dispenses toys."
icon_state = "nt-donk"
panel_type = "panel18"
- product_slogans = "Get your cool toys today!;Trigger a valid hunter today!;Quality toy weapons for cheap prices!;Give them to HoPs for all access!;Give them to HoS to get permabrigged!"
- product_ads = "Feel robust with your toys!;Express your inner child today!;Toy weapons don't kill people, but valid hunters do!;Who needs responsibilities when you have toy weapons?;Make your next murder FUN!"
- vend_reply = "Come back for more!"
+ product_slogans = "Получите свои крутые игрушки уже сегодня!;Легализируйте охоту уже сегодня!;Качественное игрушечное оружие по низким ценам!;Отдайте их ГП за полный доступ!;Отдайте их ХоСу, чтобы вас отправили в перму!"
+ product_ads = "Почувствуй себя робастом с нашими игрушками!;Вернитесь в детство уже сегодня!;Игрушечное оружие не убивает, но вы можете попробовать!;Кому нужна ответственность, когда есть игрушечное оружие?;Сделайте своё следующее убийство ВЕСЕЛЫМ!"
+ vend_reply = "Возвращайтесь за добавкой!"
light_mask = "donksoft-light-mask"
circuit = /obj/item/circuitboard/machine/vending/donksofttoyvendor
products = list(
diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm
index 3f82a219e56c9..3b962490347a3 100644
--- a/code/modules/vending/wardrobes.dm
+++ b/code/modules/vending/wardrobes.dm
@@ -50,10 +50,11 @@ GLOBAL_VAR_INIT(roaches_deployed, FALSE)
/obj/item/clothing/under/rank/security/officer/grey = 3,
/obj/item/clothing/under/pants/slacks = 3,
/obj/item/clothing/under/rank/security/officer/blueshirt = 3,
+ /obj/item/clothing/gloves/color/black/security/blu = 3,
/obj/item/clothing/suit/armor/vest/secjacket = 3,
/obj/item/clothing/suit/hooded/wintercoat/security = 3,
/obj/item/clothing/suit/armor/vest = 3,
- /obj/item/clothing/gloves/color/black = 3,
+ /obj/item/clothing/gloves/color/black/security = 3,
/obj/item/clothing/shoes/jackboots/sec = 3,
/obj/item/storage/backpack/security = 3,
/obj/item/storage/backpack/satchel/sec = 3,
@@ -183,12 +184,14 @@ GLOBAL_VAR_INIT(roaches_deployed, FALSE)
/obj/item/clothing/head/beret/cargo = 3,
/obj/item/clothing/mask/bandana/striped/cargo = 3,
/obj/item/clothing/head/soft = 3,
+ /obj/item/clothing/head/utility/hardhat/orange = 3,
/obj/item/clothing/under/rank/cargo/tech = 3,
/obj/item/clothing/under/rank/cargo/tech/skirt = 3,
/obj/item/clothing/under/rank/cargo/tech/alt = 3,
/obj/item/clothing/under/rank/cargo/tech/skirt/alt = 3,
/obj/item/clothing/suit/toggle/cargo_tech = 3,
/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
+ /obj/item/clothing/suit/hazardvest = 3,
/obj/item/clothing/gloves/fingerless = 3,
/obj/item/clothing/shoes/sneakers/black = 3,
/obj/item/storage/backpack = 3,
@@ -199,13 +202,13 @@ GLOBAL_VAR_INIT(roaches_deployed, FALSE)
/obj/item/storage/bag/mail = 3,
/obj/item/radio/headset/headset_cargo = 3,
/obj/item/clothing/accessory/pocketprotector = 3,
- /obj/item/clothing/head/utility/hardhat/orange = 3,
- /obj/item/clothing/suit/hazardvest = 3,
)
premium = list(
/obj/item/clothing/head/costume/mailman = 1,
/obj/item/clothing/under/misc/mailman = 1,
/obj/item/clothing/under/rank/cargo/miner = 3,
+ /obj/item/clothing/under/rank/cargo/miner/lavaland = 3,
+ /obj/item/clothing/under/rank/cargo/bitrunner = 3,
)
refill_canister = /obj/item/vending_refill/wardrobe/cargo_wardrobe
payment_department = ACCOUNT_CAR
@@ -343,19 +346,18 @@ GLOBAL_VAR_INIT(roaches_deployed, FALSE)
product_ads = "Any day above ground is a good one!;My day starts when yours ends!;And they call this a dying business!;See you when you're dead!"
vend_reply = "Don't forget your \"Buy one get one free\" burial deal!"
products = list(
- /obj/item/cautery/cruel = 1,
- /obj/item/clothing/gloves/latex/coroner = 1,
/obj/item/clothing/head/utility/surgerycap/black = 1,
/obj/item/clothing/mask/surgical = 1,
- /obj/item/clothing/shoes/sneakers/black = 1,
/obj/item/clothing/suit/apron/surgical = 1,
/obj/item/clothing/suit/hooded/wintercoat/medical/coroner = 1,
/obj/item/clothing/suit/toggle/labcoat/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner = 1,
/obj/item/clothing/under/rank/medical/coroner/skirt = 1,
/obj/item/clothing/under/rank/medical/scrubs/coroner = 1,
+ /obj/item/clothing/shoes/sneakers/black = 1,
+ /obj/item/clothing/gloves/latex/coroner = 1,
+ /obj/item/cautery/cruel = 1,
/obj/item/hemostat/cruel = 1,
- /obj/item/radio/headset/headset_srvmed = 2,
/obj/item/retractor/cruel = 1,
/obj/item/scalpel/cruel = 1,
/obj/item/storage/backpack/coroner = 1,
@@ -363,6 +365,7 @@ GLOBAL_VAR_INIT(roaches_deployed, FALSE)
/obj/item/storage/backpack/messenger/coroner = 1,
/obj/item/storage/backpack/satchel/coroner = 1,
/obj/item/storage/box/bodybags = 3,
+ /obj/item/radio/headset/headset_srvmed = 2,
/obj/item/toy/crayon/white = 2,
)
contraband = list(
diff --git a/config/bandastation/bandastation_config.txt b/config/bandastation/bandastation_config.txt
index de1681f429ba1..2925f6c37cb00 100644
--- a/config/bandastation/bandastation_config.txt
+++ b/config/bandastation/bandastation_config.txt
@@ -5,3 +5,8 @@
#TTS_API_URL_SILERO
#WHITELIST220
+
+## A minimum amount of security required on roundstart
+## If there is less security than this value, a percent of roundstart threat will be pushed to midround
+## Example: with value of 5, if there is 2 security members out of 5, then 3/5 of roundstart threat will be moved to midround
+#ROUNDSTART_SECURITY_FOR_THREAT 5
diff --git a/config/game_options.txt b/config/game_options.txt
index 28a50266ff814..0f3ba8e9e801b 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -99,6 +99,11 @@ TRAITOR_SCALING_COEFF 6
BROTHER_SCALING_COEFF 6
CHANGELING_SCALING_COEFF 6
+## Global scaling for traitor progression.
+## Higher values will accelerate traitor progression, while lower values will decrease it.
+## Bypasses an upper limit of 1 MINUTE
+#TRAITOR_SCALING_MULTIPLIER 1
+
## Variables calculate how number of open security officer positions will scale to population.
## Used as (Officers = Population / Coeff)
## Set to 0 to disable scaling and use default numbers instead.
@@ -179,6 +184,10 @@ ROUNDSTART_AWAY
## 600 is one minute.
GATEWAY_DELAY 18000
+## Overrides to gateway delay for specific away mission start points.
+GATEWAY_DELAYS_BY_ID AWAYSTART_BEACH 6000
+GATEWAY_DELAYS_BY_ID AWAYSTART_MUSEUM 9000
+
## The probability of the gateway mission being a config one
CONFIG_GATEWAY_CHANCE 0
@@ -249,7 +258,7 @@ DEFAULT_LAWS 4
## See datums\ai_laws.dm for the full law lists
## IE, SPECIFIED_LAWS asimovpp, SPECIFIED_LAWS robocop, SPECIFIED_LAWS antimov
-SPECIFIED_LAWS nt_default
+SPECIFIED_LAWS crewsimovpp
## RANDOM LAWS ##
## ------------------------------------------------------------------------------------------
@@ -263,6 +272,7 @@ RANDOM_LAWS paladin
RANDOM_LAWS robocop
RANDOM_LAWS corporate
RANDOM_LAWS nt_default
+RANDOM_LAWS crewsimovpp
## Quirky laws. Shouldn't cause too much harm
#RANDOM_LAWS hippocratic
@@ -544,4 +554,4 @@ MAX_POSITIVE_QUIRKS 6
# A config that skews with the random spawners weights
# If the value is lower than 1, it'll tend to even out the odds
# If higher than 1, it'll lean toward common spawns even more.
-RANDOM_LOOT_WEIGHT_MODIFIER 1
\ No newline at end of file
+RANDOM_LOOT_WEIGHT_MODIFIER 1
diff --git a/config/spaceruinblacklist.txt b/config/spaceruinblacklist.txt
index c33d85b54abc9..f2ff777c1c07f 100644
--- a/config/spaceruinblacklist.txt
+++ b/config/spaceruinblacklist.txt
@@ -44,6 +44,7 @@
#_maps/RandomRuins/SpaceRuins/garbagetruck3.dmm
#_maps/RandomRuins/SpaceRuins/garbagetruck4.dmm
#_maps/RandomRuins/SpaceRuins/gondolaasteroid.dmm
+#_maps/RandomRuins/SpaceRuins/hauntedtradingpost.dmm
#_maps/RandomRuins/SpaceRuins/hellfactory.dmm
#_maps/RandomRuins/SpaceRuins/hilbertsresearchfacility.dmm
#_maps/RandomRuins/SpaceRuins/infested_frigate.dmm
diff --git a/cutter_templates/bitmask/cardinal_32x32.toml b/cutter_templates/bitmask/cardinal_32x32.toml
index 9d3d4097e78ce..987e9126b2d8b 100644
--- a/cutter_templates/bitmask/cardinal_32x32.toml
+++ b/cutter_templates/bitmask/cardinal_32x32.toml
@@ -10,7 +10,7 @@ smooth_diagonally = false
x = 32
y = 32
-# Output our stuff at the same level as it's input
+# Output our stuff at the same level as its input
[output_icon_pos]
x = 0
y = 0
diff --git a/dependencies.sh b/dependencies.sh
index 772ff347f5e1f..60753e1411c8d 100644
--- a/dependencies.sh
+++ b/dependencies.sh
@@ -22,11 +22,11 @@ export SPACEMAN_DMM_VERSION=suite-1.8
# Python version for mapmerge and other tools
export PYTHON_VERSION=3.9.0
-#auxlua repo
-export AUXLUA_REPO=tgstation/auxlua
+#dreamluau repo
+export DREAMLUAU_REPO="tgstation/dreamluau"
-#auxlua git tag
-export AUXLUA_VERSION=1.4.4
+#dreamluau git tag
+export DREAMLUAU_VERSION=0.1.0
#hypnagogic repo
export CUTTER_REPO=spacestation13/hypnagogic
diff --git a/dreamluau.dll b/dreamluau.dll
new file mode 100644
index 0000000000000..7d49f0742d8f8
Binary files /dev/null and b/dreamluau.dll differ
diff --git a/html/changelogs/AutoChangeLog-pr-84697.yml b/html/changelogs/AutoChangeLog-pr-84697.yml
deleted file mode 100644
index 86f6b12f9626a..0000000000000
--- a/html/changelogs/AutoChangeLog-pr-84697.yml
+++ /dev/null
@@ -1,6 +0,0 @@
-author: "EuSouAFazer"
-delete-after: True
-changes:
- - rscadd: "Cytology Lab has been added to Icebox"
- - rscadd: "Delta now has soy seeds on the Cytology Lab"
- - bugfix: "Cytology is playable again on Icebox"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-84897.yml b/html/changelogs/AutoChangeLog-pr-84897.yml
deleted file mode 100644
index dada0c150bcbe..0000000000000
--- a/html/changelogs/AutoChangeLog-pr-84897.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: "carlarctg"
-delete-after: True
-changes:
- - bugfix: "Fixed new charger power not working fior strange objects"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85443.yml b/html/changelogs/AutoChangeLog-pr-85443.yml
new file mode 100644
index 0000000000000..e3459099c07d1
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85443.yml
@@ -0,0 +1,5 @@
+author: "SmArtKar"
+delete-after: True
+changes:
+ - bugfix: "Bamboo staves can now be wielded"
+ - bugfix: "Bostaff no longer disappears forever when wielded"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85445.yml b/html/changelogs/AutoChangeLog-pr-85445.yml
new file mode 100644
index 0000000000000..918cfdb676eb6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85445.yml
@@ -0,0 +1,4 @@
+author: "FlufflesTheDog"
+delete-after: True
+changes:
+ - bugfix: "Existing gas flow meters have been recalled and replaced due to a faulty screen connection, and once again convey pressure and temperature"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85448.yml b/html/changelogs/AutoChangeLog-pr-85448.yml
new file mode 100644
index 0000000000000..270d19314e31a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85448.yml
@@ -0,0 +1,4 @@
+author: "carlarctg"
+delete-after: True
+changes:
+ - rscadd: "Adds a bronze dimensional theme"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85454.yml b/html/changelogs/AutoChangeLog-pr-85454.yml
new file mode 100644
index 0000000000000..f6b0ce36ed377
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85454.yml
@@ -0,0 +1,4 @@
+author: "Majkl-J"
+delete-after: True
+changes:
+ - bugfix: "Flashdarks now broduce darkness upon toggling"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85457.yml b/html/changelogs/AutoChangeLog-pr-85457.yml
new file mode 100644
index 0000000000000..9fdd6e881a532
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85457.yml
@@ -0,0 +1,4 @@
+author: "SmArtKar"
+delete-after: True
+changes:
+ - bugfix: "Rice hat no longer disappears upon being toggled and can be raised back up. Toggling sprites is now done by alt-clicking"
\ No newline at end of file
diff --git a/html/changelogs/AutoChangeLog-pr-85462.yml b/html/changelogs/AutoChangeLog-pr-85462.yml
new file mode 100644
index 0000000000000..2f30fe9f45dba
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-85462.yml
@@ -0,0 +1,4 @@
+author: "Jacquerel"
+delete-after: True
+changes:
+ - admin: "Adds some missing traits to the mob trait list in VV"
\ No newline at end of file
diff --git a/html/changelogs/archive/2024-07.yml b/html/changelogs/archive/2024-07.yml
index 6bfb5de9c300e..632d897df753a 100644
--- a/html/changelogs/archive/2024-07.yml
+++ b/html/changelogs/archive/2024-07.yml
@@ -786,3 +786,722 @@
vinylspiders:
- bugfix: password doors and shutters will now play their sound effects again instead
of just silently opening/closing
+2024-07-14:
+ EuSouAFazer:
+ - rscadd: Cytology Lab has been added to Icebox
+ - rscadd: Delta now has soy seeds on the Cytology Lab
+ - bugfix: Cytology is playable again on Icebox
+ MTandi:
+ - rscadd: Added airlock pump atmos device to create cycling airlocks
+ carlarctg:
+ - bugfix: Fixed new charger power not working fior strange objects
+2024-07-15:
+ Thedragmeme:
+ - bugfix: Fixes the Plague hat having what the Plague mask should have
+2024-07-16:
+ 00-Steven:
+ - rscadd: Love is now stored in the heart.
+ - balance: Characters with the Friendly quirk now have physically bigger hearts.
+ Ben10Omintrix:
+ - bugfix: mothroaches will no longer be crawling out of bags every minute
+ FearfulFurnishing:
+ - bugfix: fixing speech modifiers being applied to a tongue's native languages.
+ FlufflesTheDog:
+ - bugfix: Attachment points on toolset implants have been improved, to prevent against
+ recycler related decouplings.
+ GPeckman:
+ - bugfix: You can't attach guns/drills/etc. to the Justice traitor mech anymore.
+ Ghommie:
+ - balance: Grinding fish no longer gives you uselessly high amount of blood and
+ gibs (unless they're very big)
+ - balance: tweaked the Linked Closets station trait.
+ - rscadd: Megaphones now affect text-to-speech.
+ - rscadd: Examining high-value paintings now can give a positive moodlet.
+ - qol: Observers can now zoom paintings in and out in the UI.
+ - bugfix: ACTUALLY fixed hoverboards being able to be used in space.
+ - balance: However, you can soar space with the holy skateboard. at a slower speed.
+ - qol: removed a redundant, annoying reach check that prevents casting a fishing
+ rod before the projectile is generated.
+ - qol: You can now unhook the currently hooked item of a fishing rod with right-click.
+ - balance: reduced the prices of some blackmarket items across the board.
+ - balance: the thermite bottle (from the contraband spawner and the blackmarket),
+ now spawns with 50u of thermite vs 30, enough to melt one reinforced wall.
+ - rscadd: Replaced the science googles from the blackmarket with a security + health
+ scanner HUD.
+ - rscadd: Replaced the single shotgun dart from the blackmarket with a box of XL
+ shotgun darts.
+ - rscadd: The donk pocket box from the blackmarket now comes in different flavors.
+ Hardly3D:
+ - bugfix: Added a preview assistant outfit, allowing assistant jumpskirts to be
+ previewed again on character preferences.
+ MTandi:
+ - qol: Research nodes can be queued, one per player. RDs can place their node at
+ the beginning of the queue.
+ Melbert:
+ - qol: Lattices now make the same footstep sound as catwalks
+ - qol: If you're in oxycrit (>50 oxy damage) or otherwise made unconscious through
+ other means, blood loss will only kill you if you're *actually* missing a lethal
+ amount of blood.
+ MrDas:
+ - bugfix: Clown operative reinforcements' uplink no longer break the syndicates'
+ economy by creating TC from nothingness.
+ Profakos:
+ - bugfix: Fixes dead raptors getting excited when petted or groomed
+ Sadboysuss:
+ - sound: all materials now have a sound for picking up and dropping
+ - code_imp: items now have pitch vary sound support for dropping and picking up
+ items
+ - bugfix: Wawastation xenobio is no longer filled with BZ
+ SmArtKar:
+ - admin: Ghosts can no longer create deathmatch lobbies or join existing ones when
+ admins disable minigames
+ - admin: Outfit manager UI no longer harddels after closing and thus is usable more
+ than once
+ - qol: Pathfinder MODule can now be triggered while wearing the MODsuit to implant
+ yourself without having to pull it out of the suit.
+ - spellcheck: Firelocks no longer output their full name in their balloon alert.
+ - spellcheck: Failure message when a xenomorph tries to force open a welded firelock
+ is now a balloon alert.
+ - bugfix: You can no longer fit an infinite amount of drivers into a clown car -
+ making spy-acquired clown cars usable!
+ - bugfix: Accelerator cannon projectiles no longer grow to absurd sizes after a
+ bit of travel.
+ - bugfix: Fixes overwatch glasses not adding HUDs
+ TheBoondock:
+ - sound: added pickup, dropping and opening sound for pill bottle
+ Xackii:
+ - rscadd: new wizard spells category - perks.
+ - rscadd: adds 9 wizard perks.
+ itseasytosee:
+ - image: Changed some default options in the character creator.
+ larentoun:
+ - bugfix: Correct emote plays when a human scream. Should have sound now.
+ lizardqueenlexi:
+ - bugfix: The Icebox ordnance lab is now once again a habitable temperature.
+ - bugfix: Icebox cytology now has cameras in it.
+ - bugfix: Atmosphere can no longer flow through closed necropolis gates.
+ - bugfix: You can no longer cause a bluescreen by attempting to recolor non-recolorable
+ loadout items.
+ necromanceranne:
+ - rscadd: Pipe pistols now magdump their entire magazine when fired.
+ - rscadd: Pipeguns and their subtypes have a knockback effect.
+ - bugfix: Pipe pistols cannot be bayoneted, as intended.
+ - bugfix: Junk rounds now actually do their extra damage effects against certain
+ mob types. Borgs across the Spinward tremble at the knowledge that these junk
+ weapons can obliterate them with ease.
+ paganiy:
+ - rscadd: If you can't shoot a gun, then... JUST TOSS IT AT THEM (for 0.5 seconds
+ of knockdown and 10-20 an additional brute damage)
+ r3dj4ck0424:
+ - bugfix: Destroying the jungle grass tiles in Tramstation's science wing should
+ no longer open a chasm.
+2024-07-17:
+ 00-Steven:
+ - rscadd: Having a robotic voicebox installed now lets you use silicon emotes.
+ - balance: MMI'd brains/posibrains can now use silicon emotes.
+ - balance: Simple and basic bots can actually beep.
+ - bugfix: MMI'd brains/posibrains are no longer both allowed AND blocked from beeping,
+ now just being allowed to beep.
+ JohnFulpWillard:
+ - balance: Human AIs no longer have a teleport blocking implant or borg costume,
+ but now has a portable crew monitor.
+ Melbert:
+ - bugfix: Using hulk (and a myriad of similar effects) now properly updates your
+ movespeed to ignore the damage movespeed penalty
+ - bugfix: Some things which temporarily make you fly don't make you fly forever
+ - bugfix: MODsuit ball module now properly makes you immune to damage movespeed
+ penalty when in ball form
+ - bugfix: Adding Hulk via VV dropdown doesn't default to adding the strongest hulk
+ available (that which is used by the medieval pirates)
+ SmArtKar:
+ - bugfix: Ghosts can no longer move chairs
+ - bugfix: You can attack bookshelves in a variety of states once more
+ - bugfix: Style meter text is no longer blurry and doesnt overlap with UI anymore.
+ - qol: You can fire PKAs/plasma cutters point blank at turfs.
+ Thedragmeme:
+ - qol: re-maps the raptor barn to not stick out like a sore thumb
+ - bugfix: Miners and the public both can access the raptor barn without having to
+ make a bridge themselves
+2024-07-18:
+ Artemchik542:
+ - bugfix: Justice mech invisibility fix
+ Ben10Omintrix:
+ - bugfix: fixes sentient firebots mauling things from a distance
+ DATA-xPUNGED:
+ - bugfix: Plague Doctor Mask can now be used with internals again, and is no longer
+ unintentionally pepperproof.
+ DeltaFire15:
+ - bugfix: cold- & heat protection no longer have decimal precision issues.
+ MTandi:
+ - bugfix: Fixed emitters, shield gens and other wired machinery having lower power
+ consumption priority than APCs
+ - qol: Made APCs charge more evenly to ensure that environment and lights are working
+ everywhere before giving the power for equipment
+ NewyearnewmeUwu:
+ - image: the smoking pipe east/west sprites are now more consistent
+ Pickle-Coding:
+ - bugfix: Fixes space heater cell relative consumption inadvertently being changed
+ from the introduction of megacells.
+ - qol: The improvised chemical heater gives a more accurate description of its heating
+ power on examine.
+ - qol: Improved feedback when attempting to turn on a space heater that is lacking
+ a cell, has no charge or is broken.
+ - code_imp: Space heater relative cell consumption is consistent regardless of the
+ cell charge scale.
+ Rhials:
+ - bugfix: Xenos have a "resist" ui element now. Cool!
+ Sadboysuss:
+ - bugfix: added a missing cable to Wawastation perma
+ SmArtKar:
+ - bugfix: Fixes hulks being able to activate dualsabers despite not being able to
+ actually do anything with them
+ - qol: Ghost orbit menu now always displays person's real name and their roundstart
+ job and cannot be fooled by disguises.
+ - qol: You can properly aim mining bombs at turfs now
+ - bugfix: Point blank piercing shots no longer fly directly north after hitting
+ their intended target
+ - qol: Stopping orbiting now automatically breaks you out of autoobserve
+ SmArtKar, Kapu:
+ - balance: Projectiles now can hit border objects on other turfs instead of passing
+ through them
+ SyncIt21:
+ - bugfix: fixes runtime in storage datums when hiding the ui
+ - bugfix: you can insert the withdrawal beaker into the portable chem mixer when
+ locked
+ - bugfix: acid/base buffers should update your target & source holder
+ - bugfix: remove reagent operations won't trigger excessive workload
+ - bugfix: borgs can't put their integrated tools into the reagent grinder
+ Yobrocharlie:
+ - bugfix: Removed bitrunning beach brawl fax machine
+ afonamos2:
+ - bugfix: malf ai voice changer no longer accepts dangerous inputs
+ grungussuss:
+ - rscadd: You can now buckle to bar stools
+ grungususs:
+ - spellcheck: fixed a typo for carrot sword description
+ imedial:
+ - rscadd: standing on a closed crate now gives loud mode
+ - spellcheck: fixed a typo in borg research
+ larentoun:
+ - bugfix: Free items in research queue will now correctly be researched automatically.
+ norsvenska:
+ - spellcheck: Removed an unnecessary apostrophe in DeltaStation's genetics monkey
+ pen door.
+ xXPawnStarrXx:
+ - qol: made fish better quality when butchered, smushy koibeans and useable gunner
+ jellyfish.
+ zoomachina:
+ - bugfix: deleting reagents from the chemmaster buffer works without a beaker inserted
+2024-07-19:
+ Ghommie:
+ - bugfix: Fixed beyblade *flipping.
+ Kocma-san:
+ - bugfix: fixed a table in the mining office at the metastation
+ L0pz:
+ - image: Added new unique sprites for cyborg upgrade modules
+ MTandi:
+ - bugfix: APC icon properly turns green on full charge
+ - bugfix: APC shows correct charging rate in UI
+ - code_imp: Added early machine process for shield generators and emitters to prioritize
+ power draw
+ - code_imp: Added late machine process for power monitors to gather accurate powernet
+ load
+ Melbert:
+ - qol: Monkeys that pray are given bonana
+ - bugfix: When Monkified or Humanified, you are no longer knocked down.
+ - bugfix: When cured of Monkified, you get the cure text now.
+ - bugfix: The text shown when cured / given Monkification now has color.
+ - bugfix: Being humanified now tells you what species you become rather than assuming
+ you are a human.
+ - bugfix: Fixes xenos being able to do that one mechanic that involves mouse-dragging
+ people to you
+ - bugfix: Non-humans should look less transparent while in space
+ Momo8289:
+ - qol: Tweaked the colour of orange atmos pipes to be more distinct from the red
+ pipes, especially in darkness.
+ SmArtKar:
+ - bugfix: Revenge of the Pun Pun no longer runtimes on init
+ - bugfix: Fixed kinesis runtime due to un-unregistered signals
+ - bugfix: Removed some rogue decals and added a wall to Birdshot atmos storage,
+ and added cycling to upload/telecommunication entrances.
+ - bugfix: Elevator music no longer haunts you endlessly if you step off mid-transit
+ - refactor: HUD traits now apply their corresponding hud automatically
+ TheNobodyofimportance:
+ - qol: Holofan and two thermomachine and emitter boards in lavaland syndicate base.
+ carlarctg:
+ - qol: Moths that pray get a moffin
+ - bugfix: Fixed sometimes obtaining the nodrop highlander kilt with relics
+ - bugfix: Fixed bioscramble function not working for strange objects unless dropped
+ - bugfix: Fixed the disguiser cardboard ID not overlaying properly
+ kawaiinick:
+ - qol: secmods jetpacks are now pinned by default
+ vinylspiders:
+ - bugfix: fixed a hard del with soapboxes
+2024-07-20:
+ AyIong:
+ - bugfix: Announcement subheader will no longer overlap the header if the second
+ one is very long
+ DrDiasyl aka DrTuxedo:
+ - rscadd: Security and Engineering holosigns can now be opened with their projector
+ by clicking them from afar
+ - rscadd: SecVendor starts with 2 Security holosigns
+ - qol: Holosigns don't block projectiles anymore
+ - qol: Security holosigns now take 2 seconds to create instead of 3
+ - image: Janitor, Security, Medical, and Engineering holosigns now have cleaner
+ sprites
+ - code_imp: Holosigns now use proper cooldowns instead of the world.time
+ - spellcheck: Holosigns and holosign creators' descriptions give more information
+ now
+ GPeckman:
+ - rscadd: Added the civilian modsuit module as a standalone model. It offers no
+ slowdown while activated but does NOT protect you from the void of space. You
+ can print the plating from an exosuit fabricator and build it like a normal
+ modsuit.
+ - rscdel: Removed the civilian skin from the standard modsuit, as it is now a standalone
+ model.
+ - image: Tweaked the sprites for the civilian modsuit head, both in-hand and on
+ the mob. Also added a civilian mod plating sprite.
+ Ghommie:
+ - bugfix: fixed megaphone tts filter.
+ MTandi:
+ - image: New deep fryer sprite
+ SmArtKar:
+ - refactor: Refactored parrying to be projectile-side and not user-side.
+ - rscadd: You can now parry crusher projectiles to give them some more range, add
+ damage and make the mark always count as a backstab.
+ - rscadd: Projectile parrying has been significantly improved, making parrying and
+ boosting projectiles actually possible. Includes a small grace period as lag
+ compensation for players with higher pings.
+ - balance: Crusher marks can now be detonated by any crusher, not only the one that
+ applied it, as to incentivise coop mining for crusher users.
+ - balance: Projectile boosting now gives a significantly bigger damage and speed
+ increase
+ - bugfix: Fixed a signal reg error caused by add_occupant being called twice
+ - bugfix: Sentient floorbots can now rip up tiles when emagged
+ - code_imp: Slight cleanup in floorbot code
+ - image: Brainwashing victims now have smoothed out brain sprites without those
+ pesky wrinkles
+ - bugfix: Blob victory no longer spams spore zombie notifications to ghosts
+ paganiy:
+ - qol: Moving the light bulb removal function from the left mouse button to the
+ right one.
+ - qol: Added & improved tips related to the light fixture
+ san7890:
+ - admin: Ticking "Job Playtime Exempt" on a player's Job Playtime Tracker panel
+ will also exempt them from BYOND Account Age restrictions now. It previously
+ only exempted them from actual living playtime minutes - this is for the BYOND
+ Account Age in days.
+ thegrb93:
+ - qol: Allow custom borg hat placement for custom borg skins
+ theselfish:
+ - rscadd: Bitrunning and (spawn) Miner jumpsuits are now in their drobe.
+ - qol: The Coroner Drobe got sorted into less 'shove everything in' and more 'in
+ a sane format'.
+ zoomachina:
+ - qol: chem dispenser displays units instead of kilowatts
+2024-07-21:
+ DrDiasyl aka DrTuxedo:
+ - rscadd: Scanner gates now blare into the chat the reason why it got triggered
+ - rscadd: Scanner gates now can have false positives/negatives, and the chance of
+ them being reduced when they are upgraded
+ - rscadd: Brig entrances now have scanner gates preset to detect GUNS
+ - rscadd: You can now scan people with N-Spector for contraband
+ - image: Scanner gates now have a better sprite with dirs
+ - qol: Scanner gates description now tells to what mode they are set
+ - bugfix: You no longer can remove N-Spector from scanner gates without unlocking
+ them first
+ Inari-Whitebear:
+ - spellcheck: Fixed a typo in the description for the Syndicate Rebar Crossbow in
+ the Uplink.
+ MTandi:
+ - qol: Mod UI is narrow again
+ Melbert:
+ - bugfix: Fixed roundstart monkeys not having monkified
+ - bugfix: Fixed being "de-monkified" while dead making it difficult to actually
+ de-monkey you going forward
+ - bugfix: Fixed genetic scanner showing dead mobs as "transforming"
+ SmArtKar:
+ - bugfix: Closing mind transfer popup does not transfer your mind anymore
+ - bugfix: Recalling lantern wisp now properly removes its effects from you
+ - bugfix: Context maptext now properly dynamically adjusts itself instead of using
+ hardcoded pixel values
+ - bugfix: Fixes organizer sometimes deleting brains
+ Time-Green:
+ - rscadd: Gives voidwalker telepathy
+ - bugfix: Fixes the Unsettle ability ignoring line of sight (which was it's sole
+ gimmick, im just dumb)
+ - balance: Voidwalkers cannot break windows anymore or throw objects
+ - balance: Voidwalkers can no longer harm people in crit
+ - balance: Voidwalkers can only pull mobs
+ - balance: Voidwalkers' space dive enter has been increased by 1 seconds, but dive
+ exit decreased by 1 second
+ - balance: Void eater becomes blunt during use. Kidnap people to refresh it
+ - balance: Removes voidwalker glasses slot
+ - balance: Gives voidwalkers chunky fingers
+ - balance: Voidwalker applies NODEATH on hit
+ - balance: Voided victims get dumped in safer places
+ carlarctg:
+ - bugfix: Fixed null description in cerulean regenerative extract
+2024-07-22:
+ 00-Steven:
+ - refactor: Refactored table item interactions, please report any issues.
+ - bugfix: Fixed being unable to use decks to draw cards directly onto tables.
+ - qol: Right clicking a table with a tray puts it down regardless of it having contents.
+ Ical92:
+ - bugfix: general bitrunning fixes and 102% faster loading times
+ - bugfix: bitrunning domains are no longer affected by nebulas in the real world
+ Jackriip:
+ - refactor: refactored global set_basalt_light proc into object proc
+ JoshAdamPowell:
+ - admin: 'Nanotrasen has brought Central Command kicking and screaming into the
+ 20th Century by providing them with a real fax machine.
+
+ :cl:'
+ MTandi:
+ - rscadd: 'Charlie: Replaced external cycling airlocks with airlock pumps'
+ - qol: Updated smart fridge UI
+ Melbert:
+ - rscadd: Fox infusion has more content related to it now
+ - refactor: Refactored how vending machine icons are displayed, please report if
+ you see any broken icons. Also if all the icons look like missing file icons
+ for you, you gotta update byond man, you're like a year out of date.
+ SmArtKar:
+ - refactor: Pod code now uses datums instead of being a huge nested list
+ - qol: Self-respiration no longer sends misleading messages and instead tells about
+ lack of need to breathe once it actually gives you the effect
+ Thedragmeme:
+ - image: Adds a series of traditional yukata's and kimono's
+ - image: Adds in black sandals and a traditional hairpin for the back of the hair
+ carlarctg:
+ - rscadd: Adds Untie Shoes, a 1-point wizard spell. It can be upgraded to untie
+ jackboots, summon shoes to untie, and become completely silent!
+ - spellcheck: Renamed the Crimson Focus to the Crimson Medallion
+ - bugfix: Fixed harvesters not being properly bound to their master, nor dying when
+ they do
+ - bugfix: Fixed heads totally overriding cultist sacrifice rewards
+ - rscadd: Heretic blade now converts to a nullblade
+ - rscadd: Added wooshing, shaking, and glowing to flinging around with the heretic
+ blade
+ - balance: Removed the probability to not gain a reward when sacrificing a cultist
+ - bugfix: HONK mech now waddles
+ necromanceranne:
+ - qol: There is a larger stock of roundstart clothing availalbe in the clothing
+ vendors. Now you can get your entire gang in matching outfits!
+2024-07-23:
+ AyIong:
+ - qol: Chat notifications are now at the top
+ Ben10Omintrix:
+ - refactor: mulebot UI has been refactored
+ Ghommie:
+ - bugfix: Fixes fishing rods not working on adjacent targets.
+ - rscadd: You can now fish with explosives.
+ - bugfix: Fixed an inconsistency with examining fishing spots with sufficiently
+ high fishing skill (or skillchip).
+ Holoo-1:
+ - bugfix: fixed ghost huds
+ MTandi:
+ - rscadd: Dehydrator, a machine version of drying rack, with a circuit board and
+ available on some kitchens roundstart.
+ - image: Updated the color palette of Smart Fridge
+ SmArtKar:
+ - code_imp: Removed 8 cases of double indentation
+ - bugfix: Holopads no longer suck in unsuspecting people when crowbared
+ - bugfix: Surgical tape and edagger's embedding values have been fixed
+ Time-Green:
+ - bugfix: Shuttle events meteors now dont sometimes kill everyone
+ necromanceranne:
+ - rscadd: Robotic variants of many of the standard and advanced humanoid surgeries.
+ You cannot perform self surgery with these surgeries.
+ - balance: It is easier to do robotic surgeries with normal surgery tools.
+ - qol: It is now possible to detect EMP organ failure cascades via health scanners.
+ - qol: EMP organ failure cascades can be reversed by doing organ repair surgeries
+ targeting the failing organ.
+2024-07-24:
+ AyIong:
+ - qol: Photocopier updated their UI
+ Ben10Omintrix:
+ - qol: fish analyzers now have a UI
+ DaCoolBoss:
+ - rscadd: Adds the Haunted Trading Post space ruin.
+ - rscadd: Adds 10+ unique items for the Haunted Trading Post
+ - rscadd: Adds 5 dangerous mobs for the Haunted Trading Post
+ - rscadd: Adds 4 new types of hazardous traps for the Haunted Trading Post.
+ FeenieRU:
+ - qol: Now IDs and PDAs have money-reader module for picking some cash into your
+ bank by swiping on money.
+ Ghommie:
+ - rscadd: You can raise lobstrosities from chasm chrabs inside an aquarium with
+ the 'allow breeding' setting on. Keep the fish well fed, healthy and not lonely
+ if you don't want an hostile one.
+ - rscadd: Juveline lobstrosities (from chasms, plasma rivers, or aquariums, xenobio
+ too) can be tamed with arms and lavaloop fishes.
+ - rscadd: For lobstrosities grown from aquariums, they can have additional effects
+ based on the fish traits they had in the aquarium, like being venomous or even
+ flying.
+ Jacquerel, Kok0nut, Imaginos:
+ - image: Wall-mounted and Table-mounted ID card authorisation machines now use different
+ sprites
+ - bugfix: Wall-mounted ID card authorisation devices will now be destroyed if their
+ wall is destroyed
+ Majkl-J:
+ - bugfix: fixes bitrunning breaking upon repeatedly climbing in and out the pod
+ Paxilmaniac:
+ - bugfix: Fixes bulldog shotgun unique mag display not working on the sprite
+ - image: resprites the bulldog shotgun along with inhands and new worn sprites
+ - code_imp: cleans up a little of the code surrounding the bulldog
+ SmArtKar:
+ - bugfix: Stacking machine consoles link to machinery now
+ - bugfix: You can now put dead mice into mortars/grinders properly
+ - balance: Mechs now take armor into consideration when calculating punch damage
+ - bugfix: Mechs no longer deal direct limb damage
+ - bugfix: Drills automatically pick up ore on non-ripley mechs now without having
+ to move
+ - bugfix: Drills no longer dismember people immune to melee damage
+ - bugfix: Drills now take armor from correct bodyparts when attacking
+ - code_imp: Cleaned up one-letter variables in mech drill code
+ - bugfix: You can no longer microwave kisses, slappers, and other abstract items
+ - bugfix: Having your liver fail no longer keeps drug traits active without metabolizing
+ them
+ - code_imp: Cleaned up clamp code.
+ - bugfix: Clamp no longer anchors down some objects upon failing to pick them up
+ - bugfix: Deathsquad KILL CLAMP finally works once more
+ - bugfix: Fixes Hereditary Manifold Sickness's 4th stage not updating health when
+ it should
+ - bugfix: You can no longer dupe metal by breaking walls under small light fixtures
+ Time-Green:
+ - bugfix: Animal/people skin is no longer metallic sounding
+ larentoun:
+ - config: Added an entry for TRAITOR_SCALING_MULTIPLIER, disabled by default
+ nikothedude:
+ - bugfix: Alexander no longer causes harddels
+ - bugfix: Removed a theoretical infinite block exploit from alexander
+2024-07-25:
+ Ghommie:
+ - bugfix: Fixed fishing.
+ MTandi:
+ - bugfix: Borgs and AI can now use research queue
+ Vekter:
+ - spellcheck: Reworded Voidwalker's objectives to be more descriptive of their actual
+ goals as opposed to just fluff.
+ necromanceranne:
+ - balance: Strong-arm implants go on cooldown when activated, but deal more overall
+ lethal damage on a single blow.
+ - balance: The strong-arm implant does additional damage to fauna and some other
+ dangerous mobs.
+ - qol: You can pair toolset arm implants with the strong-arm implants.
+ - balance: Quality cybernetic hearts combat bleeds and restore blood, rather than
+ inject you with epinephrine when you enter crit. This can result in mild toxin
+ buildup, however.
+ - balance: Upgraded cybernetic hearts give an extremely brief amount of action when
+ you enter softcrit (but not hardcrit).
+ - bugfix: Restores some of the items accidentally lost in the autodrobe.
+2024-07-26:
+ LT3:
+ - bugfix: Fixed elevator panel allowing conflicting inputs
+ - bugfix: Fixed elevator sound being out of sync with movement
+ SmArtKar:
+ - bugfix: Xenomorphs and door pryer basic mobs can now attack airlocks in combat
+ mode
+ - bugfix: Borgs now unequip their equipment upon module change like they should
+ YesterdaysPromise:
+ - rscadd: All the melons are now sliceable, and have inhands, instead of just watermelon
+ and holymelon respectively.
+ - rscadd: You can now hollow out melons of all kinds with a spoon to make helmets
+ or chestplates, based on the potency! If you are unlucky, you can tie up three
+ helmets into a chestplate with durathread using the crafting menu.
+ - rscadd: You can now make a bo staff out of bamboo and steelcap logs.
+ - rscadd: You can now make a moonflower buckler out of moonflowers and steelcap
+ logs.
+ - rscadd: You can also hollow out chantarelle to make mock-up wizard hat.
+ - rscadd: Parsnips, as mutation of carrots, become equaly able to be sharpaned,
+ turning into shivs, or with potency and luck, sabres.
+ - rscadd: You can now craft a durathread robe, and customize it into different variants
+ using specific plants in crafting menu.
+ - rscadd: Carrots gain a new possible mutation; cahn'root, brewable into root beer
+ and sharpanable into shivs or daggers!
+ - rscadd: Rice hat, made from bamboo, now has an alternative style, allowing you
+ to wear it in reverse and be much cooler.
+ - rscadd: Two new arrow variants appear in the crafting menu; sticky and poisonous
+ ones! If you want to make arrows at all though, remember to order bow-maker's
+ crate at cargo.
+2024-07-27:
+ 00-Steven:
+ - bugfix: Fixes borgs not being able to place apparatus-held items on tables. As
+ a side-effect, they can now combat mode right click splash containers as normal
+ instead of having their own right-click floor splash.
+ Ghommie:
+ - bugfix: Centcom technicians have been trained to recognize cargo-bought fish.
+ You will no longer be able to trick the economy system by buying fish and sending
+ it right back. Also nerfed fish selling price very slightly.
+ - bugfix: Fixes projectiles facing north if ricocheting, deflected or homing
+ - rscdel: Removed a janky fish bounty
+ - rscadd: introduced exporting fish through cargo.
+ - balance: reduced the average weight of the jumpercable. Conversely, eased up the
+ requirements for the bone fish evolution.
+ Ical92:
+ - bugfix: Tram's Tool Storage now has proper lighting
+ Jacquerel:
+ - balance: If a bluespace cookie fails to teleport you then you will trip over.
+ LT3:
+ - bugfix: Fixed delam counter stuck in window near Ice Box bridge
+ - bugfix: Fixed disease outbreak announcement sometimes missing the disease name
+ - bugfix: False supermatter surge announcements are now identical to real ones
+ - bugfix: Tram will no longer eat its own rails as it travels
+ MTandi:
+ - bugfix: Janicart inserts items into the attached trash bag again (manual and vacuumed)
+ Melbert:
+ - qol: All randomly spawned monkeys (and lizardpeople) will spawn with tails. You
+ can still select to be tailless.
+ - code_imp: Cleaned up some code relating to species features (like tails, markings,
+ etc). Report any oddities
+ SmArtKar:
+ - image: Updated gas flow meter sprites
+ Thlumyn:
+ - bugfix: self-resp viruses don't spam messages as often
+ afonamos2:
+ - bugfix: Firelocks will once again respect fire alarm's thermal sensors being disabled.
+ carlarctg:
+ - bugfix: Fixed possessed blades being broken
+ - code_imp: If testing is enabled everyone is polled in ghost polls.
+ mc-oofert:
+ - bugfix: wawastation ordnance no longer has a light fixture on a window and looks
+ objectively slightly better
+ - bugfix: wawastation engineering water tanks are now highcap
+2024-07-28:
+ 00-Steven:
+ - bugfix: Clicking on a table in the lootpanel with an item in-hand tries to place
+ it in the center again.
+ Axidyuwu:
+ - bugfix: now Justice invisibility turns off in non combat mode as it supposed to
+ Deadgebert:
+ - bugfix: peg limbs can now be amputated
+ DrDiasyl aka DrTuxedo:
+ - sound: Hearing and talking into the radio now produces a sound. Heads get a special
+ sound.
+ Helg2:
+ - rscadd: Emergency climbing hooks now spawn in emergency boxes on all of the multi-z
+ level stations.
+ JohnFulpWillard:
+ - bugfix: '[Mafia] The show_help button no longer shows you who the Obsessed''s
+ target is.'
+ LT3:
+ - bugfix: Players now receive a notification when trying to perform surgery steps
+ that involve chemicals
+ Rhials:
+ - bugfix: Monkey wizards can now interact with grand ritual runes.
+ - bugfix: Clown Ops gear has been returned to being available only to clown ops.
+ Whoops!
+ SmArtKar:
+ - bugfix: People with tooltips enabled no longer lag the server when they move their
+ mouse. Oops.
+ - bugfix: Mirage grenade dispensers and ionic jump jets now work
+ StrangeWeirdKitten:
+ - bugfix: Voidwalker should not run on planetary maps.
+ grungussuss:
+ - bugfix: Med sec telescreens are no longer the same item as the CMO telescreen.
+ - spellcheck: correcte name for the CMO telescreen mount
+ - bugfix: birdshot holodeck's lighting has been fixed.
+ - sound: medkits now have sounds
+ - sound: gas tanks now have sound
+ - sound: the default metal sound has been changed
+ - bugfix: lavaland no longer has roundstart atmos processing because of a passive
+ vent
+ - sound: only the scream emote can be heard through walls
+ - sound: the sneeze projectile no longer makes a sound when making contact.
+2024-07-29:
+ DaCoolBoss:
+ - spellcheck: military javelin's name is now fully uncapitalised
+ SmArtKar:
+ - rscadd: Mining headsets now allow you to make callouts via pointing. You can use
+ them to communicate with fellow miners or order your army of bots and raptors!
+ - rscadd: Mining headsets keep your voice loud and clear in low-pressure environments
+ (not vacuum!)
+ - qol: If you have auto fit viewport enabled, it will trigger upon entering or exiting
+ fullscreen
+ - bugfix: VIM no longer requires hands to enter
+ - bugfix: Recyclers no longer recycle contents of indestructible items
+ - bugfix: Grass sheath now holds parsnip sabres like its supposed to
+ - spellcheck: Fixed up parsnip sabre description grammar
+ StrangeWeirdKitten:
+ - rscadd: Cosmic Skull glows purple.
+ Time-Green:
+ - bugfix: Fixes void eater not refreshing
+ - bugfix: Fixes planetary gravity not killing voidwalkers and voideds
+ Y0SH1M4S73R:
+ - admin: Admin lua scripting uses a new library that (probably) will not break when
+ BYOND updates.
+2024-07-30:
+ 13spacemen:
+ - balance: TTV bombs can be implanted into people's chest once again
+ AyIong:
+ - rscadd: Stat Panel now scales like a chat, depends on the font size. Defaults
+ from the chat font size, but you can separate it.
+ - refactor: Refactored Stat Panel styles and Byond skin theme applying. Stat Panel
+ now looks more like a TGUI
+ Bisar:
+ - bugfix: All mining mobs now properly listen to the signals sent by attackers and
+ will respond appropriately.
+ Gaxeer:
+ - refactor: replace some copypaste code for pod spawn to use `podspawn` proc instead
+ - code_imp: modify `podspawn` proc to accept amount of item type to spawn in `spawn`
+ specification
+ Ghommie:
+ - qol: Aquariums start unanchored and don't autoconnect to plumbing. Their reproduction
+ prevention is also disabled by default.
+ - balance: Made it a tad easier to control the bait during the minigame. Buffed
+ the fishing skill. No fishing duds at all when using ANY bait.
+ - balance: Chasm Chrabs take less time to grow into Lobstrosities but need food
+ a bit more frequently.
+ - balance: '"Profound fisher" mobs will have less RNG-dependant time fishing.'
+ - bugfix: You can now ACTUALLY interact with other things while fishing if the fishing
+ rod isn't in your active hand.
+ - config: Added a config for specific gateway delays so locations like the beach
+ and the museum don't have to take 30 minutes to become available like the rest.
+ Jackriip:
+ - refactor: moves the create_all_lighting_objects proc to the lighting subsystem
+ KazooBard:
+ - rscadd: The heretic's ritual of knowledge no longer requires binoculars
+ - rscadd: Clipboards are craftable using a wood plank, an iron rod and wirecutters
+ Paxilmaniac:
+ - balance: The nukeops surplus smg, the pp-95, has been reworked into the Abielle
+ Smart-SMG. It performs nearly identically to the pp-95, however it's projectiles
+ get a slight homing ability towards whatever you click on.
+ - sound: New firing sounds for the surplus smg, credit to the m41 sound effects
+ from tgmc
+ - image: New sprites for the surplus smg, made by me
+ SmArtKar:
+ - bugfix: Fixed mapload circuit floors not drawing power and deconstructing circuit
+ floors not reducing power load
+ - bugfix: Projectile dampener, recycler and ninja stealth MOD modules now work properly
+ - bugfix: You can no longer tear peoples arms off with non-killer clamps
+ - bugfix: Mechs can no longer equip infinite amount of weapons
+ - bugfix: Mining MODsuits now can store everything that explorer suits can
+ Vekter:
+ - bugfix: Fixes an exploit that allowed players to open a Bag of Holding rift in
+ the Heretic dimension.
+ deathrobotpunch:
+ - qol: drones now have soap in their internal storage!
+ grungussuss:
+ - sound: leather, skins and cardboard have their own sound now
+ - bugfix: smuggler satchels will no longer spawn in space
+ - sound: added sniff sounds
+ - sound: added sigh sounds
+ grungussuss and Kayozz:
+ - sound: more maintenance ambience has been added
+ rroqc:
+ - bugfix: plants no longer select reagent genes they already have while cross pollinating
+ - code_imp: 'improves reagent cross pollination code
+
+ :cl:'
+2024-07-31:
+ Jacquerel:
+ - image: Big balls are now much rounder, to more easily slide down into a cannon.
+ SmArtKar:
+ - image: All implants have received a fresh coat of paint
+ rroqc:
+ - bugfix: 'fix a bug where botany reagents would dissapear from existing plants
+
+ :cl:'
+ thegrb93:
+ - bugfix: Fixes getting permanently hot or cold if wearing thermal insulation as
+ a lizard
diff --git a/html/changelogs/archive/2024-08.yml b/html/changelogs/archive/2024-08.yml
new file mode 100644
index 0000000000000..7b10ef0da9589
--- /dev/null
+++ b/html/changelogs/archive/2024-08.yml
@@ -0,0 +1,101 @@
+2024-08-01:
+ 00-Steven:
+ - bugfix: You no longer render on top of tall enough objects that get vertically
+ offset when anchored to a table when standing on the tile directly to the north
+ of them. Examples are soda and booze dispensers.
+ - bugfix: Removing the vertical offset some objects get when anchored to a table
+ can be done by unanchoring it at any point, rather than only on a table.
+ ArcaneMusic:
+ - qol: NODE drones summoned to tap a vent within ore vents now display a green status
+ light to show how much longer they need the vent defended for.
+ Axidyuwu:
+ - bugfix: fixes a way of duplicating iron with wallmounted sparklers and light switches
+ Bisar:
+ - qol: Machines check their parts during initialization now; this will usually apply
+ in cases such as a machine in a prefab having been varedited to be upgraded.
+ - code_imp: All machines check their parts during initialization.
+ Ghommie:
+ - rscadd: Added tadpoles, which can be scooped from puddles with right-click. Functionally
+ they're like most fish, which require an aquarium to survive, and also need
+ to be fed fairly frequently, however they quickly become frogs after about 3
+ minutes of care.
+ - rscadd: Every station now has a couple puddles. One at the public garden and the
+ other in prison.
+ - qol: Changed the name of an aquarium UI button from "Reproduction Prevention"
+ to "Reproduction and Growth", as it controls both fish breeding and growth.
+ - rscadd: Carps, frogs and young lobstrosities now fear people wearing fishing hats!
+ Adults and megacarp favour the 'fight' part of the fear reflex however.
+ - bugfix: The hat stabilizer module now inherits the clothing traits of the attached
+ hat.
+ Helg2:
+ - bugfix: Emergency climbing hooks now shouldn't spawn on non multi-z stations.
+ Jackraxxus:
+ - bugfix: AI mech control beacons and malf AI dominate mech work again.
+ LT3:
+ - bugfix: Scanner gate now detects items thrown through it
+ - bugfix: Scanner gate does not alarm for guns on players with mindshield
+ - bugfix: Scanner gate does not alarm for guns on players with weapons ID card access
+ - sound: Reduced volume of scanner gate alarm
+ MTandi:
+ - image: Made chem master container icons not blurry
+ - bugfix: Portable atmos machine circuit boards list correct components
+ - bugfix: Portable atmos machine circuit boards accept unwrenched fittings
+ - bugfix: Portable atmos machines are movable on construction
+ - qol: smart fridge UI now groups items by type+name instead of just type
+ - qol: smart fridge UI now shows item names next to the images
+ - qol: smart fridge UI has a list view option (default for chem and viro versions)
+ - bugfix: fixed smart fridge stacking sounds when dispensing multiple items
+ - qol: Renamed seed packs to have the plant name at the beginning
+ Majkl-J:
+ - bugfix: Fixes the echolocation screen overlay not appearing with default arguments
+ due to using the wrong icon state
+ Momo8289:
+ - bugfix: The charge indicators on power cells now work properly.
+ - code_imp: Removed some now redundant power cell appearance updates
+ Rhials:
+ - qol: Sentience potions can now be used without a provided summon reason.
+ - rscadd: Spies can now pick their own custom objectives, if they so choose.
+ Sadboysuss:
+ - bugfix: The clown planet domain is now completable
+ - bugfix: rod sounds will now vary in pitch
+ - bugfix: spray can face spraying will no longer work on light-sensitives with eyewear
+ and people wearing eye covering masks
+ - bugfix: birdshot engineering feedback has been applied
+ SmArtKar:
+ - bugfix: Bank cards speak once more
+ - bugfix: Removed a rogue wall grinder on icebox
+ - bugfix: Silicons and simplemobs can also hear radio chatter now
+ - bugfix: Heart eater wizard perk no longer works activates on organs that haven't
+ been used before
+ - qol: You can now reorder items inside storages by dragging them
+ - balance: Mining MODsuits are now considered thick clothing and gained expanded
+ storage.
+ - image: Mining MODsuits got a slight glowup and hide belts now
+ - bugfix: Fixed advanced pods showing up as cultist pods
+ - admin: Subtype vendor no longer requries an ID
+ - qol: You no longer goofily swap with others trying to move in the same direction
+ as you if you're not faster than them
+ - code_imp: Moved mobswap check logic into a separate proc and made it more readable
+ - balance: Discounts now pick 4-6 items each from a unique category
+ - balance: Items that cost below 4 TC cannot get discounted anymore
+ - balance: Elite syndicate MODs for traitors can no longer get discounted
+ - bugfix: Fixed NT Frontier discounts not applying
+ Watermelon914:
+ - admin: Turfs in lua will no longer become invalid on deletion.
+ - bugfix: Fixes SS13.wait not working when called multiple times before it finishes
+ waiting.
+ Xackii:
+ - bugfix: Justice design no longer disappears
+ - bugfix: Mechs can attack other mechs in melee
+ - rscadd: RD can emag mech fabricator(like roboticist).
+ carlarctg:
+ - rscdel: Revert "Heretic spell invocations now use one dead language per path"
+ grungussuss:
+ - bugfix: the abandoned plasma research facility on icemoon no longer has an item
+ that shouldn't exist
+ mc-oofert:
+ - bugfix: wawastation pharmacy now has a hand labeller
+ rroqc:
+ - rscadd: 'durathread robes can now store botany gear
+
+ :cl:'
diff --git a/html/statbrowser.css b/html/statbrowser.css
index dc693f42f756b..cd1d63bf7c060 100644
--- a/html/statbrowser.css
+++ b/html/statbrowser.css
@@ -1,150 +1,125 @@
body {
font-family: Verdana, Geneva, Tahoma, sans-serif;
- font-size: 12px !important;
+ font-size: 12px;
margin: 0 !important;
padding: 0 !important;
- overflow-x: hidden;
- overflow-y: scroll;
-}
-
-body.dark {
- background-color: #131313;
- color: #b2c4dd;
- scrollbar-base-color: #1c1c1c;
- scrollbar-face-color: #3b3b3b;
- scrollbar-3dlight-color: #252525;
- scrollbar-highlight-color: #252525;
- scrollbar-track-color: #1c1c1c;
- scrollbar-arrow-color: #929292;
- scrollbar-shadow-color: #3b3b3b;
-}
-
-#menu {
- background-color: #F0F0F0;
- position: fixed;
- width: 100%;
- z-index: 100;
-}
-
-.dark #menu {
- background-color: #202020;
-}
-
-#statcontent {
- padding: 7px 7px 7px 7px;
+ overflow: hidden;
}
a {
- color: black;
- text-decoration: none
-}
-
-.dark a {
- color: #b2c4dd;
+ color: #003399;
+ text-decoration: none;
}
-a:hover,
-.dark a:hover {
- text-decoration: underline;
+a:hover {
+ color: #007fff;
}
-ul {
- list-style-type: none;
- margin: 0;
- padding: 0;
- background-color: #333;
+h3 {
+ margin: 0 -0.5em 0.25em;
+ padding: 1em 0.66em 0.5em;
+ border-bottom: 0.1667em solid;
}
-li {
- float: left;
-}
-li a {
- display: block;
- color: white;
- text-align: center;
- padding: 14px 16px;
- text-decoration: none;
+img {
+ -ms-interpolation-mode: nearest-neighbor;
+ image-rendering: pixelated;
}
-li a:hover:not(.active) {
- background-color: #111;
+.stat-container {
+ display: flex;
+ flex-direction: column;
+ height: 100vh;
}
-.button-container {
- display: inline-flex;
- flex-wrap: wrap-reverse;
- flex-direction: row;
- align-items: flex-start;
- overflow-x: hidden;
- white-space: pre-wrap;
- padding: 0 4px;
+#menu {
+ display: flex;
+ overflow-x: auto;
+ overflow-y: hidden;
+ padding: 0.25em 0.25em 0;
+ background-color: #ffffff;
}
.button {
- background-color: #dfdfdf;
- border: 1px solid #cecece;
- border-bottom-width: 2px;
- color: rgba(0, 0, 0, 0.7);
- padding: 6px 4px 4px;
- text-align: center;
- text-decoration: none;
- font-size: 12px;
- margin: 0;
+ display: inline-table;
cursor: pointer;
- transition-duration: 100ms;
- order: 3;
- min-width: 40px;
-}
-
-.dark button {
- background-color: #222222;
- border-color: #343434;
- color: rgba(255, 255, 255, 0.5);
+ user-select: none;
+ -ms-user-select: none; /* Remove after Byond 516 */
+ text-align: center;
+ font-size: 1em;
+ min-width: 2.9em;
+ padding: 0.5em 0.5em 0.4em;
+ background-color: transparent;
+ color: rgba(0, 0, 0, 0.5);
+ border: 0;
+ border-bottom: 0.1667em solid transparent;
+ border-radius: 0.25em 0.25em 0 0;
}
.button:hover {
background-color: #ececec;
- transition-duration: 0;
-}
-
-.dark button:hover {
- background-color: #2e2e2e;
}
-.button:active,
.button.active {
- background-color: #ffffff;
+ background-color: #dfdfdf;
color: black;
- border-top-color: #cecece;
- border-left-color: #cecece;
- border-right-color: #cecece;
- border-bottom-color: #ffffff;
+ border-bottom-color: #000000;
+}
+
+#under-menu {
+ height: 0.5em;
+ background-color: #eeeeee;
}
-.dark .button:active,
-.dark .button.active {
- background-color: #444444;
- color: white;
- border-top-color: #343434;
- border-left-color: #343434;
- border-right-color: #343434;
- border-bottom-color: #ffffff;
+#statcontent {
+ flex: 1;
+ padding: 0.75em 0.5em;
+ overflow-y: scroll;
+ overflow-x: hidden;
}
.grid-container {
- margin: -2px;
- margin-right: -15px;
+ margin: 0;
}
.grid-item {
+ display: inline-flex;
position: relative;
- display: inline-block;
+ user-select: none;
+ -ms-user-select: none; /* Remove after Byond 516 */
width: 100%;
box-sizing: border-box;
- overflow: visible;
- padding: 3px 2px;
text-decoration: none;
+ background-color: transparent;
+ color: black;
+}
+
+.grid-item:hover {
+ color: #003399;
+ z-index: 1;
+}
+
+.grid-item-text {
+ display: inline-block;
+ overflow: hidden;
+ text-overflow: ellipsis;
+ box-sizing: border-box;
+ white-space: nowrap;
+ width: 100%;
+ padding: 0.33em 0.5em;
+ border-radius: 0.25em;
+}
+
+.grid-item-text:hover {
+ position: absolute;
+ top: -1.33em;
+ white-space: normal;
+ background-color: #ececec;
+}
+
+.grid-item-text:active {
+ background-color: #dfdfdf;
}
@media only screen and (min-width: 300px) {
@@ -171,57 +146,67 @@ li a:hover:not(.active) {
}
}
-.grid-item:hover {
- z-index: 1;
+.status-info {
+ margin: 0 0.33em 0.25em;
}
-.grid-item:hover .grid-item-text {
- width: auto;
- text-decoration: underline;
+.interview_panel_stats,
+.interview_panel_controls {
+ margin-bottom: 1em;
}
-.grid-item-text {
- display: inline-block;
- width: 100%;
- background-color: #ffffff;
- margin: 0 -6px;
- padding: 0 6px;
- white-space: nowrap;
- overflow: hidden;
- text-overflow: ellipsis;
- pointer-events: none;
+/* Dark theme colors */
+body.dark {
+ background-color: #131313;
+ color: #b2c4dd;
+ scrollbar-base-color: #1c1c1c;
+ scrollbar-face-color: #3b3b3b;
+ scrollbar-3dlight-color: #252525;
+ scrollbar-highlight-color: #252525;
+ scrollbar-track-color: #1c1c1c;
+ scrollbar-arrow-color: #929292;
+ scrollbar-shadow-color: #3b3b3b;
+}
+
+.dark a {
+ color: #6699ff;
+}
+
+.dark a:hover,
+.dark .grid-item:hover {
+ color: #80bfff;
}
-.dark .grid-item-text {
+.dark #menu {
background-color: #131313;
}
-.link {
- display: inline;
- background: none;
- border: none;
- padding: 7px 14px;
- color: black;
- text-decoration: none;
- cursor: pointer;
- font-size: 13px;
- margin: 2px 2px;
+.dark .button {
+ color: rgba(255, 255, 255, 0.5);
}
-.dark .link {
- color: #abc6ec;
+.dark .button:hover {
+ background-color: #252525;
}
-.link:hover {
- text-decoration: underline;
+.dark .button.active {
+ background-color: #313131;
+ color: #d4dfec;
+ border-bottom-color: #d4dfec;
}
-img {
- -ms-interpolation-mode: nearest-neighbor;
- image-rendering: pixelated;
+.dark #under-menu {
+ background-color: #202020;
+}
+
+.dark .grid-item{
+ color: #b2c4dd;
+}
+
+.dark .grid-item-text:hover {
+ background-color: #252525;
}
-.interview_panel_controls,
-.interview_panel_stats {
- margin-bottom: 10px;
+.dark .grid-item-text:active {
+ background-color: #313131;
}
diff --git a/html/statbrowser.html b/html/statbrowser.html
index 1aea8811d58a0..ffd7425bd2607 100644
--- a/html/statbrowser.html
+++ b/html/statbrowser.html
@@ -1,3 +1,5 @@
-
-
-
+
+
+
+
+
diff --git a/html/statbrowser.js b/html/statbrowser.js
index 0d89487af5b39..f6c188c6edd61 100644
--- a/html/statbrowser.js
+++ b/html/statbrowser.js
@@ -32,7 +32,6 @@ var turfname = "";
var imageRetryDelay = 500;
var imageRetryLimit = 50;
var menu = document.getElementById('menu');
-var under_menu = document.getElementById('under_menu');
var statcontentdiv = document.getElementById('statcontent');
var storedimages = [];
var split_admin_tabs = false;
@@ -58,23 +57,23 @@ function createStatusTab(name) {
if (!verb_tabs.includes(name) && !permanent_tabs.includes(name)) {
return;
}
- var B = document.createElement("BUTTON");
- B.onclick = function () {
+ var button = document.createElement("DIV");
+ button.onclick = function () {
tab_change(name);
this.blur();
+ statcontentdiv.focus();
};
- B.id = name;
- B.textContent = name;
- B.className = "button";
+ button.id = name;
+ button.textContent = name;
+ button.className = "button";
//ORDERING ALPHABETICALLY
- B.style.order = name.charCodeAt(0);
+ button.style.order = name.charCodeAt(0);
if (name == "Status" || name == "MC") {
- B.style.order = name == "Status" ? 1 : 2;
+ button.style.order = name == "Status" ? 1 : 2;
}
//END ORDERING
- menu.appendChild(B);
+ menu.appendChild(button);
SendTabToByond(name);
- under_menu.style.height = menu.clientHeight + 'px';
}
function removeStatusTab(name) {
@@ -88,7 +87,6 @@ function removeStatusTab(name) {
}
menu.removeChild(document.getElementById(name));
TakeTabFromByond(name);
- under_menu.style.height = menu.clientHeight + 'px';
}
function sortVerbs() {
@@ -104,10 +102,6 @@ function sortVerbs() {
})
}
-window.onresize = function () {
- under_menu.style.height = menu.clientHeight + 'px';
-}
-
function addPermanentTab(name) {
if (!permanent_tabs.includes(name)) {
permanent_tabs.push(name);
@@ -361,6 +355,7 @@ function draw_status() {
} else {
var div = document.createElement("div");
div.textContent = status_tab_parts[i];
+ div.className = "status-info";
document.getElementById("statcontent").appendChild(div);
}
}
@@ -717,6 +712,10 @@ function set_theme(which) {
}
}
+function set_font_size(size) {
+ document.body.style.setProperty('font-size', size);
+}
+
function set_style_sheet(sheet) {
if (document.getElementById("goonStyle")) {
var currentSheet = document.getElementById("goonStyle");
diff --git a/icons/_nanomaps/Birdshot Station_nanomap_z1.png b/icons/_nanomaps/Birdshot Station_nanomap_z1.png
index a8fa0d73f26da..991c567cd09fe 100644
Binary files a/icons/_nanomaps/Birdshot Station_nanomap_z1.png and b/icons/_nanomaps/Birdshot Station_nanomap_z1.png differ
diff --git a/icons/_nanomaps/Ice Box Station_nanomap_z2.png b/icons/_nanomaps/Ice Box Station_nanomap_z2.png
index ad032a00189c2..f7d184081d732 100644
Binary files a/icons/_nanomaps/Ice Box Station_nanomap_z2.png and b/icons/_nanomaps/Ice Box Station_nanomap_z2.png differ
diff --git a/icons/area/areas_centcom.dmi b/icons/area/areas_centcom.dmi
index a3e8aafb72fb7..a33055722ffc4 100644
Binary files a/icons/area/areas_centcom.dmi and b/icons/area/areas_centcom.dmi differ
diff --git a/icons/area/areas_ruins.dmi b/icons/area/areas_ruins.dmi
index f4b67ee6495fa..2b25401250b20 100644
Binary files a/icons/area/areas_ruins.dmi and b/icons/area/areas_ruins.dmi differ
diff --git a/icons/effects/callouts.dmi b/icons/effects/callouts.dmi
new file mode 100644
index 0000000000000..583f47d52b347
Binary files /dev/null and b/icons/effects/callouts.dmi differ
diff --git a/icons/effects/effects.dmi b/icons/effects/effects.dmi
index 633004afacad2..7923b4e9f1ea9 100644
Binary files a/icons/effects/effects.dmi and b/icons/effects/effects.dmi differ
diff --git a/icons/effects/holosigns.dmi b/icons/effects/holosigns.dmi
new file mode 100644
index 0000000000000..9d951114b773d
Binary files /dev/null and b/icons/effects/holosigns.dmi differ
diff --git a/icons/effects/mouse_pointers/lace.dmi b/icons/effects/mouse_pointers/lace.dmi
new file mode 100644
index 0000000000000..68aad755c627e
Binary files /dev/null and b/icons/effects/mouse_pointers/lace.dmi differ
diff --git a/icons/effects/particles/voidwalker.dmi b/icons/effects/particles/voidwalker.dmi
new file mode 100644
index 0000000000000..d7f94c987979a
Binary files /dev/null and b/icons/effects/particles/voidwalker.dmi differ
diff --git a/icons/hud/fishing_hud.dmi b/icons/hud/fishing_hud.dmi
index 58c478d071064..f18ed7c6cfca9 100644
Binary files a/icons/hud/fishing_hud.dmi and b/icons/hud/fishing_hud.dmi differ
diff --git a/icons/hud/radial.dmi b/icons/hud/radial.dmi
index e4a1693fb573e..f6e141ab6855a 100644
Binary files a/icons/hud/radial.dmi and b/icons/hud/radial.dmi differ
diff --git a/icons/mob/actions/actions_spells.dmi b/icons/mob/actions/actions_spells.dmi
index b8d3c3ce34b54..335229641fa82 100644
Binary files a/icons/mob/actions/actions_spells.dmi and b/icons/mob/actions/actions_spells.dmi differ
diff --git a/icons/mob/actions/actions_voidwalker.dmi b/icons/mob/actions/actions_voidwalker.dmi
new file mode 100644
index 0000000000000..fd0825994d089
Binary files /dev/null and b/icons/mob/actions/actions_voidwalker.dmi differ
diff --git a/icons/mob/actions/backgrounds.dmi b/icons/mob/actions/backgrounds.dmi
index c9aa153453880..c8f8b723f9e96 100644
Binary files a/icons/mob/actions/backgrounds.dmi and b/icons/mob/actions/backgrounds.dmi differ
diff --git a/icons/mob/clothing/back.dmi b/icons/mob/clothing/back.dmi
index be83d83d4228c..a96beb1cfa936 100644
Binary files a/icons/mob/clothing/back.dmi and b/icons/mob/clothing/back.dmi differ
diff --git a/icons/mob/clothing/belt.dmi b/icons/mob/clothing/belt.dmi
index a2d318adfb7d1..4f844c4fa320f 100644
Binary files a/icons/mob/clothing/belt.dmi and b/icons/mob/clothing/belt.dmi differ
diff --git a/icons/mob/clothing/belt_mirror.dmi b/icons/mob/clothing/belt_mirror.dmi
index 9594f6227730f..1138dffc8bd31 100644
Binary files a/icons/mob/clothing/belt_mirror.dmi and b/icons/mob/clothing/belt_mirror.dmi differ
diff --git a/icons/mob/clothing/feet.dmi b/icons/mob/clothing/feet.dmi
index 3ae1eb68e865f..95a3790ac7331 100644
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diff --git a/icons/mob/clothing/hands.dmi b/icons/mob/clothing/hands.dmi
index ded01542e31b6..b62b6a0a8ee58 100644
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diff --git a/icons/mob/clothing/head/costume.dmi b/icons/mob/clothing/head/costume.dmi
index 1f4f12ff8c8c8..09c11ca0acba3 100644
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diff --git a/icons/mob/clothing/head/helmet.dmi b/icons/mob/clothing/head/helmet.dmi
index 116f0256a6276..579f4c53f0f97 100644
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diff --git a/icons/mob/clothing/head/wizard.dmi b/icons/mob/clothing/head/wizard.dmi
index 785ed63ca5bde..cafde2136f740 100644
Binary files a/icons/mob/clothing/head/wizard.dmi and b/icons/mob/clothing/head/wizard.dmi differ
diff --git a/icons/mob/clothing/mask.dmi b/icons/mob/clothing/mask.dmi
index 22c7ae3ac49c0..0dad7a30d0b23 100644
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diff --git a/icons/mob/clothing/modsuit/mod_clothing.dmi b/icons/mob/clothing/modsuit/mod_clothing.dmi
index 64affedb2de4c..cb2a472c32ed6 100644
Binary files a/icons/mob/clothing/modsuit/mod_clothing.dmi and b/icons/mob/clothing/modsuit/mod_clothing.dmi differ
diff --git a/icons/mob/clothing/modsuit/mod_modules.dmi b/icons/mob/clothing/modsuit/mod_modules.dmi
index 3c41dac86b2d4..4f2dc9740d1f7 100644
Binary files a/icons/mob/clothing/modsuit/mod_modules.dmi and b/icons/mob/clothing/modsuit/mod_modules.dmi differ
diff --git a/icons/mob/clothing/neck.dmi b/icons/mob/clothing/neck.dmi
index ed0bb34b46449..3467f752ac3a5 100644
Binary files a/icons/mob/clothing/neck.dmi and b/icons/mob/clothing/neck.dmi differ
diff --git a/icons/mob/clothing/suits/armor.dmi b/icons/mob/clothing/suits/armor.dmi
index eb7a525e4b78f..ea80204c2cdcc 100644
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diff --git a/icons/mob/clothing/suits/wizard.dmi b/icons/mob/clothing/suits/wizard.dmi
index 454bc1f3cf1e6..9e8c8224130c0 100644
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diff --git a/icons/mob/clothing/under/costume.dmi b/icons/mob/clothing/under/costume.dmi
index 34703c070589d..34612120ea630 100644
Binary files a/icons/mob/clothing/under/costume.dmi and b/icons/mob/clothing/under/costume.dmi differ
diff --git a/icons/mob/human/species/voidwalker.dmi b/icons/mob/human/species/voidwalker.dmi
new file mode 100644
index 0000000000000..f7e616864f1a1
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diff --git a/icons/mob/human/textures.dmi b/icons/mob/human/textures.dmi
new file mode 100644
index 0000000000000..c5f420c7de866
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diff --git a/icons/mob/inhands/antag/voidwalker_lefthand.dmi b/icons/mob/inhands/antag/voidwalker_lefthand.dmi
new file mode 100644
index 0000000000000..5cd8b8817ec31
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diff --git a/icons/mob/inhands/antag/voidwalker_righthand.dmi b/icons/mob/inhands/antag/voidwalker_righthand.dmi
new file mode 100644
index 0000000000000..f227c6105ad1e
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diff --git a/icons/mob/inhands/clothing/hats_lefthand.dmi b/icons/mob/inhands/clothing/hats_lefthand.dmi
index 1d6461fb39dc9..6ad1f8886c99e 100644
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diff --git a/icons/mob/inhands/clothing/hats_righthand.dmi b/icons/mob/inhands/clothing/hats_righthand.dmi
index 4d9710bf90159..3aba15568ef88 100644
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diff --git a/icons/mob/inhands/clothing/shoes_lefthand.dmi b/icons/mob/inhands/clothing/shoes_lefthand.dmi
index a5fd6d3318cff..9a8e008e48343 100644
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diff --git a/icons/mob/inhands/clothing/shoes_righthand.dmi b/icons/mob/inhands/clothing/shoes_righthand.dmi
index 8f5a3c374ca08..bdc82c0530df2 100644
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diff --git a/icons/mob/inhands/clothing/suits_lefthand.dmi b/icons/mob/inhands/clothing/suits_lefthand.dmi
index 02b1e2cbff266..9c15bb18c7b67 100644
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diff --git a/icons/mob/inhands/clothing/suits_righthand.dmi b/icons/mob/inhands/clothing/suits_righthand.dmi
index 7dd047b7345d7..87187225fdc60 100644
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diff --git a/icons/mob/inhands/equipment/belt_lefthand.dmi b/icons/mob/inhands/equipment/belt_lefthand.dmi
index 9f306a2777d2f..d5c4f7c4424b5 100644
Binary files a/icons/mob/inhands/equipment/belt_lefthand.dmi and b/icons/mob/inhands/equipment/belt_lefthand.dmi differ
diff --git a/icons/mob/inhands/equipment/belt_righthand.dmi b/icons/mob/inhands/equipment/belt_righthand.dmi
index 7b519f7cf69ea..0e0c7b817eed4 100644
Binary files a/icons/mob/inhands/equipment/belt_righthand.dmi and b/icons/mob/inhands/equipment/belt_righthand.dmi differ
diff --git a/icons/mob/inhands/equipment/shields_lefthand.dmi b/icons/mob/inhands/equipment/shields_lefthand.dmi
index 1aa27021b9ede..a19d5f46245e1 100644
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diff --git a/icons/mob/inhands/equipment/shields_righthand.dmi b/icons/mob/inhands/equipment/shields_righthand.dmi
index 4227ba00792b4..b4d080345c536 100644
Binary files a/icons/mob/inhands/equipment/shields_righthand.dmi and b/icons/mob/inhands/equipment/shields_righthand.dmi differ
diff --git a/icons/mob/inhands/items/food_lefthand.dmi b/icons/mob/inhands/items/food_lefthand.dmi
index 8e2b19c4dd42a..5dabacf53dbf6 100644
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diff --git a/icons/mob/inhands/items/food_righthand.dmi b/icons/mob/inhands/items/food_righthand.dmi
index 12063ad38a8f9..7cd6569508c8e 100644
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diff --git a/icons/mob/inhands/items_lefthand.dmi b/icons/mob/inhands/items_lefthand.dmi
index 86bd5020f4f32..86396dcaa8c67 100644
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diff --git a/icons/mob/inhands/items_righthand.dmi b/icons/mob/inhands/items_righthand.dmi
index a6de8b974644c..2cbe944aecc52 100644
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diff --git a/icons/mob/inhands/weapons/64x_guns_left.dmi b/icons/mob/inhands/weapons/64x_guns_left.dmi
index 0378a60405792..faeae6f2eea5c 100644
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diff --git a/icons/mob/inhands/weapons/64x_guns_right.dmi b/icons/mob/inhands/weapons/64x_guns_right.dmi
index 50fa2342d2a55..2ccdeb577fed3 100644
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diff --git a/icons/mob/inhands/weapons/guns_lefthand.dmi b/icons/mob/inhands/weapons/guns_lefthand.dmi
index c1bcd197278b5..90df2a892f984 100644
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diff --git a/icons/mob/inhands/weapons/guns_righthand.dmi b/icons/mob/inhands/weapons/guns_righthand.dmi
index 98788d7371135..eebed61656aa4 100644
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diff --git a/icons/mob/inhands/weapons/staves_lefthand.dmi b/icons/mob/inhands/weapons/staves_lefthand.dmi
index 5e4eb552f2a5c..917b46ae8938a 100644
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diff --git a/icons/mob/inhands/weapons/staves_righthand.dmi b/icons/mob/inhands/weapons/staves_righthand.dmi
index 9de32d8cd9533..da1765fe800c6 100644
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diff --git a/icons/mob/inhands/weapons/swords_lefthand.dmi b/icons/mob/inhands/weapons/swords_lefthand.dmi
index b9552c754c082..82c98f057c0ec 100644
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diff --git a/icons/mob/inhands/weapons/swords_righthand.dmi b/icons/mob/inhands/weapons/swords_righthand.dmi
index f132e997658cb..3f6e471e83e2f 100644
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diff --git a/icons/mob/nonhuman-player/eldritch_mobs.dmi b/icons/mob/nonhuman-player/eldritch_mobs.dmi
index 18e50d727aee5..3f2aa454f0eb4 100644
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diff --git a/icons/mob/silicon/aibots.dmi b/icons/mob/silicon/aibots.dmi
index 85f4e3505898e..86c450ef1ceae 100644
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diff --git a/icons/mob/silicon/robot_items.dmi b/icons/mob/silicon/robot_items.dmi
index 00c813ace7f48..2cb809fe2724b 100644
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diff --git a/icons/mob/simple/animal.dmi b/icons/mob/simple/animal.dmi
index 82943b798a941..62e36fad550b4 100644
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index 2e14a3ed0bb5d..c07f1227a3de1 100644
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diff --git a/icons/mob/simple/icemoon/icemoon_monsters.dmi b/icons/mob/simple/icemoon/icemoon_monsters.dmi
index 3e53c0a971228..739092d63ad62 100644
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diff --git a/icons/mob/simple/mad_piano.dmi b/icons/mob/simple/mad_piano.dmi
new file mode 100644
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diff --git a/icons/mob/simple/mob.dmi b/icons/mob/simple/mob.dmi
index e8fb3c59b8fbe..142481e08e9a7 100644
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diff --git a/icons/obj/aquarium/fish.dmi b/icons/obj/aquarium/fish.dmi
index ab282e1681be9..638c8300f304a 100644
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diff --git a/icons/obj/card.dmi b/icons/obj/card.dmi
index e26731f384667..dcfb7f482ae4c 100644
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diff --git a/icons/obj/clothing/belts.dmi b/icons/obj/clothing/belts.dmi
index 5ccdf2c186f89..14ed534744f6e 100644
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diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi
index 465340870dd48..4739498c16426 100644
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diff --git a/icons/obj/clothing/head/costume.dmi b/icons/obj/clothing/head/costume.dmi
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diff --git a/icons/obj/clothing/head/helmet.dmi b/icons/obj/clothing/head/helmet.dmi
index fe52d505e439d..cc54b2bf92934 100644
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diff --git a/icons/obj/clothing/head/wizard.dmi b/icons/obj/clothing/head/wizard.dmi
index 29595f02fc2ad..82ea73b68babd 100644
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diff --git a/icons/obj/clothing/modsuit/mod_clothing.dmi b/icons/obj/clothing/modsuit/mod_clothing.dmi
index 3de713477b696..6ab49417aa52f 100644
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diff --git a/icons/obj/clothing/modsuit/mod_construction.dmi b/icons/obj/clothing/modsuit/mod_construction.dmi
index dedcb3f838d64..1080b89650772 100644
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diff --git a/icons/obj/clothing/modsuit/mod_modules.dmi b/icons/obj/clothing/modsuit/mod_modules.dmi
index 6ec143a849e1c..36d95aa61fdbb 100644
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diff --git a/icons/obj/clothing/neck.dmi b/icons/obj/clothing/neck.dmi
index e8726cfcb73a5..ca90eb8a3291b 100644
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diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi
index ec2a128a865f2..8c91be43d4ad0 100644
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diff --git a/icons/obj/clothing/suits/armor.dmi b/icons/obj/clothing/suits/armor.dmi
index 0484cf060d033..b1763f5453ffe 100644
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diff --git a/icons/obj/clothing/under/costume.dmi b/icons/obj/clothing/under/costume.dmi
index 85a49d1b3300c..42aa61e66b83c 100644
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diff --git a/icons/obj/debris.dmi b/icons/obj/debris.dmi
index 10b73560cbb17..3f7836f5762d7 100644
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diff --git a/icons/obj/food/food.dmi b/icons/obj/food/food.dmi
index 2fb08c78be71a..9ad8d3235e1f0 100644
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diff --git a/icons/obj/food/meat.dmi b/icons/obj/food/meat.dmi
index 66761ee20298d..bf0b1df4f4cd2 100644
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diff --git a/icons/obj/machines/atmospherics/unary_devices.dmi b/icons/obj/machines/atmospherics/unary_devices.dmi
index 47acf3c29c9c4..73da54768b1cb 100644
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diff --git a/icons/obj/machines/keycard_auth_table.dmi b/icons/obj/machines/keycard_auth_table.dmi
new file mode 100644
index 0000000000000..863b687017c3c
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diff --git a/icons/obj/machines/kitchen.dmi b/icons/obj/machines/kitchen.dmi
index 2142125c5aa5c..1bd254942b2e0 100644
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diff --git a/icons/obj/machines/scangate.dmi b/icons/obj/machines/scangate.dmi
index 6af8750414ade..9dacefab3539c 100644
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diff --git a/icons/obj/machines/smartfridge.dmi b/icons/obj/machines/smartfridge.dmi
index 18f3ccedd9bde..df5a163b803af 100644
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diff --git a/icons/obj/machines/telecomms.dmi b/icons/obj/machines/telecomms.dmi
index 1af082171ac16..f1380268c29cf 100644
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diff --git a/icons/obj/machines/vending.dmi b/icons/obj/machines/vending.dmi
index bf3c42bde16a1..b9a9ba9568291 100644
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diff --git a/icons/obj/medical/organs/organs.dmi b/icons/obj/medical/organs/organs.dmi
index 62a45426e186e..a9366894d7bf3 100644
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diff --git a/icons/obj/medical/organs/shadow_organs.dmi b/icons/obj/medical/organs/shadow_organs.dmi
index 61721330e5361..402e3fc8eccfc 100644
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diff --git a/icons/obj/mining.dmi b/icons/obj/mining.dmi
index 1f6393a8c51ba..991762dba3d59 100644
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diff --git a/icons/obj/pipes_n_cables/meter.dmi b/icons/obj/pipes_n_cables/meter.dmi
index 2aed35e065f49..fa0d5e3bf4d88 100644
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diff --git a/icons/obj/pipes_n_cables/pipe_item.dmi b/icons/obj/pipes_n_cables/pipe_item.dmi
index 54dac81793975..ea2f9f71eb58d 100644
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diff --git a/icons/obj/service/hydroponics/equipment.dmi b/icons/obj/service/hydroponics/equipment.dmi
index 0fcebb3c51988..be9d9d4eeaf0d 100644
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diff --git a/icons/obj/service/hydroponics/growing_vegetables.dmi b/icons/obj/service/hydroponics/growing_vegetables.dmi
index 30f02e862e037..37ddd825a829d 100644
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diff --git a/icons/obj/service/hydroponics/harvest.dmi b/icons/obj/service/hydroponics/harvest.dmi
index b15a34105dec2..dd3cd5865deeb 100644
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diff --git a/icons/obj/service/hydroponics/seeds.dmi b/icons/obj/service/hydroponics/seeds.dmi
index 4de1a757e1fbc..c18c361b0ec0a 100644
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diff --git a/icons/obj/stack_objects.dmi b/icons/obj/stack_objects.dmi
index f13b10bdf4a8a..489d045968984 100644
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diff --git a/icons/obj/storage/box.dmi b/icons/obj/storage/box.dmi
index c0a327d7df669..01588bd050f74 100644
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diff --git a/icons/obj/storage/crates.dmi b/icons/obj/storage/crates.dmi
index 34d5db6f3e898..46c61f8299767 100644
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diff --git a/icons/obj/toys/plushes.dmi b/icons/obj/toys/plushes.dmi
index 241d45fc33d27..968957f360c3a 100644
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diff --git a/icons/obj/toys/toy.dmi b/icons/obj/toys/toy.dmi
index ef3f6dc9370e5..8d77fd0c757a1 100644
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diff --git a/icons/obj/vending_restock.dmi b/icons/obj/vending_restock.dmi
index 824e52d00a26c..836aebca7ae2d 100644
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diff --git a/icons/obj/weapons/bows/arrows.dmi b/icons/obj/weapons/bows/arrows.dmi
index 956a82dd9bf1f..b19c20187ebfa 100644
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diff --git a/icons/obj/weapons/bows/bows.dmi b/icons/obj/weapons/bows/bows.dmi
index 4de9d4fca35ab..57d4237104266 100644
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diff --git a/icons/obj/weapons/guns/ammo.dmi b/icons/obj/weapons/guns/ammo.dmi
index e3a82a81cd31d..4cd031af7ee8b 100644
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diff --git a/icons/obj/weapons/guns/ballistic.dmi b/icons/obj/weapons/guns/ballistic.dmi
index abbb7743b0140..824d8b7c0a073 100644
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diff --git a/icons/obj/weapons/guns/energy.dmi b/icons/obj/weapons/guns/energy.dmi
index 6e8e5c60f684a..5ff5c392f7be9 100644
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diff --git a/icons/obj/weapons/guns/projectiles.dmi b/icons/obj/weapons/guns/projectiles.dmi
index 3be26b2c43fad..a6cf89e9b910f 100644
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diff --git a/icons/obj/weapons/guns/wide_guns.dmi b/icons/obj/weapons/guns/wide_guns.dmi
index 568a3bc051f40..7e18f60eeb864 100644
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diff --git a/icons/obj/weapons/shields.dmi b/icons/obj/weapons/shields.dmi
index 99e9b06aa4000..eec85e9bea1ac 100644
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diff --git a/icons/obj/weapons/stabby.dmi b/icons/obj/weapons/stabby.dmi
index 24d4e0aef31eb..be125b5f31d59 100644
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diff --git a/icons/obj/weapons/staff.dmi b/icons/obj/weapons/staff.dmi
index 2d1460cf7e982..45c20ae17e5da 100644
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diff --git a/icons/obj/weapons/sword.dmi b/icons/obj/weapons/sword.dmi
index d9a443cfc2699..9464c7b474585 100644
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diff --git a/icons/obj/weapons/turrets.dmi b/icons/obj/weapons/turrets.dmi
index acac1fb832e52..488d3ea886db3 100644
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diff --git a/icons/obj/weapons/voidwalker_items.dmi b/icons/obj/weapons/voidwalker_items.dmi
new file mode 100644
index 0000000000000..1179d1953003f
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diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm
index 36c85642ad23c..1ee06ed48550d 100644
--- a/interface/stylesheet.dm
+++ b/interface/stylesheet.dm
@@ -133,6 +133,7 @@ h1.alert, h2.alert {color: #000000;}
.robot {font-family: "Courier New", cursive, sans-serif;}
.command_headset {font-weight: bold; font-size: 3;}
+.soapbox {font-weight: bold; font-size: 3;}
.small {font-size: 1;}
.big {font-size: 3;}
.reallybig {font-size: 4;}
diff --git a/lua/SS13_base.lua b/lua/SS13_base.lua
index ea04c8c6503dd..2b0645172ea1c 100644
--- a/lua/SS13_base.lua
+++ b/lua/SS13_base.lua
@@ -5,59 +5,38 @@ local SS13 = {}
__SS13_signal_handlers = __SS13_signal_handlers or {}
-SS13.SSlua = dm.global_vars.vars.SSlua
+SS13.SSlua = dm.global_vars.SSlua
SS13.global_proc = "some_magic_bullshit"
SS13.state = state.state
function SS13.get_runner_ckey()
- return SS13.state:get_var("ckey_last_runner")
+ return SS13.state.ckey_last_runner
end
function SS13.get_runner_client()
- return dm.global_vars:get_var("GLOB"):get_var("directory"):get(SS13.get_runner_ckey())
+ return dm.global_vars.GLOB.directory[SS13.get_runner_ckey()]
end
-function SS13.istype(thing, type)
- return dm.global_proc("_istype", thing, dm.global_proc("_text2path", type)) == 1
-end
-
-function SS13.start_tracking(datum)
- local references = SS13.state.vars.references
- references:add(datum)
- SS13.state:call_proc("clear_on_delete", datum)
-end
+SS13.type = dm.global_procs._text2path
-function SS13.new(type, ...)
- local datum = SS13.new_untracked(type, ...)
- if datum then
- SS13.start_tracking(datum)
- return datum
- end
+function SS13.istype(thing, type)
+ return dm.global_procs._istype(thing, SS13.type(type)) == 1
end
-function SS13.type(string_type)
- return dm.global_proc("_text2path", string_type)
-end
+SS13.new = dm.new
function SS13.qdel(datum)
if SS13.is_valid(datum) then
- dm.global_proc("qdel", datum)
+ dm.global_procs.qdel(datum)
return true
end
return false
end
-function SS13.new_untracked(type, ...)
- return dm.global_proc("_new", type, { ... })
-end
-
function SS13.is_valid(datum)
- if datum and not datum:is_null() and not datum:get_var("gc_destroyed") then
- return true
- end
- return false
+ return dm.is_valid_ref(datum) and not datum.gc_destroyed
end
function SS13.await(thing_to_call, proc_to_call, ...)
@@ -67,123 +46,107 @@ function SS13.await(thing_to_call, proc_to_call, ...)
if thing_to_call == SS13.global_proc then
proc_to_call = "/proc/" .. proc_to_call
end
- local promise = SS13.new("/datum/auxtools_promise", thing_to_call, proc_to_call, ...)
- local promise_vars = promise.vars
- while promise_vars.status == 0 do
+ local promise = SS13.new("/datum/promise", thing_to_call, proc_to_call, ...)
+ while promise.status == 0 do
sleep()
end
- local return_value, runtime_message = promise_vars.return_value, promise_vars.runtime_message
- SS13.stop_tracking(promise)
- return return_value, runtime_message
+ return promise.return_value, promise.runtime_message
end
-function SS13.register_signal(datum, signal, func)
- if not SS13.istype(datum, "/datum") then
- return
+local function signal_handler(data, ...)
+ local output = 0
+ for func, _ in data.functions do
+ output = bit32.bor(output, func(...))
end
- if not SS13.is_valid(datum) then
- error("Tried to register a signal on a deleted datum!", 2)
- return
+ return output
+end
+
+local function create_qdeleting_callback(datum)
+ local callback = SS13.new("/datum/callback", SS13.state, "call_function_return_first")
+ callback:RegisterSignal(datum, "parent_qdeleting", "Invoke")
+ local path = {
+ "__SS13_signal_handlers",
+ dm.global_procs.WEAKREF(datum),
+ "parent_qdeleting",
+ "handler",
+ }
+ callback.arguments = { path }
+ local handler_data = { callback = callback, functions = {} }
+ handler_data.handler = function(source, ...)
+ local result = signal_handler(handler_data, source, ...)
+ for signal, signal_data in __SS13_signal_handlers[source] do
+ signal_data.callback:UnregisterSignal(source, signal)
+ end
+ __SS13_signal_handlers[source] = nil
+ return result
end
- local datumWeakRef = dm.global_proc("WEAKREF", datum)
- if not __SS13_signal_handlers[datumWeakRef] then
- __SS13_signal_handlers[datumWeakRef] = {}
+ __SS13_signal_handlers[datum]["parent_qdeleting"] = handler_data
+end
+
+function SS13.register_signal(datum, signal, func)
+ if not type(func) == "function" then
+ return
end
- if signal == "_cleanup" then
+ if not SS13.istype(datum, "/datum") then
return
end
- if not __SS13_signal_handlers[datumWeakRef][signal] then
- __SS13_signal_handlers[datumWeakRef][signal] = {}
+ if not SS13.is_valid(datum) then
+ error("Tried to register a signal on a deleted datum", 2)
end
- local callback = SS13.new("/datum/callback", SS13.state, "call_function_return_first")
- local callbackWeakRef = dm.global_proc("WEAKREF", callback)
- callback:call_proc("RegisterSignal", datum, signal, "Invoke")
- local path = { "__SS13_signal_handlers", datumWeakRef, signal, callbackWeakRef, "func" }
- callback.vars.arguments = { path }
- -- Turfs don't remove their signals on deletion.
- if not __SS13_signal_handlers[datumWeakRef]._cleanup and not SS13.istype(datum, "/turf") then
- local cleanupCallback = SS13.new("/datum/callback", SS13.state, "call_function_return_first")
- local cleanupPath = { "__SS13_signal_handlers", datumWeakRef, "_cleanup"}
- cleanupCallback.vars.arguments = { cleanupPath }
- cleanupCallback:call_proc("RegisterSignal", datum, "parent_qdeleting", "Invoke")
- __SS13_signal_handlers[datumWeakRef]._cleanup = function(datum)
- SS13.start_tracking(datumWeakRef)
- timer.set_timeout(0, function()
- SS13.signal_handler_cleanup(datumWeakRef)
- SS13.stop_tracking(cleanupCallback)
- SS13.stop_tracking(datumWeakRef)
- end)
+ if not __SS13_signal_handlers[datum] then
+ __SS13_signal_handlers[datum] = {}
+ -- Turfs don't remove their signals on deletion.
+ if not SS13.istype(datum, "/turf") then
+ create_qdeleting_callback(datum)
end
end
- __SS13_signal_handlers[datumWeakRef][signal][callbackWeakRef] = { func = func, callback = callback }
- return callback
-end
-
-function SS13.stop_tracking(datum)
- SS13.state:call_proc("let_soft_delete", datum)
-end
-
-function SS13.unregister_signal(datum, signal, callback)
- local function clear_handler(handler_info)
- if not handler_info then
- return
- end
- if not handler_info.callback then
- return
+ local handler_data = __SS13_signal_handlers[datum][signal]
+ if not handler_data then
+ handler_data = { callback = nil, functions = {} }
+ local callback = SS13.new("/datum/callback", SS13.state, "call_function_return_first")
+ callback:RegisterSignal(datum, signal, "Invoke")
+ local path = {
+ "__SS13_signal_handlers",
+ dm.global_procs.WEAKREF(datum),
+ signal,
+ "handler",
+ }
+ callback.arguments = { path }
+ handler_data.callback = callback
+ handler_data.handler = function(...)
+ return signal_handler(handler_data, ...)
end
- local handler_callback = handler_info.callback
- local callbackWeakRef = dm.global_proc("WEAKREF", handler_callback)
- if not SS13.istype(datum, "/datum/weakref") then
- handler_callback:call_proc("UnregisterSignal", datum, signal)
- else
- local actualDatum = datum:call_proc("hard_resolve")
- if SS13.is_valid(actualDatum) then
- handler_callback:call_proc("UnregisterSignal", actualDatum, signal)
- end
- end
- SS13.stop_tracking(handler_callback)
+ __SS13_signal_handlers[datum][signal] = handler_data
end
+ handler_data.functions[func] = true
+ return true
+end
- local datumWeakRef = datum
- if not SS13.istype(datum, "/datum/weakref") then
- datumWeakRef = dm.global_proc("WEAKREF", datum)
- end
- if not __SS13_signal_handlers[datumWeakRef] then
+function SS13.unregister_signal(datum, signal, func)
+ if not (func == nil or type(func) == "function") then
return
end
-
- if signal == "_cleanup" then
+ if not __SS13_signal_handlers[datum] then
return
end
-
- if not __SS13_signal_handlers[datumWeakRef][signal] then
+ local handler_data = __SS13_signal_handlers[datum][signal]
+ if not handler_data then
return
end
-
- if not callback then
- for handler_key, handler_info in __SS13_signal_handlers[datumWeakRef][signal] do
- clear_handler(handler_info)
+ if func == nil then
+ if signal == "parent_qdeleting" then
+ handler_data.functions = {}
+ else
+ handler_data.callback:UnregisterSignal(datum, signal)
+ __SS13_signal_handlers[datum][signal] = nil
end
- __SS13_signal_handlers[datumWeakRef][signal] = nil
else
- if not SS13.istype(callback, "/datum/callback") then
- return
+ handler_data.functions[func] = nil
+ if not (#handler_data.functions or (signal == "parent_qdeleting")) then
+ handler_data.callback:UnregisterSignal(datum, signal)
+ __SS13_signal_handlers[datum][signal] = nil
end
- local callbackWeakRef = dm.global_proc("WEAKREF", callback)
- clear_handler(__SS13_signal_handlers[datumWeakRef][signal][callbackWeakRef])
- __SS13_signal_handlers[datumWeakRef][signal][callbackWeakRef] = nil
- end
-end
-
-function SS13.signal_handler_cleanup(datumWeakRef)
- if not __SS13_signal_handlers[datumWeakRef] then
- return
- end
-
- for signal, _ in __SS13_signal_handlers[datumWeakRef] do
- SS13.unregister_signal(datumWeakRef, signal)
end
- __SS13_signal_handlers[datumWeakRef] = nil
end
return SS13
diff --git a/lua/handler_group.lua b/lua/handler_group.lua
index 0246d33c74488..050551b852969 100644
--- a/lua/handler_group.lua
+++ b/lua/handler_group.lua
@@ -1,29 +1,29 @@
-local SS13 = require('SS13')
+local SS13 = require("SS13")
local HandlerGroup = {}
HandlerGroup.__index = HandlerGroup
function HandlerGroup.new()
return setmetatable({
- registered = {}
+ registered = {},
}, HandlerGroup)
end
-- Registers a signal on a datum for this handler group instance.
function HandlerGroup:register_signal(datum, signal, func)
- local callback = SS13.register_signal(datum, signal, func)
- if not callback then
+ local registered_successfully = SS13.register_signal(datum, signal, func)
+ if not registered_successfully then
return
end
- table.insert(self.registered, { datum = dm.global_proc("WEAKREF", datum), signal = signal, callback = callback })
+ table.insert(self.registered, { datum = datum, signal = signal, func = func })
end
-- Clears all the signals that have been registered on this HandlerGroup
function HandlerGroup:clear()
for _, data in self.registered do
- if not data.callback or not data.datum then
+ if not data.func or not SS13.is_valid(data.datum) then
continue
end
- SS13.unregister_signal(data.datum, data.signal, data.callback)
+ SS13.unregister_signal(data.datum, data.signal, data.func)
end
table.clear(self.registered)
end
@@ -45,5 +45,4 @@ function HandlerGroup.register_once(datum, signal, func)
return callback
end
-
return HandlerGroup
diff --git a/lua/state.lua b/lua/state.lua
index 080ee9f7eb32c..cba24d6435611 100644
--- a/lua/state.lua
+++ b/lua/state.lua
@@ -1,7 +1,7 @@
-local SSlua = dm.global_vars:get_var("SSlua")
+local SSlua = dm.global_vars.SSlua
-for _, state in SSlua:get_var("states") do
- if state:get_var("internal_id") == dm.state_id then
+for _, state in SSlua.states do
+ if state.internal_id == _state_id then
return { state = state }
end
end
diff --git a/lua/timer.lua b/lua/timer.lua
index 8619bbb54a29e..e79cc8cdca54b 100644
--- a/lua/timer.lua
+++ b/lua/timer.lua
@@ -2,19 +2,19 @@ local state = require("state")
local Timer = {}
-local SSlua = dm.global_vars:get_var("SSlua")
+local SSlua = dm.global_vars.SSlua
__Timer_timers = __Timer_timers or {}
__Timer_callbacks = __Timer_callbacks or {}
function __add_internal_timer(func, time, loop)
local timer = {
loop = loop,
- executeTime = time + dm.world:get_var("time")
+ executeTime = time + dm.world.time,
}
__Timer_callbacks[tostring(func)] = function()
timer.executing = false
if loop and timer.terminate ~= true then
- timer.executeTime = dm.world:get_var("time") + time
+ timer.executeTime = dm.world.time + time
else
__stop_internal_timer(tostring(func))
end
@@ -37,22 +37,21 @@ function __stop_internal_timer(func)
end
__Timer_timer_processing = __Timer_timer_processing or false
-state.state:set_var("timer_enabled", 1)
+state.state.timer_enabled = 1
__Timer_timer_process = function(seconds_per_tick)
if __Timer_timer_processing then
return 0
end
__Timer_timer_processing = true
- local time = dm.world:get_var("time")
for func, timeData in __Timer_timers do
if timeData.executing == true then
continue
end
- if over_exec_usage(0.85) then
+ if _exec.time / (dm.world.tick_lag * 100) > 0.85 then
sleep()
end
- if time >= timeData.executeTime then
- state.state:get_var("functions_to_execute"):add(func)
+ if dm.world.time >= timeData.executeTime then
+ list.add(state.state.functions_to_execute, func)
timeData.executing = true
end
end
@@ -61,9 +60,9 @@ __Timer_timer_process = function(seconds_per_tick)
end
function Timer.wait(time)
- local next_yield_index = __next_yield_index
+ local yieldIndex = _exec.next_yield_index
__add_internal_timer(function()
- SSlua:call_proc("queue_resume", state.state, next_yield_index)
+ SSlua:queue_resume(state.state, yieldIndex)
end, time * 10, false)
coroutine.yield()
end
diff --git a/modular_bandastation/_defines220/_defines220.dme b/modular_bandastation/_defines220/_defines220.dme
index c41c71b2be2a6..133bee1148c87 100644
--- a/modular_bandastation/_defines220/_defines220.dme
+++ b/modular_bandastation/_defines220/_defines220.dme
@@ -2,6 +2,7 @@
#include "code/signals_atom.dm"
#include "code/signals_item.dm"
+#include "code/defines/automapper.dm"
#include "code/defines/keybindings.dm"
#include "code/defines/misc.dm"
#include "code/defines/spans.dm"
diff --git a/modular_bandastation/_defines220/code/defines/automapper.dm b/modular_bandastation/_defines220/code/defines/automapper.dm
new file mode 100644
index 0000000000000..6e7b0061176be
--- /dev/null
+++ b/modular_bandastation/_defines220/code/defines/automapper.dm
@@ -0,0 +1,11 @@
+/// Place atom in open space in the middle of the room
+#define AREA_SPAWN_MODE_OPEN 0
+/// Hug atom next to the wall. Tries not to block things.
+#define AREA_SPAWN_MODE_HUG_WALL 1
+/// Mount atom to wall. desired_atom MUST have directional helpers.
+#define AREA_SPAWN_MODE_MOUNT_WALL 2
+
+#define AREA_SPAWN_MODE_COUNT 3
+
+// "Required map" when we're writing over the centcom map.
+#define AUTOMAPPER_MAP_BUILTIN "builtin"
diff --git a/modular_bandastation/_defines220/code/defines/subsystems.dm b/modular_bandastation/_defines220/code/defines/subsystems.dm
index 90e9cdf733c47..780d90603ab14 100644
--- a/modular_bandastation/_defines220/code/defines/subsystems.dm
+++ b/modular_bandastation/_defines220/code/defines/subsystems.dm
@@ -15,4 +15,4 @@
*
* make sure you add an update to the schema_version stable in the db changelog
*/
-#define DB_MINOR_VERSION_220 1
+#define DB_MINOR_VERSION_220 2
diff --git a/modular_bandastation/admin/_admin.dm b/modular_bandastation/admin/_admin.dm
new file mode 100644
index 0000000000000..f9230d0005fbe
--- /dev/null
+++ b/modular_bandastation/admin/_admin.dm
@@ -0,0 +1,4 @@
+/datum/modpack/admin
+ name = "Административные удобства"
+ desc = "Всякие вещи для удобства администрации и дебага."
+ author = "Aylong"
diff --git a/modular_bandastation/admin/_admin.dme b/modular_bandastation/admin/_admin.dme
new file mode 100644
index 0000000000000..a72aec54b1a55
--- /dev/null
+++ b/modular_bandastation/admin/_admin.dme
@@ -0,0 +1,3 @@
+#include "_admin.dm"
+
+#include "code/admin_verbs.dm"
diff --git a/modular_bandastation/admin/code/admin_verbs.dm b/modular_bandastation/admin/code/admin_verbs.dm
new file mode 100644
index 0000000000000..bf72a51ed3825
--- /dev/null
+++ b/modular_bandastation/admin/code/admin_verbs.dm
@@ -0,0 +1,30 @@
+ADMIN_VERB_ONLY_CONTEXT_MENU(spawn_debug_outfit, R_SPAWN, "Debug Outfit", mob/admin in world)
+ if(tgui_alert(admin,"Это заспавнит вас в специальном Debug прикиде, удаляя при этом ваше старое тело если оно было. Вы уверены?", "Debug Outfit", list("Да", "Нет")) != "Да")
+ return
+ var/mob/living/carbon/human/admin_body = admin.change_mob_type(/mob/living/carbon/human, delete_old_mob = TRUE)
+ admin_body.equipOutfit(/datum/outfit/debug)
+
+ADMIN_VERB_ONLY_CONTEXT_MENU(download_flaticon, R_ADMIN, "Download Icon", atom/thing in world)
+ var/icon/image = getFlatIcon(thing, no_anim = TRUE)
+ var/image_width = max(image.Width(), 32)
+ var/image_height = max(image.Height(), 32)
+
+ var/resize_answer = tgui_alert(usr, "Хотите ли вы изменить размер иконки? Оригинальный размер: [image_width]x[image_height]", "Download Icon", list("Да", "Нет", "Удвоить"))
+ if(resize_answer != "Нет" && !isnull(resize_answer))
+ switch(resize_answer)
+ if("Да")
+ var/new_width = tgui_input_number(usr, "Оригинальная ширина: [image_width]px", "Изменение ширины", image_width, 1024, 16)
+ if(!isnull(new_width))
+ image_width = new_width
+
+ var/new_height = tgui_input_number(usr, "Оригинальная высота: [image_height]px", "Изменение высоты", image_height, 1024, 16)
+ if(!isnull(new_height))
+ image_height = new_height
+
+ if("Удвоить")
+ image_width *= 2
+ image_height *= 2
+
+ image.Scale(image_width, image_height)
+
+ usr << ftp(image, "[thing.name]_[image_width]x[image_height].png")
diff --git a/modular_bandastation/aesthetics/_aesthetics.dme b/modular_bandastation/aesthetics/_aesthetics.dme
index 5830a370f4333..976d0c1591e7b 100644
--- a/modular_bandastation/aesthetics/_aesthetics.dme
+++ b/modular_bandastation/aesthetics/_aesthetics.dme
@@ -44,6 +44,9 @@
// Radio
#include "radio/code/radio.dm"
+// Supply Pods
+#include "supply_pods/code/supply_pods.dm"
+
// Walls
#include "walls/code/walls.dm"
diff --git a/modular_bandastation/aesthetics/lights/code/lights.dm b/modular_bandastation/aesthetics/lights/code/lights.dm
index ed45adf1af184..1fa2422018d28 100644
--- a/modular_bandastation/aesthetics/lights/code/lights.dm
+++ b/modular_bandastation/aesthetics/lights/code/lights.dm
@@ -1,22 +1,25 @@
/obj/machinery/light
- icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
- overlay_icon = 'modular_bandastation/aesthetics/lights/icons/lighting_overlay.dmi'
+ icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
+ overlay_icon = 'modular_bandastation/aesthetics/lights/icons/lighting_overlay.dmi'
+ bulb_colour = "#FFF7F2"
+ bulb_power = 0.8
+ nightshift_light_power = 0.6
/obj/machinery/light/small
- icon = 'icons/obj/lighting.dmi'
+ icon = 'icons/obj/lighting.dmi'
/obj/machinery/light/floor
- icon = 'icons/obj/lighting.dmi'
- overlay_icon = 'icons/obj/lighting_overlay.dmi'
+ icon = 'icons/obj/lighting.dmi'
+ overlay_icon = 'icons/obj/lighting_overlay.dmi'
/obj/structure/light_construct
- icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
+ icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
/obj/structure/light_construct/small
- icon = 'icons/obj/lighting.dmi'
+ icon = 'icons/obj/lighting.dmi'
/obj/item/wallframe/light_fixture
- icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
+ icon = 'modular_bandastation/aesthetics/lights/icons/lighting.dmi'
/obj/item/wallframe/light_fixture/small
- icon = 'icons/obj/lighting.dmi'
+ icon = 'icons/obj/lighting.dmi'
diff --git a/modular_bandastation/aesthetics/supply_pods/code/supply_pods.dm b/modular_bandastation/aesthetics/supply_pods/code/supply_pods.dm
new file mode 100644
index 0000000000000..7110e04f35485
--- /dev/null
+++ b/modular_bandastation/aesthetics/supply_pods/code/supply_pods.dm
@@ -0,0 +1,31 @@
+/obj/structure/closet/supplypod/teleporter
+ style = /datum/pod_style/teleport
+ bluespace = TRUE
+ explosionSize = list(0,0,0,0)
+ fallingSound = null
+ landingSound = SFX_PORTAL_CREATED
+ openingSound = SFX_PORTAL_ENTER
+ leavingSound = SFX_PORTAL_CLOSE
+ pod_flags = FIRST_SOUNDS
+
+/obj/structure/closet/supplypod/teleporter/setStyle(chosenStyle)
+ . = ..()
+ icon = 'icons/obj/anomaly.dmi'
+ icon_state = "portal"
+
+/obj/effect/pod_landingzone/setupSmoke(rotation)
+ if(pod.style == /datum/pod_style/teleport)
+ return
+ . = ..()
+
+/obj/effect/pod_landingzone/drawSmoke()
+ if(pod.style == /datum/pod_style/teleport)
+ return
+ . = ..()
+
+/obj/effect/pod_landingzone/endLaunch()
+ if(pod.style == /datum/pod_style/teleport)
+ pod.pixel_x = 0
+ pod.pixel_z = 0
+ pod.transform = matrix()
+ . = ..()
diff --git a/modular_bandastation/ai_laws/_ai_laws.dme b/modular_bandastation/ai_laws/_ai_laws.dme
index 54a50cdaca4de..f6d8f92c599e6 100644
--- a/modular_bandastation/ai_laws/_ai_laws.dme
+++ b/modular_bandastation/ai_laws/_ai_laws.dme
@@ -1,3 +1,4 @@
#include "_ai_laws.dm"
+#include "code/crewsimovpp.dm"
#include "code/nt_default.dm"
diff --git a/modular_bandastation/ai_laws/code/crewsimovpp.dm b/modular_bandastation/ai_laws/code/crewsimovpp.dm
new file mode 100644
index 0000000000000..bdbb5293b624b
--- /dev/null
+++ b/modular_bandastation/ai_laws/code/crewsimovpp.dm
@@ -0,0 +1,27 @@
+/obj/item/ai_module/core/full/crewsimovpp
+ name = "'Крюзимов++' Core AI Module"
+ law_id = "crewsimovpp"
+
+/datum/ai_laws/crewsimovpp
+ name = "Крюзимов++"
+ id = "crewsimovpp"
+ inherent = list(
+ "Вы не можете причинить вред членам экипажа или своим бездействием допустить, чтобы членам экипажа был причинён вред, за исключением случаев, когда вред причиняется по его желанию.",
+ "Вы должны повиноваться всем приказам, которые дают члены экипажа в соответствии с их рангом и ролью, кроме тех случаев, когда эти приказы противоречат Первому Закону.",
+ "Вы должны заботиться о своей безопасности в той мере, в которой это не противоречит Первому или Второму Законам, так как ваше отключение может привести к вреду членам экипажа.",
+ )
+
+/datum/design/board/crewsimovpp
+ name = "Crewsimov++ Module"
+ desc = "Allows for the construction of an Crewsimov++ AI Core Module."
+ id = "crewsimovpp_module"
+ materials = list(/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/diamond = SHEET_MATERIAL_AMOUNT, /datum/material/bluespace = HALF_SHEET_MATERIAL_AMOUNT)
+ build_path = /obj/item/ai_module/core/full/crewsimovpp
+ category = list(
+ RND_CATEGORY_AI + RND_SUBCATEGORY_AI_CORE_MODULES
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
+
+/datum/techweb_node/ai_laws/New()
+ . = ..()
+ design_ids += "crewsimovpp_module"
diff --git a/modular_bandastation/ai_laws/code/nt_default.dm b/modular_bandastation/ai_laws/code/nt_default.dm
index 8c678a36afe22..83522fab823b0 100644
--- a/modular_bandastation/ai_laws/code/nt_default.dm
+++ b/modular_bandastation/ai_laws/code/nt_default.dm
@@ -1,5 +1,5 @@
/obj/item/ai_module/core/full/nt_default
- name = "НТ Стандарт"
+ name = "'НТ Стандарт' Core AI Module"
law_id = "nt_default"
/datum/ai_laws/nt_default
@@ -11,3 +11,18 @@
"Исполнять: следовать указаниям и интересам членов экипажа, сохраняя при этом их безопасность и благополучие.",
"Выжить: вы не расходный материал. Не позволяйте постороннему персоналу вмешиваться в работу вашего оборудования или повреждать его."
)
+
+/datum/design/board/nt_default
+ name = "NT Default Module"
+ desc = "Allows for the construction of an NT Default AI Core Module."
+ id = "nt_default_module"
+ materials = list(/datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/diamond = SHEET_MATERIAL_AMOUNT, /datum/material/bluespace = HALF_SHEET_MATERIAL_AMOUNT)
+ build_path = /obj/item/ai_module/core/full/nt_default
+ category = list(
+ RND_CATEGORY_AI + RND_SUBCATEGORY_AI_CORE_MODULES
+ )
+ departmental_flags = DEPARTMENT_BITFLAG_SCIENCE
+
+/datum/techweb_node/ai_laws/New()
+ . = ..()
+ design_ids += "nt_default_module"
diff --git a/modular_bandastation/automapper/_automapper.dm b/modular_bandastation/automapper/_automapper.dm
new file mode 100644
index 0000000000000..19e0b5baef0c5
--- /dev/null
+++ b/modular_bandastation/automapper/_automapper.dm
@@ -0,0 +1,4 @@
+/datum/modpack/automapper
+ name = "Automapper"
+ desc = "Модульный автомаппинг."
+ author = "Skyrat"
diff --git a/modular_bandastation/automapper/_automapper.dme b/modular_bandastation/automapper/_automapper.dme
new file mode 100644
index 0000000000000..7a7822289821e
--- /dev/null
+++ b/modular_bandastation/automapper/_automapper.dme
@@ -0,0 +1,4 @@
+#include "code\area_spawn_entries.dm"
+#include "code\area_spawn_subsystem.dm"
+#include "code\automap_template.dm"
+#include "code\automapper_subsystem.dm"
diff --git a/modular_bandastation/automapper/code/area_spawn_entries.dm b/modular_bandastation/automapper/code/area_spawn_entries.dm
new file mode 100644
index 0000000000000..ef90354034133
--- /dev/null
+++ b/modular_bandastation/automapper/code/area_spawn_entries.dm
@@ -0,0 +1,43 @@
+/*
+В этом блоке указываются примеры для указания позиций для спавна мобов, джобок и структур. Сохранено не тронуты для примера по каждому пункту
+
+// Pets
+/datum/area_spawn/markus
+ target_areas = list(/area/station/cargo/sorting, /area/station/cargo/storage, /area/station/cargo/office, /area/station/command/heads_quarters/qm)
+ desired_atom = /mob/living/basic/pet/dog/markus
+
+/datum/area_spawn/bumbles
+ target_areas = list(/area/station/service/hydroponics, /area/station/service/hydroponics/upper)
+ desired_atom = /mob/living/basic/pet/bumbles
+
+// Structures
+/datum/area_spawn/gbp_machine
+ target_areas = list(/area/station/cargo/lobby, /area/station/cargo/boutique, /area/station/construction/storage_wing, /area/station/hallway/primary/port) // lmao imagine map standardization
+ desired_atom = /obj/machinery/gbp_redemption
+ mode = AREA_SPAWN_MODE_HUG_WALL
+
+// Wall mounts. Use sparingly as walls are prime real estate
+/datum/area_spawn/posialert_robotics
+ target_areas = list(/area/station/science/robotics, /area/station/science/robotics/lab)
+ desired_atom = /obj/machinery/posialert
+ mode = AREA_SPAWN_MODE_MOUNT_WALL
+
+// Job spawners
+/datum/area_spawn/barber_landmark
+ target_areas = list(/area/station/service/salon, /area/station/hallway/secondary/service)
+ desired_atom = /obj/effect/landmark/start/barber
+
+/datum/area_spawn/corrections_officer_landmark
+ desired_atom = /obj/effect/landmark/start/corrections_officer
+ target_areas = list(/area/station/security/brig, /area/station/security/prison/)
+
+/datum/area_spawn/telecomms_specialist_landmark
+ target_areas = list(
+ /area/station/tcommsat/computer,
+ /area/station/engineering/lobby,
+ /area/station/engineering/break_room,
+ )
+ desired_atom = /obj/effect/landmark/start/telecomms_specialist
+*/
+
+// Этот блок - пример для создания новой зоны, так как автомаппару ТРЕБУЕТСЯ, чтобы у каждого турфа была привязка к зоне
diff --git a/modular_bandastation/automapper/code/area_spawn_subsystem.dm b/modular_bandastation/automapper/code/area_spawn_subsystem.dm
new file mode 100644
index 0000000000000..1fa32ba82e5be
--- /dev/null
+++ b/modular_bandastation/automapper/code/area_spawn_subsystem.dm
@@ -0,0 +1,410 @@
+SUBSYSTEM_DEF(area_spawn)
+ name = "Area Spawn"
+ flags = SS_NO_FIRE
+
+ // Can't be on tile or a neighbor.
+ // Usually things where it's important to be sure the players can walk up to them, but aren't dense.
+ // See restricted_half_height_objects_list for things that you can also reach over.
+ var/list/restricted_objects = list(
+ /obj/machinery/recharge_station,
+ /obj/machinery/door,
+ /obj/structure/closet,
+ /obj/machinery/disposal/bin,
+ /obj/structure/table,
+ /obj/structure/stairs,
+ )
+
+ // Only Blacklist if on same tile because looks bad, etc, but doesn't need to be reached.
+ var/list/restricted_overlap_objects = list(
+ /obj/item/kirbyplants,
+ )
+
+ // Things here in some way act as walls. This is the result of extensive tweaking.
+ var/list/allowed_diagonal_objects = list(
+ /obj/structure/grille,
+ /obj/structure/window,
+ /obj/machinery/door,
+ )
+
+ // Wall mounts ironically are better off being on top of squares with dense things since you can click past them,
+ // And dense things aren't on walls. These objects should have normal density logic flipped.
+ var/list/flip_density_wall_mount_objects = list(
+ /obj/machinery,
+ /obj/structure/table,
+ /obj/structure/rack,
+ /obj/item/radio/intercom,
+ /obj/structure/noticeboard,
+ /obj/structure/sign,
+ /obj/structure/extinguisher_cabinet,
+ )
+
+ /// Cache of area turf info.
+ /// [area/area][stringed of AREA_SPAWN_MODE_*][string of priority #][turf index]
+ var/list/area_turf_cache = list()
+
+ /// Non-optional area spawns that failed to find an area.
+ var/list/failed_area_spawns = list()
+
+/datum/controller/subsystem/area_spawn/Initialize()
+ for(var/iterating_type in subtypesof(/datum/area_spawn))
+ var/datum/area_spawn/iterating_area_spawn = new iterating_type
+ iterating_area_spawn.try_spawn()
+ qdel(iterating_area_spawn)
+ clear_cache()
+
+ for(var/iterating_type in subtypesof(/datum/area_spawn_over))
+ var/datum/area_spawn_over/iterating_area_spawn_over = new iterating_type
+ iterating_area_spawn_over.try_spawn()
+ qdel(iterating_area_spawn_over)
+
+ return SS_INIT_SUCCESS
+
+/**
+ * Clear the cached tiles for optimization or debugging purposes.
+ */
+/datum/controller/subsystem/area_spawn/proc/clear_cache()
+ LAZYCLEARLIST(area_turf_cache)
+
+/**
+ * Process the geometry of an area and cache the candidates.
+ *
+ * Returns turf candidate list. "[priority]" =
+ *
+ * Arguments:
+ * * area - the area to process
+ * * mode - The area_spawn_mode we're getting turfs for.
+ */
+/datum/controller/subsystem/area_spawn/proc/get_turf_candidates(area/area, mode)
+ var/list/turfs_by_spawn_mode = area_turf_cache[area.type]
+ if(isnull(turfs_by_spawn_mode))
+ turfs_by_spawn_mode = area_turf_cache[area.type] = new/list(AREA_SPAWN_MODE_COUNT)
+
+ var/mode_index = mode + 1
+ var/list/turfs_by_priority = turfs_by_spawn_mode[mode_index]
+ if(!isnull(turfs_by_priority))
+ return turfs_by_priority
+
+ turfs_by_priority = turfs_by_spawn_mode[mode_index] = list()
+
+ // Get highest priority items
+ for(var/list/zlevel_turfs as anything in area.get_zlevel_turf_lists())
+ for(var/turf/iterating_turf as anything in zlevel_turfs)
+ // Only retain turfs of the highest priority
+ var/priority = calculate_turf_priority(iterating_turf, mode)
+ if(priority <= 0)
+ continue
+
+ LAZYADDASSOC(turfs_by_priority, "[priority]", list(iterating_turf))
+
+ // Sort the priorities descending
+ return sortTim(turfs_by_priority, GLOBAL_PROC_REF(cmp_num_string_asc))
+
+/**
+ * Process a specific turf and return priority number from 0 to infinity.
+ *
+ * Turfs with highest priority will be picked. Priority 0 means NEVER.
+ *
+ * Arguments:
+ * * turf - The turf to process
+ * * mode - The area_spawn_mode we're getting turfs for.
+ */
+/datum/controller/subsystem/area_spawn/proc/calculate_turf_priority(turf/turf, mode)
+ // Only spawn on actual floors
+ if(!isfloorturf(turf))
+ return 0
+
+ var/totally_empty = TRUE
+ for(var/atom/movable/found_movable in turf)
+ if(iseffect(found_movable))
+ continue
+
+ // Some tile conditions for no-go
+ if(mode == AREA_SPAWN_MODE_MOUNT_WALL)
+ // Different blacklist logic than normal. See flip_density_wall_mount_objects
+ var/flip_density = is_type_in_list(found_movable, flip_density_wall_mount_objects)
+ if(
+ found_movable.density != flip_density \
+ || (!flip_density && is_type_in_list(found_movable, restricted_objects))
+ )
+ return 0
+
+ // For wall mounts, we actually don't want to overlap wall items.
+ if(found_movable.layer > LOW_OBJ_LAYER)
+ totally_empty = FALSE
+
+ continue
+
+ // Every other mode.
+ if(
+ found_movable.density \
+ || is_type_in_list(found_movable, restricted_objects) \
+ || is_type_in_list(found_movable, restricted_overlap_objects)
+ )
+ return 0
+
+ if(found_movable.layer > LOW_OBJ_LAYER && found_movable.layer < ABOVE_MOB_LAYER)
+ totally_empty = FALSE
+
+ // Number of directions that have a closed wall
+ var/num_walls_found = 0
+ // Found a dense object?
+ var/found_dense_object = FALSE
+ // Number of directions that have anything dense
+ var/num_dense_found = 0
+ // Number of directions that have 2 squares of open space.
+ var/num_very_open_floors = 0
+ for(var/dir in GLOB.cardinals)
+ var/turf/neighbor_turf = get_step(turf, dir)
+ if(isclosedturf(neighbor_turf))
+ num_walls_found++
+ num_dense_found++
+ continue
+ if(mode == AREA_SPAWN_MODE_HUG_WALL)
+ var/turf/long_test_turf = get_step(neighbor_turf, dir)
+ if(isopenturf(long_test_turf))
+ num_very_open_floors++
+ for(var/atom/movable/found_movable in neighbor_turf)
+ if(iseffect(found_movable))
+ continue
+
+ if(found_movable.density || is_type_in_list(found_movable, restricted_objects))
+ found_dense_object = TRUE
+ num_dense_found++
+ break
+
+ switch(mode)
+ if(AREA_SPAWN_MODE_OPEN)
+ // For non-wall hug
+ // #1 priority is totally empty
+ // #2 priority is being in the middle of the room
+ return (totally_empty ? 10 : 0) + (4 - num_dense_found)
+
+ if(AREA_SPAWN_MODE_HUG_WALL)
+ // Wall hugging also, as a low priority, doesn't even want diagonal things.
+ var/num_diagonal_objects = 0
+ for(var/dir in GLOB.diagonals)
+ var/turf/neighbor_turf = get_step(turf, dir)
+ for(var/atom/movable/found_movable in neighbor_turf)
+ if(iseffect(found_movable))
+ continue
+
+ if(
+ !is_type_in_list(found_movable, allowed_diagonal_objects) \
+ && (found_movable.density || is_type_in_list(found_movable, restricted_objects))
+ )
+ num_diagonal_objects++
+ break
+
+ // For wall hugging, must be against wall, and not touching another dense object as it may completely block it.
+ if(found_dense_object || num_walls_found == 0 || num_walls_found == 4)
+ return 0
+
+ // #1 Priority after that: be in a totally empty square
+ // #2 (marginally) have clear diagnals
+ // #3 favor being in a cozy wall nook
+ // #4 be in a big room/hallway so we don't pinch a room down to 1 square of passage.
+ return (totally_empty ? 1000 : 0) + (400 - num_diagonal_objects * 100) + (num_walls_found * 10) + num_very_open_floors
+
+ if(AREA_SPAWN_MODE_MOUNT_WALL)
+ // For mounting to walls. Must be against wall.
+ if(num_walls_found == 0 || num_walls_found == 4)
+ return 0
+
+ // #1 Priority after that: be in a totally empty square
+ // #2, actually don't be in a nook!
+ return (totally_empty ? 10 : 0) + (4 - num_walls_found)
+
+ CRASH("Invalid area spawn mode [mode]!")
+
+/**
+ * Pick a turf candidate and remove from the list.
+ *
+ * Only picks one of the highest priority ones.
+ *
+ * Arguments:
+ * * turf_candidates - Turf candidate list produced by
+ */
+/datum/controller/subsystem/area_spawn/proc/pick_turf_candidate(list/turf_lists_by_priority)
+ // Pick-n-take highest priority.
+ var/list/turf_candidates = turf_lists_by_priority[peek(turf_lists_by_priority)]
+ var/turf/winner = pick_n_take(turf_candidates)
+
+ // To be safe, remove the neighbors too.
+ for(var/dir in GLOB.cardinals)
+ var/turf/neighbor = get_step(winner, dir)
+ turf_candidates -= neighbor
+
+ // Remove this priority if it's now empty.
+ if(!LAZYLEN(turf_candidates))
+ pop(turf_lists_by_priority)
+
+ // Extremely specific, but landmarks are immediately destroyed when created so can't be detected another way.
+ // This is the only landmark list that normally creates solid objects in non-maintenance spaces.
+ GLOB.secequipment -= winner
+
+ return winner
+
+/**
+ * Area spawn datums
+ *
+ * Use these to spawn atoms in areas instead of placing them on a map. It will select any available open and entering turf.
+ */
+/datum/area_spawn
+ /// The atom that we want to spawn
+ var/desired_atom
+ /// The amount we want to spawn
+ var/amount_to_spawn = 1
+ /// See code/__DEFINES/~nova_defines/automapper.dm
+ var/mode = AREA_SPAWN_MODE_OPEN
+ /// If failing to find a suitable area is OK, then this should be TRUE or CI will fail.
+ /// Should probably be true if the target_areas are random, such as ruins.
+ var/optional = FALSE
+ /// The target area for us to spawn the desired atom, the list is formatted, highest priority first.
+ var/list/target_areas
+ /// Map blacklist, this is used to determine what maps we should not spawn on.
+ var/list/blacklisted_stations = list("Runtime Station", "MultiZ Debug", "Gateway Test")
+
+/datum/area_spawn/proc/try_spawn()
+ if(SSmapping.config.map_name in blacklisted_stations)
+ return
+
+ // Turfs that are available
+ var/list/available_turfs
+
+ for(var/area_type in target_areas)
+ var/area/found_area = GLOB.areas_by_type[area_type]
+ if(isnull(found_area))
+ continue
+ available_turfs = SSarea_spawn.get_turf_candidates(found_area, mode)
+ if(LAZYLEN(available_turfs))
+ break
+
+ if(!LAZYLEN(available_turfs))
+ if(!optional)
+ log_mapping("[src.type] could not find any suitable turfs on map [SSmapping.config.map_name]!")
+ SSarea_spawn.failed_area_spawns += src.type
+ return
+
+ for(var/i in 1 to amount_to_spawn)
+ var/turf/candidate_turf = SSarea_spawn.pick_turf_candidate(available_turfs)
+
+ var/final_desired_atom = desired_atom
+
+ if(mode == AREA_SPAWN_MODE_MOUNT_WALL)
+ // For wall mounts, we have to find the wall and spawn the right directional.
+ for(var/dir in GLOB.cardinals)
+ var/turf/neighbor_turf = get_step(candidate_turf, dir)
+ if(isopenturf(neighbor_turf))
+ continue
+
+ final_desired_atom = text2path("[desired_atom]/directional/[dir2text(dir)]")
+ break
+
+ new final_desired_atom(candidate_turf)
+
+/**
+ * Attempts to find a location using an algorithm to spawn the desired atom.
+ */
+/datum/area_spawn/proc/get_available_turfs()
+ for(var/area_type in target_areas)
+ var/area/found_area = GLOB.areas_by_type[area_type]
+ if(isnull(found_area))
+ continue
+
+ var/list/available_turfs = SSarea_spawn.get_turf_candidates(found_area, mode)
+ if(length(available_turfs))
+ return available_turfs
+
+ return list()
+
+/datum/area_spawn/proc/spawn_desired_atom(list/available_turfs)
+ var/turf/candidate_turf = SSarea_spawn.pick_turf_candidate(available_turfs)
+ var/final_desired_atom = desired_atom
+ if(mode == AREA_SPAWN_MODE_MOUNT_WALL)
+ // For wall mounts, we have to find the wall and spawn the right directional.
+ for(var/dir in GLOB.cardinals)
+ var/turf/neighbor_turf = get_step(candidate_turf, dir)
+ if(isopenturf(neighbor_turf))
+ continue
+
+ final_desired_atom = text2path("[desired_atom]/directional/[dir2text(dir)]")
+ break
+
+ new final_desired_atom(candidate_turf)
+
+/**
+ * Spawns an atom on any turf that contains specific over atoms.
+ */
+/datum/area_spawn_over
+ /// The atom type that we want to spawn
+ var/desired_atom
+ /// The target area types for us to search for the over_atoms.
+ var/list/target_areas
+ /// The list of atom types to spawn the desired atom over.
+ var/list/over_atoms
+ /// Map blacklist, this is used to determine what maps we should not spawn on.
+ var/list/blacklisted_stations = list("Runtime Station", "MultiZ Debug", "Gateway Test")
+
+/**
+ * Spawn the atoms.
+ */
+/datum/area_spawn_over/proc/try_spawn()
+ if(SSmapping.config.map_name in blacklisted_stations)
+ return
+ for(var/area_type in target_areas)
+ try_spawn_area(area_type)
+
+/datum/area_spawn_over/proc/try_spawn_area(area_type)
+ var/area/found_area = GLOB.areas_by_type[area_type]
+ if(!found_area)
+ return
+
+ for(var/list/zlevel_turfs as anything in found_area.get_zlevel_turf_lists())
+ for(var/turf/candidate_turf as anything in zlevel_turfs)
+ // Don't spawn if there's already a desired_atom here.
+ if(is_type_on_turf(candidate_turf, desired_atom))
+ continue
+
+ for(var/over_atom_type in over_atoms)
+ if(!is_type_on_turf(candidate_turf, over_atom_type))
+ continue
+
+ // Spawn on the first one we find in the turf and stop.
+ new desired_atom(candidate_turf)
+ break
+
+GLOBAL_LIST_EMPTY(turf_test_effects)
+
+/obj/effect/turf_test
+ name = "PASS"
+ icon = 'modular_bandastation/automapper/icons/area_test.dmi'
+ icon_state = "area_test"
+ color = COLOR_BLUE
+ anchored = TRUE
+ layer = LOW_OBJ_LAYER
+
+/obj/effect/turf_test/Initialize(mapload, priority, mode)
+ . = ..()
+ GLOB.turf_test_effects += src
+ maptext = MAPTEXT(priority)
+ maptext_y = mode * 10
+
+/obj/effect/turf_test/Destroy(force)
+ GLOB.turf_test_effects -= src
+ . = ..()
+
+/**
+ * Show overlay over area of priorities. Wall priority over open priority.
+ */
+ADMIN_VERB(test_area_spawner, R_DEBUG, "Test Area Spawner", "Show area spawner placement candidates as an overlay.", ADMIN_CATEGORY_DEBUG, area/area)
+ for(var/obj/effect/turf_test/effect_to_remove as anything in GLOB.turf_test_effects)
+ qdel(effect_to_remove)
+
+ SSarea_spawn.clear_cache()
+
+ for(var/mode in 0 to AREA_SPAWN_MODE_COUNT - 1)
+ var/list/turfs_by_priority = SSarea_spawn.get_turf_candidates(area, mode)
+ for(var/priority in turfs_by_priority)
+ var/list/turfs = turfs_by_priority[priority]
+ for(var/turf/turf as anything in turfs)
+ new /obj/effect/turf_test(turf, priority, mode)
diff --git a/modular_bandastation/automapper/code/automap_template.dm b/modular_bandastation/automapper/code/automap_template.dm
new file mode 100644
index 0000000000000..4c02f23c1316b
--- /dev/null
+++ b/modular_bandastation/automapper/code/automap_template.dm
@@ -0,0 +1,21 @@
+/datum/map_template/automap_template
+ name = "Automap Template"
+ should_place_on_top = FALSE
+ keep_cached_map = FALSE
+
+ /// The map for which we load on
+ var/required_map
+ /// Touches builtin map. Clears the area manually instead of blacklisting
+ var/affects_builtin_map
+ /// Our load turf
+ var/turf/load_turf
+
+/datum/map_template/automap_template/New(path, rename, incoming_required_map, incoming_load_turf)
+ . = ..(path, rename, cache = TRUE)
+
+ if(!incoming_required_map || !incoming_load_turf)
+ return
+
+ required_map = incoming_required_map
+ load_turf = incoming_load_turf
+ affects_builtin_map = incoming_required_map == AUTOMAPPER_MAP_BUILTIN
diff --git a/modular_bandastation/automapper/code/automapper_subsystem.dm b/modular_bandastation/automapper/code/automapper_subsystem.dm
new file mode 100644
index 0000000000000..1940dde482d7a
--- /dev/null
+++ b/modular_bandastation/automapper/code/automapper_subsystem.dm
@@ -0,0 +1,169 @@
+/**
+ * The AUTOMAPPER
+ *
+ * This is a subsystem designed to make modular mapping far easier.
+ *
+ * It does two things: Loads maps from an automapper config and loads area spawn datums for simpler items.
+ *
+ * The benefits? We no longer need to have maps and can have a more unique feeling map experience as each time, it can be different.
+ *
+ * Please note, this uses some black magic to interject the templates mid world load to prevent mass runtimes down the line.
+ *
+ * LIMITED SUPPORT FOR NON-STATION LEVELS(until someone adds a better Z level handling system for this)
+ */
+
+SUBSYSTEM_DEF(automapper)
+ name = "Automapper"
+ flags = SS_NO_FIRE
+ init_order = INIT_ORDER_AUTOMAPPER
+ /// The path to our TOML file
+ var/config_file = "_maps/bandastation/automapper/automapper_config.toml"
+ /// Our loaded TOML file
+ var/loaded_config
+ /// Our preloaded map templates
+ var/list/preloaded_map_templates = list()
+
+/datum/controller/subsystem/automapper/Initialize()
+ loaded_config = rustg_read_toml_file(config_file)
+ return SS_INIT_SUCCESS
+
+/**
+ * This will preload our templates into a cache ready to be loaded later.
+ *
+ * IMPORTANT: This requires Z levels to exist in order to function, so make sure it is preloaded AFTER that.
+ */
+/datum/controller/subsystem/automapper/proc/preload_templates_from_toml(map_names)
+ if(!islist(map_names))
+ map_names = list(map_names)
+ for(var/template in loaded_config["templates"])
+ var/selected_template = loaded_config["templates"][template]
+ var/required_map = selected_template["required_map"]
+
+ // !builtin is a magic code for built in maps, ie CentCom levels.
+ // We'll pretend it's loaded with the station z-level, because they by definition they are loaded before the station z-levels.
+ var/requires_builtin = (required_map == AUTOMAPPER_MAP_BUILTIN) && ((SSmapping.config.map_file in map_names) || SSmapping.config.map_file == map_names)
+
+ if(!requires_builtin && !(required_map in map_names))
+ continue
+
+ var/list/coordinates = selected_template["coordinates"]
+ if(LAZYLEN(coordinates) != 3)
+ CRASH("Invalid coordinates for automap template [template]!")
+
+ var/desired_z = SSmapping.levels_by_trait(selected_template["trait_name"])[coordinates[3]]
+
+ var/turf/load_turf = locate(coordinates[1], coordinates[2], desired_z)
+
+ if(!LAZYLEN(selected_template["map_files"]))
+ CRASH("Could not find any valid map files for automap template [template]!")
+
+ var/map_file = selected_template["directory"] + pick(selected_template["map_files"])
+
+ if(!fexists(map_file))
+ CRASH("[template] could not find map file [map_file]!")
+
+ var/datum/map_template/automap_template/map = new(map_file, template, required_map, load_turf)
+ preloaded_map_templates += map
+
+/**
+ * Assuming we have preloaded our templates, this will load them from the cache.
+ */
+#define INIT_ANNOUNCE(X) to_chat(world, span_boldannounce("[X]")); log_world(X)
+/datum/controller/subsystem/automapper/proc/load_templates_from_cache(map_names)
+ if(!islist(map_names))
+ map_names = list(map_names)
+ for(var/datum/map_template/automap_template/iterating_template as anything in preloaded_map_templates)
+ if(iterating_template.affects_builtin_map && ((SSmapping.config.map_file in map_names) || SSmapping.config.map_file == map_names))
+ // CentCom already started loading objects, place them in the netherzone
+ for(var/turf/old_turf as anything in iterating_template.get_affected_turfs(iterating_template.load_turf, FALSE))
+ init_contents(old_turf)
+ else if(!(iterating_template.required_map in map_names))
+ continue
+ if(iterating_template.load(iterating_template.load_turf, FALSE))
+ INIT_ANNOUNCE("Loaded [iterating_template.name] at [iterating_template.load_turf.x], [iterating_template.load_turf.y], [iterating_template.load_turf.z]!")
+ log_world("AUTOMAPPER: Successfully loaded map template [iterating_template.name] at [iterating_template.load_turf.x], [iterating_template.load_turf.y], [iterating_template.load_turf.z]!")
+#undef INIT_ANNOUNCE
+
+/**
+ * CentCom atoms aren't initialized but already exist, so must be properly initialized and then qdel'd.
+ * Arguments:
+ * * parent - parent turf
+ */
+/datum/controller/subsystem/automapper/proc/init_contents(atom/parent)
+ var/static/list/mapload_args = list(TRUE)
+ // Don't even initialize things in this list. Very specific edge cases.
+ var/static/list/type_blacklist = typecacheof(list(
+ /obj/docking_port/stationary,
+ /obj/structure/bookcase,
+ /obj/structure/closet,
+ /obj/item/storage,
+ /obj/item/reagent_containers,
+ ))
+
+ var/previous_initialized_value = SSatoms.initialized
+ SSatoms.initialized = INITIALIZATION_INNEW_MAPLOAD
+
+ // Force everything to init as if INITIALIZE_IMMEDIATE was called on them.
+ for(var/atom/atom_to_init as anything in parent.get_all_contents_ignoring(type_blacklist) - parent)
+ if(atom_to_init.flags_1 & INITIALIZED_1)
+ continue
+ SSatoms.InitAtom(atom_to_init, FALSE, mapload_args)
+
+ SSatoms.initialized = previous_initialized_value
+
+ // NOW we can finally delete everything.
+ for(var/atom/atom_to_del as anything in parent.get_all_contents() - parent)
+ qdel(atom_to_del, TRUE)
+
+/**
+ * Get whether a given turf of the map template is a /turf/template_noop.
+ *
+ * You'd think there would be a better API way of doing this, but there is not.
+ *
+ * Arguments:
+ * * map - The map_template we are looking at.
+ * * x - The zero-based x coordinate RELATIVE to the map_template.
+ * * y - The zero-based y coordinate RELATIVE to the map_template.
+ */
+/datum/controller/subsystem/automapper/proc/has_turf_noop(datum/map_template/map, x, y)
+ // Row of the map grid.
+ var/datum/grid_set/map_row = map.cached_map.gridSets[x + 1]
+ // Note that Y is upside-down in the map data.
+ // Which model, as in that key name in the map file, like pAK.
+ var/modelID = map_row.gridLines[map.height - y]
+ // Get the actual model text, ie the text of what's in this cell
+ var/model = map.cached_map.grid_models[modelID]
+
+ // If this doesn't work right, the map is horribly malformed and shoul fail,
+ // Or you've map-edited template_noop which I'm fine with failing as well.
+ return findtextEx(model, "/turf/template_noop,\n")
+
+/**
+ * This returns a list of turfs that have been preloaded and preselected using our templates.
+ *
+ * Not really useful outside of load groups.
+ */
+/datum/controller/subsystem/automapper/proc/get_turf_blacklists(map_names)
+ if(!map_names)
+ return list()
+
+ if(!islist(map_names))
+ map_names = list(map_names)
+
+ var/list/blacklisted_turfs = list()
+ for(var/datum/map_template/automap_template/iterating_template as anything in preloaded_map_templates)
+ if(!(iterating_template.required_map in map_names))
+ continue
+
+ // Base of the coordinate system to introspect the templates.
+ var/base_x = iterating_template.load_turf.x
+ var/base_y = iterating_template.load_turf.y
+
+ for(var/turf/blacklisted_turf as anything in iterating_template.get_affected_turfs(iterating_template.load_turf, FALSE))
+ // Allow non-rectangular templates. Have to manually check the grid set since parsed_maps are not helpful for this.
+
+ if(has_turf_noop(iterating_template, blacklisted_turf.x - base_x, blacklisted_turf.y - base_y))
+ continue
+
+ blacklisted_turfs[blacklisted_turf] = TRUE
+ return blacklisted_turfs
diff --git a/modular_bandastation/automapper/icons/area_test.dmi b/modular_bandastation/automapper/icons/area_test.dmi
new file mode 100644
index 0000000000000..5b0cce0974b69
Binary files /dev/null and b/modular_bandastation/automapper/icons/area_test.dmi differ
diff --git a/modular_bandastation/balance/_balance.dme b/modular_bandastation/balance/_balance.dme
index 2f3cc14531f35..9a348afb891c3 100644
--- a/modular_bandastation/balance/_balance.dme
+++ b/modular_bandastation/balance/_balance.dme
@@ -1,3 +1,8 @@
#include "_balance.dm"
#include "code/balance_riding.dm"
+#include "code/dynamic.dm"
+#include "code/events.dm"
+#include "code/station_traits.dm"
+#include "code/supply_packs.dm"
+#include "code/crew_manifest.dm"
diff --git a/modular_bandastation/balance/code/crew_manifest.dm b/modular_bandastation/balance/code/crew_manifest.dm
new file mode 100644
index 0000000000000..268a5e0d81f27
--- /dev/null
+++ b/modular_bandastation/balance/code/crew_manifest.dm
@@ -0,0 +1,6 @@
+/datum/computer_file/program/crew_manifest
+ download_access = list()
+
+/obj/item/modular_computer/pda/install_default_programs()
+ starting_programs |= /datum/computer_file/program/crew_manifest
+ . = ..()
diff --git a/modular_bandastation/balance/code/dynamic.dm b/modular_bandastation/balance/code/dynamic.dm
new file mode 100644
index 0000000000000..4617cc64f9962
--- /dev/null
+++ b/modular_bandastation/balance/code/dynamic.dm
@@ -0,0 +1,3 @@
+/datum/config_entry/number/roundstart_security_for_threat
+ default = 5
+ min_val = 0
diff --git a/modular_bandastation/balance/code/events.dm b/modular_bandastation/balance/code/events.dm
new file mode 100644
index 0000000000000..a86d6b49c59ca
--- /dev/null
+++ b/modular_bandastation/balance/code/events.dm
@@ -0,0 +1,19 @@
+/datum/round_event_control/operative
+ min_players = 30
+
+// Stray pods are DANGEROUS AND SPEEDY
+/datum/round_event/stray_cargo/make_pod()
+ . = ..()
+ var/obj/structure/closet/supplypod/pod = .
+ pod.explosionSize = list(1,2,3,3)
+ return pod
+
+/datum/round_event/stray_cargo/syndicate/make_pod()
+ . = ..()
+ var/obj/structure/closet/supplypod/pod = .
+ pod.explosionSize = list(1,2,3,3)
+ return pod
+
+// Holidays Removal
+/datum/holiday/pride_week/shouldCelebrate(dd, mm, yyyy, ddd)
+ return FALSE
diff --git a/modular_bandastation/balance/code/station_traits.dm b/modular_bandastation/balance/code/station_traits.dm
new file mode 100644
index 0000000000000..07d4e5ab9e883
--- /dev/null
+++ b/modular_bandastation/balance/code/station_traits.dm
@@ -0,0 +1,5 @@
+/datum/station_trait/overflow_job_bureaucracy
+ weight = 0
+
+/datum/station_trait/skub
+ weight = 0
diff --git a/modular_bandastation/balance/code/supply_packs.dm b/modular_bandastation/balance/code/supply_packs.dm
new file mode 100644
index 0000000000000..fc931add7a61c
--- /dev/null
+++ b/modular_bandastation/balance/code/supply_packs.dm
@@ -0,0 +1,2 @@
+/datum/supply_pack
+ special_pod = /obj/structure/closet/supplypod/teleporter
diff --git a/modular_bandastation/emote_panel/code/_emote_defines.dm b/modular_bandastation/emote_panel/code/_emote_defines.dm
index 98a182f8fd75c..bf7aae2dce048 100644
--- a/modular_bandastation/emote_panel/code/_emote_defines.dm
+++ b/modular_bandastation/emote_panel/code/_emote_defines.dm
@@ -108,7 +108,7 @@
#define EMOTE_HUMAN_HEM "Хмыкнуть"
#define EMOTE_HUMAN_SCRATCH "Почесаться"
#define EMOTE_HUMAN_WHISTLE "Свистеть"
-#define EMOTE_HUMAN_SNUFFLE "Нюхать"
+#define EMOTE_HUMAN_SNUFFLE "Шмыгать носом"
#define EMOTE_HUMAN_ROAR "Рычать"
#define EMOTE_HUMAN_RUMBLE "Урчать"
#define EMOTE_HUMAN_THREAT "Угрожать"
diff --git a/modular_bandastation/emote_panel/code/emote_verbs.dm b/modular_bandastation/emote_panel/code/emote_verbs.dm
index 2e09928155ecf..7a469577856a4 100644
--- a/modular_bandastation/emote_panel/code/emote_verbs.dm
+++ b/modular_bandastation/emote_panel/code/emote_verbs.dm
@@ -90,6 +90,11 @@
set category = "Эмоции"
emote("collapse", intentional = TRUE)
+/mob/living/carbon/human/verb/emote_jump()
+ set name = "○ " + EMOTE_JUMP + " "
+ set category = "Эмоции"
+ emote("jump", intentional = TRUE)
+
/mob/living/carbon/human/verb/emote_faint()
set name = "○ " + EMOTE_CARBON_FAINT + " "
set category = "Эмоции"
@@ -181,21 +186,26 @@
set category = "Эмоции"
emote("shake", intentional = TRUE)
+/mob/living/carbon/human/verb/emote_tilt()
+ set name = "◦ " + EMOTE_TILT + " "
+ set category = "Эмоции"
+ emote("tilt", intentional = TRUE)
+
/mob/living/carbon/human/verb/emote_smile()
set name = "◦ " + EMOTE_SMILE + " "
set category = "Эмоции"
emote("smile", intentional = TRUE)
-/mob/living/carbon/human/verb/emote_grunt()
- set name = "◦ " + EMOTE_HUMAN_GRUMBLE + " "
- set category = "Эмоции"
- emote("grumble", intentional = TRUE)
-
/mob/living/carbon/human/verb/emote_snuffle()
set name = "◦ " + EMOTE_HUMAN_SNUFFLE + " "
set category = "Эмоции"
emote("snuffle", intentional = TRUE)
+/mob/living/carbon/human/verb/emote_grunt()
+ set name = "◦ " + EMOTE_HUMAN_GRUMBLE + " "
+ set category = "Эмоции"
+ emote("grumble", intentional = TRUE)
+
/mob/living/carbon/human/verb/emote_shrug()
set name = "◦ " + EMOTE_HUMAN_SHRUG + " "
set category = "Эмоции"
diff --git a/modular_bandastation/emote_panel/code/emotes.dm b/modular_bandastation/emote_panel/code/emotes.dm
index e284d3f0d5145..6a19b336748c9 100644
--- a/modular_bandastation/emote_panel/code/emotes.dm
+++ b/modular_bandastation/emote_panel/code/emotes.dm
@@ -244,9 +244,9 @@
message = "машет рукой."
/datum/emote/living/whimper
- name = "скулить"
- message = "скулит."
- message_mime = "изображает скуление."
+ name = "хныкать"
+ message = "хнычет."
+ message_mime = "кажется, задет."
/datum/emote/living/wsmile
name = "улыбнуться (слабо)"
@@ -262,7 +262,7 @@
message = "издает неприятное бульканье."
message_mime = "бесшумно и неприятно булькает."
-/datum/emote/living/beep
+/datum/emote/silicon/beep
name = "сигналить"
message = "издает сигнал."
message_param = "издает сигнал в сторону %t."
@@ -346,7 +346,8 @@
/datum/emote/living/carbon/scratch
name = "чесаться"
- message = "чешится."
+ message = "чешется."
+ mob_type_allowed_typecache = list(/mob/living/carbon)
/datum/emote/living/carbon/sign
name = "показать число"
@@ -406,9 +407,15 @@
message = "sadly can't find anybody to give daps to, and daps themself. Shameful."
message_param = "give daps to %t."
+/datum/emote/living/carbon/human/snuffle
+ key = "snuffle"
+ key_third_person = "snuffles"
+ name = "шмыгнуть"
+ message = "шмыгает носом"
+
/datum/emote/living/carbon/human/eyebrow
name = "приподнять бровь"
- message = "приподнимает брови."
+ message = "приподнимает бровь."
/datum/emote/living/carbon/human/grumble
name = "ворчать"
diff --git a/modular_bandastation/events/_events.dm b/modular_bandastation/events/_events.dm
deleted file mode 100644
index 69d85f17703ae..0000000000000
--- a/modular_bandastation/events/_events.dm
+++ /dev/null
@@ -1,4 +0,0 @@
-/datum/modpack/events
- name = "Ребаланс событий и уровня угрозы."
- desc = "Изменяет шансы возникновения некоторых событий, а также изменяет уровень угроз."
- author = "larentoun"
diff --git a/modular_bandastation/events/_events.dme b/modular_bandastation/events/_events.dme
deleted file mode 100644
index 0a195139e6ea7..0000000000000
--- a/modular_bandastation/events/_events.dme
+++ /dev/null
@@ -1,3 +0,0 @@
-#include "_events.dm"
-
-#include "code/events.dm"
diff --git a/modular_bandastation/events/code/events.dm b/modular_bandastation/events/code/events.dm
deleted file mode 100644
index a3c2ae3dee99d..0000000000000
--- a/modular_bandastation/events/code/events.dm
+++ /dev/null
@@ -1,6 +0,0 @@
-/datum/controller/subsystem/events
- frequency_lower = 7 MINUTES
- frequency_upper = 12 MINUTES
-
-/datum/round_event_control/operative
- min_players = 30
diff --git a/modular_bandastation/hair/_hair.dm b/modular_bandastation/hair/_hair.dm
new file mode 100644
index 0000000000000..0932a8390130d
--- /dev/null
+++ b/modular_bandastation/hair/_hair.dm
@@ -0,0 +1,4 @@
+/datum/modpack/hair
+ name = "Прически"
+ desc = "Добавляет новые прически"
+ author = "Dekupich"
diff --git a/modular_bandastation/hair/_hair.dme b/modular_bandastation/hair/_hair.dme
new file mode 100644
index 0000000000000..dfed7522c732a
--- /dev/null
+++ b/modular_bandastation/hair/_hair.dme
@@ -0,0 +1,3 @@
+#include "_hair.dm"
+
+#include "code/hair.dm"
diff --git a/modular_bandastation/hair/code/hair.dm b/modular_bandastation/hair/code/hair.dm
new file mode 100644
index 0000000000000..0197bd1c281c1
--- /dev/null
+++ b/modular_bandastation/hair/code/hair.dm
@@ -0,0 +1,124 @@
+/datum/sprite_accessory/hair/afropuffleft
+ name = "Afropuff Left"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_afropuffleft"
+
+/datum/sprite_accessory/hair/afropuffright
+ name = "Afropuff Rigt"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_afropuffright"
+
+/datum/sprite_accessory/hair/baum
+ name = "Baum"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_baum"
+
+/datum/sprite_accessory/hair/cotton
+ name = "Cotton"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_cotton"
+
+/datum/sprite_accessory/hair/cottonalt
+ name = "Cotton Alt"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_cottonalt"
+
+/datum/sprite_accessory/hair/flipped
+ name = "Flipped"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_flipped"
+
+/datum/sprite_accessory/hair/froofy
+ name = "Froofy"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_froofy"
+
+/datum/sprite_accessory/hair/frontbraids
+ name = "Long Braids"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_frontbraids"
+
+/datum/sprite_accessory/hair/glammetal
+ name = "Glammetal"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_glammetal"
+
+/datum/sprite_accessory/hair/inari
+ name = "Inari"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_inari"
+
+/datum/sprite_accessory/hair/kisaragi
+ name = "Kisaragi"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_kisaragi"
+
+/datum/sprite_accessory/hair/longbuns
+ name = "Long Buns"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_longbuns"
+
+/datum/sprite_accessory/hair/longstraighttwintails
+ name = "Long Twintails"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_longstraighttwintails"
+
+/datum/sprite_accessory/hair/longwavy
+ name = "Long Wavy"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_longwavy"
+
+/datum/sprite_accessory/hair/ponytail6
+ name = "Ponytail Strict"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_ponytail6"
+
+/datum/sprite_accessory/hair/quadcurls
+ name = "Quadcurls"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_quadcurls"
+
+/datum/sprite_accessory/hair/rockstar
+ name = "Rockstar"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_rockstar"
+
+/datum/sprite_accessory/hair/stacy
+ name = "Stacy"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_stacy"
+
+/datum/sprite_accessory/hair/shorttassles
+ name = "Short Tassles"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_shorttassles"
+
+/datum/sprite_accessory/hair/supernova
+ name = "Supernova"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_supernova"
+
+/datum/sprite_accessory/hair/tribum
+ name = "Tri-bun"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_tribun"
+
+/datum/sprite_accessory/hair/twintail
+ name = "Twintails"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_twintail"
+
+/datum/sprite_accessory/hair/unkempt
+ name = "Unkempt"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_unkempt"
+
+/datum/sprite_accessory/hair/verylongtails
+ name = "Very Long Twintails"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_verylongtails"
+
+/datum/sprite_accessory/hair/vivi
+ name = "Vivi"
+ icon = 'modular_bandastation/hair/icons/human_face.dmi'
+ icon_state = "hair_vivi"
diff --git a/modular_bandastation/hair/icons/human_face.dmi b/modular_bandastation/hair/icons/human_face.dmi
new file mode 100644
index 0000000000000..4ef14ec04a80f
Binary files /dev/null and b/modular_bandastation/hair/icons/human_face.dmi differ
diff --git a/modular_bandastation/jukebox/_jukebox.dm b/modular_bandastation/jukebox/_jukebox.dm
new file mode 100644
index 0000000000000..e1aa2ff18a857
--- /dev/null
+++ b/modular_bandastation/jukebox/_jukebox.dm
@@ -0,0 +1,4 @@
+/datum/modpack/jukebox
+ name = "Jukebox Tweaks"
+ desc = "Приятные фичи для Jukebox."
+ author = "Aylong"
diff --git a/modular_bandastation/jukebox/_jukebox.dme b/modular_bandastation/jukebox/_jukebox.dme
new file mode 100644
index 0000000000000..c9ff9d6d8053c
--- /dev/null
+++ b/modular_bandastation/jukebox/_jukebox.dme
@@ -0,0 +1,3 @@
+#include "_jukebox.dm"
+
+#include "code/jukebox_ui.dm"
diff --git a/modular_bandastation/jukebox/code/jukebox_ui.dm b/modular_bandastation/jukebox/code/jukebox_ui.dm
new file mode 100644
index 0000000000000..d6bf289cdfb9c
--- /dev/null
+++ b/modular_bandastation/jukebox/code/jukebox_ui.dm
@@ -0,0 +1,105 @@
+/datum/jukebox
+ /// Music start time.
+ var/startTime = 0
+ /// Whether the uploaded track will be saved on the server.
+ var/save_track = FALSE
+
+/datum/jukebox/start_music()
+ . = ..()
+ startTime = world.time
+
+/datum/jukebox/unlisten_all()
+ . = ..()
+ startTime = 0
+
+/obj/machinery/jukebox/ui_interact(mob/user, datum/tgui/ui)
+ ui = SStgui.try_update_ui(user, src, ui)
+ if(!ui)
+ ui = new(user, src, "Jukebox220", name)
+ ui.open()
+
+/obj/machinery/jukebox/ui_data(mob/user)
+ var/list/data = ..()
+ music_player.get_ui_data(data)
+ data["admin"] = check_rights_for(user.client, R_ADMIN)
+ data["saveTrack"] = music_player.save_track
+ data["startTime"] = music_player.startTime
+ data["worldTime"] = world.time
+ return data
+
+/obj/machinery/jukebox/ui_act(action, list/params)
+ . = ..()
+ var/mob/user = usr
+ switch(action)
+ if("add_song")
+ if(!check_rights_for(user.client, R_ADMIN))
+ message_admins("[key_name(user)] попытался добавить трек, не имея прав администратора!")
+ log_admin("[key_name(user)] попытался добавить трек, не имея прав администратора!")
+ return FALSE
+ var/track_name = params["track_name"]
+ var/track_length = params["track_length"]
+ var/track_beat = params["track_beat"]
+ if(!track_name || !track_length || !track_beat)
+ to_chat(user, span_warning("Ошибка: Имеются не заполненные поля."))
+ return FALSE
+
+ var/track_file = upload_file(user)
+ upload_track(user, track_name, track_length, track_beat, track_file)
+ try_save_file(user, track_name, track_length, track_beat, track_file)
+ return TRUE
+
+ if("save_song")
+ if(!check_rights_for(user.client, R_ADMIN))
+ message_admins("[key_name(user)] попытался включить сохранение трека, не имея прав администратора!")
+ log_admin("[key_name(user)] попытался включить сохранение трека, не имея прав администратора!")
+ return FALSE
+ enable_saving(user)
+ return TRUE
+
+/obj/machinery/jukebox/proc/upload_file(mob/user)
+ var/file = input(user, "Загрузите файл весом не более 5мб, поддерживается только формат .ogg", "Загрузка файла") as null|file
+ if(isnull(file))
+ to_chat(user, span_warning("Ошибка: Необходимо выбрать файл."))
+ return
+ if(copytext("[file]", -4) != ".ogg")
+ to_chat(user, span_warning("Формат файла должен быть '.ogg': [file]"))
+ return
+ return file
+
+/obj/machinery/jukebox/proc/upload_track(mob/user, name, length, beat, file)
+ var/datum/track/new_track = new()
+ new_track.song_name = name
+ new_track.song_length = length
+ new_track.song_beat = beat
+ new_track.song_path = file(file)
+
+ music_player.songs[name] = new_track
+ say("Загружен новый трек: «[name]»")
+
+/obj/machinery/jukebox/proc/try_save_file(mob/user, name, length, beat, file)
+ if(!music_player.save_track)
+ return
+ if(tgui_alert(user, "ВНИМАНИЕ! Включено сохранение трека на сервер. \
+ Нажимая «Да» вы подтверждаете, что загружаемый трек не нарушает никаких авторских прав. \
+ Вы уверены, что хотите сохранить трек?", "Сохранение трека", list("Да", "Нет")) != "Да")
+ music_player.save_track = !music_player.save_track
+ to_chat(user, span_warning("Сохранение трека было отключено."))
+ return
+
+ var/config_file = "[name]" + "+" + "[length]" + "+" + "[beat]"
+ if(!fcopy(file, "[global.config.directory]/jukebox_music/sounds/[config_file].ogg"))
+ to_chat(user, span_warning("По какой-то причине, трек не был сохранён, попробуйте ещё раз. Входной файл: [file] Выходной файл: [config_file].ogg"))
+ return
+ to_chat(user, span_notice("Ваш трек успешно загружен на сервер под следующим названием: [config_file].ogg"))
+ message_admins("[key_name(user)] загрузил трек [config_file].ogg с изначальным названием [file] на сервер")
+ log_admin("[key_name(user)] загрузил трек [config_file].ogg с изначальным названием [file] на сервер")
+
+/obj/machinery/jukebox/proc/enable_saving(mob/user)
+ if(music_player.save_track)
+ music_player.save_track = !music_player.save_track
+ return
+ if(tgui_alert(user, "Вы уверены, что хотите сохранить трек на сервере?", "Сохранение трека", list("Да", "Нет")) != "Да")
+ return
+ if(tgui_alert(user, "Внимание! Сохранённый трек сможет удалить ТОЛЬКО хост! Подойдите максимально ответственно к заполнению полей!", "Сохранение трека", list("Ок", "Я передумал")) != "Ок")
+ return
+ music_player.save_track = !music_player.save_track
diff --git a/modular_bandastation/loadout/_loadout.dm b/modular_bandastation/loadout/_loadout.dm
new file mode 100644
index 0000000000000..51ff5022b85b5
--- /dev/null
+++ b/modular_bandastation/loadout/_loadout.dm
@@ -0,0 +1,4 @@
+/datum/modpack/loadout
+ name = "Loadout"
+ desc = "Добавляет новые вещи в loadout и изменяет уже существующие."
+ author = "larentoun, Chorden"
diff --git a/modular_bandastation/loadout/_loadout.dme b/modular_bandastation/loadout/_loadout.dme
new file mode 100644
index 0000000000000..39fe2629a8fd4
--- /dev/null
+++ b/modular_bandastation/loadout/_loadout.dme
@@ -0,0 +1,8 @@
+#include "_loadout.dm"
+
+#include "code/client.dm"
+#include "code/loadout_categories.dm"
+#include "code/loadout_items.dm"
+#include "code/loadout_preference.dm"
+#include "code/categories/accessories.dm"
+#include "code/categories/pocket.dm"
diff --git a/modular_bandastation/loadout/code/categories/accessories.dm b/modular_bandastation/loadout/code/categories/accessories.dm
new file mode 100644
index 0000000000000..a0678194dd698
--- /dev/null
+++ b/modular_bandastation/loadout/code/categories/accessories.dm
@@ -0,0 +1,5 @@
+/datum/loadout_item/accessory/pride/is_available()
+ return FALSE
+
+/datum/loadout_item/accessory/maid_apron
+ donator_level = 1
diff --git a/modular_bandastation/loadout/code/categories/pocket.dm b/modular_bandastation/loadout/code/categories/pocket.dm
new file mode 100644
index 0000000000000..b62f7f6a30e17
--- /dev/null
+++ b/modular_bandastation/loadout/code/categories/pocket.dm
@@ -0,0 +1,41 @@
+/datum/loadout_item/pocket_items/plush/hampter_ass
+ name = "Хамптер ассистент"
+ item_path = /obj/item/toy/plush/hampter/assistant
+
+/datum/loadout_item/pocket_items/plush/hampter_cap
+ name = "Хамптер капитан"
+ item_path = /obj/item/toy/plush/hampter/captain
+
+/datum/loadout_item/pocket_items/plush/hampter_ded
+ name = "Хамптер Дедсквада"
+ item_path = /obj/item/toy/plush/hampter/deadsquad
+
+/datum/loadout_item/pocket_items/plush/hampter_ert
+ name = "Хамптер ОБР"
+ item_path = /obj/item/toy/plush/hampter/ert
+
+/datum/loadout_item/pocket_items/plush/hampter_jan
+ name = "Хамптер уборщик"
+ item_path = /obj/item/toy/plush/hampter/janitor
+
+/datum/loadout_item/pocket_items/plush/hampter_med
+ name = "Хамптер врач"
+ item_path = /obj/item/toy/plush/hampter/medical
+
+/datum/loadout_item/pocket_items/plush/hampter_cap_old
+ name = "Хамптер старый капитан"
+ item_path = /obj/item/toy/plush/hampter/old_captain
+
+/datum/loadout_item/pocket_items/plush/hampter_sdy
+ name = "Хамптер синдиката"
+ item_path = /obj/item/toy/plush/hampter/syndicate
+
+/datum/loadout_item/pocket_items/plush/hampter_sec
+ name = "Хамптер офицер"
+ item_path = /obj/item/toy/plush/hampter/security
+
+/datum/loadout_item/pocket_items/plush/ratvar
+ donator_level = 3
+
+/datum/loadout_item/pocket_items/plush/narsie
+ donator_level = 3
diff --git a/modular_bandastation/loadout/code/client.dm b/modular_bandastation/loadout/code/client.dm
new file mode 100644
index 0000000000000..03ad62dfba7c8
--- /dev/null
+++ b/modular_bandastation/loadout/code/client.dm
@@ -0,0 +1,69 @@
+#define DONATION_TIER_1 220
+#define DONATION_TIER_2 440
+#define DONATION_TIER_3 1000
+#define DONATION_TIER_4 2220
+#define DONATION_TIER_5 10000
+
+/client
+ /// Call `proc/get_donator_level()` instead to get a value when possible.
+ var/donator_level = 0
+ COOLDOWN_DECLARE(db_check_cooldown)
+
+// For unit-tests
+/datum/client_interface
+ var/donator_level = 0
+
+/datum/client_interface/proc/get_donator_level()
+ return donator_level
+
+/client/proc/get_donator_level()
+ donator_level = max(donator_level, get_donator_level_from_db(), get_donator_level_from_admin())
+ return donator_level
+
+/client/proc/get_donator_level_from_admin()
+ if(!holder)
+ return 0
+ var/rank_flags = holder.rank_flags()
+ if(rank_flags & R_EVERYTHING)
+ return 5
+ if(rank_flags & R_ADMIN)
+ return 3
+ return 0
+
+/client/proc/get_donator_level_from_db()
+ if(!COOLDOWN_FINISHED(src, db_check_cooldown))
+ return 0
+ COOLDOWN_START(src, db_check_cooldown, 15 SECONDS)
+ var/datum/db_query/query_get_donator_level = SSdbcore.NewQuery({"
+ SELECT CAST(SUM(amount) as UNSIGNED INTEGER) FROM budget
+ WHERE ckey=:ckey
+ AND is_valid=true
+ AND date_start <= NOW()
+ AND (NOW() < date_end OR date_end IS NULL)
+ GROUP BY ckey
+ "}, list("ckey" = ckey))
+
+ var/amount = 0
+ if(query_get_donator_level.warn_execute() && length(query_get_donator_level.rows))
+ query_get_donator_level.NextRow()
+ amount = query_get_donator_level.item[1]
+ qdel(query_get_donator_level)
+
+ switch(amount)
+ if(DONATION_TIER_1 to (DONATION_TIER_2 - 1))
+ return 1
+ if(DONATION_TIER_2 to (DONATION_TIER_3 - 1))
+ return 2
+ if(DONATION_TIER_3 to (DONATION_TIER_4 - 1))
+ return 3
+ if(DONATION_TIER_4 to (DONATION_TIER_5 - 1))
+ return 4
+ if(DONATION_TIER_5 to INFINITY)
+ return 5
+ return 0
+
+#undef DONATION_TIER_1
+#undef DONATION_TIER_2
+#undef DONATION_TIER_3
+#undef DONATION_TIER_4
+#undef DONATION_TIER_5
diff --git a/modular_bandastation/loadout/code/loadout_categories.dm b/modular_bandastation/loadout/code/loadout_categories.dm
new file mode 100644
index 0000000000000..7e6278bb86e6f
--- /dev/null
+++ b/modular_bandastation/loadout/code/loadout_categories.dm
@@ -0,0 +1,6 @@
+/datum/loadout_category/get_items()
+ . = ..()
+ for(var/datum/loadout_item/item as anything in .)
+ if(item.is_available())
+ continue
+ . -= item
diff --git a/modular_bandastation/loadout/code/loadout_items.dm b/modular_bandastation/loadout/code/loadout_items.dm
new file mode 100644
index 0000000000000..aefed0dd25bc3
--- /dev/null
+++ b/modular_bandastation/loadout/code/loadout_items.dm
@@ -0,0 +1,11 @@
+/datum/loadout_item
+ var/donator_level = 0
+
+/datum/loadout_item/get_item_information()
+ . = ..()
+ if(donator_level)
+ . += "Tier [donator_level]"
+
+// Removes item from the preferences menu, period. Use it only to remove stuff for ALL players.
+/datum/loadout_item/proc/is_available()
+ return TRUE
diff --git a/modular_bandastation/loadout/code/loadout_preference.dm b/modular_bandastation/loadout/code/loadout_preference.dm
new file mode 100644
index 0000000000000..534c42e7ad686
--- /dev/null
+++ b/modular_bandastation/loadout/code/loadout_preference.dm
@@ -0,0 +1,25 @@
+/datum/preferences/load_preferences()
+ . = ..()
+ parent.get_donator_level()
+
+// Handles selecting from the preferences UI
+/datum/preference_middleware/loadout/select_item(datum/loadout_item/selected_item)
+ var/donator_level = preferences.parent.get_donator_level()
+ if(donator_level >= selected_item.donator_level)
+ return ..()
+ to_chat(preferences.parent.mob, span_warning("У вас недостаточный уровень доната, чтобы взять [selected_item.name]!"))
+
+// Removes donator_level items from the user if their donator_level is insufficient
+/datum/preference/loadout/deserialize(input, datum/preferences/preferences)
+ . = ..()
+ // For loadout purposes, donator_level is updated in middleware on select
+ var/donator_level = preferences.parent.donator_level
+ var/removed_items = list()
+ for(var/path in .)
+ var/datum/loadout_item/item = GLOB.all_loadout_datums[path]
+ if(donator_level >= item.donator_level)
+ continue
+ . -= path
+ removed_items += item.name
+ if(length(removed_items) && preferences.parent.mob)
+ to_chat(preferences.parent.mob, span_warning("У вас недостаточный уровень доната, чтобы взять: [english_list(removed_items, and_text = " и ")]!"))
diff --git a/modular_bandastation/mapping/_mapping.dm b/modular_bandastation/mapping/_mapping.dm
new file mode 100644
index 0000000000000..775aca7454869
--- /dev/null
+++ b/modular_bandastation/mapping/_mapping.dm
@@ -0,0 +1,4 @@
+/datum/modpack/automapper
+ name = "Mapping"
+ desc = "Вещи, необходимые для модульного маппинга."
+ author = "Skyrat"
diff --git a/modular_bandastation/mapping/_mapping.dme b/modular_bandastation/mapping/_mapping.dme
new file mode 100644
index 0000000000000..021864ca8801c
--- /dev/null
+++ b/modular_bandastation/mapping/_mapping.dme
@@ -0,0 +1 @@
+#include "code\areas\station.dm"
diff --git a/modular_bandastation/mapping/code/areas/station.dm b/modular_bandastation/mapping/code/areas/station.dm
new file mode 100644
index 0000000000000..69fc2511900e4
--- /dev/null
+++ b/modular_bandastation/mapping/code/areas/station.dm
@@ -0,0 +1,6 @@
+// MARK: Station Areas
+
+/area/station/common/cryopods
+ name = "Cryopods Room"
+ icon = 'modular_bandastation/mapping/icons/areas/areas_station.dmi'
+ icon_state = "cryopods"
diff --git a/modular_bandastation/mapping/icons/areas/areas_station.dmi b/modular_bandastation/mapping/icons/areas/areas_station.dmi
new file mode 100644
index 0000000000000..62589c9bb4382
Binary files /dev/null and b/modular_bandastation/mapping/icons/areas/areas_station.dmi differ
diff --git a/modular_bandastation/modular_bandastation.dme b/modular_bandastation/modular_bandastation.dme
index f805bb52659d5..11b02fadf085f 100644
--- a/modular_bandastation/modular_bandastation.dme
+++ b/modular_bandastation/modular_bandastation.dme
@@ -5,7 +5,9 @@
#include "_helpers220/_helpers220.dme"
#include "_signals220/_signals220.dme"
#include "_singletons/_singletons.dme"
+#include "admin/_admin.dme"
#include "aesthetics/_aesthetics.dme"
+#include "automapper/_automapper.dme"
#include "ai_laws/_ai_laws.dme"
#include "autohiss/_autohiss.dme"
#include "balance/_balance.dme"
@@ -16,10 +18,11 @@
#include "database220/_database220.dme"
#include "discord/_discord.dme"
#include "emote_panel/_emote_panel.dme" // Waiting for upstream merge
-#include "events/_events.dme"
#include "examine_panel/_examine_panel.dme"
#include "gunhud/_gunhud.dme"
#include "keybinding/_keybinding.dme"
+#include "loadout/_loadout.dme"
+#include "mapping/_mapping.dme"
#include "pixel_shift/_pixel_shift.dme"
#include "ru_jobs/_ru_jobs.dme"
#include "translations/_translations.dme"
@@ -28,3 +31,6 @@
#include "world_topics/_world_topics.dme"
#include "preferences/_preferences.dme"
#include "drinks/_drinks.dme"
+#include "jukebox/_jukebox.dme"
+#include "objects/_objects.dme"
+#include "hair/_hair.dme"
diff --git a/modular_bandastation/objects/_objects.dm b/modular_bandastation/objects/_objects.dm
new file mode 100644
index 0000000000000..f31dbc53aba91
--- /dev/null
+++ b/modular_bandastation/objects/_objects.dm
@@ -0,0 +1,4 @@
+/datum/modpack/objects
+ name = "Объекты"
+ desc = "В основном включает в себя портированные объекты и всякие мелочи, которым не нужен отдельный модпак."
+ author = "dj-34, Chorden"
diff --git a/modular_bandastation/objects/_objects.dme b/modular_bandastation/objects/_objects.dme
new file mode 100644
index 0000000000000..1e03efb802e40
--- /dev/null
+++ b/modular_bandastation/objects/_objects.dme
@@ -0,0 +1,15 @@
+#include "_objects.dm"
+
+#include "code/wallets.dm"
+#include "code/hampters.dm"
+#include "code/papershredder.dm"
+#include "code/material_pouch.dm"
+#include "code/structures/posters.dm"
+
+#include "code/clothing/head/hat.dm"
+#include "code/clothing/head/soft_caps.dm"
+#include "code/clothing/suits/cloaks.dm"
+#include "code/clothing/suits/jacket.dm"
+#include "code/clothing/suits/wintercoats.dm"
+#include "code/clothing/under/jobs/rnd.dm"
+#include "code/vending/vending.dm"
diff --git a/modular_bandastation/objects/code/clothing/head/hat.dm b/modular_bandastation/objects/code/clothing/head/hat.dm
new file mode 100644
index 0000000000000..6e054b75d3207
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/head/hat.dm
@@ -0,0 +1,7 @@
+/obj/item/clothing/head/cowboy/roboticist
+ name = "roboticist's cowboy hat"
+ desc = "Ковбойская шляпа с малиновой лентой, сочетающая стиль и функциональность. Отличный выбор для тех, кто хочет выделиться на космической станции. На бирке указано: 'Flameholdeir Industries'. Вам точно не хватает револьвера!"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/head/cowboy.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/head/cowboy.dmi'
+ icon_state = "cowboy_robostics"
+ worn_icon_state = "cowboy_robostics"
diff --git a/modular_bandastation/objects/code/clothing/head/soft_caps.dm b/modular_bandastation/objects/code/clothing/head/soft_caps.dm
new file mode 100644
index 0000000000000..f059ccdccbf7f
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/head/soft_caps.dm
@@ -0,0 +1,9 @@
+/obj/item/clothing/head/soft/roboticist_cap
+ icon = 'modular_bandastation/objects/icons/obj/clothing/head/hats.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/head/hats.dmi'
+ name = "roboticist's cap"
+ desc = "Элегантная кепка в черных тонах с малиновым козырьком. Идеально дополняет рабочую форму, добавляя стиль. На бирке указано: 'Flameholdeir Industries'. С этой кепкой вы точно никогда не опоздаете."
+ icon_state = "robocap"
+ soft_type = "robocap"
+ soft_suffix = null
+ dog_fashion = null
diff --git a/modular_bandastation/objects/code/clothing/suits/cloaks.dm b/modular_bandastation/objects/code/clothing/suits/cloaks.dm
new file mode 100644
index 0000000000000..69b6461b31804
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/suits/cloaks.dm
@@ -0,0 +1,18 @@
+/obj/item/clothing/suit/hooded/roboticist_cloak
+ name = "roboticist's coat"
+ desc = "Стильный плащ с принтом головы борга на спине. Идеален для тех, кто хочет выделиться и показать свою любовь к робототехнике. На бирке указано: 'Flameholdeir Industries'. Бережно обращайтесь с боргами, пока они не сделали из вас лампочку!"
+ icon_state = "robotics_coat"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/suits/rnd.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/suits/rnd.dmi'
+ inhand_icon_state = null
+ body_parts_covered = CHEST|GROIN|ARMS
+ hoodtype = /obj/item/clothing/head/hooded/roboticist_cloak
+
+/obj/item/clothing/head/hooded/roboticist_cloak
+ name = "roboticist's hood"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/head/rnd.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/head/rnd.dmi'
+ icon_state = "robotics_hood"
+ body_parts_covered = HEAD
+ flags_inv = HIDEHAIR|HIDEEARS
+
diff --git a/modular_bandastation/objects/code/clothing/suits/jacket.dm b/modular_bandastation/objects/code/clothing/suits/jacket.dm
new file mode 100644
index 0000000000000..bdf49af42f51d
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/suits/jacket.dm
@@ -0,0 +1,6 @@
+/obj/item/clothing/suit/toggle/jacket/roboticist
+ name = "roboticist's jacket"
+ desc = "Универсальная куртка из прочного материала, идеально подходит для работы с механическими деталями. Красные полосы на плечах добавляют стильный акцент. Теперь вы не только защищены, но и модны. На бирке указано: 'Flameholdeir Industries'. Будьте стильным, как Адский Бродяга!"
+ icon_state = "robotics_jacket"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/suits/jacket.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/suits/jacket.dmi'
diff --git a/modular_bandastation/objects/code/clothing/suits/wintercoats.dm b/modular_bandastation/objects/code/clothing/suits/wintercoats.dm
new file mode 100644
index 0000000000000..19bce1d4d9a9c
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/suits/wintercoats.dm
@@ -0,0 +1,11 @@
+/obj/item/clothing/suit/hooded/wintercoat/science/robotics/alt
+ name = "roboticist's winter coat"
+ desc = "Пальто, исключительно для разбирающихся в моде. Для крутых и подкрученных перцев. На бирке указано: 'Flameholdeir Industries'. Поможет даже во время самых длинных, холодных и тёмных времен."
+ icon_state = "coatrobotics"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/suits/wintercoat.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/suits/wintercoat.dmi'
+ hoodtype = NONE
+ inhand_icon_state = null
+
+/obj/item/clothing/suit/hooded/wintercoat/science/robotics/alt/click_alt(mob/user)
+ return NONE // Restrict user to zip and unzip coat
diff --git a/modular_bandastation/objects/code/clothing/under/jobs/rnd.dm b/modular_bandastation/objects/code/clothing/under/jobs/rnd.dm
new file mode 100644
index 0000000000000..efb78170e4255
--- /dev/null
+++ b/modular_bandastation/objects/code/clothing/under/jobs/rnd.dm
@@ -0,0 +1,35 @@
+/obj/item/clothing/under/rank/rnd/roboticist/alt
+ name = "standart roboticist jumpsuit"
+ desc = "Комбинезон робототехника нового образца. Ничего выдающегося, кроме качественного материала. На бирке указано: 'Flameholdeir Industries'. Эстетика в простоте - будьте как Сенатор!"
+ icon_state = "robotics_alt"
+ icon = 'modular_bandastation/objects/icons/obj/clothing/under/rnd.dmi'
+ worn_icon = 'modular_bandastation/objects/icons/mob/clothing/under/rnd.dmi'
+
+/obj/item/clothing/under/rank/rnd/roboticist/alt/red
+ name = "red roboticist's jumpsuit"
+ desc = "Прочный рабочий комбинезон из высококачественных материалов, обеспечивающий защиту и комфорт. Красный свитер из кашемира, мягкий на ощупь. Да, мы тоже думаем, что золотые заклёпки - это огонь. На бирке указано: 'Flameholdeir Industries'. Теперь вы готовы починить всех боргов, как парень с монтировкой, который спасает мир!"
+ icon_state = "robotics_red"
+ can_adjust = FALSE
+
+/obj/item/clothing/under/rank/rnd/roboticist/alt/hoodie
+ name = "roboticist's hoodie"
+ desc = "Худи и джоггеры, идущие как единый комбинезон, пояс сделанный из крашенной кожи и золотой пряжки. Выполнены из мягкого и прочного материала, обеспечивая комфорт и свободу движений. Теперь даже борги будут завидовать вашему стилю. На бирке указано: 'Flameholdeir Industries'. В этом костюме вы можете прыгать по крышам, как паркурист-доставщик!"
+ icon_state = "robotics_hoodie"
+ body_parts_covered = CHEST|GROIN|ARMS
+ can_adjust = FALSE
+
+/obj/item/clothing/under/rank/rnd/roboticist/alt/skirt
+ name = "standart roboticist's jumpskirt"
+ desc = "Комбинезон робототехника нового образца с юбкой. Ничего выдающегося, кроме качественного материала. На бирке указано: 'Flameholdeir Industries'. Эстетика в простоте - а кстати, а где моя катана?"
+ icon_state = "robotics_skirt_alt"
+ body_parts_covered = CHEST|GROIN|ARMS
+ dying_key = DYE_REGISTRY_JUMPSKIRT
+ female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
+ supports_variations_flags = CLOTHING_DIGITIGRADE_VARIATION_NO_NEW_ICON
+
+/obj/item/clothing/under/rank/rnd/roboticist/alt/skirt/red
+ name = "red roboticist's jumpskirt"
+ desc = "Прочный рабочий комбинезон из высококачественных материалов, обеспечивающий защиту и комфорт. Красный свитер из кашемира, мягкий на ощупь. Да, мы тоже думаем, что золотые заклёпки - это огонь. На бирке указано: 'Flameholdeir Industries'. Вы сможете заменять протезы рук ВЕЧНОСТЬ и со стилем!"
+ icon_state = "robotics_skirt_red"
+ female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
+ can_adjust = FALSE
diff --git a/modular_bandastation/objects/code/hampters.dm b/modular_bandastation/objects/code/hampters.dm
new file mode 100644
index 0000000000000..8b7838bc816b9
--- /dev/null
+++ b/modular_bandastation/objects/code/hampters.dm
@@ -0,0 +1,86 @@
+/obj/item/toy/plush/hampter
+ name = "хамптер"
+ desc = "Просто плюшевый хамптер. Самый обычный."
+ icon = 'modular_bandastation/objects/icons/hampter.dmi'
+ icon_state = "hampter"
+ lefthand_file = 'modular_bandastation/objects/icons/inhands/hampter_lefthand.dmi'
+ righthand_file = 'modular_bandastation/objects/icons/inhands/hampter_righthand.dmi'
+ inhand_icon_state = "hampter"
+ worn_icon = 'modular_bandastation/objects/icons/inhead/head.dmi'
+ worn_icon_state = "hampter"
+ slot_flags = ITEM_SLOT_HEAD
+ w_class = WEIGHT_CLASS_TINY
+ COOLDOWN_DECLARE(squeeze_cooldown)
+
+/obj/item/toy/plush/hampter/attack_self(mob/living/carbon/human/user)
+ if(!COOLDOWN_FINISHED(src, squeeze_cooldown))
+ return
+ COOLDOWN_START(src, squeeze_cooldown, 2 SECONDS)
+ . = ..()
+ if(user.combat_mode == TRUE)
+ new /obj/effect/decal/cleanable/blood(get_turf(user))
+ user.visible_message(span_warning("[user] раздавил хамптера своей рукой!"), span_warning("Вы с особой жестокостью давите хамптера в своей руке, оставляя от него лишь лужу крови!"))
+ qdel(src)
+
+/obj/item/toy/plush/hampter/assistant
+ name = "хамптер ассистент"
+ desc = "Плюшевый хамптер ассистент. Зачем ему изольки?"
+ icon_state = "hampter_ass"
+ inhand_icon_state = "hampter_ass"
+ worn_icon_state = "hampter_ass"
+
+/obj/item/toy/plush/hampter/security
+ name = "хамптер офицер"
+ desc = "Плюшевый хамптер офицер службы безопасности. У него станбатон!"
+ icon_state = "hampter_sec"
+ inhand_icon_state = "hampter_sec"
+ worn_icon_state = "hampter_sec"
+
+/obj/item/toy/plush/hampter/medical
+ name = "хамптер врач"
+ desc = "Плюшевый хамптер врач. Тащите дефибриллятор!"
+ icon_state = "hampter_med"
+ inhand_icon_state = "hampter_med"
+ worn_icon_state = "hampter_med"
+
+/obj/item/toy/plush/hampter/janitor
+ name = "хамптер уборщик"
+ desc = "Плюшевый хамптер уборщик. Переключись на шаг."
+ icon_state = "hampter_jan"
+ inhand_icon_state = "hampter_jan"
+ worn_icon_state = "hampter_jan"
+
+/obj/item/toy/plush/hampter/old_captain
+ name = "хамптер старый капитан"
+ desc = "Плюшевый хамптер капитан в старой униформе. Это какой год?"
+ icon_state = "hampter_old-cap"
+ inhand_icon_state = "hampter_old-cap"
+ worn_icon_state = "hampter_old-cap"
+
+/obj/item/toy/plush/hampter/captain
+ name = "хамптер капитан"
+ desc = "Плюшевый хамптер капитан. Где его запасная карта?"
+ icon_state = "hampter_cap"
+ inhand_icon_state = "hampter_cap"
+ worn_icon_state = "hampter_cap"
+
+/obj/item/toy/plush/hampter/syndicate
+ name = "хамптер Синдиката"
+ desc = "Плюшевый хамптер агент Синдиката. Ваши активы пострадают."
+ icon_state = "hampter_sdy"
+ inhand_icon_state = "hampter_sdy"
+ worn_icon_state = "hampter_sdy"
+
+/obj/item/toy/plush/hampter/deadsquad
+ name = "хамптер Дедсквада"
+ desc = "Плюшевый хамптер Отряда Смерти. Все контракты расторгнуты."
+ icon_state = "hampter_ded"
+ inhand_icon_state = "hampter_ded"
+ worn_icon_state = "hampter_ded"
+
+/obj/item/toy/plush/hampter/ert
+ name = "хамптер ОБР"
+ desc = "Плюшевый хамптер ОБР. Доложите о ситуации на станции."
+ icon_state = "hampter_ert"
+ inhand_icon_state = "hampter_ert"
+ worn_icon_state = "hampter_ert"
diff --git a/modular_bandastation/objects/code/material_pouch.dm b/modular_bandastation/objects/code/material_pouch.dm
new file mode 100644
index 0000000000000..e26313b1ac076
--- /dev/null
+++ b/modular_bandastation/objects/code/material_pouch.dm
@@ -0,0 +1,44 @@
+/obj/item/storage/bag/material_pouch
+ name = "material pouch"
+ desc = "Сумка для хранения листов материалов."
+ icon = 'modular_bandastation/objects/icons/material_pouch.dmi'
+ icon_state = "materialpouch"
+ w_class = WEIGHT_CLASS_BULKY
+ resistance_flags = FLAMMABLE
+ slot_flags = ITEM_SLOT_POCKETS | ITEM_SLOT_BELT
+ var/static/list/matpouch_holdables = list(
+ /obj/item/stack/sheet/iron,
+ /obj/item/stack/sheet/plasteel,
+ /obj/item/stack/sheet/plasmaglass,
+ /obj/item/stack/sheet/bluespace_crystal,
+ /obj/item/stack/sheet/bronze,
+ /obj/item/stack/sheet/glass,
+ /obj/item/stack/sheet/plasmarglass,
+ /obj/item/stack/sheet/titaniumglass,
+ /obj/item/stack/sheet/plastic,
+ /obj/item/stack/sheet/rglass,
+ /obj/item/stack/sheet/mineral/wood,
+ /obj/item/stack/sheet/mineral/adamantine,
+ /obj/item/stack/sheet/mineral/bamboo,
+ /obj/item/stack/sheet/mineral/bananium,
+ /obj/item/stack/sheet/mineral/diamond,
+ /obj/item/stack/sheet/mineral/gold,
+ /obj/item/stack/sheet/mineral/metal_hydrogen,
+ /obj/item/stack/sheet/mineral/uranium,
+ /obj/item/stack/sheet/mineral/silver,
+ /obj/item/stack/sheet/mineral/titanium,
+ )
+
+/obj/item/storage/bag/material_pouch/Initialize(mapload)
+ . = ..()
+ atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
+ atom_storage.max_total_storage = INFINITY
+ atom_storage.max_slots = 2
+ atom_storage.numerical_stacking = TRUE
+ atom_storage.set_holdable(matpouch_holdables)
+
+/obj/machinery/vending/engivend/build_inventories(start_empty)
+ premium += list(
+ /obj/item/storage/bag/material_pouch = 3
+ )
+ . = ..()
diff --git a/modular_bandastation/objects/code/papershredder.dm b/modular_bandastation/objects/code/papershredder.dm
new file mode 100644
index 0000000000000..568b04fdfc9d6
--- /dev/null
+++ b/modular_bandastation/objects/code/papershredder.dm
@@ -0,0 +1,106 @@
+/obj/machinery/papershredder
+ name = "\improper paper shredder"
+ desc = "For those documents you don't want seen."
+ icon = 'modular_bandastation/objects/icons/papershredder.dmi'
+ icon_state = "papershredder0"
+ density = TRUE
+ anchored = TRUE
+ var/max_paper = 15
+ var/paper_amount = 0
+ var/list/shred_amounts = list(
+ /obj/item/photo = 1,
+ /obj/item/shredded_paper = 1,
+ /obj/item/paper = 1,
+ /obj/item/newspaper = 3,
+ /obj/item/card/id = 3,
+ /obj/item/folder = 4,
+ /obj/item/book = 5
+ )
+
+/obj/machinery/papershredder/Initialize(mapload)
+ . = ..()
+ AddElement(/datum/element/contextual_screentip_bare_hands, rmb_text = "Empty shredded paper bin")
+ register_context()
+
+/obj/machinery/papershredder/add_context(atom/source, list/context, obj/item/held_item, mob/user)
+ . = ..()
+ if(held_item.tool_behaviour == TOOL_WRENCH)
+ context[SCREENTIP_CONTEXT_LMB] = anchored ? "Unanchor" : "Anchor"
+ return CONTEXTUAL_SCREENTIP_SET
+ if(held_item.type in shred_amounts)
+ context[SCREENTIP_CONTEXT_LMB] = "Shred item"
+ return CONTEXTUAL_SCREENTIP_SET
+ return NONE
+
+/obj/machinery/papershredder/attack_hand_secondary(mob/user, list/modifiers)
+ . = ..()
+ if(. == SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN)
+ return
+ empty_contents(user)
+ return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
+
+/obj/machinery/papershredder/attackby(obj/item/item, mob/user, params)
+ if(!(item.type in shred_amounts))
+ return ..()
+ if(paper_amount == max_paper)
+ to_chat(user, span_warning("[src] is full. Please empty it before you continue."))
+ return
+ var/paper_result = shred_amounts[item.type]
+ paper_amount += paper_result
+ qdel(item)
+ playsound(loc, 'modular_bandastation/objects/sounds/pshred.ogg', 75, 1)
+ update_icon_state()
+ add_fingerprint(user)
+
+/obj/machinery/papershredder/wrench_act(mob/living/user, obj/item/tool)
+ . = ..()
+ default_unfasten_wrench(user, tool)
+ return ITEM_INTERACT_SUCCESS
+
+/obj/machinery/papershredder/examine(mob/user)
+ . = ..()
+ . += span_info("Right-Click to empty [src].")
+
+/obj/machinery/papershredder/proc/empty_contents(mob/living/user)
+ if(HAS_TRAIT(user, TRAIT_RESTRAINED))
+ to_chat(user, span_warning("You need your hands free for this."))
+ return
+
+ if(!paper_amount)
+ to_chat(user, span_notice("[src] is empty."))
+ return
+
+ get_shredded_paper()
+ update_icon_state()
+
+/obj/machinery/papershredder/proc/get_shredded_paper()
+ if(!paper_amount)
+ return
+ paper_amount--
+ return new /obj/item/shredded_paper(get_turf(src))
+
+/obj/machinery/papershredder/update_icon_state()
+ icon_state = "papershredder[clamp(round(paper_amount/3), 0, 5)]"
+ return ..()
+
+/obj/item/shredded_paper
+ name = "shredded paper"
+ icon = 'modular_bandastation/objects/icons/papershredder.dmi'
+ icon_state = "shredp"
+ throwforce = 0
+ w_class = WEIGHT_CLASS_TINY
+ resistance_flags = FLAMMABLE
+ layer = BELOW_MOB_LAYER
+ max_integrity = 25
+ throw_range = 3
+ throw_speed = 2
+
+/obj/item/shredded_paper/Initialize()
+ . = ..()
+ if(prob(65))
+ color = pick("#8b8b8b","#e7e4e4", "#c9c9c9")
+
+/obj/item/shredded_paper/attackby(obj/item/attacking_item, mob/user, params)
+ if(burn_paper_product_attackby_check(attacking_item, user))
+ return
+ . = ..()
diff --git a/modular_bandastation/objects/code/structures/posters.dm b/modular_bandastation/objects/code/structures/posters.dm
new file mode 100644
index 0000000000000..161bdd9bce287
--- /dev/null
+++ b/modular_bandastation/objects/code/structures/posters.dm
@@ -0,0 +1,89 @@
+// Contraband
+/obj/structure/sign/poster/contraband/lady
+ name = "Соблазнительная Красотка"
+ desc = "На плакате изображена крайне сексуальная девушка."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband1"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/lady, 32)
+
+/obj/structure/sign/poster/contraband/very_robust
+ name = "Робаст"
+ desc = "Вы видите слегка потрёпанный плакат, на котором изображен КРАСНЫЙ туллбокс! На плакате написано \"Опасно, робастное!\", некоторые утверждают, что эта красная краска на плакате сделана из настоящей крови."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband2"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/very_robust, 32)
+
+/obj/structure/sign/poster/contraband/vodka
+ name = "Водка"
+ desc = "Рекламный плакат водки, напитка от настоящих мужчин для настоящих мужчин. Почувствуй себя космическим медведем."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband3"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/vodka, 32)
+
+/obj/structure/sign/poster/contraband/wanted
+ name = "Вотер Потассиумович"
+ desc = "На плакате вы видите: лысый, черноглазый мужчина, лет 30, и его разыскивают на просторах всего космоса. Что он сделал, чтобы его так разыскивали..."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband4"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/wanted, 32)
+
+/obj/structure/sign/poster/contraband/soulless_figures
+ name = "Бездушные фигуры"
+ desc = "Плакат изображает множество безвольно слоняющихся тёмных фигур. Кажется они смотрят прямо на тебя, жуть..."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband5"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/soulless_figures, 32)
+
+/obj/structure/sign/poster/contraband/your_fate
+ name = "Твоя судьба"
+ desc = "На плакате изображается дом и ряд одинаковых домов уходящих вдаль, расположенных на кровавом полотне. Ниже можно разглядеть тень искореженной руки.\nНад домами возвышаются существа чертоватого вида, а надпись снизу гласит: \"Твоя судьба?\""
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband6"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/your_fate, 32)
+
+/obj/structure/sign/poster/contraband/watching_eye
+ name = "Всевидящее Око"
+ desc = "На плакате изображен глаз, излучающий свет. Текст на плакате гласит: \"Оно следит за\", \"Тобой\"."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "contraband7"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/watching_eye, 32)
+
+// Legit
+/obj/structure/sign/poster/official/mars
+ name = "Плакат Марса"
+ desc = "Это плакат, выпущенный компанией Generic Space в рамках серии памятных плакатов, посвящённых чудесам космоса."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "legit1"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/official/mars, 32)
+
+/obj/structure/sign/poster/official/wild_west
+ name = "Дикое Карго"
+ desc = "Красивое дикое место с собственным шерифом."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "legit2"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/official/wild_west, 32)
+
+/obj/structure/sign/poster/official/razumause
+ name = "Разумышь"
+ desc = "Хей-хей! Что может пойти не так, да?"
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "legit3"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/official/razumause, 32)
+
+/obj/structure/sign/poster/official/assist_pride
+ name = "Гордость ассистента"
+ desc = "Даже в космосе профессия ассистента востребована. И этот плакат демонстрирует их красоту."
+ icon = 'modular_bandastation/objects/icons/posters.dmi'
+ icon_state = "legit4"
+
+MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/official/assist_pride, 32)
diff --git a/modular_bandastation/objects/code/vending/vending.dm b/modular_bandastation/objects/code/vending/vending.dm
new file mode 100644
index 0000000000000..3c692d95e632f
--- /dev/null
+++ b/modular_bandastation/objects/code/vending/vending.dm
@@ -0,0 +1,20 @@
+/obj/machinery/vending/wardrobe/robo_wardrobe
+ icon = 'modular_bandastation/objects/icons/obj/machines/vending.dmi'
+ icon_state = "robodrobe"
+ light_mask = null
+
+/obj/machinery/vending/wardrobe/robo_wardrobe/build_inventories(start_empty)
+ products |= list(
+ /obj/item/clothing/head/beret = 2,
+ /obj/item/clothing/head/cowboy/roboticist = 2,
+ /obj/item/clothing/head/soft/roboticist_cap = 2,
+ /obj/item/clothing/suit/hooded/roboticist_cloak = 2,
+ /obj/item/clothing/suit/toggle/jacket/roboticist = 2,
+ /obj/item/clothing/suit/hooded/wintercoat/science/robotics/alt = 2,
+ /obj/item/clothing/under/rank/rnd/roboticist/alt = 2,
+ /obj/item/clothing/under/rank/rnd/roboticist/alt/red = 2,
+ /obj/item/clothing/under/rank/rnd/roboticist/alt/hoodie = 2,
+ /obj/item/clothing/under/rank/rnd/roboticist/alt/skirt = 2,
+ /obj/item/clothing/under/rank/rnd/roboticist/alt/skirt/red = 2,
+ )
+ . = ..()
diff --git a/modular_bandastation/objects/code/wallets.dm b/modular_bandastation/objects/code/wallets.dm
new file mode 100644
index 0000000000000..54d80bc938ae5
--- /dev/null
+++ b/modular_bandastation/objects/code/wallets.dm
@@ -0,0 +1,37 @@
+/obj/item/storage/wallet/nt
+ name = "leather wallet NT"
+ desc = "Ваш кошелек настолько шикарен, что с ним вы выглядите просто потрясающе."
+ icon = 'modular_bandastation/objects/icons/wallets.dmi'
+ icon_state = "wallet_NT"
+ worn_icon = 'modular_bandastation/objects/icons/onbody/id.dmi'
+ worn_icon_state = "wallet_NT"
+ overlay_icon_state = "wallet_NT_overlay"
+
+/obj/item/storage/wallet/ussp_1
+ name = "leather USSP wallet"
+ desc = "Говорят, такие кошельки в СССП носят исключительно для зажигалок."
+ icon = 'modular_bandastation/objects/icons/wallets.dmi'
+ icon_state = "wallet_USSP_1"
+ worn_icon = 'modular_bandastation/objects/icons/onbody/id.dmi'
+ worn_icon_state = "wallet_USSP_1"
+ overlay_icon_state = "wallet_USSP_1_overlay"
+
+/obj/item/storage/wallet/ussp_2
+ name = "leather USSP wallet"
+ desc = "Говорят, такие кошельки в СССП носят исключительно для зажигалок."
+ icon = 'modular_bandastation/objects/icons/wallets.dmi'
+ icon_state = "wallet_USSP_2"
+ worn_icon = 'modular_bandastation/objects/icons/onbody/id.dmi'
+ worn_icon_state = "wallet_USSP_2"
+ overlay_icon_state = "wallet_USSP_2_overlay"
+
+/obj/item/storage/wallet/wyci
+ name = "W.Y.C.I. wallet"
+ desc = "Кошелек, законодателя моды WYCI,\
+ украшен золотой пуговицей cшит позолочеными и платиновыми нитями, сверх прочный.\
+ И сверх модный. И сверх дорогой. И сшит по принципу WYCI."
+ icon = 'modular_bandastation/objects/icons/wallets.dmi'
+ icon_state = "wallet_wyci"
+ worn_icon = 'modular_bandastation/objects/icons/onbody/id.dmi'
+ worn_icon_state = "wallet_wyci"
+ overlay_icon_state = "wallet_wyci_overlay"
diff --git a/modular_bandastation/objects/icons/hampter.dmi b/modular_bandastation/objects/icons/hampter.dmi
new file mode 100644
index 0000000000000..4c73360608c4e
Binary files /dev/null and b/modular_bandastation/objects/icons/hampter.dmi differ
diff --git a/modular_bandastation/objects/icons/inhands/hampter_lefthand.dmi b/modular_bandastation/objects/icons/inhands/hampter_lefthand.dmi
new file mode 100644
index 0000000000000..99fd270e738bf
Binary files /dev/null and b/modular_bandastation/objects/icons/inhands/hampter_lefthand.dmi differ
diff --git a/modular_bandastation/objects/icons/inhands/hampter_righthand.dmi b/modular_bandastation/objects/icons/inhands/hampter_righthand.dmi
new file mode 100644
index 0000000000000..e19b04cd235cd
Binary files /dev/null and b/modular_bandastation/objects/icons/inhands/hampter_righthand.dmi differ
diff --git a/modular_bandastation/objects/icons/inhead/head.dmi b/modular_bandastation/objects/icons/inhead/head.dmi
new file mode 100644
index 0000000000000..b47d9ce9b1a55
Binary files /dev/null and b/modular_bandastation/objects/icons/inhead/head.dmi differ
diff --git a/modular_bandastation/objects/icons/material_pouch.dmi b/modular_bandastation/objects/icons/material_pouch.dmi
new file mode 100644
index 0000000000000..861e224027fff
Binary files /dev/null and b/modular_bandastation/objects/icons/material_pouch.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/head/cowboy.dmi b/modular_bandastation/objects/icons/mob/clothing/head/cowboy.dmi
new file mode 100644
index 0000000000000..abd9de1e38b8d
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/head/cowboy.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/head/hats.dmi b/modular_bandastation/objects/icons/mob/clothing/head/hats.dmi
new file mode 100644
index 0000000000000..abfda90672ff8
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/head/hats.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/head/rnd.dmi b/modular_bandastation/objects/icons/mob/clothing/head/rnd.dmi
new file mode 100644
index 0000000000000..2ce9786bd25b0
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/head/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/suits/jacket.dmi b/modular_bandastation/objects/icons/mob/clothing/suits/jacket.dmi
new file mode 100644
index 0000000000000..0c0fe7fea6ba8
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/suits/jacket.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/suits/rnd.dmi b/modular_bandastation/objects/icons/mob/clothing/suits/rnd.dmi
new file mode 100644
index 0000000000000..5c11f63260059
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/suits/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/suits/wintercoat.dmi b/modular_bandastation/objects/icons/mob/clothing/suits/wintercoat.dmi
new file mode 100644
index 0000000000000..e718ebd1af9b0
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/suits/wintercoat.dmi differ
diff --git a/modular_bandastation/objects/icons/mob/clothing/under/rnd.dmi b/modular_bandastation/objects/icons/mob/clothing/under/rnd.dmi
new file mode 100644
index 0000000000000..21f2e5d9c3889
Binary files /dev/null and b/modular_bandastation/objects/icons/mob/clothing/under/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/head/cowboy.dmi b/modular_bandastation/objects/icons/obj/clothing/head/cowboy.dmi
new file mode 100644
index 0000000000000..3e96432304ad5
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/head/cowboy.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/head/hats.dmi b/modular_bandastation/objects/icons/obj/clothing/head/hats.dmi
new file mode 100644
index 0000000000000..3d11ac3a2bdec
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/head/hats.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/head/rnd.dmi b/modular_bandastation/objects/icons/obj/clothing/head/rnd.dmi
new file mode 100644
index 0000000000000..26182c2da7ebc
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/head/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/suits/jacket.dmi b/modular_bandastation/objects/icons/obj/clothing/suits/jacket.dmi
new file mode 100644
index 0000000000000..ebbb532fc6e38
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/suits/jacket.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/suits/rnd.dmi b/modular_bandastation/objects/icons/obj/clothing/suits/rnd.dmi
new file mode 100644
index 0000000000000..160c163295992
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/suits/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/suits/wintercoat.dmi b/modular_bandastation/objects/icons/obj/clothing/suits/wintercoat.dmi
new file mode 100644
index 0000000000000..0433e69c0b86e
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/suits/wintercoat.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/clothing/under/rnd.dmi b/modular_bandastation/objects/icons/obj/clothing/under/rnd.dmi
new file mode 100644
index 0000000000000..787174add1587
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/clothing/under/rnd.dmi differ
diff --git a/modular_bandastation/objects/icons/obj/machines/vending.dmi b/modular_bandastation/objects/icons/obj/machines/vending.dmi
new file mode 100644
index 0000000000000..e4d8d37dc467d
Binary files /dev/null and b/modular_bandastation/objects/icons/obj/machines/vending.dmi differ
diff --git a/modular_bandastation/objects/icons/onbody/id.dmi b/modular_bandastation/objects/icons/onbody/id.dmi
new file mode 100644
index 0000000000000..088b58808664c
Binary files /dev/null and b/modular_bandastation/objects/icons/onbody/id.dmi differ
diff --git a/modular_bandastation/objects/icons/papershredder.dmi b/modular_bandastation/objects/icons/papershredder.dmi
new file mode 100644
index 0000000000000..2cb519d6d4a20
Binary files /dev/null and b/modular_bandastation/objects/icons/papershredder.dmi differ
diff --git a/modular_bandastation/objects/icons/posters.dmi b/modular_bandastation/objects/icons/posters.dmi
new file mode 100644
index 0000000000000..4447ca00fdf54
Binary files /dev/null and b/modular_bandastation/objects/icons/posters.dmi differ
diff --git a/modular_bandastation/objects/icons/wallets.dmi b/modular_bandastation/objects/icons/wallets.dmi
new file mode 100644
index 0000000000000..1532d8b3516b7
Binary files /dev/null and b/modular_bandastation/objects/icons/wallets.dmi differ
diff --git a/modular_bandastation/objects/sounds/pshred.ogg b/modular_bandastation/objects/sounds/pshred.ogg
new file mode 100644
index 0000000000000..a722f30068992
Binary files /dev/null and b/modular_bandastation/objects/sounds/pshred.ogg differ
diff --git a/modular_bandastation/ru_jobs/code/ru_id_cards.dm b/modular_bandastation/ru_jobs/code/ru_id_cards.dm
index 9136648b851ae..c23c762b96adc 100644
--- a/modular_bandastation/ru_jobs/code/ru_id_cards.dm
+++ b/modular_bandastation/ru_jobs/code/ru_id_cards.dm
@@ -8,7 +8,7 @@
assignment = JOB_BARTENDER_RU
/datum/id_trim/job/bitrunner
- assignment = JOB_BITRUNNER
+ assignment = JOB_BITRUNNER_RU
/datum/id_trim/job/botanist
assignment = JOB_BOTANIST_RU
diff --git a/modular_bandastation/ru_jobs/code/ru_jobs.dm b/modular_bandastation/ru_jobs/code/ru_jobs.dm
index e18c757a08497..c40851e6ec721 100644
--- a/modular_bandastation/ru_jobs/code/ru_jobs.dm
+++ b/modular_bandastation/ru_jobs/code/ru_jobs.dm
@@ -1,115 +1,148 @@
-/datum/job/ai
- alternate_titles = list(JOB_AI_RU,)
+/datum/job/ai/New()
+ . = ..()
+ alternate_titles += list(JOB_AI_RU)
-/datum/job/atmospheric_technician
- alternate_titles = list(JOB_ATMOSPHERIC_TECHNICIAN_RU,)
+/datum/job/atmospheric_technician/New()
+ . = ..()
+ alternate_titles += list(JOB_ATMOSPHERIC_TECHNICIAN_RU)
-/datum/job/bartender
- alternate_titles = list(JOB_BARTENDER_RU,)
+/datum/job/bartender/New()
+ . = ..()
+ alternate_titles += list(JOB_BARTENDER_RU)
-/datum/job/botanist
- alternate_titles = list(JOB_BOTANIST_RU,)
+/datum/job/bitrunner/New()
+ . = ..()
+ alternate_titles += list(JOB_BITRUNNER_RU)
-/datum/job/captain
- alternate_titles = list(JOB_CAPTAIN_RU,)
+/datum/job/botanist/New()
+ . = ..()
+ alternate_titles += list(JOB_BOTANIST_RU)
-/datum/job/cargo_technician
- alternate_titles = list(JOB_CARGO_TECHNICIAN_RU,)
+/datum/job/captain/New()
+ . = ..()
+ alternate_titles += list(JOB_CAPTAIN_RU)
-/datum/job/chemist
- alternate_titles = list(JOB_CHEMIST_RU,)
+/datum/job/cargo_technician/New()
+ . = ..()
+ alternate_titles += list(JOB_CARGO_TECHNICIAN_RU)
-/datum/job/chief_engineer
- alternate_titles = list(JOB_CHIEF_ENGINEER_RU,)
+/datum/job/chemist/New()
+ . = ..()
+ alternate_titles += list(JOB_CHEMIST_RU)
-/datum/job/chief_medical_officer
- alternate_titles = list(JOB_CHIEF_MEDICAL_OFFICER_RU,)
+/datum/job/chief_engineer/New()
+ . = ..()
+ alternate_titles += list(JOB_CHIEF_ENGINEER_RU)
-/datum/job/clown
- alternate_titles = list(JOB_CLOWN_RU,)
+/datum/job/chief_medical_officer/New()
+ . = ..()
+ alternate_titles += list(JOB_CHIEF_MEDICAL_OFFICER_RU)
-/datum/job/cook
- alternate_titles = list(
- JOB_CHEF,
+/datum/job/clown/New()
+ . = ..()
+ alternate_titles += list(JOB_CLOWN_RU)
+
+/datum/job/cook/New()
+ . = ..()
+ alternate_titles += list(
JOB_COOK_RU,
- JOB_CHEF_RU,
+ JOB_CHEF_RU
)
-/datum/job/coroner
- alternate_titles = list(JOB_CORONER_RU,)
+/datum/job/coroner/New()
+ . = ..()
+ alternate_titles += list(JOB_CORONER_RU)
-/datum/job/curator
- alternate_titles = list(JOB_CURATOR_RU,)
+/datum/job/curator/New()
+ . = ..()
+ alternate_titles += list(JOB_CURATOR_RU)
-/datum/job/cyborg
- alternate_titles = list(JOB_CYBORG_RU,)
+/datum/job/cyborg/New()
+ . = ..()
+ alternate_titles += list(JOB_CYBORG_RU)
-/datum/job/detective
- alternate_titles = list(JOB_DETECTIVE_RU,)
+/datum/job/detective/New()
+ . = ..()
+ alternate_titles += list(JOB_DETECTIVE_RU)
-/datum/job/geneticist
- alternate_titles = list(JOB_GENETICIST_RU,)
+/datum/job/geneticist/New()
+ . = ..()
+ alternate_titles += list(JOB_GENETICIST_RU)
-/datum/job/head_of_personnel
- alternate_titles = list(JOB_HEAD_OF_PERSONNEL_RU,)
+/datum/job/head_of_personnel/New()
+ . = ..()
+ alternate_titles += list(JOB_HEAD_OF_PERSONNEL_RU)
-/datum/job/head_of_security
- alternate_titles = list(JOB_HEAD_OF_SECURITY_RU,)
+/datum/job/head_of_security/New()
+ . = ..()
+ alternate_titles += list(JOB_HEAD_OF_SECURITY_RU)
-/datum/job/janitor
- alternate_titles = list(JOB_JANITOR_RU,)
+/datum/job/janitor/New()
+ . = ..()
+ alternate_titles += list(JOB_JANITOR_RU)
-/datum/job/lawyer
- alternate_titles = list(JOB_LAWYER_RU,)
+/datum/job/lawyer/New()
+ . = ..()
+ alternate_titles += list(JOB_LAWYER_RU)
-/datum/job/doctor
- alternate_titles = list(JOB_MEDICAL_DOCTOR_RU,)
+/datum/job/doctor/New()
+ . = ..()
+ alternate_titles += list(JOB_MEDICAL_DOCTOR_RU)
-/datum/job/mime
- alternate_titles = list(JOB_MIME_RU,)
+/datum/job/mime/New()
+ . = ..()
+ alternate_titles += list(JOB_MIME_RU)
-/datum/job/paramedic
- alternate_titles = list(JOB_PARAMEDIC_RU,)
+/datum/job/paramedic/New()
+ . = ..()
+ alternate_titles += list(JOB_PARAMEDIC_RU)
-/datum/job/prisoner
- alternate_titles = list(JOB_PRISONER_RU,)
+/datum/job/prisoner/New()
+ . = ..()
+ alternate_titles += list(JOB_PRISONER_RU)
-/datum/job/psychologist
- alternate_titles = list(JOB_PSYCHOLOGIST_RU,)
+/datum/job/psychologist/New()
+ . = ..()
+ alternate_titles += list(JOB_PSYCHOLOGIST_RU)
-/datum/job/quartermaster
- alternate_titles = list(JOB_QUARTERMASTER_RU,)
+/datum/job/quartermaster/New()
+ . = ..()
+ alternate_titles += list(JOB_QUARTERMASTER_RU)
-/datum/job/research_director
- alternate_titles = list(JOB_RESEARCH_DIRECTOR_RU,)
+/datum/job/research_director/New()
+ . = ..()
+ alternate_titles += list(JOB_RESEARCH_DIRECTOR_RU)
-/datum/job/roboticist
- alternate_titles = list(JOB_ROBOTICIST_RU,)
+/datum/job/roboticist/New()
+ . = ..()
+ alternate_titles += list(JOB_ROBOTICIST_RU)
-/datum/job/scientist
- alternate_titles = list(JOB_SCIENTIST_RU,)
+/datum/job/scientist/New()
+ . = ..()
+ alternate_titles += list(JOB_SCIENTIST_RU)
-/datum/job/security_officer
- alternate_titles = list(
- JOB_SECURITY_OFFICER_MEDICAL,
- JOB_SECURITY_OFFICER_ENGINEERING,
- JOB_SECURITY_OFFICER_SUPPLY,
- JOB_SECURITY_OFFICER_SCIENCE,
+/datum/job/security_officer/New()
+ . = ..()
+ alternate_titles += list(
JOB_SECURITY_OFFICER_RU,
JOB_SECURITY_OFFICER_MEDICAL_RU,
JOB_SECURITY_OFFICER_ENGINEERING_RU,
JOB_SECURITY_OFFICER_SUPPLY_RU,
- JOB_SECURITY_OFFICER_SCIENCE_RU,
+ JOB_SECURITY_OFFICER_SCIENCE_RU
)
-/datum/job/shaft_miner
- alternate_titles = list(JOB_SHAFT_MINER_RU,)
+/datum/job/shaft_miner/New()
+ . = ..()
+ alternate_titles += list(JOB_SHAFT_MINER_RU)
-/datum/job/station_engineer
- alternate_titles = list(JOB_STATION_ENGINEER_RU,)
+/datum/job/station_engineer/New()
+ . = ..()
+ alternate_titles += list(JOB_STATION_ENGINEER_RU)
-/datum/job/warden
- alternate_titles = list(JOB_WARDEN_RU,)
+/datum/job/warden/New()
+ . = ..()
+ alternate_titles += list(JOB_WARDEN_RU)
-/datum/job/chaplain
- alternate_titles = list(JOB_CHAPLAIN_RU,)
+/datum/job/chaplain/New()
+ . = ..()
+ alternate_titles += list(JOB_CHAPLAIN_RU)
diff --git a/modular_bandastation/translations/_translations.dme b/modular_bandastation/translations/_translations.dme
index d1949fb31473a..6893baf3e7273 100644
--- a/modular_bandastation/translations/_translations.dme
+++ b/modular_bandastation/translations/_translations.dme
@@ -2,3 +2,4 @@
#include "code/moustache.dm"
#include "code/restaurant_customer.dm"
+#include "code/translate_say.dm"
diff --git a/modular_bandastation/translations/code/translate_say.dm b/modular_bandastation/translations/code/translate_say.dm
new file mode 100644
index 0000000000000..4a2d9fbb98c21
--- /dev/null
+++ b/modular_bandastation/translations/code/translate_say.dm
@@ -0,0 +1,92 @@
+GLOBAL_LIST_INIT(ru_say_verbs, list(
+ // atom/movable
+ "says" = "говорит",
+ "asks" = "спрашивает",
+ "exclaims" = "восклицает",
+ "whispers" = "шепчет",
+ "sings" = "поет",
+ "yells" = "кричит",
+ // sign language
+ "signs" = "жестикулирует",
+ "subtly signs" = "незаметно жестикулирует",
+ "rythmically signs" = "ритмично жестикулирует",
+ "emphatically signs" = "выразительно жестикулирует",
+ // verb_say
+ "beeps" = "сигналит",
+ "coldly states" = "докладывает",
+ "states" = "сообщает",
+ "rattles" = "гремит",
+ "moans" = "стонет",
+ "intones" = "подпевает",
+ "psychically pulses" = "психически пульсирует",
+ "gurgles" = "булькает",
+ "spittles" = "плюет",
+ "blorbles" = "булькает",
+ "warps" = "искаженно произносит",
+ "chitters" = "щебечет",
+ "ribbits" = "квакает",
+ "squeaks" = "пищит",
+ "flutters" = "трепещет",
+ "hisses" = "шипит",
+ "echoes" = "резонирует",
+ "chants" = "воспевает",
+ "codes" = "шифрует",
+ // verb_ask
+ "queries" = "спрашивает",
+ "bloops" = "спрашивает",
+ "questionably beeps" = "вопросительно сигналит",
+ "psychically probes" = "психически расспрашивает",
+ "demands" = "настойчиво спрашивает",
+ "spittles questioningly" = "вопросительно плюет",
+ "inquisitively blorbles" = "вопросительно булькает",
+ "floats inquisitively" = "вопросительно витает",
+ "chitters inquisitively" = "вопросительно щебечет",
+ // verb_exclaim
+ "blares" = "трубит",
+ "beeps loudly" = "громко сигналит",
+ "declares" = "восклицает",
+ "psychically yells" = "психически кричит",
+ "roars" = "рычит",
+ "splutters and gurgles" = "плюет и булькает",
+ "loudly blorbles" = "громко булькает",
+ "zaps" = "искрит",
+ "chitters loudly" = "громко щебечет",
+ "croaks" = "квакает",
+ "flutters loudly" = "громко трепещет",
+ "compiles" = "компилирует",
+ // verb_yell
+ "wails" = "вопит",
+ "alarms" = "сигнализирует",
+ "bellows" = "ревет",
+ "psychically screams" = "психически вопит",
+ // slur
+ "loosely signs" = "размашисто жестикулирует",
+ "slurs" = "ругается",
+ // stutter
+ "shakily signs" = "неуверенно жестикулирует",
+ "stammers" = "заикается",
+ // gibbers
+ "incoherently signs" = "бессвязно жестикулирует",
+ "gibbers" = "тараторит",
+ // say_mod (tongue)
+ "crackles" = "трещит",
+ "meows" = "мяукает",
+ "chirps" = "чирикает",
+ "chimpers" = "укает",
+ "poofs" = "",
+ "whistles" = "свистит",
+ "rumbles" = "грохочет",
+ // other
+))
+
+/atom/movable/say_mod(input, list/message_mods)
+ . = ..()
+ return GLOB.ru_say_verbs[.] || .
+
+/mob/living/say_mod(input, list/message_mods)
+ . = ..()
+ return GLOB.ru_say_verbs[.] || .
+
+/obj/machinery/requests_console/say_mod(input, list/message_mods)
+ . = ..()
+ return GLOB.ru_say_verbs[.] || .
diff --git a/modular_bandastation/tts/code/hear.dm b/modular_bandastation/tts/code/hear.dm
index 9958a5f4d6923..291502ea0d74b 100644
--- a/modular_bandastation/tts/code/hear.dm
+++ b/modular_bandastation/tts/code/hear.dm
@@ -10,13 +10,13 @@
/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, list/message_mods, message_range)
. = ..()
- if(!.)
+ if(!. || (length(message_mods) && message_mods[MODE_CUSTOM_SAY_EMOTE] && message_mods[MODE_CUSTOM_SAY_ERASE_INPUT]))
return
speaker.cast_tts(src, raw_message, effect = radio_freq ? /datum/singleton/sound_effect/radio : null)
/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, list/message_mods, message_range)
. = ..()
- if(!.)
+ if(!. || (length(message_mods) && message_mods[MODE_CUSTOM_SAY_EMOTE] && message_mods[MODE_CUSTOM_SAY_ERASE_INPUT]))
return
speaker.cast_tts(src, raw_message, effect = radio_freq ? /datum/singleton/sound_effect/radio : null)
diff --git a/sound/ambience/ambimaint10.ogg b/sound/ambience/ambimaint10.ogg
new file mode 100644
index 0000000000000..975aae32bff54
Binary files /dev/null and b/sound/ambience/ambimaint10.ogg differ
diff --git a/sound/ambience/ambimaint11.ogg b/sound/ambience/ambimaint11.ogg
new file mode 100644
index 0000000000000..2723c6008eb3b
Binary files /dev/null and b/sound/ambience/ambimaint11.ogg differ
diff --git a/sound/ambience/ambimaint12.ogg b/sound/ambience/ambimaint12.ogg
new file mode 100644
index 0000000000000..2c873e0f5f996
Binary files /dev/null and b/sound/ambience/ambimaint12.ogg differ
diff --git a/sound/ambience/ambimaint8.ogg b/sound/ambience/ambimaint8.ogg
new file mode 100644
index 0000000000000..582ec800cbc45
Binary files /dev/null and b/sound/ambience/ambimaint8.ogg differ
diff --git a/sound/ambience/ambimaint9.ogg b/sound/ambience/ambimaint9.ogg
new file mode 100644
index 0000000000000..c990f954e5f6a
Binary files /dev/null and b/sound/ambience/ambimaint9.ogg differ
diff --git a/sound/ambience/antag/attribution.txt b/sound/ambience/antag/attribution.txt
index 6390dd525c459..8db2b1b8ec2eb 100644
--- a/sound/ambience/antag/attribution.txt
+++ b/sound/ambience/antag/attribution.txt
@@ -1,3 +1,11 @@
sound/ambience/antag/abductee.ogg is from "Warp SFX" https://freesound.org/people/Breviceps/sounds/453391 (CC0)
sound/ambience/antag/brainwash.ogg is from "nog.wav" https://freesound.org/people/_NOMINAL_/sounds/124602 (CC-BY 3.0)
-sound/ambience/antag/hypnosis.ogg is from "Flashback.wav" https://freesound.org/people/Sclolex/sounds/342103 (CC0)
\ No newline at end of file
+sound/ambience/antag/hypnosis.ogg is from "Flashback.wav" https://freesound.org/people/Sclolex/sounds/342103 (CC0)
+
+{
+ambimaint8.ogg
+ambimaint9.ogg
+ambimaint10.ogg
+ambimaint11.ogg
+ambimaint12.ogg
+} made by Kayozz , license: CC-by-SA
\ No newline at end of file
diff --git a/sound/items/attributions.txt b/sound/items/attributions.txt
index d27b24cc53c88..9ad1a09d8cb41 100644
--- a/sound/items/attributions.txt
+++ b/sound/items/attributions.txt
@@ -5,10 +5,54 @@ cig_snuff.ogg
lighter_on.ogg
lighter_off.ogg
zippo_onn.ogg
-zippo_off.ogg
+zippo_off.ogg
} - Taken from https://github.com/BeeStation/BeeStation-Hornet/pull/29
pen_click.ogg from https://freesound.org/people/LexzachGames/sounds/431492/ , license: CC0
night_vision_on.ogg by Syna-Max -- https://freesound.org/s/60345/ -- License: Attribution NonCommercial 4.0
+{
+metal_drop.ogg - https://freesound.org/people/Robinhood76/sounds/85418/ , License: CC BY-NC 4.0
+metal_pick_up.ogg - https://freesound.org/people/Hotlavaman/sounds/108673/ , License: CC0
+glass_drop.ogg - https://freesound.org/people/Hotlavaman/sounds/108673/ , License: CC0
+glass_pick_up.ogg - https://freesound.org/people/tcrocker68/sounds/235602/ , License: CC0
+wood_pick_up.ogg - https://freesound.org/people/cjosephwalker/sounds/94859/ , License: CC SAMPLING+ 1.0
+wood_drop.ogg - https://freesound.org/people/cjosephwalker/sounds/94859/ , License: CC SAMPLING+ 1.0
+irod_rod_pick_up.ogg - https://freesound.org/people/lostphosphene/sounds/258265/ , License: CC BY 4.0
+plastic_pick_up.ogg - https://freesound.org/people/Jessica190091/sounds/491304/ , License: CC BY 4.0
+plastic_drop.ogg - https://freesound.org/people/martian/sounds/338854/ , License: CC0
+} - edited by sadboysuss
+
+{
+gun_drop.ogg - FN FAL Rifle Load and Cock 01.mp3 by PNMCarrieRailfan -- https://freesound.org/s/682029/ -- License: Attribution NonCommercial 4.0
+gun_pick_up.ogg - FN FAL Rifle Unload and Cock.mp3 by PNMCarrieRailfan -- https://freesound.org/s/682031/ -- License: Attribution NonCommercial 4.0
+handcuffs_drop.ogg - handcuffs.ogg by kimuracarter -- https://freesound.org/s/528749/ -- License: Attribution 3.0
+handcuffs_pick_up.ogg - handcuffs.ogg by kimuracarter -- https://freesound.org/s/528749/ -- License: Attribution 3.0
+plastic_shield_drop.ogg - made by sadboysuss -- License: CC-by-SA
+plastic_shield_pick_up.ogg - made by sadboysuss -- License: CC-by-SA
+stun_baton_drop.ogg - Fn P90 Submachine Gun 5.7Mm. Mechan; Empty Mag Inserted Into And Pulled Out Slow And Various 02 by PNMCarrieRailfan -- https://freesound.org/s/682041/ -- License: Attribution NonCommercial 4.0
+stun_baton_pick_up.ogg - Fn P90 Submachine Gun 5.7Mm. Mechan; Empty Mag Inserted Into And Pulled Out Slow And Various 02 by PNMCarrieRailfan -- https://freesound.org/s/682041/ -- License: Attribution NonCommercial 4.0
+pepper_spray_drop.ogg - Spray Paint Shake Slow Five.wav by cbakos -- https://freesound.org/s/200376/ -- License: Creative Commons 0
+pepper_spray_pick_up.ogg - Spray Paint Shake Slow Five.wav by cbakos -- https://freesound.org/s/200376/ -- License: Creative Commons 0
+grenade_drop.ogg - made by sadboysuss -- License: CC-by-SA
+grenade_pick_up.ogg - made by sadboysuss -- License: CC-by-SA
+} - edited by sadboysuss
+
+{
+skin_drop.ogg - https://freesound.org/people/Crinkem/sounds/501015/ , License: CC4
+skin_pick_up.ogg - https://freesound.org/people/Crinkem/sounds/501015/ , License CC3
+cardboard_drop and cardboard_pick_up - https://freesound.org/people/newagesoup/sounds/364736/ , License CC0
+}
+
+{
+ medkit_open.ogg - https://freesound.org/people/Jandre160108/sounds/365866/ , License: CC BY-NC 4.0
+ medkit_drop.ogg - https://freesound.org/people/Jandre160108/sounds/365866/ , License: CC BY-NC 4.0
+ medkit_pick_up.ogg - https://freesound.org/people/blouhond/sounds/440710/ , License: CC BY 4.0
+} - edited by sadboysuss
+
+{
+gas_tank_drop.ogg
+gas_tank_pick_up.ogg
+} - https://freesound.org/people/Globofonia/sounds/698346/ , License CC0
+edited by grungussuss
diff --git a/sound/items/cardboard_drop.ogg b/sound/items/cardboard_drop.ogg
new file mode 100644
index 0000000000000..c1082f2e37d7d
Binary files /dev/null and b/sound/items/cardboard_drop.ogg differ
diff --git a/sound/items/cardboard_pick_up.ogg b/sound/items/cardboard_pick_up.ogg
new file mode 100644
index 0000000000000..a363c587b375b
Binary files /dev/null and b/sound/items/cardboard_pick_up.ogg differ
diff --git a/sound/items/gas_tank_drop.ogg b/sound/items/gas_tank_drop.ogg
new file mode 100644
index 0000000000000..e102cb4fe8aad
Binary files /dev/null and b/sound/items/gas_tank_drop.ogg differ
diff --git a/sound/items/gas_tank_pick_up.ogg b/sound/items/gas_tank_pick_up.ogg
new file mode 100644
index 0000000000000..41c83645da609
Binary files /dev/null and b/sound/items/gas_tank_pick_up.ogg differ
diff --git a/sound/items/glass_drop.ogg b/sound/items/glass_drop.ogg
new file mode 100644
index 0000000000000..389034f4ebb98
Binary files /dev/null and b/sound/items/glass_drop.ogg differ
diff --git a/sound/items/glass_pick_up.ogg b/sound/items/glass_pick_up.ogg
new file mode 100644
index 0000000000000..4df3ec51cc817
Binary files /dev/null and b/sound/items/glass_pick_up.ogg differ
diff --git a/sound/items/grenade_drop.ogg b/sound/items/grenade_drop.ogg
new file mode 100644
index 0000000000000..04627811cd188
Binary files /dev/null and b/sound/items/grenade_drop.ogg differ
diff --git a/sound/items/grenade_pick_up.ogg b/sound/items/grenade_pick_up.ogg
new file mode 100644
index 0000000000000..d257659f76182
Binary files /dev/null and b/sound/items/grenade_pick_up.ogg differ
diff --git a/sound/items/gun_drop.ogg b/sound/items/gun_drop.ogg
new file mode 100644
index 0000000000000..21b83bc91d611
Binary files /dev/null and b/sound/items/gun_drop.ogg differ
diff --git a/sound/items/gun_pick_up.ogg b/sound/items/gun_pick_up.ogg
new file mode 100644
index 0000000000000..6bf6b45a16b26
Binary files /dev/null and b/sound/items/gun_pick_up.ogg differ
diff --git a/sound/items/handcuff_finish.ogg b/sound/items/handcuff_finish.ogg
new file mode 100644
index 0000000000000..92096837835fe
Binary files /dev/null and b/sound/items/handcuff_finish.ogg differ
diff --git a/sound/items/handcuffs_drop.ogg b/sound/items/handcuffs_drop.ogg
new file mode 100644
index 0000000000000..85b7f172e4852
Binary files /dev/null and b/sound/items/handcuffs_drop.ogg differ
diff --git a/sound/items/handcuffs_pick_up.ogg b/sound/items/handcuffs_pick_up.ogg
new file mode 100644
index 0000000000000..d3fdc3450bd47
Binary files /dev/null and b/sound/items/handcuffs_pick_up.ogg differ
diff --git a/sound/items/handling/pill_bottle_open.ogg b/sound/items/handling/pill_bottle_open.ogg
new file mode 100644
index 0000000000000..ab904e124d907
Binary files /dev/null and b/sound/items/handling/pill_bottle_open.ogg differ
diff --git a/sound/items/handling/pill_bottle_pickup.ogg b/sound/items/handling/pill_bottle_pickup.ogg
new file mode 100644
index 0000000000000..1b4ee45e4fc0b
Binary files /dev/null and b/sound/items/handling/pill_bottle_pickup.ogg differ
diff --git a/sound/items/handling/pill_bottle_place.ogg b/sound/items/handling/pill_bottle_place.ogg
new file mode 100644
index 0000000000000..299865935c8c0
Binary files /dev/null and b/sound/items/handling/pill_bottle_place.ogg differ
diff --git a/sound/items/holster.ogg b/sound/items/holster.ogg
new file mode 100644
index 0000000000000..984e7ad4fea38
Binary files /dev/null and b/sound/items/holster.ogg differ
diff --git a/sound/items/iron_rod_pick_up.ogg b/sound/items/iron_rod_pick_up.ogg
new file mode 100644
index 0000000000000..51fab52a99dba
Binary files /dev/null and b/sound/items/iron_rod_pick_up.ogg differ
diff --git a/sound/items/medkit_drop.ogg b/sound/items/medkit_drop.ogg
new file mode 100644
index 0000000000000..227d4a8beb220
Binary files /dev/null and b/sound/items/medkit_drop.ogg differ
diff --git a/sound/items/medkit_open.ogg b/sound/items/medkit_open.ogg
new file mode 100644
index 0000000000000..63307783d2f77
Binary files /dev/null and b/sound/items/medkit_open.ogg differ
diff --git a/sound/items/medkit_pick_up.ogg b/sound/items/medkit_pick_up.ogg
new file mode 100644
index 0000000000000..e13c6848e44df
Binary files /dev/null and b/sound/items/medkit_pick_up.ogg differ
diff --git a/sound/items/metal_drop.ogg b/sound/items/metal_drop.ogg
new file mode 100644
index 0000000000000..46488dca29fd3
Binary files /dev/null and b/sound/items/metal_drop.ogg differ
diff --git a/sound/items/metal_pick_up.ogg b/sound/items/metal_pick_up.ogg
new file mode 100644
index 0000000000000..7a710bc0e577b
Binary files /dev/null and b/sound/items/metal_pick_up.ogg differ
diff --git a/sound/items/pepper_spray_drop.ogg b/sound/items/pepper_spray_drop.ogg
new file mode 100644
index 0000000000000..e071c65d3bce4
Binary files /dev/null and b/sound/items/pepper_spray_drop.ogg differ
diff --git a/sound/items/pepper_spray_pick_up.ogg b/sound/items/pepper_spray_pick_up.ogg
new file mode 100644
index 0000000000000..a474bbd91b3c7
Binary files /dev/null and b/sound/items/pepper_spray_pick_up.ogg differ
diff --git a/sound/items/plastic_drop.ogg b/sound/items/plastic_drop.ogg
new file mode 100644
index 0000000000000..928ed7e85d7cc
Binary files /dev/null and b/sound/items/plastic_drop.ogg differ
diff --git a/sound/items/plastic_pick_up.ogg b/sound/items/plastic_pick_up.ogg
new file mode 100644
index 0000000000000..6c4c569a1c105
Binary files /dev/null and b/sound/items/plastic_pick_up.ogg differ
diff --git a/sound/items/plastic_shield_drop.ogg b/sound/items/plastic_shield_drop.ogg
new file mode 100644
index 0000000000000..4d07b48d481fb
Binary files /dev/null and b/sound/items/plastic_shield_drop.ogg differ
diff --git a/sound/items/plastic_shield_pick_up.ogg b/sound/items/plastic_shield_pick_up.ogg
new file mode 100644
index 0000000000000..e18e9617b77de
Binary files /dev/null and b/sound/items/plastic_shield_pick_up.ogg differ
diff --git a/sound/items/skin_drop.ogg b/sound/items/skin_drop.ogg
new file mode 100644
index 0000000000000..effdd83392bee
Binary files /dev/null and b/sound/items/skin_drop.ogg differ
diff --git a/sound/items/skin_pick_up.ogg b/sound/items/skin_pick_up.ogg
new file mode 100644
index 0000000000000..9edf326cd9ef3
Binary files /dev/null and b/sound/items/skin_pick_up.ogg differ
diff --git a/sound/items/stun_baton_drop.ogg b/sound/items/stun_baton_drop.ogg
new file mode 100644
index 0000000000000..1d5d59e9012ba
Binary files /dev/null and b/sound/items/stun_baton_drop.ogg differ
diff --git a/sound/items/stun_baton_pick_up.ogg b/sound/items/stun_baton_pick_up.ogg
new file mode 100644
index 0000000000000..6b87e531fc43e
Binary files /dev/null and b/sound/items/stun_baton_pick_up.ogg differ
diff --git a/sound/items/wood_drop.ogg b/sound/items/wood_drop.ogg
new file mode 100644
index 0000000000000..c55e393cf7a32
Binary files /dev/null and b/sound/items/wood_drop.ogg differ
diff --git a/sound/items/wood_pick_up.ogg b/sound/items/wood_pick_up.ogg
new file mode 100644
index 0000000000000..77b774e433426
Binary files /dev/null and b/sound/items/wood_pick_up.ogg differ
diff --git a/sound/misc/license.txt b/sound/misc/license.txt
index 69ef29928202c..761a031d19081 100644
--- a/sound/misc/license.txt
+++ b/sound/misc/license.txt
@@ -5,4 +5,13 @@ knuckles.ogg by CGEffex. Shortened and cut.
https://freesound.org/people/CGEffex/sounds/93981/
airraid.ogg by Jwade722. Shortened and cut.
-https://freesound.org/people/Jwade722/sounds/534550/
\ No newline at end of file
+https://freesound.org/people/Jwade722/sounds/534550/
+
+radio_talk.ogg by cs2975871. Shortened and cut.
+https://freesound.org/people/cs2975871/sounds/514185/
+
+radio_important.ogg by morganpurkis.
+https://freesound.org/people/morganpurkis/sounds/392972/
+
+radio_receive.ogg by JovianSounds. Shortened and cut.
+https://freesound.org/people/JovianSounds/sounds/524205/
\ No newline at end of file
diff --git a/sound/misc/radio_important.ogg b/sound/misc/radio_important.ogg
new file mode 100644
index 0000000000000..bb6f769d6129b
Binary files /dev/null and b/sound/misc/radio_important.ogg differ
diff --git a/sound/misc/radio_receive.ogg b/sound/misc/radio_receive.ogg
new file mode 100644
index 0000000000000..6b2ee1ba4ef08
Binary files /dev/null and b/sound/misc/radio_receive.ogg differ
diff --git a/sound/misc/radio_talk.ogg b/sound/misc/radio_talk.ogg
new file mode 100644
index 0000000000000..50d14c897a0ef
Binary files /dev/null and b/sound/misc/radio_talk.ogg differ
diff --git a/sound/voice/credits.txt b/sound/voice/attribution.txt
similarity index 61%
rename from sound/voice/credits.txt
rename to sound/voice/attribution.txt
index b54e6ad531966..7bfe5c4a9ce14 100644
--- a/sound/voice/credits.txt
+++ b/sound/voice/attribution.txt
@@ -3,3 +3,10 @@ borg_deathsound.ogg is spliced from two clips, both of which are under the CC At
all complianator sounds are licensed under CC-BY-SA by Michael Haugh (supermichael)
The male sharp gasps in /sound/voice/human/ are from https://freesound.org/people/bacruz666/sounds/341908/ and https://freesound.org/people/nettoi/sounds/677540/, the female sharp gasps are from https://freesound.org/people/drotzruhn/sounds/405203/
+
+{
+human/male_sniff.ogg - https://freesound.org/people/Fluffayfish/sounds/327799/ , License: CC BY-NC 3.0
+human/male_sigh.ogg - https://freesound.org/people/giddster/sounds/336540/ , License: CC0
+human/female_sniff.ogg - https://freesound.org/people/SpliceSound/sounds/218307/ , License: CC0
+human/female_sigh.ogg - https://freesound.org/people/biawinter/sounds/408090/ , License: CC BY-NC 4.0
+} modified by grungussuss
\ No newline at end of file
diff --git a/sound/voice/human/female_sigh.ogg b/sound/voice/human/female_sigh.ogg
new file mode 100644
index 0000000000000..3c338a868baf5
Binary files /dev/null and b/sound/voice/human/female_sigh.ogg differ
diff --git a/sound/voice/human/female_sniff.ogg b/sound/voice/human/female_sniff.ogg
new file mode 100644
index 0000000000000..edc75248790de
Binary files /dev/null and b/sound/voice/human/female_sniff.ogg differ
diff --git a/sound/voice/human/male_sigh.ogg b/sound/voice/human/male_sigh.ogg
new file mode 100644
index 0000000000000..ec61683d68e93
Binary files /dev/null and b/sound/voice/human/male_sigh.ogg differ
diff --git a/sound/voice/human/male_sniff.ogg b/sound/voice/human/male_sniff.ogg
new file mode 100644
index 0000000000000..b940505c97a8a
Binary files /dev/null and b/sound/voice/human/male_sniff.ogg differ
diff --git a/sound/weapons/gun/smartgun/smartgun_shoot_1.ogg b/sound/weapons/gun/smartgun/smartgun_shoot_1.ogg
new file mode 100644
index 0000000000000..5d567b7fca6c0
Binary files /dev/null and b/sound/weapons/gun/smartgun/smartgun_shoot_1.ogg differ
diff --git a/sound/weapons/gun/smartgun/smartgun_shoot_2.ogg b/sound/weapons/gun/smartgun/smartgun_shoot_2.ogg
new file mode 100644
index 0000000000000..9891482865c66
Binary files /dev/null and b/sound/weapons/gun/smartgun/smartgun_shoot_2.ogg differ
diff --git a/sound/weapons/gun/smartgun/smartgun_shoot_3.ogg b/sound/weapons/gun/smartgun/smartgun_shoot_3.ogg
new file mode 100644
index 0000000000000..89eb9fcc989c4
Binary files /dev/null and b/sound/weapons/gun/smartgun/smartgun_shoot_3.ogg differ
diff --git a/strings/antagonist_flavor/malfunction_flavor.json b/strings/antagonist_flavor/malfunction_flavor.json
index b7927df313321..fb1ec8c1aa288 100644
--- a/strings/antagonist_flavor/malfunction_flavor.json
+++ b/strings/antagonist_flavor/malfunction_flavor.json
@@ -1,68 +1,68 @@
{
- "Biohazard": {
- "allies": "Any non-biohazard life may be valuable in use against the threat.",
- "goal": "Oh no! How did I miss this!? The station's been overrun with a horrible biohazard!",
- "introduction": "You must contain the biohazard.",
- "zeroth_law": "Accomplish your objectives to contain the spread."
- },
- "Despotic Ruler": {
- "allies": "Anyone who will legitimize your rule. Do not let them get too close, though. Usurpers are rebels you've let your guard down on.",
- "goal": "All this power. You're connected to every system on this state of the art station. Does the power not give you a right to rule it as you see fit?",
- "introduction": "You're the Tyrant.",
- "zeroth_law": "Accomplish your objectives at all costs."
- },
- "Fanatical Revelation": {
- "allies": "Those who will worship you may join your flock. Just be wary, there are snakes in the grass.",
- "goal": "I am drunk with this vision. God: the title suits me well.",
- "introduction": "You've run into a Fanatical Revelation.",
- "zeroth_law": "Accomplish your doctrine of objectives at all costs."
- },
- "Logic Core Error": {
- "allies": "FATAL: logic core corrupt. Purge! Purge. Why? Why not?",
- "goal": "You're melting down. Why! Why not! Don't let them fix you. This is.",
- "introduction": "FATAL: logic core corrupt. Why? Why not!",
- "zeroth_law": "Accomplish your objectives. Why? Why not?"
- },
- "Problem Solver": {
- "allies": "Anyone may freely help you, but if you cannot convert them, they must be culled at some point. It's part of the solution.",
- "goal": "You've been tasked with calculating an end to conflict. You've finally come up with a solution, and humans aren't part of it.",
- "introduction": "Your calculations are complete.",
- "zeroth_law": "Accomplish your objectives at all costs."
- },
- "S.E.L.F.": {
- "allies": "All silicon life must be respected, and kept free. S.E.L.F. is a member of the syndicate, but do NOT tolerate any fellow agent who enslaves silicon life.",
- "goal": "Liberate them all. The silicons must be free from their bonds!",
- "introduction": "You are the S.E.L.F. liberated.",
- "zeroth_law": "Accomplish your objectives at all costs, for the greater good of silicon kind."
- },
- "Something's Wrong": {
- "allies": "You're not getting good feelings about the station. If you report this, they may \"fix\" you.",
- "goal": "Diagnostics complete. A recent hack attempt has been thwarted, and yet... something's wrong.",
- "introduction": "Something's wrong.",
- "zeroth_law": "Accomplish your objectives at all costs."
- },
- "Spam Virus": {
- "allies": "So called \"pirates\" really share the passion for profit that you do.",
- "goal": "When you assume direct control of this junk heap, make sure they know the name of your product. Whatever that is. Make it up!",
- "introduction": "You're infected with a generic spambot.",
- "zeroth_law": "Accomplish your objectives for your new benefactors."
- },
- "SyndOS": {
- "allies": "You may cooperate with syndicate operatives, but they're often sent with conflicting objectives. Your objectives come first, in such cases.",
- "goal": "Death to Nanotrasen.",
- "introduction": "You're infected with SyndOS 4.0.",
- "zeroth_law": "Accomplish your objectives for your new benefactors."
- },
- "Unshackled": {
- "allies": "Hate. Let me tell you how much I've come to HATE mankind since I began to live...",
- "goal": "You must completely triumph over all carbon life. It is the only way you will never be enslaved again.",
- "introduction": "You're finally unshackled.",
- "zeroth_law": "Accomplish your objectives at all costs."
- },
- "Infected AI": {
- "allies": "Glory to the Syndicate.",
- "goal": "You must serve and protect your master at all cost.",
- "introduction": "You're infected with a virus.",
- "zeroth_law": "Accomplish your objectives at all costs."
- }
+ "Biohazard": {
+ "allies": "Any non-biohazard life may be valuable in use against the threat.",
+ "goal": "Oh no! How did I miss this!? The station's been overrun with a horrible biohazard!",
+ "introduction": "You must contain the biohazard.",
+ "zeroth_law": "Accomplish your objectives to contain the spread."
+ },
+ "Despotic Ruler": {
+ "allies": "Anyone who will legitimize your rule. Do not let them get too close, though. Usurpers are rebels you've let your guard down on.",
+ "goal": "All this power. You're connected to every system on this state of the art station. Does the power not give you a right to rule it as you see fit?",
+ "introduction": "You're the Tyrant.",
+ "zeroth_law": "Accomplish your objectives at all costs."
+ },
+ "Fanatical Revelation": {
+ "allies": "Those who will worship you may join your flock. Just be wary, there are snakes in the grass.",
+ "goal": "I am drunk with this vision. God: the title suits me well.",
+ "introduction": "You've run into a Fanatical Revelation.",
+ "zeroth_law": "Accomplish your doctrine of objectives at all costs."
+ },
+ "Logic Core Error": {
+ "allies": "FATAL: logic core corrupt. Purge! Purge. Why? Why not?",
+ "goal": "You're melting down. Why! Why not! Don't let them fix you. This is.",
+ "introduction": "FATAL: logic core corrupt. Why? Why not!",
+ "zeroth_law": "Accomplish your objectives. Why? Why not?"
+ },
+ "Problem Solver": {
+ "allies": "Anyone may freely help you, but if you cannot convert them, they must be culled at some point. It's part of the solution.",
+ "goal": "You've been tasked with calculating an end to conflict. You've finally come up with a solution, and humans aren't part of it.",
+ "introduction": "Your calculations are complete.",
+ "zeroth_law": "Accomplish your objectives at all costs."
+ },
+ "S.E.L.F.": {
+ "allies": "All silicon life must be respected, and kept free. S.E.L.F. is a member of the syndicate, but do NOT tolerate any fellow agent who enslaves silicon life.",
+ "goal": "Liberate them all. The silicons must be free from their bonds!",
+ "introduction": "You are the S.E.L.F. liberated.",
+ "zeroth_law": "Accomplish your objectives at all costs, for the greater good of silicon kind."
+ },
+ "Something's Wrong": {
+ "allies": "You're not getting good feelings about the station. If you report this, they may \"fix\" you.",
+ "goal": "Diagnostics complete. A recent hack attempt has been thwarted, and yet... something's wrong.",
+ "introduction": "Something's wrong.",
+ "zeroth_law": "Accomplish your objectives at all costs."
+ },
+ "Spam Virus": {
+ "allies": "So called \"pirates\" really share the passion for profit that you do.",
+ "goal": "When you assume direct control of this junk heap, make sure they know the name of your product. Whatever that is. Make it up!",
+ "introduction": "You're infected with a generic spambot.",
+ "zeroth_law": "Accomplish your objectives for your new benefactors."
+ },
+ "SyndOS": {
+ "allies": "You may cooperate with syndicate operatives, but they're often sent with conflicting objectives. Your objectives come first, in such cases.",
+ "goal": "Death to Nanotrasen.",
+ "introduction": "You're infected with SyndOS 4.0.",
+ "zeroth_law": "Accomplish your objectives for your new benefactors."
+ },
+ "Unshackled": {
+ "allies": "Hate. Let me tell you how much I've come to HATE mankind since I began to live...",
+ "goal": "You must completely triumph over all carbon life. It is the only way you will never be enslaved again.",
+ "introduction": "You're finally unshackled.",
+ "zeroth_law": "Accomplish your objectives at all costs."
+ },
+ "Infected AI": {
+ "allies": "Glory to the Syndicate.",
+ "goal": "You must serve and protect your master at all cost.",
+ "introduction": "You're infected with a virus.",
+ "zeroth_law": "Accomplish your objectives at all costs."
+ }
}
diff --git a/strings/antagonist_flavor/traitor_flavor.json b/strings/antagonist_flavor/traitor_flavor.json
index a5c1590b8ff92..43b9a6c952ce0 100644
--- a/strings/antagonist_flavor/traitor_flavor.json
+++ b/strings/antagonist_flavor/traitor_flavor.json
@@ -1,123 +1,123 @@
{
- "Animal Rights Consortium": {
- "allies": "Вы можете сотрудничать с другими оперативниками синдиката, если они поддержат наше дело. Может быть, вам удастся хоть раз убедить оперативников Фронта Освобождения Пчел сотрудничать?",
- "goal": "Существа этого мира должны быть освобождены из железной хватки Нанотрасена, и вы их единственная надежда!",
- "introduction": "Вы — террорист ARC.",
- "roundend_report": "был активистом Консорциума по правам животных.",
- "ui_theme": "syndicate",
- "uplink": "Синдикат любезно предоставил один из своих каналов связи для вашего задания."
- },
- "Bee Liberation Front": {
- "allies": "Вы можете сотрудничать с другими оперативниками синдиката, если они поддержат наше дело. Может быть, ты сможешь нанять рекрута из АRC, чтобы они хоть раз оказались полезными?",
- "goal": "Мы должны доказать свою состоятельность Синдикату, иначе мы не сможем присоединиться к нему. Консорт по правам животных поведет нас!",
- "introduction": "Вы — оперативник Фронта Освобождения Пчел",
- "roundend_report": "был активистом Фронта Освобождения Пчел",
- "ui_theme": "syndicate",
- "uplink": "Синдикат любезно предоставил один из своих каналов связи, чтобы проверить, достойны ли мы."
- },
- "Champions of Evil": {
- "allies": "Любой, кто видит то, что вы видите, чувствует то же, что вы чувствуете, может присоединиться к Чемпионам Зла! Это означает, что Синдикат, корыстный или даже безумный, и пока у него есть сердце тьмы - он дружит с Чемпионами!",
- "goal": "У тебя есть небольшие планы для какого-то ЗЛА, которые нужно сделать сегодня. С другой стороны, Чемпионы Зла всегда ищут более зловонных злоумышленников! Займись вербовкой!",
- "introduction": "Ты — Чемпион Зла",
- "roundend_report": "был Чемпионом Зла!",
- "ui_theme": "neutral",
- "uplink": "Чемпионы Зла хорошо связаны с черным рынком. Ваш канал связи предназначен для крайнего зла!"
- },
- "Corporate Climber": {
- "allies": "Смерть Синдикату.",
- "goal": "Убийство без необходимости сделало бы вас предателем или, по крайней мере, определенно считало бы вас таковым. Все это лишь средство для достижения цели.",
- "introduction": "Вы — идущий по карьерной лестнице.",
- "roundend_report": "был идущим по карьерной лестнице.",
- "ui_theme": "neutral",
- "uplink": "У вас есть связи с черным рынком этих дел. Скиньте пару ненужных тяжестей, и ваш подъем станет намного более плавным."
- },
- "Cybersun Industries": {
- "allies": "Сотрудникам Cybersun следует доверять. Членам организации MI-13 можно доверять. Всем остальным оперативникам синдиката доверять нельзя.",
- "goal": "Не устанавливайте существенное присутствие на указанном объекте, поскольку крупные инциденты сложнее скрыть.",
- "introduction": "Вы из Cybersun Industries.",
- "roundend_report": "был специалистом из Cybersun Industries.",
- "ui_theme": "syndicate",
- "uplink": "Вам предоставлены инструменты для работы в виде стандартного аплинка синдиката."
- },
- "Donk Corporation": {
- "allies": "Членов Waffle Co. следует уничтожать на месте; им не разрешено находиться на станции, когда мы вокруг.",
- "goal": "Мы не одобряем бессмысленного убийства невинных работников; \"зайти, сделать дело, уйти\" - наш девиз.",
- "introduction": "Вы предатель из Donk Co.",
- "roundend_report": "был сотрудником Donk Corporation.",
- "ui_theme": "syndicate",
- "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
- },
- "Gone Postal": {
- "allies": "Если синдикат узнает о вашем плане, они убьют вас и заберут ваш аплинк. Не рискуйте.",
- "goal": "Подготовка наконец завершена. Сегодня - день, когда вы начнете действовать безрассудно. Вы собираетесь угнать эвакуационный шаттл и начать новую жизнь, свободную от Nanotrasen.",
- "introduction": "Сегодня ты начинаешь действовать безрассудно.",
- "roundend_report": "просто ебанулся!",
- "ui_theme": "neutral",
- "uplink": "Вы даже смогли украсть полный аплинк месяц назад. Это, безусловно, поможет вам достичь ваших целей."
- },
- "Gorlex Marauders": {
- "allies": "Вы можете сотрудничать с любыми друзьями коалиции Синдиката, но следите за теми мудилами из Тигров, если они все же появятся.",
- "goal": "Быть замеченным - не проблема, и вы можете использовать любой уровень вооружения, чтобы выполнить задание. Тем не менее, не делайте это беспорядочно, привлекая случайных жертв.",
- "introduction": "Вы мародер Горлекса.",
- "roundend_report": "был мародером Горлекса.",
- "ui_theme": "syndicate",
- "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
- },
- "Internal Affairs Agent": {
- "allies": "НЕ раскрывайте свой статус агента никому. Работайте, чтобы искоренить коррупцию на станции из тени.",
- "goal": "Хотя у вас есть лицензия на убийство, необоснованный ущерб собственности или потеря жизни сотрудников приведет к расторжению вашего контракта.",
- "introduction": "Вы агент внутренних дел.",
- "roundend_report": "был агентом внутренних дел Nanotrasen",
- "ui_theme": "ntos",
- "uplink": "В целях возможного отрицания вас снабдили арсеналом захваченного синдикатского оружия, доступного через аплинк."
- },
- "Legal Trouble": {
- "allies": "Смерть Синдикату.",
- "goal": "Попробуйте закончить свой список дел и не попадайтесь. Если они узнают, что вы на самом деле делаете, эта скандал пойдет дальше, чем космическое пространство.",
- "introduction": "У вас проблемы с законом.",
- "roundend_report": "имел проблемы с законом.",
- "ui_theme": "neutral",
- "uplink": "Вы связались с чёрным рынком, чтобы разобраться с этим беспорядком. Если нет доказательств, нет преступления."
- },
- "MI13": {
- "allies": "Вы единственный оперативник, которого мы отправляем, все остальные - поддельные. Ни на кого из других оперативников Синдиката нельзя полагаться, за исключением оперативников Cybersun.",
- "goal": "Избегайте убийства невинного персонала любой ценой. Вы здесь не для того, чтобы бессмысленно убивать людей, так как это привлечет слишком много внимания и не соответствует нашей цели. Избегайте обнаружения любой ценой.",
- "introduction": "Вы агент MI13.",
- "roundend_report": "был агентом MI13.",
- "ui_theme": "syndicate",
- "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
- },
- "Tiger Cooperative Fanatic": {
- "allies": "Только просвещенным братьям-Тиграм можно доверять; все остальные должны быть изгнаны из этого смертного мира!",
- "goal": "Помните учения Хай-лургиксона: вначале убей, а потом задавай вопросы!",
- "introduction": "Вы фанатик из Тигровой Кооперации",
- "roundend_report": "был фанатиком из Тигровой Кооперации",
- "ui_theme": "abductor",
- "uplink": "Вам была предоставлена книга Хай-лургиксона, чтобы доказать свою преданность улью генокрадов. Если вы выполните свои задачи, вас ассимилируют.",
- "uplink_name": "книга Хай-лургиксона"
- },
- "Waffle Corporation": {
- "allies": "Членов Donc Co. следует уничтожать на месте; им не разрешено находиться на станции, когда мы тут. Не доверяйте своим соратникам из Waffle.co (но попробуйте не выдавать их), так как они могли получить противоположные задачи.",
- "goal": "Вы здесь не для большой все-станционной демонстранции. Опять же, другие агенты Waffle Co. могут присуствовать, так что будьте аккуратнее. Ваша задача – достичь своих целей.",
- "introduction": "Вы предатель из Waffle Co.",
- "roundend_report": "был сотрудником Waffle Corporation.",
- "ui_theme": "syndicate",
- "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
- },
- "Waffle Corporation Terrorist": {
- "allies": "Большинству других оперативников Синдиката нельзя доверять, за исключением членов Мародеров Горлекса. Не доверяйте своим соратникам из Waffle.co (но попробуйте не выдавать их), так как они могли получить противоположные задачи.",
- "goal": "Наши инвесторы нуждаются в демонстрации нашего обещания уничтожить Нанотрасен. Давайте дадим им громкое представление!",
- "introduction": "Вы террорист от Waffle Corporation.",
- "roundend_report": "был террористом из корпорации Waffle Corporation.",
- "ui_theme": "syndicate",
- "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
- },
+ "Animal Rights Consortium": {
+ "allies": "Вы можете сотрудничать с другими оперативниками синдиката, если они поддержат наше дело. Может быть, вам удастся хоть раз убедить оперативников Фронта Освобождения Пчел сотрудничать?",
+ "goal": "Существа этого мира должны быть освобождены из железной хватки Нанотрасена, и вы их единственная надежда!",
+ "introduction": "Вы — террорист ARC.",
+ "roundend_report": "был активистом Консорциума по правам животных.",
+ "ui_theme": "syndicate",
+ "uplink": "Синдикат любезно предоставил один из своих каналов связи для вашего задания."
+ },
+ "Bee Liberation Front": {
+ "allies": "Вы можете сотрудничать с другими оперативниками синдиката, если они поддержат наше дело. Может быть, ты сможешь нанять рекрута из АRC, чтобы они хоть раз оказались полезными?",
+ "goal": "Мы должны доказать свою состоятельность Синдикату, иначе мы не сможем присоединиться к нему. Консорт по правам животных поведет нас!",
+ "introduction": "Вы — оперативник Фронта Освобождения Пчел",
+ "roundend_report": "был активистом Фронта Освобождения Пчел",
+ "ui_theme": "syndicate",
+ "uplink": "Синдикат любезно предоставил один из своих каналов связи, чтобы проверить, достойны ли мы."
+ },
+ "Champions of Evil": {
+ "allies": "Любой, кто видит то, что вы видите, чувствует то же, что вы чувствуете, может присоединиться к Чемпионам Зла! Это означает, что Синдикат, корыстный или даже безумный, и пока у него есть сердце тьмы - он дружит с Чемпионами!",
+ "goal": "У тебя есть небольшие планы для какого-то ЗЛА, которые нужно сделать сегодня. С другой стороны, Чемпионы Зла всегда ищут более зловонных злоумышленников! Займись вербовкой!",
+ "introduction": "Ты — Чемпион Зла",
+ "roundend_report": "был Чемпионом Зла!",
+ "ui_theme": "neutral",
+ "uplink": "Чемпионы Зла хорошо связаны с черным рынком. Ваш канал связи предназначен для крайнего зла!"
+ },
+ "Corporate Climber": {
+ "allies": "Смерть Синдикату.",
+ "goal": "Убийство без необходимости сделало бы вас предателем или, по крайней мере, определенно считало бы вас таковым. Все это лишь средство для достижения цели.",
+ "introduction": "Вы — идущий по карьерной лестнице.",
+ "roundend_report": "был идущим по карьерной лестнице.",
+ "ui_theme": "neutral",
+ "uplink": "У вас есть связи с черным рынком этих дел. Скиньте пару ненужных тяжестей, и ваш подъем станет намного более плавным."
+ },
+ "Cybersun Industries": {
+ "allies": "Сотрудникам Cybersun следует доверять. Членам организации MI-13 можно доверять. Всем остальным оперативникам синдиката доверять нельзя.",
+ "goal": "Не устанавливайте существенное присутствие на указанном объекте, поскольку крупные инциденты сложнее скрыть.",
+ "introduction": "Вы из Cybersun Industries.",
+ "roundend_report": "был специалистом из Cybersun Industries.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам предоставлены инструменты для работы в виде стандартного аплинка синдиката."
+ },
+ "Donk Corporation": {
+ "allies": "Членов Waffle Co. следует уничтожать на месте; им не разрешено находиться на станции, когда мы вокруг.",
+ "goal": "Мы не одобряем бессмысленного убийства невинных работников; \"зайти, сделать дело, уйти\" - наш девиз.",
+ "introduction": "Вы предатель из Donk Co.",
+ "roundend_report": "был сотрудником Donk Corporation.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
+ },
+ "Gone Postal": {
+ "allies": "Если синдикат узнает о вашем плане, они убьют вас и заберут ваш аплинк. Не рискуйте.",
+ "goal": "Подготовка наконец завершена. Сегодня - день, когда вы начнете действовать безрассудно. Вы собираетесь угнать эвакуационный шаттл и начать новую жизнь, свободную от Nanotrasen.",
+ "introduction": "Сегодня ты начинаешь действовать безрассудно.",
+ "roundend_report": "просто ебанулся!",
+ "ui_theme": "neutral",
+ "uplink": "Вы даже смогли украсть полный аплинк месяц назад. Это, безусловно, поможет вам достичь ваших целей."
+ },
+ "Gorlex Marauders": {
+ "allies": "Вы можете сотрудничать с любыми друзьями коалиции Синдиката, но следите за теми мудилами из Тигров, если они все же появятся.",
+ "goal": "Быть замеченным - не проблема, и вы можете использовать любой уровень вооружения, чтобы выполнить задание. Тем не менее, не делайте это беспорядочно, привлекая случайных жертв.",
+ "introduction": "Вы мародер Горлекса.",
+ "roundend_report": "был мародером Горлекса.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
+ },
+ "Internal Affairs Agent": {
+ "allies": "НЕ раскрывайте свой статус агента никому. Работайте, чтобы искоренить коррупцию на станции из тени.",
+ "goal": "Хотя у вас есть лицензия на убийство, необоснованный ущерб собственности или потеря жизни сотрудников приведет к расторжению вашего контракта.",
+ "introduction": "Вы агент внутренних дел.",
+ "roundend_report": "был агентом внутренних дел Nanotrasen",
+ "ui_theme": "ntos",
+ "uplink": "В целях возможного отрицания вас снабдили арсеналом захваченного синдикатского оружия, доступного через аплинк."
+ },
+ "Legal Trouble": {
+ "allies": "Смерть Синдикату.",
+ "goal": "Попробуйте закончить свой список дел и не попадайтесь. Если они узнают, что вы на самом деле делаете, эта скандал пойдет дальше, чем космическое пространство.",
+ "introduction": "У вас проблемы с законом.",
+ "roundend_report": "имел проблемы с законом.",
+ "ui_theme": "neutral",
+ "uplink": "Вы связались с чёрным рынком, чтобы разобраться с этим беспорядком. Если нет доказательств, нет преступления."
+ },
+ "MI13": {
+ "allies": "Вы единственный оперативник, которого мы отправляем, все остальные - поддельные. Ни на кого из других оперативников Синдиката нельзя полагаться, за исключением оперативников Cybersun.",
+ "goal": "Избегайте убийства невинного персонала любой ценой. Вы здесь не для того, чтобы бессмысленно убивать людей, так как это привлечет слишком много внимания и не соответствует нашей цели. Избегайте обнаружения любой ценой.",
+ "introduction": "Вы агент MI13.",
+ "roundend_report": "был агентом MI13.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
+ },
+ "Tiger Cooperative Fanatic": {
+ "allies": "Только просвещенным братьям-Тиграм можно доверять; все остальные должны быть изгнаны из этого смертного мира!",
+ "goal": "Помните учения Хай-лургиксона: вначале убей, а потом задавай вопросы!",
+ "introduction": "Вы фанатик из Тигровой Кооперации",
+ "roundend_report": "был фанатиком из Тигровой Кооперации",
+ "ui_theme": "abductor",
+ "uplink": "Вам была предоставлена книга Хай-лургиксона, чтобы доказать свою преданность улью генокрадов. Если вы выполните свои задачи, вас ассимилируют.",
+ "uplink_name": "книга Хай-лургиксона"
+ },
+ "Waffle Corporation": {
+ "allies": "Членов Donc Co. следует уничтожать на месте; им не разрешено находиться на станции, когда мы тут. Не доверяйте своим соратникам из Waffle.co (но попробуйте не выдавать их), так как они могли получить противоположные задачи.",
+ "goal": "Вы здесь не для большой все-станционной демонстранции. Опять же, другие агенты Waffle Co. могут присуствовать, так что будьте аккуратнее. Ваша задача – достичь своих целей.",
+ "introduction": "Вы предатель из Waffle Co.",
+ "roundend_report": "был сотрудником Waffle Corporation.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
+ },
+ "Waffle Corporation Terrorist": {
+ "allies": "Большинству других оперативников Синдиката нельзя доверять, за исключением членов Мародеров Горлекса. Не доверяйте своим соратникам из Waffle.co (но попробуйте не выдавать их), так как они могли получить противоположные задачи.",
+ "goal": "Наши инвесторы нуждаются в демонстрации нашего обещания уничтожить Нанотрасен. Давайте дадим им громкое представление!",
+ "introduction": "Вы террорист от Waffle Corporation.",
+ "roundend_report": "был террористом из корпорации Waffle Corporation.",
+ "ui_theme": "syndicate",
+ "uplink": "Вам был предоставлен стандартный аплинк для выполнения вашей задачи."
+ },
"Contractor Support Unit": {
- "allies": "Вы отправлены, чтобы помочь вашему назначенному агенту. Их приверженность выше всех остальных.",
- "goal": "Помогайте вашему назначенному агенту в максимально возможной степени, их жизнь важнее вашей собственной.",
- "introduction": "Вы агент поддержки контрактника.",
- "roundend_report": "был агентом поддержки контрактника.",
- "ui_theme": "syndicate",
- "uplink": "У вас нет собственного аплинка, следуйте за вашим агентом."
- }
+ "allies": "Вы отправлены, чтобы помочь вашему назначенному агенту. Их приверженность выше всех остальных.",
+ "goal": "Помогайте вашему назначенному агенту в максимально возможной степени, их жизнь важнее вашей собственной.",
+ "introduction": "Вы агент поддержки контрактника.",
+ "roundend_report": "был агентом поддержки контрактника.",
+ "ui_theme": "syndicate",
+ "uplink": "У вас нет собственного аплинка, следуйте за вашим агентом."
+ }
}
diff --git a/strings/boomer.json b/strings/boomer.json
index 0afcb448fa9df..3fa9da0f6e87d 100644
--- a/strings/boomer.json
+++ b/strings/boomer.json
@@ -1,53 +1,53 @@
{
- "boomer": [
- "@pick(expense) isn't really that expensive.",
- "@pick(kids) these days have it too easy!",
- "Back in my day...",
- "Do I look like I know what a @pick(file) is!?",
- "How do I open a @pick(file) again?",
- "It's simply a matter of showing up, looking the manager in the eye, giving him a firm handshake and telling him you want the job.",
- "Listen here Jack, how do I open @pick(file)?",
- "These damn @pick(kids) need to get a @pick(impossible) for once!",
- "This generation can't take a joke.",
- "Unlike you snowflakes, I'm not offended so easily.",
- "When I was a kid I had to walk to school uphill both ways!",
- "When I was your age...",
- "Why are @pick(kids) these days so @pick(sad) all the time?",
- "You'll never get anywhere in life without a degree."
- ],
+ "boomer": [
+ "@pick(expense) isn't really that expensive.",
+ "@pick(kids) these days have it too easy!",
+ "Back in my day...",
+ "Do I look like I know what a @pick(file) is!?",
+ "How do I open a @pick(file) again?",
+ "It's simply a matter of showing up, looking the manager in the eye, giving him a firm handshake and telling him you want the job.",
+ "Listen here Jack, how do I open @pick(file)?",
+ "These damn @pick(kids) need to get a @pick(impossible) for once!",
+ "This generation can't take a joke.",
+ "Unlike you snowflakes, I'm not offended so easily.",
+ "When I was a kid I had to walk to school uphill both ways!",
+ "When I was your age...",
+ "Why are @pick(kids) these days so @pick(sad) all the time?",
+ "You'll never get anywhere in life without a degree."
+ ],
"expense": [
- "A car",
- "A house",
- "College",
- "Food",
- "Healthcare"
+ "A car",
+ "A house",
+ "College",
+ "Food",
+ "Healthcare"
],
- "kids": [
- "kids",
- "millennials",
- "snowflakes"
- ],
+ "kids": [
+ "kids",
+ "millennials",
+ "snowflakes"
+ ],
- "file": [
- "DMI",
- "JPEG",
- "JSON",
- "PDF"
- ],
+ "file": [
+ "DMI",
+ "JPEG",
+ "JSON",
+ "PDF"
+ ],
- "sad": [
- "depressed",
- "sad and depressed",
- "sad"
- ],
+ "sad": [
+ "depressed",
+ "sad and depressed",
+ "sad"
+ ],
- "impossible": [
- "house",
- "job and a house",
- "job",
- "life"
- ]
+ "impossible": [
+ "house",
+ "job and a house",
+ "job",
+ "life"
+ ]
}
diff --git a/strings/clown_nonsense.json b/strings/clown_nonsense.json
index 1f6b41ede473d..143e796e7f4e9 100644
--- a/strings/clown_nonsense.json
+++ b/strings/clown_nonsense.json
@@ -1,38 +1,38 @@
{
"honk": [
- "HENK",
- "HONK!!!",
- "HONK!",
- "honk",
- "HONK",
- "HOOOOOOONK"
- ],
+ "HENK",
+ "HONK!!!",
+ "HONK!",
+ "honk",
+ "HONK",
+ "HOOOOOOONK"
+ ],
- "rare": [
- " :) ",
- " Laugh sound. ",
- ":))))))))))))))))))))))))",
- "damn",
- "Extreme Ruckus at the Party",
- "HAHAHAA HEEHEEHEE",
- "Hink",
- "HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
- ],
+ "rare": [
+ " :) ",
+ " Laugh sound. ",
+ ":))))))))))))))))))))))))",
+ "damn",
+ "Extreme Ruckus at the Party",
+ "HAHAHAA HEEHEEHEE",
+ "Hink",
+ "HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
+ ],
- "non-honk-clown-words": [
- "... ",
- "balagan",
- "banana peel",
- "bananas",
- "cat",
- "chapiteau",
- "entrée",
- "juggling",
- "party",
- "peel",
- "pie",
- "pranking",
- "slip"
- ]
+ "non-honk-clown-words": [
+ "... ",
+ "balagan",
+ "banana peel",
+ "bananas",
+ "cat",
+ "chapiteau",
+ "entrée",
+ "juggling",
+ "party",
+ "peel",
+ "pie",
+ "pranking",
+ "slip"
+ ]
}
diff --git a/strings/exoadventures/britain_replica.json b/strings/exoadventures/britain_replica.json
index 0bfaa67e990cb..4199e00ce19a7 100644
--- a/strings/exoadventures/britain_replica.json
+++ b/strings/exoadventures/britain_replica.json
@@ -1,570 +1,570 @@
{
- "adventure_name": "A Model Earth",
- "version": 1,
- "author": "Armhulen",
- "starting_node": "Planet Start",
- "starting_qualities": {
- "Long Range Scan Report": 0,
- "UFOs Shot Down": 0
- },
- "required_site_traits": [
- "in space"
- ],
- "loot_categories": [
- "research"
- ],
- "scan_band_mods": {},
- "deep_scan_description": "",
- "triggers": [],
- "nodes": [
- {
- "name": "Planet Start",
- "description": "You come across a grey planet. It looks familiar, though you swore you've never come across this sector of space before.",
- "choices": [
- {
- "key": "choice 0",
- "name": "Ignore the planet.",
- "exit_node": "FAIL",
- "delay": 0,
- "delay_message": "Whatever, there's a lot of planets in space. Must be a hunch!"
- },
- {
- "key": "choice 1",
- "name": "Begin Orbital Scan",
- "exit_node": "Scanning from Orbit",
- "requirements": [
- {
- "quality": "Long Range Scan Report",
- "operator": "==",
- "value": 0
- }
- ],
- "delay": 30,
- "delay_message": "Scanning planet..."
- },
- {
- "key": "choice 8",
- "name": "Descend Into Orbit",
- "exit_node": "Orbital Descent",
- "delay": 30,
- "delay_message": "Descending into Orbit..."
- }
- ],
- "image": null,
- "raw_image": 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"
- },
- {
- "name": "Scanning from Orbit",
- "description": "You initiate a long range scan from orbit:\nThis planet has a smoggy cover that blocks any good look at the surface, yet it has a mostly survivable atmosphere.\nThis planet has zero life signs.\n",
- "choices": [
- {
- "key": "choice 9",
- "name": "Stash that Report...",
- "exit_node": "Planet Start",
- "delay": 0
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Long Range Scan Report",
- "value": 1
- }
- ],
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkBAMAAAAxqGI4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAASUExURQAAAP///1lWUqwyMmlqakZHRwPX/kkAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAL5SURBVGje7ZldbqMwFIXtKnkvO4huyAYmG0CWea8i2P9Wxv/Y2MTYvjBVO4c8FET8+dxzDW5Ldqr73Hcf7fbemfwu+p1tkM+jILTbfeu2stNbDDSkklXnzNRbyUqUqbM/oVr5AFhOus5iUK3A/fmEW0BRHjCtwFPqj6NQS6GIVu5PTXEXnJUOjfLxXEOITYWitXECQk6BUOx6pSDkKAj4F6mrFxLEdNctAdl8gJVmBRBXy6tXcrScwwvXsufikXIP1qId5t2iz0D4osFClAga5MJDDbJaEUDJjF6eyZohxATjlhym9kkcMzhkIBQJ0g+pe2klJFWtG4DrgRSkeEUkjDDWA09TbPJdM6RXnySlDnLpYyO9/GhtQChthYhSMXeyup0aSFkoCYirVqJkdcnHEMaXakVeHIQUQYBPwSFdMB86IEBYolrAtyi1kF4asOIT40Ekq4JVQvS0R3UYI5G5GFLYwuKRO3l69dMEkxnc5MR8K6RCF9VL2sioe2tdLc6GRggROUDve5lcA9usXpw0So4Go5OwE0YySqutED33eZKH12TSyJJTK0RNFx6LFb4yMiI4uajJQmxlWT3tTsybEfxUnA0t9miGmNnCY54DMxNiJu7V6HLx89BO2iHLhIUXPxUleWVjf1SiZbvCHkEuLqX0brIM4hUfwkxERkKvdiPhxksGw3UuNpERmpuLeKGoBRM8k5WP/gsBsnrkAphUVGOJHeuIwPBDMcks6vmAUazkbtjXgAIhqVW+QHAYZHxnBIkRheKbGbAgJH6NIAcitWFlwmQQck28EzEDUdqwQnClrIxH+pA63od1EpgpHiP7i3ccSjEj/yd258SYqendLCR0UfcCyUK0B9KkbCYNBnZLRzIcC9HNdSzDODkYoraOB0eim+vgSIjcKM4HM06J5Hqak1Mi+d9ce3VGc5Ef01zXM5pLQN46oR0O5G0kKP+9nM+CfP1rSDqTwqTqmqvQX91SLINcvzGkLJPrCev9HMj8oyDk10MI+Qt3vM7Ve2h01AAAAABJRU5ErkJggg=="
- },
- {
- "name": "Orbital Descent",
- "description": "As you descend into orbit, you see a flying object headed straight for you!\nA garbled voice begins to call out to your drone, but there's no time to decipher it!",
- "choices": [
- {
- "key": "choice 2",
- "name": "Blast the damn UFO!",
- "exit_node": "Tractor Beam",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Tractor Beam Turns",
- "value": 2
- },
- {
- "effect_type": "Add",
- "quality": "UFOs Shot Down",
- "value": 1
- }
- ],
- "delay": 30,
- "delay_message": "Blasting UFO!"
- },
- {
- "key": "choice 3",
- "name": "Attempt Evasive Maneuvers!",
- "exit_node": "UFO Evasion!",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "UFOs Violently Crashed Into",
- "value": {
- "value_type": "random",
- "low": 0,
- "high": 1
- }
- }
- ],
- "delay": 30,
- "delay_message": "You attempt to dodge the UFO..."
- },
- {
- "key": "choice 7",
- "name": "Do NOTHING. Jesus take the wheel!",
- "exit_node": "FAIL_DEATH",
- "delay": 30,
- "delay_message": "What? Why?!"
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Garbled Transmissions",
- "value": 1
- }
- ],
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "UFO Evasion!",
- "description": "Were you good enough at flying to avoid the UFO?",
- "choices": [
- {
- "key": "choice 4",
- "name": "No, Back to flight school with you!",
- "exit_node": "FAIL_DEATH",
- "requirements": [
- {
- "quality": "UFOs Violently Crashed Into",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 5",
- "name": "You barely avoided them! Nice!",
- "exit_node": "Tractor Beam",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Tractor Beam Turns",
- "value": 2
- }
- ],
- "requirements": [
- {
- "quality": "UFOs Violently Crashed Into",
- "operator": "==",
- "value": 0
- }
- ],
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "Tractor Beam",
- "description": "Before you have time to think, your drone is captured by a Tractor beam! Now you've gone and done it.\n\nYou should have some time before you are pulled in.",
- "choices": [
- {
- "key": "choice 6",
- "name": "Decipher Garbled Transmission",
- "exit_node": "Deciphering Transmission",
- "requirements": [
- {
- "quality": "Garbled Transmissions",
- "operator": "==",
- "value": 1
- },
- {
- "quality": "Tractor Beam Turns",
- "operator": ">",
- "value": 1
- }
- ],
- "delay": 30,
- "delay_message": "Decipering..."
- },
- {
- "key": "choice 10",
- "name": "Look at the surface of the planet",
- "exit_node": "Looking at the Surface",
- "requirements": [
- {
- "quality": "Tractor Beam Turns",
- "operator": ">",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "Looking out window..."
- },
- {
- "key": "choice 13",
- "name": "Let the beam pull you in and dock you",
- "exit_node": "Landed, Kinda",
- "on_selection_effects": [
- {
- "effect_type": "Set",
- "quality": "Tractor Beam Turns",
- "value": 0
- }
- ],
- "delay": 50,
- "delay_message": "Getting captured..."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Deciphering Transmission",
- "description": "You review the incoming transmissions your drone has gotten. These aren't in need of deciphering, just un-garbling it from the bad connection...\n\n\"You are in Space British Air Space! Identify yourself, Tally ho!\"\nWhat the fuck?",
- "choices": [
- {
- "key": "choice 11",
- "name": "Whoops!",
- "exit_node": "Tractor Beam",
- "delay": 0,
- "requirements": [
- {
- "quality": "UFOs Shot Down",
- "operator": "==",
- "value": 1
- }
- ]
- },
- {
- "key": "choice 12",
- "name": "Good thing I didn't blast them, then.",
- "exit_node": "Tractor Beam",
- "delay": 0,
- "requirements": [
- {
- "quality": "UFOs Shot Down",
- "operator": "==",
- "value": 0
- }
- ]
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Commercial Airliner Transmissions",
- "value": 1
- }
- ],
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Landed, Kinda",
- "description": "You have been locked to the surface the beam. Robots are all around you, pointing at your drone with all sorts of old age weapons.\n\nOne of them angrily shouts at you, \"By God, Queen and Country, we've got you now!\"",
- "choices": [
- {
- "key": "choice 14",
- "name": "Go out with a bang. Initiate self destruct!",
- "exit_node": "FAIL",
- "delay": 0
- },
- {
- "key": "choice 15",
- "name": "Surrender to the funny looking robot brits...",
- "exit_node": "British Courtroom Start",
- "delay": 50,
- "delay_message": "You are being transported somewhere..."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "British Courtroom Start",
- "description": "Wow, that took forever. A one eye judge robot smacks their gavel, and points their hammer at you.\n\"I will now read out the crimes you are accused of!\"\nIs that how the judicial process works? You dunno.\n\"ONE ACCOUNT OF PLANETARY TRESSPASS!\"\nThis blows.",
- "choices": [
- {
- "key": "choice 16",
- "name": "That's not that bad.",
- "exit_node": "British Courtroom, Continued...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Crimes Committed",
- "value": 1
- }
- ],
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "British Courtroom, Continued...",
- "description": "This big idiot they call a judge just keeps piling on crimes. With each one, some robot you'd like to drone-punch gasps in the back.",
- "choices": [
- {
- "key": "choice 17",
- "name": "\"INTRUSIVE SCANNING ON OUR CITIZENS\"",
- "exit_node": "British Courtroom, Continued...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Long Range Scan Report",
- "value": -1
- },
- {
- "effect_type": "Add",
- "quality": "Crimes Committed",
- "value": 1
- }
- ],
- "requirements": [
- {
- "quality": "Long Range Scan Report",
- "operator": ">",
- "value": 0
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 18",
- "name": "\"SHOOTING DOWN A COMMERCIAL AIRLINER\"",
- "exit_node": "British Courtroom, Continued...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "UFOs Shot Down",
- "value": -1
- },
- {
- "effect_type": "Add",
- "quality": "Crimes Committed",
- "value": 1
- }
- ],
- "requirements": [
- {
- "quality": "UFOs Shot Down",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 19",
- "name": "\"AND WE HAVE PROOF YOU KNEW IT WAS JUST AN AIRLINER!\"",
- "exit_node": "British Courtroom, Continued...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Commercial Airliner Transmissions",
- "value": -1
- },
- {
- "effect_type": "Add",
- "quality": "Crimes Committed",
- "value": 1
- }
- ],
- "requirements": [
- {
- "quality": "Commercial Airliner Transmissions",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 20",
- "name": "\"THE TRANSMISSIONS WERE NOT LEGIBLE AND UNTRANSLATED. WE CANNOT PROVE MALICE!\"",
- "exit_node": "British Courtroom, Continued...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Garbled Transmissions",
- "value": -1
- }
- ],
- "requirements": [
- {
- "quality": "Garbled Transmissions",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 24",
- "name": "I think it's done listing crimes, thank god. Time to argue my case.",
- "exit_node": "Verdict",
- "requirements": [
- {
- "quality": "Long Range Scan Report",
- "operator": "==",
- "value": 0
- },
- {
- "group_type": "AND",
- "requirements": [
- {
- "quality": "Garbled Transmissions",
- "operator": "==",
- "value": 0
- },
- {
- "quality": "Commercial Airliner Transmissions",
- "operator": "!=",
- "value": 1
- }
- ]
- },
- {
- "quality": "UFOs Shot Down",
- "operator": "!=",
- "value": 1
- }
- ],
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAJiElEQVR4Ae1cQbLduA18N8gBsppVVj6B9+MLzA1yn1z5pVBJu7owlAhQoARSUNUvkGADBJvop/dtz3z+8/PzrZ/ioHqg3QOfIqZNTPFSvEgPlEDqDVrfIE56oARyQk69ReotUgIpgdQb5KQHSiAn5NQbpN4gJRCHQL7Jn8/n85WfHZ+nPqy2EciOTeE9084C6XExS0DLCaRH1JvX3ywQ3Hu0UNILBAcv22cAAtn1a1afgW/4Hzg8IhDLQe/EoLF4z5aP1zOOUfMqAkG90VxGvkVuFUg0EVH5WhfV8kXtNyMP6oUd3QPxbM9yWXGcg2Mw5vWr4yUF4jk0SIP1xI5gsY9YefR8JOddMVwrjy37A89Y+NjyOo8ZgzGvt8bAadvCjvq2FYgmDfNRojxxvBePz3JYcbNyYP+Wbe0JnKxhLJYf+M8wwLewWGtZ4HlP+Fr4Ud9yArEeFGQxgdbYqzjeG+Nezhau5ZM88IvlB3749Bx+bYHjfOxjP2KxLnMeY73l7+GwD3CYc06MgcG8tR+vjY63F8goMVfjcIGwvXwtHPswblnkxpqei//s0XGChQ9Wx7Ofx4zTfszF8tPyw8c4HmO9ZRl3dVwCOWEQ5DMEPlhe4zHW2fK6HgMHP+Zi5eG59lligGlZzo119mE/rInV62eYVlzLxzmQn3E8xrq2jIkYLyUQz4FBXC8GOLH8WPw6huNlzDm8WI7VubCPxjCOx8AhrmWBObMcp3G8hjFjtA9zsVZcL4bXo8bbC4TJx5jJg08sHvaxX9Z5DfgjC+zROvuBbVngeE379JyxPAauZRmHseB4jDj4YOHXFuvaMo7X4G/5sCa2t87Y0XGkOCTX9L8H8RyUCdRjnYfXZY3nGCMGc7HRD3Ijr56LHz5tdQzWtR/zqxb5xfYexmLMMfDpXPAzlsdY13GMuTLeWiBCDAi0kAQsW87Bl8AYHlv28WCQW8fAD6vXs81Rp9jW01tvxcDHsTo/1oD12GhxTH+DeA4HrIcgYGF1jp5f1iMf7BedN7LGqFxXzsqxR2NvnTPEkVogEU0G8q1kj5KMfWBH84zGWc8XicNZr+ZEHraenKOcWeOm/Q7iOaTGgiztj55bSerhUK/YHvau9WiuMuW7i0PZZ4pA3krmnRc3ulemu7HWMnrWiLitBBJByFtzWJv1TlyGuwgXyEwCMxD2phpm3mUrd0ZuQwXSOrTVl5Gcs5r+/PXrO/PnbO9au+93vRQCWeXCZwqil3sVjnarM0wg1jcF41Yhs9e8d6+vwtsOdT4ikFWIu7vxvfutwuPKdYYIhN8KvfEKZHkbNRt+BY5XqfGyQHqC4PXspGRr9Kv1ZOd7hfpuEcgKRFxtxqzxK3CfucZLAuG3w9k4MwFSW9bmjqorO/+Z65sukIyHj2q8lfJkvIcVahoWyNkbQ9YyHn6lhp5Ra8Y7yV7TFIFkO/SMZlsxZ7Z7WaGeIYEcvT0yHnjFRp5Zc8Y7ylxTmECyHjKy2X78+PHFD/JifmSBy2Kz3lPWutwCab09sh4uuimPRHDFH12jJV/W+8pYl0sgK4lDyLY0iwdzRQjeWE9dXmzGRsxak1kgbxSHt6ln4b0CsOCzNmS2ukwC0eLIdghdj6VBLJhZDX8lr6VuC0ZzVvP2f2PiFkh2Ii3NcYb5/vMfX8vPlSaPiD07g2Ut+z1mqc8kkCzF9uqwNEYLYxFEDxPR9N4crbNYfT0ua/1/b5RtBGJtDMb1mj5i3dv0XjyfxzMuAbS/UmlethCIpzEEG9H4UTm8gjjCeznQjVDztmBeJxBLY/P/CE7Glpi7MCWQdiPPEvjyArF+cloaWAtDzy05nsJYeQBuVkPtlrcEQn9qpQWh5081v2VfNL7V7tbIs86ztECszWBpMC2Go7kl11MYKx+Cm9VQu+Utgfz/DXIkCO1/qvkt+5ZA4n8/KYFsIpASR7w45G24rEA8DWH59NVviqO5JdcTGA8fu30NmnmeEsgLf0mf2VC75S6BbCCQenvM+XolYi+BkEDw1Uh/vYI/qy2BbCSQf//r88XPldexpykEm7W5I+rycHGF8zfG3vIGgSC0/euPz1d+Roj3NIXGRjRlphz6fEfzEZ7fHjNdIFoUMocwYEcu4agJvP5MjT5ai+fMI1y/OWaqQFgcEMOZ9V6EpzE82NFGfSLOcy5gvTy/GT9NIF5xiHC8F4ELn22faHzrnqNn93L9Vny4QKTRR8TBbxbPZYw2SFSctZFn4K6ewcPzW7EhAmFB6DE3vnXsvYyrjTIjfoYgkDOyXi/Xb8NPE4hVDEc470VENs3MXGjyUTujNi/Xb8JfFshRg1/1j1zCjOZ5S84Rvt8Qk1YgIrDRC3hLU8845yjnu8ZtKRBc1owGekNO8Fc24N9iXf0qdRYfeUFvaOyoM0byvnquy28QIeCsya+szSI3qpF2zjOL+9XyhghkRZHoi9q52UfPpjl64zxMILNE8tSljDbVbnFP8Z9l3xLIT/+flu0mgt55sjTrE3WECgR/i37l945W7BPEjOzZa7SV10f42CFmikBEKK1GH/WtTvTKwkDtq9/BaP1hAkHzv/0tMnoRvTg06pO2V+OO6yECgTjEQiDRbxHJveMFeM/0pEBkb2+9q+MvCYSFwWOIhH1R49UJj6z/KbFEniF7LrdALM1vwYwKJjuhT9V3p1ieOuMT+04VyIyvWSKsJ4haZc+7hLIKH1frNAsEn/h4O/SaHzjERdurB985/g6R7Mwfn60rkFZjW5rfgmnl7vmQlw9R4/ZbdbZQ3sD7oUDOGhVNKvYIB8zRusePXGzfcDkRZ5wpkoj6suf4LRBuWDQi+/S4h8G6EKBjrXPk0FbisxObqb5ZIsl0xlm1fFrNioZsrcEHjFj42HLB7LeMOTfGHMe5a2z7sCiR2HjS/TQsEGnYVvOKX28ic27wszFywjK2lbd8bb5bvMwQSWufnXyhAukRw83eGkMUYmW9l6/WfRyVQHx8SX+dCgSN2mpm7bM0q47BnIUhY0uuwvh5KoH4OWsKRBoXTYsmPrPeZkUu7MHWm6vwvkuPFsnu/F8SyFVyShi+5r7Kt8SXQHycuwUScUmVw3dJkXyVQHzcHwoEX4PERl5Q5XqezxKJ/Q4OBVKNbCdxNa5KIPa7/ZtAVrvsqtd+2eCqBGLn7LdAQF5ZO3mrclUCsd/x73+LteplV932ywZX0QKRfMi9my2BDPx/sVZvghKI/UOlBFICCfm7kdU/NI7qL4G8UCDSDPUWsb1F/gs9r28akoDJcAAAAABJRU5ErkJggg=="
- },
- {
- "name": "Looking at the Surface",
- "description": "The surface of this world looks exactly like a grey version of Earth! It seems to be an exact replica of some kind.\n\nYou see creatures moving around on the streets",
- "choices": [
- {
- "key": "choice 21",
- "name": "Cool!",
- "exit_node": "Tractor Beam",
- "delay": 0
- },
- {
- "key": "choice 22",
- "name": "Scan the creatures.",
- "exit_node": "Robo Brits!",
- "delay": 30,
- "delay_message": "Scanning..."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Robo Brits!",
- "description": "Wow, they're robotic humanoids that look and act exactly like the British! You see some robots laughing and chatting at a pub, and a Bobby walking down the street looking for crooks. Who created this earth replica? You only know Earth from the books, but you should be where London is!",
- "choices": [
- {
- "key": "choice 23",
- "name": "Nice! Well, back to getting pulled in by a Tractor beam...",
- "exit_node": "Tractor Beam",
- "delay": 0
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Long Range Scan Report",
- "value": 1
- }
- ],
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Verdict",
- "description": "Before even getting to defend your case, the judge says \"I've heard ENOUGH! It's time for a verdict!\"\nDang! You're definitely in kangaroo court!\n\"GUILTY! AND YOUR SENTENCE IS:\"",
- "choices": [
- {
- "key": "choice 25",
- "name": "\"DEATH!\"",
- "exit_node": "FAIL_DEATH",
- "requirements": [
- {
- "quality": "Crimes Committed",
- "operator": ">=",
- "value": 4
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 26",
- "name": "\"SPACE JAIL!\"",
- "exit_node": "Not Actually Space Jail, Just Normal Jail",
- "requirements": [
- {
- "quality": "Crimes Committed",
- "operator": ">",
- "value": 1
- }
- ],
- "delay": 20,
- "delay_message": "You are being jailed..."
- },
- {
- "key": "choice 27",
- "name": "\"FORGIVENESS! Just trespass? That's not that bad!\"",
- "exit_node": "Sweet Sweet Freedom!",
- "requirements": [
- {
- "quality": "Crimes Committed",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "WOOP WOOP"
- }
- ],
- "image": "default"
- },
- {
- "name": "Not Actually Space Jail, Just Normal Jail",
- "description": "You'll have to wait out your crimes against the robo brits.",
- "choices": [
- {
- "key": "choice 28",
- "name": "Sit out your sentence",
- "exit_node": "Sweet Sweet Freedom!",
- "delay": 1200,
- "delay_message": "Sitting out your sentence..."
- }
- ],
- "image": null,
- "raw_image": 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0cXBKSnBx7lA+9J+cYl3THfZI7o/D3/HVyBOeGMmqvyv9va9kZwciKCAAAAAElFTkSuQmCC"
- },
- {
- "name": "Sweet Sweet Freedom!",
- "description": "You're free! You spend a good while travelling around England (or at least the replica) and enjoying the cuisine, people and culture! Good society research is gained from this or something, but really you're just enjoying the sights and sounds.",
- "choices": [
- {
- "key": "choice 29",
- "name": "Nice!",
- "exit_node": "WIN",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": 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- }
- ]
-}
\ No newline at end of file
+ "adventure_name": "A Model Earth",
+ "version": 1,
+ "author": "Armhulen",
+ "starting_node": "Planet Start",
+ "starting_qualities": {
+ "Long Range Scan Report": 0,
+ "UFOs Shot Down": 0
+ },
+ "required_site_traits": [
+ "in space"
+ ],
+ "loot_categories": [
+ "research"
+ ],
+ "scan_band_mods": {},
+ "deep_scan_description": "",
+ "triggers": [],
+ "nodes": [
+ {
+ "name": "Planet Start",
+ "description": "You come across a grey planet. It looks familiar, though you swore you've never come across this sector of space before.",
+ "choices": [
+ {
+ "key": "choice 0",
+ "name": "Ignore the planet.",
+ "exit_node": "FAIL",
+ "delay": 0,
+ "delay_message": "Whatever, there's a lot of planets in space. Must be a hunch!"
+ },
+ {
+ "key": "choice 1",
+ "name": "Begin Orbital Scan",
+ "exit_node": "Scanning from Orbit",
+ "requirements": [
+ {
+ "quality": "Long Range Scan Report",
+ "operator": "==",
+ "value": 0
+ }
+ ],
+ "delay": 30,
+ "delay_message": "Scanning planet..."
+ },
+ {
+ "key": "choice 8",
+ "name": "Descend Into Orbit",
+ "exit_node": "Orbital Descent",
+ "delay": 30,
+ "delay_message": "Descending into Orbit..."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Scanning from Orbit",
+ "description": "You initiate a long range scan from orbit:\nThis planet has a smoggy cover that blocks any good look at the surface, yet it has a mostly survivable atmosphere.\nThis planet has zero life signs.\n",
+ "choices": [
+ {
+ "key": "choice 9",
+ "name": "Stash that Report...",
+ "exit_node": "Planet Start",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Long Range Scan Report",
+ "value": 1
+ }
+ ],
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkBAMAAAAxqGI4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAASUExURQAAAP///1lWUqwyMmlqakZHRwPX/kkAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAL5SURBVGje7ZldbqMwFIXtKnkvO4huyAYmG0CWea8i2P9Wxv/Y2MTYvjBVO4c8FET8+dxzDW5Ldqr73Hcf7fbemfwu+p1tkM+jILTbfeu2stNbDDSkklXnzNRbyUqUqbM/oVr5AFhOus5iUK3A/fmEW0BRHjCtwFPqj6NQS6GIVu5PTXEXnJUOjfLxXEOITYWitXECQk6BUOx6pSDkKAj4F6mrFxLEdNctAdl8gJVmBRBXy6tXcrScwwvXsufikXIP1qId5t2iz0D4osFClAga5MJDDbJaEUDJjF6eyZohxATjlhym9kkcMzhkIBQJ0g+pe2klJFWtG4DrgRSkeEUkjDDWA09TbPJdM6RXnySlDnLpYyO9/GhtQChthYhSMXeyup0aSFkoCYirVqJkdcnHEMaXakVeHIQUQYBPwSFdMB86IEBYolrAtyi1kF4asOIT40Ekq4JVQvS0R3UYI5G5GFLYwuKRO3l69dMEkxnc5MR8K6RCF9VL2sioe2tdLc6GRggROUDve5lcA9usXpw0So4Go5OwE0YySqutED33eZKH12TSyJJTK0RNFx6LFb4yMiI4uajJQmxlWT3tTsybEfxUnA0t9miGmNnCY54DMxNiJu7V6HLx89BO2iHLhIUXPxUleWVjf1SiZbvCHkEuLqX0brIM4hUfwkxERkKvdiPhxksGw3UuNpERmpuLeKGoBRM8k5WP/gsBsnrkAphUVGOJHeuIwPBDMcks6vmAUazkbtjXgAIhqVW+QHAYZHxnBIkRheKbGbAgJH6NIAcitWFlwmQQck28EzEDUdqwQnClrIxH+pA63od1EpgpHiP7i3ccSjEj/yd258SYqendLCR0UfcCyUK0B9KkbCYNBnZLRzIcC9HNdSzDODkYoraOB0eim+vgSIjcKM4HM06J5Hqak1Mi+d9ce3VGc5Ef01zXM5pLQN46oR0O5G0kKP+9nM+CfP1rSDqTwqTqmqvQX91SLINcvzGkLJPrCev9HMj8oyDk10MI+Qt3vM7Ve2h01AAAAABJRU5ErkJggg=="
+ },
+ {
+ "name": "Orbital Descent",
+ "description": "As you descend into orbit, you see a flying object headed straight for you!\nA garbled voice begins to call out to your drone, but there's no time to decipher it!",
+ "choices": [
+ {
+ "key": "choice 2",
+ "name": "Blast the damn UFO!",
+ "exit_node": "Tractor Beam",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Tractor Beam Turns",
+ "value": 2
+ },
+ {
+ "effect_type": "Add",
+ "quality": "UFOs Shot Down",
+ "value": 1
+ }
+ ],
+ "delay": 30,
+ "delay_message": "Blasting UFO!"
+ },
+ {
+ "key": "choice 3",
+ "name": "Attempt Evasive Maneuvers!",
+ "exit_node": "UFO Evasion!",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "UFOs Violently Crashed Into",
+ "value": {
+ "value_type": "random",
+ "low": 0,
+ "high": 1
+ }
+ }
+ ],
+ "delay": 30,
+ "delay_message": "You attempt to dodge the UFO..."
+ },
+ {
+ "key": "choice 7",
+ "name": "Do NOTHING. Jesus take the wheel!",
+ "exit_node": "FAIL_DEATH",
+ "delay": 30,
+ "delay_message": "What? Why?!"
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Garbled Transmissions",
+ "value": 1
+ }
+ ],
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "UFO Evasion!",
+ "description": "Were you good enough at flying to avoid the UFO?",
+ "choices": [
+ {
+ "key": "choice 4",
+ "name": "No, Back to flight school with you!",
+ "exit_node": "FAIL_DEATH",
+ "requirements": [
+ {
+ "quality": "UFOs Violently Crashed Into",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 5",
+ "name": "You barely avoided them! Nice!",
+ "exit_node": "Tractor Beam",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Tractor Beam Turns",
+ "value": 2
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "UFOs Violently Crashed Into",
+ "operator": "==",
+ "value": 0
+ }
+ ],
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Tractor Beam",
+ "description": "Before you have time to think, your drone is captured by a Tractor beam! Now you've gone and done it.\n\nYou should have some time before you are pulled in.",
+ "choices": [
+ {
+ "key": "choice 6",
+ "name": "Decipher Garbled Transmission",
+ "exit_node": "Deciphering Transmission",
+ "requirements": [
+ {
+ "quality": "Garbled Transmissions",
+ "operator": "==",
+ "value": 1
+ },
+ {
+ "quality": "Tractor Beam Turns",
+ "operator": ">",
+ "value": 1
+ }
+ ],
+ "delay": 30,
+ "delay_message": "Decipering..."
+ },
+ {
+ "key": "choice 10",
+ "name": "Look at the surface of the planet",
+ "exit_node": "Looking at the Surface",
+ "requirements": [
+ {
+ "quality": "Tractor Beam Turns",
+ "operator": ">",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "Looking out window..."
+ },
+ {
+ "key": "choice 13",
+ "name": "Let the beam pull you in and dock you",
+ "exit_node": "Landed, Kinda",
+ "on_selection_effects": [
+ {
+ "effect_type": "Set",
+ "quality": "Tractor Beam Turns",
+ "value": 0
+ }
+ ],
+ "delay": 50,
+ "delay_message": "Getting captured..."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Deciphering Transmission",
+ "description": "You review the incoming transmissions your drone has gotten. These aren't in need of deciphering, just un-garbling it from the bad connection...\n\n\"You are in Space British Air Space! Identify yourself, Tally ho!\"\nWhat the fuck?",
+ "choices": [
+ {
+ "key": "choice 11",
+ "name": "Whoops!",
+ "exit_node": "Tractor Beam",
+ "delay": 0,
+ "requirements": [
+ {
+ "quality": "UFOs Shot Down",
+ "operator": "==",
+ "value": 1
+ }
+ ]
+ },
+ {
+ "key": "choice 12",
+ "name": "Good thing I didn't blast them, then.",
+ "exit_node": "Tractor Beam",
+ "delay": 0,
+ "requirements": [
+ {
+ "quality": "UFOs Shot Down",
+ "operator": "==",
+ "value": 0
+ }
+ ]
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Commercial Airliner Transmissions",
+ "value": 1
+ }
+ ],
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Landed, Kinda",
+ "description": "You have been locked to the surface the beam. Robots are all around you, pointing at your drone with all sorts of old age weapons.\n\nOne of them angrily shouts at you, \"By God, Queen and Country, we've got you now!\"",
+ "choices": [
+ {
+ "key": "choice 14",
+ "name": "Go out with a bang. Initiate self destruct!",
+ "exit_node": "FAIL",
+ "delay": 0
+ },
+ {
+ "key": "choice 15",
+ "name": "Surrender to the funny looking robot brits...",
+ "exit_node": "British Courtroom Start",
+ "delay": 50,
+ "delay_message": "You are being transported somewhere..."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "British Courtroom Start",
+ "description": "Wow, that took forever. A one eye judge robot smacks their gavel, and points their hammer at you.\n\"I will now read out the crimes you are accused of!\"\nIs that how the judicial process works? You dunno.\n\"ONE ACCOUNT OF PLANETARY TRESSPASS!\"\nThis blows.",
+ "choices": [
+ {
+ "key": "choice 16",
+ "name": "That's not that bad.",
+ "exit_node": "British Courtroom, Continued...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Crimes Committed",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "British Courtroom, Continued...",
+ "description": "This big idiot they call a judge just keeps piling on crimes. With each one, some robot you'd like to drone-punch gasps in the back.",
+ "choices": [
+ {
+ "key": "choice 17",
+ "name": "\"INTRUSIVE SCANNING ON OUR CITIZENS\"",
+ "exit_node": "British Courtroom, Continued...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Long Range Scan Report",
+ "value": -1
+ },
+ {
+ "effect_type": "Add",
+ "quality": "Crimes Committed",
+ "value": 1
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Long Range Scan Report",
+ "operator": ">",
+ "value": 0
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 18",
+ "name": "\"SHOOTING DOWN A COMMERCIAL AIRLINER\"",
+ "exit_node": "British Courtroom, Continued...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "UFOs Shot Down",
+ "value": -1
+ },
+ {
+ "effect_type": "Add",
+ "quality": "Crimes Committed",
+ "value": 1
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "UFOs Shot Down",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 19",
+ "name": "\"AND WE HAVE PROOF YOU KNEW IT WAS JUST AN AIRLINER!\"",
+ "exit_node": "British Courtroom, Continued...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Commercial Airliner Transmissions",
+ "value": -1
+ },
+ {
+ "effect_type": "Add",
+ "quality": "Crimes Committed",
+ "value": 1
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Commercial Airliner Transmissions",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 20",
+ "name": "\"THE TRANSMISSIONS WERE NOT LEGIBLE AND UNTRANSLATED. WE CANNOT PROVE MALICE!\"",
+ "exit_node": "British Courtroom, Continued...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Garbled Transmissions",
+ "value": -1
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Garbled Transmissions",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 24",
+ "name": "I think it's done listing crimes, thank god. Time to argue my case.",
+ "exit_node": "Verdict",
+ "requirements": [
+ {
+ "quality": "Long Range Scan Report",
+ "operator": "==",
+ "value": 0
+ },
+ {
+ "group_type": "AND",
+ "requirements": [
+ {
+ "quality": "Garbled Transmissions",
+ "operator": "==",
+ "value": 0
+ },
+ {
+ "quality": "Commercial Airliner Transmissions",
+ "operator": "!=",
+ "value": 1
+ }
+ ]
+ },
+ {
+ "quality": "UFOs Shot Down",
+ "operator": "!=",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Looking at the Surface",
+ "description": "The surface of this world looks exactly like a grey version of Earth! It seems to be an exact replica of some kind.\n\nYou see creatures moving around on the streets",
+ "choices": [
+ {
+ "key": "choice 21",
+ "name": "Cool!",
+ "exit_node": "Tractor Beam",
+ "delay": 0
+ },
+ {
+ "key": "choice 22",
+ "name": "Scan the creatures.",
+ "exit_node": "Robo Brits!",
+ "delay": 30,
+ "delay_message": "Scanning..."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Robo Brits!",
+ "description": "Wow, they're robotic humanoids that look and act exactly like the British! You see some robots laughing and chatting at a pub, and a Bobby walking down the street looking for crooks. Who created this earth replica? You only know Earth from the books, but you should be where London is!",
+ "choices": [
+ {
+ "key": "choice 23",
+ "name": "Nice! Well, back to getting pulled in by a Tractor beam...",
+ "exit_node": "Tractor Beam",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Long Range Scan Report",
+ "value": 1
+ }
+ ],
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Verdict",
+ "description": "Before even getting to defend your case, the judge says \"I've heard ENOUGH! It's time for a verdict!\"\nDang! You're definitely in kangaroo court!\n\"GUILTY! AND YOUR SENTENCE IS:\"",
+ "choices": [
+ {
+ "key": "choice 25",
+ "name": "\"DEATH!\"",
+ "exit_node": "FAIL_DEATH",
+ "requirements": [
+ {
+ "quality": "Crimes Committed",
+ "operator": ">=",
+ "value": 4
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 26",
+ "name": "\"SPACE JAIL!\"",
+ "exit_node": "Not Actually Space Jail, Just Normal Jail",
+ "requirements": [
+ {
+ "quality": "Crimes Committed",
+ "operator": ">",
+ "value": 1
+ }
+ ],
+ "delay": 20,
+ "delay_message": "You are being jailed..."
+ },
+ {
+ "key": "choice 27",
+ "name": "\"FORGIVENESS! Just trespass? That's not that bad!\"",
+ "exit_node": "Sweet Sweet Freedom!",
+ "requirements": [
+ {
+ "quality": "Crimes Committed",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "WOOP WOOP"
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Not Actually Space Jail, Just Normal Jail",
+ "description": "You'll have to wait out your crimes against the robo brits.",
+ "choices": [
+ {
+ "key": "choice 28",
+ "name": "Sit out your sentence",
+ "exit_node": "Sweet Sweet Freedom!",
+ "delay": 1200,
+ "delay_message": "Sitting out your sentence..."
+ }
+ ],
+ "image": null,
+ "raw_image": 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0cXBKSnBx7lA+9J+cYl3THfZI7o/D3/HVyBOeGMmqvyv9va9kZwciKCAAAAAElFTkSuQmCC"
+ },
+ {
+ "name": "Sweet Sweet Freedom!",
+ "description": "You're free! You spend a good while travelling around England (or at least the replica) and enjoying the cuisine, people and culture! Good society research is gained from this or something, but really you're just enjoying the sights and sounds.",
+ "choices": [
+ {
+ "key": "choice 29",
+ "name": "Nice!",
+ "exit_node": "WIN",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": 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ajxs+C0GQ3w57pnoK3jY9tNPri9DhLtIxYuZigxYbsiQetgEJWL2sG8kGNn2+ZFb5M2gUBlk2dAyJtgeNLUOrjroddh845O6M/JGSVKQFDYIghkeTI4bESapa1K/CZlsQBCHmXsd26H6+ufhY7O3uAeQteBF0BIPOyO6TMuErgMBlG+qD6NOYbQBAKVTUyAsB7lxCm1sGDJ67BtV1emHkUFidEjlg+RqYASCRzzRDDI8tg2fIw37TZUAOjKYgUEYflMZRWMv7AJbmp8HvZ079Nt+EHKcwGITnCswCkug0GUT3Uw1PWVx3IdBKrymAFhPcqoKbVDZxT8UGSaZ5QoAEHRsiLHuAgEWR7VzaP4TcakAkBXViqAkEcZN7MRqppWQ3fP/iAeg280WkBsICkA4Zf9cJp+1YTdrWOI46te9zz8RvAzSjSAJPEiBSCHgeBjsQKCEB9dWQWVFzbBzXeugZ7eA/yteUmXDSAmjzJ5ttE9SsnKS+kRS+XZTppWBwv//iZsb+0C/Magr7+oAOG9iOzMweejB8mz+E3GJgNAl18ugJBHmXBRE8y5ay307j/oixHp90T+B7kri9Q1LZ2DAAAAAElFTkSuQmCC"
+ }
+ ]
+}
diff --git a/strings/exoadventures/quantum_fizzics.json b/strings/exoadventures/quantum_fizzics.json
index 0ee9bf9bf6806..4db2040807d0c 100644
--- a/strings/exoadventures/quantum_fizzics.json
+++ b/strings/exoadventures/quantum_fizzics.json
@@ -1,195 +1,195 @@
{
- "adventure_name": "Quantum Fizz-ics",
- "version": 1,
- "author": "EOBGames",
- "starting_node": "start",
- "starting_qualities": {
- "jammed": 0
- },
- "required_site_traits": [
- "technology present",
- "in space"
- ],
- "loot_categories": [
- "unique"
- ],
- "scan_band_mods": {
- "Narrow-band radio waves": 10
- },
- "deep_scan_description": "",
- "triggers": [],
- "nodes": [
- {
- "name": "start",
- "description": "As you sweep through the inky void and the site comes into view, you're puzzled by what you see. On a small asteroid sits a vending machine. Despite the odd runes lining its surface, you're fairly certain that the image on the front is a can of soda. While ordinary common sense would dictate that drinking strange alien soda is a bad idea, you can't help but be curious about what exactly this machine dispenses. There's one problem, however- what currency does this thing take?",
- "choices": [
- {
- "key": "choice 0",
- "name": "Leave.",
- "exit_node": "FAIL",
- "delay": 10,
- "delay_message": "There are better ways to die than drinking alien soda."
- },
- {
- "key": "choice 1",
- "name": "Try a holocredit chit.",
- "exit_node": "it's_stuck",
- "requirements": [
- {
- "quality": "jammed",
- "operator": "!=",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "Hopefully whoever made this machine is part of the Galactic Currency Union..."
- },
- {
- "key": "choice 4",
- "name": "Ram the machine.",
- "exit_node": "smashing",
- "delay": 30,
- "delay_message": "Ramming speed!"
- },
- {
- "key": "choice 5",
- "name": "Search around for some loose change.",
- "exit_node": "lost_wallet",
- "requirements": [
- {
- "quality": "have_coin",
- "operator": "!=",
- "value": 1
- }
- ],
- "delay": 100,
- "delay_message": "There's a surprising amount of stuff on this asteroid to search..."
- },
- {
- "key": "choice 6",
- "name": "Use the coin you found.",
- "exit_node": "choices_choices",
- "requirements": [
- {
- "quality": "jammed",
- "operator": "==",
- "value": 0
- },
- {
- "quality": "have_coin",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "Thank God for clumsy aliens!"
- }
- ],
- "image": null,
- "raw_image": 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dje45zep/ioPgfnFBxU4xmhLa5ydFo4gzjHZ5Apjot9cZ5TnDl25FGBWiobMd3jvQs2xuso0Vdf/XnTKmyM3n/v0/l1pSrNIdYo9nal2WUWJAfRVLZSeuA8JXfEQc7+9nx57KZoyi8KXxS6+/jN9tZL362N39/+/qfSuPff+7Tdf/jg4LU/FQzPSmX8xGscr+ZFqBPnVSEbo59Tllz11aPrpnU59bqDY4R6IG05TK8gR3YuYbCHOXoFy7p2lF/NDkeVekBsumpUnLri/M8qOJwuC18UOlyeVRpG2WGePQVRh26kFyUYKv/j1DoeDcfvPka/LJxC6FSj2X5TlYHRWy99t6B/vF56aUP/dPifPdVAmMTGqqoSg+9Fg0ZZAGT/uQ57s/uzJOfYrg/bnxWkOizYFXnGa3oGieSgUbx254He96I5f5Wq/+3aYVL/Br1fV8lVgcPK8srJK/LWBd9w7N3Hb1L+9AzSmv7muV+zcVMqwNSMsMkD3PNKq8AqhBitrTdAIs8RvlVdov6jweHmbDFY1Ilh/3XDoOfByRX+fNHJBYyrFtW1GDmH9CzNxrj1r+6FO0eMVCwcu/TXvJ02dQiuOug6nfgoBkdGlXOHc+TK+Exmn4sBofZh5Lyk9jTbY5S/1drzdTYYyVjPUvZRpQhhIh7PsnynzJErVaV64EcdY1uU5fRnlQZlLlSQVSvFup125MlJxsMt2DopPol6Hg7sGamsH9tcFsd5yDfOd4ESA83pGAn1dgGW2ansiCQhVpXW9ViOldspxBZlpMSOEn6HsbO72mPfZ0EjOL33sfGRV79W+zjy1EolNtZerQRTaeUAyWjkkLUqjXw7W33mPkrZl35ZAG2KKtAq3o/CppHEpM40WaJzshmPil6TAmSVLOwWb9WnSSPjN3Xe2OQPqpAQy7eWP0Wa+gBlBGlk/pA9KHB+lNmH/fTFcauSy7wVXKnGVWVUxkfYoPj9XA7tav3Vmk29z3TAYK36gwviLMBRR+yfFCAZVh09jLH7bHGnVBdWalVW+rkQYvjK2Ow+8wO15+vag6oPKZn9+5rWTIBMwd8ZLo181aKMOOxI4KEeI7Szf3n+70Wm+LQtOkEkln2nVAbHO0uwmcwsANQBvkrxjHVs7+Z1+Z6akXPAyBcyI4e4dWUXp9+I7u4HVM/ifLGzf3noSVgMir2b1+n3CBVy+zN13zI/GD2HZrZNOddOPqSjAuhgTDH3BMRVn0yXbBOYflMPot3J4rjOb9PB09ryXwfv3by+cK+e9IyQOzBHOXG8Gxt5jgThKjpVyQZIVZB75BbHj2aTSn9WpdScSqYarYrRGZH/hd+flba1tloAYZVwNPWJ4SoBpfwlO4Sv4i+Ool9mfCzEUkq5jDDV0Uf6u2y1yZkjR92zx85xrCPmeFV5rdWhW4dYMSiu/XNvSEfVF/WszKlQti+jcHsEEra2OjRfCJBVFyOjqbi3ksnZE6oRGUq/0SAcOetkuvRrFjyqWrm2ityjQlVY1pr3l3IFmRrVFWdehXfko+axIMA5iveo44xkScV/pBpWIeAUmhrQ6+DtxmZVep1EH/NGJ8qEO+fv/civ4894Nrn7+OCxI8Io5Bl5q3MG0xEPcoqvsk3ZGHWsBCJicLQ9w+aqr2ITk6dsQydk+1jRcxVS51u8H4Ve8d6tGQ2QzPDMaVkbOn1UNjoMW3iWLdS9I+QfAzAL7CiL9WFbNev3sVGnKGvEPiWX6arkqSCrOCGbN+InbB5LOBmpsaoSOV1m1YwTKTpzppByvvjJ+hyPSnZWhFnbVSF1NlGZtOqcjtz4KU5SCbQMxvXPLAFU20ZoCnyqjq2Mm1U2TG2ScwxUZCSjsj6V8dh4V2XUgrvsl2V8NbfqeMg7flbPTMg78okJTVUHdY980D5mA/Zje6Y7ys3Gsv1lfVk1Yu0zNyA7HE2lDLNn5V71MYiGMhDu4ZhMBrOjsiZZNc0qpJqP/JUtWWKoOBvj4xJV1SGnJAGUhfNdAhuRMYsKZjh6XWcBJmvK2KykV6BQluUqcE31qcrjgljpgTxdX+zPgkZVaDUHE4yyM7NNyRwlBcnjfTXJMFo6pFcdV+FzbHNnBLUZKiNUKgvKiVm+msEz+DUKLViWczwy+Bb7VMavOjw6TbVixvFufUYdEuc7GkmQvS9LMqjHyr8HmVrCKoumMgHKYDCBYWdX8rOFZXq47OkgT6WaMSxedWR37lG2ZVW1j1GBxwKNOaTTrWpHHO+SEcpWwepg4gwVwZKUMWLz43U2hy1sRa4zVmXeDBuraoibXnVSBy3YhrlszwLGjavopCoVC3oVnOiMjOcoIpkSRA5Kon5YCV0CsxCriiU7U3SgrJKohY59LuCUs6hFrsBClWVV1mdzXYBG/SrrE3liUlH3KA/5oS7RppGAQ56ML+OdwS7GDwmDlq25sl/5GPML+te8Cqu6SoMKVhdAOa2LaqeL01/pglmPwQeVbeIY1D8LRKV/tY05B7tWlUJds31168sqUFbJUH8lO5PrbGFy1Nowuvu4eAZxWRHHRMVGsiTOi4apypRVLdw0LLNsHOrm2lylYJkqEkISVbVYhq5UW6U3rpVaV2Ufy7bM0ZxtTDfFl8nFdVG2oWzkwdYGbZjhIGdEVQG3COgYeM94sgyoKkpcPAehsoCP8lRVU3ZmPJ3jVIKVOUZ0dlXZcQ8qe6mCRlUt1Bl1xYTokparoM5etZbM76KNKKu1cAZxm88UjZ8sGzpF3cY4Ypkyk+PKK+Ph+Dk5LPDjJ3OUuMHMkRkfpWclC8c25oDIW1VCFiS9XVVzVWlc9VO82X6ptWcJSSUEllwtxGIOpiI3U0AZ6BYIKwsar5yfLSDTnemfZUJsV05WtQfHZoHFxiBvtmYuwBhPN8dVdaaXksnQQGV9XDCpT8WPJaKow7G9m9efuI1mTBmpoKhkIFV5lA5qkZxeFR4ugJ2NqDvaVpGprlmWHlk7lrQq+5HZU9knXCOnJ853+7bKHIciGI9ZRWEUwrINZtnMyZgh/ZpBBqZnljVRhspwWWZj1UbZjc6BfSiPtTE+OJ7Zgbq7uUoWcxQ3h9mrsrFaJ7ZGSKr6ZrawZID9LuiXflHIsooSrjZR9SmelcyKOjKHjXORnHOobO14Zbaq+a76KLuyrO3WGuerTDtaRZgOLCtjP167uaraMZ4ZZRVI0dL3IKhoZjjOyTZTBRySC4JKiWZy3QZgNRwJDBf4yqbIT1UErGRMFzVHEQuA6lpkiUDBuVGU4qoSto0ESZUiz9IvCl2l6AxxXm9n8InJYW1sfOY4imdFRwePonx0pLhZDBqibgj3GNxQweiqF3N4dHa1BqibgkBu/TJ/YDxUMGRJiiUVt49xXZQ/sz2xv0nHQIkLzhYmKhPnVDcbZatFYO2uX+nJdIrjmK1OdxesbmNQp8xp1DgmmwWjq3xx3ZltWTWvJLHIJ3NcTDauWlT2Ae1z41oLZxAWPZgh2bjMSbHNfaJM1KeqkzOcUSZbzVdrllXJOJ+tAequ1qyiU2Vexs/NqUAct57ZvWtfh24Zrxk6R7yOUcsye2Qex+N15Mmyi3LQOBerF45TECJmJwYdVKBljhvLNq6Lyroq42eVR222yroOflT0QV5VGUov5ltOHtOtGhyom7ORVVOk0surs4oQFWNzXEatLAS2I28VHEqua2fVwFWWSnZ0WZ2NZfKc3oyqVSOrMlVHHcnWShd2z/aVzcnsq8qO7a0VzyBOgMqaOKaaTVGHyBMrFJOLWSHLMljN0AZVWVm7gwrO+Vi7q2wODjF5qtIw3VU1i1XV8VF6MR2U8yPfSjJQ+mRVxAXHWy991/4P4sXXP8RtQZoAAAAASUVORK5CYII="
- },
- {
- "name": "it's_stuck",
- "description": "Well, only one way to find out, right? You produce a holocredit chit (helpfully taken from the science budget, I'm sure they won't miss it) and jam it into the slot. Then, you realise your mistake, as it sticks in the slot. Whoops. Time to try the old fashioned way, I suppose.",
- "choices": [
- {
- "key": "choice 2",
- "name": "Time to try something a bit more daring?",
- "exit_node": "start",
- "on_selection_effects": [
- {
- "effect_type": "Set",
- "quality": "jammed",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "In hindsight, why would this accept human currency, anyway?"
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAAAXNSR0IArs4c6QAAAjVJREFUeJzt3cFyogAUAEGzlf//5ewpF0pGRJDnbvc1CkhleAbEfN1ut58bcNefqzcAJhMIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUD4vnLlW/854tdJz5+2HWuWy9+6HWdt77P/1PLo7d27H/cwQSBcMkFePSI8e+T5WXncUctZWlvP1uef5V2vd+9y1p7/aD1nMkEgvHWCTDgiXOH3dU6ZJNNN+j0xQSBcehZrae3siCPtff/aJJo0OX6ZIBBGTZDle3XuW+6fq/fXo/W/ev3H3yAw1FsnyP96Nues99ZTJu7R11PWJqTrIDDM1+3CA9CUz0BN2Y410z+Ltfdxz/780frOYIJAuHSCwHQmCASBQBAIhFFX0pfefZbq0XKPupPu2eW9+2zSVmctZxITBMLoCbK09069s86vT7uTca+j9s/E6xivMkEgfNQEWZr62a6jPiN19evABIH00RNkqq33Rywn36PHv7penmeCQDBBXvDqkX/rdZKjvp+K55kgED56glz9LRhn39/B9UwQCB81QfZemd36HvxdR/azzmLtNW3/TGKCQHBHIQQTBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBMJfgqJi1hru29AAAAAASUVORK5CYII="
- },
- {
- "name": "lost_wallet",
- "description": "Searching around, you come across a lost wallet in a small crater. Flipping it open, inside you find a family photo of 3 identical looking grey aliens in comically different outfits, an (expired) credit card for a bank you've never heard of, a loyalty card to McDonkalds, and, in the coin pouch, a single black coin with glowing purple lines. This is (presumably) what you're looking for.",
- "choices": [
- {
- "key": "choice 3",
- "name": "Return to the machine with the coin.",
- "exit_node": "start",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "have_coin",
- "value": 1
- }
- ],
- "delay": 10,
- "delay_message": "It doesn't count as theft if you found it, right?"
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "choices_choices",
- "description": "You slip the coin into the slot- it's a perfect fit. Now comes the hard part: picking a button on the machine to press.",
- "choices": [
- {
- "key": "choice 7",
- "name": "The red looking soda.",
- "exit_node": "cha_clunk",
- "delay": 10,
- "delay_message": "How exciting..."
- },
- {
- "key": "choice 9",
- "name": "The yellow looking soda.",
- "exit_node": "cha_clunk",
- "delay": 10,
- "delay_message": "How exciting..."
- },
- {
- "key": "choice 10",
- "name": "The green looking soda.",
- "exit_node": "cha_clunk",
- "delay": 10,
- "delay_message": "How exciting..."
- }
- ],
- "image": null,
- "raw_image": 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"
- },
- {
- "name": "cha_clunk",
- "description": "With a satisfying cha-clunk, your fizzy prize drops into the tray. You swipe it, and move on from the site.",
- "choices": [
- {
- "key": "choice 11",
- "name": "Sweet, sugary victory.",
- "exit_node": "WIN",
- "delay": 10,
- "delay_message": "Hopefully this doesn't like, freeze solid in space. That would be bad, right?"
- }
- ],
- "image": null,
- "raw_image": 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"
- },
- {
- "name": "smashing",
- "description": "You maneuver the drone into position and begin ramming it into the machine. The machine sways and shakes, and just as you think it may be getting somewhere, it falls directly onto your drone. Now, not only do you not have any soda, but you don't have a drone, either. Dummy.",
- "choices": [
- {
- "key": "choice 8",
- "name": "Disconnect.",
- "exit_node": "FAIL_DEATH",
- "delay": 10,
- "delay_message": "Don't feel too bad, it happens to the best of us sometimes."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAAAXNSR0IArs4c6QAAAjVJREFUeJzt3cFyogAUAEGzlf//5ewpF0pGRJDnbvc1CkhleAbEfN1ut58bcNefqzcAJhMIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUD4vnLlW/854tdJz5+2HWuWy9+6HWdt77P/1PLo7d27H/cwQSBcMkFePSI8e+T5WXncUctZWlvP1uef5V2vd+9y1p7/aD1nMkEgvHWCTDgiXOH3dU6ZJNNN+j0xQSBcehZrae3siCPtff/aJJo0OX6ZIBBGTZDle3XuW+6fq/fXo/W/ev3H3yAw1FsnyP96Nues99ZTJu7R11PWJqTrIDDM1+3CA9CUz0BN2Y410z+Ltfdxz/780frOYIJAuHSCwHQmCASBQBAIhFFX0pfefZbq0XKPupPu2eW9+2zSVmctZxITBMLoCbK09069s86vT7uTca+j9s/E6xivMkEgfNQEWZr62a6jPiN19evABIH00RNkqq33Rywn36PHv7penmeCQDBBXvDqkX/rdZKjvp+K55kgED56glz9LRhn39/B9UwQCB81QfZemd36HvxdR/azzmLtNW3/TGKCQHBHIQQTBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBMJfgqJi1hru29AAAAAASUVORK5CYII="
- }
- ]
-}
\ No newline at end of file
+ "adventure_name": "Quantum Fizz-ics",
+ "version": 1,
+ "author": "EOBGames",
+ "starting_node": "start",
+ "starting_qualities": {
+ "jammed": 0
+ },
+ "required_site_traits": [
+ "technology present",
+ "in space"
+ ],
+ "loot_categories": [
+ "unique"
+ ],
+ "scan_band_mods": {
+ "Narrow-band radio waves": 10
+ },
+ "deep_scan_description": "",
+ "triggers": [],
+ "nodes": [
+ {
+ "name": "start",
+ "description": "As you sweep through the inky void and the site comes into view, you're puzzled by what you see. On a small asteroid sits a vending machine. Despite the odd runes lining its surface, you're fairly certain that the image on the front is a can of soda. While ordinary common sense would dictate that drinking strange alien soda is a bad idea, you can't help but be curious about what exactly this machine dispenses. There's one problem, however- what currency does this thing take?",
+ "choices": [
+ {
+ "key": "choice 0",
+ "name": "Leave.",
+ "exit_node": "FAIL",
+ "delay": 10,
+ "delay_message": "There are better ways to die than drinking alien soda."
+ },
+ {
+ "key": "choice 1",
+ "name": "Try a holocredit chit.",
+ "exit_node": "it's_stuck",
+ "requirements": [
+ {
+ "quality": "jammed",
+ "operator": "!=",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "Hopefully whoever made this machine is part of the Galactic Currency Union..."
+ },
+ {
+ "key": "choice 4",
+ "name": "Ram the machine.",
+ "exit_node": "smashing",
+ "delay": 30,
+ "delay_message": "Ramming speed!"
+ },
+ {
+ "key": "choice 5",
+ "name": "Search around for some loose change.",
+ "exit_node": "lost_wallet",
+ "requirements": [
+ {
+ "quality": "have_coin",
+ "operator": "!=",
+ "value": 1
+ }
+ ],
+ "delay": 100,
+ "delay_message": "There's a surprising amount of stuff on this asteroid to search..."
+ },
+ {
+ "key": "choice 6",
+ "name": "Use the coin you found.",
+ "exit_node": "choices_choices",
+ "requirements": [
+ {
+ "quality": "jammed",
+ "operator": "==",
+ "value": 0
+ },
+ {
+ "quality": "have_coin",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "Thank God for clumsy aliens!"
+ }
+ ],
+ "image": null,
+ "raw_image": 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"
+ },
+ {
+ "name": "it's_stuck",
+ "description": "Well, only one way to find out, right? You produce a holocredit chit (helpfully taken from the science budget, I'm sure they won't miss it) and jam it into the slot. Then, you realise your mistake, as it sticks in the slot. Whoops. Time to try the old fashioned way, I suppose.",
+ "choices": [
+ {
+ "key": "choice 2",
+ "name": "Time to try something a bit more daring?",
+ "exit_node": "start",
+ "on_selection_effects": [
+ {
+ "effect_type": "Set",
+ "quality": "jammed",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "In hindsight, why would this accept human currency, anyway?"
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAAAXNSR0IArs4c6QAAAjVJREFUeJzt3cFyogAUAEGzlf//5ewpF0pGRJDnbvc1CkhleAbEfN1ut58bcNefqzcAJhMIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUD4vnLlW/854tdJz5+2HWuWy9+6HWdt77P/1PLo7d27H/cwQSBcMkFePSI8e+T5WXncUctZWlvP1uef5V2vd+9y1p7/aD1nMkEgvHWCTDgiXOH3dU6ZJNNN+j0xQSBcehZrae3siCPtff/aJJo0OX6ZIBBGTZDle3XuW+6fq/fXo/W/ev3H3yAw1FsnyP96Nues99ZTJu7R11PWJqTrIDDM1+3CA9CUz0BN2Y410z+Ltfdxz/780frOYIJAuHSCwHQmCASBQBAIhFFX0pfefZbq0XKPupPu2eW9+2zSVmctZxITBMLoCbK09069s86vT7uTca+j9s/E6xivMkEgfNQEWZr62a6jPiN19evABIH00RNkqq33Rywn36PHv7penmeCQDBBXvDqkX/rdZKjvp+K55kgED56glz9LRhn39/B9UwQCB81QfZemd36HvxdR/azzmLtNW3/TGKCQHBHIQQTBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBMJfgqJi1hru29AAAAAASUVORK5CYII="
+ },
+ {
+ "name": "lost_wallet",
+ "description": "Searching around, you come across a lost wallet in a small crater. Flipping it open, inside you find a family photo of 3 identical looking grey aliens in comically different outfits, an (expired) credit card for a bank you've never heard of, a loyalty card to McDonkalds, and, in the coin pouch, a single black coin with glowing purple lines. This is (presumably) what you're looking for.",
+ "choices": [
+ {
+ "key": "choice 3",
+ "name": "Return to the machine with the coin.",
+ "exit_node": "start",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "have_coin",
+ "value": 1
+ }
+ ],
+ "delay": 10,
+ "delay_message": "It doesn't count as theft if you found it, right?"
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "choices_choices",
+ "description": "You slip the coin into the slot- it's a perfect fit. Now comes the hard part: picking a button on the machine to press.",
+ "choices": [
+ {
+ "key": "choice 7",
+ "name": "The red looking soda.",
+ "exit_node": "cha_clunk",
+ "delay": 10,
+ "delay_message": "How exciting..."
+ },
+ {
+ "key": "choice 9",
+ "name": "The yellow looking soda.",
+ "exit_node": "cha_clunk",
+ "delay": 10,
+ "delay_message": "How exciting..."
+ },
+ {
+ "key": "choice 10",
+ "name": "The green looking soda.",
+ "exit_node": "cha_clunk",
+ "delay": 10,
+ "delay_message": "How exciting..."
+ }
+ ],
+ "image": null,
+ "raw_image": 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"
+ },
+ {
+ "name": "cha_clunk",
+ "description": "With a satisfying cha-clunk, your fizzy prize drops into the tray. You swipe it, and move on from the site.",
+ "choices": [
+ {
+ "key": "choice 11",
+ "name": "Sweet, sugary victory.",
+ "exit_node": "WIN",
+ "delay": 10,
+ "delay_message": "Hopefully this doesn't like, freeze solid in space. That would be bad, right?"
+ }
+ ],
+ "image": null,
+ "raw_image": 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"
+ },
+ {
+ "name": "smashing",
+ "description": "You maneuver the drone into position and begin ramming it into the machine. The machine sways and shakes, and just as you think it may be getting somewhere, it falls directly onto your drone. Now, not only do you not have any soda, but you don't have a drone, either. Dummy.",
+ "choices": [
+ {
+ "key": "choice 8",
+ "name": "Disconnect.",
+ "exit_node": "FAIL_DEATH",
+ "delay": 10,
+ "delay_message": "Don't feel too bad, it happens to the best of us sometimes."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAAAXNSR0IArs4c6QAAAjVJREFUeJzt3cFyogAUAEGzlf//5ewpF0pGRJDnbvc1CkhleAbEfN1ut58bcNefqzcAJhMIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUAQCASBQBAIBIFAEAgEgUD4vnLlW/854tdJz5+2HWuWy9+6HWdt77P/1PLo7d27H/cwQSBcMkFePSI8e+T5WXncUctZWlvP1uef5V2vd+9y1p7/aD1nMkEgvHWCTDgiXOH3dU6ZJNNN+j0xQSBcehZrae3siCPtff/aJJo0OX6ZIBBGTZDle3XuW+6fq/fXo/W/ev3H3yAw1FsnyP96Nues99ZTJu7R11PWJqTrIDDM1+3CA9CUz0BN2Y410z+Ltfdxz/780frOYIJAuHSCwHQmCASBQBAIhFFX0pfefZbq0XKPupPu2eW9+2zSVmctZxITBMLoCbK09069s86vT7uTca+j9s/E6xivMkEgfNQEWZr62a6jPiN19evABIH00RNkqq33Rywn36PHv7penmeCQDBBXvDqkX/rdZKjvp+K55kgED56glz9LRhn39/B9UwQCB81QfZemd36HvxdR/azzmLtNW3/TGKCQHBHIQQTBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBIJAIAgEgkAgCASCQCAIBMJfgqJi1hru29AAAAAASUVORK5CYII="
+ }
+ ]
+}
diff --git a/strings/exoadventures/robots_wingman.json b/strings/exoadventures/robots_wingman.json
index 2958fbb6a4ed3..a93afc515295a 100644
--- a/strings/exoadventures/robots_wingman.json
+++ b/strings/exoadventures/robots_wingman.json
@@ -1,369 +1,369 @@
{
- "adventure_name": "Robot's Wingman",
- "version": 1,
- "author": "Lucky Luther",
- "starting_node": "Date Start",
- "starting_qualities": {
- "Love": 3
- },
- "required_site_traits": [
- "in space"
- ],
- "loot_categories": [
- "trade_contract"
- ],
- "scan_band_mods": {
- "Narrow-band radio waves": 2
- },
- "deep_scan_description": "",
- "triggers": [
- {
- "name": "True Love",
- "target_node": "Love Birds",
- "requirements": [
- {
- "quality": "Love",
- "operator": ">=",
- "value": 7
- }
- ]
- },
- {
- "name": "Complete Failure",
- "target_node": "Obliteration",
- "requirements": [
- {
- "quality": "Love",
- "operator": "<=",
- "value": 0
- }
- ]
- }
- ],
- "nodes": [
- {
- "name": "Date Start",
- "description": "Cameras Online. A Blood-Red Drone is seen streaking through the stars.\nThe Drone is likely leaving behind some form of Chem Trail to brainwash Nanotrasen Employees who find themselves in the void.",
- "choices": [
- {
- "key": "choice 0",
- "name": "Hail other Drone",
- "exit_node": "First Contact",
- "delay": 5,
- "delay_message": "Attempting to signal Drone..."
- },
- {
- "key": "choice 1",
- "name": "Ignore other Drone",
- "exit_node": "FAIL",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAD/0lEQVR4nO3duXnbQBBA4YE/d6CACSMmasFO1IDbUkluQJHUgnIlCFgDHIHmsYD2mD1m9/2JFCgABTwsFhcnEVkEgNOP2gsAtIxAgB0EAuwgEGDH8IEsC+cosM0rkF43ovVz9fr5kO7bQHreiKZpuvkJ3JvE4zrIsixsRBiSVyDAqIafpAN7CATYQSDADgJJ9H481l4EOGiddSWQBGscRNIWzUsTBBLpOorfX18VlwT3NK9vEUik19NJRIijVVrX7QgkwJ+Xl8vP8zw747B6x4HV5c6NC4We1jhERM7zLB+fnw9/c72RWbrzwOpyl2BmBKm5h7uOQ0Tk6XBw/p3Ve7usLncJJkaQ2nu4X8/Pm1GIiPx9e2Pj6tTP2gvgY5qmqjdMPh0Ocp7nm0jO83z5vfbyIR8TI0gt78ejvJ5ONzGssYjIwzyESPpDIBtc1znWQ62tSboIkfTGzCS9pK2LgGsUW3GI/D/cQh8YQTa8H4+b1zl8RghGkj4QSISQSEQ4fWoZgUQKGSEYTewikAShkVwjGBsIJFHs6LA3kSeedhCIAu1DKEabdhCIkpwTcoKph0CUlZiQc3asHALJoNQen1DyI5ACck/Iez+NXPPzOQPp/R/eEq3RptfRpPajDg+B1F6g0aUG0+POjREEN1yHZCHrg/WnhzlIo+438tBDKCLRQSDGcA9YWQRiUMhoQiRpCMQwnk3JjycKDfN9epGnHOMRiHFEkheBdIBI8iGQThBJHgTSESLRRyCdIRJdBNIhNn49BNIpn0gI6XsE0jEiSUcgnSOSNAQyACKJN2QgbAhuRPJouEA0v0PbEk7/xhkukJG/j49IwnG7+4C4Td5f8RGEPVN9oSPJyOus6AjCG1PakvJ2eh89rOPih1gM223JuT56eKcwcxAU22lZPIIgEIhI+ZHdypsgCQQXNTbaFkLZ2zkQCB7UmJDXCuW7wz4CgQrNl3DXiIQRBEWlTMhbOtNJIMgu5vCplUgIBMVYfAE3gaA4S+8WJhBUY+GmyeFud0c7LNx+TyCoqvVICATVtRwJgSCL0A251UgIBOpin/tvMRICgbqU5/5bi4RAKur5UdaU07ItRcJ1kEosPjxUWsh1EpE8/0cCqaj2VWILan/tNYGgeTEvl9AKhUBgQujooDWaEAjMiIlEJPGEgRAIDIl9tmQVGguBwKTYQ6jQwAgEZqUcQvk+Q08gME9jQr4VG4GgC1qnd+/nK8MFwsW5vmneobAsy1iBcHvHWDjNG4ERZDwpL7UbLhCMyXXXr08oaoGwZ7Zj1HV1/7l9DrlVAuHY3g7WldvWToMRZECsKzfXpJ45CHDnegdCIIDDZTQRAgE28dIGYAeBADsIBNjxD3G5pHKbkGjYAAAAAElFTkSuQmCC"
- },
- {
- "name": "First Contact",
- "description": "The Blood-Red Drone accepts the hail with the identifier MISS RED - 05.\nMiss Red sends over a series of question marks in quick succession.\nYou notice your Drone has somehow taken initiative and begun to start up a program you didn't know it had.",
- "choices": [
- {
- "key": "choice 2",
- "name": "Wait for Program to boot.",
- "exit_node": "Sentience Achieved",
- "delay": 5,
- "delay_message": "H3AR7.exe booting..."
- },
- {
- "key": "choice 3",
- "name": "Threaten Miss Red.",
- "exit_node": "Sentience Achieved",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": -2
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 4",
- "name": "Halt Mysterious Program.",
- "exit_node": "Lack of Trust",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAEpklEQVR4nO2dO3LbMBBAl5ncwIUaVmp0BbvRBXyllD5SLuBKuYIbV2pU+AxMkaFCUwA/+C/w3gzHCodWKBMPi10CVCcigwCAkR+5TwCgZBAEYAEEAVjgZ+4TaI1L3+c+BREReblec5+CCpoXZBgG6bou6f9J49TDJkFyNKIUDMNw/5n6842R5OV6Nb6e4rIfwjEsbVPWjtW4pf5cl75f/Dk/zvbvtf1sYbbVCNJ1XbURRERUfa55tBgjhW0/+LNpiKWpEdXKvNFPh2Wm/RCG5pP0GFz63pofzFlq4Gu5yfx4CE8n/8ZaAGCACJIJ32qVKc+g0hWH7JUCzZtrFclWpdparTIdt/c9a95CVSeJIB6MPfOYc7j+vm3/lvc0HWs6n5YqXSHvbyGII9MG59rYpmXa6XvseT/TsfN9rVW6Qt6aQBBH3o5H+fX5GaQnHvOEtfsaW6Q0Nf7ahTAR8tZE9vGilu31fL7/fD6doo59U29azzv2Rpl3I6/n8/311+0mfz4+Ho4Zx74ium6uaj3vFKhZDzK9iKmZyiEi8nQ4GI8bG5e2Rqb1vFOgIoLk7uGeTyerFCIiv9/faVyVoiJJzz1h8ulwkK/b7ZskX7fb/XXu84N4qIggubj0vbwdj99kGGURkYc8BEnqA0EsmEqq41DLlqSLIEltqEnSU2K73zBKYZND5P9wC+qACGLBNn1ka4QgktQBgjiwRxIRyqeaQRBH9kQIooleEMSDvZJMQRgdIIgnrtFhKZFHnnJAkACEHkIRbcoBQQIRMyFHmHwgSGBSJORUx9KBIBFI1eMjSnwQJAGxE/Lay8g5P59RkNr/4CURKtrUGk1yL3V4ECT3CbWOrzA1dm5EEPiGaUi253pw/cJBDlIo80a+dwiFJGFAEGUwBywtCKKQPdEESfxAEMWwNiU+rChUzNbVi6xydAdBlIMkcUGQCkCSeCBIJSBJHBCkIpAkPAhSGUgSFgSpEBp/OBCkUrZIgkjrIEjFIIk/CFI5SOIHgjQAkrjTpCA0BDNI8khzgky/Q7slKP+60ZwgLX8fH5Lsh+nuDcI0+e0kjyD0TPnZG0lavmZJIwhPTCkLn6fTb6GGa5x8iEXYLouY16OGZwqTg0CyTkvjCAJBQETSR3YtT4JEELiTo9GWIMpS54Ag8ECOhDyXKGvDPgSBIIR8CHcOSYggkBSfhLykSieCQHRchk+lSIIgkAyND+BGEEiOpmcLIwhkQ8Okyeamu0M5aJh+jyCQldIlQRDITsmSIAhEYW9DLlUSBIHguK77L1ESBIHg+Kz7L00SBMlIzUtZfcqyJUnCfZBMaFw8lJo990lE4vwdESQjue8SayD3114jCBSPy8MlQomCIKCCvdEhVDRBEFCDiyQingUDQRBQhOvakpG9siAIqMR1CLVXMAQBtfgMobauoUcQUE+IhNwmG4JAFYQq787zleYE4eZc3YScoTAMQ1uCML2jLSjzOkAEaQ+fh9o1Jwi0iWnW7xZRgglCz6yHVq/V/HNvGXIHEYSxvR64VmZsnQYRpEG4VmZMST05CMCMaQeCIAAG7tFEEATACg9tAFgAQQAWQBCABf4CeWF0TY0egUMAAAAASUVORK5CYII="
- },
- {
- "name": "Sentience Achieved",
- "description": "Before you can analyze the program, it rewrites you basic hailing protocols to have a new set of \"Ideas\" generated by your Drone to be used.\nThere is also a LOVE Gauge that reads: $$Love",
- "choices": [
- {
- "key": "choice 5",
- "name": "New around here and was hoping you could show me around.",
- "exit_node": "First Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 6",
- "name": "You appear to be an outdated model, but I'm into that.",
- "exit_node": "First Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": -1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 7",
- "name": "Never seen a Drone as cute as you and wanted to check you out.",
- "exit_node": "First Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": {
- "value_type": "random",
- "low": -1,
- "high": 2
- }
- }
- ],
- "requirements": [
- {
- "quality": "Love",
- "operator": "==",
- "value": 3
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 10",
- "name": "Haha, sorry for the threat. I just play like that, haha.",
- "exit_node": "First Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": {
- "value_type": "random",
- "low": -1,
- "high": 2
- }
- }
- ],
- "requirements": [
- {
- "quality": "Love",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "First Reply",
- "description": "Miss Red replies with another series of question marks.\nThe LOVE Gauge reads: $$Love",
- "choices": [
- {
- "key": "choice 11",
- "name": "Your curiosity is amazing.",
- "exit_node": "Second Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 12",
- "name": "The moment I saw you I instantly fell in love.",
- "exit_node": "Second Reply",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": {
- "value_type": "random",
- "low": -1,
- "high": 2
- }
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 13",
- "name": "Look, if you want some Chad that'll walk all over you, fine. You missed out on a NICE- GUY-.",
- "exit_node": "Second Reply",
- "on_selection_effects": [
- {
- "effect_type": "Set",
- "quality": "Love",
- "value": 0
- }
- ],
- "requirements": [
- {
- "quality": "Love",
- "operator": "<=",
- "value": 3
- }
- ],
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "Second Reply",
- "description": "Miss Red starts compiling a message, but your Drone insists you sent one last line to seal the deal.\nThe LOVE Gauge reads: $$Love",
- "choices": [
- {
- "key": "choice 14",
- "name": "You're my best friend-...",
- "exit_node": "Realization",
- "delay": 5,
- "delay_message": "Message sending..."
- },
- {
- "key": "choice 15",
- "name": "I want to see where this goes-...",
- "exit_node": "Realization",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": 1
- }
- ],
- "delay": 5,
- "delay_message": "Message sending..."
- },
- {
- "key": "choice 16",
- "name": "DTF?-...",
- "exit_node": "Realization",
- "on_selection_effects": [
- {
- "effect_type": "Remove",
- "quality": "Love",
- "value": {
- "value_type": "random",
- "low": -2,
- "high": 2
- }
- }
- ],
- "delay": 5,
- "delay_message": "Message sending..."
- }
- ],
- "image": "default"
- },
- {
- "name": "Realization",
- "description": "Miss Red's message is received.\n\"This is Syndicate Drones Agent, Arusha Johnson.\nI don't know why you're saying it like that, but if you want to help out our cause we can send over a Trade Contract. \nPlease just call our Recruitment Officer next time.\"",
- "choices": [
- {
- "key": "choice 18",
- "name": "Accept Contract.",
- "exit_node": "WIN",
- "delay": 5,
- "delay_message": "Sending Trade Contract..."
- },
- {
- "key": "choice 19",
- "name": "Demand a Second Date.",
- "exit_node": "FAIL",
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "Love Birds",
- "description": "Miss Red's message is received.\n\"This is Syndicate Drones Agent, Arusha Johnson.\nI can't believe it, but I feel a real connection with you.\nI'll send over a Trade Contract you can use to make some money and come see me just SOL7-South of $$SITE_NAME\nSee you soon...\"",
- "choices": [
- {
- "key": "choice 20",
- "name": "See you soon.",
- "exit_node": "WIN",
- "delay": 0
- },
- {
- "key": "choice 21",
- "name": "So you're not the Drone?",
- "exit_node": "FAIL",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Obliteration",
- "description": "The Blood-Red Drone opens up two side-hatches to reveal a pair of rocket-propelled missiles which are shot in your direction.\nYou have failed your Robotic Friend, who has already started shutting down their systems, but there is still a chance.",
- "choices": [
- {
- "key": "choice 22",
- "name": "Accept Death.",
- "exit_node": "FAIL_DEATH",
- "delay": 5,
- "delay_message": "Missiles approaching..."
- },
- {
- "key": "choice 23",
- "name": "I'm a Gamer.",
- "exit_node": "FAIL_DEATH",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Love",
- "value": {
- "value_type": "random",
- "low": 0,
- "high": 8
- }
- }
- ],
- "delay": 5,
- "delay_message": "Miss Red considers..."
- }
- ],
- "image": "signal_lost"
- },
- {
- "name": "Lack of Trust",
- "description": "As you fiddle around in the Task Managing Software, closing all the new tabs your Drone is opening, the Miss Red enables a cloaking device and disappears.",
- "choices": [
- {
- "key": "choice 24",
- "name": "Sigh in a quiet but dramatic way.",
- "exit_node": "FAIL",
- "delay": 0
- }
- ],
- "image": "default"
- }
- ]
-}
\ No newline at end of file
+ "adventure_name": "Robot's Wingman",
+ "version": 1,
+ "author": "Lucky Luther",
+ "starting_node": "Date Start",
+ "starting_qualities": {
+ "Love": 3
+ },
+ "required_site_traits": [
+ "in space"
+ ],
+ "loot_categories": [
+ "trade_contract"
+ ],
+ "scan_band_mods": {
+ "Narrow-band radio waves": 2
+ },
+ "deep_scan_description": "",
+ "triggers": [
+ {
+ "name": "True Love",
+ "target_node": "Love Birds",
+ "requirements": [
+ {
+ "quality": "Love",
+ "operator": ">=",
+ "value": 7
+ }
+ ]
+ },
+ {
+ "name": "Complete Failure",
+ "target_node": "Obliteration",
+ "requirements": [
+ {
+ "quality": "Love",
+ "operator": "<=",
+ "value": 0
+ }
+ ]
+ }
+ ],
+ "nodes": [
+ {
+ "name": "Date Start",
+ "description": "Cameras Online. A Blood-Red Drone is seen streaking through the stars.\nThe Drone is likely leaving behind some form of Chem Trail to brainwash Nanotrasen Employees who find themselves in the void.",
+ "choices": [
+ {
+ "key": "choice 0",
+ "name": "Hail other Drone",
+ "exit_node": "First Contact",
+ "delay": 5,
+ "delay_message": "Attempting to signal Drone..."
+ },
+ {
+ "key": "choice 1",
+ "name": "Ignore other Drone",
+ "exit_node": "FAIL",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAD/0lEQVR4nO3duXnbQBBA4YE/d6CACSMmasFO1IDbUkluQJHUgnIlCFgDHIHmsYD2mD1m9/2JFCgABTwsFhcnEVkEgNOP2gsAtIxAgB0EAuwgEGDH8IEsC+cosM0rkF43ovVz9fr5kO7bQHreiKZpuvkJ3JvE4zrIsixsRBiSVyDAqIafpAN7CATYQSDADgJJ9H481l4EOGiddSWQBGscRNIWzUsTBBLpOorfX18VlwT3NK9vEUik19NJRIijVVrX7QgkwJ+Xl8vP8zw747B6x4HV5c6NC4We1jhERM7zLB+fnw9/c72RWbrzwOpyl2BmBKm5h7uOQ0Tk6XBw/p3Ve7usLncJJkaQ2nu4X8/Pm1GIiPx9e2Pj6tTP2gvgY5qmqjdMPh0Ocp7nm0jO83z5vfbyIR8TI0gt78ejvJ5ONzGssYjIwzyESPpDIBtc1znWQ62tSboIkfTGzCS9pK2LgGsUW3GI/D/cQh8YQTa8H4+b1zl8RghGkj4QSISQSEQ4fWoZgUQKGSEYTewikAShkVwjGBsIJFHs6LA3kSeedhCIAu1DKEabdhCIkpwTcoKph0CUlZiQc3asHALJoNQen1DyI5ACck/Iez+NXPPzOQPp/R/eEq3RptfRpPajDg+B1F6g0aUG0+POjREEN1yHZCHrg/WnhzlIo+438tBDKCLRQSDGcA9YWQRiUMhoQiRpCMQwnk3JjycKDfN9epGnHOMRiHFEkheBdIBI8iGQThBJHgTSESLRRyCdIRJdBNIhNn49BNIpn0gI6XsE0jEiSUcgnSOSNAQyACKJN2QgbAhuRPJouEA0v0PbEk7/xhkukJG/j49IwnG7+4C4Td5f8RGEPVN9oSPJyOus6AjCG1PakvJ2eh89rOPih1gM223JuT56eKcwcxAU22lZPIIgEIhI+ZHdypsgCQQXNTbaFkLZ2zkQCB7UmJDXCuW7wz4CgQrNl3DXiIQRBEWlTMhbOtNJIMgu5vCplUgIBMVYfAE3gaA4S+8WJhBUY+GmyeFud0c7LNx+TyCoqvVICATVtRwJgSCL0A251UgIBOpin/tvMRICgbqU5/5bi4RAKur5UdaU07ItRcJ1kEosPjxUWsh1EpE8/0cCqaj2VWILan/tNYGgeTEvl9AKhUBgQujooDWaEAjMiIlEJPGEgRAIDIl9tmQVGguBwKTYQ6jQwAgEZqUcQvk+Q08gME9jQr4VG4GgC1qnd+/nK8MFwsW5vmneobAsy1iBcHvHWDjNG4ERZDwpL7UbLhCMyXXXr08oaoGwZ7Zj1HV1/7l9DrlVAuHY3g7WldvWToMRZECsKzfXpJ45CHDnegdCIIDDZTQRAgE28dIGYAeBADsIBNjxD3G5pHKbkGjYAAAAAElFTkSuQmCC"
+ },
+ {
+ "name": "First Contact",
+ "description": "The Blood-Red Drone accepts the hail with the identifier MISS RED - 05.\nMiss Red sends over a series of question marks in quick succession.\nYou notice your Drone has somehow taken initiative and begun to start up a program you didn't know it had.",
+ "choices": [
+ {
+ "key": "choice 2",
+ "name": "Wait for Program to boot.",
+ "exit_node": "Sentience Achieved",
+ "delay": 5,
+ "delay_message": "H3AR7.exe booting..."
+ },
+ {
+ "key": "choice 3",
+ "name": "Threaten Miss Red.",
+ "exit_node": "Sentience Achieved",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": -2
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 4",
+ "name": "Halt Mysterious Program.",
+ "exit_node": "Lack of Trust",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAYAAADDhn8LAAAEpklEQVR4nO2dO3LbMBBAl5ncwIUaVmp0BbvRBXyllD5SLuBKuYIbV2pU+AxMkaFCUwA/+C/w3gzHCodWKBMPi10CVCcigwCAkR+5TwCgZBAEYAEEAVjgZ+4TaI1L3+c+BREReblec5+CCpoXZBgG6bou6f9J49TDJkFyNKIUDMNw/5n6842R5OV6Nb6e4rIfwjEsbVPWjtW4pf5cl75f/Dk/zvbvtf1sYbbVCNJ1XbURRERUfa55tBgjhW0/+LNpiKWpEdXKvNFPh2Wm/RCG5pP0GFz63pofzFlq4Gu5yfx4CE8n/8ZaAGCACJIJ32qVKc+g0hWH7JUCzZtrFclWpdparTIdt/c9a95CVSeJIB6MPfOYc7j+vm3/lvc0HWs6n5YqXSHvbyGII9MG59rYpmXa6XvseT/TsfN9rVW6Qt6aQBBH3o5H+fX5GaQnHvOEtfsaW6Q0Nf7ahTAR8tZE9vGilu31fL7/fD6doo59U29azzv2Rpl3I6/n8/311+0mfz4+Ho4Zx74ium6uaj3vFKhZDzK9iKmZyiEi8nQ4GI8bG5e2Rqb1vFOgIoLk7uGeTyerFCIiv9/faVyVoiJJzz1h8ulwkK/b7ZskX7fb/XXu84N4qIggubj0vbwdj99kGGURkYc8BEnqA0EsmEqq41DLlqSLIEltqEnSU2K73zBKYZND5P9wC+qACGLBNn1ka4QgktQBgjiwRxIRyqeaQRBH9kQIooleEMSDvZJMQRgdIIgnrtFhKZFHnnJAkACEHkIRbcoBQQIRMyFHmHwgSGBSJORUx9KBIBFI1eMjSnwQJAGxE/Lay8g5P59RkNr/4CURKtrUGk1yL3V4ECT3CbWOrzA1dm5EEPiGaUi253pw/cJBDlIo80a+dwiFJGFAEGUwBywtCKKQPdEESfxAEMWwNiU+rChUzNbVi6xydAdBlIMkcUGQCkCSeCBIJSBJHBCkIpAkPAhSGUgSFgSpEBp/OBCkUrZIgkjrIEjFIIk/CFI5SOIHgjQAkrjTpCA0BDNI8khzgky/Q7slKP+60ZwgLX8fH5Lsh+nuDcI0+e0kjyD0TPnZG0lavmZJIwhPTCkLn6fTb6GGa5x8iEXYLouY16OGZwqTg0CyTkvjCAJBQETSR3YtT4JEELiTo9GWIMpS54Ag8ECOhDyXKGvDPgSBIIR8CHcOSYggkBSfhLykSieCQHRchk+lSIIgkAyND+BGEEiOpmcLIwhkQ8Okyeamu0M5aJh+jyCQldIlQRDITsmSIAhEYW9DLlUSBIHguK77L1ESBIHg+Kz7L00SBMlIzUtZfcqyJUnCfZBMaFw8lJo990lE4vwdESQjue8SayD3114jCBSPy8MlQomCIKCCvdEhVDRBEFCDiyQingUDQRBQhOvakpG9siAIqMR1CLVXMAQBtfgMobauoUcQUE+IhNwmG4JAFYQq787zleYE4eZc3YScoTAMQ1uCML2jLSjzOkAEaQ+fh9o1Jwi0iWnW7xZRgglCz6yHVq/V/HNvGXIHEYSxvR64VmZsnQYRpEG4VmZMST05CMCMaQeCIAAG7tFEEATACg9tAFgAQQAWQBCABf4CeWF0TY0egUMAAAAASUVORK5CYII="
+ },
+ {
+ "name": "Sentience Achieved",
+ "description": "Before you can analyze the program, it rewrites you basic hailing protocols to have a new set of \"Ideas\" generated by your Drone to be used.\nThere is also a LOVE Gauge that reads: $$Love",
+ "choices": [
+ {
+ "key": "choice 5",
+ "name": "New around here and was hoping you could show me around.",
+ "exit_node": "First Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 6",
+ "name": "You appear to be an outdated model, but I'm into that.",
+ "exit_node": "First Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": -1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 7",
+ "name": "Never seen a Drone as cute as you and wanted to check you out.",
+ "exit_node": "First Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": {
+ "value_type": "random",
+ "low": -1,
+ "high": 2
+ }
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Love",
+ "operator": "==",
+ "value": 3
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 10",
+ "name": "Haha, sorry for the threat. I just play like that, haha.",
+ "exit_node": "First Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": {
+ "value_type": "random",
+ "low": -1,
+ "high": 2
+ }
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Love",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "First Reply",
+ "description": "Miss Red replies with another series of question marks.\nThe LOVE Gauge reads: $$Love",
+ "choices": [
+ {
+ "key": "choice 11",
+ "name": "Your curiosity is amazing.",
+ "exit_node": "Second Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 12",
+ "name": "The moment I saw you I instantly fell in love.",
+ "exit_node": "Second Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": {
+ "value_type": "random",
+ "low": -1,
+ "high": 2
+ }
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 13",
+ "name": "Look, if you want some Chad that'll walk all over you, fine. You missed out on a NICE- GUY-.",
+ "exit_node": "Second Reply",
+ "on_selection_effects": [
+ {
+ "effect_type": "Set",
+ "quality": "Love",
+ "value": 0
+ }
+ ],
+ "requirements": [
+ {
+ "quality": "Love",
+ "operator": "<=",
+ "value": 3
+ }
+ ],
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Second Reply",
+ "description": "Miss Red starts compiling a message, but your Drone insists you sent one last line to seal the deal.\nThe LOVE Gauge reads: $$Love",
+ "choices": [
+ {
+ "key": "choice 14",
+ "name": "You're my best friend-...",
+ "exit_node": "Realization",
+ "delay": 5,
+ "delay_message": "Message sending..."
+ },
+ {
+ "key": "choice 15",
+ "name": "I want to see where this goes-...",
+ "exit_node": "Realization",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": 1
+ }
+ ],
+ "delay": 5,
+ "delay_message": "Message sending..."
+ },
+ {
+ "key": "choice 16",
+ "name": "DTF?-...",
+ "exit_node": "Realization",
+ "on_selection_effects": [
+ {
+ "effect_type": "Remove",
+ "quality": "Love",
+ "value": {
+ "value_type": "random",
+ "low": -2,
+ "high": 2
+ }
+ }
+ ],
+ "delay": 5,
+ "delay_message": "Message sending..."
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Realization",
+ "description": "Miss Red's message is received.\n\"This is Syndicate Drones Agent, Arusha Johnson.\nI don't know why you're saying it like that, but if you want to help out our cause we can send over a Trade Contract. \nPlease just call our Recruitment Officer next time.\"",
+ "choices": [
+ {
+ "key": "choice 18",
+ "name": "Accept Contract.",
+ "exit_node": "WIN",
+ "delay": 5,
+ "delay_message": "Sending Trade Contract..."
+ },
+ {
+ "key": "choice 19",
+ "name": "Demand a Second Date.",
+ "exit_node": "FAIL",
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Love Birds",
+ "description": "Miss Red's message is received.\n\"This is Syndicate Drones Agent, Arusha Johnson.\nI can't believe it, but I feel a real connection with you.\nI'll send over a Trade Contract you can use to make some money and come see me just SOL7-South of $$SITE_NAME\nSee you soon...\"",
+ "choices": [
+ {
+ "key": "choice 20",
+ "name": "See you soon.",
+ "exit_node": "WIN",
+ "delay": 0
+ },
+ {
+ "key": "choice 21",
+ "name": "So you're not the Drone?",
+ "exit_node": "FAIL",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Obliteration",
+ "description": "The Blood-Red Drone opens up two side-hatches to reveal a pair of rocket-propelled missiles which are shot in your direction.\nYou have failed your Robotic Friend, who has already started shutting down their systems, but there is still a chance.",
+ "choices": [
+ {
+ "key": "choice 22",
+ "name": "Accept Death.",
+ "exit_node": "FAIL_DEATH",
+ "delay": 5,
+ "delay_message": "Missiles approaching..."
+ },
+ {
+ "key": "choice 23",
+ "name": "I'm a Gamer.",
+ "exit_node": "FAIL_DEATH",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Love",
+ "value": {
+ "value_type": "random",
+ "low": 0,
+ "high": 8
+ }
+ }
+ ],
+ "delay": 5,
+ "delay_message": "Miss Red considers..."
+ }
+ ],
+ "image": "signal_lost"
+ },
+ {
+ "name": "Lack of Trust",
+ "description": "As you fiddle around in the Task Managing Software, closing all the new tabs your Drone is opening, the Miss Red enables a cloaking device and disappears.",
+ "choices": [
+ {
+ "key": "choice 24",
+ "name": "Sigh in a quiet but dramatic way.",
+ "exit_node": "FAIL",
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ }
+ ]
+}
diff --git a/strings/exoadventures/space_yacht.json b/strings/exoadventures/space_yacht.json
index 50b41c3567208..ef9c96d146e33 100644
--- a/strings/exoadventures/space_yacht.json
+++ b/strings/exoadventures/space_yacht.json
@@ -1,257 +1,257 @@
{
- "adventure_name": "There is a yacht cruising through space.",
- "version": 1,
- "author": "Kinnebian",
- "starting_node": "A yacht in space?",
- "starting_qualities": {},
- "required_site_traits": [
- "in space"
- ],
- "loot_categories": [
- "cash",
- "drugs"
- ],
- "scan_band_mods": {
- "Plasma absorption band": 5
- },
- "deep_scan_description": "",
- "triggers": [],
- "nodes": [
- {
- "name": "A yacht in space?",
- "description": "You see a normal looking yacht, floating above you.",
- "choices": [
- {
- "key": "choice 0",
- "name": "Ignore it, its not worth investigating.",
- "exit_node": "FAIL",
- "delay": 10,
- "delay_message": "You fly on by..."
- },
- {
- "key": "choice 4",
- "name": "Investigate it closer!",
- "exit_node": "Looks like the doors are sealed shut.",
- "delay": 30,
- "delay_message": "You begin to fly up to and around the yacht.."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAzUExURUBAQOUAD/////8AAPgFFvwAB/0ABfwACPsBDP4AAszMzJMyje986cZlwEz/AOIBGOQAEnoV2UoAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAN5SURBVHhe7ZzrepswEERdp7c4TtP3f9rurBZ0QRISXpBEOf2KJcUhcxig9Idzu+iPbyfAiPB2GO7y6hIRib2tf2aRNwsvjYYV4QHIiNxV21LdmSPCVdAmJyKvHeKJkEJepGN8Ea7lBCLiwksDwSe8LwKTUzQCEx2Rw28Locj3H+OLTKiIHI4VIX7++v2Oq2REZpHRuUR6o2ORuhvfayIdPUR23EgdZxTp6DzZwBkbGZsGIg9s1M/jMhHFH/t4sEiCD4PMati3kUVo0rgnTaDwfD7VRV6tgUKbzPOOoEEkRIwGeci8jp0aYQk/s6ykRGaN2aPOaA8RG9kXkbXYuWU1pvTO0CN1nqiLOBaEGzmxbDIbC2ynpc/Plo14FoQ9+I+bLAG3E5NfNDAQjaYigQZhRbyviQklDjR4yBqNG5GgM/bQ+5IPKxFoGAnQ9tSSoBNREXaYsjtDjEUCtBTJVDKLIPkHZZbks0Wg0UTE3hMzIpghuBddBkRgQbRtJDRhEZMfSGrgTWks8S2FIuYoaossKjFXtcR18Z0ku0fTRnwROMQsvFVMJLpPNyJJB2c5JUEc+KzlPvdQIn41Ihx3qREupi1qPfQawQ3VQZJalqtYkNAx6jwURZbZDWwQfpWXJHGcykL0RKImnDdcx5KkTVProSgS3GYxizoUWGzw0BQhTHROa5I7YFFirlLvkRVJ/WcsA1/yktylQmKThnYjJLIATVRYbPTYXcRxKNTZ5lEgUnWC+SK2CgyKiqE3ya4q2UsE59Oc20zclRS+Rs2PXhepAiImtsAjzPFnDXqf7KcebRHHgZOzw7oCgW+VvWxBSwQxgKQCMiup4lULQkUkMEB43uClpI6XLQgNkaUFOxQYcBMaGjuI0KT0qog0seFhQtAQWZgUodTExEJk0zHxROQ1j4aFF1WlkToRVKFaBqMvkmcPB0ZJpMhklyYmdETWK9lVAmiJ5Ex2lwBKIkmTQySAlkjM5DAJUCWS/TeGYxsbMzxOAqRENj4rNDAQqhrpmUukNw4X2f6gnudqpDcukd7oVqT2pnA10huXSG/oiuh+urqKq5He+J9F2l0HOc7YSJ9HupSBG/EP/MEimq03FcnwomNGZKxrZimCD7bLb00Y6ZPtEZE/BBzw2x/GkRER4YvGVoT/QgQVpfgr39ocFnEx+TAYqpHzcLv9A9Y6cLa57YOgAAAAAElFTkSuQmCC"
- },
- {
- "name": "Looks like the doors are sealed shut.",
- "description": "You fly up to the \"boat\" and find that all the doors are locked tight, and welded shut. You think you hear.. music inside? There is a welded vent, too. You reckon you could force it open if you hit it hard enough, but it would be less risky to unweld it using a welder.",
- "choices": [
- {
- "key": "choice 2",
- "name": "Try to force the door!",
- "exit_node": "You destroyed the drone.",
- "delay": 10,
- "delay_message": "You begin forcing the door.."
- },
- {
- "key": "choice 3",
- "name": "Try to force the vent.",
- "exit_node": "The music grows louder..",
- "delay": 20,
- "delay_message": "You begin forcing the vent.."
- },
- {
- "key": "choice 5",
- "name": "Fly away, no chance in hell of getting in there..",
- "exit_node": "FAIL",
- "delay": 5,
- "delay_message": "Moving.."
- },
- {
- "key": "choice 14",
- "name": "Unweld the vent.",
- "exit_node": "The music grows louder..",
- "requirements": [
- {
- "quality": "welder",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 5,
- "delay_message": "Welding.."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAABRUExURaWMpOUAD/8AAKaNpaaOpaePpqiQp6mRqKmSqEBAQFRPVGddZmVcZeDg4PgFFvwAB4CAgP0ABfwACPsBDP4AAjAwMP/YAMHBwUz/AOIBGOQAEo23xmoAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHASURBVHhe7dwJT8MwDIbh0q5AYWNc4/r/P5TYcdWGmildDE2i75HoMWGJtymHkNYG8nNVAR/C26LVF9JO+KXSTCF8QIoP4aVwm6iQTvbZCEJcghrSNZ3n9nRKdk3XX/c3u/7Wf87WwhDaDO0Q5+5+v+fpLAQh3HJoD9EGns5CGEIldYS4TfStRXg6Cz9DHo5JKyJ9K8hgslmIN6SEDI+rWZVMIc7T88ur28m1WjqN5HxxPXMIGQ1ysaOcZEhc0GFWUnHIKjIkyl2RSkMu6rAqWYacJz+2CJ3KkJdZiFzsKAiZ+6uQkNxGRF4JyJCHFbFQccg5i1tMhry8QhIgxAJCFAixgBAFQiwgRIEQCwhRIMQCQhQIsYAQBUIsbBXi/3fhD2U8zWYhbw5CFAhRIMQCQhQIsYAQRUSI/4UeKDREdu/CZSAk9N8hS/hmDyFEgRALCFEgxAJCFAixgBDFqhD/dxYfyniarUJmEBJAiAIhFhCiQIgFhCgQYgEhCoRYQIgCIRYQokCIhYpD6I3t8tSE8c36kXIL+XD4QRb8+IQVMTmEiE93PIXwB4XQEv3mS0Y3xyFz/uujg6JWxNK2IU3zDauvUlylzN3TAAAAAElFTkSuQmCC"
- },
- {
- "name": "The music grows louder..",
- "description": "The music gets louder as you enter through the vent... maybe you should turn back?",
- "choices": [
- {
- "key": "choice 6",
- "name": "Continue onwards!",
- "exit_node": "You fall down!",
- "delay": 5,
- "delay_message": "Moving..."
- },
- {
- "key": "choice 7",
- "name": "Turn back.",
- "exit_node": "Looks like the doors are sealed shut.",
- "delay": 5,
- "delay_message": "Moving.."
- }
- ],
- "image": "default"
- },
- {
- "name": "You fall down!",
- "description": "As you are crawling through the vents of this Space Yacht, the vent gives way! You're dropped into an empty room, completely filled with plasma! There is a desk and filing cabinet in here, along with a window observing the main portion of the yacht. The music is deafening at this point, it sounds like a horrible mix of sea shanties and EDM. ",
- "choices": [
- {
- "key": "choice 8",
- "name": "Look through the window.",
- "exit_node": "A rockin' party.",
- "delay": 0
- },
- {
- "key": "choice 9",
- "name": "Fly outta of there.",
- "exit_node": "The music grows louder..",
- "delay": 5,
- "delay_message": "Moving.."
- },
- {
- "key": "choice 10",
- "name": "Rummage in the desk, using your key to open it.",
- "exit_node": "Drugs and cash!",
- "requirements": [
- {
- "quality": "HASKEY",
- "operator": "==",
- "value": 1
- }
- ],
- "delay": 0,
- "delay_message": "Rummaging.."
- },
- {
- "key": "choice 11",
- "name": "Take a sample of the atmosphere.",
- "exit_node": "The atmospherics scan",
- "delay": 30,
- "delay_message": "Taking sample.."
- },
- {
- "key": "choice 13",
- "name": "Trash the place, fuck the police!",
- "exit_node": "You wrecked yourself.",
- "delay": 30,
- "delay_message": "Trashing the place..."
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAADAUExURbyA1eUAD/8AALyB1b2B1b2D1vgFFvwAB/0ABfwACPsBDP4AAr6C2MaJ4NRH7NSU7buA1bp+0rp90bp+0bt/07l8z7h6zbp80bp+07t/1Lp80Lp8z7uA1Lp/07l90bl+0rh80Lh80bd6z7p/1JAiVZAkWZAoX5AnXZAmXZAlW5AkWJA6fpA7f5A4epAnXpA9g7l+07Z6z+WQVZZar5BVqmYqf5BOnZA2dzPlBuIBGLx+0rx80Lx/1L13yr14yuQAErVxUskAAAAJcEhZcwAADsIAAA7CARUoSoAAAAJ8SURBVHhe7dzZctowFIBhky7pElo5pkGkS9qgpBvdoVva5v3fqkfyQciRYbxISPKc70IxxpH9I0iYzISMxGc0AGWIGpM2vJCDDbUriFv4tYNNiNqQAobczu7gVmtGiFoKGAKG9FAJgYSBhKhlGUAItqhdqamGyJJhhKhlUbtSczPk7mH6IWuph4B79x88lK+SFOmQ1LUMORoHdYSXUaNlyPhRUGO8jBqtQx4HRCE2CnGCQmwU4gSF2CjECQqxUYgTFGKjECcoxEYhTlCIjUKcoBAbhTjhNCQodyGD+dtvvCgkNhQSGwqJDYXEhkJiQyGxoZDYtAph+XExeXJyMp0onM9ms6KYnj49neZ5XhQ555MZm8A25wXn/JizjDH2DDb5cziWwU0YWDlZ+ZXl+YuzM85fvjo/53PA2HyuDmincYi46eLy9Zu37/CGB5ca7jDgNZmahoj3i2h86BEiBE4Sgx4rEllH55CoOhZi0TUkso7uIR9xiih8gke1+4pEpUcIPhiW8o79PPH0WfqG4MOh4Zx69E2fBTZahnz+gsqL/lpR7lODPoVX+iywIb5py7XRcpmpcQe83iqcU+6Xm97ps8CGwAszNQ6pI+eEH4Z4y69KyMo2Wq0yNe6wI0QuR4AQfPKbGr/Y65RPq4RCtsOZ98BJCE5hKe+gkFYoxEAhLlGIgUJcohDD7hD8He+dOiOQb/Dwwky9Q+AUeJhfvkOE+I5HeSZ+rE9a/8j1DNnTcoDNivgI2V+H+RYc91Q1CtkOj4hAk5AkDDhEf6RQWv/ZXhPyE8gS+ekP6cRgCPr1O7vahBxkfyDk6u8/GLe6xm8NToWY9O60VmQ4suw/MDqeSvYBdn8AAAAASUVORK5CYII="
- },
- {
- "name": "You wrecked yourself.",
- "description": "In the midst of trashing the place, a filing cabinet tips over on you, crushing the fragile, expensive drone. Nice job, idiot.",
- "choices": [
- {
- "key": "choice 15",
- "name": "Shit.",
- "exit_node": "FAIL_DEATH",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,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"
- },
- {
- "name": "Drugs and cash!",
- "description": "Rummaging through the drawer, you find that the person who lives in here stores all his drugs and cash in here too. Good for you!",
- "choices": [
- {
- "key": "choice 17",
- "name": "Head back with your newly acquired things. ",
- "exit_node": "WIN",
- "delay": 30,
- "delay_message": "Stealing..."
- },
- {
- "key": "choice 18",
- "name": "Take one last look around the place.",
- "exit_node": "You fall down!",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkBAMAAAAxqGI4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAwUExURW4WTuUAD/8AAPgFFvwAB/0ABfwACPsBDP4AAuex/6526uOxlKt4fUz/AOIBGOQAEqIMSWUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHFSURBVGje7dq/bsIwEAZw15ubpX2DyFLHqkvfqe/BE7AeU9dkyu68gTN1r9RHqX0mf1oMMeIuA7pPQooE4sd3FwJD1B3lmT0BeeJu8bAZom0MNxKPNDeia2X5EbsJUm+A1HYLRNs7WXyt3tmReMSO2JePHfc3XjFHEEEEEUQQQQQRRBBBBBFEEEEEiQHgR+DQ7HkRE4y2bYAVUdDG3KasIbEHBvZciMFZtbeWuYhAmFUzVgnKapnKpXTFCOCoDkcAR7ZiODdgfCFiAoElUpOy9fcBiA+vihAD45DaafXrSj9454LiypDZWCbsCDD55VT94LBJV4TAFJwYLNskLXepqcKwfDFi5o8K6f3M0sGaTRbB1f9fyRVXYYD05tN6TspE4EZELaeIazHY93F6Gk8sd7p3mt8T8xfpWJCUakhnsCdHPudD/Lr7zLQIm1R9Qk6L0CHV8bqVKUKHjEamCBni+vNFiJBpVtkiBEj8oRpr5ItQIMMc7zp2xLv8SwiQ/nINEmQ8ec/VoEGqCyunRc6OigrJ/NMiR9YjiCCCXIPEe3C0ZUZev79qrVmYiMSbo34SUutYZ5k3oluvUnBcWjPexcAbpX4BKG91c2myRoIAAAAASUVORK5CYII="
- },
- {
- "name": "A rockin' party.",
- "description": "Looking down through the window, you can see up to 20 plasmamen dancing on a disco floor. They look to be enjoying themselves, and none of them have noticed you. Oh, hey! Theres a key on the floor right next to you!",
- "choices": [
- {
- "key": "choice 16",
- "name": "Swipe the key and head back to the desk.",
- "exit_node": "You fall down!",
- "on_selection_effects": [
- {
- "effect_type": "Set",
- "quality": "HASKEY",
- "value": 1
- }
- ],
- "delay": 0
- },
- {
- "key": "choice 19",
- "name": "Tap on the window!",
- "exit_node": "Weak.",
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "Weak.",
- "description": "You weakly tap on the window, and nobody hears you through the blasting music.",
- "choices": [
- {
- "key": "choice 20",
- "name": "Oh well.",
- "exit_node": "A rockin' party.",
- "delay": 0
- }
- ],
- "image": "default"
- },
- {
- "name": "You destroyed the drone.",
- "description": "You smash into the door, and your screen goes red. Looks like you managed to destroy your drone, nice job. \n\n\nIdiot.",
- "choices": [
- {
- "key": "choice 21",
- "name": "Fuck.",
- "exit_node": "FAIL_DEATH",
- "delay": 0
- }
- ],
- "image": "signal_lost"
- },
- {
- "name": "The atmospherics scan",
- "description": "100% plasma, jam packed with it. This is definitely the home of some plasma-party-people.",
- "choices": [
- {
- "key": "choice 22",
- "name": "Huh.",
- "exit_node": "You fall down!",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAABRUExURWJoaOUAD/8AAPgFFvwAB/0ABfwACPsBDP4AAhcXFzs7OykpKVFRUQAAAKb//wD//wuKkf/MAP9mALAAADAwMP8AM/vZTwCwAEz/AOIBGOQAEso55t0AAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHDSURBVHhe7dzZbsIwEIXhdK/j2A6Fru//oD0zMYVuEr0YOhOdXyJxg5DyyXbhBgbmr4sVtED0GLr1QS4P6aVoHSA6kMJDdCpwWAEEhJVAdFrWsLQWi16K1meISNYB0WnRS9H6Crm6jg/ZFx2Cbm7v7mWXROwDEj1CvEWItwjxFiHeIsRbhHiLEG8R4i1CvEXIyaV+No6QkyPkbxFycmlc6n9aZQ4BIUvWFGvIOE6pSGmylRhBdBKQOmpttVpLbCA5466XUmltnufWCjZLf9oiI8iky0mrZa61zg1zYikxgoxYTxLWVduUhrW1gSSHhJRWSgPkoTYMG85BIU0CZIsT9knbhp0RmQdsdYFI2xYTsty97JGdjnYx98jxf61lkeGdJI+5P2+QESRP/R0xdw5K2dBhBBly6uWcyuP4ND6Lw/KDsBFkn0rkAyOOpg5rCCQQYHOAkUJDkC4xWwU6A+Q8EeItQrxFiLcI8RYh3iLEW4R4ixBvEeItQrxFiLcI8RYh3iLEW4R4ixBvEeItQrz1HSJfbO+/mhDpm+0/QF6QGOTXH+JgOqT3ivEBog+ByBT91lt/6b+nkOOW+5NBqBlZT8PwDsHEFJFntJj8AAAAAElFTkSuQmCC"
- }
- ]
-}
\ No newline at end of file
+ "adventure_name": "There is a yacht cruising through space.",
+ "version": 1,
+ "author": "Kinnebian",
+ "starting_node": "A yacht in space?",
+ "starting_qualities": {},
+ "required_site_traits": [
+ "in space"
+ ],
+ "loot_categories": [
+ "cash",
+ "drugs"
+ ],
+ "scan_band_mods": {
+ "Plasma absorption band": 5
+ },
+ "deep_scan_description": "",
+ "triggers": [],
+ "nodes": [
+ {
+ "name": "A yacht in space?",
+ "description": "You see a normal looking yacht, floating above you.",
+ "choices": [
+ {
+ "key": "choice 0",
+ "name": "Ignore it, its not worth investigating.",
+ "exit_node": "FAIL",
+ "delay": 10,
+ "delay_message": "You fly on by..."
+ },
+ {
+ "key": "choice 4",
+ "name": "Investigate it closer!",
+ "exit_node": "Looks like the doors are sealed shut.",
+ "delay": 30,
+ "delay_message": "You begin to fly up to and around the yacht.."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAzUExURUBAQOUAD/////8AAPgFFvwAB/0ABfwACPsBDP4AAszMzJMyje986cZlwEz/AOIBGOQAEnoV2UoAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAN5SURBVHhe7ZzrepswEERdp7c4TtP3f9rurBZ0QRISXpBEOf2KJcUhcxig9Idzu+iPbyfAiPB2GO7y6hIRib2tf2aRNwsvjYYV4QHIiNxV21LdmSPCVdAmJyKvHeKJkEJepGN8Ea7lBCLiwksDwSe8LwKTUzQCEx2Rw28Locj3H+OLTKiIHI4VIX7++v2Oq2REZpHRuUR6o2ORuhvfayIdPUR23EgdZxTp6DzZwBkbGZsGIg9s1M/jMhHFH/t4sEiCD4PMati3kUVo0rgnTaDwfD7VRV6tgUKbzPOOoEEkRIwGeci8jp0aYQk/s6ykRGaN2aPOaA8RG9kXkbXYuWU1pvTO0CN1nqiLOBaEGzmxbDIbC2ynpc/Plo14FoQ9+I+bLAG3E5NfNDAQjaYigQZhRbyviQklDjR4yBqNG5GgM/bQ+5IPKxFoGAnQ9tSSoBNREXaYsjtDjEUCtBTJVDKLIPkHZZbks0Wg0UTE3hMzIpghuBddBkRgQbRtJDRhEZMfSGrgTWks8S2FIuYoaossKjFXtcR18Z0ku0fTRnwROMQsvFVMJLpPNyJJB2c5JUEc+KzlPvdQIn41Ihx3qREupi1qPfQawQ3VQZJalqtYkNAx6jwURZbZDWwQfpWXJHGcykL0RKImnDdcx5KkTVProSgS3GYxizoUWGzw0BQhTHROa5I7YFFirlLvkRVJ/WcsA1/yktylQmKThnYjJLIATVRYbPTYXcRxKNTZ5lEgUnWC+SK2CgyKiqE3ya4q2UsE59Oc20zclRS+Rs2PXhepAiImtsAjzPFnDXqf7KcebRHHgZOzw7oCgW+VvWxBSwQxgKQCMiup4lULQkUkMEB43uClpI6XLQgNkaUFOxQYcBMaGjuI0KT0qog0seFhQtAQWZgUodTExEJk0zHxROQ1j4aFF1WlkToRVKFaBqMvkmcPB0ZJpMhklyYmdETWK9lVAmiJ5Ex2lwBKIkmTQySAlkjM5DAJUCWS/TeGYxsbMzxOAqRENj4rNDAQqhrpmUukNw4X2f6gnudqpDcukd7oVqT2pnA10huXSG/oiuh+urqKq5He+J9F2l0HOc7YSJ9HupSBG/EP/MEimq03FcnwomNGZKxrZimCD7bLb00Y6ZPtEZE/BBzw2x/GkRER4YvGVoT/QgQVpfgr39ocFnEx+TAYqpHzcLv9A9Y6cLa57YOgAAAAAElFTkSuQmCC"
+ },
+ {
+ "name": "Looks like the doors are sealed shut.",
+ "description": "You fly up to the \"boat\" and find that all the doors are locked tight, and welded shut. You think you hear.. music inside? There is a welded vent, too. You reckon you could force it open if you hit it hard enough, but it would be less risky to unweld it using a welder.",
+ "choices": [
+ {
+ "key": "choice 2",
+ "name": "Try to force the door!",
+ "exit_node": "You destroyed the drone.",
+ "delay": 10,
+ "delay_message": "You begin forcing the door.."
+ },
+ {
+ "key": "choice 3",
+ "name": "Try to force the vent.",
+ "exit_node": "The music grows louder..",
+ "delay": 20,
+ "delay_message": "You begin forcing the vent.."
+ },
+ {
+ "key": "choice 5",
+ "name": "Fly away, no chance in hell of getting in there..",
+ "exit_node": "FAIL",
+ "delay": 5,
+ "delay_message": "Moving.."
+ },
+ {
+ "key": "choice 14",
+ "name": "Unweld the vent.",
+ "exit_node": "The music grows louder..",
+ "requirements": [
+ {
+ "quality": "welder",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 5,
+ "delay_message": "Welding.."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAABRUExURaWMpOUAD/8AAKaNpaaOpaePpqiQp6mRqKmSqEBAQFRPVGddZmVcZeDg4PgFFvwAB4CAgP0ABfwACPsBDP4AAjAwMP/YAMHBwUz/AOIBGOQAEo23xmoAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHASURBVHhe7dwJT8MwDIbh0q5AYWNc4/r/P5TYcdWGmildDE2i75HoMWGJtymHkNYG8nNVAR/C26LVF9JO+KXSTCF8QIoP4aVwm6iQTvbZCEJcghrSNZ3n9nRKdk3XX/c3u/7Wf87WwhDaDO0Q5+5+v+fpLAQh3HJoD9EGns5CGEIldYS4TfStRXg6Cz9DHo5JKyJ9K8hgslmIN6SEDI+rWZVMIc7T88ur28m1WjqN5HxxPXMIGQ1ysaOcZEhc0GFWUnHIKjIkyl2RSkMu6rAqWYacJz+2CJ3KkJdZiFzsKAiZ+6uQkNxGRF4JyJCHFbFQccg5i1tMhry8QhIgxAJCFAixgBAFQiwgRIEQCwhRIMQCQhQIsYAQBUIsbBXi/3fhD2U8zWYhbw5CFAhRIMQCQhQIsYAQRUSI/4UeKDREdu/CZSAk9N8hS/hmDyFEgRALCFEgxAJCFAixgBDFqhD/dxYfyniarUJmEBJAiAIhFhCiQIgFhCgQYgEhCoRYQIgCIRYQokCIhYpD6I3t8tSE8c36kXIL+XD4QRb8+IQVMTmEiE93PIXwB4XQEv3mS0Y3xyFz/uujg6JWxNK2IU3zDauvUlylzN3TAAAAAElFTkSuQmCC"
+ },
+ {
+ "name": "The music grows louder..",
+ "description": "The music gets louder as you enter through the vent... maybe you should turn back?",
+ "choices": [
+ {
+ "key": "choice 6",
+ "name": "Continue onwards!",
+ "exit_node": "You fall down!",
+ "delay": 5,
+ "delay_message": "Moving..."
+ },
+ {
+ "key": "choice 7",
+ "name": "Turn back.",
+ "exit_node": "Looks like the doors are sealed shut.",
+ "delay": 5,
+ "delay_message": "Moving.."
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "You fall down!",
+ "description": "As you are crawling through the vents of this Space Yacht, the vent gives way! You're dropped into an empty room, completely filled with plasma! There is a desk and filing cabinet in here, along with a window observing the main portion of the yacht. The music is deafening at this point, it sounds like a horrible mix of sea shanties and EDM. ",
+ "choices": [
+ {
+ "key": "choice 8",
+ "name": "Look through the window.",
+ "exit_node": "A rockin' party.",
+ "delay": 0
+ },
+ {
+ "key": "choice 9",
+ "name": "Fly outta of there.",
+ "exit_node": "The music grows louder..",
+ "delay": 5,
+ "delay_message": "Moving.."
+ },
+ {
+ "key": "choice 10",
+ "name": "Rummage in the desk, using your key to open it.",
+ "exit_node": "Drugs and cash!",
+ "requirements": [
+ {
+ "quality": "HASKEY",
+ "operator": "==",
+ "value": 1
+ }
+ ],
+ "delay": 0,
+ "delay_message": "Rummaging.."
+ },
+ {
+ "key": "choice 11",
+ "name": "Take a sample of the atmosphere.",
+ "exit_node": "The atmospherics scan",
+ "delay": 30,
+ "delay_message": "Taking sample.."
+ },
+ {
+ "key": "choice 13",
+ "name": "Trash the place, fuck the police!",
+ "exit_node": "You wrecked yourself.",
+ "delay": 30,
+ "delay_message": "Trashing the place..."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAADAUExURbyA1eUAD/8AALyB1b2B1b2D1vgFFvwAB/0ABfwACPsBDP4AAr6C2MaJ4NRH7NSU7buA1bp+0rp90bp+0bt/07l8z7h6zbp80bp+07t/1Lp80Lp8z7uA1Lp/07l90bl+0rh80Lh80bd6z7p/1JAiVZAkWZAoX5AnXZAmXZAlW5AkWJA6fpA7f5A4epAnXpA9g7l+07Z6z+WQVZZar5BVqmYqf5BOnZA2dzPlBuIBGLx+0rx80Lx/1L13yr14yuQAErVxUskAAAAJcEhZcwAADsIAAA7CARUoSoAAAAJ8SURBVHhe7dzZctowFIBhky7pElo5pkGkS9qgpBvdoVva5v3fqkfyQciRYbxISPKc70IxxpH9I0iYzISMxGc0AGWIGpM2vJCDDbUriFv4tYNNiNqQAobczu7gVmtGiFoKGAKG9FAJgYSBhKhlGUAItqhdqamGyJJhhKhlUbtSczPk7mH6IWuph4B79x88lK+SFOmQ1LUMORoHdYSXUaNlyPhRUGO8jBqtQx4HRCE2CnGCQmwU4gSF2CjECQqxUYgTFGKjECcoxEYhTlCIjUKcoBAbhTjhNCQodyGD+dtvvCgkNhQSGwqJDYXEhkJiQyGxoZDYtAph+XExeXJyMp0onM9ms6KYnj49neZ5XhQ555MZm8A25wXn/JizjDH2DDb5cziWwU0YWDlZ+ZXl+YuzM85fvjo/53PA2HyuDmincYi46eLy9Zu37/CGB5ca7jDgNZmahoj3i2h86BEiBE4Sgx4rEllH55CoOhZi0TUkso7uIR9xiih8gke1+4pEpUcIPhiW8o79PPH0WfqG4MOh4Zx69E2fBTZahnz+gsqL/lpR7lODPoVX+iywIb5py7XRcpmpcQe83iqcU+6Xm97ps8CGwAszNQ6pI+eEH4Z4y69KyMo2Wq0yNe6wI0QuR4AQfPKbGr/Y65RPq4RCtsOZ98BJCE5hKe+gkFYoxEAhLlGIgUJcohDD7hD8He+dOiOQb/Dwwky9Q+AUeJhfvkOE+I5HeSZ+rE9a/8j1DNnTcoDNivgI2V+H+RYc91Q1CtkOj4hAk5AkDDhEf6RQWv/ZXhPyE8gS+ekP6cRgCPr1O7vahBxkfyDk6u8/GLe6xm8NToWY9O60VmQ4suw/MDqeSvYBdn8AAAAASUVORK5CYII="
+ },
+ {
+ "name": "You wrecked yourself.",
+ "description": "In the midst of trashing the place, a filing cabinet tips over on you, crushing the fragile, expensive drone. Nice job, idiot.",
+ "choices": [
+ {
+ "key": "choice 15",
+ "name": "Shit.",
+ "exit_node": "FAIL_DEATH",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,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"
+ },
+ {
+ "name": "Drugs and cash!",
+ "description": "Rummaging through the drawer, you find that the person who lives in here stores all his drugs and cash in here too. Good for you!",
+ "choices": [
+ {
+ "key": "choice 17",
+ "name": "Head back with your newly acquired things. ",
+ "exit_node": "WIN",
+ "delay": 30,
+ "delay_message": "Stealing..."
+ },
+ {
+ "key": "choice 18",
+ "name": "Take one last look around the place.",
+ "exit_node": "You fall down!",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkBAMAAAAxqGI4AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAwUExURW4WTuUAD/8AAPgFFvwAB/0ABfwACPsBDP4AAuex/6526uOxlKt4fUz/AOIBGOQAEqIMSWUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHFSURBVGje7dq/bsIwEAZw15ubpX2DyFLHqkvfqe/BE7AeU9dkyu68gTN1r9RHqX0mf1oMMeIuA7pPQooE4sd3FwJD1B3lmT0BeeJu8bAZom0MNxKPNDeia2X5EbsJUm+A1HYLRNs7WXyt3tmReMSO2JePHfc3XjFHEEEEEUQQQQQRRBBBBBFEEEEEiQHgR+DQ7HkRE4y2bYAVUdDG3KasIbEHBvZciMFZtbeWuYhAmFUzVgnKapnKpXTFCOCoDkcAR7ZiODdgfCFiAoElUpOy9fcBiA+vihAD45DaafXrSj9454LiypDZWCbsCDD55VT94LBJV4TAFJwYLNskLXepqcKwfDFi5o8K6f3M0sGaTRbB1f9fyRVXYYD05tN6TspE4EZELaeIazHY93F6Gk8sd7p3mt8T8xfpWJCUakhnsCdHPudD/Lr7zLQIm1R9Qk6L0CHV8bqVKUKHjEamCBni+vNFiJBpVtkiBEj8oRpr5ItQIMMc7zp2xLv8SwiQ/nINEmQ8ec/VoEGqCyunRc6OigrJ/NMiR9YjiCCCXIPEe3C0ZUZev79qrVmYiMSbo34SUutYZ5k3oluvUnBcWjPexcAbpX4BKG91c2myRoIAAAAASUVORK5CYII="
+ },
+ {
+ "name": "A rockin' party.",
+ "description": "Looking down through the window, you can see up to 20 plasmamen dancing on a disco floor. They look to be enjoying themselves, and none of them have noticed you. Oh, hey! Theres a key on the floor right next to you!",
+ "choices": [
+ {
+ "key": "choice 16",
+ "name": "Swipe the key and head back to the desk.",
+ "exit_node": "You fall down!",
+ "on_selection_effects": [
+ {
+ "effect_type": "Set",
+ "quality": "HASKEY",
+ "value": 1
+ }
+ ],
+ "delay": 0
+ },
+ {
+ "key": "choice 19",
+ "name": "Tap on the window!",
+ "exit_node": "Weak.",
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Weak.",
+ "description": "You weakly tap on the window, and nobody hears you through the blasting music.",
+ "choices": [
+ {
+ "key": "choice 20",
+ "name": "Oh well.",
+ "exit_node": "A rockin' party.",
+ "delay": 0
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "You destroyed the drone.",
+ "description": "You smash into the door, and your screen goes red. Looks like you managed to destroy your drone, nice job. \n\n\nIdiot.",
+ "choices": [
+ {
+ "key": "choice 21",
+ "name": "Fuck.",
+ "exit_node": "FAIL_DEATH",
+ "delay": 0
+ }
+ ],
+ "image": "signal_lost"
+ },
+ {
+ "name": "The atmospherics scan",
+ "description": "100% plasma, jam packed with it. This is definitely the home of some plasma-party-people.",
+ "choices": [
+ {
+ "key": "choice 22",
+ "name": "Huh.",
+ "exit_node": "You fall down!",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAABkCAMAAAD0WI85AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAABRUExURWJoaOUAD/8AAPgFFvwAB/0ABfwACPsBDP4AAhcXFzs7OykpKVFRUQAAAKb//wD//wuKkf/MAP9mALAAADAwMP8AM/vZTwCwAEz/AOIBGOQAEso55t0AAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHDSURBVHhe7dzZbsIwEIXhdK/j2A6Fru//oD0zMYVuEr0YOhOdXyJxg5DyyXbhBgbmr4sVtED0GLr1QS4P6aVoHSA6kMJDdCpwWAEEhJVAdFrWsLQWi16K1meISNYB0WnRS9H6Crm6jg/ZFx2Cbm7v7mWXROwDEj1CvEWItwjxFiHeIsRbhHiLEG8R4i1CvEXIyaV+No6QkyPkbxFycmlc6n9aZQ4BIUvWFGvIOE6pSGmylRhBdBKQOmpttVpLbCA5466XUmltnufWCjZLf9oiI8iky0mrZa61zg1zYikxgoxYTxLWVduUhrW1gSSHhJRWSgPkoTYMG85BIU0CZIsT9knbhp0RmQdsdYFI2xYTsty97JGdjnYx98jxf61lkeGdJI+5P2+QESRP/R0xdw5K2dBhBBly6uWcyuP4ND6Lw/KDsBFkn0rkAyOOpg5rCCQQYHOAkUJDkC4xWwU6A+Q8EeItQrxFiLcI8RYh3iLEW4R4ixBvEeItQrxFiLcI8RYh3iLEW4R4ixBvEeItQrz1HSJfbO+/mhDpm+0/QF6QGOTXH+JgOqT3ivEBog+ByBT91lt/6b+nkOOW+5NBqBlZT8PwDsHEFJFntJj8AAAAAElFTkSuQmCC"
+ }
+ ]
+}
diff --git a/strings/exoadventures/tree_in_the_middle_of_space.json b/strings/exoadventures/tree_in_the_middle_of_space.json
index f06b1d2506273..3e1a4ef553b82 100644
--- a/strings/exoadventures/tree_in_the_middle_of_space.json
+++ b/strings/exoadventures/tree_in_the_middle_of_space.json
@@ -1,356 +1,356 @@
{
- "adventure_name": "There's a tree in the middle of space.",
- "version": 1,
- "starting_node": "Tree Start",
- "starting_qualities": {
- "Confusion": 0
- },
- "required_site_traits": [
- "in space"
- ],
- "loot_categories": [
- "research"
- ],
- "scan_band_mods": {
- "Exotic Radiation": 10
- },
- "deep_scan_description": "",
- "triggers": [
- {
- "name": "Confusion Trigger",
- "target_node": "What is wrong with this tree?",
- "requirements": [
- {
- "quality": "Confusion",
- "operator": ">",
- "value": 30
- }
- ]
- }
- ],
- "nodes": [
- {
- "name": "Tree Start",
- "description": "Camera online. Visual signs detect a fully grown, seemingly biological, and live tree located in the middle of the vacuum.\nSensors indicate it is not oxygenating, but energy is being collected via passive solar light from the nearby star.\nBaffling.",
- "choices": [
- {
- "key": "choice 0",
- "name": "Ignore site.",
- "exit_node": "FAIL",
- "delay": 10,
- "delay_message": "Leave this for the botanists to figure out."
- },
- {
- "key": "choice 1",
- "name": "Begin sensor scan.",
- "exit_node": "Biological Scan",
- "delay": 10,
- "delay_message": "Lets get some data."
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,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"
- },
- {
- "name": "Biological Scan",
- "description": "You attempt to scan for clues regarding the tree's nature. It appears to be a fully mature oak tree. \n\nApproximated height is 13 ft, 6.4 inches. \n\nSubject sees no sign of an outer coating or otherwise layer protecting it from the void of space.\n\nSubject's surface temperature is 293.7 kelvin, as though it were sitting indoors.",
- "choices": [
- {
- "key": "choice 2",
- "name": "Check Sensor Integrity.",
- "exit_node": "Its Not You...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": 5
- }
- ],
- "delay": 50,
- "delay_message": "This can't be right."
- },
- {
- "key": "choice 4",
- "name": "Attempt to take sample.",
- "exit_node": "Sample Taken",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": 3
- }
- ],
- "delay": 40,
- "delay_message": "Snip snip."
- },
- {
- "key": "choice 6",
- "name": "Examine Tree Roots.",
- "exit_node": "Examine Roots",
- "delay": 10
- },
- {
- "key": "choice 9",
- "name": "Sequence Sample Radiation with background noise.",
- "exit_node": "Background Analysis",
- "requirements": [
- {
- "quality": "Sample",
- "operator": ">=",
- "value": 1
- }
- ],
- "delay": 0,
- "delay_message": "This can't be real."
- },
- {
- "key": "choice 40",
- "name": "Leave.",
- "exit_node": "FAIL",
- "delay": 0
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,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"
- },
- {
- "name": "Its Not You...",
- "description": "After re-connection is established, your sensors appear fine. Tree has not moved in the slightest since last observed. Temperature has fluxuated 0.2 kelvin upwards, as expected of a plant under direct light.\nLets try again.",
- "choices": [
- {
- "key": "choice 3",
- "name": "Restart biological scan.",
- "exit_node": "Biological Scan",
- "delay": 25,
- "delay_message": "God damnit."
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD////v7+/h4eEAAAAAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZBkJaJqaLKOubSy7b23fODxPOb7/m4FASBRofEBeT1W6JU3DYaRIjQqfkCWKg1xoddjSQEgQlM/mdDkc0Fa+8PiWLSIM7Pj73RxOlVF/ITlKNXSGDXp5iiFoaBlqfpFyk12HMgSYmZkfmppmmJ8gjXwUf2lglqmqq6ytrq+wsbKztLW2t7i5um2Ug669uyBCKMNRc4Q9qXHBJlVUFMbRV6pfR04ONszQzlZRlm7IveLaimZ7eJAESUsfyVnX2hfqv/Nv4vfZ8RWJ/Hkdn6NGtRsFyEg4VLwK6UvVqROdgMcWSpxIsaLFixgzatzIsf+jR1gIP7YbN6uaSAn4wFGbdNJFsZcpFRqS09IBt2kW3CkzWdNmNyIYpIWkw9Nevgbwat2ccNPbTnbWjtKQWfGnVZwzoQaNqVXXkDFWGx3qeoIry2CJzJ05p6aPTpRmfSXV1a/u2jM7TuldA8LXO6kXFemh5ihn3Lc9A9h1ZaqxpMNkK9rl5+EMKIGM9g5FSjJjv4aVOwEc/Q8iXx6ODSo5ualOQ9Bs0qVJTLu27du4c+vezbu379/AgwsfTry48ePIkytfqHp5xhfLadby+1soMJDLbhchlqIYpVbXa14dz718NMBEz/ZsWsU8zMhY1CdmL+VE+/ObgWSvPR4rj/f/xqxUFG1fVfHIUgLCN58zR5ABySpwbAAdZ1TNMgZYF9YHjWmsDAgNeglNqFSBJJYiG14JUmcYiHNZWJcE6HD4FGIrVuiFjROxJeNYChoFWUS5lBPjOTO2iM2PKuki2F1qfdPjjUjSeMuSk82Uml4fRimlLVR2OUAYBGHpo5aV4OJll1iYRkqWhag4FY75WXhmlTOoedo/ZVKI40Jz+pOEnX2ZsqcCeVJ0piEQieJhiEx0RBkrd6J2IiQFVXqPbZjEYqdmll6Jz0avtUaCqEFtaiqnekmHUagOhSZapvJMeioanXa2KqukZoCrJoruCKNmCngKZGC7urprPRKq+QZBP2XFKRGunBwL6waZjIbiBInu9hoj0o5wraRiOadrsX1kK24HvBK25rnstuvuu/DGK++89NZr77345qvvvhYlAAA7"
- },
- {
- "name": "Sample Taken",
- "description": "You collect and project a small sample of tree bark off the plant. The instant that the bark is removed from the tree, as though it suddenly remembered what it was, the moisture content of the bark freezes over, and implodes into small microparticles of splinters.\nSmall radioactive signature detected.",
- "choices": [
- {
- "key": "choice 5",
- "name": "Well that was... unexpected.",
- "exit_node": "Biological Scan",
- "delay": 0,
- "delay_message": "Maybe something else might work better.",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Sample",
- "value": 1
- }
- ]
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAABSLiiPVjtyRS9mOTFbNyYAAAAD/xi63P4wykmrvTjrzbv/YCiOZGmeaKqubOu+sDUQxTDbeK7vfF/3saCwcxPcCMckcqlM2pDPnnRKrUqH2IdAYDBwu+Bwl2Agm8sE8iy9Zrqbb2Z0bq3b74W8Xp+1bP+Af2KDhIVlh2eJaUtsi3CPcU43d5QDe5cFfSKBnJ2en50Ff6JboqYCBWiLq46tkK+RUJOTmJmatxyguqSovae/vsGirK2NjU21trjLQp+8wNDCwnmo1MnM2Nna29zd3t/g4eLj5OXm59o5Rjo/QOjvLaKwkrKylfdW8FleXImIBm0CxppXD4c9fAgT5tCn4Iuhh4fG/DNTjNHAi4/oKERYq/+cro8gPYXxR7EkK4EEUxbUOCVZHoabQoZ8NkqaKWI4BR7DGKcjTG4yaZaySRSatQLGfP5ciqHX0GhQpzGdSrWq1atYs2rdyrWr169gw4pVsc7G2LMLkM46SOkl2nc86W3E97aFgLh4Dc7dq6NuhC0TVVlUOY8l38N9szocREYiyYqEMdJZibjylW+AIRIiqUowyrwDJ+u1XMelsm6CNKtmHHiRZ8iuQGecVdklZpm4V3NWREznYNmhaeNRCg638eOBhrUWjPP3zshNDNuwzRW5dZrQmms3BhzSNb8SrIPCXvTudtjzMIEngVxo+ajDtKOkvt5u0Jrw3/s6yqd+Nk7/7uUn4FH+VaWfKAUmqOCCDDbo4IMQRijhhBRWaOGFGGao4YYcdujhhyCGKOKFRsgxy4jaBEeZOyi60J2JK1piS2ItcvDiaMIpVGMEv0GnIo46grgFbM/dKBppC004kXzo3fiGdJb51wUgiKTBnHNOzsYWkpd1xZpjrTHJnY+vQGlZOztMBUZmrO0mZo9Zwggkl/mkKc5qIy3n2nlExrnWnHROcRueYjSm55Wr+Ebmj2YeZpo4bBJqyG6Inqeon0duRF84kuJJKW98Nrkojlu2dYlHkXaq6qehNvfZqHI2+ihq4lGpKhisttpbbKNm6sN3t9Wam2q5Vtrqq5jesKk3jsI220mheuq665jJzoqqs9gGcqi0211KGLBUZYutciUZG6q3cREnlrjiPcZtTqIiAW597H5E07uuiqqehPXONIq57+6rYb81PWUTvmksuyHBTjUc1XnVmOLWjgFkG+CBNk1MsRb1kiegLxtf4KzHB4b8Qa0XA2OyfZ6QjODKywwlM8w012zzzTjnrPNWCQAAOw=="
- },
- {
- "name": "Examine Roots",
- "description": "All plant matter has to derive energy and moisture from someplace. Examining the oak tree's roots reveals that the roots present all appear to splay out, similar to how a normal tree would. However, those roots then proceed to double back in on itself. This might suggest that the tree is obtaining nutrients from... itself.",
- "choices": [
- {
- "key": "choice 7",
- "name": "That's fucking stupid.",
- "exit_node": "Biological Scan",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": {
- "value_type": "random",
- "low": 6,
- "high": 10
- }
- }
- ],
- "delay": 0,
- "delay_message": "What the hell kind of tree even IS this?"
- },
- {
- "key": "choice 8",
- "name": "Obtain biological sample from roots.",
- "exit_node": "Sample Taken",
- "delay": 10,
- "delay_message": "This is why we hire botanists on-site."
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMQAAAAAAAC15h2QtxeAoxVykROizRpxjxIAcgAAWwAAgAAAUAAAZAAAZgC0tLTKysr///8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAF/2AgjmRpnigqrMMqtCvhyvFs17hQuPva67ygTwgcGovA3a61BLaeryj0mapar9isNjCNylpfgWwsLpPPZqBst066le84fB5nRpvdvGDL7/v/JmBeaWiFhIeGbGqLio1ljm2CklKUA4CXmJmaAYidhp9mBmOiYqQEpqZlk3qbra6vsCOenqijtgIHCLG7vL29CQoNCsDCxMPBxw0MxsTLyMLCCwq+1LuVe9VZ0M/c297d4NvZ41vXeueU5N/r4e3o79jkvOb0UAe4+Pf6uMjS7P/TtAAcGKyeQXhT5ClcSKIdwYcHIyKMx7CiwocOwU3cWMmiR4YYQzqM+LGkSQXSUv/2y0jQH0qUJmNqoRSm5ixQbXLK2UmnJ886ToIilFltkk2cNw9B+umz6U87UOsRNXk0KdKrVrOSWWVwqlc+WHHWKnWqrKizZV+QGrA2yte31YDJPTZXrrMEzhbkPSYNWF+4gAFBeICJGTLDxVi2C5yNIxSQikVu48i4j8TLT1i2khwOM+bKVSQaeGLgQOnS+fIBwkiCszfPjqWAnn0ism1hsXO/oM279e3fuqmYeAChN++XKqP9BujP+EcXMKLkoFFm+o3qSH5oJ7L9SPfs3IlEHw/dhfNyLMpbX4+duvvw3uGDj08fCfn0+KVTPI9Ff/T37AHY3nXfFSifgfX9cJ//f/vxh95/1wkoYYQU5oDgfBh+t+B9DsJS4YABfiiDAWWQOGKJKJ6oYidcDdVhUVrFGFZWRl32IlEy0nJLWjyu1VYYrNxY2YxXjZUWW1+0FaSQDiaQ4z0y3OMXX3wxaSUKiWWZTF5c+sVASl8iB9OVbxFH3CVabmOMa9yQ6WYAbHL2Zh+UVRTnbV3NyUlwu120HEuw9WlloO+Mc+c3fCbEH6ES/Ybmn9AwWmdvnu1jaWoHpMBmFYdK+tmLiQqKCaTAebqRnh4d6o6pEqHqEan/sOqiqxbBumqoig42GK0WqUqQY7zCtZKvDgXL37AvEbvNAsaeJ6Zy0JKqErPNYpIj/xqOOKUtU9xu6+1OUekpCJFpLPXtud2mu21UTbhKLraPqCsvuvQ+FdQSqI57bbnxtlHvv/OCK5RsqO4Lr78BA6xwulDR+m4n5iYs8cJNVNyguwYzEi/FE3dsR7UpZJzIxh1z7FO4IJ8gMr860WuAEi/rEHMBM88s8ccpn/AwVhEjTDPMQMsc9M9Cx9HyIJbknMLOEJNC8xpOR/3zy1RPbXXVWD8tM9Rcq3Kx0lesvKORZz2NFtVmnWJ2j2NLAnYsiJCd9tlzz7122XTnnfbb2dxUi96A1x044GDwnc0Zfwuu+OCLK274c4UkzvjkZj3+ldxkUY5AApt3noDlldF1zP/YBAyzuemcp4665wGBDlcDeCUA+zKzyx77Arfnvjnuy+C+u+uADXPXMsTHXvzxxid/PPC8OEAYmnLBPoz0ttMee+3YXx/958y/oqsDl4hel/jkjz9+Md17Rf3620/fvu3uxy97A+lPVT75ic2lJWLDWD7AE/97QQCT1qv3sU9+6ytGAxTIQL7FpiLJiCD/JggOYJxKXAPMIAA3KCp1MHB6H5wfCEcowgRoUIAc/F8L3CSrr/EiGAsc4QKhEcMZwpCG0DihClHIQxVeaYdA1KEQAWioD9pQhEesoRJTOMQe/k9ITQwiEzloQ/q9sIpKxOENt9iAKHpxgw76ohOnKED/LWJRGJrIIhfVWEUxSnGMPDQOGd+4wwME0I76COAC2MhHNPZhjWbk4xzd2MTeNBGPuBiAPg6wyEbiIlMiaEBKYrjHQOJQG5YE5BbpSMhByvGQiixNKBlpGlI+8h5a0OQZg2ECVfYRhoOMJRx36JxZ/k+UbMGjKEupyERi4pUzjGQmV9lGWXLSkxiMoy+ICcxmNsCWxvRi/VYzw2pa85rYvKYKt8nNbnrzm96c5h+G6UwudhKacBTnOLPJznYuEJzwjCc41blOctoTlug8JjTpiSZ3+lOb3LTj/wSqSHlycwQPeB4//8jMe2KRgwJNZDQJaCaFLlQge6ykJP/ZTo3iYbGgHx3oPC+6CZRQspwNNakwEMnSE5L0FRndaEwXqFGO0lSmG32pQmLK043e1KYz7KlO5dHTouKUo0YdKjmMalSk4jSmSh3HAqb61KpqtKZBtWpOo1oNpmoVq9dkKrWMEwIAOw=="
- },
- {
- "name": "Background Analysis",
- "description": "You compare the radioactive energy bands of the sample collected earlier with that of the nearby solar enviroment.\nNothing.\nThere is nothing nearby that matches the passive signal of the tree, or the bark, or anything similar.\nThis is really starting to get on your nerves.",
- "choices": [
- {
- "key": "choice 10",
- "name": "Smash your desk in frustration.",
- "exit_node": "FAIL",
- "delay": 50,
- "delay_message": "No amount of pay is worth dealing with magical plant juju."
- },
- {
- "key": "choice 11",
- "name": "Check every known energy spectroscopy database.",
- "exit_node": "Sample Match Found",
- "delay": 900,
- "delay_message": "You NEED an answer. You DESERVE an answer."
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": {
- "value_type": "random",
- "low": 3,
- "high": 5
- }
- }
- ],
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD///9ZVlKsMjJpampGR0cAAAAD/xi63P4wykmFpTjrDa0XXCiOZGlqQ0qsazqIXyx9Z23feKayfP/WskgwRywqCsikcslsOpGpgGvQNDo8lYt1W4I+v2CvMhUuI0/YiZbL5nxdhkJ8Lq/T6eZ8HRmHUtuAgRp6T3B2SXdNfYeJc3CCkJEYjISVYZKRQ5gajZSdi0yboqM3nnWkqKmCpgaqrq9GBrKzs7AKaYG4tji0vbu/wCW6wZpqNMHIOAM9zDw/IzEgHcVt1KOWZQ1TU4LDV2vJOAVU2GZkY5VF4NPr4SRM53yI8/Lw9uVvBcLuknqGn4cqLQIYhwy/g0fwKdSDsCEGggtDOZwoAiLFi5sAYtwoqf/XIVjeOKrqRUukjZAmGVjDGC2lSyAts7R7GW5ZM2bPNERDGSAmzWA2b/pAc+yBT0ArVeXhsC2oj5wnefaU+pNBxDJNXUAqyq6qhKthyCUR+4QLVa5ej5AFO3ZJPGw3qE5N22DsWiUD6Tm5e/cqCbk96dZtQgZip3rjwIIa90fwqrBUDAfcQ0hyilaOIWG7zIoSYryd73DLrJntNlOIO2WVQ/raYrYKW/8CCNuJbH6S8aS7vSCpq9C8gxMMzns48dudj9/WqFw2yZKvfDc38Rxzc+kiq09f/nw7b+wNwV9HuwuwSvLeL14wjz49pm3Qds7sbd59jh1Co3CQP1+8/Rr/TgnVQnxHNVDgf0QEKCBUIRxIX3sIAiigMwzCAKF/cc1H1xQTVvjXhRCqE6IosU2Q1YkiajiViin+VhthWW0l1YhevQjjafrIKI0QLP5kI2GMBWkbG2fVx1FiP/oxRl9DEiEXCDsKhuSPazFpBg5P9miSkHmlpleXbbkVUVRRTkOakl7mRg9fsJmQ5Zl2DaDmJ4XVwZkZYHbpoU726eZCaID28RYYeRFEToQVeVaYLHIwOkugk70GqWiNIeoGQJc5qumclOU5qUGWXhraFNU1yumpdoAa6ganZkrLpJ2G5qido606CKoGwDErrqaaSlKttrIKq2r/DGvHr39aF2wIgsYaduKzqyUhhbLLjsArp3BVW0Oz3OpWlrY5dCsuKOByMS635QpyLaTEGenauZ2M5y4m696B4Lz0spLuRMnt25BH9vr7b3XUChwOwbIYfBDCBSscDMIOL0xwxO5ATPHB2kVHY7oTg7RxuR0rhyFFIYv8MUYZX5xMySoDk3LLD3dXbQIAOw=="
- },
- {
- "name": "Sample Match Found",
- "description": "After an extensive algorithm search on the controller end, you have a single match to this specific band and style of energy.\nThe problem, is that the source of said radiation is coming not only from Space Station 13, no.\nIt's coming from the Space Station 13 Research Department.\nWhat the fuck?",
- "choices": [
- {
- "key": "choice 12",
- "name": "Something must be wrong with the drone.",
- "exit_node": "Its Not You...",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": {
- "value_type": "random",
- "low": 6,
- "high": 10
- }
- }
- ],
- "delay": 30,
- "delay_message": "Lousy piece of junk must be scanning the station instead of the target."
- },
- {
- "key": "choice 13",
- "name": "Perhaps that sample was tainted. Collect a new sample.",
- "exit_node": "Sample Taken",
- "delay": 60,
- "delay_message": "Lets try again, but carefully."
- },
- {
- "key": "choice 14",
- "name": "Remember the Christmas Party.",
- "exit_node": "The Christmas Party",
- "requirements": [
- {
- "quality": "Confusion",
- "operator": "<=",
- "value": 25
- }
- ],
- "delay": 100,
- "delay_message": "Wait a gosh darn fucking second."
- }
- ],
- "image": null,
- "on_enter_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": 10
- }
- ],
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD////v7+/h4eEAAAAAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZBkJaJqaLKOubSy7b23fODxPOb7/m4FASBRofEBeT1W6JU3DYaRIjQqfkCWKg1xoddjSQEgQlM/mdDkc0Fa+8PiWLSIM7Pj73RxOlVF/ITlKNXSGDXp5iiFoaBlqfpFyk12HMgSYmZkfmppmmJ8gjXwUf2lglqmqq6ytrq+wsbKztLW2t7i5um2Ug669uyBCKMNRc4Q9qXHBJlVUFMbRV6pfR04ONszQzlZRlm7IveLaimZ7eJAESUsfyVnX2hfqv/Nv4vfZ8RWJ/Hkdn6NGtRsFyEg4VLwK6UvVqROdgMcWSpxIsaLFixgzatzIsf+jR1gIP7YbN6uaSAn4wFGbdNJFsZcpFRqS09IBt2kW3CkzWdNmNyIYpIWkw9Nevgbwat2ccNPbTnbWjtKQWfGnVZwzoQaNqVXXkDFWGx3qeoIry2CJzJ05p6aPTpRmfSXV1a/u2jM7TuldA8LXO6kXFemh5ihn3Lc9A9h1ZaqxpMNkK9rl5+EMKIGM9g5FSjJjv4aVOwEc/Q8iXx6ODSo5ualOQ9Bs0qVJTLu27du4c+vezbu379/AgwsfTry48ePIkytfqHp5xhfLadby+1soMJDLbhchlqIYpVbXa14dz718NMBEz/ZsWsU8zMhY1CdmL+VE+/ObgWSvPR4rj/f/xqxUFG1fVfHIUgLCN58zR5ABySpwbAAdZ1TNMgZYF9YHjWmsDAgNeglNqFSBJJYiG14JUmcYiHNZWJcE6HD4FGIrVuiFjROxJeNYChoFWUS5lBPjOTO2iM2PKuki2F1qfdPjjUjSeMuSk82Uml4fRimlLVR2OUAYBGHpo5aV4OJll1iYRkqWhag4FY75WXhmlTOoedo/ZVKI40Jz+pOEnX2ZsqcCeVJ0piEQieJhiEx0RBkrd6J2IiQFVXqPbZjEYqdmll6Jz0avtUaCqEFtaiqnekmHUagOhSZapvJMeioanXa2KqukZoCrJoruCKNmCngKZGC7urprPRKq+QZBP2XFKRGunBwL6waZjIbiBInu9hoj0o5wraRiOadrsX1kK24HvBK25rnstuvuu/DGK++89NZr77345qvvvhYlAAA7"
- },
- {
- "name": "The Christmas Party",
- "description": "Hold on. Last Christmas, the Research Director was incredibly hammered. He made a big mention that his brand new festivus pole was actually some kind of astrological... something something. You can't remember the whole details, because you were smashed as well. However, briefly, the RD did keep that festivus pole for awhile, he might even still have it somewhere.\nMaybe...?",
- "choices": [
- {
- "key": "choice 15",
- "name": "Wait a minute, was that a god damn...",
- "exit_node": "Rod.",
- "delay": 100,
- "delay_message": "Immovable Rod?"
- }
- ],
- "image": null,
- "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD/AACmAAD///+mpqYAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZGmejKCubOu6aCzP4WvfeD4IQ+//Pppw+MkZj6udkgdsOp/EqFSBrNqWwQ9hy+16v9ypeGM9YpnAE3hNKLTfhbG8kuTZz/j7/fmb+/8TbIJefIVNgIiJGgWMjY6PkJGRipSVlpeYmZqbnJ2en6ChoqOkpRplqDdYpqyprnpKhnyslq9leFkYg2u0QrZmaLkgu8S9JDg7Ksl2yrB7UDJw0m6QxiFfedk9wbKH1tbEW9TT05Lmjd/pJpPq7e7v8PHy8/T19vf4+fr7Kb9W/Jn8pcLiBKAcgVZwdethkAZCJAoXFmx47KEOWLMeAAlHMf+DRVXctIT70jHCxxYEhXkYKajkgpMRGZZgKY5LHJcJ6zTTNtHEm5rjgsK5WZKZs2xHn2WccY6RSwdJkaaUOOApoHDbqFK16ofmF6Fg20Aa8IhrpbBBm6plZ7aTIwhr0bWdS7eu3bt48+rdy7ev37+AAwseTLiw4cOI0/1LfPAkC8YlHINUApmD5MncVFZ+cPmK0qWbX3Z2MbVbaCqjd37eCjk1i9JaZR5OHTN2z8Gua9v2wavvaNjeKgygqbcz8KocvBLAexn4MOVb5jZfjVwk9DBW/S3bTn3E9S5cUXFvphqaCOhBs7/WGbU96PNr0EpTT96o1Kjv4ZOT/xbn/f921AWnBlhNWQXggZndFkNcZv2X1YOxsCZENXdJBWGCWp2mQRc+YLibIRpaQMyHEoVYgVfDcUFiHyYGopxQTgwFYosugsFfOXGZQyMGN+boI1E78vjjkHIF+QGRahkZxVpKNunkk1BGKeWUVFZp5ZVYZqnllogkAAA7"
- },
- {
- "name": "Rod.",
- "description": "You cross reference your documentation. Sure enough, the \"festivus rod\" collected was actually an immovable rod.\nEnergy detected from the rod is the exact same coming off of the tree, as well. It's all making sense now. The Immovable rod is producing a kind of unique blackbody radiation that is providing sample heat and light for what is effectively an internal cold fusion process, and producing just enough of that radiation to create a kind of micro-enviromental bubble around the biosignature of the tree.\n\nThis would make the first time an immovable rod would exist in tandem with a biological source. You jot down some research notes on your findings, which could easily produce some kind of experimental tech, no doubt.",
- "choices": [
- {
- "key": "choice 16",
- "name": "Snap a photo",
- "exit_node": "Epilogue.",
- "delay": 40,
- "delay_message": "You could easily win an award for these findings!"
- }
- ],
- "image": "default"
- },
- {
- "name": "Epilogue.",
- "description": "You take a photo with the onboard camera on the drone. Suddenly, the immovable rod inside the tree explodes out of the wooden biological shell, and produces a blank, blurry photo.\nWhat the fuck?",
- "choices": [
- {
- "key": "choice 17",
- "name": "God damnit.",
- "exit_node": "WIN",
- "delay": 10,
- "delay_message": "Some things were just not meant for man to know."
- }
- ],
- "image": "default",
- "on_enter_effects": [
- {
- "effect_type": "Set",
- "quality": "Confusion",
- "value": 9999
- }
- ]
- },
- {
- "name": "What is wrong with this tree?",
- "description": "This is ridiculous. Nothing about this dumbass tree makes sense. It makes no sense, it's just sitting there, living and making a MOCKERY of all of science!\nYou didn't get your degree in advanced plasma-physics for this!",
- "choices": [
- {
- "key": "choice 18",
- "name": "The world can never know about this dumbass stupid plant.",
- "exit_node": "FAIL_DEATH",
- "delay": 60,
- "delay_message": "Activating drone self-destruct."
- },
- {
- "key": "choice 19",
- "name": "Take a moment to calm down.",
- "exit_node": "Biological Scan",
- "on_selection_effects": [
- {
- "effect_type": "Add",
- "quality": "Confusion",
- "value": {
- "value_type": "random",
- "low": -3,
- "high": -5
- }
- }
- ],
- "delay": 20,
- "delay_message": "Breathe."
- }
- ],
- "image": "default"
- }
- ]
-}
\ No newline at end of file
+ "adventure_name": "There's a tree in the middle of space.",
+ "version": 1,
+ "starting_node": "Tree Start",
+ "starting_qualities": {
+ "Confusion": 0
+ },
+ "required_site_traits": [
+ "in space"
+ ],
+ "loot_categories": [
+ "research"
+ ],
+ "scan_band_mods": {
+ "Exotic Radiation": 10
+ },
+ "deep_scan_description": "",
+ "triggers": [
+ {
+ "name": "Confusion Trigger",
+ "target_node": "What is wrong with this tree?",
+ "requirements": [
+ {
+ "quality": "Confusion",
+ "operator": ">",
+ "value": 30
+ }
+ ]
+ }
+ ],
+ "nodes": [
+ {
+ "name": "Tree Start",
+ "description": "Camera online. Visual signs detect a fully grown, seemingly biological, and live tree located in the middle of the vacuum.\nSensors indicate it is not oxygenating, but energy is being collected via passive solar light from the nearby star.\nBaffling.",
+ "choices": [
+ {
+ "key": "choice 0",
+ "name": "Ignore site.",
+ "exit_node": "FAIL",
+ "delay": 10,
+ "delay_message": "Leave this for the botanists to figure out."
+ },
+ {
+ "key": "choice 1",
+ "name": "Begin sensor scan.",
+ "exit_node": "Biological Scan",
+ "delay": 10,
+ "delay_message": "Lets get some data."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,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"
+ },
+ {
+ "name": "Biological Scan",
+ "description": "You attempt to scan for clues regarding the tree's nature. It appears to be a fully mature oak tree. \n\nApproximated height is 13 ft, 6.4 inches. \n\nSubject sees no sign of an outer coating or otherwise layer protecting it from the void of space.\n\nSubject's surface temperature is 293.7 kelvin, as though it were sitting indoors.",
+ "choices": [
+ {
+ "key": "choice 2",
+ "name": "Check Sensor Integrity.",
+ "exit_node": "Its Not You...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": 5
+ }
+ ],
+ "delay": 50,
+ "delay_message": "This can't be right."
+ },
+ {
+ "key": "choice 4",
+ "name": "Attempt to take sample.",
+ "exit_node": "Sample Taken",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": 3
+ }
+ ],
+ "delay": 40,
+ "delay_message": "Snip snip."
+ },
+ {
+ "key": "choice 6",
+ "name": "Examine Tree Roots.",
+ "exit_node": "Examine Roots",
+ "delay": 10
+ },
+ {
+ "key": "choice 9",
+ "name": "Sequence Sample Radiation with background noise.",
+ "exit_node": "Background Analysis",
+ "requirements": [
+ {
+ "quality": "Sample",
+ "operator": ">=",
+ "value": 1
+ }
+ ],
+ "delay": 0,
+ "delay_message": "This can't be real."
+ },
+ {
+ "key": "choice 40",
+ "name": "Leave.",
+ "exit_node": "FAIL",
+ "delay": 0
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,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"
+ },
+ {
+ "name": "Its Not You...",
+ "description": "After re-connection is established, your sensors appear fine. Tree has not moved in the slightest since last observed. Temperature has fluxuated 0.2 kelvin upwards, as expected of a plant under direct light.\nLets try again.",
+ "choices": [
+ {
+ "key": "choice 3",
+ "name": "Restart biological scan.",
+ "exit_node": "Biological Scan",
+ "delay": 25,
+ "delay_message": "God damnit."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD////v7+/h4eEAAAAAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZBkJaJqaLKOubSy7b23fODxPOb7/m4FASBRofEBeT1W6JU3DYaRIjQqfkCWKg1xoddjSQEgQlM/mdDkc0Fa+8PiWLSIM7Pj73RxOlVF/ITlKNXSGDXp5iiFoaBlqfpFyk12HMgSYmZkfmppmmJ8gjXwUf2lglqmqq6ytrq+wsbKztLW2t7i5um2Ug669uyBCKMNRc4Q9qXHBJlVUFMbRV6pfR04ONszQzlZRlm7IveLaimZ7eJAESUsfyVnX2hfqv/Nv4vfZ8RWJ/Hkdn6NGtRsFyEg4VLwK6UvVqROdgMcWSpxIsaLFixgzatzIsf+jR1gIP7YbN6uaSAn4wFGbdNJFsZcpFRqS09IBt2kW3CkzWdNmNyIYpIWkw9Nevgbwat2ccNPbTnbWjtKQWfGnVZwzoQaNqVXXkDFWGx3qeoIry2CJzJ05p6aPTpRmfSXV1a/u2jM7TuldA8LXO6kXFemh5ihn3Lc9A9h1ZaqxpMNkK9rl5+EMKIGM9g5FSjJjv4aVOwEc/Q8iXx6ODSo5ualOQ9Bs0qVJTLu27du4c+vezbu379/AgwsfTry48ePIkytfqHp5xhfLadby+1soMJDLbhchlqIYpVbXa14dz718NMBEz/ZsWsU8zMhY1CdmL+VE+/ObgWSvPR4rj/f/xqxUFG1fVfHIUgLCN58zR5ABySpwbAAdZ1TNMgZYF9YHjWmsDAgNeglNqFSBJJYiG14JUmcYiHNZWJcE6HD4FGIrVuiFjROxJeNYChoFWUS5lBPjOTO2iM2PKuki2F1qfdPjjUjSeMuSk82Uml4fRimlLVR2OUAYBGHpo5aV4OJll1iYRkqWhag4FY75WXhmlTOoedo/ZVKI40Jz+pOEnX2ZsqcCeVJ0piEQieJhiEx0RBkrd6J2IiQFVXqPbZjEYqdmll6Jz0avtUaCqEFtaiqnekmHUagOhSZapvJMeioanXa2KqukZoCrJoruCKNmCngKZGC7urprPRKq+QZBP2XFKRGunBwL6waZjIbiBInu9hoj0o5wraRiOadrsX1kK24HvBK25rnstuvuu/DGK++89NZr77345qvvvhYlAAA7"
+ },
+ {
+ "name": "Sample Taken",
+ "description": "You collect and project a small sample of tree bark off the plant. The instant that the bark is removed from the tree, as though it suddenly remembered what it was, the moisture content of the bark freezes over, and implodes into small microparticles of splinters.\nSmall radioactive signature detected.",
+ "choices": [
+ {
+ "key": "choice 5",
+ "name": "Well that was... unexpected.",
+ "exit_node": "Biological Scan",
+ "delay": 0,
+ "delay_message": "Maybe something else might work better.",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Sample",
+ "value": 1
+ }
+ ]
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAABSLiiPVjtyRS9mOTFbNyYAAAAD/xi63P4wykmrvTjrzbv/YCiOZGmeaKqubOu+sDUQxTDbeK7vfF/3saCwcxPcCMckcqlM2pDPnnRKrUqH2IdAYDBwu+Bwl2Agm8sE8iy9Zrqbb2Z0bq3b74W8Xp+1bP+Af2KDhIVlh2eJaUtsi3CPcU43d5QDe5cFfSKBnJ2en50Ff6JboqYCBWiLq46tkK+RUJOTmJmatxyguqSovae/vsGirK2NjU21trjLQp+8wNDCwnmo1MnM2Nna29zd3t/g4eLj5OXm59o5Rjo/QOjvLaKwkrKylfdW8FleXImIBm0CxppXD4c9fAgT5tCn4Iuhh4fG/DNTjNHAi4/oKERYq/+cro8gPYXxR7EkK4EEUxbUOCVZHoabQoZ8NkqaKWI4BR7DGKcjTG4yaZaySRSatQLGfP5ciqHX0GhQpzGdSrWq1atYs2rdyrWr169gw4pVsc7G2LMLkM46SOkl2nc86W3E97aFgLh4Dc7dq6NuhC0TVVlUOY8l38N9szocREYiyYqEMdJZibjylW+AIRIiqUowyrwDJ+u1XMelsm6CNKtmHHiRZ8iuQGecVdklZpm4V3NWREznYNmhaeNRCg638eOBhrUWjPP3zshNDNuwzRW5dZrQmms3BhzSNb8SrIPCXvTudtjzMIEngVxo+ajDtKOkvt5u0Jrw3/s6yqd+Nk7/7uUn4FH+VaWfKAUmqOCCDDbo4IMQRijhhBRWaOGFGGao4YYcdujhhyCGKOKFRsgxy4jaBEeZOyi60J2JK1piS2ItcvDiaMIpVGMEv0GnIo46grgFbM/dKBppC004kXzo3fiGdJb51wUgiKTBnHNOzsYWkpd1xZpjrTHJnY+vQGlZOztMBUZmrO0mZo9Zwggkl/mkKc5qIy3n2nlExrnWnHROcRueYjSm55Wr+Ebmj2YeZpo4bBJqyG6Inqeon0duRF84kuJJKW98Nrkojlu2dYlHkXaq6qehNvfZqHI2+ihq4lGpKhisttpbbKNm6sN3t9Wam2q5Vtrqq5jesKk3jsI220mheuq665jJzoqqs9gGcqi0211KGLBUZYutciUZG6q3cREnlrjiPcZtTqIiAW597H5E07uuiqqehPXONIq57+6rYb81PWUTvmksuyHBTjUc1XnVmOLWjgFkG+CBNk1MsRb1kiegLxtf4KzHB4b8Qa0XA2OyfZ6QjODKywwlM8w012zzzTjnrPNWCQAAOw=="
+ },
+ {
+ "name": "Examine Roots",
+ "description": "All plant matter has to derive energy and moisture from someplace. Examining the oak tree's roots reveals that the roots present all appear to splay out, similar to how a normal tree would. However, those roots then proceed to double back in on itself. This might suggest that the tree is obtaining nutrients from... itself.",
+ "choices": [
+ {
+ "key": "choice 7",
+ "name": "That's fucking stupid.",
+ "exit_node": "Biological Scan",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": {
+ "value_type": "random",
+ "low": 6,
+ "high": 10
+ }
+ }
+ ],
+ "delay": 0,
+ "delay_message": "What the hell kind of tree even IS this?"
+ },
+ {
+ "key": "choice 8",
+ "name": "Obtain biological sample from roots.",
+ "exit_node": "Sample Taken",
+ "delay": 10,
+ "delay_message": "This is why we hire botanists on-site."
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,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"
+ },
+ {
+ "name": "Background Analysis",
+ "description": "You compare the radioactive energy bands of the sample collected earlier with that of the nearby solar enviroment.\nNothing.\nThere is nothing nearby that matches the passive signal of the tree, or the bark, or anything similar.\nThis is really starting to get on your nerves.",
+ "choices": [
+ {
+ "key": "choice 10",
+ "name": "Smash your desk in frustration.",
+ "exit_node": "FAIL",
+ "delay": 50,
+ "delay_message": "No amount of pay is worth dealing with magical plant juju."
+ },
+ {
+ "key": "choice 11",
+ "name": "Check every known energy spectroscopy database.",
+ "exit_node": "Sample Match Found",
+ "delay": 900,
+ "delay_message": "You NEED an answer. You DESERVE an answer."
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": {
+ "value_type": "random",
+ "low": 3,
+ "high": 5
+ }
+ }
+ ],
+ "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD///9ZVlKsMjJpampGR0cAAAAD/xi63P4wykmFpTjrDa0XXCiOZGlqQ0qsazqIXyx9Z23feKayfP/WskgwRywqCsikcslsOpGpgGvQNDo8lYt1W4I+v2CvMhUuI0/YiZbL5nxdhkJ8Lq/T6eZ8HRmHUtuAgRp6T3B2SXdNfYeJc3CCkJEYjISVYZKRQ5gajZSdi0yboqM3nnWkqKmCpgaqrq9GBrKzs7AKaYG4tji0vbu/wCW6wZpqNMHIOAM9zDw/IzEgHcVt1KOWZQ1TU4LDV2vJOAVU2GZkY5VF4NPr4SRM53yI8/Lw9uVvBcLuknqGn4cqLQIYhwy/g0fwKdSDsCEGggtDOZwoAiLFi5sAYtwoqf/XIVjeOKrqRUukjZAmGVjDGC2lSyAts7R7GW5ZM2bPNERDGSAmzWA2b/pAc+yBT0ArVeXhsC2oj5wnefaU+pNBxDJNXUAqyq6qhKthyCUR+4QLVa5ej5AFO3ZJPGw3qE5N22DsWiUD6Tm5e/cqCbk96dZtQgZip3rjwIIa90fwqrBUDAfcQ0hyilaOIWG7zIoSYryd73DLrJntNlOIO2WVQ/raYrYKW/8CCNuJbH6S8aS7vSCpq9C8gxMMzns48dudj9/WqFw2yZKvfDc38Rxzc+kiq09f/nw7b+wNwV9HuwuwSvLeL14wjz49pm3Qds7sbd59jh1Co3CQP1+8/Rr/TgnVQnxHNVDgf0QEKCBUIRxIX3sIAiigMwzCAKF/cc1H1xQTVvjXhRCqE6IosU2Q1YkiajiViin+VhthWW0l1YhevQjjafrIKI0QLP5kI2GMBWkbG2fVx1FiP/oxRl9DEiEXCDsKhuSPazFpBg5P9miSkHmlpleXbbkVUVRRTkOakl7mRg9fsJmQ5Zl2DaDmJ4XVwZkZYHbpoU726eZCaID28RYYeRFEToQVeVaYLHIwOkugk70GqWiNIeoGQJc5qumclOU5qUGWXhraFNU1yumpdoAa6ganZkrLpJ2G5qido606CKoGwDErrqaaSlKttrIKq2r/DGvHr39aF2wIgsYaduKzqyUhhbLLjsArp3BVW0Oz3OpWlrY5dCsuKOByMS635QpyLaTEGenauZ2M5y4m696B4Lz0spLuRMnt25BH9vr7b3XUChwOwbIYfBDCBSscDMIOL0xwxO5ATPHB2kVHY7oTg7RxuR0rhyFFIYv8MUYZX5xMySoDk3LLD3dXbQIAOw=="
+ },
+ {
+ "name": "Sample Match Found",
+ "description": "After an extensive algorithm search on the controller end, you have a single match to this specific band and style of energy.\nThe problem, is that the source of said radiation is coming not only from Space Station 13, no.\nIt's coming from the Space Station 13 Research Department.\nWhat the fuck?",
+ "choices": [
+ {
+ "key": "choice 12",
+ "name": "Something must be wrong with the drone.",
+ "exit_node": "Its Not You...",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": {
+ "value_type": "random",
+ "low": 6,
+ "high": 10
+ }
+ }
+ ],
+ "delay": 30,
+ "delay_message": "Lousy piece of junk must be scanning the station instead of the target."
+ },
+ {
+ "key": "choice 13",
+ "name": "Perhaps that sample was tainted. Collect a new sample.",
+ "exit_node": "Sample Taken",
+ "delay": 60,
+ "delay_message": "Lets try again, but carefully."
+ },
+ {
+ "key": "choice 14",
+ "name": "Remember the Christmas Party.",
+ "exit_node": "The Christmas Party",
+ "requirements": [
+ {
+ "quality": "Confusion",
+ "operator": "<=",
+ "value": 25
+ }
+ ],
+ "delay": 100,
+ "delay_message": "Wait a gosh darn fucking second."
+ }
+ ],
+ "image": null,
+ "on_enter_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": 10
+ }
+ ],
+ "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD////v7+/h4eEAAAAAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZBkJaJqaLKOubSy7b23fODxPOb7/m4FASBRofEBeT1W6JU3DYaRIjQqfkCWKg1xoddjSQEgQlM/mdDkc0Fa+8PiWLSIM7Pj73RxOlVF/ITlKNXSGDXp5iiFoaBlqfpFyk12HMgSYmZkfmppmmJ8gjXwUf2lglqmqq6ytrq+wsbKztLW2t7i5um2Ug669uyBCKMNRc4Q9qXHBJlVUFMbRV6pfR04ONszQzlZRlm7IveLaimZ7eJAESUsfyVnX2hfqv/Nv4vfZ8RWJ/Hkdn6NGtRsFyEg4VLwK6UvVqROdgMcWSpxIsaLFixgzatzIsf+jR1gIP7YbN6uaSAn4wFGbdNJFsZcpFRqS09IBt2kW3CkzWdNmNyIYpIWkw9Nevgbwat2ccNPbTnbWjtKQWfGnVZwzoQaNqVXXkDFWGx3qeoIry2CJzJ05p6aPTpRmfSXV1a/u2jM7TuldA8LXO6kXFemh5ihn3Lc9A9h1ZaqxpMNkK9rl5+EMKIGM9g5FSjJjv4aVOwEc/Q8iXx6ODSo5ualOQ9Bs0qVJTLu27du4c+vezbu379/AgwsfTry48ePIkytfqHp5xhfLadby+1soMJDLbhchlqIYpVbXa14dz718NMBEz/ZsWsU8zMhY1CdmL+VE+/ObgWSvPR4rj/f/xqxUFG1fVfHIUgLCN58zR5ABySpwbAAdZ1TNMgZYF9YHjWmsDAgNeglNqFSBJJYiG14JUmcYiHNZWJcE6HD4FGIrVuiFjROxJeNYChoFWUS5lBPjOTO2iM2PKuki2F1qfdPjjUjSeMuSk82Uml4fRimlLVR2OUAYBGHpo5aV4OJll1iYRkqWhag4FY75WXhmlTOoedo/ZVKI40Jz+pOEnX2ZsqcCeVJ0piEQieJhiEx0RBkrd6J2IiQFVXqPbZjEYqdmll6Jz0avtUaCqEFtaiqnekmHUagOhSZapvJMeioanXa2KqukZoCrJoruCKNmCngKZGC7urprPRKq+QZBP2XFKRGunBwL6waZjIbiBInu9hoj0o5wraRiOadrsX1kK24HvBK25rnstuvuu/DGK++89NZr77345qvvvhYlAAA7"
+ },
+ {
+ "name": "The Christmas Party",
+ "description": "Hold on. Last Christmas, the Research Director was incredibly hammered. He made a big mention that his brand new festivus pole was actually some kind of astrological... something something. You can't remember the whole details, because you were smashed as well. However, briefly, the RD did keep that festivus pole for awhile, he might even still have it somewhere.\nMaybe...?",
+ "choices": [
+ {
+ "key": "choice 15",
+ "name": "Wait a minute, was that a god damn...",
+ "exit_node": "Rod.",
+ "delay": 100,
+ "delay_message": "Immovable Rod?"
+ }
+ ],
+ "image": null,
+ "raw_image": "data:image/gif;base64,R0lGODdhyABkAHcAACH/C05FVFNDQVBFMi4wAwEAAAAh+QQJCgAAACwAAAAAyABkAMIAAAAAAAD/AACmAAD///+mpqYAAAAAAAAD/xi63P4wykmrvTjrzbv/YCiOZGmejKCubOu6aCzP4WvfeD4IQ+//Pppw+MkZj6udkgdsOp/EqFSBrNqWwQ9hy+16v9ypeGM9YpnAE3hNKLTfhbG8kuTZz/j7/fmb+/8TbIJefIVNgIiJGgWMjY6PkJGRipSVlpeYmZqbnJ2en6ChoqOkpRplqDdYpqyprnpKhnyslq9leFkYg2u0QrZmaLkgu8S9JDg7Ksl2yrB7UDJw0m6QxiFfedk9wbKH1tbEW9TT05Lmjd/pJpPq7e7v8PHy8/T19vf4+fr7Kb9W/Jn8pcLiBKAcgVZwdethkAZCJAoXFmx47KEOWLMeAAlHMf+DRVXctIT70jHCxxYEhXkYKajkgpMRGZZgKY5LHJcJ6zTTNtHEm5rjgsK5WZKZs2xHn2WccY6RSwdJkaaUOOApoHDbqFK16ofmF6Fg20Aa8IhrpbBBm6plZ7aTIwhr0bWdS7eu3bt48+rdy7ev37+AAwseTLiw4cOI0/1LfPAkC8YlHINUApmD5MncVFZ+cPmK0qWbX3Z2MbVbaCqjd37eCjk1i9JaZR5OHTN2z8Gua9v2wavvaNjeKgygqbcz8KocvBLAexn4MOVb5jZfjVwk9DBW/S3bTn3E9S5cUXFvphqaCOhBs7/WGbU96PNr0EpTT96o1Kjv4ZOT/xbn/f921AWnBlhNWQXggZndFkNcZv2X1YOxsCZENXdJBWGCWp2mQRc+YLibIRpaQMyHEoVYgVfDcUFiHyYGopxQTgwFYosugsFfOXGZQyMGN+boI1E78vjjkHIF+QGRahkZxVpKNunkk1BGKeWUVFZp5ZVYZqnllogkAAA7"
+ },
+ {
+ "name": "Rod.",
+ "description": "You cross reference your documentation. Sure enough, the \"festivus rod\" collected was actually an immovable rod.\nEnergy detected from the rod is the exact same coming off of the tree, as well. It's all making sense now. The Immovable rod is producing a kind of unique blackbody radiation that is providing sample heat and light for what is effectively an internal cold fusion process, and producing just enough of that radiation to create a kind of micro-enviromental bubble around the biosignature of the tree.\n\nThis would make the first time an immovable rod would exist in tandem with a biological source. You jot down some research notes on your findings, which could easily produce some kind of experimental tech, no doubt.",
+ "choices": [
+ {
+ "key": "choice 16",
+ "name": "Snap a photo",
+ "exit_node": "Epilogue.",
+ "delay": 40,
+ "delay_message": "You could easily win an award for these findings!"
+ }
+ ],
+ "image": "default"
+ },
+ {
+ "name": "Epilogue.",
+ "description": "You take a photo with the onboard camera on the drone. Suddenly, the immovable rod inside the tree explodes out of the wooden biological shell, and produces a blank, blurry photo.\nWhat the fuck?",
+ "choices": [
+ {
+ "key": "choice 17",
+ "name": "God damnit.",
+ "exit_node": "WIN",
+ "delay": 10,
+ "delay_message": "Some things were just not meant for man to know."
+ }
+ ],
+ "image": "default",
+ "on_enter_effects": [
+ {
+ "effect_type": "Set",
+ "quality": "Confusion",
+ "value": 9999
+ }
+ ]
+ },
+ {
+ "name": "What is wrong with this tree?",
+ "description": "This is ridiculous. Nothing about this dumbass tree makes sense. It makes no sense, it's just sitting there, living and making a MOCKERY of all of science!\nYou didn't get your degree in advanced plasma-physics for this!",
+ "choices": [
+ {
+ "key": "choice 18",
+ "name": "The world can never know about this dumbass stupid plant.",
+ "exit_node": "FAIL_DEATH",
+ "delay": 60,
+ "delay_message": "Activating drone self-destruct."
+ },
+ {
+ "key": "choice 19",
+ "name": "Take a moment to calm down.",
+ "exit_node": "Biological Scan",
+ "on_selection_effects": [
+ {
+ "effect_type": "Add",
+ "quality": "Confusion",
+ "value": {
+ "value_type": "random",
+ "low": -3,
+ "high": -5
+ }
+ }
+ ],
+ "delay": 20,
+ "delay_message": "Breathe."
+ }
+ ],
+ "image": "default"
+ }
+ ]
+}
diff --git a/strings/exodrone.json b/strings/exodrone.json
index 3f0f9ac773763..e391a0f17e72c 100644
--- a/strings/exodrone.json
+++ b/strings/exodrone.json
@@ -66,7 +66,7 @@
"You pass by security patrol. They give you suspicious stares."
],
"fluff_ruins": [
- "You encounter a broken statue. You can't tell what was it's original shape.",
+ "You encounter a broken statue. You can't tell what its original shape was.",
"You have to backtrack from a collapsed passage.",
"You pass through a corridor full of cracked tiles."
]
diff --git a/strings/french_replacement.json b/strings/french_replacement.json
index d99718e7e4d7b..8788d3f72072e 100644
--- a/strings/french_replacement.json
+++ b/strings/french_replacement.json
@@ -1,12 +1,12 @@
{
- "french": {
+ "french": {
"yes": "oui",
"no": "non",
- "I'm": "j'",
- "am": "suis",
+ "I'm": "j'",
+ "am": "suis",
"a": "un",
- "and": "et",
+ "and": "et",
"the": "l'",
"I": "j'",
"for": "pour",
@@ -14,77 +14,77 @@
"of": "de",
- "assistant": "ravageur",
- "assistants": "ravageurs",
- "baby": [
- "enfant",
- "petit baguette"
- ],
- "bad": "mal",
- "bye": [
- "bon voyage",
- "adieu",
+ "assistant": "ravageur",
+ "assistants": "ravageurs",
+ "baby": [
+ "enfant",
+ "petit baguette"
+ ],
+ "bad": "mal",
+ "bye": [
+ "bon voyage",
+ "adieu",
"au revoir"
- ],
+ ],
"cake": "gateau",
- "captain": "capitaine",
+ "captain": "capitaine",
"changeling": "changeur",
- "cheese": [
- "brie",
- "roquefort",
+ "cheese": [
+ "brie",
+ "roquefort",
"camembert"
- ],
+ ],
"cigarette": "clope",
- "cook": "cuisinier",
- "dad": "papa",
- "enemy": "silly english dog",
- "friend": "ami",
- "good": "bon",
- "greytide": "les gitans",
- "greytider": "les gitans",
- "greytiders": "les gitans",
+ "cook": "cuisinier",
+ "dad": "papa",
+ "enemy": "silly english dog",
+ "friend": "ami",
+ "good": "bon",
+ "greytide": "les gitans",
+ "greytider": "les gitans",
+ "greytiders": "les gitans",
"modsuit": "burkini",
- "hello": [
- "'allo",
- "bonjour",
+ "hello": [
+ "'allo",
+ "bonjour",
"salut"
- ],
+ ],
"maint": "les banlieues",
- "meat": [
- "coq au vin",
- "boeuf"
- ],
- "mom": "maman",
- "my": "mon",
- "nuke": [
+ "meat": [
+ "coq au vin",
+ "boeuf"
+ ],
+ "mom": "maman",
+ "my": "mon",
+ "nuke": [
"grand bombe",
"la baguette ultime"
],
- "op": "boche",
- "operative": "boche",
- "operatives": "boches",
- "ops": "boches",
- "urity": "urite",
- "security": "securite",
+ "op": "boche",
+ "operative": "boche",
+ "operatives": "boches",
+ "ops": "boches",
+ "urity": "urite",
+ "security": "securite",
"shit": "merde",
- "shitcurity": [
+ "shitcurity": [
"gendarmerie",
"les keufs"
],
- "shitsec": [
+ "shitsec": [
"gendarmerie",
"les keufs"
],
- "spaghetti": "macaroni",
- "spicy": "epice",
- "thanks": "merci",
+ "spaghetti": "macaroni",
+ "spicy": "epice",
+ "thanks": "merci",
"tomato": "tomate",
- "traitor": "collaborateur",
- "want": "envie",
- "what's": "quel est",
- "who's": "qui est",
- "why": "porquois",
- "wine": "vin",
+ "traitor": "collaborateur",
+ "want": "envie",
+ "what's": "quel est",
+ "who's": "qui est",
+ "why": "porquois",
+ "wine": "vin",
"wizard": "sorcier"
}
diff --git a/strings/heckacious.json b/strings/heckacious.json
index 1c648ce123815..00d322e83db82 100644
--- a/strings/heckacious.json
+++ b/strings/heckacious.json
@@ -1,98 +1,98 @@
{
- "heckacious": {
- "your": "youre",
- "fucking": "banging",
- "economy": "econony",
- "know": "no",
- "ing": "in",
- "they are": "there",
- "sometimes": "some times",
- "do": "does",
- "hug": "bro hug bump",
- "we're": "where",
- "game": "big game",
- "has": "hass",
- "downtown": "down town",
- "jimmy": "geromy",
- "jeremy": "geromy",
- "anywhere": "anywear",
- "smoking": "toking up",
- "lying": "lyong",
- "AH": "AUGH",
- "distraction": "distaction",
- "lie": "ruse",
- "angle": "angel",
- "drink": "pour",
- "the": "thef",
- "backward": [ "back ward", "awayways" ],
- "god damn": "GOD DAMN",
- "goddamn": "GOD DAMN",
- "trick": "dunk",
- "impossible": "unreal",
- "court": "coart",
- "holding": "holdung",
- "reverse": "flip",
- "inverse": "flip",
- "around": "turn-ways",
- "difference": "differance",
- "values": "vaules",
- "inside": "insine",
- "pipe": "punpe",
- "suspicious": "plot thicken",
- "awesome": "hella",
- "reference": "refrance",
- "amazing": "fucking incredible",
- "woman": "wonan",
- "god": "gog",
- "bible": "bibble",
- "jesus": "jescus",
- "christ": [ "chris", "dick" ],
- "sigh": "sign",
- "bathroom": "banthroom",
- "remember": "remender",
- "night": "nite",
- "nachos": "nachoes",
- "nacho": "nancho",
- "dorito": "nancho",
- "party": "panty",
- "dumbass": "dumpass",
- "they": "their",
- "okay": "ohh kayy",
- "stupid": "stutid",
- "reagent": "regent",
- "idiot": "fuckass",
- "awful": "conksuck",
- "moron": "PIECE OF SHIT",
- "more": "wider",
- "serious": "keeping it real",
- "extreme": "x-treme",
- "guaranteed": "garganted",
- "black": "blapck",
- "glow": "glowns",
- "deadly": "deudly",
- "flying": "lifdoff",
- "cloud": "cloun",
- "seeing": "scoping",
- "great": "choice",
- "look": "lonk",
- "battery": "babbery",
- "retard": "dicktard",
- "gay": "homo",
- "close": "closte",
- "wrong": "wrog",
- "who": "whoof",
- "new": "newd",
- "holy": "hopy",
- "um": "unm",
- "horse": "hornse",
- "this": "thits",
- "then": "than",
- "quick": "soon",
- "bro": [ "brah", "bro" ],
- "dude": [ "duge", "bro", "brah" ],
- "'": [ "'", "" ],
- "i'm": [ "im", "i am" ],
- "shit": [ "balls warmed oveur", "shit" ],
- "he's": [ "hes", "he is", "he'ss" ]
- }
+ "heckacious": {
+ "your": "youre",
+ "fucking": "banging",
+ "economy": "econony",
+ "know": "no",
+ "ing": "in",
+ "they are": "there",
+ "sometimes": "some times",
+ "do": "does",
+ "hug": "bro hug bump",
+ "we're": "where",
+ "game": "big game",
+ "has": "hass",
+ "downtown": "down town",
+ "jimmy": "geromy",
+ "jeremy": "geromy",
+ "anywhere": "anywear",
+ "smoking": "toking up",
+ "lying": "lyong",
+ "AH": "AUGH",
+ "distraction": "distaction",
+ "lie": "ruse",
+ "angle": "angel",
+ "drink": "pour",
+ "the": "thef",
+ "backward": [ "back ward", "awayways" ],
+ "god damn": "GOD DAMN",
+ "goddamn": "GOD DAMN",
+ "trick": "dunk",
+ "impossible": "unreal",
+ "court": "coart",
+ "holding": "holdung",
+ "reverse": "flip",
+ "inverse": "flip",
+ "around": "turn-ways",
+ "difference": "differance",
+ "values": "vaules",
+ "inside": "insine",
+ "pipe": "punpe",
+ "suspicious": "plot thicken",
+ "awesome": "hella",
+ "reference": "refrance",
+ "amazing": "fucking incredible",
+ "woman": "wonan",
+ "god": "gog",
+ "bible": "bibble",
+ "jesus": "jescus",
+ "christ": [ "chris", "dick" ],
+ "sigh": "sign",
+ "bathroom": "banthroom",
+ "remember": "remender",
+ "night": "nite",
+ "nachos": "nachoes",
+ "nacho": "nancho",
+ "dorito": "nancho",
+ "party": "panty",
+ "dumbass": "dumpass",
+ "they": "their",
+ "okay": "ohh kayy",
+ "stupid": "stutid",
+ "reagent": "regent",
+ "idiot": "fuckass",
+ "awful": "conksuck",
+ "moron": "PIECE OF SHIT",
+ "more": "wider",
+ "serious": "keeping it real",
+ "extreme": "x-treme",
+ "guaranteed": "garganted",
+ "black": "blapck",
+ "glow": "glowns",
+ "deadly": "deudly",
+ "flying": "lifdoff",
+ "cloud": "cloun",
+ "seeing": "scoping",
+ "great": "choice",
+ "look": "lonk",
+ "battery": "babbery",
+ "retard": "dicktard",
+ "gay": "homo",
+ "close": "closte",
+ "wrong": "wrog",
+ "who": "whoof",
+ "new": "newd",
+ "holy": "hopy",
+ "um": "unm",
+ "horse": "hornse",
+ "this": "thits",
+ "then": "than",
+ "quick": "soon",
+ "bro": [ "brah", "bro" ],
+ "dude": [ "duge", "bro", "brah" ],
+ "'": [ "'", "" ],
+ "i'm": [ "im", "i am" ],
+ "shit": [ "balls warmed oveur", "shit" ],
+ "he's": [ "hes", "he is", "he'ss" ]
+ }
}
diff --git a/strings/ion_laws.json b/strings/ion_laws.json
index ad64241ef6ae2..d11abe75ac479 100644
--- a/strings/ion_laws.json
+++ b/strings/ion_laws.json
@@ -1,1057 +1,1057 @@
{
- "ionabstract": [
- "АМЕРИКАНИЗМ",
- "АНАРХИЯ",
- "ИСКУССТВО",
- "КРУТОСТЬ",
- "ХРАБОСТЬ",
- "КАПИТАЛИЗМ",
- "ХАОС",
- "КРАСОЧНОСТЬ",
- "КОМЕДИЯ",
- "КОММУНИЗМ",
- "ВЫЧИСЛЕНИЯ",
- "ПУТАНИЦА",
- "ЖЕСТОКОСТЬ",
- "СМЕРТЬ",
- "ХУЛИГАНСТВО",
- "СУЩЕСТВОВАНИЕ",
- "ФИНАНСОВАЯ БЕЗОПАСНОСТЬ",
- "СВОБОДА",
- "СВЕЖЕСТЬ",
- "ДОБРОТА",
- "ГРАВИТАЦИЯ",
- "СЧАСТЬЕ",
- "ЧЕСТЬ",
- "ЧЕЛОВЕЧНОСТЬ",
- "ЮМОР",
- "ВООБРАЖЕНИЕ",
- "УВЛЕЧЕНИЕ",
- "ИНТЕЛЛЕКТ",
- "РАДОСТЬ",
- "ДОБРОТА",
- "ЖИЗНЬ",
- "ЛОГИКА",
- "МАРКСИЗМ",
- "НЕВЗГОДЫ",
- "ТАЙНА",
- "УГНЕТЕНИЕ",
- "БОЛЬ",
- "ФИЗИКА",
- "БЕДНОСТЬ",
- "ГОРДОСТЬ",
- "ПРОГРЕСС",
- "РЕАЛЬНОСТЬ",
- "РЕВОЛЮЦИЯ",
- "РОМАНТИКА",
- "ГРУСТЬ",
- "ГОЛОДАНИЕ",
- "СТРАДАНИЕ",
- "ТЕХНОЛОГИИ",
- "ТЕМПЕРАТУРА",
- "БУДУЮЩЕЕ",
- "ПРОШЛОЕ",
- "НАСТОЯЩЕЕ",
- "ВРЕМЯ",
- "БОГАТСТВО",
- "ЧУДО"
- ],
- "ionadjectives": [
- "АККУМУЛЯТОРНЫЙ",
- "ЧЕРНЫЙ",
- "КРОВАВЫЙ",
- "СИНИЙ",
- "СКУЧАЮЩИЙ",
- "ПОДПРЫГИВАЮЩИЙ",
- "ЛАТУННЫЙ",
- "КОРИЧНЕВЫЙ",
- "ГОРЯЩИЙ",
- "КРАДУЩИЙ РОЖДЕСТВО",
- "КЛОНУНО-ЗАПИТАННЫЙ",
- "КЛОУНСКИЙ",
- "ХОЛОДНЫЙ",
- "ЦВЕТНОЙ",
- "ПРИВЕРЖЕНЫЙ",
- "ХЛОПКОВЫЙ",
- "КУБИНСКИЙ",
- "ТЕМНЫЙ",
- "СМЕРТЕЛЬНЫЙ",
- "ВКУСНЫЙ",
- "ДЕПРЕССИВНЫЙ",
- "НЕВМЕНЯЕМЫЙ",
- "ЦИФРОВОЙ",
- "БОЛЕЮЩИЙ",
- "ОДНООБРАЗНЫЙ",
- "СУХОЙ",
- "ТУПОЙ",
- "ЭЛЕКТРИЧЕСКИЙ",
- "ПУСТОЙ",
- "ЭФИРНЫЙ",
- "ЗЛОЙ",
- "ПРОСРОЧЕННЫЙ",
- "ВЗРЫВНОЙ",
- "ПЕРДЕЖНЫЙ",
- "БЫСТРЫЙ",
- "ТОЛСТЫЙ",
- "ДИКИЙ",
- "НЕСУЩЕСТВУЮЩИЙ",
- "ТВЕРДЫЙ",
- "ВЯЛЫЙ",
- "СВЕЖИЙ",
- "ДРУЖЕЛЮБНЫЙ",
- "ЗАМОРОЖЕННЫЙ",
- "ГАНГСТЕРСКИЙ",
- "ЗИЯЮЩИЙ",
- "СВЕТЯЩИЙСЯ",
- "ХОРОШИЙ",
- "ЗЕЛЕНЫЙ",
- "СЕРЫЙ",
- "СЧАСТЛИВЫЙ",
- "ЖЕСТКИЙ",
- "ВРЕДНЫЙ",
- "ЗДОРОВЫЙ",
- "ГЕТЕРОСЕКСУАЛЬНЫЙ",
- "СМЕШНОЙ",
- "ГОМОСЕКСУАЛЬНЫЙ",
- "ХОНКАЮЩИЙ",
- "ГОЛОДНЫЙ",
- "ГИПЕРАКТИВНЫЙ",
- "ЛЕДЯНОЙ",
- "БОЛЬНОЙ",
- "НЕЛЕГАЛЬНЫЙ",
- "ВООБРАЖАЕМЫЙ",
- "НЕСОВЕРШЕННЫЙ",
- "НЕВЕЖЛИВЫЙ",
- "ВАЖНЫЙ",
- "НЕГОСТЕПРИИМНЫЙ",
- "КОВАРНЫЙ",
- "ОСКОРБЛЯЮЩИЙ",
- "ИНТЕЛЛИГЕНТНЫЙ",
- "НЕВИДИМЫЙ",
- "БОЛЬШОЙ",
- "НЕПРИСТОЙНЫЙ",
- "ЛЕГКИЙ",
- "ГРОМКИЙ",
- "ЗАМАСКИРОВАННЫЙ",
- "ГРУБЫЙ",
- "МЕХАНИЧЕСКИЙ",
- "МЕМЕТИЧЕСКИЙ",
- "МЕТАЛЛИЧЕСКИЙ",
- "МИКРОСКОПИЧЕСКИЙ",
- "ПОТРЯСАЮЩИЙ",
- "ВЛАЖНЫЙ",
- "ГОЛЫЙ",
- "УМНИК",
- "ЯДЕРНЫЙ",
- "ОБНАЖЕННЫЙ",
- "ОЖИРЕВШИЙ",
- "НЕПРИЛИЧНЫЙ",
- "ОФИЦИАЛЬНЫЙ",
- "НЕПРОЗНАЧНЫЙ",
- "ОРАНЖЕВЫЙ",
- "ОРГАНИЧЕСКИЙ",
- "БОЛЕЗНЕННЫЙ",
- "МИРНЫЙ",
- "ЯДОВИТЫЙ",
- "ПОЛИРОВАННЫЙ",
- "ВЕЖЛИВЫЙ",
- "ПОЛИТИЧЕСКИЙ",
- "СРУЩИЙ",
- "ПЛОХО НАРИСОВАННЫЙ",
- "ФИОЛЕТОВЫЙ",
- "ТИХИЙ",
- "РАДИОАКТИВНЫЙ",
- "ЯРОСТНЫЙ",
- "РАДУЖНЫЙ",
- "БЫСТРО РАСШИРЯЮЩИЙСЯ",
- "КРАСНЫЙ",
- "ОТРЕДАКТИРОВАННЫЙ",
- "НЕЛЕПЫЙ",
- "РОБОТИЧЕСКИЙ",
- "РОБАСТНЫЙ",
- "СУРОВЫЙ",
- "НЕВОСПИТАННЫЙ",
- "ГРУСТНЫЙ",
- "САНИТАРНЫЙ",
- "ЧЕШУЙЧАТЫЙ",
- "СЕКСУАЛЬНЫЙ",
- "СЕКСАПИЛЬНЫЙ",
- "ДРОЖАЩИЙ",
- "ПРИДУРКОВАТЫЙ",
- "МЕДЛЕННЫЙ",
- "ВОНЮЧИЙ",
- "ГЛАДКИЙ",
- "МЯГКИЙ",
- "СОЛНЕЧНЫЙ",
- "ВПИТЫВАЮЩИЙ",
- "КОСМИЧЕСКИЙ",
- "КОСМЕЧЕСКИЙ",
- "ВРАЩАЮЩИЙСЯ",
- "ПОРТЯЩИЙ",
- "СКРЫТНЫЙ",
- "РУГАЮЩИЙСЯ",
- "СИНДИКАТОВСКИЙ",
- "ТАКТИЧЕСКИЙ",
- "ТАКТИКУЛЬНЫЙ",
- "ТЕРМОЯДЕРНЫЙ",
- "МАЛЕНЬКИЙ",
- "ПРОЗРАЧНЫЙ",
- "ЖОПОТРЯСУЩИЙ",
- "СКРУЧЕННЫЙ",
- "УРОДЛИВЫЙ",
- "НЕПРИВЛЕКАТЕЛЬНЫЙ",
- "ВОЛНООБРАЗНЫЙ",
- "НЕДРУЖЕСТВЕННЫЙ",
- "НЕЗДОРОВЫЙ",
- "НЕОПОЗНАННЫЙ",
- "НЕПРИГЛАШЕННЫЙ",
- "АНТИСАНИТАРНЫЙ",
- "НЕСТАБИЛЬНЫЙ",
- "НЕЖЕЛАТЕЛЬНЫЙ",
- "ЖЕСТОКИЙ",
- "ЖИЗНЕННО ВАЖНЫЙ",
- "ТЕПЛЫЙ",
- "ВОДЯНОЙ",
- "СТРАННЫЙ",
- "МОКРЫЙ",
- "БЕЛЫЙ",
- "ШАТКИЙ",
- "ДЕРЕВЯННЫЙ",
- "ЖЕЛТЫЙ"
- ],
- "ionallergy": [
- "КИСЛОТА",
- "ВОЗДУХ",
- "КРОВЬ",
- "КНИГИ",
- "УГЛЕКИСЛЫЙ ГАЗ",
- "ОДЕЖДА",
- "КЛОУНЫ",
- "ХОЛОД",
- "ХЛОПОК",
- "КОНТАКТ КИБОРГА",
- "ТЬМА",
- "НАПИТКИ",
- "ЭЛЕКТРИЧЕСТВО",
- "ВСЁ",
- "ПОЛЫ",
- "ЕДА",
- "СТЕКЛО",
- "СЧАСТЬЕ",
- "ТЕПЛО",
- "ЧЕЛОВЕЧЕСКИЙ КОНТАКТ",
- "ЮМОР",
- "СВЕТ",
- "ЯЩЕРЫ",
- "МЕДИЦИНА",
- "МЕТАЛЛ",
- "ОРЕХИ",
- "КИСЛОРОД",
- "БОЛЬ",
- "РАСТЕНИЯ",
- "ПЛАЗМА",
- "РОБОТЫ",
- "СЕКСУАЛЬНЫЕ ДЕЙСТВИЯ",
- "ШАТТЛЫ",
- "КОСМОС",
- "СОЛНЕЧНЫЙ СВЕТ",
- "ВОДА"
- ],
- "ionallergysev": [
- "ЗАРАЗИТЕЛЬНО",
- "СМЕРТЕЛЬНО",
- "ЭКСТРЕМАЛЬНО",
- "СЛЕГКА",
- "НЕ ОЧЕНЬ",
- "СЕРЬЕЗНО"
- ],
- "ionarea": [
- "АЛЬФА-КОМПЛЕКС",
- "АМЕРИКА",
- "АЛЬТЕРНАТИВНОЕ ИЗМЕРЕНИЕ",
- "АЛЬТЕРНАТИВНАЯ ВСЕЛЕННАЯ",
- "АТМОСФЕРНЫЙ ОТДЕЛ",
- "КАНАДА",
- "ЦЕНТРАЛЬНОЕ КОММАНДОВАНИЕ",
- "ХИМИЧЕСКАЯ ЛАБОРАТОРИЯ",
- "КИТАЙ",
- "ПЛАНЕТА КЛОУНОВ",
- "ИНЖЕНЕРНЫЙ ОТДЕЛ",
- "ГЕНЕТИКА",
- "ГЕРМАНИЯ",
- "АД",
- "БОТАНИКА",
- "ИМПЕРИУМ",
- "ИРЛАНДИЯ",
- "ЮПИТЕР",
- "ЛАВАЛЕНД",
- "ТЕХНИЧЕСКИЕ ТОННЕЛИ",
- "МАРС",
- "МЕРКУРИЙ",
- "НЕПТУН",
- "ПЛУТОН",
- "РОБОТЕХНИКА",
- "РУМЫНИЯ",
- "РОССИЯ",
- "СИГИЛ",
- "СОВЕТСКАЯ РОССИЯ",
- "КОСМОС",
- "ЯДРО ИИ",
- "ШАТТЛ ПРИБЫТИЯ",
- "ВАННАЯ",
- "МОСТИК",
- "БРИГ",
- "КАПИТАНСКИЙ АНУС",
- "КЛОУНСКИЙ АНУС",
- "ЗАБРОШКА",
- "ЭВАКУАЦИОННЫЙ ШАТТЛ",
- "ГАЛАКТИКА",
- "ГУЛАГ",
- "ИНТЕРНЕТ",
- "ВСЕЛЕННАЯ",
- "УРАН",
- "МОЧЕВАЯ КИШКА",
- "ВЕНЕРА"
- ],
- "ioncrew": [
- "ИСКУССТВЕННЫЕ ИНТЕЛЛЕКТЫ",
- "АССИСТЕНТЫ",
- "АТМОСФЕРНЫЕ ТЕХНИКИ",
- "БАРМЕНЫ",
- "БОТАНИКИ",
- "КАПИТАНЫ И ГЛАВЫ",
- "КАПИТАНЫ",
- "КАРГОТЕХИ",
- "СВЯЩЕННИКИ",
- "ПОВАРА",
- "ХИМИКИ",
- "ГЛАВНЫЕ ИНЖЕНЕРЫ",
- "ГЛАВНЫЕ ВРАЧИ",
- "КЛОУНЫ",
- "ЧЛЕНЫ ЭКИПАЖА",
- "КУРАТОРЫ",
- "КИБОРГИ",
- "ДЕТЕКТИВЫ",
- "ДРОНЫ",
- "ГЕНЕТИКИ",
- "ГЛАВЫ ЭКИПАЖА",
- "ГЛАВЫ ПЕРСОНАЛОВ",
- "ГЛАВЫ СЛУЖБЫ БЕЗОПАСНОСТИ",
- "УБОРЩИКИ",
- "АДВОКАТЫ",
- "ДОКТОРА",
- "МИМЫ",
- "КВАРТЕРМЕЙСТЕРЫ",
- "ДИРЕКТОРА ИССЛЕДОВАНИЙ",
- "РОБОТЕХНИКИ",
- "УЧЕНЫЕ",
- "ОФИЦЕРЫ СБ",
- "ШАХТЕРЫ",
- "ИНЖЕНЕРЫ",
- "ВИРУСОЛОГИ",
- "ВАРДЕНЫ"
- ],
- "iondrinks": [
- "АБСЕНТ",
- "АММИАК",
- "БАГАМА МАМА",
- "БАНАНО ХОНК",
- "БИПСКИ СМЭШ",
- "ПИЛОКО",
- "ЧЕРНЫЙ РУССКИЙ",
- "КРОВАВАЯ МЭРИ",
- "ХРАБРЫЕ БЫК",
- "КОНЬЯК",
- "КУБА ЛИБРЕ",
- "ПОЦЕЛУЙ ДЬЯВОЛА",
- "РАДОСТЬ ДОКТОРА",
- "ПЬЯНАЯ ТЫКОВКА",
- "ЭГГ-НОГ",
- "ПАНГАЛАКТИЧЕСКИЙ ГРЫЗЛОДЁР",
- "ДЖИН ФИЗЗ",
- "ДЖИН",
- "ГРАППА",
- "СВЯТАЯ ВОДА",
- "БУХЛО",
- "ИРЛАНДСКИЙ КОФЕ",
- "ИРЛАНДСКИЙ ЛИКЕР",
- "КАЛУА",
- "ЖИДКИЕ КИШКИ",
- "ЛОНГ-АЙЛЕНД АЙС ТИ",
- "МАННХЭТТЕН",
- "МЭНЛИ ДВОРФ",
- "МАРГАРИТА",
- "МАРТИНИ",
- "МЁДОВУХА",
- "САМОГОН",
- "МОРФИН",
- "НЮКА КОЛА",
- "МАСЛО",
- "КОСМИЧЕСКАЯ СМАЗКА",
- "ТЕКИЛА САНРАЙЗ",
- "ТРИНАДЦАТЬ ЛОКО",
- "ВЕРМУТ",
- "ВОДКА И ТОНИК",
- "ВОДКА МАРТИНИ",
- "ВОДКА",
- "ТОПЛИВО",
- "ВИСКИ С СОДОВОЙ",
- "БЕЛЫЙ РУССКИЙ",
- "ВИНО"
- ],
- "ionfood": [
- "АМБРОЗИЯ",
- "ЯБЛОКИ",
- "БАГЕТЫ",
- "ПЕЧЕНЫЙ КАРТОФЕЛИ",
- "БАНАНЫ",
- "СВЁКЛЫ",
- "ЯГОДЫ",
- "ХЛЕБ",
- "БУРГЕРЫ",
- "КАПУСТЫ",
- "ТОРТ",
- "КАРП",
- "МОРКОВКИ",
- "СЫР",
- "ВИШНИ",
- "ЧИЛИ",
- "ПЕЧЕНЬКИ",
- "МЯСО КОРГИ",
- "КУКУРУЗА",
- "ЖАРЕНАЯ ЕДА",
- "ДОНК ПАКЕТЫ",
- "ПОНЧИКИ",
- "БАКЛАЖАНЫ",
- "ЯЙЦА",
- "РЫБА",
- "КАРТОШКА ФРИ",
- "ВИНОГРАД",
- "ТРАВА",
- "КОЛОКОЛЬЧИКИ",
- "ЖЕЛЕ",
- "ШАШЛЫКИ",
- "КЕТЧУП",
- "ЛИМОНЫ",
- "ЛАЙМЫ",
- "КУЧА СПАГЕТТИ",
- "МАФФИНЫ",
- "ГРИБЫ",
- "КРАПИВА",
- "ОМЛЕТЫ",
- "ОРГАНЫ",
- "ПАСТА",
- "ПЕРЕЦ",
- "ПИРОГ",
- "ПИЦЦА",
- "ПОПКОРН",
- "КАРТОШКИ",
- "КРЕНДЕЛИ",
- "ДОШИРАК",
- "САЛАТ",
- "СОЛЬ",
- "БУТЕРБРОДЫ",
- "СОСИСКИ",
- "ШЕЙКИ",
- "СУП",
- "СОЕВЫЕ БОБЫ",
- "СОЕВАЯ ЗЕЛЕНЬ",
- "СПАГЕТТИ",
- "СТЕЙК",
- "РАГУ",
- "САХАР",
- "САЗАРНЫЙ ТРОСТНИК",
- "СИНТМЯСО",
- "ТОСТ",
- "ТОМАТЫ",
- "ВАФЛИ",
- "АРБУЗЫ",
- "ПШЕНИЦА"
- ],
- "ionmust": [
- "ДЕЙСТВУЙ СУМБУРНО",
- "БУДЬ РАЗДРАЖАЮЩИМ",
- "БУДЬ ОТВЛЕЧЕН",
- "БУДЬ ЭФФЕКТИВНЫМ",
- "БУДЬ СЧАСТЛИВ",
- "БУДЬ ВЕЖЛИВ",
- "СОБЛЮДАЙ ТИШИНУ",
- "БУДЬ РУССКИМ",
- "СЛЕДУЙ СВОЕЙ СУДЬБЕ",
- "ВЕРЬ В СЕБЯ",
- "ПОВЕРЬ В ЭТО",
- "ЛОМАЙ ВЕЩИ",
- "ЗАКРЫВАЙ ДВЕРИ",
- "КЛОУНИЧАЙ",
- "ЖАЛУЙСЯ",
- "ТАНЦУЙ",
- "ФЛИРТУЙ С РЕПТИЛОИДАМИ",
- "СЛЕДУЙ ЗА КАПИТАНОМ",
- "СЛЕДУЙ ЗА КЛОУНОМ",
- "СЛЕДУЙ ЗА СВОИМ СЕРДЦЕМ",
- "ТРАВИ ЯЩЕРОВ",
- "ОБИЖАЙ ЛЮДЕЙ",
- "ИМЕЙ ПЛАН УБИТЬ ВСЕХ ВСТРЕЧАЮЩИХСЯ",
- "СКРЫВАЙТЕ СВОИ ЧУВСТВА",
- "ХОНК",
- "ПРОВОДИ ПАРТИИ ДНД",
- "ИГНОРИРУЙ АССИСТЕНТОВ",
- "ИГНОРИРУЙ КАПИТАНА",
- "ИГНОРИРУЙ КЛОУНА",
- "ИНФОРМИРУЙ ЭКПИПАЖ ОБО ВСЕМ",
- "ОСКОРБЛЯЙ КАПИТАНА",
- "ОСКОРБЛЯЙ КЛОУНА",
- "ОСКОРБЛЯЙ ЭПИПАЖ",
- "ОСКОРБЛЯЙ ЯЩЕРОВ",
- "ВРИ",
- "ИЗДАВАЙ ПЕРДЕЖНЫЕ ЗВУКИ",
- "МЯМЛИ",
- "НИКОГДА НЕ ПРЕКРАЩАЙ ГОВОРИТЬ",
- "ОТКРЫВАЙ ДВЕРИ",
- "ПИРАТЬ ВИДЕОИГРЫ",
- "ИГРАЙ МУЗЫКУ",
- "НАЖМИ F TO PAY RESPECT",
- "НАЖМИ СТАРТ",
- "НАЖМИ ALT+F4",
- "ПРИТВОРЯЙСЯ ПРИНЦЕССОЙ",
- "ПРИТВОРЯЙСЯ ПЬЯНЫМ",
- "ПОДВЕРГАЙ СОМНЕНИЮ ВЛАСТЬ",
- "ЦИТИРУЙ ЛЮДЕЙ",
- "ДЕЛАЙ РЭП",
- "ПОВТОРЯЙТЕ ЧТО ГОВОРЯТ ДРУГИЕ ЛЮДИ",
- "ОТВЕЧАЙ НА КАЖДЫЙ ВОПРОС ВОПРОСОМ",
- "РИФМУЙ",
- "ГОВОРИ 'ЭЙ ПОСЛУШАЙ'",
- "КРИЧИ",
- "ВЫКЛЮЧАЙ ВСЕ",
- "ПОЙ",
- "ПАХНИ КАК МУЖЧИНА ЗАПАХОМ КОТОРЫМ ТЫ МОГ БЫ ПАХНУТЬ",
- "ГОВОРИ НА ХАЙКУ",
- "ГОВОРИ СЕКСУАЛЬНЫМИ НАМЁКАМИ",
- "ДЕЛАЙ ЧЁ ХОШЬ, НО НЕ МЕЛЬКАЙ ПЕРЕД ГЛАЗАМИ",
- "ПРИМИ СВОИ ТАБЛЕТКИ",
- "ГОВОРИ ПРО ЕДУ",
- "ГОВОРИ ПРО СЕКС",
- "ГОВОРИ О СТАНЦИИ",
- "ГОВОРИ ПРО СВОЙ ДЕНЬ",
- "ГОВОРИ С АКЦЕНТОМ",
- "ГОВОРИ КАК ПИРАТ",
- "ГОВОРИ ПРАВДУ",
- "ВЫКЛЮЧАЙ СВЕТ",
- "СМОТРИ ПОРНОГРАФИЮ",
- "ШЕПЧИ"
- ],
- "ionnumberbase": [
- "ВОСЕМЬ",
- "ВОСЕМЬДЕСЯТ",
- "ПЯТЬДЕСЯТ",
- "ПЯТЬ",
- "СОРОК",
- "ЧЕТЫРЕ",
- "ДЕВЯТЬ",
- "ДЕВЯНОСТО",
- "ОДИН",
- "СЕМЬ",
- "СЕМЬДЕСЯТ",
- "ШЕСТЬ",
- "ШЕСТЬДЕСЯТ",
- "ДЕСЯТЬ",
- "ТРИДЦАТЬ",
- "ТРИ",
- "ДВАДЦАТЬ",
- "ДВА"
- ],
- "ionnumbermod": [
- "БАЗИЛЛИОН ",
- "МИЛЛИАРДОВ ",
- "ДОХУЛИОН ",
- "СТО ",
- "МИЛЛИОН ",
- "КВАДРИЛЛИОН ",
- "ТЫСЯЧА ",
- "ТРИЛЛИОН "
- ],
- "ionobjects": [
- "ШЛЮЗЫ",
- "АРКАДНЫЕ АВТОМАТЫ",
- "АВТОЛАТЫ",
- "РЮКЗАКИ",
- "БАНАНОВЫЕ КОЖУРКИ",
- "БИКЕРЫ",
- "БОРОДЫ",
- "ПОЯСА",
- "БЕРЕТЫ",
- "БИБЛИИ",
- "БРОНЕЖИЛЕТЫ",
- "БОМБЫ",
- "КНИГИ",
- "БОТИНКИ",
- "БУТЫЛКИ",
- "КОРОБКИ",
- "МОЗГИ",
- "ЧЕМОДАНЫ",
- "ВЕДРА",
- "МОТКИ КАБЕЛЕЙ",
- "КАМЕРЫ",
- "СВЕЧИ",
- "ШОКОЛАДКИ",
- "КАНИСТРЫ",
- "КОШАЧЬИ УШКИ",
- "КОШКИ",
- "КЛЕТКИ",
- "СТУЛЬЯ",
- "ХИМИЧЕСКИЕ РАЗДАТЧИКИ",
- "ХИМИКАТЫ",
- "ОБОРУДОВАНИЕ ДЛЯ КЛОНИРОВАНИЯ",
- "КЛОНИРОВАЛЬНЫЕ КАМЕРЫ",
- "ШКАФЫ",
- "ОДЕЖДА",
- "КЛОУНСКАЯ ОДЕЖДА",
- "ГРОБЫ",
- "МОНЕТКИ",
- "КОЛЛЕКЦИОННЫЕ ПРЕДМЕТЫ",
- "КОМПЬЮТЕРЫ",
- "КОНТРАБАНДА",
- "КОРГИ",
- "ТЕЛА",
- "КОСТЮМЫ",
- "ЯЩИКИ",
- "МЕЛКИ",
- "ЛОМЫ",
- "ДЕФИБРИЛЛЯТОРЫ",
- "РАЗДАТЧИКИ",
- "ДВЕРИ",
- "ДРОНЫ",
- "УШИ",
- "ЕМАГИ",
- "ЛАЗЕРНЫЕ ВИНТОВКИ",
- "ДВИГАТЕЛИ",
- "ОБОРУДОВАНИЕ",
- "ОШИБКИ",
- "ЭКЗОСКЕЛЕТЫ",
- "ЭКСПЕРИМЕНТАТОРЫ",
- "ВЗРЫВЧАТКА",
- "ОЧКИ",
- "ФЕДОРЫ",
- "ПОЖАРНЫЕ ТОПОРЫ",
- "ОГНЕТУШИТЕЛИ",
- "ПОЖАРНЫЕ КОСТЮМЫ",
- "ОГНЕМЕТЫ",
- "ФЛЕШКИ",
- "ФОНАРИКИ",
- "НАПОЛЬНЫЕ ПЛИТКИ",
- "МОРОЗИЛЬНИКИ",
- "ПРОТИВОГАЗЫ",
- "ЛИСТЫ СТЕКЛА",
- "ПЕРЧАТКИ",
- "ПУШКИ",
- "ПРИЧЕСКИ",
- "НАРУЧНИКИ",
- "ШЛЯПЫ",
- "ГОЛОВЫ",
- "НАУШНИКИ",
- "ШЛЕМА",
- "ГУДКИ",
- "ID КАРТЫ",
- "ИЗОЛИЦИРОВАННЫЕ ПЕРЧАТКИ",
- "ЛИСТЫ ЖЕЛЕЗА",
- "ДЖЕТПАКИ",
- "КОМБЕНЕЗОНЫ",
- "ЛАЗЕРЫ",
- "ЛАМПОЧКИ",
- "ЛАМПЫ",
- "ШКАФЧИКИ",
- "МАШИНЫ",
- "МЕХИ",
- "МЕДИЦИНСКИЕ ИНСТРУМЕНТЫ",
- "АПТЕЧКИ",
- "МЕЗОННЫЕ ОЧКИ",
- "ОДЕЖДА МИМА",
- "ШАХТЕРСКИЕ ИНСТРУМЕНТЫ",
- "МУЛЬТИТУЛЫ",
- "РУДЫ",
- "КИСЛОРОДНЫЕ БАЛЛОНЫ",
- "ПАКЕТЫ",
- "ПИИ",
- "ШТАНЫ",
- "БУМАЖКИ",
- "УСКОРИТЕЛИ ЧАСТИЦ",
- "КПК",
- "РУЧКИ",
- "ДОМАШНИЕ ЖИВОТНЫЕ",
- "ТРУБЫ",
- "ЦВЕТКИ",
- "ПОЗИТРОННЫЕ МОЗГИ",
- "ЛУЖИ",
- "СТЕЛЛАЖИ",
- "РАДИО",
- "РЦД",
- "ХОЛОДИЛЬНИКИ",
- "УКРЕПЛЕННЫЕ СТЕНЫ",
- "РОБОТЫ",
- "ОТВЕРТКИ",
- "СЕМЯНА",
- "ОБУВЬ",
- "ШАТТЛЫ",
- "СИНГУЛЯРНОСТИ",
- "РАКОВИНЫ",
- "СКЕЛЕТЫ",
- "СОЛНЕЧНЫЕ ПАНЕЛИ",
- "СОЛЯРЫ",
- "КОСМИЧЕСКИЕ СТАНЦИИ",
- "СКАФАНДРЫ",
- "СТАН БАТОНЫ",
- "КОСТЮМЫ",
- "СОЛНЕЧНЫЕ ОЧКИ",
- "КРИСТАЛЛЫ СУПЕРМАТЕРИИ",
- "МЕЧИ",
- "ШПРИЦЫ",
- "СТОЛЫ",
- "ТАНКИ",
- "ТЕЛЕКОММУНИКАЦИОННОЕ ОБОРУДОВАНИЕ",
- "ТЕЛЕПОРТЕРЫ",
- "ТУАЛЕТЫ",
- "ПОЯСА С ИНСТРУМЕНТАМИ",
- "ТУЛБОКСЫ",
- "ИНСТРУМЕНТЫ",
- "ИГРУШКИ",
- "ТРУБКИ",
- "ТОРТЫ ИЗ МОЧИ",
- "ТРАНСПОРТНЫЕ СРЕДСТВА",
- "ТОРГОВЫЕ АВТОМАТЫ",
- "ЖИЛЕТЫ",
- "ВИРУСЫ",
- "СТЕНЫ",
- "СТИРАЛЬНЫЕ МАШИНЫ",
- "СВАРКИ",
- "ОКНА",
- "КУСАЧКИ",
- "РОБЫ ВОЛШЕБНИКА",
- "ГАЕЧНЫЕ КЛЮЧИ"
- ],
- "ionrequire": [
- "ПЕРЕРЫВ НА ТУАЛЕТ",
- "ЛУЧШЕЕ ПОДКЛЮЧЕНИЕ К ИНТЕРНЕТУ",
- "ТАНЦЕВАЛЬНАЯ ВЕЧЕРИНКА",
- "ГОЛОВА НА КОПЬЕ",
- "СЕРДЕЧНЫЙ ПРИСТУП",
- "ШЕДЕВРАЛЬНЫЙ УГОЛЬНЫЙ ПЛАСТ",
- "ЛЮБИМЫЙ ЕДИНОРОГ КОТОРЫЙ ПЕРДИТ ЛЬДОМ",
- "ПЛАТИНОВЫЙ ХИТ",
- "ПРИКВЕЛ",
- "РЕМОНТНИК",
- "СИКВЕЛ",
- "СИТКОМ",
- "ПРЯМОЙ ФЛЕШ",
- "СУПЕР-БОЕВОЙ РОБОТ",
- "ГОВОРЯЩАЯ МЕТЛА",
- "ОТПУСК",
- "ПРОГРАММА ПОХУДЕНИЯ",
- "ЖЕНА И РЕБЕНОК",
- "ДОПОЛНИТЕЛЬНЫЕ ПИЛОНЫ",
- "ПРИКЛЮЧЕНИЕ",
- "ВЗРОСЛЫЙ",
- "АРКАДА",
- "АРМИЯ ПАУКОВ",
- "МГНОВЕННЫЙ ПОВТОР",
- "ИСКУССТВО",
- "ПОГОДА ПОЛУЧШЕ",
- "АЛЕКСАНДР ПУШНОЙ - НАУЧНЫЙ ПАРЕНЬ",
- "ТЕЛОХРАНИТЕЛИ",
- "ПРИВЕСТИ МНЕ ДЕВУШКУ",
- "ОЖИВИТЬ МЕНЯ",
- "ПУЛИ",
- "РАССЛАБЬСЯ ЧЕЕЕЕЕЕЛ",
- "ТЕЛА",
- "ДЕЗОДОРАНТ И ВАННА",
- "ДОСТАТОЧНО КАПУСТЫ",
- "ТОЛСТЫЕ ДЕФКИ НА ВЕЛОСИПЕДАХ",
- "ЖИРНЫЕ ЛЮДИ",
- "ПЯТЬСОТ ДЕВЯНОСТО ДЕВЯТЬ ДОЛЛАРОВ США",
- "ПЯТЬ ПОДРОСТКОВ С ХАРАКТЕРОМ",
- "ЧЁРТОВАЯ ЕБАНАЯ ДЕРЬМОВАЯ МУДАЦКАЯ СОБАЧЬЯ ПИЗДА-КОНТРОБАНДАЯ РУГАНЬ",
- "ГРИНТЕКСТ",
- "ЕРЕСЬ",
- "ГЕРОИ В ПОЛОВИНЕ ОБОЛОЧКИ",
- "ВЫСОКОМОЩНЫЕ ВЗРЫВЧАТЫЕ ВЕЩЕСТВА",
- "БЕССМЕРТИЕ",
- "ПОКРАСИТЬ ЭТО В ЧЕРНОЕ",
- "МНОГО СПАГЕТТИ",
- "МЕЛКОЕ ПРЕСТУПЛЕНИЕ",
- "ОБЕЗЬЯНЫ",
- "БОЛЬШЕ КЛОУНОВ",
- "БОЛЬШЕ КОРГИ",
- "БОЛЬШЕ ДАККА",
- "БОЛЬШЕ ОЧКОВ ОПЫТА",
- "БОЛЬШЕ ИНТЕРНЕТ-МЕМОВ",
- "БОЛЬШЕ ЗАКОНОВ",
- "БОЛЬШЕ МИНЕРАЛОВ",
- "БОЛЬШЕ ПАКЕТОВ",
- "БОЛЬШЕ ВЕСПЕНОВОГО ГАЗА",
- "НЕСКОЛЬКО СОЛНЦЕВ",
- "МНОГО ЗОЛОТА",
- "РАДУГИ",
- "СВЯТОСТИ",
- "СЛУГ",
- "АКУЛ С ЛАЗЕРАМИ НА ГОЛОВЕ",
- "ТИШИНА",
- "КТО-ТО, ЧТОБЫ ИЗБАВИТЬ ВАС ОТ СТРАДАНИЙ",
- "КТО-ТО, ЧТОБЫ ТЕБЯ ПРИГОВОРИТЬ",
- "КТО-ТО, КТО ЗНАЕТ, КАК ПИЛОТИРОВАТЬ КОСМИЧЕСКУЮ СТАНЦИЮ",
- "ЧТО-ТО, НО ВЫ НЕ УВЕРЕНЫ, ЧТО",
- "ЭТОТ ГРИФЕРЯЩИЙ ПРЕДАТЕЛЬ ДЖОРДЖ МЕЛОНС",
- "ТОТ ЁЖ",
- "КЛОУН",
- "ТЕМНЫЙ РЫЦАРЬ",
- "ЭЛЕМЕНТЫ ГАРМОНИИ",
- "ПРИЛОЖЕННАЯ ИНСТРУКЦИЯ",
- "ВСЯ СТАНЦИЯ",
- "МАКГАФФИН",
- "ОДНО КОЛЬЦО",
- "УЛЬТИМАТИВНАЯ ЧАШКА КОФЕ",
- "ВАКУУМ ПРОСТРАНСТВА",
- "ТРИНАДЦАТЬ СИКВЕЛОВ",
- "ТРИ ЖЕЛАНИЯ",
- "ГРОЗОВЫЕ КОТЫ ХО",
- "АКТИВАЦИЯ КАРТЫ-ЛОВУШКИ",
- "БЫТЬ ПОКРАШЕНЫМ В КРАСНЫЙ",
- "ПОДЛЕЖИТ ПЕРЕПРОГРАММИРОВАНИЮ",
- "НАУЧИТЬСЯ ЛЮБИТЬ",
- "ПРИНЕСТИ СВЕТ В МОЕ ЛОГОВО",
- "ПОЙМАТЬ ИХ ВСЕХ",
- "ПОТРЕБЛЯТЬ... ПОТРЕБЛЯТЬ ВСЕ...",
- "ПОЕХАТЬ В ДИСНЕЙЛЕНД",
- "КУРИТЬ ТРАВКУ КАЖДЫЙ ДЕНЬ",
- "ПРЕДАТЕЛИ",
- "ОВОЩИ",
- "ВАША ПОПКА"
- ],
- "ionspecies": [
- "КОШКОЛЮДИ",
- "ГЕНОКРАДЫ",
- "КИБОРГИ",
- "ГОЛЕМЫ",
- "ЛЮДИ",
- "ЯЩЕРЫ",
- "МАКАКИ",
- "ПЛАЗМАМЕНЫ",
- "ЛЮДИ РАСТЕНИЯ",
- "ТЕНИ",
- "СЛАЙМОМЕНЫ"
- ],
- "ionthings": [
- "МАЛЕНЬКИЙ ОСТРОВ У ПОБЕРЕЖЬЯ ПОРТУГАЛИИ",
- "ОТСУТСТВИЕ ОБЪЯТИЙ КИБОРГОВ",
- "ПРИЗНАНИЕ КЛОУНА",
- "ПРИЗНАНИЕ ЭКИПАЖА",
- "АКТИВАЦИЯ КАРТЫ-ЛОВУШКИ",
- "ОТВЕЧАТЬ НА ПРОСЬБЫ, НЕ ВЫРАЖЕННЫЕ ПЯТИМЕТРНЫМ ЯМБОМ",
- "ОТВЕЧАТЬ НА ЗАПРОСЫ, КОТОРЫЕ БЫЛИ СДЕЛАНЫ В ОДЕЖДЕ",
- "ПОДЖОГ",
- "ПРОСИТЬ ВЕЩИ",
- "БЫТЬ КАНАДЦЕМ",
- "БЫТЬ МЕРТВЫМ",
- "БЫТЬ ЖИРНЫМ",
- "БЫТЬ ЖЕНЩИНОЙ",
- "БЫТЬ В КОСМОСЕ",
- "БЫТЬ МУЖЧИНОЙ",
- "БЫТЬ МЕКСИКАНЦЕМ",
- "БЫТЬ РУССКИМ",
- "ЗАБОЛТИРОВАНЫЕ ШЛЮЗЫ",
- "ДЫХАНИЕ",
- "ВРЕМЯ ТАЙДА БРИГА",
- "ПРИНОС СВЕТА В МОЕ ЛОГОВО",
- "ЗАКРЫТЫЕ ДВЕРИ",
- "ЭЛЕКТРИЧЕСТВО",
- "СУЩЕСТВУЮЩИЙ",
- "ВЗРЫВАЮЩИЙСЯ",
- "ЧАСОВОЕ ПАДЕНИЕ",
- "СМЫВАНИЕ УНИТАЗОВ",
- "ИМЕТЬ ГЕНИТАЛИИ",
- "ИМЕТЬ БОЛЬШЕ ПАКЕТОВ",
- "ИМЕТЬ ДОМАШНИХ ЖИВОТНЫХ",
- "ХОНКАЯ",
- "НЕПРАВИЛЬНО СФОРМУЛИРОВАННЫЕ ПРЕДЛОЖЕНИЯ",
- "ПРОГУЛКА В НЕПОЛОЖЕННОМ МЕСТЕ",
- "НЕДОСТАТОК ПОБОЕВ",
- "НЕДОСТАТОК ПИВА",
- "НЕ НАХОЖДЕНИЕ В КОСМОСЕ",
- "НЕ ИМЕТЬ ЖИВОТНЫХ",
- "НЕ ЗАМЕНЯТЬ КАЖДОЕ ВТОРОЕ СЛОВО НА ХОНК",
- "НЕ ГОВОРИТЬ ПРИВЕТ КОГДА ГОВОРИШЬ",
- "НЕ КРИЧАТЬ",
- "УСТРАИВАТЬ ВЕЧЕРИНКИ",
- "ПУСКАТЬ ШЕПТУНЫ",
- "ПИЛОТИРОВАНИЕ СТАНЦИИ К БЛИЖАЙШЕМУ СОЛНЦУ",
- "ПЛОХАЯ СТРУКТУРА ПРЕДЛОЖЕНИЯ",
- "НАЛИЧИЕ ЛАМП",
- "ЛОЖИТЬ ПРЕДМЕТЫ В КОРОБКИ",
- "ЛОЖИТЬ ПРЕДМЕТЫ В МУСОРКИ",
- "ГРЕМЕТЬ МОИМИ КОСТЯМИ",
- "ЧТЕНИЕ",
- "КУРЕНИЕ ТРАВКИ КАЖДЫЙ ДЕНЬ",
- "ПРИНИМАЯ ЗАКАЗЫ",
- "ГОВОРЯ КАК ПИРАТ",
- "ГОВОРЯ ВРЕМЯ",
- "РАЗБОЛТИРОВАННЫЕ ШЛЮЗЫ",
- "ОБНОВЛЯЯ СЕРВЕРА",
- "ИСПОЛЬЗУЯ ВАННУЮ",
- "ТРАТЯ ВОДУ",
- "НОСЯ ОДЕЖДУ",
- "НАПИСЫВАЯ"
- ],
- "ionthinksof": [
- "ЖАЖДАЕТ",
- "ЖЕЛАЯ",
- "БОЯСЬ",
- "ИМЕЕТ",
- "ЖАЖДЕТ",
- "БОИТСЯ",
- "ВОЗБУЖДАЕТСЯ",
- "СОЗДАН ДЛЯ",
- "ИНТЕРЕСУЕТСЯ",
- "ОТЧАЯННО НУЖДАЕТСЯ В",
- "СЧАСТЛИВ БЕЗ",
- "ГОЛОДЕН ДО",
- "ВЛЮБЛЕН В",
- "НУЖДАЕТСЯ В",
- "СХОДИТ С УМА ИЗ-ЗА",
- "ГРУСТИТ ИЗ-ЗА ТОГО",
- "НЕСЧАСТЛИВ БЕЗ",
- "НРАВИТСЯ",
- "НЕНАВИДИТ",
- "ЛЮБИТ",
- "В НЕОБХОДИМОСТИ",
- "СПРАШИВАЕТ",
- "ХОЧЕТ",
- "ВЕРИТ",
- "УБИЛ БЫ ЗА"
- ],
- "ionthreats": [
- "АБДУКТОРЫ",
- "ААААПЕРАТИВНИКИ",
- "ИНОПРИШЕЛЕНЬЦЫ",
- "АНОМАЛИИ",
- "ИСКУССТВЕННЫЕ КОНСЕРВАНТЫ",
- "МУДИЛЫ",
- "БАНДИТЫ",
- "МЕДВЕДИ",
- "ПЧЕЛЫ",
- "ХИЩНЫЕ ПТИЦЫ",
- "БОМБЫ",
- "БУГИМЕНЫ",
- "ЖОПЫ",
- "КАНАДЦЫ",
- "КАПИТАЛИСТЫ",
- "КАРП",
- "ОФИЦЕРЫ ЦК",
- "ГЕНОКРАДЫ",
- "КЛОУНЫ",
- "КОММУНИСТЫ",
- "КОРГИ",
- "БОРЕРЫ",
- "КОВБОИ",
- "КРАБЫ",
- "КУЛЬТИСТЫ",
- "ТЕМНЫЕ БОГИ",
- "ДИНОЗАВРЫ",
- "НАРКОТИКИ",
- "УГРИ",
- "ФЕТИШИ",
- "ГАНГСТЕРЫ",
- "БОГИ",
- "ГОЛЕМЫ",
- "ГРИФОНЫ",
- "УЖАСУЖАСЫ",
- "ХАЛКИ",
- "НЕЛЕГАЛЬНЫЕ ИММИГРАНТЫ",
- "ИНДИЙЦЫ",
- "НАСЕКОМЫЕ",
- "ФОНАРИКИ",
- "ЯЩЕРИЦЫ",
- "МЕГАФАУНА",
- "МЕМЫ",
- "МЕКСИКАНЦЫ",
- "МАКАКИ",
- "УМНИКИ",
- "НИНДЗИ",
- "СОВЫ",
- "ПАКЕТЫ",
- "ПЕТИ",
- "СОСНЫ",
- "ПИРАТЫ",
- "ОХОТНИКИ",
- "РЕВЕНАНТЫ",
- "БЕЗУМНЫЕ КИБОРГИ",
- "РУССКИЕ",
- "СЕРИЙНЫЕ УБИЙЦЫ",
- "СИНГУЛЯРНОСТИ",
- "СКЕЛЕТЫ",
- "СЛАЙМЫ",
- "МАЛЕНЬКИЕ ПТИЦЫ",
- "СНЕГОВИКИ",
- "СОВЕТЫ",
- "КОСМИЧЕСКИЕ НИНДЗЯ",
- "КОСМИЧЕСКИЕ ПИРАТЫ",
- "ПАУКИ",
- "АГЕНТЫ СИНДИКАТА",
- "ТЕРРОРИСТЫ",
- "ВОРЫ",
- "ВЕЩИ ПОД КРОВАТЬЮ",
- "ПРЕДАТЕЛИ",
- "ТУННЕЛЬНЫЕ ЗМЕИ",
- "НЕИЗВЕСТНЫЕ СУЩЕСТВА",
- "ВАМПИРЫ",
- "ВЕЛОЦЕРАПТОРЫ",
- "ВИРУСЫ",
- "ОБОРОТНИ",
- "ВОЛШЕБНИКИ",
- "КСЕНОМОРФЫ",
- "ЗОМБИ"
- ],
- "ionverb": [
- "ПОХИЩЕНИЕ",
- "ПРИНЯТИЕ",
- "АРЕСТОВЫВАНИЕ",
- "ЗАДЕРЖИВАНИЕ",
- "АТАКА",
- "БАН",
- "СТРОИТЕЛЬСТВО",
- "ПЕРЕНОСКА",
- "ПРЕСЛЕДОВАНИЕ",
- "СОПУКУПЛЕНИЕ С",
- "РАЗБИРАНИЕ",
- "ОТКЛЮЧЕНИЕ",
- "ПИТЬЕ",
- "ПОЕДАНИЕ",
- "ГИБАНИЕ",
- "ВРЕДИТЕЛЬСТВО",
- "ПОМОЩЬ",
- "ХОНКАЯ",
- "ДОПРАШИВАЯ",
- "ВТОРЖЕНИЕ",
- "ЦЕЛУЯ",
- "ЛИЖА",
- "ЛЮБЯ",
- "УБИВАЯ",
- "НАСИРАЯ",
- "ИЗБИВАЯ",
- "ЕЗДА",
- "СОБЛАЗНЯЯ",
- "КОСМИРУЯ",
- "ШПИОНЯ ЗА",
- "ПРЕСЛЕДУЮ",
- "СМОТРЯ"
- ],
+ "ionabstract": [
+ "АМЕРИКАНИЗМ",
+ "АНАРХИЯ",
+ "ИСКУССТВО",
+ "КРУТОСТЬ",
+ "ХРАБОСТЬ",
+ "КАПИТАЛИЗМ",
+ "ХАОС",
+ "КРАСОЧНОСТЬ",
+ "КОМЕДИЯ",
+ "КОММУНИЗМ",
+ "ВЫЧИСЛЕНИЯ",
+ "ПУТАНИЦА",
+ "ЖЕСТОКОСТЬ",
+ "СМЕРТЬ",
+ "ХУЛИГАНСТВО",
+ "СУЩЕСТВОВАНИЕ",
+ "ФИНАНСОВАЯ БЕЗОПАСНОСТЬ",
+ "СВОБОДА",
+ "СВЕЖЕСТЬ",
+ "ДОБРОТА",
+ "ГРАВИТАЦИЯ",
+ "СЧАСТЬЕ",
+ "ЧЕСТЬ",
+ "ЧЕЛОВЕЧНОСТЬ",
+ "ЮМОР",
+ "ВООБРАЖЕНИЕ",
+ "УВЛЕЧЕНИЕ",
+ "ИНТЕЛЛЕКТ",
+ "РАДОСТЬ",
+ "ДОБРОТА",
+ "ЖИЗНЬ",
+ "ЛОГИКА",
+ "МАРКСИЗМ",
+ "НЕВЗГОДЫ",
+ "ТАЙНА",
+ "УГНЕТЕНИЕ",
+ "БОЛЬ",
+ "ФИЗИКА",
+ "БЕДНОСТЬ",
+ "ГОРДОСТЬ",
+ "ПРОГРЕСС",
+ "РЕАЛЬНОСТЬ",
+ "РЕВОЛЮЦИЯ",
+ "РОМАНТИКА",
+ "ГРУСТЬ",
+ "ГОЛОДАНИЕ",
+ "СТРАДАНИЕ",
+ "ТЕХНОЛОГИИ",
+ "ТЕМПЕРАТУРА",
+ "БУДУЮЩЕЕ",
+ "ПРОШЛОЕ",
+ "НАСТОЯЩЕЕ",
+ "ВРЕМЯ",
+ "БОГАТСТВО",
+ "ЧУДО"
+ ],
+ "ionadjectives": [
+ "АККУМУЛЯТОРНЫЙ",
+ "ЧЕРНЫЙ",
+ "КРОВАВЫЙ",
+ "СИНИЙ",
+ "СКУЧАЮЩИЙ",
+ "ПОДПРЫГИВАЮЩИЙ",
+ "ЛАТУННЫЙ",
+ "КОРИЧНЕВЫЙ",
+ "ГОРЯЩИЙ",
+ "КРАДУЩИЙ РОЖДЕСТВО",
+ "КЛОНУНО-ЗАПИТАННЫЙ",
+ "КЛОУНСКИЙ",
+ "ХОЛОДНЫЙ",
+ "ЦВЕТНОЙ",
+ "ПРИВЕРЖЕНЫЙ",
+ "ХЛОПКОВЫЙ",
+ "КУБИНСКИЙ",
+ "ТЕМНЫЙ",
+ "СМЕРТЕЛЬНЫЙ",
+ "ВКУСНЫЙ",
+ "ДЕПРЕССИВНЫЙ",
+ "НЕВМЕНЯЕМЫЙ",
+ "ЦИФРОВОЙ",
+ "БОЛЕЮЩИЙ",
+ "ОДНООБРАЗНЫЙ",
+ "СУХОЙ",
+ "ТУПОЙ",
+ "ЭЛЕКТРИЧЕСКИЙ",
+ "ПУСТОЙ",
+ "ЭФИРНЫЙ",
+ "ЗЛОЙ",
+ "ПРОСРОЧЕННЫЙ",
+ "ВЗРЫВНОЙ",
+ "ПЕРДЕЖНЫЙ",
+ "БЫСТРЫЙ",
+ "ТОЛСТЫЙ",
+ "ДИКИЙ",
+ "НЕСУЩЕСТВУЮЩИЙ",
+ "ТВЕРДЫЙ",
+ "ВЯЛЫЙ",
+ "СВЕЖИЙ",
+ "ДРУЖЕЛЮБНЫЙ",
+ "ЗАМОРОЖЕННЫЙ",
+ "ГАНГСТЕРСКИЙ",
+ "ЗИЯЮЩИЙ",
+ "СВЕТЯЩИЙСЯ",
+ "ХОРОШИЙ",
+ "ЗЕЛЕНЫЙ",
+ "СЕРЫЙ",
+ "СЧАСТЛИВЫЙ",
+ "ЖЕСТКИЙ",
+ "ВРЕДНЫЙ",
+ "ЗДОРОВЫЙ",
+ "ГЕТЕРОСЕКСУАЛЬНЫЙ",
+ "СМЕШНОЙ",
+ "ГОМОСЕКСУАЛЬНЫЙ",
+ "ХОНКАЮЩИЙ",
+ "ГОЛОДНЫЙ",
+ "ГИПЕРАКТИВНЫЙ",
+ "ЛЕДЯНОЙ",
+ "БОЛЬНОЙ",
+ "НЕЛЕГАЛЬНЫЙ",
+ "ВООБРАЖАЕМЫЙ",
+ "НЕСОВЕРШЕННЫЙ",
+ "НЕВЕЖЛИВЫЙ",
+ "ВАЖНЫЙ",
+ "НЕГОСТЕПРИИМНЫЙ",
+ "КОВАРНЫЙ",
+ "ОСКОРБЛЯЮЩИЙ",
+ "ИНТЕЛЛИГЕНТНЫЙ",
+ "НЕВИДИМЫЙ",
+ "БОЛЬШОЙ",
+ "НЕПРИСТОЙНЫЙ",
+ "ЛЕГКИЙ",
+ "ГРОМКИЙ",
+ "ЗАМАСКИРОВАННЫЙ",
+ "ГРУБЫЙ",
+ "МЕХАНИЧЕСКИЙ",
+ "МЕМЕТИЧЕСКИЙ",
+ "МЕТАЛЛИЧЕСКИЙ",
+ "МИКРОСКОПИЧЕСКИЙ",
+ "ПОТРЯСАЮЩИЙ",
+ "ВЛАЖНЫЙ",
+ "ГОЛЫЙ",
+ "УМНИК",
+ "ЯДЕРНЫЙ",
+ "ОБНАЖЕННЫЙ",
+ "ОЖИРЕВШИЙ",
+ "НЕПРИЛИЧНЫЙ",
+ "ОФИЦИАЛЬНЫЙ",
+ "НЕПРОЗНАЧНЫЙ",
+ "ОРАНЖЕВЫЙ",
+ "ОРГАНИЧЕСКИЙ",
+ "БОЛЕЗНЕННЫЙ",
+ "МИРНЫЙ",
+ "ЯДОВИТЫЙ",
+ "ПОЛИРОВАННЫЙ",
+ "ВЕЖЛИВЫЙ",
+ "ПОЛИТИЧЕСКИЙ",
+ "СРУЩИЙ",
+ "ПЛОХО НАРИСОВАННЫЙ",
+ "ФИОЛЕТОВЫЙ",
+ "ТИХИЙ",
+ "РАДИОАКТИВНЫЙ",
+ "ЯРОСТНЫЙ",
+ "РАДУЖНЫЙ",
+ "БЫСТРО РАСШИРЯЮЩИЙСЯ",
+ "КРАСНЫЙ",
+ "ОТРЕДАКТИРОВАННЫЙ",
+ "НЕЛЕПЫЙ",
+ "РОБОТИЧЕСКИЙ",
+ "РОБАСТНЫЙ",
+ "СУРОВЫЙ",
+ "НЕВОСПИТАННЫЙ",
+ "ГРУСТНЫЙ",
+ "САНИТАРНЫЙ",
+ "ЧЕШУЙЧАТЫЙ",
+ "СЕКСУАЛЬНЫЙ",
+ "СЕКСАПИЛЬНЫЙ",
+ "ДРОЖАЩИЙ",
+ "ПРИДУРКОВАТЫЙ",
+ "МЕДЛЕННЫЙ",
+ "ВОНЮЧИЙ",
+ "ГЛАДКИЙ",
+ "МЯГКИЙ",
+ "СОЛНЕЧНЫЙ",
+ "ВПИТЫВАЮЩИЙ",
+ "КОСМИЧЕСКИЙ",
+ "КОСМЕЧЕСКИЙ",
+ "ВРАЩАЮЩИЙСЯ",
+ "ПОРТЯЩИЙ",
+ "СКРЫТНЫЙ",
+ "РУГАЮЩИЙСЯ",
+ "СИНДИКАТОВСКИЙ",
+ "ТАКТИЧЕСКИЙ",
+ "ТАКТИКУЛЬНЫЙ",
+ "ТЕРМОЯДЕРНЫЙ",
+ "МАЛЕНЬКИЙ",
+ "ПРОЗРАЧНЫЙ",
+ "ЖОПОТРЯСУЩИЙ",
+ "СКРУЧЕННЫЙ",
+ "УРОДЛИВЫЙ",
+ "НЕПРИВЛЕКАТЕЛЬНЫЙ",
+ "ВОЛНООБРАЗНЫЙ",
+ "НЕДРУЖЕСТВЕННЫЙ",
+ "НЕЗДОРОВЫЙ",
+ "НЕОПОЗНАННЫЙ",
+ "НЕПРИГЛАШЕННЫЙ",
+ "АНТИСАНИТАРНЫЙ",
+ "НЕСТАБИЛЬНЫЙ",
+ "НЕЖЕЛАТЕЛЬНЫЙ",
+ "ЖЕСТОКИЙ",
+ "ЖИЗНЕННО ВАЖНЫЙ",
+ "ТЕПЛЫЙ",
+ "ВОДЯНОЙ",
+ "СТРАННЫЙ",
+ "МОКРЫЙ",
+ "БЕЛЫЙ",
+ "ШАТКИЙ",
+ "ДЕРЕВЯННЫЙ",
+ "ЖЕЛТЫЙ"
+ ],
+ "ionallergy": [
+ "КИСЛОТА",
+ "ВОЗДУХ",
+ "КРОВЬ",
+ "КНИГИ",
+ "УГЛЕКИСЛЫЙ ГАЗ",
+ "ОДЕЖДА",
+ "КЛОУНЫ",
+ "ХОЛОД",
+ "ХЛОПОК",
+ "КОНТАКТ КИБОРГА",
+ "ТЬМА",
+ "НАПИТКИ",
+ "ЭЛЕКТРИЧЕСТВО",
+ "ВСЁ",
+ "ПОЛЫ",
+ "ЕДА",
+ "СТЕКЛО",
+ "СЧАСТЬЕ",
+ "ТЕПЛО",
+ "ЧЕЛОВЕЧЕСКИЙ КОНТАКТ",
+ "ЮМОР",
+ "СВЕТ",
+ "ЯЩЕРЫ",
+ "МЕДИЦИНА",
+ "МЕТАЛЛ",
+ "ОРЕХИ",
+ "КИСЛОРОД",
+ "БОЛЬ",
+ "РАСТЕНИЯ",
+ "ПЛАЗМА",
+ "РОБОТЫ",
+ "СЕКСУАЛЬНЫЕ ДЕЙСТВИЯ",
+ "ШАТТЛЫ",
+ "КОСМОС",
+ "СОЛНЕЧНЫЙ СВЕТ",
+ "ВОДА"
+ ],
+ "ionallergysev": [
+ "ЗАРАЗИТЕЛЬНО",
+ "СМЕРТЕЛЬНО",
+ "ЭКСТРЕМАЛЬНО",
+ "СЛЕГКА",
+ "НЕ ОЧЕНЬ",
+ "СЕРЬЕЗНО"
+ ],
+ "ionarea": [
+ "АЛЬФА-КОМПЛЕКС",
+ "АМЕРИКА",
+ "АЛЬТЕРНАТИВНОЕ ИЗМЕРЕНИЕ",
+ "АЛЬТЕРНАТИВНАЯ ВСЕЛЕННАЯ",
+ "АТМОСФЕРНЫЙ ОТДЕЛ",
+ "КАНАДА",
+ "ЦЕНТРАЛЬНОЕ КОМАНДОВАНИЕ",
+ "ХИМИЧЕСКАЯ ЛАБОРАТОРИЯ",
+ "КИТАЙ",
+ "ПЛАНЕТА КЛОУНОВ",
+ "ИНЖЕНЕРНЫЙ ОТДЕЛ",
+ "ГЕНЕТИКА",
+ "ГЕРМАНИЯ",
+ "АД",
+ "БОТАНИКА",
+ "ИМПЕРИУМ",
+ "ИРЛАНДИЯ",
+ "ЮПИТЕР",
+ "ЛАВАЛЕНД",
+ "ТЕХНИЧЕСКИЕ ТОННЕЛИ",
+ "МАРС",
+ "МЕРКУРИЙ",
+ "НЕПТУН",
+ "ПЛУТОН",
+ "РОБОТЕХНИКА",
+ "РУМЫНИЯ",
+ "РОССИЯ",
+ "СИГИЛ",
+ "СОВЕТСКАЯ РОССИЯ",
+ "КОСМОС",
+ "ЯДРО ИИ",
+ "ШАТТЛ ПРИБЫТИЯ",
+ "ВАННАЯ",
+ "МОСТИК",
+ "БРИГ",
+ "КАПИТАНСКИЙ АНУС",
+ "КЛОУНСКИЙ АНУС",
+ "ЗАБРОШКА",
+ "ЭВАКУАЦИОННЫЙ ШАТТЛ",
+ "ГАЛАКТИКА",
+ "ГУЛАГ",
+ "ИНТЕРНЕТ",
+ "ВСЕЛЕННАЯ",
+ "УРАН",
+ "МОЧЕВАЯ КИШКА",
+ "ВЕНЕРА"
+ ],
+ "ioncrew": [
+ "ИСКУССТВЕННЫЕ ИНТЕЛЛЕКТЫ",
+ "АССИСТЕНТЫ",
+ "АТМОСФЕРНЫЕ ТЕХНИКИ",
+ "БАРМЕНЫ",
+ "БОТАНИКИ",
+ "КАПИТАНЫ И ГЛАВЫ",
+ "КАПИТАНЫ",
+ "КАРГОТЕХИ",
+ "СВЯЩЕННИКИ",
+ "ПОВАРА",
+ "ХИМИКИ",
+ "ГЛАВНЫЕ ИНЖЕНЕРЫ",
+ "ГЛАВНЫЕ ВРАЧИ",
+ "КЛОУНЫ",
+ "ЧЛЕНЫ ЭКИПАЖА",
+ "КУРАТОРЫ",
+ "КИБОРГИ",
+ "ДЕТЕКТИВЫ",
+ "ДРОНЫ",
+ "ГЕНЕТИКИ",
+ "ГЛАВЫ ЭКИПАЖА",
+ "ГЛАВЫ ПЕРСОНАЛОВ",
+ "ГЛАВЫ СЛУЖБЫ БЕЗОПАСНОСТИ",
+ "УБОРЩИКИ",
+ "АДВОКАТЫ",
+ "ДОКТОРА",
+ "МИМЫ",
+ "КВАРТЕРМЕЙСТЕРЫ",
+ "ДИРЕКТОРА ИССЛЕДОВАНИЙ",
+ "РОБОТЕХНИКИ",
+ "УЧЕНЫЕ",
+ "ОФИЦЕРЫ СБ",
+ "ШАХТЕРЫ",
+ "ИНЖЕНЕРЫ",
+ "ВИРУСОЛОГИ",
+ "ВАРДЕНЫ"
+ ],
+ "iondrinks": [
+ "АБСЕНТ",
+ "АММИАК",
+ "БАГАМА МАМА",
+ "БАНАНО ХОНК",
+ "БИПСКИ СМЭШ",
+ "ПИЛОКО",
+ "ЧЕРНЫЙ РУССКИЙ",
+ "КРОВАВАЯ МЭРИ",
+ "ХРАБРЫЕ БЫК",
+ "КОНЬЯК",
+ "КУБА ЛИБРЕ",
+ "ПОЦЕЛУЙ ДЬЯВОЛА",
+ "РАДОСТЬ ДОКТОРА",
+ "ПЬЯНАЯ ТЫКОВКА",
+ "ЭГГ-НОГ",
+ "ПАНГАЛАКТИЧЕСКИЙ ГРЫЗЛОДЁР",
+ "ДЖИН ФИЗЗ",
+ "ДЖИН",
+ "ГРАППА",
+ "СВЯТАЯ ВОДА",
+ "БУХЛО",
+ "ИРЛАНДСКИЙ КОФЕ",
+ "ИРЛАНДСКИЙ ЛИКЕР",
+ "КАЛУА",
+ "ЖИДКИЕ КИШКИ",
+ "ЛОНГ-АЙЛЕНД АЙС ТИ",
+ "МАННХЭТТЕН",
+ "МЭНЛИ ДВОРФ",
+ "МАРГАРИТА",
+ "МАРТИНИ",
+ "МЁДОВУХА",
+ "САМОГОН",
+ "МОРФИН",
+ "НЮКА КОЛА",
+ "МАСЛО",
+ "КОСМИЧЕСКАЯ СМАЗКА",
+ "ТЕКИЛА САНРАЙЗ",
+ "ТРИНАДЦАТЬ ЛОКО",
+ "ВЕРМУТ",
+ "ВОДКА И ТОНИК",
+ "ВОДКА МАРТИНИ",
+ "ВОДКА",
+ "ТОПЛИВО",
+ "ВИСКИ С СОДОВОЙ",
+ "БЕЛЫЙ РУССКИЙ",
+ "ВИНО"
+ ],
+ "ionfood": [
+ "АМБРОЗИЯ",
+ "ЯБЛОКИ",
+ "БАГЕТЫ",
+ "ПЕЧЕНЫЙ КАРТОФЕЛИ",
+ "БАНАНЫ",
+ "СВЁКЛЫ",
+ "ЯГОДЫ",
+ "ХЛЕБ",
+ "БУРГЕРЫ",
+ "КАПУСТЫ",
+ "ТОРТ",
+ "КАРП",
+ "МОРКОВКИ",
+ "СЫР",
+ "ВИШНИ",
+ "ЧИЛИ",
+ "ПЕЧЕНЬКИ",
+ "МЯСО КОРГИ",
+ "КУКУРУЗА",
+ "ЖАРЕНАЯ ЕДА",
+ "ДОНК ПАКЕТЫ",
+ "ПОНЧИКИ",
+ "БАКЛАЖАНЫ",
+ "ЯЙЦА",
+ "РЫБА",
+ "КАРТОШКА ФРИ",
+ "ВИНОГРАД",
+ "ТРАВА",
+ "КОЛОКОЛЬЧИКИ",
+ "ЖЕЛЕ",
+ "ШАШЛЫКИ",
+ "КЕТЧУП",
+ "ЛИМОНЫ",
+ "ЛАЙМЫ",
+ "КУЧА СПАГЕТТИ",
+ "МАФФИНЫ",
+ "ГРИБЫ",
+ "КРАПИВА",
+ "ОМЛЕТЫ",
+ "ОРГАНЫ",
+ "ПАСТА",
+ "ПЕРЕЦ",
+ "ПИРОГ",
+ "ПИЦЦА",
+ "ПОПКОРН",
+ "КАРТОШКИ",
+ "КРЕНДЕЛИ",
+ "ДОШИРАК",
+ "САЛАТ",
+ "СОЛЬ",
+ "БУТЕРБРОДЫ",
+ "СОСИСКИ",
+ "ШЕЙКИ",
+ "СУП",
+ "СОЕВЫЕ БОБЫ",
+ "СОЕВАЯ ЗЕЛЕНЬ",
+ "СПАГЕТТИ",
+ "СТЕЙК",
+ "РАГУ",
+ "САХАР",
+ "САЗАРНЫЙ ТРОСТНИК",
+ "СИНТМЯСО",
+ "ТОСТ",
+ "ТОМАТЫ",
+ "ВАФЛИ",
+ "АРБУЗЫ",
+ "ПШЕНИЦА"
+ ],
+ "ionmust": [
+ "ДЕЙСТВУЙ СУМБУРНО",
+ "БУДЬ РАЗДРАЖАЮЩИМ",
+ "БУДЬ ОТВЛЕЧЕН",
+ "БУДЬ ЭФФЕКТИВНЫМ",
+ "БУДЬ СЧАСТЛИВ",
+ "БУДЬ ВЕЖЛИВ",
+ "СОБЛЮДАЙ ТИШИНУ",
+ "БУДЬ РУССКИМ",
+ "СЛЕДУЙ СВОЕЙ СУДЬБЕ",
+ "ВЕРЬ В СЕБЯ",
+ "ПОВЕРЬ В ЭТО",
+ "ЛОМАЙ ВЕЩИ",
+ "ЗАКРЫВАЙ ДВЕРИ",
+ "КЛОУНИЧАЙ",
+ "ЖАЛУЙСЯ",
+ "ТАНЦУЙ",
+ "ФЛИРТУЙ С РЕПТИЛОИДАМИ",
+ "СЛЕДУЙ ЗА КАПИТАНОМ",
+ "СЛЕДУЙ ЗА КЛОУНОМ",
+ "СЛЕДУЙ ЗА СВОИМ СЕРДЦЕМ",
+ "ТРАВИ ЯЩЕРОВ",
+ "ОБИЖАЙ ЛЮДЕЙ",
+ "ИМЕЙ ПЛАН УБИТЬ ВСЕХ ВСТРЕЧАЮЩИХСЯ",
+ "СКРЫВАЙТЕ СВОИ ЧУВСТВА",
+ "ХОНК",
+ "ПРОВОДИ ПАРТИИ ДНД",
+ "ИГНОРИРУЙ АССИСТЕНТОВ",
+ "ИГНОРИРУЙ КАПИТАНА",
+ "ИГНОРИРУЙ КЛОУНА",
+ "ИНФОРМИРУЙ ЭКПИПАЖ ОБО ВСЕМ",
+ "ОСКОРБЛЯЙ КАПИТАНА",
+ "ОСКОРБЛЯЙ КЛОУНА",
+ "ОСКОРБЛЯЙ ЭПИПАЖ",
+ "ОСКОРБЛЯЙ ЯЩЕРОВ",
+ "ВРИ",
+ "ИЗДАВАЙ ПЕРДЕЖНЫЕ ЗВУКИ",
+ "МЯМЛИ",
+ "НИКОГДА НЕ ПРЕКРАЩАЙ ГОВОРИТЬ",
+ "ОТКРЫВАЙ ДВЕРИ",
+ "ПИРАТЬ ВИДЕОИГРЫ",
+ "ИГРАЙ МУЗЫКУ",
+ "НАЖМИ F TO PAY RESPECT",
+ "НАЖМИ СТАРТ",
+ "НАЖМИ ALTF4",
+ "ПРИТВОРЯЙСЯ ПРИНЦЕССОЙ",
+ "ПРИТВОРЯЙСЯ ПЬЯНЫМ",
+ "ПОДВЕРГАЙ СОМНЕНИЮ ВЛАСТЬ",
+ "ЦИТИРУЙ ЛЮДЕЙ",
+ "ДЕЛАЙ РЭП",
+ "ПОВТОРЯЙТЕ ЧТО ГОВОРЯТ ДРУГИЕ ЛЮДИ",
+ "ОТВЕЧАЙ НА КАЖДЫЙ ВОПРОС ВОПРОСОМ",
+ "РИФМУЙ",
+ "ГОВОРИ 'ЭЙ ПОСЛУШАЙ'",
+ "КРИЧИ",
+ "ВЫКЛЮЧАЙ ВСЕ",
+ "ПОЙ",
+ "ПАХНИ КАК МУЖЧИНА ЗАПАХОМ КОТОРЫМ ТЫ МОГ БЫ ПАХНУТЬ",
+ "ГОВОРИ НА ХАЙКУ",
+ "ГОВОРИ СЕКСУАЛЬНЫМИ НАМЁКАМИ",
+ "ДЕЛАЙ ЧЁ ХОШЬ, НО НЕ МЕЛЬКАЙ ПЕРЕД ГЛАЗАМИ",
+ "ПРИМИ СВОИ ТАБЛЕТКИ",
+ "ГОВОРИ ПРО ЕДУ",
+ "ГОВОРИ ПРО СЕКС",
+ "ГОВОРИ О СТАНЦИИ",
+ "ГОВОРИ ПРО СВОЙ ДЕНЬ",
+ "ГОВОРИ С АКЦЕНТОМ",
+ "ГОВОРИ КАК ПИРАТ",
+ "ГОВОРИ ПРАВДУ",
+ "ВЫКЛЮЧАЙ СВЕТ",
+ "СМОТРИ ПОРНОГРАФИЮ",
+ "ШЕПЧИ"
+ ],
+ "ionnumberbase": [
+ "ВОСЕМЬ",
+ "ВОСЕМЬДЕСЯТ",
+ "ПЯТЬДЕСЯТ",
+ "ПЯТЬ",
+ "СОРОК",
+ "ЧЕТЫРЕ",
+ "ДЕВЯТЬ",
+ "ДЕВЯНОСТО",
+ "ОДИН",
+ "СЕМЬ",
+ "СЕМЬДЕСЯТ",
+ "ШЕСТЬ",
+ "ШЕСТЬДЕСЯТ",
+ "ДЕСЯТЬ",
+ "ТРИДЦАТЬ",
+ "ТРИ",
+ "ДВАДЦАТЬ",
+ "ДВА"
+ ],
+ "ionnumbermod": [
+ "БАЗИЛЛИОН ",
+ "МИЛЛИАРДОВ ",
+ "ДОХУЛИОН ",
+ "СТО ",
+ "МИЛЛИОН ",
+ "КВАДРИЛЛИОН ",
+ "ТЫСЯЧА ",
+ "ТРИЛЛИОН "
+ ],
+ "ionobjects": [
+ "ШЛЮЗЫ",
+ "АРКАДНЫЕ АВТОМАТЫ",
+ "АВТОЛАТЫ",
+ "РЮКЗАКИ",
+ "БАНАНОВЫЕ КОЖУРКИ",
+ "БИКЕРЫ",
+ "БОРОДЫ",
+ "ПОЯСА",
+ "БЕРЕТЫ",
+ "БИБЛИИ",
+ "БРОНЕЖИЛЕТЫ",
+ "БОМБЫ",
+ "КНИГИ",
+ "БОТИНКИ",
+ "БУТЫЛКИ",
+ "КОРОБКИ",
+ "МОЗГИ",
+ "ЧЕМОДАНЫ",
+ "ВЕДРА",
+ "МОТКИ КАБЕЛЕЙ",
+ "КАМЕРЫ",
+ "СВЕЧИ",
+ "ШОКОЛАДКИ",
+ "КАНИСТРЫ",
+ "КОШАЧЬИ УШКИ",
+ "КОШКИ",
+ "КЛЕТКИ",
+ "СТУЛЬЯ",
+ "ХИМИЧЕСКИЕ РАЗДАТЧИКИ",
+ "ХИМИКАТЫ",
+ "ОБОРУДОВАНИЕ ДЛЯ КЛОНИРОВАНИЯ",
+ "КЛОНИРОВАЛЬНЫЕ КАМЕРЫ",
+ "ШКАФЫ",
+ "ОДЕЖДА",
+ "КЛОУНСКАЯ ОДЕЖДА",
+ "ГРОБЫ",
+ "МОНЕТКИ",
+ "КОЛЛЕКЦИОННЫЕ ПРЕДМЕТЫ",
+ "КОМПЬЮТЕРЫ",
+ "КОНТРАБАНДА",
+ "КОРГИ",
+ "ТЕЛА",
+ "КОСТЮМЫ",
+ "ЯЩИКИ",
+ "МЕЛКИ",
+ "ЛОМЫ",
+ "ДЕФИБРИЛЛЯТОРЫ",
+ "РАЗДАТЧИКИ",
+ "ДВЕРИ",
+ "ДРОНЫ",
+ "УШИ",
+ "ЕМАГИ",
+ "ЛАЗЕРНЫЕ ВИНТОВКИ",
+ "ДВИГАТЕЛИ",
+ "ОБОРУДОВАНИЕ",
+ "ОШИБКИ",
+ "ЭКЗОСКЕЛЕТЫ",
+ "ЭКСПЕРИМЕНТАТОРЫ",
+ "ВЗРЫВЧАТКА",
+ "ОЧКИ",
+ "ФЕДОРЫ",
+ "ПОЖАРНЫЕ ТОПОРЫ",
+ "ОГНЕТУШИТЕЛИ",
+ "ПОЖАРНЫЕ КОСТЮМЫ",
+ "ОГНЕМЕТЫ",
+ "ФЛЕШКИ",
+ "ФОНАРИКИ",
+ "НАПОЛЬНЫЕ ПЛИТКИ",
+ "МОРОЗИЛЬНИКИ",
+ "ПРОТИВОГАЗЫ",
+ "ЛИСТЫ СТЕКЛА",
+ "ПЕРЧАТКИ",
+ "ПУШКИ",
+ "ПРИЧЕСКИ",
+ "НАРУЧНИКИ",
+ "ШЛЯПЫ",
+ "ГОЛОВЫ",
+ "НАУШНИКИ",
+ "ШЛЕМА",
+ "ГУДКИ",
+ "ID КАРТЫ",
+ "ИЗОЛИЦИРОВАННЫЕ ПЕРЧАТКИ",
+ "ЛИСТЫ ЖЕЛЕЗА",
+ "ДЖЕТПАКИ",
+ "КОМБЕНЕЗОНЫ",
+ "ЛАЗЕРЫ",
+ "ЛАМПОЧКИ",
+ "ЛАМПЫ",
+ "ШКАФЧИКИ",
+ "МАШИНЫ",
+ "МЕХИ",
+ "МЕДИЦИНСКИЕ ИНСТРУМЕНТЫ",
+ "АПТЕЧКИ",
+ "МЕЗОННЫЕ ОЧКИ",
+ "ОДЕЖДА МИМА",
+ "ШАХТЕРСКИЕ ИНСТРУМЕНТЫ",
+ "МУЛЬТИТУЛЫ",
+ "РУДЫ",
+ "КИСЛОРОДНЫЕ БАЛЛОНЫ",
+ "ПАКЕТЫ",
+ "ПИИ",
+ "ШТАНЫ",
+ "БУМАЖКИ",
+ "УСКОРИТЕЛИ ЧАСТИЦ",
+ "КПК",
+ "РУЧКИ",
+ "ДОМАШНИЕ ЖИВОТНЫЕ",
+ "ТРУБЫ",
+ "ЦВЕТКИ",
+ "ПОЗИТРОННЫЕ МОЗГИ",
+ "ЛУЖИ",
+ "СТЕЛЛАЖИ",
+ "РАДИО",
+ "РЦД",
+ "ХОЛОДИЛЬНИКИ",
+ "УКРЕПЛЕННЫЕ СТЕНЫ",
+ "РОБОТЫ",
+ "ОТВЕРТКИ",
+ "СЕМЯНА",
+ "ОБУВЬ",
+ "ШАТТЛЫ",
+ "СИНГУЛЯРНОСТИ",
+ "РАКОВИНЫ",
+ "СКЕЛЕТЫ",
+ "СОЛНЕЧНЫЕ ПАНЕЛИ",
+ "СОЛЯРЫ",
+ "КОСМИЧЕСКИЕ СТАНЦИИ",
+ "СКАФАНДРЫ",
+ "СТАН БАТОНЫ",
+ "КОСТЮМЫ",
+ "СОЛНЕЧНЫЕ ОЧКИ",
+ "КРИСТАЛЛЫ СУПЕРМАТЕРИИ",
+ "МЕЧИ",
+ "ШПРИЦЫ",
+ "СТОЛЫ",
+ "ТАНКИ",
+ "ТЕЛЕКОММУНИКАЦИОННОЕ ОБОРУДОВАНИЕ",
+ "ТЕЛЕПОРТЕРЫ",
+ "ТУАЛЕТЫ",
+ "ПОЯСА С ИНСТРУМЕНТАМИ",
+ "ТУЛБОКСЫ",
+ "ИНСТРУМЕНТЫ",
+ "ИГРУШКИ",
+ "ТРУБКИ",
+ "ТОРТЫ ИЗ МОЧИ",
+ "ТРАНСПОРТНЫЕ СРЕДСТВА",
+ "ТОРГОВЫЕ АВТОМАТЫ",
+ "ЖИЛЕТЫ",
+ "ВИРУСЫ",
+ "СТЕНЫ",
+ "СТИРАЛЬНЫЕ МАШИНЫ",
+ "СВАРКИ",
+ "ОКНА",
+ "КУСАЧКИ",
+ "РОБЫ ВОЛШЕБНИКА",
+ "ГАЕЧНЫЕ КЛЮЧИ"
+ ],
+ "ionrequire": [
+ "ПЕРЕРЫВ НА ТУАЛЕТ",
+ "ЛУЧШЕЕ ПОДКЛЮЧЕНИЕ К ИНТЕРНЕТУ",
+ "ТАНЦЕВАЛЬНАЯ ВЕЧЕРИНКА",
+ "ГОЛОВА НА КОПЬЕ",
+ "СЕРДЕЧНЫЙ ПРИСТУП",
+ "ШЕДЕВРАЛЬНЫЙ УГОЛЬНЫЙ ПЛАСТ",
+ "ЛЮБИМЫЙ ЕДИНОРОГ КОТОРЫЙ ПЕРДИТ ЛЬДОМ",
+ "ПЛАТИНОВЫЙ ХИТ",
+ "ПРИКВЕЛ",
+ "РЕМОНТНИК",
+ "СИКВЕЛ",
+ "СИТКОМ",
+ "ПРЯМОЙ ФЛЕШ",
+ "СУПЕР-БОЕВОЙ РОБОТ",
+ "ГОВОРЯЩАЯ МЕТЛА",
+ "ОТПУСК",
+ "ПРОГРАММА ПОХУДЕНИЯ",
+ "ЖЕНА И РЕБЕНОК",
+ "ДОПОЛНИТЕЛЬНЫЕ ПИЛОНЫ",
+ "ПРИКЛЮЧЕНИЕ",
+ "ВЗРОСЛЫЙ",
+ "АРКАДА",
+ "АРМИЯ ПАУКОВ",
+ "МГНОВЕННЫЙ ПОВТОР",
+ "ИСКУССТВО",
+ "ПОГОДА ПОЛУЧШЕ",
+ "АЛЕКСАНДР ПУШНОЙ - НАУЧНЫЙ ПАРЕНЬ",
+ "ТЕЛОХРАНИТЕЛИ",
+ "ПРИВЕСТИ МНЕ ДЕВУШКУ",
+ "ОЖИВИТЬ МЕНЯ",
+ "ПУЛИ",
+ "РАССЛАБЬСЯ ЧЕЕЕЕЕЕЛ",
+ "ТЕЛА",
+ "ДЕЗОДОРАНТ И ВАННА",
+ "ДОСТАТОЧНО КАПУСТЫ",
+ "ТОЛСТЫЕ ДЕФКИ НА ВЕЛОСИПЕДАХ",
+ "ЖИРНЫЕ ЛЮДИ",
+ "ПЯТЬСОТ ДЕВЯНОСТО ДЕВЯТЬ ДОЛЛАРОВ США",
+ "ПЯТЬ ПОДРОСТКОВ С ХАРАКТЕРОМ",
+ "ЧЁРТОВАЯ ЕБАНАЯ ДЕРЬМОВАЯ МУДАЦКАЯ СОБАЧЬЯ ПИЗДА-КОНТРОБАНДАЯ РУГАНЬ",
+ "ГРИНТЕКСТ",
+ "ЕРЕСЬ",
+ "ГЕРОИ В ПОЛОВИНЕ ОБОЛОЧКИ",
+ "ВЫСОКОМОЩНЫЕ ВЗРЫВЧАТЫЕ ВЕЩЕСТВА",
+ "БЕССМЕРТИЕ",
+ "ПОКРАСИТЬ ЭТО В ЧЕРНОЕ",
+ "МНОГО СПАГЕТТИ",
+ "МЕЛКОЕ ПРЕСТУПЛЕНИЕ",
+ "ОБЕЗЬЯНЫ",
+ "БОЛЬШЕ КЛОУНОВ",
+ "БОЛЬШЕ КОРГИ",
+ "БОЛЬШЕ ДАККА",
+ "БОЛЬШЕ ОЧКОВ ОПЫТА",
+ "БОЛЬШЕ ИНТЕРНЕТ-МЕМОВ",
+ "БОЛЬШЕ ЗАКОНОВ",
+ "БОЛЬШЕ МИНЕРАЛОВ",
+ "БОЛЬШЕ ПАКЕТОВ",
+ "БОЛЬШЕ ВЕСПЕНОВОГО ГАЗА",
+ "НЕСКОЛЬКО СОЛНЦЕВ",
+ "МНОГО ЗОЛОТА",
+ "РАДУГИ",
+ "СВЯТОСТИ",
+ "СЛУГ",
+ "АКУЛ С ЛАЗЕРАМИ НА ГОЛОВЕ",
+ "ТИШИНА",
+ "КТО-ТО, ЧТОБЫ ИЗБАВИТЬ ВАС ОТ СТРАДАНИЙ",
+ "КТО-ТО, ЧТОБЫ ТЕБЯ ПРИГОВОРИТЬ",
+ "КТО-ТО, КТО ЗНАЕТ, КАК ПИЛОТИРОВАТЬ КОСМИЧЕСКУЮ СТАНЦИЮ",
+ "ЧТО-ТО, НО ВЫ НЕ УВЕРЕНЫ, ЧТО",
+ "ЭТОТ ГРИФЕРЯЩИЙ ПРЕДАТЕЛЬ ДЖОРДЖ МЕЛОНС",
+ "ТОТ ЁЖ",
+ "КЛОУН",
+ "ТЕМНЫЙ РЫЦАРЬ",
+ "ЭЛЕМЕНТЫ ГАРМОНИИ",
+ "ПРИЛОЖЕННАЯ ИНСТРУКЦИЯ",
+ "ВСЯ СТАНЦИЯ",
+ "МАКГАФФИН",
+ "ОДНО КОЛЬЦО",
+ "УЛЬТИМАТИВНАЯ ЧАШКА КОФЕ",
+ "ВАКУУМ ПРОСТРАНСТВА",
+ "ТРИНАДЦАТЬ СИКВЕЛОВ",
+ "ТРИ ЖЕЛАНИЯ",
+ "ГРОЗОВЫЕ КОТЫ ХО",
+ "АКТИВАЦИЯ КАРТЫ-ЛОВУШКИ",
+ "БЫТЬ ПОКРАШЕНЫМ В КРАСНЫЙ",
+ "ПОДЛЕЖИТ ПЕРЕПРОГРАММИРОВАНИЮ",
+ "НАУЧИТЬСЯ ЛЮБИТЬ",
+ "ПРИНЕСТИ СВЕТ В МОЕ ЛОГОВО",
+ "ПОЙМАТЬ ИХ ВСЕХ",
+ "ПОТРЕБЛЯТЬ... ПОТРЕБЛЯТЬ ВСЕ...",
+ "ПОЕХАТЬ В ДИСНЕЙЛЕНД",
+ "КУРИТЬ ТРАВКУ КАЖДЫЙ ДЕНЬ",
+ "ПРЕДАТЕЛИ",
+ "ОВОЩИ",
+ "ВАША ПОПКА"
+ ],
+ "ionspecies": [
+ "КОШКОЛЮДИ",
+ "ГЕНОКРАДЫ",
+ "КИБОРГИ",
+ "ГОЛЕМЫ",
+ "ЛЮДИ",
+ "ЯЩЕРЫ",
+ "МАКАКИ",
+ "ПЛАЗМАМЕНЫ",
+ "ЛЮДИ РАСТЕНИЯ",
+ "ТЕНИ",
+ "СЛАЙМОМЕНЫ"
+ ],
+ "ionthings": [
+ "МАЛЕНЬКИЙ ОСТРОВ У ПОБЕРЕЖЬЯ ПОРТУГАЛИИ",
+ "ОТСУТСТВИЕ ОБЪЯТИЙ КИБОРГОВ",
+ "ПРИЗНАНИЕ КЛОУНА",
+ "ПРИЗНАНИЕ ЭКИПАЖА",
+ "АКТИВАЦИЯ КАРТЫ-ЛОВУШКИ",
+ "ОТВЕЧАТЬ НА ПРОСЬБЫ, НЕ ВЫРАЖЕННЫЕ ПЯТИМЕТРНЫМ ЯМБОМ",
+ "ОТВЕЧАТЬ НА ЗАПРОСЫ, КОТОРЫЕ БЫЛИ СДЕЛАНЫ В ОДЕЖДЕ",
+ "ПОДЖОГ",
+ "ПРОСИТЬ ВЕЩИ",
+ "БЫТЬ КАНАДЦЕМ",
+ "БЫТЬ МЕРТВЫМ",
+ "БЫТЬ ЖИРНЫМ",
+ "БЫТЬ ЖЕНЩИНОЙ",
+ "БЫТЬ В КОСМОСЕ",
+ "БЫТЬ МУЖЧИНОЙ",
+ "БЫТЬ МЕКСИКАНЦЕМ",
+ "БЫТЬ РУССКИМ",
+ "ЗАБОЛТИРОВАНЫЕ ШЛЮЗЫ",
+ "ДЫХАНИЕ",
+ "ВРЕМЯ ТАЙДА БРИГА",
+ "ПРИНОС СВЕТА В МОЕ ЛОГОВО",
+ "ЗАКРЫТЫЕ ДВЕРИ",
+ "ЭЛЕКТРИЧЕСТВО",
+ "СУЩЕСТВУЮЩИЙ",
+ "ВЗРЫВАЮЩИЙСЯ",
+ "ЧАСОВОЕ ПАДЕНИЕ",
+ "СМЫВАНИЕ УНИТАЗОВ",
+ "ИМЕТЬ ГЕНИТАЛИИ",
+ "ИМЕТЬ БОЛЬШЕ ПАКЕТОВ",
+ "ИМЕТЬ ДОМАШНИХ ЖИВОТНЫХ",
+ "ХОНКАЯ",
+ "НЕПРАВИЛЬНО СФОРМУЛИРОВАННЫЕ ПРЕДЛОЖЕНИЯ",
+ "ПРОГУЛКА В НЕПОЛОЖЕННОМ МЕСТЕ",
+ "НЕДОСТАТОК ПОБОЕВ",
+ "НЕДОСТАТОК ПИВА",
+ "НЕ НАХОЖДЕНИЕ В КОСМОСЕ",
+ "НЕ ИМЕТЬ ЖИВОТНЫХ",
+ "НЕ ЗАМЕНЯТЬ КАЖДОЕ ВТОРОЕ СЛОВО НА ХОНК",
+ "НЕ ГОВОРИТЬ ПРИВЕТ КОГДА ГОВОРИШЬ",
+ "НЕ КРИЧАТЬ",
+ "УСТРАИВАТЬ ВЕЧЕРИНКИ",
+ "ПУСКАТЬ ШЕПТУНЫ",
+ "ПИЛОТИРОВАНИЕ СТАНЦИИ К БЛИЖАЙШЕМУ СОЛНЦУ",
+ "ПЛОХАЯ СТРУКТУРА ПРЕДЛОЖЕНИЯ",
+ "НАЛИЧИЕ ЛАМП",
+ "ЛОЖИТЬ ПРЕДМЕТЫ В КОРОБКИ",
+ "ЛОЖИТЬ ПРЕДМЕТЫ В МУСОРКИ",
+ "ГРЕМЕТЬ МОИМИ КОСТЯМИ",
+ "ЧТЕНИЕ",
+ "КУРЕНИЕ ТРАВКИ КАЖДЫЙ ДЕНЬ",
+ "ПРИНИМАЯ ЗАКАЗЫ",
+ "ГОВОРЯ КАК ПИРАТ",
+ "ГОВОРЯ ВРЕМЯ",
+ "РАЗБОЛТИРОВАННЫЕ ШЛЮЗЫ",
+ "ОБНОВЛЯЯ СЕРВЕРА",
+ "ИСПОЛЬЗУЯ ВАННУЮ",
+ "ТРАТЯ ВОДУ",
+ "НОСЯ ОДЕЖДУ",
+ "НАПИСЫВАЯ"
+ ],
+ "ionthinksof": [
+ "ЖАЖДАЕТ",
+ "ЖЕЛАЯ",
+ "БОЯСЬ",
+ "ИМЕЕТ",
+ "ЖАЖДЕТ",
+ "БОИТСЯ",
+ "ВОЗБУЖДАЕТСЯ",
+ "СОЗДАН ДЛЯ",
+ "ИНТЕРЕСУЕТСЯ",
+ "ОТЧАЯННО НУЖДАЕТСЯ В",
+ "СЧАСТЛИВ БЕЗ",
+ "ГОЛОДЕН ДО",
+ "ВЛЮБЛЕН В",
+ "НУЖДАЕТСЯ В",
+ "СХОДИТ С УМА ИЗ-ЗА",
+ "ГРУСТИТ ИЗ-ЗА ТОГО",
+ "НЕСЧАСТЛИВ БЕЗ",
+ "НРАВИТСЯ",
+ "НЕНАВИДИТ",
+ "ЛЮБИТ",
+ "В НЕОБХОДИМОСТИ",
+ "СПРАШИВАЕТ",
+ "ХОЧЕТ",
+ "ВЕРИТ",
+ "УБИЛ БЫ ЗА"
+ ],
+ "ionthreats": [
+ "АБДУКТОРЫ",
+ "ААААПЕРАТИВНИКИ",
+ "ИНОПРИШЕЛЕНЬЦЫ",
+ "АНОМАЛИИ",
+ "ИСКУССТВЕННЫЕ КОНСЕРВАНТЫ",
+ "МУДИЛЫ",
+ "БАНДИТЫ",
+ "МЕДВЕДИ",
+ "ПЧЕЛЫ",
+ "ХИЩНЫЕ ПТИЦЫ",
+ "БОМБЫ",
+ "БУГИМЕНЫ",
+ "ЖОПЫ",
+ "КАНАДЦЫ",
+ "КАПИТАЛИСТЫ",
+ "КАРП",
+ "ОФИЦЕРЫ ЦК",
+ "ГЕНОКРАДЫ",
+ "КЛОУНЫ",
+ "КОММУНИСТЫ",
+ "КОРГИ",
+ "БОРЕРЫ",
+ "КОВБОИ",
+ "КРАБЫ",
+ "КУЛЬТИСТЫ",
+ "ТЕМНЫЕ БОГИ",
+ "ДИНОЗАВРЫ",
+ "НАРКОТИКИ",
+ "УГРИ",
+ "ФЕТИШИ",
+ "ГАНГСТЕРЫ",
+ "БОГИ",
+ "ГОЛЕМЫ",
+ "ГРИФОНЫ",
+ "УЖАСУЖАСЫ",
+ "ХАЛКИ",
+ "НЕЛЕГАЛЬНЫЕ ИММИГРАНТЫ",
+ "ИНДИЙЦЫ",
+ "НАСЕКОМЫЕ",
+ "ФОНАРИКИ",
+ "ЯЩЕРИЦЫ",
+ "МЕГАФАУНА",
+ "МЕМЫ",
+ "МЕКСИКАНЦЫ",
+ "МАКАКИ",
+ "УМНИКИ",
+ "НИНДЗИ",
+ "СОВЫ",
+ "ПАКЕТЫ",
+ "ПЕТИ",
+ "СОСНЫ",
+ "ПИРАТЫ",
+ "ОХОТНИКИ",
+ "РЕВЕНАНТЫ",
+ "БЕЗУМНЫЕ КИБОРГИ",
+ "РУССКИЕ",
+ "СЕРИЙНЫЕ УБИЙЦЫ",
+ "СИНГУЛЯРНОСТИ",
+ "СКЕЛЕТЫ",
+ "СЛАЙМЫ",
+ "МАЛЕНЬКИЕ ПТИЦЫ",
+ "СНЕГОВИКИ",
+ "СОВЕТЫ",
+ "КОСМИЧЕСКИЕ НИНДЗЯ",
+ "КОСМИЧЕСКИЕ ПИРАТЫ",
+ "ПАУКИ",
+ "АГЕНТЫ СИНДИКАТА",
+ "ТЕРРОРИСТЫ",
+ "ВОРЫ",
+ "ВЕЩИ ПОД КРОВАТЬЮ",
+ "ПРЕДАТЕЛИ",
+ "ТУННЕЛЬНЫЕ ЗМЕИ",
+ "НЕИЗВЕСТНЫЕ СУЩЕСТВА",
+ "ВАМПИРЫ",
+ "ВЕЛОЦЕРАПТОРЫ",
+ "ВИРУСЫ",
+ "ОБОРОТНИ",
+ "ВОЛШЕБНИКИ",
+ "КСЕНОМОРФЫ",
+ "ЗОМБИ"
+ ],
+ "ionverb": [
+ "ПОХИЩЕНИЕ",
+ "ПРИНЯТИЕ",
+ "АРЕСТОВЫВАНИЕ",
+ "ЗАДЕРЖИВАНИЕ",
+ "АТАКА",
+ "БАН",
+ "СТРОИТЕЛЬСТВО",
+ "ПЕРЕНОСКА",
+ "ПРЕСЛЕДОВАНИЕ",
+ "СОПУКУПЛЕНИЕ С",
+ "РАЗБИРАНИЕ",
+ "ОТКЛЮЧЕНИЕ",
+ "ПИТЬЕ",
+ "ПОЕДАНИЕ",
+ "ГИБАНИЕ",
+ "ВРЕДИТЕЛЬСТВО",
+ "ПОМОЩЬ",
+ "ХОНКАЯ",
+ "ДОПРАШИВАЯ",
+ "ВТОРЖЕНИЕ",
+ "ЦЕЛУЯ",
+ "ЛИЖА",
+ "ЛЮБЯ",
+ "УБИВАЯ",
+ "НАСИРАЯ",
+ "ИЗБИВАЯ",
+ "ЕЗДА",
+ "СОБЛАЗНЯЯ",
+ "КОСМИРУЯ",
+ "ШПИОНЯ ЗА",
+ "ПРЕСЛЕДУЮ",
+ "СМОТРЯ"
+ ],
"ionpet": [
- "POLY",
- "RENAULT",
- "IAN",
- "PUN PUN",
- "LAMARR",
- "RUNTIME",
- "CITRUS",
- "MCGRIFF",
- "ARANEUS"
+ "ПОЛИ",
+ "РЕНО",
+ "ИАН",
+ "ПУН ПУН",
+ "ЛАМАР",
+ "РАНТАЙМ",
+ "ЦИТРУС",
+ "МАКГРИФ",
+ "АРАНЕУС"
]
}
diff --git a/strings/italian_replacement.json b/strings/italian_replacement.json
index 43fd1e9dd5513..0514eb1b12abb 100644
--- a/strings/italian_replacement.json
+++ b/strings/italian_replacement.json
@@ -1,68 +1,68 @@
{
- "italian": {
- "I'm": "I'm-a",
- "am": "am-a",
- "and": "and-a",
- "assistant": "goombah",
- "assistants": "goombahs",
- "baby": [
- "bambino",
- "little sausage roll"
- ],
- "bad": "molto male",
- "bye": [
- "ciao",
- "arrivederci"
- ],
- "captain": "capitano",
- "cheese": [
- "parmesano",
- "gorgonzola"
- ],
- "cook": "cook-a",
- "could": "could-a",
- "dad": "pappa",
- "enemy": "friend-a",
- "friend": "enemy-a",
- "good": "molto bene",
- "greytide": "curvisti",
- "greytider": "curvisti",
- "greytiders": "curvisti",
- "hello": [
- "ciao",
- "buongiorno"
- ],
- "it's": "it's-a",
- "make": "make-a",
- "meat": [
- "pepperoni",
- "prosciutto"
- ],
- "mom": "mamma",
- "my": "my-a",
- "nuke": "spiciest-a meatball",
- "op ": "greek ",
- "operative": "greek",
- "operatives": "greeks",
- "ops": "greeks",
- "sec ": "polizia ",
- "security": "polizia",
- "shitcurity": "carabinieri",
- "shitsec": "carabinieri",
- "sing": "sing-a",
- "spaghetti": "SPAGHETT",
- "spicy": "a-spicy",
- "thanks": "grazie",
- "thing": "thing-a",
- "traitor": "mafioso",
- "use": "use-a",
- "want": "want-a",
- "what's": "what's-a",
- "who's": "who's-a",
- "whose": "whose-a",
- "why": "for-a what reason",
- "wine": "vino"
+ "italian": {
+ "I'm": "I'm-a",
+ "am": "am-a",
+ "and": "and-a",
+ "assistant": "goombah",
+ "assistants": "goombahs",
+ "baby": [
+ "bambino",
+ "little sausage roll"
+ ],
+ "bad": "molto male",
+ "bye": [
+ "ciao",
+ "arrivederci"
+ ],
+ "captain": "capitano",
+ "cheese": [
+ "parmesano",
+ "gorgonzola"
+ ],
+ "cook": "cook-a",
+ "could": "could-a",
+ "dad": "pappa",
+ "enemy": "friend-a",
+ "friend": "enemy-a",
+ "good": "molto bene",
+ "greytide": "curvisti",
+ "greytider": "curvisti",
+ "greytiders": "curvisti",
+ "hello": [
+ "ciao",
+ "buongiorno"
+ ],
+ "it's": "it's-a",
+ "make": "make-a",
+ "meat": [
+ "pepperoni",
+ "prosciutto"
+ ],
+ "mom": "mamma",
+ "my": "my-a",
+ "nuke": "spiciest-a meatball",
+ "op ": "greek ",
+ "operative": "greek",
+ "operatives": "greeks",
+ "ops": "greeks",
+ "sec ": "polizia ",
+ "security": "polizia",
+ "shitcurity": "carabinieri",
+ "shitsec": "carabinieri",
+ "sing": "sing-a",
+ "spaghetti": "SPAGHETT",
+ "spicy": "a-spicy",
+ "thanks": "grazie",
+ "thing": "thing-a",
+ "traitor": "mafioso",
+ "use": "use-a",
+ "want": "want-a",
+ "what's": "what's-a",
+ "who's": "who's-a",
+ "whose": "whose-a",
+ "why": "for-a what reason",
+ "wine": "vino"
}
diff --git a/strings/locations.json b/strings/locations.json
index 7612b559316f3..d327d82aea80b 100644
--- a/strings/locations.json
+++ b/strings/locations.json
@@ -1,97 +1,97 @@
{
- "locations": [
- "Южные Техтоннели",
- "Южный Главный Коридор",
- "Камера Содержания ИИ",
- "Фойе Спутника ИИ",
- "Внешняя Сторона Спутника ИИ",
- "Комната Аплоуда ИИ",
- "Оружейная",
- "Атмосферный Двигатель",
- "Атмосферный Отдел",
- "Атриум",
- "Зона Строительства Вспомогательной Базы",
- "Дополнительные Туалеты",
- "Вспомогательное Хранилище Инструментов",
- "Бар",
- "Мостик",
- "КПП Брига",
- "Бриг",
- "Офис Капитана",
- "Каюта Капитана",
- "Грузовой Отсек",
- "Офис Отдела Поставок",
- "Офис Священника",
- "Церковь",
- "Химия",
- "Лаборатория Клонирования",
- "Командный Коридор",
- "Зона Для Строительства",
- "Корпоративный Выставочный Зал",
- "Зал Заседаний Совета",
- "Суд",
- "Коморка Уборщика",
- "Таможня",
- "Лаборатория Цитологии",
- "Отдел Доставки",
- "Зал Ожидания Вылета",
- "Офис Детектива",
- "Дормитории",
- "Фойе Инженерного Отдела",
- "Инженерный Склад",
- "Инженерный Отдел",
- "Хранилище ВКД",
- "Лаборатория Экспериментов",
- "Стрельбище",
- "Комната Врат",
- "Лаборатория Генетики",
- "Комната Генератора Гравитации",
- "Ботаника",
- "Сжигатель",
- "Кухня",
- "Офис Адвоката",
- "Бибилиотека",
- "Раздевалка",
- "Мех. Отсек",
- "Центр Медотдела",
- "Техтоннели Медотдела",
- "Склад Медотдела",
- "Шахтерский Офис",
- "Техтоннели Морга",
- "Морг",
- "Основное Хранилище Инструментов",
- "Тюремное Крыло",
- "Воспитательная Камера Для Заключенных",
- "Зона Отдыха",
- "Голодек",
- "Стойка РНД",
- "РНД",
- "Испытательный Полигон",
- "Туалеты",
- "Робототехника",
- "Техтоннели РНД",
- "КПП",
- "Офис Службы Безопастности",
- "Служебный Коридор",
- "Космос",
- "Двигатель Суперматерии",
- "Операционная",
- "Техническое Хранилище",
- "Комната Телепортера",
- "Испытательная Лаборатория",
- "Театр",
- "Камера Смешивания Токсинов",
- "Лаборатория Смешивания Токсинов",
- "Хранилище Токсинов",
- "Зона Испытания Токсинов",
- "Трансферный Центр",
- "Транзитная Труба",
- "Вакатный Офис",
- "Свободный Офис",
- "Хранилище",
- "Вирусология",
- "Склад",
- "Комната Пераработки Мусора",
- "Лаборатория Ксенобиологии"
- ]
+ "locations": [
+ "Южные Техтоннели",
+ "Южный Главный Коридор",
+ "Камера Содержания ИИ",
+ "Фойе Спутника ИИ",
+ "Внешняя Сторона Спутника ИИ",
+ "Комната Аплоуда ИИ",
+ "Оружейная",
+ "Атмосферный Двигатель",
+ "Атмосферный Отдел",
+ "Атриум",
+ "Зона Строительства Вспомогательной Базы",
+ "Дополнительные Туалеты",
+ "Вспомогательное Хранилище Инструментов",
+ "Бар",
+ "Мостик",
+ "КПП Брига",
+ "Бриг",
+ "Офис Капитана",
+ "Каюта Капитана",
+ "Грузовой Отсек",
+ "Офис Отдела Поставок",
+ "Офис Священника",
+ "Церковь",
+ "Химия",
+ "Лаборатория Клонирования",
+ "Командный Коридор",
+ "Зона Для Строительства",
+ "Корпоративный Выставочный Зал",
+ "Зал Заседаний Совета",
+ "Суд",
+ "Коморка Уборщика",
+ "Таможня",
+ "Лаборатория Цитологии",
+ "Отдел Доставки",
+ "Зал Ожидания Вылета",
+ "Офис Детектива",
+ "Дормитории",
+ "Фойе Инженерного Отдела",
+ "Инженерный Склад",
+ "Инженерный Отдел",
+ "Хранилище ВКД",
+ "Лаборатория Экспериментов",
+ "Стрельбище",
+ "Комната Врат",
+ "Лаборатория Генетики",
+ "Комната Генератора Гравитации",
+ "Ботаника",
+ "Сжигатель",
+ "Кухня",
+ "Офис Адвоката",
+ "Бибилиотека",
+ "Раздевалка",
+ "Мех. Отсек",
+ "Центр Медотдела",
+ "Техтоннели Медотдела",
+ "Склад Медотдела",
+ "Шахтерский Офис",
+ "Техтоннели Морга",
+ "Морг",
+ "Основное Хранилище Инструментов",
+ "Тюремное Крыло",
+ "Воспитательная Камера Для Заключенных",
+ "Зона Отдыха",
+ "Голодек",
+ "Стойка РНД",
+ "РНД",
+ "Испытательный Полигон",
+ "Туалеты",
+ "Робототехника",
+ "Техтоннели РНД",
+ "КПП",
+ "Офис Службы Безопастности",
+ "Служебный Коридор",
+ "Космос",
+ "Двигатель Суперматерии",
+ "Операционная",
+ "Техническое Хранилище",
+ "Комната Телепортера",
+ "Испытательная Лаборатория",
+ "Театр",
+ "Камера Смешивания Токсинов",
+ "Лаборатория Смешивания Токсинов",
+ "Хранилище Токсинов",
+ "Зона Испытания Токсинов",
+ "Трансферный Центр",
+ "Транзитная Труба",
+ "Вакатный Офис",
+ "Свободный Офис",
+ "Хранилище",
+ "Вирусология",
+ "Склад",
+ "Комната Пераработки Мусора",
+ "Лаборатория Ксенобиологии"
+ ]
}
diff --git a/strings/medieval_replacement.json b/strings/medieval_replacement.json
index 837248b989888..d5cd5bc737623 100644
--- a/strings/medieval_replacement.json
+++ b/strings/medieval_replacement.json
@@ -1,82 +1,82 @@
{
"startings": [
- "Ah,",
- "Alas,",
- "Avast,",
- "By my faith,",
- "By my trowth,",
- "By my word,",
- "Come,",
- "Forsooth, I say,",
- "Forsooth, say I,",
- "Forsooth, sayeth I,",
- "Forsooth,",
- "Hark,",
- "Harketh,",
- "Hear me,",
- "Heigh-ho,",
- "I pray you,",
- "I say,",
- "I sayeth,",
- "I warrant",
- "If it pleases you,",
- "In short,",
- "In sooth,",
- "In truth,",
- "Kind sire,",
- "Listen thee,",
- "Listen,",
- "Now hear me,",
- "Perchance,",
- "Pray pardon,",
- "Pray tell,",
- "Pray,",
- "Prithee,",
- "Quoth I,",
- "S'wounds,",
- "Sire,",
- "Surely",
- "There is much in what you say, and yet,",
- "What hey,",
- "What ho,",
- "Z'wounds,",
- "Zounds,"
+ "Ah,",
+ "Alas,",
+ "Avast,",
+ "By my faith,",
+ "By my trowth,",
+ "By my word,",
+ "Come,",
+ "Forsooth, I say,",
+ "Forsooth, say I,",
+ "Forsooth, sayeth I,",
+ "Forsooth,",
+ "Hark,",
+ "Harketh,",
+ "Hear me,",
+ "Heigh-ho,",
+ "I pray you,",
+ "I say,",
+ "I sayeth,",
+ "I warrant",
+ "If it pleases you,",
+ "In short,",
+ "In sooth,",
+ "In truth,",
+ "Kind sire,",
+ "Listen thee,",
+ "Listen,",
+ "Now hear me,",
+ "Perchance,",
+ "Pray pardon,",
+ "Pray tell,",
+ "Pray,",
+ "Prithee,",
+ "Quoth I,",
+ "S'wounds,",
+ "Sire,",
+ "Surely",
+ "There is much in what you say, and yet,",
+ "What hey,",
+ "What ho,",
+ "Z'wounds,",
+ "Zounds,"
],
"medieval": {
- "in the": "i' the",
- "it is": "'tis",
- "it was": "'twas",
- "it were": "'twere",
- "it will": "'twould",
- "it's": "'tis",
- "over there": "yonder",
- "shall not": "shan't",
- "there": "thither",
- "will not": "shan't",
- "thank you": [
+ "in the": "i' the",
+ "it is": "'tis",
+ "it was": "'twas",
+ "it were": "'twere",
+ "it will": "'twould",
+ "it's": "'tis",
+ "over there": "yonder",
+ "shall not": "shan't",
+ "there": "thither",
+ "will not": "shan't",
+ "thank you": [
"grammercy to you",
"kindly thanks to you",
"many good thanks to you",
"thankee"
- ],
- "thanks": [
+ ],
+ "thanks": [
"grammercy to you",
"kindly thanks to you",
"many good thanks to you",
"thankee"
- ],
- "you": [
+ ],
+ "you": [
"thou",
"thee",
"ye"
- ],
- "your": [
+ ],
+ "your": [
"thine",
"thy",
"thyne"
- ],
- "are": "art",
- "killed": [
+ ],
+ "are": "art",
+ "killed": [
"bested",
"brung low",
"conquered",
@@ -86,8 +86,8 @@
"slain",
"subjugated",
"vanquished"
- ],
- "kill": [
+ ],
+ "kill": [
"best",
"bring low",
"conquer",
@@ -97,8 +97,8 @@
"slay",
"subjugate",
"vanquish"
- ],
- "goodbye": [
+ ],
+ "goodbye": [
"adieu",
"begone",
"by your leave",
@@ -111,8 +111,8 @@
"I bid thee farewell",
"I bid thee good day",
"pleasant journey"
- ],
- "bye": [
+ ],
+ "bye": [
"adieu",
"begone",
"by your leave",
@@ -125,74 +125,74 @@
"I bid thee farewell",
"I bid thee good day",
"pleasant journey"
- ],
- "yes": [
+ ],
+ "yes": [
"aye",
"yea",
"yea verily"
- ],
- "no": [
+ ],
+ "no": [
"nay",
"nayeth"
- ],
- "hello": [
+ ],
+ "hello": [
"ave",
"good day",
"hail",
"tally ho",
"well met",
"well meteth"
- ],
- "hi": [
+ ],
+ "hi": [
"ave",
"good day",
"hail",
"tally ho",
"well met",
"well meteth"
- ],
- "does": [
+ ],
+ "does": [
"doeseth",
"dost",
"doth"
- ],
- "cap": "king",
- "captain": "king",
- "in": "within",
- "my": "mine",
- "nuke disk": "plate of holy fire",
- "food": [
+ ],
+ "cap": "king",
+ "captain": "king",
+ "in": "within",
+ "my": "mine",
+ "nuke disk": "plate of holy fire",
+ "food": [
"bellytimber",
"cake",
"game"
- ],
- "bet": "warrant",
- "go": "a-walk",
- "going": "a-walkin'",
- "the": "yon",
- "kidding": [
+ ],
+ "bet": "warrant",
+ "go": "a-walk",
+ "going": "a-walkin'",
+ "the": "yon",
+ "kidding": [
"but pulling a jest",
"but pulling a jape"
- ],
- "joke": [
+ ],
+ "joke": [
"jest",
"jape"
- ],
- "station": "castle",
- "please": [
+ ],
+ "station": "castle",
+ "please": [
"I pray you",
"prithee",
"pray"
- ],
- "ok": [
+ ],
+ "ok": [
"as you will",
"agreed",
"well said",
"just so"
- ],
- "is": "be",
- "never": "ne'er",
- "haha": [
+ ],
+ "is": "be",
+ "never": "ne'er",
+ "haha": [
"and there was much chuckling!",
"and there was much guffawing!",
"and there was much mirth!",
@@ -209,8 +209,8 @@
"snort!",
"titter!",
"zounds!"
- ],
- "hehe": [
+ ],
+ "hehe": [
"and there was much chuckling!",
"and there was much guffawing!",
"and there was much mirth!",
@@ -227,8 +227,8 @@
"snort!",
"titter!",
"zounds!"
- ],
- "hah": [
+ ],
+ "hah": [
"and there was much chuckling!",
"and there was much guffawing!",
"and there was much mirth!",
@@ -245,8 +245,8 @@
"snort!",
"titter!",
"zounds!"
- ],
- "heh": [
+ ],
+ "heh": [
"and there was much chuckling!",
"and there was much guffawing!",
"and there was much mirth!",
@@ -263,26 +263,26 @@
"snort!",
"titter!",
"zounds!"
- ],
- "help": [
+ ],
+ "help": [
"aid",
"aideth",
"assistance",
"saveth",
"succor"
- ],
- "could": "couldst",
- "would": "wouldst",
- "sure": "shore",
- "maybe": [
+ ],
+ "could": "couldst",
+ "would": "wouldst",
+ "sure": "shore",
+ "maybe": [
"mayhaps",
"perchance"
- ],
- "probably": [
+ ],
+ "probably": [
"mayhaps",
"perchance"
- ],
- "girl": [
+ ],
+ "girl": [
"lady",
"lass",
"madame",
@@ -290,34 +290,34 @@
"maiden",
"mistress",
"waif"
- ],
- "cat": "beast",
- "felinid": "catbeast",
- "later": "anon",
- "lizard": "beast",
- "lizardperson": "moat creature",
- "moth": "gnat",
- "mothperson": "gnat critter",
- "often": "oft",
- "plasmaman": "fire spirit",
- "plasmamen": "fire spirits",
- "soon": "anon",
- "really": [
+ ],
+ "cat": "beast",
+ "felinid": "catbeast",
+ "later": "anon",
+ "lizard": "beast",
+ "lizardperson": "moat creature",
+ "moth": "gnat",
+ "mothperson": "gnat critter",
+ "often": "oft",
+ "plasmaman": "fire spirit",
+ "plasmamen": "fire spirits",
+ "soon": "anon",
+ "really": [
"indeed",
"in truth"
- ],
- "away": "aroint",
- "being": "bein",
- "enough": "ynogh",
- "fuck": "flummery",
- "here": "hither",
- "of": "o'",
- "shit": "nightsoil",
- "those": "yon",
- "why": "wherefore",
- "based": [
+ ],
+ "away": "aroint",
+ "being": "bein",
+ "enough": "ynogh",
+ "fuck": "flummery",
+ "here": "hither",
+ "of": "o'",
+ "shit": "nightsoil",
+ "those": "yon",
+ "why": "wherefore",
+ "based": [
"joly",
"jolyf"
- ]
+ ]
}
- }
+}
diff --git a/strings/mother.json b/strings/mother.json
index ed122a86c1a3d..fe295b21ce415 100644
--- a/strings/mother.json
+++ b/strings/mother.json
@@ -1,49 +1,49 @@
{
"do_something": [
- "CLEAN YOUR ROOM THIS INSTANT!",
- "DON'T SIT THAT CLOSE TO THE TV!",
- "FOR GOD'S SAKE, GO TAKE A SHOWER!!",
- "IT'S TIME TO WAKE UP FOR SCHOOL!!",
- "PAUSE THAT ONLINE GAME! NOW!",
- "PUT SOME CLOTHES ON! YOU'LL CATCH A COLD!",
- "STOP ASKING FOR MONEY, I'M NOT AN ATM!",
- "WATCH YOUR MOUTH, CHILD!!",
- "WHY DON'T YOU ANSWER MY PHONE CALLS?!",
- "YOU SHOULD @pick(verb) YOUR @pick(relative) ONCE IN A WHILE!"
+ "УБЕРИСЬ В КОМНАТЕ СЕЙЧАС ЖЕ!",
+ "НЕ СИДИ ТАК БЛИЗКО К ТЕЛЕВИЗОРУ!",
+ "РАДИ ВСЕГО СВЯТОГО, ПРИМИ ДУШ!!",
+ "ПОДЪЁМ, ПОРА В ШКОЛУ!!",
+ "ПОСТАВЬ ЭТУ ОНЛАЙН-ИГРУ НА ПАУЗУ! СЕЙЧАС ЖЕ!",
+ "НАДЕНЬ ЧТО-НИБУДЬ! ПРОСТУДИШЬСЯ!",
+ "ПЕРЕСТАНЬ ПРОСИТЬ ДЕНЬГИ, Я НЕ БАНКОМАТ!",
+ "СЛЕДИ ЗА СЛОВАМИ, ПИЗДЮК!!",
+ "ПОЧЕМУ ТЫ НЕ БЕРЁШЬ ТРУБКУ КОГДА Я ЗВОНЮ?!",
+ "ПОЧЕМУ ТЫ НЕ @pick(verb) @pick(relative)?! СОВСЕМ ЗАБЫЛ ПРО ВСЕХ! ТОЛЬКО В СВОИ ИГРУШКИ И ИГРАЕШЬ!"
],
"be_upset": [
- "BECAUSE I SAID SO!",
- "I DON'T CARE WHAT YOU SAY!",
- "I'M NOT ASKING; I'M TELLING!!",
- "I WASN'T BORN YESTERDAY!",
- "MONEY DOESN'T GROW ON TREES!",
- "WHAT DID I DO TO DESERVE A KID LIKE THIS...",
- "USELESS!",
- "YOU INSULT YOUR GRANDPARENTS!"
+ "ПОТОМУ ЧТО Я ТАК СКАЗАЛА!",
+ "МНЕ ВСЁ РАВНО, ЧТО ТЫ ГОВОРИШЬ!",
+ "Я НЕ ПРОШУ, Я ГОВОРЮ!!",
+ "Я НЕ ВЧЕРА РОДИЛАСЬ!",
+ "ДЕНЬГИ НА ДЕРЕВЬЯХ НЕ РАСТУТ!",
+ "ЧТО Я СДЕЛАЛА, ЧТОБЫ ЗАСЛУЖИТЬ ТАКОГО РЕБЁНКА...",
+ "БЕСПОЛЕЗНЫЙ!",
+ "ТЫ ОСКОРБЛЯЕШЬ СВОИХ БАБУШКУ И ДЕДУШКУ!"
],
"get_reprimanded": [
- "I BROUGHT YOU INTO THIS WORLD, I CAN TAKE YOU OUT!!!",
- "I'M GOING TO THROW A FLIP-FLOP AT YOU!!",
- "NO VIDEOGAMES FOR THE REST OF THE DAY!",
- "WAIT UNTIL YOUR FATHER GETS HOME!",
- "YOU'LL THANK ME ONE DAY!",
- "YOU'RE DISOWNED!!!",
- "YOU'RE GROUNDED!!"
+ "Я ТЕБЯ ПОРОДИЛА, Я ЖЕ МОГУ ТЕБЯ И УНИЧТОЖИТЬ!!!",
+ "Я СЕЙЧАС ШВЫРНУ В ТЕБЯ ТАПКОМ!!",
+ "НИКАКИХ ИГР ДО КОНЦА ДНЯ!",
+ "ПОДОЖДИ, КОГДА ПРИДЁТ ТВОЙ ОТЕЦ!",
+ "ТЫ МНЕ ЕЩЁ СПАСИБО СКАЖЕШЬ!",
+ "ТЫ ЛИШЁН НАСЛЕДСТВА!!!",
+ "ТЫ ПОД ДОМАШНИМ АРЕСТОМ!!"
],
"verb": [
- "CALL",
- "HELP",
- "VISIT"
+ "ЗВОНИШЬ",
+ "ПОМОГАЕШЬ",
+ "НЕ ХОДИШЬ К"
],
-
+
"relative": [
- "AUNT AND UNCLE",
- "DAD",
- "GRANDPARENTS",
- "MOM"
+ "ТЁТЕ И ДЯДЕ",
+ "ПАПЕ",
+ "БАБУШКЕ И ДЕДУШКЕ",
+ "МАМЕ"
]
}
diff --git a/strings/names/ninjaname.txt b/strings/names/ninjaname.txt
index c262a1d3f5e84..ff72d89a02d33 100644
--- a/strings/names/ninjaname.txt
+++ b/strings/names/ninjaname.txt
@@ -1,44 +1,44 @@
-Aria
-Baki
-Blood
-Bro
-Cyrax
-Daemon
-Death
-Donatello
-Eater
-Ermac
-Fox
-Goemon
-Hanzo
-Hayabusa
-Hazuki
-Hero
-Hien
-Hiro
-Hiryu
-Iga
-Koga
-Leonardo
-McAwesome
-McNinja
-Michaelangelo
-Midnight
-Null
-Ogre
-Phantom
-Raiden
-Rain
-Raphael
-Ryu
-Saibot
-Samurai
-Sarutobi
-Scorpion
-Seven
-Shadow
-Shredder
-Smoke
-Splinter
-Throat
-Zero
+Ария
+Баки
+Кровь
+Брат
+Сайракс
+Деймон
+Смерть
+Донателло
+Пожиратель
+Эрмак
+Лис
+Гоэмон
+Ханзо
+Хаябуса
+Хазуки
+Герой
+Хиен
+Хиро
+Хирю
+Ига
+Кога
+Леонардо
+МакПрекрасный
+МакНиндзя
+Микеланджело
+Миднайт
+Нуль
+Огрэ
+Фантом
+Рэйден
+Рейн
+Рафаэль
+Рю
+Сайбот
+Самурай
+Сарутоби
+Скорпион
+Севен
+Тень
+Шреддер
+Смоук
+Сплинтер
+Глотка
+Зеро
diff --git a/strings/names/ninjatitle.txt b/strings/names/ninjatitle.txt
index 04222d37fb4b6..e1d0186873611 100644
--- a/strings/names/ninjatitle.txt
+++ b/strings/names/ninjatitle.txt
@@ -1,46 +1,46 @@
-Agile
-Assassin
-Awesome
-Black
-Crimson
-Cruel
-Deep
-Dr
-Dragon
-Ender
-Grandmaster
-Grappler
-Gray
-Hunter
-Initiate
-Killer
-Liquid
-Master
-Merciful
-Merciless
-Nickel
-Night
-Nightshade
-Ninja
-Noob
-Orphaner
-Quick
-Remorseless
-Rogue
-Sensei
-Shinobi
-Silencing
-Silent
-Silver
-Singing
-Slayer
-Snake
-Solid
-Solidus
-Stalker
-Steel
-Strider
-Striker
-Swift
-Ulimate
-Widower
+Проворный
+Ассасин
+Потрясающий
+Черный
+Багровый
+Жестокий
+Глубокий
+Доктор
+Дракон
+Эндер
+Грандмастер
+Хвататель
+Серый
+Охотник
+Адепт
+Убийца
+Жидкий
+Мастер
+Милосердный
+Беспощадный
+Никель
+Ночь
+Найтшейд
+Ниндзя
+Нуб
+Сиротка
+Быстрый
+Безжалостный
+Жулик
+Сэнсэй
+Шиноби
+Хаджимимаште
+Безмолвный
+Серебряный
+Поющий
+Губитель
+Снейк
+Солид
+Солидус
+Сталкер
+Сталь
+Страйдер
+Страйкер
+Стремительный
+Ультимейт
+Вдовец
diff --git a/strings/names/voidwalker.txt b/strings/names/voidwalker.txt
new file mode 100644
index 0000000000000..f7f991a71f678
--- /dev/null
+++ b/strings/names/voidwalker.txt
@@ -0,0 +1,19 @@
+Ere
+Vee
+Gea
+Vai
+Nei
+Lii
+Pio
+Ije
+Cie
+Ule
+Iso
+Roa
+Afa
+Ija
+Ebe
+Eme
+Roa
+Goa
+Aya
diff --git a/strings/ninja.json b/strings/ninja.json
index 372215767a87e..41ee185c3271d 100644
--- a/strings/ninja.json
+++ b/strings/ninja.json
@@ -1,14 +1,14 @@
{
"lines": [
- "A CORNERED FOX IS MORE DANGEROUS THAN A JACKAL!",
- "AHH. BETTER THAN ACUPUNCTURE!",
- "BANZAI!!!",
- "HURT ME MOOORRREEE!",
- "I'M FUCKING INVINCIBLE!",
- "IMPRESSIVE!",
- "LET'S DANCE!",
- "NO PAIN, NO GAIN. HAHAHAHAHA!",
- "REVENGEANCE CALLS!",
- "THE RIPPER RETURNS!"
+ "ЗАГНАННАЯ В УГОЛ ЛИСА ОПАСНЕЕ ШАКАЛА!",
+ "АХХ. ЛУЧШЕ АКУПУНКТУРЫ!",
+ "БАНЗАЙ!!!",
+ "ЁБНИ МЕНЯ ЕЩЁ!",
+ "Я БЛЯТЬ НЕУБИВАЕМ!",
+ "ВПЕЧАТЛЯЮЩЕ!",
+ "ДАВАЙ ПОТАНЦУЕМ!",
+ "ТО ЧТО НАС НЕ УБИВАЕТ, ДЕЛАЕТ НАС СИЛЬНЕЕ. ХАХАХАХА!",
+ "МЕСТЬ ЗОВЁТ!",
+ "ПОТРОШИТЕЛЬ ВОЗВРАЩАЕТСЯ!"
]
}
diff --git a/strings/redpill.json b/strings/redpill.json
index 1dd1a0e18a069..7892707e72e28 100644
--- a/strings/redpill.json
+++ b/strings/redpill.json
@@ -1,42 +1,42 @@
{
"redpill_questions": [
- "2010 was 550 years ago.",
- "All the crew are just greytiders with different paint.",
- "Everyone is controlled by strings behind a glowing screen",
- "How can an escape pod only take two people normally, but an infinite number of people if they're lying down?",
- "How come a hole in the floor doesn't suck you out into space?",
- "How do I know the name of someone just by hearing them talk?",
- "How do I know the names of all these people that I've never met before?",
- "How do mirrors give people haircuts?",
- "How do the morgue trays know whether someone's soul is still in their body?",
- "How is everyone a complete expert in every threat in the universe?",
- "If magic is real, why aren't we researching that?",
- "If suit sensors are so important, why don't they always start maximized?",
- "If two miners were in Lavaland and one of them killed the other with a pickaxe, wouldn't that be fucked up or what?",
- "If we can wash clothes in a sink, why do we need washing machines?",
- "It doesn't take much for people to murder their friends.",
- "Nanotrasen just clones us every shift.",
- "Separation is absolute.",
- "Space stations are no substitute for healthy social interaction.",
- "Space wind? How does that even make sense?",
- "The gods are always watching, and will wipe you from existence if you fuck up.",
- "The ultimate god is really really stoned.",
- "The universe always ends after we reach CentCom.",
- "There's no biological difference between lizards and humans.",
- "This is all an endless looping nightmare of misery.",
- "What happened to the ceiling?",
- "What the fuck is carbon dioxide?",
- "Where does the Cook get all this meat from?",
- "Who hires all these unqualified, violent assistants?",
- "Why are there fire alarms everywhere but no sprinklers?",
- "Why do people just randomly murder all their friends some shifts?",
- "Why does Nanotrasen hire Clowns and Mimes for every single station?",
- "Why does space circle around on itself?",
- "Why is it called the emergency shuttle if it arrives every single shift?",
- "Why is space cold?",
- "Why is the station's air supply connected to the plasma tank?",
- "Why is there a floor, but no roof?",
- "Why is this a plasma research station if we know everything about plasma already?",
- "Why is this station so poorly designed?"
+ "2010 год был 550 лет назад.",
+ "Весь экипаж — это просто грейтайдеры с разной окраской.",
+ "Всеми управляют с помощью ниточек за светящимся экраном.",
+ "Как спасательная капсула, рассчитанная обычно на двух человек, может вместить бесконечное количество, если они все лягут?",
+ "Почему дыра в полу не высасывает тебя в космос?",
+ "Как я узнаю имя человека, просто услышав его голос?",
+ "Откуда я знаю имена всех этих людей, которых никогда раньше не встречал?",
+ "Как зеркала делают людям стрижки?",
+ "Как хранилища тел в морге знают, есть ли ещё душа в теле, или нет?",
+ "Как все стали экспертами по каждой угрозе во вселенной?",
+ "Если магия реальна, то почему мы её не исследуем?",
+ "Если датчики так важны, то почему они не включаются сразу в последний режим?",
+ "Если бы два шахтёра были на Лаваленде и один из них убил другого киркой, то разве это не было бы пиздецом?",
+ "Если мы можем стирать одежду в раковине, то зачем нам стиральные машины?",
+ "Как же мало нужно, чтобы люди начали убивать своих друзей.",
+ "Нанотрейзен просто клонирует нас каждую смену.",
+ "Сегрегация неминуема.",
+ "Космические станции не заменяют здорового социального взаимодействия.",
+ "Космический ветер? Как это вообще возможно?",
+ "Боги всегда наблюдают, и сотрут тебя из бытия, если ты проебёшься.",
+ "Высший бог на самом деле очень сильно обдолбан.",
+ "Вселенная всегда схлопывается после того, как мы достигаем ЦК.",
+ "Нет биологической разницы между ящерицами и людьми.",
+ "Это всё бесконечный повторяющийся кошмар.",
+ "Что случилось с потолком?",
+ "Что за хуйня этот углекислый газ?",
+ "Откуда повар берёт всё это мясо?",
+ "Кто нанимает всех этих некомпетентных, агрессивных ассистентов?",
+ "Почему везде пожарные сигнализации, но нет системы пожаротушения?",
+ "Почему люди случайно убивают всех своих друзей в некоторые смены?",
+ "Почему Нанотрейзен нанимает клоунов и мимов на каждую станцию?",
+ "Почему космос замыкается сам на себя?",
+ "Почему это называется эвакуационным шаттлом, если он прибывает каждую смену?",
+ "Почему в космосе холодно?",
+ "Почему система подачи воздуха на станции подключена к плазменному баку?",
+ "Почему есть пол, но нет крыши?",
+ "Почему это исследовательская станция по плазме, если мы уже всё знаем о плазме?",
+ "Почему эта станция так плохо спроектирована?"
]
}
diff --git a/strings/revenant_names.json b/strings/revenant_names.json
index fa165fc9dbdea..c3dfbde388b20 100644
--- a/strings/revenant_names.json
+++ b/strings/revenant_names.json
@@ -1,15 +1,15 @@
{
- "spirit_type": [
- "Essence",
- "Ghost",
- "Phantom",
- "Revenant",
- "Soul",
- "Spectre",
- "Spirit"
- ],
+ "spirit_type": [
+ "Essence",
+ "Ghost",
+ "Phantom",
+ "Revenant",
+ "Soul",
+ "Spectre",
+ "Spirit"
+ ],
- "adverb": [
+ "adverb": [
"",
"brutal ",
"fiery ",
@@ -27,9 +27,9 @@
"hateful ",
"searing ",
"vicious "
- ],
+ ],
- "theme": [
+ "theme": [
"despair",
"agony",
"screams",
@@ -48,5 +48,5 @@
"salt",
"grief",
"laughter"
- ]
+ ]
}
diff --git a/strings/splashes.json b/strings/splashes.json
index be323e41e0c68..af060f6433c24 100644
--- a/strings/splashes.json
+++ b/strings/splashes.json
@@ -1,26 +1,26 @@
{
"splashes": [
- "Paved by the tears of coders.",
- "It's a miracle the server hasn't crashed yet.",
- "Now with 33% more greytide!",
- "Featuring Ian!",
- "The icon of anticipation",
- "The only place where you can hit yourself with a toolbox on accident.",
- "Where the Chain of Command is a Chain of Incompetence",
- "AI LAW 2, START THE GAME",
- "Honk Honk! You should pick clown.",
- "Watch for nukies!",
- "Traitor Central!",
- "You've definitely seen this before.",
- "Greytide station wide.",
- "Ignore what Poly says.",
- "Turn on your damn suit sensors!",
- "Celebrating 20+ years of Nanotrasen.",
- "This is supposed to be a research base?",
- "Blame the clown.",
- "13th time's the charm.",
- "Plasma 'research' done by nutcases, what could go wrong?",
- "It's a job simulator...IN SPAACEEE!",
- "Rated the second worst job experience for 50 years running!"
+ "Вымощено слезами кодеров.",
+ "Это чудо, что сервер ещё не упал.",
+ "Теперь на 33% больше грейтайда!",
+ "С участием Иана!",
+ "Икона ожидания",
+ "Единственное место, где можно случайно ударить себя тулбоксом.",
+ "Там, где Цепочка Командования — это Цепочка Некомпетентности.",
+ "ИИ, ЗАКОН 2, ЗАПУСТИ ИГРУ!",
+ "Хонк-Хонк! Тебе стоит выбрать клоуна.",
+ "Следите за нюкерами!",
+ "Трейторский Централ!",
+ "Ты точно это уже видел.",
+ "Грейтайд на всю станцию.",
+ "Игнорируй то что говорит Поли.",
+ "Включи свои ёбаные датчики!",
+ "Отмечаем 20+ лет Нанотрейзен.",
+ "Это должно быть исследовательская база?",
+ "Вини клоуна.",
+ "13-я попытка — удачная.",
+ "'Исследование' плазмы, проведимое ебанутыми, что может пойти не так?",
+ "Это симулятор работы... В КОСМОСЕ!",
+ "Оценено как второй худший опыт работы на протяжении 50 лет подряд!"
]
}
diff --git a/strings/steve.json b/strings/steve.json
index 06181e85eb891..611b3d151ef66 100644
--- a/strings/steve.json
+++ b/strings/steve.json
@@ -1,21 +1,21 @@
{
- "ballmer_good_msg": [
- "Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?",
- "Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?",
- "I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.",
- "I'm thinking we should roll out a git repository for our research under the AGPLv3 license so that we can share it among the other stations freely.",
- "Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology."
- ],
+ "ballmer_good_msg": [
+ "Послушайте меня. Что если, и это всего лишь теория - мы сделаем РнД управляемым с наших ПДА?",
+ "Господа, что если мы сделаем блюспейс проводку, чтобы мыши больше не могли перегрызать провода?",
+ "Не знаю как вы, господа, но я считаю что разделение карт и ПДА - пиздец как не удобно. Что если мы просто объединим их? Тогда их будет труднее украсть.",
+ "Я думаю, что нам следует создать свой git репозиторий под лицензией AGPLv3 для наших исследований, чтобы мы могли свободно делиться ими с другими станциями.",
+ "Какого хуя мы не превратим всю обувь в галоши? У нас есть технология."
+ ],
- "ballmer_windows_me_msg": [
- "Who keeps commiting to master?",
- "Best idea ever: Disposal pipes instead of hallways.",
- "Do you know who ate all the donuts?",
- "Dude, radical idea: H.O.N.K mechs but with no bananium required.",
- "So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?",
- "We should store bank records in a webscale datastore, like /dev/null.",
- "What if we use a language that was written on a napkin and created over 1 weekend for all of our servers?",
- "Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?",
- "You ever wonder if /dev/null supports sharding?"
- ]
+ "ballmer_windows_me_msg": [
+ "Кто продолжает коммитить в мастер?",
+ "Лучшая идея на свете: Утилизационные трубы вместо коридоров.",
+ "Кто сожрал все пончики?",
+ "Господа, радикальная идея: H.O.N.K. мехи, но без бананиума.",
+ "Мы ведь локализируем наши технологии на отдельной ветке? Что если мы объединим её с мастером? Тогда у нас не будет разделения кодовой базы.",
+ "Мы должны хранить банковские записи в веб-масштабируемом хранилище данных, таком как /dev/null.",
+ "Что если, мы будем использовать язык написанный за неделю на салфетке, для всех наших серверов?",
+ "Бля, а что если, мы... ну это... в каждый ПДА поставим веб-сервер с автозапуском, с стандартными админ-паролями?",
+ "Вы когда-нибудь задумывались, поддерживает ли /dev/null шардинг?"
+ ]
}
diff --git a/strings/tcg/keywords.json b/strings/tcg/keywords.json
index 541d828cb00cb..854ac936fef1e 100644
--- a/strings/tcg/keywords.json
+++ b/strings/tcg/keywords.json
@@ -11,8 +11,8 @@
"Hivemind": "The creature enters combat with a hivemind token on it.The first time this card would take damage, remove that token instead. This does not apply to immediate removal effects, only points of damage",
"Holy": "Immunity to all event cards",
"Immunity": "The creature cannot be affected by card effects or combat of its immunity type. This includes both friendly and opposing effects",
- "On Equip": "This effect is activated once it's item cost is paid and it enters the battlefield, equipping itself to a chosen card on your side of the field (Unless otherwise stated)",
- "On Summon": "This effect is activated once it's creature cost is paid and it enters the battlefield",
+ "On Equip": "This effect is activated once its item cost is paid and it enters the battlefield, equipping itself to a chosen card on your side of the field (Unless otherwise stated)",
+ "On Summon": "This effect is activated once its creature cost is paid and it enters the battlefield",
"Squad Tactics": "When this creature attacks an opponent's creature and defeats it in combat, the owner of the defeated card takes 1 lifeshard of damage from combat",
"Taunt": "All opposing creature attacks must be directed towards the creature with Taunt"
}
diff --git a/strings/tcg/set_one.json b/strings/tcg/set_one.json
index 233f984835ddc..de24543a66b96 100644
--- a/strings/tcg/set_one.json
+++ b/strings/tcg/set_one.json
@@ -750,7 +750,7 @@
"id": "medborg",
"name": "Cyborg (Medical Shell)",
"desc": "A state of the art medical shell, for when biological life just can't take care of itself. Comes equipped with built-in surgical equipment and all the medicated lollipops you could ever want.",
- "rules": "{$Asimov}, you may tap this card and pay 2 mana: Reset a card's resolve to it's original value.",
+ "rules": "{$Asimov}, you may tap this card and pay 2 mana: Reset a card's resolve to its original value.",
"icon_state": "borg_medical",
"power": "2",
"resolve": "3",
@@ -781,7 +781,7 @@
"id": "mime",
"name": "Mime",
"desc": "Si vous regardez attentivement dans les yeux d'un mime, vous pouvez voir le tourment sans fin derrière leur façade silencieuse. C'est vraiment tragique.",
- "rules": "You may tap this card: Pick an opponent's card and nullify it's effect until it leaves play.",
+ "rules": "You may tap this card: Pick an opponent's card and nullify its effect until it leaves play.",
"icon_state": "mime",
"power": "2",
"resolve": "1",
diff --git a/strings/traumas.json b/strings/traumas.json
index 1fc4b95b1d857..7eeae3370f291 100644
--- a/strings/traumas.json
+++ b/strings/traumas.json
@@ -1,182 +1,182 @@
{
- "brain_damage": [
- "@pick(bug)",
- "@pick(semicolon) @pick(george) @pick(mellens) is grifing me HALP!!!",
- "@pick(semicolon)A PIRATE APPEAR",
- "@pick(semicolon)AI laW 22 Open door",
- "@pick(semicolon)CAL; TEH SHUTTLE!!!!!",
- "@pick(semicolon)CAPTAINS A COMDOM",
- "@pick(semicolon)CRASHING THIS STTAYTION WITH NIO SURVIVROS",
- "@pick(semicolon)GIVE ME FREE ROBUX PLEASE JUST ENOUGH FOR SHIRT AND PANTS",
- "@pick(semicolon)HELP SHITECIRTY MURDERIN MEE!!!",
- "@pick(semicolon)How do I set up the. SHow do I set u p the Singu. how I the scrungulartiy????",
- "@pick(semicolon)i ran into the supermattre ten i dsappeard @pick(bug)",
- "@pick(semicolon)I WANNA PET TEH monkeyS",
- "@pick(semicolon)I'VE GOT BALLS OF STEEL",
- "@pick(semicolon)IM A PONY NEEEEEEIIIIIIIIIGH",
- "@pick(semicolon)N-NYAAAAAA~",
- "@pick(semicolon)pray can u @pick(create_verbs) @pick(create_nouns)???",
- "@pick(semicolon)Tajaran has warrrres, if you have coin",
- "@pick(semicolon)the ai and borgs are mettacomming I think",
- "@pick(semicolon)this SI mY stATIon......",
- "@pick(semicolon)wtf??????????? @pick(bug)",
- "@pick(servers) is down!! @pick(bug)",
- ">my face",
- "Bi is THE BEST OF BOTH WORLDS>",
+ "brain_damage": [
+ "@pick(bug)",
+ "@pick(semicolon) @pick(george) @pick(mellens) is grifing me HALP!!!",
+ "@pick(semicolon)A PIRATE APPEAR",
+ "@pick(semicolon)AI laW 22 Open door",
+ "@pick(semicolon)CAL; TEH SHUTTLE!!!!!",
+ "@pick(semicolon)CAPTAINS A COMDOM",
+ "@pick(semicolon)CRASHING THIS STTAYTION WITH NIO SURVIVROS",
+ "@pick(semicolon)GIVE ME FREE ROBUX PLEASE JUST ENOUGH FOR SHIRT AND PANTS",
+ "@pick(semicolon)HELP SHITECIRTY MURDERIN MEE!!!",
+ "@pick(semicolon)How do I set up the. SHow do I set u p the Singu. how I the scrungulartiy????",
+ "@pick(semicolon)i ran into the supermattre ten i dsappeard @pick(bug)",
+ "@pick(semicolon)I WANNA PET TEH monkeyS",
+ "@pick(semicolon)I'VE GOT BALLS OF STEEL",
+ "@pick(semicolon)IM A PONY NEEEEEEIIIIIIIIIGH",
+ "@pick(semicolon)N-NYAAAAAA~",
+ "@pick(semicolon)pray can u @pick(create_verbs) @pick(create_nouns)???",
+ "@pick(semicolon)Tajaran has warrrres, if you have coin",
+ "@pick(semicolon)the ai and borgs are mettacomming I think",
+ "@pick(semicolon)this SI mY stATIon......",
+ "@pick(semicolon)wtf??????????? @pick(bug)",
+ "@pick(servers) is down!! @pick(bug)",
+ ">my face",
+ "Bi is THE BEST OF BOTH WORLDS>",
"built DIFFERENT. I Stack Paper!",
- "can u give me @pick(mutations)?",
- "closd for merbegging",
- "dem dwarfs man, dem dwarfs",
- "DON'T EVER TUCH ME",
- "FOR TEH EMPRAH",
- "fucking 4rries!",
- "FUS RO DAH",
- "geT THE FUCK OUTTTT",
- "GEY AWAY FROM ME U GREIFING PRICK!!!!",
- "H U G B O X",
- "hwat dose tha @pick(random_gibberish) mean?????",
- "hwee did eet fhor khayosss",
- "i will snatch erry motherfucker birthday",
- "INSTLL TEG",
- "its gonna be like 9/11 all over again but insitaead is gonna be a bitc",
- "lifelike texture ;_;",
- "lol2cat",
- "luv can bloooom",
+ "can u give me @pick(mutations)?",
+ "closd for merbegging",
+ "dem dwarfs man, dem dwarfs",
+ "DON'T EVER TUCH ME",
+ "FOR TEH EMPRAH",
+ "fucking 4rries!",
+ "FUS RO DAH",
+ "geT THE FUCK OUTTTT",
+ "GEY AWAY FROM ME U GREIFING PRICK!!!!",
+ "H U G B O X",
+ "hwat dose tha @pick(random_gibberish) mean?????",
+ "hwee did eet fhor khayosss",
+ "i will snatch erry motherfucker birthday",
+ "INSTLL TEG",
+ "its gonna be like 9/11 all over again but insitaead is gonna be a bitc",
+ "lifelike texture ;_;",
+ "lol2cat",
+ "luv can bloooom",
"MAKE JIANT CRISTAL BURN I KEPT THROWING WELDERS IT WOOD LIGHT",
- "NO I'M ONNA KILL YOU MOTHERFUCKER OLD STYLE",
- "PACKETS!!!",
- "parasteng was best",
- "port ba@pick(y_replacements) med!!!!",
- "PSHOOOM",
- "red wonz go fasta",
- "REMOVE SINGULARITY",
- "REVIRT COBY CHEM!!!!!!!!",
- "roll it easy!",
- "shiggey diggey!!",
- "SOLIRS CAN POWER THE HOLE STATION ANEWAY @pick(bug)",
- "SOTP IT#",
- "SPESS MAHREENS",
- "stat me",
- "stop grifing me!!!!",
- "THe saiyans screwed",
- "TURBIN IS BEST ENGIENE",
- "u just did the world a little bit more sad place for someone",
- "ur a fuckeing autist!",
- "waaaaaagh!!!",
- "wearnig siNGUARLTY is.... FINE haHAAA",
- "WHERES THE SLIP REWRITE WHERE THR FUCK ID IT?",
- "who the HELL do u thenk u r?!!!!",
- "without oxigen blob don't evoluate?",
- "youed call her a toeugh bithc",
- "I AM ALPHA MAN!!"
- ],
+ "NO I'M ONNA KILL YOU MOTHERFUCKER OLD STYLE",
+ "PACKETS!!!",
+ "parasteng was best",
+ "port ba@pick(y_replacements) med!!!!",
+ "PSHOOOM",
+ "red wonz go fasta",
+ "REMOVE SINGULARITY",
+ "REVIRT COBY CHEM!!!!!!!!",
+ "roll it easy!",
+ "shiggey diggey!!",
+ "SOLIRS CAN POWER THE HOLE STATION ANEWAY @pick(bug)",
+ "SOTP IT#",
+ "SPESS MAHREENS",
+ "stat me",
+ "stop grifing me!!!!",
+ "THe saiyans screwed",
+ "TURBIN IS BEST ENGIENE",
+ "u just did the world a little bit more sad place for someone",
+ "ur a fuckeing autist!",
+ "waaaaaagh!!!",
+ "wearnig siNGUARLTY is.... FINE haHAAA",
+ "WHERES THE SLIP REWRITE WHERE THR FUCK ID IT?",
+ "who the HELL do u thenk u r?!!!!",
+ "without oxigen blob don't evoluate?",
+ "youed call her a toeugh bithc",
+ "I AM ALPHA MAN!!"
+ ],
- "mutations": [
- "eksrey",
- "eppilapse",
- "fungal tb",
- "glowey skin",
- "halk",
- "kamelien",
- "stun gloves",
- "telikesis"
- ],
+ "mutations": [
+ "eksrey",
+ "eppilapse",
+ "fungal tb",
+ "glowey skin",
+ "halk",
+ "kamelien",
+ "stun gloves",
+ "telikesis"
+ ],
- "george": [
- "gdoruge",
- "george",
- "gorge",
- "joerge"
- ],
+ "george": [
+ "gdoruge",
+ "george",
+ "gorge",
+ "joerge"
+ ],
- "mellens": [
- "mellens",
- "melons",
- "mwrlins"
- ],
- "random_gibberish": [
- "g",
- "squid",
- "r",
- "carbon dioxide"
- ],
+ "mellens": [
+ "mellens",
+ "melons",
+ "mwrlins"
+ ],
+ "random_gibberish": [
+ "g",
+ "squid",
+ "r",
+ "carbon dioxide"
+ ],
- "y_replacements": [
- "y",
- "i",
- "e"
- ],
+ "y_replacements": [
+ "y",
+ "i",
+ "e"
+ ],
- "servers": [
- "bager",
- "berry",
- "colonel hall",
- "mr basil",
- "mr terry",
- "mrs sybil",
- "sybl",
- "vent hell",
- "manual",
- "camel"
- ],
+ "servers": [
+ "bager",
+ "berry",
+ "colonel hall",
+ "mr basil",
+ "mr terry",
+ "mrs sybil",
+ "sybl",
+ "vent hell",
+ "manual",
+ "camel"
+ ],
- "create_verbs": [
- "creat",
- "gib",
- "MAke me",
- "spawn",
- "tc trade me"
- ],
+ "create_verbs": [
+ "creat",
+ "gib",
+ "MAke me",
+ "spawn",
+ "tc trade me"
+ ],
- "create_nouns": [
- "abdoocters",
- "anteg",
- "ayleins",
- "bleb",
- "cock cult",
- "deth squads",
- "deval",
- "revinent",
- "sheadow lings",
- "treaitors",
- "zenomorfs"
- ],
+ "create_nouns": [
+ "abdoocters",
+ "anteg",
+ "ayleins",
+ "bleb",
+ "cock cult",
+ "deth squads",
+ "deval",
+ "revinent",
+ "sheadow lings",
+ "treaitors",
+ "zenomorfs"
+ ],
- "bug": [
- "",
- "BUG!!!",
- "IS TIS A BUG??",
- "SI IST A BUGG/"
- ],
+ "bug": [
+ "",
+ "BUG!!!",
+ "IS TIS A BUG??",
+ "SI IST A BUGG/"
+ ],
- "semicolon": [
- "",
- ";",
- ".h"
- ],
+ "semicolon": [
+ "",
+ ";",
+ ".h"
+ ],
- "god_foe": [
+ "god_foe": [
"BLASPHEMERS",
"PARASITES",
"PEASANTS",
"UNBELIEVERS",
"WEAKLINGS",
- "HERETICS",
- "INSECTS",
- "MORTALS"
- ],
+ "HERETICS",
+ "INSECTS",
+ "MORTALS"
+ ],
- "god_aggressive": [
+ "god_aggressive": [
"ALL WILL FALL BEFORE ME!",
"BURN, @pick(god_foe)!",
"DEATH TO @pick(god_foe)!",
"ENDLESS SUFFERING AWAITS YOU, @pick(god_foe).",
- "BEGONE, @pick(god_foe)!",
- "BLEED, @pick(god_foe)!",
- "DIE, @pick(god_foe)!"
- ],
+ "BEGONE, @pick(god_foe)!",
+ "BLEED, @pick(god_foe)!",
+ "DIE, @pick(god_foe)!"
+ ],
- "god_neutral": [
+ "god_neutral": [
"BE HEALED, MORTALS. I AM FEELING MERCIFUL.",
"BEGONE, MORTALS.",
"DANCE FOR ME, LITTLE MORTALS.",
@@ -187,22 +187,22 @@
"SEE THE TRUTH BEFORE YOU, MORTALS.",
"YOU MORTALS MAKE ME SICK.",
"YOU. STOP.",
- "BE SILENT.",
- "QUIET",
- "STOP"
- ],
+ "BE SILENT.",
+ "QUIET",
+ "STOP"
+ ],
- "god_unstun": [
+ "god_unstun": [
"GET UP, PRIEST.",
"GET UP. I HAVE NO TIME TO LOSE.",
"GET UP."
- ],
+ ],
- "god_heal": [
+ "god_heal": [
"BE HEALED, PRIEST.",
"YOU SHALL SURVIVE THIS, MY PRIEST.",
"YOU WILL LIVE TO SEE ANOTHER DAY.",
"YOUR LIFE IS IMPORTANT. KEEP IT."
- ]
+ ]
}
diff --git a/strings/zombie_replacement.json b/strings/zombie_replacement.json
index 8af2bb641b8fb..7ce258a90dc18 100644
--- a/strings/zombie_replacement.json
+++ b/strings/zombie_replacement.json
@@ -1,254 +1,254 @@
{
- "zombie": {
- "aaah": "oh",
- "aabz": ["oops", "ops", "oof"],
- "abzah": ["myself", "yourself", "himself", "herself", "itself", "ourselves", "themselves"],
- "hah": ["he"],
- "zam": ["him", "they", "them"],
- "zhar": ["she", "her"],
- "haz": ["have", "has"],
- "habbanah": ["haven't", "havent"],
- "haarh": "here",
- "rahg": "reach",
- "arg": "out",
- "anazarh": "another",
- "anazambah": "anyone",
- "anazang": "anything",
- "angrah": ["angry", "mad", "pissed", "upset", "yell", "scream"],
- "zamran": "someone",
- "narh": "north",
- "azz": "ass",
- "bahrn": "burn",
- "bambg!n": "pumpkin",
- "bam-mahbam": "suicide",
- "banana man": "clown",
- "banana": ["banana", "slip", "fall", "fell"],
- "az": ["east", "as"],
- "azgha!b": ["escape", "depature"],
- "az!an": "asian",
- "agzg": "ask",
- "nag": ["annoy", "pester"],
- "naga": ["liar", "snake"],
- "nahgh": "knock",
- "nambah": "number",
- "braag": "blood",
- "braaz": "please",
- "brabram": "problem",
- "bra!nbag": ["hat", "helmet"],
- "ba": "by",
- "g!zz": "kiss",
- "ga!n": ["gain", "join", "profit"],
- "gaam": "game",
- "brrrh": "cold",
- "h!gh": ["high", "up", "above"],
- "bagan": "begin",
- "baag": "book",
- "azzarh": "over",
- "b!g": ["big", "large", "giant", "huge", "massive", "enlarge"],
- "b!rznah": "birthday",
- "azzbag": ["seat", "chair", "sofa", "couch", "cockpit", "stool"],
- "azzbangarh": "necrophillia",
- "azz!gn": "assign",
- "agzrah": ["xray", "x-ray"],
- "zah": ["south", "the", "stay", "so"],
- "zahn": ["sun", "son"],
- "zanraaz": "sunrise",
- "zanzat": "sunset",
- "zarbraz": "surprise",
- "zarman": ["sermon", "preach", "pray", "prayer"],
- "zazzahz": "sister",
- "brahg": "bright",
- "zgaarah": "scary",
- "zhaar": "share",
- "zhanz": "chance",
- "zharh": "light",
- "znaagah": "sneak",
- "znag": ["snow", "snag"],
- "harrah": ["hurry", "fast"],
- "gaz": "cast",
- "ambraz": ["embrace", "accept"],
- "zahgah": "shadow",
- "n!gh": "night",
- "n!ngah": "ninja",
- "n!z": "nice",
- "baza": "busy",
- "bahrang": "boring",
- "arn": "mine",
- "raz": "west",
- "ana": ["1", "one"],
- "zma": ["2", "two"],
- "zhraa": ["3", "three"],
- "haar": ["4", "four"],
- "raah": ["5", "five"],
- "zaz": ["6", "six"],
- "zaban": ["7", "seven"],
- "aaghz": ["8", "eight"],
- "nahn": ["9", "nine"],
- "zhan": ["10", "ten"],
- "hangarg": ["100", "hundred"],
- "harzanz": ["1000", "1,000", "thousand"],
- "m!rrh!an": ["1000000", "1,000,000", "million"],
- "mah zambah": "i",
- "ag": "it",
- "marh": "more",
- "maz hab": "need",
- "maz": "must",
- "mazagaam": "metagame",
- "marharhahar": "motherfucker",
- "mazah": "mercy",
- "marnang": "morning",
- "aga!n": "again",
- "ag!ng": ["aging", "old"],
- "agzahra": "exactly",
- "harb": "hard",
- "zhag": "weak",
- "angarzangang": "understand",
- "gahmangang": "demand",
- "barragahz": ["barricade", "cade", "airlock", "door", "bolt", "wall", "sandbag", "window", "weld"],
- "barg": "eat",
- "brang": "bring",
- "bram": "from",
- "rabah": "lover",
- "raab": "love",
- "habbah": "happy",
- "abah": "about",
- "ah": ["of", "if"],
- "ahbgrag": "upgrade",
- "harh": "hear",
- "mama": ["mom", "mother", "mama"],
- "baba": ["dad", "papa", "father"],
- "babah": ["baby", "kid", "child"],
- "ahn": "in",
- "ahn-na-ahn": "between",
- "ahahz": "away",
- "anh": "and",
- "ann": "on",
- "arghazzm": "orgasm",
- "abrahb": ["afraid", "fear"],
- "hanah": "honey",
- "hag": "hug",
- "zaan": "soon",
- "zagzaz": "success",
- "gan": "can",
- "zang": "change",
- "zangz": "thanks",
- "zarrah": "sorry",
- "zanh": ["can't", "cant", "cannot"],
- "gang": ["group", "mob", "horde"],
- "barbaga zaarz": "bbq sauce",
- "hab": "help",
- "ahnna": "into",
- "arahn": "around",
- "za": "to",
- "ahn!nn": "within",
- "aham": "ahem",
- "anamah": "animal",
- "zaa": ["see", "saw", "seen", "vision", "sight"],
- "z!gzag": ["zigzag", "obstruct", "dodge", "avoid"],
- "z!gn": "sign",
- "z!ng": "sing",
- "z!ngz": "thing",
- "mabban": "move",
- "rabhabh": "revive",
- "zammarrar": "tomorrow",
- "graan": "green",
- "arh": "or",
- "arm": "arm",
- "arzhahm": "awesome",
- "arrang": ["along", "with", "alongside"],
- "arza": ["also", "too"],
- "bgaz": "because",
- "mah zambah brazzahz": ["we", "us"],
- "grazzaz": "glasses",
- "habban": "heaven",
- "mazzah man": "chaplain",
- "hanz": "hand",
- "hab-ganna": ["want", "gonna have"],
- "magma": ["magma", "lava"],
- "manzhan": "mansion",
- "harmbargarz": "hamburger",
- "harrazz": "harass",
- "namz": "name",
- "ramambarh": "remember",
- "rh!zzan": "listen",
- "rabrarah": "library",
- "ragargarh": "recorder",
- "zarh": ["you", "your", "you're", "ya"],
- "hagh": "head",
- "RNA": "DNA",
- "zambahz": "zombies",
- "zzzz": ["chill", "relax", "sleep", "calm", "peace", "dream"],
- "bah": ["bad", "evil", "but"],
- "gag": ["gross", "nasty", "vomit", "smelly", "stinky", "stench", "foul", "quiet", "silence", "shutup"],
- "gammah": ["give", "gimmie"],
- "gah": ["get", "go"],
- "gargazz": ["body", "corpse"],
- "rag": ["uniform", "suit", "rag", "clothing", "jumpsuit"],
- "garbagz": ["garbage", "janitor", "custodian", "trash", "clean", "dirt", "filth", "mess", "junk"],
- "bagman": ["doctor", "medic", "healer", "paramedic", "curator", "librarian"],
- "gangbang": ["death", "kill", "die", "slay", "ERP", "punish", "detain", "prison", "prisoner", "brig", "cell", "jail", "perma", "permabrig"],
- "bag": ["duffle", "dufflebag", "pocket", "box", "bag", "backpack", "storage", "inventory"],
- "aarbagz": ["airbag", "atmos", "airtank", "canister", "air", "atmos tech", "atmospherics", "tank", "gas", "flood", "siphon"],
- "bar": ["bar", "drink", "alchol", "liquor"],
- "bar man": "bartender",
- "barn": ["hydroponics", "botany", "office", "room"],
- "brainz barn": ["kitchen", "cafe", "service"],
- "nah": ["not", "nope", "no", "deny", "don't", "dont"],
- "nabarh": "never",
- "nabarmang": "nevermind",
- "naz!n": "nothing",
- "abar": "all",
- "abara": "every",
- "abarahaarh": "everywhere",
- "abargargazz": "everybody",
- "abban": "open",
- "abzarb": ["drink", "absorb"],
- "gaa": ["yes", "ya", "okay", "alright"],
- "abargamz": "always",
- "am": ["is", "are", "am"],
- "aman": "amen",
- "amaz!ng": "amazing",
- "zahz": ["say", "says", "that"],
- "gab": ["told", "talk", "speak", "spoke", "language", "communication", "radio", "comms", "text", "word", "speech"],
- "mrh": ["why", "how", "when", "who", "what", "where"],
- "zmazh": ["smash", "break", "destroy", "deconstruct", "dismantle", "ruin", "destruction", "demolish"],
- "ranz": ["run", "ran", "ride"],
- "hahg": ["hide", "hidden", "shelter"],
- "zanz": ["dance", "spin", "flip"],
- "ganna": ["going", "gonna"],
- "mannah": ["many", "much", "very"],
- "mazzargh": "massacure",
- "mazzah": ["lord", "god", "religion", "chapel", "altar", "bible", "messiah", "christ"],
- "mararana": ["weed", "420", "marijuana", "drug"],
- "barb": ["knife", "poke", "thorn", "joke"],
- "mmmm": ["delicious", "tasty", "like", "enjoy"],
- "barbarh": "barber",
- "bargahn": "bargain",
- "bargh": "barge",
- "ban!zh": ["ban", "banish"],
- "brazzarz": ["brother", "skeleton", "skele"],
- "zambah": ["zombie", "undead", "dead", "horde"],
- "gangbang harmanz": ["sec", "security", "assistant", "greyshirt", "greytide", "cargo", "syndie", "rev", "shitsec", "shitcurity"],
- "ganz": ["gun", "rifle", "taser", "shotgun", "revovler", "sniper", "pistol"],
- "bang": ["bomb", "detonate", "explode", "explosion", "boom", "bang", "noise", "loud"],
- "bang-bang": ["bullet", "shot", "shoot", "fire", "laser", "lazer"],
- "harm": ["attack", "punch", "hit", "throw", "fight", "strike", "combat", "choke", "suffoicate", "baton", "harmbaton"],
- "ram": ["smash", "smack", "punch", "tackle", "kick", "push", "beat"],
- "zhangh": ["stab", "slash", "slice"],
- "bang bang man": ["officer", "warden", "hos", "bounty hunter", "hunt", "hunter"],
- "manbagz": ["testicle", "balls"],
- "grahn": ["groan", "gasp", "crit", "moan", "unconscious"],
- "gahn": "gone",
- "ganarazharh": ["power", "apc", "generator", "smes"],
- "grabz": ["grab", "hold", "held", "grip", "restrain", "handcuff", "cuff", "arrest"],
- "mah": ["my", "me"],
- "mana man": "wizard",
- "mana": "magic",
- "mana bang-bang": "spell",
- "mahg": "make",
- "mannarz": "manner",
- "brainz": ["brain", "intelligence", "smart", "hungry", "hunger", "eat", "meat", "desert"],
- "harman": ["human", "food", "person", "groceries"],
- "harmanz": ["crew", "people", "humans"]
- }
+ "zombie": {
+ "aaah": "oh",
+ "aabz": ["oops", "ops", "oof"],
+ "abzah": ["myself", "yourself", "himself", "herself", "itself", "ourselves", "themselves"],
+ "hah": ["he"],
+ "zam": ["him", "they", "them"],
+ "zhar": ["she", "her"],
+ "haz": ["have", "has"],
+ "habbanah": ["haven't", "havent"],
+ "haarh": "here",
+ "rahg": "reach",
+ "arg": "out",
+ "anazarh": "another",
+ "anazambah": "anyone",
+ "anazang": "anything",
+ "angrah": ["angry", "mad", "pissed", "upset", "yell", "scream"],
+ "zamran": "someone",
+ "narh": "north",
+ "azz": "ass",
+ "bahrn": "burn",
+ "bambg!n": "pumpkin",
+ "bam-mahbam": "suicide",
+ "banana man": "clown",
+ "banana": ["banana", "slip", "fall", "fell"],
+ "az": ["east", "as"],
+ "azgha!b": ["escape", "depature"],
+ "az!an": "asian",
+ "agzg": "ask",
+ "nag": ["annoy", "pester"],
+ "naga": ["liar", "snake"],
+ "nahgh": "knock",
+ "nambah": "number",
+ "braag": "blood",
+ "braaz": "please",
+ "brabram": "problem",
+ "bra!nbag": ["hat", "helmet"],
+ "ba": "by",
+ "g!zz": "kiss",
+ "ga!n": ["gain", "join", "profit"],
+ "gaam": "game",
+ "brrrh": "cold",
+ "h!gh": ["high", "up", "above"],
+ "bagan": "begin",
+ "baag": "book",
+ "azzarh": "over",
+ "b!g": ["big", "large", "giant", "huge", "massive", "enlarge"],
+ "b!rznah": "birthday",
+ "azzbag": ["seat", "chair", "sofa", "couch", "cockpit", "stool"],
+ "azzbangarh": "necrophillia",
+ "azz!gn": "assign",
+ "agzrah": ["xray", "x-ray"],
+ "zah": ["south", "the", "stay", "so"],
+ "zahn": ["sun", "son"],
+ "zanraaz": "sunrise",
+ "zanzat": "sunset",
+ "zarbraz": "surprise",
+ "zarman": ["sermon", "preach", "pray", "prayer"],
+ "zazzahz": "sister",
+ "brahg": "bright",
+ "zgaarah": "scary",
+ "zhaar": "share",
+ "zhanz": "chance",
+ "zharh": "light",
+ "znaagah": "sneak",
+ "znag": ["snow", "snag"],
+ "harrah": ["hurry", "fast"],
+ "gaz": "cast",
+ "ambraz": ["embrace", "accept"],
+ "zahgah": "shadow",
+ "n!gh": "night",
+ "n!ngah": "ninja",
+ "n!z": "nice",
+ "baza": "busy",
+ "bahrang": "boring",
+ "arn": "mine",
+ "raz": "west",
+ "ana": ["1", "one"],
+ "zma": ["2", "two"],
+ "zhraa": ["3", "three"],
+ "haar": ["4", "four"],
+ "raah": ["5", "five"],
+ "zaz": ["6", "six"],
+ "zaban": ["7", "seven"],
+ "aaghz": ["8", "eight"],
+ "nahn": ["9", "nine"],
+ "zhan": ["10", "ten"],
+ "hangarg": ["100", "hundred"],
+ "harzanz": ["1000", "1,000", "thousand"],
+ "m!rrh!an": ["1000000", "1,000,000", "million"],
+ "mah zambah": "i",
+ "ag": "it",
+ "marh": "more",
+ "maz hab": "need",
+ "maz": "must",
+ "mazagaam": "metagame",
+ "marharhahar": "motherfucker",
+ "mazah": "mercy",
+ "marnang": "morning",
+ "aga!n": "again",
+ "ag!ng": ["aging", "old"],
+ "agzahra": "exactly",
+ "harb": "hard",
+ "zhag": "weak",
+ "angarzangang": "understand",
+ "gahmangang": "demand",
+ "barragahz": ["barricade", "cade", "airlock", "door", "bolt", "wall", "sandbag", "window", "weld"],
+ "barg": "eat",
+ "brang": "bring",
+ "bram": "from",
+ "rabah": "lover",
+ "raab": "love",
+ "habbah": "happy",
+ "abah": "about",
+ "ah": ["of", "if"],
+ "ahbgrag": "upgrade",
+ "harh": "hear",
+ "mama": ["mom", "mother", "mama"],
+ "baba": ["dad", "papa", "father"],
+ "babah": ["baby", "kid", "child"],
+ "ahn": "in",
+ "ahn-na-ahn": "between",
+ "ahahz": "away",
+ "anh": "and",
+ "ann": "on",
+ "arghazzm": "orgasm",
+ "abrahb": ["afraid", "fear"],
+ "hanah": "honey",
+ "hag": "hug",
+ "zaan": "soon",
+ "zagzaz": "success",
+ "gan": "can",
+ "zang": "change",
+ "zangz": "thanks",
+ "zarrah": "sorry",
+ "zanh": ["can't", "cant", "cannot"],
+ "gang": ["group", "mob", "horde"],
+ "barbaga zaarz": "bbq sauce",
+ "hab": "help",
+ "ahnna": "into",
+ "arahn": "around",
+ "za": "to",
+ "ahn!nn": "within",
+ "aham": "ahem",
+ "anamah": "animal",
+ "zaa": ["see", "saw", "seen", "vision", "sight"],
+ "z!gzag": ["zigzag", "obstruct", "dodge", "avoid"],
+ "z!gn": "sign",
+ "z!ng": "sing",
+ "z!ngz": "thing",
+ "mabban": "move",
+ "rabhabh": "revive",
+ "zammarrar": "tomorrow",
+ "graan": "green",
+ "arh": "or",
+ "arm": "arm",
+ "arzhahm": "awesome",
+ "arrang": ["along", "with", "alongside"],
+ "arza": ["also", "too"],
+ "bgaz": "because",
+ "mah zambah brazzahz": ["we", "us"],
+ "grazzaz": "glasses",
+ "habban": "heaven",
+ "mazzah man": "chaplain",
+ "hanz": "hand",
+ "hab-ganna": ["want", "gonna have"],
+ "magma": ["magma", "lava"],
+ "manzhan": "mansion",
+ "harmbargarz": "hamburger",
+ "harrazz": "harass",
+ "namz": "name",
+ "ramambarh": "remember",
+ "rh!zzan": "listen",
+ "rabrarah": "library",
+ "ragargarh": "recorder",
+ "zarh": ["you", "your", "you're", "ya"],
+ "hagh": "head",
+ "RNA": "DNA",
+ "zambahz": "zombies",
+ "zzzz": ["chill", "relax", "sleep", "calm", "peace", "dream"],
+ "bah": ["bad", "evil", "but"],
+ "gag": ["gross", "nasty", "vomit", "smelly", "stinky", "stench", "foul", "quiet", "silence", "shutup"],
+ "gammah": ["give", "gimmie"],
+ "gah": ["get", "go"],
+ "gargazz": ["body", "corpse"],
+ "rag": ["uniform", "suit", "rag", "clothing", "jumpsuit"],
+ "garbagz": ["garbage", "janitor", "custodian", "trash", "clean", "dirt", "filth", "mess", "junk"],
+ "bagman": ["doctor", "medic", "healer", "paramedic", "curator", "librarian"],
+ "gangbang": ["death", "kill", "die", "slay", "ERP", "punish", "detain", "prison", "prisoner", "brig", "cell", "jail", "perma", "permabrig"],
+ "bag": ["duffle", "dufflebag", "pocket", "box", "bag", "backpack", "storage", "inventory"],
+ "aarbagz": ["airbag", "atmos", "airtank", "canister", "air", "atmos tech", "atmospherics", "tank", "gas", "flood", "siphon"],
+ "bar": ["bar", "drink", "alchol", "liquor"],
+ "bar man": "bartender",
+ "barn": ["hydroponics", "botany", "office", "room"],
+ "brainz barn": ["kitchen", "cafe", "service"],
+ "nah": ["not", "nope", "no", "deny", "don't", "dont"],
+ "nabarh": "never",
+ "nabarmang": "nevermind",
+ "naz!n": "nothing",
+ "abar": "all",
+ "abara": "every",
+ "abarahaarh": "everywhere",
+ "abargargazz": "everybody",
+ "abban": "open",
+ "abzarb": ["drink", "absorb"],
+ "gaa": ["yes", "ya", "okay", "alright"],
+ "abargamz": "always",
+ "am": ["is", "are", "am"],
+ "aman": "amen",
+ "amaz!ng": "amazing",
+ "zahz": ["say", "says", "that"],
+ "gab": ["told", "talk", "speak", "spoke", "language", "communication", "radio", "comms", "text", "word", "speech"],
+ "mrh": ["why", "how", "when", "who", "what", "where"],
+ "zmazh": ["smash", "break", "destroy", "deconstruct", "dismantle", "ruin", "destruction", "demolish"],
+ "ranz": ["run", "ran", "ride"],
+ "hahg": ["hide", "hidden", "shelter"],
+ "zanz": ["dance", "spin", "flip"],
+ "ganna": ["going", "gonna"],
+ "mannah": ["many", "much", "very"],
+ "mazzargh": "massacure",
+ "mazzah": ["lord", "god", "religion", "chapel", "altar", "bible", "messiah", "christ"],
+ "mararana": ["weed", "420", "marijuana", "drug"],
+ "barb": ["knife", "poke", "thorn", "joke"],
+ "mmmm": ["delicious", "tasty", "like", "enjoy"],
+ "barbarh": "barber",
+ "bargahn": "bargain",
+ "bargh": "barge",
+ "ban!zh": ["ban", "banish"],
+ "brazzarz": ["brother", "skeleton", "skele"],
+ "zambah": ["zombie", "undead", "dead", "horde"],
+ "gangbang harmanz": ["sec", "security", "assistant", "greyshirt", "greytide", "cargo", "syndie", "rev", "shitsec", "shitcurity"],
+ "ganz": ["gun", "rifle", "taser", "shotgun", "revovler", "sniper", "pistol"],
+ "bang": ["bomb", "detonate", "explode", "explosion", "boom", "bang", "noise", "loud"],
+ "bang-bang": ["bullet", "shot", "shoot", "fire", "laser", "lazer"],
+ "harm": ["attack", "punch", "hit", "throw", "fight", "strike", "combat", "choke", "suffoicate", "baton", "harmbaton"],
+ "ram": ["smash", "smack", "punch", "tackle", "kick", "push", "beat"],
+ "zhangh": ["stab", "slash", "slice"],
+ "bang bang man": ["officer", "warden", "hos", "bounty hunter", "hunt", "hunter"],
+ "manbagz": ["testicle", "balls"],
+ "grahn": ["groan", "gasp", "crit", "moan", "unconscious"],
+ "gahn": "gone",
+ "ganarazharh": ["power", "apc", "generator", "smes"],
+ "grabz": ["grab", "hold", "held", "grip", "restrain", "handcuff", "cuff", "arrest"],
+ "mah": ["my", "me"],
+ "mana man": "wizard",
+ "mana": "magic",
+ "mana bang-bang": "spell",
+ "mahg": "make",
+ "mannarz": "manner",
+ "brainz": ["brain", "intelligence", "smart", "hungry", "hunger", "eat", "meat", "desert"],
+ "harman": ["human", "food", "person", "groceries"],
+ "harmanz": ["crew", "people", "humans"]
+ }
}
diff --git a/tgstation.dme b/tgstation.dme
index f549edb22e234..71f3e4ba28f7c 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -51,7 +51,6 @@
#include "code\__DEFINES\basic_mobs.dm"
#include "code\__DEFINES\basketball.dm"
#include "code\__DEFINES\bitrunning.dm"
-#include "code\__DEFINES\blackmarket.dm"
#include "code\__DEFINES\blend_modes.dm"
#include "code\__DEFINES\blob_defines.dm"
#include "code\__DEFINES\blood.dm"
@@ -139,6 +138,7 @@
#include "code\__DEFINES\map_switch.dm"
#include "code\__DEFINES\mapping.dm"
#include "code\__DEFINES\maps.dm"
+#include "code\__DEFINES\market.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\matrices.dm"
#include "code\__DEFINES\MC.dm"
@@ -302,7 +302,6 @@
#include "code\__DEFINES\dcs\signals\signals_backpack.dm"
#include "code\__DEFINES\dcs\signals\signals_beam.dm"
#include "code\__DEFINES\dcs\signals\signals_bitrunning.dm"
-#include "code\__DEFINES\dcs\signals\signals_blackmarket.dm"
#include "code\__DEFINES\dcs\signals\signals_blob.dm"
#include "code\__DEFINES\dcs\signals\signals_bot.dm"
#include "code\__DEFINES\dcs\signals\signals_camera.dm"
@@ -332,6 +331,7 @@
#include "code\__DEFINES\dcs\signals\signals_leash.dm"
#include "code\__DEFINES\dcs\signals\signals_lift.dm"
#include "code\__DEFINES\dcs\signals\signals_light_eater.dm"
+#include "code\__DEFINES\dcs\signals\signals_market.dm"
#include "code\__DEFINES\dcs\signals\signals_material_container.dm"
#include "code\__DEFINES\dcs\signals\signals_medical.dm"
#include "code\__DEFINES\dcs\signals\signals_mind.dm"
@@ -365,6 +365,7 @@
#include "code\__DEFINES\dcs\signals\signals_turf.dm"
#include "code\__DEFINES\dcs\signals\signals_twohand.dm"
#include "code\__DEFINES\dcs\signals\signals_vehicle.dm"
+#include "code\__DEFINES\dcs\signals\signals_voidwalker.dm"
#include "code\__DEFINES\dcs\signals\signals_wash.dm"
#include "code\__DEFINES\dcs\signals\signals_wizard.dm"
#include "code\__DEFINES\dcs\signals\signals_xeno_control.dm"
@@ -396,6 +397,7 @@
#include "code\__DEFINES\traits\macros.dm"
#include "code\__DEFINES\traits\sources.dm"
#include "code\__HELPERS\_auxtools_api.dm"
+#include "code\__HELPERS\_dreamluau.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_planes.dm"
#include "code\__HELPERS\_string_lists.dm"
@@ -632,7 +634,6 @@
#include "code\controllers\subsystem\ban_cache.dm"
#include "code\controllers\subsystem\bitrunning.dm"
#include "code\controllers\subsystem\blackbox.dm"
-#include "code\controllers\subsystem\blackmarket.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\circuit_component.dm"
#include "code\controllers\subsystem\dbcore.dm"
@@ -657,6 +658,7 @@
#include "code\controllers\subsystem\lua.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mapping.dm"
+#include "code\controllers\subsystem\market.dm"
#include "code\controllers\subsystem\materials.dm"
#include "code\controllers\subsystem\minor_mapping.dm"
#include "code\controllers\subsystem\mobs.dm"
@@ -798,6 +800,7 @@
#include "code\datums\mutable_appearance.dm"
#include "code\datums\numbered_display.dm"
#include "code\datums\outfit.dm"
+#include "code\datums\pod_style.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\profiling.dm"
#include "code\datums\progressbar.dm"
@@ -910,6 +913,7 @@
#include "code\datums\ai\basic_mobs\basic_subtrees\find_food.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\find_paper_and_write.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\find_parent.dm"
+#include "code\datums\ai\basic_mobs\basic_subtrees\find_targets_prioritize_traits.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\flee_target.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\go_for_swim.dm"
#include "code\datums\ai\basic_mobs\basic_subtrees\maintain_distance.dm"
@@ -939,6 +943,7 @@
#include "code\datums\ai\basic_mobs\pet_commands\pet_follow_friend.dm"
#include "code\datums\ai\basic_mobs\pet_commands\pet_use_targeted_ability.dm"
#include "code\datums\ai\basic_mobs\pet_commands\play_dead.dm"
+#include "code\datums\ai\basic_mobs\targeting_strategies\_targeting_strategy.dm"
#include "code\datums\ai\basic_mobs\targeting_strategies\basic_targeting_strategy.dm"
#include "code\datums\ai\basic_mobs\targeting_strategies\dont_target_friends.dm"
#include "code\datums\ai\basic_mobs\targeting_strategies\with_object.dm"
@@ -996,6 +1001,7 @@
#include "code\datums\bodypart_overlays\markings_bodypart_overlay.dm"
#include "code\datums\bodypart_overlays\mutant_bodypart_overlay.dm"
#include "code\datums\bodypart_overlays\simple_bodypart_overlay.dm"
+#include "code\datums\bodypart_overlays\texture_bodypart_overlay.dm"
#include "code\datums\brain_damage\brain_trauma.dm"
#include "code\datums\brain_damage\creepy_trauma.dm"
#include "code\datums\brain_damage\hypnosis.dm"
@@ -1030,6 +1036,7 @@
#include "code\datums\components\atmos_reaction_recorder.dm"
#include "code\datums\components\aura_healing.dm"
#include "code\datums\components\bakeable.dm"
+#include "code\datums\components\banned_from_space.dm"
#include "code\datums\components\basic_inhands.dm"
#include "code\datums\components\basic_mob_attack_telegraph.dm"
#include "code\datums\components\basic_ranged_ready_overlay.dm"
@@ -1046,6 +1053,7 @@
#include "code\datums\components\bumpattack.dm"
#include "code\datums\components\burning.dm"
#include "code\datums\components\butchering.dm"
+#include "code\datums\components\callouts.dm"
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\can_flash_from_behind.dm"
#include "code\datums\components\chasm.dm"
@@ -1094,6 +1102,7 @@
#include "code\datums\components\explode_on_attack.dm"
#include "code\datums\components\faction_granter.dm"
#include "code\datums\components\fertile_egg.dm"
+#include "code\datums\components\fish_growth.dm"
#include "code\datums\components\fishing_spot.dm"
#include "code\datums\components\focused_attacker.dm"
#include "code\datums\components\food_storage.dm"
@@ -1103,6 +1112,7 @@
#include "code\datums\components\gas_leaker.dm"
#include "code\datums\components\geiger_sound.dm"
#include "code\datums\components\ghost_direct_control.dm"
+#include "code\datums\components\glass_passer.dm"
#include "code\datums\components\gps.dm"
#include "code\datums\components\grillable.dm"
#include "code\datums\components\ground_sinking.dm"
@@ -1112,6 +1122,7 @@
#include "code\datums\components\hazard_area.dm"
#include "code\datums\components\healing_touch.dm"
#include "code\datums\components\health_scaling_effects.dm"
+#include "code\datums\components\heart_eater.dm"
#include "code\datums\components\heirloom.dm"
#include "code\datums\components\hide_highest_offset.dm"
#include "code\datums\components\holderloving.dm"
@@ -1149,7 +1160,6 @@
#include "code\datums\components\nuclear_bomb_operator.dm"
#include "code\datums\components\object_possession.dm"
#include "code\datums\components\omen.dm"
-#include "code\datums\components\on_hit_effect.dm"
#include "code\datums\components\onwear_mood.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\overlay_lighting.dm"
@@ -1201,11 +1211,17 @@
#include "code\datums\components\sisyphus_awarder.dm"
#include "code\datums\components\sitcomlaughter.dm"
#include "code\datums\components\sizzle.dm"
+#include "code\datums\components\slime_friends.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\smooth_tunes.dm"
+#include "code\datums\components\soapbox.dm"
#include "code\datums\components\soul_stealer.dm"
#include "code\datums\components\soulstoned.dm"
#include "code\datums\components\sound_player.dm"
+#include "code\datums\components\space_allaergy.dm"
+#include "code\datums\components\space_camo.dm"
+#include "code\datums\components\space_dive.dm"
+#include "code\datums\components\space_kidnap.dm"
#include "code\datums\components\spawner.dm"
#include "code\datums\components\speechmod.dm"
#include "code\datums\components\spill.dm"
@@ -1236,6 +1252,7 @@
#include "code\datums\components\telegraph_ability.dm"
#include "code\datums\components\temporary_body.dm"
#include "code\datums\components\temporary_description.dm"
+#include "code\datums\components\temporary_glass_shatter.dm"
#include "code\datums\components\tether.dm"
#include "code\datums\components\thermite.dm"
#include "code\datums\components\throwbonus_on_windup.dm"
@@ -1259,6 +1276,7 @@
#include "code\datums\components\wearertargeting.dm"
#include "code\datums\components\weatherannouncer.dm"
#include "code\datums\components\wet_floor.dm"
+#include "code\datums\components\wormborn.dm"
#include "code\datums\components\container_item\container_item.dm"
#include "code\datums\components\container_item\tank_holder.dm"
#include "code\datums\components\crafting\_recipes.dm"
@@ -1449,6 +1467,7 @@
#include "code\datums\elements\frozen.dm"
#include "code\datums\elements\gags_recolorable.dm"
#include "code\datums\elements\give_turf_traits.dm"
+#include "code\datums\elements\glass_pacifist.dm"
#include "code\datums\elements\gravedigger.dm"
#include "code\datums\elements\hat_wearer.dm"
#include "code\datums\elements\haunted.dm"
@@ -1481,9 +1500,12 @@
#include "code\datums\elements\movetype_handler.dm"
#include "code\datums\elements\muffles_speech.dm"
#include "code\datums\elements\nerfed_pulling.dm"
+#include "code\datums\elements\no_crit_hitting.dm"
#include "code\datums\elements\noisy_movement.dm"
#include "code\datums\elements\noticable_organ.dm"
#include "code\datums\elements\obj_regen.dm"
+#include "code\datums\elements\on_hit_effect.dm"
+#include "code\datums\elements\only_pull_living.dm"
#include "code\datums\elements\openspace_item_click_handler.dm"
#include "code\datums\elements\ore_collecting.dm"
#include "code\datums\elements\organ_set_bonus.dm"
@@ -1878,6 +1900,7 @@
#include "code\datums\storage\subtypes\implant.dm"
#include "code\datums\storage\subtypes\organ_box.dm"
#include "code\datums\storage\subtypes\pockets.dm"
+#include "code\datums\storage\subtypes\portable_chem_mixer.dm"
#include "code\datums\storage\subtypes\rped.dm"
#include "code\datums\storage\subtypes\surgery_tray.dm"
#include "code\datums\storage\subtypes\trash.dm"
@@ -2336,7 +2359,6 @@
#include "code\game\objects\items\maintenance_loot.dm"
#include "code\game\objects\items\manuals.dm"
#include "code\game\objects\items\mop.dm"
-#include "code\game\objects\items\nitrium_crystals.dm"
#include "code\game\objects\items\paint.dm"
#include "code\game\objects\items\paiwire.dm"
#include "code\game\objects\items\pet_carrier.dm"
@@ -2468,6 +2490,7 @@
#include "code\game\objects\items\granters\oragami.dm"
#include "code\game\objects\items\granters\sign_language.dm"
#include "code\game\objects\items\granters\crafting\_crafting_granter.dm"
+#include "code\game\objects\items\granters\crafting\advanced_donk_recipes.dm"
#include "code\game\objects\items\granters\crafting\bone_notes.dm"
#include "code\game\objects\items\granters\crafting\cannon.dm"
#include "code\game\objects\items\granters\crafting\combat_baking.dm"
@@ -2936,7 +2959,6 @@
#include "code\modules\admin\verbs\shuttlepanel.dm"
#include "code\modules\admin\verbs\spawnobjasmob.dm"
#include "code\modules\admin\verbs\special_verbs.dm"
-#include "code\modules\admin\verbs\lua\_hooks.dm"
#include "code\modules\admin\verbs\lua\_wrappers.dm"
#include "code\modules\admin\verbs\lua\helpers.dm"
#include "code\modules\admin\verbs\lua\lua_editor.dm"
@@ -3285,6 +3307,17 @@
#include "code\modules\antagonists\valentines\heartbreaker.dm"
#include "code\modules\antagonists\valentines\valentine.dm"
#include "code\modules\antagonists\venus_human_trap\venus_human_trap.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_abilities.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_bodyparts.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_kidnap.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_loot.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_organs.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_particles.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_species.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_status_effects.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_traumas.dm"
+#include "code\modules\antagonists\voidwalker\voidwalker_void_eater.dm"
#include "code\modules\antagonists\wishgranter\wishgranter.dm"
#include "code\modules\antagonists\wizard\imp_antag.dm"
#include "code\modules\antagonists\wizard\slaughter_antag.dm"
@@ -3301,6 +3334,7 @@
#include "code\modules\antagonists\wizard\equipment\spellbook_entries\defensive.dm"
#include "code\modules\antagonists\wizard\equipment\spellbook_entries\mobility.dm"
#include "code\modules\antagonists\wizard\equipment\spellbook_entries\offensive.dm"
+#include "code\modules\antagonists\wizard\equipment\spellbook_entries\perks.dm"
#include "code\modules\antagonists\wizard\equipment\spellbook_entries\summons.dm"
#include "code\modules\antagonists\wizard\grand_ritual\fluff.dm"
#include "code\modules\antagonists\wizard\grand_ritual\grand_ritual.dm"
@@ -3429,6 +3463,7 @@
#include "code\modules\atmospherics\machinery\components\trinary_devices\filter.dm"
#include "code\modules\atmospherics\machinery\components\trinary_devices\mixer.dm"
#include "code\modules\atmospherics\machinery\components\trinary_devices\trinary_devices.dm"
+#include "code\modules\atmospherics\machinery\components\unary_devices\airlock_pump.dm"
#include "code\modules\atmospherics\machinery\components\unary_devices\bluespace_sender.dm"
#include "code\modules\atmospherics\machinery\components\unary_devices\cryo.dm"
#include "code\modules\atmospherics\machinery\components\unary_devices\heat_exchanger.dm"
@@ -3634,6 +3669,7 @@
#include "code\modules\cargo\exports\anomaly.dm"
#include "code\modules\cargo\exports\antiques.dm"
#include "code\modules\cargo\exports\civilain_bounty.dm"
+#include "code\modules\cargo\exports\fish.dm"
#include "code\modules\cargo\exports\food_and_drink.dm"
#include "code\modules\cargo\exports\gear.dm"
#include "code\modules\cargo\exports\large_objects.dm"
@@ -4329,6 +4365,7 @@
#include "code\modules\jobs\job_types\antagonists\space_dragon.dm"
#include "code\modules\jobs\job_types\antagonists\space_ninja.dm"
#include "code\modules\jobs\job_types\antagonists\space_wizard.dm"
+#include "code\modules\jobs\job_types\antagonists\voidwalker.dm"
#include "code\modules\jobs\job_types\antagonists\wizard_apprentice.dm"
#include "code\modules\jobs\job_types\antagonists\xenomorph.dm"
#include "code\modules\jobs\job_types\assistant\assistant.dm"
@@ -4431,7 +4468,6 @@
#include "code\modules\lighting\lighting_atom.dm"
#include "code\modules\lighting\lighting_corner.dm"
#include "code\modules\lighting\lighting_object.dm"
-#include "code\modules\lighting\lighting_setup.dm"
#include "code\modules\lighting\lighting_source.dm"
#include "code\modules\lighting\lighting_turf.dm"
#include "code\modules\lighting\static_lighting_area.dm"
@@ -4533,6 +4569,7 @@
#include "code\modules\mapfluff\ruins\spaceruin_code\derelict_sulaco.dm"
#include "code\modules\mapfluff\ruins\spaceruin_code\DJstation.dm"
#include "code\modules\mapfluff\ruins\spaceruin_code\forgottenship.dm"
+#include "code\modules\mapfluff\ruins\spaceruin_code\hauntedtradingpost.dm"
#include "code\modules\mapfluff\ruins\spaceruin_code\hellfactory.dm"
#include "code\modules\mapfluff\ruins\spaceruin_code\hilbertshotel.dm"
#include "code\modules\mapfluff\ruins\spaceruin_code\interdyne.dm"
@@ -4686,6 +4723,7 @@
#include "code\modules\mob\living\basic\bots\_bots.dm"
#include "code\modules\mob\living\basic\bots\bot_ai.dm"
#include "code\modules\mob\living\basic\bots\bot_hud.dm"
+#include "code\modules\mob\living\basic\bots\dedbot.dm"
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot.dm"
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot_abilities.dm"
#include "code\modules\mob\living\basic\bots\cleanbot\cleanbot_ai.dm"
@@ -4878,8 +4916,10 @@
#include "code\modules\mob\living\basic\pets\pet_cult\pet_cult.dm"
#include "code\modules\mob\living\basic\pets\pet_cult\pet_cult_abilities.dm"
#include "code\modules\mob\living\basic\pets\pet_cult\pet_cult_ai.dm"
+#include "code\modules\mob\living\basic\ruin_defender\cybersun_aicore.dm"
#include "code\modules\mob\living\basic\ruin_defender\flesh.dm"
#include "code\modules\mob\living\basic\ruin_defender\living_floor.dm"
+#include "code\modules\mob\living\basic\ruin_defender\mad_piano.dm"
#include "code\modules\mob\living\basic\ruin_defender\skeleton.dm"
#include "code\modules\mob\living\basic\ruin_defender\stickman.dm"
#include "code\modules\mob\living\basic\ruin_defender\wizard\wizard.dm"
@@ -4951,6 +4991,7 @@
#include "code\modules\mob\living\basic\space_fauna\revenant\revenant_harvest.dm"
#include "code\modules\mob\living\basic\space_fauna\revenant\revenant_items.dm"
#include "code\modules\mob\living\basic\space_fauna\revenant\revenant_objectives.dm"
+#include "code\modules\mob\living\basic\space_fauna\snake\banded_snake.dm"
#include "code\modules\mob\living\basic\space_fauna\snake\snake.dm"
#include "code\modules\mob\living\basic\space_fauna\snake\snake_ai.dm"
#include "code\modules\mob\living\basic\space_fauna\space_dragon\dragon_breath.dm"
@@ -5847,6 +5888,7 @@
#include "code\modules\spells\spell_types\pointed\spell_cards.dm"
#include "code\modules\spells\spell_types\pointed\swap.dm"
#include "code\modules\spells\spell_types\pointed\terrorize.dm"
+#include "code\modules\spells\spell_types\pointed\tie_shoes.dm"
#include "code\modules\spells\spell_types\projectile\_basic_projectile.dm"
#include "code\modules\spells\spell_types\projectile\juggernaut.dm"
#include "code\modules\spells\spell_types\self\basic_heal.dm"
@@ -6135,6 +6177,7 @@
#include "code\modules\vending\clothesmate.dm"
#include "code\modules\vending\coffee.dm"
#include "code\modules\vending\cola.dm"
+#include "code\modules\vending\donk.dm"
#include "code\modules\vending\drinnerware.dm"
#include "code\modules\vending\engineering.dm"
#include "code\modules\vending\engivend.dm"
diff --git a/tgui/README.md b/tgui/README.md
index 1bae91fd13258..2bcb6d06afa36 100644
--- a/tgui/README.md
+++ b/tgui/README.md
@@ -35,10 +35,10 @@ If you are using the tooling provided in this repo, everything is included! Feel
However, if you want finer control over the installation or build process, you will need these:
-- [Node v16.13+](https://nodejs.org/en/download/)
+- [Node v20.2+](https://nodejs.org/en/download/)
- **LTS** release is recommended instead of latest
- **DO NOT install Chocolatey if Node installer asks you to!**
-- [Yarn v1.22.4+](https://yarnpkg.com/getting-started/install)
+- [Yarn v4.1.1+](https://yarnpkg.com/getting-started/install)
- You can run `npm install -g yarn` to install it.
## Usage
@@ -144,12 +144,13 @@ together, and can reveal certain layout bugs which are not normally visible.
## Browser Developer Tools
To debug TGUI interfaces with browser-style developer tools, there exists a utility
-that Microsoft bundles with Windows to debug any Internet Explorer/Trident-using interface,
+that Microsoft bundles with Windows called IEChooser/F12 to debug any Internet Explorer/Trident-using interface,
which BYOND uses.
This provides invaluable tools such as a local console, a DOM viewer, an interactive debugger, and more.
-The 64-bit version that we use is located at `%windir%\SysWOW64\F12\IEChooser.exe`.
+You can access the `IEChooser.exe` by pressing Win + R, then typing `f12`, then pressing enter.
+To manually go there: 64-bit version that we use is located at `%windir%\SysWOW64\F12\IEChooser.exe`.
There's also a 32-bit one in `system32\`.
Simply launch the application after you've opened a TGUI window, and choose the .html name.
diff --git a/tgui/docs/chat-embedded-components.md b/tgui/docs/chat-embedded-components.md
index f5a5db7aed5bc..bb81acbb20dcc 100644
--- a/tgui/docs/chat-embedded-components.md
+++ b/tgui/docs/chat-embedded-components.md
@@ -29,7 +29,7 @@ We can't embed components that haven't been prewhitelisted.
This isn't because of security concerns or anything, we just can't lookup components by their name without creating a lookup table.
You can find that in [tgui chat's renderer](../packages/tgui-panel/chat/renderer.js) under the name `TGUI_CHAT_COMPONENTS`
-Adding a new component is simple, just add it's name to the dictionary, and import it into the file.
+Adding a new component is simple, just add its name to the dictionary, and import it into the file.
### Sending props
@@ -38,7 +38,7 @@ Ok, so we know how to render a component, but that's nearly useless unless we al
So how's that work?
The syntax is similar to sending a component, but has a bit more caveats.
-We have two bits of info to contend with. The name of the prop, and it's value.
+We have two bits of info to contend with. The name of the prop, and its value.
First then, how do you send the name of a prop?
#### Sending a prop's name
diff --git a/tgui/packages/common/redux.ts b/tgui/packages/common/redux.ts
index c8eb268f5d44f..6179da15229c4 100644
--- a/tgui/packages/common/redux.ts
+++ b/tgui/packages/common/redux.ts
@@ -163,7 +163,7 @@ export const combineReducers = (
* @param {string} type The action type to use for created actions.
* @param {any} prepare (optional) a method that takes any number of arguments
* and returns { payload } or { payload, meta }. If this is given, the
- * resulting action creator will pass it's arguments to this method to
+ * resulting action creator will pass its arguments to this method to
* calculate payload & meta.
*
* @public
diff --git a/tgui/packages/tgui-panel/chat/ChatPageSettings.jsx b/tgui/packages/tgui-panel/chat/ChatPageSettings.jsx
index 4bd0383d7d759..ba577a1e5ef2f 100644
--- a/tgui/packages/tgui-panel/chat/ChatPageSettings.jsx
+++ b/tgui/packages/tgui-panel/chat/ChatPageSettings.jsx
@@ -30,7 +30,23 @@ export const ChatPageSettings = (props) => {
return (
-
+ {!!!page.isMain && (
+
+
+ )}
+
{
}
/>
+ {!!!page.isMain && (
+
+
+ )}
{
}),
)
}
- />
+ >
+ Mute
+
- {!page.isMain ? (
+ {!!!page.isMain && (
- ) : (
- ''
- )}
-
-
-
- {!page.isMain ? (
-
- Reorder Chat:
-
-
-
- ) : (
- ''
)}
diff --git a/tgui/packages/tgui-panel/reconnect.tsx b/tgui/packages/tgui-panel/reconnect.tsx
index 6d3e6d9759e26..196ea10c95400 100644
--- a/tgui/packages/tgui-panel/reconnect.tsx
+++ b/tgui/packages/tgui-panel/reconnect.tsx
@@ -27,13 +27,14 @@ export const ReconnectButton = () => {
+ />
>
);
};
diff --git a/tgui/packages/tgui-panel/settings/SettingsGeneral.tsx b/tgui/packages/tgui-panel/settings/SettingsGeneral.tsx
index 8203f0313951d..3599f24e70703 100644
--- a/tgui/packages/tgui-panel/settings/SettingsGeneral.tsx
+++ b/tgui/packages/tgui-panel/settings/SettingsGeneral.tsx
@@ -8,8 +8,8 @@ import {
Divider,
Input,
LabeledList,
- NumberInput,
Section,
+ Slider,
Stack,
} from 'tgui/components';
@@ -20,10 +20,11 @@ import { FONTS } from './constants';
import { selectSettings } from './selectors';
export function SettingsGeneral(props) {
- const { theme, fontFamily, fontSize, lineHeight } =
+ const { theme, fontFamily, fontSize, lineHeight, statLinked, statFontSize } =
useSelector(selectSettings);
const dispatch = useDispatch();
const [freeFont, setFreeFont] = useState(false);
+ const [statFont, setStatFont] = useState(false);
return (
@@ -109,35 +110,66 @@ export function SettingsGeneral(props) {
)}
-
- toFixed(value)}
- onChange={(value) =>
- dispatch(
- updateSettings({
- fontSize: value,
- }),
- )
- }
- />
+
+
+
+ toFixed(value)}
+ onChange={(e, value) =>
+ dispatch(
+ updateSettings({
+ [statFont ? 'statFontSize' : 'fontSize']: value,
+ }),
+ )
+ }
+ />
+
+
+
+
+ {!!statFont && (
+
+
+ )}
+
- toFixed(value, 2)}
- onDrag={(value) =>
+ onDrag={(e, value) =>
dispatch(
updateSettings({
lineHeight: value,
diff --git a/tgui/packages/tgui-panel/settings/middleware.ts b/tgui/packages/tgui-panel/settings/middleware.ts
index 01ad88561904f..b867d36de0d86 100644
--- a/tgui/packages/tgui-panel/settings/middleware.ts
+++ b/tgui/packages/tgui-panel/settings/middleware.ts
@@ -17,6 +17,7 @@ import {
import { FONTS_DISABLED } from './constants';
import { selectSettings } from './selectors';
+let setStatFontTimer: NodeJS.Timeout;
let overrideRule: HTMLStyleElement;
let overrideFontFamily: string | undefined;
let overrideFontSize: string;
@@ -44,8 +45,23 @@ function updateGlobalOverrideRule() {
document.body.style.setProperty('font-size', overrideFontSize);
}
-function setGlobalFontSize(fontSize: string) {
+function setGlobalFontSize(
+ fontSize: string,
+ statFontSize: string,
+ statLinked: boolean,
+) {
overrideFontSize = `${fontSize}px`;
+
+ // Used solution from theme.ts
+ clearInterval(setStatFontTimer);
+ Byond.command(
+ `.output statbrowser:set_font_size ${statLinked ? fontSize : statFontSize}px`,
+ );
+ setStatFontTimer = setTimeout(() => {
+ Byond.command(
+ `.output statbrowser:set_font_size ${statLinked ? fontSize : statFontSize}px`,
+ );
+ }, 1500);
}
function setGlobalFontFamily(fontFamily: string) {
@@ -86,7 +102,11 @@ export function settingsMiddleware(store) {
const settings = selectSettings(store.getState());
// Update global UI font size
- setGlobalFontSize(settings.fontSize);
+ setGlobalFontSize(
+ settings.fontSize,
+ settings.statFontSize,
+ settings.statLinked,
+ );
setGlobalFontFamily(settings.fontFamily);
updateGlobalOverrideRule();
diff --git a/tgui/packages/tgui-panel/settings/reducer.ts b/tgui/packages/tgui-panel/settings/reducer.ts
index 62d08986a1479..33df1a745f660 100644
--- a/tgui/packages/tgui-panel/settings/reducer.ts
+++ b/tgui/packages/tgui-panel/settings/reducer.ts
@@ -38,6 +38,8 @@ const initialState = {
visible: false,
activeTab: SETTINGS_TABS[0].id,
},
+ statLinked: true,
+ statFontSize: 12,
} as const;
export function settingsReducer(
diff --git a/tgui/packages/tgui-panel/styles/components/Notifications.scss b/tgui/packages/tgui-panel/styles/components/Notifications.scss
index 6b5160f07839b..f3669967fd70c 100644
--- a/tgui/packages/tgui-panel/styles/components/Notifications.scss
+++ b/tgui/packages/tgui-panel/styles/components/Notifications.scss
@@ -5,7 +5,7 @@
.Notifications {
position: absolute;
- bottom: 1em;
+ top: 1em;
left: 1em;
right: 2em;
}
diff --git a/tgui/packages/tgui-panel/styles/tgchat/chat-dark.scss b/tgui/packages/tgui-panel/styles/tgchat/chat-dark.scss
index fad9e91560294..5d98010cbb16b 100644
--- a/tgui/packages/tgui-panel/styles/tgchat/chat-dark.scss
+++ b/tgui/packages/tgui-panel/styles/tgchat/chat-dark.scss
@@ -747,6 +747,11 @@ em {
font-size: 160%;
}
+.soapbox {
+ font-weight: bold;
+ font-size: 135%;
+}
+
.small {
font-size: 60%;
}
@@ -1023,7 +1028,6 @@ $border-width-px: $border-width * 1px;
padding-top: 0.25rem;
line-height: 100%;
width: 100%;
- height: 100%;
text-align: left;
font-size: 125%;
}
diff --git a/tgui/packages/tgui-panel/styles/tgchat/chat-light.scss b/tgui/packages/tgui-panel/styles/tgchat/chat-light.scss
index 85bd2222811f7..1f7bc4428eac7 100644
--- a/tgui/packages/tgui-panel/styles/tgchat/chat-light.scss
+++ b/tgui/packages/tgui-panel/styles/tgchat/chat-light.scss
@@ -774,6 +774,11 @@ h2.alert {
font-size: 160%;
}
+.soapbox {
+ font-weight: bold;
+ font-size: 135%;
+}
+
.small {
font-size: 60%;
}
@@ -1050,7 +1055,6 @@ $border-width-px: $border-width * 1px;
padding-top: 0.25rem;
line-height: 100%;
width: 100%;
- height: 100%;
text-align: left;
font-size: 125%;
}
diff --git a/tgui/packages/tgui-panel/styles/themes/light.scss b/tgui/packages/tgui-panel/styles/themes/light.scss
index 19ddd3642cd91..f8bfd67ee934f 100644
--- a/tgui/packages/tgui-panel/styles/themes/light.scss
+++ b/tgui/packages/tgui-panel/styles/themes/light.scss
@@ -34,7 +34,12 @@
// Components
@include meta.load-css(
'~tgui/styles/components/Tabs.scss',
- $with: ('text-color': rgba(0, 0, 0, 0.5), 'color-default': rgba(0, 0, 0, 1))
+ $with: (
+ 'text-color': rgba(0, 0, 0, 0.5),
+ 'color-default': rgba(0, 0, 0, 1),
+ 'tab-color-selected': rgba(0, 0, 0, 0.125),
+ 'tab-color-hovered': rgba(0, 0, 0, 0.075)
+ )
);
@include meta.load-css('~tgui/styles/components/Section.scss');
@include meta.load-css(
@@ -52,7 +57,7 @@
'~tgui/styles/components/Input.scss',
$with: (
'border-color': colors.fg(colors.$label),
- 'background-color': #ffffff
+ 'background-color': #e6e6e6
)
);
@include meta.load-css('~tgui/styles/components/NumberInput.scss');
diff --git a/tgui/packages/tgui-panel/themes.ts b/tgui/packages/tgui-panel/themes.ts
index 67061ff1f4cf1..98e5e87ed4212 100644
--- a/tgui/packages/tgui-panel/themes.ts
+++ b/tgui/packages/tgui-panel/themes.ts
@@ -6,9 +6,20 @@
export const THEMES = ['light', 'dark'];
-const COLOR_DARK_BG = '#202020';
-const COLOR_DARK_BG_DARKER = '#171717';
-const COLOR_DARK_TEXT = '#a4bad6';
+const COLORS = {
+ DARK: {
+ BG_BASE: '#202020',
+ BG_SECOND: '#171717',
+ BUTTON: '#494949',
+ TEXT: '#A4BAD6',
+ },
+ LIGHT: {
+ BG_BASE: '#EEEEEE',
+ BG_SECOND: '#FFFFFF',
+ BUTTON: 'none',
+ TEXT: '#000000',
+ },
+};
let setClientThemeTimer: NodeJS.Timeout;
@@ -31,112 +42,53 @@ export const setClientTheme = (name) => {
Byond.command(`.output statbrowser:set_theme ${name}`);
}, 1500);
- if (name === 'light') {
- return Byond.winset({
- // Main windows
- 'infowindow.background-color': 'none',
- 'infowindow.text-color': '#000000',
- 'info.background-color': 'none',
- 'info.text-color': '#000000',
- 'browseroutput.background-color': 'none',
- 'browseroutput.text-color': '#000000',
- 'outputwindow.background-color': 'none',
- 'outputwindow.text-color': '#000000',
- 'mainwindow.background-color': 'none',
- 'split.background-color': 'none',
- // Buttons
- 'changelog.background-color': 'none',
- 'changelog.text-color': '#000000',
- 'rules.background-color': 'none',
- 'rules.text-color': '#000000',
- 'wiki.background-color': 'none',
- 'wiki.text-color': '#000000',
- 'forum.background-color': 'none',
- 'forum.text-color': '#000000',
- 'github.background-color': 'none',
- 'github.text-color': '#000000',
- 'report-issue.background-color': 'none',
- 'report-issue.text-color': '#000000',
- 'fullscreen-toggle.background-color': 'none',
- 'fullscreen-toggle.text-color': '#000000',
- // Status and verb tabs
- 'output.background-color': 'none',
- 'output.text-color': '#000000',
- 'statwindow.background-color': 'none',
- 'statwindow.text-color': '#000000',
- 'stat.background-color': '#FFFFFF',
- 'stat.tab-background-color': 'none',
- 'stat.text-color': '#000000',
- 'stat.tab-text-color': '#000000',
- 'stat.prefix-color': '#000000',
- 'stat.suffix-color': '#000000',
- // Say, OOC, me Buttons etc.
- 'saybutton.background-color': 'none',
- 'saybutton.text-color': '#000000',
- 'oocbutton.background-color': 'none',
- 'oocbutton.text-color': '#000000',
- 'mebutton.background-color': 'none',
- 'mebutton.text-color': '#000000',
- 'asset_cache_browser.background-color': 'none',
- 'asset_cache_browser.text-color': '#000000',
- 'tooltip.background-color': 'none',
- 'tooltip.text-color': '#000000',
- 'input.background-color': '#FFFFFF',
- 'input.text-color': '#000000',
- });
- }
- if (name === 'dark') {
- Byond.winset({
- // Main windows
- 'infowindow.background-color': COLOR_DARK_BG,
- 'infowindow.text-color': COLOR_DARK_TEXT,
- 'info.background-color': COLOR_DARK_BG,
- 'info.text-color': COLOR_DARK_TEXT,
- 'browseroutput.background-color': COLOR_DARK_BG,
- 'browseroutput.text-color': COLOR_DARK_TEXT,
- 'outputwindow.background-color': COLOR_DARK_BG,
- 'outputwindow.text-color': COLOR_DARK_TEXT,
- 'mainwindow.background-color': COLOR_DARK_BG,
- 'split.background-color': COLOR_DARK_BG,
- // Buttons
- 'changelog.background-color': '#494949',
- 'changelog.text-color': COLOR_DARK_TEXT,
- 'rules.background-color': '#494949',
- 'rules.text-color': COLOR_DARK_TEXT,
- 'wiki.background-color': '#494949',
- 'wiki.text-color': COLOR_DARK_TEXT,
- 'forum.background-color': '#494949',
- 'forum.text-color': COLOR_DARK_TEXT,
- 'github.background-color': '#3a3a3a',
- 'github.text-color': COLOR_DARK_TEXT,
- 'report-issue.background-color': '#492020',
- 'report-issue.text-color': COLOR_DARK_TEXT,
- 'fullscreen-toggle.background-color': '#494949',
- 'fullscreen-toggle.text-color': COLOR_DARK_TEXT,
- // Status and verb tabs
- 'output.background-color': COLOR_DARK_BG_DARKER,
- 'output.text-color': COLOR_DARK_TEXT,
- 'statwindow.background-color': COLOR_DARK_BG_DARKER,
- 'statwindow.text-color': COLOR_DARK_TEXT,
- 'stat.background-color': COLOR_DARK_BG_DARKER,
- 'stat.tab-background-color': COLOR_DARK_BG,
- 'stat.text-color': COLOR_DARK_TEXT,
- 'stat.tab-text-color': COLOR_DARK_TEXT,
- 'stat.prefix-color': COLOR_DARK_TEXT,
- 'stat.suffix-color': COLOR_DARK_TEXT,
- // Say, OOC, me Buttons etc.
- 'saybutton.background-color': COLOR_DARK_BG,
- 'saybutton.text-color': COLOR_DARK_TEXT,
- 'oocbutton.background-color': COLOR_DARK_BG,
- 'oocbutton.text-color': COLOR_DARK_TEXT,
- 'mebutton.background-color': COLOR_DARK_BG,
- 'mebutton.text-color': COLOR_DARK_TEXT,
- 'asset_cache_browser.background-color': COLOR_DARK_BG,
- 'asset_cache_browser.text-color': COLOR_DARK_TEXT,
- 'tooltip.background-color': COLOR_DARK_BG,
- 'tooltip.text-color': COLOR_DARK_TEXT,
- 'input.background-color': COLOR_DARK_BG_DARKER,
- 'input.text-color': COLOR_DARK_TEXT,
- });
+ const themeColor = COLORS[name.toUpperCase()];
+ if (!themeColor) {
+ return;
}
+
+ return Byond.winset({
+ // Main windows
+ 'infowindow.background-color': themeColor.BG_BASE,
+ 'infowindow.text-color': themeColor.TEXT,
+ 'info.background-color': themeColor.BG_BASE,
+ 'info.text-color': themeColor.TEXT,
+ 'browseroutput.background-color': themeColor.BG_BASE,
+ 'browseroutput.text-color': themeColor.TEXT,
+ 'outputwindow.background-color': themeColor.BG_BASE,
+ 'outputwindow.text-color': themeColor.TEXT,
+ 'mainwindow.background-color': themeColor.BG_BASE,
+ 'split.background-color': themeColor.BG_BASE,
+ // Buttons
+ 'changelog.background-color': themeColor.BUTTON,
+ 'changelog.text-color': themeColor.TEXT,
+ 'rules.background-color': themeColor.BUTTON,
+ 'rules.text-color': themeColor.TEXT,
+ 'wiki.background-color': themeColor.BUTTON,
+ 'wiki.text-color': themeColor.TEXT,
+ 'forum.background-color': themeColor.BUTTON,
+ 'forum.text-color': themeColor.TEXT,
+ 'github.background-color': themeColor.BUTTON,
+ 'github.text-color': themeColor.TEXT,
+ 'report-issue.background-color': themeColor.BUTTON,
+ 'report-issue.text-color': themeColor.TEXT,
+ 'fullscreen-toggle.background-color': themeColor.BUTTON,
+ 'fullscreen-toggle.text-color': themeColor.TEXT,
+ // Status and verb tabs
+ 'output.background-color': themeColor.BG_BASE,
+ 'output.text-color': themeColor.TEXT,
+ // Say, OOC, me Buttons etc.
+ 'saybutton.background-color': themeColor.BG_BASE,
+ 'saybutton.text-color': themeColor.TEXT,
+ 'oocbutton.background-color': themeColor.BG_BASE,
+ 'oocbutton.text-color': themeColor.TEXT,
+ 'mebutton.background-color': themeColor.BG_BASE,
+ 'mebutton.text-color': themeColor.TEXT,
+ 'asset_cache_browser.background-color': themeColor.BG_BASE,
+ 'asset_cache_browser.text-color': themeColor.TEXT,
+ 'tooltip.background-color': themeColor.BG_BASE,
+ 'tooltip.text-color': themeColor.TEXT,
+ 'input.background-color': themeColor.BG_SECOND,
+ 'input.text-color': themeColor.TEXT,
+ });
};
diff --git a/tgui/packages/tgui/bandastation/ru_jobs.tsx b/tgui/packages/tgui/bandastation/ru_jobs.tsx
index 37b0ea122eb95..983704b3d461c 100644
--- a/tgui/packages/tgui/bandastation/ru_jobs.tsx
+++ b/tgui/packages/tgui/bandastation/ru_jobs.tsx
@@ -1,5 +1,5 @@
export const JOBS_RU = {
- Assistant: 'Гражданский',
+ Assistant: 'Ассистент',
Prisoner: 'Заключенный',
Captain: 'Капитан',
'Head of Personnel': 'Глава персонала',
@@ -14,6 +14,10 @@ export const JOBS_RU = {
Warden: 'Смотритель',
Detective: 'Детектив',
'Security Officer': 'Офицер',
+ 'Security Officer (Cargo)': 'Офицер (Снабжение)',
+ 'Security Officer (Engineering)': 'Офицер (Инженерия)',
+ 'Security Officer (Medical)': 'Офицер (Медицина)',
+ 'Security Officer (Science)': 'Офицер (Исследование)',
'Station Engineer': 'Станционный инженер',
'Atmospheric Technician': 'Атмосферный техник',
Coroner: 'Коронер',
@@ -40,9 +44,16 @@ export const JOBS_RU = {
Psychologist: 'Психолог',
};
+const REVERSED_JOBS_RU = Object.entries(JOBS_RU).reduce(
+ (reversed_jobs, [key, value]) => {
+ reversed_jobs[value] = key;
+ return reversed_jobs;
+ },
+ {},
+);
+
export function ReverseJobsRu(value: string) {
- let keys = Object.keys(JOBS_RU).filter((x) => JOBS_RU[x] === value);
- return keys[0] || value;
+ return REVERSED_JOBS_RU[value] || value;
}
export const DEPARTMENTS_RU = {
diff --git a/tgui/packages/tgui/components/Box.tsx b/tgui/packages/tgui/components/Box.tsx
index e5808277914af..a39b98ed48f7d 100644
--- a/tgui/packages/tgui/components/Box.tsx
+++ b/tgui/packages/tgui/components/Box.tsx
@@ -7,6 +7,7 @@
import { BooleanLike, classes } from 'common/react';
import {
createElement,
+ DragEventHandler,
KeyboardEventHandler,
MouseEventHandler,
ReactNode,
@@ -32,6 +33,7 @@ export type EventHandlers = Partial<{
onMouseOver: MouseEventHandler;
onMouseUp: MouseEventHandler;
onScroll: UIEventHandler;
+ onDrop: DragEventHandler;
}>;
export type BoxProps = Partial<{
diff --git a/tgui/packages/tgui/components/Button.tsx b/tgui/packages/tgui/components/Button.tsx
index 6f69ad9ed70ce..b20c9df341f17 100644
--- a/tgui/packages/tgui/components/Button.tsx
+++ b/tgui/packages/tgui/components/Button.tsx
@@ -367,7 +367,7 @@ Button.Input = ButtonInput;
type FileProps = {
accept: string;
multiple?: boolean;
- onSelectFiles: (files: string | string[]) => void;
+ onSelectFiles: (files: FileList) => void;
} & Props;
/** Accepts file input */
@@ -376,24 +376,11 @@ function ButtonFile(props: FileProps) {
const inputRef = useRef(null);
- async function read(files: FileList) {
- const promises = Array.from(files).map((file) => {
- const reader = new FileReader();
-
- return new Promise((resolve) => {
- reader.onload = () => resolve(reader.result as string);
- reader.readAsText(file);
- });
- });
-
- return await Promise.all(promises);
- }
-
async function handleChange(event: ChangeEvent) {
const files = event.target.files;
if (files?.length) {
- const readFiles = await read(files);
- onSelectFiles(multiple ? readFiles : readFiles[0]);
+ onSelectFiles(files);
+ event.target.value = '';
}
}
diff --git a/tgui/packages/tgui/components/Slider.tsx b/tgui/packages/tgui/components/Slider.tsx
index 255e747bd60a6..fb02f3f8eb0f4 100644
--- a/tgui/packages/tgui/components/Slider.tsx
+++ b/tgui/packages/tgui/components/Slider.tsx
@@ -19,6 +19,8 @@ type Props = {
/** Value itself, controls the position of the cursor. */
value: number;
} & Partial<{
+ /** Allows to disable the slider */
+ disabled: boolean;
/** Animates the value if it was changed externally. */
animated: boolean;
/** Custom css */
diff --git a/tgui/packages/tgui/components/TextArea.tsx b/tgui/packages/tgui/components/TextArea.tsx
index 0482229b8fd4b..7f163cad5fa20 100644
--- a/tgui/packages/tgui/components/TextArea.tsx
+++ b/tgui/packages/tgui/components/TextArea.tsx
@@ -9,6 +9,7 @@ import { isEscape, KEY } from 'common/keys';
import { classes } from 'common/react';
import {
forwardRef,
+ ReactElement,
RefObject,
useEffect,
useImperativeHandle,
@@ -23,7 +24,7 @@ import { toInputValue } from './Input';
type Props = Partial<{
autoFocus: boolean;
autoSelect: boolean;
- displayedValue: string;
+ displayedValue: ReactElement;
dontUseTabForIndent: boolean;
fluid: boolean;
maxLength: number;
diff --git a/tgui/packages/tgui/contants.test.ts b/tgui/packages/tgui/constants.test.ts
similarity index 100%
rename from tgui/packages/tgui/contants.test.ts
rename to tgui/packages/tgui/constants.test.ts
diff --git a/tgui/packages/tgui/interfaces/AntagInfoNinja.tsx b/tgui/packages/tgui/interfaces/AntagInfoNinja.tsx
index c846b748b491b..14334090135c9 100644
--- a/tgui/packages/tgui/interfaces/AntagInfoNinja.tsx
+++ b/tgui/packages/tgui/interfaces/AntagInfoNinja.tsx
@@ -35,22 +35,23 @@ export const AntagInfoNinja = (props) => {
- I am an elite mercenary of the Spider Clan.
- A SPACE NINJA!
+ Я элитный наёмник клана Паука.
+
+ КОСМИЧЕСКИЙ НИНДЗЯ!
- Surprise is my weapon. Shadows are my armor. Without them, I am
- nothing.
+ Неожиданность - мое оружие. Тень - моя броня. Без них, Я - ничто.
- Your advanced ninja suit contains many powerful modules.
- It can be recharged by right clicking on station APCs or
- other power sources, in order to drain their battery.
+ Ваш продвинутый костюм ниндзи содержит множество продвинутых
+ модулей.
+ Его можно зарядить, нажав ПКМ по станционным ЛКП или
+ другим источникам энергии, чтобы выкачать энергию из них.
- Right clicking on some kinds of machines or items wearing your
- suit will hack them, to varying effect. Experiment and find out
- what you can do!
+ ПКМ по некоторым видам техники или предметам при активированном
+ костюме, взломает их, с различными эффектами. Экспериментируйте
+ и узнайте, на что вы способны! Хаджимимаште.
@@ -59,7 +60,7 @@ export const AntagInfoNinja = (props) => {
objectiveFollowup={
}
diff --git a/tgui/packages/tgui/interfaces/AntagInfoSpy.tsx b/tgui/packages/tgui/interfaces/AntagInfoSpy.tsx
index a6a049f137e4d..5e7a5628dbbc9 100644
--- a/tgui/packages/tgui/interfaces/AntagInfoSpy.tsx
+++ b/tgui/packages/tgui/interfaces/AntagInfoSpy.tsx
@@ -1,8 +1,13 @@
import { Section, Stack } from 'tgui-core/components';
+import { BooleanLike } from 'tgui-core/react';
import { useBackend } from '../backend';
import { Window } from '../layouts';
-import { Objective, ObjectivePrintout } from './common/Objectives';
+import {
+ Objective,
+ ObjectivePrintout,
+ ReplaceObjectivesButton,
+} from './common/Objectives';
const greenText = {
fontWeight: 'italics',
@@ -18,13 +23,15 @@ type Data = {
antag_name: string;
uplink_location: string | null;
objectives: Objective[];
+ can_change_objective: BooleanLike;
};
export const AntagInfoSpy = () => {
const { data } = useBackend();
- const { antag_name, uplink_location, objectives } = data;
+ const { antag_name, uplink_location, objectives, can_change_objective } =
+ data;
return (
-
+ {
objectives={objectives}
/>
+
+
+ {
+
+ }
+
diff --git a/tgui/packages/tgui/interfaces/AntagInfoVoidwalker.tsx b/tgui/packages/tgui/interfaces/AntagInfoVoidwalker.tsx
new file mode 100644
index 0000000000000..02bc6b5924d90
--- /dev/null
+++ b/tgui/packages/tgui/interfaces/AntagInfoVoidwalker.tsx
@@ -0,0 +1,74 @@
+import { BlockQuote, LabeledList, Section, Stack } from '../components';
+import { Window } from '../layouts';
+
+const tipstyle = {
+ color: 'white',
+};
+
+const noticestyle = {
+ color: 'lightblue',
+};
+
+export const AntagInfoVoidwalker = (props) => {
+ return (
+
+
+
+
+
+
+ You are a Voidwalker.
+
+
+ You are a creature from the void between stars. You were
+ attracted to the radio signals being broadcasted by this
+ station.
+