From 115c3128636b2e96122aca3132ea067da8fc821e Mon Sep 17 00:00:00 2001 From: Surrealaser <42553659+Surrealaser@users.noreply.github.com> Date: Tue, 6 Nov 2018 23:44:19 -0500 Subject: [PATCH] HOTFIX: Corrected Tackle Halloss (#634) It looks like a 2x multiplier was deleted at some point for the gaussian I used to calculate variance on halloss damage. Corrected this by just doubling the multipliers. --- code/modules/mob/living/carbon/xenomorph/attack_alien.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm index 16afed9b7..e40fe4f0d 100644 --- a/code/modules/mob/living/carbon/xenomorph/attack_alien.dm +++ b/code/modules/mob/living/carbon/xenomorph/attack_alien.dm @@ -183,7 +183,8 @@ "You slam [src] to the ground!", null, 5) playsound(loc, 'sound/weapons/alien_knockdown.ogg', 25, 1) - var/tackle_pain = (rand(M.tackle_damage * 0.10, M.tackle_damage * 0.40) + rand(M.tackle_damage * 0.10, M.tackle_damage * 0.40)) + + var/tackle_pain = (rand(M.tackle_damage * 0.20, M.tackle_damage * 0.80) + rand(M.tackle_damage * 0.20, M.tackle_damage * 0.80)) if(M.frenzy_aura) tackle_pain = tackle_pain * (1 + (0.05 * M.frenzy_aura)) //Halloss damage increased by 5% per rank of frenzy aura if(protection_aura)