diff --git a/.github/workflows/release-bullseye.yml b/.github/workflows/release-bullseye.yml index 6c2be57..cc77f97 100644 --- a/.github/workflows/release-bullseye.yml +++ b/.github/workflows/release-bullseye.yml @@ -5,7 +5,7 @@ on: # yamllint disable-line rule:truthy branches: [master] paths: ['bullseye/Dockerfile'] schedule: - - cron: '0 0 * * *' + - cron: '0 0 * * 0' workflow_dispatch: jobs: diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index fa58692..8c08316 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -5,7 +5,7 @@ on: # yamllint disable-line rule:truthy branches: [master] paths: ['bookworm/Dockerfile'] schedule: - - cron: '0 0 * * *' + - cron: '0 0 * * 0' workflow_dispatch: jobs: diff --git a/README.md b/README.md index 56df576..2cfa893 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,7 @@ - [`root-bullseye` (*bullseye/Dockerfile*)](https://github.com/sonroyaalmerol/steamcmd-arm64/blob/master/bullseye/Dockerfile) > [!IMPORTANT] -> New versions of the Docker image are built every 24 hours to keep up with Box86 and Box64 updates. The rest of the installed packages are version pinned to ensure stability. Use a specific tag with a date if you want to pin a specific release. +> New versions of the Docker image are built once a week to keep up with Box86 and Box64 updates. The rest of the installed packages are version pinned to ensure stability. Use a specific tag with a date if you want to pin a specific release. # What is SteamCMD? The Steam Console Client or SteamCMD is a command-line version of the Steam client. Its primary use is to install and update various dedicated servers available on Steam using a command-line interface. It works with games that use the SteamPipe content system. All games have been migrated from the deprecated HLDSUpdateTool to SteamCMD. This image can be used as a base image for Steam-based dedicated servers (Source: [developer.valvesoftware.com](https://developer.valvesoftware.com/wiki/SteamCMD)).