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AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<!-- Replace org.libsdl.app with the identifier of your game below, e.g.
com.blip.blop
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.blip.blop"
android:versionCode="8"
android:versionName="3.0.final"
android:installLocation="auto">
<application android:label="@string/app_name"
android:icon="@drawable/ic_launcher"
android:allowBackup="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
android:hardwareAccelerated="true" >
<activity android:name="Smartblip"
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation"
android:screenOrientation="landscape"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
>
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<!-- Android 2.3.3 -->
<uses-sdk android:minSdkVersion="12" android:targetSdkVersion="12" />
<!-- OpenGL ES 2.0 -->
<uses-feature android:glEsVersion="0x00020000" />
<!-- Allow writing to external storage -->
<!--<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> -->
</manifest>