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ios-coreaudio.cpp
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/************************************************************************
IMPORTANT NOTE : this file contains two clearly delimited sections :
the ARCHITECTURE section (in two parts) and the USER section. Each section
is governed by its own copyright and license. Please check individually
each section for license and copyright information.
*************************************************************************/
/******************* BEGIN ios-coreaudio.cpp ****************/
/************************************************************************
FAUST Architecture File
Copyright (C) 2003-2019 GRAME, Centre National de Creation Musicale
---------------------------------------------------------------------
This Architecture section is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 3 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; If not, see <http://www.gnu.org/licenses/>.
EXCEPTION : As a special exception, you may create a larger work
that contains this FAUST architecture section and distribute
that work under terms of your choice, so long as this FAUST
architecture section is not modified.
************************************************************************
************************************************************************/
#include "faust/dsp/dsp.h"
#include "faust/dsp/timed-dsp.h"
#include "faust/midi/midi.h"
#include "faust/gui/GUI.h"
#include "faust/gui/FUI.h"
#include "faust/gui/MapUI.h"
#include "faust/gui/APIUI.h"
#include "faust/gui/SimpleParser.h"
#include "faust/gui/JSONUI.h"
#include "faust/audio/coreaudio-ios-dsp.h"
#include "faust/misc.h"
#if SOUNDFILE
#include "faust/gui/SoundUI.h"
#endif
#if OSCCTRL
#include "faust/gui/OSCUI.h"
#endif
#if MIDICTRL
#include "faust/gui/MidiUI.h"
#include "faust/midi/rt-midi.h"
#include "faust/midi/RtMidi.cpp"
#endif
#include "faust/dsp/poly-dsp.h"
#if POLY2
#include "faust/dsp/dsp-combiner.h"
#include "effect.h"
#endif
#import "FICocoaUI.h"
/******************************************************************************
*******************************************************************************
VECTOR INTRINSICS
*******************************************************************************
*******************************************************************************/
<<includeIntrinsic>>
/********************END ARCHITECTURE SECTION (part 1/2)****************/
/**************************BEGIN USER SECTION **************************/
<<includeclass>>
/***************************END USER SECTION ***************************/
/*******************BEGIN ARCHITECTURE SECTION (part 2/2)***************/
dsp* DSP;
/******************* END ios-coreaudio.cpp ****************/