- Added
destroy
method - Added
Client
, split up into Server and Client namespaces - The
Server
constructor is no longer exported, in favor of the Rudeplay namespace
- Add temporary 'wrap-around sequence number' fix
- Wait for initial sync packet to start playing audio
- Actually sync the audio
- Fix decryption bug for node >=6.0.0
- Add software volume support
- Fixed 'main' entry in package.json pointing to the wrong file
- Transmission requests are now sent from the TCP control server socket, most players would only respond on the same port.
- Added default settings and new 'retransmit_timeout' setting.
- First release