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[BUG]Radiation waste barrel sprites have.. Reversed? #3990
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found the potential cause , #3233 touches the radioactive waste code, -as per VSC- which does.. Something to them |
testing on localhost updated to current era confirms that the sprites are the old versions |
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request fixes #3990 ## Why It's Good For The Game old sprites were copied into the new hazard icons instead of the new ones ## Changelog :cl: fix: radioactive barrels are now 4k HD again /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request fixes shiptest-ss13#3990 ## Why It's Good For The Game old sprites were copied into the new hazard icons instead of the new ones ## Changelog :cl: fix: radioactive barrels are now 4k HD again /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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Round ID:
3029
Testmerges:
Server revision compiled on:
Master commit: f77b347bbf4daa2695ad964541048f9270e421d8
The following pull requests are currently test merged:
#3887: 'Faction Cargo: Armor' by Erikafox at commit dc01f9d57b
#3910: 'Arke-Class Surveying Ship | CLIP-LAND' by Ical92 at commit 601f412c0f
#3950: 'Port: Datumized AI and JPS' by FalloutFalcon at commit 6cb75a13bf
#3589: 'Robotic limb degradation' by TDHooligan at commit 190aca0013
#3736: 'Gun Zoom Changes' by Erikafox at commit f98fd1f13c
#3744: 'Phantom-Class Mining Courier (Hardliner)' by miniusAreas at commit e1f7fe71cc
#3895: '[DNM] Partial Tempchanges Revert' by Erikafox at commit d1e347503d
#3976: 'New Ship: Nimbus-Class Caravel' by Erikafox at commit fbb34e202d
#3968: 'Libertatia 2' by Apogee-dev at commit e9ca397158
Local commit: f1f2f085e9c118413c57540e8bcae63818635bf8
Reproduction:
I don't know.
Here's an image of it.
It should not be like this because these are the sprites from #146 this PR.
It should not be doing this. Something is wrong.
The text was updated successfully, but these errors were encountered: