Should I merge vector2 into master? #15
seannowotny
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The vector2 branch is the DOD implementation but without Unity.Mathematics.
Should I merge it? It would mean extra work and I think most people already know that
Unity.Mathematics
outside of Burst isn't faster than the default UnityMath
in practice. On the other hand it is a good demonstration to show that this is in fact true.0 votes ·
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