// Fake gamedata: // this.gameData = { // "sessieid": "G4M3T", // "player_1_name": "Test_1", // "player_1_score": 1, // "player_1_id": "TEST1", // "player_2_name": "Test_2", // "player_2_score": 2, // "player_2_id": "TEST2", // "player_3_name": "Test_3", // "player_3_score": 3, // "player_3_id": "TEST3", // "player_4_name": "Test_4", // "player_4_score": 4, // "player_4_id": "TEST4", // "player_5_name": "Test_5", // "player_5_score": 5, // "player_5_id": "TEST5", // "player_6_name": "Test_6", // "player_6_score": 6, // "player_6_id": "TEST6", // "sessieTimer": 0 // }
// Fake voting state: // let testVotingState = { // sessieid: "S4NT4", // player1_name: "Santa Clause", // player1_madlib: "This is something jolly.", // player1_id: "1", // player1_voteable: "true", // player2_name: "Donner", // player2_madlib: "This is something funny.", // player2_id: "2", // player2_voteable: "true", // player3_name: "Blitzen", // player3_madlib: "This is something hilarious.", // player3_id: "3", // player3_voteable: "true", // player4_name: "Dasher", // player4_madlib: "This is something kind of good.", // player4_id: "4", // player4_voteable: "false", // player5_name: "Dancer", // player5_madlib: "This is something mediocre.", // player5_id: "5", // player5_voteable: "true", // player6_name: "Comet", // player6_madlib: "This is something that should be weaponized.", // player6_id: "6", // player6_voteable: "false" // player6_name: "", // player6_madlib: "", // player6_id: "", // player6_voteable: "" // } // this.store.setPlayerName("Santa Clause"); // store.setVotingState(testVotingState);