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impl.cpp
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// Copyright (c) 2013 Arista Networks, Inc. All rights reserved.
// Arista Networks, Inc. Confidential and Proprietary.
#include <algorithm>
#include <cerrno>
#include <ctime> // for time_t
#include <sys/select.h>
#include <sys/time.h> // for struct timeval
#include "impl.h"
#include "eos/panic.h"
#include "eos/sdk.h"
namespace eos {
Impl impl;
void
fd_handler_sm::update_fd_set(int & maxfd,
fd_set * readfds,
fd_set * writefds,
fd_set * exceptfds) {
for(auto i = fds_.begin(); i != fds_.end(); i++) {
int fd = i->first;
if(fd > maxfd) {
maxfd = fd;
}
uint8_t flags = i->second;
if (flags & WANT_READ) {
FD_SET(fd, readfds);
}
if (flags & WANT_WRITE) {
FD_SET(fd, writefds);
}
if (flags & WANT_EXCEPT) {
FD_SET(fd, exceptfds);
}
}
}
void
fd_handler_sm::interest_is(int fd, bool want, interest_t interest) {
if(want) {
fds_[fd] = fds_[fd] | interest;
} else {
fds_[fd] = fds_[fd] & ~interest;
if(!fds_[fd]) {
fds_.erase(fd);
}
}
}
void
timer_queue::update(timer * timer) {
if (timer->timeout() == never) {
// Remove the timer from the list. Don't use erase() because it's O(N).
auto it = std::find(c.begin(), c.end(), timer);
if (it == c.end()) {
return; // We weren't in the list, so nothing to do.
}
// Swap the one we want to remove with the last one, and pop back. O(1)
std::swap(*it, c.back());
c.pop_back();
}
// Re-sort our vector into a min-heap. O(3N) = O(N).
std::make_heap(c.begin(), c.end(), comp);
}
void Impl::timeout_is(timeout_handler * handler, seconds_t timeout) {
timer& timer = timeout_to_timer_[handler];
seconds_t previous = timer.timeout();
timer.timeout_is(timeout);
if (previous == never) { // If we weren't previously scheduled...
timers_.push(&timer); // ... then add ourself to the min-heap.
} else { // Otherwise, we were already scheduled...
timers_.update(&timer); // ... so we need to adjust our position.
}
}
static struct timeval to_timeval(seconds_t time) {
struct timeval tv;
tv.tv_sec = time_t(time);
tv.tv_usec = suseconds_t((time - tv.tv_sec) * 1000000.0 + 0.5);
return tv;
}
void Impl::agent_name_is(const char * agent_name) {
this->agent_name = agent_name;
// TODO: Set the process title or whatever else.
}
void handle_agent_initialize(agent_mgr *);
void Impl::do_initialize() {
handle_agent_initialize(sdk_->get_agent_mgr());
}
void Impl::stop_loop() {
running_ = false;
}
void Impl::main_loop(seconds_t duration) {
if(!initialized_) {
do_initialize();
initialized_ = true;
}
seconds_t loop_end;
if(duration >= 0) { // If the event loop must run for a given amount of time:
loop_end = now() + duration; // Turn this amount into an absolute deadline.
} else {
loop_end = 0; // Never end.
}
running_ = true;
while(running_) {
int maxfd = 0;
fd_set readfds;
FD_ZERO(&readfds);
fd_set writefds;
FD_ZERO(&writefds);
fd_set exceptfds;
FD_ZERO(&exceptfds);
for(auto handler = fd_handlers_.begin();
handler != fd_handlers_.end(); handler++) {
handler->second.update_fd_set(maxfd, &readfds, &writefds, &exceptfds);
}
maxfd++;
seconds_t next_deadline; // Absolute point in time of our next deadline.
seconds_t timeout_seconds; // How long we're gonna sleep to get there.
timer * next_timer = 0;
if(timers_.empty()) {
next_deadline = never;
timeout_seconds = 0;
} else {
next_timer = timers_.top();
timers_.pop();
next_deadline = next_timer->timeout();
timeout_seconds = next_deadline - now();
}
// If this loop must eventually stop, check whether we need to stop
// before the next timer fires.
if(loop_end) {
if(next_deadline == never) {
// We don't have any outstanding timer, so just stop at the point
// we were asked to terminate this loop.
next_deadline = loop_end;
} else {
// If the point at which we need to stop the loop is before our
// next timer then we must stop at that point instead of the timer.
next_deadline = next_deadline < loop_end ? next_deadline : loop_end;
}
timeout_seconds = next_deadline - now();
if (timeout_seconds < 0) { // Can't have a negative timeout.
timeout_seconds = 0; // Tells select() to return immediately.
}
}
// Consider switching to epoll, but this doesn't matter for now.
struct timeval timeout = to_timeval(timeout_seconds);
int rv = select(maxfd, &readfds, &writefds, &exceptfds,
next_deadline == never ? 0 : &timeout);
if(rv < 0) { // select() failed?
switch(errno) {
case EINTR:
break; // Go straight to the point where we process timers.
case EBADF:
panic("TODO: handle this case");
case EINVAL:
panic("Programming bug, should never happen");
case ENOMEM:
panic("System out of memory");
}
panic("Unhandled errno on select() failure: %d", errno);
} else { // select() succeeded.
// Process notifications: for each handler, check each FD it's
// interested in, and if the FD was select()ed, notify it.
for(auto handler_iter = fd_handlers_.begin();
handler_iter != fd_handlers_.end(); handler_iter++) {
auto handler = handler_iter->first;
auto sm = handler_iter->second;
for(auto fd_iter = sm.fd_set_begin();
fd_iter != sm.fd_set_end(); fd_iter++) {
int fd = fd_iter->first;
if(FD_ISSET(fd, &readfds) && sm.want_readable(fd)) {
handler->on_readable(fd);
}
if(FD_ISSET(fd, &writefds) && sm.want_writable(fd)) {
handler->on_writable(fd);
}
if(FD_ISSET(fd, &exceptfds) && sm.want_exception(fd)) {
handler->on_exception(fd);
}
}
}
}
// Process timers.
if(next_timer) { // Do we have at least one outstanding timer?
if(now() >= next_deadline) { // Our first timer has passed.
next_timer->handler()->on_timeout();
// We may have other timers that have passed too.
while(!timers_.empty()) {
next_timer = timers_.top(); // Grab the next timer.
if(next_timer->timeout() > now()) { // Should it have fired already?
break; // No: stop here.
} // Yes: trigger the callback, and continue.
timers_.pop();
next_timer->handler()->on_timeout();
}
} else { // Our first timer needs to be rescheduled.
timers_.push(next_timer);
}
}
if(loop_end && loop_end <= now()) {
break;
}
}
}
}