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IdentityEntities.md

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IdentityEntities

Properties

Name Type Description Notes
IdentityEntity Pointer to IdentityEntitiesIdentityEntity [optional]

Methods

NewIdentityEntities

func NewIdentityEntities() *IdentityEntities

NewIdentityEntities instantiates a new IdentityEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewIdentityEntitiesWithDefaults

func NewIdentityEntitiesWithDefaults() *IdentityEntities

NewIdentityEntitiesWithDefaults instantiates a new IdentityEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetIdentityEntity

func (o *IdentityEntities) GetIdentityEntity() IdentityEntitiesIdentityEntity

GetIdentityEntity returns the IdentityEntity field if non-nil, zero value otherwise.

GetIdentityEntityOk

func (o *IdentityEntities) GetIdentityEntityOk() (*IdentityEntitiesIdentityEntity, bool)

GetIdentityEntityOk returns a tuple with the IdentityEntity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIdentityEntity

func (o *IdentityEntities) SetIdentityEntity(v IdentityEntitiesIdentityEntity)

SetIdentityEntity sets IdentityEntity field to given value.

HasIdentityEntity

func (o *IdentityEntities) HasIdentityEntity() bool

HasIdentityEntity returns a boolean if a field has been set.

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