From 18c8edd251b74eb3324a16a18a56ff49025fd31b Mon Sep 17 00:00:00 2001 From: SokyranTheDragon Date: Wed, 21 Aug 2024 21:52:50 +0200 Subject: [PATCH] Updated the list of ignored mod configs - Added Graphics Settings+ - It used to be included according to the comment - Added [LTO] Colony Groups - It used to be included according to the comment - Added Designator Shapes - Almost all settings are UI-related - First non-UI setting is pause when selecting flood fill, which MP Compat disables due to pausing causing issues - Second non-UI setting is flood fill cell limit, which doesn't matter due to the designator syncing selected cells themselves - Added Multiplayer - Custom Tickrates - The mod handles syncing its own setting when hosting - Removed the comment about excluded mods, since both of those were included --- Source/Client/Networking/JoinData.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Source/Client/Networking/JoinData.cs b/Source/Client/Networking/JoinData.cs index 9797de8d..c15458a8 100644 --- a/Source/Client/Networking/JoinData.cs +++ b/Source/Client/Networking/JoinData.cs @@ -128,7 +128,6 @@ public static ModMetaData GetInstalledMod(string id) [SuppressMessage("ReSharper", "StringLiteralTypo")] public static string[] ignoredConfigsModIds = { - // The old mod management code also included TacticalGroupsMod.xml and GraphicSetter.xml but I couldn't find their ids // todo unhardcode it "rwmt.multiplayer", "hodlhodl.twitchtoolkit", // contains username @@ -141,7 +140,11 @@ public static ModMetaData GetInstalledMod(string id) "jelly.modswitch", "betterscenes.rimconnect", // contains secret key for streamer "jaxe.rimhud", - //"zetrith.prepatcher" + "telefonmast.graphicssettings", + "derekbickley.ltocolonygroupsfinal", + "dra.multiplayercustomtickrates", // syncs its own settings + "merthsoft.designatorshapes", // settings for UI and stuff meaningless for MP + //"zetrith.prepatcher", }; public const string TempConfigsDir = "MultiplayerTempConfigs";