diff --git a/README.md b/README.md new file mode 100644 index 0000000..34bac0f --- /dev/null +++ b/README.md @@ -0,0 +1,13 @@ +# Defold Polygon Editor + +Since [it's possible to use convex polygon collision shapes with Defold](https://forum.defold.com/t/does-defold-support-only-three-shapes-for-collision-solved/1985), but the Editor doesn't yet support creating and editing them, I wrote a little program(with Defold) to fill that gap. So you no longer have to make a text file and write in vertex coordinates, in counter-clockwise order, by hand! + +It's very, very simple and unpolished. Here is a short list of features: +- Load an image as a reference for your polygon (unscaled and centered at origin). +- Open and save polygon files. + - Uses [Def-Diags](https://github.com/andsve/def-diags/) for native file dialogs on Windows and Mac, and tries to use Zenity on Linux. + - Can still save polygons in the application folder if none of those work. +- Highlights convex (and therefore invalid) vertices in red. +- Hold shift to snap vertices to 5-pixel increments. + +[alt text](https://github.com/rgrams/defold_polygon_editor/screenshot.png "Editor screenshot") diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..4c551de Binary files /dev/null and b/screenshot.png differ