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oam bug test fails on genuine hardware #1

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ariahiro64 opened this issue Jan 31, 2020 · 2 comments
Open

oam bug test fails on genuine hardware #1

ariahiro64 opened this issue Jan 31, 2020 · 2 comments

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@ariahiro64
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ariahiro64 commented Jan 31, 2020

image this was captured using a gameboy player. a gamboy player just is a gba using passthroughs for input and output

@bobonis
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bobonis commented Feb 3, 2020

I think that OAM bug was fixed in gba hardware, that is why you cannot reproduce the test.

@taylus
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taylus commented Feb 25, 2020

@bobonis is right, per https://gbdev.gg8.se/wiki/articles/Sprite_RAM_Bug this is fixed in later models:

Game Boy Color and Advance are not affected by this bug.

It passes when I run it on my DMG + EverDrive:

oam_bug_on_dmg

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