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i2c2eeap.c
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#include <p18cxxx.h>
#include "i2c.h"
/*********************************************************************
* Function Name: EEAckPolling2 *
* Return Value: error condition status *
* Parameters: EE memory control byte *
* Description: Acknowledge polling of I2C2 EE memory *
* device. This routine can be used for most *
* I2C EE memory devices which uses acknowledge *
* polling. *
*********************************************************************/
#if defined (I2C_V3) || defined (I2C_V6) || defined (I2C_V6_1)
signed char EEAckPolling2( unsigned char control )
{
IdleI2C2(); // ensure module is idle
StartI2C2(); // initiate START condition
while ( SSP2CON2bits.SEN ); // wait until start condition is over
#if defined (I2C_V3) || defined (I2C_V6)
if ( PIR3bits.BCL2IF ) // test for bus collision
#elif defined (I2C_V6_1)
if ( PIR2bits.BCL2IF ) // test for bus collision
#endif
{
return ( -1 ); // return with Bus Collision error
}
else
{
if ( WriteI2C2( control ) == -1) // write byte - R/W bit should be 0
{
StopI2C2();
return ( -3 ); // set error for write collision
}
while ( SSP2CON2bits.ACKSTAT ) // test for ACK condition received
{
RestartI2C2(); // initiate Restart condition
while ( SSP2CON2bits.RSEN ); // wait until re-start condition is over
#if defined (I2C_V3) || defined (I2C_V6)
if ( PIR3bits.BCL2IF ) // test for bus collision
#elif defined (I2C_V6_1)
if ( PIR2bits.BCL2IF ) // test for bus collision
#endif
{
return ( -1 ); // return with Bus Collision error
}
if ( WriteI2C2( control ) == -1) // write byte - R/W bit should be 0
{
StopI2C2();
return ( -3 ); // set error for write collision
}
}
}
StopI2C2(); // send STOP condition
while ( SSP2CON2bits.PEN ); // wait until stop condition is over
#if defined (I2C_V3) || defined (I2C_V6)
if ( PIR3bits.BCL2IF ) // test for bus collision
#elif defined (I2C_V6_1)
if ( PIR2bits.BCL2IF ) // test for bus collision
#endif
{
return ( -1 ); // return with Bus Collision error
}
return ( 0 ); // return with no error
}
#endif