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Copy pathFSM_TableStatePointers.h
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FSM_TableStatePointers.h
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namespace FSMTableStatePointers {
struct Machine {
float sleepiness;
float hunger;
float huntTimer;
float eatTimer;
};
typedef Machine *MachinePtr;
typedef std::vector<MachinePtr> MachineVector;
struct Data {
MachineVector sleeps;
MachineVector hunts;
MachineVector eats;
MachineVector explores;
Data() {
pcg32_random_t rng;
pcg32_srandom_r(&rng, 1234, 5678);
for( int m = 0; m < NUM_MACHINES; ++m ) {
Machine M;
M.sleepiness = pcg32_random_r_rangef(&rng, 0.0f, 0.2f );
M.hunger = pcg32_random_r_rangef(&rng, 0.5f, 0.9f );
M.huntTimer = HUNTING_TIME;
M.eatTimer = 0.0f;
MachinePtr pM = new Machine;
*pM = M;
sleeps.push_back( pM );
}
}
void Update( float deltaTime ) {
MachineVector pendingSleep;
MachineVector pendingHunt;
MachineVector pendingEat;
MachineVector pendingExplore;
{
for( MachineVector::iterator iter = sleeps.begin(); iter != sleeps.end(); ) {
MachinePtr &M = *iter;
M->hunger += deltaTime * SLEEP_HUNGER;
M->sleepiness += deltaTime * SLEEP_SLEEP;
if( M->sleepiness <= 0.0f ) {
M->sleepiness = 0.0f;
if( M->eatTimer > 0.0f ) {
pendingEat.push_back(M);
} else {
if( M->hunger > HUNGER_TRIGGER ) {
M->huntTimer = HUNTING_TIME;
pendingHunt.push_back(M);
} else {
pendingExplore.push_back(M);
}
}
*iter = sleeps.back(); sleeps.pop_back();
} else {
++iter;
}
}
for( MachineVector::iterator iter = hunts.begin(); iter != hunts.end(); ) {
MachinePtr &M = *iter;
M->hunger += deltaTime * HUNT_HUNGER;
M->sleepiness += deltaTime * HUNT_SLEEP;
M->huntTimer -= deltaTime;
if( M->huntTimer <= 0.0f ) {
M->eatTimer = EATING_TIME;
if( M->sleepiness > SLEEP_TRIGGER ) {
pendingSleep.push_back(M);
} else {
pendingEat.push_back(M);
}
*iter = hunts.back(); hunts.pop_back();
} else {
++iter;
}
}
for( MachineVector::iterator iter = eats.begin(); iter != eats.end(); ) {
MachinePtr &M = *iter;
M->hunger += deltaTime * EAT_HUNGER;
M->sleepiness += deltaTime * EAT_SLEEP;
M->eatTimer -= deltaTime;
if( M->sleepiness > SLEEP_TRIGGER ) {
pendingSleep.push_back(M);
*iter = eats.back(); eats.pop_back();
} else {
if( M->eatTimer <= 0.0f ) {
if( M->hunger > HUNGER_TRIGGER ) {
M->huntTimer = HUNTING_TIME;
pendingHunt.push_back(M);
} else {
pendingExplore.push_back(M);
}
*iter = eats.back(); eats.pop_back();
} else {
++iter;
}
}
}
for( MachineVector::iterator iter = explores.begin(); iter != explores.end(); ) {
MachinePtr &M = *iter;
M->hunger += deltaTime * EXPLORE_HUNGER;
M->sleepiness += deltaTime * EXPLORE_SLEEP;
if( M->hunger > HUNGER_TRIGGER ) {
M->huntTimer = HUNTING_TIME;
pendingHunt.push_back(M);
*iter = explores.back(); explores.pop_back();
} else {
if( M->sleepiness > SLEEP_TRIGGER ) {
pendingSleep.push_back(M);
*iter = explores.back(); explores.pop_back();
} else {
++iter;
}
}
}
}
{
sleeps.insert( sleeps.end(), pendingSleep.begin(), pendingSleep.end() );
hunts.insert( hunts.end(), pendingHunt.begin(), pendingHunt.end() );
eats.insert( eats.end(), pendingEat.begin(), pendingEat.end() );
explores.insert( explores.end(), pendingExplore.begin(), pendingExplore.end() );
assert( sleeps.size() + hunts.size() + eats.size() + explores.size() == NUM_MACHINES );
}
}
#if CHECK_FOR_CONSISTENCY
void Report( size_t *counters ) {
counters[0] = sleeps.size();
counters[1] = hunts.size();
counters[2] = eats.size();
counters[3] = explores.size();
}
void PrintState() {
const char *name = "TABLE";
for( MachineVector::iterator iter = sleeps.begin(); iter != sleeps.end(); ++iter ) {
MachinePtr &M = *iter;
printf( PRINT_FORMAT_STRING, name, STATENAME[0], M->sleepiness, M->hunger, M->huntTimer, M->eatTimer );
}
for( MachineVector::iterator iter = hunts.begin(); iter != hunts.end(); ++iter ) {
MachinePtr &M = *iter;
printf( PRINT_FORMAT_STRING, name, STATENAME[1], M->sleepiness, M->hunger, M->huntTimer, M->eatTimer );
}
for( MachineVector::iterator iter = eats.begin(); iter != eats.end(); ++iter ) {
MachinePtr &M = *iter;
printf( PRINT_FORMAT_STRING, name, STATENAME[2], M->sleepiness, M->hunger, M->huntTimer, M->eatTimer );
}
for( MachineVector::iterator iter = explores.begin(); iter != explores.end(); ++iter ) {
MachinePtr &M = *iter;
printf( PRINT_FORMAT_STRING, name, STATENAME[3], M->sleepiness, M->hunger, M->huntTimer, M->eatTimer );
}
}
#endif
};
}