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[1.7.10]: Fantastic Fish mod despawning #105
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ok |
try this :https://mega.nz/file/zlFwQZoC#9qa4y-GmriC7J2SzNWDCE4zad4pH5OX143rVXzzLgh4 i added a mixin that disable despawn mechanism on WaterCreature mobs from Fantastic Fish |
The issue still persists: they swim away from the player until they despawn. |
what jar you use for fantastic fish? |
"fantastic-1.4.jar" - not sure where I originally downloaded it |
i don't know why i injected in right classes, injected code in right method and is doesn't work |
does it work on your end? |
nop |
perhaps the issue is with the swimming ai of certain mobs, not the despawning code. Given that this issue only impacts select mobs from the mod, perhaps you are looking the issue from too high a level. |
probably need to make a fork of the mod to fix it |
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Description
When using the Fantastic Fish mod, several of the mod's mobs (notably sharks) swim away from the player upon spawning, essentially allowing them to instantly despawn. I request that this bug be fixed.
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