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ExclamationIcon.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://ExclamationIcon.gd" type="Script" id=1]
[ext_resource path="res://interface/exclamation.png" type="Texture" id=2]
[ext_resource path="res://interface/exclamation_selected.png" type="Texture" id=3]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
[sub_resource type="CircleShape2D" id=2]
custom_solver_bias = 0.0
radius = 10.0
[node name="StaticBody2D" type="StaticBody2D"]
scale = Vector2( 0.65625, 0.65625 )
input_pickable = false
collision_layer = 1
collision_mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
bounce = 0.0
script = ExtResource( 1 )
_sections_unfolded = [ "Transform" ]
ID = null
[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
frames = SubResource( 1 )
animation = "default"
_sections_unfolded = [ "Transform" ]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." index="1"]
scale = Vector2( 7.69231, 7.69231 )
shape = SubResource( 2 )
disabled = true