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For some reason SDL_BLENDMODE_MULT has been omitted from the pygame.BLENDMODE_* blend modes for textures. I wasnt able to find any reasons for this omission and it seems like a very strange thing to leave out.
The text was updated successfully, but these errors were encountered:
For some reason
SDL_BLENDMODE_MULT
has been omitted from thepygame.BLENDMODE_*
blend modes for textures. I wasnt able to find any reasons for this omission and it seems like a very strange thing to leave out.The text was updated successfully, but these errors were encountered: