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Additional thing to mention since this is just an issue, it's not normal that the line isn't clipped to the surface cliprect before drawing it. Like for example if you use an end position of pygame.Vector2(50, math.inf), it'll never finish. I'm aware that it's being fixed in this PR #2080 , it might be interesting to split this PR in different PRs as it tries to improve all drawing functions.
Originally reported here : pygame/pygame#4279
Environnement :
But also segfaults on other OS.
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