From 65544d9d1d825c55c71314557bf913521f9badbe Mon Sep 17 00:00:00 2001 From: Ebise Date: Sat, 30 Nov 2024 03:47:50 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20macOS=E3=81=AEHiDPI=E7=92=B0=E5=A2=83?= =?UTF-8?q?=E3=81=A7=E6=8F=8F=E7=94=BB=E3=81=8C=E5=B0=8F=E3=81=95=E3=81=8F?= =?UTF-8?q?=E3=81=AA=E3=82=8B=E4=B8=8D=E5=85=B7=E5=90=88=E3=82=92=E4=BF=AE?= =?UTF-8?q?=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Promete/Nodes/Renderer/GL/Helper/GLTextureRendererHelper.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Promete/Nodes/Renderer/GL/Helper/GLTextureRendererHelper.cs b/Promete/Nodes/Renderer/GL/Helper/GLTextureRendererHelper.cs index 89f5a84..4fb8057 100644 --- a/Promete/Nodes/Renderer/GL/Helper/GLTextureRendererHelper.cs +++ b/Promete/Nodes/Renderer/GL/Helper/GLTextureRendererHelper.cs @@ -98,7 +98,7 @@ public unsafe void Draw(Texture2D texture, Node node, Color? color = null, Vecto * Matrix4x4.CreateTranslation(new Vector3((pivot ?? Vector.Zero).ToNumerics(), 0)) * node.ModelMatrix; var projectionMatrix = - Matrix4x4.CreateOrthographicOffCenter(0, _window.ActualWidth, _window.ActualHeight, 0, 0.1f, 100f); + Matrix4x4.CreateOrthographicOffCenter(0, _window.ActualWidth / _window.PixelRatio, _window.ActualHeight / _window.PixelRatio, 0, 0.1f, 100f); var c = color ?? Color.White; gl.Enable(GLEnum.Blend);