diff --git a/Assets/Scenes/CityScope Cooper Hewitt.unity b/Assets/Scenes/CityScope Cooper Hewitt.unity index 26c6c02..a9954f6 100644 --- a/Assets/Scenes/CityScope Cooper Hewitt.unity +++ b/Assets/Scenes/CityScope Cooper Hewitt.unity @@ -1746,8 +1746,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 171.9, y: 35} + m_AnchoredPosition: {x: 0, y: 2} + m_SizeDelta: {x: 200, y: 35} m_Pivot: {x: 0, y: 1} --- !u!114 &102925799 MonoBehaviour: @@ -2152,11 +2152,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 128170808} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &128666704 stripped +--- !u!1 &128666704 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1972033865100872, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 128666705} + m_Layer: 0 + m_Name: Building Position 01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &128666705 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4910807455701950, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 128666704} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.382, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &129312819 GameObject: m_ObjectHideFlags: 0 @@ -4306,16 +4331,66 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: textFPS: {fileID: 0} ---- !u!1 &281442211 stripped +--- !u!1 &281442211 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1907367074721732, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} ---- !u!1 &291588512 stripped + serializedVersion: 6 + m_Component: + - component: {fileID: 281442212} + m_Layer: 0 + m_Name: Building Position 07 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &281442212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4769736443673780, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 281442211} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.382, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &291588512 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1495766530628282, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 291588513} + m_Layer: 0 + m_Name: Building Position 06 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &291588513 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4308232148932428, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 291588512} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.518, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &297513051 GameObject: m_ObjectHideFlags: 0 @@ -4388,6 +4463,129 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 297513051} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &309676571 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 309676572} + - component: {fileID: 309676575} + - component: {fileID: 309676574} + - component: {fileID: 309676573} + m_Layer: 5 + m_Name: Button Reset Slider Offset + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &309676572 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 309676571} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.9941083, y: 1.9941094, z: 0.9970547} + m_Children: + - {fileID: 609858847} + m_Father: {fileID: 2106102708} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 545, y: -136} + m_SizeDelta: {x: 45, y: 20} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &309676573 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 309676571} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 309676574} + m_OnClick: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 753329966} + m_MethodName: ResetSliderOffsets + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 1 + m_CallState: 2 + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &309676574 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 309676571} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &309676575 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 309676571} + m_CullTransparentMesh: 0 --- !u!1 &312689457 GameObject: m_ObjectHideFlags: 0 @@ -4926,8 +5124,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 220.5, y: 35} + m_AnchoredPosition: {x: 0, y: 2} + m_SizeDelta: {x: 200, y: 35} m_Pivot: {x: 0, y: 1} --- !u!114 &330848520 MonoBehaviour: @@ -5347,11 +5545,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 353847581} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &355635841 stripped +--- !u!1 &355635841 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1566288913462298, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 355635842} + m_Layer: 0 + m_Name: Building Position 10 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &355635842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4700160091596818, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 355635841} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.878, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &355912089 GameObject: m_ObjectHideFlags: 0 @@ -5993,12 +6216,12 @@ RectTransform: - {fileID: 1181718889} - {fileID: 2089966466} m_Father: {fileID: 1753389300} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 85, y: 0} - m_SizeDelta: {x: 150, y: 35} + m_AnchoredPosition: {x: 83.2, y: 0} + m_SizeDelta: {x: 120, y: 35} m_Pivot: {x: 0, y: 1} --- !u!114 &391026892 MonoBehaviour: @@ -6048,7 +6271,18 @@ MonoBehaviour: m_CharacterLimit: 0 m_OnEndEdit: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 753329966} + m_MethodName: SetSliderOffsetLeft + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 m_TypeName: UnityEngine.UI.InputField+SubmitEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_OnValueChanged: @@ -7934,18 +8168,43 @@ RectTransform: - {fileID: 2115300524} - {fileID: 349513343} m_Father: {fileID: 2106102708} - m_RootOrder: 11 + m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} ---- !u!1 &517601092 stripped +--- !u!1 &517601092 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1234859026893814, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 517601093} + m_Layer: 0 + m_Name: Building Position 18 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &517601093 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4914792128671982, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 517601092} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.518, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &520410233 GameObject: m_ObjectHideFlags: 0 @@ -9227,11 +9486,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 595387579} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &599552580 stripped +--- !u!1 &599552580 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1355634417859134, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 599552581} + m_Layer: 0 + m_Name: Building Position 13 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &599552581 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4157299796823396, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 599552580} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.382, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &601506040 GameObject: m_ObjectHideFlags: 0 @@ -9334,11 +9618,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 601506040} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &602800841 stripped +--- !u!1 &602800841 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1136080342660186, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 602800842} + m_Layer: 0 + m_Name: Building Position 05 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &602800842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4398937620686698, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 602800841} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.662, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &603494787 GameObject: m_ObjectHideFlags: 0 @@ -9627,22 +9936,97 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 609126569} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &621082104 +--- !u!1 &609858846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 621082105} - m_Layer: 0 - m_Name: cross + - component: {fileID: 609858847} + - component: {fileID: 609858849} + - component: {fileID: 609858848} + m_Layer: 5 + m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &621082105 +--- !u!224 &609858847 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 609858846} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 1} + m_Children: [] + m_Father: {fileID: 309676572} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &609858848 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 609858846} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: Reset +--- !u!222 &609858849 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 609858846} + m_CullTransparentMesh: 0 +--- !u!1 &621082104 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 621082105} + m_Layer: 0 + m_Name: cross + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &621082105 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -9669,7 +10053,7 @@ GameObject: - component: {fileID: 634038989} - component: {fileID: 634038988} m_Layer: 5 - m_Name: Button Load BoxMorph + m_Name: Button Load Calibration m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -11011,8 +11395,10 @@ MonoBehaviour: xLeft: 0.37 xRight: 1.53 sliderExtendRatio: 1.1429 - sliderStartOffset: 0 - sliderEndOffset: 0 + sliderOffsetLeft: 0 + sliderOffsetRight: 0 + sliderOffsetLeftInput: {fileID: 391026892} + sliderOffsetRightInput: {fileID: 978322163} --- !u!1 &761841292 GameObject: m_ObjectHideFlags: 0 @@ -12798,6 +13184,129 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 873426907} m_CullTransparentMesh: 0 +--- !u!1 &888457045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 888457046} + - component: {fileID: 888457049} + - component: {fileID: 888457048} + - component: {fileID: 888457047} + m_Layer: 5 + m_Name: Button Save Slider Offset + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &888457046 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888457045} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 2, y: 2, z: 1} + m_Children: + - {fileID: 1083141911} + m_Father: {fileID: 2106102708} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 458, y: -136} + m_SizeDelta: {x: 40, y: 20} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &888457047 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888457045} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 888457048} + m_OnClick: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 753329966} + m_MethodName: SaveSliderOffsets + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 1 + m_CallState: 2 + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &888457048 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888457045} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &888457049 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888457045} + m_CullTransparentMesh: 0 --- !u!1 &889198686 GameObject: m_ObjectHideFlags: 0 @@ -13816,12 +14325,12 @@ RectTransform: - {fileID: 734303935} - {fileID: 1071377897} m_Father: {fileID: 1936478773} - m_RootOrder: 1 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 92, y: 0} - m_SizeDelta: {x: 150, y: 35} + m_AnchoredPosition: {x: 90.2, y: 0} + m_SizeDelta: {x: 120, y: 35} m_Pivot: {x: 0, y: 1} --- !u!114 &978322163 MonoBehaviour: @@ -13871,7 +14380,18 @@ MonoBehaviour: m_CharacterLimit: 0 m_OnEndEdit: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 753329966} + m_MethodName: SetSliderOffsetRight + m_Mode: 0 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 m_TypeName: UnityEngine.UI.InputField+SubmitEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_OnValueChanged: @@ -14235,11 +14755,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1016865576} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1017262144 stripped +--- !u!1 &1017262144 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1551241808767302, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1017262145} + m_Layer: 0 + m_Name: Building Position 15 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1017262145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4411520949087196, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1017262144} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.022, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1018288011 GameObject: m_ObjectHideFlags: 0 @@ -15008,61 +15553,136 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1079548713} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1092234939 +--- !u!1 &1083141910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1092234940} - - component: {fileID: 1092234942} - - component: {fileID: 1092234941} - m_Layer: 0 - m_Name: pt id + - component: {fileID: 1083141911} + - component: {fileID: 1083141913} + - component: {fileID: 1083141912} + m_Layer: 5 + m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1092234940 -Transform: +--- !u!224 &1083141911 +RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1092234939} - m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} - m_LocalPosition: {x: 1.5, y: 0, z: -1} - m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} + m_GameObject: {fileID: 1083141910} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 1} m_Children: [] - m_Father: {fileID: 216805432} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!102 &1092234941 -TextMesh: - serializedVersion: 3 + m_Father: {fileID: 888457046} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1083141912 +MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1092234939} - m_Text: 4 - m_OffsetZ: 0 - m_CharacterSize: 30 - m_LineSpacing: 1 - m_Anchor: 0 - m_Alignment: 0 - m_TabSize: 4 - m_FontSize: 50 - m_FontStyle: 0 - m_RichText: 1 - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_Color: - serializedVersion: 2 - rgba: 4294902015 ---- !u!23 &1092234942 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} + m_GameObject: {fileID: 1083141910} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: Save +--- !u!222 &1083141913 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1083141910} + m_CullTransparentMesh: 0 +--- !u!1 &1092234939 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1092234940} + - component: {fileID: 1092234942} + - component: {fileID: 1092234941} + m_Layer: 0 + m_Name: pt id + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1092234940 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1092234939} + m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} + m_LocalPosition: {x: 1.5, y: 0, z: -1} + m_LocalScale: {x: 0.02, y: 0.02, z: 0.02} + m_Children: [] + m_Father: {fileID: 216805432} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!102 &1092234941 +TextMesh: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1092234939} + m_Text: 4 + m_OffsetZ: 0 + m_CharacterSize: 30 + m_LineSpacing: 1 + m_Anchor: 0 + m_Alignment: 0 + m_TabSize: 4 + m_FontSize: 50 + m_FontStyle: 0 + m_RichText: 1 + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_Color: + serializedVersion: 2 + rgba: 4294902015 +--- !u!23 &1092234942 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1092234939} m_Enabled: 1 @@ -17019,7 +17639,7 @@ GameObject: - component: {fileID: 1196679820} - component: {fileID: 1196679819} m_Layer: 5 - m_Name: Text + m_Name: Text Main m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -17710,11 +18330,38 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!4 &1245183619 stripped +--- !u!4 &1245183619 Transform: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 4027201532674016, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1790601259} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 128666705} + - {fileID: 1417733188} + - {fileID: 1337432157} + - {fileID: 1827639566} + - {fileID: 602800842} + - {fileID: 291588513} + - {fileID: 281442212} + - {fileID: 1694845297} + - {fileID: 1440545842} + - {fileID: 355635842} + - {fileID: 2085698808} + - {fileID: 1364997805} + - {fileID: 599552581} + - {fileID: 1829798728} + - {fileID: 1017262145} + - {fileID: 1405369038} + - {fileID: 1372845616} + - {fileID: 517601093} + m_Father: {fileID: 1186621190} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1246312465 GameObject: m_ObjectHideFlags: 0 @@ -17801,7 +18448,7 @@ GameObject: - component: {fileID: 1247611411} - component: {fileID: 1247611410} m_Layer: 5 - m_Name: Text (2) + m_Name: Text Small Top m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -18189,6 +18836,81 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1272974267} m_CullTransparentMesh: 0 +--- !u!1 &1281447726 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1281447727} + - component: {fileID: 1281447729} + - component: {fileID: 1281447728} + m_Layer: 5 + m_Name: Text Range + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1281447727 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1281447726} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 0} + m_Children: [] + m_Father: {fileID: 1936478773} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 0, y: -8} + m_SizeDelta: {x: 200, y: 35} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1281447728 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1281447726} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 18 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 56 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: (-0.500~0.500) +--- !u!222 &1281447729 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1281447726} + m_CullTransparentMesh: 0 --- !u!1 &1285222359 GameObject: m_ObjectHideFlags: 0 @@ -19007,11 +19729,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1326157896} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1337432156 stripped +--- !u!1 &1337432156 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1601972278120766, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1337432157} + m_Layer: 0 + m_Name: Building Position 03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1337432157 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4365357124874154, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1337432156} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.022, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1342861631 GameObject: m_ObjectHideFlags: 0 @@ -19561,11 +20308,36 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1363791681} m_CullTransparentMesh: 0 ---- !u!1 &1364997804 stripped +--- !u!1 &1364997804 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1821623067136576, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1364997805} + m_Layer: 0 + m_Name: Building Position 12 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1364997805 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4091136119367476, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1364997804} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.518, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1366602764 GameObject: m_ObjectHideFlags: 0 @@ -19779,11 +20551,36 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1371818970} m_CullTransparentMesh: 0 ---- !u!1 &1372845615 stripped +--- !u!1 &1372845615 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1966112125280742, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1372845616} + m_Layer: 0 + m_Name: Building Position 17 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1372845616 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4308384094286352, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1372845615} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.662, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1374370516 GameObject: m_ObjectHideFlags: 0 @@ -20278,11 +21075,36 @@ Transform: m_Father: {fileID: 1076843099} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1405369037 stripped +--- !u!1 &1405369037 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1479399496735858, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1405369038} + m_Layer: 0 + m_Name: Building Position 16 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1405369038 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4893599643222718, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1405369037} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.878, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1406934357 GameObject: m_ObjectHideFlags: 0 @@ -20415,11 +21237,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1410984482} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1417733187 stripped +--- !u!1 &1417733187 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1634393418771876, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1417733188} + m_Layer: 0 + m_Name: Building Position 02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1417733188 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4825906072817460, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1417733187} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.238, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1422518756 GameObject: m_ObjectHideFlags: 0 @@ -20648,22 +21495,47 @@ MonoBehaviour: f2: {x: 0, y: 0, z: 0} g2: {x: 0, y: 0, z: 0} h2: {x: 0, y: 0, z: 0} ---- !u!1 &1440545841 stripped +--- !u!1 &1440545841 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1069478500348820, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} ---- !u!1 &1441050438 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1441050439} - - component: {fileID: 1441050440} - m_Layer: 5 - m_Name: Toggle Use UDP + - component: {fileID: 1440545842} + m_Layer: 0 + m_Name: Building Position 09 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1440545842 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4207385102478896, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1440545841} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.022, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1441050438 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1441050439} + - component: {fileID: 1441050440} + m_Layer: 5 + m_Name: Toggle Use UDP m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -20686,7 +21558,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -490, y: -62} + m_AnchoredPosition: {x: -510, y: -62} m_SizeDelta: {x: 150, y: 25} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1441050440 @@ -22286,6 +23158,81 @@ Transform: m_Father: {fileID: 1200575821} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1575773584 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1575773585} + - component: {fileID: 1575773587} + - component: {fileID: 1575773586} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1575773585 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1575773584} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.5, y: 0.5, z: 1} + m_Children: [] + m_Father: {fileID: 1701960101} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1575773586 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1575773584} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 28 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 2 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 1 + m_VerticalOverflow: 1 + m_LineSpacing: 1 + m_Text: Load +--- !u!222 &1575773587 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1575773584} + m_CullTransparentMesh: 0 --- !u!1 &1580112690 GameObject: m_ObjectHideFlags: 0 @@ -22402,6 +23349,83 @@ MonoBehaviour: scaleDelta: 0.5 scanningSliderDataParser: {fileID: 195004267} isLeft: 0 +--- !u!1 &1589505475 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1589505476} + - component: {fileID: 1589505478} + - component: {fileID: 1589505477} + m_Layer: 5 + m_Name: Text Slider Offset + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1589505476 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1589505475} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.99705416, y: 0.9970547, z: 0} + m_Children: [] + m_Father: {fileID: 2106102708} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 866, y: -120} + m_SizeDelta: {x: 200, y: 70} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1589505477 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1589505475} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 21 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 56 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Slider + + Offset: ' +--- !u!222 &1589505478 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1589505475} + m_CullTransparentMesh: 0 --- !u!1 &1591038066 GameObject: m_ObjectHideFlags: 0 @@ -22962,7 +23986,7 @@ GameObject: - component: {fileID: 1674540630} - component: {fileID: 1674540629} m_Layer: 5 - m_Name: Text (1) + m_Name: Text Small Bottom m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -23155,7 +24179,7 @@ GameObject: - component: {fileID: 1681113210} - component: {fileID: 1681113209} m_Layer: 5 - m_Name: Button Save BoxMorph + m_Name: Button Save Calibration m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -23482,7 +24506,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -390, y: -136} + m_AnchoredPosition: {x: -472, y: -136} m_SizeDelta: {x: 118.72, y: 20} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1692317604 @@ -23571,11 +24595,36 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1692317602} m_CullTransparentMesh: 0 ---- !u!1 &1694845296 stripped +--- !u!1 &1694845296 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1766840488223228, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1694845297} + m_Layer: 0 + m_Name: Building Position 08 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1694845297 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4742412409450642, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1694845296} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.238, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1699443508 GameObject: m_ObjectHideFlags: 0 @@ -23612,6 +24661,129 @@ Transform: m_Father: {fileID: 35183264} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1701960100 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1701960101} + - component: {fileID: 1701960104} + - component: {fileID: 1701960103} + - component: {fileID: 1701960102} + m_Layer: 5 + m_Name: Button Load Slider Offset + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1701960101 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1701960100} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 2, y: 2, z: 1} + m_Children: + - {fileID: 1575773585} + m_Father: {fileID: 2106102708} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 375.5, y: -136} + m_SizeDelta: {x: 40, y: 20} + m_Pivot: {x: 0.5, y: 1} +--- !u!114 &1701960102 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1701960100} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Navigation: + m_Mode: 3 + m_SelectOnUp: {fileID: 0} + m_SelectOnDown: {fileID: 0} + m_SelectOnLeft: {fileID: 0} + m_SelectOnRight: {fileID: 0} + m_Transition: 1 + m_Colors: + m_NormalColor: {r: 1, g: 1, b: 1, a: 1} + m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} + m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} + m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} + m_ColorMultiplier: 1 + m_FadeDuration: 0.1 + m_SpriteState: + m_HighlightedSprite: {fileID: 0} + m_PressedSprite: {fileID: 0} + m_DisabledSprite: {fileID: 0} + m_AnimationTriggers: + m_NormalTrigger: Normal + m_HighlightedTrigger: Highlighted + m_PressedTrigger: Pressed + m_DisabledTrigger: Disabled + m_Interactable: 1 + m_TargetGraphic: {fileID: 1701960103} + m_OnClick: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 753329966} + m_MethodName: LoadSliderOffsets + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 1 + m_CallState: 2 + m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, + Culture=neutral, PublicKeyToken=null +--- !u!114 &1701960103 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1701960100} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 +--- !u!222 &1701960104 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1701960100} + m_CullTransparentMesh: 0 --- !u!1 &1716651049 GameObject: m_ObjectHideFlags: 0 @@ -24515,13 +25687,14 @@ RectTransform: m_LocalScale: {x: 2, y: 2, z: 1} m_Children: - {fileID: 102925798} + - {fileID: 1923050456} - {fileID: 391026891} m_Father: {fileID: 2106102708} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -180, y: -136} + m_AnchoredPosition: {x: -346, y: -136} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!1 &1758109004 @@ -24827,7 +26000,7 @@ GameObject: - component: {fileID: 1783806585} - component: {fileID: 1783806584} m_Layer: 5 - m_Name: Button Reset BoxMorph + m_Name: Button Reset Calibration m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -24935,17 +26108,6 @@ MonoBehaviour: m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - - m_Target: {fileID: 87840223} - m_MethodName: ResetSliderCalibration - m_Mode: 1 - m_Arguments: - m_ObjectArgument: {fileID: 0} - m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine - m_IntArgument: 0 - m_FloatArgument: 0 - m_StringArgument: - m_BoolArgument: 1 - m_CallState: 2 m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &1783806585 @@ -24982,6 +26144,22 @@ CanvasRenderer: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1783806582} m_CullTransparentMesh: 0 +--- !u!1 &1790601259 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 1846667541927354, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1245183619} + m_Layer: 0 + m_Name: Building Positions + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 --- !u!1 &1793218209 GameObject: m_ObjectHideFlags: 0 @@ -25363,16 +26541,66 @@ Transform: m_Father: {fileID: 1099061170} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1827639565 stripped +--- !u!1 &1827639565 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1841903756141732, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} ---- !u!1 &1829798727 stripped + serializedVersion: 6 + m_Component: + - component: {fileID: 1827639566} + m_Layer: 0 + m_Name: Building Position 04 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1827639566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4565412308462886, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1827639565} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.878, y: 0, z: 0.303} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1829798727 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1937851807884320, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 1829798728} + m_Layer: 0 + m_Name: Building Position 14 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1829798728 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4087365621023846, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 1829798727} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.238, y: 0, z: 0.735} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1830997716 GameObject: m_ObjectHideFlags: 0 @@ -26734,6 +27962,81 @@ Transform: m_Father: {fileID: 713537485} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1923050455 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1923050456} + - component: {fileID: 1923050458} + - component: {fileID: 1923050457} + m_Layer: 5 + m_Name: Text Range + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1923050456 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1923050455} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.49852708, y: 0.49852735, z: 0} + m_Children: [] + m_Father: {fileID: 1753389300} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 1} + m_AnchorMax: {x: 0, y: 1} + m_AnchoredPosition: {x: 0, y: -8} + m_SizeDelta: {x: 200, y: 35} + m_Pivot: {x: 0, y: 1} +--- !u!114 &1923050457 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1923050455} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 0 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 18 + m_FontStyle: 2 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 56 + m_Alignment: 3 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: (-0.500~0.500) +--- !u!222 &1923050458 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1923050455} + m_CullTransparentMesh: 0 --- !u!1 &1926055091 GameObject: m_ObjectHideFlags: 0 @@ -26835,13 +28138,14 @@ RectTransform: m_LocalScale: {x: 2, y: 2, z: 1} m_Children: - {fileID: 330848519} + - {fileID: 1281447727} - {fileID: 978322162} m_Father: {fileID: 2106102708} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: 163.00002, y: -136.00015} + m_AnchoredPosition: {x: -49, y: -136} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0, y: 1} --- !u!1 &1940342234 @@ -27324,7 +28628,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -245, y: -62} + m_AnchoredPosition: {x: -255, y: -62} m_SizeDelta: {x: 150, y: 25} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1994220154 @@ -28223,11 +29527,36 @@ MeshFilter: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2071772865} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &2085698807 stripped +--- !u!1 &2085698807 GameObject: + m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 1714302057931996, guid: 65f6af5f807c84630a2c88bd52bcde07, type: 2} m_PrefabInternal: {fileID: 1875714266} + serializedVersion: 6 + m_Component: + - component: {fileID: 2085698808} + m_Layer: 0 + m_Name: Building Position 11 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2085698808 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 4924668385095606, guid: 65f6af5f807c84630a2c88bd52bcde07, + type: 2} + m_PrefabInternal: {fileID: 1875714266} + m_GameObject: {fileID: 2085698807} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.662, y: 0, z: 0.519} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1245183619} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2086650571 GameObject: m_ObjectHideFlags: 0 @@ -28745,6 +30074,10 @@ RectTransform: - {fileID: 1692317603} - {fileID: 1753389300} - {fileID: 1936478773} + - {fileID: 1589505476} + - {fileID: 1701960101} + - {fileID: 888457046} + - {fileID: 309676572} - {fileID: 516787450} m_Father: {fileID: 2003009514} m_RootOrder: 2 diff --git a/Assets/Scripts/WorldFilterShaderUpdate.cs b/Assets/Scripts/WorldFilterShaderUpdate.cs index eef39e4..79bd2e9 100644 --- a/Assets/Scripts/WorldFilterShaderUpdate.cs +++ b/Assets/Scripts/WorldFilterShaderUpdate.cs @@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using UnityEngine.UI; public class WorldFilterShaderUpdate : MonoBehaviour { @@ -18,8 +19,22 @@ public class WorldFilterShaderUpdate : MonoBehaviour { public float xRight = 1.53f; public float sliderExtendRatio = 1.1429f; // extend ratio = length of bounding box of all roads / length of bounding box of all buildings - public float sliderStartOffset = 0.0f; - public float sliderEndOffset = 0.0f; + public float sliderOffsetLeft = 0.0f; + public float sliderOffsetRight = 0.0f; + public InputField sliderOffsetLeftInput; + public InputField sliderOffsetRightInput; + + private float sliderValueOffset; + + private void Start() + { + if (PlayerPrefs.GetFloat("sliderOffsetLeft", 9999f) != 9999f) + { + LoadSliderOffsets(); + } + sliderOffsetLeftInput.text = string.Format("{0}", sliderOffsetLeft); + sliderOffsetRightInput.text = string.Format("{0}", sliderOffsetRight); + } void Update() { @@ -54,8 +69,12 @@ void Update() // loop all GO in inputGOList for (int i = 0; i < inputGOList.Count; i++) { + // slider value offset + sliderValueOffset = scanningSliderDataParser.sliderValue * (1.0f - sliderOffsetLeft + sliderOffsetRight) + sliderOffsetLeft; + + // calclulate shader needed position and normal Renderer rend = inputGOList[i].GetComponent(); - Vector3 position = boxMorphKeyPts.TargetBoxKeyPts[0].transform.position * (1.0f - scanningSliderDataParser.sliderValue) + boxMorphKeyPts.TargetBoxKeyPts[1].transform.position * scanningSliderDataParser.sliderValue; + Vector3 position = boxMorphKeyPts.TargetBoxKeyPts[0].transform.position * (1.0f - sliderValueOffset) + boxMorphKeyPts.TargetBoxKeyPts[1].transform.position * sliderValueOffset; GameObject meshGO = inputGOList[i]; GameObject meshParentGO = meshGO.transform.parent.parent.gameObject; string meshParentGOName = meshParentGO.name; @@ -63,9 +82,9 @@ void Update() string nameSuffix = meshParentGOName.Substring(meshParentGOName.Length - 4 - 7, 4); // name has "(Clone)" at the end //Debug.Log(string.Format("nameSuffix = {0}", nameSuffix)); Vector3 pt0 = position; - Vector3 pt1 = boxMorphKeyPts.TargetBoxKeyPts[3].transform.position * (1.0f - scanningSliderDataParser.sliderValue) + boxMorphKeyPts.TargetBoxKeyPts[2].transform.position * scanningSliderDataParser.sliderValue; - Vector3 pt4 = boxMorphKeyPts.TargetBoxKeyPts[4].transform.position * (1.0f - scanningSliderDataParser.sliderValue) + boxMorphKeyPts.TargetBoxKeyPts[5].transform.position * scanningSliderDataParser.sliderValue; - Vector3 pt5 = boxMorphKeyPts.TargetBoxKeyPts[7].transform.position * (1.0f - scanningSliderDataParser.sliderValue) + boxMorphKeyPts.TargetBoxKeyPts[6].transform.position * scanningSliderDataParser.sliderValue; + Vector3 pt1 = boxMorphKeyPts.TargetBoxKeyPts[3].transform.position * (1.0f - sliderValueOffset) + boxMorphKeyPts.TargetBoxKeyPts[2].transform.position * sliderValueOffset; + Vector3 pt4 = boxMorphKeyPts.TargetBoxKeyPts[4].transform.position * (1.0f - sliderValueOffset) + boxMorphKeyPts.TargetBoxKeyPts[5].transform.position * sliderValueOffset; + Vector3 pt5 = boxMorphKeyPts.TargetBoxKeyPts[7].transform.position * (1.0f - sliderValueOffset) + boxMorphKeyPts.TargetBoxKeyPts[6].transform.position * sliderValueOffset; Vector3 pt2 = (pt4 + pt5) / 2f; Vector3 normal = new Vector3(1f, 1f, 1f); if (nameSuffix == "good") @@ -106,4 +125,36 @@ public void AutoFilterPosition(bool setAuto) auto = true; } + public void SetSliderOffsetLeft(string value) + { + sliderOffsetLeft = float.Parse(value); + } + + public void SetSliderOffsetRight(string value) + { + sliderOffsetRight = float.Parse(value); + } + + public void SaveSliderOffsets() + { + PlayerPrefs.SetFloat("sliderOffsetLeft", sliderOffsetLeft); + PlayerPrefs.SetFloat("sliderOffsetRight", sliderOffsetRight); + } + + public void LoadSliderOffsets() + { + sliderOffsetLeft = PlayerPrefs.GetFloat("sliderOffsetLeft", sliderOffsetLeft); + sliderOffsetRight = PlayerPrefs.GetFloat("sliderOffsetRight", sliderOffsetLeft); + sliderOffsetLeftInput.text = string.Format("{0}", sliderOffsetLeft); + sliderOffsetRightInput.text = string.Format("{0}", sliderOffsetRight); + } + + public void ResetSliderOffsets() + { + sliderOffsetLeft = 0.0f; + sliderOffsetRight = 0.0f; + sliderOffsetLeftInput.text = string.Format("{0}", sliderOffsetLeft); + sliderOffsetRightInput.text = string.Format("{0}", sliderOffsetRight); + } + }