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Makefile.am
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AM_CPPFLAGS = -DUSE_SOCKETS -DSCALE -I${top_srcdir}/src \
${SDL_CFLAGS} ${LIBMODPLUG_CFLAGS} ${LIBXMP_CFLAGS} ${ZLIB_CFLAGS}
AM_CFLAGS = -Wall
AM_CXXFLAGS = -Wall
dist_pkgdata_DATA = openjazz.000
EXTRA_DIST = gpl.txt licenses.txt README.md
desktopdir = $(datadir)/applications
dist_desktop_DATA = unix/OpenJazz.desktop
appicondir = $(datadir)/icons/hicolor/scalable/apps
dist_appicon_DATA = unix/OpenJazz.svg
appicon_fallbackdir = $(datadir)/icons/hicolor/48x48/apps
dist_appicon_fallback_DATA = unix/OpenJazz.png
bin_PROGRAMS = OpenJazz
OpenJazz_SOURCES = \
src/game/clientgame.cpp \
src/game/game.cpp \
src/game/game.h \
src/game/gamemode.cpp \
src/game/gamemode.h \
src/game/localgame.cpp \
src/game/servergame.cpp \
src/io/controls.cpp \
src/io/controls.h \
src/io/file.cpp \
src/io/file.h \
src/io/gfx/anim.cpp \
src/io/gfx/anim.h \
src/io/gfx/font.cpp \
src/io/gfx/font.h \
src/io/gfx/paletteeffects.cpp \
src/io/gfx/paletteeffects.h \
src/io/gfx/scale2x/getopt.cpp \
src/io/gfx/scale2x/pixel.cpp \
src/io/gfx/scale2x/pixel.h \
src/io/gfx/scale2x/portable.h \
src/io/gfx/scale2x/scale2x.cpp \
src/io/gfx/scale2x/scale2x.h \
src/io/gfx/scale2x/scale3x.cpp \
src/io/gfx/scale2x/scale3x.h \
src/io/gfx/scale2x/scalebit.cpp \
src/io/gfx/scale2x/scalebit.h \
src/io/gfx/scale2x/simple2x.cpp \
src/io/gfx/sprite.cpp \
src/io/gfx/sprite.h \
src/io/gfx/video.cpp \
src/io/gfx/video.h \
src/io/network.cpp \
src/io/network.h \
src/io/sound.cpp \
src/io/sound.h \
src/jj1bonuslevel/jj1bonuslevel.cpp \
src/jj1bonuslevel/jj1bonuslevel.h \
src/jj1bonuslevel/jj1bonuslevelplayer/jj1bonuslevelplayer.cpp \
src/jj1bonuslevel/jj1bonuslevelplayer/jj1bonuslevelplayer.h \
src/jj1level/jj1bullet.cpp \
src/jj1level/jj1bullet.h \
src/jj1level/jj1demolevel.cpp \
src/jj1level/jj1event/jj1bridge.cpp \
src/jj1level/jj1event/jj1event.cpp \
src/jj1level/jj1event/jj1event.h \
src/jj1level/jj1event/jj1guardians.cpp \
src/jj1level/jj1event/jj1guardians.h \
src/jj1level/jj1event/jj1standardevent.cpp \
src/jj1level/jj1level.cpp \
src/jj1level/jj1levelframe.cpp \
src/jj1level/jj1level.h \
src/jj1level/jj1levelload.cpp \
src/jj1level/jj1levelplayer/jj1bird.cpp \
src/jj1level/jj1levelplayer/jj1bird.h \
src/jj1level/jj1levelplayer/jj1levelplayer.cpp \
src/jj1level/jj1levelplayer/jj1levelplayerframe.cpp \
src/jj1level/jj1levelplayer/jj1levelplayer.h \
src/jj1planet/jj1planet.cpp \
src/jj1planet/jj1planet.h \
src/jj1scene/jj1scene.cpp \
src/jj1scene/jj1scene.h \
src/jj1scene/jj1sceneload.cpp \
src/jj2level/jj2event/jj2event.cpp \
src/jj2level/jj2event/jj2eventframe.cpp \
src/jj2level/jj2event/jj2event.h \
src/jj2level/jj2layer.cpp \
src/jj2level/jj2level.cpp \
src/jj2level/jj2levelframe.cpp \
src/jj2level/jj2level.h \
src/jj2level/jj2levelload.cpp \
src/jj2level/jj2levelplayer/jj2levelplayer.cpp \
src/jj2level/jj2levelplayer/jj2levelplayerframe.cpp \
src/jj2level/jj2levelplayer/jj2levelplayer.h \
src/level/level.cpp \
src/level/level.h \
src/level/levelplayer.cpp \
src/level/levelplayer.h \
src/level/movable.cpp \
src/level/movable.h \
src/loop.h \
src/main.cpp \
src/menu/gamemenu.cpp \
src/menu/mainmenu.cpp \
src/menu/menu.cpp \
src/menu/menu.h \
src/menu/plasma.cpp \
src/menu/plasma.h \
src/menu/setupmenu.cpp \
src/OpenJazz.h \
src/player/player.cpp \
src/player/player.h \
src/setup.cpp \
src/setup.h \
src/util.cpp \
src/util.h
OpenJazz_LDADD = ${SDL_LIBS} ${LIBMODPLUG_LIBS} ${LIBXMP_LIBS} ${ZLIB_LIBS} ${NET_LIBS}