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I've compiled the executable and made a macOS app bundle, which works great.
(I had to change an include from <SDL2/SDL.h> to just <SDL.h> in src/platform_sdl.c in order to get it to compile)
Everything is working fine, except there is no music playing.
Sound effects are ok
The music level is set to 60 in the options.
There is no error message in console, and it says open music track X when I select a track from the in-game menu.
I have 11 files in the music dir, labeled track01.qoa up to track11.qoa
The text was updated successfully, but these errors were encountered:
I've compiled the executable and made a macOS app bundle, which works great.
(I had to change an include from
<SDL2/SDL.h>
to just<SDL.h>
insrc/platform_sdl.c
in order to get it to compile)Everything is working fine, except there is no music playing.
open music track X
when I select a track from the in-game menu.track01.qoa
up totrack11.qoa
The text was updated successfully, but these errors were encountered: