We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
I'm aware that MSVC isn't supposed to work currently but thought it's worth creating an issue. Perhaps supporting MSVC can be done at some point.
I ran the following on Windows using MSVC compiler targeting x64-windows with cmake version 3.27.9 and SDL2 etc installed via vcpkg:
cmake -S D:\a\wipeout-rewrite\wipeout-rewrite -B D:\a\wipeout-rewrite\wipeout-rewrite/build -DPLATFORM=SDL2 -DRENDERER=GL -DCMAKE_CXX_COMPILER= -DCMAKE_C_COMPILER=cl -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH="C:/vcpkg/packages/glew_x64-windows;C:/vcpkg/packages/sdl2_x64-windows"
In the build output there are a lot of warnings & errors, such as:
D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): error C2059: syntax error: '{' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): warning C4013: '__typeof__' undefined; assuming extern returning int [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): error C2146: syntax error: missing ';' before identifier '_b' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): error C2065: '_b': undeclared identifier [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): error C2065: '_a': undeclared identifier [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(604,14): error C2059: syntax error: ')' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(605,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(608,21): warning C4131: 'ui_set_scale': uses old-style declarator [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(608,21): warning C4431: missing type specifier - int assumed. Note: C no longer supports default-int [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(608,2): error C2371: 'ui_set_scale': redefinition; different basic types [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\ui.h(39,6): message : see declaration of 'ui_set_scale' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(608,21): warning C4218: nonstandard extension used: must specify at least a storage class or a type [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(611,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(623,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(628,7): error C2099: initializer is not a constant [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(629,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(634,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(642,9): error C2099: initializer is not a constant [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(643,3): error C2143: syntax error: missing '{' before '.' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(643,3): error C2059: syntax error: '.' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(644,2): error C2059: syntax error: 'if' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] D:\a\wipeout-rewrite\wipeout-rewrite\src\wipeout\game.c(647,1): error C2059: syntax error: '}' [D:\a\wipeout-rewrite\wipeout-rewrite\build\wipeout.vcxproj] hud.c
The text was updated successfully, but these errors were encountered:
No branches or pull requests
I'm aware that MSVC isn't supposed to work currently but thought it's worth creating an issue. Perhaps supporting MSVC can be done at some point.
I ran the following on Windows using MSVC compiler targeting x64-windows with cmake version 3.27.9 and SDL2 etc installed via vcpkg:
In the build output there are a lot of warnings & errors, such as:
The text was updated successfully, but these errors were encountered: