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Rocky / OSGEarth #57

Answered by gwaldron
gd-6 asked this question in Q&A / Support
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Why? As you know osgEarth is based upon the OpenSceneGraph SDK. New feature development has ceased for OSG and it's in maintenance mode. OSG itself it based on OpenGL which is in a similar situation; we don't really expect OpenGL to support new hardware features as they come out since all future focus will be on Vulkan.

Rocky is a new C++ terrain rendering API using a similar data model to osgEarth, but able to move forward along with Vulkan.

Yes, it makes sense to consider it if you're starting a new project. But it is not a "replacement" for osgEarth per se. Backwards compatibility and feature compatibility with osgEarth are not our goals.

As of this writing Rocky is supported by a smal…

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