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Releases: pangweiwei/slua

slua 0.8 Release

07 May 08:35
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added support generic type exported, like List/Dictionary
added GetClass using reflect way
improved error report
fixed array export
fixed null GameObject
optimized gc alloc
re factor code

many other fixs

_need remake all interface_
_需要重新make所有导出接口_

slua 0.7.3 Release

10 Apr 08:25
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add circle demo
optimized Lua api exported signature
optimized many gc alloc
support error report in coroutine
add operator neg, le, lt
add Dispose function for WWW
optimized for each operator for luatable
fix check luadegate
fix code for unity v5

need remake all interface
需要重新make所有导出接口

slua 0.7.2 Release

03 Apr 03:06
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optimized value type, 5x faster than old
optimized push object
add for each feature for enumerable object
add support for this[] operator, thanks shenxiyou
add ShaderVariantCollection to filer list, thanks 顶梁猪
fix uint convert error, thanks Rhino
fix LayerMask check
fix get LuaState in coroutine
fix yield function call ,thanks Ray
fix bind order problem
fix check color
fix args==null
remove all warning

_Clear all generated file by previous version of slua and remake all of them by slua 0.7_