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Phisics Support #1112

Answered by aarthificial
Omixxx asked this question in Q&A
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Hi, thanks for the kind words!

We don't provide physics primitives at the moment (other than springs) but @ksassnowski actually implemented his own physics engine for Motion Canvas if you want to take a look. This is of course a crazy thing to do but it shows that it's possible.

In practice, it should be pretty straight-forward to integrate something like Rapier2D with Motion Canvas but I don't know of any preexisting packages/repos that would provide something out-of-the-box.

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