Replies: 1 comment 1 reply
-
The public server is way too busy for any Lora mesh, 50 million packets a week |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello all!
I'm trying to bridge two mesh networks via MQTT, and am confused by the default MQTT server configuration.
It's my understanding that it sets a 0-hop limit on all outgoing messages so that they aren't rebroadcast, however this creates a problem where a client can be heard and not receive a reply.
For example, I have a mobile client that broadcasts to a station node. That station node then relays the message to other nodes with MQTT enabled. One of those nodes replies, however the original receiving station node will never relay the reply back to the mobile client.
I understand that MQTT has the capability to clog up the mesh, but wouldn't a 1-hop limit make a little more sense for the public server? The station node in question is connected via satellite, and there's no cell service around for the mobile client to use. Maybe it's encouraged to use a private server for this kind of use-case?
Thanks!
Beta Was this translation helpful? Give feedback.
All reactions