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PyHenon.py
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# PyHenon.py
from OpenGL.GL import *
from OpenGL.GLU import *
from OpenGL.GLUT import *
from random import *
from numpy import *
import sys
# Initial values of width and height
width = 250
height = 250
def init():
# White background
glClearColor(1.0, 1.0, 1.0, 0.0)
# Fern Green Plot
glColor3f(0.3, 0.6, 0.2)
# Set the projection matrix... our "view"
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
# Set the plot window range
gluOrtho2D(-1.0, 1.0, -1.0, 1.0)
# Set the matrix for the object we are drawing
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
def plotHenon():
a = 1.58
glClear(GL_COLOR_BUFFER_BIT)
glBegin(GL_POINTS)
#x = 0.475
#y = 0.455
for x in arange(0,1.0,0.05):
for y in arange(0,1.0,0.05):
for i in arange(1,1000):
xx = x*cos(a) - (y-x*x)*sin(a)
y = x*sin(a) + (y-x*x)*cos(a)
x = xx
if x > 1.0 or x < -1.0 or y > 1.0 or y < -1.0:
break
glColor3f(cos(i),sin(i),tan(i))
glVertex2f(x,y)
glEnd()
glFlush()
def keyboard(key, x, y):
# Allows us to quit by pressing 'Esc' or 'q'
if key == chr(27):
sys.exit()
if key == "q":
sys.exit()
def main():
#global width
#global height
glutInit(sys.argv)
glutInitDisplayMode(GLUT_RGB|GLUT_SINGLE)
glutInitWindowPosition(100,100)
glutInitWindowSize(width,height)
glutCreateWindow("3-Body Mapping")
glutDisplayFunc(plotHenon)
glutKeyboardFunc(keyboard)
init()
glutMainLoop()
main()