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test.b4a
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Version=5.8
NumberOfModules=1
Module1=Starter
Build1=Default,b4a.example
ManifestCode='This code will be applied to the manifest file during compilation.~\n~'You do not need to modify it in most cases.~\n~'See this link for for more information: http://www.b4x.com/forum/showthread.php?p=78136~\n~AddManifestText(~\n~<uses-sdk android:minSdkVersion="5" android:targetSdkVersion="19"/>~\n~<supports-screens android:largeScreens="true" ~\n~ android:normalScreens="true" ~\n~ android:smallScreens="true" ~\n~ android:anyDensity="true"/>)~\n~SetApplicationAttribute(android:icon, "@drawable/icon")~\n~SetApplicationAttribute(android:label, "$LABEL$")~\n~'End of default text.~\n~
IconFile=
NumberOfFiles=0
NumberOfLibraries=1
Library1=core
@EndOfDesignText@
#Region Project Attributes
#ApplicationLabel: B4A Example
#VersionCode: 1
#VersionName:
'SupportedOrientations possible values: unspecified, landscape or portrait.
#SupportedOrientations: unspecified
#CanInstallToExternalStorage: False
#End Region
#Region Activity Attributes
#FullScreen: False
#IncludeTitle: True
#End Region
Sub Process_Globals
'These global variables will be declared once when the application starts.
'These variables can be accessed from all modules.
End Sub
Sub Globals
'These global variables will be redeclared each time the activity is created.
'These variables can only be accessed from this module.
End Sub
Sub Activity_Create(FirstTime As Boolean)
'Do not forget to load the layout file created with the visual designer. For example:
'Activity.LoadLayout("Layout1")
End Sub
Sub Activity_Resume
End Sub
Sub Activity_Pause (UserClosed As Boolean)
End Sub