From 2fdc6289f8b56fdc10e0689454ecadea4b778964 Mon Sep 17 00:00:00 2001 From: August Johnson Date: Fri, 20 Dec 2024 10:21:40 -0600 Subject: [PATCH] ordering problem. --- ...stObjects.test_class_example.approved.json | 280 +++++++++--------- 1 file changed, 140 insertions(+), 140 deletions(-) diff --git a/api_v2/tests/responses/TestObjects.test_class_example.approved.json b/api_v2/tests/responses/TestObjects.test_class_example.approved.json index bf8d99e4..d2bb1c72 100644 --- a/api_v2/tests/responses/TestObjects.test_class_example.approved.json +++ b/api_v2/tests/responses/TestObjects.test_class_example.approved.json @@ -144,147 +144,59 @@ "key": "srd_barbarian_proficiencies", "name": "Proficiencies" }, - { - "columnitems": [], - "desc": "In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.\r\n\r\nWhile raging, you gain the following benefits if you aren't wearing heavy armor:\r\n\r\n* You have advantage on Strength checks and Strength saving throws.\r\n* When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.\r\n* You have resistance to bludgeoning, piercing, and slashing damage. \r\n\r\nIf you are able to cast spells, you can't cast them or concentrate on them while raging.\r\n\r\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.\r\n\r\nOnce you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table, you must finish a long rest before you can rage again.", - "featureitems": [ - { - "level": 1 - } - ], - "key": "srd_barbarian_rage", - "name": "Rage" - }, - { - "columnitems": [], - "desc": "Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.", - "featureitems": [ - { - "level": 2 - } - ], - "key": "srd_barbarian_reckless-attack", - "name": "Reckless Attack" - }, - { - "columnitems": [], - "desc": "Starting at 11th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you\u2019re raging and don\u2019t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.\r\n\r\nEach time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.", - "featureitems": [ - { - "level": 11 - } - ], - "key": "srd_barbarian_relentless-rage", - "name": "Relentless Rage" - }, - { - "columnitems": [], - "desc": "While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.", - "featureitems": [ - { - "level": 1 - } - ], - "key": "srd_barbarian_unarmored-defense", - "name": "Unarmored Defense" - }, { "columnitems": [ { - "column_value": "2", + "column_value": "+2", "level": 1 }, { - "column_value": "2", - "level": 2 - }, - { - "column_value": "3", - "level": 3 - }, - { - "column_value": "3", - "level": 4 - }, - { - "column_value": "3", - "level": 5 - }, - { - "column_value": "4", - "level": 6 - }, - { - "column_value": "4", - "level": 7 - }, - { - "column_value": "4", - "level": 8 - }, - { - "column_value": "4", - "level": 9 - }, - { - "column_value": "4", + "column_value": "+4", "level": 10 }, { - "column_value": "4", + "column_value": "+4", "level": 11 }, { - "column_value": "5", + "column_value": "+4", "level": 12 }, { - "column_value": "5", + "column_value": "+5", "level": 13 }, { - "column_value": "5", + "column_value": "+5", "level": 14 }, { - "column_value": "5", + "column_value": "+5", "level": 15 }, { - "column_value": "5", + "column_value": "+5", "level": 16 }, { - "column_value": "6", + "column_value": "+6", "level": 17 }, { - "column_value": "6", + "column_value": "+6", "level": 18 }, { - "column_value": "6", + "column_value": "+6", "level": 19 }, - { - "column_value": "Unlimited", - "level": 20 - } - ], - "desc": "[Column data]", - "featureitems": [], - "key": "srd_barbarian_rages", - "name": "Rages" - }, - { - "columnitems": [ { "column_value": "+2", - "level": 1 + "level": 2 }, { - "column_value": "+2", - "level": 2 + "column_value": "+6", + "level": 20 }, { "column_value": "+2", @@ -295,24 +207,47 @@ "level": 4 }, { - "column_value": "+2", + "column_value": "+3", "level": 5 }, { - "column_value": "+2", + "column_value": "+3", "level": 6 }, { - "column_value": "+2", + "column_value": "+3", "level": 7 }, { - "column_value": "+2", + "column_value": "+3", "level": 8 }, { - "column_value": "+3", + "column_value": "+4", "level": 9 + } + ], + "desc": "[Column data]", + "featureitems": [], + "key": "srd_barbarian_proficiency-bonus", + "name": "Proficiency Bonus" + }, + { + "columnitems": [], + "desc": "In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action.\r\n\r\nWhile raging, you gain the following benefits if you aren't wearing heavy armor:\r\n\r\n* You have advantage on Strength checks and Strength saving throws.\r\n* When you make a melee weapon attack using Strength, you gain a bonus to the damage roll that increases as you gain levels as a barbarian, as shown in the Rage Damage column of the Barbarian table.\r\n* You have resistance to bludgeoning, piercing, and slashing damage. \r\n\r\nIf you are able to cast spells, you can't cast them or concentrate on them while raging.\r\n\r\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.\r\n\r\nOnce you have raged the number of times shown for your barbarian level in the Rages column of the Barbarian table, you must finish a long rest before you can rage again.", + "featureitems": [ + { + "level": 1 + } + ], + "key": "srd_barbarian_rage", + "name": "Rage" + }, + { + "columnitems": [ + { + "column_value": "+2", + "level": 1 }, { "column_value": "+3", @@ -354,25 +289,13 @@ "column_value": "+4", "level": 19 }, - { - "column_value": "+4", - "level": 20 - } - ], - "desc": "[Column data]", - "featureitems": [], - "key": "srd_barbarian_rage-damage", - "name": "Rage Damage" - }, - { - "columnitems": [ { "column_value": "+2", - "level": 1 + "level": 2 }, { - "column_value": "+2", - "level": 2 + "column_value": "+4", + "level": 20 }, { "column_value": "+2", @@ -383,74 +306,151 @@ "level": 4 }, { - "column_value": "+3", + "column_value": "+2", "level": 5 }, { - "column_value": "+3", + "column_value": "+2", "level": 6 }, { - "column_value": "+3", + "column_value": "+2", "level": 7 }, { - "column_value": "+3", + "column_value": "+2", "level": 8 }, { - "column_value": "+4", + "column_value": "+3", "level": 9 + } + ], + "desc": "[Column data]", + "featureitems": [], + "key": "srd_barbarian_rage-damage", + "name": "Rage Damage" + }, + { + "columnitems": [ + { + "column_value": "2", + "level": 1 }, { - "column_value": "+4", + "column_value": "4", "level": 10 }, { - "column_value": "+4", + "column_value": "4", "level": 11 }, { - "column_value": "+4", + "column_value": "5", "level": 12 }, { - "column_value": "+5", + "column_value": "5", "level": 13 }, { - "column_value": "+5", + "column_value": "5", "level": 14 }, { - "column_value": "+5", + "column_value": "5", "level": 15 }, { - "column_value": "+5", + "column_value": "5", "level": 16 }, { - "column_value": "+6", + "column_value": "6", "level": 17 }, { - "column_value": "+6", + "column_value": "6", "level": 18 }, { - "column_value": "+6", + "column_value": "6", "level": 19 }, { - "column_value": "+6", + "column_value": "2", + "level": 2 + }, + { + "column_value": "Unlimited", "level": 20 + }, + { + "column_value": "3", + "level": 3 + }, + { + "column_value": "3", + "level": 4 + }, + { + "column_value": "3", + "level": 5 + }, + { + "column_value": "4", + "level": 6 + }, + { + "column_value": "4", + "level": 7 + }, + { + "column_value": "4", + "level": 8 + }, + { + "column_value": "4", + "level": 9 } ], "desc": "[Column data]", "featureitems": [], - "key": "srd_barbarian_proficiency-bonus", - "name": "Proficiency Bonus" + "key": "srd_barbarian_rages", + "name": "Rages" + }, + { + "columnitems": [], + "desc": "Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.", + "featureitems": [ + { + "level": 2 + } + ], + "key": "srd_barbarian_reckless-attack", + "name": "Reckless Attack" + }, + { + "columnitems": [], + "desc": "Starting at 11th level, your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you\u2019re raging and don\u2019t die outright, you can make a DC 10 Constitution saving throw. If you succeed, you drop to 1 hit point instead.\r\n\r\nEach time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10.", + "featureitems": [ + { + "level": 11 + } + ], + "key": "srd_barbarian_relentless-rage", + "name": "Relentless Rage" + }, + { + "columnitems": [], + "desc": "While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.", + "featureitems": [ + { + "level": 1 + } + ], + "key": "srd_barbarian_unarmored-defense", + "name": "Unarmored Defense" } ], "hit_dice": "D12",