From 0df8a59695144afdc80d52367925a84ac8ecb95a Mon Sep 17 00:00:00 2001 From: Stas Denisov Date: Tue, 24 Dec 2019 08:36:14 +0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 15d6372..d3113a4 100644 --- a/README.md +++ b/README.md @@ -143,7 +143,7 @@ Contains a blittable structure with anonymous host data and port number. `UDP.Receive(Socket socket, ref Address address, byte[] buffer, int bufferLength)` receives a message and obtains the address of a sender. The address parameter can be set to `IntPtr.Zero` to skip the address obtainment. A pointer `IntPtr` to a native buffer can be used instead of a reference to a byte array. Returns the total number of bytes received. Otherwise, it will return < 0 if an error occurred. -`UDP.GetAddress(Socket socket, ref Address address)` gets an address from a bound or connected socket. This call is especially useful to determine the local association that has been assigned by the operating system. +`UDP.GetAddress(Socket socket, ref Address address)` gets an address from a bound or connected socket. This function is especially useful to determine the local association that has been assigned by the operating system. `UDP.IsEqual(ref Address left, ref Address right)` compares two addresses for equality. Returns status with a result.