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video.c
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#include <stdio.h>
#include <string.h>
#define SDL_MAIN_HANDLED
#include "SDL.h"
#include "video.h"
#include "fc1004.h"
extern fc1004_t ym;
extern int ntsc;
extern uint64_t mcycles;
SDL_Window* vid_window;
SDL_Renderer* vid_renderer;
SDL_Texture* vid_texture;
uint32_t vid_counter;
uint32_t vid_counter_write;
uint64_t vid_mcycles;
FILE* vid_dump_file;
uint32_t vid_workbuffer[VID_HEIGHT][VID_WIDTH];
uint32_t vid_currentbuffer[VID_HEIGHT][VID_WIDTH];
uint8_t vid_filebuffer[VID_HEIGHT][VID_WIDTH][3];
SDL_mutex* vid_mutex;
uint64_t frame_mcycles;
void Video_Init(char* videoout_filename)
{
vid_counter = vid_counter_write = 0;
vid_window = SDL_CreateWindow("Nuked MD", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
VID_WIDTH * 2, VID_HEIGHT * 2, SDL_WINDOW_SHOWN);
if (!vid_window)
return;
vid_renderer = SDL_CreateRenderer(vid_window, -1, 0);
if (!vid_renderer)
return;
vid_texture = SDL_CreateTexture(vid_renderer, SDL_PIXELFORMAT_BGR888, SDL_TEXTUREACCESS_STREAMING,
VID_WIDTH, VID_HEIGHT);
if (!vid_texture)
return;
vid_dump_file = fopen(videoout_filename, "wb");
vid_mutex = SDL_CreateMutex();
}
void Video_Shutdown(void)
{
fclose(vid_dump_file);
}
void Video_Blit(void)
{
SDL_LockMutex(vid_mutex);
SDL_UpdateTexture(vid_texture, NULL, vid_currentbuffer, VID_WIDTH * 4);
if (vid_dump_file)
{
if (vid_counter_write < vid_counter)
{
int x, y;
for (y = 0; y < VID_HEIGHT; y++)
{
for (x = 0; x < VID_WIDTH; x++)
{
uint32_t abgr = vid_currentbuffer[y][x];
vid_filebuffer[y][x][0] = (abgr >> 0) & 255;
vid_filebuffer[y][x][1] = (abgr >> 8) & 255;
vid_filebuffer[y][x][2] = (abgr >> 16) & 255;
}
}
memcpy(vid_filebuffer, &vid_mcycles, sizeof(vid_mcycles));
fwrite(vid_filebuffer, 1, sizeof(vid_filebuffer), vid_dump_file);
fflush(vid_dump_file);
vid_counter_write = vid_counter;
}
}
SDL_UnlockMutex(vid_mutex);
SDL_RenderCopy(vid_renderer, vid_texture, NULL, NULL);
SDL_RenderPresent(vid_renderer);
}
void Video_PlotVDP(void)
{
static int ohsync;
static int ovsync;
static int plot_x;
static int plot_y;
if (ohsync && ym.vdp.o_hsync == 0)
{
plot_x = -75;
if (ym.vdp.reg_rs0 == 0)
plot_x = 0;
plot_y++;
}
if (ovsync && ym.vdp.o_vsync == 0)
{
plot_y = 0;
if (!ntsc)
plot_y = -22;
SDL_LockMutex(vid_mutex);
memcpy(vid_currentbuffer, vid_workbuffer, sizeof(vid_workbuffer));
vid_mcycles = frame_mcycles;
vid_counter++;
SDL_UnlockMutex(vid_mutex);
memset(vid_workbuffer, 0, sizeof(vid_workbuffer));
frame_mcycles = mcycles;
}
if (plot_x >= 0 && plot_x < VID_WIDTH * 2 && plot_y >= 0 && plot_y < VID_HEIGHT)
{
uint32_t abgr = 0;
abgr |= ym.vdp.rgb_out[0] << 0;
abgr |= ym.vdp.rgb_out[1] << 8;
abgr |= ym.vdp.rgb_out[2] << 16;
vid_workbuffer[plot_y][plot_x / 2] = abgr;
}
plot_x++;
ohsync = ym.vdp.o_hsync != 0;
ovsync = ym.vdp.o_vsync != 0;
}
void Video_UpdateTitle(uint64_t ms)
{
char buffer[100];
int _ms = ms % 1000;
int _s = (int)(ms / 1000);
int mn = _s / 60;
_s %= 60;
SDL_snprintf(buffer, sizeof(buffer), "Nuked MD v" VERSION " [%i:%02i:%03i]", mn, _s, _ms);
buffer[99] = 0;
if (!vid_window)
return;
SDL_SetWindowTitle(vid_window, buffer);
}