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Cycles_GraphTraversal.cpp
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#include<iostream>
#include <list>
#include <climits>
#include <cstdlib>
using namespace std;
class Graph
{
private:
int V;
list<int> *adj;
bool isCyclicUtil(int v, bool visited[], bool *rs);
public:
Graph(int V);
void addEdge(int v, int w);
bool isCyclic();
};
Graph::Graph(int V)
{
this->V = V;
adj = new list<int>[V];
}
void Graph::addEdge(int v, int w)
{
adj[v].push_back(w);
}
bool Graph::isCyclicUtil(int v, bool visited[], bool *recStack)
{
if (visited[v] == false)
{
visited[v] = true;
recStack[v] = true;
list<int>::iterator i;
for(i = adj[v].begin(); i != adj[v].end(); ++i)
{
if (!visited[*i] && isCyclicUtil(*i, visited, recStack))
return true;
else if (recStack[*i])
return true;
}
}
recStack[v] = false;
return false;
}
bool Graph::isCyclic()
{
bool visited[V], recStack[V];
for (int i = 0; i < V; i++)
{
visited[i] = false;
recStack[i] = false;
}
for (int i = 0; i < V; i++)
if (isCyclicUtil(i, visited, recStack))
return true;
return false;
}
int main()
{
int nodes, item, fedge, tedge, ch;
cout<<"Enter number of nodes: ";
cin>>nodes;
Graph g(nodes);
while (1)
{
cout<<"---------------------------------"<<endl;
cout<<"Check Cycle Using Graph Traversal"<<endl;
cout<<"---------------------------------"<<endl;
cout<<"1.Add edges to connect the graph"<<endl;
cout<<"2.Check if cycle exists"<<endl;
cout<<"3.Exit"<<endl;
cout<<"Enter your Choice: ";
cin>>ch;
switch (ch)
{
case 1:
cout<<"Enter node of from egde(0 - "<<nodes - 1<<"): ";
cin>>fedge;
cout<<"Enter node of to egde(0 - "<<nodes - 1<<"): ";
cin>>tedge;
g.addEdge(fedge, tedge);
break;
case 2:
if (g.isCyclic())
cout << "Graph contains cycle"<<endl;
else
cout << "Graph doesn't contain cycle"<<endl;
break;
case 3:
exit(1);
default:
cout<<"Wrong Choice"<<endl;
}
}
return 0;
}