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looking that the documentation for evil-surround i saw that they have a way to define local inner and outer text objects. i haven't been deep into their code, but it seems like lispyville could take a look into it to try and replicate. i opened up the issue in order to keep track of it, and i might tackle it if i manage to get some free time.
The text was updated successfully, but these errors were encountered:
Yes you can do buffer-local but not mode-local text objects. There is an issue somewhere where I evaluated different methods of working around this. The current suggestion in the lispyville readme is to bind in operator/visual state instead of those keymaps. Assuming that works, I think that would be the better solution.
on line 2036 there is the following TODO:
lispyville/lispyville.el
Lines 2036 to 2050 in 32d6b1f
looking that the documentation for
evil-surround
i saw that they have a way to define local inner and outer text objects. i haven't been deep into their code, but it seems likelispyville
could take a look into it to try and replicate. i opened up the issue in order to keep track of it, and i might tackle it if i manage to get some free time.The text was updated successfully, but these errors were encountered: