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Games in C++ using Borland Graphics Interface

We tried to built some interesting games using the TurboC++ graphics.h library. The games are fully functional and working well. Though the games are not platform independent. They work only with DOS emulator.

Developers:

How to run them?

Install TurboC++ with MS-DOS emulator. Copy the bgi directory that comes with TurboC installation to C:\\TurboC3\bgi. Then compile the cpp files and run the excecutable.

Screenshots?

Screenshots of the games are stored in /docs/img folder under respective names. Also you can view them in slideshow at Games in C++ | DOS using graphics.h.