-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathArcherBuilder.cs
55 lines (48 loc) · 1.39 KB
/
ArcherBuilder.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BuilderDemo
{
class ArcherBuilder : ICharacterBuilder
{
private Character character = new Character();
public Character getCharacter()
{
return character;
}
public void SetJob()
{
character.Job = "Archer";
}
public void SetName()
{
character.Name = "Placeholder";
}
public void SetSpecies()
{
character.Species = "Elf";
}
public void SetStartingItems()
{
// 0 Helmet, 1 Body Armor, 2 Shoulders, 3 Gloves, 4 Leg Armor, 5 Boots, 6 Weapon, 7 Off-Hand
character.EquipItem(0, "Starter Helmet");
character.EquipItem(1, "Starter Tunic");
character.EquipItem(2, "Starter Pauldrons");
character.EquipItem(3, "Starter Gloves");
character.EquipItem(4, "Starter Pants");
character.EquipItem(5, "Starter Boots");
character.EquipItem(6, "Starter Bow");
character.EquipItem(7, "Starter Quiver");
}
public void SetStats()
{
character.Atk = 7;
character.Def = 2;
character.Hp = 13;
character.Spd = 8;
character.Mgc = 3;
}
}
}