From 9c80fc725fe8a5c1de43e617b0dd3b665407566d Mon Sep 17 00:00:00 2001 From: Dvir <39403717+dvir001@users.noreply.github.com> Date: Sun, 12 Jan 2025 15:33:22 +0200 Subject: [PATCH 01/11] Revert "Revert "Weapons from Delta-V (#2527)" (#2692)" This reverts commit 1fac436df3c3a59ef1bae85b951f495743c459f0. --- .../DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg | Bin 0 -> 9290 bytes .../Objects/Weapons/Guns/Pistols/pistols.yml | 81 ++++++++++ .../Weapons/Guns/Revolvers/revolvers.yml | 67 +++++++++ .../Objects/Weapons/Guns/Rifles/rifles.yml | 141 ++++++++++++++++++ .../Fills/Items/weapon_cases_expedition.yml | 26 ++++ .../Inventories/weaponryworks.yml | 7 +- .../Spawners/Random/dungeon_items_weapons.yml | 2 + .../Entities/Structures/Machines/lathe.yml | 1 + .../_NF/Recipes/Lathes/security.yml | 10 ++ .../Weapons/Guns/Pistols/pollock.rsi/base.png | Bin 0 -> 842 bytes .../Guns/Pistols/pollock.rsi/bolt-open.png | Bin 0 -> 831 bytes .../Pistols/pollock.rsi/equipped-BELT.png | Bin 0 -> 674 bytes .../Weapons/Guns/Pistols/pollock.rsi/icon.png | Bin 0 -> 854 bytes .../Guns/Pistols/pollock.rsi/inhand-left.png | Bin 0 -> 809 bytes .../Guns/Pistols/pollock.rsi/inhand-right.png | Bin 0 -> 846 bytes .../Guns/Pistols/pollock.rsi/mag-0.png | Bin 0 -> 532 bytes .../Guns/Pistols/pollock.rsi/meta.json | 35 +++++ .../Guns/Pistols/universal.rsi/base.png | Bin 0 -> 969 bytes .../Guns/Pistols/universal.rsi/bolt-open.png | Bin 0 -> 980 bytes .../Pistols/universal.rsi/equipped-BELT.png | Bin 0 -> 725 bytes .../universal.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 971 bytes .../Guns/Pistols/universal.rsi/icon.png | Bin 0 -> 996 bytes .../Pistols/universal.rsi/inhand-left.png | Bin 0 -> 971 bytes .../Pistols/universal.rsi/inhand-right.png | Bin 0 -> 985 bytes .../Guns/Pistols/universal.rsi/mag-0.png | Bin 0 -> 564 bytes .../Guns/Pistols/universal.rsi/meta.json | 39 +++++ .../Guns/Revolvers/faith.rsi/bolt-open.png | Bin 0 -> 487 bytes .../Revolvers/faith.rsi/equipped-BELT.png | Bin 0 -> 204 bytes .../Weapons/Guns/Revolvers/faith.rsi/icon.png | Bin 0 -> 505 bytes .../Guns/Revolvers/faith.rsi/inhand-left.png | Bin 0 -> 274 bytes .../Guns/Revolvers/faith.rsi/inhand-right.png | Bin 0 -> 280 bytes .../Guns/Revolvers/faith.rsi/meta.json | 29 ++++ .../Guns/Revolvers/fitz.rsi/bolt-open.png | Bin 0 -> 416 bytes .../Guns/Revolvers/fitz.rsi/equipped-BELT.png | Bin 0 -> 204 bytes .../Weapons/Guns/Revolvers/fitz.rsi/icon.png | Bin 0 -> 428 bytes .../Guns/Revolvers/fitz.rsi/inhand-left.png | Bin 0 -> 252 bytes .../Guns/Revolvers/fitz.rsi/inhand-right.png | Bin 0 -> 255 bytes .../Weapons/Guns/Revolvers/fitz.rsi/meta.json | 29 ++++ .../Guns/Revolvers/lucky.rsi/bolt-open.png | Bin 0 -> 728 bytes .../Revolvers/lucky.rsi/equipped-BELT.png | Bin 0 -> 205 bytes .../Weapons/Guns/Revolvers/lucky.rsi/icon.png | Bin 0 -> 737 bytes .../Guns/Revolvers/lucky.rsi/inhand-left.png | Bin 0 -> 330 bytes .../Guns/Revolvers/lucky.rsi/inhand-right.png | Bin 0 -> 327 bytes .../Guns/Revolvers/lucky.rsi/meta.json | 29 ++++ .../Guns/Rifles/ceremonial_grand.rsi/base.png | Bin 0 -> 1609 bytes .../equipped-BACKPACK.png | Bin 0 -> 2342 bytes .../ceremonial_grand.rsi/inhand-left.png | Bin 0 -> 1397 bytes .../ceremonial_grand.rsi/inhand-right.png | Bin 0 -> 1579 bytes .../Rifles/ceremonial_grand.rsi/meta.json | 26 ++++ .../Weapons/Guns/Rifles/jackdaw.rsi/base.png | Bin 0 -> 1015 bytes .../Guns/Rifles/jackdaw.rsi/bolt-open.png | Bin 0 -> 1010 bytes .../Rifles/jackdaw.rsi/equipped-BACKPACK.png | Bin 0 -> 1566 bytes .../Weapons/Guns/Rifles/jackdaw.rsi/icon.png | Bin 0 -> 1013 bytes .../Guns/Rifles/jackdaw.rsi/inhand-left.png | Bin 0 -> 1049 bytes .../Guns/Rifles/jackdaw.rsi/inhand-right.png | Bin 0 -> 1107 bytes .../Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png | Bin 0 -> 722 bytes .../Weapons/Guns/Rifles/jackdaw.rsi/meta.json | 35 +++++ .../Weapons/Guns/Rifles/vulcan.rsi/base.png | Bin 0 -> 891 bytes .../Guns/Rifles/vulcan.rsi/bolt-open.png | Bin 0 -> 787 bytes .../Rifles/vulcan.rsi/equipped-BACKPACK.png | Bin 0 -> 1093 bytes .../Weapons/Guns/Rifles/vulcan.rsi/icon.png | Bin 0 -> 928 bytes .../Guns/Rifles/vulcan.rsi/inhand-left.png | Bin 0 -> 597 bytes .../Guns/Rifles/vulcan.rsi/inhand-right.png | Bin 0 -> 620 bytes .../Weapons/Guns/Rifles/vulcan.rsi/mag-0.png | Bin 0 -> 670 bytes .../Weapons/Guns/Rifles/vulcan.rsi/meta.json | 35 +++++ 65 files changed, 591 insertions(+), 1 deletion(-) create mode 100644 Resources/Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg create mode 100644 Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml create mode 100644 Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml create mode 100644 Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml create mode 100644 Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/base.png create mode 100644 Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/bolt-open.png create mode 100644 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00000000000..58a4250a461 --- /dev/null +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -0,0 +1,81 @@ +- type: entity + name: Mk32 "Universal" + parent: [BaseWeaponPistol, BaseC1Contraband] + id: WeaponPistolUniversal + description: The Mark 32 Offensive Handgun, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi + - type: Gun + fireRate: 3 + availableModes: + - SemiAuto + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: MagazinePistol + insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg + priority: 2 + whitelist: + tags: + - MagazinePistol + gun_chamber: + name: Chamber + startingItem: CartridgePistol + priority: 1 + whitelist: + tags: + - CartridgePistol + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + +- type: entity + name: Pollock + parent: [BaseWeaponPistol, BaseC1Contraband] + id: WeaponPistolPollock + description: A compact and mass-produced combat pistol. Uses .35 auto ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi + - type: Gun + fireRate: 5 + availableModes: + - SemiAuto + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: MagazinePistol + insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg + priority: 2 + whitelist: + tags: + - MagazinePistol + - MagazinePistolHighCapacity + gun_chamber: + name: Chamber + startingItem: CartridgePistol + priority: 1 + whitelist: + tags: + - CartridgePistol + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: StaticPrice + price: 500 diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml new file mode 100644 index 00000000000..527abd9272c --- /dev/null +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -0,0 +1,67 @@ +- type: entity + name: Fitz Special + parent: [BaseWeaponRevolver, BaseC1Contraband] + id: WeaponRevolverFitz + description: A compact and concealable self defence snub revolver. Uses .45 ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi + - type: Gun + selectedMode: SemiAuto + fireRate: 1.75 + availableModes: + - SemiAuto + - type: RevolverAmmoProvider + proto: CartridgeMagnum + capacity: 6 + chambers: [ True, True, True, True, True, True ] + ammoSlots: [ null, null, null, null, null, null ] + - type: StaticPrice + price: 340 + +- type: entity + name: Faith + parent: [BaseWeaponRevolver, BaseC1Contraband] + id: WeaponRevolverFaith + description: Delivers blessings in bullet form. Uses .45 ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi + - type: Gun + selectedMode: SemiAuto + fireRate: 1.5 + availableModes: + - SemiAuto + - type: RevolverAmmoProvider + proto: CartridgeMagnum + capacity: 4 + chambers: [ True, True, True, True ] + ammoSlots: [ null, null, null, null ] + - type: StaticPrice + price: 240 + +- type: entity + name: Lucky 37 + parent: [BaseWeaponRevolver, BaseC1Contraband] + id: WeaponRevolverLucky + description: Luck always beats skill, ya weasel. Uses .45 ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi + - type: Gun + selectedMode: SemiAuto + fireRate: 2 + availableModes: + - SemiAuto + - type: RevolverAmmoProvider + proto: CartridgeMagnum + chambers: [ True, True, True, True, True, True ] + ammoSlots: [ null, null, null, null, null, null ] + - type: StaticPrice + price: 750 diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml new file mode 100644 index 00000000000..6c9dac152c2 --- /dev/null +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -0,0 +1,141 @@ +- type: entity + name: Vulcan + parent: [BaseWeaponRifle, BaseGunWieldable] + id: WeaponRifleVulcan + description: One of the heaviest small arms to grace Security's armory, this rifle is a modern take on a classic, informally dubbed the "Right Arm of the Free World". Uses .30 rifle ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: GunWieldBonus + minAngle: -20 + maxAngle: -30 + - type: Gun + minAngle: 21 + maxAngle: 54 + angleIncrease: 6 + angleDecay: 24 + fireRate: 5 + selectedMode: SemiAuto + availableModes: + - SemiAuto + - FullAuto + - type: ChamberMagazineAmmoProvider + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: MagazineLightRifle + insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg + priority: 2 + whitelist: + tags: + - MagazineLightRifle + gun_chamber: + name: Chamber + startingItem: CartridgeLightRifle + priority: 1 + whitelist: + tags: + - CartridgeLightRifle + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi + - type: StaticPrice + price: 1300 + +- type: entity + name: ceremonial rifle + parent: [BaseWeaponSniper, BaseC2ExpeditionContraband] + id: WeaponSniperCeremonial + description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. + components: + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi + - type: Gun + fireRate: 2 + selectedMode: SemiAuto + availableModes: + - SemiAuto + soundGunshot: + path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg + - type: BallisticAmmoProvider + capacity: 5 + proto: CartridgeLightRifle + whitelist: + tags: + - CartridgeLightRifle + + +- type: entity + name: CAWS-25 Jackdaw + parent: [BaseWeaponRifle, BaseGunWieldable, BaseC3Contraband] + id: WeaponRifleJackdaw + description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo. + components: + - type: Item + size: Large + - type: Sprite + sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi + layers: + - state: base + map: ["enum.GunVisualLayers.Base"] + - state: mag-0 + map: ["enum.GunVisualLayers.Mag"] + - type: Gun + minAngle: 22 + maxAngle: 36 + angleIncrease: 2 + angleDecay: 8 + fireRate: 8 + selectedMode: FullAuto + availableModes: + - SemiAuto + - FullAuto + soundGunshot: + path: /Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg + - type: ChamberMagazineAmmoProvider + - type: ItemSlots + slots: + gun_magazine: + name: Magazine + startingItem: MagazineCaselessRifle + insertSound: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg + ejectSound: /Audio/Weapons/Guns/MagOut/batrifle_magout.ogg + priority: 2 + whitelist: + tags: + - MagazineCaselessRifle + gun_chamber: + name: Chamber + startingItem: CartridgeCaselessRifle + priority: 1 + whitelist: + tags: + - CartridgeCaselessRifle + - type: ContainerContainer + containers: + gun_magazine: !type:ContainerSlot + gun_chamber: !type:ContainerSlot + - type: MagazineVisuals + magState: mag + steps: 1 + zeroVisible: true + - type: Appearance + - type: Clothing + sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi \ No newline at end of file diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml index c5eadcbd848..24f064126f3 100644 --- a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml +++ b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml @@ -107,6 +107,19 @@ - id: SpeedLoaderMagnum amount: 2 +- type: entity + parent: WeaponCaseShort + id: WeaponCaseShortLucky + suffix: Dungeon, Lucky 37 + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponRevolverLucky + amount: 1 + - id: SpeedLoaderMagnum + amount: 2 + - type: entity parent: WeaponCaseShort id: WeaponCaseShortRevolverPirate @@ -341,6 +354,19 @@ - id: MagazineLightRifleLowCapacity amount: 2 +- type: entity + parent: WeaponCaseLong + id: WeaponCaseLongSniperCeremonial + suffix: Dungeon, Ceremonial rifle + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponSniperCeremonial + amount: 1 + - id: MagazineBoxLightRifle + amount: 2 + # Energy - type: entity parent: WeaponCaseShort diff --git a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml index a401a69b2d4..7a5c70d9c5f 100644 --- a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml +++ b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml @@ -8,6 +8,10 @@ WeaponRifleNovaliteC1: 1 WeaponShotgunDoubleBarreled: 1 WeaponRevolverArgenti: 1 + WeaponPistolPollock: 3 + WeaponRifleVulcan: 3 + WeaponRevolverFitz: 3 + WeaponRevolverFaith: 3 BoxShotgunSlug: 1 BoxLethalshot: 1 BoxBeanbag: 1 @@ -35,6 +39,7 @@ WeaponRifleNovaliteC1: 4294967295 WeaponShotgunDoubleBarreled: 4294967295 WeaponRevolverArgenti: 4294967295 + WeaponPistolPollock: 4294967295 BoxShotgunSlug: 4294967295 BoxLethalshot: 4294967295 BoxBeanbag: 4294967295 @@ -50,4 +55,4 @@ MagazineNovaliteC1Empty: 4294967295 MagazineLightRifleLowCapacityEmpty: 4294967295 emaggedInventory: - WeaponPistolViper: 1 \ No newline at end of file + WeaponPistolViper: 1 diff --git a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml index 74e5b6a271d..d69f83677c2 100644 --- a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml +++ b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml @@ -59,6 +59,8 @@ #- WeaponCaseLongShotgunDoubleBarreledExpedition - WeaponCaseShortSawnExpedition - WeaponCaseLongMosinExpedition + - WeaponCaseShortLucky + - WeaponCaseLongSniperCeremonial chance: 1.0 offset: 0.0 rarePrototypes: diff --git a/Resources/Prototypes/_NF/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/_NF/Entities/Structures/Machines/lathe.yml index 5a227ee8ae2..da902b5668a 100644 --- a/Resources/Prototypes/_NF/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/_NF/Entities/Structures/Machines/lathe.yml @@ -719,6 +719,7 @@ - WeaponRifleGestio - BaseBallBatNF - CrossbowModern + - WeaponPistolPollock ## Ammo boxes - BoxLethalshot - MagazineBoxLightRifle diff --git a/Resources/Prototypes/_NF/Recipes/Lathes/security.yml b/Resources/Prototypes/_NF/Recipes/Lathes/security.yml index 4e14f94d445..12d8a277782 100644 --- a/Resources/Prototypes/_NF/Recipes/Lathes/security.yml +++ b/Resources/Prototypes/_NF/Recipes/Lathes/security.yml @@ -179,6 +179,16 @@ Plasma: 10 Silver: 5 +- type: latheRecipe + id: WeaponPistolPollock + result: WeaponPistolPollock + 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4 + } + ] +} \ No newline at end of file From 3c7bdf428573e4b24e438cad3fb88c682575b1b0 Mon Sep 17 00:00:00 2001 From: Dvir Date: Mon, 13 Jan 2025 01:25:46 +0200 Subject: [PATCH 02/11] Fix --- .../Objects/Weapons/Guns/Pistols/pistols.yml | 8 ++++---- .../Objects/Weapons/Guns/Revolvers/revolvers.yml | 12 ++++++------ .../Objects/Weapons/Guns/Rifles/rifles.yml | 14 +++++++------- 3 files changed, 17 insertions(+), 17 deletions(-) diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 58a4250a461..73c8db4dbb7 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -5,14 +5,14 @@ description: The Mark 32 Offensive Handgun, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi + sprite: _DV/Objects/Weapons/Guns/Pistols/universal.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] - state: mag-0 map: ["enum.GunVisualLayers.Mag"] - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi + sprite: _DV/Objects/Weapons/Guns/Pistols/universal.rsi - type: Gun fireRate: 3 availableModes: @@ -47,9 +47,9 @@ description: A compact and mass-produced combat pistol. Uses .35 auto ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi + sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi + sprite: _DV/Objects/Weapons/Guns/Pistols/pollock.rsi - type: Gun fireRate: 5 availableModes: diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 527abd9272c..f3ea43285a9 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -5,9 +5,9 @@ description: A compact and concealable self defence snub revolver. Uses .45 ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/fitz.rsi - type: Gun selectedMode: SemiAuto fireRate: 1.75 @@ -28,9 +28,9 @@ description: Delivers blessings in bullet form. Uses .45 ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/faith.rsi - type: Gun selectedMode: SemiAuto fireRate: 1.5 @@ -51,9 +51,9 @@ description: Luck always beats skill, ya weasel. Uses .45 ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi + sprite: _DV/Objects/Weapons/Guns/Revolvers/lucky.rsi - type: Gun selectedMode: SemiAuto fireRate: 2 diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index 6c9dac152c2..b801d5e5330 100644 --- a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -5,7 +5,7 @@ description: One of the heaviest small arms to grace Security's armory, this rifle is a modern take on a classic, informally dubbed the "Right Arm of the Free World". Uses .30 rifle ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi + sprite: _DV/Objects/Weapons/Guns/Rifles/vulcan.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] @@ -53,7 +53,7 @@ zeroVisible: true - type: Appearance - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi + sprite: _DV/Objects/Weapons/Guns/Rifles/vulcan.rsi - type: StaticPrice price: 1300 @@ -64,9 +64,9 @@ description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. components: - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi + sprite: _DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi + sprite: _DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi - type: Gun fireRate: 2 selectedMode: SemiAuto @@ -91,7 +91,7 @@ - type: Item size: Large - type: Sprite - sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi + sprite: _DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi layers: - state: base map: ["enum.GunVisualLayers.Base"] @@ -108,7 +108,7 @@ - SemiAuto - FullAuto soundGunshot: - path: /Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg + path: /Audio/_DV/Weapons/Guns/Gunshots/jackdaw.ogg - type: ChamberMagazineAmmoProvider - type: ItemSlots slots: @@ -138,4 +138,4 @@ zeroVisible: true - type: Appearance - type: Clothing - sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi \ No newline at end of file + sprite: _DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi From 2a87eecc3a9544dc681f71c4fd5c3782cd0a1750 Mon Sep 17 00:00:00 2001 From: Dvir Date: Mon, 13 Jan 2025 01:29:12 +0200 Subject: [PATCH 03/11] Fix left --- .../Weapons}/Weapons/Guns/Gunshots/jackdaw.ogg | Bin .../Objects/Weapons/Guns/Pistols/pistols.yml | 0 .../Objects/Weapons/Guns/Revolvers/revolvers.yml | 0 .../Entities/Objects/Weapons/Guns/Rifles/rifles.yml | 0 .../Weapons/Guns/Pistols/pollock.rsi/base.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/bolt-open.png | Bin .../Guns/Pistols/pollock.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/icon.png | Bin .../Guns/Pistols/pollock.rsi/inhand-left.png | Bin .../Guns/Pistols/pollock.rsi/inhand-right.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/mag-0.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/meta.json | 0 .../Weapons/Guns/Pistols/universal.rsi/base.png | Bin .../Guns/Pistols/universal.rsi/bolt-open.png | Bin .../Guns/Pistols/universal.rsi/equipped-BELT.png | Bin .../Pistols/universal.rsi/equipped-SUITSTORAGE.png | Bin .../Weapons/Guns/Pistols/universal.rsi/icon.png | Bin .../Guns/Pistols/universal.rsi/inhand-left.png | Bin .../Guns/Pistols/universal.rsi/inhand-right.png | Bin .../Weapons/Guns/Pistols/universal.rsi/mag-0.png | Bin .../Weapons/Guns/Pistols/universal.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/faith.rsi/bolt-open.png | Bin .../Guns/Revolvers/faith.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/faith.rsi/icon.png | Bin .../Guns/Revolvers/faith.rsi/inhand-left.png | Bin .../Guns/Revolvers/faith.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/faith.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png | Bin .../Guns/Revolvers/fitz.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/icon.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/inhand-left.png | Bin .../Guns/Revolvers/fitz.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/lucky.rsi/bolt-open.png | Bin .../Guns/Revolvers/lucky.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/lucky.rsi/icon.png | Bin .../Guns/Revolvers/lucky.rsi/inhand-left.png | Bin .../Guns/Revolvers/lucky.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/lucky.rsi/meta.json | 0 .../Guns/Rifles/ceremonial_grand.rsi/base.png | Bin .../ceremonial_grand.rsi/equipped-BACKPACK.png | Bin .../Rifles/ceremonial_grand.rsi/inhand-left.png | Bin .../Rifles/ceremonial_grand.rsi/inhand-right.png | Bin .../Guns/Rifles/ceremonial_grand.rsi/meta.json | 0 .../Weapons/Guns/Rifles/jackdaw.rsi/base.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png | Bin .../Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/icon.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png | Bin .../Guns/Rifles/jackdaw.rsi/inhand-right.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/meta.json | 0 .../Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png | Bin .../Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png | Bin .../Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/mag-0.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/meta.json | 0 60 files changed, 0 insertions(+), 0 deletions(-) rename Resources/Audio/{DeltaV => _DV/Weapons}/Weapons/Guns/Gunshots/jackdaw.ogg (100%) rename Resources/Prototypes/{DeltaV => _DV/Entities}/Entities/Objects/Weapons/Guns/Pistols/pistols.yml (100%) rename Resources/Prototypes/{DeltaV => _DV/Entities}/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml (100%) rename Resources/Prototypes/{DeltaV => _DV/Entities}/Entities/Objects/Weapons/Guns/Rifles/rifles.yml (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/base.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/equipped-BELT.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/mag-0.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/pollock.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/base.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/equipped-BELT.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/equipped-SUITSTORAGE.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/mag-0.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Pistols/universal.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/equipped-BELT.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/faith.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/equipped-BELT.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/fitz.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/equipped-BELT.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Revolvers/lucky.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/base.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/equipped-BACKPACK.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/base.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/jackdaw.rsi/meta.json (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png (100%) rename Resources/Textures/{DeltaV => _DV/Objects}/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json (100%) diff --git a/Resources/Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg b/Resources/Audio/_DV/Weapons/Weapons/Guns/Gunshots/jackdaw.ogg similarity index 100% rename from Resources/Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg rename to Resources/Audio/_DV/Weapons/Weapons/Guns/Gunshots/jackdaw.ogg diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Pistols/pistols.yml similarity index 100% rename from Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml rename to Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Pistols/pistols.yml diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml similarity index 100% rename from Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml rename to Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml diff --git a/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Rifles/rifles.yml similarity index 100% rename from Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml rename to Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Rifles/rifles.yml diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/base.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/base.png similarity index 100% rename from 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a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-left.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-left.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-left.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-left.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-right.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/pollock.rsi/inhand-right.png similarity index 100% rename from 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a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/base.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/universal.rsi/base.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/base.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/universal.rsi/base.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/bolt-open.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/universal.rsi/bolt-open.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/bolt-open.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/universal.rsi/bolt-open.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/equipped-BELT.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Pistols/universal.rsi/equipped-BELT.png similarity index 100% rename from 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b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-left.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-left.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-left.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-right.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-right.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-right.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/inhand-right.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi/meta.json b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/meta.json similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi/meta.json rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/faith.rsi/meta.json diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi/equipped-BELT.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/fitz.rsi/equipped-BELT.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi/equipped-BELT.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Revolvers/fitz.rsi/equipped-BELT.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi/icon.png 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b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png diff --git a/Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json b/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json similarity index 100% rename from Resources/Textures/DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json rename to Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json From cf21d27ce8ed263d3a265d900dc2114180ab2df8 Mon Sep 17 00:00:00 2001 From: Dvir Date: Mon, 13 Jan 2025 01:39:18 +0200 Subject: [PATCH 04/11] Fix --- .../Weapons/Guns/Pistols/pollock.rsi/base.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/bolt-open.png | Bin .../Guns/Pistols/pollock.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/icon.png | Bin .../Guns/Pistols/pollock.rsi/inhand-left.png | Bin .../Guns/Pistols/pollock.rsi/inhand-right.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/mag-0.png | Bin .../Weapons/Guns/Pistols/pollock.rsi/meta.json | 0 .../Weapons/Guns/Pistols/universal.rsi/base.png | Bin .../Guns/Pistols/universal.rsi/bolt-open.png | Bin .../Guns/Pistols/universal.rsi/equipped-BELT.png | Bin .../Pistols/universal.rsi/equipped-SUITSTORAGE.png | Bin .../Weapons/Guns/Pistols/universal.rsi/icon.png | Bin .../Guns/Pistols/universal.rsi/inhand-left.png | Bin .../Guns/Pistols/universal.rsi/inhand-right.png | Bin .../Weapons/Guns/Pistols/universal.rsi/mag-0.png | Bin .../Weapons/Guns/Pistols/universal.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/faith.rsi/bolt-open.png | Bin .../Guns/Revolvers/faith.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/faith.rsi/icon.png | Bin .../Guns/Revolvers/faith.rsi/inhand-left.png | Bin .../Guns/Revolvers/faith.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/faith.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/fitz.rsi/bolt-open.png | Bin .../Guns/Revolvers/fitz.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/icon.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/inhand-left.png | Bin .../Guns/Revolvers/fitz.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/fitz.rsi/meta.json | 0 .../Weapons/Guns/Revolvers/lucky.rsi/bolt-open.png | Bin .../Guns/Revolvers/lucky.rsi/equipped-BELT.png | Bin .../Weapons/Guns/Revolvers/lucky.rsi/icon.png | Bin .../Guns/Revolvers/lucky.rsi/inhand-left.png | Bin .../Guns/Revolvers/lucky.rsi/inhand-right.png | Bin .../Weapons/Guns/Revolvers/lucky.rsi/meta.json | 0 .../Guns/Rifles/ceremonial_grand.rsi/base.png | Bin .../ceremonial_grand.rsi/equipped-BACKPACK.png | Bin .../Rifles/ceremonial_grand.rsi/inhand-left.png | Bin .../Rifles/ceremonial_grand.rsi/inhand-right.png | Bin .../Guns/Rifles/ceremonial_grand.rsi/meta.json | 0 .../Weapons/Guns/Rifles/jackdaw.rsi/base.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png | Bin .../Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/icon.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png | Bin .../Guns/Rifles/jackdaw.rsi/inhand-right.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png | Bin .../Weapons/Guns/Rifles/jackdaw.rsi/meta.json | 0 .../Weapons/Guns/Rifles/vulcan.rsi/base.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png | Bin .../Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/icon.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/mag-0.png | Bin .../Weapons/Guns/Rifles/vulcan.rsi/meta.json | 0 56 files changed, 0 insertions(+), 0 deletions(-) rename Resources/Textures/_DV/Objects/{Objects => }/Weapons/Guns/Pistols/pollock.rsi/base.png (100%) rename Resources/Textures/_DV/Objects/{Objects => }/Weapons/Guns/Pistols/pollock.rsi/bolt-open.png (100%) rename Resources/Textures/_DV/Objects/{Objects => }/Weapons/Guns/Pistols/pollock.rsi/equipped-BELT.png 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index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/base.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/base.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/bolt-open.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/equipped-BACKPACK.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/icon.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/icon.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/icon.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/icon.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-left.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-right.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-right.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-right.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/inhand-right.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/mag-0.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/meta.json b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/meta.json similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/jackdaw.rsi/meta.json rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi/meta.json diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/base.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/bolt-open.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/equipped-BACKPACK.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/icon.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-left.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/inhand-right.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/mag-0.png diff --git a/Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json similarity index 100% rename from Resources/Textures/_DV/Objects/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json rename to Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/vulcan.rsi/meta.json From 98ca6a09f4b344cd15c85ad49c2bd3e2f8d91de0 Mon Sep 17 00:00:00 2001 From: Dvir Date: Mon, 13 Jan 2025 01:41:22 +0200 Subject: [PATCH 05/11] Fix --- .../{Entities => }/Objects/Weapons/Guns/Pistols/pistols.yml | 0 .../{Entities => }/Objects/Weapons/Guns/Revolvers/revolvers.yml | 0 .../{Entities => }/Objects/Weapons/Guns/Rifles/rifles.yml | 0 3 files changed, 0 insertions(+), 0 deletions(-) rename Resources/Prototypes/_DV/Entities/{Entities => }/Objects/Weapons/Guns/Pistols/pistols.yml (100%) rename Resources/Prototypes/_DV/Entities/{Entities => }/Objects/Weapons/Guns/Revolvers/revolvers.yml (100%) rename Resources/Prototypes/_DV/Entities/{Entities => }/Objects/Weapons/Guns/Rifles/rifles.yml (100%) diff --git a/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml similarity index 100% rename from Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Pistols/pistols.yml rename to Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml diff --git a/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml similarity index 100% rename from Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml rename to Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml diff --git a/Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml similarity index 100% rename from Resources/Prototypes/_DV/Entities/Entities/Objects/Weapons/Guns/Rifles/rifles.yml rename to Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml From e1761db35faf4877d16c2cb6ba0cdf0eeb7fde0b Mon Sep 17 00:00:00 2001 From: Dvir Date: Mon, 13 Jan 2025 01:41:55 +0200 Subject: [PATCH 06/11] Fix --- .../Weapons/{Weapons => }/Guns/Gunshots/jackdaw.ogg | Bin 1 file changed, 0 insertions(+), 0 deletions(-) rename Resources/Audio/_DV/Weapons/{Weapons => }/Guns/Gunshots/jackdaw.ogg (100%) diff --git a/Resources/Audio/_DV/Weapons/Weapons/Guns/Gunshots/jackdaw.ogg b/Resources/Audio/_DV/Weapons/Guns/Gunshots/jackdaw.ogg similarity index 100% rename from Resources/Audio/_DV/Weapons/Weapons/Guns/Gunshots/jackdaw.ogg rename to Resources/Audio/_DV/Weapons/Guns/Gunshots/jackdaw.ogg From cedb4529a488c622a6150949544a60fda66a592d Mon Sep 17 00:00:00 2001 From: Whatstone Date: Mon, 13 Jan 2025 11:00:19 -0500 Subject: [PATCH 07/11] reduce vulcan price, wieldable ceremonial rifle --- .../Objects/Weapons/Guns/Rifles/rifles.yml | 6 +++--- .../Guns/Rifles/ceremonial_grand.rsi/meta.json | 10 +++++++++- .../ceremonial_grand.rsi/wielded-inhand-left.png | Bin 0 -> 759 bytes .../ceremonial_grand.rsi/wielded-inhand-right.png | Bin 0 -> 763 bytes 4 files changed, 12 insertions(+), 4 deletions(-) create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-left.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-right.png diff --git a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index b801d5e5330..b54296eb8fa 100644 --- a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -54,12 +54,12 @@ - type: Appearance - type: Clothing sprite: _DV/Objects/Weapons/Guns/Rifles/vulcan.rsi - - type: StaticPrice - price: 1300 + # - type: StaticPrice # Frontier: overvalued + # price: 1300 - type: entity name: ceremonial rifle - parent: [BaseWeaponSniper, BaseC2ExpeditionContraband] + parent: [BaseWeaponSniper, BaseGunWieldable, BaseC2ExpeditionContraband] # Frontier: add BaseGunWieldable id: WeaponSniperCeremonial description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. components: diff --git a/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/meta.json b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/meta.json index 1a45371ba0f..dc733c40bb3 100644 --- a/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/meta.json +++ b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Taken from InterBay13 at https://github.com/AndySok/InterBay13/commit/84824582fe1381d9ea6282b9da407994ab8ab509. Modified by TJohnson.", + "copyright": "Taken from InterBay13 at https://github.com/AndySok/InterBay13/commit/84824582fe1381d9ea6282b9da407994ab8ab509. Modified by TJohnson. Wielded sprites by whatston3 (GitHub)", "size": { "x": 32, "y": 32 @@ -21,6 +21,14 @@ { "name": "equipped-BACKPACK", "directions": 4 + }, + { + "name": "wielded-inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-right", + "directions": 4 } ] } diff --git a/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-left.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-left.png new file mode 100644 index 0000000000000000000000000000000000000000..1146f24e20c73c4b8e74e4f53daccdf833ae6a2b GIT binary patch literal 759 zcmVQA^6q;TLEu?TT$~ifO-djwJ&u8g*&zti+?|X96<^6#WLI@#*5JCtc#Q$h? zXh=1y)-}7mX|>LadA}Bb4x5eJHk&$ba{`ds`NqVpo1~Xl&_)LcZf+M8$YhTh9~)vj z6b0bTtCtKr#&EkIvlWeM=dtLn%bjZPAX#(msi`UTeQB9XJ@)`;Nw4N7fXu7=_WuVvV+GozCJKm z@M#CqIV?vh0Gw(bfQ{eBXBMy+%P^fvkiV)g9#7flEafK6Hn+D*7D`##Rj~y=a*QkL{71N;tN?iT<3!^L&EDHzv`3?=egWk~ zV52&YSqj`jqXM-I!8xwu^RjI6io)OT;Z(q+a>=?s!=Wg9+c&B?NJxg3187bPc z8U4VN4=ARuuSY@YtU$4hKyYDJ^RKO`YVrV;dS+tLGxK^+b3gNZEqMf}a5@}`>}V&y zcmVh0LpAsLi&4-QPjI9AigMVxaqi9=`GBJ;^8l54a?*2kWdksd=oREM36=5))++kd zbUbd}yv`R-Xufy?{rrA(#L?7@(CMDOctV5XnS^@s2rZ2+P^V`E`~j~P3Wu>K*PB(k pY(H}@LC+NYjs8LiA%qbBygx(pVbZ-gaXbJ3002ovPDHLkV1k#yWRL&= literal 0 HcmV?d00001 diff --git a/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-right.png b/Resources/Textures/_DV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi/wielded-inhand-right.png new file mode 100644 index 0000000000000000000000000000000000000000..89df6c0ebbc655194f96624ddb1a97e7a2896c6c GIT binary patch literal 763 zcmV;4lb_7L0MUKadO}he z#@8?3;JI`Y0MMhy8XeMUv+sGY7uUUB@nc{L08rWegln@iSXx?=oGxf&Xjqi?%eMb# z=@=Rhi(X|8kr(&z>d`zFKgKM-E4LQRClx9zo9$bra>v2L-ce-wTqu>k0{{ly0|0WzhrTtqY)b-V$$C&tAMU%#d8!OJ(8TX>CnI)Y?MwTx*w0oAGwcdd?t zN(HO=THD~g`S+MO*Lc$EUSrYqK@TwKvGm)_Y)Jr+C=_i^ymeD@xn0};ZT2Cal4ARQ zF*W2i+vY13=(Rcyt9o1iBVU0&;ljP}74c48Hz$@%sZtVv?DGq)Q2fC?iZQoDp(q(A@L@J9T;(+!{?nNe z5fKp)5fKp)5fKs5f9xcgfzxCGPMT5ZR?~JqppzXjdaFG6P0lAWKe+-31ZL_|d7z)#2AQ`Wbh4?+L{002ovPDHLkV1goHT3P@A literal 0 HcmV?d00001 From ffea9fde0fb3a7c3b3a0c55ce05aa0974e7e6407 Mon Sep 17 00:00:00 2001 From: Whatstone Date: Mon, 13 Jan 2025 11:54:17 -0500 Subject: [PATCH 08/11] expedition gun variation, universal buff & swap --- .../Objects/Weapons/Guns/Pistols/pistols.yml | 2 +- .../Objects/Weapons/Guns/Rifles/rifles.yml | 6 +- .../Fills/Items/weapon_cases_expedition.yml | 90 +++++++++++++++++-- .../Inventories/weaponryworks.yml | 13 +-- .../Spawners/Random/dungeon_items_weapons.yml | 10 ++- .../Objects/Weapons/Guns/expedition_guns.yml | 49 ++++++++++ 6 files changed, 152 insertions(+), 18 deletions(-) diff --git a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 73c8db4dbb7..6b67947cefd 100644 --- a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -14,7 +14,7 @@ - type: Clothing sprite: _DV/Objects/Weapons/Guns/Pistols/universal.rsi - type: Gun - fireRate: 3 + fireRate: 4 # Frontier: 3<4 availableModes: - SemiAuto - type: ItemSlots diff --git a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index b54296eb8fa..cca716d9df3 100644 --- a/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -1,6 +1,6 @@ - type: entity name: Vulcan - parent: [BaseWeaponRifle, BaseGunWieldable] + parent: [BaseWeaponRifle, BaseGunWieldable, BaseC1Contraband] # Frontier: add BaseC1Contraband id: WeaponRifleVulcan description: One of the heaviest small arms to grace Security's armory, this rifle is a modern take on a classic, informally dubbed the "Right Arm of the Free World". Uses .30 rifle ammo. components: @@ -59,7 +59,7 @@ - type: entity name: ceremonial rifle - parent: [BaseWeaponSniper, BaseGunWieldable, BaseC2ExpeditionContraband] # Frontier: add BaseGunWieldable + parent: [BaseWeaponSniper, BaseGunWieldable, BaseC1Contraband] # Frontier: add BaseGunWieldable, BaseC1Contraband id: WeaponSniperCeremonial description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. components: @@ -84,7 +84,7 @@ - type: entity name: CAWS-25 Jackdaw - parent: [BaseWeaponRifle, BaseGunWieldable, BaseC3Contraband] + parent: [BaseWeaponRifle, BaseGunWieldable, BaseC3Contraband] # Frontier: add BaseC3Contraband id: WeaponRifleJackdaw description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo. components: diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml index 24f064126f3..e5b598909ac 100644 --- a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml +++ b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml @@ -54,6 +54,32 @@ - id: MagazineBoxCaselessRifle10x24 amount: 1 +- type: entity + parent: WeaponCaseShort + id: WeaponCaseShortUniversalExpedition + suffix: Dungeon, Universal + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponPistolUniversalExpedition + amount: 1 + - id: MagazinePistol + amount: 2 + +- type: entity + parent: WeaponCaseShort + id: WeaponCaseShortPollockExpedition + suffix: Dungeon, Pollock + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponPistolPollockExpedition + amount: 1 + - id: MagazinePistol + amount: 2 + # Revolvers - type: entity parent: WeaponCaseShort @@ -109,13 +135,39 @@ - type: entity parent: WeaponCaseShort - id: WeaponCaseShortLucky + id: WeaponCaseShortFitzExpedition + suffix: Dungeon, Fitz + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponRevolverFitzExpedition + amount: 1 + - id: SpeedLoaderMagnum + amount: 2 + +- type: entity + parent: WeaponCaseShort + id: WeaponCaseShortFaithExpedition + suffix: Dungeon, Faith + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponRevolverFaithExpedition + amount: 1 + - id: SpeedLoaderMagnum + amount: 2 + +- type: entity + parent: WeaponCaseShort + id: WeaponCaseShortLuckyExpedition suffix: Dungeon, Lucky 37 categories: [ HideSpawnMenu ] components: - type: StorageFill contents: - - id: WeaponRevolverLucky + - id: WeaponRevolverLuckyExpedition amount: 1 - id: SpeedLoaderMagnum amount: 2 @@ -356,15 +408,28 @@ - type: entity parent: WeaponCaseLong - id: WeaponCaseLongSniperCeremonial - suffix: Dungeon, Ceremonial rifle + id: WeaponCaseLongVulcanExpedition + suffix: Dungeon, Vulcan categories: [ HideSpawnMenu ] components: - type: StorageFill contents: - - id: WeaponSniperCeremonial + - id: WeaponRifleVulcanExpedition amount: 1 - - id: MagazineBoxLightRifle + - id: MagazineLightRifle + amount: 2 + +- type: entity + parent: WeaponCaseLong + id: WeaponCaseLongJackdaw + suffix: Dungeon, Jackdaw + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponRifleJackdaw + amount: 1 + - id: MagazineCaselessRifle amount: 2 # Energy @@ -500,6 +565,19 @@ - id: MagazineBoxAntiMateriel amount: 2 +- type: entity + parent: WeaponCaseLong + id: WeaponCaseLongSniperCeremonialExpedition + suffix: Dungeon, Ceremonial Rifle + categories: [ HideSpawnMenu ] + components: + - type: StorageFill + contents: + - id: WeaponSniperCeremonialExpedition + amount: 1 + - id: MagazineBoxLightRifle + amount: 2 + # Launchers - type: entity parent: WeaponCaseLong diff --git a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml index 7a5c70d9c5f..28e08334404 100644 --- a/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml +++ b/Resources/Prototypes/_NF/Catalog/VendingMachines/Inventories/weaponryworks.yml @@ -7,11 +7,9 @@ WeaponRifleGestio: 1 WeaponRifleNovaliteC1: 1 WeaponShotgunDoubleBarreled: 1 - WeaponRevolverArgenti: 1 - WeaponPistolPollock: 3 - WeaponRifleVulcan: 3 - WeaponRevolverFitz: 3 - WeaponRevolverFaith: 3 + WeaponRevolverArgenti: 1 + WeaponPistolUniversal: 1 + WeaponRevolverFaith: 1 BoxShotgunSlug: 1 BoxLethalshot: 1 BoxBeanbag: 1 @@ -26,6 +24,7 @@ SpeedLoaderRifleHeavyEmpty: 1 MagazineNovaliteC1Empty: 1 MagazineLightRifleLowCapacityEmpty: 1 + MagazinePistolEmpty: 1 emaggedInventory: WeaponPistolViper: 1 @@ -39,7 +38,8 @@ WeaponRifleNovaliteC1: 4294967295 WeaponShotgunDoubleBarreled: 4294967295 WeaponRevolverArgenti: 4294967295 - WeaponPistolPollock: 4294967295 + WeaponPistolUniversal: 4294967295 + WeaponRevolverFaith: 4294967295 BoxShotgunSlug: 4294967295 BoxLethalshot: 4294967295 BoxBeanbag: 4294967295 @@ -54,5 +54,6 @@ SpeedLoaderRifleHeavyEmpty: 4294967295 MagazineNovaliteC1Empty: 4294967295 MagazineLightRifleLowCapacityEmpty: 4294967295 + MagazinePistolEmpty: 4294967295 emaggedInventory: WeaponPistolViper: 1 diff --git a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml index d69f83677c2..1a9106bddc4 100644 --- a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml +++ b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml @@ -53,14 +53,16 @@ - type: RandomSpawner prototypes: - WeaponCaseShortMk58Expedition + - WeaponCaseShortUniversalExpedition + - WeaponCaseShortPollockExpedition + - WeaponCaseShortFaithExpedition - WeaponCaseShortArgentiExpedition - WeaponCaseShortLaserGunExpedition #- WeaponCaseShortHandmadeExpedition #- WeaponCaseLongShotgunDoubleBarreledExpedition - WeaponCaseShortSawnExpedition - WeaponCaseLongMosinExpedition - - WeaponCaseShortLucky - - WeaponCaseLongSniperCeremonial + - WeaponCaseLongSniperCeremonialExpedition chance: 1.0 offset: 0.0 rarePrototypes: @@ -146,6 +148,8 @@ - WeaponCaseShortDeckardExpedition - WeaponCaseShortRevolverPirate - WeaponCaseShortPython + - WeaponCaseShortFitzExpedition + - WeaponCaseShortLuckyExpedition - WeaponCaseLongGestioExpedition - WeaponCaseLongWeaponRifleNovaliteC1Expedition - WeaponCaseLongKammererExpedition @@ -327,6 +331,7 @@ - WeaponCaseHeavyAsmgtExpeditions - WeaponCaseLongEnforcerExpedition - WeaponCaseLongLaserCannonExpedition + - WeaponCaseLongVulcanExpedition chance: 1.0 offset: 0.0 rarePrototypes: @@ -406,6 +411,7 @@ - WeaponCaseLongLightMachineGunL6 - WeaponCaseHeavyAsmgtExpeditions - WeaponCaseLongXrayCannonExpedition + - WeaponCaseLongJackdaw chance: 1.0 offset: 0.0 diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml index c7b24f9c5af..acba5afef23 100644 --- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml +++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Guns/expedition_guns.yml @@ -9,6 +9,20 @@ categories: [ HideSpawnMenu ] id: WeaponPistolMk58Expedition +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponPistolPollock + categories: [ HideSpawnMenu ] + id: WeaponPistolPollockExpedition + +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponPistolUniversal + categories: [ HideSpawnMenu ] + id: WeaponPistolUniversalExpedition + # Revolvers - type: entity parent: @@ -24,6 +38,27 @@ categories: [ HideSpawnMenu ] id: WeaponRevolverDeckardExpedition +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponRevolverFitz + categories: [ HideSpawnMenu ] + id: WeaponRevolverFitzExpedition + +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponRevolverFaith + categories: [ HideSpawnMenu ] + id: WeaponRevolverFaithExpedition + +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponRevolverLucky + categories: [ HideSpawnMenu ] + id: WeaponRevolverLuckyExpedition + - type: entity parent: - BaseC3ExpeditionContraband @@ -89,6 +124,13 @@ categories: [ HideSpawnMenu ] id: WeaponRifleNovaliteC1Expedition +- type: entity + parent: + - BaseC3ExpeditionContraband + - WeaponRifleVulcan + categories: [ HideSpawnMenu ] + id: WeaponRifleVulcanExpedition + # SMGs - type: entity parent: @@ -170,6 +212,13 @@ categories: [ HideSpawnMenu ] id: WeaponSniperMosinExpedition +- type: entity + parent: + - BaseC2ExpeditionContraband + - WeaponSniperCeremonial + categories: [ HideSpawnMenu ] + id: WeaponSniperCeremonialExpedition + - type: entity parent: - BaseC2ExpeditionContraband From f88c052471f329998c0963cf115986e6f4069b43 Mon Sep 17 00:00:00 2001 From: Whatstone Date: Mon, 13 Jan 2025 12:41:59 -0500 Subject: [PATCH 09/11] add typewriter gun, copy universal sound --- .../_DV/Weapons/Guns/Gunshots/typewriter.ogg | Bin 0 -> 13561 bytes .../_DV/Weapons/Guns/Gunshots/universal.ogg | Bin 0 -> 11292 bytes .../Objects/Weapons/Guns/Pistols/pistols.yml | 6 ++- .../Objects/Weapons/Guns/SMGs/smgs.yml | 50 ++++++++++++++++++ .../Fills/Items/weapon_cases_expedition.yml | 17 +++++- .../Spawners/Random/dungeon_items_weapons.yml | 1 + .../Objects/Weapons/Guns/expedition_guns.yml | 7 +++ .../Weapons/Guns/SMGs/typewriter.rsi/base.png | Bin 0 -> 895 bytes .../Guns/SMGs/typewriter.rsi/bolt-open.png | Bin 0 -> 873 bytes .../SMGs/typewriter.rsi/equipped-BACKPACK.png | Bin 0 -> 1313 bytes .../typewriter.rsi/equipped-SUITSTORAGE.png | Bin 0 -> 1400 bytes .../Weapons/Guns/SMGs/typewriter.rsi/icon.png | Bin 0 -> 1012 bytes .../Guns/SMGs/typewriter.rsi/inhand-left.png | Bin 0 -> 1242 bytes .../Guns/SMGs/typewriter.rsi/inhand-right.png | Bin 0 -> 1152 bytes .../Guns/SMGs/typewriter.rsi/mag-0.png | Bin 0 -> 602 bytes .../Guns/SMGs/typewriter.rsi/meta.json | 47 ++++++++++++++++ .../typewriter.rsi/wielded-inhand-left.png | Bin 0 -> 1316 bytes .../typewriter.rsi/wielded-inhand-right.png | Bin 0 -> 1146 bytes 18 files changed, 125 insertions(+), 3 deletions(-) create mode 100644 Resources/Audio/_DV/Weapons/Guns/Gunshots/typewriter.ogg create mode 100644 Resources/Audio/_DV/Weapons/Guns/Gunshots/universal.ogg create mode 100644 Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/SMGs/smgs.yml create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/base.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/bolt-open.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/equipped-BACKPACK.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/equipped-SUITSTORAGE.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/icon.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/inhand-left.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/inhand-right.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/mag-0.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/meta.json create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/wielded-inhand-left.png create mode 100644 Resources/Textures/_DV/Objects/Weapons/Guns/SMGs/typewriter.rsi/wielded-inhand-right.png diff --git a/Resources/Audio/_DV/Weapons/Guns/Gunshots/typewriter.ogg 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M07*qoM6N<$f`4@r`v3p{ literal 0 HcmV?d00001 From 1e8afbddb3e5785b868e15cd8367369362ac188b Mon Sep 17 00:00:00 2001 From: Whatstone Date: Mon, 13 Jan 2025 12:56:07 -0500 Subject: [PATCH 10/11] Revert "AkExpedition" references --- .../_NF/Catalog/Fills/Items/weapon_cases_expedition.yml | 2 +- .../Entities/Markers/Spawners/Random/dungeon_items_weapons.yml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml index 30ef35e98a1..b07b9ff6128 100644 --- a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml +++ b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml @@ -390,7 +390,7 @@ components: - type: StorageFill contents: - - id: WeaponRifleAkExpedition + - id: WeaponRifleAk amount: 1 - id: MagazineLightRifle amount: 2 diff --git a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml index 041860c1c04..173db8b2de0 100644 --- a/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml +++ b/Resources/Prototypes/_NF/Entities/Markers/Spawners/Random/dungeon_items_weapons.yml @@ -327,7 +327,7 @@ - WeaponCaseShortN1984Expedition - WeaponCaseLongM90Expedition - WeaponCaseLongC20r - - WeaponCaseLongAkExpedition + - WeaponCaseLongAk - WeaponCaseHeavyAsmgtExpeditions - WeaponCaseLongEnforcerExpedition - WeaponCaseLongLaserCannonExpedition From 846e7e7b3174780542f09ea04d6c4f4636af9c27 Mon Sep 17 00:00:00 2001 From: Whatstone Date: Mon, 13 Jan 2025 13:02:13 -0500 Subject: [PATCH 11/11] Revert weapon case name change --- .../_NF/Catalog/Fills/Items/weapon_cases_expedition.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml index b07b9ff6128..13d821f1902 100644 --- a/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml +++ b/Resources/Prototypes/_NF/Catalog/Fills/Items/weapon_cases_expedition.yml @@ -384,7 +384,7 @@ - type: entity parent: WeaponCaseLong - id: WeaponCaseLongAkExpedition + id: WeaponCaseLongAk suffix: Dungeon, AKMS categories: [ HideSpawnMenu ] components: