From f23123dbb51f9242a19a984b6a2b37d63f777d2e Mon Sep 17 00:00:00 2001 From: Wiebe Geertsma <1354802+GreaseMonk@users.noreply.github.com> Date: Fri, 12 Apr 2024 21:51:32 +0200 Subject: [PATCH] Fix FTL docking --- Content.Server/Shipyard/Systems/ShipyardSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Shipyard/Systems/ShipyardSystem.cs b/Content.Server/Shipyard/Systems/ShipyardSystem.cs index 7f49b81fb90..ffbc7b53f40 100644 --- a/Content.Server/Shipyard/Systems/ShipyardSystem.cs +++ b/Content.Server/Shipyard/Systems/ShipyardSystem.cs @@ -115,7 +115,7 @@ public bool TryPurchaseShuttle(EntityUid stationUid, string shuttlePath, [NotNul _sawmill.Info($"Shuttle {shuttlePath} was purchased at {ToPrettyString((EntityUid) stationUid)} for {price:f2}"); //can do TryFTLDock later instead if we need to keep the shipyard map paused - _shuttle.FTLToCoordinates(shuttleGrid.Value, shuttle, targetGrid.Value.ToCoordinates(), 0f, 15f); + _shuttle.TryFTLDock(shuttleGrid.Value, shuttle, targetGrid.Value); return true; }