diff --git a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wooden_stake.yml b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wooden_stake.yml index c59c06700e2..109a21b3f88 100644 --- a/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wooden_stake.yml +++ b/Resources/Prototypes/_NF/Entities/Objects/Weapons/Melee/wooden_stake.yml @@ -8,9 +8,6 @@ tags: - Spear - WeaponMeleeStake - - type: Construction - graph: WoodenStakeCraftingGraph - node: WoodenStakeNode - type: Sprite sprite: _NF/Objects/Weapons/Melee/wooden_stake.rsi size: 2 @@ -47,5 +44,6 @@ - type: Item size: 10 sprite: _NF/Objects/Weapons/Melee/wooden_stake.rsi - - type: DisarmMalus - malus: 0.225 + - type: Construction + graph: WoodenStakeCraftingGraph + node: WoodenStakeNode diff --git a/Resources/Prototypes/_NF/Recipes/Construction/Graphs/weapons/wooden_stake.yml b/Resources/Prototypes/_NF/Recipes/Construction/Graphs/weapons/wooden_stake.yml index 6240c9e2f12..c9f7b6daf23 100644 --- a/Resources/Prototypes/_NF/Recipes/Construction/Graphs/weapons/wooden_stake.yml +++ b/Resources/Prototypes/_NF/Recipes/Construction/Graphs/weapons/wooden_stake.yml @@ -7,8 +7,7 @@ - to: WoodenStakeNode steps: - material: WoodPlank - amount: 5 + amount: 4 doAfter: 4 - - node: WoodenStakeNode entity: WoodenStake diff --git a/Resources/Prototypes/_NF/Recipes/Construction/weapons.yml b/Resources/Prototypes/_NF/Recipes/Construction/weapons.yml index a9af62c3c31..cb8d4c2a0c9 100644 --- a/Resources/Prototypes/_NF/Recipes/Construction/weapons.yml +++ b/Resources/Prototypes/_NF/Recipes/Construction/weapons.yml @@ -1,4 +1,3 @@ -# Crossbows and bolts - type: construction name: improvised crossbow id: ImprovisedCrossbow @@ -43,15 +42,14 @@ icon: { sprite: _NF/Objects/Weapons/Guns/Bow/crossbow.rsi, state: wielded-bolt } objectType: Item -# Wooden Stake - type: construction name: wooden stake - id: CraftWoodenStake + id: RecipeWoodenStake graph: WoodenStakeCraftingGraph startNode: start targetNode: WoodenStakeNode category: construction-category-weapons - description: Advanced vercion of a basic stick: a pointy stick. + description: Advanced version of a basic stick - a pointy stick. icon: { sprite: _NF/Objects/Weapons/Melee/wooden_stake.rsi, state: icon } objectType: Item