diff --git a/Resources/Prototypes/_NF/Entities/Clothing/Uniforms/military_jumpsuits.yml b/Resources/Prototypes/_NF/Entities/Clothing/Uniforms/military_jumpsuits.yml new file mode 100644 index 00000000000..d5069b8063c --- /dev/null +++ b/Resources/Prototypes/_NF/Entities/Clothing/Uniforms/military_jumpsuits.yml @@ -0,0 +1,2083 @@ +# BASE +## COLOR +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorGrey + name: grey jumpsuit + description: A tasteful grey jumpsuit that reminds you of the good old days. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit-tac + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#aeb7bd" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorBlack + name: black jumpsuit + description: A generic black jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#fff4e2" + - state: icon-base-top-jumpsuit + color: "#fff4e2" + - state: icon-decor-contractor + color: "#3e3e48" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#fff4e2" + - state: inhand-left-base-top-jumpsuit + color: "#fff4e2" + - state: inhand-left-decor-contractor + color: "#3e3e48" + right: + - state: inhand-right-base-bottom + color: "#fff4e2" + - state: inhand-right-base-top-jumpsuit + color: "#fff4e2" + - state: inhand-right-decor-contractor + color: "#3e3e48" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#fff4e2" + - state: equipped-base-top-jumpsuit + color: "#fff4e2" + - state: equipped-decor-contractor + color: "#3e3e48" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorBlue + name: blue jumpsuit + description: A generic blue jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#52aecc" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#52aecc" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#52aecc" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#52aecc" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorDarkBlue + name: dark blue jumpsuit + description: A generic dark blue jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#3285ba" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#3285ba" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#3285ba" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#3285ba" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorTeal + name: teal jumpsuit + description: A generic teal jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#77f3b7" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#77f3b7" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#77f3b7" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#77f3b7" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorGreen + name: green jumpsuit + description: A generic green jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#9ed63a" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#9ed63a" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#9ed63a" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#9ed63a" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorDarkGreen + name: dark green jumpsuit + description: A generic dark green jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#79CC26" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#79CC26" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#79CC26" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#79CC26" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorOrange + name: orange jumpsuit + description: A generic orange jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#ff8c19" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#ff8c19" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#ff8c19" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#ff8c19" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorPink + name: pink jumpsuit + description: A generic pink jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#ffa69b" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#ffa69b" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#ffa69b" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#ffa69b" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorRed + name: red jumpsuit + description: A generic red jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#eb0c07" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#eb0c07" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#eb0c07" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#eb0c07" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorYellow + name: yellow jumpsuit + description: A generic yellow jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#ffe14d" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#ffe14d" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#ffe14d" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#ffe14d" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorPurple + name: purple jumpsuit + description: A generic purple jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#9f70cc" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#9f70cc" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#9f70cc" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#9f70cc" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorLightBrown + name: light brown jumpsuit + description: A generic light brown jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#c59431" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#c59431" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#c59431" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#c59431" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorBrown + name: brown jumpsuit + description: A generic brown jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#a17229" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#a17229" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#a17229" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#a17229" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryColorMaroon + name: maroon jumpsuit + description: A generic maroon jumpsuit with no rank markings. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#cc295f" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#cc295f" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#cc295f" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#cc295f" + +# DEPARTMENTAL +## CONTRACTORS +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryContractor + name: contractor jumpsuit + description: A sturdy jumpsuit, commonly issued to NT contractors. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor + color: "#fff4e2" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor + color: "#fff4e2" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor + color: "#fff4e2" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-contractor + color: "#fff4e2" + +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryContractorTac + name: contractor jumpsuit + description: A sturdy jumpsuit, commonly issued to NT contractors. + suffix: Military, Tac + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-contractor-tac + color: "#fff4e2" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-contractor-tac + color: "#fff4e2" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-contractor-tac + color: "#fff4e2" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit-tac + color: "#3e3e48" + - state: equipped-decor-contractor-tac + color: "#fff4e2" + +## COMMAND +- type: entity + parent: ClothingUniformJumpsuitCaptain + id: ClothingUniformJumpsuitMilitaryCaptain + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#2d4c5e" + - state: icon-decor-department-head + color: "#aeb7bd" + - state: icon-decor-epaulets + color: "#ffce5b" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#2d4c5e" + - state: inhand-left-decor-department-head + color: "#aeb7bd" + - state: inhand-left-decor-epaulets + color: "#ffce5b" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#2d4c5e" + - state: inhand-right-decor-department-head + color: "#aeb7bd" + - state: inhand-right-decor-epaulets + color: "#ffce5b" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit-tac + color: "#3e3e48" + - state: equipped-decor-department + color: "#2d4c5e" + - state: equipped-decor-department-head + color: "#aeb7bd" + - state: equipped-decor-epaulets + color: "#ffce5b" + +- type: entity + parent: ClothingUniformJumpsuitHoP + id: ClothingUniformJumpsuitMilitarySr + name: station representative's jumpsuit + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#09300b" + - state: icon-decor-department-head + color: "#fbe6b8" + - state: icon-decor-epaulets + color: "#eca615" + - state: icon-belt + color: "#fbe6b8" + - state: icon-belt-buckle + color: "#eca615" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#09300b" + - state: inhand-left-decor-department-head + color: "#fbe6b8" + - state: inhand-left-decor-epaulets + color: "#eca615" + - state: inhand-left-belt + color: "#fbe6b8" + - state: inhand-left-belt-buckle + color: "#eca615" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#09300b" + - state: inhand-right-decor-department-head + color: "#fbe6b8" + - state: inhand-right-decor-epaulets + color: "#eca615" + - state: inhand-right-belt + color: "#fbe6b8" + - state: inhand-right-belt-buckle + color: "#eca615" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#2c6a30" + - state: equipped-decor-department-head + color: "#fbe6b8" + - state: equipped-decor-epaulets + color: "#eca615" + - state: equipped-belt + color: "#fbe6b8" + - state: equipped-belt-buckle + color: "#eca615" + +## ENGINEERING +- type: entity + parent: ClothingUniformJumpsuitAtmos + id: ClothingUniformJumpsuitMilitaryAtmospherics + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#ff8800" + - state: icon-decor-shoulder-patch + color: "#00a9ff" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#ff8800" + - state: inhand-left-decor-shoulder-patch + color: "#00a9ff" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#ff8800" + - state: inhand-right-decor-shoulder-patch + color: "#00a9ff" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#ff8800" + - state: equipped-decor-shoulder-patch + color: "#00a9ff" + +- type: entity + parent: ClothingUniformJumpsuitEngineering + id: ClothingUniformJumpsuitMilitaryEngineering + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#ff8800" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#ff8800" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#ff8800" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#ff8800" + +- type: entity + parent: ClothingUniformJumpsuitChiefEngineer + id: ClothingUniformJumpsuitMilitaryEngineeringChief + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#ff8800" + - state: icon-decor-department-head + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#ff8800" + - state: inhand-left-decor-department-head + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#ff8800" + - state: inhand-right-decor-department-head + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#ff8800" + - state: equipped-decor-department-head + color: "#aeb7bd" + +## SUPPLY +- type: entity + parent: ClothingUniformJumpsuitSalvageSpecialist + id: ClothingUniformJumpsuitMilitarySalvageSpecialist + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#d6b328" + - state: icon-decor-shoulder-patch + color: "#ad2aea" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#d6b328" + - state: inhand-left-decor-shoulder-patch + color: "#ad2aea" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#d6b328" + - state: inhand-right-decor-shoulder-patch + color: "#ad2aea" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#d6b328" + - state: equipped-decor-shoulder-patch + color: "#ad2aea" + +- type: entity + parent: ClothingUniformJumpsuitCargo + id: ClothingUniformJumpsuitMilitaryCargo + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#d6b328" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#d6b328" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#d6b328" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#d6b328" + +- type: entity + parent: ClothingUniformJumpsuitQM + id: ClothingUniformJumpsuitMilitaryQM + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#d6b328" + - state: icon-decor-department-head + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#d6b328" + - state: inhand-left-decor-department-head + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#d6b328" + - state: inhand-right-decor-department-head + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#d6b328" + - state: equipped-decor-department-head + color: "#aeb7bd" + +## MEDICAL +- type: entity + parent: ClothingUniformJumpsuitParamedic + id: ClothingUniformJumpsuitMilitaryParamedic + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#175163" + - state: icon-base-top-jumpsuit + color: "#175163" + - state: icon-decor-department + color: "#aeb7bd" + - state: icon-belt + color: "#aeb7bd" + - state: icon-belt-buckle + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#175163" + - state: inhand-left-base-top-jumpsuit + color: "#175163" + - state: inhand-left-decor-department + color: "#aeb7bd" + - state: inhand-left-belt + color: "#aeb7bd" + - state: inhand-left-belt-buckle + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#175163" + - state: inhand-right-base-top-jumpsuit + color: "#175163" + - state: inhand-right-decor-department + color: "#aeb7bd" + - state: inhand-right-belt + color: "#aeb7bd" + - state: inhand-right-belt-buckle + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#175163" + - state: equipped-base-top-jumpsuit + color: "#175163" + - state: equipped-decor-department + color: "#aeb7bd" + - state: equipped-belt + color: "#aeb7bd" + - state: equipped-belt-buckle + color: "#aeb7bd" + +- type: entity + parent: ClothingUniformJumpsuitMedicalDoctor + id: ClothingUniformJumpsuitMilitaryMedicalDoctor + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#5a96bb" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#5a96bb" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#5a96bb" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#5a96bb" + +- type: entity + parent: ClothingUniformJumpsuitCMO + id: ClothingUniformJumpsuitMilitaryCMO + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#5a96bb" + - state: icon-decor-department-head + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#5a96bb" + - state: inhand-left-decor-department-head + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#5a96bb" + - state: inhand-right-decor-department-head + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#5a96bb" + - state: equipped-decor-department-head + color: "#aeb7bd" + +- type: entity + parent: ClothingUniformJumpsuitChemistry + id: ClothingUniformJumpsuitMilitaryChemistry + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#5a96bb" + - state: icon-decor-shoulder-patch + color: "#ff9019" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#5a96bb" + - state: inhand-left-decor-shoulder-patch + color: "#ff9019" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#5a96bb" + - state: inhand-right-decor-shoulder-patch + color: "#ff9019" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#5a96bb" + - state: equipped-decor-shoulder-patch + color: "#ff9019" + +- type: entity + parent: ClothingUniformJumpsuitVirology + id: ClothingUniformJumpsuitMilitaryVirology + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#5a96bb" + - state: icon-decor-shoulder-patch + color: "#339900" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#5a96bb" + - state: inhand-left-decor-shoulder-patch + color: "#339900" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#5a96bb" + - state: inhand-right-decor-shoulder-patch + color: "#339900" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#5a96bb" + - state: equipped-decor-shoulder-patch + color: "#339900" + +- type: entity + parent: ClothingUniformJumpsuitGenetics + id: ClothingUniformJumpsuitMilitaryGenetics + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#5a96bb" + - state: icon-decor-shoulder-patch + color: "#5a96bb" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#5a96bb" + - state: inhand-left-decor-shoulder-patch + color: "#5a96bb" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#5a96bb" + - state: inhand-right-decor-shoulder-patch + color: "#5a96bb" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#5a96bb" + - state: equipped-decor-shoulder-patch + color: "#5a96bb" + +## SCIENCE +- type: entity + parent: ClothingUniformJumpsuitScientist + id: ClothingUniformJumpsuitMilitaryScientist + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#9c0de1" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#9c0de1" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#9c0de1" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#9c0de1" + +- type: entity + parent: ClothingUniformJumpsuitResearchDirector + id: ClothingUniformJumpsuitMilitaryResearchDirector + description: It's a jumpsuit worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#9c0de1" + - state: icon-decor-department-head + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#9c0de1" + - state: inhand-left-decor-department-head + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#9c0de1" + - state: inhand-right-decor-department-head + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#9c0de1" + - state: equipped-decor-department-head + color: "#aeb7bd" + +## SERVICE +- type: entity + parent: ClothingUniformBase + id: ClothingUniformJumpsuitMilitaryService + name: service worker jumpsuit + description: A standard issue jumpsuit for NT service workers. + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#fff4e2" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#fff4e2" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#fff4e2" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#fff4e2" + +- type: entity + parent: ClothingUniformJumpsuitHydroponics + id: ClothingUniformJumpsuitMilitaryHydroponics + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#3164ff" + - state: icon-decor-department-head + color: "#6ad427" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#3164ff" + - state: inhand-left-decor-department-head + color: "#6ad427" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#3164ff" + - state: inhand-right-decor-department-head + color: "#6ad427" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#3164ff" + - state: equipped-decor-department-head + color: "#6ad427" + +- type: entity + parent: ClothingUniformJumpsuitMailCarrier + id: ClothingUniformJumpsuitMilitaryMailCarrier + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-jumpsuit + color: "#3e3e48" + - state: icon-decor-department + color: "#394dc6" + - state: icon-decor-department-head + color: "#d82927" + - state: icon-decor-shoulder-patch + color: "#dcdcdc" + - state: icon-belt + color: "#c2c2c2" + - state: icon-belt-buckle + color: "#f0990c" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-left-decor-department + color: "#394dc6" + - state: inhand-lrft-decor-department-head + color: "#d82927" + - state: inhand-left-decor-shoulder-patch + color: "#dcdcdc" + - state: inhand-left-belt + color: "#c2c2c2" + - state: inhand-left-belt-buckle + color: "#f0990c" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-jumpsuit + color: "#3e3e48" + - state: inhand-right-decor-department + color: "#394dc6" + - state: inhand-right-decor-department-head + color: "#d82927" + - state: inhand-right-decor-shoulder-patch + color: "#dcdcdc" + - state: inhand-right-belt + color: "#c2c2c2" + - state: inhand-right-belt-buckle + color: "#f0990c" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-jumpsuit + color: "#3e3e48" + - state: equipped-decor-department + color: "#394dc6" + - state: equipped-decor-department-head + color: "#d82927" + - state: equipped-decor-shoulder-patch + color: "#dcdcdc" + - state: equipped-belt + color: "#c2c2c2" + - state: equipped-belt-buckle + color: "#f0990c" + +## WILDCARDS +- type: entity + parent: ClothingUniformJumpsuitPilot + id: ClothingUniformJumpsuitMilitaryPilot + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#496ea0" + - state: icon-base-top-jumpsuit + color: "#496ea0" + - state: icon-belt + color: "#784f1e" + - state: icon-belt-buckle + - state: icon-decor-shoulder-patch + color: "#784f1e" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#496ea0" + - state: inhand-left-base-top-jumpsuit + color: "#496ea0" + - state: inhand-left-belt + color: "#784f1e" + - state: inhand-left-belt-buckle + - state: inhand-left-decor-shoulder-patch + color: "#784f1e" + right: + - state: inhand-right-base-bottom + color: "#496ea0" + - state: inhand-right-base-top-jumpsuit + color: "#496ea0" + - state: inhand-right-belt + color: "#784f1e" + - state: inhand-right-belt-buckle + - state: inhand-right-decor-shoulder-patch + color: "#784f1e" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#496ea0" + - state: equipped-base-top-jumpsuit + color: "#496ea0" + - state: equipped-belt + color: "#784f1e" + - state: equipped-belt-buckle + - state: equipped-decor-shoulder-patch + color: "#784f1e" + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckMercenary + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-turtleneck + color: "#b5b56e" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-turtleneck + color: "#b5b56e" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-turtleneck + color: "#b5b56e" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-turtleneck-alt + color: "#b5b56e" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + name: mercenary medic jumpsuit + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-turtleneck + color: "#b5b56e" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + - state: icon-decor-shoulder-patch + color: "#5a96bb" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-turtleneck + color: "#b5b56e" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + - state: inhand-left-decor-shoulder-patch + color: "#5a96bb" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-turtleneck + color: "#b5b56e" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + - state: inhand-right-decor-shoulder-patch + color: "#5a96bb" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-turtleneck-alt + color: "#b5b56e" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + - state: equipped-decor-shoulder-patch + color: "#5a96bb" + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + name: mercenary captain jumpsuit + suffix: Military + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#3e3e48" + - state: icon-base-top-turtleneck + color: "#b5b56e" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + color: "#ffce5b" + - state: icon-decor-shoulder-patch + color: "#a52f29" + - state: icon-decor-epaulets + color: "#ffce5b" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#3e3e48" + - state: inhand-left-base-top-turtleneck + color: "#b5b56e" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + color: "#ffce5b" + - state: inhand-left-decor-shoulder-patch + color: "#a52f29" + - state: inhand-left-decor-epaulets + color: "#ffce5b" + right: + - state: inhand-right-base-bottom + color: "#3e3e48" + - state: inhand-right-base-top-turtleneck + color: "#b5b56e" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + color: "#ffce5b" + - state: inhand-right-decor-shoulder-patch + color: "#a52f29" + - state: inhand-right-decor-epaulets + color: "#ffce5b" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#3e3e48" + - state: equipped-base-top-turtleneck-alt + color: "#b5b56e" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + color: "#ffce5b" + - state: equipped-decor-shoulder-patch + color: "#a52f29" + - state: equipped-decor-epaulets + color: "#ffce5b" + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + suffix: Military, Blue + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#412f24" + - state: icon-base-top-turtleneck + color: "#496ea0" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#412f24" + - state: inhand-left-base-top-turtleneck + color: "#496ea0" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + right: + - state: inhand-right-base-bottom + color: "#412f24" + - state: inhand-right-base-top-turtleneck + color: "#496ea0" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#412f24" + - state: equipped-base-top-turtleneck-alt + color: "#496ea0" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + name: mercenary medic jumpsuit + suffix: Military, Blue + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#412f24" + - state: icon-base-top-turtleneck + color: "#496ea0" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + - state: icon-decor-shoulder-patch + color: "#aeb7bd" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#412f24" + - state: inhand-left-base-top-turtleneck + color: "#496ea0" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + - state: inhand-left-decor-shoulder-patch + color: "#aeb7bd" + right: + - state: inhand-right-base-bottom + color: "#412f24" + - state: inhand-right-base-top-turtleneck + color: "#496ea0" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + - state: inhand-right-decor-shoulder-patch + color: "#aeb7bd" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#412f24" + - state: equipped-base-top-turtleneck-alt + color: "#496ea0" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + - state: equipped-decor-shoulder-patch + color: "#aeb7bd" + +- type: entity + parent: ClothingUniformJumpsuitMercenary + id: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain + name: mercenary captain jumpsuit + suffix: Military, Blue + components: + - type: Sprite + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + layers: + - state: icon-base-bottom + color: "#412f24" + - state: icon-base-top-turtleneck + color: "#496ea0" + - state: icon-belt + color: "#3e3e48" + - state: icon-belt-buckle + color: "#ffce5b" + - state: icon-decor-shoulder-patch + color: "#a52f29" + - state: icon-decor-epaulets + color: "#ffce5b" + - type: Item + inhandVisuals: + left: + - state: inhand-left-base-bottom + color: "#412f24" + - state: inhand-left-base-top-turtleneck + color: "#496ea0" + - state: inhand-left-belt + color: "#3e3e48" + - state: inhand-left-belt-buckle + color: "#ffce5b" + - state: inhand-left-decor-shoulder-patch + color: "#a52f29" + - state: inhand-left-decor-epaulets + color: "#ffce5b" + right: + - state: inhand-right-base-bottom + color: "#412f24" + - state: inhand-right-base-top-turtleneck + color: "#496ea0" + - state: inhand-right-belt + color: "#3e3e48" + - state: inhand-right-belt-buckle + color: "#ffce5b" + - state: inhand-right-decor-shoulder-patch + color: "#a52f29" + - state: inhand-right-decor-epaulets + color: "#ffce5b" + - type: Clothing + sprite: _NF/Clothing/Uniforms/Jumpsuit/military.rsi + clothingVisuals: + jumpsuit: + - state: equipped-base-bottom + color: "#412f24" + - state: equipped-base-top-turtleneck-alt + color: "#496ea0" + - state: equipped-belt + color: "#3e3e48" + - state: equipped-belt-buckle + color: "#ffce5b" + - state: equipped-decor-shoulder-patch + color: "#a52f29" + - state: equipped-decor-epaulets + color: "#ffce5b" diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/Contractor/jumpsuit.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/Contractor/jumpsuit.yml index b809378196c..e0d21dd331c 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/Contractor/jumpsuit.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/Contractor/jumpsuit.yml @@ -1461,3 +1461,446 @@ id: ContractorClothingUniformJumpsuitTshirtJeansPeach equipment: jumpsuit: ClothingUniformJumpsuitTshirtJeansPeach + +# T3 "Military" +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryContractor + equipment: ContractorClothingUniformJumpsuitMilitaryContractor + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 675 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryContractor + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryContractor + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryContractorTac + equipment: ContractorClothingUniformJumpsuitMilitaryContractorTac + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 675 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryContractorTac + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryContractorTac + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryCaptain + equipment: ContractorClothingUniformJumpsuitMilitaryCaptain + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryCaptain + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryCaptain + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryAtmospherics + equipment: ContractorClothingUniformJumpsuitMilitaryAtmospherics + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryAtmospherics + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryAtmospherics + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryEngineering + equipment: ContractorClothingUniformJumpsuitMilitaryEngineering + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryEngineering + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryEngineering + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryEngineeringChief + equipment: ContractorClothingUniformJumpsuitMilitaryEngineeringChief + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryEngineeringChief + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryEngineeringChief + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + equipment: ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + equipment: + jumpsuit: ClothingUniformJumpsuitMilitarySalvageSpecialist + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryCargo + equipment: ContractorClothingUniformJumpsuitMilitaryCargo + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryCargo + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryCargo + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryQM + equipment: ContractorClothingUniformJumpsuitMilitaryQM + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryQM + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryQM + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryParamedic + equipment: ContractorClothingUniformJumpsuitMilitaryParamedic + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryParamedic + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryParamedic + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + equipment: ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryMedicalDoctor + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryChemistry + equipment: ContractorClothingUniformJumpsuitMilitaryChemistry + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryChemistry + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryChemistry + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryVirology + equipment: ContractorClothingUniformJumpsuitMilitaryVirology + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryVirology + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryVirology + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryGenetics + equipment: ContractorClothingUniformJumpsuitMilitaryGenetics + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryGenetics + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryGenetics + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryCMO + equipment: ContractorClothingUniformJumpsuitMilitaryCMO + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryCMO + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryCMO + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryScientist + equipment: ContractorClothingUniformJumpsuitMilitaryScientist + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryScientist + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryScientist + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryResearchDirector + equipment: ContractorClothingUniformJumpsuitMilitaryResearchDirector + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryResearchDirector + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryResearchDirector + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryService + equipment: ContractorClothingUniformJumpsuitMilitaryService + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryService + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryService + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryHydroponics + equipment: ContractorClothingUniformJumpsuitMilitaryHydroponics + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryHydroponics + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryHydroponics + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorGrey + equipment: ContractorClothingUniformJumpsuitMilitaryColorGrey + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorGrey + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorGrey + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorBlack + equipment: ContractorClothingUniformJumpsuitMilitaryColorBlack + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorBlack + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorBlack + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorBlue + equipment: ContractorClothingUniformJumpsuitMilitaryColorBlue + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorBlue + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorBlue + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + equipment: ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorDarkBlue + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorTeal + equipment: ContractorClothingUniformJumpsuitMilitaryColorTeal + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorTeal + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorTeal + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorGreen + equipment: ContractorClothingUniformJumpsuitMilitaryColorGreen + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorGreen + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorGreen + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + equipment: ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorDarkGreen + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorOrange + equipment: ContractorClothingUniformJumpsuitMilitaryColorOrange + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorOrange + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorOrange + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorPink + equipment: ContractorClothingUniformJumpsuitMilitaryColorPink + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorPink + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorPink + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorRed + equipment: ContractorClothingUniformJumpsuitMilitaryColorRed + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorRed + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorRed + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorYellow + equipment: ContractorClothingUniformJumpsuitMilitaryColorYellow + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorYellow + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorYellow + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorPurple + equipment: ContractorClothingUniformJumpsuitMilitaryColorPurple + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorPurple + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorPurple + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorLightBrown + equipment: ContractorClothingUniformJumpsuitMilitaryColorLightBrown + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorLightBrown + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorLightBrown + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorBrown + equipment: ContractorClothingUniformJumpsuitMilitaryColorBrown + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorBrown + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorBrown + +- type: loadout + id: ContractorClothingUniformJumpsuitMilitaryColorMaroon + equipment: ContractorClothingUniformJumpsuitMilitaryColorMaroon + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: ContractorClothingUniformJumpsuitMilitaryColorMaroon + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryColorMaroon diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/MailCarrier/jumpsuit.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/MailCarrier/jumpsuit.yml index a494d83e9a9..655065c19dc 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/MailCarrier/jumpsuit.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/MailCarrier/jumpsuit.yml @@ -17,3 +17,16 @@ id: MailCarrierClothingUniformJumpskirtMailCarrier equipment: jumpsuit: ClothingUniformJumpskirtMailCarrier + +- type: loadout + id: MailCarrierClothingUniformJumpsuitMilitaryMailCarrier + equipment: MailCarrierClothingUniformJumpsuitMilitaryMailCarrier + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MailCarrierClothingUniformJumpsuitMilitaryMailCarrier + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryMailCarrier diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/jumpsuit.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/jumpsuit.yml index 2ae042eace1..470163566bc 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/jumpsuit.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/Mercenary/jumpsuit.yml @@ -17,3 +17,95 @@ id: MercenaryClothingUniformJumpskirtMercenary equipment: jumpsuit: ClothingUniformJumpskirtMercenary + +# T3 "Military" +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenary + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenary + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenary + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckMercenary + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain + equipment: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 650 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain + +- type: loadout + id: MercenaryClothingUniformJumpsuitMilitaryPilot + equipment: MercenaryClothingUniformJumpsuitMilitaryPilot + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 1250 + +- type: startingGear + id: MercenaryClothingUniformJumpsuitMilitaryPilot + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryPilot diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/Pilot/jumpsuit.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/Pilot/jumpsuit.yml index ec02e909d41..d8a185af3d2 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/Pilot/jumpsuit.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/Pilot/jumpsuit.yml @@ -7,3 +7,43 @@ id: PilotClothingUniformJumpsuitPilot equipment: jumpsuit: ClothingUniformJumpsuitPilot + +# T3 "Military" +- type: loadout + id: PilotClothingUniformJumpsuitMilitaryPilot + equipment: PilotClothingUniformJumpsuitMilitaryPilot + effects: + - !type:GroupLoadoutEffect + proto: ContractorT1 + price: 675 + +- type: startingGear + id: PilotClothingUniformJumpsuitMilitaryPilot + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryPilot + +- type: loadout + id: PilotClothingUniformJumpsuitMilitaryContractor + equipment: PilotClothingUniformJumpsuitMilitaryContractor + effects: + - !type:GroupLoadoutEffect + proto: ContractorT1 + price: 1250 + +- type: startingGear + id: PilotClothingUniformJumpsuitMilitaryContractor + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryContractor + +- type: loadout + id: PilotClothingUniformJumpsuitMilitaryContractorTac + equipment: PilotClothingUniformJumpsuitMilitaryContractorTac + effects: + - !type:GroupLoadoutEffect + proto: ContractorT1 + price: 1250 + +- type: startingGear + id: PilotClothingUniformJumpsuitMilitaryContractorTac + equipment: + jumpsuit: ClothingUniformJumpsuitMilitaryContractorTac diff --git a/Resources/Prototypes/_NF/Loadouts/Jobs/StationRep/jumpsuit.yml b/Resources/Prototypes/_NF/Loadouts/Jobs/StationRep/jumpsuit.yml index ff0c30fef4e..e9d156917de 100644 --- a/Resources/Prototypes/_NF/Loadouts/Jobs/StationRep/jumpsuit.yml +++ b/Resources/Prototypes/_NF/Loadouts/Jobs/StationRep/jumpsuit.yml @@ -17,3 +17,16 @@ id: StationRepClothingUniformJumpskirtSr equipment: jumpsuit: ClothingUniformJumpskirtSr + +- type: loadout + id: StationRepClothingUniformJumpsuitMilitarySr + equipment: StationRepClothingUniformJumpsuitMilitarySr + effects: + - !type:GroupLoadoutEffect + proto: ContractorT3 + price: 0 + +- type: startingGear + id: StationRepClothingUniformJumpsuitMilitarySr + equipment: + jumpsuit: ClothingUniformJumpsuitMilitarySr diff --git a/Resources/Prototypes/_NF/Loadouts/contractor_loadout_groups.yml b/Resources/Prototypes/_NF/Loadouts/contractor_loadout_groups.yml index fca0980fb46..3a96ab9ad84 100644 --- a/Resources/Prototypes/_NF/Loadouts/contractor_loadout_groups.yml +++ b/Resources/Prototypes/_NF/Loadouts/contractor_loadout_groups.yml @@ -4,6 +4,8 @@ loadouts: - ContractorClothingUniformJumpsuitColorGrey - ContractorClothingUniformJumpskirtColorGrey + - ContractorClothingUniformJumpsuitMilitaryContractor + - ContractorClothingUniformJumpsuitMilitaryContractorTac - ContractorClothingUniformJumpsuitAtmos - ContractorClothingUniformJumpskirtAtmos - ContractorClothingUniformJumpsuitBartender @@ -123,6 +125,37 @@ - ContractorClothingUniformJumpsuitTshirtJeans - ContractorClothingUniformJumpsuitTshirtJeansGray - ContractorClothingUniformJumpsuitTshirtJeansPeach + - ContractorClothingUniformJumpsuitMilitaryCaptain + - ContractorClothingUniformJumpsuitMilitaryAtmospherics + - ContractorClothingUniformJumpsuitMilitaryEngineering + - ContractorClothingUniformJumpsuitMilitaryEngineeringChief + - ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + - ContractorClothingUniformJumpsuitMilitaryCargo + - ContractorClothingUniformJumpsuitMilitaryQM + - ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + - ContractorClothingUniformJumpsuitMilitaryParamedic + - ContractorClothingUniformJumpsuitMilitaryChemistry + - ContractorClothingUniformJumpsuitMilitaryVirology + - ContractorClothingUniformJumpsuitMilitaryGenetics + - ContractorClothingUniformJumpsuitMilitaryCMO + - ContractorClothingUniformJumpsuitMilitaryScientist + - ContractorClothingUniformJumpsuitMilitaryResearchDirector + - ContractorClothingUniformJumpsuitMilitaryService + - ContractorClothingUniformJumpsuitMilitaryHydroponics + - ContractorClothingUniformJumpsuitMilitaryColorGrey + - ContractorClothingUniformJumpsuitMilitaryColorBlack + - ContractorClothingUniformJumpsuitMilitaryColorBlue + - ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + - ContractorClothingUniformJumpsuitMilitaryColorTeal + - ContractorClothingUniformJumpsuitMilitaryColorGreen + - ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + - ContractorClothingUniformJumpsuitMilitaryColorOrange + - ContractorClothingUniformJumpsuitMilitaryColorPink + - ContractorClothingUniformJumpsuitMilitaryColorRed + - ContractorClothingUniformJumpsuitMilitaryColorYellow + - ContractorClothingUniformJumpsuitMilitaryColorPurple + - ContractorClothingUniformJumpsuitMilitaryColorLightBrown + - ContractorClothingUniformJumpsuitMilitaryColorBrown - type: loadoutGroup id: ContractorBackpack diff --git a/Resources/Prototypes/_NF/Loadouts/mail_carrier_loadout_groups.yml b/Resources/Prototypes/_NF/Loadouts/mail_carrier_loadout_groups.yml index 3dbe91c4b70..172356043fd 100644 --- a/Resources/Prototypes/_NF/Loadouts/mail_carrier_loadout_groups.yml +++ b/Resources/Prototypes/_NF/Loadouts/mail_carrier_loadout_groups.yml @@ -4,6 +4,7 @@ loadouts: - MailCarrierClothingUniformJumpsuitMailCarrier - MailCarrierClothingUniformJumpskirtMailCarrier + - MailCarrierClothingUniformJumpsuitMilitaryMailCarrier - type: loadoutGroup id: MailCarrierOuterClothing diff --git a/Resources/Prototypes/_NF/Loadouts/mercenary_loadout_groups.yml b/Resources/Prototypes/_NF/Loadouts/mercenary_loadout_groups.yml index 5ae5dbd5334..d040ad938d7 100644 --- a/Resources/Prototypes/_NF/Loadouts/mercenary_loadout_groups.yml +++ b/Resources/Prototypes/_NF/Loadouts/mercenary_loadout_groups.yml @@ -4,6 +4,12 @@ loadouts: #First Section: Role specific freebies/discounts/rewards - MercenaryClothingUniformJumpsuitMercenary - MercenaryClothingUniformJumpskirtMercenary + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenary + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryMedic + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckMercenaryCaptain + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenary + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryMedic + - MercenaryClothingUniformJumpsuitMilitaryTurtleneckBlueMercenaryCaptain #Second Section: Contractor list - ContractorClothingUniformJumpsuitColorGrey - ContractorClothingUniformJumpskirtColorGrey @@ -127,6 +133,40 @@ - ContractorClothingUniformJumpsuitTshirtJeans - ContractorClothingUniformJumpsuitTshirtJeansGray - ContractorClothingUniformJumpsuitTshirtJeansPeach + - PilotClothingUniformJumpsuitMilitaryContractor + - PilotClothingUniformJumpsuitMilitaryContractorTac + - ContractorClothingUniformJumpsuitMilitaryCaptain + - ContractorClothingUniformJumpsuitMilitaryAtmospherics + - ContractorClothingUniformJumpsuitMilitaryEngineering + - ContractorClothingUniformJumpsuitMilitaryEngineeringChief + - ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + - ContractorClothingUniformJumpsuitMilitaryCargo + - ContractorClothingUniformJumpsuitMilitaryQM + - ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + - ContractorClothingUniformJumpsuitMilitaryParamedic + - ContractorClothingUniformJumpsuitMilitaryChemistry + - ContractorClothingUniformJumpsuitMilitaryVirology + - ContractorClothingUniformJumpsuitMilitaryGenetics + - ContractorClothingUniformJumpsuitMilitaryCMO + - ContractorClothingUniformJumpsuitMilitaryScientist + - ContractorClothingUniformJumpsuitMilitaryResearchDirector + - ContractorClothingUniformJumpsuitMilitaryService + - ContractorClothingUniformJumpsuitMilitaryHydroponics + - MercenaryClothingUniformJumpsuitMilitaryPilot + - ContractorClothingUniformJumpsuitMilitaryColorGrey + - ContractorClothingUniformJumpsuitMilitaryColorBlack + - ContractorClothingUniformJumpsuitMilitaryColorBlue + - ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + - ContractorClothingUniformJumpsuitMilitaryColorTeal + - ContractorClothingUniformJumpsuitMilitaryColorGreen + - ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + - ContractorClothingUniformJumpsuitMilitaryColorOrange + - ContractorClothingUniformJumpsuitMilitaryColorPink + - ContractorClothingUniformJumpsuitMilitaryColorRed + - ContractorClothingUniformJumpsuitMilitaryColorYellow + - ContractorClothingUniformJumpsuitMilitaryColorPurple + - ContractorClothingUniformJumpsuitMilitaryColorLightBrown + - ContractorClothingUniformJumpsuitMilitaryColorBrown - type: loadoutGroup id: MercenaryBackpack diff --git a/Resources/Prototypes/_NF/Loadouts/pilot_loadout_groups.yml b/Resources/Prototypes/_NF/Loadouts/pilot_loadout_groups.yml index e2996f77db3..ee1dd11fe91 100644 --- a/Resources/Prototypes/_NF/Loadouts/pilot_loadout_groups.yml +++ b/Resources/Prototypes/_NF/Loadouts/pilot_loadout_groups.yml @@ -3,6 +3,7 @@ name: loadout-group-contractor-jumpsuit loadouts: #First Section: Role specific freebies/discounts/rewards - PilotClothingUniformJumpsuitPilot + - PilotClothingUniformJumpsuitMilitaryPilot #Second Section: Contractor list - ContractorClothingUniformJumpsuitColorGrey - ContractorClothingUniformJumpskirtColorGrey @@ -125,6 +126,39 @@ - ContractorClothingUniformJumpsuitTshirtJeans - ContractorClothingUniformJumpsuitTshirtJeansGray - ContractorClothingUniformJumpsuitTshirtJeansPeach + - PilotClothingUniformJumpsuitMilitaryContractor + - PilotClothingUniformJumpsuitMilitaryContractorTac + - ContractorClothingUniformJumpsuitMilitaryCaptain + - ContractorClothingUniformJumpsuitMilitaryAtmospherics + - ContractorClothingUniformJumpsuitMilitaryEngineering + - ContractorClothingUniformJumpsuitMilitaryEngineeringChief + - ContractorClothingUniformJumpsuitMilitarySalvageSpecialist + - ContractorClothingUniformJumpsuitMilitaryCargo + - ContractorClothingUniformJumpsuitMilitaryQM + - ContractorClothingUniformJumpsuitMilitaryMedicalDoctor + - ContractorClothingUniformJumpsuitMilitaryParamedic + - ContractorClothingUniformJumpsuitMilitaryChemistry + - ContractorClothingUniformJumpsuitMilitaryVirology + - ContractorClothingUniformJumpsuitMilitaryGenetics + - ContractorClothingUniformJumpsuitMilitaryCMO + - ContractorClothingUniformJumpsuitMilitaryScientist + - ContractorClothingUniformJumpsuitMilitaryResearchDirector + - ContractorClothingUniformJumpsuitMilitaryService + - ContractorClothingUniformJumpsuitMilitaryHydroponics + - ContractorClothingUniformJumpsuitMilitaryColorGrey + - ContractorClothingUniformJumpsuitMilitaryColorBlack + - ContractorClothingUniformJumpsuitMilitaryColorBlue + - ContractorClothingUniformJumpsuitMilitaryColorDarkBlue + - ContractorClothingUniformJumpsuitMilitaryColorTeal + - ContractorClothingUniformJumpsuitMilitaryColorGreen + - ContractorClothingUniformJumpsuitMilitaryColorDarkGreen + - ContractorClothingUniformJumpsuitMilitaryColorOrange + - ContractorClothingUniformJumpsuitMilitaryColorPink + - ContractorClothingUniformJumpsuitMilitaryColorRed + - ContractorClothingUniformJumpsuitMilitaryColorYellow + - ContractorClothingUniformJumpsuitMilitaryColorPurple + - ContractorClothingUniformJumpsuitMilitaryColorLightBrown + - ContractorClothingUniformJumpsuitMilitaryColorBrown - type: loadoutGroup id: PilotBackpack diff --git a/Resources/Prototypes/_NF/Loadouts/stationrep_loadout_groups.yml b/Resources/Prototypes/_NF/Loadouts/stationrep_loadout_groups.yml index 48b3f2cdc51..cfeb7ce786a 100644 --- a/Resources/Prototypes/_NF/Loadouts/stationrep_loadout_groups.yml +++ b/Resources/Prototypes/_NF/Loadouts/stationrep_loadout_groups.yml @@ -4,6 +4,7 @@ loadouts: - StationRepClothingUniformJumpsuitSr - StationRepClothingUniformJumpskirtSr + - StationRepClothingUniformJumpsuitMilitarySr - type: loadoutGroup id: StationRepBackpack diff --git a/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-bottom.png b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-bottom.png new file mode 100644 index 00000000000..f8514927f05 Binary files /dev/null and b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-bottom.png differ diff --git a/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit-tac.png b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit-tac.png new file mode 100644 index 00000000000..3a0205be687 Binary files /dev/null and b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit-tac.png differ diff --git a/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit.png b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit.png new file mode 100644 index 00000000000..3655fc9ea6a Binary files /dev/null and b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-jumpsuit.png differ diff --git a/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-turtleneck-alt.png b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-turtleneck-alt.png new file mode 100644 index 00000000000..19f58323952 Binary files /dev/null and b/Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/military.rsi/equipped-base-top-turtleneck-alt.png differ diff --git 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