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Thank you for the project. You've did a great job.
I've noticed that you have set LGPL as the License for this repo.
I thought it's a bit strange to use LGPL for standalone application, so, I've decided to check on the Internet is it even possible.
And I found that according to Epic Games EULA you can't "combine" LGPL with Unreal Engine. https://www.unrealengine.com/en-US/eula/unreal
5.a
You may not, and may not permit others to, combine, Distribute, or otherwise use the Licensed Technology with any code or other content which is covered by a license that would directly or indirectly require that all or part of the Licensed Technology be governed under any terms other than those of this Agreement (those licenses, the “Non-Compatible Licenses”). This means, for example, that you may not combine the Licensed Technology with code or content that is licensed under any of the following licenses: GNU General Public License (GPL), Lesser GPL (LGPL) (unless you are merely dynamically linking a shared library), or Creative Commons Attribution-ShareAlike License.
The text was updated successfully, but these errors were encountered:
Thank you for the project. You've did a great job.
I've noticed that you have set LGPL as the License for this repo.
I thought it's a bit strange to use LGPL for standalone application, so, I've decided to check on the Internet is it even possible.
And I found that according to Epic Games EULA you can't "combine" LGPL with Unreal Engine.
https://www.unrealengine.com/en-US/eula/unreal
5.a
The text was updated successfully, but these errors were encountered: