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changelog.md

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Universal Reconstruction changelog:

v0.8.2

  • BIG TIMELINE REBALANCE
  • Top score now scales similarly to the other resources - this is a buff at low amounts, but a nerf later
  • Level 1 Top timeline nerfed from /1e6 -> /1e3
  • 'Tower' timecube upgrade reworked, now provides Foam retainment to Skyrmion resources
  • Base timeline score divisor reduced from /1e6 -> /1e4
  • Fourth row timecube upgrades reduced in price
  • Entanglement requirements reduced to compensate for reduced scores

v0.8.1

  • Fix a few more bugs
  • Acceleron upgrades are now always visible after entangling

v0.8.0 - Fragmentation

  • Graphical changes to many features
  • A few more bugfixes
  • Timecube layer expanded to a full layer's worth of content after purchasing the relevant Inflaton upgrade
  • Subspatial Construction now takes priority over other repeatables, if it is the cheapest available
  • Added three slots for entropic enhancement presets

v0.7.1

  • Lots of little bugfixes
  • Enter the Abyss challenge is now moved into its own row-3 layer, for proper reset handling (it's still living in Skyrmions though)
  • Added initialization checks to save loading to get the extra abyss layer data read correctly

v0.7.0 - Prioritization

  • Update to TMT 2.6.5.1
  • Tons of backend changes, improvements, and future systems
  • Added five new content-selector upgrades (only one implemented so far)
  • Four more repeatable Pion and Spinor upgrades each
  • An optional challenge to beat to unlock their automation
  • Official support for pausing the game (if you feel like it)
  • player.universeTab should definitely be "none", not "standard"

v0.6.0 - Amplification

  • Updated to TMT 2.5.11.1
  • Filled out the Inflaton layer
  • Initial balance pass for both Acceleron- and Inflaton-first playthroughs
  • Added a help tab, with information on each major layer
  • Various improvements to background systems
  • Added the initial framework for the final phase 1 layer

v0.5.0 - Dilation

  • Finished Acceleron layer up to Inflaton unlock
  • Nerfed higher resource Acceleron and Quantum Foam effects (while likely drop those nerfs by a lot later)
  • Re-enabled Inflaton layer, but with nothing in there yet

v0.4.0 - Crystallization

  • Updated to TMT 2.4
  • Rebalanced everything from Foam unlock through Time Cubes
  • Replaced Entropic Enhancement selectors with more defined upgrade selections
  • Fixed some typos and clarity issues

v0.3.3

  • Merge first two Acceleron milestones

v0.3.2

  • Fixed Skyrmion and Acceleron upgrades being buyable without enough points
  • Added Buy All buttons and hotkeys for Skyrmion and Foam layers, and shifted around milestones to unlock them

v0.3.1

  • Fixed Skyrmions and Foam not generating without Entropic Loop 2

v0.3.0 - Acceleration

  • Started work on Inflatons
  • Implemented first half of Accelerons
  • Deflated higher Skyrmion and Foam amounts
  • Minor rebalance to shift end-of-Foam to intended route

v0.2.0 - Formation

  • Added Infinitesimal through Quantum Foam boosts and buyables
  • Added Foam milestones
  • Rebalanced Foam formation levels
  • Rebalanced Pion and Spinor α and γ buyables
  • Added 6 more Pion and Spinor buyables each
  • Added Pion and Spinor autobuyer upgrades
  • Barebones third row added - no content yet

v0.1.0 - Creation

  • Added two layers, Skyrmion and Foam
  • Pre-foam Skyrmion complete
  • Protoversal Foam sub-layer and Skyrmion buyables complete
  • Added framework for Infinitesimal through Quantum Foam sub-layers