- BIG TIMELINE REBALANCE
- Top score now scales similarly to the other resources - this is a buff at low amounts, but a nerf later
- Level 1 Top timeline nerfed from /1e6 -> /1e3
- 'Tower' timecube upgrade reworked, now provides Foam retainment to Skyrmion resources
- Base timeline score divisor reduced from /1e6 -> /1e4
- Fourth row timecube upgrades reduced in price
- Entanglement requirements reduced to compensate for reduced scores
- Fix a few more bugs
- Acceleron upgrades are now always visible after entangling
- Graphical changes to many features
- A few more bugfixes
- Timecube layer expanded to a full layer's worth of content after purchasing the relevant Inflaton upgrade
- Subspatial Construction now takes priority over other repeatables, if it is the cheapest available
- Added three slots for entropic enhancement presets
- Lots of little bugfixes
- Enter the Abyss challenge is now moved into its own row-3 layer, for proper reset handling (it's still living in Skyrmions though)
- Added initialization checks to save loading to get the extra abyss layer data read correctly
- Update to TMT 2.6.5.1
- Tons of backend changes, improvements, and future systems
- Added five new content-selector upgrades (only one implemented so far)
- Four more repeatable Pion and Spinor upgrades each
- An optional challenge to beat to unlock their automation
- Official support for pausing the game (if you feel like it)
- player.universeTab should definitely be "none", not "standard"
- Updated to TMT 2.5.11.1
- Filled out the Inflaton layer
- Initial balance pass for both Acceleron- and Inflaton-first playthroughs
- Added a help tab, with information on each major layer
- Various improvements to background systems
- Added the initial framework for the final phase 1 layer
- Finished Acceleron layer up to Inflaton unlock
- Nerfed higher resource Acceleron and Quantum Foam effects (while likely drop those nerfs by a lot later)
- Re-enabled Inflaton layer, but with nothing in there yet
- Updated to TMT 2.4
- Rebalanced everything from Foam unlock through Time Cubes
- Replaced Entropic Enhancement selectors with more defined upgrade selections
- Fixed some typos and clarity issues
- Merge first two Acceleron milestones
- Fixed Skyrmion and Acceleron upgrades being buyable without enough points
- Added Buy All buttons and hotkeys for Skyrmion and Foam layers, and shifted around milestones to unlock them
- Fixed Skyrmions and Foam not generating without Entropic Loop 2
- Started work on Inflatons
- Implemented first half of Accelerons
- Deflated higher Skyrmion and Foam amounts
- Minor rebalance to shift end-of-Foam to intended route
- Added Infinitesimal through Quantum Foam boosts and buyables
- Added Foam milestones
- Rebalanced Foam formation levels
- Rebalanced Pion and Spinor α and γ buyables
- Added 6 more Pion and Spinor buyables each
- Added Pion and Spinor autobuyer upgrades
- Barebones third row added - no content yet
- Added two layers, Skyrmion and Foam
- Pre-foam Skyrmion complete
- Protoversal Foam sub-layer and Skyrmion buyables complete
- Added framework for Infinitesimal through Quantum Foam sub-layers