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OptiFine Internal Resources #156
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Found a way around it by putting some dummy fixed texture ctm in my resource packs for all the textures OptiFine adds (sandstone, red sandstone, bookshelf and glass panes). Then put my resource pack at the top of the list (thus overriding the OptiFine textures). |
Humm, what texture pack is this? The internal resources are required for optifine to function correctally, putting texture packs above it shouldn’t cause an issue. |
Hi, I have the same problem. |
I can make it so the internal resources could be disabled, im not sure what effect that would have though. |
Beta 8 going out now with this change, please open another issue if you contitune to have issues. |
John Smith Legacy - www.johnsmithlegacy.co.uk Resource packs stack, textures not in the top pack will be taken from the next pack down, OptiFine Internal Resources in this case. OptiFine includes some ctm textures for glass, sandstone, red sandstone, bookshelf and block model fixes for glass panes. So for example, if the resource pack at the top of the list doesn't have a sandstone ctm then it's used from the next pack down (OptiFine Internal Resources) thus displaying those vanilla textures (over-riding my JS resource pack). Beta 8 fixes the issue for me but is another step to tell users to turn off the OptiFine Internal Resources pack when using the JS pack or some textures look wrong. OptiFine on it's own only loads the included resource pack (OptiFine Internal Resources) stuff if no resource pack is loaded, is there a way of detecting and only loading it if no resource pack is loaded? |
Humm, ill have a look into it, I may need to get more creative with the way I fixed this. Atleast now its possible to use. I will re open this issue, as it could do with more work. |
Is there anyway to turn off the 'OptiFine Internal Resources' on the 'Select Resource Pack' screen.
It's overriding my texture pack with the OptiFine connected glass and sandstone textures, even if I put my pack at the top of the list some textures are still used from OptiFine.
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