You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Moving the dragon forward should keep some momentum that drops over time. This will make it more dynamic and will fix an issue that makes the dragon halt if the mouse moves outside of the window.
Moving the dragon to the sides should also have some constant acceleration while rotating, it shouldn't be inmediate. We should consider adding a bit of strafe here too.
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: