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Physics Based Dragon Movement #47

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mnmaita opened this issue Nov 12, 2023 · 0 comments · May be fixed by #70
Open

Physics Based Dragon Movement #47

mnmaita opened this issue Nov 12, 2023 · 0 comments · May be fixed by #70
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nice to have This feature can be cut as it's not part of the MVP.
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@mnmaita
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mnmaita commented Nov 12, 2023

  • Moving the dragon forward should keep some momentum that drops over time. This will make it more dynamic and will fix an issue that makes the dragon halt if the mouse moves outside of the window.
  • Moving the dragon to the sides should also have some constant acceleration while rotating, it shouldn't be inmediate. We should consider adding a bit of strafe here too.
@mnmaita mnmaita modified the milestones: C-Polishing, B-Features Nov 12, 2023
@mnmaita mnmaita changed the title Add acceleration to forward movement and rotation Physics Based Dragon Movement Nov 15, 2023
@mnmaita mnmaita linked a pull request Nov 16, 2023 that will close this issue
@mnmaita mnmaita added the nice to have This feature can be cut as it's not part of the MVP. label Nov 20, 2023
@mnmaita mnmaita modified the milestones: B-Features, E-Post Launch Nov 27, 2023
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