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nlos_enums.hpp
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#ifndef NLOS_ENUMS_HPP
#define NLOS_ENUMS_HPP
namespace nlos
{
/**
* @brief Specifies a compute paradigm
*/
enum Compute
{
CPU,
GPU,
ComputeNone,
};
/**
* @brief Specifies the strategy to access voxel volume
*/
enum VolumeAccess
{
Naive,
Octree,
VolumeAccessNone,
};
/**
* @brief Specifies the way a multidimensional array is stored.
* Specifies the way a multidimensional array is stored.
* Either RowMajor or ColumnMajor order.
*
* In the future, other patterns may make sense, like:
* https://en.wikipedia.org/wiki/Z-order_curve
*/
enum DataOrder
{
ColumnMajor,
RowMajor,
DataOrderNone,
};
/**
* @brief Specifies the capture strategy for an NLOS scene
*/
enum CaptureStrategy
{
Exhaustive,
Confocal,
CaptureStrategyNone,
};
}; // namespace nlos
#endif // NLOS_ENUMS_HPP