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Hello. I am using the World Locking Tools version 1.5.9 and I am seeing the following error every so often in our app (49 occurrences in the past 14 days):
Exception Message
Error in call to FrozenWorld.Engine: "FrozenWorld_AddEdges: (failed !edgeAlreadyExists) Duplicate edges[4].anchorId1/2 = 13/28",
Our app's telemetry does not show any consistent usage pattern that leads up to this exception and we do not have a repro case.
This exception usually happened after our app has run for 20+ minutes but we have seen cases where it occurred 7 minutes after the app launched.
I can use some help to understand:
Whether this exception would be followed by any broken functionality and if so, how would it manifest itself?
How can we root cause the issue and prevent it from happening?
The text was updated successfully, but these errors were encountered:
Hello,
I have started experiencing the same problem.
One lead I have is that I recently changed the number of maximum local anchors (whereas before it was at its default value - which means unlimited) so it might be connected to that setting but I'm having a hard time reproducing it consistently to test this.
Did you ever find a fix? I would be very interested.
Thank you,
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Hello. I am using the World Locking Tools version 1.5.9 and I am seeing the following error every so often in our app (49 occurrences in the past 14 days):
Exception Message
Error in call to FrozenWorld.Engine: "FrozenWorld_AddEdges: (failed !edgeAlreadyExists) Duplicate edges[4].anchorId1/2 = 13/28",
Call Stack
"CallStack": Microsoft.MixedReality.WorldLocking.Core.Plugin.checkError () (at <00000000000000000000000000000000>:0)
Microsoft.MixedReality.WorldLocking.Core.Plugin.AddSpongyEdges (System.Collections.Generic.ICollection`1[T] edges) (at <00000000000000000000000000000000>:0)
Microsoft.MixedReality.WorldLocking.Core.AnchorManager.Update () (at <00000000000000000000000000000000>:0)
Microsoft.MixedReality.WorldLocking.Core.WorldLockingManager.Update () (at <00000000000000000000000000000000>:0)
Microsoft.MixedReality.WorldLocking.Core.WorldLockingManager+UpdateProxy.Update () (at <00000000000000000000000000000000>:0)
Our app's telemetry does not show any consistent usage pattern that leads up to this exception and we do not have a repro case.
This exception usually happened after our app has run for 20+ minutes but we have seen cases where it occurred 7 minutes after the app launched.
I can use some help to understand:
The text was updated successfully, but these errors were encountered: